- ## Open service.h
- Add > #define ENABLE_NEW_LOGIN_LEVEL
- ---------------------
- ## Open input_login.cpp
- Search > #include "log.h"
- Add to > #ifdef ENABLE_NEW_LOGIN_LEVEL
- extern int BaslangicLvl;
- #endif
- Search > table->level = 1;
- Change > #ifdef ENABLE_NEW_LOGIN_LEVEL
- table->level = BaslangicLvl;
- #else
- table->level = 1;
- #endif
- ---------------------
- ## Open config.cpp
- Search > int PlayerLevelChat = 0;
- Add to > #ifdef ENABLE_NEW_LOGIN_LEVEL
- int BaslangicLvl = 0;
- #endif
- Search > TOKEN("block_char_creation")
- {
- }
- Add to > #ifdef ENABLE_NEW_LOGIN_LEVEL
- TOKEN("baslangic_lvl")
- {
- str_to_number(BaslangicLvl, value_string);
- fprintf(stderr, "BASLANGIC_LVL: %d\n", BaslangicLvl);
- }
- #endif
- ---------------------
- Open config.h
- Search > extern int PlayerLevelChat;
- Add to > #ifdef ENABLE_NEW_LOGIN_LEVEL
- extern int BaslangicLvl;
- #endif
- ---------------------
- Open > /usr/game/core/ch1/core1/CONFIG
- Add > BASLANGIC_LVL: 1 // buradaki 1 basladigi lvl kafana gore degistir