1. commit 35403a543a691f24af95dc07e62749d5b1534856
  2. Author: Vlad <[email protected]>
  3. Date: Thu Apr 4 18:53:09 2013 +0300
  4. Fix quest menu for GO.
  5. diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
  6. index 546e906..8b03396 100644
  7. --- a/src/server/game/Entities/GameObject/GameObject.cpp
  8. +++ b/src/server/game/Entities/GameObject/GameObject.cpp
  9. @@ -1131,7 +1131,7 @@ void GameObject::Use(Unit* user)
  10. Player* player = user->ToPlayer();
  11. - player->PrepareGossipMenu(this, GetGOInfo()->questgiver.gossipID);
  12. + player->PrepareGossipMenu(this, GetGOInfo()->questgiver.gossipID, true);
  13. player->SendPreparedGossip(this);
  14. return;
  15. }
  16. diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
  17. index b9b2b26..35a73b4 100644
  18. --- a/src/server/game/Spells/SpellEffects.cpp
  19. +++ b/src/server/game/Spells/SpellEffects.cpp
  20. @@ -1956,7 +1956,7 @@ void Spell::SendLoot(uint64 guid, LootType loottype)
  21. return;
  22. case GAMEOBJECT_TYPE_QUESTGIVER:
  23. - player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID);
  24. + player->PrepareGossipMenu(gameObjTarget, gameObjTarget->GetGOInfo()->questgiver.gossipID, true);
  25. player->SendPreparedGossip(gameObjTarget);
  26. return;