- Update 1.10
- New DLC: Save Churchhill Part 3: Confrontation
- New Content:
- Capture The Flag - Back by popular demand, Sniper Elite 3 multiplayer now supports the Capture The Flag game mode on all maps.
- Night Watch - A new multiplayer map, free to all owners of the game, supporting all competitive multiplayer game modes including No-Cross and Capture the Flag.
- Bug Fixes:
- Votes in multiplayer now show who called the vote and the player's own decision.
- A "Map" keypress in multiplayer now temporarily shows the markers for ammo caches.
- Various tweaks to stat calculations where errors could arise (accuracy, scoped accuracy, optional objective completion percentages, among others).
- Client machines now get the notifications of AI incapacitation in co-op.
- Increased texture streaming priority for characters and weapons.
- Update 1.08
- New DLC: Save Churchhill Part 2: Belly of the Beast
- In the outlying mountains of North Morocco a concealed facility is being used by Axis forces to create devastating new
- weapons of war and build an elite unit of the Führer’s most devoted soldiers.
- Among them is Raubvogel, the elusive German sniper behind a plot to kill British Prime Minister, Winston Churchill.
- You must find out what you can about the planned assassination and stop these new weapons from leaving the remote facility.
- Traverse an intricate maze of lofty canyons and walkways littered with enemy encampments and testing rooms. But be cautious,
- the soldiers guarding the canyon are some of the most formidable that you will have ever faced, and eager to test their terrifying new weapons...
- Bug Fixes:
- A backup of saves and the player profile are made on the installation of each new PC patch to prevent future loss of progress in edge cases.
- Messages communicating relocation required/successful no longer cause co-op players to disconnect at the end of a mission.
- Killing Hitler with a grenade no longer causes a crash.
- Non-multiplayer achievements no longer appear at the end of a multiplayer match.
- In-game pause menu reflects the current DLC mission in all cases.
- Invitations accepted while in an Overwatch game now take the player to the correct lobby, rather than creating a new one.
- "Fixed Magnification" scopes no longer display bad zoom values on the HUD.
- Auto-balance notifications now more reliable.
- A small number of fixes to "Plantation" to fix collision and visibility issues.
- Notes:
- First pass support for AMD’s Mantle Graphics API will be included in the next patch (note: the very latest AMD beta drivers will be required).
- Update 1.07
- New Content
- - Plantation: A new multiplayer map, free to all owners of the game, supporting all multiplayer game modes including no-cross.
- Bug Fixes:
- - Improvements to texture streaming logic to try to improve performance in all configurations.
- - Multiplayer "time limit reached" and "score limit reached" notifications added at the end of the game.
- - Multiplayer now tolerates momentary disconnects from Steam rather than treating it as an immediate termination.
- - DLC character skins now work in multiplayer when the host does not own the DLC.
- - Fix for missing DLC prompts appearing incorrectly when moving between lobbies where only some of the DLC is available.
- - Bulletcam impact effects are now more reliably synchronised between host and client (so engines don't explode before bullets hit them!).
- - Penetration no longer slows down the entire path of the bullet, only the bit after the initial impact!
- - Rifle customisation preserved more reliably.
- - Yet another "weapons stop working " bug fixed.
- - Headshots to AI now slightly more reliable.
- - Dead players no longer suffer from camera shake and rumble effects.
- - Campaign co-op collectable data at end-of-mission now shows the level just finished, rather than the next level in the campaign!
- - Add access to the command console via Ctrl-Tab on variant keyboard layouts.
- - Fix for a rare crash when searchlights alert other AI.
- - Fix for a rare crash with halftrack and armoured car destruction.
- - Several collision fixes for Lost Valley.
- Update 1.06
- New Content:
- "Lost Valley" - A new multiplayer map, free to all owners of the game
- Co-operative play now available for both DLC missions ("Hunt The Grey Wolf" and "In Shadows").
- Added a setting for "Empty Lung Zoom" to allow toggling the additional zoom effect when entering empty lung (and extend the multiplayer settings/filters to support it as an option).
- Bug Fixes:
- Profiles now determine the highest XP of both the local and steam-cloud profiles on startup to try to avoid loss-of-progress.
- Steam cloud now stores the player profile as well as save games.
- Fix a potential hang on the Sniper Elite 3 logo screen due to corrupted stats in profiles.
- Multiplayer: Fix an instance of player invulnerability in multiplayer matches.
- Multiplayer: Join-in-progress now takes the player to the lobby to allow character and loadout selection rather than pulling them directly in to game.
- Multiplayer: Chat box less likely to cut off really long strings and chat is available even if only one person is in the lobby.
- Co-op: Cancelling body searches no longer slides the player on the other machine.
- Co-op: Fix music on client machine to correctly trigger based on AI state.
- Weapons are less likely to randomly stop working (most prominent in multiplayer but possible also in co-op/single-player)
- Improved shooting while flinching somewhat.
- Saves in DLC missions no longer require loading twice.
- Discouraged ragdolls from breakdancing.
- Don't play killcams on ragdolls.
- Decals now rendering on DirectX 10 graphics cards.
- AI armed with a panzerschreck and a pistol are now slightly less confused about which weapon they should be using, and the panzerschreck now does slightly more damage to the player.
- AI vision slightly improved in difficulties other than Easy (so sub 30m and sprinting players should be seen more easily).
- Fix for an animation glitch when mounting a turret.
- Ribbon images in the service record should be displaying again.
- Fixed binoculars, grenades and trip mines in the "Hunt The Grey Wolf" mission as they'd mysteriously lost their textures.
- Aim assist tutorial now hidden if aim assist is disabled.
- Scopes for the Springfield rebalanced, as is the MP44.
- MP40, Sten and Thompson ranges rebalanced, and Sten damage increased.
- An "escape from environment" exploit closed on Hellfire!
- Notes:
- We are aware of a small number of reports of server crashes after the previous patch and will be monitoring for potential issues during this release.
- In rare circumstances clients may disconnect from servers after prolonged play.
- The next update will contain a number of improvements to the texture streaming to try to improve the behaviour for various settings and hardware configurations.
- A further fix for weapons randomly not working was discovered too late for this update but will be included in the next.
- Weapon customisation selections occasionally get lost and revert to default selections.
- The "Empty Lung Zoom" option is missing text in some languages.
- Update 1.05
- Co-operative play now available for both DLC missions ("Hunt The Grey Wolf" and "In Shadows").
- Added a setting for "Empty Lung Zoom" to allow toggling the additional zoom effect when entering empty lung (and extend the multiplayer settings/filters to support it as an option).
- Bug Fixes:
- Steam cloud now working.
- Fix a potential hang on the Sniper Elite 3 logo screen due to corrupted stats in profiles.
- Multiplayer: Fix an instance of player invulnerability in multiplayer matches.
- Multiplayer: Join-in-progress now takes the player to the lobby to allow character and loadout selection rather than pulling them directly in to game.