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for (int i = 0; i < ITEM_ATTRIBUTE_SLOT_MAX_NUM; ++i)
if (pPlayerItem->aAttr[i].bType != 1000)
{
len += snprintf(itemlink + len, sizeof(itemlink) - len, ":%x:%d",
pPlayerItem->aAttr[i].bType, pPlayerItem->aAttr[i].sValue);
isAttr = true;
}