1. Update 3 - 30 Aug 2013
  2. ======================
  3. [BUGS]
  4. - Fixed a patch issue in the save system where weapon data was corrupted. Examples of the data corruption includes duplicated weapons or missing weapons.
  5. [UPDATES]
  6. - Most weapons lost due to the previous patch will be restored. This includes weapons rewarded due to game progress, promotional weapons, and DLC pack weapons. In addition, all weapons purchased from Friendly Fire or picked up from enemies that were upgraded, customized, or equipped will be restored.
  7. - Certain players will no longer be in possession of weapons purchased from Friendly Fire or picked up from enemies if those weapons were not upgraded, customized, or equipped. Any missing weapons can be re-acquired from the Friendly Fire store or enemies. Potentially affected weapons:
  8. Baseball Bat (purchased from Friendly Fire)
  9. Stun Gun (purchased from Friendly Fire)
  10. Heavy Pistol (purchased from Friendly Fire)
  11. Quickshot Pistol (purchased from Friendly Fire)
  12. Heavy SMG (purchased from Friendly Fire)
  13. Rapid-Fire SMG (purchased from Friendly Fire)
  14. Pump-Action Shotgun (purchased from Friendly Fire)
  15. Thumpgun (purchased from Friendly Fire)
  16. Automatic Rifle (purchased from Friendly Fire)
  17. RPG (purchased from Friendly Fire)
  18. Sniper Rifle (purchased from Friendly Fire)
  19. Burst Rifle (purchased from Friendly Fire, picked up from Cops)
  20. Alien RPG (purchased from Friendly Fire, picked up from Aliens)
  21. Alien Pistol (picked up from Aliens)
  22. Alien SMG (picked up from Aliens)
  23. Alien Rifle (picked up from Aliens)
  24. - The Volition and Deep Silver teams would like to extend our most sincere apologies for the recent patch error. We are looking into future ways to thank everyone for their patience and understanding.
  25. Update 2 - 27 Aug 2013
  26. ======================
  27. [BUGS]
  28. The continue option no longer appears on the main menu if the only save data present is another user’s
  29. Fix for a hang that would occur if the user is shot in the Friendly Fire interface
  30. Fix for an animation issue from falling from a super jump and hitting a ledge while doing a midair recovery
  31. Fix for a crash if the player performs two max-height nuke DFAs back to back.
  32. Fix for a crash for the client if the host exits a mission while the client is mid-save.
  33. Fix for a stats mismatch between ‘total time played’ on the save file and the stats page.
  34. [UPDATES]
  35. Added future DLC compatibility
  36. Update 1 - 27 Aug 2013
  37. ======================
  38. [BUGS]
  39. - The continue option no longer appears on the main menu if the only save data present is another user’s
  40. - Fix for a hang that would occur if the user is shot in the Friendly Fire interface
  41. - Fix for an animation issue from falling from a super jump and hitting a ledge while doing a midair recovery
  42. - Fix for a crash if the player performs two max-height nuke DFAs back to back.
  43. - Fix for a crash for the client if the host exits a mission while the client is mid-save.
  44. - Fix for a stats mismatch between ‘total time played’ on the save file and the stats page.
  45. [UPDATES]
  46. - Added future DLC compatibility
  47. Update 0 - 22 Aug 2013
  48. ======================
  49. [BUGS]
  50. - Fixed an error where Saints Row IV was referred to as “Saints Row Inauguration Station”.
  51. [UPDATES]
  52. - Adjusted a sequence in THE REAL WORLD mission to assist players who are running the game below minimum spec with low framerate.
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