1. Victory and Glory Napoleon v1.01 Update changelog:
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  3. ? Added the Generals' names to their tiles
  4. ? Generals may now move for free on their own (no activation cost).
  5. ? Players may discard Event Cards when their hand gets full and they can accordingly draw
  6. a different card if desired.
  7. ? When a nation's capital is taken, there is a percentage chance that it will surrender every
  8. turn that it is occupied. This means that nations will hold out longer and have a better
  9. chance to re-capture their capital and to receive help from other nations before
  10. surrendering. This applies to the ‘General’ and ‘Emperor’ levels of difficulty.
  11. ? The Friendly Neutral period has been extended from 6 to 9 turns (‘Corporal’ level of
  12. difficulty only).
  13. ? Improved strategic AI on re-taking capitals
  14. ? Improved strategic AI for Russia: Being more aggressive in driving more armies into
  15. Austria and Prussia
  16. ? Improved tactical AI
  17. ? Added a combat bonus for Cavalry vs. Disordered Cavalry. This means that attacking
  18. infantry with cavalry is more dangerous if there is enemy cavalry in the same area.
  19. ? ‘Passing’ in the advanced battles. When the player ‘passes’, the AI automatically wins
  20. initiative for the next move
  21. ? The 1800 scenario now lasts until 1815
  22. ? A few small improvements in the strategic AI dealing with Russia and the Ottoman
  23. Empire.
  24. ? There is now a small political cost when France declares war. The exact cost depends on
  25. the level of difficulty.
  26. ? A few minor reliability fixes.
  27. ? Improvements in user control over the game’s hardware preferences.