010931C0 INT3: cvar = portal
desc = Name of Battle.net portal to use
flags = 800 (2048.)
default =
type = 6
010931C0 INT3: cvar = textLocale
desc = Set the game locale for text
flags = 800 (2048.)
default =
type = 4
010931C0 INT3: cvar = audioLocale
desc = Set the game locale for audio content
flags = 800 (2048.)
default =
type = 4
010931C0 INT3: cvar = locale
desc = Set the game locale
flags = 400 (1024.)
default =
type = 5
010931C0 INT3: cvar = agentUID
desc = The UID provided by Battle.net to be passed to Agent
flags = 0
default = wow_beta
type = 4
010931C0 INT3: cvar = timingTestError
desc = Error reported by the timing validation system
flags = 6
default = 0
type = 5
010931C0 INT3: cvar = timingMethod
desc = Desired method for game timing
flags = 2
default = 0
type = 5
010931C0 INT3: cvar = enableStreaming
desc = Set to 0 to disable all streaming (requires client restart)
flags = 0
default = 1
type = 0
010931C0 INT3: cvar = launchAgent
desc = Set this to have the client start up Agent
flags = 0
default = 1
type = 4
010931C0 INT3: cvar = hwDetect
desc =
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = videoOptionsVersion
desc =
flags = 0
default = 10
type = 5
010931C0 INT3: cvar = gxApi
desc =
flags = 0
default = D3D11
type = 5
010931C0 INT3: cvar = gxWindow
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = gxMaximize
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = graphicsQuality
desc =
flags = 0
default = 10
type = 5
010931C0 INT3: cvar = RAIDgraphicsQuality
desc =
flags = 0
default = 10
type = 5
010931C0 INT3: cvar = playIntroMovie
desc =
flags = 0
default = 7
type = 5
010931C0 INT3: cvar = Gamma
desc =
flags = 0
default = 1.000000
type = 5
010931C0 INT3: cvar = debugLog1
desc =
flags = 0
default = 051516_171158 Shutdown
type = 5
010931C0 INT3: cvar = debugLog2
desc =
flags = 0
default = 013016_012533 [0] Idle(IDLE_ENTER_WORLD)
type = 5
010931C0 INT3: cvar = Sound_MusicVolume
desc =
flags = 0
default = 0.40000000596046
type = 5
010931C0 INT3: cvar = Sound_AmbienceVolume
desc =
flags = 0
default = 0.40000000596046
type = 5
010931C0 INT3: cvar = farclip
desc =
flags = 0
default = 10000.000000
type = 5
010931C0 INT3: cvar = horizonStart
desc =
flags = 0
default = 4000.000000
type = 5
010931C0 INT3: cvar = particleDensity
desc =
flags = 0
default = 100.000000
type = 5
010931C0 INT3: cvar = waterDetail
desc =
flags = 0
default = 3.000000
type = 5
010931C0 INT3: cvar = rippleDetail
desc =
flags = 0
default = 2.000000
type = 5
010931C0 INT3: cvar = reflectionMode
desc =
flags = 0
default = 3.000000
type = 5
010931C0 INT3: cvar = sunShafts
desc =
flags = 0
default = 2.000000
type = 5
010931C0 INT3: cvar = refraction
desc =
flags = 0
default = 2.000000
type = 5
010931C0 INT3: cvar = groundEffectDensity
desc =
flags = 0
default = 80.000000
type = 5
010931C0 INT3: cvar = groundEffectDist
desc =
flags = 0
default = 200.000000
type = 5
010931C0 INT3: cvar = environmentDetail
desc =
flags = 0
default = 125.000000
type = 5
010931C0 INT3: cvar = projectedTextures
desc =
flags = 0
default = 1.000000
type = 5
010931C0 INT3: cvar = shadowMode
desc =
flags = 0
default = 4.000000
type = 5
010931C0 INT3: cvar = shadowTextureSize
desc =
flags = 0
default = 2048.000000
type = 5
010931C0 INT3: cvar = SSAO
desc =
flags = 0
default = 3.000000
type = 5
010931C0 INT3: cvar = SSAOBlur
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = textureFilteringMode
desc =
flags = 0
default = 5.000000
type = 5
010931C0 INT3: cvar = terrainLodDist
desc =
flags = 0
default = 850.000000
type = 5
010931C0 INT3: cvar = wmoLodDist
desc =
flags = 0
default = 550.000000
type = 5
010931C0 INT3: cvar = terrainTextureLod
desc =
flags = 0
default = 0.000000
type = 5
010931C0 INT3: cvar = OutlineEngineMode
desc =
flags = 0
default = 2.000000
type = 5
010931C0 INT3: cvar = lodObjectCullSize
desc =
flags = 0
default = 18.000000
type = 5
010931C0 INT3: cvar = RAIDsettingsInit
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = RAIDfarclip
desc =
flags = 0
default = 10000.000000
type = 5
010931C0 INT3: cvar = RAIDWaterDetail
desc =
flags = 0
default = 3.000000
type = 5
010931C0 INT3: cvar = RAIDSSAO
desc =
flags = 0
default = 3.000000
type = 5
010931C0 INT3: cvar = RAIDSSAOBlur
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = RAIDgroundEffectDensity
desc =
flags = 0
default = 80.000000
type = 5
010931C0 INT3: cvar = RAIDgroundEffectDist
desc =
flags = 0
default = 200.000000
type = 5
010931C0 INT3: cvar = RAIDshadowMode
desc =
flags = 0
default = 4.000000
type = 5
010931C0 INT3: cvar = RAIDterrainLodDist
desc =
flags = 0
default = 850.000000
type = 5
010931C0 INT3: cvar = RAIDterrainTextureLod
desc =
flags = 0
default = 0.000000
type = 5
010931C0 INT3: cvar = RAIDwmoLodDist
desc =
flags = 0
default = 550.000000
type = 5
010931C0 INT3: cvar = RAIDhorizonStart
desc =
flags = 0
default = 2200
type = 5
010931C0 INT3: cvar = RAIDtextureFilteringMode
desc =
flags = 0
default = 5.000000
type = 5
010931C0 INT3: cvar = RAIDprojectedTextures
desc =
flags = 0
default = 1.000000
type = 5
010931C0 INT3: cvar = RAIDenvironmentDetail
desc =
flags = 0
default = 125.000000
type = 5
010931C0 INT3: cvar = RAIDshadowTextureSize
desc =
flags = 0
default = 2048.000000
type = 5
010931C0 INT3: cvar = RAIDreflectionMode
desc =
flags = 0
default = 3.000000
type = 5
010931C0 INT3: cvar = RAIDrippleDetail
desc =
flags = 0
default = 2.000000
type = 5
010931C0 INT3: cvar = RAIDsunShafts
desc =
flags = 0
default = 2.000000
type = 5
010931C0 INT3: cvar = RAIDparticleDensity
desc =
flags = 0
default = 100.000000
type = 5
010931C0 INT3: cvar = RAIDrefraction
desc =
flags = 0
default = 2.000000
type = 5
010931C0 INT3: cvar = RAIDOutlineEngineMode
desc =
flags = 0
default = 2.000000
type = 5
010931C0 INT3: cvar = RAIDlodObjectCullSize
desc =
flags = 0
default = 18.000000
type = 5
010931C0 INT3: cvar = componentTextureLevel
desc =
flags = 0
default = 0.000000
type = 5
010931C0 INT3: cvar = RAIDcomponentTextureLevel
desc =
flags = 0
default = 0.000000
type = 5
010931C0 INT3: cvar = weatherDensity
desc =
flags = 0
default = 3.000000
type = 5
010931C0 INT3: cvar = RAIDweatherDensity
desc =
flags = 0
default = 3.000000
type = 5
010931C0 INT3: cvar = particleMTDensity
desc =
flags = 0
default = 100.000000
type = 5
010931C0 INT3: cvar = DepthBasedOpacity
desc =
flags = 0
default = 1.000000
type = 5
010931C0 INT3: cvar = terrainMipLevel
desc =
flags = 0
default = 0.000000
type = 5
010931C0 INT3: cvar = worldBaseMip
desc =
flags = 0
default = 0.000000
type = 5
010931C0 INT3: cvar = lightMode
desc =
flags = 0
default = 2.000000
type = 5
010931C0 INT3: cvar = RAIDDepthBasedOpacity
desc =
flags = 0
default = 1.000000
type = 5
010931C0 INT3: cvar = RAIDterrainMipLevel
desc =
flags = 0
default = 0.000000
type = 5
010931C0 INT3: cvar = RAIDworldBaseMip
desc =
flags = 0
default = 0.000000
type = 5
010931C0 INT3: cvar = RAIDparticleMTDensity
desc =
flags = 0
default = 100.000000
type = 5
010931C0 INT3: cvar = RAIDLightMode
desc =
flags = 0
default = 2.000000
type = 5
010931C0 INT3: cvar = gxRefresh
desc =
flags = 0
default = 50000/1000
type = 5
010931C0 INT3: cvar = gxVSync
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = Sound_NumChannels
desc =
flags = 0
default = 64
type = 5
010931C0 INT3: cvar = RAIDsettingsEnabled
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = graphicsViewDistance
desc =
flags = 0
default = 10
type = 5
010931C0 INT3: cvar = graphicsEnvironmentDetail
desc =
flags = 0
default = 7
type = 5
010931C0 INT3: cvar = graphicsGroundClutter
desc =
flags = 0
default = 7
type = 5
010931C0 INT3: cvar = graphicsLiquidDetail
desc =
flags = 0
default = 5
type = 5
010931C0 INT3: cvar = graphicsParticleDensity
desc =
flags = 0
default = 4
type = 5
010931C0 INT3: cvar = raidGraphicsTextureFiltering
desc =
flags = 0
default = 5
type = 5
010931C0 INT3: cvar = raidGraphicsProjectedTextures
desc =
flags = 0
default = 2
type = 5
010931C0 INT3: cvar = raidGraphicsViewDistance
desc =
flags = 0
default = 10
type = 5
010931C0 INT3: cvar = raidGraphicsEnvironmentDetail
desc =
flags = 0
default = 7
type = 5
010931C0 INT3: cvar = raidGraphicsGroundClutter
desc =
flags = 0
default = 7
type = 5
010931C0 INT3: cvar = raidGraphicsShadowQuality
desc =
flags = 0
default = 5
type = 5
010931C0 INT3: cvar = raidGraphicsLiquidDetail
desc =
flags = 0
default = 5
type = 5
010931C0 INT3: cvar = raidGraphicsSunshafts
desc =
flags = 0
default = 3
type = 5
010931C0 INT3: cvar = raidGraphicsParticleDensity
desc =
flags = 0
default = 4
type = 5
010931C0 INT3: cvar = raidGraphicsSSAO
desc =
flags = 0
default = 4
type = 5
010931C0 INT3: cvar = raidGraphicsDepthEffects
desc =
flags = 0
default = 4
type = 5
010931C0 INT3: cvar = raidGraphicsLightingQuality
desc =
flags = 0
default = 3
type = 5
010931C0 INT3: cvar = raidGraphicsOutlineMode
desc =
flags = 0
default = 3
type = 5
010931C0 INT3: cvar = engineSurvey
desc =
flags = 0
default = 2
type = 5
010931C0 INT3: cvar = mouseSpeed
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = debugLog0
desc =
flags = 0
default = 051516_171121 1: 1
type = 5
010931C0 INT3: cvar = ChatMusicVolume
desc =
flags = 0
default = 0.29999998211861
type = 5
010931C0 INT3: cvar = ChatSoundVolume
desc =
flags = 0
default = 0.39999997615814
type = 5
010931C0 INT3: cvar = ChatAmbienceVolume
desc =
flags = 0
default = 0.29999998211861
type = 5
010931C0 INT3: cvar = VoiceActivationSensitivity
desc =
flags = 0
default = 0.39999997615814
type = 5
010931C0 INT3: cvar = gameTip
desc =
flags = 0
default = 102
type = 5
010931C0 INT3: cvar = Sound_EnableErrorSpeech
desc =
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = Sound_EnableEmoteSounds
desc =
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = Sound_EnablePetSounds
desc =
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = Sound_SFXVolume
desc =
flags = 0
default = 0.10000000149012
type = 5
010931C0 INT3: cvar = Sound_DialogVolume
desc =
flags = 0
default = 0.40000000596046
type = 5
010931C0 INT3: cvar = checkAddonVersion
desc =
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = lastAddonVersion
desc =
flags = 0
default = 70000
type = 5
010931C0 INT3: cvar = expandUpgradePanel
desc =
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = g_accountUsesToken
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = Sound_EnableSoundWhenGameIsInBG
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = Sound_EnablePositionalLowPassFilter
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = raidOrBattleCount
desc =
flags = 0
default = 10
type = 5
010931C0 INT3: cvar = advancedCombatLogging
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = realmName
desc =
flags = 0
default =
type = 5
010931C0 INT3: cvar = accounttype
desc =
flags = 0
default = WD
type = 5
010931C0 INT3: cvar = lodObjectCullDist
desc =
flags = 0
default = 30.000000
type = 5
010931C0 INT3: cvar = lodObjectMinSize
desc =
flags = 0
default = 54.000000
type = 5
010931C0 INT3: cvar = RAIDlodObjectCullDist
desc =
flags = 0
default = 30.000000
type = 5
010931C0 INT3: cvar = RAIDlodObjectMinSize
desc =
flags = 0
default = 54.000000
type = 5
010931C0 INT3: cvar = playerStatusText
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = petStatusText
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = partyStatusText
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = targetStatusText
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = alternateResourceText
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = trackedWorldQuest
desc =
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = Sound_EnableAmbience
desc =
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = Sound_MasterVolume
desc =
flags = 0
default = 0.32200002670288
type = 5
010931C0 INT3: cvar = graphicsTextureResolution
desc =
flags = 0
default = 3
type = 5
010931C0 INT3: cvar = Sound_ZoneMusicNoDelay
desc =
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = accountName
desc =
flags = 0
type = 5
010931C0 INT3: cvar = accountList
desc =
flags = 0
default = WoW1|!WoW5|
type = 5
010931C0 INT3: cvar = agentLogLevel
desc = Logging level for agent (0, 1, 2)
flags = 0
default = 1
type = 0
010931C0 INT3: cvar = serverAlert
desc = Get the glue-string tag for the URL
flags = 0
default = SERVER_ALERT_BETA_URL
type = 6
010931C0 INT3: cvar = overrideArchive
desc = Whether or not the client loads alternate data
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = simd
desc = Enable SIMD features (e.g. SSE)
flags = 0
default = 255
type = 5
010931C0 INT3: cvar = processAffinityMask
desc = Sets which core(s) WoW may execute on - changes require restart to take effect
flags = 2
default = 0
type = 0
010931C0 INT3: cvar = streamingCameraRadius
desc = Base radius of the streaming camera.
flags = 1
default = 100
type = 1
010931C0 INT3: cvar = streamingCameraMaxRadius
desc = Max radius of the streaming camera.
flags = 1
default = 250
type = 1
010931C0 INT3: cvar = streamingCameraLookAheadTime
desc = Look ahead time for streaming.
flags = 1
default = 2000
type = 1
010931C0 INT3: cvar = disableAutoRealmSelect
desc = Disable automatically selecting a realm on login
flags = 400 (1024.)
default = 0
type = 5
010931C0 INT3: cvar = initialRealmListTimeout
desc = How long to wait for the initial realm list before failing login (in seconds)
flags = 1
default = 60
type = 5
010931C0 INT3: cvar = webChallengeURLTimeout
desc = How long to wait for the web challenge URL (in seconds). 0 means wait forever.
flags = 1
default = 60
type = 5
010931C0 INT3: cvar = debugAllocTrackStacktrace
desc = Whether to track the stacktrace for each debug allocation
flags = 200 (512.)
default = 0
type = 5
010931C0 INT3: cvar = debugAllocSingleBlade
desc = At startup only, choose a single blade such as a CSI peer to have debug allocators
flags = 0
default =
type = 5
010931C0 INT3: cvar = useDebugAllocators
desc = Should we use debug allocators (level: 0, 1, 2)
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = asyncThreadSleep
desc = Engine option: Async read thread sleep
flags = 1
default = 0
type = 0
010931C0 INT3: cvar = asyncHandlerTimeout
desc = Engine option: Async read main thread timeout
flags = 1
default = 100
type = 0
010931C0 INT3: cvar = enableBGDL
desc = Background Download (on async net thread) Enabled
flags = 1
default = 1
type = 0
010931C0 INT3: cvar = maxFPS
desc = Set FPS limit
flags = 1
default = 100
type = 1
010931C0 INT3: cvar = maxFPSBk
desc = Set background FPS limit
flags = 1
default = 30
type = 1
010931C0 INT3: cvar = gxAdapter
desc = Force to run the specified adapter index (-1 to let client choose)
flags = 1
default = -1
type = 1
010931C0 INT3: cvar = gxDepthResolveHandleCaching
desc = Caching of the target handle for the depth resolve
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = gxAFRDevicesCount
desc = Force to set number of AFR devices
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = hwDetect
desc = do hardware detection
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = videoOptionsVersion
desc = Video options version
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = gxApi
desc = graphics api
flags = 1
default = auto
type = 1
010931C0 INT3: cvar = gxWindow
desc = toggle fullscreen/window
flags = 800 (2048.)
default = 0
type = 1
010931C0 INT3: cvar = gxMaximize
desc = maximize game window
flags = 800 (2048.)
default = 0
type = 1
010931C0 INT3: cvar = gxMonitor
desc = monitor
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = gxFullscreenResolution
desc = resolution
flags = 1
default = 1920x1080
type = 1
010931C0 INT3: cvar = gxWindowedResolution
desc = windowed resolution
flags = 1
default = 1920x1080
type = 1
010931C0 INT3: cvar = gxNewResolution
desc = resolution to be set
flags = 400 (1024.)
default = 0x0
type = 1
010931C0 INT3: cvar = gxPreferWindowedFullscreen
desc = prefer which fullscreen mode for toggle
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = gxRefresh
desc = refresh rate
flags = 1
default = 60000/1001
type = 1
010931C0 INT3: cvar = gxTripleBuffer
desc = triple buffer
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = gxVSync
desc = vsync on or off
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = gxAspect
desc = constrain window aspect
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = gxCursor
desc = toggle hardware cursor
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = gxFixLag
desc = prevent cursor lag
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = gxMaxFrameLatency
desc = maximum number of frames ahead of GPU the CPU can be
flags = 1
default = 3
type = 1
010931C0 INT3: cvar = gxStereoEnabled
desc = Enable stereoscopic rendering
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = windowResizeLock
desc = prevent resizing in windowed mode
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = graphicsQuality
desc = save for Graphics Quality Selection
flags = 1
default = 4
type = 1
010931C0 INT3: cvar = RAIDgraphicsQuality
desc = save for Raid Graphics Quality Selection
flags = 1
default = 4
type = 1
010931C0 INT3: cvar = gxStereoConvergence
desc = Set stereoscopic rendering convergence depth
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = gxStereoSeparation
desc = Set stereoscopic rendering separation percentage
flags = 1
default = 25
type = 1
010931C0 INT3: cvar = ErrorFileLog
desc = ???
flags = 0
default = 0
type = 0
010931C0 INT3: cvar = M2UseThreads
desc = multithread model animations
flags = 0
default = 1
type = 1
010931C0 INT3: cvar = M2ForceAdditiveParticleSort
desc = force all particles to sort as though they were additive
flags = 0
default = 0
type = 1
010931C0 INT3: cvar = M2UseInstancing
desc = use hardware instancing
flags = 0
default = 1
type = 1
010931C0 INT3: cvar = M2UseLOD
desc = use model lod
flags = 0
default = 1
type = 1
010931C0 INT3: cvar = detailDoodadInstancing
desc = Detail doodad instancing
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = farclip
desc = Far clip plane distance
flags = 1
default = 1000
type = 1
010931C0 INT3: cvar = nearclip
desc = Near clip plane distance
flags = 1
default = 0.2
type = 1
010931C0 INT3: cvar = horizonStart
desc = Horizon start distance
flags = 1
default = 800
type = 1
010931C0 INT3: cvar = particleDensity
desc = Particle density
flags = 1
default = 100
type = 1
010931C0 INT3: cvar = particleMTDensity
desc = Multi-Tex particle density
flags = 1
default = 100
type = 1
010931C0 INT3: cvar = waterDetail
desc = Water surface detail
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = rippleDetail
desc = Ripple surface detail
flags = 1
default = 2
type = 1
010931C0 INT3: cvar = reflectionMode
desc = Reflection mode
flags = 1
default = 3
type = 1
010931C0 INT3: cvar = reflectionDownscale
desc = Reflection downscale
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = sunShafts
desc = SunShafts
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = refraction
desc = Refraction
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = bspcache
desc = BSP node caching
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = worldPoolUsage
desc = Usage static/dynamic/stream
flags = 1
default = static
type = 1
010931C0 INT3: cvar = terrainAlphaBitDepth
desc = Terrain alpha map bit depth
flags = 1
default = 8
type = 1
010931C0 INT3: cvar = groundEffectDensity
desc = Ground effect density
flags = 1
default = 16
type = 1
010931C0 INT3: cvar = groundEffectFade
desc = Ground effect fade
flags = 1
default = 70
type = 1
010931C0 INT3: cvar = groundEffectDist
desc = Ground effect dist
flags = 1
default = 70
type = 1
010931C0 INT3: cvar = environmentDetail
desc = Environment detail
flags = 1
default = 100
type = 1
010931C0 INT3: cvar = hwPCF
desc = Hardware PCF Filtering
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = projectedTextures
desc = Projected Textures
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = gxTextureCacheSize
desc = GX Texture Cache Size
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = shadowMode
desc = Quality of shadows (0-3)
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = shadowTextureSize
desc = Shadow texture size (1024-2048)
flags = 1
default = 1024
type = 1
010931C0 INT3: cvar = shadowSoft
desc = (BETA)Soft shadows (0/1)
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = maxLightCount
desc = Maximum lights to render
flags = 1
default = 128
type = 1
010931C0 INT3: cvar = maxLightDist
desc = Maximum distance to render lights
flags = 1
default = 2048
type = 1
010931C0 INT3: cvar = SSAO
desc = Screen-Space Ambient Occlusion
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = SSAODistance
desc = SSAO distance
flags = 1
default = 100.0f
type = 1
010931C0 INT3: cvar = SSAOBlur
desc = Blur technique (0=off, 1=gauss, 2=bilateral
flags = 1
default = 2
type = 1
010931C0 INT3: cvar = DepthBasedOpacity
desc = Enable/Disable Soft Edge Effect
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = preloadStreamingDistTerrain
desc = Terrain preload distance when streaming
flags = 1
default = 256
type = 5
010931C0 INT3: cvar = preloadStreamingDistObject
desc = Object preload distance when streaming
flags = 1
default = 64
type = 5
010931C0 INT3: cvar = preloadLoadingDistTerrain
desc = Terrain preload distance when loading
flags = 1
default = 1024
type = 5
010931C0 INT3: cvar = preloadLoadingDistObject
desc = Object preload distance when loading
flags = 1
default = 512
type = 5
010931C0 INT3: cvar = SkyCloudLOD
desc = Texture resolution for clouds
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = textureFilteringMode
desc = Texture filtering mode
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = terrainLodDist
desc = Terrain level of detail distance
flags = 1
default = 400
type = 1
010931C0 INT3: cvar = wmoLodDist
desc = Wmo level of detail distance
flags = 1
default = 650
type = 1
010931C0 INT3: cvar = wmoDoodadDist
desc = Wmo doodad load distance
flags = 1
default = 2000
type = 1
010931C0 INT3: cvar = terrainTextureLod
desc = Terrain texture level of detail
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = entityLodDist
desc = Entity level of detail distance
flags = 1
default = 20
type = 1
010931C0 INT3: cvar = doodadLodDist
desc = Doodad level of detail distance
flags = 1
default = 150
type = 1
010931C0 INT3: cvar = terrainMipLevel
desc = Terrain blend map mip level
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = worldMaxMipLevel
desc = World maximum texture mip level
flags = 1
default = 12
type = 1
010931C0 INT3: cvar = worldBaseMip
desc = World texture base mip
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = terrainHoles
desc = Terrain holes affect occlusion
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = OutlineEngineMode
desc = Mode for the OutlineBuffer for the engine
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = lightMode
desc = Quality of lighting
flags = 1
default = 2
type = 1
010931C0 INT3: cvar = physicsLevel
desc = Level of physics world interaction
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = minimapPortalMax
desc = Max Number of Portals to traverse for minimap
flags = 1
default = 99
type = 4
010931C0 INT3: cvar = RenderScale
desc = Render scale (for supersampling or undersampling)
flags = 1
default = 1.0
type = 1
010931C0 INT3: cvar = ResampleQuality
desc = Resample quality
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = MSAAQuality
desc = Multisampling AA quality
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = MSAAAlphaTest
desc = Enable MSAA for alpha-tested geometry
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = LodLiquid
desc = Render using lod liquid
flags = 400 (1024.)
default = 1
type = 1
010931C0 INT3: cvar = lodTerrainDiv
desc = Terrain lod divisor
flags = 1
default = 768
type = 1
010931C0 INT3: cvar = lodObjectCullSize
desc = Lod object culling size
flags = 1
default = 15
type = 1
010931C0 INT3: cvar = lodObjectCullDist
desc = Lod object culling dist minimum
flags = 1
default = 30
type = 1
010931C0 INT3: cvar = lodObjectMinSize
desc = Lod object min size
flags = 1
default = 20
type = 1
010931C0 INT3: cvar = RAIDsettingsEnabled
desc = Raid graphic settings are available
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDfarclip
desc = Raid Far clip plane distance
flags = 1
default = 1000
type = 1
010931C0 INT3: cvar = RAIDWaterDetail
desc = Raid Water surface detail
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDSSAO
desc = Raid Screen-Space Ambient Occlusion
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDSSAOBlur
desc = Raid SSAO Blur technique
flags = 1
default = 2
type = 1
010931C0 INT3: cvar = RAIDDepthBasedOpacity
desc = Raid Enable/Disable Soft Edge Effect
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = RAIDgroundEffectDensity
desc = Raid Ground effect density
flags = 1
default = 16
type = 1
010931C0 INT3: cvar = RAIDgroundEffectFade
desc = Raid Ground effect fade
flags = 1
default = 70
type = 1
010931C0 INT3: cvar = RAIDgroundEffectDist
desc = Raid Ground effect dist
flags = 1
default = 70
type = 1
010931C0 INT3: cvar = RAIDshadowMode
desc = Raid Quality of shadows (0-3)
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDterrainLodDist
desc = Raid Terrain level of detail distance
flags = 1
default = 400
type = 1
010931C0 INT3: cvar = RAIDterrainTextureLod
desc = Raid Terrain texture level of detail
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDwmoLodDist
desc = Raid Wmo level of detail distance
flags = 1
default = 650
type = 1
010931C0 INT3: cvar = RAIDhorizonStart
desc = Raid Horizon start distance
flags = 1
default = 800
type = 1
010931C0 INT3: cvar = RAIDterrainMipLevel
desc = Terrain blend map mip level
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDworldBaseMip
desc = World texture base mip
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDtextureFilteringMode
desc = Texture filtering mode
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = RAIDprojectedTextures
desc = Projected Textures
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDenvironmentDetail
desc = Environment detail
flags = 1
default = 100
type = 1
010931C0 INT3: cvar = RAIDshadowTextureSize
desc = Shadow texture size (1024-2048)
flags = 1
default = 1024
type = 1
010931C0 INT3: cvar = RAIDshadowSoft
desc = Soft shadows (0/1)
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDreflectionMode
desc = Reflection mode
flags = 1
default = 3
type = 1
010931C0 INT3: cvar = RAIDrippleDetail
desc = Ripple surface detail
flags = 1
default = 2
type = 1
010931C0 INT3: cvar = RAIDsunShafts
desc = SunShafts
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDparticleDensity
desc = Particle density
flags = 1
default = 100
type = 1
010931C0 INT3: cvar = RAIDparticleMTDensity
desc = Multi-Tex particle density
flags = 1
default = 100
type = 1
010931C0 INT3: cvar = RAIDrefraction
desc = Refraction
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDOutlineEngineMode
desc = Mode for the OutlineBuffer
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = RAIDLightMode
desc = Quality of lighting
flags = 1
default = 2
type = 1
010931C0 INT3: cvar = RAIDlodObjectCullSize
desc = Lod object culling size
flags = 1
default = 15
type = 1
010931C0 INT3: cvar = RAIDlodObjectCullDist
desc = Lod object culling dist minimum
flags = 1
default = 30
type = 1
010931C0 INT3: cvar = RAIDlodObjectMinSize
desc = Lod object min size
flags = 1
default = 20
type = 1
010931C0 INT3: cvar = componentTextureLevel
desc = Level of detail for character component textures. 0 means full detail.
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = componentThread
desc = Multi thread character component processing
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = componentCompress
desc = Character component texture compression
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = componentTexLoadLimit
desc = Character component texture loading limit per frame
flags = 1
default = 6
type = 1
010931C0 INT3: cvar = componentTexCacheSize
desc = Character component texture cache size (in MB)
flags = 1
default = 20
type = 1
010931C0 INT3: cvar = componentSpecular
desc = Character component specular highlights
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = componentEmissive
desc = Character component unlit/emissive
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = RAIDcomponentTextureLevel
desc = Level of detail for character component textures. 0 means full detail.
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = weatherDensity
desc = ???
flags = 0
default = 2
type = 1
010931C0 INT3: cvar = RAIDweatherDensity
desc = ???
flags = 0
default = 2
type = 1
010931C0 INT3: cvar = graphicsTextureResolution
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 5
type = 1
010931C0 INT3: cvar = graphicsTextureFiltering
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 5
type = 1
010931C0 INT3: cvar = graphicsProjectedTextures
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 2
type = 1
010931C0 INT3: cvar = graphicsViewDistance
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 7
type = 1
010931C0 INT3: cvar = graphicsEnvironmentDetail
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 6
type = 1
010931C0 INT3: cvar = graphicsGroundClutter
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 6
type = 1
010931C0 INT3: cvar = graphicsShadowQuality
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 5
type = 1
010931C0 INT3: cvar = graphicsLiquidDetail
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 4
type = 1
010931C0 INT3: cvar = graphicsSunshafts
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 3
type = 1
010931C0 INT3: cvar = graphicsParticleDensity
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 3
type = 1
010931C0 INT3: cvar = graphicsSSAO
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 4
type = 1
010931C0 INT3: cvar = graphicsDepthEffects
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 4
type = 1
010931C0 INT3: cvar = graphicsLightingQuality
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 3
type = 1
010931C0 INT3: cvar = graphicsOutlineMode
desc = UI value of the graphics setting
flags = 1001 (4097.)
default = 3
type = 1
010931C0 INT3: cvar = raidGraphicsTextureResolution
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 3
type = 1
010931C0 INT3: cvar = raidGraphicsTextureFiltering
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 4
type = 1
010931C0 INT3: cvar = raidGraphicsProjectedTextures
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 1
type = 1
010931C0 INT3: cvar = raidGraphicsViewDistance
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 5
type = 1
010931C0 INT3: cvar = raidGraphicsEnvironmentDetail
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 6
type = 1
010931C0 INT3: cvar = raidGraphicsGroundClutter
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 6
type = 1
010931C0 INT3: cvar = raidGraphicsShadowQuality
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 3
type = 1
010931C0 INT3: cvar = raidGraphicsLiquidDetail
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 2
type = 1
010931C0 INT3: cvar = raidGraphicsSunshafts
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 1
type = 1
010931C0 INT3: cvar = raidGraphicsParticleDensity
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 2
type = 1
010931C0 INT3: cvar = raidGraphicsSSAO
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 2
type = 1
010931C0 INT3: cvar = raidGraphicsDepthEffects
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 1
type = 1
010931C0 INT3: cvar = raidGraphicsLightingQuality
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 2
type = 1
010931C0 INT3: cvar = raidGraphicsOutlineMode
desc = UI value of the raidGraphics setting
flags = 1001 (4097.)
default = 1
type = 1
010931C0 INT3: cvar = warp
desc = UI value of the graphics setting
flags = 600 (1536.)
default = 0
type = 1
010931C0 INT3: cvar = warpScreenSize
desc = Physical monitor size in cubits/decimeter
flags = 1
default = .52
type = 1
010931C0 INT3: cvar = warpViewDistance
desc = Physical distance from the viewer to the monitor
flags = 1
default = .2
type = 1
010931C0 INT3: cvar = warpViewTilt
desc = Angle of the side monitors IN RADIANS
flags = 1
default = .05
type = 1
010931C0 INT3: cvar = shadowCull
desc = enable shadow frustum culling
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = shadowScissor
desc = enable scissoring when rendering shadowmaps
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = shadowInstancing
desc = enable instancing when rendering shadowmaps
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = hbaoNormals
desc = Use Normals for HBAO
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = hbaoBias
desc = HBAO Bias
flags = 1
default = 0.45
type = 1
010931C0 INT3: cvar = hbaoRadius
desc = HBAO Radius
flags = 1
default = 2.2
type = 1
010931C0 INT3: cvar = hbaoPowerExp
desc = HBAO Power Exponent
flags = 1
default = 2.4
type = 1
010931C0 INT3: cvar = hbaoBlurSharp
desc = HBAO Blur Sharpness
flags = 1
default = 4.0
type = 1
010931C0 INT3: cvar = animFrameSkipLOD
desc = animations will skip frames at distance
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = hotReloadModels
desc = Allow an active model to be reloaded when a new version is detected in the bin folder. If this is disabled, the model data will only be refreshed after all game objects using the model are deleted
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = forceLODCheck
desc = If enabled, we will skip checking DBC for LOD count and every m2 will scan the folder for skin profiles
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = BrowserNavigateLog
desc = Enables Logging of browser navigation requests (Requires /reload)
flags = 1
default = 0
type = 0
010931C0 INT3: cvar = accountName
desc = Saved account name
flags = 40 (64.)
default =
type = 4
010931C0 INT3: cvar = accountList
desc = List of wow accounts for saved Blizzard account
flags = 40 (64.)
default =
type = 4
010931C0 INT3: cvar = g_accountUsesToken
desc = Saved whether uses authenticator
flags = 40 (64.)
default = 0
type = 4
010931C0 INT3: cvar = playIntroMovie
desc = Starting expansion movie to play on startup
flags = 0
default = 5
type = 4
010931C0 INT3: cvar = movieSubtitle
desc = Show movie subtitles
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = engineSurvey
desc = Whether to send the engine survey to the servers
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = raidOrBattleCount
desc = How many times we've sent a raid or battleground survey to the servers
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = checkAddonVersion
desc = Check interface addon version number
flags = 0
default = 1
type = 4
010931C0 INT3: cvar = lastAddonVersion
desc = Addon interface version number from previous build
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = enableMouseSpeed
desc = Enables setting a custom mouse sensitivity to override the setting from the operating system.
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = mouseSpeed
desc = ???
flags = 0
default = 1.0
type = 4
010931C0 INT3: cvar = fullDump
desc = When you crash, generate a full memory dump
flags = 0
default = 0
type = 0
010931C0 INT3: cvar = Errors
desc = ???
flags = 400 (1024.)
default = 0
type = 0
010931C0 INT3: cvar = showErrors
desc = ???
flags = 0
default = 1
type = 0
010931C0 INT3: cvar = ErrorLevelMin
desc = ???
flags = 0
default = 2
type = 0
010931C0 INT3: cvar = ErrorLevelMax
desc = ???
flags = 0
default = 3
type = 0
010931C0 INT3: cvar = ErrorFilter
desc = ???
flags = 0
default = all
type = 0
010931C0 INT3: cvar = DesktopGamma
desc = ???
flags = 0
default = 0
type = 1
010931C0 INT3: cvar = Gamma
desc = ???
flags = 0
default = 1.0
type = 1
010931C0 INT3: cvar = lastCharacterIndex
desc = Last character selected
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = readTerminationWithoutNotice
desc = Status of the Termination without Notice notice
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = lastReadTerminationWithoutNotice
desc = Last version for which the Termination without Notice notice was read
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = readScanning
desc = Status of the Scanning notice
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = readContest
desc = Status of the Contest notice
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = seenCharacterUpgradePopup
desc = Seen the free character upgrade popup
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = screenshotFormat
desc = Set the format of screenshots
flags = 1
default = jpeg
type = 1
010931C0 INT3: cvar = screenshotQuality
desc = Set the quality of screenshots (1 - 10)
flags = 1
default = 3
type = 1
010931C0 INT3: cvar = expandUpgradePanel
desc = Controls whether the upgrade panel is expanded or collapsed.
flags = 0
default = 1
type = 4
010931C0 INT3: cvar = debugLog0
desc = CVar for debugging
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = debugLog1
desc = CVar for debugging
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = debugLog2
desc = CVar for debugging
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = useIPv6
desc = Enable the usage of IPv6 sockets
flags = 1
default = 0
type = 6
010931C0 INT3: cvar = disableServerNagle
desc = Disable server-side nagle algorithm
flags = 1
default = 1
type = 6
010931C0 INT3: cvar = advancedCombatLogging
desc = Whether we want advanced combat log data sent from the server
flags = 1
default = 0
type = 4
010931C0 INT3: cvar = bnetLogSeverity
desc = Set Battle.net's debug logging severity level
flags = 1
default = 1
type = 0
010931C0 INT3: cvar = skipStartGear
desc = Whether we should show starter gear on character create
flags = 1
default = 0
type = 4
010931C0 INT3: cvar = hdPlayerModels
desc = Use high definition replacements for player models
flags = 201 (513.)
default = 1
type = 1
010931C0 INT3: cvar = preloadPlayerModels
desc = Preload all local racial models into memory
flags = 0
default = 1
type = 4
010931C0 INT3: cvar = ChatMusicVolume
desc = music volume (0.0 to 1.0)
flags = 0
default = 0.3
type = 7
010931C0 INT3: cvar = ChatSoundVolume
desc = sound volume (0.0 to 1.0)
flags = 0
default = 0.4
type = 7
010931C0 INT3: cvar = ChatAmbienceVolume
desc = Ambience Volume (0.0 to 1.0)
flags = 0
default = 0.3
type = 7
010931C0 INT3: cvar = StartTalkingDelay
desc =
flags = 0
default = 0.0
type = 5
010931C0 INT3: cvar = StartTalkingTime
desc =
flags = 0
default = 1.0
type = 5
010931C0 INT3: cvar = StopTalkingDelay
desc =
flags = 0
default = 0.0
type = 5
010931C0 INT3: cvar = StopTalkingTime
desc =
flags = 0
default = 2.0
type = 5
010931C0 INT3: cvar = OutboundChatVolume
desc = The software amplification factor (0.0 - 2.0)
flags = 0
default = 1.0
type = 5
010931C0 INT3: cvar = InboundChatVolume
desc = The volume of all other chat you hear (0.0 - 1.0)
flags = 0
default = 1.0
type = 5
010931C0 INT3: cvar = VoiceChatMode
desc = Push to talk(0) or voice activation(1)
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = VoiceActivationSensitivity
desc = Sensitivity of the microphone (0.0 - 1.0)
flags = 0
default = 0.4
type = 5
010931C0 INT3: cvar = EnableMicrophone
desc = Enables the microphone so you can speak.
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = EnableVoiceChat
desc = Enables the voice chat feature.
flags = 200 (512.)
default = 0
type = 5
010931C0 INT3: cvar = VoiceChatSelfMute
desc = Turn off your ability to talk.
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = PushToTalkButton
desc = String representation of the Push-To-Talk button.
flags = 0
default = `
type = 5
010931C0 INT3: cvar = Sound_NumChannels
desc = number of sound channels
flags = 0
default = 32
type = 7
010931C0 INT3: cvar = Sound_EnableReverb
desc =
flags = 0
default = 0
type = 7
010931C0 INT3: cvar = Sound_OutputDriverIndex
desc =
flags = 0
default = 0
type = 7
010931C0 INT3: cvar = Sound_OutputDriverName
desc =
flags = 0
default = Primary Sound Driver
type = 7
010931C0 INT3: cvar = Sound_VoiceChatInputDriverIndex
desc =
flags = 0
default = 0
type = 7
010931C0 INT3: cvar = Sound_VoiceChatInputDriverName
desc =
flags = 0
default = Primary Sound Capture Driver
type = 7
010931C0 INT3: cvar = Sound_VoiceChatOutputDriverIndex
desc =
flags = 0
default = 0
type = 7
010931C0 INT3: cvar = Sound_VoiceChatOutputDriverName
desc =
flags = 0
default = Primary Sound Driver
type = 7
010931C0 INT3: cvar = Sound_DSPBufferSize
desc = sound buffer size, default 0
flags = 0
default = 0
type = 7
010931C0 INT3: cvar = Sound_OutputSampleRate
desc = output sample rate
flags = 0
default = 44100
type = 7
010931C0 INT3: cvar = Sound_EnableMode2
desc = test
flags = 0
default = 0
type = 7
010931C0 INT3: cvar = Sound_EnableMixMode2
desc = test
flags = 0
default = 0
type = 7
010931C0 INT3: cvar = Sound_EnableSFX
desc =
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_EnableAmbience
desc = Enable Ambience
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_EnableErrorSpeech
desc = error speech
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_EnableMusic
desc = Enables music
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_EnablePetBattleMusic
desc = Enables music in pet battles
flags = 200 (512.)
default = 1
type = 7
010931C0 INT3: cvar = Sound_EnableAllSound
desc =
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_EnableDialog
desc = all dialog
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_MasterVolume
desc = master volume (0.0 to 1.0)
flags = 0
default = 1.0
type = 7
010931C0 INT3: cvar = Sound_SFXVolume
desc = sound volume (0.0 to 1.0)
flags = 0
default = 1.0
type = 7
010931C0 INT3: cvar = Sound_MusicVolume
desc = music volume (0.0 to 1.0)
flags = 0
default = 0.4
type = 7
010931C0 INT3: cvar = Sound_AmbienceVolume
desc = Ambience Volume (0.0 to 1.0)
flags = 0
default = 0.6
type = 7
010931C0 INT3: cvar = Sound_DialogVolume
desc = Dialog Volume (0.0 to 1.0)
flags = 0
default = 1.0
type = 7
010931C0 INT3: cvar = Sound_ListenerAtCharacter
desc = lock listener at character
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_EnableEmoteSounds
desc =
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_ZoneMusicNoDelay
desc =
flags = 0
default = 0
type = 7
010931C0 INT3: cvar = Sound_EnableArmorFoleySoundForSelf
desc =
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_EnableArmorFoleySoundForOthers
desc =
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_EnableDSPEffects
desc =
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_EnablePetSounds
desc = Enables pet sounds
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_MaxCacheSizeInBytes
desc = Max cache size in bytes
flags = 0
default = 67108864
type = 7
010931C0 INT3: cvar = Sound_MaxCacheableSizeInBytes
desc = Max sound size that will be cached, larger files will be streamed instead
flags = 0
default = 1048576
type = 7
010931C0 INT3: cvar = FootstepSounds
desc = play footstep sounds
flags = 0
default = 1
type = 7
010931C0 INT3: cvar = Sound_EnableSoundWhenGameIsInBG
desc = Enable Sound When Game Is In Background
flags = 0
default = 0
type = 7
010931C0 INT3: cvar = SoundUseNewBusSystem
desc = use the new bus structure or fallback to the old one
flags = 200 (512.)
default = 1
type = 7
010931C0 INT3: cvar = debugSoundPlayerSpellsOnlyOnPlayerBus
desc =
flags = 0
default = 0
type = 7
010931C0 INT3: cvar = SoundPerf_VariationCap
desc = Limit sound kit variations to cut down on memory usage and disk thrashing on 32-bit machines
flags = 0
default = 32
type = 7
010931C0 INT3: cvar = Sound_EnablePositionalLowPassFilter
desc = Environmental effect to make sounds duller behind you or far away
flags = 0
default = 0
type = 7
010931C0 INT3: cvar = enableWowMouse
desc = Enable Steelseries World of Warcraft Mouse
flags = 1
default = 0
type = 5
010931C0 INT3: cvar = synchronizeSettings
desc = Whether client settings should be stored on the server
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = releaseUITextures
desc = Release Hidden UI Textures by default
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = ffxRectangle
desc = use rectangle texture for full screen effects
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = ffxAntiAliasingMode
desc = Anti Aliasing Mode
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = daltonize
desc = Attempt to correct for color blindness (set colorblindSimulator to type of colorblindness)
flags = 9
default = 1
type = 1
010931C0 INT3: cvar = colorblindWeaknessFactor
desc = Amount of sensitivity. e.g. Protanope (red-weakness) 0.0 = not colorblind, 1.0 = full weakness(Protanopia), 0.5 = mid weakness(Protanomaly)
flags = 9
default = 0.5
type = 1
010931C0 INT3: cvar = colorblindSimulator
desc = Type of color blindness
flags = 9
default = 0
type = 1
010931C0 INT3: cvar = forceEnglishNames
desc = ???
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = synchronizeConfig
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeConfig
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeBindings
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeBindings
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeMacros
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeMacros
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = ???
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeChatFrames
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = gameTip
desc = ???
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = streamBeams
desc = Use vertex streaming for beams (Gfx Driver Workaround). 0=Auto Detect, 1=Never Stream, 2=Always Stream
flags = 1
default = 0
type = 1
010931C0 INT3: cvar = sceneOcclusionEnable
desc = Scene software occlusion
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = synchronizeConfig
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeConfig
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeBindings
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeBindings
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeMacros
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeMacros
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = ???
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = synchronizeChatFrames
desc = ???
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = showfootprintparticles
desc = toggles rendering of footprint particles
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = pathSmoothing
desc = NPC will round corners on ground paths
flags = 0
default = 1
type = 4
010931C0 INT3: cvar = POIShiftComplete
desc = ???
flags = 0
default = 0.3
type = 0
010931C0 INT3: cvar = incompleteQuestPriorityThresholdDelta
desc = ???
flags = 0
default = 135
type = 0
010931C0 INT3: cvar = taintLog
desc = Whether taint logging is enabled
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = scriptProfile
desc = Whether or not script profiling is enabled
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = releaseUITextures
desc = Release Hidden UI Textures by default
flags = 0
default = 1
type = 5
010931C0 INT3: cvar = deselectOnClick
desc = Clear the target when clicking on terrain
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = autoInteract
desc = Toggles auto-move to interact target
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = autoStand
desc = Automatically stand when needed
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = autoDismount
desc = Automatically dismount when needed
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = autoDismountFlying
desc = If enabled, your character will automatically dismount before casting while flying
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = autoUnshift
desc = Automatically leave shapeshift form when needed
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = autoClearAFK
desc = Automatically clear AFK when moving or chatting
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = blockTrades
desc = Whether to automatically block trade requests
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = blockChannelInvites
desc = Whether to automatically block chat channel invites
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = lootUnderMouse
desc = Whether the loot window should open under the mouse
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = autoLootDefault
desc = Automatically loot items when the loot window opens
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = autoLootRate
desc = Rate in milliseconds to tick auto loot
flags = 20 (32.)
default = 150
type = 4
010931C0 INT3: cvar = autoOpenLootHistory
desc = Automatically opens the Loot History window when certain items drop
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = alwaysCompareItems
desc = Always show item comparison tooltips
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = SpellTooltip_DisplayAvgValues
desc = Toggles the spread from (min-max) to (avg)
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = breakUpLargeNumbers
desc = Toggles using commas in large numbers
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = superTrackerDist
desc =
flags = 10 (16.)
default = 0.75
type = 4
010931C0 INT3: cvar = spellBookSort
desc =
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = interactOnLeftClick
desc = Test CVar for interacting with NPC's on left click
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = assistAttack
desc = Whether to start attacking after an assist
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = autoSelfCast
desc = Whether spells should automatically be cast on you if you don't have a valid target
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = stopAutoAttackOnTargetChange
desc = Whether to stop attacking when changing targets
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = showTargetOfTarget
desc = Whether the target of target frame should be shown
flags = 18 (24.)
default = 0
type = 4
010931C0 INT3: cvar = targetOfTargetMode
desc = The conditions under which target of target should be shown
flags = 18 (24.)
default = 5
type = 4
010931C0 INT3: cvar = showTargetCastbar
desc = Show the spell your current target is casting
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = showVKeyCastbar
desc = If the V key display is up for your current target, show the enemy cast bar with the target's health bar in the game field
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = showVKeyCastbarOnlyOnTarget
desc = ???
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = showVKeyCastbarSpellName
desc = ???
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = displaySpellActivationOverlays
desc = Whether to display Spell Activation Overlays (a.k.a. Spell Alerts)
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = spellActivationOverlayOpacity
desc = The opacity of the Spell Activation Overlays (a.k.a. Spell Alerts)
flags = 10 (16.)
default = 0.65
type = 4
010931C0 INT3: cvar = doNotFlashLowHealthWarning
desc = Do not flash your screen red when you are low on health.
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = reducedLagTolerance
desc = Enables the Reduced Lag Tolerance slider. (Doesn't actually change anything. Use "MaxSpellStartRecoveryOffset" for that.)
flags = 210 (528.)
default = 0
type = 4
010931C0 INT3: cvar = maxSpellStartRecoveryOffset
desc = Determines how far ahead of the end of a spell start recovery the spell system can be before allowing spell request to be sent to the server
flags = 210 (528.)
default = 0
type = 4
010931C0 INT3: cvar = lossOfControl
desc = Enables loss of control spell banner
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = lossOfControlFull
desc = Setting for Loss of Control - Full Loss
flags = 220 (544.)
default = 2
type = 4
010931C0 INT3: cvar = lossOfControlInterrupt
desc = Setting for Loss of Control - Interrupt
flags = 220 (544.)
default = 1
type = 4
010931C0 INT3: cvar = lossOfControlSilence
desc = Setting for Loss of Control - Silence
flags = 220 (544.)
default = 1
type = 4
010931C0 INT3: cvar = lossOfControlDisarm
desc = Setting for Loss of Control - Disarm
flags = 220 (544.)
default = 1
type = 4
010931C0 INT3: cvar = lossOfControlRoot
desc = Setting for Loss of Control - Root
flags = 220 (544.)
default = 1
type = 4
010931C0 INT3: cvar = rotateMinimap
desc = Whether to rotate the entire minimap instead of the player arrow
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = minimapZoom
desc = The current outdoor minimap zoom level
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = minimapInsideZoom
desc = The current indoor minimap zoom level
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = minimapAltitudeHintMode
desc = Change minimap altitude difference display. 0=none, 1=darken, 2=arrows
flags = 1
default = 0
type = 4
010931C0 INT3: cvar = scriptErrors
desc = Whether or not the UI shows Lua errors
flags = 10 (16.)
default = 1
type = 5
010931C0 INT3: cvar = scriptWarnings
desc = Whether or not the UI shows Lua warnings
flags = 10 (16.)
default = 0
type = 5
010931C0 INT3: cvar = screenEdgeFlash
desc = Whether to show a red flash while you are in combat with the world map up
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = displayFreeBagSlots
desc = Whether or not the backpack button should indicate how many inventory slots you've got free
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = displayWorldPVPObjectives
desc = Whether to show world PvP objectives
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = colorblindMode
desc = Enables colorblind accessibility features in the game
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = enableMovePad
desc = Enables the MovePad accessibility feature in the game
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = streamStatusMessage
desc = Whether to display status messages while streaming content
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = emphasizeMySpellEffects
desc = Whether other player's spell impacts are toned down or not.
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = allowCompareWithToggle
desc =
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = countdownForCooldowns
desc = Whether to use number countdown instead of radial swipe for action button cooldowns or not.
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = showHonorAsExperience
desc = Show the honor bar as a regular experience bar in place of rep
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = autoQuestWatch
desc = Whether to automatically watch all quests when you obtain them
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = autoQuestProgress
desc = Whether to automatically watch all quests when they are updated
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = showQuestTrackingTooltips
desc = Displays quest tracking information in unit and object tooltips
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = questLogCollapseHeaderFilter
desc = bit filed for saving off the state of the headers in Quest Log
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = autoQuestPopUps
desc = Saves current pop-ups for quests that are automatically acquired or completed.
flags = 20 (32.)
default =
type = 4
010931C0 INT3: cvar = questLogOpen
desc = Whether the quest log appears the side of the windowed map.
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = advancedWatchFrame
desc = Enables advanced Objectives tracking features
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = watchFrameIgnoreCursor
desc = Disables Objectives frame mouseover and title dropdown.
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = watchFrameBaseAlpha
desc = Objectives frame opacity.
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = watchFrameState
desc = Stores Objectives frame locked and collapsed states
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = showQuestObjectivesOnMap
desc = Shows quest POIs on the main map.
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = trackedQuests
desc = Internal cvar for saving automatically tracked quests in order
flags = 120 (288.)
default =
type = 4
010931C0 INT3: cvar = hardTrackedQuests
desc = Internal cvar for saving hard (user manually selected) tracked quests in order
flags = 120 (288.)
default =
type = 4
010931C0 INT3: cvar = trackedWorldQuests
desc = Internal cvar for saving tracked world quests
flags = 120 (288.)
default =
type = 4
010931C0 INT3: cvar = hardTrackedWorldQuests
desc = Internal cvar for saving hard tracked world quests
flags = 120 (288.)
default =
type = 4
010931C0 INT3: cvar = trackedAchievements
desc = Internal cvar for saving tracked achievements in order
flags = 120 (288.)
default =
type = 4
010931C0 INT3: cvar = flaggedTutorials
desc = Internal cvar for saving completed tutorials in order
flags = 110 (272.)
default =
type = 4
010931C0 INT3: cvar = actionedAdventureJournalEntries
desc = Which adventure journal entries flagged with ADVENTURE_JOURNAL_HIDE_AFTER_ACTION the user acted upon
flags = 110 (272.)
default =
type = 4
010931C0 INT3: cvar = lockedWorldMap
desc = Whether the world map is locked when sized down
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = worldMapOpacity
desc = Opacity for the world map when sized down
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = mapFade
desc = Whether to fade out the world map when moving
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = trackQuestSorting
desc = Whether to sort the last tracked quest to the top of the quest tracker or use proximity sorting
flags = 10 (16.)
default = top
type = 4
010931C0 INT3: cvar = mapAnimMinAlpha
desc = Alpha value to animate to when player moves with windowed world map open
flags = 10 (16.)
default = 0.35
type = 4
010931C0 INT3: cvar = mapAnimDuration
desc = Duration for the alpha animation
flags = 10 (16.)
default = 0.12
type = 4
010931C0 INT3: cvar = mapAnimStartDelay
desc = Start delay for the alpha animation
flags = 10 (16.)
default = 0.0
type = 4
010931C0 INT3: cvar = profanityFilter
desc = Whether to enable mature language filtering
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = spamFilter
desc = Whether to enable spam filtering
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = chatBubbles
desc = Whether to show in-game chat bubbles
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = chatBubblesParty
desc = Whether to show in-game chat bubbles for party chat
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = removeChatDelay
desc = Remove Chat Hover Delay
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = guildShowOffline
desc = Show offline guild members in the guild UI
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = guildMemberNotify
desc = Receive notification when guild members log on/off
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = guildRewardsUsable
desc = Show usable guild rewards only
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = guildRewardsCategory
desc = Show category of guild rewards
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = lfgAutoFill
desc = Whether to automatically add party members while looking for a group
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = lfgAutoJoin
desc = Whether to automatically join a party while looking for a group
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = friendsViewButtons
desc = Whether to show the friends list view buttons
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = friendsSmallView
desc = Whether to use smaller buttons in the friends list
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = chatStyle
desc = The style of Edit Boxes for the ChatFrame. Valid values: "classic", "im"
flags = 10 (16.)
default = im
type = 4
010931C0 INT3: cvar = wholeChatWindowClickable
desc = Whether the user may click anywhere on a chat window to change EditBox focus (only works in IM style)
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = whisperMode
desc = The action new whispers take by default: "popout", "inline", "popout_and_inline"
flags = 10 (16.)
default = inline
type = 4
010931C0 INT3: cvar = showTimestamps
desc = The format of timestamps in chat or "none"
flags = 10 (16.)
default = none
type = 4
010931C0 INT3: cvar = chatMouseScroll
desc = Whether the user can use the mouse wheel to scroll through chat
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = enableTwitter
desc = Whether Twitter integration is enabled
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = twitterGetConfigTime
desc = Last time that we got Twitter configuration data successfully
flags = 1
default = 0
type = 4
010931C0 INT3: cvar = twitterShortUrlLength
desc = Number of characters that non-https URLS get shortened to
flags = 1
default = 22
type = 4
010931C0 INT3: cvar = twitterShortUrlLengthHttps
desc = Number of characters that https URLS get shortened to
flags = 1
default = 23
type = 4
010931C0 INT3: cvar = twitterCharactersPerMedia
desc = Number of characters needed when attaching media to a Twitter post
flags = 1
default = 23
type = 4
010931C0 INT3: cvar = findYourselfMode
desc = Highlight you character. 0 = circle, 1 = circle & outline
flags = 210 (528.)
default = 0
type = 4
010931C0 INT3: cvar = findYourselfInRaidOnlyInCombat
desc = Highlight your character in Raids only when in combat
flags = 210 (528.)
default = 1
type = 4
010931C0 INT3: cvar = findYourselfInBGOnlyInCombat
desc = Highlight your character in Battlegrounds only when in combat
flags = 210 (528.)
default = 0
type = 4
010931C0 INT3: cvar = findYourselfAnywhereOnlyInCombat
desc = Highlight your character only when in combat
flags = 210 (528.)
default = 0
type = 4
010931C0 INT3: cvar = findYourselfInRaid
desc = Always Highlight your character in Raids
flags = 210 (528.)
default = 1
type = 4
010931C0 INT3: cvar = findYourselfInBG
desc = Always Highlight your character in Battlegrounds
flags = 210 (528.)
default = 1
type = 4
010931C0 INT3: cvar = findYourselfAnywhere
desc = Always Highlight your character
flags = 210 (528.)
default = 0
type = 4
010931C0 INT3: cvar = comboPointLocation
desc = Location of combo points in UI. 1=target, 2=self
flags = 1
default = 2
type = 4
010931C0 INT3: cvar = nameplateResourceOnTarget
desc = Nameplate class resource overlay mode. 0=self, 1=target
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = nameplateOtherAtBase
desc = Position other nameplates at the base, rather than overhead
flags = 18 (24.)
default = 0
type = 4
010931C0 INT3: cvar = lockActionBars
desc = Whether the action bars should be locked, preventing changes
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = alwaysShowActionBars
desc = Whether to always show the action bar grid
flags = 18 (24.)
default = 0
type = 4
010931C0 INT3: cvar = secureAbilityToggle
desc = Whether you should be protected against accidentally double-clicking an aura
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = UnitNameOwn
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = UnitNameNPC
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = UnitNameHostleNPC
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = UnitNameForceHideMinus
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = UnitNamePlayerGuild
desc = ???
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = UnitNamePlayerPVPTitle
desc = ???
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = UnitNameEnemyPlayerName
desc = ???
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = UnitNameEnemyPetName
desc = ???
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = UnitNameEnemyGuardianName
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = UnitNameEnemyTotemName
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = UnitNameEnemyMinionName
desc = ???
flags = 1010 (4112.)
default = 1
type = 4
010931C0 INT3: cvar = UnitNameFriendlyPlayerName
desc = ???
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = UnitNameFriendlyPetName
desc = ???
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = UnitNameFriendlyGuardianName
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = UnitNameFriendlyTotemName
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = UnitNameFriendlyMinionName
desc = ???
flags = 1010 (4112.)
default = 1
type = 4
010931C0 INT3: cvar = UnitNameNonCombatCreatureName
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = UnitNameFriendlySpecialNPCName
desc = ???
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = UnitNameGuildTitle
desc = ???
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = WorldTextStartPosRandomness
desc = ???
flags = 10 (16.)
default = 1.0
type = 4
010931C0 INT3: cvar = WorldTextScreenY
desc = ???
flags = 10 (16.)
default = 0.015
type = 4
010931C0 INT3: cvar = WorldTextCritScreenY
desc = ???
flags = 10 (16.)
default = 0.0275
type = 4
010931C0 INT3: cvar = WorldTextRandomXY
desc = ???
flags = 10 (16.)
default = 0.0
type = 4
010931C0 INT3: cvar = WorldTextRandomZMin
desc = ???
flags = 10 (16.)
default = 0.8
type = 4
010931C0 INT3: cvar = WorldTextRandomZMax
desc = ???
flags = 10 (16.)
default = 1.5
type = 4
010931C0 INT3: cvar = WorldTextNonRandomZ
desc = ???
flags = 10 (16.)
default = 2.5
type = 4
010931C0 INT3: cvar = WorldTextGravity
desc = ???
flags = 10 (16.)
default = 0.5
type = 4
010931C0 INT3: cvar = WorldTextRampPow
desc = ???
flags = 10 (16.)
default = 1.9
type = 4
010931C0 INT3: cvar = WorldTextRampPowCrit
desc = ???
flags = 10 (16.)
default = 8.0
type = 4
010931C0 INT3: cvar = WorldTextRampDuration
desc = ???
flags = 10 (16.)
default = 1.0
type = 4
010931C0 INT3: cvar = floatingCombatTextCombatDamage
desc = Display damage numbers over hostile creatures when damaged
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextCombatDamageStyle
desc = No longer used
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextCombatDamageAllAutos
desc = Show all auto-attack numbers, rather than hiding non-event numbers
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextCombatDamageDirectionalOffset
desc = Amount to offset directional damage numbers when they start
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextCombatDamageDirectionalScale
desc = Directional damage numbers movement scale (0 = no directional numbers)
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextCombatLogPeriodicSpells
desc = Display damage caused by periodic effects
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextPetMeleeDamage
desc = Display pet melee damage in the world
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextPetSpellDamage
desc = Display pet spell damage in the world
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextCombatHealing
desc = Display amount of healing you did to the target
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextCombatHealingAbsorbTarget
desc = Display amount of shield added to the target.
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextCombatHealingAbsorbSelf
desc = Shows a message when you gain a shield.
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = enableFloatingCombatText
desc = Whether to show floating combat text
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextFloatMode
desc = The combat text float mode
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = enablePetBattleFloatingCombatText
desc = Whether to show floating combat text for pet battles
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextCombatState
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextDodgeParryMiss
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextDamageReduction
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextRepChanges
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextReactives
desc = ???
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextFriendlyHealers
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextComboPoints
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextLowManaHealth
desc = ???
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = floatingCombatTextEnergyGains
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextPeriodicEnergyGains
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextHonorGains
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextAuras
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextAllSpellMechanics
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextSpellMechanics
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = floatingCombatTextSpellMechanicsOther
desc = ???
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = xpBarText
desc = Whether the XP bar shows the numeric experience value
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = statusText
desc = Whether the status bars show numeric health/mana values
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = statusTextDisplay
desc = Whether numeric health/mana values are shown as raw values or percentages, or both
flags = 10 (16.)
default = NUMERIC
type = 4
010931C0 INT3: cvar = showPartyBackground
desc = Show a background behind party members
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = partyBackgroundOpacity
desc = The opacity of the party background
flags = 10 (16.)
default = 0.5
type = 4
010931C0 INT3: cvar = showPartyPets
desc = Whether to show pets in the party UI
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = showArenaEnemyFrames
desc = Show arena enemy frames while in an Arena
flags = 28 (40.)
default = 1
type = 4
010931C0 INT3: cvar = showArenaEnemyCastbar
desc = Show the spell enemies are casting on the Arena Enemy frames
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = showArenaEnemyPets
desc = Show the enemy team's pets on the ArenaEnemy frames
flags = 28 (40.)
default = 1
type = 4
010931C0 INT3: cvar = fullSizeFocusFrame
desc = Increases the size of the focus frame to that of the target frame
flags = 28 (40.)
default = 1
type = 4
010931C0 INT3: cvar = useCompactPartyFrames
desc = Use the new raid frames for parties
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = buffDurations
desc = Whether to show buff durations
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = showDispelDebuffs
desc = Show only Debuffs that the player can dispel. Only applies to raids.
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = showCastableBuffs
desc = Show only Buffs the player can cast. Only applies to raids.
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = noBuffDebuffFilterOnTarget
desc = Do not filter buffs or debuffs at all on targets
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = showToastOnline
desc = Whether to show Battle.net message for friend coming online
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = showToastOffline
desc = Whether to show Battle.net message for friend going offline
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = showToastBroadcast
desc = Whether to show Battle.net message for broadcasts
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = showToastFriendRequest
desc = Whether to show Battle.net message for friend requests
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = showToastConversation
desc = Whether to show Battle.net message for conversations
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = showToastWindow
desc = Whether to show Battle.net system messages in a toast window
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = toastDuration
desc = How long to display Battle.net toast windows, in seconds
flags = 10 (16.)
default = 4
type = 4
010931C0 INT3: cvar = cameraSavedDistance
desc = ???
flags = 20 (32.)
default = 5.55
type = 5
010931C0 INT3: cvar = cameraSavedVehicleDistance
desc = ???
flags = 20 (32.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraSavedPetBattleDistance
desc = ???
flags = 20 (32.)
default = 10.0
type = 5
010931C0 INT3: cvar = cameraSavedPitch
desc = ???
flags = 20 (32.)
default = 10.0
type = 5
010931C0 INT3: cvar = mouseInvertYaw
desc = ???
flags = 10 (16.)
default = 0
type = 5
010931C0 INT3: cvar = mouseInvertPitch
desc = ???
flags = 10 (16.)
default = 0
type = 5
010931C0 INT3: cvar = cameraBobbing
desc = ???
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = cameraHeadMovementStrength
desc = ???
flags = 10 (16.)
default = 0
type = 5
010931C0 INT3: cvar = cameraHeadMovementWhileStanding
desc = ???
flags = 10 (16.)
default = 1
type = 5
010931C0 INT3: cvar = cameraHeadMovementRange
desc = ???
flags = 10 (16.)
default = 6
type = 5
010931C0 INT3: cvar = cameraHeadMovementSmoothRate
desc = ???
flags = 10 (16.)
default = 40
type = 5
010931C0 INT3: cvar = cameraDynamicPitch
desc = ???
flags = 10 (16.)
default = 0
type = 5
010931C0 INT3: cvar = cameraDynamicPitchBaseFovPad
desc = ???
flags = 10 (16.)
default = 0.4
type = 5
010931C0 INT3: cvar = cameraDynamicPitchBaseFovPadFlying
desc = ???
flags = 10 (16.)
default = 0.75
type = 5
010931C0 INT3: cvar = cameraDynamicPitchSmartPivotCutoffDist
desc = ???
flags = 10 (16.)
default = 10
type = 5
010931C0 INT3: cvar = cameraOverShoulder
desc = ???
flags = 10 (16.)
default = 0
type = 5
010931C0 INT3: cvar = cameraLockedTargetFocusing
desc = ???
flags = 10 (16.)
default = 0
type = 5
010931C0 INT3: cvar = cameraDistanceMoveSpeed
desc = ???
flags = 10 (16.)
default = 8.33
type = 5
010931C0 INT3: cvar = cameraPitchMoveSpeed
desc = ???
flags = 10 (16.)
default = 90
type = 5
010931C0 INT3: cvar = cameraYawMoveSpeed
desc = ???
flags = 10 (16.)
default = 180
type = 5
010931C0 INT3: cvar = cameraBobbingSmoothSpeed
desc = ???
flags = 10 (16.)
default = 0.8
type = 5
010931C0 INT3: cvar = cameraFoVSmoothSpeed
desc = ???
flags = 10 (16.)
default = 0.5
type = 5
010931C0 INT3: cvar = cameraDistanceSmoothSpeed
desc = ???
flags = 10 (16.)
default = 8.33
type = 5
010931C0 INT3: cvar = cameraGroundSmoothSpeed
desc = ???
flags = 10 (16.)
default = 7.5
type = 5
010931C0 INT3: cvar = cameraHeightSmoothSpeed
desc = ???
flags = 10 (16.)
default = 1.2
type = 5
010931C0 INT3: cvar = cameraPitchSmoothSpeed
desc = ???
flags = 10 (16.)
default = 45
type = 5
010931C0 INT3: cvar = cameraTargetSmoothSpeed
desc = ???
flags = 10 (16.)
default = 90
type = 5
010931C0 INT3: cvar = cameraYawSmoothSpeed
desc = ???
flags = 10 (16.)
default = 180
type = 5
010931C0 INT3: cvar = cameraFlyingMountHeightSmoothSpeed
desc = ???
flags = 10 (16.)
default = 2.0
type = 5
010931C0 INT3: cvar = cameraViewBlendStyle
desc = ???
flags = 10 (16.)
default = 1
type = 5
010931C0 INT3: cvar = cameraView
desc = ???
flags = 10 (16.)
default = 2
type = 5
010931C0 INT3: cvar = cameraDistance
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraPitch
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraYaw
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraDistanceA
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraPitchA
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraYawA
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraDistanceB
desc = ???
flags = 50 (80.)
default = 5.55
type = 5
010931C0 INT3: cvar = cameraPitchB
desc = ???
flags = 50 (80.)
default = 10.0
type = 5
010931C0 INT3: cvar = cameraYawB
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraDistanceC
desc = ???
flags = 50 (80.)
default = 5.55
type = 5
010931C0 INT3: cvar = cameraPitchC
desc = ???
flags = 50 (80.)
default = 20.0
type = 5
010931C0 INT3: cvar = cameraYawC
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraDistanceD
desc = ???
flags = 50 (80.)
default = 13.88
type = 5
010931C0 INT3: cvar = cameraPitchD
desc = ???
flags = 50 (80.)
default = 30.0
type = 5
010931C0 INT3: cvar = cameraYawD
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraDistanceE
desc = ???
flags = 50 (80.)
default = 13.88
type = 5
010931C0 INT3: cvar = cameraPitchE
desc = ???
flags = 50 (80.)
default = 10.0
type = 5
010931C0 INT3: cvar = cameraYawE
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraDistanceCom
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraPitchCom
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraYawCom
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraDistanceBarber Shop
desc = ???
flags = 50 (80.)
default = 5.0
type = 5
010931C0 INT3: cvar = cameraPitchBarber Shop
desc = ???
flags = 50 (80.)
default = 10.0
type = 5
010931C0 INT3: cvar = cameraYawBarber Shop
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraDistanceSelfie
desc = ???
flags = 50 (80.)
default = 5.0
type = 5
010931C0 INT3: cvar = cameraPitchSelfie
desc = ???
flags = 50 (80.)
default = 10.0
type = 5
010931C0 INT3: cvar = cameraYawSelfie
desc = ???
flags = 50 (80.)
default = 0.0
type = 5
010931C0 INT3: cvar = camerasmooth
desc = ???
flags = 10 (16.)
default = 1
type = 5
010931C0 INT3: cvar = cameraSmoothPitch
desc = ???
flags = 10 (16.)
default = 1
type = 5
010931C0 INT3: cvar = cameraSmoothYaw
desc = ???
flags = 10 (16.)
default = 1
type = 5
010931C0 INT3: cvar = cameraSmoothStyle
desc = ???
flags = 10 (16.)
default = 4
type = 5
010931C0 INT3: cvar = cameraSmoothTrackingStyle
desc = ???
flags = 10 (16.)
default = 4
type = 5
010931C0 INT3: cvar = cameraCustomViewSmoothing
desc = ???
flags = 10 (16.)
default = 0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverIdleFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverStopDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverStopFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverTrackFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverMoveFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverStrafeFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverTurnFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothNeverFearFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataNeverDistanceDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataNeverDistanceFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataNeverPitchDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataNeverPitchFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataNeverYawDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataNeverYawFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverFallAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverFallDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverFallFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverFearAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverFearFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverIdleAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverIdleFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverJumpAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverJumpDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverJumpFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverMoveAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverMoveFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverStrafeAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverStrafeFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverSwimAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverSwimDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverSwimFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverTaxiAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverTaxiDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverTaxiFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverTrackAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverTrackFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverTurnAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltNeverTurnFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartIdleFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartStopDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartStopFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartTrackDelay
desc = ???
flags = 10 (16.)
default = 0.4
type = 5
010931C0 INT3: cvar = cameraSmoothSmartTrackFactor
desc = ???
flags = 10 (16.)
default = 10.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmartFearDelay
desc = ???
flags = 10 (16.)
default = 0.4
type = 5
010931C0 INT3: cvar = cameraSmoothSmartFearFactor
desc = ???
flags = 10 (16.)
default = 10.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmartDistanceDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmartDistanceFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmartPitchDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmartPitchFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmartYawDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmartYawFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartFallAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartFallDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartFallFactor
desc = ???
flags = 10 (16.)
default = 0.75
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartFearAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartFearFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartIdleAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartIdleFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartJumpAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartJumpDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartJumpFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartMoveAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartStrafeAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartSwimAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartSwimDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartSwimFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartTaxiAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartTaxiDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartTaxiFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartTrackAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartTrackFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartTurnAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmartTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysIdleFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysStopDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysStopFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysTrackFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothAlwaysFearFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataAlwaysDistanceDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataAlwaysDistanceFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataAlwaysPitchDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataAlwaysPitchFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataAlwaysYawDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataAlwaysYawFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysFallAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysFallDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysFallFactor
desc = ???
flags = 10 (16.)
default = 0.75
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysFearAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysFearFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysIdleAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysIdleFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysJumpAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysJumpDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysJumpFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysMoveAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysStrafeAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysSwimAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysSwimDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysSwimFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysTaxiAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysTaxiDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysTaxiFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysTrackAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysTrackFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysTurnAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltAlwaysTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineIdleFactor
desc = ???
flags = 10 (16.)
default = 4.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineStopDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineStopFactor
desc = ???
flags = 10 (16.)
default = 4.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineTrackFactor
desc = ???
flags = 10 (16.)
default = 4.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSplineFearFactor
desc = ???
flags = 10 (16.)
default = 4.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSplineDistanceDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSplineDistanceFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSplinePitchDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSplinePitchFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSplineYawDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSplineYawFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineFallAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineFallDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineFallFactor
desc = ???
flags = 10 (16.)
default = 0.75
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineFearAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineFearFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineIdleAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineIdleFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineJumpAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineJumpDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineJumpFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineMoveAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineStrafeAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineSwimAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineSwimDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineSwimFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineTaxiAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineTaxiDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineTaxiFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineTrackAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineTrackFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineTurnAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSplineTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterIdleFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterStopDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterStopFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterTrackDelay
desc = ???
flags = 10 (16.)
default = 0.4
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterTrackFactor
desc = ???
flags = 10 (16.)
default = 10.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterFearDelay
desc = ???
flags = 10 (16.)
default = 0.4
type = 5
010931C0 INT3: cvar = cameraSmoothSmarterFearFactor
desc = ???
flags = 10 (16.)
default = 10.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmarterDistanceDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmarterDistanceFactor
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmarterPitchDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmarterPitchFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmarterYawDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothViewDataSmarterYawFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterFallAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterFallDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterFallFactor
desc = ???
flags = 10 (16.)
default = 0.75
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterFearAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterFearDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterFearFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterIdleAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterIdleDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterIdleFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterJumpAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterJumpDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterJumpFactor
desc = ???
flags = 10 (16.)
default = -1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterMoveAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterMoveDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterMoveFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterStrafeAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterStrafeDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterStrafeFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterSwimAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterSwimDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterSwimFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterTaxiAbsorb
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterTaxiDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterTaxiFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterTrackAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterTrackDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterTrackFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterTurnAbsorb
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterTurnDelay
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltSmarterTurnFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraTerrainTilt
desc = ???
flags = 10 (16.)
default = 0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltTimeMin
desc = ???
flags = 10 (16.)
default = 3.0
type = 5
010931C0 INT3: cvar = cameraTerrainTiltTimeMax
desc = ???
flags = 10 (16.)
default = 10.0
type = 5
010931C0 INT3: cvar = cameraWaterCollision
desc = ???
flags = 10 (16.)
default = 1
type = 5
010931C0 INT3: cvar = cameraHeightIgnoreStandState
desc = ???
flags = 10 (16.)
default = 0
type = 5
010931C0 INT3: cvar = cameraPivot
desc = ???
flags = 10 (16.)
default = 1
type = 5
010931C0 INT3: cvar = cameraPivotDXMax
desc = ???
flags = 10 (16.)
default = 0.05
type = 5
010931C0 INT3: cvar = cameraPivotDYMin
desc = ???
flags = 10 (16.)
default = 0.00
type = 5
010931C0 INT3: cvar = cameraDive
desc = ???
flags = 10 (16.)
default = 1
type = 5
010931C0 INT3: cvar = cameraSurfacePitch
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSubmergePitch
desc = ???
flags = 10 (16.)
default = 18.0
type = 5
010931C0 INT3: cvar = cameraSurfaceFinalPitch
desc = ???
flags = 10 (16.)
default = 5.0
type = 5
010931C0 INT3: cvar = cameraSubmergeFinalPitch
desc = ???
flags = 10 (16.)
default = 5.0
type = 5
010931C0 INT3: cvar = cameraDistanceMax
desc = ???
flags = 10 (16.)
default = 15.0
type = 5
010931C0 INT3: cvar = cameraDistanceMaxFactor
desc = ???
flags = 10 (16.)
default = 1.0
type = 5
010931C0 INT3: cvar = cameraPitchSmoothMin
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraPitchSmoothMax
desc = ???
flags = 10 (16.)
default = 23.0
type = 5
010931C0 INT3: cvar = cameraYawSmoothMin
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraYawSmoothMax
desc = ???
flags = 10 (16.)
default = 0.0
type = 5
010931C0 INT3: cvar = cameraSmoothTimeMin
desc = ???
flags = 10 (16.)
default = 0.1
type = 5
010931C0 INT3: cvar = cameraSmoothTimeMax
desc = ???
flags = 10 (16.)
default = 2.0
type = 5
010931C0 INT3: cvar = UberTooltips
desc = Show verbose tooltips
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = showTutorials
desc = display tutorials
flags = 10 (16.)
default = 2
type = 4
010931C0 INT3: cvar = showNPETutorials
desc = display NPE tutorials
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = raidOptionSortMode
desc = The way to sort raid frames
flags = 20 (32.)
default = role
type = 4
010931C0 INT3: cvar = raidOptionKeepGroupsTogether
desc = The way to group raid frames
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = raidOptionLocked
desc = Whether the raid frames are locked
flags = 20 (32.)
default = lock
type = 4
010931C0 INT3: cvar = raidOptionDisplayPets
desc = Whether to display pets on the raid frames
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = raidOptionDisplayMainTankAndAssist
desc = Whether to display main tank and main assist units in the raid frames
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = raidOptionIsShown
desc = Whether the Raid Frames are shown
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = raidFramesDisplayAggroHighlight
desc = Whether to display aggro highlights on Raid Frames
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = raidFramesDisplayOnlyDispellableDebuffs
desc = Whether to display only dispellable debuffs on Raid Frames
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = raidFramesDisplayPowerBars
desc = Whether to display mana, rage, etc. on Raid Frames
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = raidFramesPosition
desc = Where the raid frames should be placed
flags = 20 (32.)
default =
type = 4
010931C0 INT3: cvar = raidFramesHeight
desc = The height of the individual raid frames
flags = 20 (32.)
default = 36
type = 4
010931C0 INT3: cvar = raidFramesWidth
desc = The width of the individual raid frames
flags = 20 (32.)
default = 72
type = 4
010931C0 INT3: cvar = raidFramesHealthText
desc = How to display health text on the raid frames
flags = 20 (32.)
default = none
type = 4
010931C0 INT3: cvar = raidOptionShowBorders
desc = Displays borders around the raid frames.
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = raidFramesDisplayClassColor
desc = Colors raid frames with the class color
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = calendarShowWeeklyHolidays
desc = Whether weekly holidays should appear in the calendar
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = calendarShowDarkmoon
desc = Whether Darkmoon Faire holidays should appear in the calendar
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = calendarShowBattlegrounds
desc = Whether Battleground holidays should appear in the calendar
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = calendarShowLockouts
desc = Whether raid lockouts should appear in the calendar
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = calendarShowResets
desc = Whether raid resets should appear in the calendar
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = nameplateShowSelf
desc = ???
flags = 28 (40.)
default = 1
type = 4
010931C0 INT3: cvar = nameplateShowEnemies
desc = ???
flags = 28 (40.)
default = 1
type = 4
010931C0 INT3: cvar = nameplateShowEnemyMinions
desc = ???
flags = 1028 (4136.)
default = 0
type = 4
010931C0 INT3: cvar = nameplateShowEnemyPets
desc = ???
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = nameplateShowEnemyGuardians
desc = ???
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = nameplateShowEnemyTotems
desc = ???
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = nameplateShowEnemyMinus
desc = ???
flags = 28 (40.)
default = 1
type = 4
010931C0 INT3: cvar = nameplateShowFriends
desc = ???
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = nameplateShowFriendlyMinions
desc = ???
flags = 1028 (4136.)
default = 0
type = 4
010931C0 INT3: cvar = nameplateShowFriendlyPets
desc = ???
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = nameplateShowFriendlyGuardians
desc = ???
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = nameplateShowFriendlyTotems
desc = ???
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = nameplateShowAll
desc = ???
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = unitHighlights
desc = Whether the highlight circle around units should be displayed
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = enablePVPNotifyAFK
desc = The ability to shutdown the AFK notification system
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = serviceTypeFilter
desc = Which trainer services to show
flags = 10 (16.)
default = 6
type = 4
010931C0 INT3: cvar = autojoinPartyVoice
desc = Automatically join the voice session in party/raid chat
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = autojoinBGVoice
desc = Automatically join the voice session in battleground chat
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = PushToTalkSound
desc = Play a sound when voice recording activates and deactivates
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = showBattlefieldMinimap
desc = Whether or not the battlefield minimap is shown
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = playerStatLeftDropdown
desc = The player stat selected in the left dropdown
flags = 20 (32.)
default =
type = 4
010931C0 INT3: cvar = playerStatRightDropdown
desc = The player stat selected in the right dropdown
flags = 20 (32.)
default =
type = 4
010931C0 INT3: cvar = talentFrameShown
desc = The talent UI has been shown
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = talentPointsSpent
desc = The player has spent a talent point
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = auctionDisplayOnCharacter
desc = Show auction items on the dress-up paperdoll
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = addFriendInfoShown
desc = The info for Add Friend has been shown
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = pendingInviteInfoShown
desc = The info for pending invites has been shown
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = guildRosterView
desc = The current guild roster display mode
flags = 20 (32.)
default =
type = 4
010931C0 INT3: cvar = timeMgrUseMilitaryTime
desc = Toggles the display of either 12 or 24 hour time
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = timeMgrUseLocalTime
desc = Toggles the use of either the realm time or your system time
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = timeMgrAlarmTime
desc = The time manager's alarm time in minutes
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = timeMgrAlarmMessage
desc = The time manager's alarm message
flags = 10 (16.)
default =
type = 4
010931C0 INT3: cvar = timeMgrAlarmEnabled
desc = Toggles whether or not the time manager's alarm will go off
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = combatLogRetentionTime
desc = The maximum duration in seconds to retain combat log entries
flags = 10 (16.)
default = 300
type = 4
010931C0 INT3: cvar = combatLogReducedRetentionTime
desc = The maximum duration in seconds to retain combat log entries when we're low on memory
flags = 0
default = 60
type = 4
010931C0 INT3: cvar = currencyTokensUnused1
desc = Currency token types marked as unused.
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = currencyTokensUnused2
desc = Currency token types marked as unused.
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = currencyTokensBackpack1
desc = Currency token types shown on backpack.
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = currencyTokensBackpack2
desc = Currency token types shown on backpack.
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = currencyCategoriesCollapsed
desc = Internal CVar for tracking collapsed currency categories.
flags = 120 (288.)
default = 0
type = 4
010931C0 INT3: cvar = showTokenFrame
desc = The token UI has been shown
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = showTokenFrameHonor
desc = The token UI has shown Honor
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = predictedHealth
desc = Whether or not to use predicted health values in the UI
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = predictedPower
desc = Whether or not to use predicted power values in the UI
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = threatWarning
desc = Whether or not to show threat warning UI (0 = off, 1 = in dungeons, 2 = in party/raid, 3 = always)
flags = 20 (32.)
default = 3
type = 4
010931C0 INT3: cvar = threatWorldText
desc = Whether or not to show threat floaters in combat
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = threatShowNumeric
desc = Whether or not to show numeric threat on the target and focus frames
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = threatPlaySounds
desc = Whether or not to sounds when certain threat transitions occur
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = violenceLevel
desc = Sets the violence level of the game
flags = 10 (16.)
default = 2
type = 4
010931C0 INT3: cvar = lfgSelectedRoles
desc = Stores what roles the player is willing to take on.
flags = 120 (288.)
default = 0
type = 4
010931C0 INT3: cvar = lfdCollapsedHeaders
desc = Stores which LFD headers are collapsed.
flags = 120 (288.)
default =
type = 4
010931C0 INT3: cvar = lfdSelectedDungeons
desc = Stores which LFD dungeons are selected.
flags = 120 (288.)
default =
type = 4
010931C0 INT3: cvar = pvpSelectedRoles
desc = Stores what roles the player will fulfill in a BG.
flags = 120 (288.)
default = 0
type = 4
010931C0 INT3: cvar = lfgListSearchLanguages
desc = A simple bitfield for what languages we want to search in.
flags = 110 (272.)
default = 0
type = 4
010931C0 INT3: cvar = lastTalkedToGM
desc = Stores the last GM someone was talking to in case they reload the UI while the GM chat window is open.
flags = 10 (16.)
default =
type = 4
010931C0 INT3: cvar = autoCompleteResortNamesOnRecency
desc = Shows people you recently spoke with higher up on the AutoComplete list.
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = autoCompleteWhenEditingFromCenter
desc = If you edit a name by inserting characters into the center, a smarter auto-complete will occur.
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = autoCompleteUseContext
desc = The system will, for example, only show people in your guild when you are typing /gpromote. Names will also never be removed.
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = colorChatNamesByClass
desc = If enabled, the name of a player speaking in chat will be colored according to his class.
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = autoFilledMultiCastSlots
desc = Bitfield that saves whether multi-cast slots have been automatically filled.
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = minimapTrackedInfov2
desc = Stores the minimap tracking that was active last session.
flags = 20 (32.)
default = 491528
type = 4
010931C0 INT3: cvar = minimapShapeshiftTracking
desc = Stores shapeshift-specific tracking spells that were active last session.
flags = 120 (288.)
default =
type = 4
010931C0 INT3: cvar = showTamers
desc = If enabled, pet battle icons will be shown on world maps
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = primaryProfessionsFilter
desc = If enabled, primary profession world quests icons will be shown on world maps
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = secondaryProfessionsFilter
desc = If enabled, secondary profession world quests icons will be shown on world maps
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = questPOI
desc = If enabled, the quest POI system will be used.
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = digSites
desc = If enabled, the archaeological dig site system will be used.
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = miniWorldMap
desc = Whether or not the world map has been toggled to smaller size
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = characterFrameCollapsed
desc = Whether or not the Character Frame has been collapsed to a smaller size
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = reputationsCollapsed
desc = List of reputation categories that have been collapsed in the Reputation tab
flags = 20 (32.)
default =
type = 4
010931C0 INT3: cvar = dontShowEquipmentSetsOnItems
desc = Don't show which equipment sets an item is associated with
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = guildNewsFilter
desc = Stores the guild news filters
flags = 120 (288.)
default = 0
type = 4
010931C0 INT3: cvar = ActionButtonUseKeyDown
desc = Activate the action button on a keydown
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = lfGuildSettings
desc = Bit field of Looking For Guild player settings
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = lfGuildComment
desc = Stores the player's Looking For Guild comment
flags = 20 (32.)
default =
type = 4
010931C0 INT3: cvar = activeCUFProfile
desc = The last active CUF Profile.
flags = 20 (32.)
default =
type = 4
010931C0 INT3: cvar = lastVoidStorageTutorial
desc = Stores the last void storage tutorial the player has accepted
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = lastGarrisonMissionTutorial
desc = Stores the last garrison mission tutorial the player has accepted
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = shipyardMissionTutorialFirst
desc = Stores whether the player has accepted the first mission tutorial
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = shipyardMissionTutorialBlockade
desc = Stores whether the player has accepted the first blockade mission tutorial
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = shipyardMissionTutorialAreaBuff
desc = Stores whether the player has accepted the first area buff mission tutorial
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = orderHallMissionTutorial
desc = Stores information about which order hall mission tutorials the player has seen
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = minimapShowQuestBlobs
desc = Stores whether to show the quest blobs on the minimap.
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = minimapShowArchBlobs
desc = Stores whether to show the quest blobs on the minimap.
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = closedInfoFrames
desc = Bitfield for which help frames have been acknowledged by the user
flags = 20 (32.)
default =
type = 4
010931C0 INT3: cvar = dangerousShipyardMissionWarningAlreadyShown
desc = Boolean indicating whether the shipyard's dangerous mission warning has been shown
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = petJournalFilters
desc = Bitfield for which collected filters are applied in the pet journal
flags = 110 (272.)
default =
type = 4
010931C0 INT3: cvar = petJournalTypeFilters
desc = Bitfield for which type filters are applied in the pet journal
flags = 110 (272.)
default =
type = 4
010931C0 INT3: cvar = petJournalSourceFilters
desc = Bitfield for which source filters are applied in the pet journal
flags = 110 (272.)
default =
type = 4
010931C0 INT3: cvar = petJournalSort
desc = Sorting value for the pet journal
flags = 110 (272.)
default = 0
type = 4
010931C0 INT3: cvar = mountJournalFilters
desc = Bitfield for which collected filters are applied in the mount journal
flags = 110 (272.)
default =
type = 4
010931C0 INT3: cvar = mountJournalSourceFilters
desc = Bitfield for which source filters are applied in the mount journal
flags = 110 (272.)
default =
type = 4
010931C0 INT3: cvar = toyBoxCollectedFilters
desc = Bitfield for which collected filters are applied in the toybox
flags = 110 (272.)
default = 0
type = 4
010931C0 INT3: cvar = toyBoxSourceFilters
desc = Bitfield for which source filters are applied in the toybox
flags = 110 (272.)
default = 0
type = 4
010931C0 INT3: cvar = heirloomCollectedFilters
desc = Bitfield for which collected filters are applied in the heirloom journal
flags = 110 (272.)
default = 0
type = 4
010931C0 INT3: cvar = heirloomSourceFilters
desc = Bitfield for which source filters are applied in the heirloom journal
flags = 110 (272.)
default = 0
type = 4
010931C0 INT3: cvar = transmogrifySourceFilters
desc = Bitfield for which source filters are applied in the wardrobe at the transmogrifier
flags = 110 (272.)
default = 0
type = 4
010931C0 INT3: cvar = wardrobeSourceFilters
desc = Bitfield for which source filters are applied in the wardrobe in the collection journal
flags = 110 (272.)
default = 0
type = 4
010931C0 INT3: cvar = transmogrifyShowCollected
desc = Whether to show collected transmogs in the at the transmogrifier
flags = 110 (272.)
default = 1
type = 4
010931C0 INT3: cvar = transmogrifyShowUncollected
desc = Whether to show uncollected transmogs in the at the transmogrifier
flags = 110 (272.)
default = 0
type = 4
010931C0 INT3: cvar = wardrobeShowCollected
desc = Whether to show collected transmogs in the wardrobe
flags = 110 (272.)
default = 1
type = 4
010931C0 INT3: cvar = wardrobeShowUncollected
desc = Whether to show uncollected transmogs in the wardrobe
flags = 110 (272.)
default = 1
type = 4
010931C0 INT3: cvar = missingTransmogSourceInItemTooltips
desc = Whether to show if you have collected the appearance of an item but not from that item itself
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = petJournalTab
desc = Stores the last tab the pet journal was opened to
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = EJLootClass
desc = Stores the last class that loot was filtered by in the encounter journal
flags = 20 (32.)
default = -1
type = 4
010931C0 INT3: cvar = EJLootSpec
desc = Stores the last spec that loot was filtered by in the encounter journal
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = EJRaidDifficulty
desc = Stores the last raid difficulty viewed in the encounter journal
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = EJDungeonDifficulty
desc = Stores the last dungeon difficulty viewed in the encounter journal
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = transmogCurrentSpecOnly
desc = Stores whether transmogs apply to current spec instead of all specs
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = pvpBlacklistMaps0
desc = Blacklist PVP Map
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = pvpBlacklistMaps1
desc = Blacklist PVP Map
flags = 20 (32.)
default = 0
type = 4
010931C0 INT3: cvar = displayedRAFFriendInfo
desc = Stores whether we already told a recruited person about their new BattleTag friend
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = Outline
desc = Outline Mode
flags = 210 (528.)
default = 2
type = 4
010931C0 INT3: cvar = EmitterCombatRange
desc = Range to stop shoulder/weapon emissions during combat
flags = 10 (16.)
default = 900
type = 4
010931C0 INT3: cvar = NonEmitterCombatRange
desc = Range to stop shoulder/weapon emissions outside combat
flags = 10 (16.)
default = 6400
type = 4
010931C0 INT3: cvar = advJournalLastOpened
desc = Last time the Adventure Journal opened
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = hideAdventureJournalAlerts
desc = Hide alerts shown on the Adventure Journal Microbutton
flags = 10 (16.)
default = 0
type = 4
010931C0 INT3: cvar = splashScreenNormal
desc = Show normal splash screen id
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = splashScreenBoost
desc = Show boost splash screen id
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = seenAsiaCharacterUpgradePopup
desc = Seen the free character upgrade popup (Asia)
flags = 18 (24.)
default = 0
type = 4
010931C0 INT3: cvar = showSpectatorTeamCircles
desc = Determines if the team color circles are visible while spectating or commentating a wargame
flags = 1
default = 1
type = 4
010931C0 INT3: cvar = flashErrorMessageRepeats
desc = Flashes the center screen red error text if the same message is fired.
flags = 10 (16.)
default = 1
type = 4
010931C0 INT3: cvar = outdoorMinAltitudeDistance
desc = Minimum altitude distance for outdoor objects when you are also outdoors before the altitude difference marker displays
flags = 1
default = 20
type = 4
010931C0 INT3: cvar = garrisonCompleteTalent
desc =
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = garrisonCompleteTalentType
desc =
flags = 28 (40.)
default = 0
type = 4
010931C0 INT3: cvar = spellClutter
desc = Enables/Disables spell clutter
flags = 0
default = 1
type = 4
010931C0 INT3: cvar = spellClutterRangeConstant
desc = How many yards before the priority is doubled (min 1.0)
flags = 0
default = 30.0
type = 4
010931C0 INT3: cvar = spellClutterPlayerScalarMultiplier
desc = Increases number of effects on "interesting" targets multiplicatively (min 0.1)
flags = 0
default = 1.66667
type = 4
010931C0 INT3: cvar = spellClutterDefaultTargetScalar
desc = Starting target scalar value (min 0.1)
flags = 0
default = 3.0
type = 4
010931C0 INT3: cvar = spellClutterPartySizeScalar
desc = Scales the targetScalar by how different the party size is from this (min 1)
flags = 0
default = 20.0
type = 4
010931C0 INT3: cvar = spellClutterHostileScalar
desc = Scalar we apply to the hostile creature spells (min 0.001)
flags = 0
default = 0.5
type = 4
010931C0 INT3: cvar = spellClutterMinSpellCount
desc = Min spells on a target before we apply clutter logic (min 0)
flags = 0
default = 1
type = 4
010931C0 INT3: cvar = unitClutter
desc = Enables/Disables unit clutter
flags = 0
default = 1
type = 4
010931C0 INT3: cvar = unitClutterInstancesOnly
desc = Whether or not to use unit clutter in instances only (0 or 1)
flags = 0
default = 1
type = 4
010931C0 INT3: cvar = unitClutterPlayerThreshold
desc = The number of players that have to be nearby to trigger unit clutter
flags = 0
default = 10
type = 4
010931C0 INT3: cvar = nameplateMaxDistance
desc = The max distance to show nameplates.
flags = 28 (40.)
default = 45
type = 1
010931C0 INT3: cvar = nameplateTargetBehindMaxDistance
desc = The max distance to show the target nameplate when the target is behind the camera.
flags = 28 (40.)
default = 15
type = 1
010931C0 INT3: cvar = nameplateMotion
desc = Defines the movement/collision model for nameplates
flags = 28 (40.)
default = 0
type = 1
010931C0 INT3: cvar = nameplateMotionSpeed
desc = Controls the rate at which nameplate animates into their target locations [0.0-1.0]
flags = 28 (40.)
default = 0.025
type = 1
010931C0 INT3: cvar = nameplateOverlapH
desc = Percentage amount for horizontal overlap of nameplates
flags = 18 (24.)
default = 0.8
type = 1
010931C0 INT3: cvar = nameplateOverlapV
desc = Percentage amount for vertical overlap of nameplates
flags = 18 (24.)
default = 1.1
type = 1
010931C0 INT3: cvar = nameplateGlobalScale
desc = Applies global scaling to non-self nameplates, this is applied AFTER selected, min, and max scale.
flags = 28 (40.)
default = 1.0
type = 1
010931C0 INT3: cvar = nameplateMinScale
desc = The minimum scale of nameplates.
flags = 28 (40.)
default = 0.8
type = 1
010931C0 INT3: cvar = nameplateMaxScale
desc = The max scale of nameplates.
flags = 28 (40.)
default = 1.0
type = 1
010931C0 INT3: cvar = nameplateLargerScale
desc = An additional scale modifier for important monsters.
flags = 28 (40.)
default = 1.2
type = 1
010931C0 INT3: cvar = nameplateMinScaleDistance
desc = The distance from the max distance that nameplates will reach their minimum scale.
flags = 28 (40.)
default = 10
type = 1
010931C0 INT3: cvar = nameplateMaxScaleDistance
desc = The distance from the camera that nameplates will reach their maximum scale.
flags = 28 (40.)
default = 10
type = 1
010931C0 INT3: cvar = nameplateMinAlpha
desc = The minimum alpha of nameplates.
flags = 28 (40.)
default = .5
type = 1
010931C0 INT3: cvar = nameplateMaxAlpha
desc = The max alpha of nameplates.
flags = 28 (40.)
default = 0.9
type = 1
010931C0 INT3: cvar = nameplateMinAlphaDistance
desc = The distance from the max distance that nameplates will reach their minimum alpha.
flags = 28 (40.)
default = 10
type = 1
010931C0 INT3: cvar = nameplateMaxAlphaDistance
desc = The distance from the camera that nameplates will reach their maximum alpha.
flags = 28 (40.)
default = 10
type = 1
010931C0 INT3: cvar = nameplateSelectedScale
desc = The scale of the selected nameplate.
flags = 28 (40.)
default = 1.0
type = 1
010931C0 INT3: cvar = nameplateSelectedAlpha
desc = The alpha of the selected nameplate.
flags = 28 (40.)
default = 1.0
type = 1
010931C0 INT3: cvar = nameplateSelfScale
desc = The scale of the self nameplate.
flags = 28 (40.)
default = 1.0
type = 1
010931C0 INT3: cvar = nameplateSelfAlpha
desc = The alpha of the self nameplate.
flags = 28 (40.)
default = 0.75
type = 1
010931C0 INT3: cvar = nameplateSelfBottomInset
desc = The inset from the bottom (in screen percent) that the self nameplate is clamped to.
flags = 28 (40.)
default = .2
type = 1
010931C0 INT3: cvar = nameplateSelfTopInset
desc = The inset from the top (in screen percent) that the self nameplate is clamped to.
flags = 28 (40.)
default = .5
type = 1
010931C0 INT3: cvar = nameplateOtherBottomInset
desc = The inset from the bottom (in screen percent) that the non-self nameplates are clamped to.
flags = 28 (40.)
default = .1
type = 1
010931C0 INT3: cvar = nameplateOtherTopInset
desc = The inset from the top (in screen percent) that the non-self nameplates are clamped to.
flags = 28 (40.)
default = .065
type = 1
010931C0 INT3: cvar = nameplateLargeBottomInset
desc = The inset from the bottom (in screen percent) that large nameplates are clamped to.
flags = 28 (40.)
default = .15
type = 1
010931C0 INT3: cvar = nameplateLargeTopInset
desc = The inset from the top (in screen percent) that large nameplates are clamped to.
flags = 28 (40.)
default = .1
type = 1
010931C0 INT3: cvar = nameplateClassResourceTopInset
desc = The inset from the top (in screen percent) that nameplates are clamped to when class resources are being displayed on them.
flags = 28 (40.)
default = .03
type = 1
010931C0 INT3: cvar = ShowClassColorInNameplate
desc = use this to display the class color in the nameplate health bar
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = ShowNamePlateLoseAggroFlash
desc = When enabled, if you are a tank role and lose aggro, the nameplate with briefly flash.
flags = 20 (32.)
default = 1
type = 4
010931C0 INT3: cvar = NamePlateHorizontalScale
desc = Applied to horizontal size of all nameplates.
flags = 28 (40.)
default = 1.0
type = 4
010931C0 INT3: cvar = NamePlateVerticalScale
desc = Applied to vertical size of all nameplates.
flags = 28 (40.)
default = 1.0
type = 4
010931C0 INT3: cvar = TargetNearestUseOld
desc = Use pre-7.0 'nearest target' functionality
flags = 400 (1024.)
default = 0
type = 4
010931C0 INT3: cvar = TargetPriorityIncludeBehind
desc = If set, include target's behind the player in priority target selection
flags = 400 (1024.)
default = 1
type = 4
010931C0 INT3: cvar = TargetPriorityAllowAnyOnScreen
desc = If set, and no 100% correct target is available, allow selecting any valid in-range target (2 = also out-of-range)
flags = 400 (1024.)
default = 1
type = 4
010931C0 INT3: cvar = TargetPriorityHoldHighlightDelay
desc = Delay in Milliseconds before priority target highlight starts when holding the button
flags = 400 (1024.)
default = 300
type = 4
010931C0 INT3: cvar = TargetPriorityCombatLock
desc = 1=Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player.
flags = 400 (1024.)
default = 1
type = 4
010931C0 INT3: cvar = TargetPriorityCombatLockHighlight
desc = 1=Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player. (while doing hold-to-target)
flags = 400 (1024.)
default = 0
type = 4
010931C0 INT3: cvar = TargetPriorityPvp
desc = When in pvp, give higher priority to players and important pvp targets (2 = all pvp targets, 3 = players only)
flags = 400 (1024.)
default = 1
type = 4
010931C0 INT3: cvar = TargetPriorityPvpLock
desc = Lock to important pvp targets when starting from a pvp target.
flags = 400 (1024.)
default = 1
type = 4
010931C0 INT3: cvar = TargetPriorityPvpLockHighlight
desc = Lock to players when starting from a player target in pvp. (while doing hold-to-target)
flags = 400 (1024.)
default = 0
type = 4
010931C0 INT3: cvar = TargetPriorityValueBank
desc = Selects the scoring values bank for calculating target priority order
flags = 400 (1024.)
default = 0
type = 4
010931C0 INT3: cvar = ffxGlow
desc = full screen glow effect
flags = 1
default = 1
type = 1
010931C0 INT3: cvar = PraiseTheSun
desc = ???
flags = 0
default = 0
type = 4
010931C0 INT3: cvar = uiScale
desc = The current UI scale
flags = 8
default = 1.0
type = 4
010931C0 INT3: cvar = useUiScale
desc = Whether or not the UI scale should be used
flags = 8
default = 0
type = 4
010931C0 INT3: cvar = ObjectSelectionCircle
desc = ???
flags = 0
default = 1
type = 0
010931C0 INT3: cvar = outlineMouseOverFadeDuration
desc = ???
flags = 0
default = 0.9
type = 0
010931C0 INT3: cvar = outlineSelectionFadeDuration
desc = ???
flags = 0
default = 0.32
type = 0
010931C0 INT3: cvar = bodyQuota
desc = Maximum number of componented bodies seen at once
flags = 0
default = 100
type = 1
010931C0 INT3: cvar = GameObjForceMouseOver
desc = 0=off 1=on
flags = 0
default = 0
type = 5
010931C0 INT3: cvar = MaxObservedPetBattles
desc = Maximum number of observed pet battles
flags = 201 (513.)
default = 4
type = 5
010931C0 INT3: cvar = smoothUnitPhasing
desc = The client will try to smoothly switch between the same on model different phases.
flags = 0
default = 1
type = 4
010931C0 INT3: cvar = smoothUnitPhasingDistThreshold
desc = Distance threshold to active smooth unit phasing.
flags = 0
default = 0.25
type = 4
010931C0 INT3: cvar = smoothUnitPhasingUnseenPurgatoryTimeMs
desc = Time to keep unit displays in purgatory before letting go of them, if they were just unseen.
flags = 0
default = 1000
type = 4
010931C0 INT3: cvar = smoothUnitPhasingDestroyedPurgatoryTimeMs
desc = Time to keep unit displays in purgatory before letting go of them, if they were destroyed
flags = 0
default = 750
type = 4
010931C0 INT3: cvar = smoothUnitPhasingActorPurgatoryTimeMs
desc = Time to keep client-actor displays in purgatory before letting go of them, if they were despawned
flags = 0
default = 1500
type = 4
010931C0 INT3: cvar = smoothUnitPhasingEnableAlive
desc = Use units that have not despawn yet if they match, in hopes the despawn message will come later.
flags = 0
default = 1
type = 4
010931C0 INT3: cvar = smoothUnitPhasingAliveTimeoutMs
desc = Time to wait for an alive unit to get it's despawn message
flags = 0
default = 3500
type = 4
010931C0 INT3: cvar = smoothUnitPhasingVehicleExtraTimeoutMs
desc = Extra time to wait before releasing a vehicle, after it has smooth phased. This allows it's passengers to smooth phase as well.
flags = 0
default = 1000
type = 4
010931C0 INT3: cvar = SplineOpt
desc = toggles use of spline coll optimization
flags = 1
default = 1
type = 0
010931C0 INT3: cvar = releaseUITextures
desc = Release Hidden UI Textures by default
flags = 0
default = 1
type = 5