1. #include "stdafx.h"
  2. #include "../../common/teen_packet.h"
  3. #include "../../common/VnumHelper.h"
  4. #include "char.h"
  5. #include "config.h"
  6. #include "utils.h"
  7. #include "crc32.h"
  8. #include "char_manager.h"
  9. #include "desc_client.h"
  10. #include "desc_manager.h"
  11. #include "buffer_manager.h"
  12. #include "item_manager.h"
  13. #include "motion.h"
  14. #include "vector.h"
  15. #include "packet.h"
  16. #include "cmd.h"
  17. #include "fishing.h"
  18. #include "exchange.h"
  19. #include "battle.h"
  20. #include "affect.h"
  21. #include "shop.h"
  22. #include "shop_manager.h"
  23. #include "safebox.h"
  24. #include "regen.h"
  25. #include "pvp.h"
  26. #include "party.h"
  27. #include "start_position.h"
  28. #include "questmanager.h"
  29. #include "log.h"
  30. #include "p2p.h"
  31. #include "guild.h"
  32. #include "guild_manager.h"
  33. #include "dungeon.h"
  34. #include "messenger_manager.h"
  35. #include "unique_item.h"
  36. #include "priv_manager.h"
  37. #include "war_map.h"
  38. #include "xmas_event.h"
  39. #include "banword.h"
  40. #include "target.h"
  41. #include "wedding.h"
  42. #include "mob_manager.h"
  43. #include "mining.h"
  44. #include "monarch.h"
  45. #include "castle.h"
  46. #include "arena.h"
  47. #include "dev_log.h"
  48. #include "horsename_manager.h"
  49. #include "pcbang.h"
  50. #include "gm.h"
  51. #include "map_location.h"
  52. #include "BlueDragon_Binder.h"
  53. #include "HackShield.h"
  54. #include "skill_power.h"
  55. #include "XTrapManager.h"
  56. #include "buff_on_attributes.h"
  57. #ifdef __PET_SYSTEM__
  58. #include "PetSystem.h"
  59. #endif
  60. #include "DragonSoul.h"
  61. extern const BYTE g_aBuffOnAttrPoints;
  62. extern bool RaceToJob(unsigned race, unsigned *ret_job);
  63. extern int g_nPortalLimitTime;
  64. extern int test_server;
  65. extern bool IS_SUMMONABLE_ZONE(int map_index); // char_item.cpp
  66. bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index);
  67. bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index)
  68. {
  69. switch (map_index)
  70. {
  71. case 301:
  72. case 302:
  73. case 303:
  74. case 304:
  75. if (ch->GetLevel() < 90)
  76. return false;
  77. }
  78. return true;
  79. }
  80. // <Factor> DynamicCharacterPtr member function definitions
  81. LPCHARACTER DynamicCharacterPtr::Get() const {
  82. LPCHARACTER p = NULL;
  83. if (is_pc) {
  84. p = CHARACTER_MANAGER::instance().FindByPID(id);
  85. } else {
  86. p = CHARACTER_MANAGER::instance().Find(id);
  87. }
  88. return p;
  89. }
  90. DynamicCharacterPtr& DynamicCharacterPtr::operator=(LPCHARACTER character) {
  91. if (character == NULL) {
  92. Reset();
  93. return *this;
  94. }
  95. if (character->IsPC()) {
  96. is_pc = true;
  97. id = character->GetPlayerID();
  98. } else {
  99. is_pc = false;
  100. id = character->GetVID();
  101. }
  102. return *this;
  103. }
  104. CHARACTER::CHARACTER()
  105. {
  106. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateIdle, &CHARACTER::EndStateEmpty);
  107. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
  108. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateBattle, &CHARACTER::EndStateEmpty);
  109. Initialize();
  110. }
  111. CHARACTER::~CHARACTER()
  112. {
  113. Destroy();
  114. }
  115. void CHARACTER::Initialize()
  116. {
  117. CEntity::Initialize(ENTITY_CHARACTER);
  118. m_bNoOpenedShop = true;
  119. m_bOpeningSafebox = false;
  120. m_fSyncTime = get_float_time()-3;
  121. m_dwPlayerID = 0;
  122. m_dwKillerPID = 0;
  123. m_iMoveCount = 0;
  124. m_pkRegen = NULL;
  125. regen_id_ = 0;
  126. m_posRegen.x = m_posRegen.y = m_posRegen.z = 0;
  127. m_posStart.x = m_posStart.y = 0;
  128. m_posDest.x = m_posDest.y = 0;
  129. m_fRegenAngle = 0.0f;
  130. m_pkMobData = NULL;
  131. m_pkMobInst = NULL;
  132. m_pkShop = NULL;
  133. m_pkChrShopOwner = NULL;
  134. m_pkMyShop = NULL;
  135. m_pkExchange = NULL;
  136. m_pkParty = NULL;
  137. m_pkPartyRequestEvent = NULL;
  138. m_pGuild = NULL;
  139. m_pkChrTarget = NULL;
  140. m_pkMuyeongEvent = NULL;
  141. m_pkWarpNPCEvent = NULL;
  142. m_pkDeadEvent = NULL;
  143. m_pkStunEvent = NULL;
  144. m_pkSaveEvent = NULL;
  145. m_pkRecoveryEvent = NULL;
  146. m_pkTimedEvent = NULL;
  147. m_pkFishingEvent = NULL;
  148. m_pkWarpEvent = NULL;
  149. // MINING
  150. m_pkMiningEvent = NULL;
  151. // END_OF_MINING
  152. m_pkPoisonEvent = NULL;
  153. m_pkFireEvent = NULL;
  154. m_pkCheckSpeedHackEvent = NULL;
  155. m_speed_hack_count = 0;
  156. m_pkAffectEvent = NULL;
  157. m_afAffectFlag = TAffectFlag(0, 0);
  158. m_pkDestroyWhenIdleEvent = NULL;
  159. m_pkChrSyncOwner = NULL;
  160. memset(&m_points, 0, sizeof(m_points));
  161. memset(&m_pointsInstant, 0, sizeof(m_pointsInstant));
  162. memset(&m_quickslot, 0, sizeof(m_quickslot));
  163. m_bCharType = CHAR_TYPE_MONSTER;
  164. SetPosition(POS_STANDING);
  165. m_dwPlayStartTime = m_dwLastMoveTime = get_dword_time();
  166. GotoState(m_stateIdle);
  167. m_dwStateDuration = 1;
  168. m_dwLastAttackTime = get_dword_time() - 20000;
  169. m_bAddChrState = 0;
  170. m_pkChrStone = NULL;
  171. m_pkSafebox = NULL;
  172. m_iSafeboxSize = -1;
  173. m_iSafeboxLoadTime = 0;
  174. m_pkMall = NULL;
  175. m_iMallLoadTime = 0;
  176. m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;
  177. m_lWarpMapIndex = 0;
  178. m_posExit.x = m_posExit.y = m_posExit.z = 0;
  179. m_lExitMapIndex = 0;
  180. m_pSkillLevels = NULL;
  181. m_dwMoveStartTime = 0;
  182. m_dwMoveDuration = 0;
  183. m_dwFlyTargetID = 0;
  184. m_dwNextStatePulse = 0;
  185. m_dwLastDeadTime = get_dword_time()-180000;
  186. m_bSkipSave = false;
  187. m_bItemLoaded = false;
  188. m_bHasPoisoned = false;
  189. m_pkDungeon = NULL;
  190. m_iEventAttr = 0;
  191. m_kAttackLog.dwVID = 0;
  192. m_kAttackLog.dwTime = 0;
  193. m_bNowWalking = m_bWalking = false;
  194. ResetChangeAttackPositionTime();
  195. m_bDetailLog = false;
  196. m_bMonsterLog = false;
  197. m_bDisableCooltime = false;
  198. m_iAlignment = 0;
  199. m_iRealAlignment = 0;
  200. m_iKillerModePulse = 0;
  201. m_bPKMode = PK_MODE_PEACE;
  202. m_dwQuestNPCVID = 0;
  203. m_dwQuestByVnum = 0;
  204. m_pQuestItem = NULL;
  205. m_szMobileAuth[0] = '\0';
  206. m_dwUnderGuildWarInfoMessageTime = get_dword_time()-60000;
  207. m_bUnderRefine = false;
  208. // REFINE_NPC
  209. m_dwRefineNPCVID = 0;
  210. // END_OF_REFINE_NPC
  211. m_dwPolymorphRace = 0;
  212. m_bStaminaConsume = false;
  213. ResetChainLightningIndex();
  214. m_dwMountVnum = 0;
  215. m_chHorse = NULL;
  216. m_chRider = NULL;
  217. m_pWarMap = NULL;
  218. m_pWeddingMap = NULL;
  219. m_bChatCounter = 0;
  220. ResetStopTime();
  221. m_dwLastVictimSetTime = get_dword_time() - 3000;
  222. m_iMaxAggro = -100;
  223. m_bSendHorseLevel = 0;
  224. m_bSendHorseHealthGrade = 0;
  225. m_bSendHorseStaminaGrade = 0;
  226. m_dwLoginPlayTime = 0;
  227. m_pkChrMarried = NULL;
  228. m_posSafeboxOpen.x = -1000;
  229. m_posSafeboxOpen.y = -1000;
  230. // EQUIP_LAST_SKILL_DELAY
  231. m_dwLastSkillTime = get_dword_time();
  232. // END_OF_EQUIP_LAST_SKILL_DELAY
  233. // MOB_SKILL_COOLTIME
  234. memset(m_adwMobSkillCooltime, 0, sizeof(m_adwMobSkillCooltime));
  235. // END_OF_MOB_SKILL_COOLTIME
  236. m_isinPCBang = false;
  237. // ARENA
  238. m_pArena = NULL;
  239. m_nPotionLimit = quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count");
  240. // END_ARENA
  241. //PREVENT_TRADE_WINDOW
  242. m_isOpenSafebox = 0;
  243. //END_PREVENT_TRADE_WINDOW
  244. //PREVENT_REFINE_HACK
  245. m_iRefineTime = 0;
  246. //END_PREVENT_REFINE_HACK
  247. //RESTRICT_USE_SEED_OR_MOONBOTTLE
  248. m_iSeedTime = 0;
  249. //END_RESTRICT_USE_SEED_OR_MOONBOTTLE
  250. //PREVENT_PORTAL_AFTER_EXCHANGE
  251. m_iExchangeTime = 0;
  252. //END_PREVENT_PORTAL_AFTER_EXCHANGE
  253. //
  254. m_iSafeboxLoadTime = 0;
  255. m_iMyShopTime = 0;
  256. InitMC();
  257. m_deposit_pulse = 0;
  258. SET_OVER_TIME(this, OT_NONE);
  259. m_strNewName = "";
  260. m_known_guild.clear();
  261. m_dwLogOffInterval = 0;
  262. m_bComboSequence = 0;
  263. m_dwLastComboTime = 0;
  264. m_bComboIndex = 0;
  265. m_iComboHackCount = 0;
  266. m_dwSkipComboAttackByTime = 0;
  267. m_dwMountTime = 0;
  268. m_dwLastGoldDropTime = 0;
  269. m_HackShieldCheckEvent = NULL;
  270. m_HackShieldCheckMode = false;
  271. m_bIsLoadedAffect = false;
  272. cannot_dead = false;
  273. #ifdef __PET_SYSTEM__
  274. m_petSystem = 0;
  275. m_bIsPet = false;
  276. #endif
  277. m_fAttMul = 1.0f;
  278. m_fDamMul = 1.0f;
  279. m_pointsInstant.iDragonSoulActiveDeck = -1;
  280. memset(&m_tvLastSyncTime, 0, sizeof(m_tvLastSyncTime));
  281. m_iSyncHackCount = 0;
  282. }
  283. void CHARACTER::Create(const char * c_pszName, DWORD vid, bool isPC)
  284. {
  285. static int s_crc = 172814;
  286. char crc_string[128+1];
  287. snprintf(crc_string, sizeof(crc_string), "%s%p%d", c_pszName, this, ++s_crc);
  288. m_vid = VID(vid, GetCRC32(crc_string, strlen(crc_string)));
  289. if (isPC)
  290. m_stName = c_pszName;
  291. }
  292. void CHARACTER::Destroy()
  293. {
  294. CloseMyShop();
  295. if (m_pkRegen)
  296. {
  297. if (m_pkDungeon) {
  298. // Dungeon regen may not be valid at this point
  299. if (m_pkDungeon->IsValidRegen(m_pkRegen, regen_id_)) {
  300. --m_pkRegen->count;
  301. }
  302. } else {
  303. // Is this really safe?
  304. --m_pkRegen->count;
  305. }
  306. m_pkRegen = NULL;
  307. }
  308. if (m_pkDungeon)
  309. {
  310. SetDungeon(NULL);
  311. }
  312. #ifdef __PET_SYSTEM__
  313. if (m_petSystem)
  314. {
  315. m_petSystem->Destroy();
  316. delete m_petSystem;
  317. m_petSystem = 0;
  318. }
  319. #endif
  320. HorseSummon(false);
  321. if (GetRider())
  322. GetRider()->ClearHorseInfo();
  323. if( IsPC() )
  324. {
  325. if (isHackShieldEnable)
  326. {
  327. CHackShieldManager::instance().DeleteClientHandle(GetPlayerID());
  328. }
  329. }
  330. if (GetDesc())
  331. {
  332. GetDesc()->BindCharacter(NULL);
  333. // BindDesc(NULL);
  334. }
  335. if (m_pkExchange)
  336. m_pkExchange->Cancel();
  337. SetVictim(NULL);
  338. if (GetShop())
  339. {
  340. GetShop()->RemoveGuest(this);
  341. SetShop(NULL);
  342. }
  343. ClearStone();
  344. ClearSync();
  345. ClearTarget();
  346. if (NULL == m_pkMobData)
  347. {
  348. DragonSoul_CleanUp();
  349. ClearItem();
  350. }
  351. // <Factor> m_pkParty becomes NULL after CParty destructor call!
  352. LPPARTY party = m_pkParty;
  353. if (party)
  354. {
  355. if (party->GetLeaderPID() == GetVID() && !IsPC())
  356. {
  357. M2_DELETE(party);
  358. }
  359. else
  360. {
  361. party->Unlink(this);
  362. if (!IsPC())
  363. party->Quit(GetVID());
  364. }
  365. SetParty(NULL); // ¾ÈÇØµµ µÇÁö¸¸ ¾ÈÀüÇϰÔ.
  366. }
  367. if (m_pkMobInst)
  368. {
  369. M2_DELETE(m_pkMobInst);
  370. m_pkMobInst = NULL;
  371. }
  372. m_pkMobData = NULL;
  373. if (m_pkSafebox)
  374. {
  375. M2_DELETE(m_pkSafebox);
  376. m_pkSafebox = NULL;
  377. }
  378. if (m_pkMall)
  379. {
  380. M2_DELETE(m_pkMall);
  381. m_pkMall = NULL;
  382. }
  383. m_set_pkChrSpawnedBy.clear();
  384. StopMuyeongEvent();
  385. event_cancel(&m_pkWarpNPCEvent);
  386. event_cancel(&m_pkRecoveryEvent);
  387. event_cancel(&m_pkDeadEvent);
  388. event_cancel(&m_pkSaveEvent);
  389. event_cancel(&m_pkTimedEvent);
  390. event_cancel(&m_pkStunEvent);
  391. event_cancel(&m_pkFishingEvent);
  392. event_cancel(&m_pkPoisonEvent);
  393. event_cancel(&m_pkFireEvent);
  394. event_cancel(&m_pkPartyRequestEvent);
  395. //DELAYED_WARP
  396. event_cancel(&m_pkWarpEvent);
  397. event_cancel(&m_pkCheckSpeedHackEvent);
  398. //END_DELAYED_WARP
  399. // RECALL_DELAY
  400. //event_cancel(&m_pkRecallEvent);
  401. // END_OF_RECALL_DELAY
  402. // MINING
  403. event_cancel(&m_pkMiningEvent);
  404. // END_OF_MINING
  405. StopHackShieldCheckCycle();
  406. for (itertype(m_mapMobSkillEvent) it = m_mapMobSkillEvent.begin(); it != m_mapMobSkillEvent.end(); ++it)
  407. {
  408. LPEVENT pkEvent = it->second;
  409. event_cancel(&pkEvent);
  410. }
  411. m_mapMobSkillEvent.clear();
  412. //event_cancel(&m_pkAffectEvent);
  413. ClearAffect();
  414. for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
  415. {
  416. if (NULL != it->second)
  417. {
  418. M2_DELETE(it->second);
  419. }
  420. }
  421. m_map_buff_on_attrs.clear();
  422. event_cancel(&m_pkDestroyWhenIdleEvent);
  423. if (m_pSkillLevels)
  424. {
  425. M2_DELETE_ARRAY(m_pSkillLevels);
  426. m_pSkillLevels = NULL;
  427. }
  428. CEntity::Destroy();
  429. if (GetSectree())
  430. GetSectree()->RemoveEntity(this);
  431. if (m_bMonsterLog)
  432. CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
  433. }
  434. const char * CHARACTER::GetName() const
  435. {
  436. return m_stName.empty() ? (m_pkMobData ? m_pkMobData->m_table.szLocaleName : "") : m_stName.c_str();
  437. }
  438. void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount)
  439. {
  440. if (GetPart(PART_MAIN) > 2)
  441. {
  442. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©¿ÊÀ» ¹þ¾î¾ß °³ÀÎ »óÁ¡À» ¿­ ¼ö ÀÖ½À´Ï´Ù."));
  443. return;
  444. }
  445. if (GetMyShop()) // ÀÌ¹Ì ¼¥ÀÌ ¿­·Á ÀÖÀ¸¸é ´Ý´Â´Ù.
  446. {
  447. CloseMyShop();
  448. return;
  449. }
  450. // ÁøÇàÁßÀÎ Äù½ºÆ®°¡ ÀÖÀ¸¸é »óÁ¡À» ¿­ ¼ö ¾ø´Ù.
  451. quest::PC * pPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());
  452. // GetPCForce´Â NULLÀÏ ¼ö ¾øÀ¸¹Ç·Î µû·Î È®ÀÎÇÏÁö ¾ÊÀ½
  453. if (pPC->IsRunning())
  454. return;
  455. if (bItemCount == 0)
  456. return;
  457. int64_t nTotalMoney = 0;
  458. for (int n = 0; n < bItemCount; ++n)
  459. {
  460. nTotalMoney += static_cast<int64_t>((pTable+n)->price);
  461. }
  462. nTotalMoney += static_cast<int64_t>(GetGold());
  463. if (GOLD_MAX <= nTotalMoney)
  464. {
  465. sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
  466. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20¾ï ³ÉÀ» ÃʰúÇÏ¿© »óÁ¡À» ¿­¼ö°¡ ¾ø½À´Ï´Ù"));
  467. return;
  468. }
  469. char szSign[SHOP_SIGN_MAX_LEN+1];
  470. strlcpy(szSign, c_pszSign, sizeof(szSign));
  471. m_stShopSign = szSign;
  472. if (m_stShopSign.length() == 0)
  473. return;
  474. if (LC_IsCanada() == false)
  475. {
  476. if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()))
  477. {
  478. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ºñ¼Ó¾î³ª Àº¾î°¡ Æ÷ÇÔµÈ »óÁ¡ À̸§À¸·Î »óÁ¡À» ¿­ ¼ö ¾ø½À´Ï´Ù."));
  479. return;
  480. }
  481. }
  482. // MYSHOP_PRICE_LIST
  483. std::map<DWORD, DWORD> itemkind; // ¾ÆÀÌÅÛ Á¾·ùº° °¡°Ý, first: vnum, second: ´ÜÀÏ ¼ö·® °¡°Ý
  484. // END_OF_MYSHOP_PRICE_LIST
  485. std::set<TItemPos> cont;
  486. for (BYTE i = 0; i < bItemCount; ++i)
  487. {
  488. if (cont.find((pTable + i)->pos) != cont.end())
  489. {
  490. sys_err("MYSHOP: duplicate shop item detected! (name: %s)", GetName());
  491. return;
  492. }
  493. // ANTI_GIVE, ANTI_MYSHOP check
  494. LPITEM pkItem = GetItem((pTable + i)->pos);
  495. if (pkItem)
  496. {
  497. const TItemTable * item_table = pkItem->GetProto();
  498. if (item_table && (IS_SET(item_table->dwAntiFlags, ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_MYSHOP)))
  499. {
  500. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("À¯·áÈ­ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼­ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
  501. return;
  502. }
  503. if (pkItem->IsEquipped() == true)
  504. {
  505. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀåºñÁßÀÎ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼­ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
  506. return;
  507. }
  508. if (true == pkItem->isLocked())
  509. {
  510. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ç¿ëÁßÀÎ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼­ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
  511. return;
  512. }
  513. // MYSHOP_PRICE_LIST
  514. itemkind[pkItem->GetVnum()] = (pTable + i)->price / pkItem->GetCount();
  515. // END_OF_MYSHOP_PRICE_LIST
  516. }
  517. cont.insert((pTable + i)->pos);
  518. }
  519. // MYSHOP_PRICE_LIST
  520. // º¸µû¸® °³¼ö¸¦ °¨¼Ò½ÃŲ´Ù.
  521. if (CountSpecifyItem(71049)) { // ºñ´Ü º¸µû¸®´Â ¾ø¾ÖÁö ¾Ê°í °¡°ÝÁ¤º¸¸¦ ÀúÀåÇÑ´Ù.
  522. //
  523. // ¾ÆÀÌÅÛ °¡°ÝÁ¤º¸¸¦ ÀúÀåÇϱâ À§ÇØ ¾ÆÀÌÅÛ °¡°ÝÁ¤º¸ ÆÐŶÀ» ¸¸µé¾î DB ij½Ã¿¡ º¸³½´Ù.
  524. //
  525. TPacketMyshopPricelistHeader header;
  526. TItemPriceInfo info;
  527. header.dwOwnerID = GetPlayerID();
  528. header.byCount = itemkind.size();
  529. TEMP_BUFFER buf;
  530. buf.write(&header, sizeof(header));
  531. for (itertype(itemkind) it = itemkind.begin(); it != itemkind.end(); ++it)
  532. {
  533. info.dwVnum = it->first;
  534. info.dwPrice = it->second;
  535. buf.write(&info, sizeof(info));
  536. }
  537. db_clientdesc->DBPacket(HEADER_GD_MYSHOP_PRICELIST_UPDATE, 0, buf.read_peek(), buf.size());
  538. }
  539. // END_OF_MYSHOP_PRICE_LIST
  540. else if (CountSpecifyItem(50200))
  541. RemoveSpecifyItem(50200, 1);
  542. else
  543. return; // º¸µû¸®°¡ ¾øÀ¸¸é Áß´Ü.
  544. if (m_pkExchange)
  545. m_pkExchange->Cancel();
  546. TPacketGCShopSign p;
  547. p.bHeader = HEADER_GC_SHOP_SIGN;
  548. p.dwVID = GetVID();
  549. strlcpy(p.szSign, c_pszSign, sizeof(p.szSign));
  550. PacketAround(&p, sizeof(TPacketGCShopSign));
  551. m_pkMyShop = CShopManager::instance().CreatePCShop(this, pTable, bItemCount);
  552. if (IsPolymorphed() == true)
  553. {
  554. RemoveAffect(AFFECT_POLYMORPH);
  555. }
  556. if (GetHorse())
  557. {
  558. HorseSummon( false, true );
  559. }
  560. // new mount ÀÌ¿ë Áß¿¡, °³ÀÎ »óÁ¡ ¿­¸é ÀÚµ¿ unmount
  561. // StopRidingÀ¸·Î ´º¸¶¿îÆ®±îÁö ó¸®Çϸé ÁÁÀºµ¥ ¿Ö ±×·¸°Ô ¾ÈÇØ³ù´ÂÁö ¾Ë ¼ö ¾ø´Ù.
  562. else if (GetMountVnum())
  563. {
  564. RemoveAffect(AFFECT_MOUNT);
  565. RemoveAffect(AFFECT_MOUNT_BONUS);
  566. }
  567. //if (!LC_IsNewCIBN())
  568. SetPolymorph(30000, true);
  569. }
  570. void CHARACTER::CloseMyShop()
  571. {
  572. if (GetMyShop())
  573. {
  574. m_stShopSign.clear();
  575. CShopManager::instance().DestroyPCShop(this);
  576. m_pkMyShop = NULL;
  577. TPacketGCShopSign p;
  578. p.bHeader = HEADER_GC_SHOP_SIGN;
  579. p.dwVID = GetVID();
  580. p.szSign[0] = '\0';
  581. PacketAround(&p, sizeof(p));
  582. //if (!LC_IsNewCIBN())
  583. SetPolymorph(GetJob(), true);
  584. }
  585. }
  586. void EncodeMovePacket(TPacketGCMove & pack, DWORD dwVID, BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, BYTE bRot)
  587. {
  588. pack.bHeader = HEADER_GC_MOVE;
  589. pack.bFunc = bFunc;
  590. pack.bArg = bArg;
  591. pack.dwVID = dwVID;
  592. pack.dwTime = dwTime ? dwTime : get_dword_time();
  593. pack.bRot = bRot;
  594. pack.lX = x;
  595. pack.lY = y;
  596. pack.dwDuration = dwDuration;
  597. }
  598. void CHARACTER::RestartAtSamePos()
  599. {
  600. if (m_bIsObserver)
  601. return;
  602. EncodeRemovePacket(this);
  603. EncodeInsertPacket(this);
  604. ENTITY_MAP::iterator it = m_map_view.begin();
  605. while (it != m_map_view.end())
  606. {
  607. LPENTITY entity = (it++)->first;
  608. EncodeRemovePacket(entity);
  609. if (!m_bIsObserver)
  610. EncodeInsertPacket(entity);
  611. if( entity->IsType(ENTITY_CHARACTER) )
  612. {
  613. LPCHARACTER lpChar = (LPCHARACTER)entity;
  614. if( lpChar->IsPC() || lpChar->IsNPC() || lpChar->IsMonster() )
  615. {
  616. if (!entity->IsObserverMode())
  617. entity->EncodeInsertPacket(this);
  618. }
  619. }
  620. else
  621. {
  622. if( !entity->IsObserverMode())
  623. {
  624. entity->EncodeInsertPacket(this);
  625. }
  626. }
  627. }
  628. }
  629. // Entity¿¡ ³»°¡ ³ªÅ¸³µ´Ù°í ÆÐŶÀ» º¸³½´Ù.
  630. void CHARACTER::EncodeInsertPacket(LPENTITY entity)
  631. {
  632. LPDESC d;
  633. if (!(d = entity->GetDesc()))
  634. return;
  635. // ±æµåÀ̸§ ¹ö±× ¼öÁ¤ ÄÚµå
  636. LPCHARACTER ch = (LPCHARACTER) entity;
  637. ch->SendGuildName(GetGuild());
  638. // ±æµåÀ̸§ ¹ö±× ¼öÁ¤ ÄÚµå
  639. TPacketGCCharacterAdd pack;
  640. pack.header = HEADER_GC_CHARACTER_ADD;
  641. pack.dwVID = m_vid;
  642. pack.bType = GetCharType();
  643. pack.angle = GetRotation();
  644. pack.x = GetX();
  645. pack.y = GetY();
  646. pack.z = GetZ();
  647. pack.wRaceNum = GetRaceNum();
  648. if (IsPet())
  649. {
  650. pack.bMovingSpeed = 150;
  651. }
  652. else
  653. {
  654. pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
  655. }
  656. pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
  657. pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
  658. pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];
  659. pack.bStateFlag = m_bAddChrState;
  660. int iDur = 0;
  661. if (m_posDest.x != pack.x || m_posDest.y != pack.y)
  662. {
  663. iDur = (m_dwMoveStartTime + m_dwMoveDuration) - get_dword_time();
  664. if (iDur <= 0)
  665. {
  666. pack.x = m_posDest.x;
  667. pack.y = m_posDest.y;
  668. }
  669. }
  670. d->Packet(&pack, sizeof(pack));
  671. if (IsPC() == true || m_bCharType == CHAR_TYPE_NPC)
  672. {
  673. TPacketGCCharacterAdditionalInfo addPacket;
  674. memset(&addPacket, 0, sizeof(TPacketGCCharacterAdditionalInfo));
  675. addPacket.header = HEADER_GC_CHAR_ADDITIONAL_INFO;
  676. addPacket.dwVID = m_vid;
  677. addPacket.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
  678. addPacket.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
  679. addPacket.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
  680. addPacket.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);
  681. addPacket.awPart[CHR_EQUIPPART_ACCE] = GetPart(PART_ACCE);
  682. addPacket.bPKMode = m_bPKMode;
  683. addPacket.dwMountVnum = GetMountVnum();
  684. addPacket.bEmpire = m_bEmpire;
  685. if (IsPC() == true && (LC_IsEurope() == true || LC_IsCanada() == true || LC_IsSingapore() == true))
  686. {
  687. addPacket.dwLevel = GetLevel();
  688. }
  689. else
  690. {
  691. addPacket.dwLevel = 0;
  692. }
  693. if (false)
  694. {
  695. LPCHARACTER ch = (LPCHARACTER) entity;
  696. if (GetEmpire() == ch->GetEmpire() || ch->GetGMLevel() > GM_PLAYER || m_bCharType == CHAR_TYPE_NPC)
  697. {
  698. goto show_all_info;
  699. }
  700. else
  701. {
  702. memset(addPacket.name, 0, CHARACTER_NAME_MAX_LEN);
  703. addPacket.dwGuildID = 0;
  704. addPacket.sAlignment = 0;
  705. }
  706. }
  707. else
  708. {
  709. show_all_info:
  710. strlcpy(addPacket.name, GetName(), sizeof(addPacket.name));
  711. if (GetGuild() != NULL)
  712. {
  713. addPacket.dwGuildID = GetGuild()->GetID();
  714. }
  715. else
  716. {
  717. addPacket.dwGuildID = 0;
  718. }
  719. addPacket.sAlignment = m_iAlignment / 10;
  720. }
  721. d->Packet(&addPacket, sizeof(TPacketGCCharacterAdditionalInfo));
  722. }
  723. if (iDur)
  724. {
  725. TPacketGCMove pack;
  726. EncodeMovePacket(pack, GetVID(), FUNC_MOVE, 0, m_posDest.x, m_posDest.y, iDur, 0, (BYTE) (GetRotation() / 5));
  727. d->Packet(&pack, sizeof(pack));
  728. TPacketGCWalkMode p;
  729. p.vid = GetVID();
  730. p.header = HEADER_GC_WALK_MODE;
  731. p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
  732. d->Packet(&p, sizeof(p));
  733. }
  734. if (entity->IsType(ENTITY_CHARACTER) && GetDesc())
  735. {
  736. LPCHARACTER ch = (LPCHARACTER) entity;
  737. if (ch->IsWalking())
  738. {
  739. TPacketGCWalkMode p;
  740. p.vid = ch->GetVID();
  741. p.header = HEADER_GC_WALK_MODE;
  742. p.mode = ch->m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
  743. GetDesc()->Packet(&p, sizeof(p));
  744. }
  745. }
  746. if (GetMyShop())
  747. {
  748. TPacketGCShopSign p;
  749. p.bHeader = HEADER_GC_SHOP_SIGN;
  750. p.dwVID = GetVID();
  751. strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));
  752. d->Packet(&p, sizeof(TPacketGCShopSign));
  753. }
  754. if (entity->IsType(ENTITY_CHARACTER))
  755. {
  756. sys_log(3, "EntityInsert %s (RaceNum %d) (%d %d) TO %s",
  757. GetName(), GetRaceNum(), GetX() / SECTREE_SIZE, GetY() / SECTREE_SIZE, ((LPCHARACTER)entity)->GetName());
  758. }
  759. }
  760. void CHARACTER::EncodeRemovePacket(LPENTITY entity)
  761. {
  762. if (entity->GetType() != ENTITY_CHARACTER)
  763. return;
  764. LPDESC d;
  765. if (!(d = entity->GetDesc()))
  766. return;
  767. TPacketGCCharacterDelete pack;
  768. pack.header = HEADER_GC_CHARACTER_DEL;
  769. pack.id = m_vid;
  770. d->Packet(&pack, sizeof(TPacketGCCharacterDelete));
  771. if (entity->IsType(ENTITY_CHARACTER))
  772. sys_log(3, "EntityRemove %s(%d) FROM %s", GetName(), (DWORD) m_vid, ((LPCHARACTER) entity)->GetName());
  773. }
  774. void CHARACTER::UpdatePacket()
  775. {
  776. if (GetSectree() == NULL) return;
  777. TPacketGCCharacterUpdate pack;
  778. TPacketGCCharacterUpdate pack2;
  779. pack.header = HEADER_GC_CHARACTER_UPDATE;
  780. pack.dwVID = m_vid;
  781. pack.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
  782. pack.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
  783. pack.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
  784. pack.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);
  785. pack.awPart[CHR_EQUIPPART_ACCE] = GetPart(PART_ACCE);
  786. pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
  787. pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
  788. pack.bStateFlag = m_bAddChrState;
  789. pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
  790. pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];
  791. pack.dwGuildID = 0;
  792. pack.sAlignment = m_iAlignment / 10;
  793. pack.bPKMode = m_bPKMode;
  794. if (GetGuild())
  795. pack.dwGuildID = GetGuild()->GetID();
  796. pack.dwMountVnum = GetMountVnum();
  797. pack2 = pack;
  798. pack2.dwGuildID = 0;
  799. pack2.sAlignment = 0;
  800. if (false)
  801. {
  802. if (m_bIsObserver != true)
  803. {
  804. for (ENTITY_MAP::iterator iter = m_map_view.begin(); iter != m_map_view.end(); iter++)
  805. {
  806. LPENTITY pEntity = iter->first;
  807. if (pEntity != NULL)
  808. {
  809. if (pEntity->IsType(ENTITY_CHARACTER) == true)
  810. {
  811. if (pEntity->GetDesc() != NULL)
  812. {
  813. LPCHARACTER pChar = (LPCHARACTER)pEntity;
  814. if (GetEmpire() == pChar->GetEmpire() || pChar->GetGMLevel() > GM_PLAYER)
  815. {
  816. pEntity->GetDesc()->Packet(&pack, sizeof(pack));
  817. }
  818. else
  819. {
  820. pEntity->GetDesc()->Packet(&pack2, sizeof(pack2));
  821. }
  822. }
  823. }
  824. else
  825. {
  826. if (pEntity->GetDesc() != NULL)
  827. {
  828. pEntity->GetDesc()->Packet(&pack, sizeof(pack));
  829. }
  830. }
  831. }
  832. }
  833. }
  834. if (GetDesc() != NULL)
  835. {
  836. GetDesc()->Packet(&pack, sizeof(pack));
  837. }
  838. }
  839. else
  840. {
  841. PacketAround(&pack, sizeof(pack));
  842. }
  843. }
  844. LPCHARACTER CHARACTER::FindCharacterInView(const char * c_pszName, bool bFindPCOnly)
  845. {
  846. ENTITY_MAP::iterator it = m_map_view.begin();
  847. for (; it != m_map_view.end(); ++it)
  848. {
  849. if (!it->first->IsType(ENTITY_CHARACTER))
  850. continue;
  851. LPCHARACTER tch = (LPCHARACTER) it->first;
  852. if (bFindPCOnly && tch->IsNPC())
  853. continue;
  854. if (!strcasecmp(tch->GetName(), c_pszName))
  855. return (tch);
  856. }
  857. return NULL;
  858. }
  859. void CHARACTER::SetPosition(int pos)
  860. {
  861. if (pos == POS_STANDING)
  862. {
  863. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);
  864. REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_STUN);
  865. event_cancel(&m_pkDeadEvent);
  866. event_cancel(&m_pkStunEvent);
  867. }
  868. else if (pos == POS_DEAD)
  869. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);
  870. if (!IsStone())
  871. {
  872. switch (pos)
  873. {
  874. case POS_FIGHTING:
  875. if (!IsState(m_stateBattle))
  876. MonsterLog("[BATTLE] ½Î¿ì´Â »óÅÂ");
  877. GotoState(m_stateBattle);
  878. break;
  879. default:
  880. if (!IsState(m_stateIdle))
  881. MonsterLog("[IDLE] ½¬´Â »óÅÂ");
  882. GotoState(m_stateIdle);
  883. break;
  884. }
  885. }
  886. m_pointsInstant.position = pos;
  887. }
  888. void CHARACTER::Save()
  889. {
  890. if (!m_bSkipSave)
  891. CHARACTER_MANAGER::instance().DelayedSave(this);
  892. }
  893. void CHARACTER::CreatePlayerProto(TPlayerTable & tab)
  894. {
  895. memset(&tab, 0, sizeof(TPlayerTable));
  896. if (GetNewName().empty())
  897. {
  898. strlcpy(tab.name, GetName(), sizeof(tab.name));
  899. }
  900. else
  901. {
  902. strlcpy(tab.name, GetNewName().c_str(), sizeof(tab.name));
  903. }
  904. strlcpy(tab.ip, GetDesc()->GetHostName(), sizeof(tab.ip));
  905. tab.id = m_dwPlayerID;
  906. tab.voice = GetPoint(POINT_VOICE);
  907. tab.level = GetLevel();
  908. tab.level_step = GetPoint(POINT_LEVEL_STEP);
  909. tab.exp = GetExp();
  910. tab.gold = GetGold();
  911. tab.job = m_points.job;
  912. tab.part_base = m_pointsInstant.bBasePart;
  913. tab.skill_group = m_points.skill_group;
  914. DWORD dwPlayedTime = (get_dword_time() - m_dwPlayStartTime);
  915. if (dwPlayedTime > 60000)
  916. {
  917. if (GetSectree() && !GetSectree()->IsAttr(GetX(), GetY(), ATTR_BANPK))
  918. {
  919. if (GetRealAlignment() < 0)
  920. {
  921. if (IsEquipUniqueItem(UNIQUE_ITEM_FASTER_ALIGNMENT_UP_BY_TIME))
  922. UpdateAlignment(120 * (dwPlayedTime / 60000));
  923. else
  924. UpdateAlignment(60 * (dwPlayedTime / 60000));
  925. }
  926. else
  927. UpdateAlignment(5 * (dwPlayedTime / 60000));
  928. }
  929. SetRealPoint(POINT_PLAYTIME, GetRealPoint(POINT_PLAYTIME) + dwPlayedTime / 60000);
  930. ResetPlayTime(dwPlayedTime % 60000);
  931. }
  932. tab.playtime = GetRealPoint(POINT_PLAYTIME);
  933. tab.lAlignment = m_iRealAlignment;
  934. if (m_posWarp.x != 0 || m_posWarp.y != 0)
  935. {
  936. tab.x = m_posWarp.x;
  937. tab.y = m_posWarp.y;
  938. tab.z = 0;
  939. tab.lMapIndex = m_lWarpMapIndex;
  940. }
  941. else
  942. {
  943. tab.x = GetX();
  944. tab.y = GetY();
  945. tab.z = GetZ();
  946. tab.lMapIndex = GetMapIndex();
  947. }
  948. if (m_lExitMapIndex == 0)
  949. {
  950. tab.lExitMapIndex = tab.lMapIndex;
  951. tab.lExitX = tab.x;
  952. tab.lExitY = tab.y;
  953. }
  954. else
  955. {
  956. tab.lExitMapIndex = m_lExitMapIndex;
  957. tab.lExitX = m_posExit.x;
  958. tab.lExitY = m_posExit.y;
  959. }
  960. sys_log(0, "SAVE: %s %dx%d", GetName(), tab.x, tab.y);
  961. tab.st = GetRealPoint(POINT_ST);
  962. tab.ht = GetRealPoint(POINT_HT);
  963. tab.dx = GetRealPoint(POINT_DX);
  964. tab.iq = GetRealPoint(POINT_IQ);
  965. tab.stat_point = GetPoint(POINT_STAT);
  966. tab.skill_point = GetPoint(POINT_SKILL);
  967. tab.sub_skill_point = GetPoint(POINT_SUB_SKILL);
  968. tab.horse_skill_point = GetPoint(POINT_HORSE_SKILL);
  969. tab.stat_reset_count = GetPoint(POINT_STAT_RESET_COUNT);
  970. tab.hp = GetHP();
  971. tab.sp = GetSP();
  972. tab.stamina = GetStamina();
  973. tab.sRandomHP = m_points.iRandomHP;
  974. tab.sRandomSP = m_points.iRandomSP;
  975. for (int i = 0; i < QUICKSLOT_MAX_NUM; ++i)
  976. tab.quickslot[i] = m_quickslot[i];
  977. if (m_stMobile.length() && !*m_szMobileAuth)
  978. strlcpy(tab.szMobile, m_stMobile.c_str(), sizeof(tab.szMobile));
  979. thecore_memcpy(tab.parts, m_pointsInstant.parts, sizeof(tab.parts));
  980. // REMOVE_REAL_SKILL_LEVLES
  981. thecore_memcpy(tab.skills, m_pSkillLevels, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
  982. // END_OF_REMOVE_REAL_SKILL_LEVLES
  983. tab.horse = GetHorseData();
  984. }
  985. void CHARACTER::SaveReal()
  986. {
  987. if (m_bSkipSave)
  988. return;
  989. if (!GetDesc())
  990. {
  991. sys_err("Character::Save : no descriptor when saving (name: %s)", GetName());
  992. return;
  993. }
  994. TPlayerTable table;
  995. CreatePlayerProto(table);
  996. db_clientdesc->DBPacket(HEADER_GD_PLAYER_SAVE, GetDesc()->GetHandle(), &table, sizeof(TPlayerTable));
  997. quest::PC * pkQuestPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());
  998. if (!pkQuestPC)
  999. sys_err("CHARACTER::Save : null quest::PC pointer! (name %s)", GetName());
  1000. else
  1001. {
  1002. pkQuestPC->Save();
  1003. }
  1004. marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
  1005. if (pMarriage)
  1006. pMarriage->Save();
  1007. }
  1008. void CHARACTER::FlushDelayedSaveItem()
  1009. {
  1010. // ÀúÀå ¾ÈµÈ ¼ÒÁöǰÀ» ÀüºÎ ÀúÀå½ÃŲ´Ù.
  1011. LPITEM item;
  1012. for (int i = 0; i < INVENTORY_AND_EQUIP_SLOT_MAX; ++i)
  1013. if ((item = GetInventoryItem(i)))
  1014. ITEM_MANAGER::instance().FlushDelayedSave(item);
  1015. }
  1016. void CHARACTER::Disconnect(const char * c_pszReason)
  1017. {
  1018. assert(GetDesc() != NULL);
  1019. sys_log(0, "DISCONNECT: %s (%s)", GetName(), c_pszReason ? c_pszReason : "unset" );
  1020. if (GetShop())
  1021. {
  1022. GetShop()->RemoveGuest(this);
  1023. SetShop(NULL);
  1024. }
  1025. if (GetArena() != NULL)
  1026. {
  1027. GetArena()->OnDisconnect(GetPlayerID());
  1028. }
  1029. if (GetParty() != NULL)
  1030. {
  1031. GetParty()->UpdateOfflineState(GetPlayerID());
  1032. }
  1033. marriage::CManager::instance().Logout(this);
  1034. // P2P Logout
  1035. TPacketGGLogout p;
  1036. p.bHeader = HEADER_GG_LOGOUT;
  1037. strlcpy(p.szName, GetName(), sizeof(p.szName));
  1038. P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogout));
  1039. char buf[51];
  1040. snprintf(buf, sizeof(buf), "%s %d %d %ld %d",
  1041. inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment());
  1042. LogManager::instance().CharLog(this, 0, "LOGOUT", buf);
  1043. if (LC_IsYMIR() || LC_IsKorea() || LC_IsBrazil())
  1044. {
  1045. long playTime = GetRealPoint(POINT_PLAYTIME) - m_dwLoginPlayTime;
  1046. LogManager::instance().LoginLog(false, GetDesc()->GetAccountTable().id, GetPlayerID(), GetLevel(), GetJob(), playTime);
  1047. if (LC_IsBrazil() != true)
  1048. CPCBangManager::instance().Log(GetDesc()->GetHostName(), GetPlayerID(), playTime);
  1049. }
  1050. if (m_pWarMap)
  1051. SetWarMap(NULL);
  1052. if (m_pWeddingMap)
  1053. {
  1054. SetWeddingMap(NULL);
  1055. }
  1056. if (GetGuild())
  1057. GetGuild()->LogoutMember(this);
  1058. quest::CQuestManager::instance().LogoutPC(this);
  1059. if (GetParty())
  1060. GetParty()->Unlink(this);
  1061. // Á×¾úÀ» ¶§ Á¢¼Ó²÷À¸¸é °æÇèÄ¡ ÁÙ°Ô Çϱâ
  1062. if (IsStun() || IsDead())
  1063. {
  1064. DeathPenalty(0);
  1065. PointChange(POINT_HP, 50 - GetHP());
  1066. }
  1067. if (!CHARACTER_MANAGER::instance().FlushDelayedSave(this))
  1068. {
  1069. SaveReal();
  1070. }
  1071. FlushDelayedSaveItem();
  1072. SaveAffect();
  1073. m_bIsLoadedAffect = false;
  1074. m_bSkipSave = true; // ÀÌ ÀÌÈÄ¿¡´Â ´õÀÌ»ó ÀúÀåÇÏ¸é ¾ÈµÈ´Ù.
  1075. quest::CQuestManager::instance().DisconnectPC(this);
  1076. CloseSafebox();
  1077. CloseMall();
  1078. CPVPManager::instance().Disconnect(this);
  1079. CTargetManager::instance().Logout(GetPlayerID());
  1080. MessengerManager::instance().Logout(GetName());
  1081. if (g_TeenDesc)
  1082. {
  1083. int offset = 0;
  1084. char buf[245] = {0};
  1085. buf[0] = HEADER_GT_LOGOUT;
  1086. offset += 1;
  1087. memset(buf+offset, 0x00, 2);
  1088. offset += 2;
  1089. TAccountTable &acc_table = GetDesc()->GetAccountTable();
  1090. memcpy(buf+offset, &acc_table.id, 4);
  1091. offset += 4;
  1092. g_TeenDesc->Packet(buf, offset);
  1093. }
  1094. if (GetDesc())
  1095. {
  1096. GetDesc()->BindCharacter(NULL);
  1097. // BindDesc(NULL);
  1098. }
  1099. CXTrapManager::instance().DestroyClientSession(this);
  1100. M2_DESTROY_CHARACTER(this);
  1101. }
  1102. bool CHARACTER::Show(long lMapIndex, long x, long y, long z, bool bShowSpawnMotion/* = false */)
  1103. {
  1104. LPSECTREE sectree = SECTREE_MANAGER::instance().Get(lMapIndex, x, y);
  1105. if (!sectree)
  1106. {
  1107. sys_log(0, "cannot find sectree by %dx%d mapindex %d", x, y, lMapIndex);
  1108. return false;
  1109. }
  1110. SetMapIndex(lMapIndex);
  1111. bool bChangeTree = false;
  1112. if (!GetSectree() || GetSectree() != sectree)
  1113. bChangeTree = true;
  1114. if (bChangeTree)
  1115. {
  1116. if (GetSectree())
  1117. GetSectree()->RemoveEntity(this);
  1118. ViewCleanup();
  1119. }
  1120. if (!IsNPC())
  1121. {
  1122. sys_log(0, "SHOW: %s %dx%dx%d", GetName(), x, y, z);
  1123. if (GetStamina() < GetMaxStamina())
  1124. StartAffectEvent();
  1125. }
  1126. else if (m_pkMobData)
  1127. {
  1128. m_pkMobInst->m_posLastAttacked.x = x;
  1129. m_pkMobInst->m_posLastAttacked.y = y;
  1130. m_pkMobInst->m_posLastAttacked.z = z;
  1131. }
  1132. if (bShowSpawnMotion)
  1133. {
  1134. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  1135. m_afAffectFlag.Set(AFF_SPAWN);
  1136. }
  1137. SetXYZ(x, y, z);
  1138. m_posDest.x = x;
  1139. m_posDest.y = y;
  1140. m_posDest.z = z;
  1141. m_posStart.x = x;
  1142. m_posStart.y = y;
  1143. m_posStart.z = z;
  1144. if (bChangeTree)
  1145. {
  1146. EncodeInsertPacket(this);
  1147. sectree->InsertEntity(this);
  1148. UpdateSectree();
  1149. }
  1150. else
  1151. {
  1152. ViewReencode();
  1153. sys_log(0, " in same sectree");
  1154. }
  1155. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  1156. SetValidComboInterval(0);
  1157. return true;
  1158. }
  1159. // BGM_INFO
  1160. struct BGMInfo
  1161. {
  1162. std::string name;
  1163. float vol;
  1164. };
  1165. typedef std::map<unsigned, BGMInfo> BGMInfoMap;
  1166. static BGMInfoMap gs_bgmInfoMap;
  1167. static bool gs_bgmVolEnable = false;
  1168. void CHARACTER_SetBGMVolumeEnable()
  1169. {
  1170. gs_bgmVolEnable = true;
  1171. sys_log(0, "bgm_info.set_bgm_volume_enable");
  1172. }
  1173. void CHARACTER_AddBGMInfo(unsigned mapIndex, const char* name, float vol)
  1174. {
  1175. BGMInfo newInfo;
  1176. newInfo.name = name;
  1177. newInfo.vol = vol;
  1178. gs_bgmInfoMap[mapIndex] = newInfo;
  1179. sys_log(0, "bgm_info.add_info(%d, '%s', %f)", mapIndex, name, vol);
  1180. }
  1181. const BGMInfo& CHARACTER_GetBGMInfo(unsigned mapIndex)
  1182. {
  1183. BGMInfoMap::iterator f = gs_bgmInfoMap.find(mapIndex);
  1184. if (gs_bgmInfoMap.end() == f)
  1185. {
  1186. static BGMInfo s_empty = {"", 0.0f};
  1187. return s_empty;
  1188. }
  1189. return f->second;
  1190. }
  1191. bool CHARACTER_IsBGMVolumeEnable()
  1192. {
  1193. return gs_bgmVolEnable;
  1194. }
  1195. // END_OF_BGM_INFO
  1196. void CHARACTER::MainCharacterPacket()
  1197. {
  1198. const unsigned mapIndex = GetMapIndex();
  1199. const BGMInfo& bgmInfo = CHARACTER_GetBGMInfo(mapIndex);
  1200. // SUPPORT_BGM
  1201. if (!bgmInfo.name.empty())
  1202. {
  1203. if (CHARACTER_IsBGMVolumeEnable())
  1204. {
  1205. sys_log(1, "bgm_info.play_bgm_vol(%d, name='%s', vol=%f)", mapIndex, bgmInfo.name.c_str(), bgmInfo.vol);
  1206. TPacketGCMainCharacter4_BGM_VOL mainChrPacket;
  1207. mainChrPacket.header = HEADER_GC_MAIN_CHARACTER4_BGM_VOL;
  1208. mainChrPacket.dwVID = m_vid;
  1209. mainChrPacket.wRaceNum = GetRaceNum();
  1210. mainChrPacket.lx = GetX();
  1211. mainChrPacket.ly = GetY();
  1212. mainChrPacket.lz = GetZ();
  1213. mainChrPacket.empire = GetDesc()->GetEmpire();
  1214. mainChrPacket.skill_group = GetSkillGroup();
  1215. strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));
  1216. mainChrPacket.fBGMVol = bgmInfo.vol;
  1217. strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
  1218. GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter4_BGM_VOL));
  1219. }
  1220. else
  1221. {
  1222. sys_log(1, "bgm_info.play(%d, '%s')", mapIndex, bgmInfo.name.c_str());
  1223. TPacketGCMainCharacter3_BGM mainChrPacket;
  1224. mainChrPacket.header = HEADER_GC_MAIN_CHARACTER3_BGM;
  1225. mainChrPacket.dwVID = m_vid;
  1226. mainChrPacket.wRaceNum = GetRaceNum();
  1227. mainChrPacket.lx = GetX();
  1228. mainChrPacket.ly = GetY();
  1229. mainChrPacket.lz = GetZ();
  1230. mainChrPacket.empire = GetDesc()->GetEmpire();
  1231. mainChrPacket.skill_group = GetSkillGroup();
  1232. strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));
  1233. strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
  1234. GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter3_BGM));
  1235. }
  1236. //if (m_stMobile.length())
  1237. // ChatPacket(CHAT_TYPE_COMMAND, "sms");
  1238. }
  1239. // END_OF_SUPPORT_BGM
  1240. else
  1241. {
  1242. sys_log(0, "bgm_info.play(%d, DEFAULT_BGM_NAME)", mapIndex);
  1243. TPacketGCMainCharacter pack;
  1244. pack.header = HEADER_GC_MAIN_CHARACTER;
  1245. pack.dwVID = m_vid;
  1246. pack.wRaceNum = GetRaceNum();
  1247. pack.lx = GetX();
  1248. pack.ly = GetY();
  1249. pack.lz = GetZ();
  1250. pack.empire = GetDesc()->GetEmpire();
  1251. pack.skill_group = GetSkillGroup();
  1252. strlcpy(pack.szName, GetName(), sizeof(pack.szName));
  1253. GetDesc()->Packet(&pack, sizeof(TPacketGCMainCharacter));
  1254. if (m_stMobile.length())
  1255. ChatPacket(CHAT_TYPE_COMMAND, "sms");
  1256. }
  1257. }
  1258. void CHARACTER::PointsPacket()
  1259. {
  1260. if (!GetDesc())
  1261. return;
  1262. TPacketGCPoints pack;
  1263. pack.header = HEADER_GC_CHARACTER_POINTS;
  1264. pack.points[POINT_LEVEL] = GetLevel();
  1265. //pack.points[POINT_PRESTIGE_LEVEL] = GetPrestigeLevel();
  1266. pack.points[POINT_EXP] = GetExp();
  1267. pack.points[POINT_NEXT_EXP] = GetNextExp();
  1268. pack.points[POINT_HP] = GetHP();
  1269. pack.points[POINT_MAX_HP] = GetMaxHP();
  1270. pack.points[POINT_SP] = GetSP();
  1271. pack.points[POINT_MAX_SP] = GetMaxSP();
  1272. pack.points[POINT_GOLD] = GetGold();
  1273. pack.points[POINT_STAMINA] = GetStamina();
  1274. pack.points[POINT_MAX_STAMINA] = GetMaxStamina();
  1275. for (int i = POINT_ST; i < POINT_MAX_NUM; ++i)
  1276. pack.points[i] = GetPoint(i);
  1277. GetDesc()->Packet(&pack, sizeof(TPacketGCPoints));
  1278. if (!IsAcceOpen())
  1279. {
  1280. LPITEM item;
  1281. for (int j = 0; j < INVENTORY_AND_EQUIP_SLOT_MAX; ++j)
  1282. {
  1283. if ((item = GetInventoryItem(j)))
  1284. if (item->GetType() == ITEM_COSTUME && item->GetSubType() == COSTUME_ACCE && item->GetSocket(0) == 1)
  1285. item->SetSocket(0, 0);
  1286. }
  1287. }
  1288. }
  1289. bool CHARACTER::ChangeSex()
  1290. {
  1291. int src_race = GetRaceNum();
  1292. switch (src_race)
  1293. {
  1294. case MAIN_RACE_WARRIOR_M:
  1295. m_points.job = MAIN_RACE_WARRIOR_W;
  1296. break;
  1297. case MAIN_RACE_WARRIOR_W:
  1298. m_points.job = MAIN_RACE_WARRIOR_M;
  1299. break;
  1300. case MAIN_RACE_ASSASSIN_M:
  1301. m_points.job = MAIN_RACE_ASSASSIN_W;
  1302. break;
  1303. case MAIN_RACE_ASSASSIN_W:
  1304. m_points.job = MAIN_RACE_ASSASSIN_M;
  1305. break;
  1306. case MAIN_RACE_SURA_M:
  1307. m_points.job = MAIN_RACE_SURA_W;
  1308. break;
  1309. case MAIN_RACE_SURA_W:
  1310. m_points.job = MAIN_RACE_SURA_M;
  1311. break;
  1312. case MAIN_RACE_SHAMAN_M:
  1313. m_points.job = MAIN_RACE_SHAMAN_W;
  1314. break;
  1315. case MAIN_RACE_SHAMAN_W:
  1316. m_points.job = MAIN_RACE_SHAMAN_M;
  1317. break;
  1318. default:
  1319. sys_err("CHANGE_SEX: %s unknown race %d", GetName(), src_race);
  1320. return false;
  1321. }
  1322. sys_log(0, "CHANGE_SEX: %s (%d -> %d)", GetName(), src_race, m_points.job);
  1323. return true;
  1324. }
  1325. WORD CHARACTER::GetRaceNum() const
  1326. {
  1327. if (m_dwPolymorphRace)
  1328. return m_dwPolymorphRace;
  1329. if (m_pkMobData)
  1330. return m_pkMobData->m_table.dwVnum;
  1331. return m_points.job;
  1332. }
  1333. void CHARACTER::SetRace(BYTE race)
  1334. {
  1335. if (race >= MAIN_RACE_MAX_NUM)
  1336. {
  1337. sys_err("CHARACTER::SetRace(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
  1338. return;
  1339. }
  1340. m_points.job = race;
  1341. }
  1342. BYTE CHARACTER::GetJob() const
  1343. {
  1344. unsigned race = m_points.job;
  1345. unsigned job;
  1346. if (RaceToJob(race, &job))
  1347. return job;
  1348. sys_err("CHARACTER::GetJob(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
  1349. return JOB_WARRIOR;
  1350. }
  1351. void CHARACTER::SetLevel(BYTE level)
  1352. {
  1353. m_points.level = level;
  1354. if (IsPC())
  1355. {
  1356. if (level < PK_PROTECT_LEVEL)
  1357. SetPKMode(PK_MODE_PROTECT);
  1358. else if (GetGMLevel() != GM_PLAYER)
  1359. SetPKMode(PK_MODE_PROTECT);
  1360. else if (m_bPKMode == PK_MODE_PROTECT)
  1361. SetPKMode(PK_MODE_PEACE);
  1362. }
  1363. }
  1364. void CHARACTER::SetEmpire(BYTE bEmpire)
  1365. {
  1366. m_bEmpire = bEmpire;
  1367. }
  1368. void CHARACTER::SetPlayerProto(const TPlayerTable * t)
  1369. {
  1370. if (!GetDesc() || !*GetDesc()->GetHostName())
  1371. sys_err("cannot get desc or hostname");
  1372. else
  1373. SetGMLevel();
  1374. m_bCharType = CHAR_TYPE_PC;
  1375. m_dwPlayerID = t->id;
  1376. m_iAlignment = t->lAlignment;
  1377. m_iRealAlignment = t->lAlignment;
  1378. m_points.voice = t->voice;
  1379. m_points.skill_group = t->skill_group;
  1380. m_pointsInstant.bBasePart = t->part_base;
  1381. SetPart(PART_HAIR, t->parts[PART_HAIR]);
  1382. SetPart(PART_ACCE, t->parts[PART_ACCE]);
  1383. m_points.iRandomHP = t->sRandomHP;
  1384. m_points.iRandomSP = t->sRandomSP;
  1385. // REMOVE_REAL_SKILL_LEVLES
  1386. if (m_pSkillLevels)
  1387. M2_DELETE_ARRAY(m_pSkillLevels);
  1388. m_pSkillLevels = M2_NEW TPlayerSkill[SKILL_MAX_NUM];
  1389. thecore_memcpy(m_pSkillLevels, t->skills, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
  1390. // END_OF_REMOVE_REAL_SKILL_LEVLES
  1391. if (t->lMapIndex >= 10000)
  1392. {
  1393. m_posWarp.x = t->lExitX;
  1394. m_posWarp.y = t->lExitY;
  1395. m_lWarpMapIndex = t->lExitMapIndex;
  1396. }
  1397. SetRealPoint(POINT_PLAYTIME, t->playtime);
  1398. m_dwLoginPlayTime = t->playtime;
  1399. SetRealPoint(POINT_ST, t->st);
  1400. SetRealPoint(POINT_HT, t->ht);
  1401. SetRealPoint(POINT_DX, t->dx);
  1402. SetRealPoint(POINT_IQ, t->iq);
  1403. SetPoint(POINT_ST, t->st);
  1404. SetPoint(POINT_HT, t->ht);
  1405. SetPoint(POINT_DX, t->dx);
  1406. SetPoint(POINT_IQ, t->iq);
  1407. SetPoint(POINT_STAT, t->stat_point);
  1408. SetPoint(POINT_SKILL, t->skill_point);
  1409. SetPoint(POINT_SUB_SKILL, t->sub_skill_point);
  1410. SetPoint(POINT_HORSE_SKILL, t->horse_skill_point);
  1411. SetPoint(POINT_STAT_RESET_COUNT, t->stat_reset_count);
  1412. SetPoint(POINT_LEVEL_STEP, t->level_step);
  1413. SetRealPoint(POINT_LEVEL_STEP, t->level_step);
  1414. SetRace(t->job);
  1415. SetLevel(t->level);
  1416. SetExp(t->exp);
  1417. SetGold(t->gold);
  1418. SetMapIndex(t->lMapIndex);
  1419. SetXYZ(t->x, t->y, t->z);
  1420. ComputePoints();
  1421. SetHP(GetMaxHP());
  1422. SetSP(GetMaxSP());
  1423. SetStamina(t->stamina);
  1424. //GMÀ϶§ º¸È£¸ðµå
  1425. if (!test_server)
  1426. {
  1427. if (GetGMLevel() > GM_LOW_WIZARD)
  1428. {
  1429. m_afAffectFlag.Set(AFF_YMIR);
  1430. m_bPKMode = PK_MODE_PROTECT;
  1431. }
  1432. }
  1433. if (GetLevel() < PK_PROTECT_LEVEL)
  1434. m_bPKMode = PK_MODE_PROTECT;
  1435. m_stMobile = t->szMobile;
  1436. SetHorseData(t->horse);
  1437. if (GetHorseLevel() > 0)
  1438. UpdateHorseDataByLogoff(t->logoff_interval);
  1439. thecore_memcpy(m_aiPremiumTimes, t->aiPremiumTimes, sizeof(t->aiPremiumTimes));
  1440. m_dwLogOffInterval = t->logoff_interval;
  1441. sys_log(0, "PLAYER_LOAD: %s PREMIUM %d %d, LOGGOFF_INTERVAL %u PTR: %p", t->name, m_aiPremiumTimes[0], m_aiPremiumTimes[1], t->logoff_interval, this);
  1442. if (GetGMLevel() != GM_PLAYER)
  1443. {
  1444. LogManager::instance().CharLog(this, GetGMLevel(), "GM_LOGIN", "");
  1445. sys_log(0, "GM_LOGIN(gmlevel=%d, name=%s(%d), pos=(%d, %d)", GetGMLevel(), GetName(), GetPlayerID(), GetX(), GetY());
  1446. }
  1447. #ifdef __PET_SYSTEM__
  1448. // NOTE: ÀÏ´Ü Ä³¸¯ÅͰ¡ PCÀÎ °æ¿ì¿¡¸¸ PetSystemÀ» °®µµ·Ï ÇÔ. À¯·´ ¸Ó½Å´ç ¸Þ¸ð¸® »ç¿ë·ü¶§¹®¿¡ NPC±îÁö Çϱä Á»..
  1449. if (m_petSystem)
  1450. {
  1451. m_petSystem->Destroy();
  1452. delete m_petSystem;
  1453. }
  1454. m_petSystem = M2_NEW CPetSystem(this);
  1455. #endif
  1456. }
  1457. EVENTFUNC(kill_ore_load_event)
  1458. {
  1459. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  1460. if ( info == NULL )
  1461. {
  1462. sys_err( "kill_ore_load_even> <Factor> Null pointer" );
  1463. return 0;
  1464. }
  1465. LPCHARACTER ch = info->ch;
  1466. if (ch == NULL) { // <Factor>
  1467. return 0;
  1468. }
  1469. ch->m_pkMiningEvent = NULL;
  1470. M2_DESTROY_CHARACTER(ch);
  1471. return 0;
  1472. }
  1473. void CHARACTER::SetProto(const CMob * pkMob)
  1474. {
  1475. if (m_pkMobInst)
  1476. M2_DELETE(m_pkMobInst);
  1477. m_pkMobData = pkMob;
  1478. m_pkMobInst = M2_NEW CMobInstance;
  1479. m_bPKMode = PK_MODE_FREE;
  1480. const TMobTable * t = &m_pkMobData->m_table;
  1481. m_bCharType = t->bType;
  1482. SetLevel(t->bLevel);
  1483. SetEmpire(t->bEmpire);
  1484. SetExp(t->dwExp);
  1485. SetRealPoint(POINT_ST, t->bStr);
  1486. SetRealPoint(POINT_DX, t->bDex);
  1487. SetRealPoint(POINT_HT, t->bCon);
  1488. SetRealPoint(POINT_IQ, t->bInt);
  1489. ComputePoints();
  1490. SetHP(GetMaxHP());
  1491. SetSP(GetMaxSP());
  1492. ////////////////////
  1493. m_pointsInstant.dwAIFlag = t->dwAIFlag;
  1494. SetImmuneFlag(t->dwImmuneFlag);
  1495. AssignTriggers(t);
  1496. ApplyMobAttribute(t);
  1497. if (IsStone())
  1498. {
  1499. DetermineDropMetinStone();
  1500. }
  1501. if (IsWarp() || IsGoto())
  1502. {
  1503. StartWarpNPCEvent();
  1504. }
  1505. CHARACTER_MANAGER::instance().RegisterRaceNumMap(this);
  1506. // XXX X-mas santa hardcoding
  1507. if (GetRaceNum() == xmas::MOB_SANTA_VNUM)
  1508. {
  1509. SetPoint(POINT_ATT_GRADE_BONUS, 10);
  1510. if (g_iUseLocale)
  1511. SetPoint(POINT_DEF_GRADE_BONUS, 6);
  1512. else
  1513. SetPoint(POINT_DEF_GRADE_BONUS, 15);
  1514. //»êŸ¿ë
  1515. //m_dwPlayStartTime = get_dword_time() + 10 * 60 * 1000;
  1516. //½Å¼±ÀÚ ³ëÇØ
  1517. m_dwPlayStartTime = get_dword_time() + 30 * 1000;
  1518. if (test_server)
  1519. m_dwPlayStartTime = get_dword_time() + 30 * 1000;
  1520. }
  1521. // XXX CTF GuildWar hardcoding
  1522. if (warmap::IsWarFlag(GetRaceNum()))
  1523. {
  1524. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
  1525. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
  1526. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
  1527. }
  1528. if (warmap::IsWarFlagBase(GetRaceNum()))
  1529. {
  1530. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
  1531. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
  1532. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
  1533. }
  1534. if (m_bCharType == CHAR_TYPE_HORSE ||
  1535. GetRaceNum() == 20101 ||
  1536. GetRaceNum() == 20102 ||
  1537. GetRaceNum() == 20103 ||
  1538. GetRaceNum() == 20104 ||
  1539. GetRaceNum() == 20105 ||
  1540. GetRaceNum() == 20106 ||
  1541. GetRaceNum() == 20107 ||
  1542. GetRaceNum() == 20108 ||
  1543. GetRaceNum() == 20109
  1544. )
  1545. {
  1546. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
  1547. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
  1548. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
  1549. }
  1550. // MINING
  1551. if (mining::IsVeinOfOre (GetRaceNum()))
  1552. {
  1553. char_event_info* info = AllocEventInfo<char_event_info>();
  1554. info->ch = this;
  1555. m_pkMiningEvent = event_create(kill_ore_load_event, info, PASSES_PER_SEC(number(7 * 60, 15 * 60)));
  1556. }
  1557. // END_OF_MINING
  1558. }
  1559. const TMobTable & CHARACTER::GetMobTable() const
  1560. {
  1561. return m_pkMobData->m_table;
  1562. }
  1563. bool CHARACTER::IsRaceFlag(DWORD dwBit) const
  1564. {
  1565. return m_pkMobData ? IS_SET(m_pkMobData->m_table.dwRaceFlag, dwBit) : 0;
  1566. }
  1567. DWORD CHARACTER::GetMobDamageMin() const
  1568. {
  1569. return m_pkMobData->m_table.dwDamageRange[0];
  1570. }
  1571. DWORD CHARACTER::GetMobDamageMax() const
  1572. {
  1573. return m_pkMobData->m_table.dwDamageRange[1];
  1574. }
  1575. float CHARACTER::GetMobDamageMultiply() const
  1576. {
  1577. float fDamMultiply = GetMobTable().fDamMultiply;
  1578. if (IsBerserk())
  1579. fDamMultiply = fDamMultiply * 2.0f; // BALANCE: ±¤ÆøÈ­ ½Ã µÎ¹è
  1580. return fDamMultiply;
  1581. }
  1582. DWORD CHARACTER::GetMobDropItemVnum() const
  1583. {
  1584. return m_pkMobData->m_table.dwDropItemVnum;
  1585. }
  1586. bool CHARACTER::IsSummonMonster() const
  1587. {
  1588. return GetSummonVnum() != 0;
  1589. }
  1590. DWORD CHARACTER::GetSummonVnum() const
  1591. {
  1592. return m_pkMobData ? m_pkMobData->m_table.dwSummonVnum : 0;
  1593. }
  1594. DWORD CHARACTER::GetPolymorphItemVnum() const
  1595. {
  1596. return m_pkMobData ? m_pkMobData->m_table.dwPolymorphItemVnum : 0;
  1597. }
  1598. DWORD CHARACTER::GetMonsterDrainSPPoint() const
  1599. {
  1600. return m_pkMobData ? m_pkMobData->m_table.dwDrainSP : 0;
  1601. }
  1602. BYTE CHARACTER::GetMobRank() const
  1603. {
  1604. if (!m_pkMobData)
  1605. return MOB_RANK_KNIGHT; // PCÀÏ °æ¿ì KNIGHT±Þ
  1606. return m_pkMobData->m_table.bRank;
  1607. }
  1608. BYTE CHARACTER::GetMobSize() const
  1609. {
  1610. if (!m_pkMobData)
  1611. return MOBSIZE_MEDIUM;
  1612. return m_pkMobData->m_table.bSize;
  1613. }
  1614. WORD CHARACTER::GetMobAttackRange() const
  1615. {
  1616. switch (GetMobBattleType())
  1617. {
  1618. case BATTLE_TYPE_RANGE:
  1619. case BATTLE_TYPE_MAGIC:
  1620. return m_pkMobData->m_table.wAttackRange + GetPoint(POINT_BOW_DISTANCE);
  1621. default:
  1622. return m_pkMobData->m_table.wAttackRange;
  1623. }
  1624. }
  1625. BYTE CHARACTER::GetMobBattleType() const
  1626. {
  1627. if (!m_pkMobData)
  1628. return BATTLE_TYPE_MELEE;
  1629. return (m_pkMobData->m_table.bBattleType);
  1630. }
  1631. void CHARACTER::ComputeBattlePoints()
  1632. {
  1633. if (IsPolymorphed())
  1634. {
  1635. DWORD dwMobVnum = GetPolymorphVnum();
  1636. const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
  1637. int iAtt = 0;
  1638. int iDef = 0;
  1639. if (pMob)
  1640. {
  1641. iAtt = GetLevel() * 2 + GetPolymorphPoint(POINT_ST) * 2;
  1642. // lev + con
  1643. iDef = GetLevel() + GetPolymorphPoint(POINT_HT) + pMob->m_table.wDef;
  1644. }
  1645. SetPoint(POINT_ATT_GRADE, iAtt);
  1646. SetPoint(POINT_DEF_GRADE, iDef);
  1647. SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
  1648. SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
  1649. }
  1650. else if (IsPC())
  1651. {
  1652. SetPoint(POINT_ATT_GRADE, 0);
  1653. SetPoint(POINT_DEF_GRADE, 0);
  1654. SetPoint(POINT_CLIENT_DEF_GRADE, 0);
  1655. SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
  1656. SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
  1657. //
  1658. // ±âº» ATK = 2lev + 2str, Á÷¾÷¿¡ ¸¶´Ù 2strÀº ¹Ù²ð ¼ö ÀÖÀ½
  1659. //
  1660. int iAtk = GetLevel() * 2;
  1661. int iStatAtk = 0;
  1662. switch (GetJob())
  1663. {
  1664. case JOB_WARRIOR:
  1665. case JOB_SURA:
  1666. iStatAtk = (2 * GetPoint(POINT_ST));
  1667. break;
  1668. case JOB_ASSASSIN:
  1669. iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_DX)) / 3;
  1670. break;
  1671. case JOB_SHAMAN:
  1672. iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_IQ)) / 3;
  1673. break;
  1674. default:
  1675. sys_err("invalid job %d", GetJob());
  1676. iStatAtk = (2 * GetPoint(POINT_ST));
  1677. break;
  1678. }
  1679. // ¸»À» Ÿ°í ÀÖ°í, ½ºÅÈÀ¸·Î ÀÎÇÑ °ø°Ý·ÂÀÌ ST*2 º¸´Ù ³·À¸¸é ST*2·Î ÇÑ´Ù.
  1680. // ½ºÅÈÀ» À߸ø ÂïÀº »ç¶÷ °ø°Ý·ÂÀÌ ´õ ³·Áö ¾Ê°Ô Çϱâ À§Çؼ­´Ù.
  1681. if (GetMountVnum() && iStatAtk < 2 * GetPoint(POINT_ST))
  1682. iStatAtk = (2 * GetPoint(POINT_ST));
  1683. iAtk += iStatAtk;
  1684. // ½Â¸¶(¸») : °Ë¼ö¶ó µ¥¹ÌÁö °¨¼Ò
  1685. if (GetMountVnum())
  1686. {
  1687. if (GetJob() == JOB_SURA && GetSkillGroup() == 1)
  1688. {
  1689. iAtk += (iAtk * GetHorseLevel()) / 60;
  1690. }
  1691. else
  1692. {
  1693. iAtk += (iAtk * GetHorseLevel()) / 30;
  1694. }
  1695. }
  1696. //
  1697. // ATK Setting
  1698. //
  1699. iAtk += GetPoint(POINT_ATT_GRADE_BONUS);
  1700. PointChange(POINT_ATT_GRADE, iAtk);
  1701. // DEF = LEV + CON + ARMOR
  1702. int iShowDef = GetLevel() + GetPoint(POINT_HT); // For Ymir(õ¸¶)
  1703. int iDef = GetLevel() + (int) (GetPoint(POINT_HT) / 1.25); // For Other
  1704. int iArmor = 0;
  1705. LPITEM pkItem;
  1706. for (int i = 0; i < WEAR_MAX_NUM; ++i)
  1707. if ((pkItem = GetWear(i)) && pkItem->GetType() == ITEM_ARMOR)
  1708. {
  1709. if (pkItem->GetSubType() == ARMOR_BODY || pkItem->GetSubType() == ARMOR_HEAD || pkItem->GetSubType() == ARMOR_FOOTS || pkItem->GetSubType() == ARMOR_SHIELD)
  1710. {
  1711. iArmor += pkItem->GetValue(1);
  1712. iArmor += (2 * pkItem->GetValue(5));
  1713. }
  1714. }
  1715. // ¸» Ÿ°í ÀÖÀ» ¶§ ¹æ¾î·ÂÀÌ ¸»ÀÇ ±âÁØ ¹æ¾î·Âº¸´Ù ³·À¸¸é ±âÁØ ¹æ¾î·ÂÀ¸·Î ¼³Á¤
  1716. if( true == IsHorseRiding() )
  1717. {
  1718. if (iArmor < GetHorseArmor())
  1719. iArmor = GetHorseArmor();
  1720. const char* pHorseName = CHorseNameManager::instance().GetHorseName(GetPlayerID());
  1721. if (pHorseName != NULL && strlen(pHorseName))
  1722. {
  1723. iArmor += 20;
  1724. }
  1725. }
  1726. iArmor += GetPoint(POINT_DEF_GRADE_BONUS);
  1727. iArmor += GetPoint(POINT_PARTY_DEFENDER_BONUS);
  1728. // INTERNATIONAL_VERSION
  1729. if (LC_IsYMIR())
  1730. {
  1731. PointChange(POINT_DEF_GRADE, iShowDef + iArmor);
  1732. }
  1733. else
  1734. {
  1735. PointChange(POINT_DEF_GRADE, iDef + iArmor);
  1736. PointChange(POINT_CLIENT_DEF_GRADE, (iShowDef + iArmor) - GetPoint(POINT_DEF_GRADE));
  1737. }
  1738. // END_OF_INTERNATIONAL_VERSION
  1739. PointChange(POINT_MAGIC_ATT_GRADE, GetLevel() * 2 + GetPoint(POINT_IQ) * 2 + GetPoint(POINT_MAGIC_ATT_GRADE_BONUS));
  1740. PointChange(POINT_MAGIC_DEF_GRADE, GetLevel() + (GetPoint(POINT_IQ) * 3 + GetPoint(POINT_HT)) / 3 + iArmor / 2 + GetPoint(POINT_MAGIC_DEF_GRADE_BONUS));
  1741. }
  1742. else
  1743. {
  1744. // 2lev + str * 2
  1745. int iAtt = GetLevel() * 2 + GetPoint(POINT_ST) * 2;
  1746. // lev + con
  1747. int iDef = GetLevel() + GetPoint(POINT_HT) + GetMobTable().wDef;
  1748. SetPoint(POINT_ATT_GRADE, iAtt);
  1749. SetPoint(POINT_DEF_GRADE, iDef);
  1750. SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
  1751. SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
  1752. }
  1753. }
  1754. void CHARACTER::ComputePoints()
  1755. {
  1756. long lStat = GetPoint(POINT_STAT);
  1757. long lStatResetCount = GetPoint(POINT_STAT_RESET_COUNT);
  1758. long lSkillActive = GetPoint(POINT_SKILL);
  1759. long lSkillSub = GetPoint(POINT_SUB_SKILL);
  1760. long lSkillHorse = GetPoint(POINT_HORSE_SKILL);
  1761. long lLevelStep = GetPoint(POINT_LEVEL_STEP);
  1762. long lAttackerBonus = GetPoint(POINT_PARTY_ATTACKER_BONUS);
  1763. long lTankerBonus = GetPoint(POINT_PARTY_TANKER_BONUS);
  1764. long lBufferBonus = GetPoint(POINT_PARTY_BUFFER_BONUS);
  1765. long lSkillMasterBonus = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
  1766. long lHasteBonus = GetPoint(POINT_PARTY_HASTE_BONUS);
  1767. long lDefenderBonus = GetPoint(POINT_PARTY_DEFENDER_BONUS);
  1768. long lHPRecovery = GetPoint(POINT_HP_RECOVERY);
  1769. long lSPRecovery = GetPoint(POINT_SP_RECOVERY);
  1770. memset(m_pointsInstant.points, 0, sizeof(m_pointsInstant.points));
  1771. BuffOnAttr_ClearAll();
  1772. m_SkillDamageBonus.clear();
  1773. SetPoint(POINT_STAT, lStat);
  1774. SetPoint(POINT_SKILL, lSkillActive);
  1775. SetPoint(POINT_SUB_SKILL, lSkillSub);
  1776. SetPoint(POINT_HORSE_SKILL, lSkillHorse);
  1777. SetPoint(POINT_LEVEL_STEP, lLevelStep);
  1778. SetPoint(POINT_STAT_RESET_COUNT, lStatResetCount);
  1779. SetPoint(POINT_ST, GetRealPoint(POINT_ST));
  1780. SetPoint(POINT_HT, GetRealPoint(POINT_HT));
  1781. SetPoint(POINT_DX, GetRealPoint(POINT_DX));
  1782. SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));
  1783. SetPart(PART_MAIN, GetOriginalPart(PART_MAIN));
  1784. SetPart(PART_WEAPON, GetOriginalPart(PART_WEAPON));
  1785. SetPart(PART_HEAD, GetOriginalPart(PART_HEAD));
  1786. SetPart(PART_HAIR, GetOriginalPart(PART_HAIR));
  1787. SetPart(PART_ACCE, GetOriginalPart(PART_ACCE)); // ACCE_COSTUME
  1788. SetPoint(POINT_PARTY_ATTACKER_BONUS, lAttackerBonus);
  1789. SetPoint(POINT_PARTY_TANKER_BONUS, lTankerBonus);
  1790. SetPoint(POINT_PARTY_BUFFER_BONUS, lBufferBonus);
  1791. SetPoint(POINT_PARTY_SKILL_MASTER_BONUS, lSkillMasterBonus);
  1792. SetPoint(POINT_PARTY_HASTE_BONUS, lHasteBonus);
  1793. SetPoint(POINT_PARTY_DEFENDER_BONUS, lDefenderBonus);
  1794. SetPoint(POINT_HP_RECOVERY, lHPRecovery);
  1795. SetPoint(POINT_SP_RECOVERY, lSPRecovery);
  1796. // PC_BANG_ITEM_ADD
  1797. SetPoint(POINT_PC_BANG_EXP_BONUS, 0);
  1798. SetPoint(POINT_PC_BANG_DROP_BONUS, 0);
  1799. // END_PC_BANG_ITEM_ADD
  1800. int iMaxHP, iMaxSP;
  1801. int iMaxStamina;
  1802. if (IsPC())
  1803. {
  1804. // ÃÖ´ë »ý¸í·Â/Á¤½Å·Â
  1805. iMaxHP = JobInitialPoints[GetJob()].max_hp + m_points.iRandomHP + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].hp_per_ht;
  1806. iMaxSP = JobInitialPoints[GetJob()].max_sp + m_points.iRandomSP + GetPoint(POINT_IQ) * JobInitialPoints[GetJob()].sp_per_iq;
  1807. iMaxStamina = JobInitialPoints[GetJob()].max_stamina + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].stamina_per_con;
  1808. {
  1809. CSkillProto* pkSk = CSkillManager::instance().Get(SKILL_ADD_HP);
  1810. if (NULL != pkSk)
  1811. {
  1812. pkSk->SetPointVar("k", 1.0f * GetSkillPower(SKILL_ADD_HP) / 100.0f);
  1813. iMaxHP += static_cast<int>(pkSk->kPointPoly.Eval());
  1814. }
  1815. }
  1816. // ±âº» °ªµé
  1817. SetPoint(POINT_MOV_SPEED, 100);
  1818. SetPoint(POINT_ATT_SPEED, 100);
  1819. PointChange(POINT_ATT_SPEED, GetPoint(POINT_PARTY_HASTE_BONUS));
  1820. SetPoint(POINT_CASTING_SPEED, 100);
  1821. }
  1822. else
  1823. {
  1824. iMaxHP = m_pkMobData->m_table.dwMaxHP;
  1825. iMaxSP = 0;
  1826. iMaxStamina = 0;
  1827. SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
  1828. SetPoint(POINT_MOV_SPEED, m_pkMobData->m_table.sMovingSpeed);
  1829. SetPoint(POINT_CASTING_SPEED, m_pkMobData->m_table.sAttackSpeed);
  1830. }
  1831. if (IsPC())
  1832. {
  1833. // ¸» Ÿ°í ÀÖÀ» ¶§´Â ±âº» ½ºÅÈÀÌ ¸»ÀÇ ±âÁØ ½ºÅȺ¸´Ù ³·À¸¸é ³ô°Ô ¸¸µç´Ù.
  1834. // µû¶ó¼­ ¸»ÀÇ ±âÁØ ½ºÅÈÀÌ ¹«»ç ±âÁØÀ̹ǷÎ, ¼ö¶ó/¹«´çÀº Àüü ½ºÅÈ ÇÕÀÌ
  1835. // ´ëäÀûÀ¸·Î ´õ ¿Ã¶ó°¡°Ô µÉ °ÍÀÌ´Ù.
  1836. if (GetMountVnum())
  1837. {
  1838. if (GetHorseST() > GetPoint(POINT_ST))
  1839. PointChange(POINT_ST, GetHorseST() - GetPoint(POINT_ST));
  1840. if (GetHorseDX() > GetPoint(POINT_DX))
  1841. PointChange(POINT_DX, GetHorseDX() - GetPoint(POINT_DX));
  1842. if (GetHorseHT() > GetPoint(POINT_HT))
  1843. PointChange(POINT_HT, GetHorseHT() - GetPoint(POINT_HT));
  1844. if (GetHorseIQ() > GetPoint(POINT_IQ))
  1845. PointChange(POINT_IQ, GetHorseIQ() - GetPoint(POINT_IQ));
  1846. }
  1847. }
  1848. ComputeBattlePoints();
  1849. // ±âº» HP/SP ¼³Á¤
  1850. if (iMaxHP != GetMaxHP())
  1851. {
  1852. SetRealPoint(POINT_MAX_HP, iMaxHP); // ±âº»HP¸¦ RealPoint¿¡ ÀúÀåÇØ ³õ´Â´Ù.
  1853. }
  1854. PointChange(POINT_MAX_HP, 0);
  1855. if (iMaxSP != GetMaxSP())
  1856. {
  1857. SetRealPoint(POINT_MAX_SP, iMaxSP); // ±âº»SP¸¦ RealPoint¿¡ ÀúÀåÇØ ³õ´Â´Ù.
  1858. }
  1859. PointChange(POINT_MAX_SP, 0);
  1860. SetMaxStamina(iMaxStamina);
  1861. m_pointsInstant.dwImmuneFlag = 0;
  1862. for (int i = 0 ; i < WEAR_MAX_NUM; i++)
  1863. {
  1864. LPITEM pItem = GetWear(i);
  1865. if (pItem)
  1866. {
  1867. pItem->ModifyPoints(true);
  1868. SET_BIT(m_pointsInstant.dwImmuneFlag, GetWear(i)->GetImmuneFlag());
  1869. }
  1870. }
  1871. // ¿ëÈ¥¼® ½Ã½ºÅÛ
  1872. // ComputePoints¿¡¼­´Â Äɸ¯ÅÍÀÇ ¸ðµç ¼Ó¼º°ªÀ» ÃʱâÈ­Çϰí,
  1873. // ¾ÆÀÌÅÛ, ¹öÇÁ µî¿¡ °ü·ÃµÈ ¸ðµç ¼Ó¼º°ªÀ» Àç°è»êÇϱ⠶§¹®¿¡,
  1874. // ¿ëÈ¥¼® ½Ã½ºÅÛµµ ActiveDeck¿¡ ÀÖ´Â ¸ðµç ¿ëÈ¥¼®ÀÇ ¼Ó¼º°ªÀ» ´Ù½Ã Àû¿ë½ÃÄÑ¾ß ÇÑ´Ù.
  1875. if (DragonSoul_IsDeckActivated())
  1876. {
  1877. for (int i = WEAR_MAX_NUM + DS_SLOT_MAX * DragonSoul_GetActiveDeck();
  1878. i < WEAR_MAX_NUM + DS_SLOT_MAX * (DragonSoul_GetActiveDeck() + 1); i++)
  1879. {
  1880. LPITEM pItem = GetWear(i);
  1881. if (pItem)
  1882. {
  1883. if (DSManager::instance().IsTimeLeftDragonSoul(pItem))
  1884. pItem->ModifyPoints(true);
  1885. }
  1886. }
  1887. }
  1888. ComputeSkillPoints();
  1889. RefreshAffect();
  1890. CPetSystem* pPetSystem = GetPetSystem();
  1891. if (NULL != pPetSystem)
  1892. {
  1893. pPetSystem->RefreshBuff();
  1894. }
  1895. for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
  1896. {
  1897. it->second->GiveAllAttributes();
  1898. }
  1899. if (GetHP() > GetMaxHP())
  1900. PointChange(POINT_HP, GetMaxHP() - GetHP());
  1901. if (GetSP() > GetMaxSP())
  1902. PointChange(POINT_SP, GetMaxSP() - GetSP());
  1903. UpdatePacket();
  1904. }
  1905. // m_dwPlayStartTimeÀÇ ´ÜÀ§´Â milisecond´Ù. µ¥ÀÌÅͺ£À̽º¿¡´Â ºÐ´ÜÀ§·Î ±â·ÏÇϱâ
  1906. // ¶§¹®¿¡ Ç÷¹À̽ð£À» °è»êÇÒ ¶§ / 60000 À¸·Î ³ª´²¼­ Çϴµ¥, ±× ³ª¸ÓÁö °ªÀÌ ³²¾Ò
  1907. // À» ¶§ ¿©±â¿¡ dwTimeRemainÀ¸·Î ³Ö¾î¼­ Á¦´ë·Î °è»êµÇµµ·Ï ÇØÁÖ¾î¾ß ÇÑ´Ù.
  1908. void CHARACTER::ResetPlayTime(DWORD dwTimeRemain)
  1909. {
  1910. m_dwPlayStartTime = get_dword_time() - dwTimeRemain;
  1911. }
  1912. const int aiRecoveryPercents[10] = { 1, 5, 5, 5, 5, 5, 5, 5, 5, 5 };
  1913. EVENTFUNC(recovery_event)
  1914. {
  1915. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  1916. if ( info == NULL )
  1917. {
  1918. sys_err( "recovery_event> <Factor> Null pointer" );
  1919. return 0;
  1920. }
  1921. LPCHARACTER ch = info->ch;
  1922. if (ch == NULL) { // <Factor>
  1923. return 0;
  1924. }
  1925. if (!ch->IsPC())
  1926. {
  1927. //
  1928. // ¸ó½ºÅÍ È¸º¹
  1929. //
  1930. if (ch->IsAffectFlag(AFF_POISON))
  1931. return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));
  1932. if (2493 == ch->GetMobTable().dwVnum)
  1933. {
  1934. int regenPct = BlueDragon_GetRangeFactor("hp_regen", ch->GetHPPct());
  1935. regenPct += ch->GetMobTable().bRegenPercent;
  1936. for (int i=1 ; i <= 4 ; ++i)
  1937. {
  1938. if (REGEN_PECT_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
  1939. {
  1940. DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
  1941. size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
  1942. size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );
  1943. regenPct += (val*cnt);
  1944. break;
  1945. }
  1946. }
  1947. ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * regenPct) / 100));
  1948. }
  1949. else if (!ch->IsDoor())
  1950. {
  1951. ch->MonsterLog("HP_REGEN +%d", MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
  1952. ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
  1953. }
  1954. if (ch->GetHP() >= ch->GetMaxHP())
  1955. {
  1956. ch->m_pkRecoveryEvent = NULL;
  1957. return 0;
  1958. }
  1959. if (2493 == ch->GetMobTable().dwVnum)
  1960. {
  1961. for (int i=1 ; i <= 4 ; ++i)
  1962. {
  1963. if (REGEN_TIME_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
  1964. {
  1965. DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
  1966. size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
  1967. size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );
  1968. return PASSES_PER_SEC(MAX(1, (ch->GetMobTable().bRegenCycle - (val*cnt))));
  1969. }
  1970. }
  1971. }
  1972. return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));
  1973. }
  1974. else
  1975. {
  1976. //
  1977. // PC ȸº¹
  1978. //
  1979. ch->CheckTarget();
  1980. //ch->UpdateSectree(); // ¿©±â¼­ ÀÌ°É ¿ÖÇÏÁö?
  1981. ch->UpdateKillerMode();
  1982. if (ch->IsAffectFlag(AFF_POISON) == true)
  1983. {
  1984. // Áßµ¶ÀÎ °æ¿ì ÀÚµ¿È¸º¹ ±ÝÁö
  1985. // ÆÄ¹ý¼úÀÎ °æ¿ì ÀÚµ¿È¸º¹ ±ÝÁö
  1986. return 3;
  1987. }
  1988. int iSec = (get_dword_time() - ch->GetLastMoveTime()) / 3000;
  1989. // SP ȸº¹ ·çƾ.
  1990. // ¿Ö ÀÌ°É·Î ÇØ¼­ ÇÔ¼ö·Î »©³ù´Â°¡ ?!
  1991. ch->DistributeSP(ch);
  1992. if (ch->GetMaxHP() <= ch->GetHP())
  1993. return PASSES_PER_SEC(3);
  1994. int iPercent = 0;
  1995. int iAmount = 0;
  1996. {
  1997. iPercent = aiRecoveryPercents[MIN(9, iSec)];
  1998. iAmount = 15 + (ch->GetMaxHP() * iPercent) / 100;
  1999. }
  2000. iAmount += (iAmount * ch->GetPoint(POINT_HP_REGEN)) / 100;
  2001. sys_log(1, "RECOVERY_EVENT: %s %d HP_REGEN %d HP +%d", ch->GetName(), iPercent, ch->GetPoint(POINT_HP_REGEN), iAmount);
  2002. ch->PointChange(POINT_HP, iAmount, false);
  2003. return PASSES_PER_SEC(3);
  2004. }
  2005. }
  2006. void CHARACTER::StartRecoveryEvent()
  2007. {
  2008. if (m_pkRecoveryEvent)
  2009. return;
  2010. if (IsDead() || IsStun())
  2011. return;
  2012. if (IsNPC() && GetHP() >= GetMaxHP()) // ¸ó½ºÅʹ ü·ÂÀÌ ´Ù Â÷ÀÖÀ¸¸é ½ÃÀÛ ¾ÈÇÑ´Ù.
  2013. return;
  2014. char_event_info* info = AllocEventInfo<char_event_info>();
  2015. info->ch = this;
  2016. int iSec = IsPC() ? 3 : (MAX(1, GetMobTable().bRegenCycle));
  2017. m_pkRecoveryEvent = event_create(recovery_event, info, PASSES_PER_SEC(iSec));
  2018. }
  2019. void CHARACTER::Standup()
  2020. {
  2021. struct packet_position pack_position;
  2022. if (!IsPosition(POS_SITTING))
  2023. return;
  2024. SetPosition(POS_STANDING);
  2025. sys_log(1, "STANDUP: %s", GetName());
  2026. pack_position.header = HEADER_GC_CHARACTER_POSITION;
  2027. pack_position.vid = GetVID();
  2028. pack_position.position = POSITION_GENERAL;
  2029. PacketAround(&pack_position, sizeof(pack_position));
  2030. }
  2031. void CHARACTER::Sitdown(int is_ground)
  2032. {
  2033. struct packet_position pack_position;
  2034. if (IsPosition(POS_SITTING))
  2035. return;
  2036. SetPosition(POS_SITTING);
  2037. sys_log(1, "SITDOWN: %s", GetName());
  2038. pack_position.header = HEADER_GC_CHARACTER_POSITION;
  2039. pack_position.vid = GetVID();
  2040. pack_position.position = POSITION_SITTING_GROUND;
  2041. PacketAround(&pack_position, sizeof(pack_position));
  2042. }
  2043. void CHARACTER::SetRotation(float fRot)
  2044. {
  2045. m_pointsInstant.fRot = fRot;
  2046. }
  2047. // x, y ¹æÇâÀ¸·Î º¸°í ¼±´Ù.
  2048. void CHARACTER::SetRotationToXY(long x, long y)
  2049. {
  2050. SetRotation(GetDegreeFromPositionXY(GetX(), GetY(), x, y));
  2051. }
  2052. bool CHARACTER::CannotMoveByAffect() const
  2053. {
  2054. return (IsAffectFlag(AFF_STUN));
  2055. }
  2056. bool CHARACTER::CanMove() const
  2057. {
  2058. if (CannotMoveByAffect())
  2059. return false;
  2060. if (GetMyShop()) // »óÁ¡ ¿¬ »óÅ¿¡¼­´Â ¿òÁ÷ÀÏ ¼ö ¾øÀ½
  2061. return false;
  2062. // 0.2ÃÊ ÀüÀ̶ó¸é ¿òÁ÷ÀÏ ¼ö ¾ø´Ù.
  2063. /*
  2064. if (get_float_time() - m_fSyncTime < 0.2f)
  2065. return false;
  2066. */
  2067. return true;
  2068. }
  2069. // ¹«Á¶°Ç x, y À§Ä¡·Î À̵¿ ½ÃŲ´Ù.
  2070. bool CHARACTER::Sync(long x, long y)
  2071. {
  2072. if (!GetSectree())
  2073. return false;
  2074. LPSECTREE new_tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), x, y);
  2075. if (!new_tree)
  2076. {
  2077. if (GetDesc())
  2078. {
  2079. sys_err("cannot find tree at %d %d (name: %s)", x, y, GetName());
  2080. x = GetX();
  2081. y = GetY();
  2082. new_tree = GetSectree();
  2083. }
  2084. else
  2085. {
  2086. sys_err("no tree: %s %d %d %d", GetName(), x, y, GetMapIndex());
  2087. Dead();
  2088. }
  2089. return false;
  2090. }
  2091. SetRotationToXY(x, y);
  2092. SetXYZ(x, y, 0);
  2093. if (GetDungeon())
  2094. {
  2095. // ´øÁ¯¿ë À̺¥Æ® ¼Ó¼º º¯È­
  2096. int iLastEventAttr = m_iEventAttr;
  2097. m_iEventAttr = new_tree->GetEventAttribute(x, y);
  2098. if (m_iEventAttr != iLastEventAttr)
  2099. {
  2100. if (GetParty())
  2101. {
  2102. quest::CQuestManager::instance().AttrOut(GetParty()->GetLeaderPID(), this, iLastEventAttr);
  2103. quest::CQuestManager::instance().AttrIn(GetParty()->GetLeaderPID(), this, m_iEventAttr);
  2104. }
  2105. else
  2106. {
  2107. quest::CQuestManager::instance().AttrOut(GetPlayerID(), this, iLastEventAttr);
  2108. quest::CQuestManager::instance().AttrIn(GetPlayerID(), this, m_iEventAttr);
  2109. }
  2110. }
  2111. }
  2112. if (GetSectree() != new_tree)
  2113. {
  2114. if (!IsNPC())
  2115. {
  2116. SECTREEID id = new_tree->GetID();
  2117. SECTREEID old_id = GetSectree()->GetID();
  2118. sys_log(0, "SECTREE DIFFER: %s %dx%d was %dx%d",
  2119. GetName(),
  2120. id.coord.x,
  2121. id.coord.y,
  2122. old_id.coord.x,
  2123. old_id.coord.y);
  2124. }
  2125. new_tree->InsertEntity(this);
  2126. }
  2127. return true;
  2128. }
  2129. void CHARACTER::Stop()
  2130. {
  2131. if (!IsState(m_stateIdle))
  2132. MonsterLog("[IDLE] Á¤Áö");
  2133. GotoState(m_stateIdle);
  2134. m_posDest.x = m_posStart.x = GetX();
  2135. m_posDest.y = m_posStart.y = GetY();
  2136. }
  2137. bool CHARACTER::Goto(long x, long y)
  2138. {
  2139. // TODO °Å¸®Ã¼Å© ÇÊ¿ä
  2140. // °°Àº À§Ä¡¸é À̵¿ÇÒ ÇÊ¿ä ¾øÀ½ (ÀÚµ¿ ¼º°ø)
  2141. if (GetX() == x && GetY() == y)
  2142. return false;
  2143. if (m_posDest.x == x && m_posDest.y == y)
  2144. {
  2145. if (!IsState(m_stateMove))
  2146. {
  2147. m_dwStateDuration = 4;
  2148. GotoState(m_stateMove);
  2149. }
  2150. return false;
  2151. }
  2152. m_posDest.x = x;
  2153. m_posDest.y = y;
  2154. CalculateMoveDuration();
  2155. m_dwStateDuration = 4;
  2156. if (!IsState(m_stateMove))
  2157. {
  2158. MonsterLog("[MOVE] %s", GetVictim() ? "´ë»óÃßÀû" : "±×³ÉÀ̵¿");
  2159. if (GetVictim())
  2160. {
  2161. //MonsterChat(MONSTER_CHAT_CHASE);
  2162. MonsterChat(MONSTER_CHAT_ATTACK);
  2163. }
  2164. }
  2165. GotoState(m_stateMove);
  2166. return true;
  2167. }
  2168. DWORD CHARACTER::GetMotionMode() const
  2169. {
  2170. DWORD dwMode = MOTION_MODE_GENERAL;
  2171. if (IsPolymorphed())
  2172. return dwMode;
  2173. LPITEM pkItem;
  2174. if ((pkItem = GetWear(WEAR_WEAPON)))
  2175. {
  2176. switch (pkItem->GetProto()->bSubType)
  2177. {
  2178. case WEAPON_SWORD:
  2179. dwMode = MOTION_MODE_ONEHAND_SWORD;
  2180. break;
  2181. case WEAPON_TWO_HANDED:
  2182. dwMode = MOTION_MODE_TWOHAND_SWORD;
  2183. break;
  2184. case WEAPON_DAGGER:
  2185. dwMode = MOTION_MODE_DUALHAND_SWORD;
  2186. break;
  2187. case WEAPON_BOW:
  2188. dwMode = MOTION_MODE_BOW;
  2189. break;
  2190. case WEAPON_BELL:
  2191. dwMode = MOTION_MODE_BELL;
  2192. break;
  2193. case WEAPON_FAN:
  2194. dwMode = MOTION_MODE_FAN;
  2195. break;
  2196. }
  2197. }
  2198. return dwMode;
  2199. }
  2200. float CHARACTER::GetMoveMotionSpeed() const
  2201. {
  2202. DWORD dwMode = GetMotionMode();
  2203. const CMotion * pkMotion = NULL;
  2204. if (!GetMountVnum())
  2205. pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(dwMode, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
  2206. else
  2207. {
  2208. pkMotion = CMotionManager::instance().GetMotion(GetMountVnum(), MAKE_MOTION_KEY(MOTION_MODE_GENERAL, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
  2209. if (!pkMotion)
  2210. pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(MOTION_MODE_HORSE, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
  2211. }
  2212. if (pkMotion)
  2213. return -pkMotion->GetAccumVector().y / pkMotion->GetDuration();
  2214. else
  2215. {
  2216. sys_err("cannot find motion (name %s race %d mode %d)", GetName(), GetRaceNum(), dwMode);
  2217. return 300.0f;
  2218. }
  2219. }
  2220. float CHARACTER::GetMoveSpeed() const
  2221. {
  2222. return GetMoveMotionSpeed() * 10000 / CalculateDuration(GetLimitPoint(POINT_MOV_SPEED), 10000);
  2223. }
  2224. void CHARACTER::CalculateMoveDuration()
  2225. {
  2226. m_posStart.x = GetX();
  2227. m_posStart.y = GetY();
  2228. float fDist = DISTANCE_SQRT(m_posStart.x - m_posDest.x, m_posStart.y - m_posDest.y);
  2229. float motionSpeed = GetMoveMotionSpeed();
  2230. m_dwMoveDuration = CalculateDuration(GetLimitPoint(POINT_MOV_SPEED),
  2231. (int) ((fDist / motionSpeed) * 1000.0f));
  2232. if (IsNPC())
  2233. sys_log(1, "%s: GOTO: distance %f, spd %u, duration %u, motion speed %f pos %d %d -> %d %d",
  2234. GetName(), fDist, GetLimitPoint(POINT_MOV_SPEED), m_dwMoveDuration, motionSpeed,
  2235. m_posStart.x, m_posStart.y, m_posDest.x, m_posDest.y);
  2236. m_dwMoveStartTime = get_dword_time();
  2237. }
  2238. // x y À§Ä¡·Î À̵¿ ÇÑ´Ù. (À̵¿ÇÒ ¼ö ÀÖ´Â °¡ ¾ø´Â °¡¸¦ È®ÀÎ Çϰí Sync ¸Þ¼Òµå·Î ½ÇÁ¦ À̵¿ ÇÑ´Ù)
  2239. // ¼­¹ö´Â charÀÇ x, y °ªÀ» ¹Ù·Î ¹Ù²ÙÁö¸¸,
  2240. // Ŭ¶ó¿¡¼­´Â ÀÌÀü À§Ä¡¿¡¼­ ¹Ù²Û x, y±îÁö interpolationÇÑ´Ù.
  2241. // °È°Å³ª ¶Ù´Â °ÍÀº charÀÇ m_bNowWalking¿¡ ´Þ·ÁÀÖ´Ù.
  2242. // Warp¸¦ ÀǵµÇÑ °ÍÀ̶ó¸é Show¸¦ »ç¿ëÇÒ °Í.
  2243. bool CHARACTER::Move(long x, long y)
  2244. {
  2245. // °°Àº À§Ä¡¸é À̵¿ÇÒ ÇÊ¿ä ¾øÀ½ (ÀÚµ¿ ¼º°ø)
  2246. if (GetX() == x && GetY() == y)
  2247. return true;
  2248. if (test_server)
  2249. if (m_bDetailLog)
  2250. sys_log(0, "%s position %u %u", GetName(), x, y);
  2251. OnMove();
  2252. return Sync(x, y);
  2253. }
  2254. void CHARACTER::SendMovePacket(BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, int iRot)
  2255. {
  2256. TPacketGCMove pack;
  2257. if (bFunc == FUNC_WAIT)
  2258. {
  2259. x = m_posDest.x;
  2260. y = m_posDest.y;
  2261. dwDuration = m_dwMoveDuration;
  2262. }
  2263. EncodeMovePacket(pack, GetVID(), bFunc, bArg, x, y, dwDuration, dwTime, iRot == -1 ? (int) GetRotation() / 5 : iRot);
  2264. PacketView(&pack, sizeof(TPacketGCMove), this);
  2265. }
  2266. int CHARACTER::GetRealPoint(BYTE type) const
  2267. {
  2268. return m_points.points[type];
  2269. }
  2270. void CHARACTER::SetRealPoint(BYTE type, int val)
  2271. {
  2272. m_points.points[type] = val;
  2273. }
  2274. int CHARACTER::GetPolymorphPoint(BYTE type) const
  2275. {
  2276. if (IsPolymorphed() && !IsPolyMaintainStat())
  2277. {
  2278. DWORD dwMobVnum = GetPolymorphVnum();
  2279. const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
  2280. int iPower = GetPolymorphPower();
  2281. if (pMob)
  2282. {
  2283. switch (type)
  2284. {
  2285. case POINT_ST:
  2286. if ((GetJob() == JOB_SHAMAN) || ((GetJob() == JOB_SURA) && (GetSkillGroup() == 2)))
  2287. return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_IQ);
  2288. return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_ST);
  2289. case POINT_HT:
  2290. return pMob->m_table.bCon * iPower / 100 + GetPoint(POINT_HT);
  2291. case POINT_IQ:
  2292. return pMob->m_table.bInt * iPower / 100 + GetPoint(POINT_IQ);
  2293. case POINT_DX:
  2294. return pMob->m_table.bDex * iPower / 100 + GetPoint(POINT_DX);
  2295. }
  2296. }
  2297. }
  2298. return GetPoint(type);
  2299. }
  2300. int CHARACTER::GetPoint(BYTE type) const
  2301. {
  2302. if (type >= POINT_MAX_NUM)
  2303. {
  2304. sys_err("Point type overflow (type %u)", type);
  2305. return 0;
  2306. }
  2307. int val = m_pointsInstant.points[type];
  2308. int max_val = INT_MAX;
  2309. switch (type)
  2310. {
  2311. case POINT_STEAL_HP:
  2312. case POINT_STEAL_SP:
  2313. max_val = 50;
  2314. break;
  2315. }
  2316. if (val > max_val)
  2317. sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);
  2318. return (val);
  2319. }
  2320. int CHARACTER::GetLimitPoint(BYTE type) const
  2321. {
  2322. if (type >= POINT_MAX_NUM)
  2323. {
  2324. sys_err("Point type overflow (type %u)", type);
  2325. return 0;
  2326. }
  2327. int val = m_pointsInstant.points[type];
  2328. int max_val = INT_MAX;
  2329. int limit = INT_MAX;
  2330. int min_limit = -INT_MAX;
  2331. switch (type)
  2332. {
  2333. case POINT_ATT_SPEED:
  2334. min_limit = 0;
  2335. if (IsPC())
  2336. limit = 170;
  2337. else
  2338. limit = 250;
  2339. break;
  2340. case POINT_MOV_SPEED:
  2341. min_limit = 0;
  2342. if (IsPC())
  2343. limit = 200;
  2344. else
  2345. limit = 250;
  2346. break;
  2347. case POINT_STEAL_HP:
  2348. case POINT_STEAL_SP:
  2349. limit = 50;
  2350. max_val = 50;
  2351. break;
  2352. case POINT_MALL_ATTBONUS:
  2353. case POINT_MALL_DEFBONUS:
  2354. limit = 20;
  2355. max_val = 50;
  2356. break;
  2357. }
  2358. if (val > max_val)
  2359. sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);
  2360. if (val > limit)
  2361. val = limit;
  2362. if (val < min_limit)
  2363. val = min_limit;
  2364. return (val);
  2365. }
  2366. void CHARACTER::SetPoint(BYTE type, int val)
  2367. {
  2368. if (type >= POINT_MAX_NUM)
  2369. {
  2370. sys_err("Point type overflow (type %u)", type);
  2371. return;
  2372. }
  2373. m_pointsInstant.points[type] = val;
  2374. // ¾ÆÁ÷ À̵¿ÀÌ ´Ù ¾È³¡³µ´Ù¸é À̵¿ ½Ã°£ °è»êÀ» ´Ù½Ã ÇØ¾ß ÇÑ´Ù.
  2375. if (type == POINT_MOV_SPEED && get_dword_time() < m_dwMoveStartTime + m_dwMoveDuration)
  2376. {
  2377. CalculateMoveDuration();
  2378. }
  2379. }
  2380. INT CHARACTER::GetAllowedGold() const
  2381. {
  2382. if (GetLevel() <= 10)
  2383. return 100000;
  2384. else if (GetLevel() <= 20)
  2385. return 500000;
  2386. else
  2387. return 50000000;
  2388. }
  2389. void CHARACTER::CheckMaximumPoints()
  2390. {
  2391. if (GetMaxHP() < GetHP())
  2392. PointChange(POINT_HP, GetMaxHP() - GetHP());
  2393. if (GetMaxSP() < GetSP())
  2394. PointChange(POINT_SP, GetMaxSP() - GetSP());
  2395. }
  2396. void CHARACTER::PointChange(BYTE type, int amount, bool bAmount, bool bBroadcast)
  2397. {
  2398. int val = 0;
  2399. //sys_log(0, "PointChange %d %d | %d -> %d cHP %d mHP %d", type, amount, GetPoint(type), GetPoint(type)+amount, GetHP(), GetMaxHP());
  2400. switch (type)
  2401. {
  2402. case POINT_NONE:
  2403. return;
  2404. case POINT_LEVEL:
  2405. if ((GetLevel() + amount) > gPlayerMaxLevel)
  2406. return;
  2407. SetLevel(GetLevel() + amount);
  2408. val = GetLevel();
  2409. sys_log(0, "LEVELUP: %s %d NEXT EXP %d", GetName(), GetLevel(), GetNextExp());
  2410. PointChange(POINT_NEXT_EXP, GetNextExp(), false);
  2411. if (amount)
  2412. {
  2413. quest::CQuestManager::instance().LevelUp(GetPlayerID());
  2414. LogManager::instance().LevelLog(this, val, GetRealPoint(POINT_PLAYTIME) + (get_dword_time() - m_dwPlayStartTime) / 60000);
  2415. if (GetGuild())
  2416. {
  2417. GetGuild()->LevelChange(GetPlayerID(), GetLevel());
  2418. }
  2419. if (GetParty())
  2420. {
  2421. GetParty()->RequestSetMemberLevel(GetPlayerID(), GetLevel());
  2422. }
  2423. }
  2424. break;
  2425. case POINT_NEXT_EXP:
  2426. val = GetNextExp();
  2427. bAmount = false; // ¹«Á¶°Ç bAmount´Â false ¿©¾ß ÇÑ´Ù.
  2428. break;
  2429. case POINT_EXP:
  2430. {
  2431. DWORD exp = GetExp();
  2432. DWORD next_exp = GetNextExp();
  2433. // û¼Ò³âº¸È£
  2434. if (LC_IsNewCIBN())
  2435. {
  2436. if (IsOverTime(OT_NONE))
  2437. {
  2438. dev_log(LOG_DEB0, "<EXP_LOG> %s = NONE", GetName());
  2439. }
  2440. else if (IsOverTime(OT_3HOUR))
  2441. {
  2442. amount = (amount / 2);
  2443. dev_log(LOG_DEB0, "<EXP_LOG> %s = 3HOUR", GetName());
  2444. }
  2445. else if (IsOverTime(OT_5HOUR))
  2446. {
  2447. amount = 0;
  2448. dev_log(LOG_DEB0, "<EXP_LOG> %s = 5HOUR", GetName());
  2449. }
  2450. }
  2451. // exp°¡ 0 ÀÌÇÏ·Î °¡Áö ¾Êµµ·Ï ÇÑ´Ù
  2452. if (amount < 0 && exp < -amount)
  2453. {
  2454. sys_log(1, "%s AMOUNT < 0 %d, CUR EXP: %d", GetName(), -amount, exp);
  2455. amount = -exp;
  2456. SetExp(exp + amount);
  2457. val = GetExp();
  2458. }
  2459. else
  2460. {
  2461. if (gPlayerMaxLevel <= GetLevel())
  2462. return;
  2463. if (block_exp)
  2464. {
  2465. return;
  2466. }
  2467. if (test_server)
  2468. ChatPacket(CHAT_TYPE_INFO, "You have gained %d exp.", amount);
  2469. DWORD iExpBalance = 0;
  2470. // ·¹º§ ¾÷!
  2471. if (exp + amount >= next_exp)
  2472. {
  2473. iExpBalance = (exp + amount) - next_exp;
  2474. amount = next_exp - exp;
  2475. SetExp(0);
  2476. exp = next_exp;
  2477. }
  2478. else
  2479. {
  2480. SetExp(exp + amount);
  2481. exp = GetExp();
  2482. }
  2483. DWORD q = DWORD(next_exp / 4.0f);
  2484. int iLevStep = GetRealPoint(POINT_LEVEL_STEP);
  2485. // iLevStepÀÌ 4 ÀÌ»óÀÌ¸é ·¹º§ÀÌ ¿Ã¶ú¾î¾ß ÇϹǷΠ¿©±â¿¡ ¿Ã ¼ö ¾ø´Â °ªÀÌ´Ù.
  2486. if (iLevStep >= 4)
  2487. {
  2488. sys_err("%s LEVEL_STEP bigger than 4! (%d)", GetName(), iLevStep);
  2489. iLevStep = 4;
  2490. }
  2491. if (exp >= next_exp && iLevStep < 4)
  2492. {
  2493. for (int i = 0; i < 4 - iLevStep; ++i)
  2494. PointChange(POINT_LEVEL_STEP, 1, false, true);
  2495. }
  2496. else if (exp >= q * 3 && iLevStep < 3)
  2497. {
  2498. for (int i = 0; i < 3 - iLevStep; ++i)
  2499. PointChange(POINT_LEVEL_STEP, 1, false, true);
  2500. }
  2501. else if (exp >= q * 2 && iLevStep < 2)
  2502. {
  2503. for (int i = 0; i < 2 - iLevStep; ++i)
  2504. PointChange(POINT_LEVEL_STEP, 1, false, true);
  2505. }
  2506. else if (exp >= q && iLevStep < 1)
  2507. PointChange(POINT_LEVEL_STEP, 1);
  2508. if (iExpBalance)
  2509. {
  2510. PointChange(POINT_EXP, iExpBalance);
  2511. }
  2512. val = GetExp();
  2513. }
  2514. }
  2515. break;
  2516. case POINT_LEVEL_STEP:
  2517. if (amount > 0)
  2518. {
  2519. val = GetPoint(POINT_LEVEL_STEP) + amount;
  2520. switch (val)
  2521. {
  2522. case 1:
  2523. case 2:
  2524. case 3:
  2525. //if (GetLevel() < 91)
  2526. PointChange(POINT_STAT, 1);
  2527. break;
  2528. case 4:
  2529. {
  2530. int iHP = number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end);
  2531. int iSP = number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end);
  2532. m_points.iRandomHP += iHP;
  2533. m_points.iRandomSP += iSP;
  2534. if (GetSkillGroup())
  2535. {
  2536. if (GetLevel() >= 5)
  2537. PointChange(POINT_SKILL, 1);
  2538. if (GetLevel() >= 9)
  2539. PointChange(POINT_SUB_SKILL, 1);
  2540. }
  2541. PointChange(POINT_MAX_HP, iHP);
  2542. PointChange(POINT_MAX_SP, iSP);
  2543. PointChange(POINT_LEVEL, 1, false, true);
  2544. val = 0;
  2545. }
  2546. break;
  2547. }
  2548. /*if (GetLevel() <= 10)
  2549. AutoGiveItem(27001, 2);
  2550. else if (GetLevel() <= 30)
  2551. AutoGiveItem(27002, 2);
  2552. else
  2553. {
  2554. AutoGiveItem(27002, 2);
  2555. // AutoGiveItem(27003, 2);
  2556. }*/
  2557. PointChange(POINT_HP, GetMaxHP() - GetHP());
  2558. PointChange(POINT_SP, GetMaxSP() - GetSP());
  2559. PointChange(POINT_STAMINA, GetMaxStamina() - GetStamina());
  2560. SetPoint(POINT_LEVEL_STEP, val);
  2561. SetRealPoint(POINT_LEVEL_STEP, val);
  2562. Save();
  2563. }
  2564. else
  2565. val = GetPoint(POINT_LEVEL_STEP);
  2566. break;
  2567. case POINT_HP:
  2568. {
  2569. if (IsDead() || IsStun())
  2570. return;
  2571. int prev_hp = GetHP();
  2572. amount = MIN(GetMaxHP() - GetHP(), amount);
  2573. SetHP(GetHP() + amount);
  2574. val = GetHP();
  2575. BroadcastTargetPacket();
  2576. if (GetParty() && IsPC() && val != prev_hp)
  2577. GetParty()->SendPartyInfoOneToAll(this);
  2578. }
  2579. break;
  2580. case POINT_SP:
  2581. {
  2582. if (IsDead() || IsStun())
  2583. return;
  2584. amount = MIN(GetMaxSP() - GetSP(), amount);
  2585. SetSP(GetSP() + amount);
  2586. val = GetSP();
  2587. }
  2588. break;
  2589. case POINT_STAMINA:
  2590. {
  2591. if (IsDead() || IsStun())
  2592. return;
  2593. int prev_val = GetStamina();
  2594. amount = MIN(GetMaxStamina() - GetStamina(), amount);
  2595. SetStamina(GetStamina() + amount);
  2596. val = GetStamina();
  2597. if (val == 0)
  2598. {
  2599. // Stamina°¡ ¾øÀ¸´Ï °ÈÀÚ!
  2600. SetNowWalking(true);
  2601. }
  2602. else if (prev_val == 0)
  2603. {
  2604. // ¾ø´ø ½ºÅ׹̳ª°¡ »ý°åÀ¸´Ï ÀÌÀü ¸ðµå º¹±Í
  2605. ResetWalking();
  2606. }
  2607. if (amount < 0 && val != 0) // °¨¼Ò´Â º¸³»Áö¾Ê´Â´Ù.
  2608. return;
  2609. }
  2610. break;
  2611. case POINT_MAX_HP:
  2612. {
  2613. SetPoint(type, GetPoint(type) + amount);
  2614. int i = GetMaxHP();
  2615. int hp = GetRealPoint(POINT_MAX_HP);
  2616. int add_hp = MIN(3500, hp * GetPoint(POINT_MAX_HP_PCT) / 100);
  2617. add_hp += GetPoint(POINT_MAX_HP);
  2618. add_hp += GetPoint(POINT_PARTY_TANKER_BONUS);
  2619. SetMaxHP(hp + add_hp);
  2620. float fRatio = (float)GetMaxHP() / (float)i;
  2621. PointChange(POINT_HP, GetHP() * fRatio - GetHP());
  2622. val = GetMaxHP();
  2623. }
  2624. break;
  2625. case POINT_MAX_SP:
  2626. {
  2627. SetPoint(type, GetPoint(type) + amount);
  2628. int i = GetMaxSP();
  2629. int sp = GetRealPoint(POINT_MAX_SP);
  2630. int add_sp = MIN(800, sp * GetPoint(POINT_MAX_SP_PCT) / 100);
  2631. add_sp += GetPoint(POINT_MAX_SP);
  2632. add_sp += GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
  2633. SetMaxSP(sp + add_sp);
  2634. float fRatio = (float)GetMaxSP() / (float)i;
  2635. PointChange(POINT_SP, GetSP() * fRatio - GetSP());
  2636. val = GetMaxSP();
  2637. }
  2638. break;
  2639. case POINT_MAX_HP_PCT:
  2640. SetPoint(type, GetPoint(type) + amount);
  2641. val = GetPoint(type);
  2642. PointChange(POINT_MAX_HP, 0);
  2643. break;
  2644. case POINT_MAX_SP_PCT:
  2645. SetPoint(type, GetPoint(type) + amount);
  2646. val = GetPoint(type);
  2647. PointChange(POINT_MAX_SP, 0);
  2648. break;
  2649. case POINT_MAX_STAMINA:
  2650. SetMaxStamina(GetMaxStamina() + amount);
  2651. val = GetMaxStamina();
  2652. break;
  2653. case POINT_GOLD:
  2654. {
  2655. const int64_t nTotalMoney = static_cast<int64_t>(GetGold()) + static_cast<int64_t>(amount);
  2656. if (GOLD_MAX <= nTotalMoney)
  2657. {
  2658. sys_err("[OVERFLOW_GOLD] OriGold %d AddedGold %d id %u Name %s ", GetGold(), amount, GetPlayerID(), GetName());
  2659. LogManager::instance().CharLog(this, GetGold() + amount, "OVERFLOW_GOLD", "");
  2660. return;
  2661. }
  2662. // û¼Ò³âº¸È£
  2663. if (LC_IsNewCIBN() && amount > 0)
  2664. {
  2665. if (IsOverTime(OT_NONE))
  2666. {
  2667. dev_log(LOG_DEB0, "<GOLD_LOG> %s = NONE", GetName());
  2668. }
  2669. else if (IsOverTime(OT_3HOUR))
  2670. {
  2671. amount = (amount / 2);
  2672. dev_log(LOG_DEB0, "<GOLD_LOG> %s = 3HOUR", GetName());
  2673. }
  2674. else if (IsOverTime(OT_5HOUR))
  2675. {
  2676. amount = 0;
  2677. dev_log(LOG_DEB0, "<GOLD_LOG> %s = 5HOUR", GetName());
  2678. }
  2679. }
  2680. SetGold(GetGold() + amount);
  2681. val = GetGold();
  2682. }
  2683. break;
  2684. case POINT_SKILL:
  2685. case POINT_STAT:
  2686. case POINT_SUB_SKILL:
  2687. case POINT_STAT_RESET_COUNT:
  2688. case POINT_HORSE_SKILL:
  2689. SetPoint(type, GetPoint(type) + amount);
  2690. val = GetPoint(type);
  2691. SetRealPoint(type, val);
  2692. break;
  2693. case POINT_DEF_GRADE:
  2694. SetPoint(type, GetPoint(type) + amount);
  2695. val = GetPoint(type);
  2696. PointChange(POINT_CLIENT_DEF_GRADE, amount);
  2697. break;
  2698. case POINT_CLIENT_DEF_GRADE:
  2699. SetPoint(type, GetPoint(type) + amount);
  2700. val = GetPoint(type);
  2701. break;
  2702. case POINT_ST:
  2703. case POINT_HT:
  2704. case POINT_DX:
  2705. case POINT_IQ:
  2706. case POINT_HP_REGEN:
  2707. case POINT_SP_REGEN:
  2708. case POINT_ATT_SPEED:
  2709. case POINT_ATT_GRADE:
  2710. case POINT_MOV_SPEED:
  2711. case POINT_CASTING_SPEED:
  2712. case POINT_MAGIC_ATT_GRADE:
  2713. case POINT_MAGIC_DEF_GRADE:
  2714. case POINT_BOW_DISTANCE:
  2715. case POINT_HP_RECOVERY:
  2716. case POINT_SP_RECOVERY:
  2717. case POINT_ATTBONUS_HUMAN: // 42 Àΰ£¿¡°Ô °­ÇÔ
  2718. case POINT_ATTBONUS_ANIMAL: // 43 µ¿¹°¿¡°Ô µ¥¹ÌÁö % Áõ°¡
  2719. case POINT_ATTBONUS_ORC: // 44 ¿õ±Í¿¡°Ô µ¥¹ÌÁö % Áõ°¡
  2720. case POINT_ATTBONUS_MILGYO: // 45 ¹Ð±³¿¡°Ô µ¥¹ÌÁö % Áõ°¡
  2721. case POINT_ATTBONUS_UNDEAD: // 46 ½Ãü¿¡°Ô µ¥¹ÌÁö % Áõ°¡
  2722. case POINT_ATTBONUS_DEVIL: // 47 ¸¶±Í(¾Ç¸¶)¿¡°Ô µ¥¹ÌÁö % Áõ°¡
  2723. case POINT_ATTBONUS_MONSTER:
  2724. case POINT_ATTBONUS_SURA:
  2725. case POINT_ATTBONUS_ASSASSIN:
  2726. case POINT_ATTBONUS_WARRIOR:
  2727. case POINT_ATTBONUS_SHAMAN:
  2728. case POINT_POISON_PCT:
  2729. case POINT_STUN_PCT:
  2730. case POINT_SLOW_PCT:
  2731. case POINT_BLOCK:
  2732. case POINT_DODGE:
  2733. case POINT_CRITICAL_PCT:
  2734. case POINT_RESIST_CRITICAL:
  2735. case POINT_PENETRATE_PCT:
  2736. case POINT_RESIST_PENETRATE:
  2737. case POINT_CURSE_PCT:
  2738. case POINT_STEAL_HP: // 48 »ý¸í·Â Èí¼ö
  2739. case POINT_STEAL_SP: // 49 Á¤½Å·Â Èí¼ö
  2740. case POINT_MANA_BURN_PCT: // 50 ¸¶³ª ¹ø
  2741. case POINT_DAMAGE_SP_RECOVER: // 51 °ø°Ý´çÇÒ ½Ã Á¤½Å·Â ȸº¹ È®·ü
  2742. case POINT_RESIST_NORMAL_DAMAGE:
  2743. case POINT_RESIST_SWORD:
  2744. case POINT_RESIST_TWOHAND:
  2745. case POINT_RESIST_DAGGER:
  2746. case POINT_RESIST_BELL:
  2747. case POINT_RESIST_FAN:
  2748. case POINT_RESIST_BOW:
  2749. case POINT_RESIST_FIRE:
  2750. case POINT_RESIST_ELEC:
  2751. case POINT_RESIST_MAGIC:
  2752. case POINT_RESIST_WIND:
  2753. case POINT_RESIST_ICE:
  2754. case POINT_RESIST_EARTH:
  2755. case POINT_RESIST_DARK:
  2756. case POINT_REFLECT_MELEE: // 67 °ø°Ý ¹Ý»ç
  2757. case POINT_REFLECT_CURSE: // 68 ÀúÁÖ ¹Ý»ç
  2758. case POINT_POISON_REDUCE: // 69 µ¶µ¥¹ÌÁö °¨¼Ò
  2759. case POINT_KILL_SP_RECOVER: // 70 Àû ¼Ò¸ê½Ã MP ȸº¹
  2760. case POINT_KILL_HP_RECOVERY: // 75
  2761. case POINT_HIT_HP_RECOVERY:
  2762. case POINT_HIT_SP_RECOVERY:
  2763. case POINT_MANASHIELD:
  2764. case POINT_ATT_BONUS:
  2765. case POINT_DEF_BONUS:
  2766. case POINT_SKILL_DAMAGE_BONUS:
  2767. case POINT_NORMAL_HIT_DAMAGE_BONUS:
  2768. // DEPEND_BONUS_ATTRIBUTES
  2769. case POINT_SKILL_DEFEND_BONUS:
  2770. case POINT_NORMAL_HIT_DEFEND_BONUS:
  2771. SetPoint(type, GetPoint(type) + amount);
  2772. val = GetPoint(type);
  2773. break;
  2774. // END_OF_DEPEND_BONUS_ATTRIBUTES
  2775. case POINT_PARTY_ATTACKER_BONUS:
  2776. case POINT_PARTY_TANKER_BONUS:
  2777. case POINT_PARTY_BUFFER_BONUS:
  2778. case POINT_PARTY_SKILL_MASTER_BONUS:
  2779. case POINT_PARTY_HASTE_BONUS:
  2780. case POINT_PARTY_DEFENDER_BONUS:
  2781. case POINT_RESIST_WARRIOR :
  2782. case POINT_RESIST_ASSASSIN :
  2783. case POINT_RESIST_SURA :
  2784. case POINT_RESIST_SHAMAN :
  2785. SetPoint(type, GetPoint(type) + amount);
  2786. val = GetPoint(type);
  2787. break;
  2788. case POINT_MALL_ATTBONUS:
  2789. case POINT_MALL_DEFBONUS:
  2790. case POINT_MALL_EXPBONUS:
  2791. case POINT_MALL_ITEMBONUS:
  2792. case POINT_MALL_GOLDBONUS:
  2793. case POINT_MELEE_MAGIC_ATT_BONUS_PER:
  2794. if (GetPoint(type) + amount > 100)
  2795. {
  2796. sys_err("MALL_BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
  2797. amount = 100 - GetPoint(type);
  2798. }
  2799. SetPoint(type, GetPoint(type) + amount);
  2800. val = GetPoint(type);
  2801. break;
  2802. // PC_BANG_ITEM_ADD
  2803. case POINT_PC_BANG_EXP_BONUS :
  2804. case POINT_PC_BANG_DROP_BONUS :
  2805. case POINT_RAMADAN_CANDY_BONUS_EXP:
  2806. SetPoint(type, amount);
  2807. val = GetPoint(type);
  2808. break;
  2809. // END_PC_BANG_ITEM_ADD
  2810. case POINT_EXP_DOUBLE_BONUS: // 71
  2811. case POINT_GOLD_DOUBLE_BONUS: // 72
  2812. case POINT_ITEM_DROP_BONUS: // 73
  2813. case POINT_POTION_BONUS: // 74
  2814. if (GetPoint(type) + amount > 100)
  2815. {
  2816. sys_err("BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
  2817. amount = 100 - GetPoint(type);
  2818. }
  2819. SetPoint(type, GetPoint(type) + amount);
  2820. val = GetPoint(type);
  2821. break;
  2822. case POINT_IMMUNE_STUN: // 76
  2823. SetPoint(type, GetPoint(type) + amount);
  2824. val = GetPoint(type);
  2825. if (val)
  2826. {
  2827. SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
  2828. }
  2829. else
  2830. {
  2831. REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
  2832. }
  2833. break;
  2834. case POINT_IMMUNE_SLOW: // 77
  2835. SetPoint(type, GetPoint(type) + amount);
  2836. val = GetPoint(type);
  2837. if (val)
  2838. {
  2839. SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
  2840. }
  2841. else
  2842. {
  2843. REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
  2844. }
  2845. break;
  2846. case POINT_IMMUNE_FALL: // 78
  2847. SetPoint(type, GetPoint(type) + amount);
  2848. val = GetPoint(type);
  2849. if (val)
  2850. {
  2851. SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
  2852. }
  2853. else
  2854. {
  2855. REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
  2856. }
  2857. break;
  2858. case POINT_ATT_GRADE_BONUS:
  2859. SetPoint(type, GetPoint(type) + amount);
  2860. PointChange(POINT_ATT_GRADE, amount);
  2861. val = GetPoint(type);
  2862. break;
  2863. case POINT_DEF_GRADE_BONUS:
  2864. SetPoint(type, GetPoint(type) + amount);
  2865. PointChange(POINT_DEF_GRADE, amount);
  2866. val = GetPoint(type);
  2867. break;
  2868. case POINT_MAGIC_ATT_GRADE_BONUS:
  2869. SetPoint(type, GetPoint(type) + amount);
  2870. PointChange(POINT_MAGIC_ATT_GRADE, amount);
  2871. val = GetPoint(type);
  2872. break;
  2873. case POINT_MAGIC_DEF_GRADE_BONUS:
  2874. SetPoint(type, GetPoint(type) + amount);
  2875. PointChange(POINT_MAGIC_DEF_GRADE, amount);
  2876. val = GetPoint(type);
  2877. break;
  2878. case POINT_VOICE:
  2879. case POINT_EMPIRE_POINT:
  2880. //sys_err("CHARACTER::PointChange: %s: point cannot be changed. use SetPoint instead (type: %d)", GetName(), type);
  2881. val = GetRealPoint(type);
  2882. break;
  2883. case POINT_POLYMORPH:
  2884. SetPoint(type, GetPoint(type) + amount);
  2885. val = GetPoint(type);
  2886. SetPolymorph(val);
  2887. break;
  2888. case POINT_MOUNT:
  2889. SetPoint(type, GetPoint(type) + amount);
  2890. val = GetPoint(type);
  2891. MountVnum(val);
  2892. break;
  2893. case POINT_ENERGY:
  2894. case POINT_COSTUME_ATTR_BONUS:
  2895. {
  2896. int old_val = GetPoint(type);
  2897. SetPoint(type, old_val + amount);
  2898. val = GetPoint(type);
  2899. BuffOnAttr_ValueChange(type, old_val, val);
  2900. }
  2901. break;
  2902. default:
  2903. sys_err("CHARACTER::PointChange: %s: unknown point change type %d", GetName(), type);
  2904. return;
  2905. }
  2906. switch (type)
  2907. {
  2908. case POINT_LEVEL:
  2909. case POINT_ST:
  2910. case POINT_DX:
  2911. case POINT_IQ:
  2912. case POINT_HT:
  2913. ComputeBattlePoints();
  2914. break;
  2915. case POINT_MAX_HP:
  2916. case POINT_MAX_SP:
  2917. case POINT_MAX_STAMINA:
  2918. break;
  2919. }
  2920. if (type == POINT_HP && amount == 0)
  2921. return;
  2922. if (GetDesc())
  2923. {
  2924. struct packet_point_change pack;
  2925. pack.header = HEADER_GC_CHARACTER_POINT_CHANGE;
  2926. pack.dwVID = m_vid;
  2927. pack.type = type;
  2928. pack.value = val;
  2929. if (bAmount)
  2930. pack.amount = amount;
  2931. else
  2932. pack.amount = 0;
  2933. if (!bBroadcast)
  2934. GetDesc()->Packet(&pack, sizeof(struct packet_point_change));
  2935. else
  2936. PacketAround(&pack, sizeof(pack));
  2937. }
  2938. }
  2939. void CHARACTER::ApplyPoint(BYTE bApplyType, int iVal)
  2940. {
  2941. switch (bApplyType)
  2942. {
  2943. case APPLY_NONE: // 0
  2944. break;;
  2945. case APPLY_CON:
  2946. PointChange(POINT_HT, iVal);
  2947. PointChange(POINT_MAX_HP, (iVal * JobInitialPoints[GetJob()].hp_per_ht));
  2948. PointChange(POINT_MAX_STAMINA, (iVal * JobInitialPoints[GetJob()].stamina_per_con));
  2949. break;
  2950. case APPLY_INT:
  2951. PointChange(POINT_IQ, iVal);
  2952. PointChange(POINT_MAX_SP, (iVal * JobInitialPoints[GetJob()].sp_per_iq));
  2953. break;
  2954. case APPLY_SKILL:
  2955. // SKILL_DAMAGE_BONUS
  2956. {
  2957. // ÃÖ»óÀ§ ºñÆ® ±âÁØÀ¸·Î 8ºñÆ® vnum, 9ºñÆ® add, 15ºñÆ® change
  2958. // 00000000 00000000 00000000 00000000
  2959. // ^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^
  2960. // vnum ^ add change
  2961. BYTE bSkillVnum = (BYTE) (((DWORD)iVal) >> 24);
  2962. int iAdd = iVal & 0x00800000;
  2963. int iChange = iVal & 0x007fffff;
  2964. sys_log(1, "APPLY_SKILL skill %d add? %d change %d", bSkillVnum, iAdd ? 1 : 0, iChange);
  2965. if (0 == iAdd)
  2966. iChange = -iChange;
  2967. boost::unordered_map<BYTE, int>::iterator iter = m_SkillDamageBonus.find(bSkillVnum);
  2968. if (iter == m_SkillDamageBonus.end())
  2969. m_SkillDamageBonus.insert(std::make_pair(bSkillVnum, iChange));
  2970. else
  2971. iter->second += iChange;
  2972. }
  2973. // END_OF_SKILL_DAMAGE_BONUS
  2974. break;
  2975. case APPLY_STR:
  2976. case APPLY_DEX:
  2977. case APPLY_MAX_HP:
  2978. case APPLY_MAX_SP:
  2979. case APPLY_MAX_HP_PCT:
  2980. case APPLY_MAX_SP_PCT:
  2981. case APPLY_ATT_SPEED:
  2982. case APPLY_MOV_SPEED:
  2983. case APPLY_CAST_SPEED:
  2984. case APPLY_HP_REGEN:
  2985. case APPLY_SP_REGEN:
  2986. case APPLY_POISON_PCT:
  2987. case APPLY_STUN_PCT:
  2988. case APPLY_SLOW_PCT:
  2989. case APPLY_CRITICAL_PCT:
  2990. case APPLY_PENETRATE_PCT:
  2991. case APPLY_ATTBONUS_HUMAN:
  2992. case APPLY_ATTBONUS_ANIMAL:
  2993. case APPLY_ATTBONUS_ORC:
  2994. case APPLY_ATTBONUS_MILGYO:
  2995. case APPLY_ATTBONUS_UNDEAD:
  2996. case APPLY_ATTBONUS_DEVIL:
  2997. case APPLY_ATTBONUS_WARRIOR: // 59
  2998. case APPLY_ATTBONUS_ASSASSIN: // 60
  2999. case APPLY_ATTBONUS_SURA: // 61
  3000. case APPLY_ATTBONUS_SHAMAN: // 62
  3001. case APPLY_ATTBONUS_MONSTER: // 63
  3002. case APPLY_STEAL_HP:
  3003. case APPLY_STEAL_SP:
  3004. case APPLY_MANA_BURN_PCT:
  3005. case APPLY_DAMAGE_SP_RECOVER:
  3006. case APPLY_BLOCK:
  3007. case APPLY_DODGE:
  3008. case APPLY_RESIST_SWORD:
  3009. case APPLY_RESIST_TWOHAND:
  3010. case APPLY_RESIST_DAGGER:
  3011. case APPLY_RESIST_BELL:
  3012. case APPLY_RESIST_FAN:
  3013. case APPLY_RESIST_BOW:
  3014. case APPLY_RESIST_FIRE:
  3015. case APPLY_RESIST_ELEC:
  3016. case APPLY_RESIST_MAGIC:
  3017. case APPLY_RESIST_WIND:
  3018. case APPLY_RESIST_ICE:
  3019. case APPLY_RESIST_EARTH:
  3020. case APPLY_RESIST_DARK:
  3021. case APPLY_REFLECT_MELEE:
  3022. case APPLY_REFLECT_CURSE:
  3023. case APPLY_ANTI_CRITICAL_PCT:
  3024. case APPLY_ANTI_PENETRATE_PCT:
  3025. case APPLY_POISON_REDUCE:
  3026. case APPLY_KILL_SP_RECOVER:
  3027. case APPLY_EXP_DOUBLE_BONUS:
  3028. case APPLY_GOLD_DOUBLE_BONUS:
  3029. case APPLY_ITEM_DROP_BONUS:
  3030. case APPLY_POTION_BONUS:
  3031. case APPLY_KILL_HP_RECOVER:
  3032. case APPLY_IMMUNE_STUN:
  3033. case APPLY_IMMUNE_SLOW:
  3034. case APPLY_IMMUNE_FALL:
  3035. case APPLY_BOW_DISTANCE:
  3036. case APPLY_ATT_GRADE_BONUS:
  3037. case APPLY_DEF_GRADE_BONUS:
  3038. case APPLY_MAGIC_ATT_GRADE:
  3039. case APPLY_MAGIC_DEF_GRADE:
  3040. case APPLY_CURSE_PCT:
  3041. case APPLY_MAX_STAMINA:
  3042. case APPLY_MALL_ATTBONUS:
  3043. case APPLY_MALL_DEFBONUS:
  3044. case APPLY_MALL_EXPBONUS:
  3045. case APPLY_MALL_ITEMBONUS:
  3046. case APPLY_MALL_GOLDBONUS:
  3047. case APPLY_SKILL_DAMAGE_BONUS:
  3048. case APPLY_NORMAL_HIT_DAMAGE_BONUS:
  3049. // DEPEND_BONUS_ATTRIBUTES
  3050. case APPLY_SKILL_DEFEND_BONUS:
  3051. case APPLY_NORMAL_HIT_DEFEND_BONUS:
  3052. // END_OF_DEPEND_BONUS_ATTRIBUTES
  3053. case APPLY_PC_BANG_EXP_BONUS :
  3054. case APPLY_PC_BANG_DROP_BONUS :
  3055. case APPLY_RESIST_WARRIOR :
  3056. case APPLY_RESIST_ASSASSIN :
  3057. case APPLY_RESIST_SURA :
  3058. case APPLY_RESIST_SHAMAN :
  3059. case APPLY_ENERGY: // 82 ±â·Â
  3060. case APPLY_DEF_GRADE: // 83 ¹æ¾î·Â. DEF_GRADE_BONUS´Â Ŭ¶ó¿¡¼­ µÎ¹è·Î º¸¿©Áö´Â ÀǵµµÈ ¹ö±×(...)°¡ ÀÖ´Ù.
  3061. case APPLY_COSTUME_ATTR_BONUS: // 84 ÄÚ½ºÆ¬ ¾ÆÀÌÅÛ¿¡ ºÙÀº ¼Ó¼ºÄ¡ º¸³Ê½º
  3062. case APPLY_MAGIC_ATTBONUS_PER: // 85 ¸¶¹ý °ø°Ý·Â +x%
  3063. case APPLY_MELEE_MAGIC_ATTBONUS_PER: // 86 ¸¶¹ý + ¹Ð¸® °ø°Ý·Â +x%
  3064. PointChange(aApplyInfo[bApplyType].bPointType, iVal);
  3065. break;
  3066. default:
  3067. sys_err("Unknown apply type %d name %s", bApplyType, GetName());
  3068. break;
  3069. }
  3070. }
  3071. void CHARACTER::MotionPacketEncode(BYTE motion, LPCHARACTER victim, struct packet_motion * packet)
  3072. {
  3073. packet->header = HEADER_GC_MOTION;
  3074. packet->vid = m_vid;
  3075. packet->motion = motion;
  3076. if (victim)
  3077. packet->victim_vid = victim->GetVID();
  3078. else
  3079. packet->victim_vid = 0;
  3080. }
  3081. void CHARACTER::Motion(BYTE motion, LPCHARACTER victim)
  3082. {
  3083. struct packet_motion pack_motion;
  3084. MotionPacketEncode(motion, victim, &pack_motion);
  3085. PacketAround(&pack_motion, sizeof(struct packet_motion));
  3086. }
  3087. EVENTFUNC(save_event)
  3088. {
  3089. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  3090. if ( info == NULL )
  3091. {
  3092. sys_err( "save_event> <Factor> Null pointer" );
  3093. return 0;
  3094. }
  3095. LPCHARACTER ch = info->ch;
  3096. if (ch == NULL) { // <Factor>
  3097. return 0;
  3098. }
  3099. sys_log(1, "SAVE_EVENT: %s", ch->GetName());
  3100. ch->Save();
  3101. ch->FlushDelayedSaveItem();
  3102. return (save_event_second_cycle);
  3103. }
  3104. void CHARACTER::StartSaveEvent()
  3105. {
  3106. if (m_pkSaveEvent)
  3107. return;
  3108. char_event_info* info = AllocEventInfo<char_event_info>();
  3109. info->ch = this;
  3110. m_pkSaveEvent = event_create(save_event, info, save_event_second_cycle);
  3111. }
  3112. void CHARACTER::MonsterLog(const char* format, ...)
  3113. {
  3114. if (!test_server)
  3115. return;
  3116. if (IsPC())
  3117. return;
  3118. char chatbuf[CHAT_MAX_LEN + 1];
  3119. int len = snprintf(chatbuf, sizeof(chatbuf), "%u)", (DWORD)GetVID());
  3120. if (len < 0 || len >= (int) sizeof(chatbuf))
  3121. len = sizeof(chatbuf) - 1;
  3122. va_list args;
  3123. va_start(args, format);
  3124. int len2 = vsnprintf(chatbuf + len, sizeof(chatbuf) - len, format, args);
  3125. if (len2 < 0 || len2 >= (int) sizeof(chatbuf) - len)
  3126. len += (sizeof(chatbuf) - len) - 1;
  3127. else
  3128. len += len2;
  3129. // \0 ¹®ÀÚ Æ÷ÇÔ
  3130. ++len;
  3131. va_end(args);
  3132. TPacketGCChat pack_chat;
  3133. pack_chat.header = HEADER_GC_CHAT;
  3134. pack_chat.size = sizeof(TPacketGCChat) + len;
  3135. pack_chat.type = CHAT_TYPE_TALKING;
  3136. pack_chat.id = (DWORD)GetVID();
  3137. pack_chat.bEmpire = 0;
  3138. TEMP_BUFFER buf;
  3139. buf.write(&pack_chat, sizeof(TPacketGCChat));
  3140. buf.write(chatbuf, len);
  3141. CHARACTER_MANAGER::instance().PacketMonsterLog(this, buf.read_peek(), buf.size());
  3142. }
  3143. void CHARACTER::ChatPacket(BYTE type, const char * format, ...)
  3144. {
  3145. LPDESC d = GetDesc();
  3146. if (!d || !format)
  3147. return;
  3148. char chatbuf[CHAT_MAX_LEN + 1];
  3149. va_list args;
  3150. va_start(args, format);
  3151. int len = vsnprintf(chatbuf, sizeof(chatbuf), format, args);
  3152. va_end(args);
  3153. struct packet_chat pack_chat;
  3154. pack_chat.header = HEADER_GC_CHAT;
  3155. pack_chat.size = sizeof(struct packet_chat) + len;
  3156. pack_chat.type = type;
  3157. pack_chat.id = 0;
  3158. pack_chat.bEmpire = d->GetEmpire();
  3159. TEMP_BUFFER buf;
  3160. buf.write(&pack_chat, sizeof(struct packet_chat));
  3161. buf.write(chatbuf, len);
  3162. d->Packet(buf.read_peek(), buf.size());
  3163. if (type == CHAT_TYPE_COMMAND && test_server)
  3164. sys_log(0, "SEND_COMMAND %s %s", GetName(), chatbuf);
  3165. }
  3166. // MINING
  3167. void CHARACTER::mining_take()
  3168. {
  3169. m_pkMiningEvent = NULL;
  3170. }
  3171. void CHARACTER::mining_cancel()
  3172. {
  3173. if (m_pkMiningEvent)
  3174. {
  3175. sys_log(0, "XXX MINING CANCEL");
  3176. event_cancel(&m_pkMiningEvent);
  3177. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("䱤À» Áß´ÜÇÏ¿´½À´Ï´Ù."));
  3178. }
  3179. }
  3180. void CHARACTER::mining(LPCHARACTER chLoad)
  3181. {
  3182. if (m_pkMiningEvent)
  3183. {
  3184. mining_cancel();
  3185. return;
  3186. }
  3187. if (!chLoad)
  3188. return;
  3189. if (GetMapIndex() != chLoad->GetMapIndex() || DISTANCE_APPROX(GetX() - chLoad->GetX(), GetY() - chLoad->GetY()) > 1000)
  3190. return;
  3191. if (mining::GetRawOreFromLoad(chLoad->GetRaceNum()) == 0)
  3192. return;
  3193. LPITEM pick = GetWear(WEAR_WEAPON);
  3194. if (!pick || pick->GetType() != ITEM_PICK)
  3195. {
  3196. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°î±ªÀ̸¦ ÀåÂøÇϼ¼¿ä."));
  3197. return;
  3198. }
  3199. int count = number(5, 15); // µ¿ÀÛ È½¼ö, ÇÑ µ¿ÀÛ´ç 2ÃÊ
  3200. // 䱤 µ¿ÀÛÀ» º¸¿©ÁÜ
  3201. TPacketGCDigMotion p;
  3202. p.header = HEADER_GC_DIG_MOTION;
  3203. p.vid = GetVID();
  3204. p.target_vid = chLoad->GetVID();
  3205. p.count = count;
  3206. PacketAround(&p, sizeof(p));
  3207. m_pkMiningEvent = mining::CreateMiningEvent(this, chLoad, count);
  3208. }
  3209. // END_OF_MINING
  3210. void CHARACTER::fishing()
  3211. {
  3212. if (m_pkFishingEvent)
  3213. {
  3214. fishing_take();
  3215. return;
  3216. }
  3217. // ¸ø°¨ ¼Ó¼º¿¡¼­ ³¬½Ã¸¦ ½ÃµµÇÑ´Ù?
  3218. {
  3219. LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(GetMapIndex());
  3220. int x = GetX();
  3221. int y = GetY();
  3222. LPSECTREE tree = pkSectreeMap->Find(x, y);
  3223. DWORD dwAttr = tree->GetAttribute(x, y);
  3224. if (IS_SET(dwAttr, ATTR_BLOCK))
  3225. {
  3226. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã¸¦ ÇÒ ¼ö ÀÖ´Â °÷ÀÌ ¾Æ´Õ´Ï´Ù"));
  3227. return;
  3228. }
  3229. }
  3230. LPITEM rod = GetWear(WEAR_WEAPON);
  3231. // ³¬½Ã´ë ÀåÂø
  3232. if (!rod || rod->GetType() != ITEM_ROD)
  3233. {
  3234. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã´ë¸¦ ÀåÂø Çϼ¼¿ä."));
  3235. return;
  3236. }
  3237. if (0 == rod->GetSocket(2))
  3238. {
  3239. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹Ì³¢¸¦ ³¢°í ´øÁ® ÁÖ¼¼¿ä."));
  3240. return;
  3241. }
  3242. float fx, fy;
  3243. GetDeltaByDegree(GetRotation(), 400.0f, &fx, &fy);
  3244. m_pkFishingEvent = fishing::CreateFishingEvent(this);
  3245. }
  3246. void CHARACTER::fishing_take()
  3247. {
  3248. LPITEM rod = GetWear(WEAR_WEAPON);
  3249. if (rod && rod->GetType() == ITEM_ROD)
  3250. {
  3251. using fishing::fishing_event_info;
  3252. if (m_pkFishingEvent)
  3253. {
  3254. struct fishing_event_info* info = dynamic_cast<struct fishing_event_info*>(m_pkFishingEvent->info);
  3255. if (info)
  3256. fishing::Take(info, this);
  3257. }
  3258. }
  3259. else
  3260. {
  3261. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã´ë°¡ ¾Æ´Ñ ¹°°ÇÀ¸·Î ³¬½Ã¸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù!"));
  3262. }
  3263. event_cancel(&m_pkFishingEvent);
  3264. }
  3265. bool CHARACTER::StartStateMachine(int iNextPulse)
  3266. {
  3267. if (CHARACTER_MANAGER::instance().AddToStateList(this))
  3268. {
  3269. m_dwNextStatePulse = thecore_heart->pulse + iNextPulse;
  3270. return true;
  3271. }
  3272. return false;
  3273. }
  3274. void CHARACTER::StopStateMachine()
  3275. {
  3276. CHARACTER_MANAGER::instance().RemoveFromStateList(this);
  3277. }
  3278. void CHARACTER::UpdateStateMachine(DWORD dwPulse)
  3279. {
  3280. if (dwPulse < m_dwNextStatePulse)
  3281. return;
  3282. if (IsDead())
  3283. return;
  3284. Update();
  3285. m_dwNextStatePulse = dwPulse + m_dwStateDuration;
  3286. }
  3287. void CHARACTER::SetNextStatePulse(int iNextPulse)
  3288. {
  3289. CHARACTER_MANAGER::instance().AddToStateList(this);
  3290. m_dwNextStatePulse = iNextPulse;
  3291. if (iNextPulse < 10)
  3292. MonsterLog("´ÙÀ½»óÅ·ξ°¡ÀÚ");
  3293. }
  3294. // ij¸¯ÅÍ ÀνºÅϽº ¾÷µ¥ÀÌÆ® ÇÔ¼ö.
  3295. void CHARACTER::UpdateCharacter(DWORD dwPulse)
  3296. {
  3297. CFSM::Update();
  3298. }
  3299. void CHARACTER::SetShop(LPSHOP pkShop)
  3300. {
  3301. if ((m_pkShop = pkShop))
  3302. SET_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
  3303. else
  3304. {
  3305. REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
  3306. SetShopOwner(NULL);
  3307. }
  3308. }
  3309. void CHARACTER::SetExchange(CExchange * pkExchange)
  3310. {
  3311. m_pkExchange = pkExchange;
  3312. }
  3313. void CHARACTER::SetPart(BYTE bPartPos, WORD wVal)
  3314. {
  3315. assert(bPartPos < PART_MAX_NUM);
  3316. m_pointsInstant.parts[bPartPos] = wVal;
  3317. }
  3318. WORD CHARACTER::GetPart(BYTE bPartPos) const
  3319. {
  3320. assert(bPartPos < PART_MAX_NUM);
  3321. return m_pointsInstant.parts[bPartPos];
  3322. }
  3323. WORD CHARACTER::GetOriginalPart(BYTE bPartPos) const
  3324. {
  3325. switch (bPartPos)
  3326. {
  3327. case PART_MAIN:
  3328. if (!IsPC()) // PC°¡ ¾Æ´Ñ °æ¿ì ÇöÀç ÆÄÆ®¸¦ ±×´ë·Î ¸®ÅÏ
  3329. return GetPart(PART_MAIN);
  3330. else
  3331. return m_pointsInstant.bBasePart;
  3332. case PART_HAIR:
  3333. return GetPart(PART_HAIR);
  3334. case PART_ACCE: // ACCE_COSTUME
  3335. return GetPart(PART_ACCE);
  3336. default:
  3337. return 0;
  3338. }
  3339. }
  3340. BYTE CHARACTER::GetCharType() const
  3341. {
  3342. return m_bCharType;
  3343. }
  3344. bool CHARACTER::SetSyncOwner(LPCHARACTER ch, bool bRemoveFromList)
  3345. {
  3346. // TRENT_MONSTER
  3347. if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
  3348. return false;
  3349. // END_OF_TRENT_MONSTER
  3350. if (ch == this)
  3351. {
  3352. sys_err("SetSyncOwner owner == this (%p)", this);
  3353. return false;
  3354. }
  3355. if (!ch)
  3356. {
  3357. if (bRemoveFromList && m_pkChrSyncOwner)
  3358. {
  3359. m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
  3360. }
  3361. if (m_pkChrSyncOwner)
  3362. sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());
  3363. // ¸®½ºÆ®¿¡¼­ Á¦°ÅÇÏÁö ¾Ê´õ¶óµµ Æ÷ÀÎÅÍ´Â NULL·Î ¼ÂÆÃµÇ¾î¾ß ÇÑ´Ù.
  3364. m_pkChrSyncOwner = NULL;
  3365. }
  3366. else
  3367. {
  3368. if (!IsSyncOwner(ch))
  3369. return false;
  3370. // °Å¸®°¡ 200 ÀÌ»óÀ̸é SyncOwner°¡ µÉ ¼ö ¾ø´Ù.
  3371. if (DISTANCE_APPROX(GetX() - ch->GetX(), GetY() - ch->GetY()) > 250)
  3372. {
  3373. sys_log(1, "SetSyncOwner distance over than 250 %s %s", GetName(), ch->GetName());
  3374. // SyncOwnerÀÏ °æ¿ì Owner·Î Ç¥½ÃÇÑ´Ù.
  3375. if (m_pkChrSyncOwner == ch)
  3376. return true;
  3377. return false;
  3378. }
  3379. if (m_pkChrSyncOwner != ch)
  3380. {
  3381. if (m_pkChrSyncOwner)
  3382. {
  3383. sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());
  3384. m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
  3385. }
  3386. m_pkChrSyncOwner = ch;
  3387. m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.push_back(this);
  3388. // SyncOwner°¡ ¹Ù²î¸é LastSyncTimeÀ» ÃʱâÈ­ÇÑ´Ù.
  3389. static const timeval zero_tv = {0, 0};
  3390. SetLastSyncTime(zero_tv);
  3391. sys_log(1, "SetSyncOwner set %s %p to %s", GetName(), this, ch->GetName());
  3392. }
  3393. m_fSyncTime = get_float_time();
  3394. }
  3395. // TODO: Sync Owner°¡ °°´õ¶óµµ °è¼Ó ÆÐŶÀ» º¸³»°í ÀÖÀ¸¹Ç·Î,
  3396. // µ¿±âÈ­ µÈ ½Ã°£ÀÌ 3ÃÊ ÀÌ»ó Áö³µÀ» ¶§ Ç®¾îÁÖ´Â ÆÐŶÀ»
  3397. // º¸³»´Â ¹æ½ÄÀ¸·Î ÇÏ¸é ÆÐŶÀ» ÁÙÀÏ ¼ö ÀÖ´Ù.
  3398. TPacketGCOwnership pack;
  3399. pack.bHeader = HEADER_GC_OWNERSHIP;
  3400. pack.dwOwnerVID = ch ? ch->GetVID() : 0;
  3401. pack.dwVictimVID = GetVID();
  3402. PacketAround(&pack, sizeof(TPacketGCOwnership));
  3403. return true;
  3404. }
  3405. struct FuncClearSync
  3406. {
  3407. void operator () (LPCHARACTER ch)
  3408. {
  3409. assert(ch != NULL);
  3410. ch->SetSyncOwner(NULL, false); // false Ç÷¡±×·Î ÇØ¾ß for_each °¡ Á¦´ë·Î µ·´Ù.
  3411. }
  3412. };
  3413. void CHARACTER::ClearSync()
  3414. {
  3415. SetSyncOwner(NULL);
  3416. // ¾Æ·¡ for_each¿¡¼­ ³ª¸¦ m_pkChrSyncOwner·Î °¡Áø ÀÚµéÀÇ Æ÷ÀÎÅ͸¦ NULL·Î ÇÑ´Ù.
  3417. std::for_each(m_kLst_pkChrSyncOwned.begin(), m_kLst_pkChrSyncOwned.end(), FuncClearSync());
  3418. m_kLst_pkChrSyncOwned.clear();
  3419. }
  3420. bool CHARACTER::IsSyncOwner(LPCHARACTER ch) const
  3421. {
  3422. if (m_pkChrSyncOwner == ch)
  3423. return true;
  3424. // ¸¶Áö¸·À¸·Î µ¿±âÈ­ µÈ ½Ã°£ÀÌ 3ÃÊ ÀÌ»ó Áö³µ´Ù¸é ¼ÒÀ¯±ÇÀÌ ¾Æ¹«¿¡°Ôµµ
  3425. // ¾ø´Ù. µû¶ó¼­ ¾Æ¹«³ª SyncOwnerÀ̹ǷΠtrue ¸®ÅÏ
  3426. if (get_float_time() - m_fSyncTime >= 3.0f)
  3427. return true;
  3428. return false;
  3429. }
  3430. void CHARACTER::SetParty(LPPARTY pkParty)
  3431. {
  3432. if (pkParty == m_pkParty)
  3433. return;
  3434. if (pkParty && m_pkParty)
  3435. sys_err("%s is trying to reassigning party (current %p, new party %p)", GetName(), get_pointer(m_pkParty), get_pointer(pkParty));
  3436. sys_log(1, "PARTY set to %p", get_pointer(pkParty));
  3437. //if (m_pkDungeon && IsPC())
  3438. //SetDungeon(NULL);
  3439. m_pkParty = pkParty;
  3440. if (IsPC())
  3441. {
  3442. if (m_pkParty)
  3443. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);
  3444. else
  3445. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);
  3446. UpdatePacket();
  3447. }
  3448. }
  3449. // PARTY_JOIN_BUG_FIX
  3450. /// ÆÄƼ °¡ÀÔ event Á¤º¸
  3451. EVENTINFO(TPartyJoinEventInfo)
  3452. {
  3453. DWORD dwGuestPID; ///< ÆÄƼ¿¡ Âü¿©ÇÒ Ä³¸¯ÅÍÀÇ PID
  3454. DWORD dwLeaderPID; ///< ÆÄƼ ¸®´õÀÇ PID
  3455. TPartyJoinEventInfo()
  3456. : dwGuestPID( 0 )
  3457. , dwLeaderPID( 0 )
  3458. {
  3459. }
  3460. } ;
  3461. EVENTFUNC(party_request_event)
  3462. {
  3463. TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>( event->info );
  3464. if ( info == NULL )
  3465. {
  3466. sys_err( "party_request_event> <Factor> Null pointer" );
  3467. return 0;
  3468. }
  3469. LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(info->dwGuestPID);
  3470. if (ch)
  3471. {
  3472. sys_log(0, "PartyRequestEvent %s", ch->GetName());
  3473. ch->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
  3474. ch->SetPartyRequestEvent(NULL);
  3475. }
  3476. return 0;
  3477. }
  3478. bool CHARACTER::RequestToParty(LPCHARACTER leader)
  3479. {
  3480. if (leader->GetParty())
  3481. leader = leader->GetParty()->GetLeaderCharacter();
  3482. if (!leader)
  3483. {
  3484. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÆÄƼÀåÀÌ Á¢¼Ó »óŰ¡ ¾Æ´Ï¶ó¼­ ¿äûÀ» ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3485. return false;
  3486. }
  3487. if (m_pkPartyRequestEvent)
  3488. return false;
  3489. if (!IsPC() || !leader->IsPC())
  3490. return false;
  3491. if (leader->IsBlockMode(BLOCK_PARTY_REQUEST))
  3492. return false;
  3493. PartyJoinErrCode errcode = IsPartyJoinableCondition(leader, this);
  3494. switch (errcode)
  3495. {
  3496. case PERR_NONE:
  3497. break;
  3498. case PERR_SERVER:
  3499. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼­¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3500. return false;
  3501. case PERR_DIFFEMPIRE:
  3502. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´Ù¸¥ Á¦±¹°ú ÆÄƼ¸¦ ÀÌ·ê ¼ö ¾ø½À´Ï´Ù."));
  3503. return false;
  3504. case PERR_DUNGEON:
  3505. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼­´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3506. return false;
  3507. case PERR_OBSERVER:
  3508. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ðµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3509. return false;
  3510. case PERR_LVBOUNDARY:
  3511. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
  3512. return false;
  3513. case PERR_LOWLEVEL:
  3514. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3515. return false;
  3516. case PERR_HILEVEL:
  3517. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3518. return false;
  3519. case PERR_ALREADYJOIN:
  3520. return false;
  3521. case PERR_PARTYISFULL:
  3522. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3523. return false;
  3524. default:
  3525. sys_err("Do not process party join error(%d)", errcode);
  3526. return false;
  3527. }
  3528. TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();
  3529. info->dwGuestPID = GetPlayerID();
  3530. info->dwLeaderPID = leader->GetPlayerID();
  3531. SetPartyRequestEvent(event_create(party_request_event, info, PASSES_PER_SEC(10)));
  3532. leader->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequest %u", (DWORD) GetVID());
  3533. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s ´Ô¿¡°Ô ÆÄƼ°¡ÀÔ ½ÅûÀ» Çß½À´Ï´Ù."), leader->GetName());
  3534. return true;
  3535. }
  3536. void CHARACTER::DenyToParty(LPCHARACTER member)
  3537. {
  3538. sys_log(1, "DenyToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));
  3539. if (!member->m_pkPartyRequestEvent)
  3540. return;
  3541. TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);
  3542. if (!info)
  3543. {
  3544. sys_err( "CHARACTER::DenyToParty> <Factor> Null pointer" );
  3545. return;
  3546. }
  3547. if (info->dwGuestPID != member->GetPlayerID())
  3548. return;
  3549. if (info->dwLeaderPID != GetPlayerID())
  3550. return;
  3551. event_cancel(&member->m_pkPartyRequestEvent);
  3552. member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
  3553. }
  3554. void CHARACTER::AcceptToParty(LPCHARACTER member)
  3555. {
  3556. sys_log(1, "AcceptToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));
  3557. if (!member->m_pkPartyRequestEvent)
  3558. return;
  3559. TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);
  3560. if (!info)
  3561. {
  3562. sys_err( "CHARACTER::AcceptToParty> <Factor> Null pointer" );
  3563. return;
  3564. }
  3565. if (info->dwGuestPID != member->GetPlayerID())
  3566. return;
  3567. if (info->dwLeaderPID != GetPlayerID())
  3568. return;
  3569. event_cancel(&member->m_pkPartyRequestEvent);
  3570. if (!GetParty())
  3571. member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÆÄƼ¿¡ ¼ÓÇØÀÖÁö ¾Ê½À´Ï´Ù."));
  3572. else
  3573. {
  3574. if (GetPlayerID() != GetParty()->GetLeaderPID())
  3575. return;
  3576. PartyJoinErrCode errcode = IsPartyJoinableCondition(this, member);
  3577. switch (errcode)
  3578. {
  3579. case PERR_NONE: member->PartyJoin(this); return;
  3580. case PERR_SERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼­¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
  3581. case PERR_DUNGEON: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼­´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
  3582. case PERR_OBSERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ðµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
  3583. case PERR_LVBOUNDARY: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù.")); break;
  3584. case PERR_LOWLEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
  3585. case PERR_HILEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
  3586. case PERR_ALREADYJOIN: break;
  3587. case PERR_PARTYISFULL: {
  3588. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3589. member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼÀÇ ÀοøÁ¦ÇÑÀÌ ÃʰúÇÏ¿© ÆÄƼ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3590. break;
  3591. }
  3592. default: sys_err("Do not process party join error(%d)", errcode);
  3593. }
  3594. }
  3595. member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
  3596. }
  3597. /**
  3598. * ÆÄƼ ÃÊ´ë event callback ÇÔ¼ö.
  3599. * event °¡ ¹ßµ¿Çϸé ÃÊ´ë °ÅÀý·Î ó¸®ÇÑ´Ù.
  3600. */
  3601. EVENTFUNC(party_invite_event)
  3602. {
  3603. TPartyJoinEventInfo * pInfo = dynamic_cast<TPartyJoinEventInfo *>( event->info );
  3604. if ( pInfo == NULL )
  3605. {
  3606. sys_err( "party_invite_event> <Factor> Null pointer" );
  3607. return 0;
  3608. }
  3609. LPCHARACTER pchInviter = CHARACTER_MANAGER::instance().FindByPID(pInfo->dwLeaderPID);
  3610. if (pchInviter)
  3611. {
  3612. sys_log(1, "PartyInviteEvent %s", pchInviter->GetName());
  3613. pchInviter->PartyInviteDeny(pInfo->dwGuestPID);
  3614. }
  3615. return 0;
  3616. }
  3617. void CHARACTER::PartyInvite(LPCHARACTER pchInvitee)
  3618. {
  3619. if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
  3620. {
  3621. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ÀÖ´Â ±ÇÇÑÀÌ ¾ø½À´Ï´Ù."));
  3622. return;
  3623. }
  3624. else if (pchInvitee->IsBlockMode(BLOCK_PARTY_INVITE))
  3625. {
  3626. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s ´ÔÀÌ ÆÄƼ °ÅºÎ »óÅÂÀÔ´Ï´Ù."), pchInvitee->GetName());
  3627. return;
  3628. }
  3629. PartyJoinErrCode errcode = IsPartyJoinableCondition(this, pchInvitee);
  3630. switch (errcode)
  3631. {
  3632. case PERR_NONE:
  3633. break;
  3634. case PERR_SERVER:
  3635. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼­¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3636. return;
  3637. case PERR_DIFFEMPIRE:
  3638. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´Ù¸¥ Á¦±¹°ú ÆÄƼ¸¦ ÀÌ·ê ¼ö ¾ø½À´Ï´Ù."));
  3639. return;
  3640. case PERR_DUNGEON:
  3641. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼­´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3642. return;
  3643. case PERR_OBSERVER:
  3644. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ðµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3645. return;
  3646. case PERR_LVBOUNDARY:
  3647. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
  3648. return;
  3649. case PERR_LOWLEVEL:
  3650. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3651. return;
  3652. case PERR_HILEVEL:
  3653. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3654. return;
  3655. case PERR_ALREADYJOIN:
  3656. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÀÌ¹Ì %s´ÔÀº ÆÄƼ¿¡ ¼ÓÇØ ÀÖ½À´Ï´Ù."), pchInvitee->GetName());
  3657. return;
  3658. case PERR_PARTYISFULL:
  3659. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3660. return;
  3661. default:
  3662. sys_err("Do not process party join error(%d)", errcode);
  3663. return;
  3664. }
  3665. if (m_PartyInviteEventMap.end() != m_PartyInviteEventMap.find(pchInvitee->GetPlayerID()))
  3666. return;
  3667. //
  3668. // EventMap ¿¡ À̺¥Æ® Ãß°¡
  3669. //
  3670. TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();
  3671. info->dwGuestPID = pchInvitee->GetPlayerID();
  3672. info->dwLeaderPID = GetPlayerID();
  3673. m_PartyInviteEventMap.insert(EventMap::value_type(pchInvitee->GetPlayerID(), event_create(party_invite_event, info, PASSES_PER_SEC(10))));
  3674. //
  3675. // ÃÊ´ë ¹Þ´Â character ¿¡°Ô ÃÊ´ë ÆÐŶ Àü¼Û
  3676. //
  3677. TPacketGCPartyInvite p;
  3678. p.header = HEADER_GC_PARTY_INVITE;
  3679. p.leader_vid = GetVID();
  3680. pchInvitee->GetDesc()->Packet(&p, sizeof(p));
  3681. }
  3682. void CHARACTER::PartyInviteAccept(LPCHARACTER pchInvitee)
  3683. {
  3684. EventMap::iterator itFind = m_PartyInviteEventMap.find(pchInvitee->GetPlayerID());
  3685. if (itFind == m_PartyInviteEventMap.end())
  3686. {
  3687. sys_log(1, "PartyInviteAccept from not invited character(%s)", pchInvitee->GetName());
  3688. return;
  3689. }
  3690. event_cancel(&itFind->second);
  3691. m_PartyInviteEventMap.erase(itFind);
  3692. if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
  3693. {
  3694. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ÀÖ´Â ±ÇÇÑÀÌ ¾ø½À´Ï´Ù."));
  3695. return;
  3696. }
  3697. PartyJoinErrCode errcode = IsPartyJoinableMutableCondition(this, pchInvitee);
  3698. switch (errcode)
  3699. {
  3700. case PERR_NONE:
  3701. break;
  3702. case PERR_SERVER:
  3703. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼­¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3704. return;
  3705. case PERR_DUNGEON:
  3706. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼­´Â ÆÄƼ ÃÊ´ë¿¡ ÀÀÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3707. return;
  3708. case PERR_OBSERVER:
  3709. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ðµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3710. return;
  3711. case PERR_LVBOUNDARY:
  3712. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
  3713. return;
  3714. case PERR_LOWLEVEL:
  3715. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3716. return;
  3717. case PERR_HILEVEL:
  3718. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3719. return;
  3720. case PERR_ALREADYJOIN:
  3721. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ ÃÊ´ë¿¡ ÀÀÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3722. return;
  3723. case PERR_PARTYISFULL:
  3724. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3725. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼÀÇ ÀοøÁ¦ÇÑÀÌ ÃʰúÇÏ¿© ÆÄƼ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3726. return;
  3727. default:
  3728. sys_err("ignore party join error(%d)", errcode);
  3729. return;
  3730. }
  3731. //
  3732. // ÆÄƼ °¡ÀÔ Ã³¸®
  3733. //
  3734. if (GetParty())
  3735. pchInvitee->PartyJoin(this);
  3736. else
  3737. {
  3738. LPPARTY pParty = CPartyManager::instance().CreateParty(this);
  3739. pParty->Join(pchInvitee->GetPlayerID());
  3740. pParty->Link(pchInvitee);
  3741. pParty->SendPartyInfoAllToOne(this);
  3742. }
  3743. }
  3744. void CHARACTER::PartyInviteDeny(DWORD dwPID)
  3745. {
  3746. EventMap::iterator itFind = m_PartyInviteEventMap.find(dwPID);
  3747. if (itFind == m_PartyInviteEventMap.end())
  3748. {
  3749. sys_log(1, "PartyInviteDeny to not exist event(inviter PID: %d, invitee PID: %d)", GetPlayerID(), dwPID);
  3750. return;
  3751. }
  3752. event_cancel(&itFind->second);
  3753. m_PartyInviteEventMap.erase(itFind);
  3754. LPCHARACTER pchInvitee = CHARACTER_MANAGER::instance().FindByPID(dwPID);
  3755. if (pchInvitee)
  3756. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÌ ÆÄƼ Ãʴ븦 °ÅÀýÇϼ̽À´Ï´Ù."), pchInvitee->GetName());
  3757. }
  3758. void CHARACTER::PartyJoin(LPCHARACTER pLeader)
  3759. {
  3760. pLeader->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÌ ÆÄƼ¿¡ Âü°¡Çϼ̽À´Ï´Ù."), GetName());
  3761. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÇ ÆÄƼ¿¡ Âü°¡Çϼ̽À´Ï´Ù."), pLeader->GetName());
  3762. pLeader->GetParty()->Join(GetPlayerID());
  3763. pLeader->GetParty()->Link(this);
  3764. }
  3765. CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
  3766. {
  3767. if (pchLeader->GetEmpire() != pchGuest->GetEmpire())
  3768. return PERR_DIFFEMPIRE;
  3769. return IsPartyJoinableMutableCondition(pchLeader, pchGuest);
  3770. }
  3771. static bool __party_can_join_by_level(LPCHARACTER leader, LPCHARACTER quest)
  3772. {
  3773. int level_limit = 30;
  3774. if (LC_IsCanada())
  3775. level_limit = 15;
  3776. else if (LC_IsBrazil() == true)
  3777. {
  3778. level_limit = 10;
  3779. }
  3780. else
  3781. level_limit = 30;
  3782. return (abs(leader->GetLevel() - quest->GetLevel()) <= level_limit);
  3783. }
  3784. CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableMutableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
  3785. {
  3786. if (!CPartyManager::instance().IsEnablePCParty())
  3787. return PERR_SERVER;
  3788. else if (pchLeader->GetDungeon())
  3789. return PERR_DUNGEON;
  3790. else if (pchGuest->IsObserverMode())
  3791. return PERR_OBSERVER;
  3792. else if (false == __party_can_join_by_level(pchLeader, pchGuest))
  3793. return PERR_LVBOUNDARY;
  3794. else if (pchGuest->GetParty())
  3795. return PERR_ALREADYJOIN;
  3796. else if (pchLeader->GetParty())
  3797. {
  3798. if (pchLeader->GetParty()->GetMemberCount() == PARTY_MAX_MEMBER)
  3799. return PERR_PARTYISFULL;
  3800. }
  3801. return PERR_NONE;
  3802. }
  3803. // END_OF_PARTY_JOIN_BUG_FIX
  3804. void CHARACTER::SetDungeon(LPDUNGEON pkDungeon)
  3805. {
  3806. if (pkDungeon && m_pkDungeon)
  3807. sys_err("%s is trying to reassigning dungeon (current %p, new party %p)", GetName(), get_pointer(m_pkDungeon), get_pointer(pkDungeon));
  3808. if (m_pkDungeon == pkDungeon) {
  3809. return;
  3810. }
  3811. if (m_pkDungeon)
  3812. {
  3813. if (IsPC())
  3814. {
  3815. if (GetParty())
  3816. m_pkDungeon->DecPartyMember(GetParty(), this);
  3817. else
  3818. m_pkDungeon->DecMember(this);
  3819. }
  3820. else if (IsMonster() || IsStone())
  3821. {
  3822. m_pkDungeon->DecMonster();
  3823. }
  3824. }
  3825. m_pkDungeon = pkDungeon;
  3826. if (pkDungeon)
  3827. {
  3828. sys_log(0, "%s DUNGEON set to %p, PARTY is %p", GetName(), get_pointer(pkDungeon), get_pointer(m_pkParty));
  3829. if (IsPC())
  3830. {
  3831. if (GetParty())
  3832. m_pkDungeon->IncPartyMember(GetParty(), this);
  3833. else
  3834. m_pkDungeon->IncMember(this);
  3835. }
  3836. else if (IsMonster() || IsStone())
  3837. {
  3838. m_pkDungeon->IncMonster();
  3839. }
  3840. }
  3841. }
  3842. void CHARACTER::SetWarMap(CWarMap * pWarMap)
  3843. {
  3844. if (m_pWarMap)
  3845. m_pWarMap->DecMember(this);
  3846. m_pWarMap = pWarMap;
  3847. if (m_pWarMap)
  3848. m_pWarMap->IncMember(this);
  3849. }
  3850. void CHARACTER::SetWeddingMap(marriage::WeddingMap* pMap)
  3851. {
  3852. if (m_pWeddingMap)
  3853. m_pWeddingMap->DecMember(this);
  3854. m_pWeddingMap = pMap;
  3855. if (m_pWeddingMap)
  3856. m_pWeddingMap->IncMember(this);
  3857. }
  3858. void CHARACTER::SetRegen(LPREGEN pkRegen)
  3859. {
  3860. m_pkRegen = pkRegen;
  3861. if (pkRegen != NULL) {
  3862. regen_id_ = pkRegen->id;
  3863. }
  3864. m_fRegenAngle = GetRotation();
  3865. m_posRegen = GetXYZ();
  3866. }
  3867. bool CHARACTER::OnIdle()
  3868. {
  3869. return false;
  3870. }
  3871. void CHARACTER::OnMove(bool bIsAttack)
  3872. {
  3873. m_dwLastMoveTime = get_dword_time();
  3874. if (bIsAttack)
  3875. {
  3876. m_dwLastAttackTime = m_dwLastMoveTime;
  3877. if (IsAffectFlag(AFFECT_REVIVE_INVISIBLE))
  3878. RemoveAffect(AFFECT_REVIVE_INVISIBLE);
  3879. if (IsAffectFlag(AFF_EUNHYUNG))
  3880. {
  3881. RemoveAffect(SKILL_EUNHYUNG);
  3882. SetAffectedEunhyung();
  3883. }
  3884. else
  3885. {
  3886. ClearAffectedEunhyung();
  3887. }
  3888. /*if (IsAffectFlag(AFF_JEONSIN))
  3889. RemoveAffect(SKILL_JEONSINBANGEO);*/
  3890. }
  3891. /*if (IsAffectFlag(AFF_GUNGON))
  3892. RemoveAffect(SKILL_GUNGON);*/
  3893. // MINING
  3894. mining_cancel();
  3895. // END_OF_MINING
  3896. }
  3897. void CHARACTER::OnClick(LPCHARACTER pkChrCauser)
  3898. {
  3899. if (!pkChrCauser)
  3900. {
  3901. sys_err("OnClick %s by NULL", GetName());
  3902. return;
  3903. }
  3904. DWORD vid = GetVID();
  3905. sys_log(0, "OnClick %s[vnum %d ServerUniqueID %d, pid %d] by %s", GetName(), GetRaceNum(), vid, GetPlayerID(), pkChrCauser->GetName());
  3906. // »óÁ¡À» ¿¬»óÅ·ΠÄù½ºÆ®¸¦ ÁøÇàÇÒ ¼ö ¾ø´Ù.
  3907. {
  3908. // ´Ü, ÀÚ½ÅÀº ÀÚ½ÅÀÇ »óÁ¡À» Ŭ¸¯ÇÒ ¼ö ÀÖ´Ù.
  3909. if (pkChrCauser->GetMyShop() && pkChrCauser != this)
  3910. {
  3911. sys_err("OnClick Fail (%s->%s) - pc has shop", pkChrCauser->GetName(), GetName());
  3912. return;
  3913. }
  3914. }
  3915. // ±³È¯ÁßÀ϶§ Äù½ºÆ®¸¦ ÁøÇàÇÒ ¼ö ¾ø´Ù.
  3916. {
  3917. if (pkChrCauser->GetExchange())
  3918. {
  3919. sys_err("OnClick Fail (%s->%s) - pc is exchanging", pkChrCauser->GetName(), GetName());
  3920. return;
  3921. }
  3922. }
  3923. if (IsPC())
  3924. {
  3925. // Ÿ°ÙÀ¸·Î ¼³Á¤µÈ °æ¿ì´Â PC¿¡ ÀÇÇÑ Å¬¸¯µµ Äù½ºÆ®·Î ó¸®Çϵµ·Ï ÇÕ´Ï´Ù.
  3926. if (!CTargetManager::instance().GetTargetInfo(pkChrCauser->GetPlayerID(), TARGET_TYPE_VID, GetVID()))
  3927. {
  3928. // 2005.03.17.myevan.Ÿ°ÙÀÌ ¾Æ´Ñ °æ¿ì´Â °³ÀÎ »óÁ¡ ó¸® ±â´ÉÀ» ÀÛµ¿½ÃŲ´Ù.
  3929. if (GetMyShop())
  3930. {
  3931. if (pkChrCauser->IsDead() == true) return;
  3932. //PREVENT_TRADE_WINDOW
  3933. if (pkChrCauser == this) // ÀÚ±â´Â °¡´É
  3934. {
  3935. if ((GetExchange() || IsOpenSafebox() || GetShopOwner()) || IsCubeOpen() || IsAcceOpen())
  3936. {
  3937. pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ù¸¥ °Å·¡Áß(â°í,±³È¯,»óÁ¡)¿¡´Â °³ÀλóÁ¡À» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3938. return;
  3939. }
  3940. }
  3941. else // ´Ù¸¥ »ç¶÷ÀÌ Å¬¸¯ÇßÀ»¶§
  3942. {
  3943. // Ŭ¸¯ÇÑ »ç¶÷ÀÌ ±³È¯/â°í/°³ÀλóÁ¡/»óÁ¡ÀÌ¿ëÁßÀ̶ó¸é ºÒ°¡
  3944. if ((pkChrCauser->GetExchange() || pkChrCauser->IsOpenSafebox() || pkChrCauser->GetMyShop() || pkChrCauser->GetShopOwner()) || pkChrCauser->IsCubeOpen() || pkChrCauser->IsAcceOpen())
  3945. {
  3946. pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ù¸¥ °Å·¡Áß(â°í,±³È¯,»óÁ¡)¿¡´Â °³ÀλóÁ¡À» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  3947. return;
  3948. }
  3949. // Ŭ¸¯ÇÑ ´ë»óÀÌ ±³È¯/â°í/»óÁ¡ÀÌ¿ëÁßÀ̶ó¸é ºÒ°¡
  3950. //if ((GetExchange() || IsOpenSafebox() || GetShopOwner()))
  3951. if ((GetExchange() || IsOpenSafebox() || IsCubeOpen() || IsAcceOpen()))
  3952. {
  3953. pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ´Ù¸¥ °Å·¡¸¦ Çϰí ÀÖ´Â ÁßÀÔ´Ï´Ù."));
  3954. return;
  3955. }
  3956. }
  3957. //END_PREVENT_TRADE_WINDOW
  3958. if (pkChrCauser->GetShop())
  3959. {
  3960. pkChrCauser->GetShop()->RemoveGuest(pkChrCauser);
  3961. pkChrCauser->SetShop(NULL);
  3962. }
  3963. GetMyShop()->AddGuest(pkChrCauser, GetVID(), false);
  3964. pkChrCauser->SetShopOwner(this);
  3965. return;
  3966. }
  3967. if (test_server)
  3968. sys_err("%s.OnClickFailure(%s) - target is PC", pkChrCauser->GetName(), GetName());
  3969. return;
  3970. }
  3971. }
  3972. // û¼Ò³âÀº Äù½ºÆ® ¸øÇÔ
  3973. if (LC_IsNewCIBN())
  3974. {
  3975. if (pkChrCauser->IsOverTime(OT_3HOUR))
  3976. {
  3977. sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 3);
  3978. return;
  3979. }
  3980. else if (pkChrCauser->IsOverTime(OT_5HOUR))
  3981. {
  3982. sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 5);
  3983. return;
  3984. }
  3985. }
  3986. pkChrCauser->SetQuestNPCID(GetVID());
  3987. if (quest::CQuestManager::instance().Click(pkChrCauser->GetPlayerID(), this))
  3988. {
  3989. return;
  3990. }
  3991. // NPC Àü¿ë ±â´É ¼öÇà : »óÁ¡ ¿­±â µî
  3992. if (!IsPC())
  3993. {
  3994. if (!m_triggerOnClick.pFunc)
  3995. {
  3996. // NPC Æ®¸®°Å ½Ã½ºÅÛ ·Î±× º¸±â
  3997. //sys_err("%s.OnClickFailure(%s) : triggerOnClick.pFunc is EMPTY(pid=%d)",
  3998. // pkChrCauser->GetName(),
  3999. // GetName(),
  4000. // pkChrCauser->GetPlayerID());
  4001. return;
  4002. }
  4003. m_triggerOnClick.pFunc(this, pkChrCauser);
  4004. }
  4005. }
  4006. BYTE CHARACTER::GetGMLevel() const
  4007. {
  4008. if (test_server)
  4009. return GM_IMPLEMENTOR;
  4010. return m_pointsInstant.gm_level;
  4011. }
  4012. void CHARACTER::SetGMLevel()
  4013. {
  4014. if (GetDesc())
  4015. {
  4016. m_pointsInstant.gm_level = gm_get_level(GetName(), GetDesc()->GetHostName(), GetDesc()->GetAccountTable().login);
  4017. }
  4018. else
  4019. {
  4020. m_pointsInstant.gm_level = GM_PLAYER;
  4021. }
  4022. }
  4023. BOOL CHARACTER::IsGM() const
  4024. {
  4025. if (m_pointsInstant.gm_level != GM_PLAYER)
  4026. return true;
  4027. if (test_server)
  4028. return true;
  4029. return false;
  4030. }
  4031. void CHARACTER::SetStone(LPCHARACTER pkChrStone)
  4032. {
  4033. m_pkChrStone = pkChrStone;
  4034. if (m_pkChrStone)
  4035. {
  4036. if (pkChrStone->m_set_pkChrSpawnedBy.find(this) == pkChrStone->m_set_pkChrSpawnedBy.end())
  4037. pkChrStone->m_set_pkChrSpawnedBy.insert(this);
  4038. }
  4039. }
  4040. struct FuncDeadSpawnedByStone
  4041. {
  4042. void operator () (LPCHARACTER ch)
  4043. {
  4044. ch->Dead(NULL);
  4045. ch->SetStone(NULL);
  4046. }
  4047. };
  4048. void CHARACTER::ClearStone()
  4049. {
  4050. if (!m_set_pkChrSpawnedBy.empty())
  4051. {
  4052. // ³»°¡ ½ºÆù½ÃŲ ¸ó½ºÅ͵éÀ» ¸ðµÎ Á×ÀδÙ.
  4053. FuncDeadSpawnedByStone f;
  4054. std::for_each(m_set_pkChrSpawnedBy.begin(), m_set_pkChrSpawnedBy.end(), f);
  4055. m_set_pkChrSpawnedBy.clear();
  4056. }
  4057. if (!m_pkChrStone)
  4058. return;
  4059. m_pkChrStone->m_set_pkChrSpawnedBy.erase(this);
  4060. m_pkChrStone = NULL;
  4061. }
  4062. void CHARACTER::ClearTarget()
  4063. {
  4064. if (m_pkChrTarget)
  4065. {
  4066. m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);
  4067. m_pkChrTarget = NULL;
  4068. }
  4069. TPacketGCTarget p;
  4070. p.header = HEADER_GC_TARGET;
  4071. p.dwVID = 0;
  4072. p.bHPPercent = 0;
  4073. CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();
  4074. while (it != m_set_pkChrTargetedBy.end())
  4075. {
  4076. LPCHARACTER pkChr = *(it++);
  4077. pkChr->m_pkChrTarget = NULL;
  4078. if (!pkChr->GetDesc())
  4079. {
  4080. sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
  4081. abort();
  4082. }
  4083. pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
  4084. }
  4085. m_set_pkChrTargetedBy.clear();
  4086. }
  4087. void CHARACTER::SetTarget(LPCHARACTER pkChrTarget)
  4088. {
  4089. if (m_pkChrTarget == pkChrTarget)
  4090. return;
  4091. // CASTLE
  4092. if (IS_CASTLE_MAP(GetMapIndex()) && !IsGM())
  4093. return;
  4094. // CASTLE
  4095. if (m_pkChrTarget)
  4096. m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);
  4097. m_pkChrTarget = pkChrTarget;
  4098. TPacketGCTarget p;
  4099. p.header = HEADER_GC_TARGET;
  4100. if (m_pkChrTarget)
  4101. {
  4102. m_pkChrTarget->m_set_pkChrTargetedBy.insert(this);
  4103. p.dwVID = m_pkChrTarget->GetVID();
  4104. if ((m_pkChrTarget->IsPC() && !m_pkChrTarget->IsPolymorphed()) || m_pkChrTarget->GetMaxHP() <= 0)
  4105. p.bHPPercent = 0;
  4106. else
  4107. {
  4108. if (m_pkChrTarget->GetRaceNum() == 20101 ||
  4109. m_pkChrTarget->GetRaceNum() == 20102 ||
  4110. m_pkChrTarget->GetRaceNum() == 20103 ||
  4111. m_pkChrTarget->GetRaceNum() == 20104 ||
  4112. m_pkChrTarget->GetRaceNum() == 20105 ||
  4113. m_pkChrTarget->GetRaceNum() == 20106 ||
  4114. m_pkChrTarget->GetRaceNum() == 20107 ||
  4115. m_pkChrTarget->GetRaceNum() == 20108 ||
  4116. m_pkChrTarget->GetRaceNum() == 20109)
  4117. {
  4118. LPCHARACTER owner = m_pkChrTarget->GetVictim();
  4119. if (owner)
  4120. {
  4121. int iHorseHealth = owner->GetHorseHealth();
  4122. int iHorseMaxHealth = owner->GetHorseMaxHealth();
  4123. if (iHorseMaxHealth)
  4124. p.bHPPercent = MINMAX(0, iHorseHealth * 100 / iHorseMaxHealth, 100);
  4125. else
  4126. p.bHPPercent = 100;
  4127. }
  4128. else
  4129. p.bHPPercent = 100;
  4130. }
  4131. else
  4132. p.bHPPercent = MINMAX(0, (m_pkChrTarget->GetHP() * 100) / m_pkChrTarget->GetMaxHP(), 100);
  4133. }
  4134. }
  4135. else
  4136. {
  4137. p.dwVID = 0;
  4138. p.bHPPercent = 0;
  4139. }
  4140. GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
  4141. }
  4142. void CHARACTER::BroadcastTargetPacket()
  4143. {
  4144. if (m_set_pkChrTargetedBy.empty())
  4145. return;
  4146. TPacketGCTarget p;
  4147. p.header = HEADER_GC_TARGET;
  4148. p.dwVID = GetVID();
  4149. if (IsPC())
  4150. p.bHPPercent = 0;
  4151. else
  4152. p.bHPPercent = MINMAX(0, (GetHP() * 100) / GetMaxHP(), 100);
  4153. CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();
  4154. while (it != m_set_pkChrTargetedBy.end())
  4155. {
  4156. LPCHARACTER pkChr = *it++;
  4157. if (!pkChr->GetDesc())
  4158. {
  4159. sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
  4160. abort();
  4161. }
  4162. pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
  4163. }
  4164. }
  4165. void CHARACTER::CheckTarget()
  4166. {
  4167. if (!m_pkChrTarget)
  4168. return;
  4169. if (DISTANCE_APPROX(GetX() - m_pkChrTarget->GetX(), GetY() - m_pkChrTarget->GetY()) >= 4800)
  4170. SetTarget(NULL);
  4171. }
  4172. void CHARACTER::SetWarpLocation(long lMapIndex, long x, long y)
  4173. {
  4174. m_posWarp.x = x * 100;
  4175. m_posWarp.y = y * 100;
  4176. m_lWarpMapIndex = lMapIndex;
  4177. }
  4178. void CHARACTER::SaveExitLocation()
  4179. {
  4180. m_posExit = GetXYZ();
  4181. m_lExitMapIndex = GetMapIndex();
  4182. }
  4183. void CHARACTER::ExitToSavedLocation()
  4184. {
  4185. sys_log (0, "ExitToSavedLocation");
  4186. WarpSet(m_posWarp.x, m_posWarp.y, m_lWarpMapIndex);
  4187. m_posExit.x = m_posExit.y = m_posExit.z = 0;
  4188. m_lExitMapIndex = 0;
  4189. }
  4190. // fixme
  4191. // Áö±Ý±îÁø privateMapIndex °¡ ÇöÀç ¸Ê À妽º¿Í °°ÀºÁö üũ ÇÏ´Â °ÍÀ» ¿ÜºÎ¿¡¼­ Çϰí,
  4192. // ´Ù¸£¸é warpsetÀ» ºÒ·¶´Âµ¥
  4193. // À̸¦ warpset ¾ÈÀ¸·Î ³ÖÀÚ.
  4194. bool CHARACTER::WarpSet(long x, long y, long lPrivateMapIndex)
  4195. {
  4196. if (!IsPC())
  4197. return false;
  4198. long lAddr;
  4199. long lMapIndex;
  4200. WORD wPort;
  4201. if (!CMapLocation::instance().Get(x, y, lMapIndex, lAddr, wPort))
  4202. {
  4203. sys_err("cannot find map location index %d x %d y %d name %s", lMapIndex, x, y, GetName());
  4204. return false;
  4205. }
  4206. //Send Supplementary Data Block if new map requires security packages in loading this map
  4207. {
  4208. long lCurAddr;
  4209. long lCurMapIndex = 0;
  4210. WORD wCurPort;
  4211. CMapLocation::instance().Get(GetX(), GetY(), lCurMapIndex, lCurAddr, wCurPort);
  4212. //do not send SDB files if char is in the same map
  4213. if( lCurMapIndex != lMapIndex )
  4214. {
  4215. const TMapRegion * rMapRgn = SECTREE_MANAGER::instance().GetMapRegion(lMapIndex);
  4216. {
  4217. DESC_MANAGER::instance().SendClientPackageSDBToLoadMap( GetDesc(), rMapRgn->strMapName.c_str() );
  4218. }
  4219. }
  4220. }
  4221. if (lPrivateMapIndex >= 10000)
  4222. {
  4223. if (lPrivateMapIndex / 10000 != lMapIndex)
  4224. {
  4225. sys_err("Invalid map inedx %d, must be child of %d", lPrivateMapIndex, lMapIndex);
  4226. return false;
  4227. }
  4228. lMapIndex = lPrivateMapIndex;
  4229. }
  4230. Stop();
  4231. Save();
  4232. if (GetSectree())
  4233. {
  4234. GetSectree()->RemoveEntity(this);
  4235. ViewCleanup();
  4236. EncodeRemovePacket(this);
  4237. }
  4238. m_lWarpMapIndex = lMapIndex;
  4239. m_posWarp.x = x;
  4240. m_posWarp.y = y;
  4241. sys_log(0, "WarpSet %s %d %d current map %d target map %d", GetName(), x, y, GetMapIndex(), lMapIndex);
  4242. TPacketGCWarp p;
  4243. p.bHeader = HEADER_GC_WARP;
  4244. p.lX = x;
  4245. p.lY = y;
  4246. p.lAddr = lAddr;
  4247. p.wPort = wPort;
  4248. GetDesc()->Packet(&p, sizeof(TPacketGCWarp));
  4249. //if (!LC_IsNewCIBN())
  4250. {
  4251. char buf[256];
  4252. snprintf(buf, sizeof(buf), "%s MapIdx %ld DestMapIdx%ld DestX%ld DestY%ld Empire%d", GetName(), GetMapIndex(), lPrivateMapIndex, x, y, GetEmpire());
  4253. LogManager::instance().CharLog(this, 0, "WARP", buf);
  4254. }
  4255. return true;
  4256. }
  4257. void CHARACTER::WarpEnd()
  4258. {
  4259. if (test_server)
  4260. sys_log(0, "WarpEnd %s", GetName());
  4261. if (m_posWarp.x == 0 && m_posWarp.y == 0)
  4262. return;
  4263. int index = m_lWarpMapIndex;
  4264. if (index > 10000)
  4265. index /= 10000;
  4266. if (!map_allow_find(index))
  4267. {
  4268. // ÀÌ °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾øÀ¸¹Ç·Î ¿öÇÁÇϱâ Àü ÁÂÇ¥·Î µÇµ¹¸®ÀÚ.
  4269. sys_err("location %d %d not allowed to login this server", m_posWarp.x, m_posWarp.y);
  4270. GetDesc()->SetPhase(PHASE_CLOSE);
  4271. return;
  4272. }
  4273. sys_log(0, "WarpEnd %s %d %u %u", GetName(), m_lWarpMapIndex, m_posWarp.x, m_posWarp.y);
  4274. Show(m_lWarpMapIndex, m_posWarp.x, m_posWarp.y, 0);
  4275. Stop();
  4276. m_lWarpMapIndex = 0;
  4277. m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;
  4278. {
  4279. // P2P Login
  4280. TPacketGGLogin p;
  4281. p.bHeader = HEADER_GG_LOGIN;
  4282. strlcpy(p.szName, GetName(), sizeof(p.szName));
  4283. p.dwPID = GetPlayerID();
  4284. p.bEmpire = GetEmpire();
  4285. p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(GetX(), GetY());
  4286. p.bChannel = g_bChannel;
  4287. P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
  4288. }
  4289. }
  4290. bool CHARACTER::Return()
  4291. {
  4292. if (!IsNPC())
  4293. return false;
  4294. int x, y;
  4295. /*
  4296. float fDist = DISTANCE_SQRT(m_pkMobData->m_posLastAttacked.x - GetX(), m_pkMobData->m_posLastAttacked.y - GetY());
  4297. float fx, fy;
  4298. GetDeltaByDegree(GetRotation(), fDist, &fx, &fy);
  4299. x = GetX() + (int) fx;
  4300. y = GetY() + (int) fy;
  4301. */
  4302. SetVictim(NULL);
  4303. x = m_pkMobInst->m_posLastAttacked.x;
  4304. y = m_pkMobInst->m_posLastAttacked.y;
  4305. SetRotationToXY(x, y);
  4306. if (!Goto(x, y))
  4307. return false;
  4308. SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
  4309. if (test_server)
  4310. sys_log(0, "%s %p Æ÷±âÇÏ°í µ¹¾Æ°¡ÀÚ! %d %d", GetName(), this, x, y);
  4311. if (GetParty())
  4312. GetParty()->SendMessage(this, PM_RETURN, x, y);
  4313. return true;
  4314. }
  4315. bool CHARACTER::Follow(LPCHARACTER pkChr, float fMinDistance)
  4316. {
  4317. if (IsPC())
  4318. {
  4319. sys_err("CHARACTER::Follow : PC cannot use this method", GetName());
  4320. return false;
  4321. }
  4322. // TRENT_MONSTER
  4323. if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
  4324. {
  4325. if (pkChr->IsPC()) // ÂѾư¡´Â »ó´ë°¡ PCÀÏ ¶§
  4326. {
  4327. // If i'm in a party. I must obey party leader's AI.
  4328. if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
  4329. {
  4330. if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·À¸·Î °ø°Ý¹ÞÀºÁö 15Ãʰ¡ Áö³µ°í
  4331. {
  4332. // ¸¶Áö¸· ¸ÂÀº °÷À¸·Î ºÎÅÍ 50¹ÌÅÍ ÀÌ»ó Â÷À̳ª¸é Æ÷±âÇÏ°í µ¹¾Æ°£´Ù.
  4333. if (m_pkMobData->m_table.wAttackRange < DISTANCE_APPROX(pkChr->GetX() - GetX(), pkChr->GetY() - GetY()))
  4334. if (Return())
  4335. return true;
  4336. }
  4337. }
  4338. }
  4339. return false;
  4340. }
  4341. // END_OF_TRENT_MONSTER
  4342. long x = pkChr->GetX();
  4343. long y = pkChr->GetY();
  4344. if (pkChr->IsPC()) // ÂѾư¡´Â »ó´ë°¡ PCÀÏ ¶§
  4345. {
  4346. // If i'm in a party. I must obey party leader's AI.
  4347. if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
  4348. {
  4349. if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·À¸·Î °ø°Ý¹ÞÀºÁö 15Ãʰ¡ Áö³µ°í
  4350. {
  4351. // ¸¶Áö¸· ¸ÂÀº °÷À¸·Î ºÎÅÍ 50¹ÌÅÍ ÀÌ»ó Â÷À̳ª¸é Æ÷±âÇÏ°í µ¹¾Æ°£´Ù.
  4352. if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
  4353. if (Return())
  4354. return true;
  4355. }
  4356. }
  4357. }
  4358. if (IsGuardNPC())
  4359. {
  4360. if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
  4361. if (Return())
  4362. return true;
  4363. }
  4364. if (pkChr->IsState(pkChr->m_stateMove) &&
  4365. GetMobBattleType() != BATTLE_TYPE_RANGE &&
  4366. GetMobBattleType() != BATTLE_TYPE_MAGIC &&
  4367. false == IsPet())
  4368. {
  4369. // ´ë»óÀÌ À̵¿ÁßÀÌ¸é ¿¹Ãø À̵¿À» ÇÑ´Ù
  4370. // ³ª¿Í »ó´ë¹æÀÇ ¼ÓµµÂ÷¿Í °Å¸®·ÎºÎÅÍ ¸¸³¯ ½Ã°£À» ¿¹»óÇÑ ÈÄ
  4371. // »ó´ë¹æÀÌ ±× ½Ã°£±îÁö Á÷¼±À¸·Î À̵¿ÇÑ´Ù°í °¡Á¤ÇÏ¿© °Å±â·Î À̵¿ÇÑ´Ù.
  4372. float rot = pkChr->GetRotation();
  4373. float rot_delta = GetDegreeDelta(rot, GetDegreeFromPositionXY(GetX(), GetY(), pkChr->GetX(), pkChr->GetY()));
  4374. float yourSpeed = pkChr->GetMoveSpeed();
  4375. float mySpeed = GetMoveSpeed();
  4376. float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
  4377. float fFollowSpeed = mySpeed - yourSpeed * cos(rot_delta * M_PI / 180);
  4378. if (fFollowSpeed >= 0.1f)
  4379. {
  4380. float fMeetTime = fDist / fFollowSpeed;
  4381. float fYourMoveEstimateX, fYourMoveEstimateY;
  4382. if( fMeetTime * yourSpeed <= 100000.0f )
  4383. {
  4384. GetDeltaByDegree(pkChr->GetRotation(), fMeetTime * yourSpeed, &fYourMoveEstimateX, &fYourMoveEstimateY);
  4385. x += (long) fYourMoveEstimateX;
  4386. y += (long) fYourMoveEstimateY;
  4387. float fDistNew = sqrt(((double)x - GetX())*(x-GetX())+((double)y - GetY())*(y-GetY()));
  4388. if (fDist < fDistNew)
  4389. {
  4390. x = (long)(GetX() + (x - GetX()) * fDist / fDistNew);
  4391. y = (long)(GetY() + (y - GetY()) * fDist / fDistNew);
  4392. }
  4393. }
  4394. }
  4395. }
  4396. // °¡·Á´Â À§Ä¡¸¦ ¹Ù¶óºÁ¾ß ÇÑ´Ù.
  4397. SetRotationToXY(x, y);
  4398. float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
  4399. if (fDist <= fMinDistance)
  4400. return false;
  4401. float fx, fy;
  4402. if (IsChangeAttackPosition(pkChr) && GetMobRank() < MOB_RANK_BOSS)
  4403. {
  4404. // »ó´ë¹æ ÁÖº¯ ·£´ýÇÑ °÷À¸·Î À̵¿
  4405. SetChangeAttackPositionTime();
  4406. int retry = 16;
  4407. int dx, dy;
  4408. int rot = (int) GetDegreeFromPositionXY(x, y, GetX(), GetY());
  4409. while (--retry)
  4410. {
  4411. if (fDist < 500.0f)
  4412. GetDeltaByDegree((rot + number(-90, 90) + number(-90, 90)) % 360, fMinDistance, &fx, &fy);
  4413. else
  4414. GetDeltaByDegree(number(0, 359), fMinDistance, &fx, &fy);
  4415. dx = x + (int) fx;
  4416. dy = y + (int) fy;
  4417. LPSECTREE tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), dx, dy);
  4418. if (NULL == tree)
  4419. break;
  4420. if (0 == (tree->GetAttribute(dx, dy) & (ATTR_BLOCK | ATTR_OBJECT)))
  4421. break;
  4422. }
  4423. //sys_log(0, "±Ùó ¾îµò°¡·Î À̵¿ %s retry %d", GetName(), retry);
  4424. if (!Goto(dx, dy))
  4425. return false;
  4426. }
  4427. else
  4428. {
  4429. // Á÷¼± µû¶ó°¡±â
  4430. float fDistToGo = fDist - fMinDistance;
  4431. GetDeltaByDegree(GetRotation(), fDistToGo, &fx, &fy);
  4432. //sys_log(0, "Á÷¼±À¸·Î À̵¿ %s", GetName());
  4433. if (!Goto(GetX() + (int) fx, GetY() + (int) fy))
  4434. return false;
  4435. }
  4436. SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
  4437. //MonsterLog("ÂѾư¡±â; %s", pkChr->GetName());
  4438. return true;
  4439. }
  4440. float CHARACTER::GetDistanceFromSafeboxOpen() const
  4441. {
  4442. return DISTANCE_APPROX(GetX() - m_posSafeboxOpen.x, GetY() - m_posSafeboxOpen.y);
  4443. }
  4444. void CHARACTER::SetSafeboxOpenPosition()
  4445. {
  4446. m_posSafeboxOpen = GetXYZ();
  4447. }
  4448. CSafebox * CHARACTER::GetSafebox() const
  4449. {
  4450. return m_pkSafebox;
  4451. }
  4452. void CHARACTER::ReqSafeboxLoad(const char* pszPassword)
  4453. {
  4454. if (!*pszPassword || strlen(pszPassword) > SAFEBOX_PASSWORD_MAX_LEN)
  4455. {
  4456. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> À߸øµÈ ¾ÏÈ£¸¦ ÀÔ·ÂÇϼ̽À´Ï´Ù."));
  4457. return;
  4458. }
  4459. else if (m_pkSafebox)
  4460. {
  4461. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í°¡ ÀÌ¹Ì ¿­·ÁÀÖ½À´Ï´Ù."));
  4462. return;
  4463. }
  4464. int iPulse = thecore_pulse();
  4465. if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(10))
  4466. {
  4467. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í¸¦ ´ÝÀºÁö 10ÃÊ ¾È¿¡´Â ¿­ ¼ö ¾ø½À´Ï´Ù."));
  4468. return;
  4469. }
  4470. else if (GetDistanceFromSafeboxOpen() > 1000)
  4471. {
  4472. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> °Å¸®°¡ ¸Ö¾î¼­ â°í¸¦ ¿­ ¼ö ¾ø½À´Ï´Ù."));
  4473. return;
  4474. }
  4475. else if (m_bOpeningSafebox)
  4476. {
  4477. sys_log(0, "Overlapped safebox load request from %s", GetName());
  4478. return;
  4479. }
  4480. SetSafeboxLoadTime();
  4481. m_bOpeningSafebox = true;
  4482. TSafeboxLoadPacket p;
  4483. p.dwID = GetDesc()->GetAccountTable().id;
  4484. strlcpy(p.szLogin, GetDesc()->GetAccountTable().login, sizeof(p.szLogin));
  4485. strlcpy(p.szPassword, pszPassword, sizeof(p.szPassword));
  4486. db_clientdesc->DBPacket(HEADER_GD_SAFEBOX_LOAD, GetDesc()->GetHandle(), &p, sizeof(p));
  4487. }
  4488. void CHARACTER::LoadSafebox(int iSize, DWORD dwGold, int iItemCount, TPlayerItem * pItems)
  4489. {
  4490. bool bLoaded = false;
  4491. //PREVENT_TRADE_WINDOW
  4492. SetOpenSafebox(true);
  4493. //END_PREVENT_TRADE_WINDOW
  4494. if (m_pkSafebox)
  4495. bLoaded = true;
  4496. if (!m_pkSafebox)
  4497. m_pkSafebox = M2_NEW CSafebox(this, iSize, dwGold);
  4498. else
  4499. m_pkSafebox->ChangeSize(iSize);
  4500. m_iSafeboxSize = iSize;
  4501. TPacketCGSafeboxSize p;
  4502. p.bHeader = HEADER_GC_SAFEBOX_SIZE;
  4503. p.bSize = iSize;
  4504. GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
  4505. if (!bLoaded)
  4506. {
  4507. for (int i = 0; i < iItemCount; ++i, ++pItems)
  4508. {
  4509. if (!m_pkSafebox->IsValidPosition(pItems->pos))
  4510. continue;
  4511. LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);
  4512. if (!item)
  4513. {
  4514. sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
  4515. continue;
  4516. }
  4517. item->SetSkipSave(true);
  4518. item->SetSockets(pItems->alSockets);
  4519. item->SetAttributes(pItems->aAttr);
  4520. if (!m_pkSafebox->Add(pItems->pos, item))
  4521. {
  4522. M2_DESTROY_ITEM(item);
  4523. }
  4524. else
  4525. item->SetSkipSave(false);
  4526. }
  4527. }
  4528. }
  4529. void CHARACTER::ChangeSafeboxSize(BYTE bSize)
  4530. {
  4531. //if (!m_pkSafebox)
  4532. //return;
  4533. TPacketCGSafeboxSize p;
  4534. p.bHeader = HEADER_GC_SAFEBOX_SIZE;
  4535. p.bSize = bSize;
  4536. GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
  4537. if (m_pkSafebox)
  4538. m_pkSafebox->ChangeSize(bSize);
  4539. m_iSafeboxSize = bSize;
  4540. }
  4541. void CHARACTER::CloseSafebox()
  4542. {
  4543. if (!m_pkSafebox)
  4544. return;
  4545. //PREVENT_TRADE_WINDOW
  4546. SetOpenSafebox(false);
  4547. //END_PREVENT_TRADE_WINDOW
  4548. m_pkSafebox->Save();
  4549. M2_DELETE(m_pkSafebox);
  4550. m_pkSafebox = NULL;
  4551. ChatPacket(CHAT_TYPE_COMMAND, "CloseSafebox");
  4552. SetSafeboxLoadTime();
  4553. m_bOpeningSafebox = false;
  4554. Save();
  4555. }
  4556. CSafebox * CHARACTER::GetMall() const
  4557. {
  4558. return m_pkMall;
  4559. }
  4560. void CHARACTER::LoadMall(int iItemCount, TPlayerItem * pItems)
  4561. {
  4562. bool bLoaded = false;
  4563. if (m_pkMall)
  4564. bLoaded = true;
  4565. if (!m_pkMall)
  4566. m_pkMall = M2_NEW CSafebox(this, 3 * SAFEBOX_PAGE_SIZE, 0);
  4567. else
  4568. m_pkMall->ChangeSize(3 * SAFEBOX_PAGE_SIZE);
  4569. m_pkMall->SetWindowMode(MALL);
  4570. TPacketCGSafeboxSize p;
  4571. p.bHeader = HEADER_GC_MALL_OPEN;
  4572. p.bSize = 3 * SAFEBOX_PAGE_SIZE;
  4573. GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
  4574. if (!bLoaded)
  4575. {
  4576. for (int i = 0; i < iItemCount; ++i, ++pItems)
  4577. {
  4578. if (!m_pkMall->IsValidPosition(pItems->pos))
  4579. continue;
  4580. LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);
  4581. if (!item)
  4582. {
  4583. sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
  4584. continue;
  4585. }
  4586. item->SetSkipSave(true);
  4587. item->SetSockets(pItems->alSockets);
  4588. item->SetAttributes(pItems->aAttr);
  4589. if (!m_pkMall->Add(pItems->pos, item))
  4590. M2_DESTROY_ITEM(item);
  4591. else
  4592. item->SetSkipSave(false);
  4593. }
  4594. }
  4595. }
  4596. void CHARACTER::CloseMall()
  4597. {
  4598. if (!m_pkMall)
  4599. return;
  4600. m_pkMall->Save();
  4601. M2_DELETE(m_pkMall);
  4602. m_pkMall = NULL;
  4603. ChatPacket(CHAT_TYPE_COMMAND, "CloseMall");
  4604. }
  4605. bool CHARACTER::BuildUpdatePartyPacket(TPacketGCPartyUpdate & out)
  4606. {
  4607. if (!GetParty())
  4608. return false;
  4609. memset(&out, 0, sizeof(out));
  4610. out.header = HEADER_GC_PARTY_UPDATE;
  4611. out.pid = GetPlayerID();
  4612. out.percent_hp = MINMAX(0, GetHP() * 100 / GetMaxHP(), 100);
  4613. out.role = GetParty()->GetRole(GetPlayerID());
  4614. sys_log(1, "PARTY %s role is %d", GetName(), out.role);
  4615. LPCHARACTER l = GetParty()->GetLeaderCharacter();
  4616. if (l && DISTANCE_APPROX(GetX() - l->GetX(), GetY() - l->GetY()) < PARTY_DEFAULT_RANGE)
  4617. {
  4618. if (g_iUseLocale)
  4619. out.affects[0] = GetParty()->GetPartyBonusExpPercent();
  4620. else
  4621. out.affects[0] = GetParty()->GetExpBonusPercent();
  4622. out.affects[1] = GetPoint(POINT_PARTY_ATTACKER_BONUS);
  4623. out.affects[2] = GetPoint(POINT_PARTY_TANKER_BONUS);
  4624. out.affects[3] = GetPoint(POINT_PARTY_BUFFER_BONUS);
  4625. out.affects[4] = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
  4626. out.affects[5] = GetPoint(POINT_PARTY_HASTE_BONUS);
  4627. out.affects[6] = GetPoint(POINT_PARTY_DEFENDER_BONUS);
  4628. }
  4629. return true;
  4630. }
  4631. int CHARACTER::GetLeadershipSkillLevel() const
  4632. {
  4633. return GetSkillLevel(SKILL_LEADERSHIP);
  4634. }
  4635. void CHARACTER::QuerySafeboxSize()
  4636. {
  4637. if (m_iSafeboxSize == -1)
  4638. {
  4639. DBManager::instance().ReturnQuery(QID_SAFEBOX_SIZE,
  4640. GetPlayerID(),
  4641. NULL,
  4642. "SELECT size FROM safebox%s WHERE account_id = %u",
  4643. get_table_postfix(),
  4644. GetDesc()->GetAccountTable().id);
  4645. }
  4646. }
  4647. void CHARACTER::SetSafeboxSize(int iSize)
  4648. {
  4649. sys_log(1, "SetSafeboxSize: %s %d", GetName(), iSize);
  4650. m_iSafeboxSize = iSize;
  4651. DBManager::instance().Query("UPDATE safebox%s SET size = %d WHERE account_id = %u", get_table_postfix(), iSize / SAFEBOX_PAGE_SIZE, GetDesc()->GetAccountTable().id);
  4652. }
  4653. int CHARACTER::GetSafeboxSize() const
  4654. {
  4655. return m_iSafeboxSize;
  4656. }
  4657. void CHARACTER::SetNowWalking(bool bWalkFlag)
  4658. {
  4659. //if (m_bNowWalking != bWalkFlag || IsNPC())
  4660. if (m_bNowWalking != bWalkFlag)
  4661. {
  4662. if (bWalkFlag)
  4663. {
  4664. m_bNowWalking = true;
  4665. m_dwWalkStartTime = get_dword_time();
  4666. }
  4667. else
  4668. {
  4669. m_bNowWalking = false;
  4670. }
  4671. //if (m_bNowWalking)
  4672. {
  4673. TPacketGCWalkMode p;
  4674. p.vid = GetVID();
  4675. p.header = HEADER_GC_WALK_MODE;
  4676. p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
  4677. PacketView(&p, sizeof(p));
  4678. }
  4679. if (IsNPC())
  4680. {
  4681. if (m_bNowWalking)
  4682. MonsterLog("°È´Â´Ù");
  4683. else
  4684. MonsterLog("¶Ú´Ù");
  4685. }
  4686. //sys_log(0, "%s is now %s", GetName(), m_bNowWalking?"walking.":"running.");
  4687. }
  4688. }
  4689. void CHARACTER::StartStaminaConsume()
  4690. {
  4691. if (m_bStaminaConsume)
  4692. return;
  4693. PointChange(POINT_STAMINA, 0);
  4694. m_bStaminaConsume = true;
  4695. //ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
  4696. if (IsStaminaHalfConsume())
  4697. ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec / 2, GetStamina());
  4698. else
  4699. ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
  4700. }
  4701. void CHARACTER::StopStaminaConsume()
  4702. {
  4703. if (!m_bStaminaConsume)
  4704. return;
  4705. PointChange(POINT_STAMINA, 0);
  4706. m_bStaminaConsume = false;
  4707. ChatPacket(CHAT_TYPE_COMMAND, "StopStaminaConsume %d", GetStamina());
  4708. }
  4709. bool CHARACTER::IsStaminaConsume() const
  4710. {
  4711. return m_bStaminaConsume;
  4712. }
  4713. bool CHARACTER::IsStaminaHalfConsume() const
  4714. {
  4715. return IsEquipUniqueItem(UNIQUE_ITEM_HALF_STAMINA);
  4716. }
  4717. void CHARACTER::ResetStopTime()
  4718. {
  4719. m_dwStopTime = get_dword_time();
  4720. }
  4721. DWORD CHARACTER::GetStopTime() const
  4722. {
  4723. return m_dwStopTime;
  4724. }
  4725. void CHARACTER::ResetPoint(int iLv)
  4726. {
  4727. BYTE bJob = GetJob();
  4728. PointChange(POINT_LEVEL, iLv - GetLevel());
  4729. SetRealPoint(POINT_ST, JobInitialPoints[bJob].st);
  4730. SetPoint(POINT_ST, GetRealPoint(POINT_ST));
  4731. SetRealPoint(POINT_HT, JobInitialPoints[bJob].ht);
  4732. SetPoint(POINT_HT, GetRealPoint(POINT_HT));
  4733. SetRealPoint(POINT_DX, JobInitialPoints[bJob].dx);
  4734. SetPoint(POINT_DX, GetRealPoint(POINT_DX));
  4735. SetRealPoint(POINT_IQ, JobInitialPoints[bJob].iq);
  4736. SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));
  4737. SetRandomHP((iLv - 1) * number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end));
  4738. SetRandomSP((iLv - 1) * number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end));
  4739. //PointChange(POINT_STAT, ((MINMAX(1, iLv, 90) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
  4740. if(iLv <= 105)
  4741. PointChange(POINT_STAT, ((MINMAX(1, iLv, 105) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
  4742. else
  4743. PointChange(POINT_STAT, 315 - GetPoint(POINT_STAT));
  4744. ComputePoints();
  4745. // ȸº¹
  4746. PointChange(POINT_HP, GetMaxHP() - GetHP());
  4747. PointChange(POINT_SP, GetMaxSP() - GetSP());
  4748. PointsPacket();
  4749. LogManager::instance().CharLog(this, 0, "RESET_POINT", "");
  4750. }
  4751. bool CHARACTER::IsChangeAttackPosition(LPCHARACTER target) const
  4752. {
  4753. if (!IsNPC())
  4754. return true;
  4755. DWORD dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_NEAR;
  4756. if (DISTANCE_APPROX(GetX() - target->GetX(), GetY() - target->GetY()) >
  4757. AI_CHANGE_ATTACK_POISITION_DISTANCE + GetMobAttackRange())
  4758. dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_FAR;
  4759. return get_dword_time() - m_dwLastChangeAttackPositionTime > dwChangeTime;
  4760. }
  4761. void CHARACTER::GiveRandomSkillBook()
  4762. {
  4763. LPITEM item = AutoGiveItem(50300);
  4764. if (NULL != item)
  4765. {
  4766. BYTE bJob = 0;
  4767. if (!number(0, 1))
  4768. bJob = GetJob() + 1;
  4769. DWORD dwSkillVnum = 0;
  4770. do
  4771. {
  4772. dwSkillVnum = number(1, 111);
  4773. const CSkillProto* pkSk = CSkillManager::instance().Get(dwSkillVnum);
  4774. if (NULL == pkSk)
  4775. continue;
  4776. if (bJob && bJob != pkSk->dwType)
  4777. continue;
  4778. break;
  4779. } while (true);
  4780. item->SetSocket(0, dwSkillVnum);
  4781. }
  4782. }
  4783. void CHARACTER::ReviveInvisible(int iDur)
  4784. {
  4785. AddAffect(AFFECT_REVIVE_INVISIBLE, POINT_NONE, 0, AFF_REVIVE_INVISIBLE, iDur, 0, true);
  4786. }
  4787. void CHARACTER::ToggleMonsterLog()
  4788. {
  4789. m_bMonsterLog = !m_bMonsterLog;
  4790. if (m_bMonsterLog)
  4791. {
  4792. CHARACTER_MANAGER::instance().RegisterForMonsterLog(this);
  4793. }
  4794. else
  4795. {
  4796. CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
  4797. }
  4798. }
  4799. void CHARACTER::SetGuild(CGuild* pGuild)
  4800. {
  4801. if (m_pGuild != pGuild)
  4802. {
  4803. m_pGuild = pGuild;
  4804. UpdatePacket();
  4805. }
  4806. }
  4807. void CHARACTER::SendGreetMessage()
  4808. {
  4809. typeof(DBManager::instance().GetGreetMessage()) v = DBManager::instance().GetGreetMessage();
  4810. for (itertype(v) it = v.begin(); it != v.end(); ++it)
  4811. {
  4812. ChatPacket(CHAT_TYPE_NOTICE, it->c_str());
  4813. }
  4814. }
  4815. void CHARACTER::BeginStateEmpty()
  4816. {
  4817. MonsterLog("!");
  4818. }
  4819. void CHARACTER::EffectPacket(int enumEffectType)
  4820. {
  4821. TPacketGCSpecialEffect p;
  4822. p.header = HEADER_GC_SEPCIAL_EFFECT;
  4823. p.type = enumEffectType;
  4824. p.vid = GetVID();
  4825. PacketAround(&p, sizeof(TPacketGCSpecialEffect));
  4826. }
  4827. void CHARACTER::SpecificEffectPacket(const char filename[MAX_EFFECT_FILE_NAME])
  4828. {
  4829. TPacketGCSpecificEffect p;
  4830. p.header = HEADER_GC_SPECIFIC_EFFECT;
  4831. p.vid = GetVID();
  4832. memcpy (p.effect_file, filename, MAX_EFFECT_FILE_NAME);
  4833. PacketAround(&p, sizeof(TPacketGCSpecificEffect));
  4834. }
  4835. void CHARACTER::MonsterChat(BYTE bMonsterChatType)
  4836. {
  4837. if (IsPC())
  4838. return;
  4839. char sbuf[256+1];
  4840. if (IsMonster())
  4841. {
  4842. if (number(0, 60))
  4843. return;
  4844. snprintf(sbuf, sizeof(sbuf),
  4845. "(locale.monster_chat[%i] and locale.monster_chat[%i][%d] or '')",
  4846. GetRaceNum(), GetRaceNum(), bMonsterChatType*3 + number(1, 3));
  4847. }
  4848. else
  4849. {
  4850. if (bMonsterChatType != MONSTER_CHAT_WAIT)
  4851. return;
  4852. if (IsGuardNPC())
  4853. {
  4854. if (number(0, 6))
  4855. return;
  4856. }
  4857. else
  4858. {
  4859. if (number(0, 30))
  4860. return;
  4861. }
  4862. snprintf(sbuf, sizeof(sbuf), "(locale.monster_chat[%i] and locale.monster_chat[%i][number(1, table.getn(locale.monster_chat[%i]))] or '')", GetRaceNum(), GetRaceNum(), GetRaceNum());
  4863. }
  4864. std::string text = quest::ScriptToString(sbuf);
  4865. if (text.empty())
  4866. return;
  4867. struct packet_chat pack_chat;
  4868. pack_chat.header = HEADER_GC_CHAT;
  4869. pack_chat.size = sizeof(struct packet_chat) + text.size() + 1;
  4870. pack_chat.type = CHAT_TYPE_TALKING;
  4871. pack_chat.id = GetVID();
  4872. pack_chat.bEmpire = 0;
  4873. TEMP_BUFFER buf;
  4874. buf.write(&pack_chat, sizeof(struct packet_chat));
  4875. buf.write(text.c_str(), text.size() + 1);
  4876. PacketAround(buf.read_peek(), buf.size());
  4877. }
  4878. void CHARACTER::SetQuestNPCID(DWORD vid)
  4879. {
  4880. m_dwQuestNPCVID = vid;
  4881. }
  4882. LPCHARACTER CHARACTER::GetQuestNPC() const
  4883. {
  4884. return CHARACTER_MANAGER::instance().Find(m_dwQuestNPCVID);
  4885. }
  4886. void CHARACTER::SetQuestItemPtr(LPITEM item)
  4887. {
  4888. m_pQuestItem = item;
  4889. }
  4890. void CHARACTER::ClearQuestItemPtr()
  4891. {
  4892. m_pQuestItem = NULL;
  4893. }
  4894. LPITEM CHARACTER::GetQuestItemPtr() const
  4895. {
  4896. return m_pQuestItem;
  4897. }
  4898. LPDUNGEON CHARACTER::GetDungeonForce() const
  4899. {
  4900. if (m_lWarpMapIndex > 10000)
  4901. return CDungeonManager::instance().FindByMapIndex(m_lWarpMapIndex);
  4902. return m_pkDungeon;
  4903. }
  4904. void CHARACTER::SetBlockMode(BYTE bFlag)
  4905. {
  4906. m_pointsInstant.bBlockMode = bFlag;
  4907. ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);
  4908. SetQuestFlag("game_option.block_exchange", bFlag & BLOCK_EXCHANGE ? 1 : 0);
  4909. SetQuestFlag("game_option.block_party_invite", bFlag & BLOCK_PARTY_INVITE ? 1 : 0);
  4910. SetQuestFlag("game_option.block_guild_invite", bFlag & BLOCK_GUILD_INVITE ? 1 : 0);
  4911. SetQuestFlag("game_option.block_whisper", bFlag & BLOCK_WHISPER ? 1 : 0);
  4912. SetQuestFlag("game_option.block_messenger_invite", bFlag & BLOCK_MESSENGER_INVITE ? 1 : 0);
  4913. SetQuestFlag("game_option.block_party_request", bFlag & BLOCK_PARTY_REQUEST ? 1 : 0);
  4914. }
  4915. void CHARACTER::SetBlockModeForce(BYTE bFlag)
  4916. {
  4917. m_pointsInstant.bBlockMode = bFlag;
  4918. ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);
  4919. }
  4920. bool CHARACTER::IsGuardNPC() const
  4921. {
  4922. return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
  4923. }
  4924. int CHARACTER::GetPolymorphPower() const
  4925. {
  4926. if (test_server)
  4927. {
  4928. int value = quest::CQuestManager::instance().GetEventFlag("poly");
  4929. if (value)
  4930. return value;
  4931. }
  4932. return aiPolymorphPowerByLevel[MINMAX(0, GetSkillLevel(SKILL_POLYMORPH), 40)];
  4933. }
  4934. void CHARACTER::SetPolymorph(DWORD dwRaceNum, bool bMaintainStat)
  4935. {
  4936. if (dwRaceNum < JOB_MAX_NUM)
  4937. {
  4938. dwRaceNum = 0;
  4939. bMaintainStat = false;
  4940. }
  4941. if (m_dwPolymorphRace == dwRaceNum)
  4942. return;
  4943. m_bPolyMaintainStat = bMaintainStat;
  4944. m_dwPolymorphRace = dwRaceNum;
  4945. sys_log(0, "POLYMORPH: %s race %u ", GetName(), dwRaceNum);
  4946. if (dwRaceNum != 0)
  4947. StopRiding();
  4948. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  4949. m_afAffectFlag.Set(AFF_SPAWN);
  4950. ViewReencode();
  4951. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  4952. if (!bMaintainStat)
  4953. {
  4954. PointChange(POINT_ST, 0);
  4955. PointChange(POINT_DX, 0);
  4956. PointChange(POINT_IQ, 0);
  4957. PointChange(POINT_HT, 0);
  4958. }
  4959. // Æú¸®¸ðÇÁ »óÅ¿¡¼­ Á×´Â °æ¿ì, Æú¸®¸ðÇÁ°¡ Ç®¸®°Ô µÇ´Âµ¥
  4960. // Æú¸® ¸ðÇÁ ÀüÈÄ·Î valid combo intervalÀÌ ´Ù¸£±â ¶§¹®¿¡
  4961. // Combo ÇÙ ¶Ç´Â Hacker·Î ÀνÄÇÏ´Â °æ¿ì°¡ ÀÖ´Ù.
  4962. // µû¶ó¼­ Æú¸®¸ðÇÁ¸¦ Ç®°Å³ª Æú¸®¸ðÇÁ ÇÏ°Ô µÇ¸é,
  4963. // valid combo intervalÀ» resetÇÑ´Ù.
  4964. SetValidComboInterval(0);
  4965. SetComboSequence(0);
  4966. ComputeBattlePoints();
  4967. }
  4968. int CHARACTER::GetQuestFlag(const std::string& flag) const
  4969. {
  4970. quest::CQuestManager& q = quest::CQuestManager::instance();
  4971. quest::PC* pPC = q.GetPC(GetPlayerID());
  4972. return pPC->GetFlag(flag);
  4973. }
  4974. void CHARACTER::SetQuestFlag(const std::string& flag, int value)
  4975. {
  4976. quest::CQuestManager& q = quest::CQuestManager::instance();
  4977. quest::PC* pPC = q.GetPC(GetPlayerID());
  4978. pPC->SetFlag(flag, value);
  4979. }
  4980. void CHARACTER::DetermineDropMetinStone()
  4981. {
  4982. const int METIN_STONE_NUM = 14;
  4983. static DWORD c_adwMetin[METIN_STONE_NUM] =
  4984. {
  4985. 28030,
  4986. 28031,
  4987. 28032,
  4988. 28033,
  4989. 28034,
  4990. 28035,
  4991. 28036,
  4992. 28037,
  4993. 28038,
  4994. 28039,
  4995. 28040,
  4996. 28041,
  4997. 28042,
  4998. 28043,
  4999. };
  5000. DWORD stone_num = GetRaceNum();
  5001. int idx = std::lower_bound(aStoneDrop, aStoneDrop+STONE_INFO_MAX_NUM, stone_num) - aStoneDrop;
  5002. if (idx >= STONE_INFO_MAX_NUM || aStoneDrop[idx].dwMobVnum != stone_num)
  5003. {
  5004. m_dwDropMetinStone = 0;
  5005. }
  5006. else
  5007. {
  5008. const SStoneDropInfo & info = aStoneDrop[idx];
  5009. m_bDropMetinStonePct = info.iDropPct;
  5010. {
  5011. m_dwDropMetinStone = c_adwMetin[number(0, METIN_STONE_NUM - 1)];
  5012. int iGradePct = number(1, 100);
  5013. for (int iStoneLevel = 0; iStoneLevel < STONE_LEVEL_MAX_NUM; iStoneLevel ++)
  5014. {
  5015. int iLevelGradePortion = info.iLevelPct[iStoneLevel];
  5016. if (iGradePct <= iLevelGradePortion)
  5017. {
  5018. break;
  5019. }
  5020. else
  5021. {
  5022. iGradePct -= iLevelGradePortion;
  5023. m_dwDropMetinStone += 100; // µ¹ +a -> +(a+1)ÀÌ µÉ¶§¸¶´Ù 100¾¿ Áõ°¡
  5024. }
  5025. }
  5026. }
  5027. }
  5028. }
  5029. void CHARACTER::SendEquipment(LPCHARACTER ch)
  5030. {
  5031. TPacketViewEquip p;
  5032. p.header = HEADER_GC_VIEW_EQUIP;
  5033. p.vid = GetVID();
  5034. for (int i = 0; i<WEAR_MAX_NUM; i++)
  5035. {
  5036. LPITEM item = GetWear(i);
  5037. if (item)
  5038. {
  5039. p.equips[i].vnum = item->GetVnum();
  5040. p.equips[i].count = item->GetCount();
  5041. thecore_memcpy(p.equips[i].alSockets, item->GetSockets(), sizeof(p.equips[i].alSockets));
  5042. thecore_memcpy(p.equips[i].aAttr, item->GetAttributes(), sizeof(p.equips[i].aAttr));
  5043. }
  5044. else
  5045. {
  5046. p.equips[i].vnum = 0;
  5047. }
  5048. }
  5049. ch->GetDesc()->Packet(&p, sizeof(p));
  5050. }
  5051. bool CHARACTER::CanSummon(int iLeaderShip)
  5052. {
  5053. return ((iLeaderShip >= 20 || iLeaderShip >= 12) && m_dwLastDeadTime + 180 > get_dword_time());
  5054. }
  5055. void CHARACTER::MountVnum(DWORD vnum)
  5056. {
  5057. if (m_dwMountVnum == vnum)
  5058. return;
  5059. m_dwMountVnum = vnum;
  5060. m_dwMountTime = get_dword_time();
  5061. if (m_bIsObserver)
  5062. return;
  5063. //NOTE : MountÇÑ´Ù°í ÇØ¼­ Client SideÀÇ °´Ã¼¸¦ »èÁ¦ÇÏÁø ¾Ê´Â´Ù.
  5064. //±×¸®°í ¼­¹öSide¿¡¼­ ÅÀÀ»¶§ À§Ä¡ À̵¿Àº ÇÏÁö ¾Ê´Â´Ù. ¿Ö³ÄÇϸé Client Side¿¡¼­ Coliision Adjust¸¦ ÇÒ¼ö Àִµ¥
  5065. //°´Ã¼¸¦ ¼Ò¸ê½ÃÄ×´Ù°¡ ¼­¹öÀ§Ä¡·Î À̵¿½Ã۸é À̶§ collision check¸¦ ÇÏÁö´Â ¾ÊÀ¸¹Ç·Î ¹è°æ¿¡ ³¢°Å³ª ¶Õ°í ³ª°¡´Â ¹®Á¦°¡ Á¸ÀçÇÑ´Ù.
  5066. m_posDest.x = m_posStart.x = GetX();
  5067. m_posDest.y = m_posStart.y = GetY();
  5068. //EncodeRemovePacket(this);
  5069. EncodeInsertPacket(this);
  5070. ENTITY_MAP::iterator it = m_map_view.begin();
  5071. while (it != m_map_view.end())
  5072. {
  5073. LPENTITY entity = (it++)->first;
  5074. //MountÇÑ´Ù°í ÇØ¼­ Client SideÀÇ °´Ã¼¸¦ »èÁ¦ÇÏÁø ¾Ê´Â´Ù.
  5075. //EncodeRemovePacket(entity);
  5076. //if (!m_bIsObserver)
  5077. EncodeInsertPacket(entity);
  5078. //if (!entity->IsObserverMode())
  5079. // entity->EncodeInsertPacket(this);
  5080. }
  5081. SetValidComboInterval(0);
  5082. SetComboSequence(0);
  5083. ComputePoints();
  5084. }
  5085. namespace {
  5086. class FuncCheckWarp
  5087. {
  5088. public:
  5089. FuncCheckWarp(LPCHARACTER pkWarp)
  5090. {
  5091. m_lTargetY = 0;
  5092. m_lTargetX = 0;
  5093. m_lX = pkWarp->GetX();
  5094. m_lY = pkWarp->GetY();
  5095. m_bInvalid = false;
  5096. m_bEmpire = pkWarp->GetEmpire();
  5097. char szTmp[64];
  5098. if (3 != sscanf(pkWarp->GetName(), " %s %ld %ld ", szTmp, &m_lTargetX, &m_lTargetY))
  5099. {
  5100. if (number(1, 100) < 5)
  5101. sys_err("Warp NPC name wrong : vnum(%d) name(%s)", pkWarp->GetRaceNum(), pkWarp->GetName());
  5102. m_bInvalid = true;
  5103. return;
  5104. }
  5105. m_lTargetX *= 100;
  5106. m_lTargetY *= 100;
  5107. m_bUseWarp = true;
  5108. if (pkWarp->IsGoto())
  5109. {
  5110. LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(pkWarp->GetMapIndex());
  5111. m_lTargetX += pkSectreeMap->m_setting.iBaseX;
  5112. m_lTargetY += pkSectreeMap->m_setting.iBaseY;
  5113. m_bUseWarp = false;
  5114. }
  5115. }
  5116. bool Valid()
  5117. {
  5118. return !m_bInvalid;
  5119. }
  5120. void operator () (LPENTITY ent)
  5121. {
  5122. if (!Valid())
  5123. return;
  5124. if (!ent->IsType(ENTITY_CHARACTER))
  5125. return;
  5126. LPCHARACTER pkChr = (LPCHARACTER) ent;
  5127. if (!pkChr->IsPC())
  5128. return;
  5129. int iDist = DISTANCE_APPROX(pkChr->GetX() - m_lX, pkChr->GetY() - m_lY);
  5130. if (iDist > 300)
  5131. return;
  5132. if (m_bEmpire && pkChr->GetEmpire() && m_bEmpire != pkChr->GetEmpire())
  5133. return;
  5134. if (pkChr->IsHack())
  5135. return;
  5136. if (!pkChr->CanHandleItem(false, true))
  5137. return;
  5138. if (m_bUseWarp)
  5139. pkChr->WarpSet(m_lTargetX, m_lTargetY);
  5140. else
  5141. {
  5142. pkChr->Show(pkChr->GetMapIndex(), m_lTargetX, m_lTargetY);
  5143. pkChr->Stop();
  5144. }
  5145. }
  5146. bool m_bInvalid;
  5147. bool m_bUseWarp;
  5148. long m_lX;
  5149. long m_lY;
  5150. long m_lTargetX;
  5151. long m_lTargetY;
  5152. BYTE m_bEmpire;
  5153. };
  5154. }
  5155. EVENTFUNC(warp_npc_event)
  5156. {
  5157. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  5158. if ( info == NULL )
  5159. {
  5160. sys_err( "warp_npc_event> <Factor> Null pointer" );
  5161. return 0;
  5162. }
  5163. LPCHARACTER ch = info->ch;
  5164. if (ch == NULL) { // <Factor>
  5165. return 0;
  5166. }
  5167. if (!ch->GetSectree())
  5168. {
  5169. ch->m_pkWarpNPCEvent = NULL;
  5170. return 0;
  5171. }
  5172. FuncCheckWarp f(ch);
  5173. if (f.Valid())
  5174. ch->GetSectree()->ForEachAround(f);
  5175. return passes_per_sec / 2;
  5176. }
  5177. void CHARACTER::StartWarpNPCEvent()
  5178. {
  5179. if (m_pkWarpNPCEvent)
  5180. return;
  5181. if (!IsWarp() && !IsGoto())
  5182. return;
  5183. char_event_info* info = AllocEventInfo<char_event_info>();
  5184. info->ch = this;
  5185. m_pkWarpNPCEvent = event_create(warp_npc_event, info, passes_per_sec / 2);
  5186. }
  5187. void CHARACTER::SyncPacket()
  5188. {
  5189. TEMP_BUFFER buf;
  5190. TPacketCGSyncPositionElement elem;
  5191. elem.dwVID = GetVID();
  5192. elem.lX = GetX();
  5193. elem.lY = GetY();
  5194. TPacketGCSyncPosition pack;
  5195. pack.bHeader = HEADER_GC_SYNC_POSITION;
  5196. pack.wSize = sizeof(TPacketGCSyncPosition) + sizeof(elem);
  5197. buf.write(&pack, sizeof(pack));
  5198. buf.write(&elem, sizeof(elem));
  5199. PacketAround(buf.read_peek(), buf.size());
  5200. }
  5201. LPCHARACTER CHARACTER::GetMarryPartner() const
  5202. {
  5203. return m_pkChrMarried;
  5204. }
  5205. void CHARACTER::SetMarryPartner(LPCHARACTER ch)
  5206. {
  5207. m_pkChrMarried = ch;
  5208. }
  5209. int CHARACTER::GetMarriageBonus(DWORD dwItemVnum, bool bSum)
  5210. {
  5211. if (IsNPC())
  5212. return 0;
  5213. marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
  5214. if (!pMarriage)
  5215. return 0;
  5216. return pMarriage->GetBonus(dwItemVnum, bSum, this);
  5217. }
  5218. void CHARACTER::ConfirmWithMsg(const char* szMsg, int iTimeout, DWORD dwRequestPID)
  5219. {
  5220. if (!IsPC())
  5221. return;
  5222. TPacketGCQuestConfirm p;
  5223. p.header = HEADER_GC_QUEST_CONFIRM;
  5224. p.requestPID = dwRequestPID;
  5225. p.timeout = iTimeout;
  5226. strlcpy(p.msg, szMsg, sizeof(p.msg));
  5227. GetDesc()->Packet(&p, sizeof(p));
  5228. }
  5229. int CHARACTER::GetPremiumRemainSeconds(BYTE bType) const
  5230. {
  5231. if (bType >= PREMIUM_MAX_NUM)
  5232. return 0;
  5233. return m_aiPremiumTimes[bType] - get_global_time();
  5234. }
  5235. bool CHARACTER::WarpToPID(DWORD dwPID)
  5236. {
  5237. LPCHARACTER victim;
  5238. if ((victim = (CHARACTER_MANAGER::instance().FindByPID(dwPID))))
  5239. {
  5240. int mapIdx = victim->GetMapIndex();
  5241. if (IS_SUMMONABLE_ZONE(mapIdx))
  5242. {
  5243. if (CAN_ENTER_ZONE(this, mapIdx))
  5244. {
  5245. WarpSet(victim->GetX(), victim->GetY());
  5246. }
  5247. else
  5248. {
  5249. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
  5250. return false;
  5251. }
  5252. }
  5253. else
  5254. {
  5255. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
  5256. return false;
  5257. }
  5258. }
  5259. else
  5260. {
  5261. // ´Ù¸¥ ¼­¹ö¿¡ ·Î±×ÀÎµÈ »ç¶÷ÀÌ ÀÖÀ½ -> ¸Þ½ÃÁö º¸³» ÁÂÇ¥¸¦ ¹Þ¾Æ¿ÀÀÚ
  5262. // 1. A.pid, B.pid ¸¦ »Ñ¸²
  5263. // 2. B.pid¸¦ °¡Áø ¼­¹ö°¡ »Ñ¸°¼­¹ö¿¡°Ô A.pid, ÁÂÇ¥ ¸¦ º¸³¿
  5264. // 3. ¿öÇÁ
  5265. CCI * pcci = P2P_MANAGER::instance().FindByPID(dwPID);
  5266. if (!pcci)
  5267. {
  5268. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ¿Â¶óÀÎ »óŰ¡ ¾Æ´Õ´Ï´Ù."));
  5269. return false;
  5270. }
  5271. if (pcci->bChannel != g_bChannel)
  5272. {
  5273. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ %d ä³Î¿¡ ÀÖ½À´Ï´Ù. (ÇöÀç ä³Î %d)"), pcci->bChannel, g_bChannel);
  5274. return false;
  5275. }
  5276. else if (false == IS_SUMMONABLE_ZONE(pcci->lMapIndex))
  5277. {
  5278. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
  5279. return false;
  5280. }
  5281. else
  5282. {
  5283. if (!CAN_ENTER_ZONE(this, pcci->lMapIndex))
  5284. {
  5285. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
  5286. return false;
  5287. }
  5288. TPacketGGFindPosition p;
  5289. p.header = HEADER_GG_FIND_POSITION;
  5290. p.dwFromPID = GetPlayerID();
  5291. p.dwTargetPID = dwPID;
  5292. pcci->pkDesc->Packet(&p, sizeof(TPacketGGFindPosition));
  5293. if (test_server)
  5294. ChatPacket(CHAT_TYPE_PARTY, "sent find position packet for teleport");
  5295. }
  5296. }
  5297. return true;
  5298. }
  5299. // ADD_REFINE_BUILDING
  5300. CGuild* CHARACTER::GetRefineGuild() const
  5301. {
  5302. LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);
  5303. return (chRefineNPC ? chRefineNPC->GetGuild() : NULL);
  5304. }
  5305. bool CHARACTER::IsRefineThroughGuild() const
  5306. {
  5307. return GetRefineGuild() != NULL;
  5308. }
  5309. int CHARACTER::ComputeRefineFee(int iCost, int iMultiply) const
  5310. {
  5311. CGuild* pGuild = GetRefineGuild();
  5312. if (pGuild)
  5313. {
  5314. if (pGuild == GetGuild())
  5315. return iCost * iMultiply * 9 / 10;
  5316. // ´Ù¸¥ Á¦±¹ »ç¶÷ÀÌ ½ÃµµÇÏ´Â °æ¿ì Ãß°¡·Î 3¹è ´õ
  5317. LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);
  5318. if (chRefineNPC && chRefineNPC->GetEmpire() != GetEmpire())
  5319. return iCost * iMultiply * 3;
  5320. return iCost * iMultiply;
  5321. }
  5322. else
  5323. return iCost;
  5324. }
  5325. void CHARACTER::PayRefineFee(int iTotalMoney)
  5326. {
  5327. int iFee = iTotalMoney / 10;
  5328. CGuild* pGuild = GetRefineGuild();
  5329. int iRemain = iTotalMoney;
  5330. if (pGuild)
  5331. {
  5332. // Àڱ⠱æµåÀ̸é iTotalMoney¿¡ ÀÌ¹Ì 10%°¡ Á¦¿ÜµÇ¾îÀÖ´Ù
  5333. if (pGuild != GetGuild())
  5334. {
  5335. pGuild->RequestDepositMoney(this, iFee);
  5336. iRemain -= iFee;
  5337. }
  5338. }
  5339. PointChange(POINT_GOLD, -iRemain);
  5340. }
  5341. // END_OF_ADD_REFINE_BUILDING
  5342. //Hack ¹æÁö¸¦ À§ÇÑ Ã¼Å©.
  5343. bool CHARACTER::IsHack(bool bSendMsg, bool bCheckShopOwner, int limittime)
  5344. {
  5345. const int iPulse = thecore_pulse();
  5346. if (test_server)
  5347. bSendMsg = true;
  5348. //â°í ¿¬ÈÄ Ã¼Å©
  5349. if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(limittime))
  5350. {
  5351. if (bSendMsg)
  5352. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("â°í¸¦ ¿¬ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥°÷À¸·Î À̵¿ÇÒ¼ö ¾ø½À´Ï´Ù."), limittime);
  5353. if (test_server)
  5354. ChatPacket(CHAT_TYPE_INFO, "[TestOnly]Pulse %d LoadTime %d PASS %d", iPulse, GetSafeboxLoadTime(), PASSES_PER_SEC(limittime));
  5355. return true;
  5356. }
  5357. //°Å·¡°ü·Ã â üũ
  5358. if (bCheckShopOwner)
  5359. {
  5360. if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen() || IsAcceOpen())
  5361. {
  5362. if (bSendMsg)
  5363. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼­´Â ´Ù¸¥°÷À¸·Î À̵¿,Á¾·á ÇÒ¼ö ¾ø½À´Ï´Ù"));
  5364. return true;
  5365. }
  5366. }
  5367. else
  5368. {
  5369. if (GetExchange() || GetMyShop() || IsOpenSafebox() || IsCubeOpen() || IsAcceOpen())
  5370. {
  5371. if (bSendMsg)
  5372. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼­´Â ´Ù¸¥°÷À¸·Î À̵¿,Á¾·á ÇÒ¼ö ¾ø½À´Ï´Ù"));
  5373. return true;
  5374. }
  5375. }
  5376. //PREVENT_PORTAL_AFTER_EXCHANGE
  5377. //±³È¯ ÈÄ ½Ã°£Ã¼Å©
  5378. if (iPulse - GetExchangeTime() < PASSES_PER_SEC(limittime))
  5379. {
  5380. if (bSendMsg)
  5381. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡ ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥Áö¿ªÀ¸·Î À̵¿ ÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime );
  5382. return true;
  5383. }
  5384. //END_PREVENT_PORTAL_AFTER_EXCHANGE
  5385. //PREVENT_ITEM_COPY
  5386. if (iPulse - GetMyShopTime() < PASSES_PER_SEC(limittime))
  5387. {
  5388. if (bSendMsg)
  5389. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡ ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥Áö¿ªÀ¸·Î À̵¿ ÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime);
  5390. return true;
  5391. }
  5392. if (iPulse - GetRefineTime() < PASSES_PER_SEC(limittime))
  5393. {
  5394. if (bSendMsg)
  5395. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ °³·®ÈÄ %dÃÊ À̳»¿¡´Â ±ÍȯºÎ,±Íȯ±â¾ïºÎ¸¦ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime);
  5396. return true;
  5397. }
  5398. //END_PREVENT_ITEM_COPY
  5399. return false;
  5400. }
  5401. BOOL CHARACTER::IsMonarch() const
  5402. {
  5403. //MONARCH_LIMIT
  5404. if (CMonarch::instance().IsMonarch(GetPlayerID(), GetEmpire()))
  5405. return true;
  5406. return false;
  5407. //END_MONARCH_LIMIT
  5408. }
  5409. void CHARACTER::Say(const std::string & s)
  5410. {
  5411. struct ::packet_script packet_script;
  5412. packet_script.header = HEADER_GC_SCRIPT;
  5413. packet_script.skin = 1;
  5414. packet_script.src_size = s.size();
  5415. packet_script.size = packet_script.src_size + sizeof(struct packet_script);
  5416. TEMP_BUFFER buf;
  5417. buf.write(&packet_script, sizeof(struct packet_script));
  5418. buf.write(&s[0], s.size());
  5419. if (IsPC())
  5420. {
  5421. GetDesc()->Packet(buf.read_peek(), buf.size());
  5422. }
  5423. }
  5424. //
  5425. // Monarch
  5426. //
  5427. void CHARACTER::InitMC()
  5428. {
  5429. for (int n = 0; n < MI_MAX; ++n)
  5430. {
  5431. m_dwMonarchCooltime[n] = thecore_pulse();
  5432. }
  5433. m_dwMonarchCooltimelimit[MI_HEAL] = PASSES_PER_SEC(MC_HEAL);
  5434. m_dwMonarchCooltimelimit[MI_WARP] = PASSES_PER_SEC(MC_WARP);
  5435. m_dwMonarchCooltimelimit[MI_TRANSFER] = PASSES_PER_SEC(MC_TRANSFER);
  5436. m_dwMonarchCooltimelimit[MI_TAX] = PASSES_PER_SEC(MC_TAX);
  5437. m_dwMonarchCooltimelimit[MI_SUMMON] = PASSES_PER_SEC(MC_SUMMON);
  5438. m_dwMonarchCooltime[MI_HEAL] -= PASSES_PER_SEC(GetMCL(MI_HEAL));
  5439. m_dwMonarchCooltime[MI_WARP] -= PASSES_PER_SEC(GetMCL(MI_WARP));
  5440. m_dwMonarchCooltime[MI_TRANSFER] -= PASSES_PER_SEC(GetMCL(MI_TRANSFER));
  5441. m_dwMonarchCooltime[MI_TAX] -= PASSES_PER_SEC(GetMCL(MI_TAX));
  5442. m_dwMonarchCooltime[MI_SUMMON] -= PASSES_PER_SEC(GetMCL(MI_SUMMON));
  5443. }
  5444. DWORD CHARACTER::GetMC(enum MONARCH_INDEX e) const
  5445. {
  5446. return m_dwMonarchCooltime[e];
  5447. }
  5448. void CHARACTER::SetMC(enum MONARCH_INDEX e)
  5449. {
  5450. m_dwMonarchCooltime[e] = thecore_pulse();
  5451. }
  5452. bool CHARACTER::IsMCOK(enum MONARCH_INDEX e) const
  5453. {
  5454. int iPulse = thecore_pulse();
  5455. if ((iPulse - GetMC(e)) < GetMCL(e))
  5456. {
  5457. if (test_server)
  5458. sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));
  5459. return false;
  5460. }
  5461. if (test_server)
  5462. sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));
  5463. return true;
  5464. }
  5465. DWORD CHARACTER::GetMCL(enum MONARCH_INDEX e) const
  5466. {
  5467. return m_dwMonarchCooltimelimit[e];
  5468. }
  5469. DWORD CHARACTER::GetMCLTime(enum MONARCH_INDEX e) const
  5470. {
  5471. int iPulse = thecore_pulse();
  5472. if (test_server)
  5473. sys_log(0, " Pulse %d cooltime %d, limit %d", iPulse, GetMC(e), GetMCL(e));
  5474. return (GetMCL(e)) / passes_per_sec - (iPulse - GetMC(e)) / passes_per_sec;
  5475. }
  5476. bool CHARACTER::IsSiegeNPC() const
  5477. {
  5478. return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
  5479. }
  5480. //------------------------------------------------
  5481. void CHARACTER::UpdateDepositPulse()
  5482. {
  5483. m_deposit_pulse = thecore_pulse() + PASSES_PER_SEC(60*5); // 5ºÐ
  5484. }
  5485. bool CHARACTER::CanDeposit() const
  5486. {
  5487. return (m_deposit_pulse == 0 || (m_deposit_pulse < thecore_pulse()));
  5488. }
  5489. //------------------------------------------------
  5490. ESex GET_SEX(LPCHARACTER ch)
  5491. {
  5492. switch (ch->GetRaceNum())
  5493. {
  5494. case MAIN_RACE_WARRIOR_M:
  5495. case MAIN_RACE_SURA_M:
  5496. case MAIN_RACE_ASSASSIN_M:
  5497. case MAIN_RACE_SHAMAN_M:
  5498. return SEX_MALE;
  5499. case MAIN_RACE_ASSASSIN_W:
  5500. case MAIN_RACE_SHAMAN_W:
  5501. case MAIN_RACE_WARRIOR_W:
  5502. case MAIN_RACE_SURA_W:
  5503. return SEX_FEMALE;
  5504. }
  5505. /* default sex = male */
  5506. return SEX_MALE;
  5507. }
  5508. int CHARACTER::GetHPPct() const
  5509. {
  5510. return (GetHP() * 100) / GetMaxHP();
  5511. }
  5512. bool CHARACTER::IsBerserk() const
  5513. {
  5514. if (m_pkMobInst != NULL)
  5515. return m_pkMobInst->m_IsBerserk;
  5516. else
  5517. return false;
  5518. }
  5519. void CHARACTER::SetBerserk(bool mode)
  5520. {
  5521. if (m_pkMobInst != NULL)
  5522. m_pkMobInst->m_IsBerserk = mode;
  5523. }
  5524. bool CHARACTER::IsGodSpeed() const
  5525. {
  5526. if (m_pkMobInst != NULL)
  5527. {
  5528. return m_pkMobInst->m_IsGodSpeed;
  5529. }
  5530. else
  5531. {
  5532. return false;
  5533. }
  5534. }
  5535. void CHARACTER::SetGodSpeed(bool mode)
  5536. {
  5537. if (m_pkMobInst != NULL)
  5538. {
  5539. m_pkMobInst->m_IsGodSpeed = mode;
  5540. if (mode == true)
  5541. {
  5542. SetPoint(POINT_ATT_SPEED, 250);
  5543. }
  5544. else
  5545. {
  5546. SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
  5547. }
  5548. }
  5549. }
  5550. bool CHARACTER::IsDeathBlow() const
  5551. {
  5552. if (number(1, 100) <= m_pkMobData->m_table.bDeathBlowPoint)
  5553. {
  5554. return true;
  5555. }
  5556. else
  5557. {
  5558. return false;
  5559. }
  5560. }
  5561. struct FFindReviver
  5562. {
  5563. FFindReviver()
  5564. {
  5565. pChar = NULL;
  5566. HasReviver = false;
  5567. }
  5568. void operator() (LPCHARACTER ch)
  5569. {
  5570. if (ch->IsMonster() != true)
  5571. {
  5572. return;
  5573. }
  5574. if (ch->IsReviver() == true && pChar != ch && ch->IsDead() != true)
  5575. {
  5576. if (number(1, 100) <= ch->GetMobTable().bRevivePoint)
  5577. {
  5578. HasReviver = true;
  5579. pChar = ch;
  5580. }
  5581. }
  5582. }
  5583. LPCHARACTER pChar;
  5584. bool HasReviver;
  5585. };
  5586. bool CHARACTER::HasReviverInParty() const
  5587. {
  5588. LPPARTY party = GetParty();
  5589. if (party != NULL)
  5590. {
  5591. if (party->GetMemberCount() == 1) return false;
  5592. FFindReviver f;
  5593. party->ForEachMemberPtr(f);
  5594. return f.HasReviver;
  5595. }
  5596. return false;
  5597. }
  5598. bool CHARACTER::IsRevive() const
  5599. {
  5600. if (m_pkMobInst != NULL)
  5601. {
  5602. return m_pkMobInst->m_IsRevive;
  5603. }
  5604. return false;
  5605. }
  5606. void CHARACTER::SetRevive(bool mode)
  5607. {
  5608. if (m_pkMobInst != NULL)
  5609. {
  5610. m_pkMobInst->m_IsRevive = mode;
  5611. }
  5612. }
  5613. #define IS_SPEED_HACK_PLAYER(ch) (ch->m_speed_hack_count > SPEEDHACK_LIMIT_COUNT)
  5614. EVENTFUNC(check_speedhack_event)
  5615. {
  5616. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  5617. if ( info == NULL )
  5618. {
  5619. sys_err( "check_speedhack_event> <Factor> Null pointer" );
  5620. return 0;
  5621. }
  5622. LPCHARACTER ch = info->ch;
  5623. if (NULL == ch || ch->IsNPC())
  5624. return 0;
  5625. if (IS_SPEED_HACK_PLAYER(ch))
  5626. {
  5627. // write hack log
  5628. LogManager::instance().SpeedHackLog(ch->GetPlayerID(), ch->GetX(), ch->GetY(), ch->m_speed_hack_count);
  5629. if (false == LC_IsEurope())
  5630. {
  5631. // close connection
  5632. LPDESC desc = ch->GetDesc();
  5633. if (desc)
  5634. {
  5635. DESC_MANAGER::instance().DestroyDesc(desc);
  5636. return 0;
  5637. }
  5638. }
  5639. }
  5640. ch->m_speed_hack_count = 0;
  5641. ch->ResetComboHackCount();
  5642. return PASSES_PER_SEC(60);
  5643. }
  5644. void CHARACTER::StartCheckSpeedHackEvent()
  5645. {
  5646. if (m_pkCheckSpeedHackEvent)
  5647. return;
  5648. char_event_info* info = AllocEventInfo<char_event_info>();
  5649. info->ch = this;
  5650. m_pkCheckSpeedHackEvent = event_create(check_speedhack_event, info, PASSES_PER_SEC(60)); // 1ºÐ
  5651. }
  5652. void CHARACTER::GoHome()
  5653. {
  5654. WarpSet(EMPIRE_START_X(GetEmpire()), EMPIRE_START_Y(GetEmpire()));
  5655. }
  5656. void CHARACTER::SendGuildName(CGuild* pGuild)
  5657. {
  5658. if (NULL == pGuild) return;
  5659. DESC *desc = GetDesc();
  5660. if (NULL == desc) return;
  5661. if (m_known_guild.find(pGuild->GetID()) != m_known_guild.end()) return;
  5662. m_known_guild.insert(pGuild->GetID());
  5663. TPacketGCGuildName pack;
  5664. memset(&pack, 0x00, sizeof(pack));
  5665. pack.header = HEADER_GC_GUILD;
  5666. pack.subheader = GUILD_SUBHEADER_GC_GUILD_NAME;
  5667. pack.size = sizeof(TPacketGCGuildName);
  5668. pack.guildID = pGuild->GetID();
  5669. memcpy(pack.guildName, pGuild->GetName(), GUILD_NAME_MAX_LEN);
  5670. desc->Packet(&pack, sizeof(pack));
  5671. }
  5672. void CHARACTER::SendGuildName(DWORD dwGuildID)
  5673. {
  5674. SendGuildName(CGuildManager::instance().FindGuild(dwGuildID));
  5675. }
  5676. EVENTFUNC(destroy_when_idle_event)
  5677. {
  5678. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  5679. if ( info == NULL )
  5680. {
  5681. sys_err( "destroy_when_idle_event> <Factor> Null pointer" );
  5682. return 0;
  5683. }
  5684. LPCHARACTER ch = info->ch;
  5685. if (ch == NULL) { // <Factor>
  5686. return 0;
  5687. }
  5688. if (ch->GetVictim())
  5689. {
  5690. return PASSES_PER_SEC(300);
  5691. }
  5692. sys_log(1, "DESTROY_WHEN_IDLE: %s", ch->GetName());
  5693. ch->m_pkDestroyWhenIdleEvent = NULL;
  5694. M2_DESTROY_CHARACTER(ch);
  5695. return 0;
  5696. }
  5697. void CHARACTER::StartDestroyWhenIdleEvent()
  5698. {
  5699. if (m_pkDestroyWhenIdleEvent)
  5700. return;
  5701. char_event_info* info = AllocEventInfo<char_event_info>();
  5702. info->ch = this;
  5703. m_pkDestroyWhenIdleEvent = event_create(destroy_when_idle_event, info, PASSES_PER_SEC(300));
  5704. }
  5705. void CHARACTER::SetComboSequence(BYTE seq)
  5706. {
  5707. m_bComboSequence = seq;
  5708. }
  5709. BYTE CHARACTER::GetComboSequence() const
  5710. {
  5711. return m_bComboSequence;
  5712. }
  5713. void CHARACTER::SetLastComboTime(DWORD time)
  5714. {
  5715. m_dwLastComboTime = time;
  5716. }
  5717. DWORD CHARACTER::GetLastComboTime() const
  5718. {
  5719. return m_dwLastComboTime;
  5720. }
  5721. void CHARACTER::SetValidComboInterval(int interval)
  5722. {
  5723. m_iValidComboInterval = interval;
  5724. }
  5725. int CHARACTER::GetValidComboInterval() const
  5726. {
  5727. return m_iValidComboInterval;
  5728. }
  5729. BYTE CHARACTER::GetComboIndex() const
  5730. {
  5731. return m_bComboIndex;
  5732. }
  5733. void CHARACTER::IncreaseComboHackCount(int k)
  5734. {
  5735. m_iComboHackCount += k;
  5736. if (m_iComboHackCount >= 10)
  5737. {
  5738. if (GetDesc())
  5739. if (GetDesc()->DelayedDisconnect(number(2, 7)))
  5740. {
  5741. sys_log(0, "COMBO_HACK_DISCONNECT: %s count: %d", GetName(), m_iComboHackCount);
  5742. LogManager::instance().HackLog("Combo", this);
  5743. }
  5744. }
  5745. }
  5746. void CHARACTER::ResetComboHackCount()
  5747. {
  5748. m_iComboHackCount = 0;
  5749. }
  5750. void CHARACTER::SkipComboAttackByTime(int interval)
  5751. {
  5752. m_dwSkipComboAttackByTime = get_dword_time() + interval;
  5753. }
  5754. DWORD CHARACTER::GetSkipComboAttackByTime() const
  5755. {
  5756. return m_dwSkipComboAttackByTime;
  5757. }
  5758. void CHARACTER::ResetChatCounter()
  5759. {
  5760. m_bChatCounter = 0;
  5761. }
  5762. BYTE CHARACTER::IncreaseChatCounter()
  5763. {
  5764. return ++m_bChatCounter;
  5765. }
  5766. BYTE CHARACTER::GetChatCounter() const
  5767. {
  5768. return m_bChatCounter;
  5769. }
  5770. // ¸»À̳ª ´Ù¸¥°ÍÀ» Ÿ°í ÀÖ³ª?
  5771. bool CHARACTER::IsRiding() const
  5772. {
  5773. return IsHorseRiding() || GetMountVnum();
  5774. }
  5775. bool CHARACTER::CanWarp() const
  5776. {
  5777. const int iPulse = thecore_pulse();
  5778. const int limit_time = PASSES_PER_SEC(g_nPortalLimitTime);
  5779. if ((iPulse - GetSafeboxLoadTime()) < limit_time)
  5780. return false;
  5781. if ((iPulse - GetExchangeTime()) < limit_time)
  5782. return false;
  5783. if ((iPulse - GetMyShopTime()) < limit_time)
  5784. return false;
  5785. if ((iPulse - GetRefineTime()) < limit_time)
  5786. return false;
  5787. if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen() || IsAcceOpen())
  5788. return false;
  5789. return true;
  5790. }
  5791. DWORD CHARACTER::GetNextExp() const
  5792. {
  5793. if (PLAYER_EXP_TABLE_MAX < GetLevel())
  5794. return 2500000000;
  5795. else
  5796. return exp_table[GetLevel()];
  5797. }
  5798. int CHARACTER::GetSkillPowerByLevel(int level, bool bMob) const
  5799. {
  5800. return CTableBySkill::instance().GetSkillPowerByLevelFromType(GetJob(), GetSkillGroup(), MINMAX(0, level, SKILL_MAX_LEVEL), bMob);
  5801. }

char.cpp