1. February 17, 2015 Update Notes
  2. AI
  3. • Default AI is now Lambert instead of Random
  4. Audio
  5. • Fixed an issue where the RTS Primer VO audio was incorrect in German
  6. Units
  7. • Aircraft will now prioritize empty landing pads first when ordered to land by right clicking on Hangars/Airpads
  8. • Further improved the extents shrinking from 50% to 25% to minimize artillery/AoE impact of grouped units
  9. Campaign
  10. • Adjusted Easy and Normal difficulty settings. Hard difficulty is unaffected.
  11. • Fixed an issue where script-spawned units were not being given the correct health modifiers
  12. • Fixed a bug in The Barricade that caused some enemy Guardian units to idle in brush instead of properly mounting wall pillars
  13. Engineering
  14. • Added matchmaking improvements to allow players easier access to searching for matches worldwide
  15. • Improved logic for detecting players disconnecting to force a win or avoid a loss
  16. • Servers will now temporarily pause when connection loss is first detected
  17. • Added improvements to performance that prevents certain cases from lagging the client severely
  18. • Structures from an eliminated player will now properly clear up passability upon deletion
  19. • Fixed a crash local to 32 bit machines
  20. • Fixed a crash that would occur while loading a multiplayer match
  21. • Fixed a lock that would occur for clients when the host would close the lobby
  22. • Fixed an issue where 2v2 Ranked matches were not properly reporting
  23. • Fixed crash that would occur when starting skirmish match
  24. Terrain Editor
  25. • Fixed crash that would occur when launching a custom map with the spigot marker inside the HQ boundaries
  26. • Fixed crash that would occur when loading an untouched custom map
  27. UI
  28. • Moved Quick Match window up in the Multiplayer screen while search is ongoing
  29. • Added translations for new text
  30. • Fixed an issue with compressed Korean text
  31. • Added a new “Extras” section to the menu with a quick launch button for the Terrain Editor
  32. • Made various fixes to improve performance in the UI
  33. • Fixed an issue where the game would unpause immediately after pausing in single player