1. /* Semnalizari by Gireada
  2. nu stergeti crediturile sau punetima la Credits GM*/
  3. #include <a_samp>
  4. #if defined FILTERSCRIPT
  5. public OnFilterScriptInit()
  6. {
  7. print("\n--------------------------------------");
  8. print(" Semnalizari vehicul by Gireada");
  9. print("--------------------------------------\n");
  10. return 1;
  11. }
  12. public OnFilterScriptExit()
  13. {
  14. return 1;
  15. }
  16. #endif
  17. new semnalizari[MAX_VEHICLES][4];
  18. new semnalizarelon[MAX_VEHICLES];
  19. new semnalizareron[MAX_VEHICLES];
  20. public OnVehicleDeath(vehicleid, killerid)
  21. {
  22. DestroyObject(semnalizari[vehicleid][0]);
  23. DestroyObject(semnalizari[vehicleid][1]);
  24. DestroyObject(semnalizari[vehicleid][2]);
  25. DestroyObject(semnalizari[vehicleid][3]);
  26. semnalizareron[vehicleid] = 0;
  27. return 1;
  28. }
  29. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  30. {
  31. new newcar = GetPlayerVehicleID(playerid);
  32. new vehiclemodel = GetVehicleModel(newcar);
  33. if(newkeys == KEY_LOOK_LEFT)
  34. {
  35. if(IsPlayerInAnyVehicle(playerid))
  36. {
  37. if(semnalizarelon[newcar] == 0 && semnalizareron[newcar] == 0)
  38. {
  39. if(vehiclemodel == 411)
  40. {
  41. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  42. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  43. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  44. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  45. AttachObjectToVehicle(semnalizari[newcar][0], newcar, -1.02, 2.50, -0.20, 0.00, 0.00, 0.00);
  46. AttachObjectToVehicle(semnalizari[newcar][1], newcar, -1.02, 2.50, -0.20, 0.00, 0.00, 0.00);
  47. AttachObjectToVehicle(semnalizari[newcar][2], newcar, -0.96, -2.46, 0.06, 0.00, 0.00, 0.00);
  48. AttachObjectToVehicle(semnalizari[newcar][3], newcar, -0.96, -2.46, 0.06, 0.00, 0.00, 0.00);
  49. semnalizarelon[newcar] = 1;
  50. return 1;
  51. }
  52. else if(vehiclemodel == 400)
  53. {
  54. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  55. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  56. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  57. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  58. AttachObjectToVehicle(semnalizari[newcar][0], newcar, -0.99, -2.26, -0.07, 0.00, 0.00, 0.00);
  59. AttachObjectToVehicle(semnalizari[newcar][1], newcar, -0.99, -2.26, -0.07, 0.00, 0.00, 0.00);
  60. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, 2.04, -0.07, 0.00, 0.00, 0.00);
  61. AttachObjectToVehicle(semnalizari[newcar][3], newcar, -0.95, 2.04, -0.07, 0.00, 0.00, 0.00);
  62. semnalizarelon[newcar] = 1;
  63. return 1;
  64. }
  65. else if(vehiclemodel == 401)
  66. {
  67. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  68. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  69. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  70. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  71. AttachObjectToVehicle(semnalizari[newcar][0], newcar, - 1.03, -2.27, 0.00, 0.00, 0.00, 0.00);
  72. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.03, -2.27, 0.00, 0.00, 0.00, 0.00);
  73. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.12, 1.06, 0.00, 0.00, 0.00, 0.00);
  74. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.06, 2.35, 0.00, 0.00, 0.00, 0.00);
  75. semnalizarelon[newcar] = 1;
  76. return 1;
  77. }
  78. else if(vehiclemodel == 402)
  79. {
  80. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  81. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  82. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  83. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  84. AttachObjectToVehicle(semnalizari[newcar][0], newcar, - 0.93, -2.60, 0.02, 0.00, 0.00, 0.00);
  85. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.93, -2.60, 0.02, 0.00, 0.00, 0.00);
  86. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.91, 2.56, -0.08, 0.00, 0.00, 0.00);
  87. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.91, 2.56, -0.08, 0.00, 0.00, 0.00);
  88. semnalizarelon[newcar] = 1;
  89. return 1;
  90. }
  91. else if(vehiclemodel == 403)
  92. {
  93. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  94. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  95. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  96. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  97. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.33, -4.14, -0.72, 0.00, 0.00, 0.00);
  98. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.33, -4.14, -0.72, 0.00, 0.00, 0.00);
  99. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.01, 4.41, -0.84, 0.00, 0.00, 0.00);
  100. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.01, 4.41, -0.84, 0.00, 0.00, 0.00);
  101. semnalizarelon[newcar] = 1;
  102. return 1;
  103. }
  104. else if(vehiclemodel == 404)
  105. {
  106. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  107. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  108. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  109. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  110. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.81, -2.71, 0.20, 0.00, 0.00, 0.00);
  111. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.81, -2.71, 0.20, 0.00, 0.00, 0.00);
  112. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.79, 2.25, -0.04, 0.00, 0.00, 0.00);
  113. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.79, 2.25, -0.04, 0.00, 0.00, 0.00);
  114. semnalizarelon[newcar] = 1;
  115. return 1;
  116. }
  117. else if(vehiclemodel == 405)
  118. {
  119. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  120. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  121. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  122. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  123. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.9025, 2.2904, -0.0640, 0.00, 0.00, 0.00);
  124. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.9025, 2.2904, -0.0640, 0.00, 0.00, 0.00);
  125. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.9001, -2.6767, -0.0440, 0.00, 0.00, 0.00);
  126. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.9001, -2.6767, -0.0440, 0.00, 0.00, 0.00);
  127. semnalizarelon[newcar] = 1;
  128. return 1;
  129. }
  130. else if(vehiclemodel == 406)
  131. {
  132. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  133. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  134. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  135. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  136. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.8714, 4.9731, -0.0600, 0.00, 0.00, 0.00);
  137. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.8714, 4.9731, -0.0600, 0.00, 0.00, 0.00);
  138. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.68, -2.72, -0.48, 0.00, 0.00, 0.00);
  139. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.68, -2.72, -0.48, 0.00, 0.00, 0.00);
  140. semnalizarelon[newcar] = 1;
  141. return 1;
  142. }
  143. else if(vehiclemodel == 407)
  144. {
  145. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  146. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  147. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  148. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  149. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.03, -3.48, 0.06, 0.00, 0.00, 0.00);
  150. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.03, -3.48, 0.06, 0.00, 0.00, 0.00);
  151. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 4.13, 0.06, 0.00, 0.00, 0.00);
  152. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 4.13, 0.06, 0.00, 0.00, 0.00);
  153. semnalizarelon[newcar] = 1;
  154. return 1;
  155. }
  156. else if(vehiclemodel == 408)
  157. {
  158. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  159. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  160. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  161. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  162. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.86, -4.10, -0.47, 0.00, 0.00, 0.00);
  163. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.86, -4.10, -0.47, 0.00, 0.00, 0.00);
  164. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, 4.84, -0.16, 0.00, 0.00, 0.00);
  165. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, 4.84, -0.16, 0.00, 0.00, 0.00);
  166. semnalizarelon[newcar] = 1;
  167. return 1;
  168. }
  169. else if(vehiclemodel == 409)
  170. {
  171. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  172. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  173. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  174. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  175. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, -3.89, 0.12, 0.00, 0.00, 0.00);
  176. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, -3.89, 0.12, 0.00, 0.00, 0.00);
  177. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.96, 3.43, 0.00, 0.00, 0.00, 0.00);
  178. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 3.43, 0.00, 0.00, 0.00, 0.00);
  179. semnalizarelon[newcar] = 1;
  180. return 1;
  181. }
  182. else if(vehiclemodel == 410)
  183. {
  184. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  185. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  186. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  187. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  188. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.89, -2.18, 0.12, 0.00, 0.00, 0.00);
  189. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.89, -2.18, 0.12, 0.00, 0.00, 0.00);
  190. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.84, 2.16, 0.06, 0.00, 0.00, 0.00);
  191. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.84, 2.16, 0.06, 0.00, 0.00, 0.00);
  192. semnalizarelon[newcar] = 1;
  193. return 1;
  194. }
  195. else if(vehiclemodel == 412)
  196. {
  197. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  198. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  199. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  200. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  201. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, 2.68, -0.07, 0.00, 0.00, 0.00);
  202. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, 2.68, -0.07, 0.00, 0.00, 0.00);
  203. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.97, -3.53, -0.15, 0.00, 0.00, 0.00);
  204. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.97, -3.53, -0.15, 0.00, 0.00, 0.00);
  205. semnalizarelon[newcar] = 1;
  206. return 1;
  207. }
  208. else if(vehiclemodel == 413)
  209. {
  210. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  211. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  212. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  213. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  214. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.61, -0.07, 0.00, 0.00, 0.00);
  215. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, -2.64, 0.15, 0.00, 0.00, 0.00);
  216. AttachObjectToVehicle(semnalizari[newcar][2], newcar,- 0.92, -2.64, 0.15, 0.00, 0.00, 0.00);
  217. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 2.61, -0.07, 0.00, 0.00, 0.00);
  218. semnalizarelon[newcar] = 1;
  219. return 1;
  220. }
  221. else if(vehiclemodel == 414)
  222. {
  223. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  224. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  225. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  226. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  227. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.71, 2.81, -0.07, 0.00, 0.00, 0.00);
  228. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.71, 2.81, -0.07, 0.00, 0.00, 0.00);
  229. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.07, -3.40, 2.02, 0.00, 0.00, 0.00);
  230. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.07, -3.40, 2.02, 0.00, 0.00, 0.00);
  231. semnalizarelon[newcar] = 1;
  232. return 1;
  233. }
  234. else if(vehiclemodel == 415)
  235. {
  236. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  237. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  238. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  239. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  240. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.88, 2.50, -0.22, 0.00, 0.00, 0.00);
  241. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.88, 2.50, -0.22, 0.00, 0.00, 0.00);
  242. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.78, -2.38, 0.03, 0.00, 0.00, 0.00);
  243. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.78, -2.38, 0.03, 0.00, 0.00, 0.00);
  244. semnalizarelon[newcar] = 1;
  245. return 1;
  246. }
  247. else if(vehiclemodel == 416)
  248. {
  249. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  250. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  251. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  252. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  253. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, 2.91, 0.05, 0.00, 0.00, 0.00);
  254. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, 2.91, 0.05, 0.00, 0.00, 0.00);
  255. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.39, -3.68, 1.50, 0.00, 0.00, 0.00);
  256. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.39, -3.68, 1.50, 0.00, 0.00, 0.00);
  257. semnalizarelon[newcar] = 1;
  258. return 1;
  259. }
  260. else if(vehiclemodel == 417)
  261. {
  262. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  263. return 1;
  264. }
  265. else if(vehiclemodel == 418)
  266. {
  267. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  268. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  269. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  270. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  271. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.41, -0.28, 0.00, 0.00, 0.00);
  272. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.41, -0.28, 0.00, 0.00, 0.00);
  273. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.85, -2.65, -0.56, 0.00, 0.00, 0.00);
  274. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.85, -2.65, -0.56, 0.00, 0.00, 0.00);
  275. semnalizarelon[newcar] = 1;
  276. return 1;
  277. }
  278. else if(vehiclemodel == 419)
  279. {
  280. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  281. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  282. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  283. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  284. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.09, 2.39, -0.18, 0.00, 0.00, 0.00);
  285. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.09, 2.39, -0.18, 0.00, 0.00, 0.00);
  286. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.68, -2.90, -0.16, 0.00, 0.00, 0.00);
  287. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.68, -2.90, -0.16, 0.00, 0.00, 0.00);
  288. semnalizarelon[newcar] = 1;
  289. return 1;
  290. }
  291. else if(vehiclemodel == 420)
  292. {
  293. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  294. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  295. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  296. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  297. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.03, 2.27, -0.03, 0.00, 0.00, 0.00);
  298. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, -2.68, 0.03, 0.00, 0.00, 0.00);
  299. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.04, -2.68, 0.03, 0.00, 0.00, 0.00);
  300. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.03, 2.27, -0.0, 0.00, 0.00, 0.00);
  301. semnalizarelon[newcar] = 1;
  302. return 1;
  303. }
  304. else if(vehiclemodel == 421)
  305. {
  306. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  307. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  308. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  309. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  310. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.85, -2.76, 0.03, 0.00, 0.00, 0.00);
  311. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.85, -2.76, 0.03, 0.00, 0.00, 0.00);
  312. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.91, 2.56, -0.12, 0.00, 0.00, 0.00);
  313. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.91, 2.56, -0.12, 0.00, 0.00, 0.00);
  314. semnalizarelon[newcar] = 1;
  315. return 1;
  316. }
  317. else if(vehiclemodel == 422)
  318. {
  319. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  320. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  321. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  322. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  323. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, 1.49, -0.05, 0.00, 0.00, 0.00);
  324. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, 1.49, -0.05, 0.00, 0.00, 0.00);
  325. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, -2.46, -0.06, 0.00, 0.00, 0.00);
  326. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, -2.46, -0.06, 0.00, 0.00, 0.00);
  327. semnalizarelon[newcar] = 1;
  328. return 1;
  329. }
  330. else if(vehiclemodel == 423)
  331. {
  332. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  333. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  334. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  335. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  336. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.85, -2.23, 0.02, 0.00, 0.00, 0.00);
  337. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.85, -2.23, 0.02, 0.00, 0.00, 0.00);
  338. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.76, 2.26, 0.05, 0.00, 0.00, 0.00);
  339. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.76, 2.26, 0.05, 0.00, 0.00, 0.00);
  340. semnalizarelon[newcar] = 1;
  341. return 1;
  342. }
  343. else if(vehiclemodel == 424)
  344. {
  345. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  346. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  347. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  348. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  349. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.73, 1.45, 0.22, 0.00, 0.00, 0.00);
  350. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.73, 1.45, 0.22, 0.00, 0.00, 0.00);
  351. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.55, -1.58, 0.25, 0.00, 0.00, 0.00);
  352. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.55, -1.58, 0.25, 0.00, 0.00, 0.00);
  353. semnalizarelon[newcar] = 1;
  354. return 1;
  355. }
  356. else if(vehiclemodel == 425)
  357. {
  358. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  359. return 1;
  360. }
  361. else if(vehiclemodel == 426)
  362. {
  363. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  364. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  365. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  366. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  367. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, -2.70, -0.01, 0.00, 0.00, 0.00);
  368. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, -2.70, -0.01, 0.00, 0.00, 0.00);
  369. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.06, 2.24, -0.06, 0.00, 0.00, 0.00);
  370. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.06, 2.24, -0.06, 0.00, 0.00, 0.00);
  371. semnalizarelon[newcar] = 1;
  372. return 1;
  373. }
  374. else if(vehiclemodel == 427)
  375. {
  376. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  377. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  378. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  379. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  380. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.72, 0.23, 0.00, 0.00, 0.00);
  381. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.72, 0.23, 0.00, 0.00, 0.00);
  382. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.19, -3.86, -0.30, 0.00, 0.00, 0.00);
  383. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.19, -3.86, -0.30, 0.00, 0.00, 0.00);
  384. semnalizarelon[newcar] = 1;
  385. return 1;
  386. }
  387. else if(vehiclemodel == 428)
  388. {
  389. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  390. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  391. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  392. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  393. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.02, -2.99, 1.47, 0.00, 0.00, 0.00);
  394. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.02, -2.99, 1.47, 0.00, 0.00, 0.00);
  395. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.92, 2.50, 0.17, 0.00, 0.00, 0.00);
  396. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.92, 2.50, 0.17, 0.00, 0.00, 0.00);
  397. semnalizarelon[newcar] = 1;
  398. return 1;
  399. }
  400. else if(vehiclemodel == 429)
  401. {
  402. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  403. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  404. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  405. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  406. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.82, 2.28, -0.24, 0.00, 0.00, 0.00);
  407. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.82, 2.28, -0.24, 0.00, 0.00, 0.00);
  408. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -2.36, -0.01, 0.00, 0.00, 0.00);
  409. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -2.36, -0.01, 0.00, 0.00, 0.00);
  410. semnalizarelon[newcar] = 1;
  411. return 1;
  412. }
  413. else if(vehiclemodel == 430)
  414. {
  415. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  416. return 1;
  417. }
  418. else if(vehiclemodel == 431)
  419. {
  420. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  421. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  422. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  423. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  424. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.95, 5.90, 0.45, 0.00, 0.00, 0.00);
  425. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.95, 5.90, 0.45, 0.00, 0.00, 0.00);
  426. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.06, -5.78, 0.01, 0.00, 0.00, 0.00);
  427. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.06, -5.78, 0.01, 0.00, 0.00, 0.00);
  428. semnalizarelon[newcar] = 1;
  429. return 1;
  430. }
  431. else if(vehiclemodel == 432)
  432. {
  433. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  434. return 1;
  435. }
  436. else if(vehiclemodel == 433)
  437. {
  438. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  439. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  440. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  441. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  442. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.25, 3.71, -0.07, 0.00, 0.00, 0.00);
  443. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.25, 3.71, -0.07, 0.00, 0.00, 0.00);
  444. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.36, -4.51, -0.73, 0.00, 0.00, 0.00);
  445. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.36, -4.51, -0.73, 0.00, 0.00, 0.00);
  446. semnalizarelon[newcar] = 1;
  447. return 1;
  448. }
  449. else if(vehiclemodel == 434)
  450. {
  451. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  452. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  453. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  454. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  455. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  456. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  457. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.59, 1.93, -0.11, 0.00, 0.00, 0.00);
  458. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.36, 0.59, 1.93, 0.00, 0.00, 0.00);
  459. semnalizarelon[newcar] = 1;
  460. return 1;
  461. }
  462. else if(vehiclemodel == 435)
  463. {
  464. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  465. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  466. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  467. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  468. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  469. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  470. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.59, 1.93, -0.11, 0.00, 0.00, 0.00);
  471. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.36, 0.59, 1.93, 0.00, 0.00, 0.00);
  472. semnalizarelon[newcar] = 1;
  473. return 1;
  474. }
  475. else if(vehiclemodel == 436)
  476. {
  477. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  478. return 1;
  479. }
  480. else if(vehiclemodel == 437)
  481. {
  482. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  483. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  484. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  485. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  486. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.90, -2.50, 0.12, 0.00, 0.00, 0.00);
  487. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.90, -2.50, 0.12, 0.00, 0.00, 0.00);
  488. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 2.25, 0.00, 0.00, 0.00, 0.00);
  489. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 2.25, 0.00, 0.00, 0.00, 0.00);
  490. semnalizarelon[newcar] = 1;
  491. return 1;
  492. }
  493. else if(vehiclemodel == 438)
  494. {
  495. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  496. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  497. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  498. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  499. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.19, 5.60, -0.17, 0.00, 0.00, 0.00);
  500. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.19, 5.60, -0.17, 0.00, 0.00, 0.00);
  501. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.20, -5.31, 1.29, 0.00, 0.00, 0.00);
  502. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.20, -5.31, 1.29, 0.00, 0.00, 0.00);
  503. semnalizarelon[newcar] = 1;
  504. return 1;
  505. }
  506. else if(vehiclemodel == 439)
  507. {
  508. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  509. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  510. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  511. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  512. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.87, -2.66, -0.06, 0.00, 0.00, 0.00);
  513. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.87, -2.66, -0.06, 0.00, 0.00, 0.00);
  514. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 2.33, -0.45, 0.00, 0.00, 0.00);
  515. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 2.33, -0.45, 0.00, 0.00, 0.00);
  516. semnalizarelon[newcar] = 1;
  517. return 1;
  518. }
  519. else if(vehiclemodel == 440)
  520. {
  521. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  522. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  523. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  524. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  525. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.55, -0.25, 0.00, 0.00, 0.00);
  526. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.55, -0.25, 0.00, 0.00, 0.00);
  527. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -2.65, 0.10, 0.00, 0.00, 0.00);
  528. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -2.65, 0.10, 0.00, 0.00, 0.00);
  529. semnalizarelon[newcar] = 1;
  530. return 1;
  531. }
  532. else if(vehiclemodel == 441)
  533. {
  534. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  535. return 1;
  536. }
  537. else if(vehiclemodel == 442)
  538. {
  539. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  540. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  541. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  542. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  543. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.02, -3.12, -0.13, 0.00, 0.00, 0.00);
  544. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.02, -3.12, -0.13, 0.00, 0.00, 0.00);
  545. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.04, 2.85, -0.17, 0.00, 0.00, 0.00);
  546. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.04, 2.85, -0.17, 0.00, 0.00, 0.00);
  547. semnalizarelon[newcar] = 1;
  548. return 1;
  549. }
  550. else if(vehiclemodel == 443)
  551. {
  552. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  553. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  554. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  555. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  556. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.10, 5.85, -1.00, 0.00, 0.00, 0.00);
  557. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.10, 5.85, -1.00, 0.00, 0.00, 0.00);
  558. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.48, -6.87, -0.72, 0.00, 0.00, 0.00);
  559. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.48, -6.87, -0.72, 0.00, 0.00, 0.00);
  560. semnalizarelon[newcar] = 1;
  561. return 1;
  562. }
  563. else if(vehiclemodel == 444)
  564. {
  565. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  566. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  567. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  568. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  569. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.18, -3.07, 0.90, 0.00, 0.00, 0.00);
  570. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.18, -3.07, 0.90, 0.00, 0.00, 0.00);
  571. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.12, 2.74, 0.72, 0.00, 0.00, 0.00);
  572. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.12, 2.74, 0.72, 0.00, 0.00, 0.00);
  573. semnalizarelon[newcar] = 1;
  574. return 1;
  575. }
  576. else if(vehiclemodel == 445)
  577. {
  578. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  579. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  580. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  581. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  582. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.36, -0.06, 0.00, 0.00, 0.00);
  583. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.36, -0.06, 0.00, 0.00, 0.00);
  584. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.98, -2.83, -0.06, 0.00, 0.00, 0.00);
  585. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.98, -2.83, -0.06, 0.00, 0.00, 0.00);
  586. semnalizarelon[newcar] = 1;
  587. return 1;
  588. }
  589. else if(vehiclemodel == 446)
  590. {
  591. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  592. return 1;
  593. }
  594. else if(vehiclemodel == 447)
  595. {
  596. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  597. return 1;
  598. }
  599. else if(vehiclemodel == 448)
  600. {
  601. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  602. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  603. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  604. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  605. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  606. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  607. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  608. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  609. semnalizarelon[newcar] = 1;
  610. return 1;
  611. }
  612. else if(vehiclemodel == 449)
  613. {
  614. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  615. return 1;
  616. }
  617. else if(vehiclemodel == 450)
  618. {
  619. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  620. return 1;
  621. }
  622. else if(vehiclemodel == 451)
  623. {
  624. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  625. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  626. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  627. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  628. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, 1.96, -0.13, 0.00, 0.00, 0.00);
  629. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, 1.96, -0.13, 0.00, 0.00, 0.00);
  630. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -2.43, -0.01, 0.00, 0.00, 0.00);
  631. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -2.43, -0.01, 0.00, 0.00, 0.00);
  632. semnalizarelon[newcar] = 1;
  633. return 1;
  634. }
  635. else if(vehiclemodel == 452)
  636. {
  637. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  638. return 1;
  639. }
  640. else if(vehiclemodel == 453)
  641. {
  642. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  643. return 1;
  644. }
  645. else if(vehiclemodel == 454)
  646. {
  647. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  648. return 1;
  649. }
  650. else if(vehiclemodel == 455)
  651. {
  652. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  653. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  654. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  655. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  656. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.37, -4.52, -0.73, 0.00, 0.00, 0.00);
  657. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.37, -4.52, -0.73, 0.00, 0.00, 0.00);
  658. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.27, 3.71, -0.07, 0.00, 0.00, 0.00);
  659. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.27, 3.71, -0.07, 0.00, 0.00, 0.00);
  660. semnalizarelon[newcar] = 1;
  661. return 1;
  662. }
  663. else if(vehiclemodel == 456)
  664. {
  665. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  666. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  667. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  668. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  669. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, 3.30, -0.08, 0.00, 0.00, 0.00);
  670. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, 3.30, -0.08, 0.00, 0.00, 0.00);
  671. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.22, -4.59, -0.65, 0.00, 0.00, 0.00);
  672. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.22, -4.59, -0.65, 0.00, 0.00, 0.00);
  673. semnalizarelon[newcar] = 1;
  674. return 1;
  675. }
  676. else if(vehiclemodel == 457)
  677. {
  678. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  679. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  680. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  681. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  682. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.51, -1.30, 0.09, 0.00, 0.00, 0.00);
  683. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.51, -1.30, 0.09, 0.00, 0.00, 0.00);
  684. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.47, 1.19, 0.06, 0.00, 0.00, 0.00);
  685. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.47, 1.19, 0.06, 0.00, 0.00, 0.00);
  686. semnalizarelon[newcar] = 1;
  687. return 1;
  688. }
  689. else if(vehiclemodel == 458)
  690. {
  691. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  692. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  693. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  694. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  695. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, 2.40, -0.13, 0.00, 0.00, 0.00);
  696. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, 2.40, -0.13, 0.00, 0.00, 0.00);
  697. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, -2.80, 0.11, 0.00, 0.00, 0.00);
  698. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, -2.80, 0.11, 0.00, 0.00, 0.00);
  699. semnalizarelon[newcar] = 1;
  700. return 1;
  701. }
  702. else if(vehiclemodel == 459)
  703. {
  704. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  705. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  706. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  707. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  708. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, -2.64, 0.29, 0.00, 0.00, 0.00);
  709. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, -2.64, 0.29, 0.00, 0.00, 0.00);
  710. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.96, 2.57, -0.11, 0.00, 0.00, 0.00);
  711. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 2.57, -0.11, 0.00, 0.00, 0.00);
  712. semnalizarelon[newcar] = 1;
  713. return 1;
  714. }
  715. else if(vehiclemodel == 460)
  716. {
  717. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  718. return 1;
  719. }
  720. else if(vehiclemodel == 461)
  721. {
  722. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  723. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  724. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  725. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  726. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  727. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  728. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  729. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  730. semnalizarelon[newcar] = 1;
  731. return 1;
  732. }
  733. else if(vehiclemodel == 462)
  734. {
  735. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  736. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  737. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  738. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  739. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  740. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  741. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  742. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  743. semnalizarelon[newcar] = 1;
  744. return 1;
  745. }
  746. else if(vehiclemodel == 463)
  747. {
  748. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  749. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  750. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  751. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  752. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.20, -1.05, 0.17, 0.00, 0.00, 0.00);
  753. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.20, -1.05, 0.17, 0.00, 0.00, 0.00);
  754. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.23, 0.75, 0.32, 0.00, 0.00, 0.00);
  755. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.23, 0.75, 0.32, 0.00, 0.00, 0.00);
  756. semnalizarelon[newcar] = 1;
  757. return 1;
  758. }
  759. else if(vehiclemodel == 464)
  760. {
  761. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  762. return 1;
  763. }
  764. else if(vehiclemodel == 465)
  765. {
  766. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  767. return 1;
  768. }
  769. else if(vehiclemodel == 466)
  770. {
  771. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  772. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  773. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  774. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  775. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.95, 2.65, 0.13, 0.00, 0.00, 0.00);
  776. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.95, 2.65, 0.13, 0.00, 0.00, 0.00);
  777. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.05, -2.81, 0.03, 0.00, 0.00, 0.00);
  778. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.05, -2.81, 0.03, 0.00, 0.00, 0.00);
  779. semnalizarelon[newcar] = 1;
  780. return 1;
  781. }
  782. else if(vehiclemodel == 467)
  783. {
  784. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  785. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  786. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  787. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  788. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, -3.08, 0.18, 0.00, 0.00, 0.00);
  789. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, -3.08, 0.18, 0.00, 0.00, 0.00);
  790. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.65, 2.83, -0.13, 0.00, 0.00, 0.00);
  791. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.65, 2.83, -0.13, 0.00, 0.00, 0.00);
  792. semnalizarelon[newcar] = 1;
  793. return 1;
  794. }
  795. else if(vehiclemodel == 468)
  796. {
  797. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  798. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  799. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  800. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  801. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  802. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  803. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  804. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  805. semnalizarelon[newcar] = 1;
  806. return 1;
  807. }
  808. else if(vehiclemodel == 469)
  809. {
  810. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  811. return 1;
  812. }
  813. else if(vehiclemodel == 469)
  814. {
  815. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  816. return 1;
  817. }
  818. else if(vehiclemodel == 470)
  819. {
  820. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  821. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  822. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  823. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  824. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.04, 2.18, 0.19, 0.00, 0.00, 0.00);
  825. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, 2.18, 0.19, 0.00, 0.00, 0.00);
  826. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.03, -2.57, 0.11, 0.00, 0.00, 0.00);
  827. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.03, -2.57, 0.11, 0.00, 0.00, 0.00);
  828. semnalizarelon[newcar] = 1;
  829. return 1;
  830. }
  831. else if(vehiclemodel == 471)
  832. {
  833. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  834. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  835. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  836. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  837. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  838. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  839. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  840. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  841. semnalizarelon[newcar] = 1;
  842. return 1;
  843. }
  844. else if(vehiclemodel == 472)
  845. {
  846. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  847. return 1;
  848. }
  849. else if(vehiclemodel == 473)
  850. {
  851. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  852. return 1;
  853. }
  854. else if(vehiclemodel == 474)
  855. {
  856. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  857. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  858. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  859. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  860. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.04, -2.73, -0.04, 0.00, 0.00, 0.00);
  861. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, -2.73, -0.04, 0.00, 0.00, 0.00);
  862. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, 2.69, 0.01, 0.00, 0.00, 0.00);
  863. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, 2.69, 0.01, 0.00, 0.00, 0.00);
  864. semnalizarelon[newcar] = 1;
  865. return 1;
  866. }
  867. else if(vehiclemodel == 475)
  868. {
  869. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  870. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  871. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  872. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  873. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.89, 2.50, -0.04, 0.00, 0.00, 0.00);
  874. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.89, 2.50, -0.04, 0.00, 0.00, 0.00);
  875. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.84, -2.78, -0.21, 0.00, 0.00, 0.00);
  876. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.84, -2.78, -0.21, 0.00, 0.00, 0.00);
  877. semnalizarelon[newcar] = 1;
  878. return 1;
  879. }
  880. else if(vehiclemodel == 476)
  881. {
  882. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  883. return 1;
  884. }
  885. else if(vehiclemodel == 477)
  886. {
  887. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  888. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  889. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  890. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  891. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.07, -2.69, 0.09, 0.00, 0.00, 0.00);
  892. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.07, -2.69, 0.09, 0.00, 0.00, 0.00);
  893. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.81, 2.69, -0.19, 0.00, 0.00, 0.00);
  894. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.81, 2.69, -0.19, 0.00, 0.00, 0.00);
  895. semnalizarelon[newcar] = 1;
  896. return 1;
  897. }
  898. else if(vehiclemodel == 478)
  899. {
  900. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  901. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  902. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  903. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  904. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.11, 2.00, 0.09, 0.00, 0.00, 0.00);
  905. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.11, 2.00, 0.09, 0.00, 0.00, 0.00);
  906. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.05, -2.56, -0.25, 0.00, 0.00, 0.00);
  907. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.05, -2.56, -0.25, 0.00, 0.00, 0.00);
  908. semnalizarelon[newcar] = 1;
  909. return 1;
  910. }
  911. else if(vehiclemodel == 479)
  912. {
  913. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  914. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  915. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  916. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  917. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.97, -2.79, 0.07, 0.00, 0.00, 0.00);
  918. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.97, -2.79, 0.07, 0.00, 0.00, 0.00);
  919. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.98, 2.49, 0.04, 0.00, 0.00, 0.00);
  920. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.98, 2.49, 0.04, 0.00, 0.00, 0.00);
  921. semnalizarelon[newcar] = 1;
  922. return 1;
  923. }
  924. else if(vehiclemodel == 480)
  925. {
  926. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  927. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  928. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  929. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  930. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.62, 2.28, -0.43, 0.00, 0.00, 0.00);
  931. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.62, 2.28, -0.43, 0.00, 0.00, 0.00);
  932. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.92, -2.34, -0.13, 0.00, 0.00, 0.00);
  933. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.92, -2.34, -0.13, 0.00, 0.00, 0.00);
  934. semnalizarelon[newcar] = 1;
  935. return 1;
  936. }
  937. else if(vehiclemodel == 481)
  938. {
  939. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  940. return 1;
  941. }
  942. else if(vehiclemodel == 482)
  943. {
  944. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  945. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  946. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  947. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  948. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.86, -2.58, 0.02, 0.00, 0.00, 0.00);
  949. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.86, -2.58, 0.02, 0.00, 0.00, 0.00);
  950. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, 2.43, -0.32, 0.00, 0.00, 0.00);
  951. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, 2.43, -0.32, 0.00, 0.00, 0.00);
  952. semnalizarelon[newcar] = 1;
  953. return 1;
  954. }
  955. else if(vehiclemodel == 483)
  956. {
  957. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  958. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  959. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  960. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  961. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.80, 2.62, -0.01, 0.00, 0.00, 0.00);
  962. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.80, 2.62, -0.01, 0.00, 0.00, 0.00);
  963. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.64, -2.79, -0.24, 0.00, 0.00, 0.00);
  964. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.64, -2.79, -0.24, 0.00, 0.00, 0.00);
  965. semnalizarelon[newcar] = 1;
  966. return 1;
  967. }
  968. else if(vehiclemodel == 484)
  969. {
  970. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  971. return 1;
  972. }
  973. else if(vehiclemodel == 485)
  974. {
  975. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  976. return 1;
  977. }
  978. else if(vehiclemodel == 486)
  979. {
  980. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  981. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  982. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  983. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  984. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.92, 1.52, 1.09, 0.00, 0.00, 0.00);
  985. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, 1.52, 1.09, 0.00, 0.00, 0.00);
  986. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.60, -3.25, 0.96, 0.00, 0.00, 0.00);
  987. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.60, -3.25, 0.96, 0.00, 0.00, 0.00);
  988. semnalizarelon[newcar] = 1;
  989. return 1;
  990. }
  991. else if(vehiclemodel == 487)
  992. {
  993. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  994. return 1;
  995. }
  996. else if(vehiclemodel == 488)
  997. {
  998. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  999. return 1;
  1000. }
  1001. else if(vehiclemodel == 489)
  1002. {
  1003. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1004. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1005. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1006. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1007. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.13, -2.67, 0.15, 0.00, 0.00, 0.00);
  1008. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.13, -2.67, 0.15, 0.00, 0.00, 0.00);
  1009. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.12, 2.58, 0.09, 0.00, 0.00, 0.00);
  1010. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.12, 2.58, 0.09, 0.00, 0.00, 0.00);
  1011. semnalizarelon[newcar] = 1;
  1012. return 1;
  1013. }
  1014. else if(vehiclemodel == 490)
  1015. {
  1016. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1017. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1018. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1019. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1020. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.12, 3.15, 0.02, 0.00, 0.00, 0.00);
  1021. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.12, 3.15, 0.02, 0.00, 0.00, 0.00);
  1022. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.11, -3.14, 0.19, 0.00, 0.00, 0.00);
  1023. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.11, -3.14, 0.19, 0.00, 0.00, 0.00);
  1024. semnalizarelon[newcar] = 1;
  1025. return 1;
  1026. }
  1027. else if(vehiclemodel == 491)
  1028. {
  1029. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1030. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1031. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1032. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1033. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.85, -2.79, 0.03, 0.00, 0.00, 0.00);
  1034. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.85, -2.79, 0.03, 0.00, 0.00, 0.00);
  1035. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 2.56, -0.09, 0.00, 0.00, 0.00);
  1036. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 2.56, -0.09, 0.00, 0.00, 0.00);
  1037. semnalizarelon[newcar] = 1;
  1038. return 1;
  1039. }
  1040. else if(vehiclemodel == 492)
  1041. {
  1042. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1043. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1044. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1045. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1046. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.79, 2.49, -0.05, 0.00, 0.00, 0.00);
  1047. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.58, 2.49, -0.06, 0.00, 0.00, 0.00);
  1048. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.88, -2.84, 0.00, 0.00, 0.00, 0.00);
  1049. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.88, -2.84, 0.00, 0.00, 0.00, 0.00);
  1050. semnalizarelon[newcar] = 1;
  1051. return 1;
  1052. }
  1053. else if(vehiclemodel == 493)
  1054. {
  1055. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1056. return 1;
  1057. }
  1058. else if(vehiclemodel == 494)
  1059. {
  1060. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1061. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1062. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1063. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1064. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.90, 2.36, -0.21, 0.00, 0.00, 0.00);
  1065. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.90, 2.36, -0.21, 0.00, 0.00, 0.00);
  1066. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.83, -2.85, 0.18, 0.00, 0.00, 0.00);
  1067. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.83, -2.85, 0.18, 0.00, 0.00, 0.00);
  1068. semnalizarelon[newcar] = 1;
  1069. return 1;
  1070. }
  1071. else if(vehiclemodel == 495)
  1072. {
  1073. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1074. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1075. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1076. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1077. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.15, 2.36, 0.00, 0.00, 0.00, 0.00);
  1078. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.15, 2.36, 0.00, 0.00, 0.00, 0.00);
  1079. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.16, -2.12, -0.02, 0.00, 0.00, 0.00);
  1080. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.16, -2.12, -0.02, 0.00, 0.00, 0.00);
  1081. semnalizarelon[newcar] = 1;
  1082. return 1;
  1083. }
  1084. else if(vehiclemodel == 496)
  1085. {
  1086. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1087. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1088. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1089. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1090. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  1091. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  1092. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  1093. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  1094. semnalizarelon[newcar] = 1;
  1095. return 1;
  1096. }
  1097. else if(vehiclemodel == 497)
  1098. {
  1099. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1100. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1101. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1102. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1103. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  1104. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  1105. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  1106. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  1107. semnalizarelon[newcar] = 1;
  1108. return 1;
  1109. }
  1110. else if(vehiclemodel == 498)
  1111. {
  1112. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1113. return 1;
  1114. }
  1115. else if(vehiclemodel == 499)
  1116. {
  1117. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1118. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1119. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1120. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1121. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.14, -3.45, 0.23, 0.00, 0.00, 0.00);
  1122. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.14, -3.45, 0.23, 0.00, 0.00, 0.00);
  1123. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 2.48, -0.19, 0.00, 0.00, 0.00);
  1124. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 2.48, -0.19, 0.00, 0.00, 0.00);
  1125. semnalizarelon[newcar] = 1;
  1126. return 1;
  1127. }
  1128. else if(vehiclemodel == 500)
  1129. {
  1130. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1131. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1132. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1133. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1134. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.45, 2.09, -0.20, 0.00, 0.00, 0.00);
  1135. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, 1.89, -0.03, 0.00, 0.00, 0.00);
  1136. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.77, -1.95, -0.04, 0.00, 0.00, 0.00);
  1137. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.77, -1.95, -0.04, 0.00, 0.00, 0.00);
  1138. semnalizarelon[newcar] = 1;
  1139. return 1;
  1140. }
  1141. else if(vehiclemodel == 501)
  1142. {
  1143. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1144. return 1;
  1145. }
  1146. else if(vehiclemodel == 502)
  1147. {
  1148. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1149. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1150. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1151. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1152. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.84, -2.68, -0.03, 0.00, 0.00, 0.00);
  1153. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.84, -2.68, -0.03, 0.00, 0.00, 0.00);
  1154. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.91, 2.58, -0.20, 0.00, 0.00, 0.00);
  1155. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.91, 2.58, -0.20, 0.00, 0.00, 0.00);
  1156. semnalizarelon[newcar] = 1;
  1157. return 1;
  1158. }
  1159. else if(vehiclemodel == 503)
  1160. {
  1161. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1162. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1163. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1164. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1165. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.85, 2.38, -0.03, 0.00, 0.00, 0.00);
  1166. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.85, 2.38, -0.03, 0.00, 0.00, 0.00);
  1167. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.80, -2.82, 0.15, 0.00, 0.00, 0.00);
  1168. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.80, -2.82, 0.15, 0.00, 0.00, 0.00);
  1169. semnalizarelon[newcar] = 1;
  1170. return 1;
  1171. }
  1172. else if(vehiclemodel == 504)
  1173. {
  1174. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1175. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1176. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1177. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1178. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.04, -2.82, 0.04, 0.00, 0.00, 0.00);
  1179. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, -2.82, 0.04, 0.00, 0.00, 0.00);
  1180. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, 2.66, 0.12, 0.00, 0.00, 0.00);
  1181. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, 2.66, 0.12, 0.00, 0.00, 0.00);
  1182. semnalizarelon[newcar] = 1;
  1183. return 1;
  1184. }
  1185. else if(vehiclemodel == 505)
  1186. {
  1187. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1188. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1189. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1190. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1191. AttachObjectToVehicle(semnalizari[newcar][0], newcar,- 1.12, 2.58, 0.08, 0.00, 0.00, 0.00);
  1192. AttachObjectToVehicle(semnalizari[newcar][1], newcar,- 1.12, 2.58, 0.08, 0.00, 0.00, 0.00);
  1193. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.14, -2.66, 0.19, 0.00, 0.00, 0.00);
  1194. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.14, -2.66, 0.19, 0.00, 0.00, 0.00);
  1195. semnalizarelon[newcar] = 1;
  1196. return 1;
  1197. }
  1198. else if(vehiclemodel == 506)
  1199. {
  1200. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1201. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1202. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1203. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1204. AttachObjectToVehicle(semnalizari[newcar][0], newcar,- 0.91, -2.35, -0.02, 0.00, 0.00, 0.00);
  1205. AttachObjectToVehicle(semnalizari[newcar][1], newcar,- 0.91, -2.35, -0.02, 0.00, 0.00, 0.00);
  1206. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.80, 2.23, -0.31, 0.00, 0.00, 0.00);
  1207. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.80, 2.23, -0.31, 0.00, 0.00, 0.00);
  1208. semnalizarelon[newcar] = 1;
  1209. return 1;
  1210. }
  1211. else if(vehiclemodel == 507)
  1212. {
  1213. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1214. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1215. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1216. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1217. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.13, 2.61, -0.02, 0.00, 0.00, 0.00);
  1218. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.13, 2.61, -0.02, 0.00, 0.00, 0.00);
  1219. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.17, -2.90, -0.05, 0.00, 0.00, 0.00);
  1220. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.17, -2.90, -0.05, 0.00, 0.00, 0.00);
  1221. semnalizarelon[newcar] = 1;
  1222. return 1;
  1223. }
  1224. else if(vehiclemodel == 508)
  1225. {
  1226. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1227. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1228. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1229. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1230. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.07, -3.65, 1.30, 0.00, 0.00, 0.00);
  1231. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.07, -3.65, 1.30, 0.00, 0.00, 0.00);
  1232. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.71, 3.04, -0.68, 0.00, 0.00, 0.00);
  1233. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.71, 3.04, -0.68, 0.00, 0.00, 0.00);
  1234. semnalizarelon[newcar] = 1;
  1235. return 1;
  1236. }
  1237. else if(vehiclemodel == 509)
  1238. {
  1239. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1240. return 1;
  1241. }
  1242. else if(vehiclemodel == 510)
  1243. {
  1244. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1245. return 1;
  1246. }
  1247. else if(vehiclemodel == 511)
  1248. {
  1249. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1250. return 1;
  1251. }
  1252. else if(vehiclemodel == 512)
  1253. {
  1254. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1255. return 1;
  1256. }
  1257. else if(vehiclemodel == 513)
  1258. {
  1259. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1260. return 1;
  1261. }
  1262. else if(vehiclemodel == 514)
  1263. {
  1264. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1265. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1266. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1267. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1268. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.27, 4.24, 0.12, 0.00, 0.00, 0.00);
  1269. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.27, 4.24, 0.12, 0.00, 0.00, 0.00);
  1270. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.44, -5.09, -0.36, 0.00, 0.00, 0.00);
  1271. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.44, -5.09, -0.36, 0.00, 0.00, 0.00);
  1272. semnalizarelon[newcar] = 1;
  1273. return 1;
  1274. }
  1275. else if(vehiclemodel == 515)
  1276. {
  1277. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1278. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1279. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1280. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1281. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.34, -5.05, -1.11, 0.00, 0.00, 0.00);
  1282. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.34, -5.05, -1.11, 0.00, 0.00, 0.00);
  1283. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.27, 4.41, -0.44, 0.00, 0.00, 0.00);
  1284. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.27, 4.41, -0.44, 0.00, 0.00, 0.00);
  1285. semnalizarelon[newcar] = 1;
  1286. return 1;
  1287. }
  1288. else if(vehiclemodel == 516)
  1289. {
  1290. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1291. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1292. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1293. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1294. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.98, 2.67, -0.04, 0.00, 0.00, 0.00);
  1295. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.98, 2.67, -0.04, 0.00, 0.00, 0.00);
  1296. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.00, -2.79, -0.01, 0.00, 0.00, 0.00);
  1297. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.00, -2.79, -0.01, 0.00, 0.00, 0.00);
  1298. semnalizarelon[newcar] = 1;
  1299. return 1;
  1300. }
  1301. else if(vehiclemodel == 517)
  1302. {
  1303. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1304. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1305. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1306. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1307. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.03, -2.74, -0.06, 0.00, 0.00, 0.00);
  1308. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.03, -2.74, -0.06, 0.00, 0.00, 0.00);
  1309. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.96, 2.75, -0.03, 0.00, 0.00, 0.00);
  1310. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 2.75, -0.03, 0.00, 0.00, 0.00);
  1311. semnalizarelon[newcar] = 1;
  1312. return 1;
  1313. }
  1314. else if(vehiclemodel == 518)
  1315. {
  1316. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1317. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1318. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1319. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1320. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.85, 2.66, -0.04, 0.00, 0.00, 0.00);
  1321. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.85, 2.66, -0.04, 0.00, 0.00, 0.00);
  1322. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.02, -2.82, -0.03, 0.00, 0.00, 0.00);
  1323. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.02, -2.82, -0.03, 0.00, 0.00, 0.00);
  1324. semnalizarelon[newcar] = 1;
  1325. return 1;
  1326. }
  1327. else if(vehiclemodel == 519)
  1328. {
  1329. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1330. return 1;
  1331. }
  1332. else if(vehiclemodel == 520)
  1333. {
  1334. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1335. return 1;
  1336. }
  1337. else if(vehiclemodel == 521)
  1338. {
  1339. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1340. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1341. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1342. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1343. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  1344. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  1345. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  1346. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  1347. semnalizarelon[newcar] = 1;
  1348. return 1;
  1349. }
  1350. else if(vehiclemodel == 522)
  1351. {
  1352. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1353. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1354. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1355. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1356. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  1357. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  1358. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  1359. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  1360. semnalizarelon[newcar] = 1;
  1361. return 1;
  1362. }
  1363. else if(vehiclemodel == 523)
  1364. {
  1365. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1366. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1367. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1368. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1369. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.27, 0.63, 0.32, 0.00, 0.00, 0.00);
  1370. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.27, 0.63, 0.32, 0.00, 0.00, 0.00);
  1371. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.20, -1.01, 0.07, 0.00, 0.00, 0.00);
  1372. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.20, -1.01, 0.07, 0.00, 0.00, 0.00);
  1373. semnalizarelon[newcar] = 1;
  1374. return 1;
  1375. }
  1376. else if(vehiclemodel == 524)
  1377. {
  1378. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1379. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1380. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1381. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1382. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.29, -3.93, -1.08, 0.00, 0.00, 0.00);
  1383. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.29, -3.93, -1.08, 0.00, 0.00, 0.00);
  1384. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, 3.68, -0.03, 0.00, 0.00, 0.00);
  1385. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, 3.68, -0.03, 0.00, 0.00, 0.00);
  1386. semnalizarelon[newcar] = 1;
  1387. return 1;
  1388. }
  1389. else if(vehiclemodel == 525)
  1390. {
  1391. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1392. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1393. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1394. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1395. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.81, 2.92, 0.14, 0.00, 0.00, 0.00);
  1396. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.81, 2.92, 0.14, 0.00, 0.00, 0.00);
  1397. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, -2.97, -0.16, 0.00, 0.00, 0.00);
  1398. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, -2.97, -0.16, 0.00, 0.00, 0.00);
  1399. semnalizarelon[newcar] = 1;
  1400. return 1;
  1401. }
  1402. else if(vehiclemodel == 526)
  1403. {
  1404. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1405. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1406. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1407. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1408. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.97, -2.31, -0.03, 0.00, 0.00, 0.00);
  1409. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.97, -2.31, -0.03, 0.00, 0.00, 0.00);
  1410. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.96, 2.32, -0.12, 0.00, 0.00, 0.00);
  1411. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 2.32, -0.12, 0.00, 0.00, 0.00);
  1412. semnalizarelon[newcar] = 1;
  1413. return 1;
  1414. }
  1415. else if(vehiclemodel == 527)
  1416. {
  1417. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1418. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1419. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1420. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1421. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.43, -0.02, 0.00, 0.00, 0.00);
  1422. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.43, -0.02, 0.00, 0.00, 0.00);
  1423. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.97, -2.25, 0.06, 0.00, 0.00, 0.00);
  1424. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.97, -2.25, 0.06, 0.00, 0.00, 0.00);
  1425. semnalizarelon[newcar] = 1;
  1426. return 1;
  1427. }
  1428. else if(vehiclemodel == 528)
  1429. {
  1430. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1431. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1432. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1433. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1434. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.82, -2.63, -0.32, 0.00, 0.00, 0.00);
  1435. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.82, -2.63, -0.32, 0.00, 0.00, 0.00);
  1436. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.89, 2.55, -0.13, 0.00, 0.00, 0.00);
  1437. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.89, 2.55, -0.13, 0.00, 0.00, 0.00);
  1438. semnalizarelon[newcar] = 1;
  1439. return 1;
  1440. }
  1441. else if(vehiclemodel == 529)
  1442. {
  1443. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1444. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1445. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1446. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1447. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  1448. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  1449. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  1450. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  1451. semnalizarelon[newcar] = 1;
  1452. return 1;
  1453. }
  1454. else if(vehiclemodel == 529)
  1455. {
  1456. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1457. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1458. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1459. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1460. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  1461. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  1462. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  1463. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  1464. semnalizarelon[newcar] = 1;
  1465. return 1;
  1466. }
  1467. else if(vehiclemodel == 530)
  1468. {
  1469. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1470. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1471. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1472. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1473. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.49, -0.92, 0.90, 0.00, 0.00, 0.00);
  1474. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.49, -0.92, 0.90, 0.00, 0.00, 0.00);
  1475. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.50, 0.37, 1.21, 0.00, 0.00, 0.00);
  1476. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.50, 0.37, 1.21, 0.00, 0.00, 0.00);
  1477. semnalizarelon[newcar] = 1;
  1478. return 1;
  1479. }
  1480. else if(vehiclemodel == 531)
  1481. {
  1482. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1483. return 1;
  1484. }
  1485. else if(vehiclemodel == 532)
  1486. {
  1487. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1488. return 1;
  1489. }
  1490. else if(vehiclemodel == 533)
  1491. {
  1492. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1493. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1494. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1495. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1496. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, -2.58, 0.03, 0.00, 0.00, 0.00);
  1497. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, -2.58, 0.03, 0.00, 0.00, 0.00);
  1498. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.99, 2.35, 0.04, 0.00, 0.00, 0.00);
  1499. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.99, 2.35, 0.04, 0.00, 0.00, 0.00);
  1500. semnalizarelon[newcar] = 1;
  1501. return 1;
  1502. }
  1503. else if(vehiclemodel == 534)
  1504. {
  1505. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1506. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1507. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1508. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1509. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.83, -2.78, -0.08, 0.00, 0.00, 0.00);
  1510. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.83, -2.78, -0.08, 0.00, 0.00, 0.00);
  1511. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.03, 2.97, -0.19, 0.00, 0.00, 0.00);
  1512. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.03, 2.97, -0.19, 0.00, 0.00, 0.00);
  1513. semnalizarelon[newcar] = 1;
  1514. return 1;
  1515. }
  1516. else if(vehiclemodel == 535)
  1517. {
  1518. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1519. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1520. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1521. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1522. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.82, 2.50, -0.19, 0.00, 0.00, 0.00);
  1523. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.82, 2.50, -0.19, 0.00, 0.00, 0.00);
  1524. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, -2.61, 0.04, 0.00, 0.00, 0.00);
  1525. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, -2.61, 0.04, 0.00, 0.00, 0.00);
  1526. semnalizarelon[newcar] = 1;
  1527. return 1;
  1528. }
  1529. else if(vehiclemodel == 536)
  1530. {
  1531. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1532. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1533. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1534. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1535. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.87, -3.10, -0.08, 0.00, 0.00, 0.00);
  1536. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.87, -3.10, -0.08, 0.00, 0.00, 0.00);
  1537. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 2.41, -0.11, 0.00, 0.00, 0.00);
  1538. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 2.41, -0.11, 0.00, 0.00, 0.00);
  1539. semnalizarelon[newcar] = 1;
  1540. return 1;
  1541. }
  1542. else if(vehiclemodel == 537)
  1543. {
  1544. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1545. return 1;
  1546. }
  1547. else if(vehiclemodel == 538)
  1548. {
  1549. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1550. return 1;
  1551. }
  1552. else if(vehiclemodel == 539)
  1553. {
  1554. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1555. return 1;
  1556. }
  1557. else if(vehiclemodel == 540)
  1558. {
  1559. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1560. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1561. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1562. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1563. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.00, 2.59, -0.11, 0.00, 0.00, 0.00);
  1564. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.00, 2.59, -0.11, 0.00, 0.00, 0.00);
  1565. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.07, -2.73, -0.05, 0.00, 0.00, 0.00);
  1566. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.07, -2.73, -0.05, 0.00, 0.00, 0.00);
  1567. semnalizarelon[newcar] = 1;
  1568. return 1;
  1569. }
  1570. else if(vehiclemodel == 541)
  1571. {
  1572. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1573. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1574. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1575. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1576. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.78, -2.21, 0.07, 0.00, 0.00, 0.00);
  1577. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.78, -2.21, 0.07, 0.00, 0.00, 0.00);
  1578. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.68, 2.34, -0.22, 0.00, 0.00, 0.00);
  1579. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.68, 2.34, -0.22, 0.00, 0.00, 0.00);
  1580. semnalizarelon[newcar] = 1;
  1581. return 1;
  1582. }
  1583. else if(vehiclemodel == 542)
  1584. {
  1585. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1586. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1587. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1588. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1589. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.98, 2.65, -0.01, 0.00, 0.00, 0.00);
  1590. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.98, 2.65, -0.01, 0.00, 0.00, 0.00);
  1591. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.79, -2.94, -0.10, 0.00, 0.00, 0.00);
  1592. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.79, -2.94, -0.10, 0.00, 0.00, 0.00);
  1593. semnalizarelon[newcar] = 1;
  1594. return 1;
  1595. }
  1596. else if(vehiclemodel == 543)
  1597. {
  1598. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1599. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1600. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1601. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1602. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.97, -2.64, 0.00, 0.00, 0.00, 0.00);
  1603. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.97, -2.64, 0.00, 0.00, 0.00, 0.00);
  1604. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.82, 2.31, 0.08, 0.00, 0.00, 0.00);
  1605. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.82, 2.31, 0.08, 0.00, 0.00, 0.00);
  1606. semnalizarelon[newcar] = 1;
  1607. return 1;
  1608. }
  1609. else if(vehiclemodel == 544)
  1610. {
  1611. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1612. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1613. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1614. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1615. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.83, 3.65, 0.08, 0.00, 0.00, 0.00);
  1616. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.83, 3.65, 0.08, 0.00, 0.00, 0.00);
  1617. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -3.31, -0.61, 0.00, 0.00, 0.00);
  1618. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -3.31, -0.61, 0.00, 0.00, 0.00);
  1619. semnalizarelon[newcar] = 1;
  1620. return 1;
  1621. }
  1622. else if(vehiclemodel == 545)
  1623. {
  1624. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1625. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1626. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1627. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1628. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.84, -2.11, -0.23, 0.00, 0.00, 0.00);
  1629. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.84, -2.11, -0.23, 0.00, 0.00, 0.00);
  1630. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.50, 1.74, 0.07, 0.00, 0.00, 0.00);
  1631. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.50, 1.74, 0.07, 0.00, 0.00, 0.00);
  1632. semnalizarelon[newcar] = 1;
  1633. return 1;
  1634. }
  1635. else if(vehiclemodel == 546)
  1636. {
  1637. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1638. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1639. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1640. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1641. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.03, 2.60, 0.05, 0.00, 0.00, 0.00);
  1642. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.03, 2.60, 0.05, 0.00, 0.00, 0.00);
  1643. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.07, -2.69, 0.12, 0.00, 0.00, 0.00);
  1644. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.07, -2.69, 0.12, 0.00, 0.00, 0.00);
  1645. semnalizarelon[newcar] = 1;
  1646. return 1;
  1647. }
  1648. else if(vehiclemodel == 547)
  1649. {
  1650. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1651. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1652. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1653. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1654. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.00, -2.60, 0.05, 0.00, 0.00, 0.00);
  1655. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.00, -2.60, 0.05, 0.00, 0.00, 0.00);
  1656. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.96, 2.53, 0.05, 0.00, 0.00, 0.00);
  1657. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 2.53, 0.05, 0.00, 0.00, 0.00);
  1658. semnalizarelon[newcar] = 1;
  1659. return 1;
  1660. }
  1661. else if(vehiclemodel == 548)
  1662. {
  1663. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1664. return 1;
  1665. }
  1666. else if(vehiclemodel == 549)
  1667. {
  1668. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1669. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1670. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1671. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1672. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.92, 2.52, 0.01, 0.00, 0.00, 0.00);
  1673. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, 2.52, 0.01, 0.00, 0.00, 0.00);
  1674. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.94, -2.60, 0.05, 0.00, 0.00, 0.00);
  1675. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.94, -2.60, 0.05, 0.00, 0.00, 0.00);
  1676. semnalizarelon[newcar] = 1;
  1677. return 1;
  1678. }
  1679. else if(vehiclemodel == 550)
  1680. {
  1681. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1682. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1683. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1684. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1685. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.02, -2.69, -0.15, 0.00, 0.00, 0.00);
  1686. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.02, -2.69, -0.15, 0.00, 0.00, 0.00);
  1687. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.05, 2.64, -0.16, 0.00, 0.00, 0.00);
  1688. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.05, 2.64, -0.16, 0.00, 0.00, 0.00);
  1689. semnalizarelon[newcar] = 1;
  1690. return 1;
  1691. }
  1692. else if(vehiclemodel == 551)
  1693. {
  1694. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1695. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1696. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1697. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1698. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  1699. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  1700. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  1701. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  1702. semnalizarelon[newcar] = 1;
  1703. return 1;
  1704. }
  1705. else if(vehiclemodel == 552)
  1706. {
  1707. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1708. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1709. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1710. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1711. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  1712. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  1713. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  1714. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  1715. semnalizarelon[newcar] = 1;
  1716. return 1;
  1717. }
  1718. else if(vehiclemodel == 553)
  1719. {
  1720. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1721. return 1;
  1722. }
  1723. else if(vehiclemodel == 554)
  1724. {
  1725. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1726. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1727. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1728. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1729. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.74, -2.45, -0.09, 0.00, 0.00, 0.00);
  1730. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.74, -2.45, -0.09, 0.00, 0.00, 0.00);
  1731. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.94, 1.14, -0.01, 0.00, 0.00, 0.00);
  1732. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.94, 1.14, -0.01, 0.00, 0.00, 0.00);
  1733. semnalizarelon[newcar] = 1;
  1734. return 1;
  1735. }
  1736. else if(vehiclemodel == 555)
  1737. {
  1738. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1739. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1740. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1741. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1742. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.00, 2.55, 0.54, 0.00, 0.00, 0.00);
  1743. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.00, 2.55, 0.54, 0.00, 0.00, 0.00);
  1744. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.12, -2.97, 0.87, 0.00, 0.00, 0.00);
  1745. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.12, -2.97, 0.87, 0.00, 0.00, 0.00);
  1746. semnalizarelon[newcar] = 1;
  1747. return 1;
  1748. }
  1749. else if(vehiclemodel == 556)
  1750. {
  1751. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1752. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1753. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1754. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1755. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, -2.41, 0.33, 0.00, 0.00, 0.00);
  1756. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, -2.41, 0.33, 0.00, 0.00, 0.00);
  1757. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.94, 2.16, 0.11, 0.00, 0.00, 0.00);
  1758. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.94, 2.16, 0.11, 0.00, 0.00, 0.00);
  1759. semnalizarelon[newcar] = 1;
  1760. return 1;
  1761. }
  1762. else if(vehiclemodel == 557)
  1763. {
  1764. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1765. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1766. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1767. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1768. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.17, 2.49, 0.74, 0.00, 0.00, 0.00);
  1769. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.17, 2.49, 0.74, 0.00, 0.00, 0.00);
  1770. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.15, -2.80, 0.89, 0.00, 0.00, 0.00);
  1771. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.15, -2.80, 0.89, 0.00, 0.00, 0.00);
  1772. semnalizarelon[newcar] = 1;
  1773. return 1;
  1774. }
  1775. else if(vehiclemodel == 558)
  1776. {
  1777. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1778. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1779. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1780. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1781. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, -2.41, 0.32, 0.00, 0.00, 0.00);
  1782. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, -2.41, 0.32, 0.00, 0.00, 0.00);
  1783. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, 2.16, 0.10, 0.00, 0.00, 0.00);
  1784. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, 2.16, 0.10, 0.00, 0.00, 0.00);
  1785. semnalizarelon[newcar] = 1;
  1786. return 1;
  1787. }
  1788. else if(vehiclemodel == 559)
  1789. {
  1790. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1791. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1792. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1793. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1794. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.41, -0.03, 0.00, 0.00, 0.00);
  1795. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.41, -0.03, 0.00, 0.00, 0.00);
  1796. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.88, -2.31, 0.17, 0.00, 0.00, 0.00);
  1797. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.88, -2.31, 0.17, 0.00, 0.00, 0.00);
  1798. semnalizarelon[newcar] = 1;
  1799. return 1;
  1800. }
  1801. else if(vehiclemodel == 560)
  1802. {
  1803. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1804. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1805. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1806. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1807. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.98, -2.26, 0.14, 0.00, 0.00, 0.00);
  1808. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.98, -2.26, 0.14, 0.00, 0.00, 0.00);
  1809. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, 2.53, -0.25, 0.00, 0.00, 0.00);
  1810. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, 2.53, -0.25, 0.00, 0.00, 0.00);
  1811. semnalizarelon[newcar] = 1;
  1812. return 1;
  1813. }
  1814. else if(vehiclemodel == 561)
  1815. {
  1816. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1817. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1818. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1819. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1820. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.97, -2.53, -0.03, 0.00, 0.00, 0.00);
  1821. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.97, -2.53, -0.03, 0.00, 0.00, 0.00);
  1822. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.92, 2.61, -0.07, 0.00, 0.00, 0.00);
  1823. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.92, 2.61, -0.07, 0.00, 0.00, 0.00);
  1824. semnalizarelon[newcar] = 1;
  1825. return 1;
  1826. }
  1827. else if(vehiclemodel == 562)
  1828. {
  1829. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1830. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1831. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1832. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1833. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.90, 2.39, 0.04, 0.00, 0.00, 0.00);
  1834. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.90, 2.39, 0.04, 0.00, 0.00, 0.00);
  1835. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.84, -2.27, 0.20, 0.00, 0.00, 0.00);
  1836. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.84, -2.27, 0.20, 0.00, 0.00, 0.00);
  1837. semnalizarelon[newcar] = 1;
  1838. return 1;
  1839. }
  1840. else if(vehiclemodel == 563)
  1841. {
  1842. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1843. return 1;
  1844. }
  1845. else if(vehiclemodel == 564)
  1846. {
  1847. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1848. return 1;
  1849. }
  1850. else if(vehiclemodel == 565)
  1851. {
  1852. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1853. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1854. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1855. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1856. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.92, -1.92, 0.09, 0.00, 0.00, 0.00);
  1857. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, -1.92, 0.09, 0.00, 0.00, 0.00);
  1858. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.86, 2.08, 0.05, 0.00, 0.00, 0.00);
  1859. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.86, 2.08, 0.05, 0.00, 0.00, 0.00);
  1860. semnalizarelon[newcar] = 1;
  1861. return 1;
  1862. }
  1863. else if(vehiclemodel == 566)
  1864. {
  1865. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1866. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1867. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1868. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1869. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.94, 2.68, -0.02, 0.00, 0.00, 0.00);
  1870. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.94, 2.68, -0.02, 0.00, 0.00, 0.00);
  1871. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, -2.91, 0.15, 0.00, 0.00, 0.00);
  1872. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, -2.91, 0.15, 0.00, 0.00, 0.00);
  1873. semnalizarelon[newcar] = 1;
  1874. return 1;
  1875. }
  1876. else if(vehiclemodel == 567)
  1877. {
  1878. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1879. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1880. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1881. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1882. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.99, 2.95, -0.13, 0.00, 0.00, 0.00);
  1883. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.99, 2.95, -0.13, 0.00, 0.00, 0.00);
  1884. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.00, -2.91, -0.14, 0.00, 0.00, 0.00);
  1885. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.00, -2.91, -0.14, 0.00, 0.00, 0.00);
  1886. semnalizarelon[newcar] = 1;
  1887. return 1;
  1888. }
  1889. else if(vehiclemodel == 568)
  1890. {
  1891. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1892. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1893. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1894. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1895. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.24, -1.59, 0.14, 0.00, 0.00, 0.00);
  1896. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.24, -1.59, 0.14, 0.00, 0.00, 0.00);
  1897. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.16, 2.27, 0.07, 0.00, 0.00, 0.00);
  1898. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.16, 2.27, 0.07, 0.00, 0.00, 0.00);
  1899. semnalizarelon[newcar] = 1;
  1900. return 1;
  1901. }
  1902. else if(vehiclemodel == 569)
  1903. {
  1904. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1905. return 1;
  1906. }
  1907. else if(vehiclemodel == 570)
  1908. {
  1909. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1910. return 1;
  1911. }
  1912. else if(vehiclemodel == 571)
  1913. {
  1914. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1915. return 1;
  1916. }
  1917. else if(vehiclemodel == 572)
  1918. {
  1919. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1920. return 1;
  1921. }
  1922. else if(vehiclemodel == 573)
  1923. {
  1924. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1925. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1926. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1927. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1928. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.84, 3.11, -0.39, 0.00, 0.00, 0.00);
  1929. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.84, 3.11, -0.39, 0.00, 0.00, 0.00);
  1930. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -3.31, -0.35, 0.00, 0.00, 0.00);
  1931. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -3.31, -0.35, 0.00, 0.00, 0.00);
  1932. semnalizarelon[newcar] = 1;
  1933. return 1;
  1934. }
  1935. else if(vehiclemodel == 574)
  1936. {
  1937. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1938. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1939. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1940. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1941. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.38, -1.25, -0.12, 0.00, 0.00, 0.00);
  1942. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.38, -1.25, -0.12, 0.00, 0.00, 0.00);
  1943. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.51, 1.74, -0.21, 0.00, 0.00, 0.00);
  1944. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.51, 1.74, -0.21, 0.00, 0.00, 0.00);
  1945. semnalizarelon[newcar] = 1;
  1946. return 1;
  1947. }
  1948. else if(vehiclemodel == 575)
  1949. {
  1950. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1951. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1952. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1953. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1954. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.98, 2.35, 0.15, 0.00, 0.00, 0.00);
  1955. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.98, 2.35, 0.15, 0.00, 0.00, 0.00);
  1956. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -2.72, 0.00, 0.00, 0.00, 0.00);
  1957. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -2.72, 0.00, 0.00, 0.00, 0.00);
  1958. semnalizarelon[newcar] = 1;
  1959. return 1;
  1960. }
  1961. else if(vehiclemodel == 576)
  1962. {
  1963. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1964. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1965. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1966. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1967. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.02, -3.16, 0.01, 0.00, 0.00, 0.00);
  1968. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.02, -3.16, 0.01, 0.00, 0.00, 0.00);
  1969. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, 2.49, 0.22, 0.00, 0.00, 0.00);
  1970. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, 2.49, 0.22, 0.00, 0.00, 0.00);
  1971. semnalizarelon[newcar] = 1;
  1972. return 1;
  1973. }
  1974. else if(vehiclemodel == 577)
  1975. {
  1976. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  1977. return 1;
  1978. }
  1979. else if(vehiclemodel == 578)
  1980. {
  1981. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1982. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1983. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1984. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1985. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.20, 4.41, -0.16, 0.00, 0.00, 0.00);
  1986. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.20, 4.41, -0.16, 0.00, 0.00, 0.00);
  1987. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.19, -5.44, -0.49, 0.00, 0.00, 0.00);
  1988. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.19, -5.44, -0.49, 0.00, 0.00, 0.00);
  1989. semnalizarelon[newcar] = 1;
  1990. return 1;
  1991. }
  1992. else if(vehiclemodel == 579)
  1993. {
  1994. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1995. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1996. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1997. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  1998. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.03, -2.81, 0.13, 0.00, 0.00, 0.00);
  1999. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.03, -2.81, 0.13, 0.00, 0.00, 0.00);
  2000. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.04, 2.33, 0.10, 0.00, 0.00, 0.00);
  2001. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.04, 2.33, 0.10, 0.00, 0.00, 0.00);
  2002. semnalizarelon[newcar] = 1;
  2003. return 1;
  2004. }
  2005. else if(vehiclemodel == 580)
  2006. {
  2007. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2008. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2009. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2010. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2011. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.80, 2.58, -0.24, 0.00, 0.00, 0.00);
  2012. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.80, 2.58, -0.24, 0.00, 0.00, 0.00);
  2013. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.08, -2.86, 0.11, 0.00, 0.00, 0.00);
  2014. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.08, -2.86, 0.11, 0.00, 0.00, 0.00);
  2015. semnalizarelon[newcar] = 1;
  2016. return 1;
  2017. }
  2018. else if(vehiclemodel == 581)
  2019. {
  2020. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2021. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2022. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2023. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2024. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.20, -1.04, 0.35, 0.00, 0.00, 0.00);
  2025. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.20, -1.04, 0.35, 0.00, 0.00, 0.00);
  2026. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.13, 0.77, 0.41, 0.00, 0.00, 0.00);
  2027. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.13, 0.77, 0.41, 0.00, 0.00, 0.00);
  2028. semnalizarelon[newcar] = 1;
  2029. return 1;
  2030. }
  2031. else if(vehiclemodel == 582)
  2032. {
  2033. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2034. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2035. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2036. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2037. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.88, -3.42, 0.24, 0.00, 0.00, 0.00);
  2038. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.88, -3.42, 0.24, 0.00, 0.00, 0.00);
  2039. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.98, 2.49, -0.07, 0.00, 0.00, 0.00);
  2040. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.98, 2.49, -0.07, 0.00, 0.00, 0.00);
  2041. semnalizarelon[newcar] = 1;
  2042. return 1;
  2043. }
  2044. else if(vehiclemodel == 583)
  2045. {
  2046. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2047. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2048. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2049. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2050. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.56, -1.36, 0.72, 0.00, 0.00, 0.00);
  2051. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.56, -1.36, 0.72, 0.00, 0.00, 0.00);
  2052. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.66, 1.44, 0.31, 0.00, 0.00, 0.00);
  2053. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.66, 1.44, 0.31, 0.00, 0.00, 0.00);
  2054. semnalizarelon[newcar] = 1;
  2055. return 1;
  2056. }
  2057. else if(vehiclemodel == 584)
  2058. {
  2059. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2060. return 1;
  2061. }
  2062. else if(vehiclemodel == 585)
  2063. {
  2064. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2065. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2066. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2067. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2068. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.02, 2.79, 0.12, 0.00, 0.00, 0.00);
  2069. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.02, 2.79, 0.12, 0.00, 0.00, 0.00);
  2070. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, -3.00, 0.24, 0.00, 0.00, 0.00);
  2071. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, -3.00, 0.24, 0.00, 0.00, 0.00);
  2072. semnalizarelon[newcar] = 1;
  2073. return 1;
  2074. }
  2075. else if(vehiclemodel == 586)
  2076. {
  2077. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2078. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2079. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2080. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2081. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.18, -1.37, 0.28, 0.00, 0.00, 0.00);
  2082. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.18, -1.37, 0.28, 0.00, 0.00, 0.00);
  2083. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.28, 0.59, 0.22, 0.00, 0.00, 0.00);
  2084. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.28, 0.59, 0.22, 0.00, 0.00, 0.00);
  2085. semnalizarelon[newcar] = 1;
  2086. return 1;
  2087. }
  2088. else if(vehiclemodel == 587)
  2089. {
  2090. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2091. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2092. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2093. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2094. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, 2.14, -0.28, 0.00, 0.00, 0.00);
  2095. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, 2.14, -0.28, 0.00, 0.00, 0.00);
  2096. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.06, -2.53, 0.14, 0.00, 0.00, 0.00);
  2097. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.06, -2.53, 0.14, 0.00, 0.00, 0.00);
  2098. semnalizarelon[newcar] = 1;
  2099. return 1;
  2100. }
  2101. else if(vehiclemodel == 588)
  2102. {
  2103. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2104. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2105. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2106. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2107. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.09, -4.06, -0.28, 0.00, 0.00, 0.00);
  2108. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.09, -4.06, -0.28, 0.00, 0.00, 0.00);
  2109. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.02, 3.40, 0.42, 0.00, 0.00, 0.00);
  2110. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.02, 3.40, 0.42, 0.00, 0.00, 0.00);
  2111. semnalizarelon[newcar] = 1;
  2112. return 1;
  2113. }
  2114. else if(vehiclemodel == 589)
  2115. {
  2116. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2117. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2118. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2119. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2120. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.79, 2.42, 0.20, 0.00, 0.00, 0.00);
  2121. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.79, 2.42, 0.20, 0.00, 0.00, 0.00);
  2122. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, -2.27, 0.39, 0.00, 0.00, 0.00);
  2123. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, -2.27, 0.39, 0.00, 0.00, 0.00);
  2124. semnalizarelon[newcar] = 1;
  2125. return 1;
  2126. }
  2127. else if(vehiclemodel == 590)
  2128. {
  2129. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2130. return 1;
  2131. }
  2132. else if(vehiclemodel == 591)
  2133. {
  2134. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2135. return 1;
  2136. }
  2137. else if(vehiclemodel == 592)
  2138. {
  2139. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2140. return 1;
  2141. }
  2142. else if(vehiclemodel == 593)
  2143. {
  2144. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2145. return 1;
  2146. }
  2147. else if(vehiclemodel == 594)
  2148. {
  2149. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2150. return 1;
  2151. }
  2152. else if(vehiclemodel == 595)
  2153. {
  2154. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2155. return 1;
  2156. }
  2157. else if(vehiclemodel == 596)
  2158. {
  2159. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2160. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2161. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2162. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2163. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  2164. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  2165. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  2166. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  2167. semnalizarelon[newcar] = 1;
  2168. return 1;
  2169. }
  2170. else if(vehiclemodel == 597)
  2171. {
  2172. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2173. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2174. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2175. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2176. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  2177. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  2178. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  2179. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  2180. semnalizarelon[newcar] = 1;
  2181. return 1;
  2182. }
  2183. else if(vehiclemodel == 598)
  2184. {
  2185. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2186. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2187. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2188. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2189. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.83, 2.51, -0.25, 0.00, 0.00, 0.00);
  2190. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.83, 2.51, -0.25, 0.00, 0.00, 0.00);
  2191. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.01, -2.71, 0.08, 0.00, 0.00, 0.00);
  2192. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.01, -2.71, 0.08, 0.00, 0.00, 0.00);
  2193. semnalizarelon[newcar] = 1;
  2194. return 1;
  2195. }
  2196. else if(vehiclemodel == 599)
  2197. {
  2198. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2199. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2200. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2201. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2202. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.13, -2.67, 0.19, 0.00, 0.00, 0.00);
  2203. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.13, -2.67, 0.19, 0.00, 0.00, 0.00);
  2204. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.13, 2.56, 0.04, 0.00, 0.00, 0.00);
  2205. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.13, 2.56, 0.04, 0.00, 0.00, 0.00);
  2206. semnalizarelon[newcar] = 1;
  2207. return 1;
  2208. }
  2209. else if(vehiclemodel == 600)
  2210. {
  2211. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2212. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2213. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2214. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2215. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.82, 2.67, -0.01, 0.00, 0.00, 0.00);
  2216. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.82, 2.67, -0.01, 0.00, 0.00, 0.00);
  2217. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.04, -2.71, 0.09, 0.00, 0.00, 0.00);
  2218. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.04, -2.71, 0.09, 0.00, 0.00, 0.00);
  2219. semnalizarelon[newcar] = 1;
  2220. return 1;
  2221. }
  2222. else if(vehiclemodel == 601)
  2223. {
  2224. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2225. return 1;
  2226. }
  2227. else if(vehiclemodel == 602)
  2228. {
  2229. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2230. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2231. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2232. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2233. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.92, -2.57, -0.30, 0.00, 0.00, 0.00);
  2234. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, -2.57, -0.30, 0.00, 0.00, 0.00);
  2235. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.81, 2.34, -0.04, 0.00, 0.00, 0.00);
  2236. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.81, 2.34, -0.04, 0.00, 0.00, 0.00);
  2237. semnalizarelon[newcar] = 1;
  2238. return 1;
  2239. }
  2240. else if(vehiclemodel == 609)
  2241. {
  2242. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2243. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2244. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2245. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2246. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, -3.08, 0.36, 0.00, 0.00, 0.00);
  2247. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, -3.08, 0.36, 0.00, 0.00, 0.00);
  2248. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, 3.10, 0.24, 0.00, 0.00, 0.00);
  2249. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, 3.10, 0.24, 0.00, 0.00, 0.00);
  2250. semnalizarelon[newcar] = 1;
  2251. return 1;
  2252. }
  2253. }
  2254. else if(semnalizarelon[newcar] == 0 && semnalizareron[newcar] == 1)
  2255. {
  2256. if(vehiclemodel == 411)
  2257. {
  2258. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2259. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2260. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2261. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2262. AttachObjectToVehicle(semnalizari[newcar][0], newcar, -1.02, 2.50, -0.20, 0.00, 0.00, 0.00);
  2263. AttachObjectToVehicle(semnalizari[newcar][1], newcar, -1.02, 2.50, -0.20, 0.00, 0.00, 0.00);
  2264. AttachObjectToVehicle(semnalizari[newcar][2], newcar, -0.96, -2.46, 0.06, 0.00, 0.00, 0.00);
  2265. AttachObjectToVehicle(semnalizari[newcar][3], newcar, -0.96, -2.46, 0.06, 0.00, 0.00, 0.00);
  2266. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2267. return 1;
  2268. }
  2269. else if(vehiclemodel == 400)
  2270. {
  2271. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2272. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2273. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2274. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2275. AttachObjectToVehicle(semnalizari[newcar][0], newcar, -0.99, -2.26, -0.07, 0.00, 0.00, 0.00);
  2276. AttachObjectToVehicle(semnalizari[newcar][1], newcar, -0.99, -2.26, -0.07, 0.00, 0.00, 0.00);
  2277. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, 2.04, -0.07, 0.00, 0.00, 0.00);
  2278. AttachObjectToVehicle(semnalizari[newcar][3], newcar, -0.95, 2.04, -0.07, 0.00, 0.00, 0.00);
  2279. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2280. return 1;
  2281. }
  2282. else if(vehiclemodel == 401)
  2283. {
  2284. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2285. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2286. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2287. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2288. AttachObjectToVehicle(semnalizari[newcar][0], newcar, - 1.03, -2.27, 0.00, 0.00, 0.00, 0.00);
  2289. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.03, -2.27, 0.00, 0.00, 0.00, 0.00);
  2290. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.12, 1.06, 0.00, 0.00, 0.00, 0.00);
  2291. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.06, 2.35, 0.00, 0.00, 0.00, 0.00);
  2292. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2293. return 1;
  2294. }
  2295. else if(vehiclemodel == 402)
  2296. {
  2297. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2298. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2299. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2300. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2301. AttachObjectToVehicle(semnalizari[newcar][0], newcar, - 0.93, -2.60, 0.02, 0.00, 0.00, 0.00);
  2302. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.93, -2.60, 0.02, 0.00, 0.00, 0.00);
  2303. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.91, 2.56, -0.08, 0.00, 0.00, 0.00);
  2304. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.91, 2.56, -0.08, 0.00, 0.00, 0.00);
  2305. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2306. return 1;
  2307. }
  2308. else if(vehiclemodel == 403)
  2309. {
  2310. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2311. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2312. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2313. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2314. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.33, -4.14, -0.72, 0.00, 0.00, 0.00);
  2315. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.33, -4.14, -0.72, 0.00, 0.00, 0.00);
  2316. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.01, 4.41, -0.84, 0.00, 0.00, 0.00);
  2317. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.01, 4.41, -0.84, 0.00, 0.00, 0.00);
  2318. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2319. return 1;
  2320. }
  2321. else if(vehiclemodel == 404)
  2322. {
  2323. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2324. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2325. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2326. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2327. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.81, -2.71, 0.20, 0.00, 0.00, 0.00);
  2328. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.81, -2.71, 0.20, 0.00, 0.00, 0.00);
  2329. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.79, 2.25, -0.04, 0.00, 0.00, 0.00);
  2330. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.79, 2.25, -0.04, 0.00, 0.00, 0.00);
  2331. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2332. return 1;
  2333. }
  2334. else if(vehiclemodel == 405)
  2335. {
  2336. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2337. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2338. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2339. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2340. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.9025, 2.2904, -0.0640, 0.00, 0.00, 0.00);
  2341. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.9025, 2.2904, -0.0640, 0.00, 0.00, 0.00);
  2342. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.9001, -2.6767, -0.0440, 0.00, 0.00, 0.00);
  2343. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.9001, -2.6767, -0.0440, 0.00, 0.00, 0.00);
  2344. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2345. return 1;
  2346. }
  2347. else if(vehiclemodel == 406)
  2348. {
  2349. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2350. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2351. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2352. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2353. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.8714, 4.9731, -0.0600, 0.00, 0.00, 0.00);
  2354. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.8714, 4.9731, -0.0600, 0.00, 0.00, 0.00);
  2355. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.68, -2.72, -0.48, 0.00, 0.00, 0.00);
  2356. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.68, -2.72, -0.48, 0.00, 0.00, 0.00);
  2357. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2358. return 1;
  2359. }
  2360. else if(vehiclemodel == 407)
  2361. {
  2362. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2363. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2364. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2365. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2366. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.03, -3.48, 0.06, 0.00, 0.00, 0.00);
  2367. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.03, -3.48, 0.06, 0.00, 0.00, 0.00);
  2368. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 4.13, 0.06, 0.00, 0.00, 0.00);
  2369. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 4.13, 0.06, 0.00, 0.00, 0.00);
  2370. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2371. return 1;
  2372. }
  2373. else if(vehiclemodel == 408)
  2374. {
  2375. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2376. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2377. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2378. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2379. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.86, -4.10, -0.47, 0.00, 0.00, 0.00);
  2380. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.86, -4.10, -0.47, 0.00, 0.00, 0.00);
  2381. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, 4.84, -0.16, 0.00, 0.00, 0.00);
  2382. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, 4.84, -0.16, 0.00, 0.00, 0.00);
  2383. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2384. return 1;
  2385. }
  2386. else if(vehiclemodel == 409)
  2387. {
  2388. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2389. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2390. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2391. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2392. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, -3.89, 0.12, 0.00, 0.00, 0.00);
  2393. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, -3.89, 0.12, 0.00, 0.00, 0.00);
  2394. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.96, 3.43, 0.00, 0.00, 0.00, 0.00);
  2395. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 3.43, 0.00, 0.00, 0.00, 0.00);
  2396. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2397. return 1;
  2398. }
  2399. else if(vehiclemodel == 410)
  2400. {
  2401. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2402. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2403. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2404. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2405. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.89, -2.18, 0.12, 0.00, 0.00, 0.00);
  2406. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.89, -2.18, 0.12, 0.00, 0.00, 0.00);
  2407. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.84, 2.16, 0.06, 0.00, 0.00, 0.00);
  2408. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.84, 2.16, 0.06, 0.00, 0.00, 0.00);
  2409. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2410. return 1;
  2411. }
  2412. else if(vehiclemodel == 412)
  2413. {
  2414. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2415. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2416. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2417. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2418. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, 2.68, -0.07, 0.00, 0.00, 0.00);
  2419. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, 2.68, -0.07, 0.00, 0.00, 0.00);
  2420. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.97, -3.53, -0.15, 0.00, 0.00, 0.00);
  2421. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.97, -3.53, -0.15, 0.00, 0.00, 0.00);
  2422. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2423. return 1;
  2424. }
  2425. else if(vehiclemodel == 413)
  2426. {
  2427. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2428. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2429. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2430. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2431. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.61, -0.07, 0.00, 0.00, 0.00);
  2432. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, -2.64, 0.15, 0.00, 0.00, 0.00);
  2433. AttachObjectToVehicle(semnalizari[newcar][2], newcar,- 0.92, -2.64, 0.15, 0.00, 0.00, 0.00);
  2434. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 2.61, -0.07, 0.00, 0.00, 0.00);
  2435. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2436. return 1;
  2437. }
  2438. else if(vehiclemodel == 414)
  2439. {
  2440. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2441. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2442. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2443. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2444. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.71, 2.81, -0.07, 0.00, 0.00, 0.00);
  2445. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.71, 2.81, -0.07, 0.00, 0.00, 0.00);
  2446. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.07, -3.40, 2.02, 0.00, 0.00, 0.00);
  2447. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.07, -3.40, 2.02, 0.00, 0.00, 0.00);
  2448. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2449. return 1;
  2450. }
  2451. else if(vehiclemodel == 415)
  2452. {
  2453. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2454. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2455. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2456. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2457. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.88, 2.50, -0.22, 0.00, 0.00, 0.00);
  2458. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.88, 2.50, -0.22, 0.00, 0.00, 0.00);
  2459. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.78, -2.38, 0.03, 0.00, 0.00, 0.00);
  2460. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.78, -2.38, 0.03, 0.00, 0.00, 0.00);
  2461. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2462. return 1;
  2463. }
  2464. else if(vehiclemodel == 416)
  2465. {
  2466. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2467. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2468. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2469. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2470. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, 2.91, 0.05, 0.00, 0.00, 0.00);
  2471. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, 2.91, 0.05, 0.00, 0.00, 0.00);
  2472. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.39, -3.68, 1.50, 0.00, 0.00, 0.00);
  2473. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.39, -3.68, 1.50, 0.00, 0.00, 0.00);
  2474. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2475. return 1;
  2476. }
  2477. else if(vehiclemodel == 417)
  2478. {
  2479. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2480. return 1;
  2481. }
  2482. else if(vehiclemodel == 418)
  2483. {
  2484. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2485. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2486. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2487. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2488. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.41, -0.28, 0.00, 0.00, 0.00);
  2489. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.41, -0.28, 0.00, 0.00, 0.00);
  2490. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.85, -2.65, -0.56, 0.00, 0.00, 0.00);
  2491. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.85, -2.65, -0.56, 0.00, 0.00, 0.00);
  2492. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2493. return 1;
  2494. }
  2495. else if(vehiclemodel == 419)
  2496. {
  2497. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2498. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2499. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2500. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2501. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.09, 2.39, -0.18, 0.00, 0.00, 0.00);
  2502. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.09, 2.39, -0.18, 0.00, 0.00, 0.00);
  2503. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.68, -2.90, -0.16, 0.00, 0.00, 0.00);
  2504. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.68, -2.90, -0.16, 0.00, 0.00, 0.00);
  2505. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2506. return 1;
  2507. }
  2508. else if(vehiclemodel == 420)
  2509. {
  2510. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2511. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2512. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2513. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2514. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.03, 2.27, -0.03, 0.00, 0.00, 0.00);
  2515. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, -2.68, 0.03, 0.00, 0.00, 0.00);
  2516. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.04, -2.68, 0.03, 0.00, 0.00, 0.00);
  2517. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.03, 2.27, -0.0, 0.00, 0.00, 0.00);
  2518. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2519. return 1;
  2520. }
  2521. else if(vehiclemodel == 421)
  2522. {
  2523. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2524. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2525. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2526. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2527. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.85, -2.76, 0.03, 0.00, 0.00, 0.00);
  2528. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.85, -2.76, 0.03, 0.00, 0.00, 0.00);
  2529. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.91, 2.56, -0.12, 0.00, 0.00, 0.00);
  2530. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.91, 2.56, -0.12, 0.00, 0.00, 0.00);
  2531. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2532. return 1;
  2533. }
  2534. else if(vehiclemodel == 422)
  2535. {
  2536. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2537. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2538. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2539. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2540. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, 1.49, -0.05, 0.00, 0.00, 0.00);
  2541. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, 1.49, -0.05, 0.00, 0.00, 0.00);
  2542. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, -2.46, -0.06, 0.00, 0.00, 0.00);
  2543. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, -2.46, -0.06, 0.00, 0.00, 0.00);
  2544. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2545. return 1;
  2546. }
  2547. else if(vehiclemodel == 423)
  2548. {
  2549. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2550. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2551. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2552. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2553. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.85, -2.23, 0.02, 0.00, 0.00, 0.00);
  2554. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.85, -2.23, 0.02, 0.00, 0.00, 0.00);
  2555. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.76, 2.26, 0.05, 0.00, 0.00, 0.00);
  2556. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.76, 2.26, 0.05, 0.00, 0.00, 0.00);
  2557. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2558. return 1;
  2559. }
  2560. else if(vehiclemodel == 424)
  2561. {
  2562. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2563. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2564. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2565. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2566. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.73, 1.45, 0.22, 0.00, 0.00, 0.00);
  2567. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.73, 1.45, 0.22, 0.00, 0.00, 0.00);
  2568. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.55, -1.58, 0.25, 0.00, 0.00, 0.00);
  2569. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.55, -1.58, 0.25, 0.00, 0.00, 0.00);
  2570. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2571. return 1;
  2572. }
  2573. else if(vehiclemodel == 425)
  2574. {
  2575. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2576. return 1;
  2577. }
  2578. else if(vehiclemodel == 426)
  2579. {
  2580. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2581. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2582. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2583. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2584. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, -2.70, -0.01, 0.00, 0.00, 0.00);
  2585. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, -2.70, -0.01, 0.00, 0.00, 0.00);
  2586. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.06, 2.24, -0.06, 0.00, 0.00, 0.00);
  2587. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.06, 2.24, -0.06, 0.00, 0.00, 0.00);
  2588. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2589. return 1;
  2590. }
  2591. else if(vehiclemodel == 427)
  2592. {
  2593. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2594. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2595. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2596. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2597. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.72, 0.23, 0.00, 0.00, 0.00);
  2598. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.72, 0.23, 0.00, 0.00, 0.00);
  2599. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.19, -3.86, -0.30, 0.00, 0.00, 0.00);
  2600. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.19, -3.86, -0.30, 0.00, 0.00, 0.00);
  2601. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2602. return 1;
  2603. }
  2604. else if(vehiclemodel == 428)
  2605. {
  2606. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2607. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2608. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2609. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2610. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.02, -2.99, 1.47, 0.00, 0.00, 0.00);
  2611. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.02, -2.99, 1.47, 0.00, 0.00, 0.00);
  2612. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.92, 2.50, 0.17, 0.00, 0.00, 0.00);
  2613. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.92, 2.50, 0.17, 0.00, 0.00, 0.00);
  2614. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2615. return 1;
  2616. }
  2617. else if(vehiclemodel == 429)
  2618. {
  2619. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2620. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2621. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2622. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2623. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.82, 2.28, -0.24, 0.00, 0.00, 0.00);
  2624. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.82, 2.28, -0.24, 0.00, 0.00, 0.00);
  2625. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -2.36, -0.01, 0.00, 0.00, 0.00);
  2626. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -2.36, -0.01, 0.00, 0.00, 0.00);
  2627. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2628. return 1;
  2629. }
  2630. else if(vehiclemodel == 430)
  2631. {
  2632. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2633. return 1;
  2634. }
  2635. else if(vehiclemodel == 431)
  2636. {
  2637. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2638. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2639. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2640. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2641. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.95, 5.90, 0.45, 0.00, 0.00, 0.00);
  2642. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.95, 5.90, 0.45, 0.00, 0.00, 0.00);
  2643. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.06, -5.78, 0.01, 0.00, 0.00, 0.00);
  2644. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.06, -5.78, 0.01, 0.00, 0.00, 0.00);
  2645. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2646. return 1;
  2647. }
  2648. else if(vehiclemodel == 432)
  2649. {
  2650. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2651. return 1;
  2652. }
  2653. else if(vehiclemodel == 433)
  2654. {
  2655. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2656. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2657. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2658. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2659. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.25, 3.71, -0.07, 0.00, 0.00, 0.00);
  2660. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.25, 3.71, -0.07, 0.00, 0.00, 0.00);
  2661. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.36, -4.51, -0.73, 0.00, 0.00, 0.00);
  2662. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.36, -4.51, -0.73, 0.00, 0.00, 0.00);
  2663. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2664. return 1;
  2665. }
  2666. else if(vehiclemodel == 434)
  2667. {
  2668. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2669. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2670. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2671. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2672. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  2673. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  2674. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.59, 1.93, -0.11, 0.00, 0.00, 0.00);
  2675. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.36, 0.59, 1.93, 0.00, 0.00, 0.00);
  2676. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2677. return 1;
  2678. }
  2679. else if(vehiclemodel == 435)
  2680. {
  2681. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2682. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2683. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2684. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2685. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  2686. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  2687. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.59, 1.93, -0.11, 0.00, 0.00, 0.00);
  2688. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.36, 0.59, 1.93, 0.00, 0.00, 0.00);
  2689. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2690. return 1;
  2691. }
  2692. else if(vehiclemodel == 436)
  2693. {
  2694. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2695. return 1;
  2696. }
  2697. else if(vehiclemodel == 437)
  2698. {
  2699. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2700. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2701. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2702. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2703. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.90, -2.50, 0.12, 0.00, 0.00, 0.00);
  2704. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.90, -2.50, 0.12, 0.00, 0.00, 0.00);
  2705. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 2.25, 0.00, 0.00, 0.00, 0.00);
  2706. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 2.25, 0.00, 0.00, 0.00, 0.00);
  2707. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2708. return 1;
  2709. }
  2710. else if(vehiclemodel == 438)
  2711. {
  2712. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2713. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2714. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2715. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2716. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.19, 5.60, -0.17, 0.00, 0.00, 0.00);
  2717. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.19, 5.60, -0.17, 0.00, 0.00, 0.00);
  2718. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.20, -5.31, 1.29, 0.00, 0.00, 0.00);
  2719. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.20, -5.31, 1.29, 0.00, 0.00, 0.00);
  2720. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2721. return 1;
  2722. }
  2723. else if(vehiclemodel == 439)
  2724. {
  2725. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2726. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2727. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2728. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2729. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.87, -2.66, -0.06, 0.00, 0.00, 0.00);
  2730. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.87, -2.66, -0.06, 0.00, 0.00, 0.00);
  2731. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 2.33, -0.45, 0.00, 0.00, 0.00);
  2732. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 2.33, -0.45, 0.00, 0.00, 0.00);
  2733. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2734. return 1;
  2735. }
  2736. else if(vehiclemodel == 440)
  2737. {
  2738. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2739. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2740. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2741. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2742. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.55, -0.25, 0.00, 0.00, 0.00);
  2743. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.55, -0.25, 0.00, 0.00, 0.00);
  2744. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -2.65, 0.10, 0.00, 0.00, 0.00);
  2745. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -2.65, 0.10, 0.00, 0.00, 0.00);
  2746. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2747. return 1;
  2748. }
  2749. else if(vehiclemodel == 441)
  2750. {
  2751. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2752. return 1;
  2753. }
  2754. else if(vehiclemodel == 442)
  2755. {
  2756. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2757. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2758. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2759. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2760. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.02, -3.12, -0.13, 0.00, 0.00, 0.00);
  2761. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.02, -3.12, -0.13, 0.00, 0.00, 0.00);
  2762. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.04, 2.85, -0.17, 0.00, 0.00, 0.00);
  2763. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.04, 2.85, -0.17, 0.00, 0.00, 0.00);
  2764. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2765. return 1;
  2766. }
  2767. else if(vehiclemodel == 443)
  2768. {
  2769. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2770. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2771. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2772. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2773. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.10, 5.85, -1.00, 0.00, 0.00, 0.00);
  2774. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.10, 5.85, -1.00, 0.00, 0.00, 0.00);
  2775. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.48, -6.87, -0.72, 0.00, 0.00, 0.00);
  2776. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.48, -6.87, -0.72, 0.00, 0.00, 0.00);
  2777. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2778. return 1;
  2779. }
  2780. else if(vehiclemodel == 444)
  2781. {
  2782. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2783. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2784. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2785. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2786. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.18, -3.07, 0.90, 0.00, 0.00, 0.00);
  2787. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.18, -3.07, 0.90, 0.00, 0.00, 0.00);
  2788. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.12, 2.74, 0.72, 0.00, 0.00, 0.00);
  2789. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.12, 2.74, 0.72, 0.00, 0.00, 0.00);
  2790. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2791. return 1;
  2792. }
  2793. else if(vehiclemodel == 445)
  2794. {
  2795. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2796. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2797. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2798. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2799. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.36, -0.06, 0.00, 0.00, 0.00);
  2800. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.36, -0.06, 0.00, 0.00, 0.00);
  2801. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.98, -2.83, -0.06, 0.00, 0.00, 0.00);
  2802. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.98, -2.83, -0.06, 0.00, 0.00, 0.00);
  2803. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2804. return 1;
  2805. }
  2806. else if(vehiclemodel == 446)
  2807. {
  2808. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2809. return 1;
  2810. }
  2811. else if(vehiclemodel == 447)
  2812. {
  2813. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2814. return 1;
  2815. }
  2816. else if(vehiclemodel == 448)
  2817. {
  2818. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2819. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2820. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2821. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2822. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  2823. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  2824. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  2825. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  2826. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2827. return 1;
  2828. }
  2829. else if(vehiclemodel == 449)
  2830. {
  2831. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2832. return 1;
  2833. }
  2834. else if(vehiclemodel == 450)
  2835. {
  2836. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2837. return 1;
  2838. }
  2839. else if(vehiclemodel == 451)
  2840. {
  2841. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2842. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2843. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2844. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2845. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, 1.96, -0.13, 0.00, 0.00, 0.00);
  2846. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, 1.96, -0.13, 0.00, 0.00, 0.00);
  2847. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -2.43, -0.01, 0.00, 0.00, 0.00);
  2848. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -2.43, -0.01, 0.00, 0.00, 0.00);
  2849. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2850. return 1;
  2851. }
  2852. else if(vehiclemodel == 452)
  2853. {
  2854. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2855. return 1;
  2856. }
  2857. else if(vehiclemodel == 453)
  2858. {
  2859. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2860. return 1;
  2861. }
  2862. else if(vehiclemodel == 454)
  2863. {
  2864. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2865. return 1;
  2866. }
  2867. else if(vehiclemodel == 455)
  2868. {
  2869. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2870. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2871. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2872. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2873. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.37, -4.52, -0.73, 0.00, 0.00, 0.00);
  2874. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.37, -4.52, -0.73, 0.00, 0.00, 0.00);
  2875. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.27, 3.71, -0.07, 0.00, 0.00, 0.00);
  2876. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.27, 3.71, -0.07, 0.00, 0.00, 0.00);
  2877. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2878. return 1;
  2879. }
  2880. else if(vehiclemodel == 456)
  2881. {
  2882. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2883. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2884. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2885. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2886. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, 3.30, -0.08, 0.00, 0.00, 0.00);
  2887. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, 3.30, -0.08, 0.00, 0.00, 0.00);
  2888. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.22, -4.59, -0.65, 0.00, 0.00, 0.00);
  2889. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.22, -4.59, -0.65, 0.00, 0.00, 0.00);
  2890. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2891. return 1;
  2892. }
  2893. else if(vehiclemodel == 457)
  2894. {
  2895. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2896. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2897. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2898. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2899. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.51, -1.30, 0.09, 0.00, 0.00, 0.00);
  2900. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.51, -1.30, 0.09, 0.00, 0.00, 0.00);
  2901. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.47, 1.19, 0.06, 0.00, 0.00, 0.00);
  2902. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.47, 1.19, 0.06, 0.00, 0.00, 0.00);
  2903. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2904. return 1;
  2905. }
  2906. else if(vehiclemodel == 458)
  2907. {
  2908. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2909. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2910. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2911. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2912. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, 2.40, -0.13, 0.00, 0.00, 0.00);
  2913. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, 2.40, -0.13, 0.00, 0.00, 0.00);
  2914. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, -2.80, 0.11, 0.00, 0.00, 0.00);
  2915. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, -2.80, 0.11, 0.00, 0.00, 0.00);
  2916. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2917. return 1;
  2918. }
  2919. else if(vehiclemodel == 459)
  2920. {
  2921. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2922. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2923. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2924. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2925. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, -2.64, 0.29, 0.00, 0.00, 0.00);
  2926. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, -2.64, 0.29, 0.00, 0.00, 0.00);
  2927. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.96, 2.57, -0.11, 0.00, 0.00, 0.00);
  2928. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 2.57, -0.11, 0.00, 0.00, 0.00);
  2929. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2930. return 1;
  2931. }
  2932. else if(vehiclemodel == 460)
  2933. {
  2934. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2935. return 1;
  2936. }
  2937. else if(vehiclemodel == 461)
  2938. {
  2939. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2940. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2941. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2942. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2943. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  2944. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  2945. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  2946. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  2947. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2948. return 1;
  2949. }
  2950. else if(vehiclemodel == 462)
  2951. {
  2952. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2953. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2954. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2955. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2956. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  2957. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  2958. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  2959. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  2960. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2961. return 1;
  2962. }
  2963. else if(vehiclemodel == 463)
  2964. {
  2965. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2966. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2967. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2968. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2969. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.20, -1.05, 0.17, 0.00, 0.00, 0.00);
  2970. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.20, -1.05, 0.17, 0.00, 0.00, 0.00);
  2971. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.23, 0.75, 0.32, 0.00, 0.00, 0.00);
  2972. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.23, 0.75, 0.32, 0.00, 0.00, 0.00);
  2973. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2974. return 1;
  2975. }
  2976. else if(vehiclemodel == 464)
  2977. {
  2978. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2979. return 1;
  2980. }
  2981. else if(vehiclemodel == 465)
  2982. {
  2983. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  2984. return 1;
  2985. }
  2986. else if(vehiclemodel == 466)
  2987. {
  2988. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2989. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2990. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2991. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  2992. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.95, 2.65, 0.13, 0.00, 0.00, 0.00);
  2993. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.95, 2.65, 0.13, 0.00, 0.00, 0.00);
  2994. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.05, -2.81, 0.03, 0.00, 0.00, 0.00);
  2995. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.05, -2.81, 0.03, 0.00, 0.00, 0.00);
  2996. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  2997. return 1;
  2998. }
  2999. else if(vehiclemodel == 467)
  3000. {
  3001. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3002. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3003. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3004. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3005. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, -3.08, 0.18, 0.00, 0.00, 0.00);
  3006. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, -3.08, 0.18, 0.00, 0.00, 0.00);
  3007. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.65, 2.83, -0.13, 0.00, 0.00, 0.00);
  3008. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.65, 2.83, -0.13, 0.00, 0.00, 0.00);
  3009. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3010. return 1;
  3011. }
  3012. else if(vehiclemodel == 468)
  3013. {
  3014. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3015. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3016. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3017. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3018. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  3019. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  3020. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  3021. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  3022. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3023. return 1;
  3024. }
  3025. else if(vehiclemodel == 469)
  3026. {
  3027. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3028. return 1;
  3029. }
  3030. else if(vehiclemodel == 469)
  3031. {
  3032. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3033. return 1;
  3034. }
  3035. else if(vehiclemodel == 470)
  3036. {
  3037. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3038. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3039. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3040. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3041. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.04, 2.18, 0.19, 0.00, 0.00, 0.00);
  3042. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, 2.18, 0.19, 0.00, 0.00, 0.00);
  3043. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.03, -2.57, 0.11, 0.00, 0.00, 0.00);
  3044. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.03, -2.57, 0.11, 0.00, 0.00, 0.00);
  3045. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3046. return 1;
  3047. }
  3048. else if(vehiclemodel == 471)
  3049. {
  3050. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3051. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3052. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3053. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3054. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  3055. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  3056. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  3057. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  3058. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3059. return 1;
  3060. }
  3061. else if(vehiclemodel == 472)
  3062. {
  3063. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3064. return 1;
  3065. }
  3066. else if(vehiclemodel == 473)
  3067. {
  3068. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3069. return 1;
  3070. }
  3071. else if(vehiclemodel == 474)
  3072. {
  3073. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3074. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3075. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3076. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3077. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.04, -2.73, -0.04, 0.00, 0.00, 0.00);
  3078. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, -2.73, -0.04, 0.00, 0.00, 0.00);
  3079. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, 2.69, 0.01, 0.00, 0.00, 0.00);
  3080. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, 2.69, 0.01, 0.00, 0.00, 0.00);
  3081. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3082. return 1;
  3083. }
  3084. else if(vehiclemodel == 475)
  3085. {
  3086. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3087. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3088. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3089. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3090. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.89, 2.50, -0.04, 0.00, 0.00, 0.00);
  3091. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.89, 2.50, -0.04, 0.00, 0.00, 0.00);
  3092. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.84, -2.78, -0.21, 0.00, 0.00, 0.00);
  3093. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.84, -2.78, -0.21, 0.00, 0.00, 0.00);
  3094. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3095. return 1;
  3096. }
  3097. else if(vehiclemodel == 476)
  3098. {
  3099. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3100. return 1;
  3101. }
  3102. else if(vehiclemodel == 477)
  3103. {
  3104. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3105. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3106. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3107. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3108. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.07, -2.69, 0.09, 0.00, 0.00, 0.00);
  3109. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.07, -2.69, 0.09, 0.00, 0.00, 0.00);
  3110. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.81, 2.69, -0.19, 0.00, 0.00, 0.00);
  3111. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.81, 2.69, -0.19, 0.00, 0.00, 0.00);
  3112. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3113. return 1;
  3114. }
  3115. else if(vehiclemodel == 478)
  3116. {
  3117. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3118. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3119. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3120. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3121. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.11, 2.00, 0.09, 0.00, 0.00, 0.00);
  3122. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.11, 2.00, 0.09, 0.00, 0.00, 0.00);
  3123. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.05, -2.56, -0.25, 0.00, 0.00, 0.00);
  3124. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.05, -2.56, -0.25, 0.00, 0.00, 0.00);
  3125. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3126. return 1;
  3127. }
  3128. else if(vehiclemodel == 479)
  3129. {
  3130. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3131. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3132. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3133. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3134. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.97, -2.79, 0.07, 0.00, 0.00, 0.00);
  3135. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.97, -2.79, 0.07, 0.00, 0.00, 0.00);
  3136. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.98, 2.49, 0.04, 0.00, 0.00, 0.00);
  3137. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.98, 2.49, 0.04, 0.00, 0.00, 0.00);
  3138. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3139. return 1;
  3140. }
  3141. else if(vehiclemodel == 480)
  3142. {
  3143. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3144. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3145. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3146. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3147. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.62, 2.28, -0.43, 0.00, 0.00, 0.00);
  3148. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.62, 2.28, -0.43, 0.00, 0.00, 0.00);
  3149. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.92, -2.34, -0.13, 0.00, 0.00, 0.00);
  3150. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.92, -2.34, -0.13, 0.00, 0.00, 0.00);
  3151. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3152. return 1;
  3153. }
  3154. else if(vehiclemodel == 481)
  3155. {
  3156. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3157. return 1;
  3158. }
  3159. else if(vehiclemodel == 482)
  3160. {
  3161. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3162. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3163. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3164. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3165. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.86, -2.58, 0.02, 0.00, 0.00, 0.00);
  3166. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.86, -2.58, 0.02, 0.00, 0.00, 0.00);
  3167. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, 2.43, -0.32, 0.00, 0.00, 0.00);
  3168. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, 2.43, -0.32, 0.00, 0.00, 0.00);
  3169. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3170. return 1;
  3171. }
  3172. else if(vehiclemodel == 483)
  3173. {
  3174. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3175. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3176. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3177. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3178. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.80, 2.62, -0.01, 0.00, 0.00, 0.00);
  3179. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.80, 2.62, -0.01, 0.00, 0.00, 0.00);
  3180. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.64, -2.79, -0.24, 0.00, 0.00, 0.00);
  3181. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.64, -2.79, -0.24, 0.00, 0.00, 0.00);
  3182. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3183. return 1;
  3184. }
  3185. else if(vehiclemodel == 484)
  3186. {
  3187. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3188. return 1;
  3189. }
  3190. else if(vehiclemodel == 485)
  3191. {
  3192. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3193. return 1;
  3194. }
  3195. else if(vehiclemodel == 486)
  3196. {
  3197. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3198. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3199. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3200. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3201. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.92, 1.52, 1.09, 0.00, 0.00, 0.00);
  3202. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, 1.52, 1.09, 0.00, 0.00, 0.00);
  3203. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.60, -3.25, 0.96, 0.00, 0.00, 0.00);
  3204. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.60, -3.25, 0.96, 0.00, 0.00, 0.00);
  3205. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3206. return 1;
  3207. }
  3208. else if(vehiclemodel == 487)
  3209. {
  3210. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3211. return 1;
  3212. }
  3213. else if(vehiclemodel == 488)
  3214. {
  3215. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3216. return 1;
  3217. }
  3218. else if(vehiclemodel == 489)
  3219. {
  3220. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3221. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3222. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3223. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3224. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.13, -2.67, 0.15, 0.00, 0.00, 0.00);
  3225. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.13, -2.67, 0.15, 0.00, 0.00, 0.00);
  3226. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.12, 2.58, 0.09, 0.00, 0.00, 0.00);
  3227. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.12, 2.58, 0.09, 0.00, 0.00, 0.00);
  3228. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3229. return 1;
  3230. }
  3231. else if(vehiclemodel == 490)
  3232. {
  3233. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3234. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3235. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3236. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3237. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.12, 3.15, 0.02, 0.00, 0.00, 0.00);
  3238. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.12, 3.15, 0.02, 0.00, 0.00, 0.00);
  3239. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.11, -3.14, 0.19, 0.00, 0.00, 0.00);
  3240. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.11, -3.14, 0.19, 0.00, 0.00, 0.00);
  3241. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3242. return 1;
  3243. }
  3244. else if(vehiclemodel == 491)
  3245. {
  3246. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3247. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3248. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3249. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3250. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.85, -2.79, 0.03, 0.00, 0.00, 0.00);
  3251. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.85, -2.79, 0.03, 0.00, 0.00, 0.00);
  3252. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 2.56, -0.09, 0.00, 0.00, 0.00);
  3253. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 2.56, -0.09, 0.00, 0.00, 0.00);
  3254. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3255. return 1;
  3256. }
  3257. else if(vehiclemodel == 492)
  3258. {
  3259. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3260. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3261. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3262. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3263. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.79, 2.49, -0.05, 0.00, 0.00, 0.00);
  3264. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.58, 2.49, -0.06, 0.00, 0.00, 0.00);
  3265. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.88, -2.84, 0.00, 0.00, 0.00, 0.00);
  3266. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.88, -2.84, 0.00, 0.00, 0.00, 0.00);
  3267. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3268. return 1;
  3269. }
  3270. else if(vehiclemodel == 493)
  3271. {
  3272. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3273. return 1;
  3274. }
  3275. else if(vehiclemodel == 494)
  3276. {
  3277. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3278. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3279. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3280. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3281. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.90, 2.36, -0.21, 0.00, 0.00, 0.00);
  3282. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.90, 2.36, -0.21, 0.00, 0.00, 0.00);
  3283. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.83, -2.85, 0.18, 0.00, 0.00, 0.00);
  3284. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.83, -2.85, 0.18, 0.00, 0.00, 0.00);
  3285. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3286. return 1;
  3287. }
  3288. else if(vehiclemodel == 495)
  3289. {
  3290. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3291. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3292. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3293. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3294. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.15, 2.36, 0.00, 0.00, 0.00, 0.00);
  3295. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.15, 2.36, 0.00, 0.00, 0.00, 0.00);
  3296. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.16, -2.12, -0.02, 0.00, 0.00, 0.00);
  3297. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.16, -2.12, -0.02, 0.00, 0.00, 0.00);
  3298. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3299. return 1;
  3300. }
  3301. else if(vehiclemodel == 496)
  3302. {
  3303. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3304. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3305. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3306. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3307. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  3308. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  3309. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  3310. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  3311. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3312. return 1;
  3313. }
  3314. else if(vehiclemodel == 497)
  3315. {
  3316. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3317. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3318. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3319. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3320. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  3321. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  3322. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  3323. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  3324. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3325. return 1;
  3326. }
  3327. else if(vehiclemodel == 498)
  3328. {
  3329. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3330. return 1;
  3331. }
  3332. else if(vehiclemodel == 499)
  3333. {
  3334. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3335. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3336. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3337. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3338. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.14, -3.45, 0.23, 0.00, 0.00, 0.00);
  3339. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.14, -3.45, 0.23, 0.00, 0.00, 0.00);
  3340. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 2.48, -0.19, 0.00, 0.00, 0.00);
  3341. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 2.48, -0.19, 0.00, 0.00, 0.00);
  3342. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3343. return 1;
  3344. }
  3345. else if(vehiclemodel == 500)
  3346. {
  3347. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3348. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3349. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3350. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3351. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.45, 2.09, -0.20, 0.00, 0.00, 0.00);
  3352. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, 1.89, -0.03, 0.00, 0.00, 0.00);
  3353. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.77, -1.95, -0.04, 0.00, 0.00, 0.00);
  3354. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.77, -1.95, -0.04, 0.00, 0.00, 0.00);
  3355. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3356. return 1;
  3357. }
  3358. else if(vehiclemodel == 501)
  3359. {
  3360. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3361. return 1;
  3362. }
  3363. else if(vehiclemodel == 502)
  3364. {
  3365. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3366. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3367. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3368. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3369. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.84, -2.68, -0.03, 0.00, 0.00, 0.00);
  3370. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.84, -2.68, -0.03, 0.00, 0.00, 0.00);
  3371. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.91, 2.58, -0.20, 0.00, 0.00, 0.00);
  3372. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.91, 2.58, -0.20, 0.00, 0.00, 0.00);
  3373. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3374. return 1;
  3375. }
  3376. else if(vehiclemodel == 503)
  3377. {
  3378. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3379. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3380. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3381. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3382. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.85, 2.38, -0.03, 0.00, 0.00, 0.00);
  3383. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.85, 2.38, -0.03, 0.00, 0.00, 0.00);
  3384. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.80, -2.82, 0.15, 0.00, 0.00, 0.00);
  3385. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.80, -2.82, 0.15, 0.00, 0.00, 0.00);
  3386. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3387. return 1;
  3388. }
  3389. else if(vehiclemodel == 504)
  3390. {
  3391. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3392. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3393. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3394. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3395. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.04, -2.82, 0.04, 0.00, 0.00, 0.00);
  3396. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, -2.82, 0.04, 0.00, 0.00, 0.00);
  3397. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, 2.66, 0.12, 0.00, 0.00, 0.00);
  3398. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, 2.66, 0.12, 0.00, 0.00, 0.00);
  3399. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3400. return 1;
  3401. }
  3402. else if(vehiclemodel == 505)
  3403. {
  3404. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3405. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3406. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3407. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3408. AttachObjectToVehicle(semnalizari[newcar][0], newcar,- 1.12, 2.58, 0.08, 0.00, 0.00, 0.00);
  3409. AttachObjectToVehicle(semnalizari[newcar][1], newcar,- 1.12, 2.58, 0.08, 0.00, 0.00, 0.00);
  3410. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.14, -2.66, 0.19, 0.00, 0.00, 0.00);
  3411. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.14, -2.66, 0.19, 0.00, 0.00, 0.00);
  3412. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3413. return 1;
  3414. }
  3415. else if(vehiclemodel == 506)
  3416. {
  3417. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3418. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3419. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3420. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3421. AttachObjectToVehicle(semnalizari[newcar][0], newcar,- 0.91, -2.35, -0.02, 0.00, 0.00, 0.00);
  3422. AttachObjectToVehicle(semnalizari[newcar][1], newcar,- 0.91, -2.35, -0.02, 0.00, 0.00, 0.00);
  3423. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.80, 2.23, -0.31, 0.00, 0.00, 0.00);
  3424. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.80, 2.23, -0.31, 0.00, 0.00, 0.00);
  3425. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3426. return 1;
  3427. }
  3428. else if(vehiclemodel == 507)
  3429. {
  3430. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3431. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3432. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3433. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3434. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.13, 2.61, -0.02, 0.00, 0.00, 0.00);
  3435. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.13, 2.61, -0.02, 0.00, 0.00, 0.00);
  3436. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.17, -2.90, -0.05, 0.00, 0.00, 0.00);
  3437. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.17, -2.90, -0.05, 0.00, 0.00, 0.00);
  3438. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3439. return 1;
  3440. }
  3441. else if(vehiclemodel == 508)
  3442. {
  3443. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3444. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3445. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3446. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3447. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.07, -3.65, 1.30, 0.00, 0.00, 0.00);
  3448. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.07, -3.65, 1.30, 0.00, 0.00, 0.00);
  3449. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.71, 3.04, -0.68, 0.00, 0.00, 0.00);
  3450. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.71, 3.04, -0.68, 0.00, 0.00, 0.00);
  3451. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3452. return 1;
  3453. }
  3454. else if(vehiclemodel == 509)
  3455. {
  3456. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3457. return 1;
  3458. }
  3459. else if(vehiclemodel == 510)
  3460. {
  3461. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3462. return 1;
  3463. }
  3464. else if(vehiclemodel == 511)
  3465. {
  3466. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3467. return 1;
  3468. }
  3469. else if(vehiclemodel == 512)
  3470. {
  3471. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3472. return 1;
  3473. }
  3474. else if(vehiclemodel == 513)
  3475. {
  3476. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3477. return 1;
  3478. }
  3479. else if(vehiclemodel == 514)
  3480. {
  3481. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3482. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3483. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3484. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3485. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.27, 4.24, 0.12, 0.00, 0.00, 0.00);
  3486. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.27, 4.24, 0.12, 0.00, 0.00, 0.00);
  3487. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.44, -5.09, -0.36, 0.00, 0.00, 0.00);
  3488. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.44, -5.09, -0.36, 0.00, 0.00, 0.00);
  3489. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3490. return 1;
  3491. }
  3492. else if(vehiclemodel == 515)
  3493. {
  3494. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3495. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3496. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3497. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3498. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.34, -5.05, -1.11, 0.00, 0.00, 0.00);
  3499. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.34, -5.05, -1.11, 0.00, 0.00, 0.00);
  3500. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.27, 4.41, -0.44, 0.00, 0.00, 0.00);
  3501. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.27, 4.41, -0.44, 0.00, 0.00, 0.00);
  3502. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3503. return 1;
  3504. }
  3505. else if(vehiclemodel == 516)
  3506. {
  3507. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3508. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3509. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3510. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3511. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.98, 2.67, -0.04, 0.00, 0.00, 0.00);
  3512. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.98, 2.67, -0.04, 0.00, 0.00, 0.00);
  3513. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.00, -2.79, -0.01, 0.00, 0.00, 0.00);
  3514. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.00, -2.79, -0.01, 0.00, 0.00, 0.00);
  3515. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3516. return 1;
  3517. }
  3518. else if(vehiclemodel == 517)
  3519. {
  3520. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3521. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3522. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3523. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3524. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.03, -2.74, -0.06, 0.00, 0.00, 0.00);
  3525. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.03, -2.74, -0.06, 0.00, 0.00, 0.00);
  3526. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.96, 2.75, -0.03, 0.00, 0.00, 0.00);
  3527. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 2.75, -0.03, 0.00, 0.00, 0.00);
  3528. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3529. return 1;
  3530. }
  3531. else if(vehiclemodel == 518)
  3532. {
  3533. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3534. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3535. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3536. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3537. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.85, 2.66, -0.04, 0.00, 0.00, 0.00);
  3538. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.85, 2.66, -0.04, 0.00, 0.00, 0.00);
  3539. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.02, -2.82, -0.03, 0.00, 0.00, 0.00);
  3540. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.02, -2.82, -0.03, 0.00, 0.00, 0.00);
  3541. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3542. return 1;
  3543. }
  3544. else if(vehiclemodel == 519)
  3545. {
  3546. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3547. return 1;
  3548. }
  3549. else if(vehiclemodel == 520)
  3550. {
  3551. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3552. return 1;
  3553. }
  3554. else if(vehiclemodel == 521)
  3555. {
  3556. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3557. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3558. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3559. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3560. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  3561. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  3562. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  3563. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  3564. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3565. return 1;
  3566. }
  3567. else if(vehiclemodel == 522)
  3568. {
  3569. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3570. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3571. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3572. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3573. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  3574. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  3575. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  3576. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  3577. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3578. return 1;
  3579. }
  3580. else if(vehiclemodel == 523)
  3581. {
  3582. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3583. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3584. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3585. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3586. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.27, 0.63, 0.32, 0.00, 0.00, 0.00);
  3587. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.27, 0.63, 0.32, 0.00, 0.00, 0.00);
  3588. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.20, -1.01, 0.07, 0.00, 0.00, 0.00);
  3589. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.20, -1.01, 0.07, 0.00, 0.00, 0.00);
  3590. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3591. return 1;
  3592. }
  3593. else if(vehiclemodel == 524)
  3594. {
  3595. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3596. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3597. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3598. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3599. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.29, -3.93, -1.08, 0.00, 0.00, 0.00);
  3600. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.29, -3.93, -1.08, 0.00, 0.00, 0.00);
  3601. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, 3.68, -0.03, 0.00, 0.00, 0.00);
  3602. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, 3.68, -0.03, 0.00, 0.00, 0.00);
  3603. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3604. return 1;
  3605. }
  3606. else if(vehiclemodel == 525)
  3607. {
  3608. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3609. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3610. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3611. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3612. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.81, 2.92, 0.14, 0.00, 0.00, 0.00);
  3613. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.81, 2.92, 0.14, 0.00, 0.00, 0.00);
  3614. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, -2.97, -0.16, 0.00, 0.00, 0.00);
  3615. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, -2.97, -0.16, 0.00, 0.00, 0.00);
  3616. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3617. return 1;
  3618. }
  3619. else if(vehiclemodel == 526)
  3620. {
  3621. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3622. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3623. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3624. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3625. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.97, -2.31, -0.03, 0.00, 0.00, 0.00);
  3626. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.97, -2.31, -0.03, 0.00, 0.00, 0.00);
  3627. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.96, 2.32, -0.12, 0.00, 0.00, 0.00);
  3628. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 2.32, -0.12, 0.00, 0.00, 0.00);
  3629. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3630. return 1;
  3631. }
  3632. else if(vehiclemodel == 527)
  3633. {
  3634. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3635. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3636. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3637. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3638. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.43, -0.02, 0.00, 0.00, 0.00);
  3639. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.43, -0.02, 0.00, 0.00, 0.00);
  3640. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.97, -2.25, 0.06, 0.00, 0.00, 0.00);
  3641. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.97, -2.25, 0.06, 0.00, 0.00, 0.00);
  3642. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3643. return 1;
  3644. }
  3645. else if(vehiclemodel == 528)
  3646. {
  3647. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3648. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3649. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3650. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3651. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.82, -2.63, -0.32, 0.00, 0.00, 0.00);
  3652. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.82, -2.63, -0.32, 0.00, 0.00, 0.00);
  3653. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.89, 2.55, -0.13, 0.00, 0.00, 0.00);
  3654. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.89, 2.55, -0.13, 0.00, 0.00, 0.00);
  3655. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3656. return 1;
  3657. }
  3658. else if(vehiclemodel == 529)
  3659. {
  3660. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3661. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3662. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3663. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3664. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  3665. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  3666. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  3667. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  3668. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3669. return 1;
  3670. }
  3671. else if(vehiclemodel == 529)
  3672. {
  3673. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3674. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3675. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3676. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3677. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  3678. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  3679. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  3680. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  3681. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3682. return 1;
  3683. }
  3684. else if(vehiclemodel == 530)
  3685. {
  3686. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3687. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3688. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3689. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3690. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.49, -0.92, 0.90, 0.00, 0.00, 0.00);
  3691. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.49, -0.92, 0.90, 0.00, 0.00, 0.00);
  3692. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.50, 0.37, 1.21, 0.00, 0.00, 0.00);
  3693. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.50, 0.37, 1.21, 0.00, 0.00, 0.00);
  3694. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3695. return 1;
  3696. }
  3697. else if(vehiclemodel == 531)
  3698. {
  3699. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3700. return 1;
  3701. }
  3702. else if(vehiclemodel == 532)
  3703. {
  3704. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3705. return 1;
  3706. }
  3707. else if(vehiclemodel == 533)
  3708. {
  3709. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3710. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3711. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3712. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3713. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, -2.58, 0.03, 0.00, 0.00, 0.00);
  3714. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, -2.58, 0.03, 0.00, 0.00, 0.00);
  3715. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.99, 2.35, 0.04, 0.00, 0.00, 0.00);
  3716. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.99, 2.35, 0.04, 0.00, 0.00, 0.00);
  3717. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3718. return 1;
  3719. }
  3720. else if(vehiclemodel == 534)
  3721. {
  3722. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3723. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3724. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3725. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3726. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.83, -2.78, -0.08, 0.00, 0.00, 0.00);
  3727. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.83, -2.78, -0.08, 0.00, 0.00, 0.00);
  3728. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.03, 2.97, -0.19, 0.00, 0.00, 0.00);
  3729. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.03, 2.97, -0.19, 0.00, 0.00, 0.00);
  3730. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3731. return 1;
  3732. }
  3733. else if(vehiclemodel == 535)
  3734. {
  3735. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3736. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3737. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3738. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3739. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.82, 2.50, -0.19, 0.00, 0.00, 0.00);
  3740. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.82, 2.50, -0.19, 0.00, 0.00, 0.00);
  3741. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, -2.61, 0.04, 0.00, 0.00, 0.00);
  3742. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, -2.61, 0.04, 0.00, 0.00, 0.00);
  3743. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3744. return 1;
  3745. }
  3746. else if(vehiclemodel == 536)
  3747. {
  3748. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3749. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3750. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3751. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3752. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.87, -3.10, -0.08, 0.00, 0.00, 0.00);
  3753. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.87, -3.10, -0.08, 0.00, 0.00, 0.00);
  3754. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.87, 2.41, -0.11, 0.00, 0.00, 0.00);
  3755. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.87, 2.41, -0.11, 0.00, 0.00, 0.00);
  3756. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3757. return 1;
  3758. }
  3759. else if(vehiclemodel == 537)
  3760. {
  3761. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3762. return 1;
  3763. }
  3764. else if(vehiclemodel == 538)
  3765. {
  3766. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3767. return 1;
  3768. }
  3769. else if(vehiclemodel == 539)
  3770. {
  3771. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3772. return 1;
  3773. }
  3774. else if(vehiclemodel == 540)
  3775. {
  3776. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3777. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3778. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3779. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3780. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.00, 2.59, -0.11, 0.00, 0.00, 0.00);
  3781. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.00, 2.59, -0.11, 0.00, 0.00, 0.00);
  3782. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.07, -2.73, -0.05, 0.00, 0.00, 0.00);
  3783. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.07, -2.73, -0.05, 0.00, 0.00, 0.00);
  3784. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3785. return 1;
  3786. }
  3787. else if(vehiclemodel == 541)
  3788. {
  3789. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3790. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3791. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3792. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3793. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.78, -2.21, 0.07, 0.00, 0.00, 0.00);
  3794. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.78, -2.21, 0.07, 0.00, 0.00, 0.00);
  3795. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.68, 2.34, -0.22, 0.00, 0.00, 0.00);
  3796. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.68, 2.34, -0.22, 0.00, 0.00, 0.00);
  3797. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3798. return 1;
  3799. }
  3800. else if(vehiclemodel == 542)
  3801. {
  3802. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3803. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3804. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3805. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3806. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.98, 2.65, -0.01, 0.00, 0.00, 0.00);
  3807. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.98, 2.65, -0.01, 0.00, 0.00, 0.00);
  3808. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.79, -2.94, -0.10, 0.00, 0.00, 0.00);
  3809. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.79, -2.94, -0.10, 0.00, 0.00, 0.00);
  3810. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3811. return 1;
  3812. }
  3813. else if(vehiclemodel == 543)
  3814. {
  3815. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3816. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3817. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3818. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3819. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.97, -2.64, 0.00, 0.00, 0.00, 0.00);
  3820. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.97, -2.64, 0.00, 0.00, 0.00, 0.00);
  3821. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.82, 2.31, 0.08, 0.00, 0.00, 0.00);
  3822. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.82, 2.31, 0.08, 0.00, 0.00, 0.00);
  3823. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3824. return 1;
  3825. }
  3826. else if(vehiclemodel == 544)
  3827. {
  3828. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3829. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3830. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3831. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3832. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.83, 3.65, 0.08, 0.00, 0.00, 0.00);
  3833. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.83, 3.65, 0.08, 0.00, 0.00, 0.00);
  3834. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -3.31, -0.61, 0.00, 0.00, 0.00);
  3835. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -3.31, -0.61, 0.00, 0.00, 0.00);
  3836. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3837. return 1;
  3838. }
  3839. else if(vehiclemodel == 545)
  3840. {
  3841. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3842. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3843. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3844. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3845. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.84, -2.11, -0.23, 0.00, 0.00, 0.00);
  3846. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.84, -2.11, -0.23, 0.00, 0.00, 0.00);
  3847. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.50, 1.74, 0.07, 0.00, 0.00, 0.00);
  3848. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.50, 1.74, 0.07, 0.00, 0.00, 0.00);
  3849. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3850. return 1;
  3851. }
  3852. else if(vehiclemodel == 546)
  3853. {
  3854. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3855. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3856. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3857. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3858. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.03, 2.60, 0.05, 0.00, 0.00, 0.00);
  3859. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.03, 2.60, 0.05, 0.00, 0.00, 0.00);
  3860. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.07, -2.69, 0.12, 0.00, 0.00, 0.00);
  3861. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.07, -2.69, 0.12, 0.00, 0.00, 0.00);
  3862. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3863. return 1;
  3864. }
  3865. else if(vehiclemodel == 547)
  3866. {
  3867. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3868. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3869. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3870. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3871. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.00, -2.60, 0.05, 0.00, 0.00, 0.00);
  3872. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.00, -2.60, 0.05, 0.00, 0.00, 0.00);
  3873. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.96, 2.53, 0.05, 0.00, 0.00, 0.00);
  3874. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.96, 2.53, 0.05, 0.00, 0.00, 0.00);
  3875. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3876. return 1;
  3877. }
  3878. else if(vehiclemodel == 548)
  3879. {
  3880. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3881. return 1;
  3882. }
  3883. else if(vehiclemodel == 549)
  3884. {
  3885. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3886. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3887. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3888. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3889. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.92, 2.52, 0.01, 0.00, 0.00, 0.00);
  3890. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, 2.52, 0.01, 0.00, 0.00, 0.00);
  3891. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.94, -2.60, 0.05, 0.00, 0.00, 0.00);
  3892. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.94, -2.60, 0.05, 0.00, 0.00, 0.00);
  3893. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3894. return 1;
  3895. }
  3896. else if(vehiclemodel == 550)
  3897. {
  3898. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3899. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3900. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3901. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3902. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.02, -2.69, -0.15, 0.00, 0.00, 0.00);
  3903. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.02, -2.69, -0.15, 0.00, 0.00, 0.00);
  3904. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.05, 2.64, -0.16, 0.00, 0.00, 0.00);
  3905. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.05, 2.64, -0.16, 0.00, 0.00, 0.00);
  3906. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3907. return 1;
  3908. }
  3909. else if(vehiclemodel == 551)
  3910. {
  3911. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3912. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3913. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3914. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3915. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  3916. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  3917. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  3918. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  3919. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3920. return 1;
  3921. }
  3922. else if(vehiclemodel == 552)
  3923. {
  3924. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3925. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3926. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3927. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3928. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  3929. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  3930. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  3931. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  3932. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3933. return 1;
  3934. }
  3935. else if(vehiclemodel == 553)
  3936. {
  3937. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  3938. return 1;
  3939. }
  3940. else if(vehiclemodel == 554)
  3941. {
  3942. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3943. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3944. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3945. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3946. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.74, -2.45, -0.09, 0.00, 0.00, 0.00);
  3947. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.74, -2.45, -0.09, 0.00, 0.00, 0.00);
  3948. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.94, 1.14, -0.01, 0.00, 0.00, 0.00);
  3949. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.94, 1.14, -0.01, 0.00, 0.00, 0.00);
  3950. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3951. return 1;
  3952. }
  3953. else if(vehiclemodel == 555)
  3954. {
  3955. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3956. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3957. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3958. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3959. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.00, 2.55, 0.54, 0.00, 0.00, 0.00);
  3960. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.00, 2.55, 0.54, 0.00, 0.00, 0.00);
  3961. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.12, -2.97, 0.87, 0.00, 0.00, 0.00);
  3962. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.12, -2.97, 0.87, 0.00, 0.00, 0.00);
  3963. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3964. return 1;
  3965. }
  3966. else if(vehiclemodel == 556)
  3967. {
  3968. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3969. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3970. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3971. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3972. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, -2.41, 0.33, 0.00, 0.00, 0.00);
  3973. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, -2.41, 0.33, 0.00, 0.00, 0.00);
  3974. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.94, 2.16, 0.11, 0.00, 0.00, 0.00);
  3975. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.94, 2.16, 0.11, 0.00, 0.00, 0.00);
  3976. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3977. return 1;
  3978. }
  3979. else if(vehiclemodel == 557)
  3980. {
  3981. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3982. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3983. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3984. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3985. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.17, 2.49, 0.74, 0.00, 0.00, 0.00);
  3986. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.17, 2.49, 0.74, 0.00, 0.00, 0.00);
  3987. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.15, -2.80, 0.89, 0.00, 0.00, 0.00);
  3988. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.15, -2.80, 0.89, 0.00, 0.00, 0.00);
  3989. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  3990. return 1;
  3991. }
  3992. else if(vehiclemodel == 558)
  3993. {
  3994. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3995. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3996. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3997. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  3998. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.91, -2.41, 0.32, 0.00, 0.00, 0.00);
  3999. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.91, -2.41, 0.32, 0.00, 0.00, 0.00);
  4000. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, 2.16, 0.10, 0.00, 0.00, 0.00);
  4001. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, 2.16, 0.10, 0.00, 0.00, 0.00);
  4002. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4003. return 1;
  4004. }
  4005. else if(vehiclemodel == 559)
  4006. {
  4007. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4008. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4009. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4010. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4011. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, 2.41, -0.03, 0.00, 0.00, 0.00);
  4012. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, 2.41, -0.03, 0.00, 0.00, 0.00);
  4013. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.88, -2.31, 0.17, 0.00, 0.00, 0.00);
  4014. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.88, -2.31, 0.17, 0.00, 0.00, 0.00);
  4015. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4016. return 1;
  4017. }
  4018. else if(vehiclemodel == 560)
  4019. {
  4020. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4021. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4022. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4023. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4024. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.98, -2.26, 0.14, 0.00, 0.00, 0.00);
  4025. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.98, -2.26, 0.14, 0.00, 0.00, 0.00);
  4026. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, 2.53, -0.25, 0.00, 0.00, 0.00);
  4027. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, 2.53, -0.25, 0.00, 0.00, 0.00);
  4028. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4029. return 1;
  4030. }
  4031. else if(vehiclemodel == 561)
  4032. {
  4033. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4034. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4035. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4036. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4037. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.97, -2.53, -0.03, 0.00, 0.00, 0.00);
  4038. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.97, -2.53, -0.03, 0.00, 0.00, 0.00);
  4039. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.92, 2.61, -0.07, 0.00, 0.00, 0.00);
  4040. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.92, 2.61, -0.07, 0.00, 0.00, 0.00);
  4041. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4042. return 1;
  4043. }
  4044. else if(vehiclemodel == 562)
  4045. {
  4046. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4047. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4048. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4049. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4050. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.90, 2.39, 0.04, 0.00, 0.00, 0.00);
  4051. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.90, 2.39, 0.04, 0.00, 0.00, 0.00);
  4052. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.84, -2.27, 0.20, 0.00, 0.00, 0.00);
  4053. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.84, -2.27, 0.20, 0.00, 0.00, 0.00);
  4054. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4055. return 1;
  4056. }
  4057. else if(vehiclemodel == 563)
  4058. {
  4059. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4060. return 1;
  4061. }
  4062. else if(vehiclemodel == 564)
  4063. {
  4064. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4065. return 1;
  4066. }
  4067. else if(vehiclemodel == 565)
  4068. {
  4069. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4070. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4071. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4072. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4073. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.92, -1.92, 0.09, 0.00, 0.00, 0.00);
  4074. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, -1.92, 0.09, 0.00, 0.00, 0.00);
  4075. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.86, 2.08, 0.05, 0.00, 0.00, 0.00);
  4076. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.86, 2.08, 0.05, 0.00, 0.00, 0.00);
  4077. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4078. return 1;
  4079. }
  4080. else if(vehiclemodel == 566)
  4081. {
  4082. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4083. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4084. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4085. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4086. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.94, 2.68, -0.02, 0.00, 0.00, 0.00);
  4087. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.94, 2.68, -0.02, 0.00, 0.00, 0.00);
  4088. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, -2.91, 0.15, 0.00, 0.00, 0.00);
  4089. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, -2.91, 0.15, 0.00, 0.00, 0.00);
  4090. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4091. return 1;
  4092. }
  4093. else if(vehiclemodel == 567)
  4094. {
  4095. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4096. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4097. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4098. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4099. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.99, 2.95, -0.13, 0.00, 0.00, 0.00);
  4100. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.99, 2.95, -0.13, 0.00, 0.00, 0.00);
  4101. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.00, -2.91, -0.14, 0.00, 0.00, 0.00);
  4102. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.00, -2.91, -0.14, 0.00, 0.00, 0.00);
  4103. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4104. return 1;
  4105. }
  4106. else if(vehiclemodel == 568)
  4107. {
  4108. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4109. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4110. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4111. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4112. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.24, -1.59, 0.14, 0.00, 0.00, 0.00);
  4113. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.24, -1.59, 0.14, 0.00, 0.00, 0.00);
  4114. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.16, 2.27, 0.07, 0.00, 0.00, 0.00);
  4115. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.16, 2.27, 0.07, 0.00, 0.00, 0.00);
  4116. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4117. return 1;
  4118. }
  4119. else if(vehiclemodel == 569)
  4120. {
  4121. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4122. return 1;
  4123. }
  4124. else if(vehiclemodel == 570)
  4125. {
  4126. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4127. return 1;
  4128. }
  4129. else if(vehiclemodel == 571)
  4130. {
  4131. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4132. return 1;
  4133. }
  4134. else if(vehiclemodel == 572)
  4135. {
  4136. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4137. return 1;
  4138. }
  4139. else if(vehiclemodel == 573)
  4140. {
  4141. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4142. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4143. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4144. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4145. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.84, 3.11, -0.39, 0.00, 0.00, 0.00);
  4146. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.84, 3.11, -0.39, 0.00, 0.00, 0.00);
  4147. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -3.31, -0.35, 0.00, 0.00, 0.00);
  4148. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -3.31, -0.35, 0.00, 0.00, 0.00);
  4149. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4150. return 1;
  4151. }
  4152. else if(vehiclemodel == 574)
  4153. {
  4154. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4155. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4156. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4157. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4158. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.38, -1.25, -0.12, 0.00, 0.00, 0.00);
  4159. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.38, -1.25, -0.12, 0.00, 0.00, 0.00);
  4160. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.51, 1.74, -0.21, 0.00, 0.00, 0.00);
  4161. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.51, 1.74, -0.21, 0.00, 0.00, 0.00);
  4162. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4163. return 1;
  4164. }
  4165. else if(vehiclemodel == 575)
  4166. {
  4167. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4168. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4169. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4170. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4171. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.98, 2.35, 0.15, 0.00, 0.00, 0.00);
  4172. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.98, 2.35, 0.15, 0.00, 0.00, 0.00);
  4173. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, -2.72, 0.00, 0.00, 0.00, 0.00);
  4174. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, -2.72, 0.00, 0.00, 0.00, 0.00);
  4175. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4176. return 1;
  4177. }
  4178. else if(vehiclemodel == 576)
  4179. {
  4180. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4181. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4182. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4183. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4184. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.02, -3.16, 0.01, 0.00, 0.00, 0.00);
  4185. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.02, -3.16, 0.01, 0.00, 0.00, 0.00);
  4186. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, 2.49, 0.22, 0.00, 0.00, 0.00);
  4187. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, 2.49, 0.22, 0.00, 0.00, 0.00);
  4188. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4189. return 1;
  4190. }
  4191. else if(vehiclemodel == 577)
  4192. {
  4193. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4194. return 1;
  4195. }
  4196. else if(vehiclemodel == 578)
  4197. {
  4198. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4199. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4200. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4201. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4202. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.20, 4.41, -0.16, 0.00, 0.00, 0.00);
  4203. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.20, 4.41, -0.16, 0.00, 0.00, 0.00);
  4204. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.19, -5.44, -0.49, 0.00, 0.00, 0.00);
  4205. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.19, -5.44, -0.49, 0.00, 0.00, 0.00);
  4206. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4207. return 1;
  4208. }
  4209. else if(vehiclemodel == 579)
  4210. {
  4211. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4212. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4213. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4214. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4215. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.03, -2.81, 0.13, 0.00, 0.00, 0.00);
  4216. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.03, -2.81, 0.13, 0.00, 0.00, 0.00);
  4217. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.04, 2.33, 0.10, 0.00, 0.00, 0.00);
  4218. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.04, 2.33, 0.10, 0.00, 0.00, 0.00);
  4219. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4220. return 1;
  4221. }
  4222. else if(vehiclemodel == 580)
  4223. {
  4224. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4225. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4226. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4227. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4228. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.80, 2.58, -0.24, 0.00, 0.00, 0.00);
  4229. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.80, 2.58, -0.24, 0.00, 0.00, 0.00);
  4230. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.08, -2.86, 0.11, 0.00, 0.00, 0.00);
  4231. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.08, -2.86, 0.11, 0.00, 0.00, 0.00);
  4232. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4233. return 1;
  4234. }
  4235. else if(vehiclemodel == 581)
  4236. {
  4237. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4238. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4239. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4240. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4241. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.20, -1.04, 0.35, 0.00, 0.00, 0.00);
  4242. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.20, -1.04, 0.35, 0.00, 0.00, 0.00);
  4243. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.13, 0.77, 0.41, 0.00, 0.00, 0.00);
  4244. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.13, 0.77, 0.41, 0.00, 0.00, 0.00);
  4245. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4246. return 1;
  4247. }
  4248. else if(vehiclemodel == 582)
  4249. {
  4250. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4251. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4252. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4253. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4254. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.88, -3.42, 0.24, 0.00, 0.00, 0.00);
  4255. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.88, -3.42, 0.24, 0.00, 0.00, 0.00);
  4256. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.98, 2.49, -0.07, 0.00, 0.00, 0.00);
  4257. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.98, 2.49, -0.07, 0.00, 0.00, 0.00);
  4258. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4259. return 1;
  4260. }
  4261. else if(vehiclemodel == 583)
  4262. {
  4263. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4264. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4265. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4266. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4267. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.56, -1.36, 0.72, 0.00, 0.00, 0.00);
  4268. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.56, -1.36, 0.72, 0.00, 0.00, 0.00);
  4269. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.66, 1.44, 0.31, 0.00, 0.00, 0.00);
  4270. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.66, 1.44, 0.31, 0.00, 0.00, 0.00);
  4271. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4272. return 1;
  4273. }
  4274. else if(vehiclemodel == 584)
  4275. {
  4276. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4277. return 1;
  4278. }
  4279. else if(vehiclemodel == 585)
  4280. {
  4281. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4282. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4283. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4284. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4285. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.02, 2.79, 0.12, 0.00, 0.00, 0.00);
  4286. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.02, 2.79, 0.12, 0.00, 0.00, 0.00);
  4287. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.95, -3.00, 0.24, 0.00, 0.00, 0.00);
  4288. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.95, -3.00, 0.24, 0.00, 0.00, 0.00);
  4289. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4290. return 1;
  4291. }
  4292. else if(vehiclemodel == 586)
  4293. {
  4294. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4295. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4296. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4297. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4298. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.18, -1.37, 0.28, 0.00, 0.00, 0.00);
  4299. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.18, -1.37, 0.28, 0.00, 0.00, 0.00);
  4300. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.28, 0.59, 0.22, 0.00, 0.00, 0.00);
  4301. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.28, 0.59, 0.22, 0.00, 0.00, 0.00);
  4302. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4303. return 1;
  4304. }
  4305. else if(vehiclemodel == 587)
  4306. {
  4307. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4308. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4309. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4310. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4311. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.01, 2.14, -0.28, 0.00, 0.00, 0.00);
  4312. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.01, 2.14, -0.28, 0.00, 0.00, 0.00);
  4313. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.06, -2.53, 0.14, 0.00, 0.00, 0.00);
  4314. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.06, -2.53, 0.14, 0.00, 0.00, 0.00);
  4315. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4316. return 1;
  4317. }
  4318. else if(vehiclemodel == 588)
  4319. {
  4320. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4321. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4322. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4323. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4324. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.09, -4.06, -0.28, 0.00, 0.00, 0.00);
  4325. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.09, -4.06, -0.28, 0.00, 0.00, 0.00);
  4326. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.02, 3.40, 0.42, 0.00, 0.00, 0.00);
  4327. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.02, 3.40, 0.42, 0.00, 0.00, 0.00);
  4328. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4329. return 1;
  4330. }
  4331. else if(vehiclemodel == 589)
  4332. {
  4333. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4334. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4335. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4336. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4337. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.79, 2.42, 0.20, 0.00, 0.00, 0.00);
  4338. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.79, 2.42, 0.20, 0.00, 0.00, 0.00);
  4339. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.93, -2.27, 0.39, 0.00, 0.00, 0.00);
  4340. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.93, -2.27, 0.39, 0.00, 0.00, 0.00);
  4341. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4342. return 1;
  4343. }
  4344. else if(vehiclemodel == 590)
  4345. {
  4346. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4347. return 1;
  4348. }
  4349. else if(vehiclemodel == 591)
  4350. {
  4351. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4352. return 1;
  4353. }
  4354. else if(vehiclemodel == 592)
  4355. {
  4356. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4357. return 1;
  4358. }
  4359. else if(vehiclemodel == 593)
  4360. {
  4361. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4362. return 1;
  4363. }
  4364. else if(vehiclemodel == 594)
  4365. {
  4366. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4367. return 1;
  4368. }
  4369. else if(vehiclemodel == 595)
  4370. {
  4371. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4372. return 1;
  4373. }
  4374. else if(vehiclemodel == 596)
  4375. {
  4376. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4377. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4378. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4379. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4380. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  4381. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  4382. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  4383. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  4384. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4385. return 1;
  4386. }
  4387. else if(vehiclemodel == 597)
  4388. {
  4389. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4390. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4391. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4392. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4393. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  4394. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  4395. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  4396. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  4397. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4398. return 1;
  4399. }
  4400. else if(vehiclemodel == 598)
  4401. {
  4402. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4403. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4404. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4405. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4406. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.83, 2.51, -0.25, 0.00, 0.00, 0.00);
  4407. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.83, 2.51, -0.25, 0.00, 0.00, 0.00);
  4408. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.01, -2.71, 0.08, 0.00, 0.00, 0.00);
  4409. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.01, -2.71, 0.08, 0.00, 0.00, 0.00);
  4410. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4411. return 1;
  4412. }
  4413. else if(vehiclemodel == 599)
  4414. {
  4415. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4416. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4417. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4418. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4419. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-1.13, -2.67, 0.19, 0.00, 0.00, 0.00);
  4420. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-1.13, -2.67, 0.19, 0.00, 0.00, 0.00);
  4421. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.13, 2.56, 0.04, 0.00, 0.00, 0.00);
  4422. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.13, 2.56, 0.04, 0.00, 0.00, 0.00);
  4423. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4424. return 1;
  4425. }
  4426. else if(vehiclemodel == 600)
  4427. {
  4428. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4429. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4430. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4431. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4432. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.82, 2.67, -0.01, 0.00, 0.00, 0.00);
  4433. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.82, 2.67, -0.01, 0.00, 0.00, 0.00);
  4434. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-1.04, -2.71, 0.09, 0.00, 0.00, 0.00);
  4435. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-1.04, -2.71, 0.09, 0.00, 0.00, 0.00);
  4436. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4437. return 1;
  4438. }
  4439. else if(vehiclemodel == 601)
  4440. {
  4441. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4442. return 1;
  4443. }
  4444. else if(vehiclemodel == 602)
  4445. {
  4446. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4447. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4448. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4449. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4450. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.92, -2.57, -0.30, 0.00, 0.00, 0.00);
  4451. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.92, -2.57, -0.30, 0.00, 0.00, 0.00);
  4452. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.81, 2.34, -0.04, 0.00, 0.00, 0.00);
  4453. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.81, 2.34, -0.04, 0.00, 0.00, 0.00);
  4454. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4455. return 1;
  4456. }
  4457. else if(vehiclemodel == 609)
  4458. {
  4459. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4460. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4461. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4462. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4463. AttachObjectToVehicle(semnalizari[newcar][0], newcar,-0.96, -3.08, 0.36, 0.00, 0.00, 0.00);
  4464. AttachObjectToVehicle(semnalizari[newcar][1], newcar,-0.96, -3.08, 0.36, 0.00, 0.00, 0.00);
  4465. AttachObjectToVehicle(semnalizari[newcar][2], newcar,-0.90, 3.10, 0.24, 0.00, 0.00, 0.00);
  4466. AttachObjectToVehicle(semnalizari[newcar][3], newcar,-0.90, 3.10, 0.24, 0.00, 0.00, 0.00);
  4467. semnalizarelon[newcar] = 1; semnalizareron[newcar] = 1;
  4468. return 1;
  4469. }
  4470. return 1;
  4471. }
  4472. else if(semnalizarelon[newcar] == 1)
  4473. {
  4474. DestroyObject(semnalizari[newcar][0]);
  4475. DestroyObject(semnalizari[newcar][1]);
  4476. DestroyObject(semnalizari[newcar][2]);
  4477. DestroyObject(semnalizari[newcar][3]);
  4478. semnalizarelon[newcar] = 0;
  4479. return 1;
  4480. }
  4481. }
  4482. }
  4483. if(newkeys == KEY_LOOK_RIGHT)
  4484. {
  4485. if(IsPlayerInAnyVehicle(playerid))
  4486. {
  4487. if(semnalizareron[newcar] == 0 && semnalizarelon[newcar] == 0)
  4488. {
  4489. if(vehiclemodel == 411)
  4490. {
  4491. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4492. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4493. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4494. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4495. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, 2.50, -0.20, 0.00, 0.00, 0.00);
  4496. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, 2.50, -0.20, 0.00, 0.00, 0.00);
  4497. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, -2.46, 0.06, 0.00, 0.00, 0.00);
  4498. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, -2.46, 0.06, 0.00, 0.00, 0.00);
  4499. semnalizareron[newcar] = 1;
  4500. return 1;
  4501. }
  4502. else if(vehiclemodel == 400)
  4503. {
  4504. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4505. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4506. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4507. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4508. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.99, -2.26, -0.07, 0.00, 0.00, 0.00);
  4509. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.99, -2.26, -0.07, 0.00, 0.00, 0.00);
  4510. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, 2.04, -0.07, 0.00, 0.00, 0.00);
  4511. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, 2.04, -0.07, 0.00, 0.00, 0.00);
  4512. semnalizareron[newcar] = 1;
  4513. return 1;
  4514. }
  4515. else if(vehiclemodel == 401)
  4516. {
  4517. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4518. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4519. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4520. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4521. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, -2.27, 0.00, 0.00, 0.00, 0.00);
  4522. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.03, -2.27, 0.00, 0.00, 0.00, 0.00);
  4523. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.12, 1.06, 0.00, 0.00, 0.00, 0.00);
  4524. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.06, 2.35, 0.00, 0.00, 0.00, 0.00);
  4525. semnalizareron[newcar] = 1;
  4526. return 1;
  4527. }
  4528. else if(vehiclemodel == 402)
  4529. {
  4530. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4531. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4532. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4533. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4534. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.93, -2.60, 0.02, 0.00, 0.00, 0.00);
  4535. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.93, -2.60, 0.02, 0.00, 0.00, 0.00);
  4536. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.91, 2.56, -0.08, 0.00, 0.00, 0.00);
  4537. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.91, 2.56, -0.08, 0.00, 0.00, 0.00);
  4538. semnalizareron[newcar] = 1;
  4539. return 1;
  4540. }
  4541. else if(vehiclemodel == 403)
  4542. {
  4543. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4544. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4545. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4546. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4547. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.33, -4.14, -0.72, 0.00, 0.00, 0.00);
  4548. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.33, -4.14, -0.72, 0.00, 0.00, 0.00);
  4549. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.01, 4.41, -0.84, 0.00, 0.00, 0.00);
  4550. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.01, 4.41, -0.84, 0.00, 0.00, 0.00);
  4551. semnalizareron[newcar] = 1;
  4552. return 1;
  4553. }
  4554. else if(vehiclemodel == 404)
  4555. {
  4556. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4557. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4558. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4559. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4560. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.81, -2.71, 0.20, 0.00, 0.00, 0.00);
  4561. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.81, -2.71, 0.20, 0.00, 0.00, 0.00);
  4562. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.79, 2.25, -0.04, 0.00, 0.00, 0.00);
  4563. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.79, 2.25, -0.04, 0.00, 0.00, 0.00);
  4564. semnalizareron[newcar] = 1;
  4565. return 1;
  4566. }
  4567. else if(vehiclemodel == 405)
  4568. {
  4569. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4570. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4571. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4572. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4573. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.9025, 2.2904, -0.0640, 0.00, 0.00, 0.00);
  4574. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.9025, 2.2904, -0.0640, 0.00, 0.00, 0.00);
  4575. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.9001, -2.6767, -0.0440, 0.00, 0.00, 0.00);
  4576. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.9001, -2.6767, -0.0440, 0.00, 0.00, 0.00);
  4577. semnalizareron[newcar] = 1;
  4578. return 1;
  4579. }
  4580. else if(vehiclemodel == 406)
  4581. {
  4582. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4583. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4584. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4585. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4586. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.8714, 4.9731, -0.0600, 0.00, 0.00, 0.00);
  4587. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.8714, 4.9731, -0.0600, 0.00, 0.00, 0.00);
  4588. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.68, -2.72, -0.48, 0.00, 0.00, 0.00);
  4589. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.68, -2.72, -0.48, 0.00, 0.00, 0.00);
  4590. semnalizareron[newcar] = 1;
  4591. return 1;
  4592. }
  4593. else if(vehiclemodel == 407)
  4594. {
  4595. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4596. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4597. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4598. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4599. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, -3.48, 0.06, 0.00, 0.00, 0.00);
  4600. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.03, -3.48, 0.06, 0.00, 0.00, 0.00);
  4601. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 4.13, 0.06, 0.00, 0.00, 0.00);
  4602. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 4.13, 0.06, 0.00, 0.00, 0.00);
  4603. semnalizareron[newcar] = 1;
  4604. return 1;
  4605. }
  4606. else if(vehiclemodel == 408)
  4607. {
  4608. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4609. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4610. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4611. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4612. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.86, -4.10, -0.47, 0.00, 0.00, 0.00);
  4613. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.86, -4.10, -0.47, 0.00, 0.00, 0.00);
  4614. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, 4.84, -0.16, 0.00, 0.00, 0.00);
  4615. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, 4.84, -0.16, 0.00, 0.00, 0.00);
  4616. semnalizareron[newcar] = 1;
  4617. return 1;
  4618. }
  4619. else if(vehiclemodel == 409)
  4620. {
  4621. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4622. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4623. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4624. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4625. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, -3.89, 0.12, 0.00, 0.00, 0.00);
  4626. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, -3.89, 0.12, 0.00, 0.00, 0.00);
  4627. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, 3.43, 0.00, 0.00, 0.00, 0.00);
  4628. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 3.43, 0.00, 0.00, 0.00, 0.00);
  4629. semnalizareron[newcar] = 1;
  4630. return 1;
  4631. }
  4632. else if(vehiclemodel == 410)
  4633. {
  4634. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4635. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4636. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4637. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4638. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.89, -2.18, 0.12, 0.00, 0.00, 0.00);
  4639. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.89, -2.18, 0.12, 0.00, 0.00, 0.00);
  4640. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.84, 2.16, 0.06, 0.00, 0.00, 0.00);
  4641. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.84, 2.16, 0.06, 0.00, 0.00, 0.00);
  4642. semnalizareron[newcar] = 1;
  4643. return 1;
  4644. }
  4645. else if(vehiclemodel == 412)
  4646. {
  4647. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4648. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4649. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4650. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4651. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, 2.68, -0.07, 0.00, 0.00, 0.00);
  4652. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, 2.68, -0.07, 0.00, 0.00, 0.00);
  4653. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.97, -3.53, -0.15, 0.00, 0.00, 0.00);
  4654. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.97, -3.53, -0.15, 0.00, 0.00, 0.00);
  4655. semnalizareron[newcar] = 1;
  4656. return 1;
  4657. }
  4658. else if(vehiclemodel == 413)
  4659. {
  4660. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4661. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4662. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4663. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4664. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.61, -0.07, 0.00, 0.00, 0.00);
  4665. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, -2.64, 0.15, 0.00, 0.00, 0.00);
  4666. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.92, -2.64, 0.15, 0.00, 0.00, 0.00);
  4667. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 2.61, -0.07, 0.00, 0.00, 0.00);
  4668. semnalizareron[newcar] = 1;
  4669. return 1;
  4670. }
  4671. else if(vehiclemodel == 414)
  4672. {
  4673. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4674. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4675. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4676. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4677. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.71, 2.81, -0.07, 0.00, 0.00, 0.00);
  4678. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.71, 2.81, -0.07, 0.00, 0.00, 0.00);
  4679. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.07, -3.40, 2.02, 0.00, 0.00, 0.00);
  4680. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.07, -3.40, 2.02, 0.00, 0.00, 0.00);
  4681. semnalizareron[newcar] = 1;
  4682. return 1;
  4683. }
  4684. else if(vehiclemodel == 415)
  4685. {
  4686. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4687. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4688. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4689. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4690. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.88, 2.50, -0.22, 0.00, 0.00, 0.00);
  4691. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.88, 2.50, -0.22, 0.00, 0.00, 0.00);
  4692. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.78, -2.38, 0.03, 0.00, 0.00, 0.00);
  4693. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.78, -2.38, 0.03, 0.00, 0.00, 0.00);
  4694. semnalizareron[newcar] = 1;
  4695. return 1;
  4696. }
  4697. else if(vehiclemodel == 416)
  4698. {
  4699. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4700. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4701. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4702. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4703. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, 2.91, 0.05, 0.00, 0.00, 0.00);
  4704. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, 2.91, 0.05, 0.00, 0.00, 0.00);
  4705. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.39, -3.68, 1.50, 0.00, 0.00, 0.00);
  4706. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.39, -3.68, 1.50, 0.00, 0.00, 0.00);
  4707. semnalizareron[newcar] = 1;
  4708. return 1;
  4709. }
  4710. else if(vehiclemodel == 417)
  4711. {
  4712. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4713. return 1;
  4714. }
  4715. else if(vehiclemodel == 418)
  4716. {
  4717. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4718. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4719. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4720. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4721. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.41, -0.28, 0.00, 0.00, 0.00);
  4722. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.41, -0.28, 0.00, 0.00, 0.00);
  4723. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.85, -2.65, -0.56, 0.00, 0.00, 0.00);
  4724. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.85, -2.65, -0.56, 0.00, 0.00, 0.00);
  4725. semnalizareron[newcar] = 1;
  4726. return 1;
  4727. }
  4728. else if(vehiclemodel == 419)
  4729. {
  4730. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4731. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4732. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4733. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4734. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.09, 2.39, -0.18, 0.00, 0.00, 0.00);
  4735. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.09, 2.39, -0.18, 0.00, 0.00, 0.00);
  4736. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.68, -2.90, -0.16, 0.00, 0.00, 0.00);
  4737. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.68, -2.90, -0.16, 0.00, 0.00, 0.00);
  4738. semnalizareron[newcar] = 1;
  4739. return 1;
  4740. }
  4741. else if(vehiclemodel == 420)
  4742. {
  4743. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4744. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4745. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4746. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4747. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, 2.27, -0.03, 0.00, 0.00, 0.00);
  4748. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, -2.68, 0.03, 0.00, 0.00, 0.00);
  4749. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.04, -2.68, 0.03, 0.00, 0.00, 0.00);
  4750. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.03, 2.27, -0.0, 0.00, 0.00, 0.00);
  4751. semnalizareron[newcar] = 1;
  4752. return 1;
  4753. }
  4754. else if(vehiclemodel == 421)
  4755. {
  4756. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4757. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4758. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4759. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4760. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.85, -2.76, 0.03, 0.00, 0.00, 0.00);
  4761. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.85, -2.76, 0.03, 0.00, 0.00, 0.00);
  4762. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.91, 2.56, -0.12, 0.00, 0.00, 0.00);
  4763. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.91, 2.56, -0.12, 0.00, 0.00, 0.00);
  4764. semnalizareron[newcar] = 1;
  4765. return 1;
  4766. }
  4767. else if(vehiclemodel == 422)
  4768. {
  4769. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4770. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4771. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4772. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4773. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, 1.49, -0.05, 0.00, 0.00, 0.00);
  4774. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, 1.49, -0.05, 0.00, 0.00, 0.00);
  4775. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, -2.46, -0.06, 0.00, 0.00, 0.00);
  4776. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, -2.46, -0.06, 0.00, 0.00, 0.00);
  4777. semnalizareron[newcar] = 1;
  4778. return 1;
  4779. }
  4780. else if(vehiclemodel == 423)
  4781. {
  4782. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4783. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4784. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4785. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4786. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.85, -2.23, 0.02, 0.00, 0.00, 0.00);
  4787. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.85, -2.23, 0.02, 0.00, 0.00, 0.00);
  4788. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.76, 2.26, 0.05, 0.00, 0.00, 0.00);
  4789. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.76, 2.26, 0.05, 0.00, 0.00, 0.00);
  4790. semnalizareron[newcar] = 1;
  4791. return 1;
  4792. }
  4793. else if(vehiclemodel == 424)
  4794. {
  4795. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4796. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4797. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4798. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4799. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.73, 1.45, 0.22, 0.00, 0.00, 0.00);
  4800. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.73, 1.45, 0.22, 0.00, 0.00, 0.00);
  4801. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.55, -1.58, 0.25, 0.00, 0.00, 0.00);
  4802. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.55, -1.58, 0.25, 0.00, 0.00, 0.00);
  4803. semnalizareron[newcar] = 1;
  4804. return 1;
  4805. }
  4806. else if(vehiclemodel == 425)
  4807. {
  4808. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4809. return 1;
  4810. }
  4811. else if(vehiclemodel == 426)
  4812. {
  4813. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4814. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4815. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4816. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4817. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, -2.70, -0.01, 0.00, 0.00, 0.00);
  4818. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, -2.70, -0.01, 0.00, 0.00, 0.00);
  4819. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.06, 2.24, -0.06, 0.00, 0.00, 0.00);
  4820. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.06, 2.24, -0.06, 0.00, 0.00, 0.00);
  4821. semnalizareron[newcar] = 1;
  4822. return 1;
  4823. }
  4824. else if(vehiclemodel == 427)
  4825. {
  4826. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4827. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4828. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4829. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4830. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.72, 0.23, 0.00, 0.00, 0.00);
  4831. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.72, 0.23, 0.00, 0.00, 0.00);
  4832. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.19, -3.86, -0.30, 0.00, 0.00, 0.00);
  4833. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.19, -3.86, -0.30, 0.00, 0.00, 0.00);
  4834. semnalizareron[newcar] = 1;
  4835. return 1;
  4836. }
  4837. else if(vehiclemodel == 428)
  4838. {
  4839. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4840. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4841. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4842. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4843. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, -2.99, 1.47, 0.00, 0.00, 0.00);
  4844. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, -2.99, 1.47, 0.00, 0.00, 0.00);
  4845. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.92, 2.50, 0.17, 0.00, 0.00, 0.00);
  4846. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.92, 2.50, 0.17, 0.00, 0.00, 0.00);
  4847. semnalizareron[newcar] = 1;
  4848. return 1;
  4849. }
  4850. else if(vehiclemodel == 429)
  4851. {
  4852. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4853. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4854. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4855. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4856. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.82, 2.28, -0.24, 0.00, 0.00, 0.00);
  4857. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.82, 2.28, -0.24, 0.00, 0.00, 0.00);
  4858. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -2.36, -0.01, 0.00, 0.00, 0.00);
  4859. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -2.36, -0.01, 0.00, 0.00, 0.00);
  4860. semnalizareron[newcar] = 1;
  4861. return 1;
  4862. }
  4863. else if(vehiclemodel == 430)
  4864. {
  4865. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4866. return 1;
  4867. }
  4868. else if(vehiclemodel == 431)
  4869. {
  4870. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4871. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4872. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4873. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4874. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.95, 5.90, 0.45, 0.00, 0.00, 0.00);
  4875. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.95, 5.90, 0.45, 0.00, 0.00, 0.00);
  4876. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.06, -5.78, 0.01, 0.00, 0.00, 0.00);
  4877. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.06, -5.78, 0.01, 0.00, 0.00, 0.00);
  4878. semnalizareron[newcar] = 1;
  4879. return 1;
  4880. }
  4881. else if(vehiclemodel == 432)
  4882. {
  4883. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4884. return 1;
  4885. }
  4886. else if(vehiclemodel == 433)
  4887. {
  4888. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4889. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4890. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4891. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4892. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.25, 3.71, -0.07, 0.00, 0.00, 0.00);
  4893. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.25, 3.71, -0.07, 0.00, 0.00, 0.00);
  4894. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.36, -4.51, -0.73, 0.00, 0.00, 0.00);
  4895. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.36, -4.51, -0.73, 0.00, 0.00, 0.00);
  4896. semnalizareron[newcar] = 1;
  4897. return 1;
  4898. }
  4899. else if(vehiclemodel == 434)
  4900. {
  4901. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4902. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4903. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4904. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4905. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  4906. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  4907. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.59, 1.93, -0.11, 0.00, 0.00, 0.00);
  4908. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.36, 0.59, 1.93, 0.00, 0.00, 0.00);
  4909. semnalizareron[newcar] = 1;
  4910. return 1;
  4911. }
  4912. else if(vehiclemodel == 435)
  4913. {
  4914. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4915. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4916. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4917. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4918. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  4919. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  4920. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.59, 1.93, -0.11, 0.00, 0.00, 0.00);
  4921. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.36, 0.59, 1.93, 0.00, 0.00, 0.00);
  4922. semnalizareron[newcar] = 1;
  4923. return 1;
  4924. }
  4925. else if(vehiclemodel == 436)
  4926. {
  4927. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4928. return 1;
  4929. }
  4930. else if(vehiclemodel == 437)
  4931. {
  4932. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4933. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4934. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4935. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4936. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.90, -2.50, 0.12, 0.00, 0.00, 0.00);
  4937. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.90, -2.50, 0.12, 0.00, 0.00, 0.00);
  4938. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 2.25, 0.00, 0.00, 0.00, 0.00);
  4939. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 2.25, 0.00, 0.00, 0.00, 0.00);
  4940. semnalizareron[newcar] = 1;
  4941. return 1;
  4942. }
  4943. else if(vehiclemodel == 438)
  4944. {
  4945. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4946. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4947. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4948. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4949. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.19, 5.60, -0.17, 0.00, 0.00, 0.00);
  4950. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.19, 5.60, -0.17, 0.00, 0.00, 0.00);
  4951. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.20, -5.31, 1.29, 0.00, 0.00, 0.00);
  4952. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.20, -5.31, 1.29, 0.00, 0.00, 0.00);
  4953. semnalizareron[newcar] = 1;
  4954. return 1;
  4955. }
  4956. else if(vehiclemodel == 439)
  4957. {
  4958. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4959. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4960. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4961. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4962. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.87, -2.66, -0.06, 0.00, 0.00, 0.00);
  4963. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.87, -2.66, -0.06, 0.00, 0.00, 0.00);
  4964. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 2.33, -0.45, 0.00, 0.00, 0.00);
  4965. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 2.33, -0.45, 0.00, 0.00, 0.00);
  4966. semnalizareron[newcar] = 1;
  4967. return 1;
  4968. }
  4969. else if(vehiclemodel == 440)
  4970. {
  4971. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4972. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4973. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4974. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4975. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.55, -0.25, 0.00, 0.00, 0.00);
  4976. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.55, -0.25, 0.00, 0.00, 0.00);
  4977. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -2.65, 0.10, 0.00, 0.00, 0.00);
  4978. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -2.65, 0.10, 0.00, 0.00, 0.00);
  4979. semnalizareron[newcar] = 1;
  4980. return 1;
  4981. }
  4982. else if(vehiclemodel == 441)
  4983. {
  4984. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  4985. return 1;
  4986. }
  4987. else if(vehiclemodel == 442)
  4988. {
  4989. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4990. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4991. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4992. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  4993. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, -3.12, -0.13, 0.00, 0.00, 0.00);
  4994. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, -3.12, -0.13, 0.00, 0.00, 0.00);
  4995. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.04, 2.85, -0.17, 0.00, 0.00, 0.00);
  4996. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.04, 2.85, -0.17, 0.00, 0.00, 0.00);
  4997. semnalizareron[newcar] = 1;
  4998. return 1;
  4999. }
  5000. else if(vehiclemodel == 443)
  5001. {
  5002. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5003. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5004. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5005. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5006. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.10, 5.85, -1.00, 0.00, 0.00, 0.00);
  5007. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.10, 5.85, -1.00, 0.00, 0.00, 0.00);
  5008. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.48, -6.87, -0.72, 0.00, 0.00, 0.00);
  5009. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.48, -6.87, -0.72, 0.00, 0.00, 0.00);
  5010. semnalizareron[newcar] = 1;
  5011. return 1;
  5012. }
  5013. else if(vehiclemodel == 444)
  5014. {
  5015. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5016. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5017. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5018. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5019. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.18, -3.07, 0.90, 0.00, 0.00, 0.00);
  5020. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.18, -3.07, 0.90, 0.00, 0.00, 0.00);
  5021. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.12, 2.74, 0.72, 0.00, 0.00, 0.00);
  5022. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.12, 2.74, 0.72, 0.00, 0.00, 0.00);
  5023. semnalizareron[newcar] = 1;
  5024. return 1;
  5025. }
  5026. else if(vehiclemodel == 445)
  5027. {
  5028. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5029. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5030. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5031. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5032. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.36, -0.06, 0.00, 0.00, 0.00);
  5033. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.36, -0.06, 0.00, 0.00, 0.00);
  5034. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.98, -2.83, -0.06, 0.00, 0.00, 0.00);
  5035. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.98, -2.83, -0.06, 0.00, 0.00, 0.00);
  5036. semnalizareron[newcar] = 1;
  5037. return 1;
  5038. }
  5039. else if(vehiclemodel == 446)
  5040. {
  5041. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5042. return 1;
  5043. }
  5044. else if(vehiclemodel == 447)
  5045. {
  5046. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5047. return 1;
  5048. }
  5049. else if(vehiclemodel == 448)
  5050. {
  5051. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5052. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5053. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5054. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5055. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  5056. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  5057. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  5058. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  5059. semnalizareron[newcar] = 1;
  5060. return 1;
  5061. }
  5062. else if(vehiclemodel == 449)
  5063. {
  5064. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5065. return 1;
  5066. }
  5067. else if(vehiclemodel == 450)
  5068. {
  5069. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5070. return 1;
  5071. }
  5072. else if(vehiclemodel == 451)
  5073. {
  5074. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5075. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5076. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5077. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5078. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, 1.96, -0.13, 0.00, 0.00, 0.00);
  5079. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, 1.96, -0.13, 0.00, 0.00, 0.00);
  5080. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -2.43, -0.01, 0.00, 0.00, 0.00);
  5081. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -2.43, -0.01, 0.00, 0.00, 0.00);
  5082. semnalizareron[newcar] = 1;
  5083. return 1;
  5084. }
  5085. else if(vehiclemodel == 452)
  5086. {
  5087. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5088. return 1;
  5089. }
  5090. else if(vehiclemodel == 453)
  5091. {
  5092. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5093. return 1;
  5094. }
  5095. else if(vehiclemodel == 454)
  5096. {
  5097. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5098. return 1;
  5099. }
  5100. else if(vehiclemodel == 455)
  5101. {
  5102. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5103. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5104. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5105. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5106. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.37, -4.52, -0.73, 0.00, 0.00, 0.00);
  5107. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.37, -4.52, -0.73, 0.00, 0.00, 0.00);
  5108. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.27, 3.71, -0.07, 0.00, 0.00, 0.00);
  5109. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.27, 3.71, -0.07, 0.00, 0.00, 0.00);
  5110. semnalizareron[newcar] = 1;
  5111. return 1;
  5112. }
  5113. else if(vehiclemodel == 456)
  5114. {
  5115. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5116. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5117. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5118. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5119. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, 3.30, -0.08, 0.00, 0.00, 0.00);
  5120. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, 3.30, -0.08, 0.00, 0.00, 0.00);
  5121. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.22, -4.59, -0.65, 0.00, 0.00, 0.00);
  5122. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.22, -4.59, -0.65, 0.00, 0.00, 0.00);
  5123. semnalizareron[newcar] = 1;
  5124. return 1;
  5125. }
  5126. else if(vehiclemodel == 457)
  5127. {
  5128. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5129. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5130. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5131. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5132. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.51, -1.30, 0.09, 0.00, 0.00, 0.00);
  5133. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.51, -1.30, 0.09, 0.00, 0.00, 0.00);
  5134. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.47, 1.19, 0.06, 0.00, 0.00, 0.00);
  5135. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.47, 1.19, 0.06, 0.00, 0.00, 0.00);
  5136. semnalizareron[newcar] = 1;
  5137. return 1;
  5138. }
  5139. else if(vehiclemodel == 458)
  5140. {
  5141. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5142. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5143. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5144. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5145. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, 2.40, -0.13, 0.00, 0.00, 0.00);
  5146. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, 2.40, -0.13, 0.00, 0.00, 0.00);
  5147. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, -2.80, 0.11, 0.00, 0.00, 0.00);
  5148. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, -2.80, 0.11, 0.00, 0.00, 0.00);
  5149. semnalizareron[newcar] = 1;
  5150. return 1;
  5151. }
  5152. else if(vehiclemodel == 459)
  5153. {
  5154. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5155. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5156. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5157. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5158. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, -2.64, 0.29, 0.00, 0.00, 0.00);
  5159. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, -2.64, 0.29, 0.00, 0.00, 0.00);
  5160. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, 2.57, -0.11, 0.00, 0.00, 0.00);
  5161. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 2.57, -0.11, 0.00, 0.00, 0.00);
  5162. semnalizareron[newcar] = 1;
  5163. return 1;
  5164. }
  5165. else if(vehiclemodel == 460)
  5166. {
  5167. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5168. return 1;
  5169. }
  5170. else if(vehiclemodel == 461)
  5171. {
  5172. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5173. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5174. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5175. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5176. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  5177. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  5178. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  5179. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  5180. semnalizareron[newcar] = 1;
  5181. return 1;
  5182. }
  5183. else if(vehiclemodel == 462)
  5184. {
  5185. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5186. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5187. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5188. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5189. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  5190. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  5191. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  5192. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  5193. semnalizareron[newcar] = 1;
  5194. return 1;
  5195. }
  5196. else if(vehiclemodel == 463)
  5197. {
  5198. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5199. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5200. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5201. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5202. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.20, -1.05, 0.17, 0.00, 0.00, 0.00);
  5203. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.20, -1.05, 0.17, 0.00, 0.00, 0.00);
  5204. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.23, 0.75, 0.32, 0.00, 0.00, 0.00);
  5205. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.23, 0.75, 0.32, 0.00, 0.00, 0.00);
  5206. semnalizareron[newcar] = 1;
  5207. return 1;
  5208. }
  5209. else if(vehiclemodel == 464)
  5210. {
  5211. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5212. return 1;
  5213. }
  5214. else if(vehiclemodel == 465)
  5215. {
  5216. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5217. return 1;
  5218. }
  5219. else if(vehiclemodel == 466)
  5220. {
  5221. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5222. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5223. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5224. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5225. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.95, 2.65, 0.13, 0.00, 0.00, 0.00);
  5226. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.95, 2.65, 0.13, 0.00, 0.00, 0.00);
  5227. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.05, -2.81, 0.03, 0.00, 0.00, 0.00);
  5228. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.05, -2.81, 0.03, 0.00, 0.00, 0.00);
  5229. semnalizareron[newcar] = 1;
  5230. return 1;
  5231. }
  5232. else if(vehiclemodel == 467)
  5233. {
  5234. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5235. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5236. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5237. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5238. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, -3.08, 0.18, 0.00, 0.00, 0.00);
  5239. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, -3.08, 0.18, 0.00, 0.00, 0.00);
  5240. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.65, 2.83, -0.13, 0.00, 0.00, 0.00);
  5241. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.65, 2.83, -0.13, 0.00, 0.00, 0.00);
  5242. semnalizareron[newcar] = 1;
  5243. return 1;
  5244. }
  5245. else if(vehiclemodel == 468)
  5246. {
  5247. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5248. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5249. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5250. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5251. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  5252. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  5253. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  5254. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  5255. semnalizareron[newcar] = 1;
  5256. return 1;
  5257. }
  5258. else if(vehiclemodel == 469)
  5259. {
  5260. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5261. return 1;
  5262. }
  5263. else if(vehiclemodel == 469)
  5264. {
  5265. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5266. return 1;
  5267. }
  5268. else if(vehiclemodel == 470)
  5269. {
  5270. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5271. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5272. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5273. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5274. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.04, 2.18, 0.19, 0.00, 0.00, 0.00);
  5275. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, 2.18, 0.19, 0.00, 0.00, 0.00);
  5276. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.03, -2.57, 0.11, 0.00, 0.00, 0.00);
  5277. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.03, -2.57, 0.11, 0.00, 0.00, 0.00);
  5278. semnalizareron[newcar] = 1;
  5279. return 1;
  5280. }
  5281. else if(vehiclemodel == 471)
  5282. {
  5283. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5284. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5285. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5286. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5287. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  5288. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  5289. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  5290. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  5291. semnalizareron[newcar] = 1;
  5292. return 1;
  5293. }
  5294. else if(vehiclemodel == 472)
  5295. {
  5296. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5297. return 1;
  5298. }
  5299. else if(vehiclemodel == 473)
  5300. {
  5301. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5302. return 1;
  5303. }
  5304. else if(vehiclemodel == 474)
  5305. {
  5306. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5307. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5308. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5309. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5310. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.04, -2.73, -0.04, 0.00, 0.00, 0.00);
  5311. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, -2.73, -0.04, 0.00, 0.00, 0.00);
  5312. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, 2.69, 0.01, 0.00, 0.00, 0.00);
  5313. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, 2.69, 0.01, 0.00, 0.00, 0.00);
  5314. semnalizareron[newcar] = 1;
  5315. return 1;
  5316. }
  5317. else if(vehiclemodel == 475)
  5318. {
  5319. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5320. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5321. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5322. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5323. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.89, 2.50, -0.04, 0.00, 0.00, 0.00);
  5324. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.89, 2.50, -0.04, 0.00, 0.00, 0.00);
  5325. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.84, -2.78, -0.21, 0.00, 0.00, 0.00);
  5326. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.84, -2.78, -0.21, 0.00, 0.00, 0.00);
  5327. semnalizareron[newcar] = 1;
  5328. return 1;
  5329. }
  5330. else if(vehiclemodel == 476)
  5331. {
  5332. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5333. return 1;
  5334. }
  5335. else if(vehiclemodel == 477)
  5336. {
  5337. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5338. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5339. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5340. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5341. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.07, -2.69, 0.09, 0.00, 0.00, 0.00);
  5342. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.07, -2.69, 0.09, 0.00, 0.00, 0.00);
  5343. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.81, 2.69, -0.19, 0.00, 0.00, 0.00);
  5344. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.81, 2.69, -0.19, 0.00, 0.00, 0.00);
  5345. semnalizareron[newcar] = 1;
  5346. return 1;
  5347. }
  5348. else if(vehiclemodel == 478)
  5349. {
  5350. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5351. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5352. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5353. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5354. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.11, 2.00, 0.09, 0.00, 0.00, 0.00);
  5355. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.11, 2.00, 0.09, 0.00, 0.00, 0.00);
  5356. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.05, -2.56, -0.25, 0.00, 0.00, 0.00);
  5357. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.05, -2.56, -0.25, 0.00, 0.00, 0.00);
  5358. semnalizareron[newcar] = 1;
  5359. return 1;
  5360. }
  5361. else if(vehiclemodel == 479)
  5362. {
  5363. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5364. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5365. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5366. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5367. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.97, -2.79, 0.07, 0.00, 0.00, 0.00);
  5368. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.97, -2.79, 0.07, 0.00, 0.00, 0.00);
  5369. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.98, 2.49, 0.04, 0.00, 0.00, 0.00);
  5370. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.98, 2.49, 0.04, 0.00, 0.00, 0.00);
  5371. semnalizareron[newcar] = 1;
  5372. return 1;
  5373. }
  5374. else if(vehiclemodel == 480)
  5375. {
  5376. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5377. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5378. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5379. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5380. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.62, 2.28, -0.43, 0.00, 0.00, 0.00);
  5381. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.62, 2.28, -0.43, 0.00, 0.00, 0.00);
  5382. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.92, -2.34, -0.13, 0.00, 0.00, 0.00);
  5383. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.92, -2.34, -0.13, 0.00, 0.00, 0.00);
  5384. semnalizareron[newcar] = 1;
  5385. return 1;
  5386. }
  5387. else if(vehiclemodel == 481)
  5388. {
  5389. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5390. return 1;
  5391. }
  5392. else if(vehiclemodel == 482)
  5393. {
  5394. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5395. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5396. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5397. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5398. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.86, -2.58, 0.02, 0.00, 0.00, 0.00);
  5399. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.86, -2.58, 0.02, 0.00, 0.00, 0.00);
  5400. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, 2.43, -0.32, 0.00, 0.00, 0.00);
  5401. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, 2.43, -0.32, 0.00, 0.00, 0.00);
  5402. semnalizareron[newcar] = 1;
  5403. return 1;
  5404. }
  5405. else if(vehiclemodel == 483)
  5406. {
  5407. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5408. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5409. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5410. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5411. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.80, 2.62, -0.01, 0.00, 0.00, 0.00);
  5412. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.80, 2.62, -0.01, 0.00, 0.00, 0.00);
  5413. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.64, -2.79, -0.24, 0.00, 0.00, 0.00);
  5414. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.64, -2.79, -0.24, 0.00, 0.00, 0.00);
  5415. semnalizareron[newcar] = 1;
  5416. return 1;
  5417. }
  5418. else if(vehiclemodel == 484)
  5419. {
  5420. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5421. return 1;
  5422. }
  5423. else if(vehiclemodel == 485)
  5424. {
  5425. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5426. return 1;
  5427. }
  5428. else if(vehiclemodel == 486)
  5429. {
  5430. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5431. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5432. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5433. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5434. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.92, 1.52, 1.09, 0.00, 0.00, 0.00);
  5435. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, 1.52, 1.09, 0.00, 0.00, 0.00);
  5436. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.60, -3.25, 0.96, 0.00, 0.00, 0.00);
  5437. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.60, -3.25, 0.96, 0.00, 0.00, 0.00);
  5438. semnalizareron[newcar] = 1;
  5439. return 1;
  5440. }
  5441. else if(vehiclemodel == 487)
  5442. {
  5443. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5444. return 1;
  5445. }
  5446. else if(vehiclemodel == 488)
  5447. {
  5448. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5449. return 1;
  5450. }
  5451. else if(vehiclemodel == 489)
  5452. {
  5453. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5454. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5455. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5456. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5457. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.13, -2.67, 0.15, 0.00, 0.00, 0.00);
  5458. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.13, -2.67, 0.15, 0.00, 0.00, 0.00);
  5459. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.12, 2.58, 0.09, 0.00, 0.00, 0.00);
  5460. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.12, 2.58, 0.09, 0.00, 0.00, 0.00);
  5461. semnalizareron[newcar] = 1;
  5462. return 1;
  5463. }
  5464. else if(vehiclemodel == 490)
  5465. {
  5466. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5467. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5468. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5469. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5470. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.12, 3.15, 0.02, 0.00, 0.00, 0.00);
  5471. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.12, 3.15, 0.02, 0.00, 0.00, 0.00);
  5472. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.11, -3.14, 0.19, 0.00, 0.00, 0.00);
  5473. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.11, -3.14, 0.19, 0.00, 0.00, 0.00);
  5474. semnalizareron[newcar] = 1;
  5475. return 1;
  5476. }
  5477. else if(vehiclemodel == 491)
  5478. {
  5479. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5480. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5481. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5482. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5483. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.85, -2.79, 0.03, 0.00, 0.00, 0.00);
  5484. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.85, -2.79, 0.03, 0.00, 0.00, 0.00);
  5485. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 2.56, -0.09, 0.00, 0.00, 0.00);
  5486. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 2.56, -0.09, 0.00, 0.00, 0.00);
  5487. semnalizareron[newcar] = 1;
  5488. return 1;
  5489. }
  5490. else if(vehiclemodel == 492)
  5491. {
  5492. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5493. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5494. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5495. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5496. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.79, 2.49, -0.05, 0.00, 0.00, 0.00);
  5497. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.58, 2.49, -0.06, 0.00, 0.00, 0.00);
  5498. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.88, -2.84, 0.00, 0.00, 0.00, 0.00);
  5499. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.88, -2.84, 0.00, 0.00, 0.00, 0.00);
  5500. semnalizareron[newcar] = 1;
  5501. return 1;
  5502. }
  5503. else if(vehiclemodel == 493)
  5504. {
  5505. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5506. return 1;
  5507. }
  5508. else if(vehiclemodel == 494)
  5509. {
  5510. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5511. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5512. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5513. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5514. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.90, 2.36, -0.21, 0.00, 0.00, 0.00);
  5515. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.90, 2.36, -0.21, 0.00, 0.00, 0.00);
  5516. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.83, -2.85, 0.18, 0.00, 0.00, 0.00);
  5517. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.83, -2.85, 0.18, 0.00, 0.00, 0.00);
  5518. semnalizareron[newcar] = 1;
  5519. return 1;
  5520. }
  5521. else if(vehiclemodel == 495)
  5522. {
  5523. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5524. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5525. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5526. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5527. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.15, 2.36, 0.00, 0.00, 0.00, 0.00);
  5528. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.15, 2.36, 0.00, 0.00, 0.00, 0.00);
  5529. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.16, -2.12, -0.02, 0.00, 0.00, 0.00);
  5530. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.16, -2.12, -0.02, 0.00, 0.00, 0.00);
  5531. semnalizareron[newcar] = 1;
  5532. return 1;
  5533. }
  5534. else if(vehiclemodel == 496)
  5535. {
  5536. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5537. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5538. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5539. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5540. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  5541. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  5542. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  5543. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  5544. semnalizareron[newcar] = 1;
  5545. return 1;
  5546. }
  5547. else if(vehiclemodel == 497)
  5548. {
  5549. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5550. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5551. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5552. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5553. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  5554. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  5555. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  5556. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  5557. semnalizareron[newcar] = 1;
  5558. return 1;
  5559. }
  5560. else if(vehiclemodel == 498)
  5561. {
  5562. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5563. return 1;
  5564. }
  5565. else if(vehiclemodel == 499)
  5566. {
  5567. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5568. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5569. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5570. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5571. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.14, -3.45, 0.23, 0.00, 0.00, 0.00);
  5572. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.14, -3.45, 0.23, 0.00, 0.00, 0.00);
  5573. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 2.48, -0.19, 0.00, 0.00, 0.00);
  5574. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 2.48, -0.19, 0.00, 0.00, 0.00);
  5575. semnalizareron[newcar] = 1;
  5576. return 1;
  5577. }
  5578. else if(vehiclemodel == 500)
  5579. {
  5580. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5581. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5582. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5583. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5584. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.45, 2.09, -0.20, 0.00, 0.00, 0.00);
  5585. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, 1.89, -0.03, 0.00, 0.00, 0.00);
  5586. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.77, -1.95, -0.04, 0.00, 0.00, 0.00);
  5587. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.77, -1.95, -0.04, 0.00, 0.00, 0.00);
  5588. semnalizareron[newcar] = 1;
  5589. return 1;
  5590. }
  5591. else if(vehiclemodel == 501)
  5592. {
  5593. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5594. return 1;
  5595. }
  5596. else if(vehiclemodel == 502)
  5597. {
  5598. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5599. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5600. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5601. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5602. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.84, -2.68, -0.03, 0.00, 0.00, 0.00);
  5603. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.84, -2.68, -0.03, 0.00, 0.00, 0.00);
  5604. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.91, 2.58, -0.20, 0.00, 0.00, 0.00);
  5605. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.91, 2.58, -0.20, 0.00, 0.00, 0.00);
  5606. semnalizareron[newcar] = 1;
  5607. return 1;
  5608. }
  5609. else if(vehiclemodel == 503)
  5610. {
  5611. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5612. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5613. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5614. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5615. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.85, 2.38, -0.03, 0.00, 0.00, 0.00);
  5616. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.85, 2.38, -0.03, 0.00, 0.00, 0.00);
  5617. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.80, -2.82, 0.15, 0.00, 0.00, 0.00);
  5618. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.80, -2.82, 0.15, 0.00, 0.00, 0.00);
  5619. semnalizareron[newcar] = 1;
  5620. return 1;
  5621. }
  5622. else if(vehiclemodel == 504)
  5623. {
  5624. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5625. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5626. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5627. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5628. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.04, -2.82, 0.04, 0.00, 0.00, 0.00);
  5629. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, -2.82, 0.04, 0.00, 0.00, 0.00);
  5630. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, 2.66, 0.12, 0.00, 0.00, 0.00);
  5631. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, 2.66, 0.12, 0.00, 0.00, 0.00);
  5632. semnalizareron[newcar] = 1;
  5633. return 1;
  5634. }
  5635. else if(vehiclemodel == 505)
  5636. {
  5637. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5638. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5639. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5640. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5641. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.12, 2.58, 0.08, 0.00, 0.00, 0.00);
  5642. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.12, 2.58, 0.08, 0.00, 0.00, 0.00);
  5643. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.14, -2.66, 0.19, 0.00, 0.00, 0.00);
  5644. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.14, -2.66, 0.19, 0.00, 0.00, 0.00);
  5645. semnalizareron[newcar] = 1;
  5646. return 1;
  5647. }
  5648. else if(vehiclemodel == 506)
  5649. {
  5650. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5651. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5652. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5653. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5654. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, -2.35, -0.02, 0.00, 0.00, 0.00);
  5655. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, -2.35, -0.02, 0.00, 0.00, 0.00);
  5656. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.80, 2.23, -0.31, 0.00, 0.00, 0.00);
  5657. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.80, 2.23, -0.31, 0.00, 0.00, 0.00);
  5658. semnalizareron[newcar] = 1;
  5659. return 1;
  5660. }
  5661. else if(vehiclemodel == 507)
  5662. {
  5663. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5664. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5665. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5666. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5667. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.13, 2.61, -0.02, 0.00, 0.00, 0.00);
  5668. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.13, 2.61, -0.02, 0.00, 0.00, 0.00);
  5669. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.17, -2.90, -0.05, 0.00, 0.00, 0.00);
  5670. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.17, -2.90, -0.05, 0.00, 0.00, 0.00);
  5671. semnalizareron[newcar] = 1;
  5672. return 1;
  5673. }
  5674. else if(vehiclemodel == 508)
  5675. {
  5676. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5677. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5678. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5679. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5680. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.07, -3.65, 1.30, 0.00, 0.00, 0.00);
  5681. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.07, -3.65, 1.30, 0.00, 0.00, 0.00);
  5682. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.71, 3.04, -0.68, 0.00, 0.00, 0.00);
  5683. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.71, 3.04, -0.68, 0.00, 0.00, 0.00);
  5684. semnalizareron[newcar] = 1;
  5685. return 1;
  5686. }
  5687. else if(vehiclemodel == 509)
  5688. {
  5689. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5690. return 1;
  5691. }
  5692. else if(vehiclemodel == 510)
  5693. {
  5694. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5695. return 1;
  5696. }
  5697. else if(vehiclemodel == 511)
  5698. {
  5699. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5700. return 1;
  5701. }
  5702. else if(vehiclemodel == 512)
  5703. {
  5704. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5705. return 1;
  5706. }
  5707. else if(vehiclemodel == 513)
  5708. {
  5709. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5710. return 1;
  5711. }
  5712. else if(vehiclemodel == 514)
  5713. {
  5714. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5715. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5716. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5717. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5718. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.27, 4.24, 0.12, 0.00, 0.00, 0.00);
  5719. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.27, 4.24, 0.12, 0.00, 0.00, 0.00);
  5720. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.44, -5.09, -0.36, 0.00, 0.00, 0.00);
  5721. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.44, -5.09, -0.36, 0.00, 0.00, 0.00);
  5722. semnalizareron[newcar] = 1;
  5723. return 1;
  5724. }
  5725. else if(vehiclemodel == 515)
  5726. {
  5727. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5728. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5729. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5730. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5731. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.34, -5.05, -1.11, 0.00, 0.00, 0.00);
  5732. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.34, -5.05, -1.11, 0.00, 0.00, 0.00);
  5733. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.27, 4.41, -0.44, 0.00, 0.00, 0.00);
  5734. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.27, 4.41, -0.44, 0.00, 0.00, 0.00);
  5735. semnalizareron[newcar] = 1;
  5736. return 1;
  5737. }
  5738. else if(vehiclemodel == 516)
  5739. {
  5740. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5741. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5742. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5743. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5744. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.98, 2.67, -0.04, 0.00, 0.00, 0.00);
  5745. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.98, 2.67, -0.04, 0.00, 0.00, 0.00);
  5746. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.00, -2.79, -0.01, 0.00, 0.00, 0.00);
  5747. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.00, -2.79, -0.01, 0.00, 0.00, 0.00);
  5748. semnalizareron[newcar] = 1;
  5749. return 1;
  5750. }
  5751. else if(vehiclemodel == 517)
  5752. {
  5753. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5754. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5755. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5756. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5757. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, -2.74, -0.06, 0.00, 0.00, 0.00);
  5758. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.03, -2.74, -0.06, 0.00, 0.00, 0.00);
  5759. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, 2.75, -0.03, 0.00, 0.00, 0.00);
  5760. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 2.75, -0.03, 0.00, 0.00, 0.00);
  5761. semnalizareron[newcar] = 1;
  5762. return 1;
  5763. }
  5764. else if(vehiclemodel == 518)
  5765. {
  5766. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5767. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5768. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5769. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5770. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.85, 2.66, -0.04, 0.00, 0.00, 0.00);
  5771. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.85, 2.66, -0.04, 0.00, 0.00, 0.00);
  5772. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.02, -2.82, -0.03, 0.00, 0.00, 0.00);
  5773. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.02, -2.82, -0.03, 0.00, 0.00, 0.00);
  5774. semnalizareron[newcar] = 1;
  5775. return 1;
  5776. }
  5777. else if(vehiclemodel == 519)
  5778. {
  5779. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5780. return 1;
  5781. }
  5782. else if(vehiclemodel == 520)
  5783. {
  5784. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5785. return 1;
  5786. }
  5787. else if(vehiclemodel == 521)
  5788. {
  5789. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5790. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5791. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5792. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5793. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  5794. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  5795. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  5796. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  5797. semnalizareron[newcar] = 1;
  5798. return 1;
  5799. }
  5800. else if(vehiclemodel == 522)
  5801. {
  5802. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5803. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5804. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5805. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5806. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  5807. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  5808. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  5809. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  5810. semnalizareron[newcar] = 1;
  5811. return 1;
  5812. }
  5813. else if(vehiclemodel == 523)
  5814. {
  5815. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5816. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5817. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5818. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5819. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.27, 0.63, 0.32, 0.00, 0.00, 0.00);
  5820. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.27, 0.63, 0.32, 0.00, 0.00, 0.00);
  5821. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.20, -1.01, 0.07, 0.00, 0.00, 0.00);
  5822. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.20, -1.01, 0.07, 0.00, 0.00, 0.00);
  5823. semnalizareron[newcar] = 1;
  5824. return 1;
  5825. }
  5826. else if(vehiclemodel == 524)
  5827. {
  5828. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5829. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5830. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5831. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5832. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.29, -3.93, -1.08, 0.00, 0.00, 0.00);
  5833. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.29, -3.93, -1.08, 0.00, 0.00, 0.00);
  5834. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, 3.68, -0.03, 0.00, 0.00, 0.00);
  5835. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, 3.68, -0.03, 0.00, 0.00, 0.00);
  5836. semnalizareron[newcar] = 1;
  5837. return 1;
  5838. }
  5839. else if(vehiclemodel == 525)
  5840. {
  5841. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5842. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5843. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5844. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5845. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.81, 2.92, 0.14, 0.00, 0.00, 0.00);
  5846. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.81, 2.92, 0.14, 0.00, 0.00, 0.00);
  5847. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, -2.97, -0.16, 0.00, 0.00, 0.00);
  5848. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, -2.97, -0.16, 0.00, 0.00, 0.00);
  5849. semnalizareron[newcar] = 1;
  5850. return 1;
  5851. }
  5852. else if(vehiclemodel == 526)
  5853. {
  5854. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5855. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5856. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5857. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5858. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.97, -2.31, -0.03, 0.00, 0.00, 0.00);
  5859. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.97, -2.31, -0.03, 0.00, 0.00, 0.00);
  5860. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, 2.32, -0.12, 0.00, 0.00, 0.00);
  5861. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 2.32, -0.12, 0.00, 0.00, 0.00);
  5862. semnalizareron[newcar] = 1;
  5863. return 1;
  5864. }
  5865. else if(vehiclemodel == 527)
  5866. {
  5867. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5868. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5869. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5870. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5871. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.43, -0.02, 0.00, 0.00, 0.00);
  5872. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.43, -0.02, 0.00, 0.00, 0.00);
  5873. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.97, -2.25, 0.06, 0.00, 0.00, 0.00);
  5874. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.97, -2.25, 0.06, 0.00, 0.00, 0.00);
  5875. semnalizareron[newcar] = 1;
  5876. return 1;
  5877. }
  5878. else if(vehiclemodel == 528)
  5879. {
  5880. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5881. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5882. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5883. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5884. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.82, -2.63, -0.32, 0.00, 0.00, 0.00);
  5885. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.82, -2.63, -0.32, 0.00, 0.00, 0.00);
  5886. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.89, 2.55, -0.13, 0.00, 0.00, 0.00);
  5887. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.89, 2.55, -0.13, 0.00, 0.00, 0.00);
  5888. semnalizareron[newcar] = 1;
  5889. return 1;
  5890. }
  5891. else if(vehiclemodel == 529)
  5892. {
  5893. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5894. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5895. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5896. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5897. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  5898. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  5899. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  5900. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  5901. semnalizareron[newcar] = 1;
  5902. return 1;
  5903. }
  5904. else if(vehiclemodel == 529)
  5905. {
  5906. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5907. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5908. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5909. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5910. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  5911. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  5912. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  5913. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  5914. semnalizareron[newcar] = 1;
  5915. return 1;
  5916. }
  5917. else if(vehiclemodel == 530)
  5918. {
  5919. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5920. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5921. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5922. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5923. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.49, -0.92, 0.90, 0.00, 0.00, 0.00);
  5924. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.49, -0.92, 0.90, 0.00, 0.00, 0.00);
  5925. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.50, 0.37, 1.21, 0.00, 0.00, 0.00);
  5926. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.50, 0.37, 1.21, 0.00, 0.00, 0.00);
  5927. semnalizareron[newcar] = 1;
  5928. return 1;
  5929. }
  5930. else if(vehiclemodel == 531)
  5931. {
  5932. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5933. return 1;
  5934. }
  5935. else if(vehiclemodel == 532)
  5936. {
  5937. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5938. return 1;
  5939. }
  5940. else if(vehiclemodel == 533)
  5941. {
  5942. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5943. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5944. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5945. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5946. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, -2.58, 0.03, 0.00, 0.00, 0.00);
  5947. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, -2.58, 0.03, 0.00, 0.00, 0.00);
  5948. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.99, 2.35, 0.04, 0.00, 0.00, 0.00);
  5949. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.99, 2.35, 0.04, 0.00, 0.00, 0.00);
  5950. semnalizareron[newcar] = 1;
  5951. return 1;
  5952. }
  5953. else if(vehiclemodel == 534)
  5954. {
  5955. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5956. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5957. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5958. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5959. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.83, -2.78, -0.08, 0.00, 0.00, 0.00);
  5960. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.83, -2.78, -0.08, 0.00, 0.00, 0.00);
  5961. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.03, 2.97, -0.19, 0.00, 0.00, 0.00);
  5962. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.03, 2.97, -0.19, 0.00, 0.00, 0.00);
  5963. semnalizareron[newcar] = 1;
  5964. return 1;
  5965. }
  5966. else if(vehiclemodel == 535)
  5967. {
  5968. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5969. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5970. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5971. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5972. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.82, 2.50, -0.19, 0.00, 0.00, 0.00);
  5973. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.82, 2.50, -0.19, 0.00, 0.00, 0.00);
  5974. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, -2.61, 0.04, 0.00, 0.00, 0.00);
  5975. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, -2.61, 0.04, 0.00, 0.00, 0.00);
  5976. semnalizareron[newcar] = 1;
  5977. return 1;
  5978. }
  5979. else if(vehiclemodel == 536)
  5980. {
  5981. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5982. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5983. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5984. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  5985. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.87, -3.10, -0.08, 0.00, 0.00, 0.00);
  5986. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.87, -3.10, -0.08, 0.00, 0.00, 0.00);
  5987. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 2.41, -0.11, 0.00, 0.00, 0.00);
  5988. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 2.41, -0.11, 0.00, 0.00, 0.00);
  5989. semnalizareron[newcar] = 1;
  5990. return 1;
  5991. }
  5992. else if(vehiclemodel == 537)
  5993. {
  5994. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  5995. return 1;
  5996. }
  5997. else if(vehiclemodel == 538)
  5998. {
  5999. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6000. return 1;
  6001. }
  6002. else if(vehiclemodel == 539)
  6003. {
  6004. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6005. return 1;
  6006. }
  6007. else if(vehiclemodel == 540)
  6008. {
  6009. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6010. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6011. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6012. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6013. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.00, 2.59, -0.11, 0.00, 0.00, 0.00);
  6014. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.00, 2.59, -0.11, 0.00, 0.00, 0.00);
  6015. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.07, -2.73, -0.05, 0.00, 0.00, 0.00);
  6016. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.07, -2.73, -0.05, 0.00, 0.00, 0.00);
  6017. semnalizareron[newcar] = 1;
  6018. return 1;
  6019. }
  6020. else if(vehiclemodel == 541)
  6021. {
  6022. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6023. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6024. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6025. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6026. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.78, -2.21, 0.07, 0.00, 0.00, 0.00);
  6027. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.78, -2.21, 0.07, 0.00, 0.00, 0.00);
  6028. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.68, 2.34, -0.22, 0.00, 0.00, 0.00);
  6029. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.68, 2.34, -0.22, 0.00, 0.00, 0.00);
  6030. semnalizareron[newcar] = 1;
  6031. return 1;
  6032. }
  6033. else if(vehiclemodel == 542)
  6034. {
  6035. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6036. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6037. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6038. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6039. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.98, 2.65, -0.01, 0.00, 0.00, 0.00);
  6040. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.98, 2.65, -0.01, 0.00, 0.00, 0.00);
  6041. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.79, -2.94, -0.10, 0.00, 0.00, 0.00);
  6042. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.79, -2.94, -0.10, 0.00, 0.00, 0.00);
  6043. semnalizareron[newcar] = 1;
  6044. return 1;
  6045. }
  6046. else if(vehiclemodel == 543)
  6047. {
  6048. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6049. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6050. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6051. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6052. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.97, -2.64, 0.00, 0.00, 0.00, 0.00);
  6053. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.97, -2.64, 0.00, 0.00, 0.00, 0.00);
  6054. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.82, 2.31, 0.08, 0.00, 0.00, 0.00);
  6055. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.82, 2.31, 0.08, 0.00, 0.00, 0.00);
  6056. semnalizareron[newcar] = 1;
  6057. return 1;
  6058. }
  6059. else if(vehiclemodel == 544)
  6060. {
  6061. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6062. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6063. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6064. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6065. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.83, 3.65, 0.08, 0.00, 0.00, 0.00);
  6066. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.83, 3.65, 0.08, 0.00, 0.00, 0.00);
  6067. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -3.31, -0.61, 0.00, 0.00, 0.00);
  6068. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -3.31, -0.61, 0.00, 0.00, 0.00);
  6069. semnalizareron[newcar] = 1;
  6070. return 1;
  6071. }
  6072. else if(vehiclemodel == 545)
  6073. {
  6074. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6075. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6076. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6077. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6078. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.84, -2.11, -0.23, 0.00, 0.00, 0.00);
  6079. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.84, -2.11, -0.23, 0.00, 0.00, 0.00);
  6080. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.50, 1.74, 0.07, 0.00, 0.00, 0.00);
  6081. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.50, 1.74, 0.07, 0.00, 0.00, 0.00);
  6082. semnalizareron[newcar] = 1;
  6083. return 1;
  6084. }
  6085. else if(vehiclemodel == 546)
  6086. {
  6087. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6088. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6089. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6090. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6091. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, 2.60, 0.05, 0.00, 0.00, 0.00);
  6092. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.03, 2.60, 0.05, 0.00, 0.00, 0.00);
  6093. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.07, -2.69, 0.12, 0.00, 0.00, 0.00);
  6094. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.07, -2.69, 0.12, 0.00, 0.00, 0.00);
  6095. semnalizareron[newcar] = 1;
  6096. return 1;
  6097. }
  6098. else if(vehiclemodel == 547)
  6099. {
  6100. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6101. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6102. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6103. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6104. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.00, -2.60, 0.05, 0.00, 0.00, 0.00);
  6105. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.00, -2.60, 0.05, 0.00, 0.00, 0.00);
  6106. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, 2.53, 0.05, 0.00, 0.00, 0.00);
  6107. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 2.53, 0.05, 0.00, 0.00, 0.00);
  6108. semnalizareron[newcar] = 1;
  6109. return 1;
  6110. }
  6111. else if(vehiclemodel == 548)
  6112. {
  6113. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6114. return 1;
  6115. }
  6116. else if(vehiclemodel == 549)
  6117. {
  6118. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6119. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6120. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6121. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6122. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.92, 2.52, 0.01, 0.00, 0.00, 0.00);
  6123. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, 2.52, 0.01, 0.00, 0.00, 0.00);
  6124. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.94, -2.60, 0.05, 0.00, 0.00, 0.00);
  6125. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.94, -2.60, 0.05, 0.00, 0.00, 0.00);
  6126. semnalizareron[newcar] = 1;
  6127. return 1;
  6128. }
  6129. else if(vehiclemodel == 550)
  6130. {
  6131. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6132. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6133. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6134. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6135. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, -2.69, -0.15, 0.00, 0.00, 0.00);
  6136. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, -2.69, -0.15, 0.00, 0.00, 0.00);
  6137. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.05, 2.64, -0.16, 0.00, 0.00, 0.00);
  6138. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.05, 2.64, -0.16, 0.00, 0.00, 0.00);
  6139. semnalizareron[newcar] = 1;
  6140. return 1;
  6141. }
  6142. else if(vehiclemodel == 551)
  6143. {
  6144. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6145. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6146. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6147. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6148. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  6149. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  6150. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  6151. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  6152. semnalizareron[newcar] = 1;
  6153. return 1;
  6154. }
  6155. else if(vehiclemodel == 552)
  6156. {
  6157. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6158. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6159. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6160. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6161. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  6162. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  6163. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  6164. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  6165. semnalizareron[newcar] = 1;
  6166. return 1;
  6167. }
  6168. else if(vehiclemodel == 553)
  6169. {
  6170. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6171. return 1;
  6172. }
  6173. else if(vehiclemodel == 554)
  6174. {
  6175. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6176. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6177. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6178. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6179. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.74, -2.45, -0.09, 0.00, 0.00, 0.00);
  6180. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.74, -2.45, -0.09, 0.00, 0.00, 0.00);
  6181. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.94, 1.14, -0.01, 0.00, 0.00, 0.00);
  6182. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.94, 1.14, -0.01, 0.00, 0.00, 0.00);
  6183. semnalizareron[newcar] = 1;
  6184. return 1;
  6185. }
  6186. else if(vehiclemodel == 555)
  6187. {
  6188. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6189. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6190. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6191. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6192. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.00, 2.55, 0.54, 0.00, 0.00, 0.00);
  6193. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.00, 2.55, 0.54, 0.00, 0.00, 0.00);
  6194. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.12, -2.97, 0.87, 0.00, 0.00, 0.00);
  6195. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.12, -2.97, 0.87, 0.00, 0.00, 0.00);
  6196. semnalizareron[newcar] = 1;
  6197. return 1;
  6198. }
  6199. else if(vehiclemodel == 556)
  6200. {
  6201. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6202. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6203. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6204. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6205. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, -2.41, 0.33, 0.00, 0.00, 0.00);
  6206. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, -2.41, 0.33, 0.00, 0.00, 0.00);
  6207. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.94, 2.16, 0.11, 0.00, 0.00, 0.00);
  6208. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.94, 2.16, 0.11, 0.00, 0.00, 0.00);
  6209. semnalizareron[newcar] = 1;
  6210. return 1;
  6211. }
  6212. else if(vehiclemodel == 557)
  6213. {
  6214. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6215. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6216. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6217. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6218. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.17, 2.49, 0.74, 0.00, 0.00, 0.00);
  6219. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.17, 2.49, 0.74, 0.00, 0.00, 0.00);
  6220. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.15, -2.80, 0.89, 0.00, 0.00, 0.00);
  6221. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.15, -2.80, 0.89, 0.00, 0.00, 0.00);
  6222. semnalizareron[newcar] = 1;
  6223. return 1;
  6224. }
  6225. else if(vehiclemodel == 558)
  6226. {
  6227. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6228. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6229. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6230. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6231. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, -2.41, 0.32, 0.00, 0.00, 0.00);
  6232. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, -2.41, 0.32, 0.00, 0.00, 0.00);
  6233. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, 2.16, 0.10, 0.00, 0.00, 0.00);
  6234. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, 2.16, 0.10, 0.00, 0.00, 0.00);
  6235. semnalizareron[newcar] = 1;
  6236. return 1;
  6237. }
  6238. else if(vehiclemodel == 559)
  6239. {
  6240. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6241. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6242. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6243. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6244. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.41, -0.03, 0.00, 0.00, 0.00);
  6245. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.41, -0.03, 0.00, 0.00, 0.00);
  6246. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.88, -2.31, 0.17, 0.00, 0.00, 0.00);
  6247. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.88, -2.31, 0.17, 0.00, 0.00, 0.00);
  6248. semnalizareron[newcar] = 1;
  6249. return 1;
  6250. }
  6251. else if(vehiclemodel == 560)
  6252. {
  6253. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6254. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6255. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6256. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6257. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.98, -2.26, 0.14, 0.00, 0.00, 0.00);
  6258. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.98, -2.26, 0.14, 0.00, 0.00, 0.00);
  6259. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, 2.53, -0.25, 0.00, 0.00, 0.00);
  6260. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, 2.53, -0.25, 0.00, 0.00, 0.00);
  6261. semnalizareron[newcar] = 1;
  6262. return 1;
  6263. }
  6264. else if(vehiclemodel == 561)
  6265. {
  6266. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6267. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6268. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6269. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6270. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.97, -2.53, -0.03, 0.00, 0.00, 0.00);
  6271. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.97, -2.53, -0.03, 0.00, 0.00, 0.00);
  6272. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.92, 2.61, -0.07, 0.00, 0.00, 0.00);
  6273. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.92, 2.61, -0.07, 0.00, 0.00, 0.00);
  6274. semnalizareron[newcar] = 1;
  6275. return 1;
  6276. }
  6277. else if(vehiclemodel == 562)
  6278. {
  6279. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6280. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6281. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6282. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6283. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.90, 2.39, 0.04, 0.00, 0.00, 0.00);
  6284. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.90, 2.39, 0.04, 0.00, 0.00, 0.00);
  6285. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.84, -2.27, 0.20, 0.00, 0.00, 0.00);
  6286. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.84, -2.27, 0.20, 0.00, 0.00, 0.00);
  6287. semnalizareron[newcar] = 1;
  6288. return 1;
  6289. }
  6290. else if(vehiclemodel == 563)
  6291. {
  6292. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6293. return 1;
  6294. }
  6295. else if(vehiclemodel == 564)
  6296. {
  6297. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6298. return 1;
  6299. }
  6300. else if(vehiclemodel == 565)
  6301. {
  6302. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6303. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6304. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6305. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6306. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.92, -1.92, 0.09, 0.00, 0.00, 0.00);
  6307. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, -1.92, 0.09, 0.00, 0.00, 0.00);
  6308. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.86, 2.08, 0.05, 0.00, 0.00, 0.00);
  6309. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.86, 2.08, 0.05, 0.00, 0.00, 0.00);
  6310. semnalizareron[newcar] = 1;
  6311. return 1;
  6312. }
  6313. else if(vehiclemodel == 566)
  6314. {
  6315. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6316. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6317. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6318. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6319. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.94, 2.68, -0.02, 0.00, 0.00, 0.00);
  6320. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.94, 2.68, -0.02, 0.00, 0.00, 0.00);
  6321. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, -2.91, 0.15, 0.00, 0.00, 0.00);
  6322. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, -2.91, 0.15, 0.00, 0.00, 0.00);
  6323. semnalizareron[newcar] = 1;
  6324. return 1;
  6325. }
  6326. else if(vehiclemodel == 567)
  6327. {
  6328. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6329. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6330. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6331. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6332. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.99, 2.95, -0.13, 0.00, 0.00, 0.00);
  6333. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.99, 2.95, -0.13, 0.00, 0.00, 0.00);
  6334. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.00, -2.91, -0.14, 0.00, 0.00, 0.00);
  6335. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.00, -2.91, -0.14, 0.00, 0.00, 0.00);
  6336. semnalizareron[newcar] = 1;
  6337. return 1;
  6338. }
  6339. else if(vehiclemodel == 568)
  6340. {
  6341. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6342. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6343. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6344. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6345. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.24, -1.59, 0.14, 0.00, 0.00, 0.00);
  6346. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.24, -1.59, 0.14, 0.00, 0.00, 0.00);
  6347. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.16, 2.27, 0.07, 0.00, 0.00, 0.00);
  6348. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.16, 2.27, 0.07, 0.00, 0.00, 0.00);
  6349. semnalizareron[newcar] = 1;
  6350. return 1;
  6351. }
  6352. else if(vehiclemodel == 569)
  6353. {
  6354. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6355. return 1;
  6356. }
  6357. else if(vehiclemodel == 570)
  6358. {
  6359. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6360. return 1;
  6361. }
  6362. else if(vehiclemodel == 571)
  6363. {
  6364. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6365. return 1;
  6366. }
  6367. else if(vehiclemodel == 572)
  6368. {
  6369. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6370. return 1;
  6371. }
  6372. else if(vehiclemodel == 573)
  6373. {
  6374. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6375. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6376. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6377. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6378. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.84, 3.11, -0.39, 0.00, 0.00, 0.00);
  6379. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.84, 3.11, -0.39, 0.00, 0.00, 0.00);
  6380. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -3.31, -0.35, 0.00, 0.00, 0.00);
  6381. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -3.31, -0.35, 0.00, 0.00, 0.00);
  6382. semnalizareron[newcar] = 1;
  6383. return 1;
  6384. }
  6385. else if(vehiclemodel == 574)
  6386. {
  6387. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6388. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6389. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6390. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6391. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.38, -1.25, -0.12, 0.00, 0.00, 0.00);
  6392. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.38, -1.25, -0.12, 0.00, 0.00, 0.00);
  6393. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.51, 1.74, -0.21, 0.00, 0.00, 0.00);
  6394. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.51, 1.74, -0.21, 0.00, 0.00, 0.00);
  6395. semnalizareron[newcar] = 1;
  6396. return 1;
  6397. }
  6398. else if(vehiclemodel == 575)
  6399. {
  6400. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6401. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6402. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6403. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6404. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.98, 2.35, 0.15, 0.00, 0.00, 0.00);
  6405. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.98, 2.35, 0.15, 0.00, 0.00, 0.00);
  6406. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -2.72, 0.00, 0.00, 0.00, 0.00);
  6407. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -2.72, 0.00, 0.00, 0.00, 0.00);
  6408. semnalizareron[newcar] = 1;
  6409. return 1;
  6410. }
  6411. else if(vehiclemodel == 576)
  6412. {
  6413. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6414. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6415. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6416. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6417. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, -3.16, 0.01, 0.00, 0.00, 0.00);
  6418. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, -3.16, 0.01, 0.00, 0.00, 0.00);
  6419. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, 2.49, 0.22, 0.00, 0.00, 0.00);
  6420. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, 2.49, 0.22, 0.00, 0.00, 0.00);
  6421. semnalizareron[newcar] = 1;
  6422. return 1;
  6423. }
  6424. else if(vehiclemodel == 577)
  6425. {
  6426. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6427. return 1;
  6428. }
  6429. else if(vehiclemodel == 578)
  6430. {
  6431. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6432. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6433. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6434. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6435. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.20, 4.41, -0.16, 0.00, 0.00, 0.00);
  6436. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.20, 4.41, -0.16, 0.00, 0.00, 0.00);
  6437. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.19, -5.44, -0.49, 0.00, 0.00, 0.00);
  6438. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.19, -5.44, -0.49, 0.00, 0.00, 0.00);
  6439. semnalizareron[newcar] = 1;
  6440. return 1;
  6441. }
  6442. else if(vehiclemodel == 579)
  6443. {
  6444. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6445. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6446. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6447. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6448. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, -2.81, 0.13, 0.00, 0.00, 0.00);
  6449. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.03, -2.81, 0.13, 0.00, 0.00, 0.00);
  6450. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.04, 2.33, 0.10, 0.00, 0.00, 0.00);
  6451. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.04, 2.33, 0.10, 0.00, 0.00, 0.00);
  6452. semnalizareron[newcar] = 1;
  6453. return 1;
  6454. }
  6455. else if(vehiclemodel == 580)
  6456. {
  6457. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6458. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6459. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6460. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6461. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.80, 2.58, -0.24, 0.00, 0.00, 0.00);
  6462. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.80, 2.58, -0.24, 0.00, 0.00, 0.00);
  6463. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.08, -2.86, 0.11, 0.00, 0.00, 0.00);
  6464. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.08, -2.86, 0.11, 0.00, 0.00, 0.00);
  6465. semnalizareron[newcar] = 1;
  6466. return 1;
  6467. }
  6468. else if(vehiclemodel == 581)
  6469. {
  6470. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6471. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6472. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6473. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6474. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.20, -1.04, 0.35, 0.00, 0.00, 0.00);
  6475. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.20, -1.04, 0.35, 0.00, 0.00, 0.00);
  6476. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.13, 0.77, 0.41, 0.00, 0.00, 0.00);
  6477. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.13, 0.77, 0.41, 0.00, 0.00, 0.00);
  6478. semnalizareron[newcar] = 1;
  6479. return 1;
  6480. }
  6481. else if(vehiclemodel == 582)
  6482. {
  6483. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6484. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6485. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6486. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6487. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.88, -3.42, 0.24, 0.00, 0.00, 0.00);
  6488. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.88, -3.42, 0.24, 0.00, 0.00, 0.00);
  6489. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.98, 2.49, -0.07, 0.00, 0.00, 0.00);
  6490. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.98, 2.49, -0.07, 0.00, 0.00, 0.00);
  6491. semnalizareron[newcar] = 1;
  6492. return 1;
  6493. }
  6494. else if(vehiclemodel == 583)
  6495. {
  6496. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6497. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6498. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6499. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6500. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.56, -1.36, 0.72, 0.00, 0.00, 0.00);
  6501. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.56, -1.36, 0.72, 0.00, 0.00, 0.00);
  6502. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.66, 1.44, 0.31, 0.00, 0.00, 0.00);
  6503. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.66, 1.44, 0.31, 0.00, 0.00, 0.00);
  6504. semnalizareron[newcar] = 1;
  6505. return 1;
  6506. }
  6507. else if(vehiclemodel == 584)
  6508. {
  6509. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6510. return 1;
  6511. }
  6512. else if(vehiclemodel == 585)
  6513. {
  6514. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6515. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6516. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6517. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6518. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, 2.79, 0.12, 0.00, 0.00, 0.00);
  6519. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, 2.79, 0.12, 0.00, 0.00, 0.00);
  6520. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, -3.00, 0.24, 0.00, 0.00, 0.00);
  6521. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, -3.00, 0.24, 0.00, 0.00, 0.00);
  6522. semnalizareron[newcar] = 1;
  6523. return 1;
  6524. }
  6525. else if(vehiclemodel == 586)
  6526. {
  6527. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6528. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6529. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6530. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6531. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.18, -1.37, 0.28, 0.00, 0.00, 0.00);
  6532. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.18, -1.37, 0.28, 0.00, 0.00, 0.00);
  6533. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.28, 0.59, 0.22, 0.00, 0.00, 0.00);
  6534. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.28, 0.59, 0.22, 0.00, 0.00, 0.00);
  6535. semnalizareron[newcar] = 1;
  6536. return 1;
  6537. }
  6538. else if(vehiclemodel == 587)
  6539. {
  6540. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6541. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6542. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6543. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6544. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, 2.14, -0.28, 0.00, 0.00, 0.00);
  6545. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, 2.14, -0.28, 0.00, 0.00, 0.00);
  6546. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.06, -2.53, 0.14, 0.00, 0.00, 0.00);
  6547. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.06, -2.53, 0.14, 0.00, 0.00, 0.00);
  6548. semnalizareron[newcar] = 1;
  6549. return 1;
  6550. }
  6551. else if(vehiclemodel == 588)
  6552. {
  6553. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6554. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6555. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6556. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6557. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.09, -4.06, -0.28, 0.00, 0.00, 0.00);
  6558. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.09, -4.06, -0.28, 0.00, 0.00, 0.00);
  6559. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.02, 3.40, 0.42, 0.00, 0.00, 0.00);
  6560. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.02, 3.40, 0.42, 0.00, 0.00, 0.00);
  6561. semnalizareron[newcar] = 1;
  6562. return 1;
  6563. }
  6564. else if(vehiclemodel == 589)
  6565. {
  6566. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6567. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6568. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6569. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6570. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.79, 2.42, 0.20, 0.00, 0.00, 0.00);
  6571. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.79, 2.42, 0.20, 0.00, 0.00, 0.00);
  6572. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, -2.27, 0.39, 0.00, 0.00, 0.00);
  6573. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, -2.27, 0.39, 0.00, 0.00, 0.00);
  6574. semnalizareron[newcar] = 1;
  6575. return 1;
  6576. }
  6577. else if(vehiclemodel == 590)
  6578. {
  6579. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6580. return 1;
  6581. }
  6582. else if(vehiclemodel == 591)
  6583. {
  6584. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6585. return 1;
  6586. }
  6587. else if(vehiclemodel == 592)
  6588. {
  6589. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6590. return 1;
  6591. }
  6592. else if(vehiclemodel == 593)
  6593. {
  6594. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6595. return 1;
  6596. }
  6597. else if(vehiclemodel == 594)
  6598. {
  6599. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6600. return 1;
  6601. }
  6602. else if(vehiclemodel == 595)
  6603. {
  6604. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6605. return 1;
  6606. }
  6607. else if(vehiclemodel == 596)
  6608. {
  6609. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6610. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6611. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6612. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6613. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  6614. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  6615. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  6616. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  6617. semnalizareron[newcar] = 1;
  6618. return 1;
  6619. }
  6620. else if(vehiclemodel == 597)
  6621. {
  6622. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6623. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6624. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6625. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6626. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  6627. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  6628. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  6629. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  6630. semnalizareron[newcar] = 1;
  6631. return 1;
  6632. }
  6633. else if(vehiclemodel == 598)
  6634. {
  6635. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6636. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6637. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6638. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6639. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.83, 2.51, -0.25, 0.00, 0.00, 0.00);
  6640. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.83, 2.51, -0.25, 0.00, 0.00, 0.00);
  6641. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.01, -2.71, 0.08, 0.00, 0.00, 0.00);
  6642. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.01, -2.71, 0.08, 0.00, 0.00, 0.00);
  6643. semnalizareron[newcar] = 1;
  6644. return 1;
  6645. }
  6646. else if(vehiclemodel == 599)
  6647. {
  6648. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6649. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6650. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6651. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6652. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.13, -2.67, 0.19, 0.00, 0.00, 0.00);
  6653. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.13, -2.67, 0.19, 0.00, 0.00, 0.00);
  6654. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.13, 2.56, 0.04, 0.00, 0.00, 0.00);
  6655. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.13, 2.56, 0.04, 0.00, 0.00, 0.00);
  6656. semnalizareron[newcar] = 1;
  6657. return 1;
  6658. }
  6659. else if(vehiclemodel == 600)
  6660. {
  6661. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6662. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6663. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6664. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6665. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.82, 2.67, -0.01, 0.00, 0.00, 0.00);
  6666. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.82, 2.67, -0.01, 0.00, 0.00, 0.00);
  6667. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.04, -2.71, 0.09, 0.00, 0.00, 0.00);
  6668. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.04, -2.71, 0.09, 0.00, 0.00, 0.00);
  6669. semnalizareron[newcar] = 1;
  6670. return 1;
  6671. }
  6672. else if(vehiclemodel == 601)
  6673. {
  6674. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6675. return 1;
  6676. }
  6677. else if(vehiclemodel == 602)
  6678. {
  6679. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6680. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6681. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6682. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6683. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.92, -2.57, -0.30, 0.00, 0.00, 0.00);
  6684. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, -2.57, -0.30, 0.00, 0.00, 0.00);
  6685. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.81, 2.34, -0.04, 0.00, 0.00, 0.00);
  6686. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.81, 2.34, -0.04, 0.00, 0.00, 0.00);
  6687. semnalizareron[newcar] = 1;
  6688. return 1;
  6689. }
  6690. else if(vehiclemodel == 609)
  6691. {
  6692. semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6693. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6694. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6695. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6696. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, -3.08, 0.36, 0.00, 0.00, 0.00);
  6697. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, -3.08, 0.36, 0.00, 0.00, 0.00);
  6698. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, 3.10, 0.24, 0.00, 0.00, 0.00);
  6699. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, 3.10, 0.24, 0.00, 0.00, 0.00);
  6700. semnalizareron[newcar] = 1;
  6701. return 1;
  6702. }
  6703. }
  6704. else if(semnalizareron[newcar] == 0 && semnalizarelon[newcar] == 1)
  6705. {
  6706. if(vehiclemodel == 411)
  6707. {
  6708. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6709. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6710. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6711. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6712. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, 2.50, -0.20, 0.00, 0.00, 0.00);
  6713. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, 2.50, -0.20, 0.00, 0.00, 0.00);
  6714. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, -2.46, 0.06, 0.00, 0.00, 0.00);
  6715. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, -2.46, 0.06, 0.00, 0.00, 0.00);
  6716. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6717. return 1;
  6718. }
  6719. else if(vehiclemodel == 400)
  6720. {
  6721. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6722. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6723. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6724. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6725. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.99, -2.26, -0.07, 0.00, 0.00, 0.00);
  6726. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.99, -2.26, -0.07, 0.00, 0.00, 0.00);
  6727. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, 2.04, -0.07, 0.00, 0.00, 0.00);
  6728. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, 2.04, -0.07, 0.00, 0.00, 0.00);
  6729. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6730. return 1;
  6731. }
  6732. else if(vehiclemodel == 401)
  6733. {
  6734. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6735. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6736. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6737. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6738. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, -2.27, 0.00, 0.00, 0.00, 0.00);
  6739. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.03, -2.27, 0.00, 0.00, 0.00, 0.00);
  6740. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.12, 1.06, 0.00, 0.00, 0.00, 0.00);
  6741. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.06, 2.35, 0.00, 0.00, 0.00, 0.00);
  6742. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6743. return 1;
  6744. }
  6745. else if(vehiclemodel == 402)
  6746. {
  6747. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6748. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6749. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6750. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6751. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.93, -2.60, 0.02, 0.00, 0.00, 0.00);
  6752. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.93, -2.60, 0.02, 0.00, 0.00, 0.00);
  6753. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.91, 2.56, -0.08, 0.00, 0.00, 0.00);
  6754. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.91, 2.56, -0.08, 0.00, 0.00, 0.00);
  6755. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6756. return 1;
  6757. }
  6758. else if(vehiclemodel == 403)
  6759. {
  6760. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6761. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6762. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6763. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6764. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.33, -4.14, -0.72, 0.00, 0.00, 0.00);
  6765. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.33, -4.14, -0.72, 0.00, 0.00, 0.00);
  6766. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.01, 4.41, -0.84, 0.00, 0.00, 0.00);
  6767. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.01, 4.41, -0.84, 0.00, 0.00, 0.00);
  6768. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6769. return 1;
  6770. }
  6771. else if(vehiclemodel == 404)
  6772. {
  6773. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6774. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6775. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6776. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6777. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.81, -2.71, 0.20, 0.00, 0.00, 0.00);
  6778. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.81, -2.71, 0.20, 0.00, 0.00, 0.00);
  6779. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.79, 2.25, -0.04, 0.00, 0.00, 0.00);
  6780. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.79, 2.25, -0.04, 0.00, 0.00, 0.00);
  6781. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6782. return 1;
  6783. }
  6784. else if(vehiclemodel == 405)
  6785. {
  6786. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6787. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6788. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6789. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6790. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.9025, 2.2904, -0.0640, 0.00, 0.00, 0.00);
  6791. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.9025, 2.2904, -0.0640, 0.00, 0.00, 0.00);
  6792. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.9001, -2.6767, -0.0440, 0.00, 0.00, 0.00);
  6793. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.9001, -2.6767, -0.0440, 0.00, 0.00, 0.00);
  6794. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6795. return 1;
  6796. }
  6797. else if(vehiclemodel == 406)
  6798. {
  6799. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6800. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6801. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6802. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6803. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.8714, 4.9731, -0.0600, 0.00, 0.00, 0.00);
  6804. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.8714, 4.9731, -0.0600, 0.00, 0.00, 0.00);
  6805. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.68, -2.72, -0.48, 0.00, 0.00, 0.00);
  6806. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.68, -2.72, -0.48, 0.00, 0.00, 0.00);
  6807. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6808. return 1;
  6809. }
  6810. else if(vehiclemodel == 407)
  6811. {
  6812. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6813. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6814. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6815. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6816. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, -3.48, 0.06, 0.00, 0.00, 0.00);
  6817. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.03, -3.48, 0.06, 0.00, 0.00, 0.00);
  6818. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 4.13, 0.06, 0.00, 0.00, 0.00);
  6819. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 4.13, 0.06, 0.00, 0.00, 0.00);
  6820. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6821. return 1;
  6822. }
  6823. else if(vehiclemodel == 408)
  6824. {
  6825. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6826. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6827. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6828. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6829. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.86, -4.10, -0.47, 0.00, 0.00, 0.00);
  6830. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.86, -4.10, -0.47, 0.00, 0.00, 0.00);
  6831. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, 4.84, -0.16, 0.00, 0.00, 0.00);
  6832. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, 4.84, -0.16, 0.00, 0.00, 0.00);
  6833. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6834. return 1;
  6835. }
  6836. else if(vehiclemodel == 409)
  6837. {
  6838. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6839. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6840. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6841. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6842. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, -3.89, 0.12, 0.00, 0.00, 0.00);
  6843. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, -3.89, 0.12, 0.00, 0.00, 0.00);
  6844. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, 3.43, 0.00, 0.00, 0.00, 0.00);
  6845. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 3.43, 0.00, 0.00, 0.00, 0.00);
  6846. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6847. return 1;
  6848. }
  6849. else if(vehiclemodel == 410)
  6850. {
  6851. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6852. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6853. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6854. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6855. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.89, -2.18, 0.12, 0.00, 0.00, 0.00);
  6856. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.89, -2.18, 0.12, 0.00, 0.00, 0.00);
  6857. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.84, 2.16, 0.06, 0.00, 0.00, 0.00);
  6858. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.84, 2.16, 0.06, 0.00, 0.00, 0.00);
  6859. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6860. return 1;
  6861. }
  6862. else if(vehiclemodel == 412)
  6863. {
  6864. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6865. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6866. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6867. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6868. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, 2.68, -0.07, 0.00, 0.00, 0.00);
  6869. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, 2.68, -0.07, 0.00, 0.00, 0.00);
  6870. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.97, -3.53, -0.15, 0.00, 0.00, 0.00);
  6871. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.97, -3.53, -0.15, 0.00, 0.00, 0.00);
  6872. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6873. return 1;
  6874. }
  6875. else if(vehiclemodel == 413)
  6876. {
  6877. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6878. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6879. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6880. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6881. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.61, -0.07, 0.00, 0.00, 0.00);
  6882. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, -2.64, 0.15, 0.00, 0.00, 0.00);
  6883. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.92, -2.64, 0.15, 0.00, 0.00, 0.00);
  6884. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 2.61, -0.07, 0.00, 0.00, 0.00);
  6885. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6886. return 1;
  6887. }
  6888. else if(vehiclemodel == 414)
  6889. {
  6890. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6891. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6892. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6893. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6894. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.71, 2.81, -0.07, 0.00, 0.00, 0.00);
  6895. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.71, 2.81, -0.07, 0.00, 0.00, 0.00);
  6896. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.07, -3.40, 2.02, 0.00, 0.00, 0.00);
  6897. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.07, -3.40, 2.02, 0.00, 0.00, 0.00);
  6898. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6899. return 1;
  6900. }
  6901. else if(vehiclemodel == 415)
  6902. {
  6903. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6904. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6905. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6906. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6907. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.88, 2.50, -0.22, 0.00, 0.00, 0.00);
  6908. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.88, 2.50, -0.22, 0.00, 0.00, 0.00);
  6909. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.78, -2.38, 0.03, 0.00, 0.00, 0.00);
  6910. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.78, -2.38, 0.03, 0.00, 0.00, 0.00);
  6911. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6912. return 1;
  6913. }
  6914. else if(vehiclemodel == 416)
  6915. {
  6916. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6917. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6918. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6919. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6920. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, 2.91, 0.05, 0.00, 0.00, 0.00);
  6921. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, 2.91, 0.05, 0.00, 0.00, 0.00);
  6922. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.39, -3.68, 1.50, 0.00, 0.00, 0.00);
  6923. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.39, -3.68, 1.50, 0.00, 0.00, 0.00);
  6924. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6925. return 1;
  6926. }
  6927. else if(vehiclemodel == 417)
  6928. {
  6929. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  6930. return 1;
  6931. }
  6932. else if(vehiclemodel == 418)
  6933. {
  6934. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6935. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6936. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6937. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6938. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.41, -0.28, 0.00, 0.00, 0.00);
  6939. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.41, -0.28, 0.00, 0.00, 0.00);
  6940. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.85, -2.65, -0.56, 0.00, 0.00, 0.00);
  6941. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.85, -2.65, -0.56, 0.00, 0.00, 0.00);
  6942. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6943. return 1;
  6944. }
  6945. else if(vehiclemodel == 419)
  6946. {
  6947. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6948. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6949. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6950. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6951. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.09, 2.39, -0.18, 0.00, 0.00, 0.00);
  6952. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.09, 2.39, -0.18, 0.00, 0.00, 0.00);
  6953. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.68, -2.90, -0.16, 0.00, 0.00, 0.00);
  6954. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.68, -2.90, -0.16, 0.00, 0.00, 0.00);
  6955. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6956. return 1;
  6957. }
  6958. else if(vehiclemodel == 420)
  6959. {
  6960. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6961. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6962. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6963. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6964. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, 2.27, -0.03, 0.00, 0.00, 0.00);
  6965. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, -2.68, 0.03, 0.00, 0.00, 0.00);
  6966. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.04, -2.68, 0.03, 0.00, 0.00, 0.00);
  6967. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.03, 2.27, -0.0, 0.00, 0.00, 0.00);
  6968. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6969. return 1;
  6970. }
  6971. else if(vehiclemodel == 421)
  6972. {
  6973. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6974. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6975. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6976. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6977. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.85, -2.76, 0.03, 0.00, 0.00, 0.00);
  6978. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.85, -2.76, 0.03, 0.00, 0.00, 0.00);
  6979. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.91, 2.56, -0.12, 0.00, 0.00, 0.00);
  6980. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.91, 2.56, -0.12, 0.00, 0.00, 0.00);
  6981. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6982. return 1;
  6983. }
  6984. else if(vehiclemodel == 422)
  6985. {
  6986. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6987. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6988. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6989. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  6990. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, 1.49, -0.05, 0.00, 0.00, 0.00);
  6991. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, 1.49, -0.05, 0.00, 0.00, 0.00);
  6992. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, -2.46, -0.06, 0.00, 0.00, 0.00);
  6993. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, -2.46, -0.06, 0.00, 0.00, 0.00);
  6994. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  6995. return 1;
  6996. }
  6997. else if(vehiclemodel == 423)
  6998. {
  6999. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7000. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7001. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7002. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7003. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.85, -2.23, 0.02, 0.00, 0.00, 0.00);
  7004. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.85, -2.23, 0.02, 0.00, 0.00, 0.00);
  7005. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.76, 2.26, 0.05, 0.00, 0.00, 0.00);
  7006. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.76, 2.26, 0.05, 0.00, 0.00, 0.00);
  7007. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7008. return 1;
  7009. }
  7010. else if(vehiclemodel == 424)
  7011. {
  7012. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7013. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7014. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7015. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7016. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.73, 1.45, 0.22, 0.00, 0.00, 0.00);
  7017. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.73, 1.45, 0.22, 0.00, 0.00, 0.00);
  7018. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.55, -1.58, 0.25, 0.00, 0.00, 0.00);
  7019. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.55, -1.58, 0.25, 0.00, 0.00, 0.00);
  7020. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7021. return 1;
  7022. }
  7023. else if(vehiclemodel == 425)
  7024. {
  7025. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7026. return 1;
  7027. }
  7028. else if(vehiclemodel == 426)
  7029. {
  7030. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7031. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7032. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7033. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7034. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, -2.70, -0.01, 0.00, 0.00, 0.00);
  7035. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, -2.70, -0.01, 0.00, 0.00, 0.00);
  7036. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.06, 2.24, -0.06, 0.00, 0.00, 0.00);
  7037. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.06, 2.24, -0.06, 0.00, 0.00, 0.00);
  7038. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7039. return 1;
  7040. }
  7041. else if(vehiclemodel == 427)
  7042. {
  7043. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7044. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7045. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7046. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7047. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.72, 0.23, 0.00, 0.00, 0.00);
  7048. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.72, 0.23, 0.00, 0.00, 0.00);
  7049. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.19, -3.86, -0.30, 0.00, 0.00, 0.00);
  7050. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.19, -3.86, -0.30, 0.00, 0.00, 0.00);
  7051. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7052. return 1;
  7053. }
  7054. else if(vehiclemodel == 428)
  7055. {
  7056. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7057. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7058. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7059. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7060. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, -2.99, 1.47, 0.00, 0.00, 0.00);
  7061. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, -2.99, 1.47, 0.00, 0.00, 0.00);
  7062. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.92, 2.50, 0.17, 0.00, 0.00, 0.00);
  7063. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.92, 2.50, 0.17, 0.00, 0.00, 0.00);
  7064. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7065. return 1;
  7066. }
  7067. else if(vehiclemodel == 429)
  7068. {
  7069. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7070. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7071. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7072. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7073. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.82, 2.28, -0.24, 0.00, 0.00, 0.00);
  7074. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.82, 2.28, -0.24, 0.00, 0.00, 0.00);
  7075. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -2.36, -0.01, 0.00, 0.00, 0.00);
  7076. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -2.36, -0.01, 0.00, 0.00, 0.00);
  7077. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7078. return 1;
  7079. }
  7080. else if(vehiclemodel == 430)
  7081. {
  7082. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7083. return 1;
  7084. }
  7085. else if(vehiclemodel == 431)
  7086. {
  7087. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7088. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7089. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7090. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7091. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.95, 5.90, 0.45, 0.00, 0.00, 0.00);
  7092. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.95, 5.90, 0.45, 0.00, 0.00, 0.00);
  7093. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.06, -5.78, 0.01, 0.00, 0.00, 0.00);
  7094. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.06, -5.78, 0.01, 0.00, 0.00, 0.00);
  7095. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7096. return 1;
  7097. }
  7098. else if(vehiclemodel == 432)
  7099. {
  7100. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7101. return 1;
  7102. }
  7103. else if(vehiclemodel == 433)
  7104. {
  7105. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7106. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7107. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7108. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7109. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.25, 3.71, -0.07, 0.00, 0.00, 0.00);
  7110. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.25, 3.71, -0.07, 0.00, 0.00, 0.00);
  7111. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.36, -4.51, -0.73, 0.00, 0.00, 0.00);
  7112. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.36, -4.51, -0.73, 0.00, 0.00, 0.00);
  7113. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7114. return 1;
  7115. }
  7116. else if(vehiclemodel == 434)
  7117. {
  7118. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7119. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7120. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7121. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7122. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  7123. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  7124. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.59, 1.93, -0.11, 0.00, 0.00, 0.00);
  7125. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.36, 0.59, 1.93, 0.00, 0.00, 0.00);
  7126. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7127. return 1;
  7128. }
  7129. else if(vehiclemodel == 435)
  7130. {
  7131. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7132. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7133. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7134. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7135. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  7136. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.46, -2.00, -0.08, 0.00, 0.00, 0.00);
  7137. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.59, 1.93, -0.11, 0.00, 0.00, 0.00);
  7138. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.36, 0.59, 1.93, 0.00, 0.00, 0.00);
  7139. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7140. return 1;
  7141. }
  7142. else if(vehiclemodel == 436)
  7143. {
  7144. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7145. return 1;
  7146. }
  7147. else if(vehiclemodel == 437)
  7148. {
  7149. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7150. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7151. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7152. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7153. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.90, -2.50, 0.12, 0.00, 0.00, 0.00);
  7154. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.90, -2.50, 0.12, 0.00, 0.00, 0.00);
  7155. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 2.25, 0.00, 0.00, 0.00, 0.00);
  7156. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 2.25, 0.00, 0.00, 0.00, 0.00);
  7157. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7158. return 1;
  7159. }
  7160. else if(vehiclemodel == 438)
  7161. {
  7162. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7163. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7164. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7165. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7166. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.19, 5.60, -0.17, 0.00, 0.00, 0.00);
  7167. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.19, 5.60, -0.17, 0.00, 0.00, 0.00);
  7168. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.20, -5.31, 1.29, 0.00, 0.00, 0.00);
  7169. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.20, -5.31, 1.29, 0.00, 0.00, 0.00);
  7170. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7171. return 1;
  7172. }
  7173. else if(vehiclemodel == 439)
  7174. {
  7175. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7176. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7177. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7178. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7179. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.87, -2.66, -0.06, 0.00, 0.00, 0.00);
  7180. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.87, -2.66, -0.06, 0.00, 0.00, 0.00);
  7181. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 2.33, -0.45, 0.00, 0.00, 0.00);
  7182. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 2.33, -0.45, 0.00, 0.00, 0.00);
  7183. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7184. return 1;
  7185. }
  7186. else if(vehiclemodel == 440)
  7187. {
  7188. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7189. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7190. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7191. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7192. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.55, -0.25, 0.00, 0.00, 0.00);
  7193. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.55, -0.25, 0.00, 0.00, 0.00);
  7194. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -2.65, 0.10, 0.00, 0.00, 0.00);
  7195. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -2.65, 0.10, 0.00, 0.00, 0.00);
  7196. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7197. return 1;
  7198. }
  7199. else if(vehiclemodel == 441)
  7200. {
  7201. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7202. return 1;
  7203. }
  7204. else if(vehiclemodel == 442)
  7205. {
  7206. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7207. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7208. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7209. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7210. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, -3.12, -0.13, 0.00, 0.00, 0.00);
  7211. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, -3.12, -0.13, 0.00, 0.00, 0.00);
  7212. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.04, 2.85, -0.17, 0.00, 0.00, 0.00);
  7213. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.04, 2.85, -0.17, 0.00, 0.00, 0.00);
  7214. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7215. return 1;
  7216. }
  7217. else if(vehiclemodel == 443)
  7218. {
  7219. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7220. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7221. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7222. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7223. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.10, 5.85, -1.00, 0.00, 0.00, 0.00);
  7224. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.10, 5.85, -1.00, 0.00, 0.00, 0.00);
  7225. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.48, -6.87, -0.72, 0.00, 0.00, 0.00);
  7226. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.48, -6.87, -0.72, 0.00, 0.00, 0.00);
  7227. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7228. return 1;
  7229. }
  7230. else if(vehiclemodel == 444)
  7231. {
  7232. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7233. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7234. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7235. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7236. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.18, -3.07, 0.90, 0.00, 0.00, 0.00);
  7237. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.18, -3.07, 0.90, 0.00, 0.00, 0.00);
  7238. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.12, 2.74, 0.72, 0.00, 0.00, 0.00);
  7239. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.12, 2.74, 0.72, 0.00, 0.00, 0.00);
  7240. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7241. return 1;
  7242. }
  7243. else if(vehiclemodel == 445)
  7244. {
  7245. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7246. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7247. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7248. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7249. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.36, -0.06, 0.00, 0.00, 0.00);
  7250. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.36, -0.06, 0.00, 0.00, 0.00);
  7251. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.98, -2.83, -0.06, 0.00, 0.00, 0.00);
  7252. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.98, -2.83, -0.06, 0.00, 0.00, 0.00);
  7253. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7254. return 1;
  7255. }
  7256. else if(vehiclemodel == 446)
  7257. {
  7258. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7259. return 1;
  7260. }
  7261. else if(vehiclemodel == 447)
  7262. {
  7263. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7264. return 1;
  7265. }
  7266. else if(vehiclemodel == 448)
  7267. {
  7268. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7269. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7270. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7271. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7272. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  7273. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  7274. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  7275. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.20, -0.96, -0.13, 0.00, 0.00, 0.00);
  7276. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7277. return 1;
  7278. }
  7279. else if(vehiclemodel == 449)
  7280. {
  7281. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7282. return 1;
  7283. }
  7284. else if(vehiclemodel == 450)
  7285. {
  7286. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7287. return 1;
  7288. }
  7289. else if(vehiclemodel == 451)
  7290. {
  7291. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7292. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7293. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7294. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7295. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, 1.96, -0.13, 0.00, 0.00, 0.00);
  7296. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, 1.96, -0.13, 0.00, 0.00, 0.00);
  7297. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -2.43, -0.01, 0.00, 0.00, 0.00);
  7298. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -2.43, -0.01, 0.00, 0.00, 0.00);
  7299. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7300. return 1;
  7301. }
  7302. else if(vehiclemodel == 452)
  7303. {
  7304. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7305. return 1;
  7306. }
  7307. else if(vehiclemodel == 453)
  7308. {
  7309. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7310. return 1;
  7311. }
  7312. else if(vehiclemodel == 454)
  7313. {
  7314. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7315. return 1;
  7316. }
  7317. else if(vehiclemodel == 455)
  7318. {
  7319. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7320. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7321. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7322. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7323. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.37, -4.52, -0.73, 0.00, 0.00, 0.00);
  7324. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.37, -4.52, -0.73, 0.00, 0.00, 0.00);
  7325. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.27, 3.71, -0.07, 0.00, 0.00, 0.00);
  7326. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.27, 3.71, -0.07, 0.00, 0.00, 0.00);
  7327. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7328. return 1;
  7329. }
  7330. else if(vehiclemodel == 456)
  7331. {
  7332. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7333. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7334. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7335. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7336. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, 3.30, -0.08, 0.00, 0.00, 0.00);
  7337. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, 3.30, -0.08, 0.00, 0.00, 0.00);
  7338. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.22, -4.59, -0.65, 0.00, 0.00, 0.00);
  7339. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.22, -4.59, -0.65, 0.00, 0.00, 0.00);
  7340. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7341. return 1;
  7342. }
  7343. else if(vehiclemodel == 457)
  7344. {
  7345. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7346. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7347. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7348. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7349. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.51, -1.30, 0.09, 0.00, 0.00, 0.00);
  7350. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.51, -1.30, 0.09, 0.00, 0.00, 0.00);
  7351. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.47, 1.19, 0.06, 0.00, 0.00, 0.00);
  7352. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.47, 1.19, 0.06, 0.00, 0.00, 0.00);
  7353. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7354. return 1;
  7355. }
  7356. else if(vehiclemodel == 458)
  7357. {
  7358. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7359. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7360. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7361. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7362. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, 2.40, -0.13, 0.00, 0.00, 0.00);
  7363. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, 2.40, -0.13, 0.00, 0.00, 0.00);
  7364. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, -2.80, 0.11, 0.00, 0.00, 0.00);
  7365. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, -2.80, 0.11, 0.00, 0.00, 0.00);
  7366. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7367. return 1;
  7368. }
  7369. else if(vehiclemodel == 459)
  7370. {
  7371. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7372. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7373. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7374. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7375. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, -2.64, 0.29, 0.00, 0.00, 0.00);
  7376. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, -2.64, 0.29, 0.00, 0.00, 0.00);
  7377. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, 2.57, -0.11, 0.00, 0.00, 0.00);
  7378. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 2.57, -0.11, 0.00, 0.00, 0.00);
  7379. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7380. return 1;
  7381. }
  7382. else if(vehiclemodel == 460)
  7383. {
  7384. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7385. return 1;
  7386. }
  7387. else if(vehiclemodel == 461)
  7388. {
  7389. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7390. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7391. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7392. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7393. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  7394. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  7395. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  7396. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.10, -1.17, 0.38, 0.00, 0.00, 0.00);
  7397. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7398. return 1;
  7399. }
  7400. else if(vehiclemodel == 462)
  7401. {
  7402. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7403. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7404. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7405. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7406. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  7407. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  7408. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  7409. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.19, -0.96, -0.13, 0.00, 0.00, 0.00);
  7410. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7411. return 1;
  7412. }
  7413. else if(vehiclemodel == 463)
  7414. {
  7415. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7416. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7417. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7418. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7419. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.20, -1.05, 0.17, 0.00, 0.00, 0.00);
  7420. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.20, -1.05, 0.17, 0.00, 0.00, 0.00);
  7421. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.23, 0.75, 0.32, 0.00, 0.00, 0.00);
  7422. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.23, 0.75, 0.32, 0.00, 0.00, 0.00);
  7423. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7424. return 1;
  7425. }
  7426. else if(vehiclemodel == 464)
  7427. {
  7428. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7429. return 1;
  7430. }
  7431. else if(vehiclemodel == 465)
  7432. {
  7433. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7434. return 1;
  7435. }
  7436. else if(vehiclemodel == 466)
  7437. {
  7438. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7439. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7440. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7441. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7442. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.95, 2.65, 0.13, 0.00, 0.00, 0.00);
  7443. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.95, 2.65, 0.13, 0.00, 0.00, 0.00);
  7444. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.05, -2.81, 0.03, 0.00, 0.00, 0.00);
  7445. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.05, -2.81, 0.03, 0.00, 0.00, 0.00);
  7446. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7447. return 1;
  7448. }
  7449. else if(vehiclemodel == 467)
  7450. {
  7451. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7452. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7453. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7454. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7455. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, -3.08, 0.18, 0.00, 0.00, 0.00);
  7456. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, -3.08, 0.18, 0.00, 0.00, 0.00);
  7457. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.65, 2.83, -0.13, 0.00, 0.00, 0.00);
  7458. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.65, 2.83, -0.13, 0.00, 0.00, 0.00);
  7459. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7460. return 1;
  7461. }
  7462. else if(vehiclemodel == 468)
  7463. {
  7464. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7465. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7466. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7467. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7468. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  7469. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  7470. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  7471. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.04, -0.95, 0.34, 0.00, 0.00, 0.00);
  7472. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7473. return 1;
  7474. }
  7475. else if(vehiclemodel == 469)
  7476. {
  7477. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7478. return 1;
  7479. }
  7480. else if(vehiclemodel == 469)
  7481. {
  7482. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7483. return 1;
  7484. }
  7485. else if(vehiclemodel == 470)
  7486. {
  7487. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7488. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7489. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7490. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7491. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.04, 2.18, 0.19, 0.00, 0.00, 0.00);
  7492. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, 2.18, 0.19, 0.00, 0.00, 0.00);
  7493. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.03, -2.57, 0.11, 0.00, 0.00, 0.00);
  7494. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.03, -2.57, 0.11, 0.00, 0.00, 0.00);
  7495. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7496. return 1;
  7497. }
  7498. else if(vehiclemodel == 471)
  7499. {
  7500. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7501. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7502. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7503. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7504. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  7505. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  7506. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  7507. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.06, -0.79, 0.22, 0.00, 0.00, 0.00);
  7508. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7509. return 1;
  7510. }
  7511. else if(vehiclemodel == 472)
  7512. {
  7513. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7514. return 1;
  7515. }
  7516. else if(vehiclemodel == 473)
  7517. {
  7518. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7519. return 1;
  7520. }
  7521. else if(vehiclemodel == 474)
  7522. {
  7523. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7524. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7525. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7526. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7527. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.04, -2.73, -0.04, 0.00, 0.00, 0.00);
  7528. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, -2.73, -0.04, 0.00, 0.00, 0.00);
  7529. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, 2.69, 0.01, 0.00, 0.00, 0.00);
  7530. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, 2.69, 0.01, 0.00, 0.00, 0.00);
  7531. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7532. return 1;
  7533. }
  7534. else if(vehiclemodel == 475)
  7535. {
  7536. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7537. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7538. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7539. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7540. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.89, 2.50, -0.04, 0.00, 0.00, 0.00);
  7541. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.89, 2.50, -0.04, 0.00, 0.00, 0.00);
  7542. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.84, -2.78, -0.21, 0.00, 0.00, 0.00);
  7543. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.84, -2.78, -0.21, 0.00, 0.00, 0.00);
  7544. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7545. return 1;
  7546. }
  7547. else if(vehiclemodel == 476)
  7548. {
  7549. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7550. return 1;
  7551. }
  7552. else if(vehiclemodel == 477)
  7553. {
  7554. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7555. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7556. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7557. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7558. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.07, -2.69, 0.09, 0.00, 0.00, 0.00);
  7559. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.07, -2.69, 0.09, 0.00, 0.00, 0.00);
  7560. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.81, 2.69, -0.19, 0.00, 0.00, 0.00);
  7561. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.81, 2.69, -0.19, 0.00, 0.00, 0.00);
  7562. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7563. return 1;
  7564. }
  7565. else if(vehiclemodel == 478)
  7566. {
  7567. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7568. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7569. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7570. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7571. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.11, 2.00, 0.09, 0.00, 0.00, 0.00);
  7572. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.11, 2.00, 0.09, 0.00, 0.00, 0.00);
  7573. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.05, -2.56, -0.25, 0.00, 0.00, 0.00);
  7574. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.05, -2.56, -0.25, 0.00, 0.00, 0.00);
  7575. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7576. return 1;
  7577. }
  7578. else if(vehiclemodel == 479)
  7579. {
  7580. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7581. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7582. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7583. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7584. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.97, -2.79, 0.07, 0.00, 0.00, 0.00);
  7585. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.97, -2.79, 0.07, 0.00, 0.00, 0.00);
  7586. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.98, 2.49, 0.04, 0.00, 0.00, 0.00);
  7587. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.98, 2.49, 0.04, 0.00, 0.00, 0.00);
  7588. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7589. return 1;
  7590. }
  7591. else if(vehiclemodel == 480)
  7592. {
  7593. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7594. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7595. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7596. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7597. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.62, 2.28, -0.43, 0.00, 0.00, 0.00);
  7598. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.62, 2.28, -0.43, 0.00, 0.00, 0.00);
  7599. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.92, -2.34, -0.13, 0.00, 0.00, 0.00);
  7600. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.92, -2.34, -0.13, 0.00, 0.00, 0.00);
  7601. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7602. return 1;
  7603. }
  7604. else if(vehiclemodel == 481)
  7605. {
  7606. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7607. return 1;
  7608. }
  7609. else if(vehiclemodel == 482)
  7610. {
  7611. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7612. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7613. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7614. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7615. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.86, -2.58, 0.02, 0.00, 0.00, 0.00);
  7616. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.86, -2.58, 0.02, 0.00, 0.00, 0.00);
  7617. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, 2.43, -0.32, 0.00, 0.00, 0.00);
  7618. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, 2.43, -0.32, 0.00, 0.00, 0.00);
  7619. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7620. return 1;
  7621. }
  7622. else if(vehiclemodel == 483)
  7623. {
  7624. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7625. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7626. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7627. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7628. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.80, 2.62, -0.01, 0.00, 0.00, 0.00);
  7629. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.80, 2.62, -0.01, 0.00, 0.00, 0.00);
  7630. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.64, -2.79, -0.24, 0.00, 0.00, 0.00);
  7631. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.64, -2.79, -0.24, 0.00, 0.00, 0.00);
  7632. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7633. return 1;
  7634. }
  7635. else if(vehiclemodel == 484)
  7636. {
  7637. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7638. return 1;
  7639. }
  7640. else if(vehiclemodel == 485)
  7641. {
  7642. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7643. return 1;
  7644. }
  7645. else if(vehiclemodel == 486)
  7646. {
  7647. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7648. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7649. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7650. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7651. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.92, 1.52, 1.09, 0.00, 0.00, 0.00);
  7652. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, 1.52, 1.09, 0.00, 0.00, 0.00);
  7653. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.60, -3.25, 0.96, 0.00, 0.00, 0.00);
  7654. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.60, -3.25, 0.96, 0.00, 0.00, 0.00);
  7655. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7656. return 1;
  7657. }
  7658. else if(vehiclemodel == 487)
  7659. {
  7660. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7661. return 1;
  7662. }
  7663. else if(vehiclemodel == 488)
  7664. {
  7665. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7666. return 1;
  7667. }
  7668. else if(vehiclemodel == 489)
  7669. {
  7670. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7671. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7672. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7673. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7674. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.13, -2.67, 0.15, 0.00, 0.00, 0.00);
  7675. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.13, -2.67, 0.15, 0.00, 0.00, 0.00);
  7676. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.12, 2.58, 0.09, 0.00, 0.00, 0.00);
  7677. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.12, 2.58, 0.09, 0.00, 0.00, 0.00);
  7678. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7679. return 1;
  7680. }
  7681. else if(vehiclemodel == 490)
  7682. {
  7683. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7684. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7685. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7686. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7687. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.12, 3.15, 0.02, 0.00, 0.00, 0.00);
  7688. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.12, 3.15, 0.02, 0.00, 0.00, 0.00);
  7689. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.11, -3.14, 0.19, 0.00, 0.00, 0.00);
  7690. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.11, -3.14, 0.19, 0.00, 0.00, 0.00);
  7691. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7692. return 1;
  7693. }
  7694. else if(vehiclemodel == 491)
  7695. {
  7696. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7697. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7698. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7699. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7700. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.85, -2.79, 0.03, 0.00, 0.00, 0.00);
  7701. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.85, -2.79, 0.03, 0.00, 0.00, 0.00);
  7702. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 2.56, -0.09, 0.00, 0.00, 0.00);
  7703. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 2.56, -0.09, 0.00, 0.00, 0.00);
  7704. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7705. return 1;
  7706. }
  7707. else if(vehiclemodel == 492)
  7708. {
  7709. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7710. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7711. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7712. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7713. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.79, 2.49, -0.05, 0.00, 0.00, 0.00);
  7714. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.58, 2.49, -0.06, 0.00, 0.00, 0.00);
  7715. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.88, -2.84, 0.00, 0.00, 0.00, 0.00);
  7716. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.88, -2.84, 0.00, 0.00, 0.00, 0.00);
  7717. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7718. return 1;
  7719. }
  7720. else if(vehiclemodel == 493)
  7721. {
  7722. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7723. return 1;
  7724. }
  7725. else if(vehiclemodel == 494)
  7726. {
  7727. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7728. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7729. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7730. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7731. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.90, 2.36, -0.21, 0.00, 0.00, 0.00);
  7732. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.90, 2.36, -0.21, 0.00, 0.00, 0.00);
  7733. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.83, -2.85, 0.18, 0.00, 0.00, 0.00);
  7734. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.83, -2.85, 0.18, 0.00, 0.00, 0.00);
  7735. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7736. return 1;
  7737. }
  7738. else if(vehiclemodel == 495)
  7739. {
  7740. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7741. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7742. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7743. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7744. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.15, 2.36, 0.00, 0.00, 0.00, 0.00);
  7745. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.15, 2.36, 0.00, 0.00, 0.00, 0.00);
  7746. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.16, -2.12, -0.02, 0.00, 0.00, 0.00);
  7747. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.16, -2.12, -0.02, 0.00, 0.00, 0.00);
  7748. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7749. return 1;
  7750. }
  7751. else if(vehiclemodel == 496)
  7752. {
  7753. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7754. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7755. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7756. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7757. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  7758. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  7759. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  7760. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  7761. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7762. return 1;
  7763. }
  7764. else if(vehiclemodel == 497)
  7765. {
  7766. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7767. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7768. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7769. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7770. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  7771. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, -2.13, 0.07, 0.00, 0.00, 0.00);
  7772. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  7773. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.94, 2.20, 0.05, 0.00, 0.00, 0.00);
  7774. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7775. return 1;
  7776. }
  7777. else if(vehiclemodel == 498)
  7778. {
  7779. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7780. return 1;
  7781. }
  7782. else if(vehiclemodel == 499)
  7783. {
  7784. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7785. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7786. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7787. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7788. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.14, -3.45, 0.23, 0.00, 0.00, 0.00);
  7789. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.14, -3.45, 0.23, 0.00, 0.00, 0.00);
  7790. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 2.48, -0.19, 0.00, 0.00, 0.00);
  7791. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 2.48, -0.19, 0.00, 0.00, 0.00);
  7792. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7793. return 1;
  7794. }
  7795. else if(vehiclemodel == 500)
  7796. {
  7797. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7798. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7799. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7800. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7801. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.45, 2.09, -0.20, 0.00, 0.00, 0.00);
  7802. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, 1.89, -0.03, 0.00, 0.00, 0.00);
  7803. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.77, -1.95, -0.04, 0.00, 0.00, 0.00);
  7804. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.77, -1.95, -0.04, 0.00, 0.00, 0.00);
  7805. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7806. return 1;
  7807. }
  7808. else if(vehiclemodel == 501)
  7809. {
  7810. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7811. return 1;
  7812. }
  7813. else if(vehiclemodel == 502)
  7814. {
  7815. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7816. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7817. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7818. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7819. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.84, -2.68, -0.03, 0.00, 0.00, 0.00);
  7820. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.84, -2.68, -0.03, 0.00, 0.00, 0.00);
  7821. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.91, 2.58, -0.20, 0.00, 0.00, 0.00);
  7822. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.91, 2.58, -0.20, 0.00, 0.00, 0.00);
  7823. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7824. return 1;
  7825. }
  7826. else if(vehiclemodel == 503)
  7827. {
  7828. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7829. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7830. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7831. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7832. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.85, 2.38, -0.03, 0.00, 0.00, 0.00);
  7833. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.85, 2.38, -0.03, 0.00, 0.00, 0.00);
  7834. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.80, -2.82, 0.15, 0.00, 0.00, 0.00);
  7835. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.80, -2.82, 0.15, 0.00, 0.00, 0.00);
  7836. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7837. return 1;
  7838. }
  7839. else if(vehiclemodel == 504)
  7840. {
  7841. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7842. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7843. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7844. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7845. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.04, -2.82, 0.04, 0.00, 0.00, 0.00);
  7846. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, -2.82, 0.04, 0.00, 0.00, 0.00);
  7847. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, 2.66, 0.12, 0.00, 0.00, 0.00);
  7848. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, 2.66, 0.12, 0.00, 0.00, 0.00);
  7849. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7850. return 1;
  7851. }
  7852. else if(vehiclemodel == 505)
  7853. {
  7854. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7855. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7856. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7857. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7858. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.12, 2.58, 0.08, 0.00, 0.00, 0.00);
  7859. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.12, 2.58, 0.08, 0.00, 0.00, 0.00);
  7860. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.14, -2.66, 0.19, 0.00, 0.00, 0.00);
  7861. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.14, -2.66, 0.19, 0.00, 0.00, 0.00);
  7862. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7863. return 1;
  7864. }
  7865. else if(vehiclemodel == 506)
  7866. {
  7867. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7868. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7869. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7870. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7871. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, -2.35, -0.02, 0.00, 0.00, 0.00);
  7872. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, -2.35, -0.02, 0.00, 0.00, 0.00);
  7873. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.80, 2.23, -0.31, 0.00, 0.00, 0.00);
  7874. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.80, 2.23, -0.31, 0.00, 0.00, 0.00);
  7875. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7876. return 1;
  7877. }
  7878. else if(vehiclemodel == 507)
  7879. {
  7880. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7881. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7882. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7883. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7884. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.13, 2.61, -0.02, 0.00, 0.00, 0.00);
  7885. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.13, 2.61, -0.02, 0.00, 0.00, 0.00);
  7886. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.17, -2.90, -0.05, 0.00, 0.00, 0.00);
  7887. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.17, -2.90, -0.05, 0.00, 0.00, 0.00);
  7888. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7889. return 1;
  7890. }
  7891. else if(vehiclemodel == 508)
  7892. {
  7893. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7894. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7895. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7896. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7897. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.07, -3.65, 1.30, 0.00, 0.00, 0.00);
  7898. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.07, -3.65, 1.30, 0.00, 0.00, 0.00);
  7899. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.71, 3.04, -0.68, 0.00, 0.00, 0.00);
  7900. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.71, 3.04, -0.68, 0.00, 0.00, 0.00);
  7901. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7902. return 1;
  7903. }
  7904. else if(vehiclemodel == 509)
  7905. {
  7906. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7907. return 1;
  7908. }
  7909. else if(vehiclemodel == 510)
  7910. {
  7911. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7912. return 1;
  7913. }
  7914. else if(vehiclemodel == 511)
  7915. {
  7916. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7917. return 1;
  7918. }
  7919. else if(vehiclemodel == 512)
  7920. {
  7921. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7922. return 1;
  7923. }
  7924. else if(vehiclemodel == 513)
  7925. {
  7926. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7927. return 1;
  7928. }
  7929. else if(vehiclemodel == 514)
  7930. {
  7931. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7932. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7933. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7934. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7935. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.27, 4.24, 0.12, 0.00, 0.00, 0.00);
  7936. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.27, 4.24, 0.12, 0.00, 0.00, 0.00);
  7937. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.44, -5.09, -0.36, 0.00, 0.00, 0.00);
  7938. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.44, -5.09, -0.36, 0.00, 0.00, 0.00);
  7939. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7940. return 1;
  7941. }
  7942. else if(vehiclemodel == 515)
  7943. {
  7944. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7945. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7946. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7947. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7948. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.34, -5.05, -1.11, 0.00, 0.00, 0.00);
  7949. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.34, -5.05, -1.11, 0.00, 0.00, 0.00);
  7950. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.27, 4.41, -0.44, 0.00, 0.00, 0.00);
  7951. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.27, 4.41, -0.44, 0.00, 0.00, 0.00);
  7952. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7953. return 1;
  7954. }
  7955. else if(vehiclemodel == 516)
  7956. {
  7957. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7958. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7959. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7960. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7961. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.98, 2.67, -0.04, 0.00, 0.00, 0.00);
  7962. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.98, 2.67, -0.04, 0.00, 0.00, 0.00);
  7963. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.00, -2.79, -0.01, 0.00, 0.00, 0.00);
  7964. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.00, -2.79, -0.01, 0.00, 0.00, 0.00);
  7965. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7966. return 1;
  7967. }
  7968. else if(vehiclemodel == 517)
  7969. {
  7970. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7971. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7972. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7973. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7974. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, -2.74, -0.06, 0.00, 0.00, 0.00);
  7975. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.03, -2.74, -0.06, 0.00, 0.00, 0.00);
  7976. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, 2.75, -0.03, 0.00, 0.00, 0.00);
  7977. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 2.75, -0.03, 0.00, 0.00, 0.00);
  7978. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7979. return 1;
  7980. }
  7981. else if(vehiclemodel == 518)
  7982. {
  7983. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7984. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7985. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7986. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  7987. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.85, 2.66, -0.04, 0.00, 0.00, 0.00);
  7988. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.85, 2.66, -0.04, 0.00, 0.00, 0.00);
  7989. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.02, -2.82, -0.03, 0.00, 0.00, 0.00);
  7990. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.02, -2.82, -0.03, 0.00, 0.00, 0.00);
  7991. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  7992. return 1;
  7993. }
  7994. else if(vehiclemodel == 519)
  7995. {
  7996. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  7997. return 1;
  7998. }
  7999. else if(vehiclemodel == 520)
  8000. {
  8001. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8002. return 1;
  8003. }
  8004. else if(vehiclemodel == 521)
  8005. {
  8006. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8007. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8008. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8009. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8010. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  8011. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  8012. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  8013. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.07, -1.14, 0.45, 0.00, 0.00, 0.00);
  8014. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8015. return 1;
  8016. }
  8017. else if(vehiclemodel == 522)
  8018. {
  8019. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8020. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8021. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8022. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8023. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  8024. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  8025. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  8026. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.04, -1.12, 0.55, 0.00, 0.00, 0.00);
  8027. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8028. return 1;
  8029. }
  8030. else if(vehiclemodel == 523)
  8031. {
  8032. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8033. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8034. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8035. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8036. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.27, 0.63, 0.32, 0.00, 0.00, 0.00);
  8037. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.27, 0.63, 0.32, 0.00, 0.00, 0.00);
  8038. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.20, -1.01, 0.07, 0.00, 0.00, 0.00);
  8039. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.20, -1.01, 0.07, 0.00, 0.00, 0.00);
  8040. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8041. return 1;
  8042. }
  8043. else if(vehiclemodel == 524)
  8044. {
  8045. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8046. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8047. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8048. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8049. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.29, -3.93, -1.08, 0.00, 0.00, 0.00);
  8050. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.29, -3.93, -1.08, 0.00, 0.00, 0.00);
  8051. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, 3.68, -0.03, 0.00, 0.00, 0.00);
  8052. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, 3.68, -0.03, 0.00, 0.00, 0.00);
  8053. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8054. return 1;
  8055. }
  8056. else if(vehiclemodel == 525)
  8057. {
  8058. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8059. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8060. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8061. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8062. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.81, 2.92, 0.14, 0.00, 0.00, 0.00);
  8063. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.81, 2.92, 0.14, 0.00, 0.00, 0.00);
  8064. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, -2.97, -0.16, 0.00, 0.00, 0.00);
  8065. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, -2.97, -0.16, 0.00, 0.00, 0.00);
  8066. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8067. return 1;
  8068. }
  8069. else if(vehiclemodel == 526)
  8070. {
  8071. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8072. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8073. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8074. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8075. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.97, -2.31, -0.03, 0.00, 0.00, 0.00);
  8076. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.97, -2.31, -0.03, 0.00, 0.00, 0.00);
  8077. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, 2.32, -0.12, 0.00, 0.00, 0.00);
  8078. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 2.32, -0.12, 0.00, 0.00, 0.00);
  8079. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8080. return 1;
  8081. }
  8082. else if(vehiclemodel == 527)
  8083. {
  8084. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8085. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8086. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8087. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8088. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.43, -0.02, 0.00, 0.00, 0.00);
  8089. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.43, -0.02, 0.00, 0.00, 0.00);
  8090. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.97, -2.25, 0.06, 0.00, 0.00, 0.00);
  8091. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.97, -2.25, 0.06, 0.00, 0.00, 0.00);
  8092. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8093. return 1;
  8094. }
  8095. else if(vehiclemodel == 528)
  8096. {
  8097. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8098. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8099. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8100. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8101. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.82, -2.63, -0.32, 0.00, 0.00, 0.00);
  8102. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.82, -2.63, -0.32, 0.00, 0.00, 0.00);
  8103. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.89, 2.55, -0.13, 0.00, 0.00, 0.00);
  8104. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.89, 2.55, -0.13, 0.00, 0.00, 0.00);
  8105. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8106. return 1;
  8107. }
  8108. else if(vehiclemodel == 529)
  8109. {
  8110. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8111. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8112. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8113. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8114. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  8115. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  8116. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  8117. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  8118. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8119. return 1;
  8120. }
  8121. else if(vehiclemodel == 529)
  8122. {
  8123. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8124. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8125. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8126. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8127. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  8128. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.04, 2.54, 0.08, 0.00, 0.00, 0.00);
  8129. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  8130. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.03, -2.63, 0.20, 0.00, 0.00, 0.00);
  8131. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8132. return 1;
  8133. }
  8134. else if(vehiclemodel == 530)
  8135. {
  8136. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8137. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8138. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8139. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8140. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.49, -0.92, 0.90, 0.00, 0.00, 0.00);
  8141. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.49, -0.92, 0.90, 0.00, 0.00, 0.00);
  8142. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.50, 0.37, 1.21, 0.00, 0.00, 0.00);
  8143. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.50, 0.37, 1.21, 0.00, 0.00, 0.00);
  8144. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8145. return 1;
  8146. }
  8147. else if(vehiclemodel == 531)
  8148. {
  8149. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8150. return 1;
  8151. }
  8152. else if(vehiclemodel == 532)
  8153. {
  8154. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8155. return 1;
  8156. }
  8157. else if(vehiclemodel == 533)
  8158. {
  8159. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8160. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8161. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8162. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8163. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, -2.58, 0.03, 0.00, 0.00, 0.00);
  8164. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, -2.58, 0.03, 0.00, 0.00, 0.00);
  8165. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.99, 2.35, 0.04, 0.00, 0.00, 0.00);
  8166. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.99, 2.35, 0.04, 0.00, 0.00, 0.00);
  8167. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8168. return 1;
  8169. }
  8170. else if(vehiclemodel == 534)
  8171. {
  8172. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8173. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8174. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8175. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8176. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.83, -2.78, -0.08, 0.00, 0.00, 0.00);
  8177. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.83, -2.78, -0.08, 0.00, 0.00, 0.00);
  8178. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.03, 2.97, -0.19, 0.00, 0.00, 0.00);
  8179. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.03, 2.97, -0.19, 0.00, 0.00, 0.00);
  8180. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8181. return 1;
  8182. }
  8183. else if(vehiclemodel == 535)
  8184. {
  8185. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8186. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8187. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8188. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8189. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.82, 2.50, -0.19, 0.00, 0.00, 0.00);
  8190. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.82, 2.50, -0.19, 0.00, 0.00, 0.00);
  8191. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, -2.61, 0.04, 0.00, 0.00, 0.00);
  8192. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, -2.61, 0.04, 0.00, 0.00, 0.00);
  8193. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8194. return 1;
  8195. }
  8196. else if(vehiclemodel == 536)
  8197. {
  8198. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8199. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8200. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8201. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8202. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.87, -3.10, -0.08, 0.00, 0.00, 0.00);
  8203. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.87, -3.10, -0.08, 0.00, 0.00, 0.00);
  8204. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.87, 2.41, -0.11, 0.00, 0.00, 0.00);
  8205. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.87, 2.41, -0.11, 0.00, 0.00, 0.00);
  8206. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8207. return 1;
  8208. }
  8209. else if(vehiclemodel == 537)
  8210. {
  8211. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8212. return 1;
  8213. }
  8214. else if(vehiclemodel == 538)
  8215. {
  8216. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8217. return 1;
  8218. }
  8219. else if(vehiclemodel == 539)
  8220. {
  8221. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8222. return 1;
  8223. }
  8224. else if(vehiclemodel == 540)
  8225. {
  8226. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8227. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8228. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8229. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8230. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.00, 2.59, -0.11, 0.00, 0.00, 0.00);
  8231. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.00, 2.59, -0.11, 0.00, 0.00, 0.00);
  8232. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.07, -2.73, -0.05, 0.00, 0.00, 0.00);
  8233. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.07, -2.73, -0.05, 0.00, 0.00, 0.00);
  8234. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8235. return 1;
  8236. }
  8237. else if(vehiclemodel == 541)
  8238. {
  8239. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8240. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8241. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8242. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8243. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.78, -2.21, 0.07, 0.00, 0.00, 0.00);
  8244. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.78, -2.21, 0.07, 0.00, 0.00, 0.00);
  8245. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.68, 2.34, -0.22, 0.00, 0.00, 0.00);
  8246. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.68, 2.34, -0.22, 0.00, 0.00, 0.00);
  8247. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8248. return 1;
  8249. }
  8250. else if(vehiclemodel == 542)
  8251. {
  8252. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8253. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8254. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8255. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8256. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.98, 2.65, -0.01, 0.00, 0.00, 0.00);
  8257. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.98, 2.65, -0.01, 0.00, 0.00, 0.00);
  8258. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.79, -2.94, -0.10, 0.00, 0.00, 0.00);
  8259. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.79, -2.94, -0.10, 0.00, 0.00, 0.00);
  8260. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8261. return 1;
  8262. }
  8263. else if(vehiclemodel == 543)
  8264. {
  8265. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8266. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8267. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8268. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8269. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.97, -2.64, 0.00, 0.00, 0.00, 0.00);
  8270. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.97, -2.64, 0.00, 0.00, 0.00, 0.00);
  8271. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.82, 2.31, 0.08, 0.00, 0.00, 0.00);
  8272. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.82, 2.31, 0.08, 0.00, 0.00, 0.00);
  8273. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8274. return 1;
  8275. }
  8276. else if(vehiclemodel == 544)
  8277. {
  8278. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8279. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8280. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8281. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8282. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.83, 3.65, 0.08, 0.00, 0.00, 0.00);
  8283. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.83, 3.65, 0.08, 0.00, 0.00, 0.00);
  8284. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -3.31, -0.61, 0.00, 0.00, 0.00);
  8285. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -3.31, -0.61, 0.00, 0.00, 0.00);
  8286. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8287. return 1;
  8288. }
  8289. else if(vehiclemodel == 545)
  8290. {
  8291. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8292. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8293. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8294. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8295. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.84, -2.11, -0.23, 0.00, 0.00, 0.00);
  8296. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.84, -2.11, -0.23, 0.00, 0.00, 0.00);
  8297. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.50, 1.74, 0.07, 0.00, 0.00, 0.00);
  8298. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.50, 1.74, 0.07, 0.00, 0.00, 0.00);
  8299. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8300. return 1;
  8301. }
  8302. else if(vehiclemodel == 546)
  8303. {
  8304. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8305. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8306. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8307. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8308. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, 2.60, 0.05, 0.00, 0.00, 0.00);
  8309. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.03, 2.60, 0.05, 0.00, 0.00, 0.00);
  8310. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.07, -2.69, 0.12, 0.00, 0.00, 0.00);
  8311. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.07, -2.69, 0.12, 0.00, 0.00, 0.00);
  8312. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8313. return 1;
  8314. }
  8315. else if(vehiclemodel == 547)
  8316. {
  8317. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8318. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8319. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8320. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8321. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.00, -2.60, 0.05, 0.00, 0.00, 0.00);
  8322. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.00, -2.60, 0.05, 0.00, 0.00, 0.00);
  8323. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.96, 2.53, 0.05, 0.00, 0.00, 0.00);
  8324. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.96, 2.53, 0.05, 0.00, 0.00, 0.00);
  8325. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8326. return 1;
  8327. }
  8328. else if(vehiclemodel == 548)
  8329. {
  8330. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8331. return 1;
  8332. }
  8333. else if(vehiclemodel == 549)
  8334. {
  8335. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8336. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8337. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8338. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8339. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.92, 2.52, 0.01, 0.00, 0.00, 0.00);
  8340. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, 2.52, 0.01, 0.00, 0.00, 0.00);
  8341. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.94, -2.60, 0.05, 0.00, 0.00, 0.00);
  8342. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.94, -2.60, 0.05, 0.00, 0.00, 0.00);
  8343. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8344. return 1;
  8345. }
  8346. else if(vehiclemodel == 550)
  8347. {
  8348. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8349. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8350. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8351. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8352. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, -2.69, -0.15, 0.00, 0.00, 0.00);
  8353. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, -2.69, -0.15, 0.00, 0.00, 0.00);
  8354. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.05, 2.64, -0.16, 0.00, 0.00, 0.00);
  8355. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.05, 2.64, -0.16, 0.00, 0.00, 0.00);
  8356. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8357. return 1;
  8358. }
  8359. else if(vehiclemodel == 551)
  8360. {
  8361. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8362. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8363. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8364. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8365. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  8366. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  8367. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  8368. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  8369. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8370. return 1;
  8371. }
  8372. else if(vehiclemodel == 552)
  8373. {
  8374. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8375. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8376. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8377. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8378. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  8379. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.09, 3.08, 0.40, 0.00, 0.00, 0.00);
  8380. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  8381. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.00, -3.02, 0.64, 0.00, 0.00, 0.00);
  8382. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8383. return 1;
  8384. }
  8385. else if(vehiclemodel == 553)
  8386. {
  8387. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8388. return 1;
  8389. }
  8390. else if(vehiclemodel == 554)
  8391. {
  8392. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8393. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8394. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8395. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8396. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.74, -2.45, -0.09, 0.00, 0.00, 0.00);
  8397. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.74, -2.45, -0.09, 0.00, 0.00, 0.00);
  8398. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.94, 1.14, -0.01, 0.00, 0.00, 0.00);
  8399. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.94, 1.14, -0.01, 0.00, 0.00, 0.00);
  8400. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8401. return 1;
  8402. }
  8403. else if(vehiclemodel == 555)
  8404. {
  8405. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8406. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8407. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8408. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8409. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.00, 2.55, 0.54, 0.00, 0.00, 0.00);
  8410. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.00, 2.55, 0.54, 0.00, 0.00, 0.00);
  8411. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.12, -2.97, 0.87, 0.00, 0.00, 0.00);
  8412. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.12, -2.97, 0.87, 0.00, 0.00, 0.00);
  8413. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8414. return 1;
  8415. }
  8416. else if(vehiclemodel == 556)
  8417. {
  8418. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8419. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8420. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8421. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8422. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, -2.41, 0.33, 0.00, 0.00, 0.00);
  8423. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, -2.41, 0.33, 0.00, 0.00, 0.00);
  8424. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.94, 2.16, 0.11, 0.00, 0.00, 0.00);
  8425. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.94, 2.16, 0.11, 0.00, 0.00, 0.00);
  8426. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8427. return 1;
  8428. }
  8429. else if(vehiclemodel == 557)
  8430. {
  8431. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8432. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8433. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8434. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8435. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.17, 2.49, 0.74, 0.00, 0.00, 0.00);
  8436. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.17, 2.49, 0.74, 0.00, 0.00, 0.00);
  8437. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.15, -2.80, 0.89, 0.00, 0.00, 0.00);
  8438. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.15, -2.80, 0.89, 0.00, 0.00, 0.00);
  8439. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8440. return 1;
  8441. }
  8442. else if(vehiclemodel == 558)
  8443. {
  8444. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8445. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8446. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8447. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8448. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.91, -2.41, 0.32, 0.00, 0.00, 0.00);
  8449. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.91, -2.41, 0.32, 0.00, 0.00, 0.00);
  8450. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, 2.16, 0.10, 0.00, 0.00, 0.00);
  8451. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, 2.16, 0.10, 0.00, 0.00, 0.00);
  8452. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8453. return 1;
  8454. }
  8455. else if(vehiclemodel == 559)
  8456. {
  8457. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8458. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8459. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8460. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8461. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, 2.41, -0.03, 0.00, 0.00, 0.00);
  8462. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, 2.41, -0.03, 0.00, 0.00, 0.00);
  8463. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.88, -2.31, 0.17, 0.00, 0.00, 0.00);
  8464. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.88, -2.31, 0.17, 0.00, 0.00, 0.00);
  8465. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8466. return 1;
  8467. }
  8468. else if(vehiclemodel == 560)
  8469. {
  8470. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8471. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8472. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8473. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8474. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.98, -2.26, 0.14, 0.00, 0.00, 0.00);
  8475. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.98, -2.26, 0.14, 0.00, 0.00, 0.00);
  8476. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, 2.53, -0.25, 0.00, 0.00, 0.00);
  8477. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, 2.53, -0.25, 0.00, 0.00, 0.00);
  8478. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8479. return 1;
  8480. }
  8481. else if(vehiclemodel == 561)
  8482. {
  8483. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8484. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8485. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8486. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8487. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.97, -2.53, -0.03, 0.00, 0.00, 0.00);
  8488. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.97, -2.53, -0.03, 0.00, 0.00, 0.00);
  8489. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.92, 2.61, -0.07, 0.00, 0.00, 0.00);
  8490. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.92, 2.61, -0.07, 0.00, 0.00, 0.00);
  8491. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8492. return 1;
  8493. }
  8494. else if(vehiclemodel == 562)
  8495. {
  8496. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8497. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8498. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8499. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8500. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.90, 2.39, 0.04, 0.00, 0.00, 0.00);
  8501. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.90, 2.39, 0.04, 0.00, 0.00, 0.00);
  8502. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.84, -2.27, 0.20, 0.00, 0.00, 0.00);
  8503. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.84, -2.27, 0.20, 0.00, 0.00, 0.00);
  8504. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8505. return 1;
  8506. }
  8507. else if(vehiclemodel == 563)
  8508. {
  8509. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8510. return 1;
  8511. }
  8512. else if(vehiclemodel == 564)
  8513. {
  8514. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8515. return 1;
  8516. }
  8517. else if(vehiclemodel == 565)
  8518. {
  8519. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8520. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8521. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8522. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8523. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.92, -1.92, 0.09, 0.00, 0.00, 0.00);
  8524. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, -1.92, 0.09, 0.00, 0.00, 0.00);
  8525. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.86, 2.08, 0.05, 0.00, 0.00, 0.00);
  8526. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.86, 2.08, 0.05, 0.00, 0.00, 0.00);
  8527. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8528. return 1;
  8529. }
  8530. else if(vehiclemodel == 566)
  8531. {
  8532. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8533. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8534. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8535. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8536. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.94, 2.68, -0.02, 0.00, 0.00, 0.00);
  8537. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.94, 2.68, -0.02, 0.00, 0.00, 0.00);
  8538. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, -2.91, 0.15, 0.00, 0.00, 0.00);
  8539. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, -2.91, 0.15, 0.00, 0.00, 0.00);
  8540. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8541. return 1;
  8542. }
  8543. else if(vehiclemodel == 567)
  8544. {
  8545. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8546. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8547. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8548. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8549. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.99, 2.95, -0.13, 0.00, 0.00, 0.00);
  8550. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.99, 2.95, -0.13, 0.00, 0.00, 0.00);
  8551. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.00, -2.91, -0.14, 0.00, 0.00, 0.00);
  8552. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.00, -2.91, -0.14, 0.00, 0.00, 0.00);
  8553. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8554. return 1;
  8555. }
  8556. else if(vehiclemodel == 568)
  8557. {
  8558. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8559. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8560. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8561. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8562. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.24, -1.59, 0.14, 0.00, 0.00, 0.00);
  8563. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.24, -1.59, 0.14, 0.00, 0.00, 0.00);
  8564. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.16, 2.27, 0.07, 0.00, 0.00, 0.00);
  8565. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.16, 2.27, 0.07, 0.00, 0.00, 0.00);
  8566. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8567. return 1;
  8568. }
  8569. else if(vehiclemodel == 569)
  8570. {
  8571. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8572. return 1;
  8573. }
  8574. else if(vehiclemodel == 570)
  8575. {
  8576. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8577. return 1;
  8578. }
  8579. else if(vehiclemodel == 571)
  8580. {
  8581. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8582. return 1;
  8583. }
  8584. else if(vehiclemodel == 572)
  8585. {
  8586. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8587. return 1;
  8588. }
  8589. else if(vehiclemodel == 573)
  8590. {
  8591. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8592. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8593. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8594. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8595. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.84, 3.11, -0.39, 0.00, 0.00, 0.00);
  8596. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.84, 3.11, -0.39, 0.00, 0.00, 0.00);
  8597. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -3.31, -0.35, 0.00, 0.00, 0.00);
  8598. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -3.31, -0.35, 0.00, 0.00, 0.00);
  8599. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8600. return 1;
  8601. }
  8602. else if(vehiclemodel == 574)
  8603. {
  8604. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8605. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8606. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8607. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8608. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.38, -1.25, -0.12, 0.00, 0.00, 0.00);
  8609. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.38, -1.25, -0.12, 0.00, 0.00, 0.00);
  8610. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.51, 1.74, -0.21, 0.00, 0.00, 0.00);
  8611. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.51, 1.74, -0.21, 0.00, 0.00, 0.00);
  8612. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8613. return 1;
  8614. }
  8615. else if(vehiclemodel == 575)
  8616. {
  8617. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8618. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8619. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8620. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8621. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.98, 2.35, 0.15, 0.00, 0.00, 0.00);
  8622. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.98, 2.35, 0.15, 0.00, 0.00, 0.00);
  8623. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, -2.72, 0.00, 0.00, 0.00, 0.00);
  8624. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, -2.72, 0.00, 0.00, 0.00, 0.00);
  8625. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8626. return 1;
  8627. }
  8628. else if(vehiclemodel == 576)
  8629. {
  8630. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8631. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8632. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8633. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8634. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, -3.16, 0.01, 0.00, 0.00, 0.00);
  8635. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, -3.16, 0.01, 0.00, 0.00, 0.00);
  8636. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, 2.49, 0.22, 0.00, 0.00, 0.00);
  8637. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, 2.49, 0.22, 0.00, 0.00, 0.00);
  8638. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8639. return 1;
  8640. }
  8641. else if(vehiclemodel == 577)
  8642. {
  8643. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8644. return 1;
  8645. }
  8646. else if(vehiclemodel == 578)
  8647. {
  8648. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8649. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8650. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8651. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8652. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.20, 4.41, -0.16, 0.00, 0.00, 0.00);
  8653. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.20, 4.41, -0.16, 0.00, 0.00, 0.00);
  8654. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.19, -5.44, -0.49, 0.00, 0.00, 0.00);
  8655. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.19, -5.44, -0.49, 0.00, 0.00, 0.00);
  8656. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8657. return 1;
  8658. }
  8659. else if(vehiclemodel == 579)
  8660. {
  8661. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8662. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8663. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8664. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8665. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.03, -2.81, 0.13, 0.00, 0.00, 0.00);
  8666. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.03, -2.81, 0.13, 0.00, 0.00, 0.00);
  8667. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.04, 2.33, 0.10, 0.00, 0.00, 0.00);
  8668. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.04, 2.33, 0.10, 0.00, 0.00, 0.00);
  8669. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8670. return 1;
  8671. }
  8672. else if(vehiclemodel == 580)
  8673. {
  8674. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8675. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8676. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8677. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8678. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.80, 2.58, -0.24, 0.00, 0.00, 0.00);
  8679. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.80, 2.58, -0.24, 0.00, 0.00, 0.00);
  8680. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.08, -2.86, 0.11, 0.00, 0.00, 0.00);
  8681. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.08, -2.86, 0.11, 0.00, 0.00, 0.00);
  8682. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8683. return 1;
  8684. }
  8685. else if(vehiclemodel == 581)
  8686. {
  8687. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8688. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8689. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8690. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8691. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.20, -1.04, 0.35, 0.00, 0.00, 0.00);
  8692. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.20, -1.04, 0.35, 0.00, 0.00, 0.00);
  8693. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.13, 0.77, 0.41, 0.00, 0.00, 0.00);
  8694. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.13, 0.77, 0.41, 0.00, 0.00, 0.00);
  8695. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8696. return 1;
  8697. }
  8698. else if(vehiclemodel == 582)
  8699. {
  8700. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8701. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8702. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8703. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8704. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.88, -3.42, 0.24, 0.00, 0.00, 0.00);
  8705. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.88, -3.42, 0.24, 0.00, 0.00, 0.00);
  8706. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.98, 2.49, -0.07, 0.00, 0.00, 0.00);
  8707. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.98, 2.49, -0.07, 0.00, 0.00, 0.00);
  8708. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8709. return 1;
  8710. }
  8711. else if(vehiclemodel == 583)
  8712. {
  8713. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8714. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8715. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8716. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8717. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.56, -1.36, 0.72, 0.00, 0.00, 0.00);
  8718. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.56, -1.36, 0.72, 0.00, 0.00, 0.00);
  8719. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.66, 1.44, 0.31, 0.00, 0.00, 0.00);
  8720. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.66, 1.44, 0.31, 0.00, 0.00, 0.00);
  8721. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8722. return 1;
  8723. }
  8724. else if(vehiclemodel == 584)
  8725. {
  8726. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8727. return 1;
  8728. }
  8729. else if(vehiclemodel == 585)
  8730. {
  8731. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8732. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8733. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8734. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8735. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.02, 2.79, 0.12, 0.00, 0.00, 0.00);
  8736. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.02, 2.79, 0.12, 0.00, 0.00, 0.00);
  8737. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.95, -3.00, 0.24, 0.00, 0.00, 0.00);
  8738. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.95, -3.00, 0.24, 0.00, 0.00, 0.00);
  8739. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8740. return 1;
  8741. }
  8742. else if(vehiclemodel == 586)
  8743. {
  8744. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8745. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8746. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8747. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8748. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.18, -1.37, 0.28, 0.00, 0.00, 0.00);
  8749. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.18, -1.37, 0.28, 0.00, 0.00, 0.00);
  8750. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.28, 0.59, 0.22, 0.00, 0.00, 0.00);
  8751. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.28, 0.59, 0.22, 0.00, 0.00, 0.00);
  8752. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8753. return 1;
  8754. }
  8755. else if(vehiclemodel == 587)
  8756. {
  8757. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8758. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8759. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8760. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8761. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.01, 2.14, -0.28, 0.00, 0.00, 0.00);
  8762. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.01, 2.14, -0.28, 0.00, 0.00, 0.00);
  8763. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.06, -2.53, 0.14, 0.00, 0.00, 0.00);
  8764. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.06, -2.53, 0.14, 0.00, 0.00, 0.00);
  8765. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8766. return 1;
  8767. }
  8768. else if(vehiclemodel == 588)
  8769. {
  8770. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8771. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8772. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8773. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8774. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.09, -4.06, -0.28, 0.00, 0.00, 0.00);
  8775. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.09, -4.06, -0.28, 0.00, 0.00, 0.00);
  8776. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.02, 3.40, 0.42, 0.00, 0.00, 0.00);
  8777. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.02, 3.40, 0.42, 0.00, 0.00, 0.00);
  8778. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8779. return 1;
  8780. }
  8781. else if(vehiclemodel == 589)
  8782. {
  8783. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8784. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8785. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8786. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8787. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.79, 2.42, 0.20, 0.00, 0.00, 0.00);
  8788. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.79, 2.42, 0.20, 0.00, 0.00, 0.00);
  8789. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.93, -2.27, 0.39, 0.00, 0.00, 0.00);
  8790. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.93, -2.27, 0.39, 0.00, 0.00, 0.00);
  8791. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8792. return 1;
  8793. }
  8794. else if(vehiclemodel == 590)
  8795. {
  8796. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8797. return 1;
  8798. }
  8799. else if(vehiclemodel == 591)
  8800. {
  8801. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8802. return 1;
  8803. }
  8804. else if(vehiclemodel == 592)
  8805. {
  8806. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8807. return 1;
  8808. }
  8809. else if(vehiclemodel == 593)
  8810. {
  8811. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8812. return 1;
  8813. }
  8814. else if(vehiclemodel == 594)
  8815. {
  8816. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8817. return 1;
  8818. }
  8819. else if(vehiclemodel == 595)
  8820. {
  8821. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8822. return 1;
  8823. }
  8824. else if(vehiclemodel == 596)
  8825. {
  8826. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8827. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8828. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8829. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8830. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  8831. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  8832. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  8833. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  8834. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8835. return 1;
  8836. }
  8837. else if(vehiclemodel == 597)
  8838. {
  8839. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8840. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8841. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8842. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8843. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  8844. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.05, 2.28, 0.00, 0.00, 0.00, 0.00);
  8845. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  8846. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.98, -2.71, -0.03, 0.00, 0.00, 0.00);
  8847. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8848. return 1;
  8849. }
  8850. else if(vehiclemodel == 598)
  8851. {
  8852. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8853. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8854. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8855. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8856. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.83, 2.51, -0.25, 0.00, 0.00, 0.00);
  8857. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.83, 2.51, -0.25, 0.00, 0.00, 0.00);
  8858. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.01, -2.71, 0.08, 0.00, 0.00, 0.00);
  8859. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.01, -2.71, 0.08, 0.00, 0.00, 0.00);
  8860. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8861. return 1;
  8862. }
  8863. else if(vehiclemodel == 599)
  8864. {
  8865. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8866. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8867. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8868. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8869. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 1.13, -2.67, 0.19, 0.00, 0.00, 0.00);
  8870. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 1.13, -2.67, 0.19, 0.00, 0.00, 0.00);
  8871. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.13, 2.56, 0.04, 0.00, 0.00, 0.00);
  8872. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.13, 2.56, 0.04, 0.00, 0.00, 0.00);
  8873. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8874. return 1;
  8875. }
  8876. else if(vehiclemodel == 600)
  8877. {
  8878. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8879. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8880. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8881. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8882. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.82, 2.67, -0.01, 0.00, 0.00, 0.00);
  8883. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.82, 2.67, -0.01, 0.00, 0.00, 0.00);
  8884. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 1.04, -2.71, 0.09, 0.00, 0.00, 0.00);
  8885. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 1.04, -2.71, 0.09, 0.00, 0.00, 0.00);
  8886. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8887. return 1;
  8888. }
  8889. else if(vehiclemodel == 601)
  8890. {
  8891. SendClientMessage(playerid, 0xFFFFFFAA, "Acest Vehicul nu are semnalizari.");
  8892. return 1;
  8893. }
  8894. else if(vehiclemodel == 602)
  8895. {
  8896. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8897. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8898. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8899. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8900. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.92, -2.57, -0.30, 0.00, 0.00, 0.00);
  8901. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.92, -2.57, -0.30, 0.00, 0.00, 0.00);
  8902. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.81, 2.34, -0.04, 0.00, 0.00, 0.00);
  8903. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.81, 2.34, -0.04, 0.00, 0.00, 0.00);
  8904. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8905. return 1;
  8906. }
  8907. else if(vehiclemodel == 609)
  8908. {
  8909. DestroyObject(semnalizari[newcar][0]); DestroyObject(semnalizari[newcar][1]); DestroyObject(semnalizari[newcar][2]); DestroyObject(semnalizari[newcar][3]); semnalizari[newcar][0] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8910. semnalizari[newcar][1] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8911. semnalizari[newcar][2] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8912. semnalizari[newcar][3] = CreateObject(19294, 0.0, 0.0, 0.0, 0.00, 0.00, 0.00);//stanga
  8913. AttachObjectToVehicle(semnalizari[newcar][0], newcar, 0.96, -3.08, 0.36, 0.00, 0.00, 0.00);
  8914. AttachObjectToVehicle(semnalizari[newcar][1], newcar, 0.96, -3.08, 0.36, 0.00, 0.00, 0.00);
  8915. AttachObjectToVehicle(semnalizari[newcar][2], newcar, 0.90, 3.10, 0.24, 0.00, 0.00, 0.00);
  8916. AttachObjectToVehicle(semnalizari[newcar][3], newcar, 0.90, 3.10, 0.24, 0.00, 0.00, 0.00);
  8917. semnalizareron[newcar] = 1; semnalizarelon[newcar] = 1;
  8918. return 1;
  8919. }
  8920. return 1;
  8921. }
  8922. else if(semnalizareron[newcar] == 1)
  8923. {
  8924. DestroyObject(semnalizari[newcar][0]);
  8925. DestroyObject(semnalizari[newcar][1]);
  8926. DestroyObject(semnalizari[newcar][2]);
  8927. DestroyObject(semnalizari[newcar][3]);
  8928. semnalizareron[newcar] = 0;
  8929. return 1;
  8930. }
  8931. }
  8932. }
  8933. return 1;
  8934. }
  8935. /* Semnalizari by Gireada
  8936. nu stergeti crediturile sau punetima la Credits GM*/