1. ####Item level text/icon ###
  2. itemName=item.GetItemName().strip()
  3. itemNameP=item.GetItemName().rfind('+')
  4. if itemNameP>0 and len(itemName)>itemNameP+1:
  5. level=itemName[itemNameP+1:]
  6. if level.isdigit():
  7. wndMgr.SetSlotLevelImage(self.hWnd, renderingSlotNumber, ("icon/level/%d.tga"%int(level)))
  8. ####Item level text/icon END ###