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   1.
                            ▄                     ▄ ▀ ■
   2.
            ▄ ▀               ▀▄    ▄■▀▀▀■▄      █                ▄■▀▀▀■▄
   3.
       ░   █▄     ▓▄     ░    ▄█▌  ▀       ▓▄     ▀▀███▄▄     ░ ▄█▄     ▓█▄
   4.
            ▀███▄ ▓██▄     ▄▄███▄▄▀    ░   ▓██▄▄▄▄▄▄▄█████▄ ░ ▄██▀██▄ ░ ▓██▓  ░     ▄
   5.
      ▄████▀▀▀▀▀▀ ▓██▓  ▓████▀█▓▓▓█  ▄▄▄▄▄▄▓██▓ ▓██▓  ▓██▓▀ ▄██▓   ▓██▄ ▓██▓ ░░░  ▄█▓
   6.
       ▀▀▀▀▀▀▓▓▓▓▄▀▓▓▓▀▀▓▓▓▄   ▀▀▀  █▓▓▓▀  ▓▓▓▓ ▓▓▓▓▀▀▓▓▓▄▄ ▓▓▓▓ ░ ▓▓▓▓ ▓▓▓▓ ░░░ ▓▓▓▓
   7.
      ▒▒▒▒▒  ▐▒▒▒▒█▐▒▒  ▐▒▒▒▒ ▓▓▓▓▓▐▒▒▒▒ ░ ▒▒▒▒ ▒▒▒▒  ▐▒▒▒▒█▄▒▒▒ ░ ▒▒▒▒ ▒▒▒▒ ░░░ ▒▒▒▒
   8.
      ░░░░░ ░ ░░░░░▌░░ ░ ░░░░░░░░░░▐░░░░ ░ ░░░░ ░░░░ ░ ░░░░░░░░░ ░ ░░░░ ░░░░  ▄  ░░░░
   9.
      ▒▒▒▒▒ ░ ▒▒▒▒▒▌▒▒ ░ ▒▒▒▒▒▄▒▒▒▒▒▒▒▒▒ ░ ▒▒▒▒ ▒▒▒▒ ░ ▒▒▒▒▒▌▒▒▒ ░ ▒▒▒▒ ▒▒▓▀▄███▄▀▓▒▒
  10.
      ▐▓▓▓▓ ░▐▓▓▓▓▓▓▓▓ ░▐▓▓▓▓▓▌▓▓▓▓▐▓▓▓▓▌  ▓▓▓▓ ▓▓▓▓ ░▐▓▓▓▓▓▓▓▓▓ ░ ▓▓▓▓ ▓▓▓▓▓▀ ▀▓▓▓▓▓
  11.
       ▀██▓ ▄█▓██▀▄██▀  ▓████▓███▀  ▓███▓▄▄▓██▓▄▓█▀   ▓███▓ ▀██▓   ▓██▀ ▓██▀ ░ ░ ▀██▓
  12.
      ░  ▀▄██▀▀   █▀   ▄█▓██▀ █▀  ░  █████▀▀▀   ▀  ░ ▐██▓█▌ ░ ▀██▄██▀ ░ ▓▀   ░     ▀█
  13.
        ▄▀▀    ░     ▄███▀▀  ░ ▀■▄▄■▀ ▀▀████▄▄▄■▀  ░  ▀▀███▄▄▄▄▄██▀ Eboy
  14.
        ▀▄▄■▀     ■▀▀                                     ▀▀▀▀▀▀
  15.
                                S   K   i   D   R   O   W
  16.
       
  17.
       ▄▀               ->  T H E   L E A D i N G   F O R C E   <      █ █         ▀▄
  18.
       ▀▄                                                                          ▄▀
  19.
         ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀▀▀  ▀ proudly presents ▀  ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
  20.
        ░ ██▓▓▓▒▒▒░░          Aliens Vs Predator Update 4 to 6           ░░▒▒▒▓▓▓██ ░
  21.
        ▒▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒
  22.
        ▓                                                                           ▓
  23.
        ▓   RELEASE DATE : 29-07-2010              PROTECTION : Steam + CEG         ▓
  24.
        ▓   GAME TYPE    : Shooter                 DISKS      : CRACKED UPDATE      ▓
  25.
        ░                                                                           ░
  26.
         ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
  27.
          ▀█▌ Release Notes: ▀█▄                                               ░ █
  28.
       ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
  29.
      █   ▄█▀ █                                                                ▓ █
  30.
       ▀▀▀  ░ █ The Skid Rowdies are looking new blood to fill up the ranks.   █ █
  31.
            ▒ █ We're a professional team of dedicated sceners with big mark   █ █
  32.
            █ █ under sceners. We believe on the ground idealism of the root   █ █
  33.
            █ █ of the real old school scene. We do all this for fun and       █ █
  34.
            █ █ nothing else. We don't earn anything on our hobby, as we do    █ █
  35.
            █ █ this for the competition and the heart of what got the scene   █ █
  36.
            █ █ started in the mid eighties.                                   █ █
  37.
            █ █                                                                █ █
  38.
            █ █ If you think you got something to offer, then don't hold back  █ █
  39.
            █ █ on contacting us as soon as possible.                          █ █
  40.
            █ █                                                                █ █
  41.
            █ █  _______  __     ___     _____   /\__                          █ █
  42.
            █ █  \    / |/ /_/\_|   \    \  _ \ / /_ \/\  /\                   █ █
  43.
            █ █  /\ \/| / / \/\/| |\ \    \//_// / / / / / /                   █ █
  44.
            █ █ /  \ \| \ \ /  \| |_\ \  / / \/ /_/ / /// /                    █ █
  45.
            █ █ \____/|_|\_\\__/|___/ / /_/\_/\__/_/\____/                     █ █
  46.
            █ █     twice the fun   \/ double the trouble                      █ █
  47.
            █ █                                                                █ █
  48.
            █ █ ────────────────────────────────────────────────────────────── █ █
  49.
            █ █                                                                █ █
  50.
            █ █ On with the update release information:                        █ █
  51.
            █ █                                                                █ █
  52.
            █ █ Aliens Vs Predator Update 4 to 6                               █ █
  53.
            █ █ ================================                               █ █
  54.
            █ █                                                                █ █
  55.
            █ █ Update 6                                                       █ █
  56.
            █ █ ========                                                       █ █
  57.
            █ █                                                                █ █
  58.
            █ █ New Features:                                                  █ █
  59.
            █ █                                                                █ █
  60.
            █ █ - Predator Focus Attack now knocks you down between 9-12m      █ █
  61.
            █ █                                                                █ █
  62.
            █ █ - Alien Focus Attack damage has been returned to it's correct  █ █
  63.
            █ █   values                                                       █ █
  64.
            █ █                                                                █ █
  65.
            █ █ - The chance to spawn on occupied/blocked friendly spawn       █ █
  66.
            █ █   points and consequentially knock players out of world is     █ █
  67.
            █ █   reduced                                                      █ █
  68.
            █ █                                                                █ █
  69.
            █ █ - Joining a Dedicated server which is running on non-standard  █ █
  70.
            █ █   ports, leaving and then hosting a player match, will now no  █ █
  71.
            █ █   longer cause any clients who join the hosted match to lose   █ █
  72.
            █ █   connection upon starting the game                            █ █
  73.
            █ █                                                                █ █
  74.
            █ █                                                                █ █
  75.
            █ █ Update 5                                                       █ █
  76.
            █ █ ========                                                       █ █
  77.
            █ █                                                                █ █
  78.
            █ █ New Features:                                                  █ █
  79.
            █ █                                                                █ █
  80.
            █ █ - Enabled XP gain, leaderboard updates and associated          █ █
  81.
            █ █   achievements and skin unlocks for non-ranked games as well   █ █
  82.
            █ █   as Ranked Matches. Now the differences between ranked and    █ █
  83.
            █ █   unranked games is that in Ranked Matches, skill-based        █ █
  84.
            █ █   matchmaking, team balancing and other Ranked Match           █ █
  85.
            █ █   associated rules are enforced and in Player matches they are █ █
  86.
            █ █   not. You are now unable to have a game that does not update  █ █
  87.
            █ █   the leaderboards, or award XP.                               █ █
  88.
            █ █                                                                █ █
  89.
            █ █ - Major overhaul of low-level networking code for              █ █
  90.
            █ █   player-hosted (i.e. not Dedicated Server) games in order to  █ █
  91.
            █ █   improve connection stability and pings.                      █ █
  92.
            █ █                                                                █ █
  93.
            █ █ Bug Fixes:                                                     █ █
  94.
            █ █                                                                █ █
  95.
            █ █ - Prevented runaway memory consumption under D3D11 if an FMV   █ █
  96.
            █ █   is playing when you lock (ctrl-alt-del - "lock computer")    █ █
  97.
            █ █   your machine with an NVIDIA card.                            █ █
  98.
            █ █                                                                █ █
  99.
            █ █ - Several "groups" issues have been fixed, including a         █ █
 100.
            █ █   reported issue with Group leaders causing group members to   █ █
 101.
            █ █   disconnect from Games if they leave and then join another    █ █
 102.
            █ █   Server.                                                      █ █
 103.
            █ █                                                                █ █
 104.
            █ █ - The spawning system has been tweaked, so that players will   █ █
 105.
            █ █   have a reduced chance of spawning very close to other        █ █
 106.
            █ █   (enemy) players.                                             █ █
 107.
            █ █                                                                █ █
 108.
            █ █ - Server start up crash which occurred on Win 7 32bit Home     █ █
 109.
            █ █   Premium has been fixed.                                      █ █
 110.
            █ █                                                                █ █
 111.
            █ █ - Several Server stability (crash) issues have been fixed      █ █
 112.
            █ █                                                                █ █
 113.
            █ █ Balance Changes:                                               █ █
 114.
            █ █                                                                █ █
 115.
            █ █ - Flamethrower primary fire now ignites target if 25% of       █ █
 116.
            █ █   health has been depleted. Flames will now continue to burn   █ █
 117.
            █ █   until target is dead, or target extinguishes flames. Base    █ █
 118.
            █ █   damage is unchanged.                                         █ █
 119.
            █ █                                                                █ █
 120.
            █ █ - Alien leap attack now causes the knockdown flinch on all     █ █
 121.
            █ █   targets from the "long distance" range. Damage is unchanged. █ █
 122.
            █ █                                                                █ █
 123.
            █ █ - Alien tail attack now causes the light attack flinch, which  █ █
 124.
            █ █   does not "root" the target. Damage is unchanged.             █ █
 125.
            █ █                                                                █ █
 126.
            █ █ - You are now not able to jump and start a melee move in the   █ █
 127.
            █ █   air/until the jump has completed, or initiate a melee move   █ █
 128.
            █ █   and then jump until the melee animation has finished.        █ █
 129.
            █ █   Affects all species.                                         █ █
 130.
            █ █                                                                █ █
 131.
            █ █ - Stealth attack has had some tweaks to reduce the potential   █ █
 132.
            █ █   for an initiation to occur from outside the allowed "angle"  █ █
 133.
            █ █   and range has been reduced from 8m to 6m                     █ █
 134.
            █ █                                                                █ █
 135.
            █ █ - The Predator flinch ranges have been equalised with the      █ █
 136.
            █ █   Aliens, and as a result can now be knocked down by a counter █ █
 137.
            █ █   (from any species), or an Alien leap attack that             █ █
 138.
            █ █   successfully lands.                                          █ █
 139.
            █ █                                                                █ █
 140.
            █ █ - Knockdown leap distance is now between 9-12m instead of      █ █
 141.
            █ █   6-12m. Affects Aliens and Predators.                         █ █
 142.
            █ █                                                                █ █
 143.
            █ █ - Predator maximum leap distance is now capped at 12m (in line █ █
 144.
            █ █   with Alien) and is not modified by vision mode.              █ █
 145.
            █ █                                                                █ █
 146.
            █ █ - The Marine block will now only block 50% of an incoming      █ █
 147.
            █ █   light attack damage value instead of 100%.                   █ █
 148.
            █ █                                                                █ █
 149.
            █ █                                                                █ █
 150.
            █ █ Update 4                                                       █ █
 151.
            █ █ ========                                                       █ █
 152.
            █ █                                                                █ █
 153.
            █ █ Client:                                                        █ █
 154.
            █ █                                                                █ █
 155.
            █ █ - Fix for a Skybox rendering problem in D3D11 build on Nvidia  █ █
 156.
            █ █   Fermi cards                                                  █ █
 157.
            █ █                                                                █ █
 158.
            █ █ - Various small D3D11 optimisations                            █ █
 159.
            █ █                                                                █ █
 160.
            █ █ - Fixed rare bug where clients would get stuck on the loading  █ █
 161.
            █ █   screen.                                                      █ █
 162.
            █ █                                                                █ █
 163.
            █ █ - Fix clients not seeing the 'custom match' flag updating in   █ █
 164.
            █ █   the 'Browse' screen when the dedicated server was changing   █ █
 165.
            █ █   settings after initially hosting a match without changing    █ █
 166.
            █ █   any variables                                                █ █
 167.
            █ █                                                                █ █
 168.
            █ █ - Use an [R] prefix for rcon command output text upon          █ █
 169.
            █ █   successful receipt of a rcon command                         █ █
 170.
            █ █                                                                █ █
 171.
            █ █ - Prevent windows cursor being stolen when starting in         █ █
 172.
            █ █   windowed mode but then doing ALT-TAB immediately.            █ █
 173.
            █ █                                                                █ █
 174.
            █ █ - Show (and sort) dedicated server search results as they come █ █
 175.
            █ █   in instead of waiting for search to complete before          █ █
 176.
            █ █   displaying anything.                                         █ █
 177.
            █ █                                                                █ █
 178.
            █ █ - Fix extraneous [Team] appended to MOTD text when joining     █ █
 179.
            █ █   game in progress                                             █ █
 180.
            █ █                                                                █ █
 181.
            █ █ - Invitations to dedicated server games now work.              █ █
 182.
            █ █                                                                █ █
 183.
            █ █ - Fixed all dedicated server games showing as "at lobby" in    █ █
 184.
            █ █   the server browser, regardless of being at lobby or in       █ █
 185.
            █ █   progress.                                                    █ █
 186.
            █ █                                                                █ █
 187.
            █ █ Dedicated server:                                              █ █
 188.
            █ █                                                                █ █
 189.
            █ █ - Fixed "Ghost players" being created on a server if the Steam █ █
 190.
            █ █   backend could not be reached for authentication when someone █ █
 191.
            █ █   connected. These appeared in the player counts when browsing █ █
 192.
            █ █   servers, and in the server details player list when viewing  █ █
 193.
            █ █   servers in the Steam client server list.                     █ █
 194.
            █ █                                                                █ █
 195.
            █ █ - Added more info to server console when players               █ █
 196.
            █ █   connect/disconnect, and print out the player list in the     █ █
 197.
            █ █   command window (including scoreboard) at the end of each     █ █
 198.
            █ █   game.                                                        █ █
 199.
            █ █                                                                █ █
 200.
            █ █ - Use an [R] prefix for rcon commands and echo command output  █ █
 201.
            █ █   to server console as well as sending it to rcon client.      █ █
 202.
            █ █                                                                █ █
 203.
            █ █ - Enabled logfiles (writes out console output and some command █ █
 204.
            █ █   line errors only to files in logfiles_dedicatedserver). You  █ █
 205.
            █ █   can still override the logfile directory by specifying       █ █
 206.
            █ █   -logdir on the command line and if you do so any logfiles    █ █
 207.
            █ █   from a previous session will be archived in a directory      █ █
 208.
            █ █   called logfile_backups.                                      █ █
 209.
            █ █                                                                █ █
 210.
            █ █ - Small performance optimisations                              █ █
 211.
            █ █                                                                █ █
 212.
            █ █ - Dedicated server species ratios' commands check for unset    █ █
 213.
            █ █   values and report the default values instead of the invalid  █ █
 214.
            █ █   value (-1). The dedicated server was correctly setup in this █ █
 215.
            █ █   case, but the command feedback text was inaccurate           █ █
 216.
            █ █                                                                █ █
 217.
            █ ░                                                                █ ░
 218.
         ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
 219.
          ▀█▌ Install Notes: ▀█▄                                               ░ █
 220.
       ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
 221.
      █   ▄█▀ █                                                                ▓ █
 222.
       ▀▀▀  ░ █ 1. Unpack the included rar files.                              █ █
 223.
            ▒ █ 2. Run Aliens.Vs.Predator.Update.4.to.6.exe and install        █ █
 224.
            █ █ 3. Copy the cracked content from SKIDROW directory to your     █ █
 225.
            █ █    main installation directory and overwrite.                  █ █
 226.
            █ █ 4. Play the game                                               █ █
 227.
            █ █                                                                █ █
 228.
            █ ░                                                                █ ░
 229.
         ▀█▓▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀██▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀
 230.
          ▀█▌ Greetings:     ▀█▄                                               ░ █
 231.
       ▄■  ▐▓ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄██▄                                             ▒ █
 232.
      █   ▄█▀ █                                                                ▓ █
 233.
       ▀▀▀  ░ █ Salutes to our old Amiga friends from:                         █ █
 234.
            ▒ █                                                                █ █
 235.
            █ █ FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX    █ █
 236.
            █ █ DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY   █ █
 237.
            █ █ THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC       █ █
 238.
            █ █                                                                █ █
 239.
            █ █ Salutes to our new friends in:                                 █ █
 240.
            █ █                                                                █ █
 241.
            █ █ UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK   █ █
 242.
            █ █ FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS         █ █
 243.
            █ █                                                                █ █
 244.
            █▄░▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄░
 245.
              ▀▀█▓▄             Logo and layout by: Eboy/SAE               ▄▓█▀▀
 246.
        ▄▀▀▀■▄  ▐▓▓▌          Last updated 21/07/2007 by [XXX]            ▐▓▓▌  ▄■▀▀▄
 247.
        ▀▄    ▀▀▀▀▀ ▀  ▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀  ▀ ▀▀▀▀▀   ▄▀
 248.
          ▀                                                                       ▀