1. ## Open service.h
  2. Add > #define ENABLE_NEW_LOGIN_LEVEL
  3. ---------------------
  4. ## Open input_login.cpp
  5. Search > #include "log.h"
  6. Add to > #ifdef ENABLE_NEW_LOGIN_LEVEL
  7. extern int BaslangicLvl;
  8. #endif
  9. Search > table->level = 1;
  10. Change > #ifdef ENABLE_NEW_LOGIN_LEVEL
  11. table->level = BaslangicLvl;
  12. #else
  13. table->level = 1;
  14. #endif
  15. ---------------------
  16. ## Open config.cpp
  17. Search > int PlayerLevelChat = 0;
  18. Add to > #ifdef ENABLE_NEW_LOGIN_LEVEL
  19. int BaslangicLvl = 0;
  20. #endif
  21. Search > TOKEN("block_char_creation")
  22. {
  23. }
  24. Add to > #ifdef ENABLE_NEW_LOGIN_LEVEL
  25. TOKEN("baslangic_lvl")
  26. {
  27. str_to_number(BaslangicLvl, value_string);
  28. fprintf(stderr, "BASLANGIC_LVL: %d\n", BaslangicLvl);
  29. }
  30. #endif
  31. ---------------------
  32. Open config.h
  33. Search > extern int PlayerLevelChat;
  34. Add to > #ifdef ENABLE_NEW_LOGIN_LEVEL
  35. extern int BaslangicLvl;
  36. #endif
  37. ---------------------
  38. Open > /usr/game/core/ch1/core1/CONFIG
  39. Add > BASLANGIC_LVL: 1 // buradaki 1 basladigi lvl kafana gore degistir