- Victory and Glory Napoleon v1.01 Update changelog:
- --------------------------------------------------
- ? Added the Generals' names to their tiles
- ? Generals may now move for free on their own (no activation cost).
- ? Players may discard Event Cards when their hand gets full and they can accordingly draw
- a different card if desired.
- ? When a nation's capital is taken, there is a percentage chance that it will surrender every
- turn that it is occupied. This means that nations will hold out longer and have a better
- chance to re-capture their capital and to receive help from other nations before
- surrendering. This applies to the ‘General’ and ‘Emperor’ levels of difficulty.
- ? The Friendly Neutral period has been extended from 6 to 9 turns (‘Corporal’ level of
- difficulty only).
- ? Improved strategic AI on re-taking capitals
- ? Improved strategic AI for Russia: Being more aggressive in driving more armies into
- Austria and Prussia
- ? Improved tactical AI
- ? Added a combat bonus for Cavalry vs. Disordered Cavalry. This means that attacking
- infantry with cavalry is more dangerous if there is enemy cavalry in the same area.
- ? ‘Passing’ in the advanced battles. When the player ‘passes’, the AI automatically wins
- initiative for the next move
- ? The 1800 scenario now lasts until 1815
- ? A few small improvements in the strategic AI dealing with Russia and the Ottoman
- Empire.
- ? There is now a small political cost when France declares war. The exact cost depends on
- the level of difficulty.
- ? A few minor reliability fixes.
- ? Improvements in user control over the game’s hardware preferences.