1. Log file open, 12/24/24 22:25:24
  2. LogWindows: Started CrashReportClient (pid=14020)
  3. LogWindows: Enabling Tpause support
  4. LogWindows: Custom abort handler registered for crash reporting.
  5. LogPakFile: Initializing PakPlatformFile
  6. LogPakFile: Display: Found Pak file ../../../Twinmotion/Content/Paks/Twinmotion-WindowsCookedEditor.pak attempting to mount.
  7. LogPakFile: Display: Mounting pak file ../../../Twinmotion/Content/Paks/Twinmotion-WindowsCookedEditor.pak.
  8. LogPakFile: Display: Mounted Pak file '../../../Twinmotion/Content/Paks/Twinmotion-WindowsCookedEditor.pak', mount point: '../../../'
  9. LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetActorFactory id: 0
  10. LogIris: FNetObjectFactoryRegistry::UnregisterFactory is unregistering factory: None name: NetSubObjectFactory id: 1
  11. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +2:00, Platform Override: ''
  12. LogInit: Session CrashGUID >====================================================
  13. Session CrashGUID > UECC-Windows-DEC1BD334CAB30FFCF2309B9B3BAA0B7
  14. Session CrashGUID >====================================================
  15. LogConfig: No local boot hotfix file found at: [C:/Users/Mayif/AppData/Local/Twinmotion/Saved/PersistentDownloadDir/HotfixForNextBoot.txt]
  16. LogAudio: Display: Pre-Initializing Audio Device Manager...
  17. LogAudio: Display: AudioInfo: 'OPUS' Registered
  18. LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  19. LogAudio: Display: AudioInfo: 'OGG' Registered
  20. LogAudio: Display: AudioInfo: 'ADPCM' Registered
  21. LogAudio: Display: AudioInfo: 'PCM' Registered
  22. LogAudio: Display: AudioInfo: 'BINKA' Registered
  23. LogAudio: Display: AudioInfo: 'RADA' Registered
  24. LogAudio: Display: Audio Device Manager Pre-Initialized
  25. LogPluginManager: Mounting Engine plugin PCG
  26. LogPluginManager: Mounting Engine plugin ChaosCloth
  27. LogPluginManager: Mounting Engine plugin EnhancedInput
  28. LogPluginManager: Mounting Engine plugin Interchange
  29. LogPluginManager: Mounting Engine plugin InterchangeAssets
  30. LogPluginManager: Mounting Engine plugin InterchangeEditor
  31. LogPluginManager: Mounting Engine plugin NiagaraFluids
  32. LogPluginManager: Mounting Engine plugin Niagara
  33. LogPluginManager: Mounting Engine plugin DataprepEditor
  34. LogPluginManager: Mounting Engine plugin DatasmithContent
  35. LogPluginManager: Mounting Engine plugin DatasmithC4DImporter
  36. LogPluginManager: Mounting Engine plugin DatasmithCADImporter
  37. LogPluginManager: Mounting Engine plugin VariantManager
  38. LogPluginManager: Mounting Engine plugin DatasmithImporter
  39. LogPluginManager: Mounting Engine plugin VariantManagerContent
  40. LogPluginManager: Mounting Engine plugin TextureFormatOodle
  41. LogPluginManager: Mounting Engine plugin ACLPlugin
  42. LogPluginManager: Mounting Engine plugin ControlRig
  43. LogPluginManager: Mounting Engine plugin EngineCameras
  44. LogPluginManager: Mounting Engine plugin DeformerGraph
  45. LogPluginManager: Mounting Engine plugin AnimationData
  46. LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
  47. LogPluginManager: Mounting Engine plugin AnimationWarping
  48. LogPluginManager: Mounting Engine plugin LiveLink
  49. LogPluginManager: Mounting Engine plugin RigLogic
  50. LogPluginManager: Mounting Engine plugin DataValidation
  51. LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
  52. LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
  53. LogPluginManager: Mounting Engine plugin ProxyLODPlugin
  54. LogPluginManager: Mounting Engine plugin OpenColorIO
  55. LogPluginManager: Mounting Engine plugin UdpMessaging
  56. LogPluginManager: Mounting Engine plugin PCGGeometryScriptInterop
  57. LogPluginManager: Mounting Engine plugin MeshModelingToolset
  58. LogPluginManager: Mounting Engine plugin WebBrowserWidget
  59. LogPluginManager: Mounting Engine plugin HairStrands
  60. LogPluginManager: Mounting Engine plugin USDCore
  61. LogPluginManager: Mounting Engine plugin OpenXR
  62. LogPluginManager: Mounting Engine plugin GeometryScripting
  63. LogPluginManager: Mounting Engine plugin ComputeFramework
  64. LogPluginManager: Mounting Engine plugin AudioCapture
  65. LogPluginManager: Mounting Engine plugin GeometryCache
  66. LogPluginManager: Mounting Engine plugin GeometryProcessing
  67. LogPluginManager: Mounting Engine plugin HPMotionController
  68. LogPluginManager: Mounting Engine plugin OpenXREyeTracker
  69. LogPluginManager: Mounting Engine plugin PropertyAccessEditor
  70. LogPluginManager: Mounting Engine plugin ModelViewViewModel
  71. LogPluginManager: Mounting Engine plugin RigVM
  72. LogPluginManager: Mounting Engine plugin XRBase
  73. LogPluginManager: Mounting Engine plugin ChaosNiagara
  74. LogPluginManager: Mounting Engine plugin ChaosCaching
  75. LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
  76. LogConfig: Display: Loading VulkanPC ini files took 0.14 seconds
  77. LogPluginManager: Mounting Engine plugin LiveLinkControlRig
  78. LogConfig: Display: Loading GDK ini files took 0.14 seconds
  79. LogPluginManager: Mounting Engine plugin OpenImageDenoise
  80. LogPluginManager: Mounting Engine plugin PlanarCut
  81. LogPluginManager: Mounting Engine plugin StructUtils
  82. LogPluginManager: Mounting Engine plugin Text3D
  83. LogPluginManager: Mounting Engine plugin PythonScriptPlugin
  84. LogPluginManager: Mounting Engine plugin WebSocketNetworking
  85. LogPluginManager: Mounting Engine plugin HAPMedia
  86. LogPluginManager: Mounting Engine plugin ImgMedia
  87. LogPluginManager: Mounting Engine plugin AvfMedia
  88. LogPluginManager: Mounting Engine plugin PixelStreaming
  89. LogPluginManager: Mounting Engine plugin HardwareEncoders
  90. LogPluginManager: Mounting Engine plugin MediaIOFramework
  91. LogPluginManager: Mounting Engine plugin PixelCapture
  92. LogPluginManager: Mounting Engine plugin MediaPlayerEditor
  93. LogPluginManager: Mounting Engine plugin WmfMedia
  94. LogPluginManager: Mounting Engine plugin Takes
  95. LogPluginManager: Mounting Engine plugin LevelSequenceEditor
  96. LogPluginManager: Mounting Engine plugin SequencerScripting
  97. LogPluginManager: Mounting Engine plugin TemplateSequence
  98. LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
  99. LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
  100. LogPluginManager: Mounting Engine plugin XInputDevice
  101. LogConfig: Display: Loading Windows ini files took 0.16 seconds
  102. LogPluginManager: Mounting Engine plugin AMFCodecs
  103. LogPluginManager: Mounting Engine plugin AVCodecsCore
  104. LogPluginManager: Mounting Engine plugin NVCodecs
  105. LogPluginManager: Mounting Engine plugin DatabaseSupport
  106. LogPluginManager: Mounting Engine plugin SQLiteCore
  107. LogPluginManager: Mounting Engine plugin SQLiteSupport
  108. LogPluginManager: Mounting Engine plugin DatasmithInterchange
  109. LogPluginManager: Mounting Engine plugin ConcertMain
  110. LogPluginManager: Mounting Engine plugin ConcertSyncClient
  111. LogPluginManager: Mounting Engine plugin ConcertSyncCore
  112. LogPluginManager: Mounting Engine plugin EOSManager
  113. LogPluginManager: Mounting Engine plugin EOSPixelStreaming
  114. LogPluginManager: Mounting Engine plugin LaunchDarkly
  115. LogPluginManager: Mounting Project plugin TwinmotionBase
  116. LogPluginManager: Mounting Project plugin TwinmotionUI
  117. LogConfig: Display: Loading WinGDK ini files took 0.16 seconds
  118. LogPluginManager: Mounting Project plugin RuntimeLandscape
  119. LogPluginManager: Mounting Project plugin TwinmotionPlacementTools
  120. LogPluginManager: Mounting Project plugin LidarPointCloud
  121. LogPluginManager: Mounting Project plugin GLTFImporter
  122. LogPluginManager: Mounting Project plugin DLSS
  123. LogPluginManager: Mounting Project plugin CityGenerator
  124. LogPluginManager: Mounting Project plugin VarjoOpenXR
  125. LogPluginManager: Mounting Project plugin DatasmithGLTFImporter
  126. LogPluginManager: Mounting Project plugin TDxInputDevice
  127. LogPluginManager: Mounting Project plugin LoadingScreen
  128. LogPluginManager: Mounting Project plugin OceanPlugin
  129. LogPluginManager: Mounting Project plugin TwinmotionStorageProtoGenerator
  130. LogAssetRegistry: Premade AssetRegistry loaded from '../../../Twinmotion/EditorClientAssetRegistry.bin'
  131. LogTwinmotionBoot: TwinmotionBoot: Starting module ...
  132. LogPackageName: Display: FPackageName: Mount point removed: '../../../Engine/Plugins/Media/PixelStreaming/Content/' unmounted from '/PixelStreaming/'
  133. LogTwinmotionBoot: Checking for D3D12 support on adapter: 0.
  134. LogTwinmotionBoot: Found description for adapter: 0 with vendorId: 4318 and modelId: 10400 and 8343 Mb of memory.
  135. LogTwinmotionBoot: Adapter: 0 supports D3D12.
  136. LogTwinmotionBoot: Adapter: 0 supports D3D12 Ray Tracing Tier 1.0.
  137. LogTwinmotionBoot: D3D12 support found: yes
  138. LogTwinmotionBoot: D3D12 Raytracing support found: yes
  139. LogTwinmotionBoot: User preferred RHI:
  140. LogTwinmotionBoot: GPU dedicated memory found: 8343519232
  141. LogTwinmotionBoot: GPU crash logs enabled
  142. LogTwinmotionBoot: Command line: -Messaging -FromEpicLauncher -AUTH_LOGIN=unused -AUTH_PASSWORD=b434ff6525474d0f88275beae2009e19 -AUTH_TYPE=exchangecode -Game -ForceDependsGathering -DDC=TM-NoShared
  143. LogWindows: Failed to load 'amfrt64.dll' (GetLastError=126)
  144. LogWindows: File 'amfrt64.dll' does not exist
  145. LogRHI: Using Default RHI: D3D12
  146. LogRHI: Using Highest Feature Level of D3D12: SM6
  147. LogRHI: Loading RHI module D3D12RHI
  148. LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  149. LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 4060 Laptop GPU (VendorId: 10de, DeviceId: 28a0, SubSysId: 8bbe103c, Revision: 00a1
  150. LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  151. LogD3D12RHI: Adapter has 7957MB of dedicated video memory, 0MB of dedicated system memory, and 15206MB of shared system memory, 1 output[s]
  152. LogD3D12RHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
  153. LogD3D12RHI: Driver Date: 11-6-2024
  154. LogD3D12RHI: Intel Extensions Framework not supported by driver. Please check if a driver update is available.
  155. LogD3D12RHI: Found D3D12 adapter 1: Intel(R) Iris(R) Xe Graphics (VendorId: 8086, DeviceId: a7a0, SubSysId: 8bbe103c, Revision: 0004
  156. LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 unsupported
  157. LogD3D12RHI: Adapter has 2048MB of dedicated video memory, 0MB of dedicated system memory, and 15206MB of shared system memory, 0 output[s]
  158. LogD3D12RHI: Driver Version: 32.0.101.5972 (internal:32.0.101.5972, unified:101.5972)
  159. LogD3D12RHI: Driver Date: 8-19-2024
  160. LogD3D12RHI: Found D3D12 adapter 2: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
  161. LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
  162. LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 15206MB of shared system memory, 0 output[s]
  163. LogD3D12RHI: DirectX Agility SDK runtime found.
  164. LogD3D12RHI: Chosen D3D12 Adapter Id = 0
  165. LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  166. LogCUDA: Display: CUDA module ready pending PostEngineInit.
  167. LogRHI: Using Default RHI: D3D12
  168. LogRHI: Using Highest Feature Level of D3D12: SM6
  169. LogRHI: Loading RHI module D3D12RHI
  170. LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  171. LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  172. LogDLSSBlueprint: Loaded DLSS-SR plugin version 3.7.3
  173. LogDLSSNGXVulkanRHIPreInit: FNGXVulkanRHIPreInitModule::StartupModule Enter
  174. LogRHI: Using Default RHI: D3D12
  175. LogRHI: Using Highest Feature Level of D3D12: SM6
  176. LogRHI: Loading RHI module D3D12RHI
  177. LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  178. LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  179. LogDLSSNGXVulkanRHIPreInit: GetSelectedDynamicRHIModuleName = D3D12RHI
  180. LogDLSSNGXVulkanRHIPreInit: VulkanRHI is not the active DynamicRHI; skipping of pregistering the required NGX DLSS Vulkan device and instance extensions via the VulkanRHIBridge
  181. LogDLSSNGXVulkanRHIPreInit: FNGXVulkanRHIPreInitModule::StartupModule Leave
  182. LogInit: ExecutableName: TwinmotionCookedEditor-Win64-Shipping.exe
  183. LogInit: Build: ++Twinmotion+Release-2025.1-Preview-CL-38411056
  184. LogInit: Platform=WindowsEditor
  185. LogInit: MachineId=8cff33be46f734695247949f1277a8c1
  186. LogInit: DeviceId=
  187. LogInit: Engine Version: 5.5.0-38411056+++Twinmotion+Release-2025.1-Preview
  188. LogInit: Compatible Engine Version: 5.5.0-38411056+++Twinmotion+Release-2025.1-Preview
  189. LogInit: Net CL: 38411056
  190. LogInit: OS: Windows 11 (24H2) [10.0.26100.2605] (), CPU: 13th Gen Intel(R) Core(TM) i7-13700H, GPU: Intel(R) Iris(R) Xe Graphics
  191. LogInit: Compiled (64-bit): Nov 26 2024 17:57:37
  192. LogInit: Architecture: x64
  193. LogInit: Compiled with Visual C++: 19.38.33130.00
  194. LogInit: Build Configuration: Shipping
  195. LogInit: Branch Name: ++Twinmotion+Release-2025.1-Preview
  196. LogInit: Filtered Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=b434ff6525474d0f88275beae2009e19 -AUTH_TYPE=exchangecode
  197. LogInit: Base Directory: C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Binaries/Win64/
  198. LogInit: Allocator: Mimalloc
  199. LogInit: Installed Engine Build: 1
  200. LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no
  201. LogConfig: Branch 'EditorLayout' had been unloaded. Reloading on-demand took 2.30ms
  202. LogConfig: Branch 'ChaosCloth' had been unloaded. Reloading on-demand took 0.24ms
  203. LogConfig: Branch 'InterchangeEditor' had been unloaded. Reloading on-demand took 0.30ms
  204. LogCoreRedirects: AddRedirect(C:/Users/Mayif/AppData/Local/Twinmotion/Saved/Config/WindowsEditor/NiagaraFluids.ini) has wildcard redirect /NiagaraSimulationStages/, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini.
  205. LogConfig: Branch 'DatasmithC4DImporter' had been unloaded. Reloading on-demand took 0.29ms
  206. LogConfig: Branch 'VariantManager' had been unloaded. Reloading on-demand took 0.23ms
  207. LogConfig: Branch 'TextureFormatOodle' had been unloaded. Reloading on-demand took 0.22ms
  208. LogConfig: Branch 'ACLPlugin' had been unloaded. Reloading on-demand took 0.21ms
  209. LogConfig: Branch 'EngineCameras' had been unloaded. Reloading on-demand took 0.36ms
  210. LogConfig: Branch 'AnimationData' had been unloaded. Reloading on-demand took 0.34ms
  211. LogConfig: Branch 'AnimationModifierLibrary' had been unloaded. Reloading on-demand took 0.22ms
  212. LogConfig: Branch 'AnimationWarping' had been unloaded. Reloading on-demand took 0.21ms
  213. LogConfig: Branch 'RigLogic' had been unloaded. Reloading on-demand took 0.23ms
  214. LogConfig: Branch 'DataValidation' had been unloaded. Reloading on-demand took 0.30ms
  215. LogConfig: Branch 'WorldPartitionHLODUtilities' had been unloaded. Reloading on-demand took 0.30ms
  216. LogConfig: Branch 'ProxyLODPlugin' had been unloaded. Reloading on-demand took 0.23ms
  217. LogConfig: Branch 'UdpMessaging' had been unloaded. Reloading on-demand took 0.20ms
  218. LogConfig: Branch 'MeshModelingToolset' had been unloaded. Reloading on-demand took 0.23ms
  219. LogConfig: Branch 'WebBrowserWidget' had been unloaded. Reloading on-demand took 0.21ms
  220. LogConfig: Branch 'OpenXR' had been unloaded. Reloading on-demand took 0.20ms
  221. LogConfig: Branch 'GeometryScripting' had been unloaded. Reloading on-demand took 0.20ms
  222. LogConfig: Branch 'ComputeFramework' had been unloaded. Reloading on-demand took 0.24ms
  223. LogConfig: Branch 'AudioCapture' had been unloaded. Reloading on-demand took 0.19ms
  224. LogConfig: Branch 'GeometryCache' had been unloaded. Reloading on-demand took 0.19ms
  225. LogConfig: Branch 'GeometryProcessing' had been unloaded. Reloading on-demand took 0.19ms
  226. LogConfig: Branch 'HPMotionController' had been unloaded. Reloading on-demand took 0.20ms
  227. LogConfig: Branch 'OpenXREyeTracker' had been unloaded. Reloading on-demand took 0.21ms
  228. LogConfig: Branch 'PropertyAccessEditor' had been unloaded. Reloading on-demand took 0.19ms
  229. LogConfig: Branch 'XRBase' had been unloaded. Reloading on-demand took 0.20ms
  230. LogConfig: Branch 'ChaosNiagara' had been unloaded. Reloading on-demand took 0.23ms
  231. LogConfig: Branch 'ChaosCaching' had been unloaded. Reloading on-demand took 0.19ms
  232. LogConfig: Branch 'ChaosSolverPlugin' had been unloaded. Reloading on-demand took 0.22ms
  233. LogConfig: Branch 'LiveLinkControlRig' had been unloaded. Reloading on-demand took 0.26ms
  234. LogConfig: Branch 'OpenImageDenoise' had been unloaded. Reloading on-demand took 0.32ms
  235. LogConfig: Branch 'PlanarCut' had been unloaded. Reloading on-demand took 0.31ms
  236. LogConfig: Branch 'StructUtils' had been unloaded. Reloading on-demand took 0.38ms
  237. LogConfig: Branch 'Text3D' had been unloaded. Reloading on-demand took 0.30ms
  238. LogConfig: Branch 'PythonScriptPlugin' had been unloaded. Reloading on-demand took 0.31ms
  239. LogConfig: Branch 'WebSocketNetworking' had been unloaded. Reloading on-demand took 0.21ms
  240. LogConfig: Branch 'HAPMedia' had been unloaded. Reloading on-demand took 0.20ms
  241. LogConfig: Branch 'ImgMedia' had been unloaded. Reloading on-demand took 0.21ms
  242. LogConfig: Branch 'AvfMedia' had been unloaded. Reloading on-demand took 0.18ms
  243. LogConfig: Branch 'HardwareEncoders' had been unloaded. Reloading on-demand took 0.20ms
  244. LogConfig: Branch 'PixelCapture' had been unloaded. Reloading on-demand took 0.24ms
  245. LogConfig: Branch 'MediaPlayerEditor' had been unloaded. Reloading on-demand took 0.20ms
  246. LogConfig: Branch 'WmfMedia' had been unloaded. Reloading on-demand took 0.18ms
  247. LogConfig: Branch 'LevelSequenceEditor' had been unloaded. Reloading on-demand took 0.21ms
  248. LogConfig: Branch 'SequencerScripting' had been unloaded. Reloading on-demand took 0.21ms
  249. LogConfig: Branch 'TemplateSequence' had been unloaded. Reloading on-demand took 0.22ms
  250. LogConfig: Branch 'ContentBrowserAssetDataSource' had been unloaded. Reloading on-demand took 0.23ms
  251. LogConfig: Branch 'ContentBrowserFileDataSource' had been unloaded. Reloading on-demand took 0.21ms
  252. LogConfig: Branch 'XInputDevice' had been unloaded. Reloading on-demand took 0.19ms
  253. LogConfig: Branch 'AMFCodecs' had been unloaded. Reloading on-demand took 0.19ms
  254. LogConfig: Branch 'AVCodecsCore' had been unloaded. Reloading on-demand took 0.20ms
  255. LogConfig: Branch 'NVCodecs' had been unloaded. Reloading on-demand took 0.19ms
  256. LogConfig: Branch 'DatabaseSupport' had been unloaded. Reloading on-demand took 0.19ms
  257. LogConfig: Branch 'SQLiteCore' had been unloaded. Reloading on-demand took 0.18ms
  258. LogConfig: Branch 'SQLiteSupport' had been unloaded. Reloading on-demand took 0.18ms
  259. LogConfig: Branch 'DatasmithInterchange' had been unloaded. Reloading on-demand took 0.28ms
  260. LogConfig: Branch 'ConcertMain' had been unloaded. Reloading on-demand took 0.22ms
  261. LogConfig: Branch 'ConcertSyncClient' had been unloaded. Reloading on-demand took 0.19ms
  262. LogConfig: Branch 'EOSManager' had been unloaded. Reloading on-demand took 0.21ms
  263. LogConfig: Branch 'EOSPixelStreaming' had been unloaded. Reloading on-demand took 0.22ms
  264. LogConfig: Branch 'LaunchDarkly' had been unloaded. Reloading on-demand took 0.27ms
  265. LogConfig: Branch 'TwinmotionBase' had been unloaded. Reloading on-demand took 0.22ms
  266. LogConfig: Branch 'TwinmotionUI' had been unloaded. Reloading on-demand took 0.18ms
  267. LogConfig: Branch 'RuntimeLandscape' had been unloaded. Reloading on-demand took 0.20ms
  268. LogConfig: Branch 'TwinmotionPlacementTools' had been unloaded. Reloading on-demand took 0.21ms
  269. LogCoreRedirects: AddRedirect(C:/Users/Mayif/AppData/Local/Twinmotion/Saved/Config/WindowsEditor/LidarPointCloud.ini) has wildcard redirect /PointCloudRuntime/, these are very slow and should be resolved as soon as possible! Please refer to the documentation in Engine/Config/BaseEngine.ini.
  270. LogConfig: Branch 'GLTFImporter' had been unloaded. Reloading on-demand took 0.20ms
  271. LogConfig: Branch 'DLSS' had been unloaded. Reloading on-demand took 0.18ms
  272. LogConfig: Branch 'CityGenerator' had been unloaded. Reloading on-demand took 0.19ms
  273. LogConfig: Branch 'VarjoOpenXR' had been unloaded. Reloading on-demand took 0.18ms
  274. LogConfig: Branch 'DatasmithGLTFImporter' had been unloaded. Reloading on-demand took 0.19ms
  275. LogConfig: Branch 'TDxInputDevice' had been unloaded. Reloading on-demand took 0.19ms
  276. LogConfig: Branch 'LoadingScreen' had been unloaded. Reloading on-demand took 0.20ms
  277. LogConfig: Branch 'OceanPlugin' had been unloaded. Reloading on-demand took 0.24ms
  278. LogConfig: Branch 'TwinmotionStorageProtoGenerator' had been unloaded. Reloading on-demand took 0.23ms
  279. LogInit: Presizing for max 2140000000 objects, including 0 objects not considered by GC.
  280. LogStreaming: Display: AsyncLoading2 - Created: Event Driven Loader: false, Async Loading Thread: false, Async Post Load: false
  281. LogStreaming: Display: AsyncLoading2 - Initialized
  282. LogInit: Object subsystem initialized
  283. LogConfig: Set CVar [[r.LightPropagationVolume:1]]
  284. LogConfig: Set CVar [[r.SSGI.LeakFreeReprojection:0]]
  285. LogConfig: Set CVar [[r.EnableDebugSpam_GetObjectPositionAndScale:0]]
  286. LogConfig: Set CVar [[r.RayTracing.Geometry.InstancedStaticMeshes.Culling:0]]
  287. LogConfig: Set CVar [[r.PathTracing.FlushDispatch:1]]
  288. LogConfig: Set CVar [[r.PathTracing.DispatchSize:1024]]
  289. LogConfig: Set CVar [[r.PathTracing.ProgressDisplay:0]]
  290. LogConfig: Set CVar [[r.GBufferFormat:3]]
  291. LogConfig: Set CVar [[r.DistanceFieldAO:0]]
  292. LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.Temporal.HistoryWeight:0.995]]
  293. LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
  294. LogConfig: Set CVar [[r.ForceDebugViewModes:1]]
  295. LogConfig: Set CVar [[r.StaticMesh.DisableThreadedBuild:1]]
  296. LogConfig: Set CVar [[r.NGX.DLSS.Enable:0]]
  297. LogConfig: Set CVar [[r.GTSyncType:1]]
  298. LogConfig: Set CVar [[r.Streaming.PoolSize:3000]]
  299. LogConfig: Set CVar [[p.MaxDirtyElements:500000]]
  300. LogConfig: Set CVar [[D3D12.LocalViewHeapSize:800000]]
  301. LogConfig: Set CVar [[r.setres:1280x720]]
  302. LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]]
  303. LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]]
  304. LogConfig: Set CVar [[r.Nanite.Streaming.AsyncCompute:0 ; Temporary workaround for Nanite geometry corruption (FORT-805141)]]
  305. LogConfig: Set CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]]
  306. LogConfig: Set CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]]
  307. LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]]
  308. LogConfig: Set CVar [[r.DynamicRes.DynamicFrameTime:1]]
  309. LogConfig: Set CVar [[r.VRS.EnableSoftware:1]]
  310. LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]]
  311. [2024.12.24-20.25.25:573][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
  312. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
  313. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.MobileHDR:1]]
  314. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
  315. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.DiscardUnusedQuality:0]]
  316. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.AllowOcclusionQueries:0]]
  317. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForLights:0.030000]]
  318. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
  319. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.PrecomputedVisibilityWarning:0]]
  320. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[Compat.UseDXT5NormalMaps:0]]
  321. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.ClearCoatNormal:1]]
  322. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.ReflectionCaptureResolution:128]]
  323. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]]
  324. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.NormalMapsForStaticLighting:0]]
  325. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
  326. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.SeparateTranslucency:1]]
  327. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.TranslucentSortPolicy:0]]
  328. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.CustomDepth:3]]
  329. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.DefaultFeature.Bloom:1]]
  330. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusion:1]]
  331. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
  332. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure:1]]
  333. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.Method:0]]
  334. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.DefaultFeature.MotionBlur:1]]
  335. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.DefaultFeature.LensFlare:0]]
  336. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.EarlyZPass:3]]
  337. [2024.12.24-20.25.25:573][ 0]LogConfig: Set CVar [[r.DBuffer:1]]
  338. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.ClearSceneMethod:1]]
  339. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.BasePassOutputsVelocity:0]]
  340. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.SelectiveBasePassOutputs:0]]
  341. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.AllowGlobalClipPlane:1]]
  342. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[vr.InstancedStereo:1]]
  343. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[vr.PixelDensity:1]]
  344. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.WireframeCullThreshold:5.000000]]
  345. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]]
  346. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.RayTracing:1]]
  347. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
  348. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.SupportSkyAtmosphereAffectsHeightFog:1]]
  349. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.DiffuseIndirect.HalfRes:0]]
  350. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.SkinCache.SceneMemoryLimitInMB:512]]
  351. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.MinRoughnessOverride:0.02]]
  352. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.Material.EnergyConservation:1]]
  353. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.PostProcessing.PropagateAlpha:1]]
  354. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.TextureStreaming:0]]
  355. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.GPUSkin.Support16BitBoneIndex:1]]
  356. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.GPUSkin.UnlimitedBoneInfluences:1]]
  357. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.SkinCache.DefaultBehavior:0]]
  358. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[SkeletalMesh.UseExperimentalChunking:1]]
  359. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.MeshCardsMinSize:0.05]]
  360. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.Lumen.HardwareRayTracing:0]]
  361. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.Format:1]]
  362. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.Deferred.UsesLightFunctionAtlas:1]]
  363. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.SingleLayerWater.UsesLightFunctionAtlas:1]]
  364. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.Translucent.UsesLightFunctionAtlas:1]]
  365. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.PathTracing.LightFunctionColor:1]]
  366. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.LightFunctionAtlas.SlotResolution:2048]]
  367. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.VolumetricCloud.ReflectionRaySampleMaxCount:256 ; this will only increase the limit (which is quickly reached with default max), not the actual value]]
  368. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.PathTracing.EnableReferenceClouds:1]]
  369. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.PathTracing.Experimental:1 ; needed to be able to disable r.PathTracing.CloudMapEnable]]
  370. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.PathTracing.CloudMapEnable:0 ; if enabled, this would use voxelization for volumetric clouds, which is faster but at the cost of less quality and more VRAM]]
  371. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.Nanite:0]]
  372. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.Nanite.ProjectEnabled:0]]
  373. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.Deferred.SupportPrimitiveAlphaHoldout:1 ; needed else holdout will simply not do anything in deferred rendering mode]]
  374. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.PathTracing.MaxRaymarchSteps:2048 ; increase this value (768 by default in 5.5) to avoid getting holes in vclouds rendering]]
  375. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]]
  376. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
  377. [2024.12.24-20.25.25:574][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
  378. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[r.SupportAllShaderPermutations:0]]
  379. [2024.12.24-20.25.25:574][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
  380. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  381. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
  382. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
  383. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
  384. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
  385. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
  386. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
  387. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  388. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  389. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  390. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  391. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  392. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  393. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
  394. [2024.12.24-20.25.25:574][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
  395. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  396. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
  397. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
  398. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
  399. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  400. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:2140000000]]
  401. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  402. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
  403. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
  404. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
  405. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
  406. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
  407. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]]
  408. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[gc.MaxObjectsInGame:2140000000]]
  409. [2024.12.24-20.25.25:574][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
  410. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[n.VerifyPeer:1]]
  411. [2024.12.24-20.25.25:574][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
  412. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[cook.AllowCookedDataInEditorBuilds:1]]
  413. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[s.AllowUnversionedContentInEditor:1]]
  414. [2024.12.24-20.25.25:574][ 0]LogConfig: Set CVar [[cook.displaymode:3]]
  415. [2024.12.24-20.25.25:629][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
  416. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
  417. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
  418. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[RuntimeLandscape.LOD0ScreenSize:0.35]]
  419. [2024.12.24-20.25.25:629][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
  420. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
  421. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
  422. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
  423. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:100]]
  424. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
  425. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
  426. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]]
  427. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]]
  428. [2024.12.24-20.25.25:629][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
  429. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
  430. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
  431. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
  432. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
  433. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
  434. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.00]]
  435. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
  436. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  437. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  438. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
  439. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
  440. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
  441. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
  442. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  443. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
  444. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
  445. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
  446. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
  447. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:0.0]]
  448. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
  449. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]]
  450. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
  451. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
  452. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
  453. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
  454. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
  455. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Shadow.UseOctreeForCulling:0]]
  456. [2024.12.24-20.25.25:629][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
  457. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
  458. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
  459. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
  460. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
  461. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
  462. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
  463. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
  464. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
  465. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
  466. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
  467. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
  468. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
  469. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
  470. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HardwareRayTracing:0]]
  471. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
  472. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
  473. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
  474. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
  475. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
  476. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
  477. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]]
  478. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity:1]]
  479. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.LumenScene.SurfaceCache.CardCaptureRefreshFraction:0.125]]
  480. [2024.12.24-20.25.25:629][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
  481. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
  482. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
  483. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
  484. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
  485. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
  486. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]]
  487. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.TonemapMode:1]]
  488. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]]
  489. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
  490. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
  491. [2024.12.24-20.25.25:629][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
  492. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
  493. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
  494. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  495. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
  496. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
  497. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  498. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
  499. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
  500. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
  501. [2024.12.24-20.25.25:629][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
  502. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
  503. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
  504. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
  505. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
  506. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
  507. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
  508. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
  509. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
  510. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]]
  511. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  512. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  513. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  514. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  515. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  516. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  517. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  518. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  519. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  520. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  521. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  522. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  523. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  524. [2024.12.24-20.25.25:630][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
  525. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
  526. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  527. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  528. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
  529. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
  530. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
  531. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  532. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  533. [2024.12.24-20.25.25:630][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
  534. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
  535. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
  536. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
  537. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
  538. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
  539. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
  540. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
  541. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
  542. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
  543. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
  544. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SSGI.Quality:4]]
  545. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
  546. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
  547. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  548. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
  549. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  550. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  551. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  552. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
  553. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  554. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
  555. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  556. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  557. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  558. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]]
  559. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]]
  560. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:1]]
  561. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:512]]
  562. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]]
  563. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.SSR.Quality:4]]
  564. [2024.12.24-20.25.25:630][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
  565. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
  566. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
  567. [2024.12.24-20.25.25:630][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
  568. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
  569. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
  570. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
  571. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
  572. [2024.12.24-20.25.25:630][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability]
  573. [2024.12.24-20.25.25:630][ 0]LogConfig: Applying CVar settings from Section [LidarQuality@3] File [Scalability]
  574. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.LidarPointBudget:12000000]]
  575. [2024.12.24-20.25.25:630][ 0]LogInit: Selected Device Profile: [WindowsEditor]
  576. [2024.12.24-20.25.25:630][ 0]LogHAL: Display: Platform has ~ 30 GB [31890857984 / 34359738368 / 30], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  577. [2024.12.24-20.25.25:630][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
  578. [2024.12.24-20.25.25:630][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
  579. [2024.12.24-20.25.25:630][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]]
  580. [2024.12.24-20.25.25:630][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]]
  581. [2024.12.24-20.25.25:630][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
  582. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[memory.MemoryPressureCriticalThresholdMB:512]]
  583. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[fx.Niagara.ForceLastTickGroup:1]]
  584. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[xr.OpenXREnvironmentBlendMode:1]]
  585. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[D3D12.TrackAllAllocations:1]]
  586. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.RayTracing.Geometry.MaxBuiltPrimitivesPerFrame:2000000]]
  587. [2024.12.24-20.25.25:630][ 0]LogConfig: Set CVar [[r.D3D12.ExplicitDescriptorHeap.ViewDescriptorHeapSize:500000]]
  588. [2024.12.24-20.25.25:630][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Mayif/AppData/Local/Twinmotion/Saved/Config/WindowsEditor/Editor.ini]
  589. [2024.12.24-20.25.25:630][ 0]LogInit: Computer: MAYSCOMPUTER23
  590. [2024.12.24-20.25.25:630][ 0]LogInit: User: Mayif
  591. [2024.12.24-20.25.25:630][ 0]LogInit: CPU Page size=4096, Cores=14
  592. [2024.12.24-20.25.25:630][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  593. [2024.12.24-20.25.26:224][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits
  594. [2024.12.24-20.25.26:225][ 0]LogMemory: Memory total: Physical=29.7GB (30GB approx) Virtual=33.3GB
  595. [2024.12.24-20.25.26:225][ 0]LogMemory: Platform Memory Stats for WindowsEditor
  596. [2024.12.24-20.25.26:225][ 0]LogMemory: Process Physical Memory: 321.43 MB used, 321.43 MB peak
  597. [2024.12.24-20.25.26:225][ 0]LogMemory: Process Virtual Memory: 353.00 MB used, 353.00 MB peak
  598. [2024.12.24-20.25.26:225][ 0]LogMemory: Physical Memory: 10621.60 MB used, 19791.89 MB free, 30413.49 MB total
  599. [2024.12.24-20.25.26:225][ 0]LogMemory: Virtual Memory: 12741.10 MB used, 21384.39 MB free, 34125.49 MB total
  600. [2024.12.24-20.25.26:244][ 0]LogWindows: WindowsPlatformFeatures enabled
  601. [2024.12.24-20.25.26:244][ 0]LogChaosDD: Chaos Debug Draw Startup
  602. [2024.12.24-20.25.26:244][ 0]LogInit: Physics initialised using underlying interface: Chaos
  603. [2024.12.24-20.25.26:246][ 0]LogInit: Using OS detected language (he-IL).
  604. [2024.12.24-20.25.26:246][ 0]LogInit: Using OS detected locale (he-IL).
  605. [2024.12.24-20.25.26:248][ 0]LogTextLocalizationManager: No localization for 'he-IL' exists, so 'af-NA' will be used for the language.
  606. [2024.12.24-20.25.26:250][ 0]LogTextLocalizationManager: No localization for 'he-IL' exists, so 'af-NA' will be used for the locale.
  607. [2024.12.24-20.25.26:251][ 0]LogInit: Setting process to per monitor DPI aware
  608. [2024.12.24-20.25.26:251][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/af-NA/Editor.locres' could not be opened for reading!
  609. [2024.12.24-20.25.26:252][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/af-NA/EditorTutorials.locres' could not be opened for reading!
  610. [2024.12.24-20.25.26:252][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/af-NA/Keywords.locres' could not be opened for reading!
  611. [2024.12.24-20.25.26:252][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/af-NA/Category.locres' could not be opened for reading!
  612. [2024.12.24-20.25.26:252][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/af-NA/ToolTips.locres' could not be opened for reading!
  613. [2024.12.24-20.25.26:252][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/af-NA/PropertyNames.locres' could not be opened for reading!
  614. [2024.12.24-20.25.26:253][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/af-NA/Engine.locres' could not be opened for reading!
  615. [2024.12.24-20.25.26:253][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/af/Editor.locres' could not be opened for reading!
  616. [2024.12.24-20.25.26:253][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/af/EditorTutorials.locres' could not be opened for reading!
  617. [2024.12.24-20.25.26:253][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/af/Keywords.locres' could not be opened for reading!
  618. [2024.12.24-20.25.26:253][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/af/Category.locres' could not be opened for reading!
  619. [2024.12.24-20.25.26:253][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/af/ToolTips.locres' could not be opened for reading!
  620. [2024.12.24-20.25.26:254][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/af/PropertyNames.locres' could not be opened for reading!
  621. [2024.12.24-20.25.26:254][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/af/Engine.locres' could not be opened for reading!
  622. [2024.12.24-20.25.26:342][ 0]LogWindowsTextInputMethodSystem: Available input methods:
  623. [2024.12.24-20.25.26:342][ 0]LogWindowsTextInputMethodSystem: - ‏‏עברית (ישראל) - (Keyboard).
  624. [2024.12.24-20.25.26:342][ 0]LogWindowsTextInputMethodSystem: - ‏‏עברית (ישראל) - (Keyboard).
  625. [2024.12.24-20.25.26:342][ 0]LogWindowsTextInputMethodSystem: - ‏‏אנגלית (ניו זילנד) - (Keyboard).
  626. [2024.12.24-20.25.26:342][ 0]LogWindowsTextInputMethodSystem: - ‏‏אנגלית (ארצות הברית) - (Keyboard).
  627. [2024.12.24-20.25.26:343][ 0]LogWindowsTextInputMethodSystem: Activated input method: ‏‏עברית (ישראל) - (Keyboard).
  628. [2024.12.24-20.25.26:478][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
  629. [2024.12.24-20.25.26:478][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  630. [2024.12.24-20.25.26:622][ 0]LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
  631. [2024.12.24-20.25.26:624][ 0]LogHMD: xrEnumerateInstanceExtensionProperties failed, suggests no runtime is installed.
  632. [2024.12.24-20.25.26:624][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed.
  633. [2024.12.24-20.25.26:624][ 0]LogRHI: Using Default RHI: D3D12
  634. [2024.12.24-20.25.26:624][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
  635. [2024.12.24-20.25.26:624][ 0]LogRHI: Loading RHI module D3D12RHI
  636. [2024.12.24-20.25.26:624][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
  637. [2024.12.24-20.25.26:624][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
  638. [2024.12.24-20.25.26:624][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
  639. [2024.12.24-20.25.26:626][ 0]LogWindows: Attached monitors:
  640. [2024.12.24-20.25.26:626][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1368), device: '\\.\DISPLAY1' [PRIMARY]
  641. [2024.12.24-20.25.26:626][ 0]LogWindows: Found 1 attached monitors.
  642. [2024.12.24-20.25.26:626][ 0]LogWindows: Gathering driver information using Windows Setup API
  643. [2024.12.24-20.25.26:626][ 0]LogRHI: RHI Adapter Info:
  644. [2024.12.24-20.25.26:626][ 0]LogRHI: Name: NVIDIA GeForce RTX 4060 Laptop GPU
  645. [2024.12.24-20.25.26:626][ 0]LogRHI: Driver Version: 566.14 (internal:32.0.15.6614, unified:566.14)
  646. [2024.12.24-20.25.26:626][ 0]LogRHI: Driver Date: 11-6-2024
  647. [2024.12.24-20.25.26:626][ 0]LogD3D12RHI: GPU DeviceId: 0x28a0 (for the marketing name, search the web for "GPU Device Id")
  648. [2024.12.24-20.25.26:626][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
  649. [2024.12.24-20.25.26:779][ 0]LogNvidiaAftermath: Aftermath initialized
  650. [2024.12.24-20.25.26:831][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags:
  651. [2024.12.24-20.25.26:831][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking
  652. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device1 is supported.
  653. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device2 is supported.
  654. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device3 is supported.
  655. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device4 is supported.
  656. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device5 is supported.
  657. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device6 is supported.
  658. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device7 is supported.
  659. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device8 is supported.
  660. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device9 is supported.
  661. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device10 is supported.
  662. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device11 is supported.
  663. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: ID3D12Device12 is supported.
  664. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: Bindless resources are supported
  665. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
  666. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: Raster order views are supported
  667. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
  668. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
  669. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
  670. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
  671. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
  672. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
  673. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
  674. [2024.12.24-20.25.26:831][ 0]LogD3D12RHI: Work Graphs are supported
  675. [2024.12.24-20.25.26:908][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A0F76FF5300)
  676. [2024.12.24-20.25.26:909][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A0F76FF5580)
  677. [2024.12.24-20.25.26:909][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000A0F76FF5800)
  678. [2024.12.24-20.25.26:909][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
  679. [2024.12.24-20.25.26:909][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
  680. [2024.12.24-20.25.26:910][ 0]LogRHI: Texture pool is 4529 MB (70% of 6470 MB)
  681. [2024.12.24-20.25.26:910][ 0]LogD3D12RHI: Async texture creation enabled
  682. [2024.12.24-20.25.26:910][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
  683. [2024.12.24-20.25.26:918][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading
  684. [2024.12.24-20.25.26:920][ 0]LogInit: Initializing FReadOnlyCVARCache
  685. [2024.12.24-20.25.26:920][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/Mayif/AppData/Local/Twinmotion/Intermediate/TurnkeyReport_0.log" -log="C:/Users/Mayif/AppData/Local/Twinmotion/Intermediate/TurnkeyLog_0.log" -project="C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject" -platform=all'
  686. [2024.12.24-20.25.26:920][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/Twinmotion2025.1/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/Mayif/AppData/Local/Twinmotion/Intermediate/TurnkeyReport_0.log" -log="C:/Users/Mayif/AppData/Local/Twinmotion/Intermediate/TurnkeyLog_0.log" -project="C:/Program Files/Epic Games/Twinmotion2025.1/Twinmotion/Twinmotion.uproject" -platform=all" ]
  687. [2024.12.24-20.25.26:938][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
  688. [2024.12.24-20.25.26:938][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
  689. [2024.12.24-20.25.26:938][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
  690. [2024.12.24-20.25.26:938][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
  691. [2024.12.24-20.25.26:938][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
  692. [2024.12.24-20.25.26:938][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.12
  693. [2024.12.24-20.25.26:938][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll
  694. [2024.12.24-20.25.26:939][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
  695. [2024.12.24-20.25.26:939][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
  696. [2024.12.24-20.25.26:992][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  697. [2024.12.24-20.25.26:992][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
  698. [2024.12.24-20.25.26:992][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  699. [2024.12.24-20.25.26:992][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  700. [2024.12.24-20.25.26:992][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsCookedEditor'
  701. [2024.12.24-20.25.26:992][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsCookedCooker'
  702. [2024.12.24-20.25.26:992][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
  703. [2024.12.24-20.25.27:042][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1.
  704. [2024.12.24-20.25.27:042][ 0]LogRendererCore: Ray tracing shaders are enabled.
  705. [2024.12.24-20.25.27:061][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
  706. [2024.12.24-20.25.27:068][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/Mayif/AppData/Local/TwinmotionZen/Data
  707. [2024.12.24-20.25.27:069][ 0]LogZenServiceInstance: InTree version at 'C:/Program Files/Epic Games/Twinmotion2025.1/Engine/Binaries/Win64/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
  708. [2024.12.24-20.25.27:069][ 0]LogZenServiceInstance: Installed version at 'C:/Users/Mayif/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.5.7-202409112143-windows-x64-release-f523a01'
  709. [2024.12.24-20.25.27:069][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance
  710. [2024.12.24-20.25.27:069][ 0]LogZenServiceInstance: Display: Migrating default data path from 'C:/ProgramData/Epic/Zen/Data' to 'C:/Users/Mayif/AppData/Local/TwinmotionZen/Data'. Old location will be deleted.
  711. [2024.12.24-20.25.27:069][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/Mayif/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/Mayif/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/Mayif/AppData/Local/TwinmotionZen/Data', args '--port 8558 --data-dir "C:\Users\Mayif\AppData\Local\TwinmotionZen\Data" --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --quiet --http-forceloopback --owner-pid 23676 --child-id Zen_23676_Startup'
  712. [2024.12.24-20.25.27:132][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 1
  713. [2024.12.24-20.25.27:409][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at [::1]:8558 status: OK!.
  714. [2024.12.24-20.25.27:409][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.340 seconds
  715. [2024.12.24-20.25.27:419][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at http://[::1]:8558/ with namespace ue.ddc status: OK!.
  716. [2024.12.24-20.25.27:420][ 0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (C:/Users/Mayif/AppData/Local/Twinmotion/Intermediate/Shaders/WorkingDirectory/23676/).
  717. [2024.12.24-20.25.27:420][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Mayif/AppData/Local/Temp/UnrealShaderWorkingDir/0696BC5A43DA2E8EB778D88D8B9A2589/'.
  718. [2024.12.24-20.25.27:420][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 10 workers.
  719. [2024.12.24-20.25.27:422][ 0]LogShaderCompilers: Display: Compiling shader autogen file: C:/Users/Mayif/AppData/Local/Twinmotion/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
  720. [2024.12.24-20.25.27:422][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
  721. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureAccumulateConstantCS
  722. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FLinearSolverBuildIndirectDispatchArgsCS
  723. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCopyTexturePS
  724. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FMSEEstimationCS
  725. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanWeightsCS
  726. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanReshapeBufferCS
  727. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FGenerateSelectionMapCS
  728. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureAccumulateCS
  729. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureMultiplyCS
  730. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCopyTextureToBufferCS
  731. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanSeperableFilterPatchSqauredDistanceCS
  732. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FInPlaceBatchedMatrixMultiplicationCS
  733. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCopyTextureSingleChannelCS
  734. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNormalizeRadianceVarianceByAlbedoCS
  735. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FLinearSolverIndirectCS
  736. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FReconstructSpatialTemporalImage
  737. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FCombineFilteredImageCS
  738. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNormalizeTextureCS
  739. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanFilteringCS
  740. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAccumulateBufferToTextureCS
  741. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAdjustFeatureRangeCS
  742. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureDivideCS
  743. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout RegressionKernel::FLinearSolverCS
  744. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FNonLocalMeanGetSqauredDistanceToAtlasCS
  745. [2024.12.24-20.25.28:492][ 0]LogMemoryImage: Warning: Unknown TypeLayout FClassifyPreAlbedoDivideMaskIdCS
  746. [2024.12.24-20.25.28:581][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTonemapProjectionDebugTexturePS
  747. [2024.12.24-20.25.28:585][ 0]LogMemoryImage: Warning: Unknown TypeLayout FHoldoutCompositeSSRInputShader
  748. [2024.12.24-20.25.28:592][ 0]LogMemoryImage: Warning: Unknown TypeLayout FHoldoutCompositeDilateShader
  749. [2024.12.24-20.25.28:592][ 0]LogMemoryImage: Warning: Unknown TypeLayout FGLTFSimpleElementNormalMapPS
  750. [2024.12.24-20.25.28:594][ 0]LogMemoryImage: Warning: Unknown TypeLayout FHoldoutCompositeFinalShader
  751. [2024.12.24-20.25.28:601][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTextureBufferMappedCopyCS
  752. [2024.12.24-20.25.28:602][ 0]LogMemoryImage: Warning: Unknown TypeLayout FBufferTextureMappedCopyCS
  753. [2024.12.24-20.25.28:607][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAutoExposureReduceFinalCS
  754. [2024.12.24-20.25.28:611][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAutoExposureDownsampleCS
  755. [2024.12.24-20.25.28:623][ 0]LogMemoryImage: Warning: Unknown TypeLayout FTransferFunctionOidnCS
  756. [2024.12.24-20.25.28:632][ 0]LogMemoryImage: Warning: Unknown TypeLayout FGLTFSimpleTexture2DPS
  757. [2024.12.24-20.25.28:636][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAutoExposureReduceCS
  758. [2024.12.24-20.25.28:637][ 0]LogMemoryImage: Warning: Unknown TypeLayout FFillArgsCS
  759. [2024.12.24-20.25.28:637][ 0]LogMemoryImage: Warning: Unknown TypeLayout FAllocBlocksCS
  760. [2024.12.24-20.25.28:637][ 0]LogMemoryImage: Warning: Unknown TypeLayout FFillBlocksCS
  761. [2024.12.24-20.25.28:637][ 0]LogMemoryImage: Warning: Unknown TypeLayout FVisibleBricksHashCS
  762. [2024.12.24-20.25.28:641][ 0]LogMemoryImage: Warning: Unknown TypeLayout FDefaultIOProcessCS
  763. [2024.12.24-20.25.28:644][ 0]LogMemoryImage: Warning: Unknown TypeLayout FBuildTileArraysCS
  764. [2024.12.24-20.25.28:644][ 0]LogMemoryImage: Warning: Unknown TypeLayout FRayCastTilesCS
  765. [2024.12.24-20.25.28:644][ 0]LogMemoryImage: Warning: Unknown TypeLayout FBinBricksInTilesCS
  766. [2024.12.24-20.25.28:645][ 0]LogMemoryImage: Warning: Unknown TypeLayout FScatterVoxelsCS
  767. [2024.12.24-20.25.28:645][ 0]LogMemoryImage: Warning: Unknown TypeLayout FScatterResolveCS
  768. [2024.12.24-20.25.28:677][ 0]LogMemoryImage: Warning: Unknown TypeLayout FDrawBricksPS
  769. [2024.12.24-20.25.28:677][ 0]LogMemoryImage: Warning: Unknown TypeLayout FDrawBricksVS
  770. [2024.12.24-20.25.28:677][ 0]LogMemoryImage: Warning: Unknown TypeLayout FDesaturatePS
  771. [2024.12.24-20.25.28:690][ 0]LogSlate: Using FreeType 2.10.0
  772. [2024.12.24-20.25.28:690][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  773. [2024.12.24-20.25.28:726][ 0]LogPluginManager: Mounting Engine plugin NVCodecs
  774. [2024.12.24-20.25.28:726][ 0]LogPluginManager: Mounting Engine plugin PixelStreaming
  775. [2024.12.24-20.25.28:728][ 0]LogInit: Using OS detected language (he-IL).
  776. [2024.12.24-20.25.28:728][ 0]LogInit: Using OS detected locale (he-IL).
  777. [2024.12.24-20.25.28:728][ 0]LogTextLocalizationManager: No localization for 'he-IL' exists, so 'af-NA' will be used for the language.
  778. [2024.12.24-20.25.28:729][ 0]LogTextLocalizationManager: No localization for 'he-IL' exists, so 'af-NA' will be used for the locale.
  779. [2024.12.24-20.25.28:730][ 0]LogAssetRegistry: FAssetRegistry took 0.0008 seconds to start up
  780. [2024.12.24-20.25.28:731][ 0]LogTextLocalizationResource: LocRes '../../../Twinmotion/Content/Localization/Game/af/Game.locres' could not be opened for reading!
  781. [2024.12.24-20.25.29:254][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages
  782. [2024.12.24-20.25.29:313][ 0]LogDeviceProfileManager: Active device profile: [00000A0F768C1C00][00000A0F76914000 66] WindowsEditor
  783. [2024.12.24-20.25.29:325][ 0]LogConfig: Display: Audio Stream Cache "Max Cache Size KB" set to 0 by config: "../../../Twinmotion/Config/Engine.ini". Default value of 65536 KB will be used. You can update Project Settings here: Project Settings->Platforms->Windows->Audio->Cook Overrides->Stream Caching->Max Cache Size (KB)
  784. [2024.12.24-20.25.29:341][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  785. [2024.12.24-20.25.29:343][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 13 to allow recursive sync load to finish
  786. [2024.12.24-20.25.29:343][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
  787. [2024.12.24-20.25.29:343][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  788. [2024.12.24-20.25.29:343][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 14 to allow recursive sync load to finish
  789. [2024.12.24-20.25.29:343][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
  790. [2024.12.24-20.25.29:343][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  791. [2024.12.24-20.25.29:344][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 15 to allow recursive sync load to finish
  792. [2024.12.24-20.25.29:344][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
  793. [2024.12.24-20.25.29:344][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  794. [2024.12.24-20.25.29:344][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 16 to allow recursive sync load to finish
  795. [2024.12.24-20.25.29:344][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
  796. [2024.12.24-20.25.29:344][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  797. [2024.12.24-20.25.29:347][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  798. [2024.12.24-20.25.29:347][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 18 to allow recursive sync load to finish
  799. [2024.12.24-20.25.29:347][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/WorldGridMaterial
  800. [2024.12.24-20.25.29:347][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  801. [2024.12.24-20.25.29:347][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 19 to allow recursive sync load to finish
  802. [2024.12.24-20.25.29:347][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/WorldGridMaterial
  803. [2024.12.24-20.25.29:347][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  804. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  805. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 21 to allow recursive sync load to finish
  806. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  807. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  808. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 22 to allow recursive sync load to finish
  809. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  810. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  811. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  812. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 24 to allow recursive sync load to finish
  813. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  814. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  815. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 25 to allow recursive sync load to finish
  816. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  817. [2024.12.24-20.25.29:348][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  818. [2024.12.24-20.25.29:350][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDiffuse with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  819. [2024.12.24-20.25.29:350][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  820. [2024.12.24-20.25.29:350][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness has reached state ExportsDone > CreateLinkerLoadExports, releasing request 27 to allow recursive sync load to finish
  821. [2024.12.24-20.25.29:350][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
  822. [2024.12.24-20.25.29:350][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  823. [2024.12.24-20.25.29:350][ 0]LogStreaming: Display: Package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec has reached state ExportsDone > CreateLinkerLoadExports, releasing request 28 to allow recursive sync load to finish
  824. [2024.12.24-20.25.29:350][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec with requester package /Engine/EngineMaterials/DefaultPostProcessMaterial
  825. [2024.12.24-20.25.29:350][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  826. [2024.12.24-20.25.29:353][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 26 to allow recursive sync load to finish
  827. [2024.12.24-20.25.29:353][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  828. [2024.12.24-20.25.29:353][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  829. [2024.12.24-20.25.29:353][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultPostProcessMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 29 to allow recursive sync load to finish
  830. [2024.12.24-20.25.29:353][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultPostProcessMaterial with requester package /Engine/EngineMaterials/DefaultLightFunctionMaterial
  831. [2024.12.24-20.25.29:358][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 23 to allow recursive sync load to finish
  832. [2024.12.24-20.25.29:358][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  833. [2024.12.24-20.25.29:358][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  834. [2024.12.24-20.25.29:358][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 30 to allow recursive sync load to finish
  835. [2024.12.24-20.25.29:358][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultLightFunctionMaterial with requester package /Engine/EngineMaterials/DefaultDeferredDecalMaterial
  836. [2024.12.24-20.25.29:363][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 20 to allow recursive sync load to finish
  837. [2024.12.24-20.25.29:363][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
  838. [2024.12.24-20.25.29:363][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  839. [2024.12.24-20.25.29:363][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 31 to allow recursive sync load to finish
  840. [2024.12.24-20.25.29:363][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/DefaultDeferredDecalMaterial with requester package /Engine/EngineMaterials/WorldGridMaterial
  841. [2024.12.24-20.25.29:363][ 0]LogStreaming: Display: Merging postload groups of package /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
  842. [2024.12.24-20.25.29:364][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_M with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
  843. [2024.12.24-20.25.29:364][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/T_Default_Material_Grid_N with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
  844. [2024.12.24-20.25.29:394][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 17 to allow recursive sync load to finish
  845. [2024.12.24-20.25.29:394][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
  846. [2024.12.24-20.25.29:394][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: ExportsDone) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock.
  847. [2024.12.24-20.25.29:394][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial has reached state ExportsDone > CreateLinkerLoadExports, releasing request 32 to allow recursive sync load to finish
  848. [2024.12.24-20.25.29:394][ 0]LogStreaming: Display: Merging postload groups of package /Engine/EngineMaterials/WorldGridMaterial with requester package /Engine/EngineMaterials/DefaultTextMaterialOpaque
  849. [2024.12.24-20.25.29:407][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
  850. [2024.12.24-20.25.29:407][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
  851. [2024.12.24-20.25.29:407][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
  852. [2024.12.24-20.25.29:506][ 0]LogMeshReduction: Display: Skeletal mesh reduction module (r.SkeletalMeshReductionModule) set to "SkeletalMeshReduction" which doesn't exist.
  853. [2024.12.24-20.25.29:508][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
  854. [2024.12.24-20.25.29:508][ 0]LogMeshReduction: Display: No automatic skeletal mesh reduction module available
  855. [2024.12.24-20.25.29:508][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging
  856. [2024.12.24-20.25.29:508][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
  857. [2024.12.24-20.25.29:508][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  858. [2024.12.24-20.25.30:239][ 0]LogConfig: Branch 'TranslationPickerSettings' had been unloaded. Reloading on-demand took 1.77ms
  859. [2024.12.24-20.25.30:268][ 0]LogPackageLocalizationCache: Processed 45 localized package path(s) for 2 prioritized culture(s) in 0.013239 seconds
  860. [2024.12.24-20.25.30:413][ 0]LogConfig: Branch 'GameplayTagsList' had been unloaded. Reloading on-demand took 1.58ms
  861. [2024.12.24-20.25.30:433][ 0]LogConfig: Branch 'TemplateDefs' had been unloaded. Reloading on-demand took 1.59ms
  862. [2024.12.24-20.25.30:437][ 0]LogConfig: Branch 'TemplateCategories' had been unloaded. Reloading on-demand took 1.58ms
  863. [2024.12.24-20.25.30:443][ 0]LogConfig: Branch 'PIEPreviewSettings' had been unloaded. Reloading on-demand took 1.61ms
  864. [2024.12.24-20.25.30:500][ 0]LogConfig: Branch 'Mass' had been unloaded. Reloading on-demand took 1.61ms
  865. [2024.12.24-20.25.30:524][ 0]LogConfig: Applying CVar settings from Section [/Script/PCG.PCGEngineSettings] File [Engine]
  866. [2024.12.24-20.25.30:541][ 0]LogConfig: Branch 'StateTree' had been unloaded. Reloading on-demand took 1.97ms
  867. [2024.12.24-20.25.30:546][ 0]LogConfig: Branch 'GameplayCameras' had been unloaded. Reloading on-demand took 1.73ms
  868. [2024.12.24-20.25.30:618][ 0]LogPixelStreaming: Initialising Pixel Streaming settings.
  869. [2024.12.24-20.25.30:623][ 0]LogInit: Using libcurl 8.4.0
  870. [2024.12.24-20.25.30:623][ 0]LogInit: - built for Windows
  871. [2024.12.24-20.25.30:623][ 0]LogInit: - supports SSL with OpenSSL/1.1.1t
  872. [2024.12.24-20.25.30:623][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.3
  873. [2024.12.24-20.25.30:623][ 0]LogInit: - other features:
  874. [2024.12.24-20.25.30:623][ 0]LogInit: CURL_VERSION_SSL
  875. [2024.12.24-20.25.30:623][ 0]LogInit: CURL_VERSION_LIBZ
  876. [2024.12.24-20.25.30:623][ 0]LogInit: CURL_VERSION_IPV6
  877. [2024.12.24-20.25.30:623][ 0]LogInit: CURL_VERSION_ASYNCHDNS
  878. [2024.12.24-20.25.30:623][ 0]LogInit: CURL_VERSION_LARGEFILE
  879. [2024.12.24-20.25.30:623][ 0]LogInit: CURL_VERSION_HTTP2
  880. [2024.12.24-20.25.30:623][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
  881. [2024.12.24-20.25.30:623][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  882. [2024.12.24-20.25.30:623][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  883. [2024.12.24-20.25.30:623][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  884. [2024.12.24-20.25.30:623][ 0]LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  885. [2024.12.24-20.25.30:623][ 0]LogInit: - LocalHostAddr = Default
  886. [2024.12.24-20.25.30:623][ 0]LogInit: - BufferSize = 524288
  887. [2024.12.24-20.25.30:623][ 0]LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread
  888. [2024.12.24-20.25.30:623][ 0]LogInit: Creating http thread with maximum 2147483647 concurrent requests
  889. [2024.12.24-20.25.31:100][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  890. [2024.12.24-20.25.31:100][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  891. [2024.12.24-20.25.31:105][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
  892. [2024.12.24-20.25.31:105][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
  893. [2024.12.24-20.25.31:105][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  894. [2024.12.24-20.25.31:121][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started...
  895. [2024.12.24-20.25.31:124][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 3.012 ms
  896. [2024.12.24-20.25.31:142][ 0]LogMoviePlayer: Initializing movie player
  897. [2024.12.24-20.25.31:148][ 0]LogTurnkeySupport: Warning: Turnkey failed to run properly, full Turnkey output:
  898. The system cannot find the path specified.
  899. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Warning: Failed to create swapchain with the following parameters:
  900. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Warning: Width: 1000 Height: 605 DXGI format: 24
  901. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Warning: Back buffer count: 3
  902. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Warning: Windows handle: 0x60dee (IsWindow: true)
  903. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Warning: Fullscreen: false
  904. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Warning: Swapchain flags: 0x00000802
  905. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Warning: Custom swapchain provider: none
  906. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Error: hr failed
  907. at D:\build\TM+20251P\Sync\Engine\Source\Runtime\D3D12RHI\Private\Windows\WindowsD3D12Viewport.cpp:141
  908. with error DXGI_ERROR_DEVICE_REMOVED
  909. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Error: GPU crash detected:
  910. - Device 0 OK (no device removed reason)
  911. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Error: Shader diagnostic messages and asserts:
  912. Device: 0, Queue 3D:
  913. No shader diagnostics found for this queue.
  914. Device: 0, Queue Copy:
  915. No shader diagnostics found for this queue.
  916. Device: 0, Queue Compute:
  917. No shader diagnostics found for this queue.
  918. [2024.12.24-20.25.31:273][ 0]LogNvidiaAftermath: Warning: Aftermath did not detect a GPU crash. Skipping crash dump processing.
  919. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Error: DRED: No breadcrumb head found.
  920. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Error: DRED: No PageFault data.
  921. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Error: Video Memory Stats from frame ID 0:
  922. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Error: Local Budget: 0.00 MB
  923. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Error: Local Used: 0.00 MB
  924. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Error: System Budget: 0.00 MB
  925. [2024.12.24-20.25.31:273][ 0]LogD3D12RHI: Error: System Used: 0.00 MB
  926. [2024.12.24-20.25.31:285][ 0]LogD3D12RHI: Error: GPU Crashed or D3D Device Removed.
  927. Check log for GPU state information.