1. Version 0.03 Changelog:
  2. Features/improvements:
  3. No enemies mode! Type “veganmode” on title screen to activate (without the “”)
  4. Player head added! And held items now correctly cast shadows
  5. New suprise item added to plane
  6. Yacht location is now random
  7. Bats now correctly fly out of cave entrances
  8. Partially built structures are now saved
  9. Fixed water not accumulating on terrain when raining
  10. Cassette player can now be turned off by clicking it a second time if it’s already playing
  11. Log Cabin now has a floor, a door with hinge and a sleeping/saving spot
  12. Birds will now land on window ledge of your built log cabin
  13. Molotov will extinguish if in contact with water
  14. Improved sunset/sunrise lighting
  15. Two new effigies buildable, simple head on stick and arms pointing to sky
  16. House boat buildable (Warning : buggy!! – especially with sharks. Also, may sink)
  17. Stick marker added to custom building, quickly build yourself waypoints
  18. Coral and seaweed added under water (rough)
  19. New buildable item : Stick holder
  20. Inventory can now carry 1 additional stick (to make shelter construction easier)
  21. Small texture tweaks/improvements
  22. Shadow distance increased for High and mid settings
  23. Improved motion blur on held items
  24. Hanging rope pick ups added to deep in caves
  25. New cave lighting prop: Laptop
  26. 11 new filmic inspired grade options added to graphic options menu
  27. Bench now buildable via book section ‘Furniture’
  28. Single bat prefab added to parts of caves
  29. Improved lilypad pop-in
  30. Med pickups now go direct to inventory instead of being eaten on pickup
  31. Sounds:
  32. Improved cannibal village track implementation
  33. ‘Lake’ track added to Geese Lake
  34. Bash pass at all ambient sound implementation, better transitions, better positioning, fall off and ranges
  35. Thunder and rain sounds randomized
  36. Cave audio pass, adding reverb and echo, better balancing
  37. Underwater sound filter added
  38. Water footsteps sounds now play when you walk into water
  39. Performance:
  40. More memory optimizations should improve stability
  41. Lowered memory usage further if 32bit windows is detected, should fix crash on opening if less than 4gbs of usable memory is available (note: 4gb usable is still recommended)
  42. Bugs:
  43. Head no longer pokes through collision!
  44. Fixed some items missing from inventory when game was loaded
  45. Fixed collision where you could wall walk out of plane
  46. Fixed can’t carry more raw fish message that would appear when you had too many rocks.
  47. Fixed pond covered in logs
  48. Fixed left hand held conflicts between lighter, torch walkman etc
  49. Removed gleam on inventory coins and flares
  50. Fixed floating garden
  51. Fixed leaf vertex colors on small leaf hut
  52. Fixed flare gun falling through yacht
  53. Fixed log going to -1 if you died whilst holding a log
  54. Fixed small effigy construction shader being too faint
  55. Removed grass cutting from opening inventory (was causing crashes on some pc’s)