1. Graphics Feature Status
  2. Canvas: Hardware accelerated
  3. Canvas out-of-process rasterization: Disabled
  4. Direct Rendering Display Compositor: Disabled
  5. Compositing: Hardware accelerated
  6. Multiple Raster Threads: Enabled
  7. OpenGL: Enabled
  8. Rasterization: Hardware accelerated
  9. Raw Draw: Disabled
  10. Skia Renderer: Enabled
  11. Video Decode: Hardware accelerated
  12. Video Encode: Hardware accelerated
  13. Vulkan: Disabled
  14. WebGL: Hardware accelerated
  15. WebGL2: Hardware accelerated
  16. WebGPU: Disabled
  17. Driver Bug Workarounds
  18. adjust_src_dst_region_for_blitframebuffer
  19. clear_uniforms_before_first_program_use
  20. count_all_in_varyings_packing
  21. disable_post_sub_buffers_for_onscreen_surfaces
  22. enable_webgl_timer_query_extensions
  23. exit_on_context_lost
  24. msaa_is_slow
  25. rely_on_implicit_sync_for_swap_buffers
  26. disabled_extension_GL_KHR_blend_equation_advanced
  27. disabled_extension_GL_KHR_blend_equation_advanced_coherent
  28. disabled_extension_GL_MESA_framebuffer_flip_y
  29. Problems Detected
  30. WebGPU has been disabled via blocklist or the command line.
  31. Disabled Features: webgpu
  32. Clear uniforms before first program use on all platforms: 124764, 349137
  33. Applied Workarounds: clear_uniforms_before_first_program_use
  34. Mesa drivers in Linux handle varyings without static use incorrectly: 333885
  35. Applied Workarounds: count_all_in_varyings_packing
  36. Disable partial swaps on Mesa drivers (detected with GL_RENDERER): 339493
  37. Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
  38. On Intel GPUs MSAA performance is not acceptable for GPU rasterization: 527565, 1298585
  39. Applied Workarounds: msaa_is_slow
  40. Disable partial swaps on Mesa drivers (detected with GL_VERSION): 339493
  41. Applied Workarounds: disable_post_sub_buffers_for_onscreen_surfaces
  42. adjust src/dst region if blitting pixels outside framebuffer on Linux Intel: 664740
  43. Applied Workarounds: adjust_src_dst_region_for_blitframebuffer
  44. Disable KHR_blend_equation_advanced until cc shaders are updated: 661715
  45. Applied Workarounds: disable(GL_KHR_blend_equation_advanced), disable(GL_KHR_blend_equation_advanced_coherent)
  46. Expose WebGL's disjoint_timer_query extensions on platforms with site isolation: 808744, 870491
  47. Applied Workarounds: enable_webgl_timer_query_extensions
  48. Some drivers can't recover after OUT_OF_MEM and context lost: 893177
  49. Applied Workarounds: exit_on_context_lost
  50. Avoid waiting on a egl fence before swapping buffers and rely on implicit sync on Intel GPUs: 938286
  51. Applied Workarounds: rely_on_implicit_sync_for_swap_buffers
  52. Disable GL_MESA_framebuffer_flip_y for desktop GL: 964010
  53. Applied Workarounds: disable(GL_MESA_framebuffer_flip_y)
  54. DAWN Info
  55. <CPU> Vulkan backend - SwiftShader Device (Subzero)
  56. [Default Toggle Names]
  57. lazy_clear_resource_on_first_use: https://crbug.com/dawn/145: Clears resource to zero on first usage. This initializes the resource so that no dirty bits from recycled memory is present in the new resource.
  58. use_temporary_buffer_in_texture_to_texture_copy: https://crbug.com/dawn/42: Split texture-to-texture copy into two copies: copy from source texture into a temporary buffer, and copy from the temporary buffer into the destination texture when copying between compressed textures that don't have block-aligned sizes. This workaround is enabled by default on all Vulkan drivers to solve an issue in the Vulkan SPEC about the texture-to-texture copies with compressed formats. See #1005 (https://github.com/KhronosGroup/Vulkan-Docs/issues/1005) for more details.
  59. vulkan_use_d32s8: https://crbug.com/dawn/286: Vulkan mandates support of either D32_FLOAT_S8 or D24_UNORM_S8. When available the backend will use D32S8 (toggle to on) but setting the toggle to off will make it use the D24S8 format when possible.
  60. vulkan_use_s8: https://crbug.com/dawn/666: Vulkan has a pure stencil8 format but it is not universally available. When this toggle is on, the backend will use S8 for the stencil8 format, otherwise it will fallback to D32S8 or D24S8.
  61. disallow_unsafe_apis: http://crbug.com/1138528: Produces validation errors on API entry points or parameter combinations that aren't considered secure yet.
  62. use_vulkan_zero_initialize_workgroup_memory_extension: https://crbug.com/dawn/1302: Initialize workgroup memory with OpConstantNull on Vulkan when the Vulkan extension VK_KHR_zero_initialize_workgroup_memory is supported.
  63. [WebGPU Forced Toggles - enabled]
  64. disallow_spirv: https://crbug.com/1214923: Disallow usage of SPIR-V completely so that only WGSL is used for shader modules. This is useful to prevent a Chromium renderer process from successfully sending SPIR-V code to be compiled in the GPU process.
  65. [Supported Features]
  66. texture-compression-bc
  67. texture-compression-etc2
  68. texture-compression-astc
  69. timestamp-query
  70. depth-clamping
  71. depth32float-stencil8
  72. dawn-internal-usages
  73. dawn-native
  74. Version Information
  75. Data exported 2022-08-01T09:28:15.904Z
  76. Chrome version Chrome/103.0.5060.53
  77. Operating system Linux 5.18.12-arch1-1
  78. Software rendering list URL https://chromium.9oo91esource.qjz9zk/chromium/src/+/a1711811edd74ff1cf2150f36ffa3b0dae40b17f/gpu/config/software_rendering_list.json
  79. Driver bug list URL https://chromium.9oo91esource.qjz9zk/chromium/src/+/a1711811edd74ff1cf2150f36ffa3b0dae40b17f/gpu/config/gpu_driver_bug_list.json
  80. ANGLE commit id unknown hash
  81. 2D graphics backend Skia/103 b301ff025004c9cd82816c86c547588e6c24b466
  82. Command Line /usr/lib/chromium/chromium --enable-features=VaapiVideoDecoder,VaapiVideoEncoder, --disable-features=UseChromeOSDirectVideoDecoder --use-gl=desktop --ignore-gpu-blocklist --enable-crashpad --flag-switches-begin --extension-mime-request-handling=always-prompt-for-install --ignore-gpu-blocklist --enable-features=VaapiVideoDecoder,VaapiVideoEncoder --flag-switches-end
  83. Driver Information
  84. Initialization time 140
  85. In-process GPU false
  86. Passthrough Command Decoder false
  87. Sandboxed false
  88. GPU0 VENDOR= 0x8086 [Intel], DEVICE=0x9a49 [Mesa Intel(R) Xe Graphics (TGL GT2)], DRIVER_VENDOR=Mesa, DRIVER_VERSION=22.1.3 *ACTIVE*
  89. Optimus false
  90. AMD switchable false
  91. GPU CUDA compute capability major version 0
  92. Pixel shader version 4.60
  93. Vertex shader version 4.60
  94. Max. MSAA samples 16
  95. Machine model name
  96. Machine model version
  97. GL_VENDOR Intel
  98. GL_RENDERER Mesa Intel(R) Xe Graphics (TGL GT2)
  99. GL_VERSION 4.6 (Core Profile) Mesa 22.1.3
  100. GL_EXTENSIONS GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_gpu_shader_int64 GL_AMD_multi_draw_indirect GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_shader_framebuffer_fetch GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_conservative_rasterization GL_INTEL_performance_query GL_INTEL_shader_atomic_float_minmax GL_INTEL_shader_integer_functions2 GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_sliced_3d GL_MESA_framebuffer_flip_y GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_copy_image GL_NV_depth_clamp GL_NV_fragment_shader_interlock GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
  101. Disabled Extensions GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_MESA_framebuffer_flip_y
  102. Disabled WebGL Extensions
  103. Window system binding vendor SGI
  104. Window system binding version 1.4
  105. Window system binding extensions GLX_ARB_create_context GLX_ARB_create_context_no_error GLX_ARB_create_context_profile GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_buffer_age GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_no_config_context GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_video_sync
  106. XDG_CURRENT_DESKTOP KDE
  107. XDG_SESSION_TYPE x11
  108. Ozone platform x11
  109. Direct rendering version DRI3
  110. Reset notification strategy 0x8261
  111. GPU process crash count 0
  112. gfx::BufferFormats supported for allocation and texturing R_8: not supported, R_16: not supported, RG_88: not supported, RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported, RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported, BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR: not supported, P010: not supported
  113. Compositor Information
  114. Tile Update Mode One-copy
  115. Partial Raster Enabled
  116. GpuMemoryBuffers Status
  117. R_8 Software only
  118. R_16 Software only
  119. RG_88 Software only
  120. RG_1616 Software only
  121. BGR_565 Software only
  122. RGBA_4444 Software only
  123. RGBX_8888 Software only
  124. RGBA_8888 Software only
  125. BGRX_8888 Software only
  126. BGRA_1010102 Software only
  127. RGBA_1010102 Software only
  128. BGRA_8888 Software only
  129. RGBA_F16 Software only
  130. YVU_420 Software only
  131. YUV_420_BIPLANAR Software only
  132. P010 Software only
  133. Display(s) Information
  134. Info Display[3850489720471619] bounds=[0,0 1462x822], workarea=[0,0 1463x794], scale=1.3125, rotation=0, panel_rotation=0 internal.
  135. Color space (all) {primaries:BT709, transfer:SRGB, matrix:RGB, range:FULL}
  136. Buffer format (all) BGRA_8888
  137. SDR white level in nits 203
  138. HDR relative maximum luminance 1
  139. Bits per color component 8
  140. Bits per pixel 24
  141. Refresh Rate in Hz 60
  142. Video Acceleration Information
  143. Decoding
  144. Decode h264 baseline 16x16 to 4096x4096 pixels
  145. Decode h264 main 16x16 to 4096x4096 pixels
  146. Decode h264 high 16x16 to 4096x4096 pixels
  147. Decode vp8 16x16 to 4096x4096 pixels
  148. Decode vp9 profile0 16x16 to 16384x16384 pixels
  149. Encoding
  150. Encode h264 baseline 321x241 to 4096x4096 pixels, and/or 30.000 fps
  151. Encode h264 main 321x241 to 4096x4096 pixels, and/or 30.000 fps
  152. Encode h264 high 321x241 to 4096x4096 pixels, and/or 30.000 fps
  153. Vulkan Information
  154. Device Performance Information
  155. Log Messages
  156. [75594:75594:0801/122601.823448:ERROR:gpu_init.cc(486)] : Passthrough is not supported, GL is desktop, ANGLE is
  157. [75594:75594:0801/122601.848528:WARNING:sandbox_linux.cc(376)] : InitializeSandbox() called with multiple threads in process gpu-process.
  158. [75594:75594:0801/122815.675621:ERROR:shared_image_manager.cc(228)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.
  159. [75594:75594:0801/122815.676011:ERROR:shared_image_manager.cc(228)] : SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a non-existent mailbox.