- Update 1.0.9135
- donĀ“t know
- Update 1.0.9106 brings the following fixes (you can see your current version at title screen bottom left):
- - fixed some UI elements positions in high resolution screen
- - prevent leaving pirate island by boat manually when volcano explodes
- - and a few other minor fixes
- Previous 1.0.9101 also updated:
- - fixed leaving pyramid in futur not triggering worldmap sometimes
- - fixed scroll stop on some resolutions before reaching rooftop
- - fixed rare soft lock when laboratory boss is dying
- - and a few other minor fixes
- Previous 1.0.9094 also updated:
- - added ability to setup controller in options menu
- - added L/R keys setup
- - fixed last soft lock bug in laboratory
- Previous 1.0.9086 also updated:
- - fixed soft lock bugs in laboratory
- - fixed issues with screen size >2048
- Previous 1.0.9077 also updated:
- - plum more easy in easy mode
- - fixed fina bug in cardgame
- - fixed some soft locks in laboratory
- - fixed some soft locks with wing takeoff on worldmap
- - final boss more easy in easy mode
- - fixed error when starting game on screen size >2048
- - fixed error when showing intro on some incompatible video cards
- - less bullets in shoot section in easy mode
- - several other minor bug fixes here and there
- Previous 1.0.9051 also updated:
- - new game pad support : should suppress lags, might cause issues with some pads
- (see other post http://steamcommunity.com/app/359310/discussions/0/527274088388221204/)
- - show moves list when pausing during "street fighter" fight
- - pirate captain ababa is now even easier to beat in easy mode
- - several other minor bug fixes here and there
- Previous 1.0.9035 also updated:
- - prevented gravity to be kept when exiting anomaly
- - reviewed fight against reno and cherry, especially in easy mode
- - removed some boxes in runner section in easy mode
- - increased wikings powers costs in easy mode
- - fixed issue occurring sometimes when saving
- - fixed some issues with textures when losing 3D context
- - several other minor bug fixes here and there
- Previous 1.0.9016 also updated:
- - fixed too many buffers / memory full on some graphics cards
- - losing 3D context no longer produces a black screen in 3D places
- - fixed bug where you could move while playing an RTC after a boss fight
- - fixed bug when reloading a save after exiting J.Snow home
- - you can't buy anymore an equipable item that you own already
- - added a few autosave at the end of demonia campaign
- - fixed text not translated on Lost Island
- - fixed soft lock when taking off near pyramid
- - fixed version text position on some resolutions on title screen
- - fixed laboratory fight not starting in some cases (instead displaying error)
- - don't display error if pad.exe not found
- - fixed kneel_end being displayed on worldmap when exiting Harbor
- Monday 1.0.8990 also updated:
- - changed Finrost deck
- - fixed memory cache being cleaned more often (error #1000 - out of memory)
- - fixed levelup while wearing armor
- - fixed Laboratory bug that could allow to launch several actions at once, making the game soft lock afterwards
- - fixed Laboratory quit menu behavior
- - fixed Dalkin preventing to continue if you upgraded your unit to something else than a soldier
- - fixed Shift+Tab considering shift being still hold when playing with gamepad and returning to game
- - fixed Noria Troll card name
- - fix in case you get several bombs against plum
- - fixed beathem lock when charging menos while next arrow appeared
- - fixed ability to kill troll boss in its first phase
- - fixed wiking locked in collide (and fixed hole in house that triggered it)
- - fixed radar menu error in tactics/sylph forest
- - if you can't open labo door, you now get back bombs have to fight plum(2) again
- - fixed cherry sometimes not killing (enough) hero
- - fixed rare inability to hit final boss when out of screen
- - fixed infinite ladder climb bug
- - changed C010 card to CAA
- - added http call to log fatal errors on our server
- Saturday 1.0.8972 also updated:
- - tomatoz are no longer kill-able in past (use nawi power to kill them as it was originally planed)
- - fixed "assert"/error 1009 error sometimes after wp explode
- - when returning to pirate hideout after quitting halfway, the red door is now opened