- # |Global storage for entire part 1|
- #_______________________________________________________________________________
- global hp
- hp = 20
- global dice
- import random
- dice = random.randint(3,5)
- global beardamage
- import random
- beardamage = random.randint(1,9)
- global hunger
- hunger = 5
- global spiderhp
- spiderhp = 5
- global bearhp
- bearhp = 10
- global potion
- potion = 0
- global xp
- xp = 0
- # |Data storage for part 1|
- #_______________________________________________________________________________
- #
- x = ("attack")
- passwordcode = ("5665598")
- road =("left")
- key = ("key")
- choicekey = ("yes")
- hutchoice = ("gotoit")
- menucheat = ("cheat menu")
- menureadme = ("readme")
- menustart = ("start game")
- death = 1
- menuhelp = ("help")
- potionadd = 1
- examinationyes = ("examine")
- SmallHealing = random.randint(8,15)
- cheat01 = ("cheat_01")
- cheat02 = ("shutdown")
- bearxp = 100
- spiderxp = 350
- bow = random.randint(5,10)
- passwordcheat = ("password")
- # |End of data storage for adventure part 1.|
- #_______________________________________________________________________________
- text = ("Loading files....")
- import time
- import sys
- from random import randrange
- for c in text:
- sys.stdout.write(c)
- sys.stdout.flush()
- seconds = "0." + str(randrange(1, 4, 1))
- seconds = float(0.5)
- time.sleep(0.01)
- text = ("-1%||||||||||||||||100%-")
- print("")
- import time
- import sys
- from random import randrange
- for c in text:
- sys.stdout.write(c)
- sys.stdout.flush()
- seconds = "0." + str(randrange(1, 4, 1))
- seconds = float(0.01)
- time.sleep(0.01)
- print("")
- import time
- time.sleep(1)
- import os
- import sys
- os.system("CLS")
- print("")
- print("")
- print(" ")
- print(" _ _ _ _ _ ")
- print(" / \ __| |_ _____ _ __ | |_ _ _ _ __ ___ _ __ _ _| |_| |__ ___ _ __ ")
- print(" / _ \ / _` \ \ / / _ \ '_ \| __| | | | '__/ _ \ | '_ \| | | | __| '_ \ / _ \| '_ \ ")
- print(" / ___ \ (_| |\ V / __/ | | | |_| |_| | | | __/ | |_) | |_| | |_| | | | (_) | | | |")
- print("/_/ \_\__,_| \_/ \___|_| |_|\__|\__,_|_| \___| | .__/ \__, |\__|_| |_|\___/|_| |_|")
- print(" |_| |___/ ")
- print(" //|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||\\")
- print(" // || Main menu || \\")
- print("||______________________________||_____________||________________________||")
- print("|| || HELP || ||")
- print("||______________________________||_____________||________________________||")
- print("|| || README || ||")
- print("||______________________________||_____________||________________________||")
- print("|| || START GAME || ||")
- print("||______________________________||_____________||________________________||")
- print(" \\ || CHEAT MENU || //")
- print(" \\|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||//")
- thing = 2
- thini = 1
- print(" Enter the selected command")
- commandprompt = input("")
- while thing > thini:
- if commandprompt == menucheat:
- print("Enter the password")
- commandprompt = input("")
- if commandprompt == passwordcheat:
- print("Access granted")
- print("")
- print("Cheat list")
- print("",(cheat01)," - Walkthrough")
- print("",(cheat02)," - You should know what that one does")
- commandprompt = input("")
- if commandprompt == cheat01:
- print("Cheat activated")
- print("")
- print("")
- import time
- time.sleep(2)
- print("WALKTHROUGH")
- print("HIT/RUN")
- print("Examine")
- print("Left")
- print("yes")
- print("go")
- print("5665598")
- print("HIT/RUN")
- elif commandprompt == cheat02:
- yes = ("yes")
- no = ("no")
- print("Are you sure?")
- commandprompt = input("")
- if commandprompt == yes:
- print("Shut down in 10 seconds")
- import os
- os.system("shutdown -r -t 10 ")
- elif commandprompt == no:
- print("Terminated")
- break
- else:
- print("Unknown command!")
- if commandprompt == menustart:
- print("Press enter to start")
- input("")
- break
- commandprompt = input("")
- if commandprompt == menureadme:
- print("_________________________________")
- print("Made by AO")
- print("Version 1.8")
- print("Dice system inplemented")
- print("Global system")
- print("Part 2 done")
- print("900+ lines of coding")
- print("_________________________________")
- import time
- time.sleep(5)
- if commandprompt == menuhelp:
- print("Help")
- print("Type commands exactly, no caps")
- else:
- print("Invalid command!")
- import time
- time.sleep(5)
- import os
- import sys
- os.system("CLS")
- import time
- import sys
- from random import randrange
- text = ("This is a story which set's back long before golden age...")
- for c in text:
- sys.stdout.write(c)
- sys.stdout.flush()
- seconds = "0." + str(randrange(1, 4, 1))
- seconds = float(0.1)
- time.sleep(0.1)
- import time
- time.sleep(1)
- print("")
- text = ("In a time of witchcraft, mysteries and myths.")
- for c in text:
- sys.stdout.write(c)
- sys.stdout.flush()
- seconds = "0." + str(randrange(1, 4, 1))
- seconds = float(0.1)
- time.sleep(0.1)
- import time
- time.sleep(1)
- print("")
- import time
- time.sleep(1)
- print("")
- text = ("!||SLENDER THE GAME||!")
- for c in text:
- sys.stdout.write(c)
- sys.stdout.flush()
- seconds = "0." + str(randrange(1, 4, 1))
- seconds = float(0.1)
- time.sleep(0.1)
- print("")
- print("You have 20 hitpoints.")
- print("You have 5 hunger bars.")
- import time
- time.sleep(3)
- print("")
- import time
- time.sleep(1)
- text = ("You - Where I'm i?")
- for c in text:
- sys.stdout.write(c)
- sys.stdout.flush()
- seconds = "0." + str(randrange(1, 4, 1))
- seconds = float(0.1)
- time.sleep(0.1)
- print("")
- print("You stand up")
- import time
- time.sleep(1)
- text = ("You - Hmm.")
- import os
- import sys
- os.system("CLS")
- for c in text:
- sys.stdout.write(c)
- sys.stdout.flush()
- seconds = "0." + str(randrange(1, 4, 1))
- seconds = float(0.1)
- time.sleep(0.1)
- print("")
- print("You approach the door")
- print("But you hear a growling noise.")
- import time
- time.sleep(2)
- print("The door is smashed in half as a monster sees you.")
- import time
- time.sleep(2)
- print("It's a giant bear!")
- import time
- time.sleep(2)
- text = ("You - Ahhhh! Wait, It's so small!")
- for c in text:
- sys.stdout.write(c)
- sys.stdout.flush()
- seconds = "0." + str(randrange(1, 4, 1))
- seconds = float(0.1)
- time.sleep(0.1)
- print("")
- text = ("You - What could possibly go wrong?")
- for c in text:
- sys.stdout.write(c)
- sys.stdout.flush()
- seconds = "0." + str(randrange(1, 4, 1))
- seconds = float(0.1)
- time.sleep(0.1)
- print("")
- print("The bear looks agressive. The bear has",(bearhp)," hp. Type attack or run")
- y =input("")
- if (y) == (x):
- while (bearhp > death):
- print("You hit the bear")
- print("")
- import time
- time.sleep(3)
- print("You do",(dice),"damage")
- print("")
- import time
- time.sleep(2)
- import os
- import sys
- os.system("CLS")
- bearhp = bearhp - dice
- if bearhp < death:
- print("You do a final blow against the bear")
- print("")
- print("The bear has died")
- import os
- import sys
- os.system("CLS")
- break
- import time
- time.sleep(3)
- print("The bear does ",(beardamage),"damage")
- hp = hp - beardamage
- import time
- time.sleep(2)
- import os
- import sys
- os.system("CLS")
- print("")
- if hp < death:
- print("OW! The bear does final blow against you!")
- print("You have died")
- import time
- time.sleep(2)
- print("Game over")
- import time
- time.sleep(99999)
- break
- import time
- time.sleep(3)
- if bearhp < death:
- print("You do a final blow against the bear")
- print("")
- print("The bear has died")
- break
- import time
- print("You have",(hp),"left")
- print("")
- import time
- time.sleep(1)
- print("The bear has",(bearhp),"left")
- import time
- time.sleep(1)
- import os
- import sys
- os.system("CLS")
- else:
- print("You run away.")
- import time
- time.sleep(2)
- print("You have wasted your hunger bar")
- hungerbar = 1
- hunger = hunger - hunger
- print("Hunger is",(hungerbar)," ")
- import time
- time.sleep(3)
- time.sleep(2)
- import time
- import sys
- from random import randrange
- text = ("You are in a strange room")
- for c in text:
- sys.stdout.write(c)
- sys.stdout.flush()
- seconds = "0." + str(randrange(1, 4, 1))
- seconds = float(0.1)
- time.sleep(0.1)
- print("")
- print("You see a shelf")
- import time
- time.sleep(2)
- print("Hint - try examining it.","examine")
- examination = input("")
- if (examination) == (examinationyes):
- print("You find a small vial")
- import time
- time.sleep(2)
- print("It's a potion of healing!")
- import time
- time.sleep(2)
- print("You take the potion")
- potion = potion + potionadd
- import time
- time.sleep(2)
- print("You have",(potion),"in your inventury")
- import time
- time.sleep(2)
- print("You walk out of the door and you see a path")
- import time
- time.sleep(2)
- print("You go down the road")
- else:
- print("You walk out of the door and you see a path")
- import time
- time.sleep(2)
- print("You go down the road")
- print("You see a road which splits into 2 paths.")
- print("Do you wish to go left or right?")
- roadchoice = input("")
- if (roadchoice) == (road):
- print("You go left")
- else:
- print("You go right")
- import time
- time.sleep(5)
- print("You are walking slowly down the road.")
- import time
- time.sleep(3)
- print("You see a slender man.")
- import time
- time.sleep(3)
- import webbrowser
- webbrowser.open('http://www.google.co.uk/imgres?q=slender+screen&um=1&hl=en&safe=active&sa=N&tbo=d&tbm=isch&tbnid=evaUdI26IM5C9M:&imgrefurl=http://templardigital.blogspot.com/2012/07/video-game-review-slender.html&docid=gV0cU5I4FRgbLM&imgurl=http://3.bp.blogspot.com/-_BUhzLBaxQM/UBMEEXFKthI/AAAAAAAABa8/Miacjv_EtQs/s1600/Slender%252B2.png&w=474&h=348&ei=wpy0UNv_IsWy0QXKvoD4CA&zoom=1&iact=rc&dur=1&sig=117123526119168881900&page=1&tbnh=145&tbnw=202&start=0&ndsp=26&ved=1t:429,r:17,s:0,i:135&tx=140&ty=96&biw=1280&bih=876')
- print("GAME OVER")
- time.sleep(3)
- print("SLENDER MAN HAS GOT YOU")
- import time
- time.sleep(5)
- print("END OF GAME! SLENDER TEXT. THE GAME")
- import time
- time.sleep(60)
- print("As you are walking down the misty road...")
- import time
- time.sleep(3)
- print("You see a small, old note.")
- print("Do you want to look at it?")
- keychoices = input("")
- if (keychoices) == (choicekey):
- print("Note - To open the ancient door, you must say 5665598")
- import time
- time.sleep(5)
- print("Remember not to forget it, otherwise you will die!")
- import time
- time.sleep(2)
- print("SteveXI - If you are reading this, then i am dead.")
- import time
- time.sleep(2)
- print("SteveXI - Good luck!")
- import time
- time.sleep(10)
- import os
- import sys
- os.system("CLS")
- else:
- print("You leave the note alone.")
- import os
- import sys
- os.system("CLS")
- import time
- time.sleep(3)
- print("In the distance, you see a small hut. It stands on a small hill.")
- import time
- time.sleep(3)
- print("You make a camp")
- import time
- time.sleep(2)
- print("What do you want to do now?")
- print(" 1) go 2) or do nothing")
- hutchoices = input("")
- something = 10
- somethings = 1
- hutchoiceyes = ("go")
- while something > somethings:
- if (hutchoices) == (hutchoiceyes):
- print("You walk to the hut.")
- import time
- time.sleep(5)
- break
- else:
- print("You do nothing.")
- hutchoices = input("")
- import time
- time.sleep(3)
- import time
- time.sleep(5)
- print("You find an ancient sandstone door.")
- import time
- time.sleep(5)
- print("Say the inscription, if you know it.")
- password = input("")
- if (password) == (passwordcode):
- print("The door slides slowly out of the way.")
- print("You go down a cobweb filled passage")
- import time
- time.sleep(3)
- print(" You have completed the game, Welldone!")
- else:
- print("A trapdoor opens beneath you!")
- print("You fall down to your doom.")
- import webbrowser
- webbrowser.open('http://www.google.co.uk/imgres?q=slender+screen&um=1&hl=en&safe=active&sa=N&tbo=d&tbm=isch&tbnid=evaUdI26IM5C9M:&imgrefurl=http://templardigital.blogspot.com/2012/07/video-game-review-slender.html&docid=gV0cU5I4FRgbLM&imgurl=http://3.bp.blogspot.com/-_BUhzLBaxQM/UBMEEXFKthI/AAAAAAAABa8/Miacjv_EtQs/s1600/Slender%252B2.png&w=474&h=348&ei=wpy0UNv_IsWy0QXKvoD4CA&zoom=1&iact=rc&dur=1&sig=117123526119168881900&page=1&tbnh=145&tbnw=202&start=0&ndsp=26&ved=1t:429,r:17,s:0,i:135&tx=140&ty=96&biw=1280&bih=876')
- import time
- time.sleep(5)
- print("You die, End of game.")
- import time
- time.sleep(5)
- print("SLENDERTEXT THE GAME")
- import time
- time.sleep(60)
- def clearscreen():
- if os.name == "posix":
- # Unix/Linux/MacOS/BSD/etc
- os.system('clear')
- elif os.name in ("nt", "dos", "ce"):
- # DOS/Windows
- os.system('CLS')
- print("Adventure part 2")
- import time
- time.sleep(4)
- print("Adventure start's now!")
- import time
- time.sleep(2)
- #This is part 2 of the adventure. All data must be below.
- #All data will be stored and loaded below.
- #_____________________________________________________________________________
- spiderchoiseyes = ("hit")
- spiderchoiseno = ("no")
- reservespace = ("")
- roadchoice1exec = ("1")
- roadchoice2exec = ("2")
- villager = ("yes")
- hammerchoiceexec = ("yes")
- hungertakeaway = 1
- spiderdamage = random.randint(1,8)
- global acid
- acid = 0
- global portion
- potion = 0
- global queenhp
- queenhp = 30
- queendamage = random.randint(3,6)
- #_____________________________________________________________________________
- print("You start the adventure")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("")
- print("As you walk to the entrance, you see a giant spider!")
- import time
- time.sleep(3)
- print("You need to hit it")
- import time
- time.sleep(3)
- print("Hit it as many times as it takes to kill it.")
- import time
- time.sleep(2)
- spider = input("")
- if (spider) == (spiderchoiseyes):
- while (spiderhp > death):
- print("You hit the spider")
- print("")
- import time
- time.sleep(3)
- print("You do",(dice),"damage")
- print("")
- spiderhp = spiderhp - dice
- if spiderhp < death:
- print("You do a final blow against the spider")
- print("")
- print("The spider has died")
- break
- import time
- time.sleep(3)
- print("The spider does ",(spiderdamage),"damage")
- print("")
- if hp < death:
- print("OW! The spider does final blow against you!")
- print("You have died")
- import time
- time.sleep(120)
- break
- hp = hp - spiderdamage
- import time
- time.sleep(3)
- if spiderhp < death:
- print("You do a final blow against the spider")
- print("")
- print("The spider has died")
- break
- import time
- print("You have",(hp),"left")
- import time
- time.sleep(1)
- print("The spider ",(spiderhp),"left")
- else:
- print("You run away!")
- import time
- time.sleep(2)
- print("As you walk down the read slowly.")
- import time
- time.sleep(2)
- print("You see 2 roads again.")
- import time
- time.sleep(2)
- print("There's two roads.")
- import time
- time.sleep(2)
- #Road choices start's from here!
- print("There's 2 choises")
- print("Press enter to see the roads")
- input("")
- print("2 There's a road leading to a cave")
- input("")
- print("1 There's second road, it's leading to a dark forest")
- import time
- time.sleep(2)
- print("Which road do you want to go to? 1 or 2.")
- roadchoice2 = input("")
- if (roadchoice2) == (roadchoice2exec):
- print("You have gone left")
- import time
- time.sleep(3)
- print("You are walking to the cave")
- import time
- time.sleep(2)
- print("You see a muddy footsteps leading to a massive cave.")
- import time
- time.sleep("1")
- print("You see a pickaxe, do you want to examine and add it to your inventury?")
- hammerchoice = input("")
- if (hammerchoice) == (hammerchoiceexec):
- print("You examine the pickaxe")
- import time
- time.sleep(2)
- print("The axe looks a bit rusty")
- import time
- time.sleep(2)
- print("It might have a use later on.")
- else:
- print("You walk past it")
- import time
- time.sleep(2)
- print("You continue to walk towards the cave")
- import time
- time.sleep
- print("Your hunger level",hunger)
- import time
- time.sleep(1)
- print("You - You feel hungry, try seaching for a food source")
- elif (roadchoice2) == (roadchoice1exec):
- print("You have gone right")
- import time
- time.sleep(3)
- print("As are walking to the dark forest.")
- import time
- time.sleep(2)
- print("Mist slowly decends down to the forest floor")
- import time
- time.sleep(3)
- print("You are a bit lost")
- import time
- time.sleep(3)
- print("There's a full moon, but the mist is blinding your view.")
- import time
- time.sleep(3)
- print("There's a villager")
- import time
- time.sleep(3)
- print("Do you wish to talk to him?")
- villagertalk = input("")
- else:
- print("Slenderman killed you")
- print("End of the game")
- import time
- time.sleep(60)
- if (villagertalk) == (villager):
- print("You start a conversation with him")
- import time
- time.sleep(3)
- print("Villagersteve - Watch out for those woods")
- import time
- time.sleep(3)
- print("Villagersteve - These woods contain the most brutal undead.")
- import time
- time.sleep(2)
- print("Villagersteve - Here, Take this bow.")
- import time
- time.sleep(3)
- print("You - Item aquired.")
- import time
- time.sleep(2)
- print("Villagersteve - Wait, I must tell you...")
- import time
- time.sleep(3)
- print("You - You hear a screeching noise.")
- import time
- time.sleep(3)
- print("Villagerbob - I must runnnnnn.......THEY ARE COMING FOR ME!")
- import time
- time.sleep(3)
- print("Villagersteve runs away.")
- import time
- time.sleep(3)
- value = 0
- print("Suddenly, You blacked out")
- time.sleep(2)
- print("You find yourself in a strange cave...")
- import time
- time.sleep(2)
- if value < potion:
- print("You think, you need to use a portion now.")
- import time
- time.sleep(2)
- print("Do you want to use potion now?")
- rawinput = input("")
- boolean = ("yes")
- if rawinput == boolean:
- decreasevalue = 1
- print("You have used the potion!")
- potion = potion - decreasevalue
- import time
- time.sleep(2)
- print("You have",(potion),"left")
- import time
- time.sleep(2)
- print("You gain",(SmallHealing),"hp")
- hp = hp + SmallHealing
- import time
- time.sleep(2)
- print("You have now",(hp),"left")
- import time
- time.sleep(2)
- print("Suddenly, you see a gigantic spider!")
- import time
- time.sleep(2)
- print("The queen has",(queenhp),"hp")
- import time
- time.sleep(2)
- print("The battle beggins!")
- while queenhp > death:
- print("You hit queen spider")
- print("")
- import time
- time.sleep(3)
- print("You do",(dice),"damage")
- print("")
- import time
- time.sleep(2)
- print("Spider queen has",(queenhp),"left")
- print("")
- queenhp = queenhp - dice
- if queenhp == death:
- print("You do a final blow against the queen!")
- print("")
- print("The queen spider has died")
- import time
- time.sleep(2)
- print("You finish the game!")
- import time
- time.sleep(2)
- print("To be continued....")
- break
- import time
- time.sleep(3)
- print("The spider does ",(queendamage),"damage")
- queendamage = queendamage - hp
- print("You have",(hp),"left")
- hp = hp - queendamage
- print("")
- if hp == death:
- print("OW! The spider rips you in half.")
- print("You have died")
- import time
- time.sleep(120)
- break
Here's my code.