1. Release 1.0.1
  2. Bug Fixes
  3. - Fix for issue with final battle occasionally not advancing.
  4. - Fix for issue with AI occasionally not using self-buffs and IC Charge.
  5. Release 1.0.2
  6. New Features, Improvements
  7. - SMG: Aimed Shot now uses 4 bullets, down from 6.
  8. - SMG: Spray and Pray now uses 6 bullets, down from 8.
  9. - SMG: the Beretta, Uzi, Colt, and HK are slightly more accurate.
  10. - Shotgun: Kneecap now has a HP DMG penalty of -6, up from -3. It now has a -5% accuracy penalty, and a cooldown of 3.
  11. - Shotgun: All shotguns have had their accuracy falloff increased slightly, lowering hit chance at long ranges.
  12. - Rifle: Full Auto's accuracy penalty was not being applied properly at high skill levels. It should now always be 15% lower than a single shot's percentage to hit.
  13. - Rifle: Smartlinked rifles were less accurate at very long ranges instead of more accurate. This has been resolved.
  14. - Rifle: The FN HAR and HK G12 were very similar in every aspect except price. The FN HAR is now more accurate and holds more ammunition than the HK G12.
  15. - Rifle: Ammo capacity of the HK G12, Colt M23, and Ares Alpha have been reduced to 32, 34, and 38 respectively.
  16. - Rifle: The Colt M23's damage is now 15, down from 16. The Ares Alpha's damage is now 16, down from 18.
  17. - Grenades: Reduced store prices of all grenades.
  18. - Grenades: HE Phosphorus grenades were not showing up in the store. They should now be purchasable along with the other Tier 3 weapons.
  19. - Cyberware purchase screen is now more user friendly.
  20. - Vendors will now sell more things in various places throughout DMS campaign (such as more med-kits).
  21. - Visual improvements to the summoning grid.
  22. - General UI Improvements.
  23. - Added additional debugging for finding walkable tiles in debug mode.
  24. - Added messaging to alert user when last auto-save occurred.
  25. - Black IC is now less lethal.
  26. - Added an explanation of how Leylines work in the world of SR:R.
  27. - Added a definition of SIN in glossary.
  28. Bug Fixes
  29. - Player can no longer sell a currently equipped outfit.
  30. - Swapping outfits will now correctly give the correct enhancements.
  31. - Player can now equip an outfit if they do not currently have one equipped.
  32. - Drones will now retain their Rigging bonus between levels.
  33. - Wired reflexes no longer dodge friendly effects.
  34. - Spirit death from overwatch no longer causes occasional hardlock
  35. - Reduced load times when loading new assets after version update.
  36. - First time OSX play will start in windowed mode to work around a crash issue for some users.
  37. - Move marker will now be visible over walls.
  38. - Fixed a crash that could occur when transitioning characters one-by-one out of the scene and into the next.
  39. - Fixed issue with equip screen item filtering.
  40. - Fixed issue with installing upgraded cyberware on individual locations of a pair.
  41. - Fixed issue with hiring screen adding incorrect selected runner.
  42. - Fixed a slew of typos.
  43. - Fixed cases in conversation where attribute or skill checks were applied incorrectly.
  44. - Fixed character preview not showing 3D Character in some cases.
  45. - Fixed bug where user could enter missions that require a decker without having any runners with a Cyberdeck.
  46. - Fixed various issues with hiring Coyote.
  47. - Work around some Steam Workshop upload timeout issues
  48. - Editor: Changes to scene or story variables will refresh that variable in the scratchpad.
  49. Known Issues
  50. - We are investigating reports that some users are encountering problems downloading subscribed stories from Steam Workshop.