_//______//______//______/////______/////_ _//__/__//____////____//____//__//_________ _///////__//____//__/////____//__///_ _///__///__//////__//__//____//____//_ _//______//__//____//__//____//____/////_ __________________________________________________________ ________________________________________________WARG 2008_ Sacred 2: Fallen Angel is the second full game in the Sacred series. It is a prequel which takes place 2,000 years before the events of Sacred. Like its predecessor, the game takes place in a fantasy setting. A new game engine means that the game is rendered in perspective correct 3D, whilst retaining the viewpoint found in older isometric games. Video game designer Bob Bates has been involved in its production. The game also includes a video sequence with the power metal band Blind Guardian, who also made a theme song for the game. Classes There are 6 playable fixed-gender classes, each of which has different class-specific equipment and animations that are dependent on the weapons being wielded. Maximum character level will be at least 200. * Seraphim : The Seraphim is the only class from Sacred that appears in Sacred 2: Fallen Angel. She embodies all that is good, therefore she can only play the Light path. * Shadow Warrior : An elite warrior, returned to life against his will after his death on the battlefield. * High Elf : A student of magic, freshly emerged from the academy ready to explore the world and expand her knowledge * Dryad : Adept at ranged combat, nature magic and voodoo. * Temple Guardian : Cyborg creature - adept at the mechanical and technological arts. * Inquisitor : He embodies all that is evil, therefore can only play the Shadow path. Mounts Players will be able to use horses as they could in Sacred 1, for transportation as well as in combat. Each class will also get access to a special unique mount type via a quest. Special mounts can also be used for transportation as well as battle. Quests Ancaria is full of a variety of quest types. Current figures indicate that there will be 100 core campaign quests as well as hundreds of side quests. The side quests will include character specific quests, as well as quest related to the specific deity you choose when creating your character. Customization Character customization is accomplished in a variety of ways. In addition to choice of using a mount or not, and if so which, there is a wide variety of equipment and weapon types. Players will also be able to modify their class specific combat arts (ex: magic spells). An example of customization in combat arts is modifying a lightening spell to either strike with more force, or strike with slightly less force but chain out to additional enemies. what to do : unpack-burn-remove paul.dll-play-run delrom.exe ones a day or some like that protection : securom for more info about this game go to www.google.com hmmmm maybe we should greet some one or ? narh to lazy special thanks to our friends for the help |