1. #define _ARMA_
  2. class CfgPatches
  3. {
  4. class TUT_SampleMap
  5. {
  6. units[] = {"TUT_SampleMap"};
  7. weapons[] = {};
  8. requiredVersion = 0.1;
  9. requiredAddons[] = {"A3_Data_F","A3_Roads_F","A3_Structures_F","A3_Map_Data"};
  10. };
  11. };
  12. class CfgWorlds
  13. {
  14. class DefaultWorld
  15. {
  16. cutscenes[] = {"Stratis_Intro1","Stratis_Intro2"};
  17. class Weather
  18. {
  19. class Overcast;
  20. };
  21. };
  22. class CAWorld: DefaultWorld
  23. {
  24. class Grid{};
  25. class DayLightingBrightAlmost;
  26. class DayLightingRainy;
  27. class DefaultClutter;
  28. class Weather: Weather
  29. {
  30. class Lighting;
  31. class Overcast: Overcast
  32. {
  33. class Weather1;
  34. class Weather2;
  35. class Weather3;
  36. class Weather4;
  37. class Weather5;
  38. class Weather6;
  39. };
  40. };
  41. };
  42. class DefaultLighting;
  43. class TUT_SampleMap: CAWorld
  44. {
  45. cutscenes[] = {};
  46. description = "Pantelleria, Italy.";
  47. icon = "TUT\TUT_SampleMap\data\pantelleria.paa";
  48. pictureShot = "TUT\TUT_SampleMap\data\pantelleria.paa";
  49. worldName= "TUT\TUT_SampleMap\TUT_SampleMap.wrp";
  50. plateFormat = "ML$ - #####";
  51. plateLetters = "ABCDEGHIKLMNOPRSTVXZ";
  52. author = {"FrankLtcol and Ricciolo"};
  53. //authorUrl = {"www.clanbrancaleone.eu"};
  54. longitude = 11;
  55. latitude = 36;
  56. landgrid = 100;
  57. class EnvSounds;
  58. class Sounds
  59. {
  60. sounds[] = {};
  61. };
  62. class Animation
  63. {
  64. vehicles[] = {};
  65. };
  66. class Grid: Grid
  67. {
  68. offsetX = 0;
  69. offsetY = 12288;
  70. class Zoom1
  71. {
  72. zoomMax = 0.15;
  73. format = "XY";
  74. formatX = "000";
  75. formatY = "000";
  76. stepX = 100;
  77. stepY = -100;
  78. };
  79. class Zoom2
  80. {
  81. zoomMax = 0.85;
  82. format = "XY";
  83. formatX = "00";
  84. formatY = "00";
  85. stepX = 1000;
  86. stepY = -1000;
  87. };
  88. class Zoom3
  89. {
  90. zoomMax = 1e+030;
  91. format = "XY";
  92. formatX = "0";
  93. formatY = "0";
  94. stepX = 10000;
  95. stepY = -10000;
  96. };
  97. };
  98. startTime = "08:30";
  99. startDate = "03/10/2013";
  100. startWeather = 0.0;
  101. startFog = 0.0;
  102. forecastWeather = 0.0;
  103. forecastFog = 0.0;
  104. centerPosition[] = {5120,5120,500};
  105. seagullPos[] = {5120,5120,500};
  106. // landing place - airport
  107. ilsPosition[] ={3168,7674};
  108. ilsDirection[] ={-0.9744,0.080,-0.2250};
  109. ilsTaxiIn[]= {3374,7807,3249,7774,3267,7698,3287,7702};
  110. ilsTaxiOff[]= {4051,7880,4116,7900,4254,7985,3812,7906,3374,7807};
  111. drawTaxiway=true;
  112. class ReplaceObjects{};
  113. class Sea
  114. {
  115. seaTexture = "a3\data_f\seatexture_co.paa";
  116. seaMaterial = "#water";
  117. shoreMaterial = "#shore";
  118. shoreFoamMaterial = "#shorefoam";
  119. shoreWetMaterial = "#shorewet";
  120. WaterMapScale = 20;
  121. WaterGrid = 50;
  122. MaxTide = 0;
  123. MaxWave = 0.25;
  124. SeaWaveXScale = "2.0/50";
  125. SeaWaveZScale = "1.0/50";
  126. SeaWaveHScale = 2.0;
  127. SeaWaveXDuration = 5000;
  128. SeaWaveZDuration = 10000;
  129. };
  130. class Underwater
  131. {
  132. noWaterFog = -0.01;
  133. fullWaterFog = -0.01;
  134. deepWaterFog = 100;
  135. waterFogDistanceNear = 5;
  136. waterFogDistance = 30;
  137. waterColor[] = {0.12,0.12,0.12};
  138. deepWaterColor[] = {0.0,0.5,0.8};
  139. surfaceColor[] = {0,0,0};
  140. deepSurfaceColor[] = {0,0,0};
  141. };
  142. class SeaWaterShaderPars
  143. {
  144. refractionMoveCoef = 0.03;
  145. minWaterOpacity = 0.0;
  146. waterOpacityDistCoef = 0.4;
  147. underwaterOpacity = 0.5;
  148. waterOpacityFadeStart = 60;
  149. waterOpacityFadeLength = 120;
  150. };
  151. class OutsideTerrain
  152. {
  153. satellite = "A3\map_Stratis\data\s_satout_co.paa";
  154. enableTerrainSynth = 0;
  155. class Layers
  156. {
  157. class Layer0
  158. {
  159. nopx = "A3\Map_Data\gdt_grass_green_nopx.paa";
  160. texture = "A3\Map_Data\gdt_grass_green_co.paa";
  161. };
  162. };
  163. colorOutside[] = {0.294118,0.333333,0.372549,1};
  164. };
  165. class Lighting: DefaultLighting
  166. {
  167. groundReflection[] = {0.132,0.133,0.122};
  168. };
  169. class DayLightingBrightAlmost: DayLightingBrightAlmost
  170. {
  171. deepNight[] = {-15,
  172. { 0.005,0.01,0.01 },
  173. { 0.0,0.002,0.003 },
  174. { 0.0,0.0,0.0 },
  175. { 0.0,0.0,0.0 },
  176. { 0.0,0.002,0.003 },
  177. { 0.0,0.002,0.003 },0};
  178. fullNight[] = {-5,
  179. { 0.182,0.213,0.25 },
  180. { 0.05,0.111,0.221 },
  181. { 0.04,0.034,0.004 },
  182. { 0.039,0.049,0.072 },
  183. { 0.082,0.128,0.185 },
  184. { 0.283,0.35,0.431 },0};
  185. sunMoon[] = {-3.75,
  186. { 0.377,0.441,0.518 },
  187. { 0.103,0.227,0.453 },
  188. { 0.04,0.034,0.004 },
  189. { 0.039,0.049,0.072 },
  190. { 0.174,0.274,0.395 },
  191. { 0.582,0.72,0.887 },0.5};
  192. earlySun[] = {-2.5,
  193. { 0.675,0.69,0.784 },
  194. { 0.22,0.322,0.471 },
  195. { 0.04,0.034,0.004 },
  196. { 0.039,0.049,0.072 },
  197. { 0.424,0.549,0.745 },
  198. { 0.698,0.753,0.894 },1};
  199. sunrise[] = {0,
  200. { 0.675,0.69,0.784 },
  201. { 0.478,0.51,0.659 },
  202. { 0.2,0.19,0.07 },
  203. { 0.124,0.161,0.236 },
  204. {
  205. { 0.847,0.855,0.965 },0.2 },
  206. {
  207. { 0.933,0.949,0.996 },2 },1};
  208. earlyMorning[] = {3,
  209. {
  210. { 0.844,0.61,0.469 },0.8 },
  211. { 0.424,0.557,0.651 },
  212. {
  213. { 1,0.45,0.2 },1 },
  214. { 0.12,0.26,0.38 },
  215. {
  216. { 0.428,0.579,0.743 },2 },
  217. {
  218. { 0.844,0.61,0.469 },2.7 },1};
  219. midMorning[] = {8,
  220. {
  221. { 0.822,0.75,0.646 },3.8 },
  222. {
  223. { 0.383,0.58,0.858 },1.3 },
  224. {
  225. { 1.3,0.9,0.61 },2.8 },
  226. {
  227. { 0.12,0.18,0.28 },0.5 },
  228. {
  229. { 0.322,0.478,0.675 },3.5 },
  230. {
  231. { 1.0,0.929,0.815 },4.7 },1};
  232. morning[] = {16,
  233. {
  234. { 1,0.95,0.91 },12.2 },
  235. {
  236. { 0.12,0.18,0.28 },9.2 },
  237. {
  238. { 1,0.95,0.91 },11.2 },
  239. {
  240. { 0.12,0.18,0.28 },8.5 },
  241. {
  242. { 0.14,0.18,0.24 },11.0 },
  243. {
  244. { 0.5,0.6,0.9 },13.2 },1};
  245. noon[] = {45,
  246. {
  247. { 0.98,0.94,0.94 },13.8 },
  248. {
  249. { 0.2,0.27,0.35 },10.8 },
  250. {
  251. { 0.98,0.94,0.94 },13.8 },
  252. {
  253. { 0.2,0.27,0.35 },10.8 },
  254. {
  255. { 0.5,0.64,1.0 },12.0 },
  256. {
  257. { 0.5,0.5,0.5 },14.8 },1,0.5,0.4,0.5,0.4};
  258. };
  259. class DayLightingRainy: DayLightingRainy
  260. {
  261. deepNight[] = {-15,
  262. { 0.005,0.01,0.01 },
  263. { 0.0,0.002,0.003 },
  264. { 0.0,0.0,0.0 },
  265. { 0.0,0.0,0.0 },
  266. { 0.0,0.002,0.003 },
  267. { 0.0,0.002,0.003 },0};
  268. fullNight[] = {-5,
  269. { 0.023,0.023,0.023 },
  270. { 0.02,0.02,0.02 },
  271. { 0.023,0.023,0.023 },
  272. { 0.02,0.02,0.02 },
  273. { 0.01,0.01,0.02 },
  274. { 0.08,0.06,0.06 },0};
  275. sunMoon[] = {-3.75,
  276. { 0.04,0.04,0.05 },
  277. { 0.04,0.04,0.05 },
  278. { 0.04,0.04,0.05 },
  279. { 0.04,0.04,0.05 },
  280. { 0.04,0.035,0.04 },
  281. { 0.11,0.08,0.09 },0.5};
  282. earlySun[] = {-2.5,
  283. { 0.0689,0.0689,0.0804 },
  284. { 0.06,0.06,0.07 },
  285. { 0.0689,0.0689,0.0804 },
  286. { 0.06,0.06,0.07 },
  287. { 0.08,0.07,0.08 },
  288. { 0.14,0.1,0.12 },0.5};
  289. earlyMorning[] = {3,
  290. {
  291. { 1,1,1 },"(-4)+3.95" },
  292. {
  293. { 1,1,1 },"(-4)+3.0" },
  294. {
  295. { 1,1,1 },"(-4)+3.95" },
  296. {
  297. { 1,1,1 },"(-4)+3.0" },
  298. {
  299. { 1,1,1 },"(-4)+4" },
  300. {
  301. { 1,1,1 },"(-4)+5.5" },1};
  302. morning[] = {16,
  303. {
  304. { 1,1,1 },"(-4)+5.7" },
  305. {
  306. { 1,1,1 },"(-4)+4.5" },
  307. {
  308. { 1,1,1 },"(-4)+5.7" },
  309. {
  310. { 1,1,1 },"(-4)+4.5" },
  311. {
  312. { 1,1,1 },"(-4)+7" },
  313. {
  314. { 1,1,1 },"(-4)+8" },1};
  315. lateMorning[] = {25,
  316. {
  317. { 1,1,1 },"(-4)+10.45" },
  318. {
  319. { 1,1,1 },"(-4)+9.75" },
  320. {
  321. { 1,1,1 },"(-4)+10.45" },
  322. {
  323. { 1,1,1 },"(-4)+9.75" },
  324. {
  325. { 1,1,1 },"(-4)+12" },
  326. {
  327. { 1,1,1 },"(-4)+12.75" },1};
  328. noon[] = {45,
  329. {
  330. { 1,1,1 },10.0 },
  331. {
  332. { 1,1,1 },9.0 },
  333. {
  334. { 1,1,1 },9.0 },
  335. {
  336. { 1,1,1 },8.0 },
  337. {
  338. { 0.5,0.64,1 },12.0 },
  339. {
  340. { 0.5,0.5,0.5 },14.8 },1};
  341. };
  342. class Weather: Weather
  343. {
  344. class LightingNew
  345. {
  346. class Lighting0
  347. {
  348. height = 0;
  349. overcast = 0.6;
  350. sunAngle = -10;
  351. sunOrMoon = 0;
  352. diffuse[] = {0.0297,0.0539,0.16005};
  353. diffuseCloud[] = {0.02673,0.04851,0.144045};
  354. ambient[] = {0,0.00055,0.0063};
  355. ambientCloud[] = {0,0.000495,0.00567};
  356. ambientMid[] = {0,0.00033,0.00378};
  357. ambientMidCloud[] = {0,0.000297,0.003402};
  358. groundReflection[] = {0,0.000198,0.002268};
  359. groundReflectionCloud[] = {0,0.000178,0.002041};
  360. bidirect[] = {0,0,0};
  361. bidirectCloud[] = {0,0,0};
  362. sky[] = {0.002,0.002,0.0025};
  363. skyAroundSun[] = {3.2e-005,0.000404,0.000938};
  364. fogColor[] = {0.010224,0.014418,0.027709};
  365. apertureMin = 0.6517;
  366. apertureStandard = 0.7448;
  367. apertureMax = 1.17;
  368. standardAvgLum = 0.0012;
  369. desiredLuminanceCoef = 0.118098;
  370. desiredLuminanceCoefCloud = 0.059049;
  371. luminanceRectCoef = 0.4;
  372. luminanceRectCoefCloud = 0.2;
  373. rayleigh[] = {0.00749,0.01388,0.02878};
  374. mie[] = {0.0046,0.0046,0.0046};
  375. cloudsColor[] = {
  376. { 0.3,0.4,1 },8};
  377. swBrightness = 1;
  378. };
  379. class Lighting1
  380. {
  381. height = 0;
  382. overcast = 0.6;
  383. sunAngle = -9;
  384. sunOrMoon = 0;
  385. diffuse[] = {0,0,0};
  386. diffuseCloud[] = {0,0,0};
  387. ambient[] = {0.0044,0.0077,0.018};
  388. ambientCloud[] = {0.00396,0.00693,0.0162};
  389. ambientMid[] = {0.00264,0.00462,0.0108};
  390. ambientMidCloud[] = {0.002376,0.004158,0.00972};
  391. groundReflection[] = {0.001584,0.002772,0.00648};
  392. groundReflectionCloud[] = {0.001426,0.002495,0.005832};
  393. bidirect[] = {0,0,0};
  394. bidirectCloud[] = {0,0,0};
  395. sky[] = {0.063536,0.061948,0.061081};
  396. skyAroundSun[] = {0.03249,0.020216,0.023458};
  397. fogColor[] = {0.01278,0.018022,0.034636};
  398. apertureMin = 6.517;
  399. apertureStandard = 7.448;
  400. apertureMax = 11.7;
  401. standardAvgLum = 1.2;
  402. desiredLuminanceCoef = 0.13122;
  403. desiredLuminanceCoefCloud = 0.06561;
  404. luminanceRectCoef = 0.4;
  405. luminanceRectCoefCloud = 0.2;
  406. rayleigh[] = {0.00749,0.01388,0.02878};
  407. mie[] = {0.0046,0.0046,0.0046};
  408. cloudsColor[] = {0.8,0.81,1};
  409. swBrightness = 1;
  410. };
  411. class Lighting2
  412. {
  413. height = 0;
  414. overcast = 0.6;
  415. sunAngle = -8;
  416. sunOrMoon = 1;
  417. diffuse[] = {0,0,0};
  418. diffuseCloud[] = {0,0,0};
  419. ambient[] = {0.024,0.0385,0.06345};
  420. ambientCloud[] = {0.0216,0.03465,0.057105};
  421. ambientMid[] = {0.0144,0.0231,0.03807};
  422. ambientMidCloud[] = {0.01296,0.02079,0.034263};
  423. groundReflection[] = {0.0072,0.01155,0.019035};
  424. groundReflectionCloud[] = {0.00648,0.010395,0.017132};
  425. bidirect[] = {0,0,0};
  426. bidirectCloud[] = {0,0,0};
  427. sky[] = {
  428. { 0.06688,0.065208,0.064296 },0.135575};
  429. skyAroundSun[] = {
  430. { 0.0342,0.02128,0.024692 },0.4};
  431. fogColor[] = {0.015974,0.022528,0.043295};
  432. apertureMin = 6.86;
  433. apertureStandard = 7.84;
  434. apertureMax = 13;
  435. standardAvgLum = 3;
  436. desiredLuminanceCoef = 0.1458;
  437. desiredLuminanceCoefCloud = 0.0729;
  438. luminanceRectCoef = 0.4;
  439. luminanceRectCoefCloud = 0.2;
  440. rayleigh[] = {0.00749,0.01388,0.02878};
  441. mie[] = {0.0046,0.0046,0.0046};
  442. cloudsColor[] = {
  443. { 0.8,0.81,1 },0.135575};
  444. swBrightness = 1;
  445. };
  446. class Lighting3
  447. {
  448. height = 0;
  449. overcast = 0.6;
  450. sunAngle = -7;
  451. sunOrMoon = 1;
  452. diffuse[] = {0,0,0};
  453. diffuseCloud[] = {0,0,0};
  454. ambient[] = {0.02,0.11,0.3411};
  455. ambientCloud[] = {0.018,0.099,0.30699};
  456. ambientMid[] = {0.016,0.088,0.27288};
  457. ambientMidCloud[] = {0.0144,0.0792,0.245592};
  458. groundReflection[] = {0.008,0.044,0.13644};
  459. groundReflectionCloud[] = {0.0072,0.0396,0.122796};
  460. bidirect[] = {0.000213,0.000203,0.000191};
  461. bidirectCloud[] = {0.000192,0.000183,0.000171};
  462. sky[] = {
  463. { 0.0704,0.06864,0.06768 },4.06725};
  464. skyAroundSun[] = {
  465. { 0.036,0.0224,0.025992 },4.2427};
  466. fogColor[] = {0.019968,0.02816,0.054118};
  467. apertureMin = 7;
  468. apertureStandard = 8;
  469. apertureMax = 20;
  470. standardAvgLum = 5;
  471. desiredLuminanceCoef = 0.13122;
  472. desiredLuminanceCoefCloud = 0.06561;
  473. luminanceRectCoef = 0.4;
  474. luminanceRectCoefCloud = 0.2;
  475. rayleigh[] = {0.00749,0.01388,0.02878};
  476. mie[] = {0.0046,0.0046,0.0046};
  477. cloudsColor[] = {
  478. { 0.8,0.81,1 },6.5076};
  479. swBrightness = 1;
  480. };
  481. class Lighting4
  482. {
  483. height = 0;
  484. overcast = 0.6;
  485. sunAngle = -5;
  486. sunOrMoon = 1;
  487. diffuse[] = {0,0,0};
  488. diffuseCloud[] = {0,0,0};
  489. ambient[] = {
  490. { 0.2,0.275,0.6309 },1.8183};
  491. ambientCloud[] = {
  492. { 0.18,0.2475,0.56781 },1.63647};
  493. ambientMid[] = {
  494. { 0.2,0.275,0.6309 },1.63647};
  495. ambientMidCloud[] = {
  496. { 0.18,0.2475,0.56781 },1.472823};
  497. groundReflection[] = {
  498. { 0.1,0.1375,0.31545 },1.145529};
  499. groundReflectionCloud[] = {
  500. { 0.09,0.12375,0.283905 },1.030976};
  501. bidirect[] = {0.00213,0.002034,0.001905};
  502. bidirectCloud[] = {0.001917,0.001831,0.001715};
  503. sky[] = {
  504. { 0.352,0.3432,0.3384 },8.1345};
  505. skyAroundSun[] = {
  506. { 0.36,0.224,0.25992 },7.57625};
  507. fogColor[] = {0.02496,0.0352,0.067648};
  508. apertureMin = 8;
  509. apertureStandard = 8;
  510. apertureMax = 20;
  511. standardAvgLum = 10;
  512. desiredLuminanceCoef = 0.1458;
  513. desiredLuminanceCoefCloud = 0.0729;
  514. luminanceRectCoef = 0.4;
  515. luminanceRectCoefCloud = 0.2;
  516. rayleigh[] = {0.00749,0.01388,0.02878};
  517. mie[] = {0.0046,0.0046,0.0046};
  518. cloudsColor[] = {
  519. { 0.8,0.81,1 },13.0152};
  520. swBrightness = 1;
  521. };
  522. class Lighting5
  523. {
  524. height = 0;
  525. overcast = 0.6;
  526. sunAngle = -2;
  527. sunOrMoon = 1;
  528. diffuse[] = {
  529. { 0.66,0.1764,0.3007 },1.595};
  530. diffuseCloud[] = {
  531. { 0.594,0.15876,0.27063 },1.4355};
  532. ambient[] = {
  533. { 0.28,0.33,0.6345 },2.12135};
  534. ambientCloud[] = {
  535. { 0.252,0.297,0.57105 },1.909215};
  536. ambientMid[] = {
  537. { 0.28,0.33,0.6345 },2.12135};
  538. ambientMidCloud[] = {
  539. { 0.252,0.297,0.57105 },1.909215};
  540. groundReflection[] = {
  541. { 0.14,0.165,0.31725 },1.484945};
  542. groundReflectionCloud[] = {
  543. { 0.126,0.1485,0.285525 },1.33645};
  544. bidirect[] = {0.00497,0.004746,0.004445};
  545. bidirectCloud[] = {0.004473,0.004271,0.004001};
  546. sky[] = {
  547. { 0.44,0.429,0.423 },8.40565};
  548. skyAroundSun[] = {
  549. { 0.45,0.28,0.3249 },7.8793};
  550. fogColor[] = {0.0312,0.044,0.08456};
  551. apertureMin = 7;
  552. apertureStandard = 9;
  553. apertureMax = 20;
  554. standardAvgLum = 20;
  555. desiredLuminanceCoef = 0.162;
  556. desiredLuminanceCoefCloud = 0.081;
  557. luminanceRectCoef = 0.4;
  558. luminanceRectCoefCloud = 0.2;
  559. rayleigh[] = {0.00749,0.01388,0.02878};
  560. mie[] = {0.0046,0.0046,0.0046};
  561. cloudsColor[] = {
  562. { 0.8,0.81,1 },10.08678};
  563. swBrightness = 1;
  564. };
  565. class Lighting6
  566. {
  567. height = 0;
  568. overcast = 0.6;
  569. sunAngle = 0;
  570. sunOrMoon = 1;
  571. diffuse[] = {
  572. { 0.99,0.2744,0.2134 },6.061};
  573. diffuseCloud[] = {
  574. { 0.891,0.24696,0.19206 },5.4549};
  575. ambient[] = {
  576. { 0.32,0.42735,0.6777 },3.0305};
  577. ambientCloud[] = {
  578. { 0.288,0.384615,0.60993 },2.72745};
  579. ambientMid[] = {
  580. { 0.4512,0.485775,0.7608 },3.182025};
  581. ambientMidCloud[] = {
  582. { 0.40608,0.437198,0.68472 },2.863822};
  583. groundReflection[] = {
  584. { 0.28187,0.2712,0.37973 },3.118385};
  585. groundReflectionCloud[] = {
  586. { 0.253683,0.24408,0.341757 },2.806546};
  587. bidirect[] = {0.03408,0.032544,0.03048};
  588. bidirectCloud[] = {0.030672,0.02929,0.027432};
  589. sky[] = {
  590. { 0.4392,0.42735,0.4239 },8.812375};
  591. skyAroundSun[] = {
  592. { 0.4472,0.297605,0.3249 },8.333875};
  593. fogColor[] = {0.039,0.055,0.1057};
  594. apertureMin = 8;
  595. apertureStandard = 12;
  596. apertureMax = 20;
  597. standardAvgLum = 60;
  598. desiredLuminanceCoef = 0.18;
  599. desiredLuminanceCoefCloud = 0.09;
  600. luminanceRectCoef = 0.4;
  601. luminanceRectCoefCloud = 0.2;
  602. rayleigh[] = {0.00749,0.01388,0.02878};
  603. mie[] = {0.0046,0.0046,0.0046};
  604. cloudsColor[] = {
  605. { 0.8,0.81,1 },10.3986};
  606. swBrightness = 1;
  607. };
  608. class Lighting7
  609. {
  610. height = 0;
  611. overcast = 0.6;
  612. sunAngle = 2;
  613. sunOrMoon = 1;
  614. diffuse[] = {
  615. { 1.1,0.4116,0.194 },8.7725};
  616. diffuseCloud[] = {
  617. { 0.99,0.37044,0.1746 },7.89525};
  618. ambient[] = {
  619. { 0.424,0.45925,0.7371 },4.38625};
  620. ambientCloud[] = {
  621. { 0.3816,0.413325,0.66339 },3.947625};
  622. ambientMid[] = {
  623. { 0.4782,0.52197,0.784 },4.824875};
  624. ambientMidCloud[] = {
  625. { 0.43038,0.469773,0.7056 },4.342388};
  626. groundReflection[] = {
  627. { 0.3692,0.35256,0.438785 },4.583631};
  628. groundReflectionCloud[] = {
  629. { 0.33228,0.317304,0.394907 },4.125268};
  630. bidirect[] = {0.03337,0.031866,0.029845};
  631. bidirectCloud[] = {0.030033,0.028679,0.026861};
  632. sky[] = {
  633. { 0.4312,0.4433,0.5175 },10.57485};
  634. skyAroundSun[] = {
  635. { 0.4392,0.32186,0.3609 },10.60675};
  636. fogColor[] = {0.087,0.11165,0.1743};
  637. apertureMin = 10;
  638. apertureStandard = 15;
  639. apertureMax = 20;
  640. standardAvgLum = 70;
  641. desiredLuminanceCoef = 0.2;
  642. desiredLuminanceCoefCloud = 0.4;
  643. luminanceRectCoef = 0.4;
  644. luminanceRectCoefCloud = 0.2;
  645. rayleigh[] = {0.00749,0.01388,0.02878};
  646. mie[] = {0.0046,0.0046,0.0046};
  647. cloudsColor[] = {
  648. { 0.8,0.81,1 },10.57485};
  649. swBrightness = 1;
  650. };
  651. class Lighting8
  652. {
  653. height = 0;
  654. overcast = 0.6;
  655. sunAngle = 6;
  656. sunOrMoon = 1;
  657. diffuse[] = {
  658. { 1.1,0.588,0.291 },12.76};
  659. diffuseCloud[] = {
  660. { 0.99,0.5292,0.2619 },11.484};
  661. ambient[] = {
  662. { 0.4164,0.4939,0.7956 },6.6352};
  663. ambientCloud[] = {
  664. { 0.37476,0.44451,0.71604 },5.97168};
  665. ambientMid[] = {
  666. { 0.522,0.56134,0.796 },7.431424};
  667. ambientMidCloud[] = {
  668. { 0.4698,0.505206,0.7164 },6.688282};
  669. groundReflection[] = {
  670. { 0.48635,0.467142,0.509905 },6.688282};
  671. groundReflectionCloud[] = {
  672. { 0.437715,0.420428,0.458915 },6.019454};
  673. bidirect[] = {0.03266,0.031188,0.02921};
  674. bidirectCloud[] = {0.029394,0.028069,0.026289};
  675. sky[] = {
  676. { 0.42,0.46255,0.6507 },12.20175};
  677. skyAroundSun[] = {
  678. { 0.424,0.344575,0.396 },12.87963};
  679. fogColor[] = {0.251,0.28215,0.36855};
  680. apertureMin = 15;
  681. apertureStandard = 28;
  682. apertureMax = 40;
  683. standardAvgLum = 120;
  684. desiredLuminanceCoef = 0.2;
  685. desiredLuminanceCoefCloud = 0.4;
  686. luminanceRectCoef = 0.4;
  687. luminanceRectCoefCloud = 0.2;
  688. rayleigh[] = {0.00749,0.01388,0.02878};
  689. mie[] = {0.0046,0.0046,0.0046};
  690. cloudsColor[] = {
  691. { 0.8,0.81,1 },12.20175};
  692. swBrightness = 1;
  693. };
  694. class Lighting9
  695. {
  696. height = 0;
  697. overcast = 0.6;
  698. sunAngle = 16;
  699. sunOrMoon = 1;
  700. diffuse[] = {
  701. { 1.1,0.7252,0.485 },14.355};
  702. diffuseCloud[] = {
  703. { 0.99,0.65268,0.4365 },12.9195};
  704. ambient[] = {
  705. { 0.408,0.52195,0.855 },7.7517};
  706. ambientCloud[] = {
  707. { 0.3672,0.469755,0.7695 },6.97653};
  708. ambientMid[] = {
  709. { 0.5652,0.600075,0.796 },8.914455};
  710. ambientMidCloud[] = {
  711. { 0.50868,0.540068,0.7164 },8.023009};
  712. groundReflection[] = {
  713. { 0.6035,0.575622,0.575945 },7.131564};
  714. groundReflectionCloud[] = {
  715. { 0.54315,0.51806,0.518351 },6.418407};
  716. bidirect[] = {0.03195,0.03051,0.028575};
  717. bidirectCloud[] = {0.028755,0.027459,0.025718};
  718. sky[] = {
  719. { 0.408,0.48565,0.8163 },13.0152};
  720. skyAroundSun[] = {
  721. { 0.412,0.36498,0.42435 },13.63725};
  722. fogColor[] = {0.38,0.4235,0.5334};
  723. apertureMin = 25;
  724. apertureStandard = 35;
  725. apertureMax = 85;
  726. standardAvgLum = 540;
  727. desiredLuminanceCoef = 0.2;
  728. desiredLuminanceCoefCloud = 0.4;
  729. luminanceRectCoef = 0.4;
  730. luminanceRectCoefCloud = 0.2;
  731. rayleigh[] = {0.00749,0.01388,0.02878};
  732. mie[] = {0.0046,0.0046,0.0046};
  733. cloudsColor[] = {
  734. { 0.8,0.81,1 },13.0152};
  735. swBrightness = 1;
  736. };
  737. class Lighting10
  738. {
  739. height = 0;
  740. overcast = 0.6;
  741. sunAngle = 45;
  742. sunOrMoon = 1;
  743. diffuse[] = {
  744. { 1.1,0.98,0.97 },15.95};
  745. diffuseCloud[] = {
  746. { 0.99,0.882,0.873 },14.355};
  747. ambient[] = {
  748. { 0.4,0.55,0.9 },9.7295};
  749. ambientCloud[] = {
  750. { 0.36,0.495,0.81 },8.75655};
  751. ambientMid[] = {
  752. { 0.6,0.635,0.8 },10.70245};
  753. ambientMidCloud[] = {
  754. { 0.54,0.5715,0.72 },9.632205};
  755. groundReflection[] = {
  756. { 0.71,0.678,0.635 },8.56196};
  757. groundReflectionCloud[] = {
  758. { 0.639,0.6102,0.5715 },7.705764};
  759. bidirect[] = {0.02982,0.028476,0.02667};
  760. bidirectCloud[] = {0.026838,0.025628,0.024003};
  761. sky[] = {
  762. { 0.4,0.55,0.9 },13.5575};
  763. skyAroundSun[] = {
  764. { 0.4,0.385,0.45 },15.1525};
  765. fogColor[] = {
  766. { 0.5,0.55,0.68 },0.015};
  767. apertureMin = 35;
  768. apertureStandard = 65;
  769. apertureMax = 85;
  770. standardAvgLum = 800;
  771. desiredLuminanceCoef = 0.2;
  772. desiredLuminanceCoefCloud = 0.4;
  773. luminanceRectCoef = 0.4;
  774. luminanceRectCoefCloud = 0.2;
  775. rayleigh[] = {0.00749,0.01388,0.02878};
  776. mie[] = {0.006,0.0046,0.004};
  777. cloudsColor[] = {
  778. { 0.8,0.81,1 },13.5575};
  779. swBrightness = 1;
  780. };
  781. class Lighting11
  782. {
  783. height = 0;
  784. overcast = 0.8;
  785. sunAngle = -10;
  786. sunOrMoon = 0;
  787. diffuse[] = {0,0,0};
  788. diffuseCloud[] = {0,0,0};
  789. ambient[] = {0,0.000371,0.004253};
  790. ambientCloud[] = {0,0.000278,0.003189};
  791. ambientMid[] = {0,0.000223,0.002552};
  792. ambientMidCloud[] = {0,0.000167,0.001914};
  793. groundReflection[] = {0,0.000134,0.001531};
  794. groundReflectionCloud[] = {0,0.0001,0.001148};
  795. bidirect[] = {0,0,0};
  796. bidirectCloud[] = {0,0,0};
  797. sky[] = {0.002,0.002,0.0025};
  798. skyAroundSun[] = {6.4e-005,0.001239,0};
  799. fogColor[] = {0,0,0};
  800. apertureMin = 0.6517;
  801. apertureStandard = 0.7448;
  802. apertureMax = 1.17;
  803. standardAvgLum = 1e-006;
  804. desiredLuminanceCoef = 0.118098;
  805. desiredLuminanceCoefCloud = 0.059049;
  806. luminanceRectCoef = 0.4;
  807. luminanceRectCoefCloud = 0.2;
  808. rayleigh[] = {0.00749,0.01388,0.02878};
  809. mie[] = {0.0046,0.0046,0.0046};
  810. cloudsColor[] = {
  811. { 0.3,0.4,1 },8};
  812. swBrightness = 1;
  813. };
  814. class Lighting12
  815. {
  816. height = 0;
  817. overcast = 0.8;
  818. sunAngle = -9;
  819. sunOrMoon = 0;
  820. diffuse[] = {0,0,0};
  821. diffuseCloud[] = {0,0,0};
  822. ambient[] = {0.004,0.08,0.018};
  823. ambientCloud[] = {0.003,0.06,0.0135};
  824. ambientMid[] = {0.0024,0.048,0.0108};
  825. ambientMidCloud[] = {0.0018,0.036,0.0081};
  826. groundReflection[] = {0.00144,0.0288,0.00648};
  827. groundReflectionCloud[] = {0.00108,0.0216,0.00486};
  828. bidirect[] = {0,0,0};
  829. bidirectCloud[] = {0,0,0};
  830. sky[] = {0.063536,0.061948,0.061081};
  831. skyAroundSun[] = {0.063536,0.061948,0.061081};
  832. fogColor[] = {0,0,0};
  833. apertureMin = 6.517;
  834. apertureStandard = 7.448;
  835. apertureMax = 11.7;
  836. standardAvgLum = 0.001;
  837. desiredLuminanceCoef = 0.13122;
  838. desiredLuminanceCoefCloud = 0.06561;
  839. luminanceRectCoef = 0.4;
  840. luminanceRectCoefCloud = 0.2;
  841. rayleigh[] = {0.00749,0.01388,0.02878};
  842. mie[] = {0.0046,0.0046,0.0046};
  843. cloudsColor[] = {0.8,0.81,1};
  844. swBrightness = 1;
  845. };
  846. class Lighting13
  847. {
  848. height = 0;
  849. overcast = 0.8;
  850. sunAngle = -8;
  851. sunOrMoon = 1;
  852. diffuse[] = {0,0,0};
  853. diffuseCloud[] = {0,0,0};
  854. ambient[] = {0.029,0.028,0.134};
  855. ambientCloud[] = {0.02175,0.021,0.1005};
  856. ambientMid[] = {0.0174,0.0168,0.0804};
  857. ambientMidCloud[] = {0.01305,0.0126,0.0603};
  858. groundReflection[] = {0.01044,0.01008,0.04824};
  859. groundReflectionCloud[] = {0.00783,0.00756,0.03618};
  860. bidirect[] = {0,0,0};
  861. bidirectCloud[] = {0,0,0};
  862. sky[] = {0.06688,0.065208,0.064296};
  863. skyAroundSun[] = {0.06688,0.065208,0.064296};
  864. fogColor[] = {0,0,0};
  865. apertureMin = 6.86;
  866. apertureStandard = 7.84;
  867. apertureMax = 13;
  868. standardAvgLum = 0.002;
  869. desiredLuminanceCoef = 0.1458;
  870. desiredLuminanceCoefCloud = 0.0729;
  871. luminanceRectCoef = 0.4;
  872. luminanceRectCoefCloud = 0.2;
  873. rayleigh[] = {0.00749,0.01388,0.02878};
  874. mie[] = {0.0046,0.0046,0.0046};
  875. cloudsColor[] = {
  876. { 0.8,0.81,1 },3};
  877. swBrightness = 1;
  878. };
  879. class Lighting14
  880. {
  881. height = 0;
  882. overcast = 0.8;
  883. sunAngle = -7;
  884. sunOrMoon = 1;
  885. diffuse[] = {0,0,0};
  886. diffuseCloud[] = {0,0,0};
  887. ambient[] = {0.047,0.051,0.183};
  888. ambientCloud[] = {0.03525,0.03825,0.13725};
  889. ambientMid[] = {0.0282,0.0306,0.1098};
  890. ambientMidCloud[] = {0.02115,0.02295,0.08235};
  891. groundReflection[] = {0.01692,0.01836,0.06588};
  892. groundReflectionCloud[] = {0.01269,0.01377,0.04941};
  893. bidirect[] = {0.000144,0.000137,0.000129};
  894. bidirectCloud[] = {0.000108,0.000103,9.6e-005};
  895. sky[] = {0.0704,0.06864,0.06768};
  896. skyAroundSun[] = {0.5,0.5,0.5};
  897. fogColor[] = {0.00256,0.00512,0.01536};
  898. apertureMin = 7;
  899. apertureStandard = 8;
  900. apertureMax = 20;
  901. standardAvgLum = 0.003;
  902. desiredLuminanceCoef = 0.13122;
  903. desiredLuminanceCoefCloud = 0.06561;
  904. luminanceRectCoef = 0.4;
  905. luminanceRectCoefCloud = 0.2;
  906. rayleigh[] = {0.00749,0.01388,0.02878};
  907. mie[] = {0.0046,0.0046,0.0046};
  908. cloudsColor[] = {
  909. { 0.8,0.81,1 },8};
  910. swBrightness = 1;
  911. };
  912. class Lighting15
  913. {
  914. height = 0;
  915. overcast = 0.8;
  916. sunAngle = -5;
  917. sunOrMoon = 1;
  918. diffuse[] = {0,0,0};
  919. diffuseCloud[] = {0,0,0};
  920. ambient[] = {0.07,0.081,0.245};
  921. ambientCloud[] = {0.0525,0.06075,0.18375};
  922. ambientMid[] = {0.042,0.0486,0.147};
  923. ambientMidCloud[] = {0.0315,0.03645,0.11025};
  924. groundReflection[] = {0.0252,0.02916,0.0882};
  925. groundReflectionCloud[] = {0.0189,0.02187,0.06615};
  926. bidirect[] = {0.001438,0.001373,0.001286};
  927. bidirectCloud[] = {0.001078,0.00103,0.000964};
  928. sky[] = {
  929. { 0.352,0.3432,0.3384 },1.214752};
  930. skyAroundSun[] = {
  931. { 0.5,0.5,0.5 },1.357664};
  932. fogColor[] = {0.0032,0.0064,0.0192};
  933. apertureMin = 8;
  934. apertureStandard = 8;
  935. apertureMax = 20;
  936. standardAvgLum = 0.006;
  937. desiredLuminanceCoef = 0.1458;
  938. desiredLuminanceCoefCloud = 0.0729;
  939. luminanceRectCoef = 0.4;
  940. luminanceRectCoefCloud = 0.2;
  941. rayleigh[] = {0.00749,0.01388,0.02878};
  942. mie[] = {0.0046,0.0046,0.0046};
  943. cloudsColor[] = {
  944. { 0.8,0.81,1 },5.20608};
  945. swBrightness = 1;
  946. };
  947. class Lighting16
  948. {
  949. height = 0;
  950. overcast = 0.8;
  951. sunAngle = -2;
  952. sunOrMoon = 1;
  953. diffuse[] = {0,0,0};
  954. diffuseCloud[] = {0,0,0};
  955. ambient[] = {0.097,0.155,0.318};
  956. ambientCloud[] = {0.07275,0.11625,0.2385};
  957. ambientMid[] = {0.0582,0.093,0.1908};
  958. ambientMidCloud[] = {0.04365,0.06975,0.1431};
  959. groundReflection[] = {0.03492,0.0558,0.11448};
  960. groundReflectionCloud[] = {0.02619,0.04185,0.08586};
  961. bidirect[] = {0.003355,0.003204,0.003};
  962. bidirectCloud[] = {0.002516,0.002403,0.00225};
  963. sky[] = {
  964. { 0.44,0.429,0.423 },2.429504};
  965. skyAroundSun[] = {
  966. { 0.5,0.5,0.5 },2.715328};
  967. fogColor[] = {0.004,0.008,0.024};
  968. apertureMin = 7;
  969. apertureStandard = 9;
  970. apertureMax = 20;
  971. standardAvgLum = 0.01;
  972. desiredLuminanceCoef = 0.162;
  973. desiredLuminanceCoefCloud = 0.081;
  974. luminanceRectCoef = 0.4;
  975. luminanceRectCoefCloud = 0.2;
  976. rayleigh[] = {0.00749,0.01388,0.02878};
  977. mie[] = {0.0046,0.0046,0.0046};
  978. cloudsColor[] = {
  979. { 0.8,0.81,1 },6.052068};
  980. swBrightness = 1;
  981. };
  982. class Lighting17
  983. {
  984. height = 0;
  985. overcast = 0.8;
  986. sunAngle = 0;
  987. sunOrMoon = 1;
  988. diffuse[] = {0,0,0};
  989. diffuseCloud[] = {0,0,0};
  990. ambient[] = {
  991. { 0.101,0.187,0.426 },0.559845};
  992. ambientCloud[] = {
  993. { 0.07575,0.14025,0.3195 },0.419884};
  994. ambientMid[] = {
  995. { 0.0606,0.1122,0.2556 },0.515057};
  996. ambientMidCloud[] = {
  997. { 0.04545,0.08415,0.1917 },0.386293};
  998. groundReflection[] = {
  999. { 0.03636,0.06732,0.15336 },0.334787};
  1000. groundReflectionCloud[] = {
  1001. { 0.02727,0.05049,0.11502 },0.251091};
  1002. bidirect[] = {0.023004,0.021967,0.020574};
  1003. bidirectCloud[] = {0.017253,0.016475,0.015431};
  1004. sky[] = {
  1005. { 0.4392,0.42735,0.4239 },4.859008};
  1006. skyAroundSun[] = {
  1007. { 0.5,0.5,0.5 },5.430656};
  1008. fogColor[] = {0.005,0.01,0.03};
  1009. apertureMin = 8;
  1010. apertureStandard = 12;
  1011. apertureMax = 20;
  1012. standardAvgLum = 1;
  1013. desiredLuminanceCoef = 0.18;
  1014. desiredLuminanceCoefCloud = 0.09;
  1015. luminanceRectCoef = 0.4;
  1016. luminanceRectCoefCloud = 0.2;
  1017. rayleigh[] = {0.00749,0.01388,0.02878};
  1018. mie[] = {0.0046,0.0046,0.0046};
  1019. cloudsColor[] = {
  1020. { 0.8,0.81,1 },8.838812};
  1021. swBrightness = 1;
  1022. };
  1023. class Lighting18
  1024. {
  1025. height = 0;
  1026. overcast = 0.8;
  1027. sunAngle = 2;
  1028. sunOrMoon = 1;
  1029. diffuse[] = {0,0,0};
  1030. diffuseCloud[] = {0,0,0};
  1031. ambient[] = {
  1032. { 0.27,0.32,0.554 },3.35907};
  1033. ambientCloud[] = {
  1034. { 0.2025,0.24,0.4155 },2.519303};
  1035. ambientMid[] = {
  1036. { 0.216,0.256,0.4432 },3.258298};
  1037. ambientMidCloud[] = {
  1038. { 0.162,0.192,0.3324 },2.443723};
  1039. groundReflection[] = {
  1040. { 0.1512,0.1792,0.31024 },2.280808};
  1041. groundReflectionCloud[] = {
  1042. { 0.1134,0.1344,0.23268 },1.710606};
  1043. bidirect[] = {0.022525,0.02151,0.020145};
  1044. bidirectCloud[] = {0.016894,0.016132,0.015109};
  1045. sky[] = {
  1046. { 0.4312,0.4433,0.5175 },6.94144};
  1047. skyAroundSun[] = {
  1048. { 0.5,0.5,0.5 },7.75808};
  1049. fogColor[] = {0.02,0.025,0.04};
  1050. apertureMin = 10;
  1051. apertureStandard = 15;
  1052. apertureMax = 20;
  1053. standardAvgLum = 5;
  1054. desiredLuminanceCoef = 0.2;
  1055. desiredLuminanceCoefCloud = 0.4;
  1056. luminanceRectCoef = 0.4;
  1057. luminanceRectCoefCloud = 0.2;
  1058. rayleigh[] = {0.00749,0.01388,0.02878};
  1059. mie[] = {0.0046,0.0046,0.0046};
  1060. cloudsColor[] = {
  1061. { 0.8,0.81,1 },9.517365};
  1062. swBrightness = 1;
  1063. };
  1064. class Lighting19
  1065. {
  1066. height = 0;
  1067. overcast = 0.8;
  1068. sunAngle = 6;
  1069. sunOrMoon = 1;
  1070. diffuse[] = {0,0,0};
  1071. diffuseCloud[] = {0,0,0};
  1072. ambient[] = {
  1073. { 0.375,0.442,0.669 },5.59845};
  1074. ambientCloud[] = {
  1075. { 0.28125,0.3315,0.50175 },4.198837};
  1076. ambientMid[] = {
  1077. { 0.3,0.3536,0.5352 },5.59845};
  1078. ambientMidCloud[] = {
  1079. { 0.225,0.2652,0.4014 },4.198837};
  1080. groundReflection[] = {
  1081. { 0.21,0.24752,0.37464 },4.198837};
  1082. groundReflectionCloud[] = {
  1083. { 0.1575,0.18564,0.28098 },3.149128};
  1084. bidirect[] = {0.022046,0.021052,0.019717};
  1085. bidirectCloud[] = {0.016534,0.015789,0.014788};
  1086. sky[] = {
  1087. { 0.42,0.46255,0.6507 },8.6768};
  1088. skyAroundSun[] = {
  1089. { 0.5,0.5,0.5 },9.6976};
  1090. fogColor[] = {0.054,0.055,0.05};
  1091. apertureMin = 15;
  1092. apertureStandard = 25;
  1093. apertureMax = 40;
  1094. standardAvgLum = 60;
  1095. desiredLuminanceCoef = 0.2;
  1096. desiredLuminanceCoefCloud = 0.4;
  1097. luminanceRectCoef = 0.4;
  1098. luminanceRectCoefCloud = 0.2;
  1099. rayleigh[] = {0.00749,0.01388,0.02878};
  1100. mie[] = {0.0046,0.0046,0.0046};
  1101. cloudsColor[] = {
  1102. { 0.8,0.81,1 },11.59166};
  1103. swBrightness = 1;
  1104. };
  1105. class Lighting20
  1106. {
  1107. height = 0;
  1108. overcast = 0.8;
  1109. sunAngle = 16;
  1110. sunOrMoon = 1;
  1111. diffuse[] = {0,0,0};
  1112. diffuseCloud[] = {0,0,0};
  1113. ambient[] = {
  1114. { 0.465,0.545,0.767 },10.07721};
  1115. ambientCloud[] = {
  1116. { 0.34875,0.40875,0.57525 },7.557908};
  1117. ambientMid[] = {
  1118. { 0.372,0.436,0.6136 },10.58107};
  1119. ambientMidCloud[] = {
  1120. { 0.279,0.327,0.4602 },7.935803};
  1121. groundReflection[] = {
  1122. { 0.2604,0.3052,0.42952 },8.464856};
  1123. groundReflectionCloud[] = {
  1124. { 0.1953,0.2289,0.32214 },6.348642};
  1125. bidirect[] = {0.021566,0.020594,0.019288};
  1126. bidirectCloud[] = {0.016175,0.015446,0.014466};
  1127. sky[] = {
  1128. { 0.408,0.48565,0.8163 },10.846};
  1129. skyAroundSun[] = {
  1130. { 0.5,0.5,0.5 },12.122};
  1131. fogColor[] = {0.05,0.052,0.052};
  1132. apertureMin = 25;
  1133. apertureStandard = 30;
  1134. apertureMax = 85;
  1135. standardAvgLum = 30;
  1136. desiredLuminanceCoef = 0.2;
  1137. desiredLuminanceCoefCloud = 0.4;
  1138. luminanceRectCoef = 0.4;
  1139. luminanceRectCoefCloud = 0.2;
  1140. rayleigh[] = {0.00749,0.01388,0.02878};
  1141. mie[] = {0.0046,0.0046,0.0046};
  1142. cloudsColor[] = {
  1143. { 0.8,0.81,1 },13.0152};
  1144. swBrightness = 1;
  1145. };
  1146. class Lighting21
  1147. {
  1148. height = 0;
  1149. overcast = 0.8;
  1150. sunAngle = 45;
  1151. sunOrMoon = 1;
  1152. diffuse[] = {0,0,0};
  1153. diffuseCloud[] = {0,0,0};
  1154. ambient[] = {
  1155. { 0.587,0.686,0.9 },11.1969};
  1156. ambientCloud[] = {
  1157. { 0.44025,0.5145,0.675 },8.397675};
  1158. ambientMid[] = {
  1159. { 0.4696,0.5488,0.72 },11.75675};
  1160. ambientMidCloud[] = {
  1161. { 0.3522,0.4116,0.54 },8.817558};
  1162. groundReflection[] = {
  1163. { 0.32872,0.38416,0.504 },9.993234};
  1164. groundReflectionCloud[] = {
  1165. { 0.24654,0.28812,0.378 },7.494925};
  1166. bidirect[] = {0.020129,0.019221,0.018002};
  1167. bidirectCloud[] = {0.015096,0.014416,0.013502};
  1168. sky[] = {
  1169. { 0.4,0.55,0.9 },13.5575};
  1170. skyAroundSun[] = {
  1171. { 0.4,0.385,0.45 },15.1525};
  1172. fogColor[] = {0.05,0.044,0.042};
  1173. apertureMin = 35;
  1174. apertureStandard = 45;
  1175. apertureMax = 85;
  1176. standardAvgLum = 100;
  1177. desiredLuminanceCoef = 0.2;
  1178. desiredLuminanceCoefCloud = 0.4;
  1179. luminanceRectCoef = 0.4;
  1180. luminanceRectCoefCloud = 0.2;
  1181. rayleigh[] = {0.00749,0.01388,0.02878};
  1182. mie[] = {0.006,0.0046,0.004};
  1183. cloudsColor[] = {
  1184. { 0.8,0.81,1 },13.5575};
  1185. swBrightness = 1;
  1186. };
  1187. class Lighting22
  1188. {
  1189. height = -0.001;
  1190. overcast = 0;
  1191. sunAngle = -10;
  1192. sunOrMoon = 0;
  1193. diffuse[] = {0.06,0.09,0.2};
  1194. diffuseCloud[] = {0.054,0.081,0.18};
  1195. ambient[] = {0.005,0.009,0.035};
  1196. ambientCloud[] = {0.0045,0.0081,0.0315};
  1197. ambientMid[] = {0.0005,0.0009,0.0035};
  1198. ambientMidCloud[] = {0.00045,0.00081,0.00315};
  1199. groundReflection[] = {0.0004,0.00055,0.00089};
  1200. groundReflectionCloud[] = {0.00036,0.000495,0.000801};
  1201. bidirect[] = {0,0,0};
  1202. bidirectCloud[] = {0,0,0};
  1203. sky[] = {0.002,0.002,0.0025};
  1204. skyAroundSun[] = {4e-006,0.000102,0.00032};
  1205. fogColor[] = {0.000391,0.000653,0.000706};
  1206. apertureMin = 0.43;
  1207. apertureStandard = 0.5;
  1208. apertureMax = 0.66;
  1209. standardAvgLum = 0.0016;
  1210. desiredLuminanceCoef = 0;
  1211. desiredLuminanceCoefCloud = 0;
  1212. luminanceRectCoef = 0;
  1213. luminanceRectCoefCloud = 0;
  1214. rayleigh[] = {0.00749,0.01388,0.02878};
  1215. mie[] = {0.0046,0.0046,0.0046};
  1216. cloudsColor[] = {
  1217. { 0.8,0.81,1 },8};
  1218. swBrightness = 1;
  1219. };
  1220. class Lighting23
  1221. {
  1222. height = -0.001;
  1223. overcast = 0;
  1224. sunAngle = -9;
  1225. sunOrMoon = 0;
  1226. diffuse[] = {0.06,0.09,0.2};
  1227. diffuseCloud[] = {0.06,0.09,0.2};
  1228. ambient[] = {0.006,0.009,0.02};
  1229. ambientCloud[] = {0.006,0.009,0.02};
  1230. ambientMid[] = {0.0048,0.0072,0.016};
  1231. ambientMidCloud[] = {0.0048,0.0072,0.016};
  1232. groundReflection[] = {0.00336,0.00504,0.0112};
  1233. groundReflectionCloud[] = {0.00336,0.00504,0.0112};
  1234. bidirect[] = {0,0.05,0.07};
  1235. bidirectCloud[] = {0,0.05,0.07};
  1236. sky[] = {0.0027,0.01728,0.027};
  1237. skyAroundSun[] = {0.004,0.00512,0.008};
  1238. fogColor[] = {0.000391,0.000653,0.000706};
  1239. apertureMin = 0.43;
  1240. apertureStandard = 0.5;
  1241. apertureMax = 0.66;
  1242. standardAvgLum = 0.00162;
  1243. rayleigh[] = {0.00749,0.01388,0.02878};
  1244. mie[] = {0.0046,0.0046,0.0046};
  1245. cloudsColor[] = {0.8,0.81,1};
  1246. swBrightness = 1;
  1247. };
  1248. class Lighting24
  1249. {
  1250. height = -0.001;
  1251. overcast = 0;
  1252. sunAngle = -8;
  1253. sunOrMoon = 1;
  1254. diffuse[] = {0.06,0.09,0.2};
  1255. diffuseCloud[] = {0.06,0.09,0.2};
  1256. ambient[] = {0.012,0.018,0.04};
  1257. ambientCloud[] = {0.012,0.018,0.04};
  1258. ambientMid[] = {0.0096,0.0144,0.032};
  1259. ambientMidCloud[] = {0.0096,0.0144,0.032};
  1260. groundReflection[] = {0.00672,0.01008,0.0224};
  1261. groundReflectionCloud[] = {0.00672,0.01008,0.0224};
  1262. bidirect[] = {0,0.05,0.07};
  1263. bidirectCloud[] = {0,0.05,0.07};
  1264. sky[] = {0.009,0.0576,0.09};
  1265. skyAroundSun[] = {0.02,0.0256,0.04};
  1266. fogColor[] = {0.000652,0.001088,0.001177};
  1267. apertureMin = 0.43;
  1268. apertureStandard = 0.5;
  1269. apertureMax = 0.66;
  1270. standardAvgLum = 0.00405;
  1271. rayleigh[] = {0.00749,0.01388,0.02878};
  1272. mie[] = {0.0046,0.0046,0.0046};
  1273. cloudsColor[] = {
  1274. { 0.8,0.81,1 },3};
  1275. swBrightness = 1;
  1276. };
  1277. class Lighting25
  1278. {
  1279. height = -0.001;
  1280. overcast = 0;
  1281. sunAngle = -7;
  1282. sunOrMoon = 1;
  1283. diffuse[] = {0.078,0.117,0.26};
  1284. diffuseCloud[] = {0.078,0.117,0.26};
  1285. ambient[] = {0.0702,0.1053,0.234};
  1286. ambientCloud[] = {0.0702,0.1053,0.234};
  1287. ambientMid[] = {0.05616,0.08424,0.1872};
  1288. ambientMidCloud[] = {0.05616,0.08424,0.1872};
  1289. groundReflection[] = {0.039312,0.058968,0.13104};
  1290. groundReflectionCloud[] = {0.039312,0.058968,0.13104};
  1291. bidirect[] = {0,0.05,0.07};
  1292. bidirectCloud[] = {0,0.05,0.07};
  1293. sky[] = {0.03,0.192,0.3};
  1294. skyAroundSun[] = {0.1,0.128,0.2};
  1295. fogColor[] = {0.001087,0.001814,0.001962};
  1296. apertureMin = 0.559;
  1297. apertureStandard = 0.65;
  1298. apertureMax = 0.858;
  1299. standardAvgLum = 0.00675;
  1300. rayleigh[] = {0.00749,0.01388,0.02878};
  1301. mie[] = {0.0046,0.0046,0.0046};
  1302. cloudsColor[] = {
  1303. { 0.8,0.81,1 },8};
  1304. swBrightness = 1;
  1305. };
  1306. class Lighting26
  1307. {
  1308. height = -0.001;
  1309. overcast = 0;
  1310. sunAngle = -5;
  1311. sunOrMoon = 1;
  1312. diffuse[] = {0.15,0.9,1.8};
  1313. diffuseCloud[] = {0.15,0.9,1.8};
  1314. ambient[] = {0.135,0.81,1.62};
  1315. ambientCloud[] = {0.135,0.81,1.62};
  1316. ambientMid[] = {0.108,0.648,1.296};
  1317. ambientMidCloud[] = {0.108,0.648,1.296};
  1318. groundReflection[] = {0.0756,0.4536,0.9072};
  1319. groundReflectionCloud[] = {0.0756,0.4536,0.9072};
  1320. bidirect[] = {0,0.05,0.07};
  1321. bidirectCloud[] = {0,0.05,0.07};
  1322. sky[] = {
  1323. { 0.1,0.64,1 },1.214752};
  1324. skyAroundSun[] = {
  1325. { 0.5,0.64,1 },1.357664};
  1326. fogColor[] = {0.001812,0.003023,0.00327};
  1327. apertureMin = 1.118;
  1328. apertureStandard = 1.3;
  1329. apertureMax = 1.716;
  1330. standardAvgLum = 0.135;
  1331. rayleigh[] = {0.00749,0.01388,0.02878};
  1332. mie[] = {0.0046,0.0046,0.0046};
  1333. cloudsColor[] = {
  1334. { 0.8,0.81,1 },5.20608};
  1335. swBrightness = 1;
  1336. };
  1337. class Lighting27
  1338. {
  1339. height = -0.001;
  1340. overcast = 0;
  1341. sunAngle = -2;
  1342. sunOrMoon = 1;
  1343. diffuse[] = {0.75,4.5,9};
  1344. diffuseCloud[] = {0.75,4.5,9};
  1345. ambient[] = {0.675,4.05,8.1};
  1346. ambientCloud[] = {0.675,4.05,8.1};
  1347. ambientMid[] = {0.54,3.24,6.48};
  1348. ambientMidCloud[] = {0.54,3.24,6.48};
  1349. groundReflection[] = {0.378,2.268,4.536};
  1350. groundReflectionCloud[] = {0.378,2.268,4.536};
  1351. bidirect[] = {0,0.05,0.07};
  1352. bidirectCloud[] = {0,0.05,0.07};
  1353. sky[] = {
  1354. { 0.1,0.64,1 },2.429504};
  1355. skyAroundSun[] = {
  1356. { 0.5,0.64,1 },2.715328};
  1357. fogColor[] = {0.00302,0.005038,0.005449};
  1358. apertureMin = 2.236;
  1359. apertureStandard = 2.6;
  1360. apertureMax = 3.432;
  1361. standardAvgLum = 2.25;
  1362. rayleigh[] = {0.00749,0.01388,0.02878};
  1363. mie[] = {0.0046,0.0046,0.0046};
  1364. cloudsColor[] = {
  1365. { 0.8,0.81,1 },6.052068};
  1366. swBrightness = 1;
  1367. };
  1368. class Lighting28
  1369. {
  1370. height = -0.001;
  1371. overcast = 0;
  1372. sunAngle = 0;
  1373. sunOrMoon = 1;
  1374. diffuse[] = {5,30,60};
  1375. diffuseCloud[] = {5,30,60};
  1376. ambient[] = {4.5,27,54};
  1377. ambientCloud[] = {4.5,27,54};
  1378. ambientMid[] = {3.6,21.6,43.2};
  1379. ambientMidCloud[] = {3.6,21.6,43.2};
  1380. groundReflection[] = {2.52,15.12,30.24};
  1381. groundReflectionCloud[] = {2.52,15.12,30.24};
  1382. bidirect[] = {0,0.05,0.07};
  1383. bidirectCloud[] = {0.03,0.03,0.03};
  1384. sky[] = {
  1385. { 0.1,0.64,1 },4.859008};
  1386. skyAroundSun[] = {
  1387. { 0.5,0.64,1 },5.430656};
  1388. fogColor[] = {0.005034,0.008397,0.009082};
  1389. apertureMin = 5.5125;
  1390. apertureStandard = 8.424;
  1391. apertureMax = 22.14844;
  1392. standardAvgLum = 7.5;
  1393. desiredLuminanceCoef = 0;
  1394. desiredLuminanceCoefCloud = 0;
  1395. luminanceRectCoef = 1;
  1396. luminanceRectCoefCloud = 1;
  1397. rayleigh[] = {0.00749,0.01388,0.02878};
  1398. mie[] = {0.0046,0.0046,0.0046};
  1399. cloudsColor[] = {
  1400. { 0.8,0.81,1 },8.838812};
  1401. swBrightness = 1;
  1402. };
  1403. class Lighting29
  1404. {
  1405. height = -0.001;
  1406. overcast = 0;
  1407. sunAngle = 2;
  1408. sunOrMoon = 1;
  1409. diffuse[] = {10,60,120};
  1410. diffuseCloud[] = {10,60,120};
  1411. ambient[] = {9,54,108};
  1412. ambientCloud[] = {9,54,108};
  1413. ambientMid[] = {7.2,43.2,86.4};
  1414. ambientMidCloud[] = {7.2,43.2,86.4};
  1415. groundReflection[] = {5.04,30.24,60.48};
  1416. groundReflectionCloud[] = {5.04,30.24,60.48};
  1417. bidirect[] = {0,0.05,0.07};
  1418. bidirectCloud[] = {0.03,0.03,0.03};
  1419. sky[] = {
  1420. { 0.1,0.64,1 },6.94144};
  1421. skyAroundSun[] = {
  1422. { 0.5,0.64,1 },7.75808};
  1423. fogColor[] = {0.00839,0.013994,0.015137};
  1424. apertureMin = 7.35;
  1425. apertureStandard = 12.96;
  1426. apertureMax = 29.53125;
  1427. standardAvgLum = 15;
  1428. desiredLuminanceCoef = 0;
  1429. desiredLuminanceCoefCloud = 0;
  1430. luminanceRectCoef = 1;
  1431. luminanceRectCoefCloud = 1;
  1432. rayleigh[] = {0.00749,0.01388,0.02878};
  1433. mie[] = {0.0046,0.0046,0.0046};
  1434. cloudsColor[] = {
  1435. { 0.8,0.81,1 },9.517365};
  1436. swBrightness = 1;
  1437. };
  1438. class Lighting30
  1439. {
  1440. height = -0.001;
  1441. overcast = 0;
  1442. sunAngle = 6;
  1443. sunOrMoon = 1;
  1444. diffuse[] = {
  1445. { 0.2,0.45,0.5 },9.1872};
  1446. diffuseCloud[] = {
  1447. { 0.2,0.5,0.5 },9.1872};
  1448. ambient[] = {
  1449. { 0.05,0.17,0.2 },6.43104};
  1450. ambientCloud[] = {
  1451. { 0,0.5,1 },6.43104};
  1452. ambientMid[] = {
  1453. { 0,0.17,0.2 },4.501728};
  1454. ambientMidCloud[] = {
  1455. { 0,0.5,1 },4.501728};
  1456. groundReflection[] = {
  1457. { 0,0.45,0.4 },3.15121};
  1458. groundReflectionCloud[] = {
  1459. { 0,0.45,0.4 },3.15121};
  1460. bidirect[] = {0,0.05,0.07};
  1461. bidirectCloud[] = {0.03,0.03,0.03};
  1462. sky[] = {
  1463. { 0.1,0.64,1 },8.6768};
  1464. skyAroundSun[] = {
  1465. { 0.5,0.64,1 },9.6976};
  1466. fogColor[] = {0.013983,0.023324,0.025228};
  1467. apertureMin = 9.8;
  1468. apertureStandard = 21.6;
  1469. apertureMax = 39.375;
  1470. standardAvgLum = 30;
  1471. desiredLuminanceCoef = 0;
  1472. desiredLuminanceCoefCloud = 0;
  1473. luminanceRectCoef = 1;
  1474. luminanceRectCoefCloud = 1;
  1475. rayleigh[] = {0.00749,0.01388,0.02878};
  1476. mie[] = {0.0046,0.0046,0.0046};
  1477. cloudsColor[] = {
  1478. { 0.8,0.81,1 },11.59166};
  1479. swBrightness = 1;
  1480. };
  1481. class Lighting31
  1482. {
  1483. height = -0.001;
  1484. overcast = 0;
  1485. sunAngle = 16;
  1486. sunOrMoon = 1;
  1487. diffuse[] = {
  1488. { 0.2,0.45,0.5 },11.484};
  1489. diffuseCloud[] = {
  1490. { 0.2,0.5,0.5 },11.484};
  1491. ambient[] = {
  1492. { 0.05,0.17,0.2 },8.0388};
  1493. ambientCloud[] = {
  1494. { 0,0.5,1 },8.0388};
  1495. ambientMid[] = {
  1496. { 0,0.17,0.2 },5.62716};
  1497. ambientMidCloud[] = {
  1498. { 0,0.5,1 },5.62716};
  1499. groundReflection[] = {
  1500. { 0,0.45,0.4 },3.939012};
  1501. groundReflectionCloud[] = {
  1502. { 0,0.45,0.4 },3.939012};
  1503. bidirect[] = {0,0.05,0.07};
  1504. bidirectCloud[] = {0.03,0.03,0.03};
  1505. sky[] = {
  1506. { 0.1,0.64,1 },10.846};
  1507. skyAroundSun[] = {
  1508. { 0.5,0.64,1 },12.122};
  1509. fogColor[] = {0.019975,0.03332,0.03604};
  1510. apertureMin = 14;
  1511. apertureStandard = 36;
  1512. apertureMax = 52.5;
  1513. standardAvgLum = 230;
  1514. desiredLuminanceCoef = 0;
  1515. desiredLuminanceCoefCloud = 0;
  1516. luminanceRectCoef = 1;
  1517. luminanceRectCoefCloud = 1;
  1518. rayleigh[] = {0.00749,0.01388,0.02878};
  1519. mie[] = {0.0046,0.0046,0.0046};
  1520. cloudsColor[] = {
  1521. { 0.8,0.81,1 },13.0152};
  1522. swBrightness = 1;
  1523. };
  1524. class Lighting32
  1525. {
  1526. height = -0.001;
  1527. overcast = 0;
  1528. sunAngle = 45;
  1529. sunOrMoon = 1;
  1530. diffuse[] = {
  1531. { 0.2,0.45,0.5 },14.355};
  1532. diffuseCloud[] = {
  1533. { 0.2,0.5,0.5 },14.355};
  1534. ambient[] = {
  1535. { 0.05,0.17,0.2 },12.20175};
  1536. ambientCloud[] = {
  1537. { 0,0.5,1 },12.20175};
  1538. ambientMid[] = {
  1539. { 0,0.17,0.2 },9.7614};
  1540. ambientMidCloud[] = {
  1541. { 0,0.5,1 },9.7614};
  1542. groundReflection[] = {
  1543. { 0,0.45,0.4 },6.83298};
  1544. groundReflectionCloud[] = {
  1545. { 0,0.45,0.4 },6.83298};
  1546. bidirect[] = {0,0.05,0.07};
  1547. bidirectCloud[] = {0.03,0.03,0.03};
  1548. sky[] = {
  1549. { 0.1,0.64,1 },13.5575};
  1550. skyAroundSun[] = {
  1551. { 0.5,0.64,1 },15.1525};
  1552. fogColor[] = {0.0235,0.0392,0.0424};
  1553. apertureMin = 20;
  1554. apertureStandard = 60;
  1555. apertureMax = 70;
  1556. standardAvgLum = 400;
  1557. desiredLuminanceCoef = 0;
  1558. desiredLuminanceCoefCloud = 0;
  1559. luminanceRectCoef = 1;
  1560. luminanceRectCoefCloud = 1;
  1561. rayleigh[] = {0.00749,0.01388,0.02878};
  1562. mie[] = {0.006,0.0046,0.004};
  1563. cloudsColor[] = {
  1564. { 0.8,0.81,1 },13.5575};
  1565. swBrightness = 1;
  1566. };
  1567. class Lighting33
  1568. {
  1569. height = -150;
  1570. overcast = 0;
  1571. sunAngle = -10;
  1572. sunOrMoon = 0;
  1573. diffuse[] = {0.0005,0.001,0.001};
  1574. diffuseCloud[] = {0,0,0};
  1575. ambient[] = {0.0004,0.0008,0.0008};
  1576. ambientCloud[] = {0,0,0};
  1577. ambientMid[] = {0.000375,0.00075,0.00075};
  1578. ambientMidCloud[] = {0,0,0};
  1579. groundReflection[] = {0,0,0};
  1580. groundReflectionCloud[] = {0,0,0};
  1581. bidirect[] = {0,0,0};
  1582. bidirectCloud[] = {0,0,0};
  1583. sky[] = {0,0.002,0.003};
  1584. skyAroundSun[] = {0,0.002,0.003};
  1585. fogColor[] = {0,0,0};
  1586. apertureMin = 0.3;
  1587. apertureStandard = 0.5;
  1588. apertureMax = 0.8;
  1589. standardAvgLum = 0.001;
  1590. desiredLuminanceCoef = 0;
  1591. desiredLuminanceCoefCloud = 0;
  1592. luminanceRectCoef = 1;
  1593. luminanceRectCoefCloud = 1;
  1594. rayleigh[] = {0.00749,0.01388,0.02878};
  1595. mie[] = {0.0046,0.0046,0.0046};
  1596. cloudsColor[] = {0.8,0.81,1};
  1597. swBrightness = 1;
  1598. };
  1599. class Lighting34
  1600. {
  1601. height = -150;
  1602. overcast = 0;
  1603. sunAngle = 0;
  1604. sunOrMoon = 1;
  1605. diffuse[] = {0.4,0.5,0.5};
  1606. diffuseCloud[] = {0.2,0.5,0.5};
  1607. ambient[] = {0.1,0.2,0.2};
  1608. ambientCloud[] = {0,0.5,1};
  1609. ambientMid[] = {0.1,0.2,0.2};
  1610. ambientMidCloud[] = {0,0.5,1};
  1611. groundReflection[] = {0,0.45,0.4};
  1612. groundReflectionCloud[] = {0.3,0.3,0.3};
  1613. bidirect[] = {0,0.05,0.07};
  1614. bidirectCloud[] = {0.03,0.03,0.03};
  1615. sky[] = {
  1616. { 0.1,0.64,1 },0.485901};
  1617. skyAroundSun[] = {
  1618. { 0.5,0.64,1 },0.543066};
  1619. fogColor[] = {0.05,0.05,0.05};
  1620. apertureMin = 8;
  1621. apertureStandard = 12;
  1622. apertureMax = 20;
  1623. standardAvgLum = 1;
  1624. desiredLuminanceCoef = 0.02;
  1625. desiredLuminanceCoefCloud = 0.02;
  1626. luminanceRectCoef = 1;
  1627. luminanceRectCoefCloud = 1;
  1628. rayleigh[] = {0.00749,0.01388,0.02878};
  1629. mie[] = {0.0046,0.0046,0.0046};
  1630. cloudsColor[] = {
  1631. { 0.8,0.81,1 },2};
  1632. swBrightness = 1;
  1633. };
  1634. class Lighting35
  1635. {
  1636. height = -150;
  1637. overcast = 0;
  1638. sunAngle = 45;
  1639. sunOrMoon = 1;
  1640. diffuse[] = {
  1641. { 0.2,0.45,0.5 },7.1775};
  1642. diffuseCloud[] = {
  1643. { 0.2,0.5,0.5 },7.1775};
  1644. ambient[] = {
  1645. { 0,0.17,0.2 },3.58875};
  1646. ambientCloud[] = {
  1647. { 0,0.5,1 },3.58875};
  1648. ambientMid[] = {
  1649. { 0,0.17,0.2 },1.794375};
  1650. ambientMidCloud[] = {
  1651. { 0,0.5,1 },1.794375};
  1652. groundReflection[] = {
  1653. { 0,0.45,0.4 },2.15325};
  1654. groundReflectionCloud[] = {
  1655. { 0,0.45,0.4 },2.15325};
  1656. bidirect[] = {0,0.05,0.07};
  1657. bidirectCloud[] = {0.03,0.03,0.03};
  1658. sky[] = {
  1659. { 0.1,0.64,1 },6.77875};
  1660. skyAroundSun[] = {
  1661. { 0.5,0.64,1 },7.57625};
  1662. fogColor[] = {0.05,0.055,0.07};
  1663. apertureMin = 5;
  1664. apertureStandard = 8;
  1665. apertureMax = 12;
  1666. standardAvgLum = 8;
  1667. desiredLuminanceCoef = 0;
  1668. desiredLuminanceCoefCloud = 0;
  1669. luminanceRectCoef = 1;
  1670. luminanceRectCoefCloud = 1;
  1671. rayleigh[] = {0.00749,0.01388,0.02878};
  1672. mie[] = {0.006,0.0046,0.004};
  1673. cloudsColor[] = {
  1674. { 0.8,0.81,1 },9};
  1675. swBrightness = 1;
  1676. };
  1677. class Lighting36
  1678. {
  1679. height = -300;
  1680. overcast = 0;
  1681. sunAngle = -10;
  1682. sunOrMoon = 0;
  1683. diffuse[] = {0.0005,0.001,0.001};
  1684. diffuseCloud[] = {0,0,0};
  1685. ambient[] = {0.0004,0.0008,0.0008};
  1686. ambientCloud[] = {0,0,0};
  1687. ambientMid[] = {0.000375,0.00075,0.00075};
  1688. ambientMidCloud[] = {0,0,0};
  1689. groundReflection[] = {0,0,0};
  1690. groundReflectionCloud[] = {0,0,0};
  1691. bidirect[] = {0,0,0};
  1692. bidirectCloud[] = {0,0,0};
  1693. sky[] = {0,0.002,0.003};
  1694. skyAroundSun[] = {0,0.002,0.003};
  1695. fogColor[] = {0,0,0};
  1696. apertureMin = 0.3;
  1697. apertureStandard = 0.5;
  1698. apertureMax = 0.8;
  1699. standardAvgLum = 0.001;
  1700. desiredLuminanceCoef = 0;
  1701. desiredLuminanceCoefCloud = 0;
  1702. luminanceRectCoef = 1;
  1703. luminanceRectCoefCloud = 1;
  1704. rayleigh[] = {0.00749,0.01388,0.02878};
  1705. mie[] = {0.0046,0.0046,0.0046};
  1706. cloudsColor[] = {0.8,0.81,1};
  1707. swBrightness = 1;
  1708. };
  1709. class Lighting37
  1710. {
  1711. height = -300;
  1712. overcast = 0;
  1713. sunAngle = 0;
  1714. sunOrMoon = 1;
  1715. diffuse[] = {0.4,0.5,0.5};
  1716. diffuseCloud[] = {0.2,0.5,0.5};
  1717. ambient[] = {0.1,0.2,0.2};
  1718. ambientCloud[] = {0,0.5,1};
  1719. ambientMid[] = {0.1,0.2,0.2};
  1720. ambientMidCloud[] = {0,0.5,1};
  1721. groundReflection[] = {0,0.45,0.4};
  1722. groundReflectionCloud[] = {0.3,0.3,0.3};
  1723. bidirect[] = {0,0.05,0.07};
  1724. bidirectCloud[] = {0.03,0.03,0.03};
  1725. sky[] = {
  1726. { 0.1,0.64,1 },0.04859};
  1727. skyAroundSun[] = {
  1728. { 0.5,0.64,1 },0.054307};
  1729. fogColor[] = {0.05,0.05,0.05};
  1730. apertureMin = 5.5125;
  1731. apertureStandard = 8.424;
  1732. apertureMax = 22.14844;
  1733. standardAvgLum = 7.5;
  1734. desiredLuminanceCoef = 0.02;
  1735. desiredLuminanceCoefCloud = 0.02;
  1736. luminanceRectCoef = 1;
  1737. luminanceRectCoefCloud = 1;
  1738. rayleigh[] = {0.00749,0.01388,0.02878};
  1739. mie[] = {0.0046,0.0046,0.0046};
  1740. cloudsColor[] = {
  1741. { 0.8,0.81,1 },2};
  1742. swBrightness = 1;
  1743. };
  1744. class Lighting38
  1745. {
  1746. height = -300;
  1747. overcast = 0;
  1748. sunAngle = 45;
  1749. sunOrMoon = 1;
  1750. diffuse[] = {
  1751. { 0.2,0.45,0.5 },3.58875};
  1752. diffuseCloud[] = {
  1753. { 0.2,0.5,0.5 },3.58875};
  1754. ambient[] = {
  1755. { 0.05,0.17,0.2 },1.794375};
  1756. ambientCloud[] = {
  1757. { 0,0.5,1 },1.794375};
  1758. ambientMid[] = {
  1759. { 0,0.17,0.2 },0.897188};
  1760. ambientMidCloud[] = {
  1761. { 0,0.5,1 },0.897188};
  1762. groundReflection[] = {
  1763. { 0,0.45,0.4 },1.076625};
  1764. groundReflectionCloud[] = {
  1765. { 0,0.45,0.4 },1.076625};
  1766. bidirect[] = {0,0.05,0.07};
  1767. bidirectCloud[] = {0.03,0.03,0.03};
  1768. sky[] = {
  1769. { 0.1,0.64,1 },0.677875};
  1770. skyAroundSun[] = {
  1771. { 0.5,0.64,1 },0.757625};
  1772. fogColor[] = {0.05,0.055,0.07};
  1773. apertureMin = 10;
  1774. apertureStandard = 20;
  1775. apertureMax = 30;
  1776. standardAvgLum = 8;
  1777. desiredLuminanceCoef = 0;
  1778. desiredLuminanceCoefCloud = 0;
  1779. luminanceRectCoef = 1;
  1780. luminanceRectCoefCloud = 1;
  1781. rayleigh[] = {0.00749,0.01388,0.02878};
  1782. mie[] = {0.006,0.0046,0.004};
  1783. cloudsColor[] = {
  1784. { 0.8,0.81,1 },10.5};
  1785. swBrightness = 1;
  1786. };
  1787. };
  1788. class Lighting: Lighting
  1789. {
  1790. class BrightAlmost: DayLightingBrightAlmost
  1791. {
  1792. overcast = 0.0;
  1793. };
  1794. class Rainy: DayLightingRainy
  1795. {
  1796. overcast = 1.0;
  1797. };
  1798. };
  1799. class Overcast: Overcast
  1800. {
  1801. class Weather1: Weather1
  1802. {
  1803. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1804. skyR = "A3\Map_Stratis\Data\sky_veryclear_lco.paa";
  1805. horizon = "A3\Map_Stratis\Data\sky_veryclear_horizont_sky.paa";
  1806. };
  1807. class Weather7: Weather1
  1808. {
  1809. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1810. skyR = "A3\Map_Stratis\Data\sky_clear_lco.paa";
  1811. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1812. };
  1813. class Weather2: Weather2
  1814. {
  1815. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1816. skyR = "A3\Map_Stratis\Data\sky_almostclear_lco.paa";
  1817. horizon = "A3\Map_Stratis\Data\sky_almostclear_horizont_sky.paa";
  1818. };
  1819. class Weather3: Weather3
  1820. {
  1821. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1822. skyR = "A3\Map_Stratis\Data\sky_semicloudy_lco.paa";
  1823. horizon = "A3\Map_Stratis\Data\sky_semicloudy_horizont_sky.paa";
  1824. };
  1825. class Weather4: Weather4
  1826. {
  1827. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1828. skyR = "A3\Map_Stratis\Data\sky_cloudy_lco.paa";
  1829. horizon = "A3\Map_Stratis\Data\sky_cloudy_horizont_sky.paa";
  1830. };
  1831. class Weather5: Weather5
  1832. {
  1833. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1834. skyR = "A3\Map_Stratis\Data\sky_mostlycloudy_lco.paa";
  1835. horizon = "A3\Map_Stratis\Data\sky_mostlycloudy_horizont_sky.paa";
  1836. };
  1837. class Weather6: Weather6
  1838. {
  1839. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1840. skyR = "A3\Map_Stratis\Data\sky_overcast_lco.paa";
  1841. horizon = "A3\Map_Stratis\Data\sky_overcast_horizont_sky.paa";
  1842. };
  1843. };
  1844. };
  1845. humidityUpCoef = 0.1;
  1846. humidityDownCoef = 0.05;
  1847. class SimulWeather
  1848. {
  1849. noiseTexture = "a3\data_f\noise_raw.paa";
  1850. numKeyframesPerDay = 48;
  1851. windSpeedCoef = "10.0f";
  1852. moonIrradianceCoef = "10.0f";
  1853. fadeMaxDistanceKm = 1000.0;
  1854. fadeMaxAltitudeKm = 15.0;
  1855. fadeNumAltitudes = 8;
  1856. fadeNumElevations = 8;
  1857. fadeNumDistances = 8;
  1858. fadeEarthTest = 1;
  1859. autoBrightness = 0;
  1860. autoBrightnessStrength = 0.1;
  1861. cloudGridWidth = 64;
  1862. cloudGridLength = 64;
  1863. cloudGridHeight = 16;
  1864. helperGridElevationSteps = 24;
  1865. helperGridAzimuthSteps = 15;
  1866. helperEffectiveEarthRadius = 160000;
  1867. helperCurvedEarth = 1;
  1868. helperAdjustCurvature = 0;
  1869. helperNumLayers = 120;
  1870. helperMaxDistance = 160000;
  1871. helperNearCloudFade = 0.1;
  1872. helperChurn = 10;
  1873. cloudWidth = 40000;
  1874. cloudLength = 40000;
  1875. wrapClouds = 1;
  1876. noiseResolution = 8;
  1877. noisePeriod = 4.0;
  1878. opticalDensity = 1.5;
  1879. alphaSharpness = 0.5;
  1880. selfShadowScale = 0.05;
  1881. mieAsymmetry = 0.87;
  1882. minimumLightElevationDegrees = 1.0;
  1883. directLightCoef = 0.25;
  1884. indirectLightCoef = 0.025;
  1885. fogStart = 0;
  1886. fogEnd = 2000;
  1887. fogHeight = 2000;
  1888. class DefaultKeyframe
  1889. {
  1890. rayleigh[] = {0.00749,0.01388,0.02878};
  1891. mie[] = {0.0046,0.0046,0.0046};
  1892. haze = 30;
  1893. hazeBaseKm = 5.0;
  1894. hazeScaleKm = 1.0;
  1895. hazeEccentricity = 1;
  1896. brightnessAdjustment = 1.0;
  1897. cloudiness = 0.6;
  1898. cloudBaseKm = 0.85;
  1899. cloudHeightKm = 8.0;
  1900. directLight = 0.4;
  1901. indirectLight = 1.0;
  1902. ambientLight = 3.0;
  1903. noiseOctaves = 5;
  1904. noisePersistence = 1.0;
  1905. fractalAmplitude = 2.8;
  1906. fractalWavelength = 190.0;
  1907. extinction = 5.0;
  1908. diffusivity = 0.001;
  1909. };
  1910. class Overcast
  1911. {
  1912. class Weather1: DefaultKeyframe
  1913. {
  1914. overcast = 0.0;
  1915. cloudiness = 0.0;
  1916. seqFileKeyframe = 0;
  1917. };
  1918. class Weather2: DefaultKeyframe
  1919. {
  1920. overcast = 0.2;
  1921. cloudiness = 0.3;
  1922. diffusivity = 0.5;
  1923. seqFileKeyframe = 0;
  1924. };
  1925. class Weather3: DefaultKeyframe
  1926. {
  1927. overcast = 0.4;
  1928. cloudiness = 0.3;
  1929. seqFileKeyframe = 3;
  1930. };
  1931. class Weather4: DefaultKeyframe
  1932. {
  1933. overcast = 0.5;
  1934. cloudiness = 0.4;
  1935. seqFileKeyframe = 4;
  1936. };
  1937. class Weather5: DefaultKeyframe
  1938. {
  1939. overcast = 0.8;
  1940. cloudiness = 0.9;
  1941. seqFileKeyframe = 5;
  1942. };
  1943. class Weather6: DefaultKeyframe
  1944. {
  1945. overcast = 1.0;
  1946. cloudiness = 1.0;
  1947. seqFileKeyframe = 7;
  1948. };
  1949. };
  1950. };
  1951. clutterGrid = 10;
  1952. clutterDist = 1;
  1953. noDetailDist = 40;
  1954. fullDetailDist = 30;
  1955. midDetailTexture = "TUT\TUT_SampleMap\data\ut_middle_mco.paa";
  1956. minTreesInForestSquare = 4;
  1957. minRocksInRockSquare = 3;
  1958. // INIZIO 1di2 istruzioni per cluttering A3
  1959. //#include "cfgClutter.hpp"
  1960. // FINE 1di2 istruzioni per cluttering A3
  1961. // INIZIO 1di2 istruzioni per NO cluttering
  1962. class clutter{};
  1963. // FINE 1di2 istruzioni per NO cluttering
  1964. class Subdivision
  1965. {
  1966. class Fractal
  1967. {
  1968. rougness = 5;
  1969. maxRoad = 0.02;
  1970. maxTrack = 0.5;
  1971. maxSlopeFactor = 0.05;
  1972. };
  1973. class WhiteNoise
  1974. {
  1975. rougness = 2;
  1976. maxRoad = 0.01;
  1977. maxTrack = 0.05;
  1978. maxSlopeFactor = 0.0025;
  1979. };
  1980. minY = 0.0;
  1981. minSlope = 0.02;
  1982. };
  1983. class Ambient
  1984. {
  1985. class Mammals
  1986. {
  1987. radius = 200;
  1988. cost = "(1 - night) * ((1 + (3 * sea)) - (2 * rain))";
  1989. class Species
  1990. {
  1991. class Rabbit
  1992. {
  1993. probability = 0.5;
  1994. cost = 1;
  1995. };
  1996. };
  1997. };
  1998. class BigBirds
  1999. {
  2000. radius = 300;
  2001. cost = "(1 - night) * ((1 + (3 * sea)) - (2 * rain))";
  2002. class Species
  2003. {
  2004. class Hawk
  2005. {
  2006. probability = 0.7;
  2007. cost = 1;
  2008. };
  2009. };
  2010. };
  2011. class Birds
  2012. {
  2013. radius = 170;
  2014. cost = "(1 - night) * ((1 + (3 * sea)) - (2 * rain))";
  2015. class Species
  2016. {
  2017. class Crow
  2018. {
  2019. probability = 0;
  2020. cost = 1;
  2021. };
  2022. };
  2023. };
  2024. class BigInsects
  2025. {
  2026. radius = 20;
  2027. cost = "(5 - (2 * houses)) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)";
  2028. class Species
  2029. {
  2030. class DragonFly
  2031. {
  2032. probability = "0.6 - (meadow * 0.5) + (forest * 0.4)";
  2033. cost = 1;
  2034. };
  2035. class ButterFly
  2036. {
  2037. probability = "0.4 + (meadow * 0.5) - (forest * 0.4)";
  2038. cost = 1;
  2039. };
  2040. };
  2041. };
  2042. class BigInsectsAquatic
  2043. {
  2044. radius = 20;
  2045. cost = "(3 * sea) * (1 - night) * (1 - rain) * (1 - windy)";
  2046. class Species
  2047. {
  2048. class DragonFly
  2049. {
  2050. probability = 1;
  2051. cost = 1;
  2052. };
  2053. };
  2054. };
  2055. class SmallInsects
  2056. {
  2057. radius = 3;
  2058. cost = "(12 - 8 * hills) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)";
  2059. class Species
  2060. {
  2061. class HouseFly
  2062. {
  2063. probability = "deadBody + (1 - deadBody) * (0.5 - forest * 0.1 - meadow * 0.2)";
  2064. cost = 1;
  2065. };
  2066. class HoneyBee
  2067. {
  2068. probability = "(1 - deadBody) * (0.5 - forest * 0.1 + meadow * 0.2)";
  2069. cost = 1;
  2070. };
  2071. class Mosquito
  2072. {
  2073. probability = "(1 - deadBody) * (0.2 * forest)";
  2074. cost = 1;
  2075. };
  2076. };
  2077. };
  2078. class NightInsects
  2079. {
  2080. radius = 3;
  2081. cost = "(9 - 8 * hills) * night * (1 - rain) * (1 - sea) * (1 - windy)";
  2082. class Species
  2083. {
  2084. class Mosquito
  2085. {
  2086. probability = 1;
  2087. cost = 1;
  2088. };
  2089. };
  2090. };
  2091. class WindClutter
  2092. {
  2093. radius = 10;
  2094. cost = "((20 - 5 * rain) * (3 * (windy factor [0.2, 0.5]))) * (1 - sea)";
  2095. class Species
  2096. {
  2097. class FxWindGrass1
  2098. {
  2099. probability = "0.4 - 0.2 * hills - 0.2 * trees";
  2100. cost = 1;
  2101. };
  2102. class FxWindGrass2
  2103. {
  2104. probability = "0.4 - 0.2 * hills - 0.2 * trees";
  2105. cost = 1;
  2106. };
  2107. class FxWindRock1
  2108. {
  2109. probability = "0.4 * hills";
  2110. cost = 1;
  2111. };
  2112. };
  2113. };
  2114. class NoWindClutter
  2115. {
  2116. radius = 15;
  2117. cost = 8;
  2118. class Species
  2119. {
  2120. class FxWindPollen1
  2121. {
  2122. probability = 1;
  2123. cost = 1;
  2124. };
  2125. };
  2126. };
  2127. };
  2128. //class Names{}; sostituita da quanto segue
  2129. class Names
  2130. {
  2131. #include "TUT_SampleMap.hpp"
  2132. };
  2133. // fine sostituzione
  2134. class Armory{};
  2135. safePositionAnchor[] = {3448.11,3627.18};
  2136. safePositionRadius = 2000;
  2137. };
  2138. };
  2139. class CfgWorldList
  2140. {
  2141. class TUT_SampleMap{};
  2142. };
  2143. class CfgMissions{};
  2144. class CfgVehicles{};
  2145. class CfgMaterials{};
  2146. //SURFACES
  2147. //INIZIO 1di2 istruzioni per cluttering con A3
  2148. //#include "cfgSurfaces.hpp"
  2149. //#include "CfgSurfaceCharacters.hpp"
  2150. //FINE 1di2 istruzioni per cluttering A3
  2151. // INIZIO 1di2 istruzioni per NO cluttering
  2152. class CfgSurfaces{};
  2153. class CfgSurfaceCharacters{};
  2154. // FINE 1di2 istruzioni per NO cluttering

config.cpp frank