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- Legend of Grimrock Update v1.1.4 (c) Almost Human Games
- 04/2012 :..... RELEASE.DATE .. PROTECTION .......: -
- - :.......... DISC(S) .. GAME.TYPE ........: Adventure/RPG
- _¯¯ _¯¯_ _¯_¯_ _¯¯ ¯ _¯¯_ _¯¯_ _¯¯_ _¯
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- Changelog:
- - vsync is enabled by default
- - borderless windows are no longer topmost
- - pressing ESC closes character sheet
- - fixed unlimited frost arrow exploit
- - improved display resolution auto-detection at first launch
- - fixed a couple of typos and broken english
- - removed check that disables high texture resolution setting when running
- low on video memory (some graphics drivers seem to report available video
- memory incorrectly)
- - quick save/load
- - volume sliders
- - to avoid confusion autosave & quicksave slots can't be renamed anymore
- - adjusted gui layout and camera fov so that user interface elements do not
- overlap with important screen areas on non-widescreen displays
- - invert horizontal mouse option
- - camera bobbing option (only available by editing the config file manually)
- - configurable tooltip delay (only available by editing the config file
- manually)
- - frame rate limiter (set to 120fps but can be changed by editing the config
- file)
- - custom character portraits
- - bug fix: very long map marker notes without spaces in them causes the
- automap to crash
- - bug fix: editing a map marker that is on the same exact spot as a marker
- on the other map page edits them both at the same time
- - bug fix: map labels are sometimes drawn partially underneath map symbols
- - bug fix: topmost menu item doesn't work reliably in high resolutions such
- as 2560x1440
- - bug fix: wall text translations are not dismissed when right-clicking
- - bug fix: inanimate objects can be backstabbed
- - bug fix: projectiles go through doors in some very rare cases
- - bug fix: saving the game crashes if all save game slots are full and the
- autosave slot is deleted or unused
- - bug fix: Fighter's Challenge doesn't open if there's an item in front of
- the door (only applies to new games, existing save games still have this
- bug)
- - bug fix: saving the game just after the end fight creates a corrupted
- save that can lead to crashes and the end sequence not getting triggered
- correctly
- - bug fix: auto pickup doesn't pick up the correct amount of ammo in some
- rare circumstances
- - bug fix: standing on stairs and turning with the mouse, followed by a
- turn using q/e keys is buggy
- - bug fix: when a monster is damaged, experience point text sometimes (very
- rarely) flash in a square where a monster has been killed
- - bug fix: trying to load a save game that has just been deleted manually
- from the file system (e.g. in Windows explorer) crashes the game
- ¯ _¯¯_ _¯ ¦__ _¯¯_ ¦ ¦ _¯¯_ _¯¯_ ¦__ _¯¯ _¯
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- ¯ ¯ ¯¯ ¯¯¯ ¯ ¯¯¯ ¯¯¯ ¯ ¯¯ ¯¯¯ ¯¯¯¯ ¯¯
- 1. Unrar.
- 2. Install the update on top of the original installation dir or standalone.
- It contains the full, updated game. Don't let the installer version tag
- fool you, it's v1.1.4.
- 3. Play the game.
- 4. Support the software developers. If you like this game, BUY IT!
- _¯¯ _¯¯¦ _¯¯_ ¦ _ _¯¯¦ _¯¯_ _¯¯_ ¦__ _¯¯ _¯
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