1. Apr. 3, 2014
  2. ~~~~~~~~~~~~
  3. Hotfix:
  4. - Fix for the infinite tactical grenade glitch.
  5. - Drop Zone added to the playlist.
  6. Weapon Balance:
  7. - All submachine guns except for the MTAR-X and the Ripper received a min damage range increase.
  8. - The Bizon and the CBJ-MS received a max damage range increase.
  9. - Preferred Weapon calculation fix.
  10. - Fix for an exploit where players could put Muzzle Brakes on weapons with integrated silencers.
  11. eSports:
  12. - Fixed a minor bug where the loadout restricted icons didn't update for clients when MLG rules are toggled.
  13. Anti-Cheat
  14. - Fixed out of map exploit with sat com and ballistic vests.
  15. - Fix for exploit in Sovereign.
  16. - Fix for exploit in Freight.
  17. - Fix for rock penetration exploit in Whiteout.
  18. - Fix for the mod that could change the killstreak classification from Assault to Support.
  19. Additional Fixes:
  20. - Made Clan Vs. Clan games count towards the challenges to play Team Tactical game.
  21. - Fixed an issue where the Friends List button helper appeared in a menu when it should not have.
  22. - MP Level up sound update.
  23. - Fix for the player’s match summary screen.
  24. - Ammo crate bug fix so you no longer improperly drop your weapon.
  25. - Fix so the player won't experience a black screen if a Helo Pilot is called out while watching a killcam.
  26. - Fixed an issue where unlocked squad members would only have a knife.
  27. - Dog killstreak icon will now be a wolf when the wolf guard dog skin is selected.
  28. - Improved bots behavior when using melee killstreaks.
  29. - Fixed bug to Prevent jugs from collecting equipment that they can no longer deploy.
  30. New Features:
  31. - New Multiplayer lobby music.
  32. - Added the ability to build loadouts based on operations, or completely randomize them.
  33. Extinction:
  34. - Memory optimizations to improve performance.
  35. - FX optimizations to improve performance.
  36. - Slowed down Seekers by defaulting to walk initially before they run at players.
  37. - Improved difficulty balancing across solo and co-op.
  38. - Fixed issues with container spawns not always triggering.
  39. - Introduced the Alien Armory and the collectible alien “Teeth” system.
  40. - Updated attachments privileges for the M27 and LSAT.
  41. - Adjusted the solo hardcore Nightfall difficulty.
  42. - Adjusted the offset positions for some of the weapons to better align them with the bottom of the pillage locker.
  43. - Fixed some locations that allowed players to pick up/purchase items through geo.
  44. - Moved some scavenge items that were clipping into geo and unobtainable.
  45. - Updated the solo and co-op hardcore difficulties.
  46. - Updated the hardcore challenges to better reflect what challenges should be triggered and where.
  47. - Adjusted the spawn table to prevent aliens from spawning in undesired locations.
  48. - Reduced the melee damage of the Phantom in solo.
  49. - Fixed lobby focus issues with entering and exiting videos.
  50. - Update the “Long Shot” challenge for Nightfall.
  51. - Fixed FX issues with flares not always displaying the green FX.
  52. - Fix conflicts between a placed IMS and some traps.
  53. - Fix issue for late joiners so that they could contribute to active challenges.
  54. - Pet aliens can no longer cause the “Melee Only” challenges to fail when they kill an alien.
  55. - Players no longer see weapon based challenges when the “Pistols Only” Relic is active.
  56. - Fixed case where if a user holds the ADS button while they fire a Venom-X gun and continued to hold the button the grenade explosion and effect would be invisible. (Nightfall and Mayday)
  57. - Fixed case where some challenges were awarding multiple skill points.
  58. - Cleaned up logic for deployable items between hosts and clients.
  59. - Fixed host migration issues with locker keys not displaying in the HUD.
  60. - Last stand icon no longer shows in coop games after being revived.
  61. - Included Rhino kills on the “Kills” leaderboard.
  62. - Fixed spawning animation issues after a host migration.
  63. - Integrated new lobby music for each map.
  64. - Disabled the ability to activate special abilities while controlling the Trinity Rocket.
  65. - Removed Burst Fire as an attachment for locker weapons.
  66. Mar. 4, 2014
  67. ~~~~~~~~~~~~
  68. New Features:
  69. - Allow Free Fall to be available for everyone.
  70. - All challenges are now active operations at once.
  71. - Main Menu layout update.
  72. - Update to Gold Camo tracking. Now shows how many camos left to unlock Gold.
  73. - Added Hunted Free For All leaderboard.
  74. - Added Weapon Operations to the Operations menu.
  75. Stability:
  76. - Removed tracker sight exploit on Warhawk.
  77. Anti-cheat:
  78. Prevents players from inappropriately modifying 'kick' messages.
  79. Anti-cheat tool updates.
  80. eSports:
  81. - Made changes to Clan v Clan: Remove bomb timer sounds, and restrict Ghillie suit use.
  82. - Fix for not allowing people in an eSports system link game from viewing third person.
  83. - Fixes issue where CODCaster icon was erroneously showing up for remote players on a private match client machine.
  84. - Fixed issue that could cause a user to get booted for repeatedly changing classes during match.
  85. - Fixed issue where preset camera buttons were not working while the fullscreen map is up.
  86. Additional Fixes:
  87. - P2P auth improvements.
  88. - Fix for false positive VAC ban message when Steam servers are non-responsive or if the user's VAC status cannot be determined.
  89. - Fix to destroy planted explosives if they are placed on top of a care package and then care package is claimed before explosive.
  90. - Fix for players that switch teams to see correct colored notifications when their allies use kill streaks.
  91. - Fix KD history not updating in team matches that expire on time.
  92. - Fixed the title only displaying the first two characters of the user's gamertag in a Private Match lobby when that user does not have the same map packs as host.
  93. - Fixed weapon information in Player Card to allow proper weapons to be seen in clan details.
  94. - Fixed minor graphical bug related to UI rendering.
  95. - Various bug fixes regarding non-active controllers following invites.
  96. - Fixed a thermal sight issues that could allow the user to skip the raise animation.
  97. - Fix for player "Time Played" category overlapping text.
  98. - Fixing issues where guest accounts can open the leaderboards menu.
  99. - Fixed an issue where the challenge "Sponge III" was not tracking as expected.
  100. - Fixed an issue where the XP points popup showed for kills in killcams.
  101. - Fixed issue where monthly/all time filters didn't work for the squads leaderboards.
  102. - Fixed rare instance where player is unable to call out a killstreak or care package after earning.
  103. Extinction:
  104. - Casual mode added to Local and Solo matches - limited achievements available and no leaderboard posting.
  105. - Hardcore Mode added to Local, Solo, and Custom Matches for Point of Contact and Nightfall.
  106. - Numerous fixes to Nightfall.
  107. - Reduced the radius for Explosive Ammo.
  108. - Fixed a cash exploit while dropping money.
  109. - Fixed a bad location on Nightfall for one of the Stay in the Marked Area challenges.
  110. - Nightfall now properly tracks "Mission's Completed" on the Player Card.
  111. - Point of Contact and Nightfall Leaderboards now both properly track Platinum, Gold, Silver, and Bronze. The columns were reversed in previous TUs.
  112. Feb. 19, 2014
  113. ~~~~~~~~~~~~~
  114. New Features:
  115. - Added FOV slider to the MP PC menu.
  116. - Added leaderboards for Gun Game.
  117. - Added functionality to view the clans of remote players.
  118. - Allowing soldiers to invite to clan in Call of Duty App.
  119. - Added extra loadout slot support for Call of Duty App.
  120. - Added link to the store from customization submenus.
  121. - Added diamond clan icons to clan details page.
  122. Stability:
  123. - Fixed lag that could occur when host rapidly changed classes.
  124. - Fixed crash that could occur when player is killed while controlling a vehicle killstreak.
  125. - Optimizations for AMD graphics cards.
  126. - Performance improvements for modes using bots.
  127. - Fixed loss of controller issue that occurred when second controller signed in after a non-signed in first controller tried accessing the store.
  128. - Host migration optimizations.
  129. - Fixed lost connection issue that could occur when lobby breaks after accepting the game invite.
  130. - Fixed reactive motion jitter issues with local split-screen players.
  131. Anti-Cheat:
  132. - Updated ban messages to be more specific when appropriate.
  133. - Overall anti-cheat improvements.
  134. - We're working closely with the Valve security team to make the best use of VAC to catch cheaters and hackers.
  135. Weapon / Perk Balance:
  136. - Patched 3rd person throw animations for explosives when using the Riotshield. This change moves the shield to the side exposing the thrower to attack.
  137. eSports:
  138. - Fixed a bug where MLG spectator would lose controls when using advanced video options while spectating a match with many players.
  139. - Removes delay for lobby member broadcaster icon when enabling/disabling it.
  140. - Fixed a bug where MLG spectators couldn’t see enemies shooting on the minimap.
  141. - Fix null string translation bug found when playing eSports rules coming out of spectate.
  142. - Fixed cycle players button not functioning when the mini-map is displayed.
  143. - Fixed issue that caused the eSports rule set header to carry over onto the system link menu.
  144. Additional Fixes:
  145. - Updated nVidia hair and APEX DLLs.
  146. - Killstreak count is correctly maintained across rounds in SD/SR/Blitz.
  147. - Fixed some spawn issues specific to Stormfront.
  148. - Fixed broken operations (must play one ranked game to fix data).
  149. - Improved spawns on Whiteout.
  150. - Fixed issue where players can make the bomb disappear by planting on top of their IMS/SatCom, then destroying the placeable.
  151. - Fixed the progress bar improperly displaying "contested" if 2 players entered the flag's capture radius, then one player left or was killed.
  152. - Fixed rapid fire popping animations that would occur when deploying an IMS or Sentry then immediately pressing up on the d-pad.
  153. - Fix Infected bug where PDW was not shown initially when spawning in.
  154. - Fixed text overlap when highlighting clan vs clan playlist.
  155. - Fixed sign-in issues that would occur when accessing the store with different controllers.
  156. - Fixed error with Clan Roster menu.
  157. Extinction:
  158. - Fixed issue where some camo’s were not applied correctly in game.
  159. - “Escapes” leaderboard is now displayed in the correct order.
  160. - We now track Armory level completions as “Escapes” on the Escapes leaderboard.
  161. - Fixed issue where players would sometimes switch back to their pistol after reviving players.
  162. - Fixed issue where splash message would sometimes not appear when scavenging.
  163. - Fixed an exploit with the deployable money feature.
  164. - Fixed issue with voice over playing when players are in last stand or when a player has died.
  165. - Added Relic bonus to the post game score screen.
  166. Jan. 28, 2014
  167. ~~~~~~~~~~~~~
  168. Hotfixes:
  169. - Killstreak count maintained across rounds in Search and Destroy, Search and Rescue and Blitz.
  170. - Shorten countdown timer for Clan v Clan playlist.
  171. - Extinction alien balance adjustments.
  172. New Features:
  173. - PLAYLIST UPDATE: Gun Game replacing Heavy Duty.
  174. - PLAYLIST UPDATE: Adding Hunted FFA.
  175. - PLAYLIST UPDATE: Add eSports Rules to Clan v Clan (except friendly fire), and 1-4 persons can join.
  176. - Added Heavy Duty health options to Private Match.
  177. - IED damage adjustment based on player stance and IED location (for damage reduction: jump over IEDs below you, go prone for overhead IEDs).
  178. - Added Operation progress bar to the After Action Report that pops up after MP matches.
  179. - New MP lobby menu music.
  180. - Social feed addition.
  181. - New stick layout options for Southpaw.
  182. - Disable party chat in Search and Rescue, Search and Destroy and Infected.
  183. - Added 5 new Prestige Ranks to Extinction.
  184. - Customization for player appearances (Create a Soldier) added to Extinction.
  185. Stability:
  186. - Fixed Sniper animation issue that could break the viewmodel.
  187. - Load time improvements for Flooded, Strikezone, Warhawk.
  188. - Fixed a couple bots related performance issues.
  189. - Fixed loss of functionality issue that would occur when two crates were stacked if player attempted to capture bottom crate.
  190. - In Private match, disable “Start Match” if party members are missing selected map.
  191. - Fixed rare case of incorrect bot display amount in Private match.
  192. - Various spawn improvements.
  193. Anti-Cheat:
  194. - Prevent players from using more loadouts than normal.
  195. - Block users from sharing camos and reticles that aren’t previously unlocked.
  196. - Anti-cheat prevention improvements.
  197. Weapon / Perk Balance:
  198. - Dead Silence/Amplify Adjustment - Dead Silence completely silent including equipment, sliding, and footsteps. Amplify users can still hear a scaled down version of the footsteps and sliding sounds.
  199. - Slight AK12 Increase on view kick.
  200. - Adjusted reload times on L115 and USR.
  201. - Reduce burst fire cool down of MSBS.
  202. eSports:
  203. - Removed stalls caused by the host changing loadout in eSports games.
  204. - Silent plant, silent defuse in Search and Destroy.
  205. - Added killstreak count to eSports scoreboard.
  206. - Improvements to MLG Broadcast mode for highlighted players.
  207. - Added Domination flag capture bar to Broadcast mode.
  208. - Added R3 to toggle enemy player outlines in Broadcast mode.
  209. - Prevent eSports players (except COD Caster) from switching to 3rd Person Spectate cam.
  210. - Added ability to select players when mini-map is enlarged in eSports.
  211. - Fixed FOV issue that occurred in Broadcast mode.
  212. - Fixed functionality issue that occurred if both thumbsticks were pressed while spectating a mantling player.
  213. - Fixed issue which kept eSports rules enabled after losing internet connection.
  214. - Add notification when spectated player gets a kill in Broadcast mode.
  215. - Fixed text overlap bug that occurred when mini-map was enlarged.
  216. - Better team identification in the MLG hud.
  217. - Fixed killfeed color bug that occurred for spectators.
  218. - Prevent crashes when COD Caster changed teams quickly.
  219. - Restrict Ghillie Suits when eSports rules enabled (replaces with different game models).
  220. - Fixed a Broadcaster Mode bug where the preset camera indicator wasn't getting reset between rounds.
  221. - Add a kill feed to Broadcaster mode.
  222. - Added team names to in-game scoreboard for Broadcast mode.
  223. - Restrict Tracker Sights in eSports rules.
  224. - Restrict Danger Close in eSports rules.
  225. - Additional Broadcast mode fixes (better team identification in the HUD, simplified Scoreboard toggle, etc).
  226. - Additional eSports fixes.
  227. Additional Fixes:
  228. - Fixed a couple resizing issues that would occur when switching to windowed mode.
  229. - Fixed sound issue in the mixing code.
  230. - Fix for shadow flicker on ATI crossfire setups.
  231. - Fixed Single Player crash when switching SSAO on in-game.
  232. - Fixed friends list sorting issue.
  233. - PC fix for submitting a blank password when trying to join a protected private match.
  234. - Fixed issue where friends button was unclickable while viewing operations.
  235. - Fixed video options to properly save settings that don’t require video restart.
  236. - Fixed issue that occurred when selecting “Play as Squad member” with mouse click.
  237. - Updated text in option menus to better reflect "mute all" option.
  238. - Fixed prone accuracy exploit.
  239. - Adjusted difficulty of slide based operations.
  240. - Reduced lean, point blank & rescue reticle challenge requirements.
  241. - Search and Destroy bomb plant and defuse timers no longer wait for the weapon swap before starting.
  242. - Fixed matchmaking issue in Squads.
  243. - Display new icon in Operations when re-rolling Operations.
  244. - Fixed rare cases of losing Sentry Gun killstreak when killed while placing.
  245. - Menu fix for Operations.
  246. - Fixed bug that would show improper time value in match countdown timer.
  247. - Maniac, Juggernaut Recon and the Michael Myers are invisible to tracker and thermal sights.
  248. - Fixing bug where the playercards in Squad Reports were only updated if you went into the friends list or squad mode first.
  249. - Defaults loadouts correctly reflect the actual loadout in Private match.
  250. - Free For All scoreboard adjustment.
  251. - Fixed Trinity Rocket cancellation issue.
  252. - MP Lobby improvement for Character Display.
  253. - Combat Knife stats accuracy improvement.
  254. - Fixed friends list shuffle that would occur for clans that had members across platforms.
  255. - Killcam no longer goes underground on Warhawk.
  256. - Improved audio ambient system in Multiplayer.
  257. - Fixed Squads issue that would change mode icon when playing with a split screen guest.
  258. - Fixed core playlist selection reset issue.
  259. - Private match loadout bug fix.
  260. - Additional customization options added for Infected in Private match.
  261. - Improvements to Infected game mode.
  262. - Optimization to generic UI elements.
  263. - Fixed issue that could occur when squad member had specialist set as streak reward.
  264. - Fixed minor VFX issue.
  265. - Fixed under water killstreak exploit.
  266. - Increased XP earned from completed Operations.
  267. - Fixed issue that occurred when leader would leave clan.
  268. - Fixed Bromance Clan Op issue.
  269. - Fixed viewmodel loss issue in Safeguard.
  270. - Fixed rare challenges issue in Safeguard.
  271. Extinction:
  272. - Fixed issue where some achievements could not be earned when moving from current generation to next generation platforms.
  273. - Optimized some FX to improve game stability and performance.
  274. - Fixed Trinity rocket issue where black/white overlay would remain on screen.
  275. - Fixed Trinity rocket issue where laptop could not be put away.
  276. - Improvements to the "Leper" challenge so that it appears closer to players.
  277. - Added "COD Account" selection to the Extinction menu to improve account linking for Extinction players.
  278. - Fixed bug where the "Death Machine" could obtain specialty ammunition.
  279. - Fixed issue where players defaulted to pistol after revival.
  280. - Fixed issue with accepting invites from custom Extinction matches where players would lose menu focus.
  281. - Fixed issue where double XP was not resetting when going into solo, custom or split screen lobbies.
  282. - Added a double XP icon to the Extinction lobby for when double XP is active.
  283. - Fixed trophy issues where players could not plant any more trophies even though it had not been depleted after throwing a hypno-knife.
  284. - Fixed issue where Feral Instincts would not default back to normal view after it depleted.
  285. - Added the rank and icon to the Extinction end game scoreboard.
  286. - Fixed issue where challenge timer would not appear when joining a game while a challenge is active.
  287. - Fixed issue where Relic bonus was not appearing in the end game scoreboard.
  288. - Balancing tweaks to the Sentry Gun and Death Machine abilities.
  289. - Added ranks to the in game splash notification message when a player ranks up.
  290. - Added player Patches to splash notifications for deployment items.
  291. - The Riotshield icon now tracks ammo while the shield is stowed.
  292. - Fixed issue where players would have no weapon on ladders.
  293. - Fixed issue where players would lose their weapon after getting off a ladder.
  294. Dec. 23, 2013
  295. ~~~~~~~~~~~~~
  296. New Features:
  297. - Heavy Duty mode.
  298. - 5 squad points granted to each soldier at the initial 5 levels of progression.
  299. - New loadouts added to Infected mode.
  300. Weapon Balance:
  301. - Reduction in the flinch benefit of the Focus perk for Sniper Rifles.
  302. - ADS speed reductions and further adjustments to Sniper Rifle settings.
  303. Additional Fixes:
  304. - Field Order adds 100xp on pickup.
  305. - Fix for unlimited perks.
  306. - Invisible exploit fix.
  307. Dec. 12, 2013
  308. ~~~~~~~~~~~~~
  309. Stability:
  310. - Fixed PSM crash with smoke grenade.
  311. - Fixed an issue where the Squad Reports Screen would occasionally hang on a black screen.
  312. - Fixed black screen issue that would occasionally occur in clan wars bonus playlist.
  313. - Fix for a rare bots crash.
  314. - Improved operations functionality.
  315. Weapon Balancing:
  316. - MSBS Range reduced.
  317. - MSBS no longer 2 shot kill to arms and lower legs (rewards accuracy).
  318. - Fire rate on MSBS and Burst Fire Attachment reduced.
  319. Additional Fixes:
  320. - Added warning if video settings are likely to cause game to run low on VRAM resulting in low-res textures.
  321. - nVidia hair simulation update.
  322. - Fix for inability to bring up friends menu with mouse while in create-a-soldier.
  323. - Fix for Private Match showing an empty stats screen after a match.
  324. - Fix for past title entitlements not appearing properly.
  325. - Fixed issue that would occur when having hardline as last perk with specialist.
  326. - Fixed inconsistencies between SP and MP for a few patches and backgrounds.
  327. - Fixed rare issue with blinking objects (IED, SAT COM) if player left shortly after using.
  328. - Added no enemy callouts to incog perk description.
  329. - Fixed an issue where connecting to a Squads game could potentially see the buttons/title for an incorrect Squad mode.
  330. - Menu optimization for clan wars.
  331. - Fix for going to the store from the create-a-soldier menu.
  332. - Fixed incorrect indexing of perks with squads that had defined loadouts.
  333. - Fixed bots so they can open doors (Warhawk/Freight).
  334. - Fix for splitscreen issue when going to the store.
  335. - Blitz bug fixes.
  336. - Host migration timer bug fixes.
  337. - Fix for potentially not showing the in game "controller removed" popup.
  338. - Fixed splitscreen UI bug where the dom capture bar would be in the way of the reticle.
  339. - Fixed a couple bugs with the new icon.
  340. - Fix to clear unlock data when leaving post game lobbies to prevent seeing online unlock in offline modes and vice versa.
  341. - Added scrolling animation to social feed ticker.
  342. - Fix to validate reticle type even when switching sights.
  343. - Fixed long pause when enabling eSports mode after returning from non-eSports game mode.
  344. - Fixed a bug where the bomb planting bar would flash when spectating someone who planted the bomb earlier in the match.
  345. - Added icon to indicate bomb carrier on scoreboard in eSports mode.
  346. - Fix for sound issue when seeker explodes.
  347. - Fix for final escape being broken by player jumping off cliff after nuke activation.
  348. - Fix for drill disappearing when grabbing the drill after using SOFLAM.
  349. - Fixed unlimited weapon glitch in first contact.
  350. - Fixed animation issue when pressing RT before riotshield was out.
  351. Nov. 26, 2013
  352. ~~~~~~~~~~~~~
  353. Performance:
  354. - Improved framerate performance when traversing moving platforms.
  355. - Improved latency for AMD graphics cards.
  356. - Improved performance issues caused by spamming.
  357. - Improved shader warming and level load performance.
  358. Stability:
  359. - Fixed crash in CODeSports play.
  360. - Fixed spawn crash for specific maps/modes.
  361. - Improved usability of broadcaster HUD.
  362. - Additional animations added for broadcaster mode.
  363. - Improved steam friends functionality.
  364. - Fixed smoke flickering and graphical corruption within blurred area of dual render scope.
  365. - Re-enabled fur and smoke DLLs from nVidia.
  366. Additional Fixes:
  367. - Fixed a few map specific spawn issues .
  368. - Fixed lobby migration closing the create a class screen.
  369. - Fixed not showing attachments and weapon camo for players while in private match lobby.
  370. - Fixed dog's extended kill not showing properly in final killcam.
  371. - Fixed loadouts appearing restricted if a restricted perk was selected in specialist strike package even though specialist wasn't equipped.
  372. - Fixed split screen UI issue that could potentially leave player in a bad state.
  373. - Fixed issue when selecting store from squads.
  374. - Fix to remember spectator team when switching to freecam in broadcaster mode.
  375. - Fixed issue with loading into specific maps with ghost mask equipped.
  376. Nov. 19, 2013
  377. ~~~~~~~~~~~~~
  378. New Features:
  379. - #CODeSports option added, providing further MLG support; Contains a Broadcast mode and the ability to enable the latest MLG ruleset in both online Private Matches and System Link.
  380. Performance:
  381. - Nvidia SLI performance improvements.
  382. - AMD performance improvements, reducing in-game hitching on cards with 1Gb RAM.
  383. - CPU performance optimization for PC’s with less than 4 cores.
  384. - Changed the less than 6Gb RAM minimum spec. fence from a blocking error to a warning screen.
  385. - 4k display option added.
  386. Stability:
  387. - Fixed a rare crash when quitting out of an MP match while calling in a squad mate with a riot shield equipped.
  388. - Fixed a crash which occurred when renaming a loadout as the match was starting.
  389. - Fixed a crash when the host of a Wargame match could crash if they are pulled out of the match while in a 5 player party.
  390. - Fixed an MP Siege rare crash on load.
  391. - Numerous other MP in-game stability fixes.
  392. Key Changes:
  393. - Further spawn logic improvements.
  394. - Fixed a spawn exploit where players would always respawn at their team spawn within the first 15 seconds of a game, even if an enemy was nearby.
  395. - Increased XP rewards slightly for Operations and early tier weapon challenges.
  396. - Added leaderboard for Search and Destroy game mode.
  397. - Numerous map exploit fixes in MP and Extinction.
  398. - Numerous Anti-Cheat fixes.
  399. - Fixed collision bugs on multiple maps.
  400. - Infected now has its maximum players increased to 18 players.
  401. - Care package stacking exploit fix.
  402. - Increased Search and Destroy XP to give 10x XP instead of 5x XP.
  403. - Search and Destroy, now has its own online playlist.
  404. Additional Fixes:
  405. - Fixed a very rare bug where player couldn't get their first squad member.
  406. - Fulllscreen, Alt+Tab and Minimizing bug fixes.
  407. - Improved character models rendering, when viewing players with the Gryphon.
  408. - Accuracy fix for Steam cloud-storage space check.
  409. - Spectator movement improvements.
  410. - Further support for the COD App.
  411. - Clan tags no longer missing a bracket when viewed in-game.
  412. - Dedicated server bug fixes.
  413. - Moving the game over to a second monitor is now saved.
  414. - Fix for seeing empty player name when joining a game in progress.
  415. - Reduced upwards velocity when performing a melee charge.
  416. - ADS while moving in a remote turret is now allowed.
  417. - Dog no longer twitch when player is too close.
  418. - Blur effect from being underwater persisted in killcam when player was killed with trinity rocket.
  419. - Ping for bots now returns a more accurate 0ms.
  420. - Fixing mouse scroll not working on the final scoreboard.
  421. - Fixed a very rare issue where the left pistol could shoot two bullets instead of one.
  422. - Preferred weapon stat in the player stats lobby page, is now accurate.
  423. - Vehicle explosions sometimes did not appear in killcams; fixed.
  424. - Fixed a bug in the Single player space mission; minimum specification PC’s sometimes failed the start of the mission due to being thrown into space at high velocity.
  425. - Fixed a rare issue with corpses flickering after prolonged play.
  426. - Disable the create clan button when the service is unavailable.
  427. - Added error popup to the Call of Duty Account button when the service is down.
  428. - Added an error message on the Clan section of the Friends List when the service is down.
  429. - When losing internet connection, then attempting to modify a loadout's perks, the game now returns you to the main menu.
  430. - Updated video graphics option to query for TXAA support.
  431. - Balanced the Focus Perk's view-kick scale.
  432. - Fixed bug where clan tag colors were not showing up on Clan Details page.
  433. - Fixed an issue where mantling while going through a blitz portal would sometimes not teleport the players.
  434. - Adding patch & background reward for Call of Duty Account Registration.
  435. - In Extinction, fixed a rare issue where the alien wouldn’t retreat.
  436. - On exit from the graphics options, the “Apply Settings” prompt was appearing when nothing had been changed; fixed.
  437. - Fixed an issue in Extinction when the hive chopper wouldn’t show up if an attack chopper was bought during a very specific window of time.
  438. - Fix for sometimes spawning from last stand without a weapon in hand in Extinction.
  439. - Fix for a few last stand revive weapon bugs in Extinction.
  440. - Added new MP spawn music.
  441. - Fixed an issue with the ammo counter sometimes not showing up properly in safeguard.
  442. - Fixed a rare issue where the Score/XP popup (i.e., +100) didn’t appear when killing a player in Squads Mode.
  443. - Changing the leaderboard filter then scrolling would sometimes cause the user to be sent back to a previous menu screen, fixed.
  444. - Fixed performance issues when quickly mouse scrolling with the wheel through leaderboards.
  445. - We now show dog tags to spectators in Search and Rescue.
  446. - Ensured the ratchet sound only plays when first entering the summary after a game.
  447. - Replace generic unlock icon (head/helmet/uniform) with text description of item.
  448. - Fixed a bug with shooting down a heli sniper with a gryphon.
  449. - Riot shield assists challenge balancing.
  450. - Fixed bug where if you moved the mouse over the member list you couldn’t go left with a gamepad.
  451. - Fixed operation completion bonus to account for multi-tier operations rolling over.
  452. - Improved UI messages to explain rewards.
  453. - Added a "Track Operation" button helper text in the operation selection menu.
  454. - Make it so the CoD Anywhere confirm button does not disappear when you back out of a field edit popup.
  455. - Fix for mismatched player cards in extinction mode.
  456. - Added thermal hybrid scope hint in extinction HUD.
  457. - Fixed an issue where backing out of a certain error popup would cause the player to sit in a lobby that wouldn't fill up in Squad Assault.
  458. - Fixed unlocalized text in the Extinction unlock screen for Extinction abilities.
  459. Nov. 15, 2013
  460. ~~~~~~~~~~~~~
  461. - Hardcore Team Deathmatch re-spawn delay has been changed from 15 to 5 seconds.
  462. - Core Search and Destroy has been added to the playlists
  463. Nov. 10, 2013
  464. ~~~~~~~~~~~~~
  465. - Improved operations functionality.
  466. - UI Bug Fixes
  467. - Fixed issue with splitscreen players rank.
  468. - Fixed a rare crash with specific private match settings.