1. __________________________
  2. 100% to 50% Ougi Triggers
  3. Normal + OD
  4. Reginleive - multi-target multi-element attack, includes white damage
  5. Birth Control - Single target 50k damage, swaps 2 backline members excluding MC
  6. Shingeki - Light DMG AOE, 3T Shinkou buff on baha (applies random debuff to your team each turn, lasts 1T each), Strongarm (Can't be healed)
  7. Daedalus Wing - Either 50% max HP white damage OR AOE wind damage + baha gains uplift (2 beads per turn)
  8. Kill Flare - Multi-hit fire breath attack with big damage last hit, inflicts burn + ougi gauge down on turn end debuff
  9. (Try not to tank any non-trigger ougis without cut.)
  10. _________________________
  11. ---------------------------
  12. 100-85% HP Phase -- 4 Beads
  13. ---------------------------
  14. At 100% to 75% HP, baha autos have a chance of inflicting a "Marked" debuff on a target, which will make it cast reginleive if you attack
  15. with the mark debuff on you. Pay attention to your status.
  16. 95% Daedalus Wing - wind AOE + uplift // Half-cut recommended
  17. 85% Kill Flare - Multi-hit fire attack // Full-cut recommended
  18. After casting kill flare, baha will have only 2 ougi beads.
  19. ---------------------------
  20. 85%-50% HP Phase -- 2 Beads
  21. ---------------------------
  22. After the 75% HP trigger, baha's auto will change into a 5-6k unmitigated random element AOE attack.
  23. Keep in mind that baha also has above average DA/TA rate.
  24. It is highly recommended to use paralyze after everyone has activated the 70% trigger.
  25. Baha will become immune to paralyze at 65%.
  26. 80% CHARGE TURN MAX // Full-cut recommended, make sure you have >50% HP since you might roll daedalus wing
  27. 75% Baha wipes all debuff off itself
  28. 75% Baha wipes all your buffs too
  29. 75% Birth Control // Full-cut recommended, Deals 50k single target damage, swaps 2 backline members excluding MC
  30. 75% Autos transition into AOE attack
  31. 70% Shingeki, removes single debuff on baha // Half-cut recommended, Light DMG AOE, 3T random debuff
  32. 65% Baha becomes immune to paralyze
  33. *Reminder that baha can cast HP triggers during paralyze.
  34. 55% Kill Flare - Multi-hit fire attack // Full-cut recommended
  35. READ BELOW FOR 50% TRIGGER, EXTREMELY IMPORTANT.
  36. -------------------------
  37. 50%-30% HP Phase - 7 Beads
  38. -------------------------
  39. **Baha will immediately wipe all debuffs off itself and come out of break immediately at phase change.**
  40. Damage check phase. If any one person trigger baha's ougi during this phase, your entire raid will wipe.
  41. Baha becomes immune to ATK/DEF down starting from this phase. Elemental resistance down debuffs still works here.
  42. Baha does not attack in this phase.
  43. Strat: Run a character that can cast fear. if it lands this phase will be a cakewalk, especially with song debuff extend.
  44. 1-3 Typhons are recommended in case fear misses. Coordinate summon crosses with other raid members.
  45. If your group is running more than 1 Thor, you can use one here for more reliable fear.
  46. 50% Baha wipes all friendly buffs, including autorevive. People will die if they are killed.
  47. 50% Sirius - 4-hit random target 30% Max HP white damage // Unmitigatable, top people off and pray hard.
  48. 45% Sirius - 4-hit random target elemental damage // Full-cut recommended
  49. 40% Sirius - 4-hit random target 30% Max HP white damage // Unmitigatable, pray harder here
  50. 35% Sirius - 4-hit random target elemental damage // Half-cut recommended
  51. --------------------------
  52. 30%-10% HP Phase - 4 Beads
  53. --------------------------
  54. **Field effect changes to Hour of Ruin. At the end of your turn, any character that has 10% HP or below dies immediately.**
  55. **ATK/DEF up buffs stops working until end of battle due to field effect.**
  56. **Baha autos reverts back to single target.**
  57. Damage check phase end. Baha resets ougi beads on your first turn after here.
  58. Unsure if you can force 28% charge turn MAX before attacking to potentially skip one ougi.
  59. _____________________
  60. 30%-20% Ougi Triggers
  61. Normal+OD
  62. Omega Blast - High water AOE damage, wipes all friendly buffs
  63. God Voice - Low AOE damage, baha gains TA Up buff (dispellable).
  64. _____________________
  65. 22% Omega Blast - High water AOE damage, wipes all friendly buffs // Full-cut recommended
  66. *At 20% HP and below, boss ougi will change into Skyfall (999999 dark damage).
  67. *At 15% HP and below, after you make your turn, summon cast will be locked until the end of fight.
  68. 15% Skyfall - 999999 dark damage, applies Ruination Ray // Full-cut. Ruination Ray is a 3T buff on baha that zaps your
  69. // party with 3 single target white damage nukes.
  70. -------------------------
  71. 10%-0% HP Phase - 3 Beads
  72. -------------------------
  73. The home run phase. Baha loses immunity to ATK/DEF down here. A common strat is to have someone that has thor to AFK
  74. at 15%, cast thor after the rest of the raid triggered the 10% Big Bang, and start attacking after baha hits 5% HP.
  75. 10% Big Bang - High damage multi-element multi-hit // Survivable with 70% cut. Spartas can cast Substitute(Cover)
  76. Wipes friendly buffs and debuffs on baha // alongside phalanx to mitigate damage completely.
  77. 5% Deadly Flare - High dark damage, applies Ruination Ray // Full-cut recommended. Deals around 11k damage with 70% cut
  78. // plus thor ATK down on a light party.
  79. 1% Big Bang - ^^ same thing // lol if you wipe here ur bad