1. 1,000 True Fans—Revisited
  2. I have recommended Kevin Kelly’s “1,000 True Fans” to
  3. literally millions of people. Many guests in this book have done
  4. the same. “If you only read one article on marketing, make it
  5. this one” is my common wording. Here’s a highly simplified
  6. synopsis: “Success” need not be complicated. Just start with
  7. making 1,000 people extremely, extremely happy.
  8. Kevin’s original piece has grown outdated in a few places, so
  9. he was kind enough to write up a newer summary of core
  10. concepts for readers of this book.
  11. Since I first read the original nearly 10 years ago, I’ve tested
  12. his concepts across dozens of businesses, many of which are
  13. now multi-billion-dollar companies. I’ve added some of my core
  14. learnings and recommendations at the end.
  15. Enter Kevin
  16. I first published this idea in 2008, when it was embryonic and
  17. ragged, and now, 8 years later, my original essay needs an
  18. update—by someone other than me. Here I’ll simply restate the
  19. core ideas, which I believe will be useful to anyone making
  20. things, or making things happen.—KK
  21.  
  22. To be a successful creator, you don’t need millions. You don’t
  23. need millions of dollars or millions of customers, clients, or
  24. fans. To make a living as a craftsperson, photographer,
  25. musician, designer, author, animator, app maker, entrepreneur,
  26. or inventor you need only 1,000 true fans.
  27. A true fan is defined as “a fan who will buy anything you
  28. produce.” These diehard fans will drive 200 miles to see you
  29. sing; they will buy the hardback and paperback and audio
  30. versions of your book; they will purchase your next figurine,
  31. sight unseen; they will pay for the “best-of” DVD version of
  32. your free YouTube channel; they will come to your chef’s table
  33. once a month; they will buy the superdeluxe reissued hi-res
  34. box set of your stuff even though they have the low-res
  35. version. They have a Google Alert set for your name; they
  36. bookmark the eBay page where your out-of-print editions show
  37. up; they come to your openings. They have you sign their
  38. copies; they buy the T-shirt, and the mug, and the hat; they
  39. can’t wait till you issue your next work. They are true fans.
  40. If you have roughly 1,000 fans like this (also known as
  41. superfans), you can make a living—if you are content to make
  42. a living, but not a fortune.
  43. Here’s how the math works. You need to meet two criteria:
  44. First, you have to create enough each year that you can earn,
  45. on average, $100 profit from each true fan. That is easier to
  46. do in some arts and businesses than others, but it is a good
  47. creative challenge in every area because it is always easier and
  48. better to give your existing customers more, than it is to find
  49. new fans.
  50. Second, you must have a direct relationship with your fans.
  51. That is, they must pay you directly. You get to keep all of
  52. their support, unlike the small percentage of their fees you
  53. might get from a music label, publisher, studio, retailer, or
  54. other intermediate. If you keep the full $100 from each true
  55. fan, then you need only 1,000 of them to earn $100K per
  56. year. That’s a living for most folks.
  57. 1,000 customers is a whole lot more feasible to aim for than
  58. a million fans. Millions of paying fans is just not a realistic goal
  59. to shoot for, especially when you are starting out. But 1,000
  60. fans is doable. You might even be able to remember 1,000
  61. names. If you added one new true fan per day, it’d only take
  62. a few years to gain 1,000. True fanship is doable. Pleasing a
  63. true fan is pleasurable and invigorating. It rewards the artist to
  64. remain true, to focus on the unique aspects of their work, the
  65. qualities that true fans appreciate.
  66. The number 1,000 is not absolute. Its significance is in its
  67. rough order of magnitude—3 orders less than a million. The
  68. actual number has to be adjusted for each person. If you are
  69. able to only earn $50 per year per true fan, then you need
  70. 2,000. (Likewise, if you can sell $200 per year, you need only
  71. 500 true fans.) Or you many need only $75K per year to live
  72. on, so you adjust downward. Or if you are a duet, or have a
  73. partner, then you need to multiply by 2 to get 2,000 fans, etc.
  74. Another way to calculate the support of a true fan is to aim
  75. to get one day of their wages per year. Can you excite or
  76. please them sufficiently to earn what they make from one day’s
  77. labor? That’s a high bar, but not impossible for 1,000 people
  78. worldwide.
  79. And of course, not every fan will be super. While the support
  80. of 1,000 true fans may be sufficient for a living, for every
  81. single true fan, you might have 2 or 3 regular fans. Think of
  82. concentric circles with true fans at the center and a wider
  83. circle of regular fans around them. These regular fans may buy
  84. your creations occasionally, or may have bought only once. But
  85. their ordinary purchases expand your total income. Perhaps
  86. they bring in an additional 50%. Still, you want to focus on the
  87. superfans because the enthusiasm of true fans can increase the
  88. patronage of regular fans. True fans are not only the direct
  89. source of your income, but also your chief marketing force for
  90. the ordinary fans.
  91. Fans, customers, patrons have been around forever. What’s
  92. new here? A couple of things. While direct relationships with
  93. customers was the default mode in old times, the benefits of
  94. modern retailing meant that most creators in the last century
  95. did not have direct contact with consumers. Often even the
  96. publishers, studios, labels, and manufacturers did not have such
  97. crucial information as the names of their customers. For
  98. instance, despite being in business for hundreds of years, no
  99. New York book publisher knew the names of their core and
  100. dedicated readers. For previous creators, these intermediates
  101. (and there was often more than one) meant you need much
  102. larger audiences to have a success. With the advent of
  103. ubiquitous peer-to-peer communication and payment
  104. systems—also known as the web today—everyone has access to
  105. excellent tools that allow anyone to sell directly to anyone else
  106. in the world. So a creator in Bend, Oregon, can sell and
  107. deliver a song to someone in Kathmandu, Nepal, as easily as a
  108. New York record label (maybe even more easily). This new
  109. technology permits creators to maintain relationships so that the
  110. customer can become a fan, and so that the creator keeps the
  111. total amount of payment, which reduces the number of fans
  112. needed.
  113. This new ability for the creator to retain the full price is
  114. revolutionary, but a second technological innovation amplifies
  115. that power further. A fundamental virtue of a peer-to-peer
  116. network (like the web) is that the most obscure node is only
  117. one click away from the most popular node. In other words,
  118. the most obscure, under-selling book, song, or idea is only one
  119. click away from the best-selling book, song, or idea. Early in
  120. the rise of the web, the large aggregators of content and products,
  121. such as eBay, Amazon, Netflix, etc., noticed that the
  122. total sales of *all* the lowest-selling obscure items would equal,
  123. or in some cases exceed, the sales of the few best-selling items.
  124. Chris Anderson (my successor at Wired) named this effect
  125. “the Long Tail,” for the visually graphed shape of the sales
  126. distribution curve: a low, nearly interminable line of items selling
  127. only a few copies per year that form a long “tail” for the
  128. abrupt vertical beast of a few bestsellers. But the area of the
  129. tail was as big as the head. With that insight, the aggregators
  130. had great incentive to encourage audiences to click on the
  131. obscure items. They invented recommendation engines and
  132. other algorithms to channel attention to the rare creations in
  133. the long tail. Even web search companies like Google, Bing,
  134. and Baidu found it in their interests to reward searchers with
  135. the obscure because they could sell ads in the long tail as well.
  136. The result was that the most obscure became less obscure.
  137. If you live in any of the 2 million small towns on Earth, you
  138. might be the only one in your town to crave death metal
  139. music, or get turned on by whispering, or want a left-handed
  140. fishing reel. Before the web, you’d never have a way to satisfy
  141. that desire. You’d be alone in your fascination. But now,
  142. satisfaction is only one click away. Whatever your interests as a
  143. creator are, your 1,000 true fans are one click from you. As
  144. far as I can tell there is nothing—no product, no idea, no
  145. desire—without a fan base on the Internet. Everything made or
  146. thought of can interest at least one person in a million—it’s a
  147. low bar. Yet if even only one out of a million people were
  148. interested, that’s potentially 7,000 people on the planet. That
  149. means that any 1-in-a-million appeal can find 1,000 true fans.
  150. The trick is to practically find those fans, or, more accurately,
  151. to have them find you.
  152. One of the many new innovations serving the true fan
  153. creator is crowdfunding. Having your fans finance your next
  154. product is genius. Win-win all around. There are about 2,000
  155. different crowdfunding platforms worldwide, many of them
  156. specializing in specific fields: raising money for science
  157. experiments, bands, or documentaries. Each has its own
  158. requirements and a different funding model, in addition to
  159. specialized interests. Some platforms require “all-or-nothing”
  160. funding goals; others permit partial funding; some raise money
  161. for completed projects; some, like Patreon, fund ongoing
  162. projects. Patreon supporters might fund a monthly magazine, or a
  163. video series, or an artist’s salary. The most famous and
  164. largest crowdfunder is Kickstarter, which has raised $2.5 billion
  165. for more than 100,000 projects. The average number of
  166. supporters for a successful Kickstarter project is 241
  167. funders—far less than 1,000. That means if you have 1,000
  168. true fans, you can do a crowdfunding campaign, because by
  169. definition a true fan will become a Kickstarter funder. (Although
  170. the success of your campaign is dependent on what you ask
  171. of your fans).
  172. The truth is that cultivating 1,000 true fans is time-consuming,
  173. sometimes nerve-wracking, and not for everyone. Done well
  174. (and why not do it well?) it can become another full-time job.
  175. At best, it will be a consuming and challenging part-time task
  176. that requires ongoing skills. There are many creators who don’t
  177. want to deal with fans, and honestly should not. They should
  178. just paint, or sew, or make music, and hire someone else to
  179. deal with their superfans. If that is you, and you add someone
  180. to deal with fans, a helper will skew your formula, increasing
  181. the number of fans you need, but that might be the best mix.
  182. If you go that far, then why not “subcontract” out dealing with
  183. fans to the middle people—the labels and studios and publishers
  184. and retailers? If they work for you, fine, but remember, in
  185. most cases they would be even worse at this than you would.
  186. The mathematics of 1,000 true fans is not a binary choice.
  187. You don’t have to go this route to the exclusion of another.
  188. Many creators, including me, will use direct relations with
  189. superfans in addition to mainstream intermediaries. I have been
  190. published by several big-time New York publishers, I have
  191. self-published, and I have used Kickstarter to publish to my
  192. true fans. I chose each format depending on the content and
  193. my aim. But in every case, cultivating my true fans enriches
  194. the route I choose.
  195. The takeaway: 1,000 true fans is an alternative path to
  196. success other than stardom. Instead of trying to reach the
  197. narrow and unlikely peaks of platinum bestseller hits,
  198. blockbusters, and celebrity status, you can aim for direct
  199. connection with 1,000 true fans. On your way, no matter how
  200. many fans you actually succeed in gaining, you’ll be surrounded
  201. not by faddish infatuation, but by genuine and true
  202. appreciation. It’s a much saner destiny to hope for. And you
  203. are much more likely to actually arrive there.
  204. Some Thoughts from Tim
  205. evin distinguishes between “making a living” and “making a
  206. fortune,” which is an important starting point for the discussion.
  207. However, it’s worth noting that these aren’t necessarily mutually
  208. exclusive. Creating 1,000 true fans is also how you create
  209. massive hits, perennial mega-bestsellers, and worldwide fame (be
  210. careful what you wish for). Everything big starts small and
  211. focused (see Peter Thiel, page 232). 1,000 true fans is step #1,
  212. whether you want a $100K per year business or the next
  213. Uber. I’ve seen this with all of my fastest-growing and most
  214. successful startups. They start laser-focused on 100 to 1,000
  215. people, niche-ing down as necessary with their messaging and
  216. targeting (demographically, geographically, etc.) to get to a
  217. manageable and cost-effectively reachable number.
  218. So, you may ask yourself, “Why aim for a mere $100K
  219. when I can try to build a billion-dollar business?” Two reasons:
  220. 1) Aiming for the latter from the outset often leads to
  221. neglecting the high-touch 1,000 true fans who act as your
  222. most powerful unpaid marketing force for “crossing the chasm”
  223. into the mainstream. If you don’t build that initial army, you’re
  224. likely to fail. 2) Do you really want to build and manage a big
  225. company? For most people, it’s not a fun experience; it’s an
  226. all-consuming taskmaster. There are certainly ace CEOs who
  227. thread the needle and enjoy this roller coaster, but they are
  228. outliers. Read Small Giants by Bo Burlingham for some fantastic
  229. examples of companies that choose to be the best rather than
  230. the biggest.
  231. And, as Kevin noted, the number of your true fans can
  232. actually be far fewer than 1,000. This is particularly true if you
  233. A) produce content that attracts a niche but well-heeled group,
  234. and then B) invite and look for indirect revenue opportunities
  235. not based on onsite transactions (e.g., paid speaking, investment
  236. opportunities, consulting). These can be far more lucrative than
  237. most advertising, tip jars, and the like.
  238. One reasonably common critique of “1,000 True Fans” comes
  239. from musicians, for instance, who say something along the lines
  240. of, “But I can only sell an album for $10, and I can only
  241. produce one per year. That’s only $10K and not enough to
  242. live on. ‘1,000 True Fans’ doesn’t work.” Scores of book
  243. writers have a similar argument, but it’s flawed. Remember, a
  244. true true fan will buy whatever you put out. If they refuse to
  245. purchase above $10, you haven’t done the work to find and cultivate
  246. real true fans. If you have true fans, it’s your
  247. responsibility to consider (and test) higher-priced, higher-value
  248. options outside of the $10 paradigm. Don’t be locked in the
  249. pricing model of the incumbents. In 2015, Wu-Tang Clan sold a
  250. single bespoke album at auction—in a handcrafted silver and
  251. nickel box made by British-Moroccan artist Yahya—to one
  252. person for $2 million. There are a lot of options between $10
  253. and $2 million. See my “free or ultra-premium” approach on
  254. page 290, which has provided me with complete creative and
  255. financial freedom.
  256. You do not have to sacrifice the integrity of your art for a
  257. respectable income. You just need to create a great experience
  258. and charge enough.