- Arat:
- void CHARACTER::ClearSkill()
- Kod bloğunu komple değiştir
- void CHARACTER::ClearSkill()
- {
- PointChange(POINT_SKILL, 4 + (GetLevel() - 5) - GetPoint(POINT_SKILL));
- if (GetJob() == JOB_WARRIOR)
- {
- RemoveAffect(SKILL_JEONGWI);
- RemoveAffect(SKILL_GEOMKYUNG);
- RemoveAffect(SKILL_CHUNKEON);
- }
- else if (GetJob() == JOB_ASSASSIN)
- RemoveAffect(SKILL_GYEONGGONG);
- else if (GetJob() == JOB_SURA)
- {
- RemoveAffect(SKILL_GWIGEOM);
- RemoveAffect(SKILL_TERROR);
- RemoveAffect(SKILL_JUMAGAP);
- RemoveAffect(SKILL_MANASHILED);
- }
- ResetSkill();
- }