1. //=================================================================================================================//
  2. //==================================== 2013 Ragnarok World Championship Script ====================================//
  3. //======================== Script: Ro1 Planning Unit - Han Deuk Yeon ([email protected]) ========================//
  4. //================================================ Village: Izlude ================================================//
  5. //=================================================================================================================//
  6. // [1][5]Arena_Switch 이즈루드 경기장 입장NPC ON/OFF 관리
  7. //=================================================================================================================//
  8. npc "izlude" "[1][5]Arena_Switch" 8W_SOLDIER 244 250 4 0 0
  9. OnClick:
  10. dialog "[Arena Switch]"
  11. dialog "I am the NPC to open/close the all arenas. Please select the arena."
  12. wait
  13. choose menu "rwc_arena01 OPEN/CLOSE" "rwc_arena05 OPEN/CLOSE" "All Arenas OPEN/CLOSE" "eash arena OPEN/CLOSE"
  14. case 1
  15. dialog "[Arena Switch]"
  16. dialog " Would you like to use the rwc_arena01 arena?"
  17. wait
  18. choose menu "CLOSE" "OPEN"
  19. case 1
  20. cmdothernpc "[A]2013 RWC Entrance#iz" "off"
  21. cmdothernpc "[B]2013 RWC Entrance#iz" "off"
  22. dialog "[Arena Switch]"
  23. dialog "The rwc_arena01 arena has closed."
  24. close
  25. return
  26. break
  27. case 2
  28. cmdothernpc "[A]2013 RWC Entrance#iz" "on"
  29. cmdothernpc "[B]2013 RWC Entrance#iz" "on"
  30. dialog "[Arena Switch]"
  31. dialog "The rwc_arena01 arena has opened."
  32. close
  33. return
  34. break
  35. endchoose
  36. break
  37. case 2
  38. dialog "[Arena Switch]"
  39. dialog "Would you like to use the rwc_arena05 arena?"
  40. wait
  41. choose menu "CLOSE" "OPEN"
  42. case 1
  43. cmdothernpc "[I]2013 RWC Entrance#iz" "off"
  44. cmdothernpc "[J]2013 RWC Entrance#iz" "off"
  45. dialog "[Arena Switch]"
  46. dialog "The rwc_arena05 arena has closed."
  47. close
  48. return
  49. break
  50. case 2
  51. cmdothernpc "[I]2013 RWC Entrance#iz" "on"
  52. cmdothernpc "[J]2013 RWC Entrance#iz" "on"
  53. dialog "[Arena Switch]"
  54. dialog "The rwc_arena05 arena has opened."
  55. close
  56. return
  57. break
  58. endchoose
  59. break
  60. case 3
  61. dialog "[Arena Switch]"
  62. dialog "How would you like to do for all arenas?"
  63. wait
  64. choose menu "CLOSE" "OPEN"
  65. case 1
  66. cmdothernpc "[A]2013 RWC Entrance#iz" "off"
  67. cmdothernpc "[B]2013 RWC Entrance#iz" "off"
  68. cmdothernpc "[I]2013 RWC Entrance#iz" "off"
  69. cmdothernpc "[J]2013 RWC Entrance#iz" "off"
  70. dialog "[Arena Switch]"
  71. dialog "The rwc_arena01 / rwc_arena05 arena has closed."
  72. close
  73. return
  74. break
  75. case 2
  76. cmdothernpc "[A]2013 RWC Entrance#iz" "on"
  77. cmdothernpc "[B]2013 RWC Entrance#iz" "on"
  78. cmdothernpc "[I]2013 RWC Entrance#iz" "on"
  79. cmdothernpc "[J]2013 RWC Entrance#iz" "on"
  80. dialog "[Arena Switch]"
  81. dialog "The rwc_arena01 / rwc_arena05 arena has opened."
  82. close
  83. return
  84. break
  85. endchoose
  86. break
  87. case 4
  88. dialog "[Arena Switch]"
  89. dialog "It's possible to select waiting room A B I J"
  90. wait
  91. choose menu "A Entrance" "B Entrance" "I Entrance" "J Entrance"
  92. case 1
  93. dialog "[Arena Switch]"
  94. dialog "How would you like to do with NPC to move to Waiting room A?"
  95. wait
  96. choose menu "CLOSE" "OPEN"
  97. case 1
  98. cmdothernpc "[A]2013 RWC Entrance#iz" "off"
  99. dialog "[Arena Switch]"
  100. dialog "The NPC to move to wating room A has been closed."
  101. close
  102. return
  103. break
  104. case 2
  105. cmdothernpc "[A]2013 RWC Entrance#iz" "on"
  106. dialog "[Arena Switch]"
  107. dialog "The NPC to move to wating room A has been Opened."
  108. close
  109. return
  110. break
  111. endchoose
  112. break
  113. case 2
  114. dialog "[Arena Switch]"
  115. dialog "How would you like to do with NPC to move to Waiting room B?"
  116. wait
  117. choose menu "CLOSE" "OPEN"
  118. case 1
  119. cmdothernpc "[B]2013 RWC Entrance#iz" "off"
  120. dialog "[Arena Switch]"
  121. dialog "The NPC to move to wating room B has been closed."
  122. close
  123. return
  124. break
  125. case 2
  126. cmdothernpc "[B]2013 RWC Entrance#iz" "on"
  127. dialog "[Arena Switch]"
  128. dialog "The NPC to move to wating room B has been Opened."
  129. close
  130. return
  131. break
  132. endchoose
  133. break
  134. case 3
  135. dialog "[Arena Switch]"
  136. dialog "How would you like to do with NPC to move to Waiting room I?"
  137. wait
  138. choose menu "CLOSE" "OPEN"
  139. case 1
  140. cmdothernpc "[I]2013 RWC Entrance#iz" "off"
  141. dialog "[Arena Switch]"
  142. dialog "The NPC to move to wating room I has been closed"
  143. close
  144. return
  145. break
  146. case 2
  147. cmdothernpc "[I]2013 RWC Entrance#iz" "on"
  148. dialog "[Arena Switch]"
  149. dialog "The NPC to move to wating room I has been Opened."
  150. close
  151. return
  152. break
  153. endchoose
  154. break
  155. case 4
  156. dialog "[Arena Switch]"
  157. dialog "How would you like to do with NPC to move to Waiting room J?"
  158. wait
  159. choose menu "CLOSE" "OPEN"
  160. case 1
  161. cmdothernpc "[J]2013 RWC Entrance#iz" "off"
  162. dialog "[Arena Switch]"
  163. dialog "The NPC to move to wating room J has been closed"
  164. close
  165. return
  166. break
  167. case 2
  168. cmdothernpc "[J]2013 RWC Entrance#iz" "on"
  169. dialog "[Arena Switch]"
  170. dialog "The NPC to move to wating room J has been Opened."
  171. close
  172. return
  173. break
  174. endchoose
  175. break
  176. endchoose
  177. break
  178. endchoose
  179. return
  180. //=================================================================================================================//
  181. // [2][6]Arena_Switch 이즈루드 경기장 입장NPC ON/OFF 관리
  182. //=================================================================================================================//
  183. npc "izlude" "[2][6]Arena_Switch" 8W_SOLDIER 247 250 4 0 0
  184. OnClick:
  185. dialog "[Arena Switch]"
  186. dialog "I am the NPC to open/close the all arenas. Please select the arena."
  187. wait
  188. choose menu "rwc_arena02 OPEN/CLOSE" "rwc_arena06 OPEN/CLOSE" "All Arenas OPEN/CLOSE" "eash arena OPEN/CLOSE"
  189. case 1
  190. dialog "[Arena Switch]"
  191. dialog "Would you like to use the rwc_arena02 arena?"
  192. wait
  193. choose menu "CLOSE" "OPEN"
  194. case 1
  195. cmdothernpc "[C]2013 RWC Entrance#iz" "off"
  196. cmdothernpc "[D]2013 RWC Entrance#iz" "off"
  197. dialog "[Arena Switch]"
  198. dialog "The rwc_arena02 arena has closed."
  199. close
  200. return
  201. break
  202. case 2
  203. cmdothernpc "[C]2013 RWC Entrance#iz" "on"
  204. cmdothernpc "[D]2013 RWC Entrance#iz" "on"
  205. dialog "[Arena Switch]"
  206. dialog "The rwc_arena02 arena has opened."
  207. close
  208. return
  209. break
  210. endchoose
  211. break
  212. case 2
  213. dialog "[Arena Switch]"
  214. dialog "Would you like to use the rwc_arena06 arena?"
  215. wait
  216. choose menu "CLOSE" "OPEN"
  217. case 1
  218. cmdothernpc "[K]2013 RWC Entrance#iz" "off"
  219. cmdothernpc "[L]2013 RWC Entrance#iz" "off"
  220. dialog "[Arena Switch]"
  221. dialog "The rwc_arena06 arena has closed."
  222. close
  223. return
  224. break
  225. case 2
  226. cmdothernpc "[K]2013 RWC Entrance#iz" "on"
  227. cmdothernpc "[L]2013 RWC Entrance#iz" "on"
  228. dialog "[Arena Switch]"
  229. dialog "The rwc_arena06 arena has opened."
  230. close
  231. return
  232. break
  233. endchoose
  234. break
  235. case 3
  236. dialog "[Arena Switch]"
  237. dialog "How would you like to do for all arenas?"
  238. wait
  239. choose menu "CLOSE" "OPEN"
  240. case 1
  241. cmdothernpc "[C]2013 RWC Entrance#iz" "off"
  242. cmdothernpc "[D]2013 RWC Entrance#iz" "off"
  243. cmdothernpc "[K]2013 RWC Entrance#iz" "off"
  244. cmdothernpc "[L]2013 RWC Entrance#iz" "off"
  245. dialog "[Arena Switch]"
  246. dialog "The rwc_arena02 / rwc_arena06 arena has closed."
  247. close
  248. return
  249. break
  250. case 2
  251. cmdothernpc "[C]2013 RWC Entrance#iz" "on"
  252. cmdothernpc "[D]2013 RWC Entrance#iz" "on"
  253. cmdothernpc "[K]2013 RWC Entrance#iz" "on"
  254. cmdothernpc "[L]2013 RWC Entrance#iz" "on"
  255. dialog "[Arena Switch]"
  256. dialog "The rwc_arena02 / rwc_arena06 arena has opened."
  257. close
  258. return
  259. break
  260. endchoose
  261. break
  262. case 4
  263. dialog "[Arena Switch]"
  264. dialog "It's possible to select waiting room C D K L."
  265. wait
  266. choose menu "C Entrance" "D Entrance" "K Entrance" "L Entrance"
  267. case 1
  268. dialog "[Arena Switch]"
  269. dialog "How would you like to do with NPC to move to Waiting room C?"
  270. wait
  271. choose menu "CLOSE" "OPEN"
  272. case 1
  273. cmdothernpc "[C]2013 RWC Entrance#iz" "off"
  274. dialog "[Arena Switch]"
  275. dialog "The NPC to move to wating room C has been closed."
  276. close
  277. return
  278. break
  279. case 2
  280. cmdothernpc "[C]2013 RWC Entrance#iz" "on"
  281. dialog "[Arena Switch]"
  282. dialog "The NPC to move to wating room C has been Opened."
  283. close
  284. return
  285. break
  286. endchoose
  287. break
  288. case 2
  289. dialog "[Arena Switch]"
  290. dialog "How would you like to do with NPC to move to Waiting room D?"
  291. wait
  292. choose menu "CLOSE" "OPEN"
  293. case 1
  294. cmdothernpc "[D]2013 RWC Entrance#iz" "off"
  295. dialog "[Arena Switch]"
  296. dialog "The NPC to move to wating room D has been closed."
  297. close
  298. return
  299. break
  300. case 2
  301. cmdothernpc "[D]2013 RWC Entrance#iz" "on"
  302. dialog "[Arena Switch]"
  303. dialog "The NPC to move to wating room D has been Opened."
  304. close
  305. return
  306. break
  307. endchoose
  308. break
  309. case 3
  310. dialog "[Arena Switch]"
  311. dialog "How would you like to do with NPC to move to Waiting room K?"
  312. wait
  313. choose menu "CLOSE" "OPEN"
  314. case 1
  315. cmdothernpc "[K]2013 RWC Entrance#iz" "off"
  316. dialog "[Arena Switch]"
  317. dialog "The NPC to move to wating room K has been closed"
  318. close
  319. return
  320. break
  321. case 2
  322. cmdothernpc "[K]2013 RWC Entrance#iz" "on"
  323. dialog "[Arena Switch]"
  324. dialog "The NPC to move to wating room K has been Opened."
  325. close
  326. return
  327. break
  328. endchoose
  329. break
  330. case 4
  331. dialog "[Arena Switch]"
  332. dialog "How would you like to do with NPC to move to Waiting room L?"
  333. wait
  334. choose menu "CLOSE" "OPEN"
  335. case 1
  336. cmdothernpc "[L]2013 RWC Entrance#iz" "off"
  337. dialog "[Arena Switch]"
  338. dialog "The NPC to move to wating room L has been closed"
  339. close
  340. return
  341. break
  342. case 2
  343. cmdothernpc "[L]2013 RWC Entrance#iz" "on"
  344. dialog "[Arena Switch]"
  345. dialog "The NPC to move to wating room L has been Opened."
  346. close
  347. return
  348. break
  349. endchoose
  350. break
  351. endchoose
  352. break
  353. endchoose
  354. return
  355. //=================================================================================================================//
  356. // [3][7]Arena_Switch 이즈루드 경기장 입장NPC ON/OFF 관리
  357. //=================================================================================================================//
  358. npc "izlude" "[3][7]Arena_Switch" 8W_SOLDIER 244 247 4 0 0
  359. OnClick:
  360. dialog "[Arena Switch]"
  361. dialog "I am the NPC to open/close the all arenas. Please select the arena."
  362. wait
  363. choose menu "rwc_arena03 OPEN/CLOSE" "rwc_arena07 OPEN/CLOSE" "All Arenas OPEN/CLOSE" "eash arena OPEN/CLOSE"
  364. case 1
  365. dialog "[Arena Switch]"
  366. dialog "Would you like to use the rwc_arena03 arena?"
  367. wait
  368. choose menu "CLOSE" "OPEN"
  369. case 1
  370. cmdothernpc "[E]2013 RWC Entrance#iz" "off"
  371. cmdothernpc "[F]2013 RWC Entrance#iz" "off"
  372. dialog "[Arena Switch]"
  373. dialog "The rwc_arena03 arena has closed."
  374. close
  375. return
  376. break
  377. case 2
  378. cmdothernpc "[E]2013 RWC Entrance#iz" "on"
  379. cmdothernpc "[F]2013 RWC Entrance#iz" "on"
  380. dialog "[Arena Switch]"
  381. dialog "The rwc_arena03 arena has opened."
  382. close
  383. return
  384. break
  385. endchoose
  386. break
  387. case 2
  388. dialog "[Arena Switch]"
  389. dialog "Would you like to use the rwc_arena07 arena?"
  390. wait
  391. choose menu "CLOSE" "OPEN"
  392. case 1
  393. cmdothernpc "[M]2013 RWC Entrance#iz" "off"
  394. cmdothernpc "[N]2013 RWC Entrance#iz" "off"
  395. dialog "[Arena Switch]"
  396. dialog "The rwc_arena07 arena has closed."
  397. close
  398. return
  399. break
  400. case 2
  401. cmdothernpc "[M]2013 RWC Entrance#iz" "on"
  402. cmdothernpc "[N]2013 RWC Entrance#iz" "on"
  403. dialog "[Arena Switch]"
  404. dialog "The rwc_arena07 arena has opened."
  405. close
  406. return
  407. break
  408. endchoose
  409. break
  410. case 3
  411. dialog "[Arena Switch]"
  412. dialog "How would you like to do for all arenas?"
  413. wait
  414. choose menu "CLOSE" "OPEN"
  415. case 1
  416. cmdothernpc "[E]2013 RWC Entrance#iz" "off"
  417. cmdothernpc "[F]2013 RWC Entrance#iz" "off"
  418. cmdothernpc "[M]2013 RWC Entrance#iz" "off"
  419. cmdothernpc "[N]2013 RWC Entrance#iz" "off"
  420. dialog "[Arena Switch]"
  421. dialog "The rwc_arena03 / rwc_arena07 arena has closed."
  422. close
  423. return
  424. break
  425. case 2
  426. cmdothernpc "[E]2013 RWC Entrance#iz" "on"
  427. cmdothernpc "[F]2013 RWC Entrance#iz" "on"
  428. cmdothernpc "[M]2013 RWC Entrance#iz" "on"
  429. cmdothernpc "[N]2013 RWC Entrance#iz" "on"
  430. dialog "[Arena Switch]"
  431. dialog "The rwc_arena03 / rwc_arena07 arena has opened."
  432. close
  433. return
  434. break
  435. endchoose
  436. break
  437. case 4
  438. dialog "[Arena Switch]"
  439. dialog "It's possible to select waiting room E F M N."
  440. wait
  441. choose menu "E Entrance" "F Entrance" "M Entrance" "N Entrance"
  442. case 1
  443. dialog "[Arena Switch]"
  444. dialog "How would you like to do with NPC to move to Waiting room E?"
  445. wait
  446. choose menu "CLOSE" "OPEN"
  447. case 1
  448. cmdothernpc "[E]2013 RWC Entrance#iz" "off"
  449. dialog "[Arena Switch]"
  450. dialog "The NPC to move to wating room E has been closed."
  451. close
  452. return
  453. break
  454. case 2
  455. cmdothernpc "[E]2013 RWC Entrance#iz" "on"
  456. dialog "[Arena Switch]"
  457. dialog "The NPC to move to wating room E has been Opened."
  458. close
  459. return
  460. break
  461. endchoose
  462. break
  463. case 2
  464. dialog "[Arena Switch]"
  465. dialog "How would you like to do with NPC to move to Waiting room F?"
  466. wait
  467. choose menu "CLOSE" "OPEN"
  468. case 1
  469. cmdothernpc "[F]2013 RWC Entrance#iz" "off"
  470. dialog "[Arena Switch]"
  471. dialog "The NPC to move to wating room F has been closed."
  472. close
  473. return
  474. break
  475. case 2
  476. cmdothernpc "[F]2013 RWC Entrance#iz" "on"
  477. dialog "[Arena Switch]"
  478. dialog "The NPC to move to wating room F has been Opened."
  479. close
  480. return
  481. break
  482. endchoose
  483. break
  484. case 3
  485. dialog "[Arena Switch]"
  486. dialog "How would you like to do with NPC to move to Waiting room M?"
  487. wait
  488. choose menu "CLOSE" "OPEN"
  489. case 1
  490. cmdothernpc "[M]2013 RWC Entrance#iz" "off"
  491. dialog "[Arena Switch]"
  492. dialog "The NPC to move to wating room M has been closed"
  493. close
  494. return
  495. break
  496. case 2
  497. cmdothernpc "[M]2013 RWC Entrance#iz" "on"
  498. dialog "[Arena Switch]"
  499. dialog "The NPC to move to wating room M has been Opened."
  500. close
  501. return
  502. break
  503. endchoose
  504. break
  505. case 4
  506. dialog "[Arena Switch]"
  507. dialog "How would you like to do with NPC to move to Waiting room N?"
  508. wait
  509. choose menu "CLOSE" "OPEN"
  510. case 1
  511. cmdothernpc "[N]2013 RWC Entrance#iz" "off"
  512. dialog "[Arena Switch]"
  513. dialog "The NPC to move to wating room N has been closed"
  514. close
  515. return
  516. break
  517. case 2
  518. cmdothernpc "[N]2013 RWC Entrance#iz" "on"
  519. dialog "[Arena Switch]"
  520. dialog "The NPC to move to wating room N has been Opened."
  521. close
  522. return
  523. break
  524. endchoose
  525. break
  526. endchoose
  527. break
  528. endchoose
  529. return
  530. //=================================================================================================================//
  531. // [4][8]Arena_Switch 이즈루드 경기장 입장NPC ON/OFF 관리
  532. //=================================================================================================================//
  533. npc "izlude" "[4][8]Arena_Switch" 8W_SOLDIER 247 247 4 0 0
  534. OnClick:
  535. dialog "[Arena Switch]"
  536. dialog "I am the NPC to open/close the all arenas. Please select the arena."
  537. wait
  538. choose menu "rwc_arena04 OPEN/CLOSE" "rwc_arena08 OPEN/CLOSE" "All Arenas OPEN/CLOSE" "eash arena OPEN/CLOSE"
  539. case 1
  540. dialog "[Arena Switch]"
  541. dialog "Would you like to use the rwc_arena04 arena?"
  542. wait
  543. choose menu "CLOSE" "OPEN"
  544. case 1
  545. cmdothernpc "[G]2013 RWC Entrance#iz" "off"
  546. cmdothernpc "[H]2013 RWC Entrance#iz" "off"
  547. dialog "[Arena Switch]"
  548. dialog "The rwc_arena04 arena has closed."
  549. close
  550. return
  551. break
  552. case 2
  553. cmdothernpc "[G]2013 RWC Entrance#iz" "on"
  554. cmdothernpc "[H]2013 RWC Entrance#iz" "on"
  555. dialog "[Arena Switch]"
  556. dialog "The rwc_arena04 arena has opened."
  557. close
  558. return
  559. break
  560. endchoose
  561. break
  562. case 2
  563. dialog "[Arena Switch]"
  564. dialog "Would you like to use the rwc_arena08 arena?"
  565. wait
  566. choose menu "CLOSE" "OPEN"
  567. case 1
  568. cmdothernpc "[O]2013 RWC Entrance#iz" "off"
  569. cmdothernpc "[P]2013 RWC Entrance#iz" "off"
  570. dialog "[Arena Switch]"
  571. dialog "The rwc_arena08 arena has closed."
  572. close
  573. return
  574. break
  575. case 2
  576. cmdothernpc "[O]2013 RWC Entrance#iz" "on"
  577. cmdothernpc "[P]2013 RWC Entrance#iz" "on"
  578. dialog "[Arena Switch]"
  579. dialog "The rwc_arena08 arena has opened."
  580. close
  581. return
  582. break
  583. endchoose
  584. break
  585. case 3
  586. dialog "[Arena Switch]"
  587. dialog "How would you like to do for all arenas?"
  588. wait
  589. choose menu "CLOSE" "OPEN"
  590. case 1
  591. cmdothernpc "[G]2013 RWC Entrance#iz" "off"
  592. cmdothernpc "[H]2013 RWC Entrance#iz" "off"
  593. cmdothernpc "[O]2013 RWC Entrance#iz" "off"
  594. cmdothernpc "[P]2013 RWC Entrance#iz" "off"
  595. dialog "[Arena Switch]"
  596. dialog "The rwc_arena04 / rwc_arena08 arena has closed."
  597. close
  598. return
  599. break
  600. case 2
  601. cmdothernpc "[G]2013 RWC Entrance#iz" "on"
  602. cmdothernpc "[H]2013 RWC Entrance#iz" "on"
  603. cmdothernpc "[O]2013 RWC Entrance#iz" "on"
  604. cmdothernpc "[P]2013 RWC Entrance#iz" "on"
  605. dialog "[Arena Switch]"
  606. dialog "The rwc_arena04 / rwc_arena08 arena has opened."
  607. close
  608. return
  609. break
  610. endchoose
  611. break
  612. case 4
  613. dialog "[Arena Switch]"
  614. dialog "It's possible to select waiting room G H O P."
  615. wait
  616. choose menu "G Entrance" "H Entrance" "O Entrance" "P Entrance"
  617. case 1
  618. dialog "[Arena Switch]"
  619. dialog "How would you like to do with NPC to move to Waiting room G?"
  620. wait
  621. choose menu "CLOSE" "OPEN"
  622. case 1
  623. cmdothernpc "[G]2013 RWC Entrance#iz" "off"
  624. dialog "[Arena Switch]"
  625. dialog "The NPC to move to wating room G has been closed"
  626. close
  627. return
  628. break
  629. case 2
  630. cmdothernpc "[G]2013 RWC Entrance#iz" "on"
  631. dialog "[Arena Switch]"
  632. dialog "The NPC to move to wating room G has been Opened."
  633. close
  634. return
  635. break
  636. endchoose
  637. break
  638. case 2
  639. dialog "[Arena Switch]"
  640. dialog "How would you like to do with NPC to move to Waiting room H?"
  641. wait
  642. choose menu "CLOSE" "OPEN"
  643. case 1
  644. cmdothernpc "[H]2013 RWC Entrance#iz" "off"
  645. dialog "[Arena Switch]"
  646. dialog "The NPC to move to wating room H has been closed"
  647. close
  648. return
  649. break
  650. case 2
  651. cmdothernpc "[H]2013 RWC Entrance#iz" "on"
  652. dialog "[Arena Switch]"
  653. dialog "The NPC to move to wating room H has been Opened."
  654. close
  655. return
  656. break
  657. endchoose
  658. break
  659. case 3
  660. dialog "[Arena Switch]"
  661. dialog "How would you like to do with NPC to move to Waiting room O?"
  662. wait
  663. choose menu "CLOSE" "OPEN"
  664. case 1
  665. cmdothernpc "[O]2013 RWC Entrance#iz" "off"
  666. dialog "[Arena Switch]"
  667. dialog "The NPC to move to wating room O has been closed"
  668. close
  669. return
  670. break
  671. case 2
  672. cmdothernpc "[O]2013 RWC Entrance#iz" "on"
  673. dialog "[Arena Switch]"
  674. dialog "The NPC to move to wating room O has been Opened."
  675. close
  676. return
  677. break
  678. endchoose
  679. break
  680. case 4
  681. dialog "[Arena Switch]"
  682. dialog "How would you like to do with NPC to move to Waiting room P?"
  683. wait
  684. choose menu "CLOSE" "OPEN"
  685. case 1
  686. cmdothernpc "[P]2013 RWC Entrance#iz" "off"
  687. dialog "[Arena Switch]"
  688. dialog "The NPC to move to wating room P has been closed"
  689. close
  690. return
  691. break
  692. case 2
  693. cmdothernpc "[P]2013 RWC Entrance#iz" "on"
  694. dialog "[Arena Switch]"
  695. dialog "The NPC to move to wating room P has been Opened."
  696. close
  697. return
  698. break
  699. endchoose
  700. break
  701. endchoose
  702. break
  703. endchoose
  704. return
  705. //=================================================================================================================//
  706. // Mesmerist Banker 이즈루드 초기화, 은행 ON/OFF 스위치
  707. //=================================================================================================================//
  708. npc "izlude" "Mesmerist/Banker_Switch" 4_F_TELEPORTER 250 250 4 0 0
  709. OnClick:
  710. dialog "[izlude Switch]"
  711. dialog "Select NPC to operate."
  712. wait
  713. choose menu "Mesmerist ON/OFF" "Banker ON/OFF"
  714. case 1
  715. dialog "[izlude Switch]"
  716. dialog "Mesmerist ON/OFF"
  717. wait
  718. choose menu "OFF" "ON"
  719. case 1
  720. cmdothernpc "Mesmerist#iz" "off"
  721. break
  722. case 2
  723. cmdothernpc "Mesmerist#iz" "on"
  724. break
  725. endchoose
  726. break
  727. case 2
  728. dialog "[izlude Switch]"
  729. dialog "Banker ON/OFF"
  730. wait
  731. choose menu "ON" "OFF"
  732. case 1
  733. cmdothernpc "Banker#iz" "on"
  734. break
  735. case 2
  736. cmdothernpc "Banker#iz" "off"
  737. break
  738. endchoose
  739. break
  740. endchoose
  741. dialog "[izlude Switch]"
  742. dialog "Seting OK"
  743. close
  744. return
  745. //=================================================================================================================//
  746. // Merchant/PvP_Switch 이즈루드 전투상인, PvP입장 ON/OFF 스위치
  747. //=================================================================================================================//
  748. npc "izlude" "Merchant/PvP_Switch" 4W_M_03 250 247 4 0 0
  749. OnClick:
  750. dialog "[izlude Switch]"
  751. dialog "Select NPC to operate."
  752. wait
  753. choose menu "Battle Merchant ON/OFF" "PvP ON/OFF"
  754. case 1
  755. dialog "[izlude Switch]"
  756. dialog "Battle merchant ON/OFF"
  757. wait
  758. choose menu "ON" "OFF"
  759. case 1
  760. cmdothernpc "Battle merchant#iz" "on"
  761. break
  762. case 2
  763. cmdothernpc "Battle merchant#iz" "off"
  764. break
  765. endchoose
  766. break
  767. case 2
  768. dialog "[izlude Switch]"
  769. dialog "PvP ON/OFF"
  770. wait
  771. choose menu "ON" "OFF"
  772. case 1
  773. cmdothernpc "Training Arena Manager#iz" "on"
  774. break
  775. case 2
  776. cmdothernpc "Training Arena Manager#iz" "off"
  777. break
  778. endchoose
  779. break
  780. endchoose
  781. dialog "[izlude Switch]"
  782. dialog "Seting OK"
  783. close
  784. return
  785. //=================================================================================================================//
  786. // Mesmerist 이즈루드 스테이터스 스킬 초기화 NPC
  787. //=================================================================================================================//
  788. npc "izlude" "Mesmerist#iz" 4_F_TELEPORTER 118 119 4 0 0
  789. OnInit:
  790. disablenpc "Mesmerist#iz"
  791. return
  792. OnCommand: "on"
  793. enablenpc "Mesmerist#iz"
  794. return
  795. OnCommand: "off"
  796. disablenpc "Mesmerist#iz"
  797. return
  798. OnClick:
  799. dialog "[Reset Helper]"
  800. dialog "You can only use the reset status, skills before RWC starts. "
  801. wait
  802. dialog "[Reset Helper]"
  803. dialog "Please make sure your weight is 0, before you use the reset service,"
  804. wait
  805. dialog "[Reset Helper]"
  806. dialog "If you use Kart, Dragon, Falcon, Wug, or Gryphon Magic Gear, please check if it is gotten off."
  807. wait
  808. dialog "[Reset Helper]"
  809. dialog "Especially Generics should check the Kart's weight is under 8000."
  810. wait
  811. dialog "[Reset Helper]"
  812. dialog "Now, please select the service you want."
  813. wait
  814. choose menu "Reset skills" "Reset status" "Close the conversation."
  815. case 1
  816. var chrlghk = 1
  817. break
  818. case 2
  819. var chrlghk = 2
  820. break
  821. case 3
  822. dialog "[Reset Helper]"
  823. dialog "You can only use the reset status, skills before RWC starts. Please make sure about this."
  824. close
  825. return
  826. break
  827. endchoose
  828. var 09reset_wug01 = IsEffectStatus EFFECT_STATE_WUG
  829. var 09reset_wug02 = IsEffectStatus EFFECT_STATE_WUGRIDER
  830. var 09reset_drag01 = IsEffectStatus EFFECT_STATE_DRAGON
  831. var 09reset_mado01 = IsMadogear
  832. if ( v[VAR_ISCARTON] == 1 )
  833. dialog "[Reset Helper]"
  834. dialog "You should leave the Kart."
  835. close
  836. return
  837. elseif ( v[VAR_ISPECOON] == 1 )
  838. dialog "[Reset Helper]"
  839. dialog "You need to get off from PecoPeco."
  840. close
  841. return
  842. elseif ( v[VAR_ISFALCONON] == 1 )
  843. dialog "[Reset Helper]"
  844. dialog "Could you come back after leave Falcon?"
  845. close
  846. return
  847. elseif ( 09reset_wug01 == 1 )
  848. dialog "[Reset Helper]"
  849. dialog "You should leave Wug."
  850. close
  851. return
  852. elseif ( 09reset_wug02 == 1)
  853. dialog "[Reset Helper]"
  854. dialog "You should get off Wug."
  855. close
  856. return
  857. elseif ( 09reset_drag01 == 1 )
  858. dialog "[Reset Helper]"
  859. dialog "You should get off a Rune Knight dragon."
  860. close
  861. return
  862. elseif ( 09reset_mado01 == 1 )
  863. dialog "[Reset Helper]"
  864. dialog "You should get off a Magic Gear."
  865. close
  866. return
  867. elseif ( v[VAR_WEIGHT] != 0 )
  868. dialog "[Reset Helper]"
  869. dialog "The weight for your belongings should be ^FF0000 0 ^000000."
  870. close
  871. return
  872. elseif (( v[VAR_JOB] == GENETIC) | (v[VAR_JOB] == GENETIC_H))
  873. dialog "[Reset Helper]"
  874. dialog "You are Generic. Did you check if ^FF0000 Kart's weight is under ^FF0000 8000 ^000000 ?"
  875. wait
  876. choose menu "Yes" "No"
  877. case 2
  878. dialog "[Reset Helper]"
  879. dialog "Then Please check again and come back."
  880. close
  881. return
  882. break
  883. endchoose
  884. if ( v[VAR_CARTWEIGHT] > 8000 )
  885. dialog "[Reset Helper]"
  886. dialog "Please reduce the weight. ^FF0000 Kart's weight should be under8000, ^000000."
  887. close
  888. return
  889. else
  890. dialog "[Reset Helper]"
  891. dialog "It seems you are ready, i will reset it for you."
  892. wait
  893. choose menu "yes" "No"
  894. case 2
  895. dialog "[Reset Helper]"
  896. dialog "You can only use the reset status, skills before RWC starts. Please make sure about this."
  897. close
  898. return
  899. break
  900. endchoose
  901. if (chrlghk == 1)
  902. ResetSkill
  903. else
  904. ResetStat
  905. endif
  906. dialog "[Reset Helper]"
  907. dialog "Well, it is completed. Thank you."
  908. close
  909. return
  910. endif
  911. else
  912. dialog "[Reset Helper]"
  913. dialog "It seems you are ready, i will reset it for you."
  914. wait
  915. choose menu "Yes" "No"
  916. case 2
  917. dialog "[Reset Helper]"
  918. dialog "You can only use the reset status, skills before RWC starts. Please make sure about this."
  919. close
  920. return
  921. break
  922. endchoose
  923. if (chrlghk == 1)
  924. ResetSkill
  925. else
  926. ResetStat
  927. endif
  928. dialog "[Reset Helper]"
  929. dialog "Well, it is completed. Thank you."
  930. close
  931. return
  932. endif
  933. return
  934. //=================================================================================================================//
  935. // Banker 이즈루드 은행 NPC
  936. //=================================================================================================================//
  937. npc "izlude" "Banker#iz" 4_F_01 139 122 4 0 0
  938. OnInit:
  939. disablenpc "Banker#iz"
  940. return
  941. OnCommand: "on"
  942. enablenpc "Banker#iz"
  943. return
  944. OnCommand: "off"
  945. disablenpc "Banker#iz"
  946. return
  947. OnClick:
  948. dialog "[Banker]"
  949. dialog "We are giving out additional bonus Zeny for a smooth test."
  950. dialog "But, if you have as much as 1 Zeny in possession, you will not be getting any more Zeny. So keep that in mind."
  951. wait
  952. choose menu "Receive a bonus Zeny." "I don't need it."
  953. case 1
  954. if (v[VAR_MONEY] == 0)
  955. dialog "[Banker]"
  956. dialog "I've verified that you currently have 0 Zeny."
  957. dialog "Here's Ten Million (10,000,000) Bonus Zeny."
  958. dialog "Please make a good use of this Zeny for a smooth PVP test. Thank you."
  959. getgold 10000000
  960. close
  961. else
  962. dialog "[Banker]"
  963. dialog "I'm sorry, but this service is only for those who have no Zeny. I mean by NONE."
  964. dialog "Thank you."
  965. close
  966. return
  967. endif
  968. break
  969. case 2
  970. dialog "[Banker]"
  971. dialog "Come back when you need me."
  972. close
  973. return
  974. break
  975. endchoose
  976. return
  977. //=================================================================================================================//
  978. // Battle merchant 이즈루드 전투상인 NPC
  979. //=================================================================================================================//
  980. npc "izlude" "Battle merchant#iz" 4W_M_03 115 123 4 0 0
  981. OnInit:
  982. disablenpc "Battle merchant#iz"
  983. return
  984. OnCommand: "on"
  985. enablenpc "Battle merchant#iz"
  986. return
  987. OnCommand: "off"
  988. disablenpc "Battle merchant#iz"
  989. return
  990. OnClick:
  991. // 무게 체크(신버전)
  992. var wt_inven = GetInventoryRemainCount 1301 1
  993. if ((wt_inven == 2) | (wt_inven == 3))
  994. dialog "- Cannot proceed with the process, you have too many items with you. -"
  995. close
  996. return
  997. else
  998. endif
  999. if ((v[VAR_JOB] == GUILLOTINE_CROSS) | (v[VAR_JOB] == GUILLOTINE_CROSS_H))
  1000. var guill01 = v[678]
  1001. dialog "[Battle merchant]"
  1002. dialog "Poison bottle is 100,000 zeny each and can be purchased max. 3 bottles per guillotine cross."
  1003. wait
  1004. choose menu "poison bottle("+guill01+"/3) 100000"
  1005. case 1
  1006. if (guill01 > 2)
  1007. dialog "[Battle merchant]"
  1008. dialog "You can only purchase maximum 3 poison bottle."
  1009. close
  1010. return
  1011. endif
  1012. var guill_buy = 3 - guill01
  1013. var dropzney = guill_buy * 100000
  1014. if (v[VAR_MONEY] < dropzney)
  1015. dialog "[Battle merchant]"
  1016. dialog "Not enough zeny."
  1017. close
  1018. return
  1019. endif
  1020. dialog "[Battle merchant]"
  1021. dialog "You can purchase "+guill_buy+" poison bottle, requires "+dropzney+" zeny. Proceed the purchase?"
  1022. wait
  1023. choose menu "YES" "NO"
  1024. case 2
  1025. dialog "[Battle merchant]"
  1026. dialog "Purchase has been cancelled."
  1027. close
  1028. return
  1029. break
  1030. endchoose
  1031. dropgold dropzney
  1032. getitem 678 guill_buy
  1033. dialog "[Battle merchant]"
  1034. dialog "You have purchased "+guill_buy+" poison bottle."
  1035. close
  1036. return
  1037. break
  1038. endchoose
  1039. elseif ((v[VAR_JOB] == GENETIC) | (v[VAR_JOB] == GENETIC_H))
  1040. var je_tem01 = v[7135]
  1041. var je_tem02 = v[7136]
  1042. var je_tem03 = v[13260]
  1043. var je_tem04 = v[13261]
  1044. var je_tem05 = v[13262]
  1045. var je_tem06 = v[13263]
  1046. var je_tem07 = v[13264]
  1047. var je_bomb03 = GetEquipCount 13260
  1048. var je_bomb04 = GetEquipCount 13261
  1049. var je_bomb05 = GetEquipCount 13262
  1050. var je_bomb06 = GetEquipCount 13263
  1051. var je_bomb07 = GetEquipCount 13264
  1052. var jene01 = je_tem01
  1053. var jene02 = je_tem02
  1054. var jene03 = je_tem03 + je_bomb03
  1055. var jene04 = je_tem04 + je_bomb04
  1056. var jene05 = je_tem05 + je_bomb05
  1057. var jene06 = je_tem06 + je_bomb06
  1058. var jene07 = je_tem07 + je_bomb07
  1059. dialog "[Battle merchant]"
  1060. dialog "Do you want to purchase Generic's battle supplies? You can only purchase battle supplies before the battle starts."
  1061. wait
  1062. choose menu "Fire bottle("+jene01+"/5) 1000" "Acid bottle("+jene02+"/5) 1000" "Apple bomb("+jene03+"/5) 5000" "Coconut bomb("+jene04+"/5) 10000" "Melon bomb("+jene05+"/5) 10000" "Pineapple bomb("+jene06+"/5) 15000" "Banana bomb("+jene07+"/5) 20000"
  1063. case 1
  1064. if (jene01 > 4)
  1065. dialog "[Battle merchant]"
  1066. dialog "You can only purchase maximum 5 Fire bottles."
  1067. close
  1068. return
  1069. endif
  1070. var jene_buy = 5 - jene01
  1071. var dropzney = jene_buy * 1000
  1072. if (v[VAR_MONEY] < dropzney)
  1073. dialog "[Battle merchant]"
  1074. dialog "Not enough zeny."
  1075. close
  1076. return
  1077. endif
  1078. dialog "[Battle merchant]"
  1079. dialog "You can purchase "+jene_buy+" Fire bottles, requires "+dropzney+" zeny. Proceed the purchase?"
  1080. wait
  1081. choose menu "YES" "NO"
  1082. case 2
  1083. dialog "[Battle merchant]"
  1084. dialog "Purchase has been cancelled."
  1085. close
  1086. return
  1087. break
  1088. endchoose
  1089. dropgold dropzney
  1090. getitem 7135 jene_buy
  1091. dialog "[Battle merchant]"
  1092. dialog "You have purchased "+jene_buy+" Fire bottles."
  1093. close
  1094. return
  1095. break
  1096. case 2
  1097. if (jene02 > 4)
  1098. dialog "[Battle merchant]"
  1099. dialog "You can only purchase maximum 5 Acid bottles."
  1100. close
  1101. return
  1102. endif
  1103. var jene_buy = 5 - jene02
  1104. var dropzney = jene_buy * 1000
  1105. if (v[VAR_MONEY] < dropzney)
  1106. dialog "[Battle merchant]"
  1107. dialog "Not enough zeny."
  1108. close
  1109. return
  1110. endif
  1111. dialog "[Battle merchant]"
  1112. dialog "You can purchase "+jene_buy+" Acid bottles, requires "+dropzney+" zeny. Proceed the purchase?"
  1113. wait
  1114. choose menu "YES" "NO"
  1115. case 2
  1116. dialog "[Battle merchant]"
  1117. dialog "Purchase has been cancelled."
  1118. close
  1119. return
  1120. break
  1121. endchoose
  1122. dropgold dropzney
  1123. getitem 7136 jene_buy
  1124. dialog "[Battle merchant]"
  1125. dialog "You have purchased "+jene_buy+" Acid bottles."
  1126. close
  1127. return
  1128. break
  1129. case 3
  1130. if (jene03 > 4)
  1131. dialog "[Battle merchant]"
  1132. dialog "You can only purchase maximum 5 Apple bombs."
  1133. close
  1134. return
  1135. endif
  1136. var jene_buy = 5 - jene03
  1137. var dropzney = jene_buy * 5000
  1138. if (v[VAR_MONEY] < dropzney)
  1139. dialog "[Battle merchant]"
  1140. dialog "Not enough zeny."
  1141. close
  1142. return
  1143. endif
  1144. dialog "[Battle merchant]"
  1145. dialog "You can purchase "+jene_buy+" Apple bombs, requires "+dropzney+" zeny. Proceed the purchase?"
  1146. wait
  1147. choose menu "YES" "NO"
  1148. case 2
  1149. dialog "[Battle merchant]"
  1150. dialog "Purchase has been cancelled."
  1151. close
  1152. return
  1153. break
  1154. endchoose
  1155. dropgold dropzney
  1156. getitem 13260 jene_buy
  1157. dialog "[Battle merchant]"
  1158. dialog "You have purchased "+jene_buy+" Apple bombs."
  1159. close
  1160. return
  1161. break
  1162. case 4
  1163. if (jene04 > 4)
  1164. dialog "[Battle merchant]"
  1165. dialog "You can only purchase maximum 5 Coconut bombs."
  1166. close
  1167. return
  1168. endif
  1169. var jene_buy = 5 - jene04
  1170. var dropzney = jene_buy * 10000
  1171. if (v[VAR_MONEY] < dropzney)
  1172. dialog "[Battle merchant]"
  1173. dialog "Not enough zeny."
  1174. close
  1175. return
  1176. endif
  1177. dialog "[Battle merchant]"
  1178. dialog "You can purchase "+jene_buy+" Coconut bombs, requires "+dropzney+" zeny. Proceed the purchase?"
  1179. wait
  1180. choose menu "YES" "NO"
  1181. case 2
  1182. dialog "[Battle merchant]"
  1183. dialog "Purchase has been cancelled."
  1184. close
  1185. return
  1186. break
  1187. endchoose
  1188. dropgold dropzney
  1189. getitem 13261 jene_buy
  1190. dialog "[Battle merchant]"
  1191. dialog "You have purchased "+jene_buy+" Coconut bombs."
  1192. close
  1193. return
  1194. break
  1195. case 5
  1196. if (jene05 > 4)
  1197. dialog "[Battle merchant]"
  1198. dialog "You can only purchase maximum 5 Melon bombs."
  1199. close
  1200. return
  1201. endif
  1202. var jene_buy = 5 - jene05
  1203. var dropzney = jene_buy * 10000
  1204. if (v[VAR_MONEY] < dropzney)
  1205. dialog "[Battle merchant]"
  1206. dialog "Not enough zeny."
  1207. close
  1208. return
  1209. endif
  1210. dialog "[Battle merchant]"
  1211. dialog "You can purchase "+jene_buy+" Melon bombs, requires "+dropzney+" zeny. Proceed the purchase?"
  1212. wait
  1213. choose menu "YES" "NO"
  1214. case 2
  1215. dialog "[Battle merchant]"
  1216. dialog "Purchase has been cancelled."
  1217. close
  1218. return
  1219. break
  1220. endchoose
  1221. dropgold dropzney
  1222. getitem 13262 jene_buy
  1223. dialog "[Battle merchant]"
  1224. dialog "You have purchased "+jene_buy+" Melon bombs."
  1225. close
  1226. return
  1227. break
  1228. case 6
  1229. if (jene06 > 4)
  1230. dialog "[Battle merchant]"
  1231. dialog "You can only purchase maximum 5 Pineapple bombs."
  1232. close
  1233. return
  1234. endif
  1235. var jene_buy = 5 - jene06
  1236. var dropzney = jene_buy * 15000
  1237. if (v[VAR_MONEY] < dropzney)
  1238. dialog "[Battle merchant]"
  1239. dialog "Not enough zeny."
  1240. close
  1241. return
  1242. endif
  1243. dialog "[Battle merchant]"
  1244. dialog "You can purchase "+jene_buy+" Pineapple bombs, requires "+dropzney+" zeny. Proceed the purchase?"
  1245. wait
  1246. choose menu "YES" "NO"
  1247. case 2
  1248. dialog "[Battle merchant]"
  1249. dialog "Purchase has been cancelled."
  1250. close
  1251. return
  1252. break
  1253. endchoose
  1254. dropgold dropzney
  1255. getitem 13263 jene_buy
  1256. dialog "[Battle merchant]"
  1257. dialog "You have purchased "+jene_buy+" Pineapple bombs."
  1258. close
  1259. return
  1260. break
  1261. case 7
  1262. if (jene07 > 4)
  1263. dialog "[Battle merchant]"
  1264. dialog "You can only purchase maximum 5 Banana bombs."
  1265. close
  1266. return
  1267. endif
  1268. var jene_buy = 5 - jene07
  1269. var dropzney = jene_buy * 20000
  1270. if (v[VAR_MONEY] < dropzney)
  1271. dialog "[Battle merchant]"
  1272. dialog "Not enough zeny."
  1273. close
  1274. return
  1275. endif
  1276. dialog "[Battle merchant]"
  1277. dialog "You can purchase "+jene_buy+" Banana bombs, requires "+dropzney+" zeny. Proceed the purchase?"
  1278. wait
  1279. choose menu "YES" "NO"
  1280. case 2
  1281. dialog "[Battle merchant]"
  1282. dialog "Purchase has been cancelled."
  1283. close
  1284. return
  1285. break
  1286. endchoose
  1287. dropgold dropzney
  1288. getitem 13264 jene_buy
  1289. dialog "[Battle merchant]"
  1290. dialog "You have purchased "+jene_buy+" Banana bombs."
  1291. close
  1292. return
  1293. break
  1294. endchoose
  1295. elseif ((v[VAR_JOB] == RUNE_KNIGHT) | (v[VAR_JOB] == RUNE_KNIGHT_H))
  1296. var run01 = v[12725]
  1297. var run02 = v[12726]
  1298. var run03 = v[12727]
  1299. var run04 = v[12728]
  1300. var run05 = v[12729]
  1301. var run06 = v[12731]
  1302. var run07 = v[12732]
  1303. var run08 = v[12733]
  1304. dialog "[Battle merchant]"
  1305. dialog "Do you want to purchase a Runestone? It is 100,000 zeny per each, only possible to purchase before the battle starts."
  1306. wait
  1307. choose menu "Nosiege("+run01+"/3)" "Rhydo("+run02+"/3)" "Verkana("+run03+"/3)" "Isia("+run04+"/3)" "Asir("+run05+"/3)" "Turisus("+run06+"/3)" "Pertz("+run07+"/3)" "Hagalas("+run08+"/3)"
  1308. case 1
  1309. if (run01 > 2)
  1310. dialog "[Battle merchant]"
  1311. dialog "You cannot purchase 'Nosiege Runestone' anymore."
  1312. close
  1313. return
  1314. endif
  1315. var run_buy = 3 - run01
  1316. var dropzney = run_buy * 100000
  1317. if (v[VAR_MONEY] < dropzney)
  1318. dialog "[Battle merchant]"
  1319. dialog "Not enough zeny."
  1320. close
  1321. return
  1322. endif
  1323. dialog "[Battle merchant]"
  1324. dialog "You need "+dropzney+" zeny for buying "+run_buy+" 'Nosiege Runestone'. Proceed the purchase?"
  1325. wait
  1326. choose menu "YES" "NO"
  1327. case 2
  1328. dialog "[Battle merchant]"
  1329. dialog "Purchase has been cancelled."
  1330. close
  1331. return
  1332. break
  1333. endchoose
  1334. dropgold dropzney
  1335. getitem 12725 run_buy
  1336. dialog "[Battle merchant]"
  1337. dialog "'Nosiege Runestone' purchase completed."
  1338. close
  1339. return
  1340. break
  1341. case 2
  1342. if (run02 > 2)
  1343. dialog "[Battle merchant]"
  1344. dialog "You cannot purchase 'Rhydo Runestone' anymore."
  1345. close
  1346. return
  1347. endif
  1348. var run_buy = 3 - run02
  1349. var dropzney = run_buy * 100000
  1350. if (v[VAR_MONEY] < dropzney)
  1351. dialog "[Battle merchant]"
  1352. dialog "Not enough zeny."
  1353. close
  1354. return
  1355. endif
  1356. dialog "[Battle merchant]"
  1357. dialog "You need "+dropzney+" zeny for buying "+run_buy+" 'Rhydo Runestone'. Proceed the purchase?"
  1358. wait
  1359. choose menu "YES" "NO"
  1360. case 2
  1361. dialog "[Battle merchant]"
  1362. dialog "Purchase has been cancelled."
  1363. close
  1364. return
  1365. break
  1366. endchoose
  1367. dropgold dropzney
  1368. getitem 12726 run_buy
  1369. dialog "[Battle merchant]"
  1370. dialog "'Rhydo Runestone' purchase completed."
  1371. close
  1372. return
  1373. break
  1374. case 3
  1375. if (run03 > 2)
  1376. dialog "[Battle merchant]"
  1377. dialog "You cannot purchase 'Verkana Runestone' anymore."
  1378. close
  1379. return
  1380. endif
  1381. var run_buy = 3 - run03
  1382. var dropzney = run_buy * 100000
  1383. if (v[VAR_MONEY] < dropzney)
  1384. dialog "[Battle merchant]"
  1385. dialog "Not enough zeny."
  1386. close
  1387. return
  1388. endif
  1389. dialog "[Battle merchant]"
  1390. dialog "You need "+dropzney+" zeny for buying "+run_buy+" 'Verkana Runestone'. Proceed the purchase?"
  1391. wait
  1392. choose menu "YES" "NO"
  1393. case 2
  1394. dialog "[Battle merchant]"
  1395. dialog "Purchase has been cancelled."
  1396. close
  1397. return
  1398. break
  1399. endchoose
  1400. dropgold dropzney
  1401. getitem 12727 run_buy
  1402. dialog "[Battle merchant]"
  1403. dialog "'Verkana Runestone' purchase completed."
  1404. close
  1405. return
  1406. break
  1407. case 4
  1408. if (run04 > 2)
  1409. dialog "[Battle merchant]"
  1410. dialog "You cannot purchase 'Isia Runestone' anymore."
  1411. close
  1412. return
  1413. endif
  1414. var run_buy = 3 - run04
  1415. var dropzney = run_buy * 100000
  1416. if (v[VAR_MONEY] < dropzney)
  1417. dialog "[Battle merchant]"
  1418. dialog "Not enough zeny."
  1419. close
  1420. return
  1421. endif
  1422. dialog "[Battle merchant]"
  1423. dialog "You need "+dropzney+" zeny for buying "+run_buy+" 'Isia Runestone'. Proceed the purchase?"
  1424. wait
  1425. choose menu "YES" "NO"
  1426. case 2
  1427. dialog "[Battle merchant]"
  1428. dialog "Purchase has been cancelled."
  1429. close
  1430. return
  1431. break
  1432. endchoose
  1433. dropgold dropzney
  1434. getitem 12728 run_buy
  1435. dialog "[Battle merchant]"
  1436. dialog "'Isia Runestone' purchase completed."
  1437. close
  1438. return
  1439. break
  1440. case 5
  1441. if (run05 > 2)
  1442. dialog "[Battle merchant]"
  1443. dialog "You cannot purchase 'Asir Runestone' anymore."
  1444. close
  1445. return
  1446. endif
  1447. var run_buy = 3 - run05
  1448. var dropzney = run_buy * 100000
  1449. if (v[VAR_MONEY] < dropzney)
  1450. dialog "[Battle merchant]"
  1451. dialog "Not enough zeny."
  1452. close
  1453. return
  1454. endif
  1455. dialog "[Battle merchant]"
  1456. dialog "You need "+dropzney+" zeny for buying "+run_buy+" 'Asir Runestone'. Proceed the purchase?"
  1457. wait
  1458. choose menu "YES" "NO"
  1459. case 2
  1460. dialog "[Battle merchant]"
  1461. dialog "Purchase has been cancelled."
  1462. close
  1463. return
  1464. break
  1465. endchoose
  1466. dropgold dropzney
  1467. getitem 12729 run_buy
  1468. dialog "[Battle merchant]"
  1469. dialog "'Asir Runestone' purchase completed."
  1470. close
  1471. return
  1472. break
  1473. case 6
  1474. if (run06 > 2)
  1475. dialog "[Battle merchant]"
  1476. dialog "You cannot purchase 'Turisus Runestone' anymore."
  1477. close
  1478. return
  1479. endif
  1480. var run_buy = 3 - run06
  1481. var dropzney = run_buy * 100000
  1482. if (v[VAR_MONEY] < dropzney)
  1483. dialog "[Battle merchant]"
  1484. dialog "Not enough zeny."
  1485. close
  1486. return
  1487. endif
  1488. dialog "[Battle merchant]"
  1489. dialog "You need "+dropzney+" zeny for buying "+run_buy+" 'Turisus Runestone'. Proceed the purchase?"
  1490. wait
  1491. choose menu "YES" "NO"
  1492. case 2
  1493. dialog "[Battle merchant]"
  1494. dialog "Purchase has been cancelled."
  1495. close
  1496. return
  1497. break
  1498. endchoose
  1499. dropgold dropzney
  1500. getitem 12731 run_buy
  1501. dialog "[Battle merchant]"
  1502. dialog "'Turisus Runestone' purchase completed."
  1503. close
  1504. return
  1505. break
  1506. case 7
  1507. if (run07 > 2)
  1508. dialog "[Battle merchant]"
  1509. dialog "You cannot purchase 'Pertz Runestone' anymore."
  1510. close
  1511. return
  1512. endif
  1513. var run_buy = 3 - run07
  1514. var dropzney = run_buy * 100000
  1515. if (v[VAR_MONEY] < dropzney)
  1516. dialog "[Battle merchant]"
  1517. dialog "Not enough zeny."
  1518. close
  1519. return
  1520. endif
  1521. dialog "[Battle merchant]"
  1522. dialog "You need "+dropzney+" zeny for buying "+run_buy+" 'Pertz Runestone'. Proceed the purchase?"
  1523. wait
  1524. choose menu "YES" "NO"
  1525. case 2
  1526. dialog "[Battle merchant]"
  1527. dialog "Purchase has been cancelled."
  1528. close
  1529. return
  1530. break
  1531. endchoose
  1532. dropgold dropzney
  1533. getitem 12732 run_buy
  1534. dialog "[Battle merchant]"
  1535. dialog "'Pertz Runestone' purchase completed."
  1536. close
  1537. return
  1538. break
  1539. case 8
  1540. if (run08 > 2)
  1541. dialog "[Battle merchant]"
  1542. dialog "You cannot purchase 'Hagalas Runestone' anymore."
  1543. close
  1544. return
  1545. endif
  1546. var run_buy = 3 - run08
  1547. var dropzney = run_buy * 100000
  1548. if (v[VAR_MONEY] < dropzney)
  1549. dialog "[Battle merchant]"
  1550. dialog "Not enough zeny."
  1551. close
  1552. return
  1553. endif
  1554. dialog "[Battle merchant]"
  1555. dialog "You need "+dropzney+" zeny for buying "+run_buy+" 'Hagalas Runestone'. Proceed the purchase?"
  1556. wait
  1557. choose menu "YES" "NO"
  1558. case 2
  1559. dialog "[Battle merchant]"
  1560. dialog "Purchase has been cancelled."
  1561. close
  1562. return
  1563. break
  1564. endchoose
  1565. dropgold dropzney
  1566. getitem 12733 run_buy
  1567. dialog "[Battle merchant]"
  1568. dialog "'Hagalas Runestone' purchase completed."
  1569. close
  1570. return
  1571. break
  1572. endchoose
  1573. else
  1574. dialog "[Battle merchant]"
  1575. dialog "Sorry, but I don't have anything for you."
  1576. close
  1577. return
  1578. endif
  1579. return
  1580. //=================================================================================================================//
  1581. // Training Arena Manager 이즈루드 PvP입장 NPC
  1582. //=================================================================================================================//
  1583. npc "izlude" "Training Arena Manager#iz" 8W_SOLDIER 131 114 3 0 0
  1584. OnInit:
  1585. makewaitingroom "RWC Training Arena" 0
  1586. return
  1587. OnCommand: "on"
  1588. enablenpc "Training Arena Manager#iz"
  1589. return
  1590. OnCommand: "off"
  1591. disablenpc "Training Arena Manager#iz"
  1592. return
  1593. OnClick:
  1594. var mapcount_1 = GetPCCount "guild_vs01.gat"
  1595. var mapcount_2 = GetPCCount "guild_vs02.gat"
  1596. var mapcount_3 = GetPCCount "guild_vs03.gat"
  1597. var mapcount_4 = GetPCCount "guild_vs04.gat"
  1598. var showcount_1 = "Training Arena 1 [ " + mapcount_1 + " / 50 ]"
  1599. var showcount_2 = "Training Arena 2 [ " + mapcount_2 + " / 50 ]"
  1600. var showcount_3 = "Training Arena 3 [ " + mapcount_3 + " / 50 ]"
  1601. var showcount_4 = "Training Arena 4 [ " + mapcount_4 + " / 50 ]"
  1602. var showcount_exit = "Cancel"
  1603. while(1)
  1604. choose menu showcount_1 showcount_2 showcount_3 showcount_4 showcount_exit
  1605. case 1
  1606. if (mapcount_1 >= 50)
  1607. dialog "[Training Arena Guard]"
  1608. dialog "I am sorry, but the map is full."
  1609. wait
  1610. else
  1611. moveto "guild_vs01" 177 125
  1612. return
  1613. endif
  1614. break
  1615. case 2
  1616. if (mapcount_2 >= 50)
  1617. dialog "[Training Arena Guard]"
  1618. dialog "I am sorry, but the map is full."
  1619. wait
  1620. else
  1621. moveto "guild_vs02" 175 160
  1622. return
  1623. endif
  1624. break
  1625. case 3
  1626. if (mapcount_3 >= 50)
  1627. dialog "[Training Arena Guard]"
  1628. dialog "I am sorry, but the map is full."
  1629. wait
  1630. else
  1631. moveto "guild_vs03" 100 80
  1632. return
  1633. endif
  1634. break
  1635. case 4
  1636. if (mapcount_4 >= 50)
  1637. dialog "[Training Arena Guard]"
  1638. dialog "I am sorry, but the map is full."
  1639. wait
  1640. else
  1641. moveto "guild_vs04" 130 80
  1642. return
  1643. endif
  1644. break
  1645. case 5
  1646. exitwhile
  1647. break
  1648. endchoose
  1649. endwhile
  1650. return
  1651. //=================================================================================================================//
  1652. // Training Arena Manager PvP 1번맵 PvP 퇴장 NPC
  1653. //=================================================================================================================//
  1654. npc "guild_vs01" "Training Arena Manager#1" 8W_SOLDIER 175 125 4 0 0
  1655. OnClick:
  1656. dialog "[Training Arena Manager]"
  1657. dialog "Would you like to leave the training arena?"
  1658. wait
  1659. choose menu "Yes" "No"
  1660. case 1
  1661. dialog "[Training Arena Manager]"
  1662. dialog "You are now being transferred to Izlude."
  1663. close
  1664. moveto "izlude" 128 108
  1665. return
  1666. break
  1667. case 2
  1668. dialog "[Training Arena Manager]"
  1669. dialog "Good luck with your training."
  1670. close
  1671. return
  1672. break
  1673. endchoose
  1674. return
  1675. //=================================================================================================================//
  1676. // Training Arena Manager PvP 2번맵 PvP 퇴장 NPC
  1677. //=================================================================================================================//
  1678. npc "guild_vs02" "Training Arena Manager#2" 8W_SOLDIER 178 160 4 0 0
  1679. OnClick:
  1680. dialog "[Training Arena Manager]"
  1681. dialog "Would you like to leave the training arena?"
  1682. wait
  1683. choose menu "Yes" "No"
  1684. case 1
  1685. dialog "[Training Arena Manager]"
  1686. dialog "You are now being transferred to Izlude."
  1687. close
  1688. moveto "izlude" 128 108
  1689. return
  1690. break
  1691. case 2
  1692. dialog "[Training Arena Manager]"
  1693. dialog "Good luck with your training."
  1694. close
  1695. return
  1696. break
  1697. endchoose
  1698. return
  1699. //=================================================================================================================//
  1700. // Training Arena Manager PvP 3번맵 PvP 퇴장 NPC
  1701. //=================================================================================================================//
  1702. npc "guild_vs03" "Training Arena Manager#3" 8W_SOLDIER 102 81 4 0 0
  1703. OnClick:
  1704. dialog "[Training Arena Manager]"
  1705. dialog "Would you like to leave the training arena?"
  1706. wait
  1707. choose menu "Yes" "No"
  1708. case 1
  1709. dialog "[Training Arena Manager]"
  1710. dialog "You are now being transferred to Izlude."
  1711. close
  1712. moveto "izlude" 128 108
  1713. return
  1714. break
  1715. case 2
  1716. dialog "[Training Arena Manager]"
  1717. dialog "Good luck with your training."
  1718. close
  1719. return
  1720. break
  1721. endchoose
  1722. return
  1723. //=================================================================================================================//
  1724. // Training Arena Manager PvP 4번맵 PvP 퇴장 NPC
  1725. //=================================================================================================================//
  1726. npc "guild_vs04" "Training Arena Manager#4" 8W_SOLDIER 133 82 4 0 0
  1727. OnClick:
  1728. dialog "[Training Arena Manager]"
  1729. dialog "Would you like to leave the training arena?"
  1730. wait
  1731. choose menu "Yes" "No"
  1732. case 1
  1733. dialog "[Training Arena Manager]"
  1734. dialog "You are now being transferred to Izlude."
  1735. close
  1736. moveto "izlude" 128 108
  1737. return
  1738. break
  1739. case 2
  1740. dialog "[Training Arena Manager]"
  1741. dialog "Good luck with your training."
  1742. close
  1743. return
  1744. break
  1745. endchoose
  1746. return
  1747. //=================================================================================================================//
  1748. // [A]2013 RWC Entrance RWC 1번 경기장 입장 NPC
  1749. //=================================================================================================================//
  1750. npc "izlude" "[A]2013 RWC Entrance#iz" 8W_SOLDIER 56 133 5 0 0
  1751. OnInit:
  1752. disablenpc "[A]2013 RWC Entrance#iz"
  1753. return
  1754. OnCommand: "on"
  1755. enablenpc "[A]2013 RWC Entrance#iz"
  1756. return
  1757. OnCommand: "off"
  1758. disablenpc "[A]2013 RWC Entrance#iz"
  1759. return
  1760. OnClick:
  1761. var guild_name = GuildName
  1762. dialog "[Entrance Guard]"
  1763. dialog "Would like to enter the A wating room in 2013 RWC 1 ?"
  1764. wait
  1765. choose menu "YES" "NO"
  1766. case 2
  1767. return
  1768. break
  1769. endchoose
  1770. CampCode "A" 20 60
  1771. broadcastinmap "["+guild_name+"] guild has entered A waiting room."
  1772. moveto "rwc_arena01" 20 60
  1773. return
  1774. //=================================================================================================================//
  1775. // [B]2013 RWC Entrance RWC 1번 경기장 입장 NPC
  1776. //=================================================================================================================//
  1777. npc "izlude" "[B]2013 RWC Entrance#iz" 8W_SOLDIER 208 133 3 0 0
  1778. OnInit:
  1779. disablenpc "[B]2013 RWC Entrance#iz"
  1780. return
  1781. OnCommand: "on"
  1782. enablenpc "[B]2013 RWC Entrance#iz"
  1783. return
  1784. OnCommand: "off"
  1785. disablenpc "[B]2013 RWC Entrance#iz"
  1786. return
  1787. OnClick:
  1788. var guild_name = GuildName
  1789. dialog "[Entrance Guard]"
  1790. dialog "Would like to enter the B wating room in 2013 RWC 1 ?"
  1791. wait
  1792. choose menu "YES" "NO"
  1793. case 2
  1794. return
  1795. break
  1796. endchoose
  1797. CampCode "B" 320 124
  1798. broadcastinmap "["+guild_name+"] guild has entered B waiting room."
  1799. moveto "rwc_arena01" 320 124
  1800. return
  1801. //=================================================================================================================//
  1802. // [C]2013 RWC Entrance RWC 2번 경기장 입장 NPC
  1803. //=================================================================================================================//
  1804. npc "izlude" "[C]2013 RWC Entrance#iz" 8W_SOLDIER 56 131 5 0 0
  1805. OnInit:
  1806. disablenpc "[C]2013 RWC Entrance#iz"
  1807. return
  1808. OnCommand: "on"
  1809. enablenpc "[C]2013 RWC Entrance#iz"
  1810. return
  1811. OnCommand: "off"
  1812. disablenpc "[C]2013 RWC Entrance#iz"
  1813. return
  1814. OnClick:
  1815. var guild_name = GuildName
  1816. dialog "[Entrance Guard]"
  1817. dialog "Would like to enter the C wating room in 2013 RWC 2?"
  1818. wait
  1819. choose menu "YES" "NO"
  1820. case 2
  1821. return
  1822. break
  1823. endchoose
  1824. CampCode "A" 37 163
  1825. broadcastinmap "["+guild_name+"] guild has entered C waiting room."
  1826. moveto "rwc_arena02" 37 163
  1827. return
  1828. //=================================================================================================================//
  1829. // [D]2013 RWC Entrance RWC 2번 경기장 입장 NPC
  1830. //=================================================================================================================//
  1831. npc "izlude" "[D]2013 RWC Entrance#iz" 8W_SOLDIER 208 131 3 0 0
  1832. OnInit:
  1833. disablenpc "[D]2013 RWC Entrance#iz"
  1834. return
  1835. OnCommand: "on"
  1836. enablenpc "[D]2013 RWC Entrance#iz"
  1837. return
  1838. OnCommand: "off"
  1839. disablenpc "[D]2013 RWC Entrance#iz"
  1840. return
  1841. OnClick:
  1842. var guild_name = GuildName
  1843. dialog "[Entrance Guard]"
  1844. dialog "Would like to enter the D wating room in 2013 RWC 2?"
  1845. wait
  1846. choose menu "YES" "NO"
  1847. case 2
  1848. return
  1849. break
  1850. endchoose
  1851. CampCode "B" 297 123
  1852. broadcastinmap "["+guild_name+"] guild has entered D waiting room."
  1853. moveto "rwc_arena02" 297 123
  1854. return
  1855. //=================================================================================================================//
  1856. // [E]2013 RWC Entrance RWC 3번 경기장 입장 NPC
  1857. //=================================================================================================================//
  1858. npc "izlude" "[E]2013 RWC Entrance#iz" 8W_SOLDIER 56 129 5 0 0
  1859. OnInit:
  1860. disablenpc "[E]2013 RWC Entrance#iz"
  1861. return
  1862. OnCommand: "on"
  1863. enablenpc "[E]2013 RWC Entrance#iz"
  1864. return
  1865. OnCommand: "off"
  1866. disablenpc "[E]2013 RWC Entrance#iz"
  1867. return
  1868. OnClick:
  1869. var guild_name = GuildName
  1870. dialog "[Entrance Guard]"
  1871. dialog "Would like to enter the E wating room in 2013 RWC 3?"
  1872. wait
  1873. choose menu "YES" "NO"
  1874. case 2
  1875. return
  1876. break
  1877. endchoose
  1878. CampCode "A" 23 124
  1879. broadcastinmap "["+guild_name+"] guild has entered E waiting room."
  1880. moveto "rwc_arena03" 23 124
  1881. return
  1882. //=================================================================================================================//
  1883. // [F]2013 RWC Entrance RWC 3번 경기장 입장 NPC
  1884. //=================================================================================================================//
  1885. npc "izlude" "[F]2013 RWC Entrance#iz" 8W_SOLDIER 208 129 3 0 0
  1886. OnInit:
  1887. disablenpc "[F]2013 RWC Entrance#iz"
  1888. return
  1889. OnCommand: "on"
  1890. enablenpc "[F]2013 RWC Entrance#iz"
  1891. return
  1892. OnCommand: "off"
  1893. disablenpc "[F]2013 RWC Entrance#iz"
  1894. return
  1895. OnClick:
  1896. var guild_name = GuildName
  1897. dialog "[Entrance Guard]"
  1898. dialog "Would like to enter the F wating room in 2013 RWC 3?"
  1899. wait
  1900. choose menu "YES" "NO"
  1901. case 2
  1902. return
  1903. break
  1904. endchoose
  1905. CampCode "B" 177 36
  1906. broadcastinmap "["+guild_name+"] guild has entered F waiting room."
  1907. moveto "rwc_arena03" 177 36
  1908. return
  1909. //=================================================================================================================//
  1910. // [G]2013 RWC Entrance RWC 4번 경기장 입장 NPC
  1911. //=================================================================================================================//
  1912. npc "izlude" "[G]2013 RWC Entrance#iz" 8W_SOLDIER 56 127 5 0 0
  1913. OnInit:
  1914. disablenpc "[G]2013 RWC Entrance#iz"
  1915. return
  1916. OnCommand: "on"
  1917. enablenpc "[G]2013 RWC Entrance#iz"
  1918. return
  1919. OnCommand: "off"
  1920. disablenpc "[G]2013 RWC Entrance#iz"
  1921. return
  1922. OnClick:
  1923. var guild_name = GuildName
  1924. dialog "[Entrance Guard]"
  1925. dialog "Would like to enter the G wating room in 2013 RWC 4?"
  1926. wait
  1927. choose menu "YES" "NO"
  1928. case 2
  1929. return
  1930. break
  1931. endchoose
  1932. CampCode "A" 30 38
  1933. broadcastinmap "["+guild_name+"] guild has entered G waiting room."
  1934. moveto "rwc_arena04" 30 38
  1935. return
  1936. //=================================================================================================================//
  1937. // [H]2013 RWC Entrance RWC 4번 경기장 입장 NPC
  1938. //=================================================================================================================//
  1939. npc "izlude" "[H]2013 RWC Entrance#iz" 8W_SOLDIER 208 127 3 0 0
  1940. OnInit:
  1941. disablenpc "[H]2013 RWC Entrance#iz"
  1942. return
  1943. OnCommand: "on"
  1944. enablenpc "[H]2013 RWC Entrance#iz"
  1945. return
  1946. OnCommand: "off"
  1947. disablenpc "[H]2013 RWC Entrance#iz"
  1948. return
  1949. OnClick:
  1950. var guild_name = GuildName
  1951. dialog "[Entrance Guard]"
  1952. dialog "Would like to enter the H wating room in 2013 RWC 4?"
  1953. wait
  1954. choose menu "YES" "NO"
  1955. case 2
  1956. return
  1957. break
  1958. endchoose
  1959. CampCode "B" 228 38
  1960. broadcastinmap "["+guild_name+"] guild has entered H waiting room."
  1961. moveto "rwc_arena04" 228 38
  1962. return
  1963. //=================================================================================================================//
  1964. // [I]2013 RWC Entrance RWC 5번 경기장 입장 NPC
  1965. //=================================================================================================================//
  1966. npc "izlude" "[I]2013 RWC Entrance#iz" 8W_SOLDIER 54 133 5 0 0
  1967. OnInit:
  1968. disablenpc "[I]2013 RWC Entrance#iz"
  1969. return
  1970. OnCommand: "on"
  1971. enablenpc "[I]2013 RWC Entrance#iz"
  1972. return
  1973. OnCommand: "off"
  1974. disablenpc "[I]2013 RWC Entrance#iz"
  1975. return
  1976. OnClick:
  1977. var guild_name = GuildName
  1978. dialog "[Entrance Guard]"
  1979. dialog "Would like to enter the I wating room in 2013 RWC 5?"
  1980. wait
  1981. choose menu "YES" "NO"
  1982. case 2
  1983. return
  1984. break
  1985. endchoose
  1986. CampCode "A" 20 60
  1987. broadcastinmap "["+guild_name+"] guild has entered I waiting room."
  1988. moveto "rwc_arena05" 20 60
  1989. return
  1990. //=================================================================================================================//
  1991. // [J]2013 RWC Entrance RWC 5번 경기장 입장 NPC
  1992. //=================================================================================================================//
  1993. npc "izlude" "[J]2013 RWC Entrance#iz" 8W_SOLDIER 210 133 3 0 0
  1994. OnInit:
  1995. disablenpc "[J]2013 RWC Entrance#iz"
  1996. return
  1997. OnCommand: "on"
  1998. enablenpc "[J]2013 RWC Entrance#iz"
  1999. return
  2000. OnCommand: "off"
  2001. disablenpc "[J]2013 RWC Entrance#iz"
  2002. return
  2003. OnClick:
  2004. var guild_name = GuildName
  2005. dialog "[Entrance Guard]"
  2006. dialog "Would like to enter the J wating room in 2013 RWC 5?"
  2007. wait
  2008. choose menu "YES" "NO"
  2009. case 2
  2010. return
  2011. break
  2012. endchoose
  2013. CampCode "B" 320 124
  2014. broadcastinmap "["+guild_name+"] guild has entered J waiting room."
  2015. moveto "rwc_arena05" 320 124
  2016. return
  2017. //=================================================================================================================//
  2018. // [K]2013 RWC Entrance RWC 6번 경기장 입장 NPC
  2019. //=================================================================================================================//
  2020. npc "izlude" "[K]2013 RWC Entrance#iz" 8W_SOLDIER 54 131 5 0 0
  2021. OnInit:
  2022. disablenpc "[K]2013 RWC Entrance#iz"
  2023. return
  2024. OnCommand: "on"
  2025. enablenpc "[K]2013 RWC Entrance#iz"
  2026. return
  2027. OnCommand: "off"
  2028. disablenpc "[K]2013 RWC Entrance#iz"
  2029. return
  2030. OnClick:
  2031. var guild_name = GuildName
  2032. dialog "[Entrance Guard]"
  2033. dialog "Would like to enter the K wating room in 2013 RWC 6?"
  2034. wait
  2035. choose menu "YES" "NO"
  2036. case 2
  2037. return
  2038. break
  2039. endchoose
  2040. CampCode "A" 37 163
  2041. broadcastinmap "["+guild_name+"] guild has entered K waiting room."
  2042. moveto "rwc_arena06" 37 163
  2043. return
  2044. //=================================================================================================================//
  2045. // [L]2013 RWC Entrance RWC 6번 경기장 입장 NPC
  2046. //=================================================================================================================//
  2047. npc "izlude" "[L]2013 RWC Entrance#iz" 8W_SOLDIER 210 131 3 0 0
  2048. OnInit:
  2049. disablenpc "[L]2013 RWC Entrance#iz"
  2050. return
  2051. OnCommand: "on"
  2052. enablenpc "[L]2013 RWC Entrance#iz"
  2053. return
  2054. OnCommand: "off"
  2055. disablenpc "[L]2013 RWC Entrance#iz"
  2056. return
  2057. OnClick:
  2058. var guild_name = GuildName
  2059. dialog "[Entrance Guard]"
  2060. dialog "Would like to enter the L wating room in 2013 RWC 6?"
  2061. wait
  2062. choose menu "YES" "NO"
  2063. case 2
  2064. return
  2065. break
  2066. endchoose
  2067. CampCode "B" 297 123
  2068. broadcastinmap "["+guild_name+"] guild has entered L waiting room."
  2069. moveto "rwc_arena06" 297 123
  2070. return
  2071. //=================================================================================================================//
  2072. // [M]2013 RWC Entrance RWC 7번 경기장 입장 NPC
  2073. //=================================================================================================================//
  2074. npc "izlude" "[M]2013 RWC Entrance#iz" 8W_SOLDIER 54 129 5 0 0
  2075. OnInit:
  2076. disablenpc "[M]2013 RWC Entrance#iz"
  2077. return
  2078. OnCommand: "on"
  2079. enablenpc "[M]2013 RWC Entrance#iz"
  2080. return
  2081. OnCommand: "off"
  2082. disablenpc "[M]2013 RWC Entrance#iz"
  2083. return
  2084. OnClick:
  2085. var guild_name = GuildName
  2086. dialog "[Entrance Guard]"
  2087. dialog "Would like to enter the M wating room in 2013 RWC 7?"
  2088. wait
  2089. choose menu "YES" "NO"
  2090. case 2
  2091. return
  2092. break
  2093. endchoose
  2094. CampCode "A" 23 124
  2095. broadcastinmap "["+guild_name+"] guild has entered M waiting room."
  2096. moveto "rwc_arena07" 23 124
  2097. return
  2098. //=================================================================================================================//
  2099. // [N]2013 RWC Entrance RWC 7번 경기장 입장 NPC
  2100. //=================================================================================================================//
  2101. npc "izlude" "[N]2013 RWC Entrance#iz" 8W_SOLDIER 210 129 3 0 0
  2102. OnInit:
  2103. disablenpc "[N]2013 RWC Entrance#iz"
  2104. return
  2105. OnCommand: "on"
  2106. enablenpc "[N]2013 RWC Entrance#iz"
  2107. return
  2108. OnCommand: "off"
  2109. disablenpc "[N]2013 RWC Entrance#iz"
  2110. return
  2111. OnClick:
  2112. var guild_name = GuildName
  2113. dialog "[Entrance Guard]"
  2114. dialog "Would like to enter the N wating room in 2013 RWC 7?"
  2115. wait
  2116. choose menu "YES" "NO"
  2117. case 2
  2118. return
  2119. break
  2120. endchoose
  2121. CampCode "B" 177 36
  2122. broadcastinmap "["+guild_name+"] guild has entered N waiting room."
  2123. moveto "rwc_arena07" 177 36
  2124. return
  2125. //=================================================================================================================//
  2126. // [O]2013 RWC Entrance RWC 8번 경기장 입장 NPC
  2127. //=================================================================================================================//
  2128. npc "izlude" "[O]2013 RWC Entrance#iz" 8W_SOLDIER 54 127 5 0 0
  2129. OnInit:
  2130. disablenpc "[O]2013 RWC Entrance#iz"
  2131. return
  2132. OnCommand: "on"
  2133. enablenpc "[O]2013 RWC Entrance#iz"
  2134. return
  2135. OnCommand: "off"
  2136. disablenpc "[O]2013 RWC Entrance#iz"
  2137. return
  2138. OnClick:
  2139. var guild_name = GuildName
  2140. dialog "[Entrance Guard]"
  2141. dialog "Would like to enter the O wating room in 2013 RWC 8?"
  2142. wait
  2143. choose menu "YES" "NO"
  2144. case 2
  2145. return
  2146. break
  2147. endchoose
  2148. CampCode "A" 30 38
  2149. broadcastinmap "["+guild_name+"] guild has entered O waiting room."
  2150. moveto "rwc_arena08" 30 38
  2151. return
  2152. //=================================================================================================================//
  2153. // [P]2013 RWC Entrance RWC 8번 경기장 입장 NPC
  2154. //=================================================================================================================//
  2155. npc "izlude" "[P]2013 RWC Entrance#iz" 8W_SOLDIER 210 127 3 0 0
  2156. OnInit:
  2157. disablenpc "[P]2013 RWC Entrance#iz"
  2158. return
  2159. OnCommand: "on"
  2160. enablenpc "[P]2013 RWC Entrance#iz"
  2161. return
  2162. OnCommand: "off"
  2163. disablenpc "[P]2013 RWC Entrance#iz"
  2164. return
  2165. OnClick:
  2166. var guild_name = GuildName
  2167. dialog "[Entrance Guard]"
  2168. dialog "Would like to enter the P wating room in 2013 RWC 8?"
  2169. wait
  2170. choose menu "YES" "NO"
  2171. case 2
  2172. return
  2173. break
  2174. endchoose
  2175. CampCode "B" 228 38
  2176. broadcastinmap "["+guild_name+"] guild has entered P waiting room."
  2177. moveto "rwc_arena08" 228 38
  2178. return
  2179. //=================================================================================================================//
  2180. // Job Helper 이즈루드 로얄가드, 레인저, 쉐도우체이서 직업도우미
  2181. //=================================================================================================================//
  2182. npc "izlude" "Job Helper#iz" 1_M_INNKEEPER 136 119 6 0 0
  2183. OnClick:
  2184. // 무게 체크(신버전)
  2185. var wt_inven = GetInventoryRemainCount 1301 1
  2186. if ((wt_inven == 2) | (wt_inven == 3))
  2187. dialog "- You have too much items, so it is not possible to progress. -"
  2188. close
  2189. return
  2190. else
  2191. endif
  2192. dialog "[Job Helper]"
  2193. dialog "I am providing some items required in the battle."
  2194. wait
  2195. if ((v[VAR_JOB] == SHADOW_CHASER) | (v[VAR_JOB] == SHADOW_CHASER_H))
  2196. if (v[mad] == 0)
  2197. dialog "[Job Helper]"
  2198. dialog "For Shadow Chaser, a Makeover Brush and a Paint Brush are prepared. Would you like to receive?"
  2199. wait
  2200. choose menu "Yes" "No"
  2201. case 2
  2202. dialog "[Job Helper]"
  2203. dialog "It has been cancelled."
  2204. close
  2205. return
  2206. break
  2207. endchoose
  2208. setitem mad 1
  2209. getitem 6121 1
  2210. getitem 6122 1
  2211. dialog "[Job Helper]"
  2212. dialog "A Makeover Brush and a Paint Brush has been provided."
  2213. close
  2214. return
  2215. else
  2216. dialog "[Job Helper]"
  2217. dialog "You have already got the Makeover Brush and the Paint Brush."
  2218. close
  2219. return
  2220. endif
  2221. elseif ((v[VAR_JOB] == RANGER) | (v[VAR_JOB] == RANGER_H))
  2222. if (v[mad] == 0)
  2223. dialog "[Job Helper]"
  2224. dialog "For Ranger, a Wolf's Flute is prepared. WWould you like to receive?"
  2225. wait
  2226. choose menu "Yes" "No"
  2227. case 2
  2228. dialog "[Job Helper]"
  2229. dialog "It has been cancelled."
  2230. close
  2231. return
  2232. break
  2233. endchoose
  2234. setitem mad 1
  2235. getitem 6124 1
  2236. dialog "[Job Helper]"
  2237. dialog "The Wolf's Flute has been provided."
  2238. close
  2239. return
  2240. else
  2241. dialog "[Job Helper]"
  2242. dialog "You have already got the Wolf's Flute."
  2243. close
  2244. return
  2245. endif
  2246. elseif ((v[VAR_JOB] == ROYAL_GUARD) | (v[VAR_JOB] == ROYAL_GUARD_H))
  2247. if (v[mad] == 0)
  2248. dialog "[Job Helper]"
  2249. dialog "For Royal Guard, Small amount of EXP is provided 1 time. Would you like to receive?"
  2250. wait
  2251. choose menu "Yes" "No"
  2252. case 2
  2253. dialog "[Job Helper]"
  2254. dialog "It has been cancelled."
  2255. close
  2256. return
  2257. break
  2258. endchoose
  2259. setitem mad 1
  2260. getexp 20000000
  2261. dialog "[Job Helper]"
  2262. dialog "The EXP has been provided."
  2263. close
  2264. return
  2265. else
  2266. dialog "[Job Helper]"
  2267. dialog "You already received the EXP."
  2268. close
  2269. return
  2270. endif
  2271. else
  2272. dialog "[Job Helper]"
  2273. dialog "Um.. We have nothing to provide to "+PcName+"."
  2274. close
  2275. return
  2276. endif
  2277. return
  2278. //=================================================================================================================//
  2279. // Kafra Services 이즈루드 카프라서비스 창고, 대여, 퀘스트스킬
  2280. //=================================================================================================================//
  2281. npc "izlude" "Kafra Services#iz" 4_F_KAFRA1 125 114 4 0 0
  2282. OnClick:
  2283. dialog "[RWC Kafra]"
  2284. dialog "Welcome to Kafra Corporation."
  2285. dialog "Kafra Corporation even supports their customers in RWC."
  2286. dialog "Please select a service."
  2287. wait
  2288. choose menu "Storage Services" "Rental Services" "Quest Skill" "Cancel"
  2289. case 1
  2290. var kafra_menu = 1
  2291. break
  2292. case 2
  2293. var kafra_menu = 2
  2294. break
  2295. case 3
  2296. var kafra_menu = 3
  2297. break
  2298. case 4
  2299. dialog "[RWC Kafra]"
  2300. dialog "you cancelled the service."
  2301. close
  2302. return
  2303. break
  2304. endchoose
  2305. if (kafra_menu == 1)
  2306. dialog "[RWC Kafra]"
  2307. dialog "Thank you for using the service."
  2308. close
  2309. store
  2310. return
  2311. elseif (kafra_menu == 2)
  2312. if ((v[VAR_JOB] == MERCHANT) | (v[VAR_JOB] == BLACKSMITH) | (v[VAR_JOB] == ALCHEMIST) | (v[VAR_JOB] == MERCHANT_H) | (v[VAR_JOB] == BLACKSMITH_H) | (v[VAR_JOB] == ALCHEMIST_H) | (v[VAR_JOB] == GENETIC) | (v[VAR_JOB] == GENETIC_H))
  2313. dialog "[RWC Kafra]"
  2314. dialog "it is 800 zeny for cart rental service."
  2315. wait
  2316. choose menu "Rent" "Cancel"
  2317. case 1
  2318. var chk_cart = ChkSkill 39
  2319. if (v[VAR_ISCARTON] == 1)
  2320. dialog "[RWC Kafra]"
  2321. dialog "you are already using the cart."
  2322. close
  2323. return
  2324. endif
  2325. if (chk_cart == 0)
  2326. dialog "[RWC Kafra]"
  2327. dialog "you need 'Push Cart' skill."
  2328. close
  2329. return
  2330. endif
  2331. if (v[VAR_MONEY] < 800)
  2332. dialog "[RWC Kafra]"
  2333. dialog "Sorry. you are lack of zeny."
  2334. close
  2335. return
  2336. endif
  2337. dropgold 800
  2338. cart on
  2339. close
  2340. return
  2341. break
  2342. case 2
  2343. dialog "[RWC Kafra]"
  2344. dialog "you cancelled the service."
  2345. close
  2346. return
  2347. break
  2348. endchoose
  2349. elseif ((v[VAR_JOB] == MECHANIC_H) | (v[VAR_JOB] == MECHANIC))
  2350. dialog "[RWC Kafra]"
  2351. dialog "will you have Magic Gear? or use cart service as 800zeny instead?"
  2352. wait
  2353. choose menu "Madogear Rent" "Cart Rent" "Cancel"
  2354. case 1
  2355. var cride = GetBuffValue "EFST_ALL_RIDING"
  2356. if (cride == 1)
  2357. dialog "[RWC Kafra]"
  2358. dialog "you need to down on this board."
  2359. close
  2360. return
  2361. endif
  2362. var urmado = IsMadogear
  2363. if (urmado == 1)
  2364. dialog "[RWC Kafra]"
  2365. dialog "you are using Magic Gear already."
  2366. close
  2367. return
  2368. endif
  2369. var rasen = ChkSkill 2255
  2370. if (rasen == 0)
  2371. dialog "[RWC Kafra]"
  2372. dialog "you need licese of 'Magic Gear'."
  2373. close
  2374. return
  2375. endif
  2376. SetMadogear "on"
  2377. dialog "[RWC Kafra]"
  2378. dialog "you are on Magic Gear."
  2379. close
  2380. return
  2381. break
  2382. case 2
  2383. var chk_cart = ChkSkill 39
  2384. if (v[VAR_ISCARTON] == 1)
  2385. dialog "[RWC Kafra]"
  2386. dialog "you are already using cart."
  2387. close
  2388. return
  2389. endif
  2390. if (chk_cart == 0)
  2391. dialog "[RWC Kafra]"
  2392. dialog "you need skill 'Push Cart'."
  2393. close
  2394. return
  2395. endif
  2396. if (v[VAR_MONEY] < 800)
  2397. dialog "[RWC Kafra]"
  2398. dialog "Sorry. you need more zeny."
  2399. close
  2400. return
  2401. endif
  2402. dropgold 800
  2403. cart on
  2404. close
  2405. return
  2406. break
  2407. case 3
  2408. dialog "[RWC Kafra]"
  2409. dialog "you cancelled the service."
  2410. close
  2411. return
  2412. break
  2413. endchoose
  2414. elseif ((v[VAR_JOB] == KNIGHT) | (v[VAR_JOB] == KNIGHT_H) | (v[VAR_JOB] == CRUSADER) | (v[VAR_JOB] == CRUSADER_H))
  2415. dialog "[RWC Kafra]"
  2416. dialog "you can rent Peco Peco for 2,500 zeny."
  2417. wait
  2418. choose menu "Rent" "Cancel"
  2419. case 1
  2420. var cride = GetBuffValue "EFST_ALL_RIDING"
  2421. if (v[VAR_ISRIDING] != 1)
  2422. dialog "[RWC Kafra]"
  2423. dialog "you need skill 'Riding'."
  2424. close
  2425. return
  2426. endif
  2427. if (cride == 1)
  2428. dialog "[RWC Kafra]"
  2429. dialog "you should get out of the board now."
  2430. close
  2431. return
  2432. endif
  2433. if (v[VAR_ISPECOON] != 0)
  2434. dialog "[RWC Kafra]"
  2435. dialog "you are using PecoPeco ."
  2436. close
  2437. return
  2438. endif
  2439. if (v[VAR_MONEY] < 2500)
  2440. dialog "[RWC Kafra]"
  2441. dialog "Sorry. you need more zeny."
  2442. close
  2443. return
  2444. endif
  2445. dropgold 2500
  2446. SetEffectStatus EFFECT_STATE_CHICKEN
  2447. close
  2448. return
  2449. break
  2450. case 2
  2451. dialog "[RWC Kafra]"
  2452. dialog "you cancelled the service."
  2453. close
  2454. return
  2455. break
  2456. endchoose
  2457. elseif ((v[VAR_JOB] == RUNE_KNIGHT) | (v[VAR_JOB] == RUNE_KNIGHT_H))
  2458. dialog "[RWC Kafra]"
  2459. dialog "you can rent 'Dragon' for 2,500 zeny."
  2460. wait
  2461. choose menu "Rent" "Cancel"
  2462. case 1
  2463. var drag = IsEffectStatus EFFECT_STATE_DRAGON
  2464. var cride = GetBuffValue "EFST_ALL_RIDING"
  2465. if (v[VAR_ISRIDING] != 1)
  2466. dialog "[RWC Kafra]"
  2467. dialog "you need skill of 'Riding'."
  2468. close
  2469. return
  2470. endif
  2471. if (cride == 1)
  2472. dialog "[RWC Kafra]"
  2473. dialog "you should get out of the board now."
  2474. close
  2475. return
  2476. endif
  2477. if (drag == 1)
  2478. dialog "[RWC Kafra]"
  2479. dialog "you are using Dragon ."
  2480. close
  2481. return
  2482. endif
  2483. if (v[VAR_MONEY] < 2500)
  2484. dialog "[RWC Kafra]"
  2485. dialog "Sorry. you need more zeny."
  2486. close
  2487. return
  2488. endif
  2489. dropgold 2500
  2490. SetEffectStatus EFFECT_STATE_DRAGON
  2491. close
  2492. return
  2493. break
  2494. case 2
  2495. dialog "[RWC Kafra]"
  2496. dialog "you cancelled the service."
  2497. close
  2498. return
  2499. break
  2500. endchoose
  2501. elseif ((v[VAR_JOB] == ROYAL_GUARD) | (v[VAR_JOB] == ROYAL_GUARD_H))
  2502. dialog "[RWC Kafra]"
  2503. dialog "you can rent Gryphon for 2,500 zeny."
  2504. wait
  2505. choose menu "Rent" "Cancel"
  2506. case 1
  2507. var cride = GetBuffValue "EFST_ALL_RIDING"
  2508. if (v[VAR_ISRIDING] != 1)
  2509. dialog "[RWC Kafra]"
  2510. dialog "you need 'Riding' skill ."
  2511. close
  2512. return
  2513. endif
  2514. if (cride == 1)
  2515. dialog "[RWC Kafra]"
  2516. dialog "you should get out of the board now."
  2517. close
  2518. return
  2519. endif
  2520. if (v[VAR_ISPECOON] != 0)
  2521. dialog "[RWC Kafra]"
  2522. dialog "you are using Falcon."
  2523. close
  2524. return
  2525. endif
  2526. if (v[VAR_MONEY] < 2500)
  2527. dialog "[RWC Kafra]"
  2528. dialog "Sorry. you need more zeny."
  2529. close
  2530. return
  2531. endif
  2532. dropgold 2500
  2533. SetEffectStatus EFFECT_STATE_CHICKEN
  2534. close
  2535. return
  2536. break
  2537. case 2
  2538. dialog "[RWC Kafra]"
  2539. dialog "you cancelled the service."
  2540. close
  2541. return
  2542. break
  2543. endchoose
  2544. elseif ((v[VAR_JOB] == HUNTER) | (v[VAR_JOB] == HUNTER_H) | (v[VAR_JOB] == RANGER) | (v[VAR_JOB] == RANGER_H))
  2545. dialog "[RWC Kafra]"
  2546. dialog "you can rent Falcon for 2,500 zeny."
  2547. wait
  2548. choose menu "Rent" "Cancel"
  2549. case 1
  2550. var wolf1 = IsEffectStatus EFFECT_STATE_WUG
  2551. var wolf2 = IsEffectStatus EFFECT_STATE_WUGRIDER
  2552. if ((wolf1 == 1) | (wolf2 == 1))
  2553. dialog "[RWC Kafra]"
  2554. dialog "you can't use Falcon and Wug together."
  2555. close
  2556. return
  2557. endif
  2558. if (v[VAR_ISFALCON] != 1)
  2559. dialog "[RWC Kafra]"
  2560. dialog "you need skill of 'Falcon Mastery' ."
  2561. close
  2562. return
  2563. endif
  2564. if (v[VAR_ISFALCONON] != 0)
  2565. dialog "[RWC Kafra]"
  2566. dialog "You are already using 'Falcon'."
  2567. close
  2568. return
  2569. endif
  2570. if (v[VAR_MONEY] < 2500)
  2571. dialog "[RWC Kafra]"
  2572. dialog "Sorry. you need more zeny."
  2573. close
  2574. return
  2575. endif
  2576. dropgold 2500
  2577. SetEffectStatus EFFECT_STATE_BIRD
  2578. close
  2579. return
  2580. break
  2581. case 2
  2582. dialog "[RWC Kafra]"
  2583. dialog "you cancelled the service."
  2584. close
  2585. return
  2586. break
  2587. endchoose
  2588. else
  2589. dialog "[RWC Kafra]"
  2590. dialog "Sorry. I do not have anything to rent you ."
  2591. close
  2592. return
  2593. endif
  2594. elseif (kafra_menu == 3)
  2595. dialog "[RWC Kafra]"
  2596. dialog "Do you want to learn the quest skill?"
  2597. wait
  2598. choose menu "Learn all." "Cancel."
  2599. case 1
  2600. if ((v[VAR_JOB] == KNIGHT) | (v[VAR_JOB] == KNIGHT_H) | (v[VAR_JOB] == RUNE_KNIGHT) | (v[VAR_JOB] == RUNE_KNIGHT_H))
  2601. EventAddSkill KN_CHARGEATK 1
  2602. EventAddSkill SM_MOVINGRECOVERY 1
  2603. EventAddSkill SM_FATALBLOW 1
  2604. EventAddSkill SM_AUTOBERSERK 1
  2605. elseif ((v[VAR_JOB] == CRUSADER) | (v[VAR_JOB] == CRUSADER_H) | (v[VAR_JOB] == ROYAL_GUARD) | (v[VAR_JOB] == ROYAL_GUARD_H))
  2606. EventAddSkill CR_SHRINK 1
  2607. EventAddSkill SM_MOVINGRECOVERY 1
  2608. EventAddSkill SM_FATALBLOW 1
  2609. EventAddSkill SM_AUTOBERSERK 1
  2610. elseif ((v[VAR_JOB] == ASSASSIN) | (v[VAR_JOB] == ASSASSIN_H) | (v[VAR_JOB] == GUILLOTINE_CROSS) | (v[VAR_JOB] == GUILLOTINE_CROSS_H))
  2611. EventAddSkill AS_SONICACCEL 1
  2612. EventAddSkill AS_VENOMKNIFE 1
  2613. EventAddSkill TF_PICKSTONE 1
  2614. EventAddSkill TF_BACKSLIDING 1
  2615. EventAddSkill TF_SPRINKLESAND 1
  2616. EventAddSkill TF_THROWSTONE 1
  2617. elseif ((v[VAR_JOB] == ROGUE) | (v[VAR_JOB] == ROGUE_H) | (v[VAR_JOB] == SHADOW_CHASER) | (v[VAR_JOB] == SHADOW_CHASER_H))
  2618. EventAddSkill RG_CLOSECONFINE 1
  2619. EventAddSkill TF_PICKSTONE 1
  2620. EventAddSkill TF_BACKSLIDING 1
  2621. EventAddSkill TF_SPRINKLESAND 1
  2622. EventAddSkill TF_THROWSTONE 1
  2623. elseif ((v[VAR_JOB] == WIZARD) | (v[VAR_JOB] == WIZARD_H) | (v[VAR_JOB] == WARLOCK) | (v[VAR_JOB] == WARLOCK_H))
  2624. EventAddSkill MG_ENERGYCOAT 1
  2625. EventAddSkill WZ_SIGHTBLASTER 1
  2626. elseif ((v[VAR_JOB] == SAGE) | (v[VAR_JOB] == SAGE_H) | (v[VAR_JOB] == SORCERER) | (v[VAR_JOB] == SORCERER_H))
  2627. EventAddSkill SA_CREATECON 1
  2628. EventAddSkill SA_ELEMENTWATER 1
  2629. EventAddSkill SA_ELEMENTGROUND 1
  2630. EventAddSkill SA_ELEMENTFIRE 1
  2631. EventAddSkill SA_ELEMENTWIND 1
  2632. EventAddSkill MG_ENERGYCOAT 1
  2633. elseif ((v[VAR_JOB] == HUNTER) | (v[VAR_JOB] == HUNTER_H) | (v[VAR_JOB] == RANGER) | (v[VAR_JOB] == RANGER_H))
  2634. EventAddSkill HT_PHANTASMIC 1
  2635. EventAddSkill AC_MAKINGARROW 1
  2636. EventAddSkill AC_CHARGEARROW 1
  2637. elseif ((v[VAR_JOB] == BARD) | (v[VAR_JOB] == BARD_H) | (v[VAR_JOB] == MINSTREL) | (v[VAR_JOB] == MINSTREL_H))
  2638. EventAddSkill BA_PANGVOICE 1
  2639. EventAddSkill AC_MAKINGARROW 1
  2640. EventAddSkill AC_CHARGEARROW 1
  2641. elseif ((v[VAR_JOB] == DANCER) | (v[VAR_JOB] == DANCER_H) | (v[VAR_JOB] == WANDERER) | (v[VAR_JOB] == WANDERER_H))
  2642. EventAddSkill DC_WINKCHARM 1
  2643. EventAddSkill AC_MAKINGARROW 1
  2644. EventAddSkill AC_CHARGEARROW 1
  2645. elseif ((v[VAR_JOB] == BLACKSMITH) | (v[VAR_JOB] == BLACKSMITH_H) | (v[VAR_JOB] == MECHANIC) | (v[VAR_JOB] == MECHANIC_H))
  2646. EventAddSkill BS_UNFAIRLYTRICK 1
  2647. EventAddSkill BS_GREED 1
  2648. EventAddSkill MC_CARTREVOLUTION 1
  2649. EventAddSkill MC_CHANGECART 1
  2650. EventAddSkill MC_LOUD 1
  2651. elseif ((v[VAR_JOB] == ALCHEMIST) | (v[VAR_JOB] == ALCHEMIST_H) | (v[VAR_JOB] == GENETIC) | (v[VAR_JOB] == GENETIC_H))
  2652. EventAddSkill MC_CARTREVOLUTION 1
  2653. EventAddSkill MC_CHANGECART 1
  2654. EventAddSkill MC_LOUD 1
  2655. elseif ((v[VAR_JOB] == PRIEST) | (v[VAR_JOB] == PRIEST_H) | (v[VAR_JOB] == ARCHBISHOP) | (v[VAR_JOB] == ARCHBISHOP_H))
  2656. EventAddSkill PR_REDEMPTIO 1
  2657. EventAddSkill AL_HOLYLIGHT 1
  2658. elseif ((v[VAR_JOB] == MONK) | (v[VAR_JOB] == MONK_H) | (v[VAR_JOB] == SURA) | (v[VAR_JOB] == SURA_H))
  2659. EventAddSkill MO_KITRANSLATION 1
  2660. EventAddSkill MO_BALKYOUNG 1
  2661. EventAddSkill AL_HOLYLIGHT 1
  2662. else
  2663. dialog "[RWC Kafra]"
  2664. dialog "you are not available to learn the skill at the current job."
  2665. close
  2666. return
  2667. endif
  2668. dialog "[RWC Kafra]"
  2669. dialog "you learned the quest skill."
  2670. close
  2671. return
  2672. break
  2673. case 2
  2674. dialog "[RWC Kafra]"
  2675. dialog "you cancelled the service."
  2676. close
  2677. return
  2678. break
  2679. endchoose
  2680. else
  2681. dialog "[RWC Kafra]"
  2682. dialog "Unknown error happens. ask GM first ."
  2683. close
  2684. return
  2685. endif
  2686. return
  2687. //=================================================================================================================//
  2688. // Repairman 이즈루드 파괴장비 수리공
  2689. //=================================================================================================================//
  2690. npc "izlude" "Repairman#iz" 4_M_02 128 114 4 0 0
  2691. OnClick:
  2692. dialog "[Repairman]"
  2693. dialog "Hey there!"
  2694. dialog "Do you want me"
  2695. dialog "to repair any items?"
  2696. dialog "You can count on me"
  2697. dialog "for item repairs!"
  2698. wait
  2699. choose menu "Actually, I do have some items..." "None at the moment."
  2700. case 1
  2701. GetDamagedItemNum
  2702. var mugi = GetDamagedItemNum
  2703. if (mugi == 0)
  2704. dialog "[Repairman]"
  2705. dialog "Oh wow, this is incredible!"
  2706. dialog "You must take very good care of your things. None of your items are damaged!"
  2707. wait
  2708. dialog "[Repairman]"
  2709. dialog "If everyone is like you, I'm going to be unemployed!! Haha~!"
  2710. close
  2711. return
  2712. endif
  2713. dialog "[Repairman]"
  2714. dialog "Hmm..."
  2715. dialog "Let's see..."
  2716. dialog "Out of all your items,"
  2717. dialog "" + mugi + " are damaged."
  2718. dialog "Would you like to repair?"
  2719. wait
  2720. choose menu "Yes" "No"
  2721. case 1
  2722. if (mugi == GetDamagedItemNum)
  2723. RepairDamagedItem
  2724. dialog "[Repairman]"
  2725. dialog "Okay! All done. Now, try to be a little more careful. Items have lives too you know."
  2726. close
  2727. return
  2728. else
  2729. dialog "[Repairman]"
  2730. dialog "Mmm? Something's wrong. Wait... Equip the items you need to repair and then come back to me."
  2731. close
  2732. return
  2733. endif
  2734. break
  2735. case 2
  2736. dialog "[Repairman]"
  2737. dialog "Well, it's no skin off my nose, but it's not good to leave items damaged. You should get them repaired as soon as possible!"
  2738. close
  2739. return
  2740. break
  2741. endchoose
  2742. break
  2743. case 2
  2744. dialog "[Repairman]"
  2745. dialog "Hohoho..."
  2746. dialog "You don't have"
  2747. dialog "any business with me"
  2748. dialog "if you don't have any"
  2749. dialog "items to repair."
  2750. close
  2751. return
  2752. break
  2753. endchoose
  2754. return
  2755. //=================================================================================================================//
  2756. // Blacksmith 이즈루드 제련장인
  2757. //=================================================================================================================//
  2758. npc "izlude" "Blacksmith#iz" 4_M_03 121 158 6 0 0
  2759. var strPart1
  2760. var strPart2
  2761. var strPart3
  2762. var strPart4
  2763. var strPart5
  2764. var strPart6
  2765. var strPart7
  2766. var strPart8
  2767. var strPart9
  2768. var strPart10
  2769. var strPart11
  2770. var strRetPart1
  2771. var strRetPart2
  2772. var strRetPart3
  2773. var strRetPart4
  2774. var strRetPart5
  2775. var strRetPart6
  2776. var strRetPart7
  2777. var strRetPart8
  2778. var strRetPart9
  2779. var strRetPart10
  2780. var strRetPart11
  2781. var part
  2782. OnClick:
  2783. DisableItemMove
  2784. dialog "[Hollgrehenn]"
  2785. dialog "You may upgrade desired equipment through me."
  2786. dialog "Take heed: ^FF0000you are Not allowed to attempt upgrading your equipment to a level that may destroy it^000000."
  2787. dialog "Say, which equipment would you like to upgrade?"
  2788. wait
  2789. var strRetPart1 = GetEquipName[1]
  2790. var strRetPart2 = GetEquipName[2]
  2791. var strRetPart3 = GetEquipName[3]
  2792. var strRetPart4 = GetEquipName[4]
  2793. var strRetPart5 = GetEquipName[5]
  2794. var strRetPart6 = GetEquipName[6]
  2795. var strRetPart7 = GetEquipName[7]
  2796. var strRetPart8 = GetEquipName[8]
  2797. var strRetPart10 = GetEquipName[10]
  2798. var strRetPart11 = GetEquipName[11]
  2799. if (strRetPart1 == 0)
  2800. var strPart1 = "Head-[Unequipped]"
  2801. else
  2802. var strPart1 = strRetPart1
  2803. endif
  2804. if (strRetPart2 == 0)
  2805. var strPart2 = "Torso-[Unequipped]"
  2806. else
  2807. var strPart2 = strRetPart2
  2808. endif
  2809. if (strRetPart3 == 0)
  2810. var strPart3 = "Left Hand-[Unequipped]"
  2811. else
  2812. var strPart3 = strRetPart3
  2813. endif
  2814. if (strRetPart4 == 0)
  2815. var strPart4 = "Right Hand-[Unequipped]"
  2816. else
  2817. var strPart4 = strRetPart4
  2818. endif
  2819. if (strRetPart5 == 0)
  2820. var strPart5 = "Robe-[Unequipped]"
  2821. else
  2822. var strPart5 = strRetPart5
  2823. endif
  2824. if (strRetPart6 == 0)
  2825. var strPart6 = "Shoes-[Unequipped]"
  2826. else
  2827. var strPart6 = strRetPart6
  2828. endif
  2829. if (strRetPart7 == 0)
  2830. var strPart7 = "Accessory 1-[Unequipped]"
  2831. else
  2832. var strPart7 = strRetPart7
  2833. endif
  2834. if (strRetPart8 == 0)
  2835. var strPart8 = "Accessory 2-[Unequipped]"
  2836. else
  2837. var strPart8 = strRetPart8
  2838. endif
  2839. if (strRetPart10 == 0)
  2840. var strPart10 = "Head 2-[Unequipped]"
  2841. else
  2842. var strPart10 = strRetPart10
  2843. endif
  2844. if (strRetPart11 == 0)
  2845. var strPart11 = "Head 3-[Unequipped]"
  2846. else
  2847. var strPart11 = strRetPart11
  2848. endif
  2849. choose menu strPart1 strPart2 strPart3 strPart4 strPart5 strPart6 strPart7 strPart8 strPart10 strPart11
  2850. case 1
  2851. var part = 1
  2852. if (strRetPart1 == 0)
  2853. dialog "[Hollgrehenn]"
  2854. dialog "Do you want me"
  2855. dialog "to refine your skull?"
  2856. dialog "'Cause I can, and"
  2857. dialog "I'll do it."
  2858. close
  2859. EnableItemMove
  2860. return
  2861. endif
  2862. break
  2863. case 2
  2864. var part = 2
  2865. if (strRetPart2 == 0)
  2866. dialog "[Hollgrehenn]"
  2867. dialog "You're not wearing"
  2868. dialog "anything there that"
  2869. dialog "I can refine."
  2870. close
  2871. EnableItemMove
  2872. return
  2873. endif
  2874. break
  2875. case 3
  2876. var part = 3
  2877. if (strRetPart3 == 0)
  2878. dialog "[Hollgrehenn]"
  2879. dialog "I can't refine your"
  2880. dialog "left hand! Go to the"
  2881. dialog "manicurist if you"
  2882. dialog "want that."
  2883. close
  2884. EnableItemMove
  2885. return
  2886. endif
  2887. break
  2888. case 4
  2889. var part = 4
  2890. if (strRetPart4 == 0)
  2891. dialog "[Hollgrehenn]"
  2892. dialog "I can't refine your"
  2893. dialog "right hand. I'd break"
  2894. dialog "it into pieces with"
  2895. dialog "this big ol' hammer!"
  2896. close
  2897. EnableItemMove
  2898. return
  2899. endif
  2900. break
  2901. case 5
  2902. var part = 5
  2903. if (strRetPart5 == 0)
  2904. dialog "[Hollgrehenn]"
  2905. dialog "You're not even"
  2906. dialog "wearing a garment"
  2907. dialog "that I can refine."
  2908. close
  2909. EnableItemMove
  2910. return
  2911. endif
  2912. break
  2913. case 6
  2914. var part = 6
  2915. if (strRetPart6 == 0)
  2916. dialog "[Hollgrehenn]"
  2917. dialog "What do I look like,"
  2918. dialog "a makeover artist?!"
  2919. dialog "I can't refine your"
  2920. dialog "bare feet!"
  2921. close
  2922. EnableItemMove
  2923. return
  2924. endif
  2925. break
  2926. case 7
  2927. var part = 7
  2928. if (strRetPart7 == 0)
  2929. dialog "[Hollgrehenn]"
  2930. dialog "Um..."
  2931. dialog "You're not"
  2932. dialog "wearing an"
  2933. dialog "Accessory."
  2934. close
  2935. EnableItemMove
  2936. return
  2937. endif
  2938. break
  2939. case 8
  2940. var part = 8
  2941. if (strRetPart8 == 0)
  2942. dialog "[Hollgrehenn]"
  2943. dialog "Accessory?"
  2944. dialog "You're not"
  2945. dialog "wearing one"
  2946. dialog "of those."
  2947. close
  2948. EnableItemMove
  2949. return
  2950. endif
  2951. break
  2952. case 9
  2953. var part = 10
  2954. if (strRetPart10 == 0)
  2955. dialog "[Hollgrehenn]"
  2956. dialog "I refine equipment."
  2957. dialog "I don't give hair cuts."
  2958. close
  2959. EnableItemMove
  2960. return
  2961. endif
  2962. break
  2963. case 10
  2964. var part = 11
  2965. if (strRetPart11 == 0)
  2966. dialog "[Hollgrehenn]"
  2967. dialog "What am I, your"
  2968. dialog "personal hairstylist?!"
  2969. dialog "Go to the salon if you"
  2970. dialog "want work done on your"
  2971. dialog "precious hair."
  2972. close
  2973. EnableItemMove
  2974. return
  2975. endif
  2976. break
  2977. endchoose
  2978. if (GetEquipIsEnableRef[part] == 0)
  2979. dialog "[Hollgrehenn]"
  2980. dialog "I don't think I can"
  2981. dialog "refine this item at all..."
  2982. close
  2983. EnableItemMove
  2984. return
  2985. endif
  2986. if (GetEquipIsIdentify[part] == 0)
  2987. dialog "[Hollgrehenn]"
  2988. dialog "You can't refine this"
  2989. dialog "if you haven't appraised"
  2990. dialog "it first. Make sure your"
  2991. dialog "stuff is identified before"
  2992. dialog "I can refine it."
  2993. close
  2994. EnableItemMove
  2995. return
  2996. endif
  2997. if (GetEquipRefineryCnt[part] >= 10)
  2998. dialog "[Hollgrehenn]"
  2999. dialog "I can't refine this"
  3000. dialog "any more. This is as"
  3001. dialog "refined as it gets!"
  3002. close
  3003. EnableItemMove
  3004. return
  3005. endif
  3006. if (GetEquipWeaponLv[part] == 0)
  3007. dialog "[Hollgrehenn]"
  3008. dialog "To refine this I need"
  3009. dialog "one ^003366Elunium^000000 and"
  3010. dialog "a service fee of 2000 Zeny."
  3011. dialog "Do you really wish to continue?"
  3012. wait
  3013. choose menu "Yes" "No"
  3014. case 1
  3015. if (GetEquipPercentRefinery[part] < 100)
  3016. dialog "[Hollgrehenn]"
  3017. dialog "Well, well..."
  3018. dialog "I regret to say this equipment"
  3019. dialog "already has been upgraded enough."
  3020. dialog "As I repeatedly say,"
  3021. dialog "you are not allowed to upgrade any equipment"
  3022. dialog "to a level that may destroy the item."
  3023. close
  3024. EnableItemMove
  3025. return
  3026. endif
  3027. if ((v[985] > 0) & (v[VAR_MONEY] > 1999))
  3028. dropitem 985 1
  3029. dropgold 2000
  3030. else
  3031. dialog "[Hollgrehenn]"
  3032. dialog "You don't seem to have"
  3033. dialog "enough Zeny or Elunium..."
  3034. dialog "Go get some more. I'll be"
  3035. dialog "here all day if you need me."
  3036. close
  3037. EnableItemMove
  3038. return
  3039. endif
  3040. break
  3041. case 2
  3042. dialog "[Hollgrehenn]"
  3043. dialog "Yeah..."
  3044. dialog "There's no need to"
  3045. dialog "rush. Take your time."
  3046. close
  3047. EnableItemMove
  3048. return
  3049. break
  3050. endchoose
  3051. elseif (GetEquipWeaponLv[part] == 1)
  3052. dialog "[Hollgrehenn]"
  3053. dialog "Um..."
  3054. dialog "A Level 1 weapon..."
  3055. dialog "I need one ^ff9999Phracon^000000"
  3056. dialog "and the fee is 50 Zeny."
  3057. dialog "Do you really wish to continue?"
  3058. wait
  3059. choose menu "Yes" "No"
  3060. case 1
  3061. if (GetEquipPercentRefinery[part] < 100)
  3062. dialog "[Hollgrehenn]"
  3063. dialog "Well, well..."
  3064. dialog "I regret to say this equipment"
  3065. dialog "already has been upgraded enough."
  3066. dialog "As I repeatedly say,"
  3067. dialog "you are not allowed to upgrade any equipment"
  3068. dialog "to a level that may destroy the item."
  3069. close
  3070. EnableItemMove
  3071. return
  3072. endif
  3073. if ((v[1010] > 0) & (v[VAR_MONEY] > 49))
  3074. dropitem 1010 1
  3075. dropgold 50
  3076. else
  3077. dialog "[Hollgrehenn]"
  3078. dialog "You don't seem to have"
  3079. dialog "enough Zeny or Phracon..."
  3080. dialog "Go get some more. I'll be"
  3081. dialog "here all day if you need me."
  3082. close
  3083. EnableItemMove
  3084. return
  3085. endif
  3086. break
  3087. case 2
  3088. dialog "[Hollgrehenn]"
  3089. dialog "Yeah..."
  3090. dialog "There's no need to"
  3091. dialog "rush. Take your time."
  3092. close
  3093. EnableItemMove
  3094. return
  3095. break
  3096. endchoose
  3097. elseif (GetEquipWeaponLv[part] == 2)
  3098. dialog "[Hollgrehenn]"
  3099. dialog "Huh..."
  3100. dialog "A Level 2 weapon..."
  3101. dialog "I'll need one ^ff9999Emveretarcon^000000"
  3102. dialog "and the fee is 200 Zeny."
  3103. dialog "Do you really wish to continue?"
  3104. wait
  3105. choose menu "Yes" "No"
  3106. case 1
  3107. if (GetEquipPercentRefinery[part] < 100)
  3108. dialog "[Hollgrehenn]"
  3109. dialog "Well, well..."
  3110. dialog "I regret to say this equipment"
  3111. dialog "already has been upgraded enough."
  3112. dialog "As I repeatedly say,"
  3113. dialog "you are not allowed to upgrade any equipment"
  3114. dialog "to a level that may destroy the item."
  3115. close
  3116. EnableItemMove
  3117. return
  3118. endif
  3119. if ((v[1011] > 0) & (v[VAR_MONEY] > 199))
  3120. dropitem 1011 1
  3121. dropgold 200
  3122. else
  3123. dialog "[Hollgrehenn]"
  3124. dialog "You don't seem to have"
  3125. dialog "enough Emveretarcon or"
  3126. dialog "Zeny. I'll be here all"
  3127. dialog "day if you need me, so"
  3128. dialog "go ahead and get more."
  3129. close
  3130. EnableItemMove
  3131. return
  3132. endif
  3133. break
  3134. case 2
  3135. dialog "[Hollgrehenn]"
  3136. dialog "Yeah..."
  3137. dialog "There's no need to"
  3138. dialog "rush. Take your time."
  3139. close
  3140. EnableItemMove
  3141. return
  3142. break
  3143. endchoose
  3144. elseif (GetEquipWeaponLv[part] == 3)
  3145. dialog "[Hollgrehenn]"
  3146. dialog "Ah..."
  3147. dialog "A Level 3 weapon..."
  3148. dialog "I need one ^ff9999Oridecon^000000"
  3149. dialog "and the fee is 5000 Zeny."
  3150. dialog "Do you really wish to continue?"
  3151. wait
  3152. choose menu "Yes" "No"
  3153. case 1
  3154. if (GetEquipPercentRefinery[part] < 100)
  3155. dialog "[Hollgrehenn]"
  3156. dialog "Well, well..."
  3157. dialog "I regret to say this equipment"
  3158. dialog "already has been upgraded enough."
  3159. dialog "As I repeatedly say,"
  3160. dialog "you are not allowed to upgrade any equipment"
  3161. dialog "to a level that may destroy the item."
  3162. close
  3163. EnableItemMove
  3164. return
  3165. endif
  3166. if ((v[984] > 0) & (v[VAR_MONEY] > 4999))
  3167. dropitem 984 1
  3168. dropgold 5000
  3169. else
  3170. dialog "[Hollgrehenn]"
  3171. dialog "You don't seem to have"
  3172. dialog "enough Zeny or Oridecon..."
  3173. dialog "Go get some more. I'll be"
  3174. dialog "here all day if you need me."
  3175. close
  3176. EnableItemMove
  3177. return
  3178. endif
  3179. break
  3180. case 2
  3181. dialog "[Hollgrehenn]"
  3182. dialog "Yeah..."
  3183. dialog "There's no need to"
  3184. dialog "rush. Take your time."
  3185. close
  3186. EnableItemMove
  3187. return
  3188. break
  3189. endchoose
  3190. elseif (GetEquipWeaponLv[part] == 4)
  3191. dialog "[Hollgrehenn]"
  3192. dialog "Whoa...!"
  3193. dialog "A Level 4 weapon!"
  3194. dialog "Fabulous, I almost never see these. I guess one ^ff9999Oridecon^000000 and 20,000 Zeny will be enough. Do you really wish to Continue?"
  3195. wait
  3196. choose menu "Yes" "No"
  3197. case 1
  3198. if GetEquipPercentRefinery[part] < 100
  3199. dialog "[Hollgrehenn]"
  3200. dialog "Well, well..."
  3201. dialog "I regret to say this equipment"
  3202. dialog "already has been upgraded enough."
  3203. dialog "As I repeatedly say,"
  3204. dialog "you are not allowed to upgrade any equipment"
  3205. dialog "to a level that may destroy the item."
  3206. close
  3207. EnableItemMove
  3208. return
  3209. endif
  3210. if ((v[984] > 0) & (v[VAR_MONEY] > 19999))
  3211. dropitem 984 1
  3212. dropgold 20000
  3213. else
  3214. dialog "[Hollgrehenn]"
  3215. dialog "You don't seem to have"
  3216. dialog "enough Zeny or Oridecon..."
  3217. dialog "Go get some more. I'll be"
  3218. dialog "here all day if you need me."
  3219. close
  3220. EnableItemMove
  3221. return
  3222. endif
  3223. break
  3224. case 2
  3225. dialog "[Hollgrehenn]"
  3226. dialog "Yeah..."
  3227. dialog "There's no need to"
  3228. dialog "rush. Take your time."
  3229. close
  3230. EnableItemMove
  3231. return
  3232. break
  3233. endchoose
  3234. endif
  3235. if (GetEquipIsSuccessRefinery[part] == 1)
  3236. SuccessRefItem part
  3237. dialog "[Hollgrehenn]"
  3238. dialog "There you go! It's been successfully upgraded."
  3239. close
  3240. else
  3241. FailedRefItem part
  3242. dialog "[Hollgrehenn]"
  3243. dialog "Clang! Clang! Clang!"
  3244. wait
  3245. dialog "[Hollgrehenn]"
  3246. dialog "OH! MY GOD!"
  3247. dialog "Damn it! Not again!"
  3248. dialog "I'm terribly sorry, but you know practice does make perfect."
  3249. dialog "Um, right? Heh heh..."
  3250. close
  3251. endif
  3252. EnableItemMove
  3253. return
  3254. //=================================================================================================================//
  3255. // Tool Dealer 이즈루드 도구상인
  3256. //=================================================================================================================//
  3257. trader "izlude" "Tool Dealer#iz" 4W_M_03 125 143 2 0 0
  3258. OnInit:
  3259. sellitem 6444
  3260. sellitem 1010
  3261. sellitem 1011
  3262. sellitem 984
  3263. sellitem 985
  3264. sellitem 715
  3265. sellitem 717
  3266. sellitem 716
  3267. sellitem 1002
  3268. sellitem 998
  3269. sellitem 999
  3270. sellitem 756
  3271. sellitem 615
  3272. sellitem 612
  3273. sellitem 990
  3274. sellitem 991
  3275. sellitem 992
  3276. sellitem 993
  3277. sellitem 994
  3278. sellitem 995
  3279. sellitem 996
  3280. sellitem 997
  3281. sellitem 7054
  3282. sellitem 1025
  3283. sellitem 6189
  3284. sellitem 6190
  3285. sellitem 6191
  3286. sellitem 6192
  3287. sellitem 6193
  3288. sellitem 6194
  3289. sellitem 6197
  3290. sellitem 6198
  3291. sellitem 6199
  3292. sellitem 6200
  3293. sellitem 6201
  3294. sellitem 6202
  3295. sellitem 6203
  3296. sellitem 6204
  3297. sellitem 6205
  3298. return
  3299. //=================================================================================================================//
  3300. // Potion Dealer 이즈루드 포션상인
  3301. //=================================================================================================================//
  3302. trader "izlude" "Potion Dealer#iz" 4W_M_03 128 143 2 0 0
  3303. OnInit:
  3304. sellitem 501
  3305. sellitem 502
  3306. sellitem 503
  3307. sellitem 504
  3308. sellitem 505
  3309. sellitem 645
  3310. sellitem 656
  3311. sellitem 657
  3312. sellitem 506
  3313. sellitem 525
  3314. sellitem 545
  3315. sellitem 546
  3316. sellitem 547
  3317. sellitem 12392
  3318. sellitem 12393
  3319. sellitem 12394
  3320. return
  3321. //=================================================================================================================//
  3322. // Supplies Dealer 이즈루드 소모품상인
  3323. //=================================================================================================================//
  3324. trader "izlude" "Supplies Dealers#iz" 4W_M_03 131 143 2 0 0
  3325. OnInit:
  3326. sellitem 6360
  3327. sellitem 6361
  3328. sellitem 6363
  3329. sellitem 6362
  3330. sellitem 6145
  3331. sellitem 18000
  3332. sellitem 18001
  3333. sellitem 18002
  3334. sellitem 18003
  3335. sellitem 18004
  3336. sellitem 6146
  3337. sellitem 6147
  3338. sellitem 1065
  3339. sellitem 7940
  3340. sellitem 1750
  3341. sellitem 1751
  3342. sellitem 1752
  3343. sellitem 1758
  3344. sellitem 1768
  3345. sellitem 1769
  3346. sellitem 1763
  3347. sellitem 1761
  3348. sellitem 1759
  3349. sellitem 1760
  3350. sellitem 1754
  3351. sellitem 1755
  3352. sellitem 1756
  3353. sellitem 1757
  3354. sellitem 1762
  3355. sellitem 1767
  3356. sellitem 1770
  3357. sellitem 1753
  3358. sellitem 1765
  3359. sellitem 1773
  3360. sellitem 1774
  3361. sellitem 7139
  3362. sellitem 7137
  3363. sellitem 7138
  3364. sellitem 6217
  3365. sellitem 6210
  3366. sellitem 6211
  3367. sellitem 6212
  3368. sellitem 6213
  3369. sellitem 6214
  3370. sellitem 6215
  3371. sellitem 6216
  3372. sellitem 12717
  3373. sellitem 12718
  3374. sellitem 12719
  3375. sellitem 12720
  3376. sellitem 12721
  3377. sellitem 12722
  3378. sellitem 12723
  3379. sellitem 12724
  3380. sellitem 6128
  3381. sellitem 6120
  3382. sellitem 6123
  3383. sellitem 11513
  3384. return
  3385. //=================================================================================================================//
  3386. // 이즈루드 무기 백화점
  3387. //=================================================================================================================//
  3388. trader "izlude" "[W]Axe#iz" 4W_M_03 121 160 6 0 0
  3389. OnInit:
  3390. sellitem 1309
  3391. sellitem 1306
  3392. sellitem 1311
  3393. sellitem 1352
  3394. sellitem 1355
  3395. sellitem 1361
  3396. sellitem 1376
  3397. sellitem 1377
  3398. sellitem 1387
  3399. return
  3400. trader "izlude" "[W]Spear#iz" 4W_M_03 121 162 6 0 0
  3401. OnInit:
  3402. sellitem 1418
  3403. sellitem 1433
  3404. sellitem 1408
  3405. sellitem 1417
  3406. sellitem 1422
  3407. sellitem 1455
  3408. sellitem 1410
  3409. sellitem 1470
  3410. sellitem 1478
  3411. sellitem 1468
  3412. sellitem 1484
  3413. sellitem 1476
  3414. sellitem 1464
  3415. sellitem 1471
  3416. return
  3417. trader "izlude" "[W]Sword#iz" 4W_M_03 121 164 6 0 0
  3418. OnInit:
  3419. sellitem 13404
  3420. sellitem 1108
  3421. sellitem 1137
  3422. sellitem 13405
  3423. sellitem 13400
  3424. sellitem 1149
  3425. sellitem 1128
  3426. sellitem 1176
  3427. sellitem 1162
  3428. sellitem 1175
  3429. sellitem 1191
  3430. sellitem 1171
  3431. sellitem 1170
  3432. sellitem 1117
  3433. sellitem 1172
  3434. return
  3435. trader "izlude" "[W]Bow Whip Guitar#iz" 4W_M_03 121 166 6 0 0
  3436. OnInit:
  3437. sellitem 1716
  3438. sellitem 1723
  3439. sellitem 1727
  3440. sellitem 1715
  3441. sellitem 1746
  3442. sellitem 1705
  3443. sellitem 1711
  3444. sellitem 1726
  3445. sellitem 1930
  3446. sellitem 1908
  3447. sellitem 1906
  3448. sellitem 1902
  3449. sellitem 1922
  3450. sellitem 1920
  3451. sellitem 1926
  3452. sellitem 1957
  3453. sellitem 1985
  3454. sellitem 1951
  3455. sellitem 1973
  3456. sellitem 1979
  3457. sellitem 1984
  3458. sellitem 1976
  3459. sellitem 1955
  3460. sellitem 1961
  3461. return
  3462. trader "izlude" "[W]Book Staff#iz" 4W_M_03 121 168 6 0 0
  3463. OnInit:
  3464. sellitem 1573
  3465. sellitem 1564
  3466. sellitem 1572
  3467. sellitem 1551
  3468. sellitem 1550
  3469. sellitem 1561
  3470. sellitem 1552
  3471. sellitem 1636
  3472. sellitem 2000
  3473. sellitem 1646
  3474. sellitem 1649
  3475. sellitem 1602
  3476. sellitem 1613
  3477. sellitem 1654
  3478. sellitem 2005
  3479. sellitem 1611
  3480. sellitem 1473
  3481. sellitem 1625
  3482. sellitem 2004
  3483. sellitem 1615
  3484. return
  3485. trader "izlude" "[W]Knuckle Mace#iz" 4W_M_03 121 170 6 0 0
  3486. OnInit:
  3487. sellitem 1802
  3488. sellitem 1822
  3489. sellitem 1810
  3490. sellitem 1830
  3491. sellitem 1808
  3492. sellitem 1812
  3493. sellitem 1505
  3494. sellitem 1514
  3495. sellitem 16001
  3496. sellitem 16010
  3497. sellitem 1517
  3498. sellitem 1522
  3499. sellitem 1529
  3500. sellitem 16000
  3501. sellitem 1520
  3502. sellitem 16003
  3503. sellitem 1549
  3504. return
  3505. trader "izlude" "[W]Dagger Katar#iz" 4W_M_03 121 172 6 0 0
  3506. OnInit:
  3507. sellitem 1237
  3508. sellitem 1208
  3509. sellitem 13027
  3510. sellitem 13035
  3511. sellitem 1231
  3512. sellitem 13034
  3513. sellitem 1230
  3514. sellitem 13062
  3515. sellitem 1228
  3516. sellitem 1223
  3517. sellitem 1287
  3518. sellitem 1266
  3519. sellitem 1264
  3520. sellitem 1269
  3521. sellitem 1255
  3522. sellitem 1251
  3523. sellitem 1285
  3524. sellitem 1253
  3525. sellitem 1284
  3526. sellitem 1271
  3527. return
  3528. //=================================================================================================================//
  3529. // 이즈루드 투구 백화점
  3530. //=================================================================================================================//
  3531. trader "izlude" "[A]Helm_1#iz" 4W_M_03 121 174 6 0 0
  3532. OnInit:
  3533. sellitem 5057
  3534. sellitem 5365
  3535. sellitem 2213
  3536. sellitem 2246
  3537. sellitem 5059
  3538. sellitem 5003
  3539. sellitem 5031
  3540. sellitem 2283
  3541. sellitem 5084
  3542. sellitem 5018
  3543. sellitem 5170
  3544. sellitem 5060
  3545. sellitem 5061
  3546. sellitem 5032
  3547. sellitem 5064
  3548. sellitem 5370
  3549. sellitem 5033
  3550. sellitem 5387
  3551. sellitem 5058
  3552. sellitem 5374
  3553. sellitem 5021
  3554. sellitem 5007
  3555. sellitem 5027
  3556. sellitem 5045
  3557. sellitem 5160
  3558. sellitem 2274
  3559. sellitem 2250
  3560. sellitem 2271
  3561. sellitem 5042
  3562. sellitem 2206
  3563. sellitem 2285
  3564. sellitem 5081
  3565. sellitem 5062
  3566. sellitem 5063
  3567. sellitem 5171
  3568. sellitem 5082
  3569. sellitem 5379
  3570. sellitem 5023
  3571. sellitem 5162
  3572. sellitem 5404
  3573. sellitem 5083
  3574. sellitem 5173
  3575. sellitem 2284
  3576. sellitem 5004
  3577. sellitem 2236
  3578. sellitem 2280
  3579. sellitem 5038
  3580. sellitem 5065
  3581. sellitem 5161
  3582. sellitem 5066
  3583. sellitem 5359
  3584. sellitem 5158
  3585. sellitem 5067
  3586. sellitem 5029
  3587. sellitem 5050
  3588. sellitem 5036
  3589. sellitem 5174
  3590. sellitem 2255
  3591. sellitem 5009
  3592. sellitem 5011
  3593. sellitem 5039
  3594. sellitem 5080
  3595. sellitem 5069
  3596. sellitem 5037
  3597. sellitem 5070
  3598. sellitem 2282
  3599. sellitem 2299
  3600. sellitem 5043
  3601. sellitem 2247
  3602. sellitem 2244
  3603. sellitem 5026
  3604. sellitem 2286
  3605. sellitem 5010
  3606. sellitem 2248
  3607. sellitem 2252
  3608. sellitem 5071
  3609. sellitem 5072
  3610. sellitem 5073
  3611. sellitem 2290
  3612. sellitem 2253
  3613. sellitem 5034
  3614. sellitem 2272
  3615. sellitem 5049
  3616. sellitem 2254
  3617. sellitem 5025
  3618. sellitem 5052
  3619. sellitem 2298
  3620. sellitem 5048
  3621. sellitem 5028
  3622. sellitem 5075
  3623. sellitem 5019
  3624. sellitem 5163
  3625. sellitem 5024
  3626. sellitem 2249
  3627. sellitem 5165
  3628. sellitem 5311
  3629. sellitem 5076
  3630. sellitem 2214
  3631. sellitem 5077
  3632. sellitem 5164
  3633. sellitem 5047
  3634. sellitem 5030
  3635. sellitem 5035
  3636. sellitem 5008
  3637. sellitem 2261
  3638. sellitem 5014
  3639. sellitem 5041
  3640. sellitem 5012
  3641. sellitem 5016
  3642. sellitem 5078
  3643. sellitem 2287
  3644. sellitem 5001
  3645. sellitem 2229
  3646. sellitem 5079
  3647. return
  3648. trader "izlude" "[A]Helm_2#iz" 4W_M_03 121 176 6 0 0
  3649. OnInit:
  3650. sellitem 5005
  3651. sellitem 5361
  3652. sellitem 5104
  3653. sellitem 18609
  3654. sellitem 2225
  3655. sellitem 2242
  3656. sellitem 5087
  3657. sellitem 5088
  3658. sellitem 5089
  3659. sellitem 5090
  3660. sellitem 2297
  3661. sellitem 2262
  3662. sellitem 2269
  3663. sellitem 2291
  3664. sellitem 2295
  3665. sellitem 5362
  3666. sellitem 5373
  3667. sellitem 2267
  3668. sellitem 5091
  3669. sellitem 2276
  3670. sellitem 5325
  3671. sellitem 2296
  3672. sellitem 5304
  3673. sellitem 5272
  3674. sellitem 2264
  3675. sellitem 2260
  3676. sellitem 5040
  3677. sellitem 5102
  3678. sellitem 5046
  3679. sellitem 5093
  3680. sellitem 2278
  3681. sellitem 2288
  3682. sellitem 2243
  3683. sellitem 5053
  3684. sellitem 5357
  3685. sellitem 2265
  3686. sellitem 2266
  3687. sellitem 18519
  3688. sellitem 2212
  3689. sellitem 5086
  3690. sellitem 5085
  3691. sellitem 18608
  3692. sellitem 5096
  3693. sellitem 5094
  3694. sellitem 2281
  3695. sellitem 2239
  3696. sellitem 18507
  3697. sellitem 2292
  3698. sellitem 5294
  3699. sellitem 2263
  3700. sellitem 5445
  3701. sellitem 5594
  3702. sellitem 18518
  3703. sellitem 5389
  3704. sellitem 2268
  3705. sellitem 2270
  3706. sellitem 5206
  3707. sellitem 5006
  3708. sellitem 2241
  3709. return
  3710. //=================================================================================================================//
  3711. // 이즈루드 방어구 백화점
  3712. //=================================================================================================================//
  3713. trader "izlude" "[A]Accessory#iz" 4W_M_03 125 176 6 0 0
  3714. OnInit:
  3715. sellitem 2621
  3716. sellitem 2622
  3717. sellitem 2623
  3718. sellitem 2626
  3719. sellitem 2607
  3720. sellitem 2615
  3721. sellitem 2616
  3722. sellitem 2718
  3723. sellitem 2716
  3724. sellitem 2717
  3725. sellitem 2719
  3726. sellitem 2726
  3727. sellitem 2727
  3728. sellitem 2619
  3729. sellitem 2620
  3730. sellitem 2655
  3731. sellitem 2749
  3732. sellitem 2701
  3733. sellitem 2702
  3734. sellitem 2729
  3735. sellitem 2800
  3736. sellitem 2809
  3737. sellitem 2808
  3738. sellitem 2804
  3739. sellitem 2807
  3740. sellitem 2806
  3741. sellitem 2803
  3742. sellitem 2805
  3743. sellitem 2802
  3744. sellitem 2810
  3745. sellitem 2801
  3746. return
  3747. trader "izlude" "[A]Shoes#iz" 4W_M_03 129 176 4 0 0
  3748. OnInit:
  3749. sellitem 2404
  3750. sellitem 2406
  3751. sellitem 2422
  3752. sellitem 2412
  3753. sellitem 2408
  3754. sellitem 2424
  3755. sellitem 2434
  3756. sellitem 2421
  3757. return
  3758. trader "izlude" "[A]Shield#iz" 4W_M_03 134 176 4 0 0
  3759. OnInit:
  3760. sellitem 2147
  3761. sellitem 2130
  3762. sellitem 2125
  3763. sellitem 2131
  3764. sellitem 2148
  3765. sellitem 2153
  3766. sellitem 2115
  3767. sellitem 2139
  3768. return
  3769. trader "izlude" "[A]Garment#iz" 4W_M_03 134 174 4 0 0
  3770. OnInit:
  3771. sellitem 2530
  3772. sellitem 2514
  3773. sellitem 2532
  3774. sellitem 2528
  3775. sellitem 2553
  3776. sellitem 2537
  3777. sellitem 2524
  3778. sellitem 2554
  3779. return
  3780. trader "izlude" "[A]Armor#iz" 4W_M_03 134 172 4 0 0
  3781. OnInit:
  3782. sellitem 2315
  3783. sellitem 2320
  3784. sellitem 2326
  3785. sellitem 2331
  3786. sellitem 2336
  3787. sellitem 2367
  3788. sellitem 2364
  3789. sellitem 2366
  3790. sellitem 2322
  3791. sellitem 2372
  3792. sellitem 2390
  3793. sellitem 2399
  3794. sellitem 2374
  3795. sellitem 2375
  3796. sellitem 2357
  3797. return
  3798. //=================================================================================================================//
  3799. // 이즈루드 카드 백화점
  3800. //=================================================================================================================//
  3801. trader "izlude" "[C]Weapon#iz" 4W_M_03 134 170 4 0 0
  3802. OnInit:
  3803. sellitem 4002
  3804. sellitem 4004
  3805. sellitem 4006
  3806. sellitem 4017
  3807. sellitem 4019
  3808. sellitem 4026
  3809. sellitem 4029
  3810. sellitem 4035
  3811. sellitem 4043
  3812. sellitem 4057
  3813. sellitem 4072
  3814. sellitem 4076
  3815. sellitem 4086
  3816. sellitem 4092
  3817. sellitem 4106
  3818. sellitem 4115
  3819. sellitem 4428
  3820. sellitem 4427
  3821. sellitem 4421
  3822. sellitem 4020
  3823. sellitem 4024
  3824. sellitem 4037
  3825. sellitem 4055
  3826. sellitem 4094
  3827. sellitem 4281
  3828. sellitem 4317
  3829. return
  3830. trader "izlude" "[C]Helm#iz" 4W_M_03 134 168 4 0 0
  3831. OnInit:
  3832. sellitem 4041
  3833. sellitem 4052
  3834. sellitem 4112
  3835. sellitem 4122
  3836. sellitem 4127
  3837. sellitem 4379
  3838. sellitem 4412
  3839. sellitem 4411
  3840. sellitem 4438
  3841. sellitem 4039
  3842. sellitem 4458
  3843. sellitem 4459
  3844. sellitem 4460
  3845. sellitem 4461
  3846. return
  3847. trader "izlude" "[C]Accessory#iz" 4W_M_03 134 166 4 0 0
  3848. OnInit:
  3849. sellitem 4022
  3850. sellitem 4027
  3851. sellitem 4051
  3852. sellitem 4064
  3853. sellitem 4079
  3854. sellitem 4091
  3855. sellitem 4424
  3856. sellitem 4293
  3857. sellitem 4348
  3858. return
  3859. trader "izlude" "[C]Shoes#iz" 4W_M_03 134 164 4 0 0
  3860. OnInit:
  3861. sellitem 4050
  3862. sellitem 4070
  3863. sellitem 4097
  3864. sellitem 4100
  3865. sellitem 4107
  3866. sellitem 4378
  3867. sellitem 4381
  3868. sellitem 4208
  3869. return
  3870. trader "izlude" "[C]Shield#iz" 4W_M_03 134 162 4 0 0
  3871. OnInit:
  3872. sellitem 4032
  3873. sellitem 4045
  3874. sellitem 4058
  3875. sellitem 4414
  3876. sellitem 4420
  3877. sellitem 4439
  3878. sellitem 4146
  3879. sellitem 4304
  3880. sellitem 4322
  3881. return
  3882. trader "izlude" "[C]Garment#iz" 4W_M_03 134 160 4 0 0
  3883. OnInit:
  3884. sellitem 4088
  3885. sellitem 4129
  3886. sellitem 4133
  3887. sellitem 4334
  3888. sellitem 4402
  3889. sellitem 4351
  3890. sellitem 4303
  3891. sellitem 4431
  3892. sellitem 4429
  3893. sellitem 4102
  3894. sellitem 4056
  3895. sellitem 4081
  3896. sellitem 4095
  3897. sellitem 4108
  3898. sellitem 4109
  3899. sellitem 4113
  3900. sellitem 4116
  3901. return
  3902. trader "izlude" "[C]Armor#iz" 4W_M_03 134 158 4 0 0
  3903. OnInit:
  3904. sellitem 4003
  3905. sellitem 4014
  3906. sellitem 4021
  3907. sellitem 4023
  3908. sellitem 4031
  3909. sellitem 4042
  3910. sellitem 4061
  3911. sellitem 4409
  3912. sellitem 4410
  3913. sellitem 4426
  3914. sellitem 4054
  3915. sellitem 4337
  3916. sellitem 4401
  3917. sellitem 4450
  3918. return

rwc2013_izlude.sc