- Space Hulk v1.2.1 Update info:
- 1.2.1
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- Features/improvements:
- - Made the Cleanse mission a bit easier by not having player lose game flaming the 3rd room with the last flamer ammo.
- Bugfixes:
- - Enabled strategic camera again in the mission 3 of the new campaign.
- 1.2
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- New 3 mission campaign “Messenger of Purgatory”.
- We have had both a rough start as well as great support from all of you. So we decided to give you this one for free as a big THANK YOU!!
- We really love working on this game, and you have been with us through the launch and beyond. So enjoy finding the remains of Captain Atarius!
- Features/improvements:
- Improved visuals for environment and units
- Greatly improved performance of the game
- Added animation speed option - can now choose Normal / Fast / Very fast speed of units.
- Added “don’t allow Genestealers to split AP between multiple units” system to counter multiplayer conga-line exploit.
- Fixed the rule with melee bonuses to apply only for the close attacks to the front.
- If genestealer enters the map it will trigger overwatch attack check now
- Assault cannon range reduced from 3 to 2 tiles radius. Assault cannon explosion uses now path calculation so doors block damage.
- Choosing “any faction” in random game is now server-driven, so it highly increases the chance to match.
- Highlighting units when mouse is over.
- Highlighting activable genestealer entry points when mouse is over.
- Added more informative log messages for the close attacks.
- Showing the GS entry points you can use during the blips placement mode with different color and not showing entry tiles when not used.
- Lurk zone tiles show information about AP needed to place+enter.
- Showing hit percentage for ranged attacks when mouse is over target unit
- New main menu background
- Changed “Use Lightmaps” option to say “Use dynamic lights” and swapped the checkmark.
- You have to finish all actions with a Genestealer before being able to take any other action with another.
- Hotseat: Debriefing now always shows stats from the Terminator point of view.
- Bugfixes:
- Fixed the close combat resolution on ladders. Had bug for turning after close attacks.
- Fixed the combat draw case resolution - defender now turns to the attacker in the draw case.
- Blip is now revealed correctly if on ladder
- Fixed bug with overwatch on the ladders
- Fixed bug with opened doors not being always open visually when loading saved game.
- Fixed one more bug with the misclicks on the tiles
- Fixed some of the SFX to sound better.
- Fixed door bug during overwatch, leaded to genestealer was shown in the closed door visually
- Fixed genestealer disappearing after revealing blip and killing him in autofire.
- Fixed the FX displacement for Calistarius and Gideon when doing melee attack
- Fixed the unit death in flame after movement caused the game crash.
- Fixed the problems with camera and logical bugs when unit exits the map.
- Fixed the bug when pressing undo while moving, leading to the unit being “frozen”.
- Fixed the game freeze sometimes when trying to select next genestealer and no genestealers has any AP left.
- Fixed missing camera panning on opponent melee attacks when action camera is switched off
- Fixed using last flamer shot into room would causing Terminators to lose, not win in mission Cleanse and Burn.
- Fixed the bug during unit movement that led sometimes to messed tiles position and unit moving into empty space.
- Fixed the broken Broodlord melee attacks.
- Fixed the tiles misclicks caused by units colliders.
- Fixed game crash when the last remaining blip is being voluntary revealed.
- Fixed unit turn bug that led sometimes to inaccurate animation blending.
- Fixed the game accepted input in the strategic camera mode
- Fixed the melee weapon field FX not being in correct state when loading a save game
- Fixed the assault cannon spinning state not being updated properly when loading a save game.
- Fixed the power field generator hit state not being updated properly when loading a save game.
- Fixed the wrong direction on the power field generators - they are now rotated towards the closest “visible” genestealer.
- Assault cannon rotation fixed so its shooting straight visually
- Fixed an error that lead sometimes to game crash when moving towards door and using move+fire on it.
- Fixed music issues in the main menu and briefing
- Fixed broken door in mission 9 of Sin of Damnation campaign
- Fixed several issues with strategic map not showing correctly
- Fixed issue with buttons containing usernames not being cropped
- Fixed bug where some of the options in the ingame options menu not saving correctly
- 1.1.1
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- Features/improvements
- Lightmap and lightprobe support. This is turned on by default and can be turned off in the options
- Toggle to turn on/off visual fx
- Bugfixes:
- Fixed the OSX freeze bug on exit.
- Fixed the Credits menu
- Fixed the checkboxes in the options menu (again)
- Delete save slot button in the Load game menu now works properly.
- Fixed exceptions when trying to load saved game for a single campaign.
- Fixed save game list to show the last write date instead of the date of creation.
- Sorting the saved games by the last write date.
- Fixed the text errors in the load game box
- Fixed the resolution switching bugs in the game options
- Fixed news sometimes stuck in “Fetching…” state
- Audio system fixed and improved
- Removed annoying sound that played when moving a blip.
- Camera pan fixes on deploy in some missions.
- Known issues
- On Mac when running with lightmaps on, there are some visual bugs on mission 1 and mission 8 with missing geometry.
- 1.1
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- Features:
- Always online multiplayer mode.
- Bugfixes:
- Hotseat question mark removed from multiplayer
- Losing sometimes when flaming the command room fixed for mission 1
- Collision boxes on options screen checkboxes moved forward to fix depth sorting of clicks
- Fixed audio system error that made mission 10 crash sometimes at the end.
- The server request timeout increased to 60 seconds from 30.
- Added technical possibility of skipping the intro movie. Put a file called “no_movie” next to binary to skip the movie.
- 1.0.5
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- Features:
- It’s now possible to add a friend from within a random multiplayer game.
- Server will prefer to match players that are both online for random games.
- Bugfixes:
- Mission 10 bugs fixed - the mission 10 ended or crashed when only half of genestealers were killed
- Fixed minor logic issues in mission 6 and 11
- Fixed ladder to not be usable for blip when the other end is in LoS.
- Fixed melee animations bug for Broodlord that led to the melee attack animations not being played for him.
- Fixed the game taking 1 AP for shot when it should be free.
- Fixed firing with SB and AC from ladders - will not turn weapon and unit to target units across the map.
- [server only] Fixed the bug with auto-revoke game notifications being shown in infinite loop.
- 1.0.4
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- When playing Hotseat, all Genestealer info is hidden unless you press space or the “Show info” button.
- Fixed Gideon bug + rerolls bug in easy mode - was forcing genestealers roll 1 dice less on any reroll if there was previous dice subtraction applied due to shield or difficulty level.
- Fixed the wrong calculations of the tile positions causing the misclicks on the tiles.
- Fixed left genestealers count calculation logic.
- Tutorial pop-ups now only shows in Singleplayer
- Manual section re-made. Text and visuals fixed
- Close combat can no longer give achievements when dying
- Action Camera will now never show when set to “Never” show option
- Broodlord button will not be visible if the broodlord has been already revealed.
- Remaining Genestealers count now show correct number
- Broodlord now available in Mission 12
- Hardware cursor now working properly
- Fixed the MP slots bug leading the slots cannot be deleted sometimes + also wrong slot can be deleted instead of needed one.
- Mission 6 shows number of exited Terminators and number of revived Terminators
- Mission 11 changed description in the objectives list
- Lowest resolution set to 1024x768
- Fixed the bug with weapons being rotated in wrong direction after move+fire
- Changed win condition for mission 10 to match the objectives list (kill all genestealers)
- Hibernating Broodlords now occupies the tile they are placed on in mission 11
- Cost indication now shows correctly when targeting an enemy
- Menu shows your online status
- Objectives list can now be turned off in options
- AntiAliasing integrated into Quality option
- Forged in Battle achievement fixed
- Objectives in the briefing now possible to show longer list
- Achievements popup now wider so all text fits within (or otherwise cut off)
- Fixed pathfinder issue in mission 12 that led to the game crash
- Fixed sidestep animation error for Broodlord, leading to not playing these animations.
- Timer is now always paused when options menu is opened
- Fixed a number of action errors including Librarian skills where wrong tiles were active to perform action on
- Added 1 second delay starting intro movie
- 1.0.3
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- Going into Hotseat mode on continue fixed
- Difficulty levels being reset after continue game are fixed
- Broodlord skins now follow the DLC skin option
- Achievements now also include overwatch kills
- “Exemplar of the Codex Astartes” bugs fixed
- “Relic Bearer” fixed not to be achieved with a dead bearer
- “Light in the Darkness” description updated and bugs fixed
- “For the Emperor and Sanguinius” spelling and bugs fixed
- Genestealers walking on dead genestealers will splat them
- Exit marker on mission 11
- Assault cannon now uses Mac friendly overheated material
- Disabled restart button in options menu for hotseat and MP
- Ingame UI fixes
- 1.0.2
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- Reduced memory usage substantially to counter out-of-memory crashes
- Mission 4 victory logic fixes
- Improved menu performance substantially
- Discard corrupt save slots and allow loading of game
- Difficulty now preserved on mission restart (caused easy and hard games to go into normal mode)
- Passing CAT in multiplayer crash fixed
- Genestealer UI hang fixed
- Sometimes broodlord reveal button was visible in Genestealer interface
- Fixed overlapping menus on pressing back
- Assault cannon shooting in the air fixed
- Genestealer reveal sound bug fixed
- Personal banners on debriefing screen in MP
- Nick name displayed in debriefing screen in MP
- Banner configurator selection fixes
- Only gain personal banner unlocks on winning
- Exit zone markers fixed in mission 9
- Exit zone markers added to mission 12
- No sustained fire info added to objective list in mission 10
- Mission 4 says 2 squads instead of 1 squad
- Only play destroyed door voice over when Terminators kill a door
- Dont show framerate in non-editor mode
- Fix missing desktop icon for Win+Mac when setting icon from Steam
- Various spelling mistakes
- Updated intro movie to fix visual errors
- Known issues:
- Battle log on debriefing screen is cut off wrong
- 1.0.1
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- Mission 6 victory condition fix
- Mac OSX 10.6 input fix
- Lost of fixes to manual screen spelling/wording
- Undo bug while rotating units fix
- Aspect ratio fixes
- Assault cannon explosion fix
- Assault cannon animation fix to not look to the ceiling
- Achievement bugs fixed
- Cleaning tech marine messages added to battle log