- Dietrich Fürst
- Chironite Templar
- 25PCP
- Luck: (1) 1
- Att: (7) 160
- Skills:(3) 12
- Profs: (5) 12
- Wealth:(6) 80
- Boons: (2) -10
- Magic: (1) 5
- Purity: 24-12=12
- Money: 3sp
- CP: 18
- MP: 0
- Focus: 7
- WT: 18(14 with spear held)
- SAGA: Win the Tournament
- EPIC: Become head of the Templar order
- GLORY: The thrill of Battle
- FLAW: Overzealous, tends to put in too much effort to the point it hurts the outcome he wanted. Example: Training so hard he's sick and loses dem gains.
- STR 8 AGI 7 HLT 5 END 7
- WIL 7 WIT 7 INT 3 PER 4
- ADR 7(10) TOU 4 CHA 9 MOB 11 GRIT 3 CAR 15
- Profs:
- 8 spear
- Talents:
- Rebel Yell -4 to guy you charge, +2 to initiative
- Give them the Bayonet -4 to everyone when you charge
- Skills:
- Assassin packet * 1 Spy * 2 Scout 1
- Athletics 2
- Awareness 4
- Gather Information 2
- Stealth 4
- Subterfuge 3
- Tactics(foot) 1
- -
- Weapons:
- Harpoon* Spear 1H L 8(+0c) 7(+1p) 8 Fluid Thrusts 6/6 1sp
- Harpoon Spear 2H L 6(+1c) 6(+2p) 6 Fluid Thrusts, HandOff 6/6 4
- 1 x Bongland 77 20/4 10m 20m 1 4 sp
- Armor:
- Skull Helmet 8 1 Head Stealth Enhancements [1] 2 gp
- Battle Cuirass 10 3 Chest, Abdomen 10 gp
- Snapcoat Vest 4 0 Chest, Abdomen Half AV vs Melee, Layer [1] 10 sp
- Battle Arms 10 4 Arms 3 gp
- Snapcoat Sleeves 4 0 Arms Half AV vs Melee, Layer [1] 6 sp
- Battle Leggings 10 6 legs 3 gp
- Snapcoat Leggings 4 0 Legs Half AV vs Melee,Layer [1] 6 sp
- Misc Items:
- Nerve Replacement lv 3 +3 Adr - 12 purity 60gp
- MAGIC 1 (5)
- Templar (5) focus=wip
- Up is Down [3 Focus]
- ●[Templar] [Active] You may move up to 20m when taking a Melee Attack action, and you gain a +10 bonus to Athletics rolls made this Round.
- ● [Axiom] For this Phase, you may count as having up to Half Cover even if you are notactually in Cover.
- Forward is Back [Passive always active]
- ● [Templar] [Passive] You never count as being Outflanked.
- ● [Axiom] Even if you cannot see your target or are unaware of them, you do not count as Defenseless for the purposes of attacks.
- Love is Hate [X focus, in increments of 3]
- ● Your Base Defense is increased 1 per 3 points of Focus spent against attacks aimed specifically at you (Regular Fire, Burst Fire, Automatic Fire) for the duration of this Round.
- ● Your Base Defense is increased 1 per 3 points of Focus spent against AoE attacks
- (Suppressive Fire, etc.) for the duration of this round
- ●[Templar] [Passive]: Both of these abilities apply against Blind Fire. If you have a melee weapon drawn, both abilities of Love is Hate increase Base Defense by 2 per 3 points,instead of 1.
- War is Peace [4 Focus]
- ● [Templar] You gain +4 to any Initiative Tests you make in Melee Combat this Round.
- ● [Axiom] For Templars, every Melee Attack made this Round increases
- your Combat Pool by 4 for the rest of the Round.
- Good is Evil [4 focus]
- ●[Templar] Enemies cannot benefit from Aim Bonuses against you. This includes existing Aim bonuses.
- ● [Axiom] Halve all Shooting Bonuses against you. This includes bonuses from Auto/Burst Fire.
- Boons & Banes (-10):
- Genetic Marvel (10)
- Fucking Nazi (-15) goose-stepping chironite
- Duty (-4) As a member of the Templars he's often tasked with important missions
- Old Wound (-1) left arm bad break that healed funny
Melee Ballad Tourney Character : Owner Etz