- 1.
- ▄ ▄ ▀ ■
- 2.
- ▄ ▀ ▀▄ ▄■▀▀▀■▄ █ ▄■▀▀▀■▄
- 3.
- ░ █▄ ▓▄ ░ ▄█▌ ▀ ▓▄ ▀▀███▄▄ ░ ▄█▄ ▓█▄
- 4.
- ▀███▄ ▓██▄ ▄▄███▄▄▀ ░ ▓██▄▄▄▄▄▄▄█████▄ ░ ▄██▀██▄ ░ ▓██▓ ░ ▄
- 5.
- ▄████▀▀▀▀▀▀ ▓██▓ ▓████▀█▓▓▓█ ▄▄▄▄▄▄▓██▓ ▓██▓ ▓██▓▀ ▄██▓ ▓██▄ ▓██▓ ░░░ ▄█▓
- 6.
- ▀▀▀▀▀▀▓▓▓▓▄▀▓▓▓▀▀▓▓▓▄ ▀▀▀ █▓▓▓▀ ▓▓▓▓ ▓▓▓▓▀▀▓▓▓▄▄ ▓▓▓▓ ░ ▓▓▓▓ ▓▓▓▓ ░░░ ▓▓▓▓
- 7.
- ▒▒▒▒▒ ▐▒▒▒▒█▐▒▒ ▐▒▒▒▒ ▓▓▓▓▓▐▒▒▒▒ ░ ▒▒▒▒ ▒▒▒▒ ▐▒▒▒▒█▄▒▒▒ ░ ▒▒▒▒ ▒▒▒▒ ░░░ ▒▒▒▒
- 8.
- ░░░░░ ░ ░░░░░▌░░ ░ ░░░░░░░░░░▐░░░░ ░ ░░░░ ░░░░ ░ ░░░░░░░░░ ░ ░░░░ ░░░░ ▄ ░░░░
- 9.
- ▒▒▒▒▒ ░ ▒▒▒▒▒▌▒▒ ░ ▒▒▒▒▒▄▒▒▒▒▒▒▒▒▒ ░ ▒▒▒▒ ▒▒▒▒ ░ ▒▒▒▒▒▌▒▒▒ ░ ▒▒▒▒ ▒▒▓▀▄███▄▀▓▒▒
- 10.
- ▐▓▓▓▓ ░▐▓▓▓▓▓▓▓▓ ░▐▓▓▓▓▓▌▓▓▓▓▐▓▓▓▓▌ ▓▓▓▓ ▓▓▓▓ ░▐▓▓▓▓▓▓▓▓▓ ░ ▓▓▓▓ ▓▓▓▓▓▀ ▀▓▓▓▓▓
- 11.
- ▀██▓ ▄█▓██▀▄██▀ ▓████▓███▀ ▓███▓▄▄▓██▓▄▓█▀ ▓███▓ ▀██▓ ▓██▀ ▓██▀ ░ ░ ▀██▓
- 12.
- ░ ▀▄██▀▀ █▀ ▄█▓██▀ █▀ ░ █████▀▀▀ ▀ ░ ▐██▓█▌ ░ ▀██▄██▀ ░ ▓▀ ░ ▀█
- 13.
- ▄▀▀ ░ ▄███▀▀ ░ ▀■▄▄■▀ ▀▀████▄▄▄■▀ ░ ▀▀███▄▄▄▄▄██▀ Eboy
- 14.
- ▀▄▄■▀ ■▀▀ ▀▀▀▀▀▀
- 15.
- S K i D R O W
- 16.
- 17.
- ▄▀ -> T H E L E A D i N G F O R C E < █ █ ▀▄
- 18.
- ▀▄ ▄▀
- 19.
- ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀ ▀ proudly presents ▀ ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
- 20.
- ░ ██▓▓▓▒▒▒░░ Aliens Vs Predator Update 4 to 6 ░░▒▒▒▓▓▓██ ░
- 21.
- ▒▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒
- 22.
- ▓ ▓
- 23.
- ▓ RELEASE DATE : 29-07-2010 PROTECTION : Steam + CEG ▓
- 24.
- ▓ GAME TYPE : Shooter DISKS : CRACKED UPDATE ▓
- 25.
- ░ ░
- 26.
- ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
- 27.
- ▀█▌ Release Notes: ▀█▄ ░ █
- 28.
- ▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
- 29.
- █ ▄█▀ █ ▓ █
- 30.
- ▀▀▀ ░ █ The Skid Rowdies are looking new blood to fill up the ranks. █ █
- 31.
- ▒ █ We're a professional team of dedicated sceners with big mark █ █
- 32.
- █ █ under sceners. We believe on the ground idealism of the root █ █
- 33.
- █ █ of the real old school scene. We do all this for fun and █ █
- 34.
- █ █ nothing else. We don't earn anything on our hobby, as we do █ █
- 35.
- █ █ this for the competition and the heart of what got the scene █ █
- 36.
- █ █ started in the mid eighties. █ █
- 37.
- █ █ █ █
- 38.
- █ █ If you think you got something to offer, then don't hold back █ █
- 39.
- █ █ on contacting us as soon as possible. █ █
- 40.
- █ █ █ █
- 41.
- █ █ _______ __ ___ _____ /\__ █ █
- 42.
- █ █ \ / |/ /_/\_| \ \ _ \ / /_ \/\ /\ █ █
- 43.
- █ █ /\ \/| / / \/\/| |\ \ \//_// / / / / / / █ █
- 44.
- █ █ / \ \| \ \ / \| |_\ \ / / \/ /_/ / /// / █ █
- 45.
- █ █ \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/ █ █
- 46.
- █ █ twice the fun \/ double the trouble █ █
- 47.
- █ █ █ █
- 48.
- █ █ ────────────────────────────────────────────────────────────── █ █
- 49.
- █ █ █ █
- 50.
- █ █ On with the update release information: █ █
- 51.
- █ █ █ █
- 52.
- █ █ Aliens Vs Predator Update 4 to 6 █ █
- 53.
- █ █ ================================ █ █
- 54.
- █ █ █ █
- 55.
- █ █ Update 6 █ █
- 56.
- █ █ ======== █ █
- 57.
- █ █ █ █
- 58.
- █ █ New Features: █ █
- 59.
- █ █ █ █
- 60.
- █ █ - Predator Focus Attack now knocks you down between 9-12m █ █
- 61.
- █ █ █ █
- 62.
- █ █ - Alien Focus Attack damage has been returned to it's correct █ █
- 63.
- █ █ values █ █
- 64.
- █ █ █ █
- 65.
- █ █ - The chance to spawn on occupied/blocked friendly spawn █ █
- 66.
- █ █ points and consequentially knock players out of world is █ █
- 67.
- █ █ reduced █ █
- 68.
- █ █ █ █
- 69.
- █ █ - Joining a Dedicated server which is running on non-standard █ █
- 70.
- █ █ ports, leaving and then hosting a player match, will now no █ █
- 71.
- █ █ longer cause any clients who join the hosted match to lose █ █
- 72.
- █ █ connection upon starting the game █ █
- 73.
- █ █ █ █
- 74.
- █ █ █ █
- 75.
- █ █ Update 5 █ █
- 76.
- █ █ ======== █ █
- 77.
- █ █ █ █
- 78.
- █ █ New Features: █ █
- 79.
- █ █ █ █
- 80.
- █ █ - Enabled XP gain, leaderboard updates and associated █ █
- 81.
- █ █ achievements and skin unlocks for non-ranked games as well █ █
- 82.
- █ █ as Ranked Matches. Now the differences between ranked and █ █
- 83.
- █ █ unranked games is that in Ranked Matches, skill-based █ █
- 84.
- █ █ matchmaking, team balancing and other Ranked Match █ █
- 85.
- █ █ associated rules are enforced and in Player matches they are █ █
- 86.
- █ █ not. You are now unable to have a game that does not update █ █
- 87.
- █ █ the leaderboards, or award XP. █ █
- 88.
- █ █ █ █
- 89.
- █ █ - Major overhaul of low-level networking code for █ █
- 90.
- █ █ player-hosted (i.e. not Dedicated Server) games in order to █ █
- 91.
- █ █ improve connection stability and pings. █ █
- 92.
- █ █ █ █
- 93.
- █ █ Bug Fixes: █ █
- 94.
- █ █ █ █
- 95.
- █ █ - Prevented runaway memory consumption under D3D11 if an FMV █ █
- 96.
- █ █ is playing when you lock (ctrl-alt-del - "lock computer") █ █
- 97.
- █ █ your machine with an NVIDIA card. █ █
- 98.
- █ █ █ █
- 99.
- █ █ - Several "groups" issues have been fixed, including a █ █
- 100.
- █ █ reported issue with Group leaders causing group members to █ █
- 101.
- █ █ disconnect from Games if they leave and then join another █ █
- 102.
- █ █ Server. █ █
- 103.
- █ █ █ █
- 104.
- █ █ - The spawning system has been tweaked, so that players will █ █
- 105.
- █ █ have a reduced chance of spawning very close to other █ █
- 106.
- █ █ (enemy) players. █ █
- 107.
- █ █ █ █
- 108.
- █ █ - Server start up crash which occurred on Win 7 32bit Home █ █
- 109.
- █ █ Premium has been fixed. █ █
- 110.
- █ █ █ █
- 111.
- █ █ - Several Server stability (crash) issues have been fixed █ █
- 112.
- █ █ █ █
- 113.
- █ █ Balance Changes: █ █
- 114.
- █ █ █ █
- 115.
- █ █ - Flamethrower primary fire now ignites target if 25% of █ █
- 116.
- █ █ health has been depleted. Flames will now continue to burn █ █
- 117.
- █ █ until target is dead, or target extinguishes flames. Base █ █
- 118.
- █ █ damage is unchanged. █ █
- 119.
- █ █ █ █
- 120.
- █ █ - Alien leap attack now causes the knockdown flinch on all █ █
- 121.
- █ █ targets from the "long distance" range. Damage is unchanged. █ █
- 122.
- █ █ █ █
- 123.
- █ █ - Alien tail attack now causes the light attack flinch, which █ █
- 124.
- █ █ does not "root" the target. Damage is unchanged. █ █
- 125.
- █ █ █ █
- 126.
- █ █ - You are now not able to jump and start a melee move in the █ █
- 127.
- █ █ air/until the jump has completed, or initiate a melee move █ █
- 128.
- █ █ and then jump until the melee animation has finished. █ █
- 129.
- █ █ Affects all species. █ █
- 130.
- █ █ █ █
- 131.
- █ █ - Stealth attack has had some tweaks to reduce the potential █ █
- 132.
- █ █ for an initiation to occur from outside the allowed "angle" █ █
- 133.
- █ █ and range has been reduced from 8m to 6m █ █
- 134.
- █ █ █ █
- 135.
- █ █ - The Predator flinch ranges have been equalised with the █ █
- 136.
- █ █ Aliens, and as a result can now be knocked down by a counter █ █
- 137.
- █ █ (from any species), or an Alien leap attack that █ █
- 138.
- █ █ successfully lands. █ █
- 139.
- █ █ █ █
- 140.
- █ █ - Knockdown leap distance is now between 9-12m instead of █ █
- 141.
- █ █ 6-12m. Affects Aliens and Predators. █ █
- 142.
- █ █ █ █
- 143.
- █ █ - Predator maximum leap distance is now capped at 12m (in line █ █
- 144.
- █ █ with Alien) and is not modified by vision mode. █ █
- 145.
- █ █ █ █
- 146.
- █ █ - The Marine block will now only block 50% of an incoming █ █
- 147.
- █ █ light attack damage value instead of 100%. █ █
- 148.
- █ █ █ █
- 149.
- █ █ █ █
- 150.
- █ █ Update 4 █ █
- 151.
- █ █ ======== █ █
- 152.
- █ █ █ █
- 153.
- █ █ Client: █ █
- 154.
- █ █ █ █
- 155.
- █ █ - Fix for a Skybox rendering problem in D3D11 build on Nvidia █ █
- 156.
- █ █ Fermi cards █ █
- 157.
- █ █ █ █
- 158.
- █ █ - Various small D3D11 optimisations █ █
- 159.
- █ █ █ █
- 160.
- █ █ - Fixed rare bug where clients would get stuck on the loading █ █
- 161.
- █ █ screen. █ █
- 162.
- █ █ █ █
- 163.
- █ █ - Fix clients not seeing the 'custom match' flag updating in █ █
- 164.
- █ █ the 'Browse' screen when the dedicated server was changing █ █
- 165.
- █ █ settings after initially hosting a match without changing █ █
- 166.
- █ █ any variables █ █
- 167.
- █ █ █ █
- 168.
- █ █ - Use an [R] prefix for rcon command output text upon █ █
- 169.
- █ █ successful receipt of a rcon command █ █
- 170.
- █ █ █ █
- 171.
- █ █ - Prevent windows cursor being stolen when starting in █ █
- 172.
- █ █ windowed mode but then doing ALT-TAB immediately. █ █
- 173.
- █ █ █ █
- 174.
- █ █ - Show (and sort) dedicated server search results as they come █ █
- 175.
- █ █ in instead of waiting for search to complete before █ █
- 176.
- █ █ displaying anything. █ █
- 177.
- █ █ █ █
- 178.
- █ █ - Fix extraneous [Team] appended to MOTD text when joining █ █
- 179.
- █ █ game in progress █ █
- 180.
- █ █ █ █
- 181.
- █ █ - Invitations to dedicated server games now work. █ █
- 182.
- █ █ █ █
- 183.
- █ █ - Fixed all dedicated server games showing as "at lobby" in █ █
- 184.
- █ █ the server browser, regardless of being at lobby or in █ █
- 185.
- █ █ progress. █ █
- 186.
- █ █ █ █
- 187.
- █ █ Dedicated server: █ █
- 188.
- █ █ █ █
- 189.
- █ █ - Fixed "Ghost players" being created on a server if the Steam █ █
- 190.
- █ █ backend could not be reached for authentication when someone █ █
- 191.
- █ █ connected. These appeared in the player counts when browsing █ █
- 192.
- █ █ servers, and in the server details player list when viewing █ █
- 193.
- █ █ servers in the Steam client server list. █ █
- 194.
- █ █ █ █
- 195.
- █ █ - Added more info to server console when players █ █
- 196.
- █ █ connect/disconnect, and print out the player list in the █ █
- 197.
- █ █ command window (including scoreboard) at the end of each █ █
- 198.
- █ █ game. █ █
- 199.
- █ █ █ █
- 200.
- █ █ - Use an [R] prefix for rcon commands and echo command output █ █
- 201.
- █ █ to server console as well as sending it to rcon client. █ █
- 202.
- █ █ █ █
- 203.
- █ █ - Enabled logfiles (writes out console output and some command █ █
- 204.
- █ █ line errors only to files in logfiles_dedicatedserver). You █ █
- 205.
- █ █ can still override the logfile directory by specifying █ █
- 206.
- █ █ -logdir on the command line and if you do so any logfiles █ █
- 207.
- █ █ from a previous session will be archived in a directory █ █
- 208.
- █ █ called logfile_backups. █ █
- 209.
- █ █ █ █
- 210.
- █ █ - Small performance optimisations █ █
- 211.
- █ █ █ █
- 212.
- █ █ - Dedicated server species ratios' commands check for unset █ █
- 213.
- █ █ values and report the default values instead of the invalid █ █
- 214.
- █ █ value (-1). The dedicated server was correctly setup in this █ █
- 215.
- █ █ case, but the command feedback text was inaccurate █ █
- 216.
- █ █ █ █
- 217.
- █ ░ █ ░
- 218.
- ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
- 219.
- ▀█▌ Install Notes: ▀█▄ ░ █
- 220.
- ▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
- 221.
- █ ▄█▀ █ ▓ █
- 222.
- ▀▀▀ ░ █ 1. Unpack the included rar files. █ █
- 223.
- ▒ █ 2. Run Aliens.Vs.Predator.Update.4.to.6.exe and install █ █
- 224.
- █ █ 3. Copy the cracked content from SKIDROW directory to your █ █
- 225.
- █ █ main installation directory and overwrite. █ █
- 226.
- █ █ 4. Play the game █ █
- 227.
- █ █ █ █
- 228.
- █ ░ █ ░
- 229.
- ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀
- 230.
- ▀█▌ Greetings: ▀█▄ ░ █
- 231.
- ▄■ ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄ ▒ █
- 232.
- █ ▄█▀ █ ▓ █
- 233.
- ▀▀▀ ░ █ Salutes to our old Amiga friends from: █ █
- 234.
- ▒ █ █ █
- 235.
- █ █ FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX █ █
- 236.
- █ █ DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY █ █
- 237.
- █ █ THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC █ █
- 238.
- █ █ █ █
- 239.
- █ █ Salutes to our new friends in: █ █
- 240.
- █ █ █ █
- 241.
- █ █ UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK █ █
- 242.
- █ █ FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS █ █
- 243.
- █ █ █ █
- 244.
- █▄░▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄░
- 245.
- ▀▀█▓▄ Logo and layout by: Eboy/SAE ▄▓█▀▀
- 246.
- ▄▀▀▀■▄ ▐▓▓▌ Last updated 21/07/2007 by [XXX] ▐▓▓▌ ▄■▀▀▄
- 247.
- ▀▄ ▀▀▀▀▀ ▀ ▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀ ▀▀▀▀▀ ▄▀
- 248.
- ▀ ▀
