1. Farming_Simulator_2013_Update_v2.0-FASDOX
  2. Farming Simulator 2013 (c) Giants Software
  3. Date ..........: 2013-10-27 10 x 15.00 :......... Files
  4. Language ......: Multi 4 DVD-Check :.... Protection
  5. [+] Update [ ] NoCD/NoDVD Crack [ ] Language Selector
  6. [ ] DLC [ ] Cheatscodes [ ] Trainer
  7. [ ] Unlocker [ ] Keygen [ ] GameGuide
  8. [ ] Savegame Editor [ ] Covers [ ] Manual
  9. [ ] Other:
  10. Requirements:
  11. Farming.Simulator.2013-RELOADED
  12. Animal husbandry, crops, sales. It's up to you to manage and grow your own
  13. farm in a huge, totally new world. As you progress in your career and
  14. complete different missions, you'll control more than a hundred farming
  15. vehicles and machines faithfully recreated from the biggest names in the
  16. industry: Case IH, Deutz-Fahr, Lamborghini, Same, Horsch and newcomer
  17. Grimme.
  18. This year, Farming Simulator is back with even more diverse crops (sugar
  19. beet and potatoes), new livestock (chicken and sheep) and new vehicles
  20. never seen before in a video game!
  21. Features:
  22. ~~~~~~~~~
  23. - Over 100 vehicles and tools
  24. - Over 20 licensed brands including Case IH, Deutz-Fahr, Lamborghini, Same,
  25. Horsch, Amazone and many more
  26. - Career mode with economic system, animal husbandry & purchaseable fields
  27. - 3 animal types: chicken, sheep & cows
  28. - Additional growth state: weathered/gone bad
  29. - Placeable buildings and objects
  30. - Virtual dynamic terrain
  31. - Play with your friends on the Internet or LAN in multiplayer mode
  32. Changelog:
  33. ~~~~~~~~~~
  34. Fixes:
  35. - Fixed issues with retina MacBooks (2.0)
  36. - Fixed loading of the highest bidder of an auction in a savegame (2.0)
  37. - Fixed Amazone UX5200 multiplayer folding issue (2.0)
  38. - Fixed Poettinger Eurocat315H folding animation (2.0)
  39. - Fixed rare resetting ShopScreen issue when starting new mission (2.0)
  40. - Fixed shop brand list issue when loading new mods on second game load (2.0)
  41. - Fixed minor AO baking issue on Horsch Terrano (2.0)
  42. - Fixed multiplayer between Steam and non-Steam version with the classics
  43. DLC (2.0)
  44. - Fixed animation issues of the Arcusin AutostackFS63-72 (1.4)
  45. - A sell station no longer can have multiple great demands for the same
  46. fruit at the same time (1.4)
  47. - Fixed threshing of helper with asymmetrical cutters (e.g. Deutz 7545
  48. Maize cutter) (1.4)
  49. - Multiplayer Clients now also see the mission goal (1.4)
  50. - Fixed unloading particle systems of Krone Emsland and Kroeger HKD (1.4)
  51. - Fixed ridge markers of Horsch Sprinter (1.4)
  52. - Fixed rotation of steering wheel on multiplayer clients of articulated
  53. steered vehicles (1.4)
  54. - Fixed issues when filling a mixer wagon with a shovel (1.4)
  55. - Fixed particle system not stopping when filling Kuhn SPV from bunker
  56. silo (1.4)
  57. - Fixed price calculation when unloading at the biogas bunker (1.4)
  58. - Fixed speed limit warning with Grimme SE 75-55 (1.4)
  59. - Fixed irregular speed of the field growth (1.4)
  60. - Fixed unloading of the Bergmann Shuttle at cow area (1.4)
  61. - Amazone D9 was not raised high enough (1.4)
  62. - Tippers sometimes did not close correctly and couldn`t be unloading
  63. anymore (1.4)
  64. - Fixed problems with the animation of the Grimme Maxtron (1.4)
  65. - With a full grain tank, the helper didn`t fold out the unloading belt
  66. (1.4)
  67. - Fixes issues with sales (1.4)
  68. - Fixed issues with direct planting (1.4)
  69. - Fixed conflict if multiple vehicles with mouse controls are attached (1.4)
  70. - Fixed issues with the mouse controls of the Amazone UX5200 and the
  71. Amazone Pantera (1.4)
  72. - Fixed synchronization of the eggs, the wool the milk and the productivity
  73. of the animals in the multiplayer (1.4)
  74. - The fill levels of the animals are no longer limited to 65535 at the
  75. multiplayer clients (1.4)
  76. - Fix of the problem in multiplayer when Client did not see sown grass (1.4)
  77. - Fix of the button "select all mods" that sometimes did not work (1.4)
  78. - In the multiplayer disconnecting vehicles sometimes was not correctly
  79. synchronized (1.4)
  80. - If a vehicle was sold that was currently using the worker, the slot for
  81. the helper was not released (1.4)
  82. - When activating the helper, some tools were folded (1.4)
  83. - Several invisible collision on the map were removed (1.4)
  84. - Fixed animation issues of Grimme Maxtron 620 and Grimme Tectron 415 (1.3)
  85. - Fixed folding of tools when loading from savegames (1.3)
  86. - Fixed visual glitches of several fill planes (1.3)
  87. - Fixed issue when selling a vehicle at the selling point (1.3)
  88. - Fixed hoses of several implements (1.3)
  89. - Fixed Kuhn Primor 3570 with barley straw bales (1.3)
  90. - Fixed straw and forage unloading at the cow paddock showing wrong message
  91. (1.3)
  92. - Fixed several typing errors (1.3)
  93. - Fixed extra income of placeable objects when loading a savegame (1.3)
  94. - Fixed selective resetting of mod vehicles (1.3)
  95. - Fixed brake force of several tools (1.3)
  96. - Fixed several issues with cylinders between physics objects (1.3)
  97. - Fixed field auctions in multiplayer (1.3)
  98. - Fixed ridge marker with tools that can not be lowered (1.3)
  99. - Fixed several wrongly place tree collisions (1.3)
  100. - Fixed saving of feeding trough fill levels (1.3)
  101. New Features:
  102. - Added support for retina resolutions on Mac OS X (2.0)
  103. - Added new gui skin (2.0)
  104. - Added option to scroll through previous chat messages (2.0)
  105. - The used mods of a savegame are automatically selected when a multiplayer
  106. game is started (2.0)
  107. - Added warning if not all mods are installed, that are used in a savegame
  108. (2.0)
  109. - Added option to disallow multiplayer clients to reset vehicles (2.0)
  110. - Added support for dedicated server (2.0)
  111. - Added 64bit support (2.0)
  112. - Added 16 player multiplayer support (2.0)
  113. - Added modDescVersion 13 support (2.0)
  114. - Added multiplayer onjoin and onleave messages (2.0)
  115. - Added support for mods implements to define their own PTO (1.4)
  116. - Added option for mod maps to disable automatic selling of milk (1.4)
  117. - Silage now can be put in the feeding trough with a shovel (1.4)
  118. - Manure now can be put on the manure heap with a shovel (1.4)
  119. - Added parallel guide to all front loaders (1.4)
  120. Updates:
  121. - Last used multiplayer password is saved (2.0)
  122. - Added option to save multiplayer filter settings (enable manually in
  123. gameSettings.xml) (2.0)
  124. - Improved motor start sound of Same Argon3-75 (2.0)
  125. - Improved fog transitions when weather turns to rain (2.0)
  126. - Bunker silo now only shows 0% if is really empty (2.0)
  127. - Optimized online activation to work even with broken network settings (2.0)
  128. - Tuned motor sound of CaseIH Quadtrac 600 (2.0)
  129. - Optimized network syncronization (5x-10x faster) (2.0)
  130. - Performance optimizations from console versions (20%-50% faster) (2.0)
  131. - Reduced vehicle, bales and pallets jittering and lag in single and
  132. multiplayer (2.0)
  133. - Optimized camera handling in general and for articulated vehicles (2.0)
  134. - Optimized loading times with new binary format (~30% faster) (2.0)
  135. - Optimized shadow split rendering (better quality) (2.0)
  136. - Increased multiplayer game name to 23 characters (2.0)
  137. - Changed auto aiming of combine pipes to prefer attached trailers (1.4)
  138. - Improved the steering behavior when working with the Kuhn mowers (1.4)
  139. - Added possibility to attach another trailer to the Lizard bale trailer
  140. (1.4)
  141. - Multiplayer client now can see the rapeseed table of the cutters (1.4)
  142. - Reduced stuttering of the first person view for multiplayer clients (1.4)
  143. - When loading a savegame, the implements are no longer always lowered (1.4)
  144. - Increased time until helpers of combines continue threshing after they
  145. have been partially unloaded (1.4)
  146. - Helper of Grimme Tectron 415 now waits to continue working as long as a
  147. trailer is in range (1.4)
  148. - Added particle system for straw to the Kuhn SPV and the Kuhn Profile
  149. 1880 (1.4)
  150. - Deactivated rotation of the PTO of the Poettinger Mex 6 and Eurohit 130A
  151. and Kuhn GA4521GM, GA8521 and GF17002 (1.4)
  152. - Sowing machines now also remove straw when seeding grass (1.4)
  153. - Fixed baletrailer drawbar jittering/moving when detached (1.4)
  154. - Added air blower sound to Horsch Pronto and Sprinter (1.4)
  155. - Tuned collision detection of Amazon Condor (1.4)
  156. - Increased height of Grimme Maxtron 620 unloading belt and removed warning
  157. from shop description (1.4)
  158. - Tuned position of farm silo tip trigger (1.4)
  159. - Tuned vehicle camera collision detection to have less ground
  160. intersections (1.4)
  161. - Fixed animation issues with the Lemken Juwel 8 (1.4)
  162. - Fixed issues when pressing fold and rotate at the same time with the
  163. Lemken Juwel 8 and the Poettinger Servo 6.50 (1.4)
  164. - Reduced collision size of player (1.4)
  165. - Tuned wheel radiuses of several vehicles (1.4)
  166. - Fill level marker of Amazone FT1001 and Amazone UF1801 now is also
  167. visible if empty (1.4)
  168. - Tuned colors of fruit type display to be better distinguishable (1.4)
  169. - Colors of Kuhn vehicles where adjusted to match (1.4)
  170. - Improved animation of Kuhn GA8521 (1.4)
  171. - Added speed limit to all haulm toppers (1.4)
  172. - Haulm toppers no longer work if raised (1.4)
  173. - Increased time limit of transport missions (1.4)
  174. - Running costs of vehicles/buildings/animals are shown in the shop with a
  175. cent precision. E.g. important for chicken (1.4)
  176. - Updated PDA map of the ModMapSDK to the lasted map (1.4)
  177. - Tuned fertilizer usage of Amazone ZG-B 8200 (1.4)
  178. - Disabled threshing while cutter is raised (1.4)
  179. - Removed jittering of attacher joints on multiplayer clients (1.4)
  180. - Added possibility to load wheat and barley windrows in a forage wagon at
  181. the same time (1.4)
  182. - Tuned traffic vehicles to avoid deadlock situations (1.4)
  183. - Tuned ridge markers to create smaller marks on the ground (1.4)
  184. - Tuned positioning of fill planes of manure heap and bunker silos to avoid
  185. them being invisible with small fill levels (1.4)
  186. - Tuned fruit price calculation to avoid long term price drops (1.4)
  187. - Improved visibility of fruit state view with color blindness (1.4)
  188. - Filling the water trailer at the river now is free (1.4)
  189. - Fixed particle system when filling the Lizard WheelLoader from a combine
  190. or a silo (1.4)
  191. - Fixed slight stuttering when running at constant 60FPS (1.4)
  192. - Added power takeoff to Amazone ADP-303 Super (1.4)
  193. - Fixed animation of cylinders of the ridge markers or the Amazone ADP-303
  194. Super (1.4)
  195. - Optical fill level of the feeding trough now is in a 1:1 ratio to the
  196. fill level shown in the PDA (1.4)
  197. - The worker no longer uses the ridge markers (1.4)
  198. - Fine tuning of the vehicle speed control levels (1.4)
  199. - The worker of the Krone Big X stuttered when turning (1.4)
  200. - Visual corrections of: Deutz-Fahr Agrotron M620, Deutz-Fahr Agrotron 430
  201. TTV, Deutz-Fahr Agrotron 6190 Deutz-Fahr TTV, Deutz-Fahr Agrotron 7250
  202. TTV, Deutz-Fahr Agrofarm 430, Deutz-Fahr Agrovector, Deutz-Fahr 6095HTS,
  203. Huerlimann XL130, Kroeger HKD302, Amazone Cayena, Krone BigM 500,
  204. Poettinger Servo 6.50, Amazone Profihopper, Agroliner PWS, Weidemann
  205. silage cutter (1.4)
  206. - Improved visualization of falling sugar beet at the Grimme Maxtron (1.4)
  207. - The back wheel of the Grimme Tectron intersected with the body (1.4)
  208. - Fixed several shop description texts (1.4)
  209. - Collision of the Weidemann silage cutter was too big (1.4)
  210. - Fixed wrong animation of the expulsion with the Kotte Garant 19500 (1.4)
  211. - Improved braking behavior of several vehicles (1.4)
  212. - Adjusted the collision of the Weidemann 4270 CX 100 T (1.4)
  213. - Krone XDisc now can be put on the cutter trailer (1.4)
  214. - Kuhn GF17002 and Amazone Condor work more reliable (1.4)
  215. - Amazone UX 1801 falls over less quickly (1.4)
  216. - In the controls menu lift arm was lower arm ingame and vice versa (1.4)
  217. - Several small improvements of the map (1.4)
  218. - Canola grows slightly higher (1.4)
  219. - Improvements of some menus (1.4)
  220. - Some vehicle schemas were corrected (1.4)
  221. - Added option to avoid the plow creating fields (1.3)
  222. - Added possibility to raise the front of the Grimme Maxtron 620 and the
  223. Grimme Tectron 415 (1.3)
  224. - Added AI helper to the Grimme Maxtron 620 and the Grimme Tectron 415 (1.3)
  225. - Added message that straw blowers first need to be filled (1.3)
  226. - Added help text if mouse controls are available (1.3)
  227. - Added support for placeable objects with physics joints (1.3)
  228. - Added controls to only toggle the front light (1.3)
  229. - Improved decision making between folding and unfolding (1.3)
  230. - Improved visuals of map (1.3)
  231. - Improved and fixed some issues of the AI helper (1.3)
  232. - Improved several particle systems (1.3)
  233. - Improved placement of vehicles at shop (1.3)
  234. - Improved sounds of several vehicles (1.3)
  235. - Improved shop description of the placeable objects (1.3)
  236. - The Grimme SE75-55 and Grimme Rootster 604 no longer can be turned on
  237. while folded (1.3)
  238. URL: http://www.farming-simulator.com/index.php?lang=en
  239. NOTE: Game is English, French, Italian and Spanish
  240. 1. UnRAR
  241. 2. Install 'FarmingSimulator2013Patch2.0INT.exe'
  242. 3. Copy our crack into game directory and overwrite
  243. 4. Use this serial: SFQRZ-QWKJ3-PPR92-Q97HD-MW6TE
  244. 5. Play
  245. Tired about all the self-made CD/DVD images made from download versions of
  246. the games? Our games are made from physical sources if possible - like in
  247. the good old times and how we think it should still be done. In our opinion
  248. digital download versions should be tagged as such or at least it should be
  249. noted in the nfo. Also we think that physical sources never could be dupes
  250. of digital versions as well as CD versions are no dupes of DVD ones. All
  251. old and still active scene rules proof that we are right (the new S.I.R
  252. rules from 2009 and 2010 are not signed by any scene group and are not
  253. active because of that).
  254. We bring you games that other groups do not do. We are different, like us
  255. or hate us. You think some games that we release are crap? We do not care
  256. because we think that scene means that every game should be released.
  257. To rise the quality of our releases we now try to make all our releases
  258. both in normal image format (bin/cue or iso) as requested by the scene
  259. rules and also in clone (Alcohol 120%) format.
  260. 0x0815 - 0x0007 - FLT - GENESiS - GREENPEACE - PROPHET - POSTMORTEM
  261. Razor1911 - RELOADED - VACE