- uint64 guid;
- uint32 counter;
- MovementInfo movementInfo;
- float height;
- recvData.readPackGUID(guid);
- recvData >> counter;
- movementInfo.guid = guid;
- ReadMovementInfo(recvData, &movementInfo);
- recvData >> height;
- WorldPacket data(MSG_MOVE_SET_COLLISION_HGT, 8);
- //data.appendPackGUID(guid);
- WriteMovementInfo(&data, &movementInfo);
- data << height;
- _player->SendMessageToSet(&data, false);