1. #ifndef __INC_SERVICE_H__
  2. #define __INC_SERVICE_H__
  3. #define ENABLE_PLAYER_PER_ACCOUNT5
  4. #define _IMPROVED_PACKET_ENCRYPTION_ // ÆĞŶ ¾Ïȣȭ °³¼±
  5. #define ENABLE_CUBE_RENEWAL
  6. #define __PET_SYSTEM__
  7. #define __UDP_BLOCK__
  8. #define __GAYA__
  9. #define __CHANGE_CHANNEL_SYSTEM__
  10. #define __ANTI_EXP_RING__
  11. #define __WJ_SHOW_MOB_INFO__
  12. //#define ENABLE_PORT_SECURITY
  13. #define ENABLE_PROTO_FROM_DB
  14. //#define ENABLE_SOULBIND_SYSTEM
  15. #define ENABLE_PVP_ADVANCED
  16. #define EQUIP_ENABLE_VIEW_SASH ///* If you not have sash system implemented delete this line. #define EQUIP_ENABLE_VIEW_SASH *///
  17. #define BLOCK_CHANGEITEM "pvp.BlockChangeItem"
  18. #define BLOCK_BUFF "pvp.BlockBuff"
  19. #define BLOCK_POTION "pvp.BlockPotion"
  20. #define BLOCK_RIDE "pvp.BlockRide"
  21. #define BLOCK_PET "pvp.BlockPet"
  22. #define BLOCK_POLY "pvp.BlockPoly"
  23. #define BLOCK_PARTY "pvp.BlockParty"
  24. #define BLOCK_EXCHANGE_ "pvp.BlockExchange"
  25. #define BLOCK_EQUIPMENT_ "pvp.BLOCK_VIEW_EQUIPMENT"
  26. #define BET_WINNER "pvp.BetMoney"
  27. #define CHECK_IS_FIGHT "pvp.IsFight"
  28. #define ENABLE_WOLFMAN_CHARACTER
  29. #ifdef ENABLE_WOLFMAN_CHARACTER
  30. #define USE_MOB_BLEEDING_AS_POISON
  31. #define USE_MOB_CLAW_AS_DAGGER
  32. #define USE_ITEM_BLEEDING_AS_POISON//activated
  33. #define USE_ITEM_CLAW_AS_DAGGER//activated
  34. #define USE_WOLFMAN_STONES
  35. #define USE_WOLFMAN_BOOKS
  36. #endif
  37. #define ENABLE_MAGIC_REDUCTION_SYSTEM // Büyü Bozma Taşı bonus
  38. #ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
  39. #define USE_MAGIC_REDUCTION_STONES // Büyü Bozma Metinlerden düşer
  40. #endif
  41. #define ENABLE_AFFECT_POLYMORPH_REMOVE
  42. #define ENABLE_POLY_SHOP // Dönüşüm Mağazası
  43. #define ENABLE_DICE_SYSTEM // Zar Sistemi
  44. #define __HIGHLIGHT_SYSTEM__
  45. #define __MOUNT_SYSTEM__
  46. #define __MS_BUG_WITH_MAPS__
  47. #define ENABLE_TITLE_SYSTEM
  48. #define ENABLE_GROWTH_PET_SYSTEM // Official Pet Sistemi
  49. #ifdef ENABLE_GROWTH_PET_SYSTEM
  50. // #define DISABLE_TRADE_UNSUMMON // this disable the unsummon of pet when a excange/trade/shop/myshop/safebox windows is open,
  51. // MAKE SURE to have set the items with vnum 55401/55402/55403/55404 with antiflag ANTI_SAFEBOX | ANTI_PKDROP | ANTI_DROP | ANTI_SELL | ANTI_GIVE | ANTI_STACK | ANTI_MYSHOP
  52. #endif
  53. #define ENABLE_BIOLOG_SYSTEM
  54. #define __VIEW_TARGET_PLAYER_HP__
  55. #define __VIEW_TARGET_DECIMAL_HP__
  56. #define ENABLE_LOCALIZATION_SYSTEM
  57. #define ENABLE_PARTY_BONUS_FIX // Grup ile yapılan bonus fixi.
  58. //#define ENABLE_BLOCK_STATUS_IN_PARTY
  59. //#define ENABLE_UPDATE_LASTPLAY_REAL_TIME
  60. //#define ENABLE_BLOCK_SKILL_OXEVENT
  61. #define ENABLE_YMIR_AFFECT_FIX
  62. //#define YENI_ITEM
  63. #define ENABLE_ANNOUNCEMENT_LEVELUP
  64. #define ENABLE_ONLINE_COMMAND
  65. //#define ENABLE_COUNTER_FAKE //@ DISABLE IF YOU NOT WANT TO HAVE FAKE PLAYER ON COMMAND
  66. #define __SEND_TARGET_INFO__
  67. #define ENABLE_OKAY_CARD // Okey Kart Etkinliği Sistemi
  68. #define __7AND8TH_SKILLS__
  69. #define ENABLE_BOOK_COMBINATION // Beceri Kitabı Takas Sistemi
  70. //#define ENABLE_GM_AFFECTS
  71. #define __BOSS_SECURITY__
  72. #define __SASH_SYSTEM__
  73. #define WJ_QUIVER_SYSTEM
  74. #define WJ_COMBAT_ZONE
  75. #define WJ_COMBAT_ZONE_HIDE_INFO_USER
  76. #define ENABLE_FISH_EVENT // Balıkçılık Etkinliği Sistemi
  77. #define WJ_ITEM_COMBINATION_SYSTEM
  78. #define ENABLE_2TH_SHOPEX_SYSTEM
  79. #define WJ_SHOW_STROKE_INFO
  80. #define ENABLE_CHEQUE_SYSTEM
  81. #define ENABLE_SOULBIND_SYSTEM
  82. #define ENABLE_SHOW_CHEST_DROP
  83. #define ENABLE_BASLANGIC
  84. #define ENABLE_REBORN_SYSTEM
  85. #define ENABLE_RELOAD_QUEST_FIX
  86. #define COSTUME_ENCHANT_SYSTEM
  87. #define __COSTUME_ATTR_SYSTEM__
  88. #define WJ_ENABLE_TRADABLE_ICON
  89. #define __DUNGEON_FOR_GUILD__
  90. #ifdef __DUNGEON_FOR_GUILD__
  91. #define __MELEY_LAIR_DUNGEON__
  92. #ifdef __MELEY_LAIR_DUNGEON__
  93. #define __DESTROY_INFINITE_STATUES_GM__
  94. #define __LASER_EFFECT_ON_75HP__
  95. #define __LASER_EFFECT_ON_50HP__
  96. #endif
  97. #endif
  98. #define WJ_SECURITY_SYSTEM
  99. #define WJ_SPLIT_INVENTORY_SYSTEM
  100. #define WJ_EXTENDED_PET_SYSTEM
  101. #define ENABLE_MESSENGER_BLOCK
  102. //#define GROUP_MATCH
  103. //#ifdef GROUP_MATCH
  104. /**You can enable notices for information also you must <"/e group_notice 1"> */
  105. //#define ENABLE_SEND_SHOUT
  106. //**You can change the language */
  107. //#define CONVERT_TO_ENGLISH
  108. //#endif
  109. #define __NEW_EVENTS__
  110. #ifdef __NEW_EVENTS__
  111. #define __KINGDOMS_WAR__
  112. #endif
  113. #define NEW_EVENTS
  114. #define __WEAPON_COSTUME_SYSTEM__
  115. #define WJ_CHANGELOOK_SYSTEM
  116. #define ENABLE_SUPPORT_SYSTEM
  117. //#define __IMPROVED_GUILD_WAR__
  118. #define WJ_OFFLINESHOP_SYSTEM
  119. #define WJ_SHOP_SEARCH_SYSTEM
  120. #define ENABLE_CHAT_COLOR_SYSTEM
  121. #define __VERSION_162__
  122. #ifdef __VERSION_162__
  123. #define HEALING_SKILL_VNUM 265
  124. #endif
  125. #define GUILD_LEADER_GENERAL // Lonca Lideri & Generali Tag Sistemi.
  126. #define ENABLE_SKILL_PET_IN_BOX
  127. #define ENABLE_BUFFIX_SKILL_MANA
  128. #define ENABLE_USER_PANEL
  129. #define ENABLE_FEATURES_REFINE_SYSTEM
  130. //#define ENABLE_LICORI_WHEN_LEVELUP
  131. #define ENABLE_NEW_QUICK_SLOT_SYSTEM
  132. #define ENABLE_FEATURES_OXEVENT
  133. #define ENABLE_MANAGER_BANK_SYSTEM
  134. #define ENABLE_FIX_ELIXIR_TIMER
  135. #define __ENABLE_BLOCK_PICKUP__ // Enables blocking of special items that can not be collected
  136. #define ENABLE_FORCE2MASTERSKILL
  137. #define ENABLE_BIOLOG_SYSTEM_TIME
  138. #define ENABLE_MYSQL_QUERY_FUNCTION
  139. #define ENABLE_ADMIN_BAN_MANAGER
  140. #define TOURNAMENT_PVP_SYSTEM
  141. #define ENABLE_LIST_DENIED_TOURNAMENT_DAYS
  142. #define ENABLE_SHOW_QUIZ_NUMBER_OXEVENT
  143. #define ELEMENT_TARGET
  144. #define ELEMENT_NEW_BONUSES
  145. #define ENABLE_PENDANT
  146. #ifndef ENABLE_ANNOUNCEMENT_REFINE_SUCCES
  147. #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES
  148. #define ENABLE_ANNOUNCEMENT_REFINE_SUCCES_MIN_LEVEL 9 // Duyuru, +7 ila +9 arasında başlar (reklamın + kaçta olmasını istiyorsanız değiştirin.Örnek +7)
  149. #endif
  150. #define WJ_USER_CONTROL
  151. #define ENABLE_BLOCK_NEW_DUEL_SYSTEM_FOR_DOJANG
  152. #define ENABLE_FUNCTION_BLOCK_ITEM_ON_DOJANG_MAP
  153. #define ENABLE_CHECK_MAP_LEVEL_ON_LOGGIN
  154. #define ENABLE_EXTRA_FUNCTION_OPEN_TELEPORT
  155. #define ENABLE_TELEPORT_SYSTEM_FOR_PLAYER
  156. #define WJ_DRAGONBONE_SYSTEM // Kemik Sistemi [Efekt]
  157. #define ENABLE_KILL_COMMAND_FOR_ALL_PLAYERS_KILL_FUN
  158. //#define ENABLE_TEST_FIX_TAIS
  159. #endif

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