- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 7.005727
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ''
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin AnimationSharing
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin PlasticSourceControl
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin CurveEditorTools
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MaterialAnalyzer
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AutomationUtils
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin SkeletalReduction
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin MLSDK
- LogPluginManager: Mounting plugin DlgSystem
- LogPluginManager: Mounting plugin GameAnalytics
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin ApexDestruction
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AssetTags
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin PostSplashScreen
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogPluginManager: Mounting plugin ScreenshotTools
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.1.1
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: OSS: Creating online subsystem instance for: NULL
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
- LogInit: Build: ++UE4+Release-4.24-CL-11590370
- LogInit: Engine Version: 4.24.3-11590370+++UE4+Release-4.24
- LogInit: Compatible Engine Version: 4.24.0-10570792+++UE4+Release-4.24
- LogInit: Net CL: 10570792
- LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, GPU: NVIDIA GeForce GTX 1060 6GB
- LogInit: Compiled (64-bit): Feb 24 2020 15:39:18
- LogInit: Compiled with Visual C++: 19.16.27032.01
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.24
- LogInit: Command Line:
- LogInit: Base Directory: E:/UE_4.24/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 25
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 37
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 36
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 2
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 36
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 8
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
- LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 8
- LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
- LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- LogConfig: Setting CVar [[r.VSync:0]]
- LogConfig: Setting CVar [[r.RHICmdBypass:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- LogConfig: Setting CVar [[r.CustomDepth:3]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:4000]]
- LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
- LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
- LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Engine.ini]
- LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
- LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Engine.ini]
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:2]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- LogConfig: Applying CVar settings from Section [TextureQuality@3] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4000'
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:3]]
- LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- LogConfig: Setting CVar [[r.DetailMode:2]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- LogConfig: Setting CVar [[r.SSS.Quality:1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
- LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
- LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
- LogInit: Selected Device Profile: [Windows]
- LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- LogHAL: Display: Platform has ~ 8 GB [8506888192 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- LogInit: Going up to parent DeviceProfile []
- LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- LogConfig: Setting CVar [[r.ViewDistanceScale:0.8]]
- LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
- LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- LogConfig: Setting CVar [[r.ShadowQuality:5]]
- LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]]
- LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
- LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
- LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
- LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
- LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
- LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- LogConfig: Setting CVar [[r.AOQuality:1]]
- LogConfig: Setting CVar [[r.VolumetricFog:1]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
- LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
- LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
- LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
- LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- LogConfig: Setting CVar [[r.BloomQuality:5]]
- LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
- LogConfig: Setting CVar [[r.Upscale.Quality:2]]
- LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
- LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]]
- LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]]
- LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1 ; no background occlusion]]
- LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0 ; no bokeh simulation when scattering]]
- LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04 ; only a maximum of 4% of scattered bokeh]]
- LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]]
- LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012 ; required because of AccumulatorQuality=0]]
- LogConfig: Applying CVar settings from Section [TextureQuality@2] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
- LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
- LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
- LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4000'
- LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
- LogConfig: Setting CVar [[r.RefractionQuality:2]]
- LogConfig: Setting CVar [[r.SSR.Quality:2]]
- LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]]
- LogConfig: Setting CVar [[r.SceneColorFormat:3]]
- LogConfig: Setting CVar [[r.DetailMode:1]]
- LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- LogConfig: Setting CVar [[r.SSS.Scale:1]]
- LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
- LogConfig: Setting CVar [[r.SSS.Quality:-1]]
- LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- LogConfig: Setting CVar [[r.SSGI.Quality:2]]
- LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
- LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[foliage.DensityScale:0.8]]
- LogConfig: Setting CVar [[grass.DensityScale:0.8]]
- LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Scalability.ini]
- LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
- LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
- LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
- LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- LogConfig: Applying CVar settings from Section [ConsoleVariables] File [E:/TheBathGame2 4.24/Saved/Config/Windows/Engine.ini]
- LogInit: Computer: DIGITALSTORM-PC
- LogInit: User: Admin
- LogInit: CPU Page size=4096, Cores=4
- LogInit: High frequency timer resolution =10.000000 MHz
- LogMemory: Memory total: Physical=7.9GB (8GB approx)
- LogMemory: Platform Memory Stats for Windows
- LogMemory: Process Physical Memory: 104.93 MB used, 104.93 MB peak
- LogMemory: Process Virtual Memory: 100.42 MB used, 100.42 MB peak
- LogMemory: Physical Memory: 5361.69 MB used, 2751.11 MB free, 8112.80 MB total
- LogMemory: Virtual Memory: 5137.55 MB used, 134212592.00 MB free, 134217728.00 MB total
- LogWindows: WindowsPlatformFeatures enabled
- LogInit: Using OS detected language (en-US).
- LogInit: Using OS detected locale (en-US).
- LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
- LogInit: Setting process to per monitor DPI aware
- LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- LogHMD: Failed to initialize OpenVR with code 110
- LogD3D11RHI: D3D11 min allowed feature level: 11_0
- LogD3D11RHI: D3D11 max allowed feature level: 11_0
- LogD3D11RHI: D3D11 adapters:
- LogD3D11RHI: 0. 'NVIDIA GeForce GTX 1060 6GB' (Feature Level 11_0)
- LogD3D11RHI: 6052/0/4056 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
- LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- LogD3D11RHI: 0/0/4056 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- LogD3D11RHI: Chosen D3D11 Adapter: 0
- LogD3D11RHI: Creating new Direct3DDevice
- LogD3D11RHI: GPU DeviceId: 0x1c03 (for the marketing name, search the web for "GPU Device Id")
- LogWindows: EnumDisplayDevices:
- LogWindows: 0. 'NVIDIA GeForce GTX 1060 6GB' (P:1 D:1)
- LogWindows: 1. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
- LogWindows: 2. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
- LogWindows: 3. 'NVIDIA GeForce GTX 1060 6GB' (P:0 D:0)
- LogWindows: DebugString: FoundDriverCount:4
- LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 1060 6GB
- LogD3D11RHI: Driver Version: 432.00 (internal:26.21.14.3200, unified:432.00)
- LogD3D11RHI: Driver Date: 7-24-2019
- LogRHI: Texture pool is 4236 MB (70% of 6052 MB)
- LogD3D11RHI: RHI has support for 64 bit atomics
- LogD3D11RHI: Async texture creation enabled
- LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ATC'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1a'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTC'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ATCClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1Client'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1aClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTCClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- LogTargetPlatformManager: Display: Building Assets For Windows
- LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- LogShaderCompilers: Guid format shader working directory is 16 characters bigger than the processId version (../../../../TheBathGame2 4.24/Intermediate/Shaders/WorkingDirectory/14000/).
- LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Admin/AppData/Local/Temp/UnrealShaderWorkingDir/20092C8C4ACCA4A94ED65F8BD70A5E7E/'.
- LogXGEController: Cleaning working directory: C:/Users/Admin/AppData/Local/Temp/UnrealXGEWorkingDir/
- LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- LogShaderCompilers: Display: Using Local Shader Compiler.
- LogDerivedDataCache: Display: Max Cache Size: 512 MB
- LogDerivedDataCache: Loaded boot cache 0.56s 79MB C:/Users/Admin/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
- LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Admin/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc
- LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../TheBathGame2 4.24/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../TheBathGame2 4.24/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
- LogDerivedDataCache: Using Local data cache path C:/Users/Admin/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- LogMaterial: Verifying Global Shaders for PCD3D_SM5
- LogSlate: Using FreeType 2.10.0
- LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- LogAssetRegistry: FAssetRegistry took 0.0055 seconds to start up
- LogInit: Selected Device Profile: [Windows]
- LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
- LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- LogMeshReduction: No distributed automatic mesh merging module available
- LogMeshMerging: No distributed automatic mesh merging module available
- LogNetVersion: TheBathGame2 1.0.0, NetCL: 10570792, EngineNetVer: 13, GameNetVer: 0 (Checksum: 3719422164)
- LogPackageLocalizationCache: Processed 11 localized package path(s) for 1 prioritized culture(s) in 0.118658 seconds
- LogUObjectArray: 46750 objects as part of root set at end of initial load.
- LogUObjectAllocator: 8137160 out of 0 bytes used by permanent object pool.
- LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- LogDlgSystem: DlgSystemModule: StartupModule
- LogDlgSystemEditor: DlgSystemEditorModule: StartupModule
- LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Constructor
- LogTcpMessaging: Initializing TcpMessaging bridge
- LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- SourceControl: Source control is disabled
- LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogOcInput: OculusInput pre-init called
- LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
- LogWindows: File 'OVRPlugin.dll' does not exist
- LogEngine: Initializing Engine...
- LogHMD: Failed to initialize OpenVR with code 110
- LogStats: UGameplayTagsManager::InitializeManager - 0.008 s
- LogInit: Initializing FReadOnlyCVARCache
- LogAIModule: Creating AISystem for world Untitled
- LogAudioMixer: Display: Audio Mixer Platform Settings:
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- LogAudioMixer: Display: Number of buffers to queue: 2
- LogAudioMixer: Display: Max Channels (voices): 32
- LogAudioMixer: Display: Number of Async Source Workers: 0
- LogAudio: Display: AudioDevice MaxSources: 32
- LogAudio: Display: Using built-in audio occlusion.
- LogAudioMixer: Display: Initializing audio mixer.
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: Using Audio Device LG TV (NVIDIA High Definition Audio)
- LogInit: FAudioDevice initialized.
- LogNetVersion: Set ProjectVersion to 2.1.5.0. Version Checksum will be recalculated on next use.
- LogDerivedDataCache: Saved boot cache 0.18s 78MB C:/Users/Admin/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
- LogInit: Texture streaming: Enabled
- LogEngineSessionManager: EngineSessionManager initialized
- LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={A180D98C-4675-7CE7-905A-D69B8FA390CC}
- LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
- LogEditorSessionSummary: EditorSessionSummaryWriter initialized
- LogInit: Transaction tracking system initialized
- BlueprintLog: New page: Editor Load
- LocalizationService: Localization service is disabled
- LogFileCache: Scanning file cache for directory 'E:/TheBathGame2 4.24/Content/' took 0.12s
- LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- LogCook: Display: Mobile HDR setting 1
- LogDlgSystemEditor: DlgSystemEditorModule::HandleOnPostEngineInit
- LogDlgSystemEditor: UDlgManager::LoadAllDialoguesIntoMemory loaded 0 Dialogues into Memory
- SourceControl: Source control is disabled
- Cmd: MAP LOAD FILE="../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Overview.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- LightingResults: New page: Lighting Build
- LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
- LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- MapCheck: New page: Map Check
- LightingResults: New page: Lighting Build
- LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms
- LogClass: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTEPresets.Enum_QTEPresets' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- LogClass: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTETypes.Enum_QTETypes' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- LogBlueprint: Warning: [Compiler OannABP] Bath_Game_Oann_Walk to Kitta will never be taken, please connect something to Can Enter Transition
- LogBlueprint: Warning: [Compiler OannABP] Kitta to Bath_Game_Oann_Walk will never be taken, please connect something to Can Enter Transition
- LogBlueprint: Warning: [Compiler OannABP] thebathgame_oann_idle to Bath_Game_Oann_Walk will never be taken, please connect something to Can Enter Transition
- LogBlueprint: Warning: [Compiler Oann2] InputAction Event references unknown Action 'Kitta' for InputAction Kitta
- LogBlueprint: Warning: [Compiler Oann2] InputAction Event references unknown Action 'Tamare!' for InputAction Tamare!
- LogBlueprint: Warning: [Compiler Oann2] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- LogBlueprint: Warning: [Compiler Oann2] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- LogBlueprint: Warning: [Compiler Oann] InputAction Event references unknown Action 'Kitta' for InputAction Kitta
- LogBlueprint: Warning: [Compiler Oann] InputAction Event references unknown Action 'Tamare!' for InputAction Tamare!
- LogBlueprint: Warning: [Compiler Oann] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- LogLinker: Warning: Asset '../../../../TheBathGame2 4.24/Content/Brushify/Materials/Landscape/Textures/Mud/T_MudDistance_D.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- LogLinker: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- LogLinker: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- LogLinker: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- LogLinker: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- LogBlueprint: Warning: [Compiler PersistentLevel.Overview] InputAction Event references unknown Action 'Perception' for InputAction Perception
- LogLinker: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- LoadErrors: Failed to load /Game/FBX/_3.Material_0 Referenced by BirdCage
- LogLinker: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- LoadErrors: Failed to load /Game/FBX/_3.Material_0 Referenced by BirdCage
- LogLinker: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- LoadErrors: Failed to load /Game/FBX/_3.Material_0 Referenced by BirdCage
- LogLinker: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- LoadErrors: Failed to load /Game/FBX/_3.Material_0 Referenced by BirdCage
- LogMaterial: Display: Missing cached shader map for material lambert4, compiling.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 15
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 11
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 7
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3
- LogMaterial: Display: Missing cached shader map for material lambert2, compiling.
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 39
- LogMaterial: Display: Missing cached shader map for material Handle, compiling.
- LogMaterial: Display: Missing cached shader map for material dojoArt1, compiling.
- LogMaterial: Display: Missing cached shader map for material Blade, compiling.
- LogMaterial: Display: Missing cached shader map for material 07_-_Default, compiling.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 91
- LogMaterial: Display: Missing cached shader map for material M_FIreHoseBlack2, compiling.
- LogMaterial: Display: Missing cached shader map for material M_FIreHoseBlack, compiling.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 121
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 111
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 101
- LogMaterial: Display: Missing cached shader map for material M_TwistedTree, compiling.
- LogMaterial: Display: Missing cached shader map for material Water_Pond_Fake, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Glass, compiling.
- LogMaterial: Display: Missing cached shader map for material M_base_master, compiling.
- LogMaterial: Display: Missing cached shader map for material HillTree_01_Branches_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material Wood_InterlockingFloor, compiling.
- LogMaterial: Display: Missing cached shader map for material Tile_WoodAndTileOffsetPattern, compiling.
- LogMaterial: Display: Missing cached shader map for material Metal_Gold, compiling.
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 357
- LogMaterial: Display: Missing cached shader map for material Ground_DirtBrownTan, compiling.
- LogMaterial: Display: Missing cached shader map for material Brick_GuiBigCastleWall, compiling.
- LogMaterial: Display: Missing cached shader map for material woodshine, compiling.
- LogMaterial: Display: Missing cached shader map for material Wooddoor, compiling.
- LogMaterial: Display: Missing cached shader map for material top_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material Rooftile, compiling.
- LogMaterial: Display: Missing cached shader map for material Roof1, compiling.
- LogMaterial: Display: Missing cached shader map for material old_dirty_wood1, compiling.
- LogMaterial: Display: Missing cached shader map for material light_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material lamp_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material lamp_red_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert37, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert28, compiling.
- LogMaterial: Display: Missing cached shader map for material Kitchen_table, compiling.
- LogMaterial: Display: Missing cached shader map for material House_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material Flower_Red, compiling.
- LogMaterial: Display: Missing cached shader map for material dojoArt4, compiling.
- LogMaterial: Display: Missing cached shader map for material dojoArt3, compiling.
- LogMaterial: Display: Missing cached shader map for material dojoArt2, compiling.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 694
- LogMaterial: Display: Missing cached shader map for material Dojo_wood_5, compiling.
- LogMaterial: Display: Missing cached shader map for material Dark_V_Wood, compiling.
- LogMaterial: Display: Missing cached shader map for material dark_shrine_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material Copper, compiling.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 749
- LogMaterial: Display: Missing cached shader map for material CongreteMAX, compiling.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 759
- LogMaterial: Display: Missing cached shader map for material concrete, compiling.
- LogMaterial: Display: Missing cached shader map for material ceramic1, compiling.
- LogMaterial: Display: Missing cached shader map for material Ceiling_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material bachewall, compiling.
- LogMaterial: Display: Missing cached shader map for material daruma, compiling.
- LogMaterial: Display: Missing cached shader map for material woodshine, compiling.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 824
- LogMaterial: Display: Missing cached shader map for material wallpaper, compiling.
- LogMaterial: Display: Missing cached shader map for material PP_OutlineColored, compiling.
- LogMaterial: Display: Missing cached shader map for material sword_hilt, compiling.
- LogMaterial: Display: Missing cached shader map for material Roof1, compiling.
- LogMaterial: Display: Missing cached shader map for material Roof, compiling.
- LogMaterial: Display: Missing cached shader map for material new_wood_door_shrine, compiling.
- LogMaterial: Display: Missing cached shader map for material bachewall, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Wood_Walnut, compiling.
- LogMaterial: Display: Missing cached shader map for material M_BillBoardBGTree, compiling.
- LogMaterial: Display: Missing cached shader map for material M_NearMesh_Master, compiling.
- LogMaterial: Display: Missing cached shader map for material M_NearMesh_Master, compiling.
- LogMaterial: Display: Missing cached shader map for material M_NearMesh_Master, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert44, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Photoscan_Master, compiling.
- LogMaterial: Display: Missing cached shader map for material ScotsPine_01_Leaves_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material ScotsPine_01_Fronds_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material ScotsPine_01_Branches_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material ScotsPine_01_Branches_2_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material ScotsPine_01_Billboard_Mat, compiling.
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 1436
- LogMaterial: Display: Missing cached shader map for material HillTree_Tall_01_Billboard_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material HillTree_01_Leaves_Mat2, compiling.
- LogMaterial: Display: Missing cached shader map for material M_CustomDepthBillboard, compiling.
- LogMaterial: Display: Missing cached shader map for material HillTree_01_Leaves_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material HillTree_01_Fronds_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material HillTree_01_Branches_2_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Photoscan_Master, compiling.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2004
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1994
- LogMaterial: Display: Missing cached shader map for material M_Photoscan_Master, compiling.
- LogMaterial: Display: Missing cached shader map for material M_FieldGrass_01, compiling.
- LogMaterial: Display: Missing cached shader map for material M_FieldGrass_01, compiling.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2367
- LogMaterial: Display: Missing cached shader map for material M_FieldGrass_01, compiling.
- LogMaterial: Display: Missing cached shader map for material M_HeatherNew_MasterWorldColorVarience, compiling.
- LogMaterial: Display: Missing cached shader map for material M_HeatherNew_MasterWorldColorVarience, compiling.
- LogMaterial: Display: Missing cached shader map for material M_HeatherNew_MasterWorldColorVarience, compiling.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2745
- LogMaterial: Display: Missing cached shader map for material M_HeatherNew_Master, compiling.
- LogMaterial: Display: Missing cached shader map for material M_HeatherNew_Master, compiling.
- LogMaterial: Display: Missing cached shader map for material M_FieldScabious_01, compiling.
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 3026
- LogMaterial: Display: Missing cached shader map for material M_FieldScabious_01, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Buttercup_Patch_01, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Buttercup_Patch_01, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Fern_01, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Fern_01, compiling.
- LogMaterial: Display: Missing cached shader map for material BogMyrtle_01_Billboard_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material BogMyrtle_01_Fronds_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material gate_metal, compiling.
- LogMaterial: Display: Missing cached shader map for material Paper_White1, compiling.
- LogMaterial: Display: Missing cached shader map for material Black_Bar1, compiling.
- LogMaterial: Display: Missing cached shader map for material white1, compiling.
- LogMaterial: Display: Missing cached shader map for material wallpaper3, compiling.
- LogMaterial: Display: Missing cached shader map for material wallpaper1, compiling.
- LogMaterial: Display: Missing cached shader map for material burgdendy, compiling.
- LogMaterial: Display: Missing cached shader map for material Stove_Brick, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert32, compiling.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3927
- LogMaterial: Display: Missing cached shader map for material congret_Stove_2, compiling.
- LogMaterial: Display: Missing cached shader map for material Congret_Stove, compiling.
- LogMaterial: Display: Missing cached shader map for material concrete1, compiling.
- LogMaterial: Display: Missing cached shader map for material shrine_wood_4, compiling.
- LogMaterial: Display: Missing cached shader map for material Shine_Main_Wood2, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn6, compiling.
- LogMaterial: Display: Missing cached shader map for material shrine_wood_2, compiling.
- LogMaterial: Display: Missing cached shader map for material Shrine_Roof, compiling.
- LogMaterial: Display: Missing cached shader map for material new_wood_door_shrine, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn3, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn2, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn1, compiling.
- LogMaterial: Display: Missing cached shader map for material shrine_wood_3, compiling.
- LogMaterial: Display: Missing cached shader map for material Shine_Main_Wood1, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn5, compiling.
- LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 7 (FlipX:0). The remaining elements will not get cooked.
- LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 58 (FlipX:0). The remaining elements will not get cooked.
- LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 7 (FlipX:1). The remaining elements will not get cooked.
- LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 58 (FlipX:1). The remaining elements will not get cooked.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4152
- LogPhysics: Warning: Attempt to build physics data for /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps:BodySetup_0 when we are unable to.
- LogMaterial: Display: Missing cached shader map for material lambert8, compiling.
- LogMaterial: Display: Missing cached shader map for material wood_Kitchen_Sink, compiling.
- LogMaterial: Display: Missing cached shader map for material ceramic2, compiling.
- LogMaterial: Display: Missing cached shader map for material kagit_7, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert35, compiling.
- LogMaterial: Display: Missing cached shader map for material Wood_Light_2, compiling.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4253
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4243
- LogMaterial: Display: Missing cached shader map for material lambert46, compiling.
- LogMaterial: Display: Missing cached shader map for material steelMEtal1, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert5, compiling.
- LogMaterial: Display: Missing cached shader map for material Checkerz1, compiling.
- LogMaterial: Display: Missing cached shader map for material Bache1, compiling.
- LogMaterial: Display: Missing cached shader map for material wood_Kitchen_Sink1, compiling.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4338
- LogMaterial: Display: Missing cached shader map for material Default_Material, compiling.
- LogMaterial: Display: Missing cached shader map for material Checkerz, compiling.
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 4358
- LogMaterial: Display: Missing cached shader map for material Rojo, compiling.
- LogMaterial: Display: Missing cached shader map for material Amarillo, compiling.
- LogMaterial: Display: Missing cached shader map for material steelMEtal, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert56, compiling.
- LogMaterial: Display: Missing cached shader map for material Original_Bitmap, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert2, compiling.
- LogMaterial: Display: Missing cached shader map for material headstone2, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert45, compiling.
- LogMaterial: Display: Missing cached shader map for material Pink1, compiling.
- LogMaterial: Display: Missing cached shader map for material FanDiffuse, compiling.
- LogMaterial: Display: Missing cached shader map for material Fan1, compiling.
- LogMaterial: Display: Missing cached shader map for material Paper_White, compiling.
- LogMaterial: Display: Missing cached shader map for material Dojo_Wood_4, compiling.
- LogMaterial: Display: Missing cached shader map for material Dojo_Wood_3, compiling.
- LogMaterial: Display: Missing cached shader map for material Dojo_Wood_2, compiling.
- LogMaterial: Display: Missing cached shader map for material Dojo_Wood, compiling.
- LogMaterial: Display: Missing cached shader map for material Black_Bar, compiling.
- LogMaterial: Display: Missing cached shader map for material Roof3, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn13, compiling.
- LogMaterial: Display: Missing cached shader map for material Dressing_Gate_Wood, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert4, compiling.
- LogMaterial: Display: Missing cached shader map for material dark_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material Dark_Metal, compiling.
- LogMaterial: Display: Missing cached shader map for material Black_Metal, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert1, compiling.
- LogMaterial: Display: Missing cached shader map for material SketchUp_Default1, compiling.
- LogMaterial: Display: Missing cached shader map for material rustedgold, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert43, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert3, compiling.
- LogMaterial: Display: Missing cached shader map for material M_DragonFly_WingFlap, compiling.
- LogMaterial: Display: Missing cached shader map for material WoodPlank, compiling.
- LogMaterial: Display: Missing cached shader map for material wood_1, compiling.
- LogMaterial: Display: Missing cached shader map for material wood3, compiling.
- LogMaterial: Display: Missing cached shader map for material Swordtip, compiling.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4922
- LogMaterial: Display: Missing cached shader map for material swordmetal, compiling.
- LogMaterial: Display: Missing cached shader map for material rope, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn2, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn1, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Crate, compiling.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4987
- LogMaterial: Display: Missing cached shader map for material light_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material instructions1, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert16, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert3, compiling.
- LogMaterial: Display: Missing cached shader map for material Upper_Teeth1, compiling.
- LogMaterial: Display: Missing cached shader map for material Tongue1, compiling.
- LogMaterial: Display: Missing cached shader map for material Skin_Head1, compiling.
- LogMaterial: Display: Missing cached shader map for material Skin_Body1, compiling.
- LogMaterial: Display: Missing cached shader map for material scalp_long_straight, compiling.
- LogMaterial: Display: Missing cached shader map for material Lower_Teeth1, compiling.
- LogMaterial: Display: Missing cached shader map for material long_straight, compiling.
- LogMaterial: Display: Missing cached shader map for material Fingernail1, compiling.
- LogMaterial: Display: Missing cached shader map for material Eyelash2, compiling.
- LogMaterial: Display: Missing cached shader map for material Eye1, compiling.
- LogMaterial: Display: Missing cached shader map for material Cornea1, compiling.
- LogMaterial: Display: Missing cached shader map for material embed_hair_male, compiling.
- LogMaterial: Display: Missing cached shader map for material WhiteTrim, compiling.
- LogMaterial: Display: Missing cached shader map for material black, compiling.
- LogMaterial: Display: Missing cached shader map for material Flip-flops, compiling.
- LogMaterial: Display: Missing cached shader map for material Eye, compiling.
- LogMaterial: Display: Missing cached shader map for material Cornea, compiling.
- LogMaterial: Display: Missing cached shader map for material Toenail, compiling.
- LogMaterial: Display: Missing cached shader map for material Skin_Head, compiling.
- LogMaterial: Display: Missing cached shader map for material Skin_Body, compiling.
- LogMaterial: Display: Missing cached shader map for material Fingernail, compiling.
- LogMaterial: Display: Missing cached shader map for material Eyelash, compiling.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5962
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 5952
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5942
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5932
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5922
- LogMaterial: Display: Missing cached shader map for material M_RockPath, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Lotus_Flower, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Bamboo, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Generic_Concrete01_MASTER, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Generic_Concrete01_MASTER, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork, compiling.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 6170
- LogMaterial: Display: Missing cached shader map for material Water_Pond_nick, compiling.
- LogMaterial: Display: Missing cached shader map for material Water_Pond_nick, compiling.
- LogMaterial: Display: Missing cached shader map for material M_DemoWall, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Rock_Marble_Polished, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Telecharge_char_01, compiling.
- LogMaterial: Display: Missing cached shader map for material M_NearMesh_Master, compiling.
- LogMaterial: Display: Missing cached shader map for material M_NearMesh_Master, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Grass_Master, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Wood_Floor, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Wood_Walnut, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Wood_Pine, compiling.
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 6561
- LogMaterial: Display: Missing cached shader map for material M_Wood_Floor_Walnut_Polished, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Rock_Marble_Polished, compiling.
- LogMaterial: Display: Missing cached shader map for material M_WeaponSet_1, compiling.
- LogMaterial: Display: Missing cached shader map for material M_WeaponSet_2, compiling.
- LogMaterial: Display: Missing cached shader map for material M_LV_Soul_Grass04M, compiling.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 6754
- LogMaterial: Display: Missing cached shader map for material Ceiling_01_Mat, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Photoscan_Master, compiling.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 6902
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 6892
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 6882
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 6872
- LogMaterial: Display: Missing cached shader map for material old_dirty_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material gate_handle, compiling.
- LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_DomeColor
- LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_horizon_Color
- LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_BaseCloudColor
- LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_AllOverlayColor
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 6897
- LogMaterial: Display: Missing cached shader map for material Note1, compiling.
- LogMaterial: Display: Missing cached shader map for material Shine_Main_Wood, compiling.
- LogClass: Warning: Enum '/Game/CVInvInterface/Blueprints/E_TakableOrNot.E_TakableOrNot' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 6927
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 6917
- LogClass: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTE_State.Enum_QTE_State' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 6907
- LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 6897
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 6887
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 6877
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 6867
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 6857
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 6847
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 6837
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 6827
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 6817
- LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 6807
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 6797
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 6787
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 6777
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 6767
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 6757
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 6747
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 6737
- LogMaterial: Display: Missing cached shader map for material new_wood_door_shrine1, compiling.
- AssetCheck: Warning: kitta_Kimino_kitta_Anim Particle system /Game/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_AuraCircle_Fire_00.P_AuraCircle_Fire_00 used in anim notify for asset /Game/kitta_Kimino_kitta_Anim.kitta_Kimino_kitta_Anim is set to looping, but the slot is a one-shot (it won't be played to avoid leaking a component per notify).
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 6742
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 6732
- LogMaterial: Display: Missing cached shader map for material M_Metal_Burnished_Steel, compiling.
- LogMaterial: Display: Missing cached shader map for material M_SkeletonKey, compiling.
- LogMaterial: Display: Missing cached shader map for material Window_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material M_GoodSky_Moon, compiling.
- LogMaterial: Display: Missing cached shader map for material orange_lamp, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert8, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert6, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn4, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn3, compiling.
- LogMaterial: Display: Missing cached shader map for material Nick_Glass, compiling.
- LogMaterial: Display: Missing cached shader map for material lamp_red_wood, compiling.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 6891
- LogMaterial: Display: Missing cached shader map for material Lamp_Metal, compiling.
- LogMaterial: Display: Missing cached shader map for material lamp_blind, compiling.
- LogMaterial: Display: Missing cached shader map for material gate_metal, compiling.
- LogMaterial: Display: Missing cached shader map for material white_block, compiling.
- LogMaterial: Display: Missing cached shader map for material lamp_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Impact_Ripple, compiling.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 7096
- LogMaterial: Display: Missing cached shader map for material M_WaterFoam, compiling.
- LogMaterial: Display: Missing cached shader map for material M_Water_Collision, compiling.
- LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update CC_Water_Color
- LogMaterial: Display: Missing cached shader map for material tomare1, compiling.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 7224
- LogMaterial: Display: Missing cached shader map for material Note10, compiling.
- LogMaterial: Display: Missing cached shader map for material wallpaper2, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert9, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert13, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert11, compiling.
- LogMaterial: Display: Missing cached shader map for material Black, compiling.
- LogMaterial: Display: Missing cached shader map for material Black, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert11, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert13, compiling.
- LogMaterial: Display: Missing cached shader map for material wallpaper2, compiling.
- LogMaterial: Display: Missing cached shader map for material tornwood, compiling.
- LogMaterial: Display: Missing cached shader map for material metalhandle, compiling.
- LogMaterial: Display: Missing cached shader map for material better_torn_wood, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn11, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn7, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn9, compiling.
- LogMaterial: Display: Missing cached shader map for material blinn10, compiling.
- LogMaterial: Display: Missing cached shader map for material lambert1, compiling.
- LogMaterial: Display: Missing cached shader map for material Note3, compiling.
- LogMaterial: Display: Missing cached shader map for material Note1, compiling.
- LogMaterial: Display: Missing cached shader map for material M_IceBucket, compiling.
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 7717
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 7707
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 7697
- LogAIModule: Creating AISystem for world Overview
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 7687
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 7677
- LogShaderCompilers: Display: Worker (5/5): shaders left to compile 7667
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[1] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[2] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[3] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[4] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[5] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[6] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[7] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[8] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[9] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[10] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[11] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[12] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[13] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[14] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[15] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[16] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[17] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[18] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[19] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[20] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[21] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[22] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[23] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[24] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[25] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[26] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[35] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[37] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[38] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[39] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[40] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[41] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[43] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[44] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[45] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[46] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[47] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[48] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[49] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[50] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[51] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[52] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[53] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[54] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[55] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[56] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[57] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[58] invalid
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- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[59] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[60] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[61] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[62] invalid
- LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- LogPhysics: Warning: ForeachShape(Convex): ScaledElem[63] invalid
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 7657
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- PIE: Warning: AttachTo: '/Game/CVInvInterface/Maps/Overview.Overview:PersistentLevel.bigpolelight3.StaticMesh' is not static (in blueprint "bigpolelight"), cannot attach '/Game/CVInvInterface/Maps/Overview.Overview:PersistentLevel.bigpolelight3.PointLight' which is static to it. Aborting.
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- LogEditorServer: Finished looking for orphan Actors (0.024 secs)
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- LogUObjectHash: Compacting FUObjectHashTables data took 47.51ms
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- Cmd: MAP CHECKDEP NOCLEARLOG
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- MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 58.706ms to complete.
- LogFileHelpers: Loading map 'Overview' took 163.354
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- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
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- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- LogCollectionManager: Loaded 0 collections in 0.142052 seconds
- LogFileCache: Scanning file cache for directory 'E:/TheBathGame2 4.24/Saved/Collections/' took 0.04s
- LogFileCache: Scanning file cache for directory 'E:/TheBathGame2 4.24/Content/Developers/Admin/Collections/' took 0.00s
- LogFileCache: Scanning file cache for directory 'E:/TheBathGame2 4.24/Content/Collections/' took 0.00s
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- LogContentBrowser: Native class hierarchy populated in 0.1187 seconds. Added 3074 classes and 742 folders.
- LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0010 seconds. Added 0 classes and 0 folders.
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- LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0008 seconds. Added 0 classes and 0 folders.
- LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0007 seconds. Added 2 classes and 3 folders.
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- LogSlate: Took 0.076896 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- LogSlate: Took 0.032642 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- LogSlate: Took 0.141783 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
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- LogRenderer: Reallocating scene render targets to support 800x424 Format 9 NumSamples 1 (Frame:1).
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- LogSlate: Took 0.013140 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0009 seconds. Added 0 classes and 0 folders.
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- LogLoad: (Engine Initialization) Total time: 315.15 seconds
- LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
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- LogContentStreaming: Texture pool size now 4000 MB
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
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- LogFileCache: Retrieving MD5 hashes for directory 'E:/TheBathGame2 4.24/Content/' took 8.20s
- LogSlate: Window 'Message Log' being destroyed
- LogSlate: Window 'Message Log' being destroyed
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- LogAssetRegistry: Asset discovery search completed in 286.1336 seconds
- LogCollectionManager: Fixed up redirectors for 0 collections in 0.000012 seconds (updated 0 objects)
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- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5877
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5867
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5857
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5847
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5837
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5827
- UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5817
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5807
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="E:/TheBathGame2 4.24/TheBathGame2.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="E:/TheBathGame2 4.24/TheBathGame2.uproject" -cook -stage -archive -archivedirectory=E:/Freelance/Daruma -package -ue4exe=E:\UE_4.24\Engine\Binaries\Win64\UE4Editor-C
- md.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -clientconfig=Shipping -utf8output
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5797
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5787
- UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for E:\TheBathGame2 4.24\TheBathGame2.uproject
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5777
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5767
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5757
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5747
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5737
- UATHelper: Packaging (Windows (64-bit)): TheBathGame2.uproject requires a temporary target.cs to be generated (DlgSystem plugin is enabled)
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5727
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5717
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5707
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5697
- UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
- UATHelper: Packaging (Windows (64-bit)): Running: E:\UE_4.24\Engine\Binaries\DotNET\UnrealBuildTool.exe TheBathGame2 Win64 Shipping -Project="E:\TheBathGame2 4.24\TheBathGame2.uproject" -Clean -NoHotReload "E:\TheBathGame2 4.24\TheBathGame2.uproject" -NoUBTMakefiles -remoteini="E:\TheBathGame2 4.24" -skipdeploy -nobuilduht -log="C:\Users\Admin\AppData\Roami
- ng\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-TheBathGame2-Win64-Shipping.txt"
- UATHelper: Packaging (Windows (64-bit)): Cleaning TheBathGame2 binaries...
- UATHelper: Packaging (Windows (64-bit)): Took 1.918171s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): Running: E:\UE_4.24\Engine\Binaries\DotNET\UnrealBuildTool.exe TheBathGame2 Win64 Shipping -Project="E:\TheBathGame2 4.24\TheBathGame2.uproject" "E:\TheBathGame2 4.24\TheBathGame2.uproject" -NoUBTMakefiles -remoteini="E:\TheBathGame2 4.24" -skipdeploy -Manifest="E:\TheBathGame2 4.24\Intermediate\Build\Manifest.xml"
- -NoHotReload -log="C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-TheBathGame2-Win64-Shipping_2.txt"
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5687
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5677
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5667
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5657
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5647
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5637
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5627
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5617
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5607
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5597
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5587
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5577
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5567
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5557
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5547
- UATHelper: Packaging (Windows (64-bit)): Parsing headers for TheBathGame2
- UATHelper: Packaging (Windows (64-bit)): Running UnrealHeaderTool "E:\TheBathGame2 4.24\TheBathGame2.uproject" "E:\TheBathGame2 4.24\Intermediate\Build\Win64\TheBathGame2\Shipping\TheBathGame2.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5537
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5527
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5517
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5507
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5497
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5487
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5477
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5467
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5457
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5447
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5437
- UATHelper: Packaging (Windows (64-bit)): Reflection code generated for TheBathGame2 in 15.2656056 seconds
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5427
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5417
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5407
- UATHelper: Packaging (Windows (64-bit)): Writing manifest to E:\TheBathGame2 4.24\Intermediate\Build\Manifest.xml
- UATHelper: Packaging (Windows (64-bit)): Building TheBathGame2...
- UATHelper: Packaging (Windows (64-bit)): Using Visual Studio 2019 14.23.28107 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.23.28105) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
- UATHelper: Packaging (Windows (64-bit)): [Upgrade]
- UATHelper: Packaging (Windows (64-bit)): [Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes:
- UATHelper: Packaging (Windows (64-bit)): [Upgrade] bLegacyPublicIncludePaths = false => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true).
- UATHelper: Packaging (Windows (64-bit)): [Upgrade] ShadowVariableWarningLevel = WarningLevel.Error => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning).
- UATHelper: Packaging (Windows (64-bit)): [Upgrade] PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs).
- UATHelper: Packaging (Windows (64-bit)): [Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in TheBathGame2.Target.cs, and explicitly overriding settings that differ from the new defaults.
- UATHelper: Packaging (Windows (64-bit)): [Upgrade]
- UATHelper: Packaging (Windows (64-bit)): Building 5 actions with 8 processes...
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5397
- UATHelper: Packaging (Windows (64-bit)): [1/5] Default.rc2
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5387
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5377
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5367
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5357
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5347
- UATHelper: Packaging (Windows (64-bit)): [2/5] SharedPCH.Core.cpp
- UATHelper: Packaging (Windows (64-bit)): [3/5] TheBathGame2.cpp
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5337
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5327
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5317
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5307
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5297
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5287
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5277
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5267
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5257
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5247
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5237
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5227
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5217
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5207
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5197
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5187
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5177
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5167
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5157
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5147
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5137
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5127
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5117
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5107
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5097
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5087
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5077
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5067
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5057
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5047
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 5037
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 5027
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5017
- UATHelper: Packaging (Windows (64-bit)): [4/5] TheBathGame2-Win64-Shipping.exe
- UATHelper: Packaging (Windows (64-bit)): Creating library E:\TheBathGame2 4.24\Binaries\Win64\TheBathGame2-Win64-Shipping.lib and object E:\TheBathGame2 4.24\Binaries\Win64\TheBathGame2-Win64-Shipping.exp
- UATHelper: Packaging (Windows (64-bit)): [5/5] TheBathGame2-Win64-Shipping.target
- UATHelper: Packaging (Windows (64-bit)): Total time in Parallel executor: 46.82 seconds
- UATHelper: Packaging (Windows (64-bit)): Total execution time: 86.69 seconds
- UATHelper: Packaging (Windows (64-bit)): Took 86.8864789s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND COMPLETED **********
- UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Windows (64-bit)): Cleaning cooked data.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 5007
- UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project E:\TheBathGame2 4.24\TheBathGame2.uproject
- UATHelper: Packaging (Windows (64-bit)): Commandlet log file is E:\UE_4.24\Engine\Programs\AutomationTool\Saved\Cook-2020.03.17-13.56.13.txt
- UATHelper: Packaging (Windows (64-bit)): Running: E:\UE_4.24\Engine\Binaries\Win64\UE4Editor-Cmd.exe "E:\TheBathGame2 4.24\TheBathGame2.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=E:\UE_4.24\Engine\Programs\AutomationTool\Saved\Cook-2020.03.17-13.56.13.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4997
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4987
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4977
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4967
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4957
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4947
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4937
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4927
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4917
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4907
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4897
- UATHelper: Packaging (Windows (64-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: TheBathGame2
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4887
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4877
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4867
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4857
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4847
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4837
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4827
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4817
- UATHelper: Packaging (Windows (64-bit)): LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4000'
- PackagingResults: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4000'
- UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 8 GB [8506888192 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- UATHelper: Packaging (Windows (64-bit)): LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4000'
- PackagingResults: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4000'
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4807
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4797
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4787
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4777
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4767
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4757
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4747
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4737
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4727
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTC'
- UATHelper: VRTC'
- UATHelper: lient'
- UATHelper: d_ASTCClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1a'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTC'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ATCClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1Client'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1aClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTCClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4717
- UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4707
- UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4697
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4687
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4677
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4667
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4657
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Admin/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4647
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4637
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4627
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4617
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4607
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4597
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4587
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4577
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4567
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4557
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4547
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4537
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4527
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4517
- UATHelper: Packaging (Windows (64-bit)): LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Constructor
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4507
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4497
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4487
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4477
- UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4467
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4457
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4447
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4437
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4427
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4417
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4407
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4397
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4387
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4377
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4367
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4357
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4347
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4337
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4327
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4317
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4307
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4297
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4287
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4277
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4267
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4257
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4247
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4237
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4227
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4217
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4207
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4197
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4187
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4177
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4167
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4157
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4147
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4137
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4127
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4117
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4107
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4097
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4087
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4077
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4067
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4057
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4047
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 4037
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 4027
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 4017
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 4007
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3997
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3987
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3977
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3967
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3957
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3947
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3937
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "JW_FlameDungeon.FX.SM_FX_Embers" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "JW_FlameDungeon.FX.SM_FX_Embers" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "JW_FlameDungeon.FX.SM_FX_Embers" could not be resolved.
- PackagingResults: Warning: Asset path "JW_FlameDungeon.FX.SM_FX_Embers" could not be resolved.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "JW_FlameDungeon.FX.SM_FogPlane02" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "JW_FlameDungeon.FX.SM_FogPlane02" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3927
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "JW_FlameDungeon.FX.SM_FogPlane02" could not be resolved.
- PackagingResults: Warning: Asset path "JW_FlameDungeon.FX.SM_FogPlane02" could not be resolved.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3917
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3907
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3897
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3887
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" could not be resolved.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3877
- PackagingResults: Warning: Asset path "StaticMesh'FX_Meshes_IB.SM_Debris_Box_RadialFull'" could not be resolved.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3867
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" could not be resolved.
- PackagingResults: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" could not be resolved.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3857
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "FX_Meshes.UI.SM_SelectionMesh_01" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "FX_Meshes.UI.SM_SelectionMesh_01" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "FX_Meshes.UI.SM_SelectionMesh_01" could not be resolved.
- PackagingResults: Warning: Asset path "FX_Meshes.UI.SM_SelectionMesh_01" could not be resolved.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "FX_Meshes.UI.SM_SelectionMesh_01" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "FX_Meshes.UI.SM_SelectionMesh_01" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "FX_Meshes.UI.SM_SelectionMesh_01" could not be resolved.
- PackagingResults: Warning: Asset path "FX_Meshes.UI.SM_SelectionMesh_01" could not be resolved.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "'FX_Ambient.Meshes.SM_Bats'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "'FX_Ambient.Meshes.SM_Bats'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "'FX_Ambient.Meshes.SM_Bats'" could not be resolved.
- PackagingResults: Warning: Asset path "'FX_Ambient.Meshes.SM_Bats'" could not be resolved.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "CastleEffects.TouchToMoveArrow" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "CastleEffects.TouchToMoveArrow" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "CastleEffects.TouchToMoveArrow" could not be resolved.
- PackagingResults: Warning: Asset path "CastleEffects.TouchToMoveArrow" could not be resolved.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3847
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "StaticMesh'FX_Meshes.Fire.SM_Dungeon_Pipes_Lava01_Cool'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "StaticMesh'FX_Meshes.Fire.SM_Dungeon_Pipes_Lava01_Cool'" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "StaticMesh'FX_Meshes.Fire.SM_Dungeon_Pipes_Lava01_Cool'" could not be resolved.
- PackagingResults: Warning: Asset path "StaticMesh'FX_Meshes.Fire.SM_Dungeon_Pipes_Lava01_Cool'" could not be resolved.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "m_FogSheet_02" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "m_FogSheet_02" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "FX_Test_LAN.Meshes.SM_IceWall01" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "FX_Test_LAN.Meshes.SM_IceWall01" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3837
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "FX_Test_LAN.Meshes.SM_IceWall01" could not be resolved.
- PackagingResults: Warning: Asset path "FX_Test_LAN.Meshes.SM_IceWall01" could not be resolved.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3827
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3817
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "m_FogSheet_02" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "m_FogSheet_02" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "m_FogSheet_02" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "m_FogSheet_02" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "m_FogSheet_02" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "m_FogSheet_02" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3807
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3797
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3787
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3777
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3767
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3757
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3747
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3737
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3727
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3717
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3707
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3697
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" could not be resolved.
- PackagingResults: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" could not be resolved.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "S_Survival_CA_Chicken_02.SM.S_Survival_CA_Chicken_02" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3687
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3677
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" could not be resolved.
- PackagingResults: Warning: Asset path "JW_Ice_Mountain.Mesh.SM_SnowBoulder" could not be resolved.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "Env_ALL_Artifacts.Mesh.Env_ALL_Terminus001" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Please consider resaving package in order to speed-up loading.
- PackagingResults: Warning: Asset path "Env_ALL_Artifacts.Mesh.Env_ALL_Terminus001" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow.
- PackagingResults: Warning: Please consider resaving package in order to speed-up loading.
- UATHelper: Packaging (Windows (64-bit)): LogPackageName: Warning: Asset path "Env_ALL_Artifacts.Mesh.Env_ALL_Terminus001" could not be resolved.
- PackagingResults: Warning: Asset path "Env_ALL_Artifacts.Mesh.Env_ALL_Terminus001" could not be resolved.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3667
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3657
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3647
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3637
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3627
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3617
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3607
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3597
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3587
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3577
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3567
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3557
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3547
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3537
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3527
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3517
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3507
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3497
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3487
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3477
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3467
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3457
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3447
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3437
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3427
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3417
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3407
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3397
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3387
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3377
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3367
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3357
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3347
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3337
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3327
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3317
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3307
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3297
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3287
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3277
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3267
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3257
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3247
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3237
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3227
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3217
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3207
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3197
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3187
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3177
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3167
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3157
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3147
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3137
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3127
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3117
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3107
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3097
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3087
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3077
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3067
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3057
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3047
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 3037
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 3027
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3017
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 3007
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2997
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2987
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2977
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2967
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2957
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2947
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2937
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2927
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2917
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2907
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2897
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2887
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2877
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2867
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2857
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2847
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2837
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2827
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2817
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2807
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2797
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2787
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2777
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2767
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2757
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2747
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2737
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2727
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2717
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2707
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2697
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked content cleared for platform WindowsNoEditor
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.145 seconds for platforms WindowsNoEditor iterative false
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Maps/Overview3
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/CVInvInterface/Maps/Overview3
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Maps/Overview3
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Maps/Overview3
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2687
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle__Dramatic_Game_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder_looped__Epic_Industrial_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder_looped__Epic_Industrial_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle__Dramatic_Game_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder__Epic_Industrial_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder__Epic_Industrial_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder_looped__Epic_Industrial_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder_looped__Epic_Industrial_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle__Dramatic_Game_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle__Dramatic_Game_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle_looped__Dramatic_Game_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle_looped__Dramatic_Game_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Lyric_Mood__Sentimental_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Lyric_Mood__Sentimental_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle__Dramatic_Game_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle_looped__Dramatic_Game_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle_looped__Dramatic_Game_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Lyric_Mood__Sentimental_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Lyric_Mood__Sentimental_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes__Dramatic_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes__Dramatic_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_short__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_short__Dramatic_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_short__Dramatic_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_looped__Dramatic_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_looped__Dramatic_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment__Electronic_Rock_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment__Electronic_Rock_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_short__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_looped__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_looped__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment__Electronic_Rock_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment_looped__Electronic_Rock_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment__Electronic_Rock_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment_looped__Electronic_Rock_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment_looped__Electronic_Rock_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment_looped__Electronic_Rock_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__Old_version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__Old_version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__Old_version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__Old_version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_2__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_2__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_1__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_2__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_2__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_1__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_1__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__looped_ending__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__looped_ending__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version___Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version___Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version__Part_1_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_1__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__looped_ending__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__looped_ending__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version__Part_1_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version___Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version___Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version__Part_1_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version__Part_1_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Orchestra_Only_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Orchestra_Only_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Rock_Loop__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Rock_Loop__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Part_1_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Orchestra_Only_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Orchestra_Only_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Rock_Loop__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Rock_Loop__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Part_1_Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Part_1_Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_2__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_2__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Part_1_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_2__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_2__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_1__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_1__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_1__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_1__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW_Cue
- UATHelper: 64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Heavy_Part_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Heavy_Part_Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__Looped__Cue
- UATHelper: Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__9_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__9_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__7_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__7_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__6_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__6_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__5_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8__Slow_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8__Slow_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__5_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1__Slow_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1__Slow_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1__Slow_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__18_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__18_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__18_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__18_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__16_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__16_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__15_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__15_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__16_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__16_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__15_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__15_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__13_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__13_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__13_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__13_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__12_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__12_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__12_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__12_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11__Slow_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10_Cue
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2677
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FBX/Book1
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FBX/Book1
- PackagingResults: Warning: Unable to find package for cooking /Game/FBX/Book1
- PackagingResults: Warning: Unable to find package for cooking /Game/FBX/Book1
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Meshes/TutorialPlane
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/CVInvInterface/Meshes/TutorialPlane
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Meshes/TutorialPlane
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Meshes/TutorialPlane
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Materials/M_Arrows
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/CVInvInterface/Materials/M_Arrows
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Blueprints/Tutorial/BP_Interact_LArrow2
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/CVInvInterface/Blueprints/Tutorial/BP_Interact_LArrow2
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Materials/M_Arrows
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Materials/M_Arrows
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Blueprints/Tutorial/BP_Interact_LArrow2
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Blueprints/Tutorial/BP_Interact_LArrow2
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/Brushify/Maps/SnowShader/Multi-Biome
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/Brushify/Maps/SnowShader/Multi-Biome
- PackagingResults: Warning: Unable to find package for cooking /Game/Brushify/Maps/SnowShader/Multi-Biome
- PackagingResults: Warning: Unable to find package for cooking /Game/Brushify/Maps/SnowShader/Multi-Biome
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 8508 Total 8508
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2667
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2657
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 50 Packages Remain 8507 Total 8557
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 100 Packages Remain 8506 Total 8606
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2647
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2637
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2627
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2617
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave demonskkkrrr...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/VO/demonskkkrrr.demonskkkrrr will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 992992 while cooking SoundWave /Game/Sound/VO/demonskkkrrr.demonskkkrrr.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave gasping_death...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/VO/Death/gasping_death.gasping_death will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1268464 while cooking SoundWave /Game/Sound/VO/Death/gasping_death.gasping_death.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bamboo_Pipe_Hit01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Bamboo_Pipe_Hit01.Bamboo_Pipe_Hit01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 32712 while cooking SoundWave /Game/Audio/Fountain/Bamboo_Pipe_Hit01.Bamboo_Pipe_Hit01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave intro...
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2607
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/intro.intro will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 8661452 while cooking SoundWave /Game/intro.intro.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2597
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2587
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2577
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Gasp...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/VO/Death/Gasp.Gasp will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 179376 while cooking SoundWave /Game/Sound/VO/Death/Gasp.Gasp.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave NeckSnap...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/NeckSnap.NeckSnap will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 269068 while cooking SoundWave /Game/Sound/NeckSnap.NeckSnap.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave thudFall...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Effects/thudFall.thudFall will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 16000 while cooking SoundWave /Game/Sound/Effects/thudFall.thudFall.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material scalp_long_straight2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Bump_chokeneckbreak (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Lower_Teeth2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Normal_chokeneckbreak (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Specular_chokeneckbreak (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Diffuse_chokeneckbreak (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Specular_chokeneckbreak (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Fingernail2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Normal_chokeneckbreak (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Diffuse_chokeneckbreak (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eyelash2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Specular_chokeneckbreak (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Diffuse_chokeneckbreak (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Opacity_chokeneckbreak (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eye2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Cornea2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Normal_chokeneckbreak (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Diffuse_chokeneckbreak (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Normal_chokeneckbreak (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Diffuse_chokeneckbreak (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Diffuse_chokeneckbreak (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material GodRays, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material long_straight2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Specular_chokeneckbreak (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Diffuse_chokeneckbreak (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Opacity_chokeneckbreak (AutoDXT, 102
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 150 Packages Remain 8507 Total 8657
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 200 Packages Remain 8507 Total 8707
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2567
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2557
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Body2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Specular_chokeneckbreak (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Opacity_chokeneckbreak (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Head2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Specular_chokeneckbreak (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Normal_chokeneckbreak (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Tongue2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Diffuse_chokeneckbreak (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Upper_Teeth2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Cornea2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Diffuse_chokeneckbreak (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Normal_chokeneckbreak (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eye2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Specular_chokeneckbreak (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eyelash3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Fingernail2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Diffuse_chokeneckbreak (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material long_straight2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Lower_Teeth2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Normal_chokeneckbreak (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material scalp_long_straight3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Specular_chokeneckbreak (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Body2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Head2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Tongue2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Upper_Teeth2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Black, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Diffuse_chokeneckbreak (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Normal_chokeneckbreak (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material lambert11, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Specular_chokeneckbreak (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material lambert13, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Diffuse_fallintro (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Normal_fallintro (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material wallpaper2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Diffuse_fallintro (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Normal_fallintro (BC5, 512X512)
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2547
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2537
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2527
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2517
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2507
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2497
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2487
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2477
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2467
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Diffuse_fallintro (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Specular_fallintro (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Opacity_fallintro (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Diffuse_fallintro (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Normal_fallintro (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Specular_fallintro (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Bump_fallintro (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Opacity_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Specular_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Diffuse_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Diffuse_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Normal_fallintro (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Specular_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Bump_fallintro (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Diffuse_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Opacity_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Specular_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Normal_fallintro (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Diffuse_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Specular_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Diffuse_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Normal_fallintro (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Specular_fallintro (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Diffuse_fallintro (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Normal_fallintro (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Specular_fallintro (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Diffuse_fallintro (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Normal_fallintro (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Specular_fallintro (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: 1280x720 (BGRA8, 507X95)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: 1920x1080 (BGRA8, 507X95)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: 640x480 (BGRA8, 507X95)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Adjustments (BGRA8, 507X95)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Begin_Ritual (BGRA8, 507X95)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Retreat (BGRA8, 507X95)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Return (BGRA8, 507X95)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 250 Packages Remain 8506 Total 8756
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 300 Packages Remain 8495 Total 8795
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2457
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2447
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2437
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2427
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2417
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2407
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2397
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2387
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2377
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2367
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2357
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2347
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2337
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2327
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2317
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2307
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2297
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2287
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2277
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2267
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2257
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2247
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2237
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2227
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2217
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2207
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2197
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2187
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2177
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2167
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2157
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2147
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2137
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2127
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2117
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2107
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2097
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2087
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2077
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2067
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2057
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2047
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2037
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 2027
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 2017
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 2007
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1997
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1987
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1977
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1967
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1957
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1947
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1937
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1927
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1917
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1907
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1897
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1887
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1877
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1867
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1857
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1847
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1837
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1827
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1817
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1807
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1797
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1787
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1777
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1767
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1757
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1747
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1737
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1727
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1717
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1707
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1697
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1687
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1677
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1667
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1657
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1647
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1637
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1627
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1617
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1607
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1597
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1587
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1577
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1567
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1557
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1547
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1537
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1527
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1517
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1507
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1497
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1487
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1477
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1467
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1457
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1447
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1437
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1427
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1417
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1407
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1397
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1387
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1377
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1367
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1357
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1347
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1337
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1327
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1317
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1307
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1297
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1287
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1277
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1267
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1257
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1247
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1237
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1227
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1217
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1207
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1197
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1187
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1177
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1167
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1157
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1147
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1137
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1127
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1117
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1107
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1097
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1087
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1077
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1067
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 350 Packages Remain 8359 Total 8709
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1057
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 1047
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1037
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1027
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 1017
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 1007
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 997
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 987
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 977
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 967
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 957
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 947
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 937
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 927
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 917
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 907
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 897
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 887
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 367 Packages Remain 8358 Total 8725
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: UE4Splash3 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: UE4Splash2 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: UE4Splash (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Swipe_03 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Swipe_02 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LeftArrow (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: RewindButton (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Swipe_01 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: NextButton (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 378 Packages Remain 8357 Total 8735
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: FingerArrow_02_click (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: FingerArrow_01_non (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Click_02 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Click_01 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackButton2 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackButton (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 387 Packages Remain 8356 Total 8743
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 877
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 867
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 857
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 847
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 837
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 827
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 817
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 807
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 797
- UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTEPresets.Enum_QTEPresets' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- PackagingResults: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTEPresets.Enum_QTEPresets' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTETypes.Enum_QTETypes' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- PackagingResults: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTETypes.Enum_QTETypes' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler OannABP] Bath_Game_Oann_Walk to Kitta will never be taken, please connect something to Can Enter Transition
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler OannABP] Kitta to Bath_Game_Oann_Walk will never be taken, please connect something to Can Enter Transition
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler OannABP] thebathgame_oann_idle to Bath_Game_Oann_Walk will never be taken, please connect something to Can Enter Transition
- PackagingResults: Warning: [Compiler OannABP] Bath_Game_Oann_Walk to Kitta will never be taken, please connect something to Can Enter Transition
- PackagingResults: Warning: [Compiler OannABP] Kitta to Bath_Game_Oann_Walk will never be taken, please connect something to Can Enter Transition
- PackagingResults: Warning: [Compiler OannABP] thebathgame_oann_idle to Bath_Game_Oann_Walk will never be taken, please connect something to Can Enter Transition
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann2] InputAction Event references unknown Action 'Kitta' for InputAction Kitta
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann2] InputAction Event references unknown Action 'Tamare!' for InputAction Tamare!
- PackagingResults: Warning: [Compiler Oann2] InputAction Event references unknown Action 'Kitta' for InputAction Kitta
- PackagingResults: Warning: [Compiler Oann2] InputAction Event references unknown Action 'Tamare!' for InputAction Tamare!
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann2] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann2] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- PackagingResults: Warning: [Compiler Oann2] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- PackagingResults: Warning: [Compiler Oann2] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann] InputAction Event references unknown Action 'Kitta' for InputAction Kitta
- PackagingResults: Warning: [Compiler Oann] InputAction Event references unknown Action 'Kitta' for InputAction Kitta
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann] InputAction Event references unknown Action 'Tamare!' for InputAction Tamare!
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- PackagingResults: Warning: [Compiler Oann] InputAction Event references unknown Action 'Tamare!' for InputAction Tamare!
- PackagingResults: Warning: [Compiler Oann] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 787
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 777
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 767
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 757
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 747
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 737
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 727
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 717
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 707
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 697
- UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTE_State.Enum_QTE_State' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- PackagingResults: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTE_State.Enum_QTE_State' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 687
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 677
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Ground_Grass, compiling.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 667
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 657
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 647
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 637
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 627
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 617
- UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: Enum '/Game/CVInvInterface/Blueprints/E_TakableOrNot.E_TakableOrNot' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- PackagingResults: Warning: Enum '/Game/CVInvInterface/Blueprints/E_TakableOrNot.E_TakableOrNot' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Photoscan_Master_Displacement, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Ground_Grass, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_231 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_239 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_255 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1023 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_247 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1007 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1015 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "E" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "LMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "RMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Space" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "F" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Q" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Y" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "LT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "RT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "A" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_751 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_495 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_511 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_743 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_503 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_487 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "X" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "B" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_759 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_999 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_767 (BGRA8, 512X512)
- PackagingResults: Warning: Saving FText "E" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "LMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "RMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "Space" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "F" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "Q" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "Y" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "LT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "RT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "A" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "X" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "B" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 422 Packages Remain 8405 Total 8827
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 607
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Lake_Cheaper, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cubemap (RGBA16F, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Water_Normal_Subtle (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Water_Normal_Large (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Lake_Waves02_Normals (BGRA8, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Water_EdgeNormals (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Noises (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Lake_Waves02 (RGBA16F, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Lake_Waves01_Normals (BGRA8, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Lake, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Caustics, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Lake_Waves01 (RGBA16F, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SpecularHighlights (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 472 Packages Remain 8410 Total 8882
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Water_Normal (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Caustics (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "E" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "LMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "RMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Space" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "F" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Q" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Y" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "LT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "RT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "A" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "X" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "B" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 522 Packages Remain 8410 Total 8932
- PackagingResults: Warning: Saving FText "E" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "LMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "RMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "Space" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "F" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "Q" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "Y" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "LT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "RT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "A" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "X" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "B" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 597
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 587
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 577
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 572 Packages Remain 8411 Total 8983
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 622 Packages Remain 8411 Total 9033
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 567
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 557
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 547
- UATHelper: Packaging (Windows (64-bit)): LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update SunlightColorLUT
- PackagingResults: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update SunlightColorLUT
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 537
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_1 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_2 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 672 Packages Remain 8411 Total 9083
- UATHelper: Packaging (Windows (64-bit)): AssetCheck: Warning: kitta_Kimino_kitta_Anim Particle system /Game/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_AuraCircle_Fire_00.P_AuraCircle_Fire_00 used in anim notify for asset /Game/kitta_Kimino_kitta_Anim.kitta_Kimino_kitta_Anim is set to looping, but the slot is a one-shot (it won't be played to avoi
- d leaking a component per notify).
- PackagingResults: Warning: kitta_Kimino_kitta_Anim Particle system /Game/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_AuraCircle_Fire_00.P_AuraCircle_Fire_00 used in anim notify for asset /Game/kitta_Kimino_kitta_Anim.kitta_Kimino_kitta_Anim is set to looping, but the slot is a one-shot (it won't be played to avoid leaking a component per notify).
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 722 Packages Remain 8410 Total 9132
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 772 Packages Remain 8409 Total 9181
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 527
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 517
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 507
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 497
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 487
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_MOSS, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_MOSS, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Leaf_Piles, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Cloth_Anim, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Cloth_Anim, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Cloth_Anim, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_EV_Lightbeam_Master_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_EV_Lightbeam_Master_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Window2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Tin, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Concrete, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Concrete, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Concrete, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Concrete, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Concrete, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Concrete, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Cloth_, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs_Slum, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LODShantyTown, compiling.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 477
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Landscape_SingleLayer_01, compiling.
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 467
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 457
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 447
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 437
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 427
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 417
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 407
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 397
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 387
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 377
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 367
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 357
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 347
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 337
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 327
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 317
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 307
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 297
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 287
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 277
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 267
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 257
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 247
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 237
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 227
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 217
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 207
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 197
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 187
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 177
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Grass, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Generic_Concrete01_MASTER, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_Dirt, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_Dirt, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_MOSS, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_MOSS, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_MOSS, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_MOSS, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_Out5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_MOSS, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_MOSS, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Wind_Breeze05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Wind_Breeze05.Wind_Breeze05 will be modified from 75 to 75.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 167
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 4059404 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Wind_Breeze05.Wind_Breeze05.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Wind_Breeze01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Wind_Breeze01.Wind_Breeze01 will be modified from 75 to 75.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 157
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2457424 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Wind_Breeze01.Wind_Breeze01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave SteamVent03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/SteamVent03.SteamVent03 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 276124 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/SteamVent03.SteamVent03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave SparkLoop02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/SparkLoop02.SparkLoop02 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 256154 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/SparkLoop02.SparkLoop02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave SparkLoop01...
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 147
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/SparkLoop01.SparkLoop01 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 252816 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/SparkLoop01.SparkLoop01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Slum_Interior05Loop...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Slum_Interior05Loop.Slum_Interior05Loop will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1109164 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Slum_Interior05Loop.Slum_Interior05Loop.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave ShakingLamp01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/ShakingLamp01.ShakingLamp01 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 751666 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/ShakingLamp01.ShakingLamp01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Shake_Metal03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Shake_Metal03.Shake_Metal03 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 767652 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Shake_Metal03.Shake_Metal03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Shake_Metal01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Shake_Metal01.Shake_Metal01 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1206188 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Shake_Metal01.Shake_Metal01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Room_Hallway04Loop...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Room_Hallway04Loop.Room_Hallway04Loop will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 745920 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Room_Hallway04Loop.Room_Hallway04Loop.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Room_Hallway02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Room_Hallway02.Room_Hallway02 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 608792 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Room_Hallway02.Room_Hallway02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave River02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/River02.River02 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 728438 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/River02.River02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave OceanWaves02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/OceanWaves02.OceanWaves02 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2144488 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/OceanWaves02.OceanWaves02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave OceanWaves01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/OceanWaves01.OceanWaves01 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2393398 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/OceanWaves01.OceanWaves01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Canvas08...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Canvas08.Canvas08 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1139308 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Canvas08.Canvas08.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Canvas04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Canvas04.Canvas04 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 770514 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Canvas04.Canvas04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Canvas01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Canvas01.Canvas01 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 558834 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/Canvas01.Canvas01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_VibrateRattle_06...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_06.MetalPanel_VibrateRattle_06 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 289728 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_06.MetalPanel_VibrateRattle_06.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_VibrateRattle_05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_05.MetalPanel_VibrateRattle_05 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 286212 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_05.MetalPanel_VibrateRattle_05.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_VibrateRattle_04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_04.MetalPanel_VibrateRattle_04 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 273752 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_04.MetalPanel_VibrateRattle_04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_VibrateRattle_03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_03.MetalPanel_VibrateRattle_03 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 267600 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_03.MetalPanel_VibrateRattle_03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_VibrateRattle_02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_02.MetalPanel_VibrateRattle_02 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 359880 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_02.MetalPanel_VibrateRattle_02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_VibrateRattle_01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_01.MetalPanel_VibrateRattle_01 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 311264 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_VibrateRattle_01.MetalPanel_VibrateRattle_01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_ThinRattle_06...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_06.MetalPanel_ThinRattle_06 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 326664 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_06.MetalPanel_ThinRattle_06.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_ThinRattle_05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_05.MetalPanel_ThinRattle_05 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 278000 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_05.MetalPanel_ThinRattle_05.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_ThinRattle_04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_04.MetalPanel_ThinRattle_04 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 305660 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_04.MetalPanel_ThinRattle_04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_ThinRattle_03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_03.MetalPanel_ThinRattle_03 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 252308 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_03.MetalPanel_ThinRattle_03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_ThinRattle_02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_02.MetalPanel_ThinRattle_02 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 214000 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_02.MetalPanel_ThinRattle_02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave MetalPanel_ThinRattle_01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_01.MetalPanel_ThinRattle_01 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 238180 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientNonLoop/MetalPanel_ThinRattle_01.MetalPanel_ThinRattle_01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave WindExterior02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/WindExterior02.WindExterior02 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 5537728 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/WindExterior02.WindExterior02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave WindExterior01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/WindExterior01.WindExterior01 will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3307728 while cooking SoundWave /Game/SoulCity/Sound/Wav/AmbientLooping/WindExterior01.WindExterior01.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Landscape_SingleLayer_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_38 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_37 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Loading secondary levels for package 'LV_Soul_Slum'
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_4 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_5 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_2 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_3 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_6 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_9 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_11 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_7 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_8 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_10 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_12 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_13 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_14 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_15 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_16 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_17 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_20 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_18 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_19 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_22 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_21 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_23 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_24 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_25 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_26 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_27 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_28 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_DSTree01_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Treecards_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Wood_Beam, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Wood_Beam_N (BC5, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Wood_Beam_D (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Leaf_Piles, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Cloth_, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_LeavePile_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Aspen_Tree_Unlit_Blowing, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_LeavePile_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs_Slum, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_PipeTexture_01b_N (BC5, 1024X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Cloth_Anim, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Foliage_Leaves_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Glowstick, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Wires, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Bridge, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Cloth_M (AutoDXT, 1024X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Cloth_N (BC5, 1024X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Tin, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Manhole_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Signs, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ShantyTownBillboard, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LODShantyTown, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Water_CustomUVs_Cheap_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_smallstream1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_Soul_matte01_unlit, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_Out_Simple, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_Out2_Wet, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_Out2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_Out, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Wires02, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_Soul_Matte01_M, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Trashcan_Wet, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Wood_Wet, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_SoulDistanceBD001_Unlit, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Wood, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Manhole_M (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_COG_Underground_Brick01_wet, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_Glowstick_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_GlowStick_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Signs_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Window2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Tin_Wet_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_bridge_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_COG_Underground_Brick01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Tin_Paint, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Tin_Paint, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Signs_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_bridge_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Signs_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_ShantyTownBillboard_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LODShantyTown_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 822 Packages Remain 8425 Total 9247
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LODShantyTown_M (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LODShantyTown_D (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LODShantyTown02_M (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cavewall_N (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_smallsteam1_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterStream0002_2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterStream0002_2_L_alpha2_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_matte01_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GroundGrass_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Path_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RB_LS_Dirt_01_DispAlpha_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GDC_Rocktest_01_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Large02_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_PipeTexture_01b_M (AutoDXT, 1024X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Floor_Wet, compiling.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 137
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 127
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork_MASKED, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork_MASKED, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Concrete_MeshPaintWater, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Basic_Brick, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Concrete, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_chimney, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Fogsheet_cheap, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 872 Packages Remain 8424 Total 9296
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Trashcan_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_SoulDistanceBD_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Wood_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Trashcan_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Wood_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Window_M (AutoDXT, 256X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Window_N (BC5, 1024X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Window_D (AutoDXT, 1024X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_TinRoof_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_COG_Underground_Bricks_01_M (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_TinRoof_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Floor_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update CC_Water_Color
- PackagingResults: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update CC_Water_Color
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Water_Gerstner_Waves, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Grass, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Grass_Blowing, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Floor_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 922 Packages Remain 8424 Total 9346
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 117
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 107
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_E (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Wall_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_COG_Underground_Bricks_01_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_ForestFireSmokeColumn (AutoDXT, 512X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Small_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_COG_Underground_Bricks_01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_SoulDistanceBD02_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_100 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_101 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_102 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_103 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_10 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_104 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_105 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_106 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_107 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_108 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_109 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_11 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_110 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_111 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_112 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_113 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_114 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_115 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_116 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_117 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_118 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_119 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_120 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_121 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_122 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_123 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_124 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_125 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_13 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_12 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_14 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_15 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_16 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_17 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_18 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_19 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_20 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_21 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_22 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_23 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_24 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_25 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_26 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_27 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_28 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_29 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_30 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_31 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_3 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_32 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_33 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_34 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_35 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_36 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_37 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_38 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_39 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_40 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_41 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_42 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_43 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_44 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_4 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_45 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_46 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_47 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 972 Packages Remain 8424 Total 9396
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 97
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 87
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 77
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_48 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_49 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_50 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_51 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_52 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_53 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_54 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_55 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_56 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_57 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_58 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_59 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_60 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_61 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_62 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_63 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_64 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_65 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_5 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_66 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_67 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_68 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_69 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_70 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_71 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_6 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_72 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_73 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_74 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_75 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_76 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_77 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_78 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_79 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_7 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_80 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_81 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_82 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_83 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_84 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_85 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_86 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_88 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_87 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_89 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_90 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_91 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_92 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_93 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_95 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_94 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_97 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_96 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_98 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_99 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_10 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_100 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_101 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_102 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_103 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_104 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_105 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_106 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_107 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_108 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_109 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_11 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_110 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_111 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_112 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_113 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_114 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_115 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_116 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_117 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_118 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_119 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_12 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_120 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_121 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_122 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_123 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_124 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_125 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_13 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_14 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_15 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_16 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_17 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_18 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_19 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_20 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_21 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_22 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_23 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_24 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_25 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_26 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_27 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_28 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_29 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_30 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_31 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_32 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_33 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_34 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_35 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_3 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_36 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_37 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_38 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_40 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_41 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_39 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_42 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_43 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_44 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_45 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_46 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_47 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_48 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_49 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_50 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_51 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_52 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_53 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_54 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_55 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_56 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_57 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_58 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_59 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_4 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_60 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_62 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_61 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_63 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_64 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_65 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_66 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_67 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_68 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_69 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_70 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_6 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_5 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_71 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_72 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_73 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_75 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_74 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_76 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_77 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_78 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_79 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_80 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_81 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_82 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_83 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_84 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_85 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_86 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_87 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_88 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_89 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_7 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_8 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_90 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_91 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_92 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_93 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_94 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_95 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_96 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_97 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_98 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_99 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_9 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_513 (G8, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_514 (BGRA8, 2048X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_515 (G8, 4096X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_512 (BGRA8, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_516 (G8, 4096X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_517 (G8, 4096X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_519 (G8, 4096X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_518 (BGRA8, 4096X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_520 (G8, 4096X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_521 (G8, 2048X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_522 (G8, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_523 (BGRA8, 4096X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_524 (G8, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_525 (BGRA8, 2048X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_527 (G8, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_526 (G8, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_528 (BGRA8, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_529 (G8, 2048X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_530 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_531 (G8, 1024X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_532 (G8, 1024X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_534 (G8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_533 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_535 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_536 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_538 (G8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_537 (G8, 1024X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_539 (G8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_540 (BGRA8, 1024X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_541 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_542 (G8, 1024X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_544 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_543 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_545 (G8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_546 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_547 (G8, 1024X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_548 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_549 (G8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_550 (G8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_551 (BGRA8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_552 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_553 (G8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_554 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_556 (G8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_555 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_557 (G8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_558 (G8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_559 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_560 (G8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_561 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_562 (G8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_563 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_565 (G8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_564 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_566 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_568 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_567 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_570 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_569 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_571 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_574 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_573 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_572 (G8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_576 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_575 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_577 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_580 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_578 (BGRA8, 512X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_579 (G8, 512X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_581 (G8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_582 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_583 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_585 (G8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_584 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_587 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_586 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_588 (G8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_589 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_591 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_590 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_592 (G8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_593 (G8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_594 (G8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_595 (G8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_596 (G8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_597 (G8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_598 (G8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_599 (G8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_600 (BGRA8, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_601 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_603 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_602 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_604 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_605 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_607 (G8, 256X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_606 (G8, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_608 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_610 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_611 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_609 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_612 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_614 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_613 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_615 (G8, 256X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_616 (G8, 256X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_617 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_618 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_620 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_619 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_621 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_623 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_622 (G8, 512X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_624 (G8, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_626 (BGRA8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_625 (BGRA8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_628 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_629 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_627 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_630 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_631 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_632 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_634 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_633 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_635 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_636 (BGRA8, 1024X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_100 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_101 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_10 (AutoDXT, 2048X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_102 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_103 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_104 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_105 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_107 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_108 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_106 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_109 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_110 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_112 (AutoDXT, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_11 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_111 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_113 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_115 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_114 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_116 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_117 (AutoDXT, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_118 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_119 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_120 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_121 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_122 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_123 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_124 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_125 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_13 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_14 (AutoDXT, 2048X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_15 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_16 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_17 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_12 (AutoDXT, 4096X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_18 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_19 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_1 (AutoDXT, 4096X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_20 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_2 (AutoDXT, 2048X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_22 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_21 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_23 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_24 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_25 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_26 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_27 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_28 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_29 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_30 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_3 (AutoDXT, 2048X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_31 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_32 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_33 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_34 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_35 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_36 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_37 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_38 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_39 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_40 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_41 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_42 (AutoDXT, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_43 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_4 (AutoDXT, 4096X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_44 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_45 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_46 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_47 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_48 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_49 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_50 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_51 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_52 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_53 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_54 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_55 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_56 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_57 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_58 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_59 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_60 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_5 (AutoDXT, 4096X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_61 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_62 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_63 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_64 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_6 (AutoDXT, 4096X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_65 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_66 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_67 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_68 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_69 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_70 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_71 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_72 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_73 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_74 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_75 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_76 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_77 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_78 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_79 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_80 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_81 (AutoDXT, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_82 (AutoDXT, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_83 (AutoDXT, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_84 (AutoDXT, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_85 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_86 (AutoDXT, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_87 (AutoDXT, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_88 (AutoDXT, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_89 (AutoDXT, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_8 (AutoDXT, 4096X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_91 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_92 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_90 (AutoDXT, 128X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_7 (AutoDXT, 4096X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_93 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_94 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_95 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_96 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_97 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_98 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_99 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_EV_DustPanner_01 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SandStorm_Mask (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_9 (AutoDXT, 4096X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_8 (G8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_9 (G8, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_2 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_1 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Grass_N (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Grass_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_29 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_30 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_3 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_3 (G8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_4 (G8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_5 (G8, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_1 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_2 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_3 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: Enum '/Game/QTEPack/Starter/DemoRoom/BluePrint/BP_DemoDisplay_Enum.BP_DemoDisplay_Enum' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 67
- PackagingResults: Warning: Enum '/Game/QTEPack/Starter/DemoRoom/BluePrint/BP_DemoDisplay_Enum.BP_DemoDisplay_Enum' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 57
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Glass, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_DemoWallPattern, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_DemoWallPattern, compiling.
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 47
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 37
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 27
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LightTube, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_DemoWallPattern, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Pattern_M (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_DemoRoomTiles, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RoomTiles_M (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RoomTiles_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1022 Packages Remain 8423 Total 9445
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 20
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 14
- LogShaderCompilers: Display: Worker (4/5): shaders left to compile 10
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 7
- LogShaderCompilers: Display: Worker (1/5): shaders left to compile 5
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 3
- LogShaderCompilers: Display: Worker (3/5): shaders left to compile 2
- LogShaderCompilers: Display: Worker (2/5): shaders left to compile 1
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_04_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_04_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_04_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_03_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_03_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_03_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_17_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_17_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_02_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_02_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1072 Packages Remain 8422 Total 9494
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_02_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_17_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_16_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_16_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_01_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_01_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_15_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_16_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_15_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_25_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_25_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_25_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_12_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_24_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_24_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_24_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_12_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_23_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_15_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_14_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_23_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_14_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../TheBathGame2 4.24/Content/API/Materials/Sprites/Paint/M_StandardSprite_Paint_P5.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- PackagingResults: Warning: Asset '../../../../TheBathGame2 4.24/Content/API/Materials/Sprites/Paint/M_StandardSprite_Paint_P5.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_14_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_23_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_13_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_13_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_11_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_22_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_22_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_22_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_21_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_13_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ButterFly_MeshEmit_Opaque, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ButterFly_MeshEmit_Opaque, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ButterFly_MeshEmit_Opaque, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water_Bowl_Fake, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_21_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Fish, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Splash02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Water_Splash02.Water_Splash02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 380022 while cooking SoundWave /Game/Audio/Fountain/Water_Splash02.Water_Splash02.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_11_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_21_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_10_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Splash06...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Water_Splash06.Water_Splash06 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 360080 while cooking SoundWave /Game/Audio/Fountain/Water_Splash06.Water_Splash06.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_11_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SplineBranches, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BGBillBoardtree, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_10_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BGBillBoardtree, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BGBillBoardtree, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BGBillBoardtree, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material GodRays, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water_Pond_Fake, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Cam_Whoosh03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Cam_Whoosh03.Cam_Whoosh03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 761976 while cooking SoundWave /Game/Audio/Camera/Cam_Whoosh03.Cam_Whoosh03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Cam_Whoosh02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Cam_Whoosh02.Cam_Whoosh02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 740544 while cooking SoundWave /Game/Audio/Camera/Cam_Whoosh02.Cam_Whoosh02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Cam_Whoosh01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Cam_Whoosh01.Cam_Whoosh01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 724396 while cooking SoundWave /Game/Audio/Camera/Cam_Whoosh01.Cam_Whoosh01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Blossom_Brush04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Blossom_Brush04.Blossom_Brush04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1241764 while cooking SoundWave /Game/Audio/Leaves/Blossom_Brush04.Blossom_Brush04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Blossom_Touch_Wisp01Loop...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Blossom_Touch_Wisp01Loop.Blossom_Touch_Wisp01Loop will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1345240 while cooking SoundWave /Game/Audio/Leaves/Blossom_Touch_Wisp01Loop.Blossom_Touch_Wisp01Loop.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Blossom_Touch03Loop...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Blossom_Touch03Loop.Blossom_Touch03Loop will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 882852 while cooking SoundWave /Game/Audio/Leaves/Blossom_Touch03Loop.Blossom_Touch03Loop.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_End04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_End04.Leaves_End04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 684576 while cooking SoundWave /Game/Audio/Leaves/Leaves_End04.Leaves_End04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_End03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_End03.Leaves_End03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 583940 while cooking SoundWave /Game/Audio/Leaves/Leaves_End03.Leaves_End03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_End02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_End02.Leaves_End02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 576380 while cooking SoundWave /Game/Audio/Leaves/Leaves_End02.Leaves_End02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Blossom_Brush_End02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Blossom_Brush_End02.Blossom_Brush_End02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 543924 while cooking SoundWave /Game/Audio/Leaves/Blossom_Brush_End02.Blossom_Brush_End02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_End06...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_End06.Leaves_End06 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_20_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 605946 while cooking SoundWave /Game/Audio/Leaves/Leaves_End06.Leaves_End06.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_End05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_End05.Leaves_End05 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 622400 while cooking SoundWave /Game/Audio/Leaves/Leaves_End05.Leaves_End05.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Blossom_Brush_End01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Blossom_Brush_End01.Blossom_Brush_End01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 567628 while cooking SoundWave /Game/Audio/Leaves/Blossom_Brush_End01.Blossom_Brush_End01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Loop16...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Loop16.Water_Finger_Loop16 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 664336 while cooking SoundWave /Game/Audio/Water/Water_Finger_Loop16.Water_Finger_Loop16.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Loop15...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Loop15.Water_Finger_Loop15 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 650964 while cooking SoundWave /Game/Audio/Water/Water_Finger_Loop15.Water_Finger_Loop15.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Fountain_Arm_Down...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Fountain_Arm_Down.Fountain_Arm_Down will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 161792 while cooking SoundWave /Game/Audio/Fountain/Fountain_Arm_Down.Fountain_Arm_Down.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave PipeArm_Up09...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/PipeArm_Up09.PipeArm_Up09 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 120262 while cooking SoundWave /Game/Audio/Fountain/PipeArm_Up09.PipeArm_Up09.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterflies_Small_Loop03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Butterflies_Small_Loop03.Butterflies_Small_Loop03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1359656 while cooking SoundWave /Game/Audio/Fountain/Butterflies_Small_Loop03.Butterflies_Small_Loop03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterflies_Small_Loop02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Butterflies_Small_Loop02.Butterflies_Small_Loop02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1410936 while cooking SoundWave /Game/Audio/Fountain/Butterflies_Small_Loop02.Butterflies_Small_Loop02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Chimes_High_Loop02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Chimes/Chimes_High_Loop02.Chimes_High_Loop02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1210308 while cooking SoundWave /Game/Audio/Chimes/Chimes_High_Loop02.Chimes_High_Loop02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterflies_Small_Loop04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Butterflies_Small_Loop04.Butterflies_Small_Loop04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1181952 while cooking SoundWave /Game/Audio/Fountain/Butterflies_Small_Loop04.Butterflies_Small_Loop04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Chimes_High_Loop04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Chimes/Chimes_High_Loop04.Chimes_High_Loop04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1108138 while cooking SoundWave /Game/Audio/Chimes/Chimes_High_Loop04.Chimes_High_Loop04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Fountain_Small_Pour02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Fountain_Small_Pour02.Fountain_Small_Pour02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 492608 while cooking SoundWave /Game/Audio/Fountain/Fountain_Small_Pour02.Fountain_Small_Pour02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterfly_Flock_Lg1...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Lg1.Butterfly_Flock_Lg1 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 401408 while cooking SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Lg1.Butterfly_Flock_Lg1.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterflies_Spawn02...
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_10_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Butterflies_Spawn02.Butterflies_Spawn02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 558826 while cooking SoundWave /Game/Audio/Fountain/Butterflies_Spawn02.Butterflies_Spawn02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterflies_Spawn...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Butterflies_Spawn.Butterflies_Spawn will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 923672 while cooking SoundWave /Game/Audio/Fountain/Butterflies_Spawn.Butterflies_Spawn.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch09...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch09.Water_Finger_Touch09 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 100040 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch09.Water_Finger_Touch09.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch08...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch08.Water_Finger_Touch08 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 108568 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch08.Water_Finger_Touch08.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch07...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch07.Water_Finger_Touch07 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 94636 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch07.Water_Finger_Touch07.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch06...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch06.Water_Finger_Touch06 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 95790 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch06.Water_Finger_Touch06.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch05.Water_Finger_Touch05 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 82688 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch05.Water_Finger_Touch05.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch04.Water_Finger_Touch04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 91148 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch04.Water_Finger_Touch04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch03.Water_Finger_Touch03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 63616 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch03.Water_Finger_Touch03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch02.Water_Finger_Touch02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 72304 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch02.Water_Finger_Touch02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch01.Water_Finger_Touch01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 80016 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch01.Water_Finger_Touch01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch12...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch12.Water_Finger_Touch12 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 65022 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch12.Water_Finger_Touch12.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Fountain_Bowl_Loop...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Fountain_Bowl_Loop.Fountain_Bowl_Loop will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 574356 while cooking SoundWave /Game/Audio/Fountain/Fountain_Bowl_Loop.Fountain_Bowl_Loop.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Pour03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Water_Pour03.Water_Pour03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 353124 while cooking SoundWave /Game/Audio/Fountain/Water_Pour03.Water_Pour03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterfly_Flock_Mid...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Mid.Butterfly_Flock_Mid will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1092452 while cooking SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Mid.Butterfly_Flock_Mid.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterfly_Flock_Far...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Far.Butterfly_Flock_Far will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1219200 while cooking SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Far.Butterfly_Flock_Far.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterfly_Flock_Close02_nobass...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Close02_nobass.Butterfly_Flock_Close02_nobass will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1283456 while cooking SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Close02_nobass.Butterfly_Flock_Close02_nobass.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch11...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch11.Water_Finger_Touch11 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 74316 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch11.Water_Finger_Touch11.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Finger_Touch10...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_Finger_Touch10.Water_Finger_Touch10 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 96502 while cooking SoundWave /Game/Audio/Water/Water_Finger_Touch10.Water_Finger_Touch10.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Trickle02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Water_Trickle02.Water_Trickle02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 528408 while cooking SoundWave /Game/Audio/Fountain/Water_Trickle02.Water_Trickle02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Cam_Whoosh04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Cam_Whoosh04.Cam_Whoosh04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 777856 while cooking SoundWave /Game/Audio/Camera/Cam_Whoosh04.Cam_Whoosh04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterfly_Disperse03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Butterflies/Butterfly_Disperse03.Butterfly_Disperse03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2397476 while cooking SoundWave /Game/Audio/Butterflies/Butterfly_Disperse03.Butterfly_Disperse03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_Pour...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Water_Pour.Water_Pour will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 344910 while cooking SoundWave /Game/Audio/Fountain/Water_Pour.Water_Pour.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Flock_Vocal04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Flock_Vocal04.Bird_Flock_Vocal04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 395168 while cooking SoundWave /Game/Audio/Birds/Bird_Flock_Vocal04.Bird_Flock_Vocal04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Flock_Vocal01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Flock_Vocal01.Bird_Flock_Vocal01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 423726 while cooking SoundWave /Game/Audio/Birds/Bird_Flock_Vocal01.Bird_Flock_Vocal01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Flock01b...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Flock01b.Bird_Flock01b will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1675180 while cooking SoundWave /Game/Audio/Birds/Bird_Flock01b.Bird_Flock01b.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Flock_Vocal09...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Flock_Vocal09.Bird_Flock_Vocal09 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 260802 while cooking SoundWave /Game/Audio/Birds/Bird_Flock_Vocal09.Bird_Flock_Vocal09.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Flyby_Long01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Birds_Flyby_Long01.Birds_Flyby_Long01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1211676 while cooking SoundWave /Game/Audio/Birds/Birds_Flyby_Long01.Birds_Flyby_Long01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Flyby_Long03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Birds_Flyby_Long03.Birds_Flyby_Long03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1175476 while cooking SoundWave /Game/Audio/Birds/Birds_Flyby_Long03.Birds_Flyby_Long03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Flyby_Long04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Birds_Flyby_Long04.Birds_Flyby_Long04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1217004 while cooking SoundWave /Game/Audio/Birds/Birds_Flyby_Long04.Birds_Flyby_Long04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterfly_Wind...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Butterflies/Butterfly_Wind.Butterfly_Wind will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1754696 while cooking SoundWave /Game/Audio/Butterflies/Butterfly_Wind.Butterfly_Wind.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterfly_Flock_Close...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Close.Butterfly_Flock_Close will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 852292 while cooking SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Close.Butterfly_Flock_Close.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Silent1_5...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Silent1_5.Silent1_5 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 24024 while cooking SoundWave /Game/Audio/Camera/Silent1_5.Silent1_5.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Cam_Pullout03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Cam_Pullout03.Cam_Pullout03 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 4267020 while cooking SoundWave /Game/Audio/Camera/Cam_Pullout03.Cam_Pullout03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Cine_Pullout_Gust...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Cine_Pullout_Gust.Camera_Cine_Pullout_Gust will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1895040 while cooking SoundWave /Game/Audio/Camera/Camera_Cine_Pullout_Gust.Camera_Cine_Pullout_Gust.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Fast04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Fast04.Camera_Pass_Fast04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 367032 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Fast04.Camera_Pass_Fast04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Fast03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Fast03.Camera_Pass_Fast03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 355596 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Fast03.Camera_Pass_Fast03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Fast02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Fast02.Camera_Pass_Fast02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 354220 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Fast02.Camera_Pass_Fast02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Fast01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Fast01.Camera_Pass_Fast01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 327212 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Fast01.Camera_Pass_Fast01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Long04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Long04.Camera_Pass_Long04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 928964 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Long04.Camera_Pass_Long04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Long03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Long03.Camera_Pass_Long03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 944040 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Long03.Camera_Pass_Long03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Long02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Long02.Camera_Pass_Long02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_09_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 933420 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Long02.Camera_Pass_Long02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Long01...
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_09_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Long01.Camera_Pass_Long01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 862064 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Long01.Camera_Pass_Long01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Med04...
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_09_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Med04.Camera_Pass_Med04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 572356 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Med04.Camera_Pass_Med04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Med01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Med01.Camera_Pass_Med01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 499240 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Med01.Camera_Pass_Med01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Tonal_Reveal07...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Tonal_Reveal07.Tonal_Reveal07 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1761772 while cooking SoundWave /Game/Audio/Camera/Tonal_Reveal07.Tonal_Reveal07.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Med02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Med02.Camera_Pass_Med02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 543904 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Med02.Camera_Pass_Med02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Pass_Med03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Pass_Med03.Camera_Pass_Med03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 562660 while cooking SoundWave /Game/Audio/Camera/Camera_Pass_Med03.Camera_Pass_Med03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Rake_Start14...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Sand/Rake_Start14.Rake_Start14 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 46752 while cooking SoundWave /Game/Audio/Sand/Rake_Start14.Rake_Start14.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Sand_Move_Short01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Sand/Sand_Move_Short01.Sand_Move_Short01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 168316 while cooking SoundWave /Game/Audio/Sand/Sand_Move_Short01.Sand_Move_Short01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Sand_Move_Short03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Sand/Sand_Move_Short03.Sand_Move_Short03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 176988 while cooking SoundWave /Game/Audio/Sand/Sand_Move_Short03.Sand_Move_Short03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Sand_Move_Short04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Sand/Sand_Move_Short04.Sand_Move_Short04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 172820 while cooking SoundWave /Game/Audio/Sand/Sand_Move_Short04.Sand_Move_Short04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Rake_Start13...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Sand/Rake_Start13.Rake_Start13 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 30050 while cooking SoundWave /Game/Audio/Sand/Rake_Start13.Rake_Start13.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Rake_Start03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Sand/Rake_Start03.Rake_Start03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 39448 while cooking SoundWave /Game/Audio/Sand/Rake_Start03.Rake_Start03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Rake_Start02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Sand/Rake_Start02.Rake_Start02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 45768 while cooking SoundWave /Game/Audio/Sand/Rake_Start02.Rake_Start02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Sand_Rake_Loop01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Sand/Sand_Rake_Loop01.Sand_Rake_Loop01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_20_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1524064 while cooking SoundWave /Game/Audio/Sand/Sand_Rake_Loop01.Sand_Rake_Loop01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Sand_Move_Short02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Sand/Sand_Move_Short02.Sand_Move_Short02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 180704 while cooking SoundWave /Game/Audio/Sand/Sand_Move_Short02.Sand_Move_Short02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_Burst02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_Burst02.Leaves_Burst02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1112984 while cooking SoundWave /Game/Audio/Leaves/Leaves_Burst02.Leaves_Burst02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_Wind_Swirl03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_Wind_Swirl03.Leaves_Wind_Swirl03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 823588 while cooking SoundWave /Game/Audio/Leaves/Leaves_Wind_Swirl03.Leaves_Wind_Swirl03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Wind_Swirl_Loop04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Wind_Swirl_Loop04.Wind_Swirl_Loop04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2660672 while cooking SoundWave /Game/Audio/Leaves/Wind_Swirl_Loop04.Wind_Swirl_Loop04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Chimes_High_Loop03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Chimes/Chimes_High_Loop03.Chimes_High_Loop03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 642308 while cooking SoundWave /Game/Audio/Chimes/Chimes_High_Loop03.Chimes_High_Loop03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_Swish_Long09...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_Swish_Long09.Leaves_Swish_Long09 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 589824 while cooking SoundWave /Game/Audio/Leaves/Leaves_Swish_Long09.Leaves_Swish_Long09.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_Swish_Long08...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_Swish_Long08.Leaves_Swish_Long08 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 819200 while cooking SoundWave /Game/Audio/Leaves/Leaves_Swish_Long08.Leaves_Swish_Long08.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_Swish_Long07...
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_08_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_Swish_Long07.Leaves_Swish_Long07 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 738588 while cooking SoundWave /Game/Audio/Leaves/Leaves_Swish_Long07.Leaves_Swish_Long07.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_Swish_Long10...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_Swish_Long10.Leaves_Swish_Long10 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 811038 while cooking SoundWave /Game/Audio/Leaves/Leaves_Swish_Long10.Leaves_Swish_Long10.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_Swirling_Loop11...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_Swirling_Loop11.Leaves_Swirling_Loop11 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 605946 while cooking SoundWave /Game/Audio/Leaves/Leaves_Swirling_Loop11.Leaves_Swirling_Loop11.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bamboo_Pipe_Hit02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Bamboo_Pipe_Hit02.Bamboo_Pipe_Hit02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 24024 while cooking SoundWave /Game/Audio/Fountain/Bamboo_Pipe_Hit02.Bamboo_Pipe_Hit02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bamboo_Pipe_Hit03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Fountain/Bamboo_Pipe_Hit03.Bamboo_Pipe_Hit03 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 20616 while cooking SoundWave /Game/Audio/Fountain/Bamboo_Pipe_Hit03.Bamboo_Pipe_Hit03.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Loading secondary levels for package 'Zen_P'
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_08_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_08_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_07_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Flock03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Flock03.Bird_Flock03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 771956 while cooking SoundWave /Game/Audio/Birds/Bird_Flock03.Bird_Flock03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Wind_Gentle_Breeze_Loop02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_Loop/Wind_Gentle_Breeze_Loop02.Wind_Gentle_Breeze_Loop02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3528800 while cooking SoundWave /Game/Audio/Ambient_Loop/Wind_Gentle_Breeze_Loop02.Wind_Gentle_Breeze_Loop02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_B05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_B05.Birds_Random_Amb_B05 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 255488 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_B05.Birds_Random_Amb_B05.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_B04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_B04.Birds_Random_Amb_B04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 179328 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_B04.Birds_Random_Amb_B04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_B03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_B03.Birds_Random_Amb_B03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 267008 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_B03.Birds_Random_Amb_B03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_B02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_B02.Birds_Random_Amb_B02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 160480 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_B02.Birds_Random_Amb_B02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_B01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_B01.Birds_Random_Amb_B01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 163104 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_B01.Birds_Random_Amb_B01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_A10...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A10.Birds_Random_Amb_A10 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 176128 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A10.Birds_Random_Amb_A10.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_A09...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A09.Birds_Random_Amb_A09 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 137088 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A09.Birds_Random_Amb_A09.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_A08...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A08.Birds_Random_Amb_A08 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 125440 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A08.Birds_Random_Amb_A08.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_A05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A05.Birds_Random_Amb_A05 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 106624 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A05.Birds_Random_Amb_A05.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_A04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A04.Birds_Random_Amb_A04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 152320 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A04.Birds_Random_Amb_A04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_A02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A02.Birds_Random_Amb_A02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 140672 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A02.Birds_Random_Amb_A02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Random_Amb_A01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A01.Birds_Random_Amb_A01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 130816 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Birds_Random_Amb_A01.Birds_Random_Amb_A01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Wind_Gentle_Birds02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_Loop/Wind_Gentle_Birds02.Wind_Gentle_Birds02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_07_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 5152200 while cooking SoundWave /Game/Audio/Ambient_Loop/Wind_Gentle_Birds02.Wind_Gentle_Birds02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Wind02Loop...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_Loop/Distant_Wind02Loop.Distant_Wind02Loop will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3338044 while cooking SoundWave /Game/Audio/Ambient_Loop/Distant_Wind02Loop.Distant_Wind02Loop.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Waterfall01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_Loop/Waterfall01.Waterfall01 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1370584 while cooking SoundWave /Game/Audio/Ambient_Loop/Waterfall01.Waterfall01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird12...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird12.Distant_Bird12 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 269492 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird12.Distant_Bird12.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird11...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird11.Distant_Bird11 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 227692 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird11.Distant_Bird11.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird10...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird10.Distant_Bird10 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 536576 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird10.Distant_Bird10.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird09...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird09.Distant_Bird09 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 323698 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird09.Distant_Bird09.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird08...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird08.Distant_Bird08 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 491718 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird08.Distant_Bird08.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird03.Distant_Bird03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 191426 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird03.Distant_Bird03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird02.Distant_Bird02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 324422 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird02.Distant_Bird02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird01.Distant_Bird01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 263782 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird01.Distant_Bird01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_EchoB10...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB10.Bird_Vocal_EchoB10 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 453720 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB10.Bird_Vocal_EchoB10.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird07...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird07.Distant_Bird07 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 514784 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird07.Distant_Bird07.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird06...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird06.Distant_Bird06 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 428032 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird06.Distant_Bird06.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird05.Distant_Bird05 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_07_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 220110 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird05.Distant_Bird05.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Distant_Bird04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird04.Distant_Bird04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 268344 while cooking SoundWave /Game/Audio/Ambient_NonLoop/Distant_Bird04.Distant_Bird04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_EchoB09...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB09.Bird_Vocal_EchoB09 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 476546 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB09.Bird_Vocal_EchoB09.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_EchoB08...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB08.Bird_Vocal_EchoB08 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 425634 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB08.Bird_Vocal_EchoB08.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_EchoB07...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB07.Bird_Vocal_EchoB07 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 457500 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB07.Bird_Vocal_EchoB07.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_EchoB06...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB06.Bird_Vocal_EchoB06 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 675940 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB06.Bird_Vocal_EchoB06.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_EchoB05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB05.Bird_Vocal_EchoB05 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 377572 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB05.Bird_Vocal_EchoB05.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_Echo02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_Echo02.Bird_Vocal_Echo02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 671232 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_Echo02.Bird_Vocal_Echo02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_Echo01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_Echo01.Bird_Vocal_Echo01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 587116 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_Echo01.Bird_Vocal_Echo01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Flyby_Loop04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Birds_Flyby_Loop04.Birds_Flyby_Loop04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_20_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3360000 while cooking SoundWave /Game/Audio/Birds/Birds_Flyby_Loop04.Birds_Flyby_Loop04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Tree_Rustle...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Tree_Rustle.Tree_Rustle will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1558832 while cooking SoundWave /Game/Audio/Leaves/Tree_Rustle.Tree_Rustle.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_EchoB04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB04.Bird_Vocal_EchoB04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 436866 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB04.Bird_Vocal_EchoB04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_EchoB03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB03.Bird_Vocal_EchoB03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 403456 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB03.Bird_Vocal_EchoB03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_EchoB02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB02.Bird_Vocal_EchoB02 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 392722 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB02.Bird_Vocal_EchoB02.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_EchoB01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB01.Bird_Vocal_EchoB01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 741272 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_EchoB01.Bird_Vocal_EchoB01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Water_KoiPond_Loop03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Water/Water_KoiPond_Loop03.Water_KoiPond_Loop03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2614704 while cooking SoundWave /Game/Audio/Water/Water_KoiPond_Loop03.Water_KoiPond_Loop03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Bird_Vocal_Echo03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Bird_Vocal_Echo03.Bird_Vocal_Echo03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 727620 while cooking SoundWave /Game/Audio/Birds/Bird_Vocal_Echo03.Bird_Vocal_Echo03.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_06_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_06_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_VistaCloud_Trans, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_VistaCloud_Trans, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_06_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_19_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_05_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BGBillBoardtree, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material GodRays, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material GodRays, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_19_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterfly_Flock_Close_Soft...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Close_Soft.Butterfly_Flock_Close_Soft will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 852292 while cooking SoundWave /Game/Audio/Butterflies/Butterfly_Flock_Close_Soft.Butterfly_Flock_Close_Soft.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birds_Flyby_Short03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Birds/Birds_Flyby_Short03.Birds_Flyby_Short03 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1272936 while cooking SoundWave /Game/Audio/Birds/Birds_Flyby_Short03.Birds_Flyby_Short03.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Butterfly_Disperse_Quiet...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Butterflies/Butterfly_Disperse_Quiet.Butterfly_Disperse_Quiet will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1573100 while cooking SoundWave /Game/Audio/Butterflies/Butterfly_Disperse_Quiet.Butterfly_Disperse_Quiet.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Cam_Pullout_Whoosh01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Cam_Pullout_Whoosh01.Cam_Pullout_Whoosh01 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2045692 while cooking SoundWave /Game/Audio/Camera/Cam_Pullout_Whoosh01.Cam_Pullout_Whoosh01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Cine_Dragonflies...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Cine_Dragonflies.Camera_Cine_Dragonflies will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2045692 while cooking SoundWave /Game/Audio/Camera/Camera_Cine_Dragonflies.Camera_Cine_Dragonflies.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Camera_Cine_TreeZoom...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Camera/Camera_Cine_TreeZoom.Camera_Cine_TreeZoom will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1529952 while cooking SoundWave /Game/Audio/Camera/Camera_Cine_TreeZoom.Camera_Cine_TreeZoom.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Leaves_Swish_Long01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Leaves/Leaves_Swish_Long01.Leaves_Swish_Long01 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 661054 while cooking SoundWave /Game/Audio/Leaves/Leaves_Swish_Long01.Leaves_Swish_Long01.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Logo_Swirl04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Logo/Logo_Swirl04.Logo_Swirl04 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 601264 while cooking SoundWave /Game/Audio/Logo/Logo_Swirl04.Logo_Swirl04.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Logo_Whoosh...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Logo/Logo_Whoosh.Logo_Whoosh will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 523624 while cooking SoundWave /Game/Audio/Logo/Logo_Whoosh.Logo_Whoosh.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Logo_Appear12...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Logo/Logo_Appear12.Logo_Appear12 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 609132 while cooking SoundWave /Game/Audio/Logo/Logo_Appear12.Logo_Appear12.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Logo_Swirl05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Audio/Logo/Logo_Swirl05.Logo_Swirl05 will be modified from 80 to 80.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 504468 while cooking SoundWave /Game/Audio/Logo/Logo_Swirl05.Logo_Swirl05.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_19_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_05_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_04_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_05_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_04_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_04_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_18_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_03_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Bench, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_MetalTrim, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_MetalTrim, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_FakeInterior, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1122 Packages Remain 8442 Total 9564
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Loading secondary levels for package 'Zen_Vis'
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_03_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1172 Packages Remain 8441 Total 9613
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1222 Packages Remain 8440 Total 9662
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1272 Packages Remain 8439 Total 9711
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_03_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1322 Packages Remain 8438 Total 9760
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_02_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_02_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_18_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_02_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_18_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Pebbles2_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Pebbles2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RakePattern_03_A (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: circle (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Arrow (AutoDXT, 512X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: MessageFont_PageA (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MacroSmall (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SandPitMacro_M (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_31 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_12_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Overview.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Overview.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Overview.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Overview.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../TheBathGame2 4.24/Content/Brushify/Materials/Landscape/Textures/Mud/T_MudDistance_D.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- PackagingResults: Warning: Asset '../../../../TheBathGame2 4.24/Content/Brushify/Materials/Landscape/Textures/Mud/T_MudDistance_D.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Overview.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Overview.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Overview.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Overview.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler PersistentLevel.Overview] InputAction Event references unknown Action 'Perception' for InputAction Perception
- PackagingResults: Warning: [Compiler PersistentLevel.Overview] InputAction Event references unknown Action 'Perception' for InputAction Perception
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/FBX/BirdCage.uasset' failed to load '/Game/FBX/_3': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_horizon_Color
- PackagingResults: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_horizon_Color
- UATHelper: Packaging (Windows (64-bit)): LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_DomeColor
- UATHelper: Packaging (Windows (64-bit)): LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_BaseCloudColor
- PackagingResults: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_DomeColor
- PackagingResults: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_BaseCloudColor
- UATHelper: Packaging (Windows (64-bit)): LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_AllOverlayColor
- PackagingResults: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update Curve_GoodSky_AllOverlayColor
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 7 (FlipX:0). The remaining elements will not get cooked.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 58 (FlipX:0). The remaining elements will not get cooked.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 7 (FlipX:1). The remaining elements will not get cooked.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 7 (FlipX:0). The remaining elements will not get cooked.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 58 (FlipX:0). The remaining elements will not get cooked.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 7 (FlipX:1). The remaining elements will not get cooked.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 58 (FlipX:1). The remaining elements will not get cooked.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 58 (FlipX:1). The remaining elements will not get cooked.
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Attempt to build physics data for /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps:BodySetup_0 when we are unable to.
- PackagingResults: Warning: Attempt to build physics data for /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps:BodySetup_0 when we are unable to.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1372 Packages Remain 8444 Total 9816
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1422 Packages Remain 8443 Total 9865
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: MessageFont_PageB (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: MessageFont_PageC (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1472 Packages Remain 8442 Total 9914
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1522 Packages Remain 8441 Total 9963
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/TheBathGame.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/TheBathGame.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/TheBathGame.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/TheBathGame.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/TheBathGame.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/TheBathGame.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/TheBathGame.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/TheBathGame.umap' failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler PersistentLevel.TheBathGame] InputAction Event references unknown Action 'Perception' for InputAction Perception
- PackagingResults: Warning: [Compiler PersistentLevel.TheBathGame] InputAction Event references unknown Action 'Perception' for InputAction Perception
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- PackagingResults: Warning: Failed to load '/Script/SequenceRecorderSections': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave choking...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/VO/Death/choking.choking will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1423872 while cooking SoundWave /Game/Sound/VO/Death/choking.choking.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave bgmusicingame...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Music/bgmusicingame.bgmusicingame will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 10688512 while cooking SoundWave /Game/Sound/Music/bgmusicingame.bgmusicingame.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Birdsloop...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Effects/Eniviroment/Birdsloop.Birdsloop will be modified from 98 to 98.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 5759352 while cooking SoundWave /Game/Sound/Effects/Eniviroment/Birdsloop.Birdsloop.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Forest_at_dawn...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Effects/Eniviroment/Forest_at_dawn.Forest_at_dawn will be modified from 100 to 100.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 34665028 while cooking SoundWave /Game/Sound/Effects/Eniviroment/Forest_at_dawn.Forest_at_dawn.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_2 (BGRA8, 64X64)
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Copper_RooftilesTiles0005_2_M (BGRA8, 982X1600)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Wood_Props_OcclusionRoughnessMetallic (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Prop_Set3_OcclusionRoughnessMetallic (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Wood_Props_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Wood_Props_Normal (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Prop_Set3_Normal (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Prop_Set3_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Banners_OcclusionRoughnessMetallic (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Banners_Normal (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Book_Texture_3 (BGRA8, 1024X683)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Book_Texture_3 (BGRA8, 1024X694)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Book_Texture_2 (BGRA8, 1024X694)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Banner_Normal (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Banner_BaseColor (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: parchment2 (AutoDXT, 1024X708)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: parchment1 (AutoDXT, 1024X708)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1572 Packages Remain 8441 Total 10013
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1622 Packages Remain 8441 Total 10063
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_CrateIcon (BGRA8, 113X113)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Note1Texture2 (AutoDXT, 1008X1340)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1672 Packages Remain 8441 Total 10113
- LogTemp: Resetting audio stream to device id
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_2 (G8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_3 (G8, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_1 (AutoDXT, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion1_2 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: RooftilesBitumen0020_1_L (AutoDXT, 3000X3000)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1722 Packages Remain 8441 Total 10163
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: RooftilesBitumen0020_1_L_0 (AutoDXT, 3000X3000)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1772 Packages Remain 8441 Total 10213
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: RooftilesBitumen0020_1_L_1 (AutoDXT, 3000X3000)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Tile_PebblyRiverbank_H (AutoDXT, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: RooftilesBitumen0020_1_L_2 (AutoDXT, 3000X3000)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GDC_StonePath_Tile_H (AutoDXT, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Tile_PebblyRiverbank_N (BC5, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Tile_PebblyRiverbank_D_R (AutoDXT, 8192X8192)
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogTemp: Resetting audio stream to device id
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BroadleafBark1 (AutoDXT, 512X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ConcreteNew0001_2_M_-_Copy (AutoDXT, 1600X1600)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1822 Packages Remain 8440 Total 10262
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogTemp: Resetting audio stream to device id
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler PersistentLevel.Overview2] InputAction Event references unknown Action 'Perception' for InputAction Perception
- PackagingResults: Warning: [Compiler PersistentLevel.Overview2] InputAction Event references unknown Action 'Perception' for InputAction Perception
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Haunting...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Music/Haunting.Haunting will be modified from 100 to 100.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 34504868 while cooking SoundWave /Game/Sound/Music/Haunting.Haunting.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ConcreteFloors0039_2_L_0 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ConcreteFloors0039_2_L (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Headstone_NRM (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Headstone (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Love (AutoDXT, 400X600)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1872 Packages Remain 8440 Total 10312
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: WoodPlanksOverlapping0035_7_L (BGRA8, 3450X3450)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ConcretePlates0133_7_L (AutoDXT, 2400X2400)
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler PersistentLevel.Overview1] InputAction Event references unknown Action 'Perception' for InputAction Perception
- PackagingResults: Warning: [Compiler PersistentLevel.Overview1] InputAction Event references unknown Action 'Perception' for InputAction Perception
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: realgreentexture (AutoDXT, 1024X696)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Concrete_Square_2k_h (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: brick_ancientDiagonal_2k_n (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FELabel_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FEGuage128_M (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: brick_ancientDiagonal_2k_alb (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FireExtLabel_BC (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FEScratchLight_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1922 Packages Remain 8440 Total 10362
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: realgreentexture_0 (AutoDXT, 1024X696)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1972 Packages Remain 8439 Total 10411
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cliff01_N (BC5, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Missing Class SKEL_BP_Interact_child_Guest_Door_C for 'SKEL_BP_Interact_child_Guest_Door_C /Game/CVInvInterface/Blueprints/InteractBPs/DOORS/BP_Interact_child_Guest_Door.Default__SKEL_BP_Interact_child_Guest_Door_C' referenced by package '/Game/CVInvInterface/Blueprints/InteractBPs/BP_Interact_ch
- ild_Guest_Door'. Classes should not be removed if referenced by content; mark the class 'deprecated' instead.
- PackagingResults: Warning: Missing Class SKEL_BP_Interact_child_Guest_Door_C for 'SKEL_BP_Interact_child_Guest_Door_C /Game/CVInvInterface/Blueprints/InteractBPs/DOORS/BP_Interact_child_Guest_Door.Default__SKEL_BP_Interact_child_Guest_Door_C' referenced by package '/Game/CVInvInterface/Blueprints/InteractBPs/BP_Interact_child_Guest_Door'. Classes should not
- be removed if referenced by content; mark the class 'deprecated' instead.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: Failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- PackagingResults: Warning: Failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- PackagingResults: Warning: Failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- PackagingResults: Warning: Failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- PackagingResults: Warning: Failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cliff01_D_CC_R (AutoDXT, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler PersistentLevel.Level2] InputAction Event references unknown Action 'Perception' for InputAction Perception
- PackagingResults: Warning: [Compiler PersistentLevel.Level2] InputAction Event references unknown Action 'Perception' for InputAction Perception
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/CVInvInterface/Maps/Level2.umap' failed to load '/Game/CVInvInterface/Maps/Level2_BuiltData': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: realgreentexture_1 (AutoDXT, 1024X696)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Ocean_Waves01_Normals (BGRA8, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Ocean_EdgeFoam (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Ocean_Waves02_Normals (BGRA8, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Ocean_Waves02 (RGBA16F, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Ocean_Waves01 (RGBA16F, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Ocean_Waves_Shore_Normals (BGRA8, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Ocean_Waves_Shore (RGBA16F, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Ocean_Foam (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_River_Waves01 (RGBA16F, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Noise_Stormy (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_River_Waves02 (RGBA16F, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_River_Waves01_Normals (BGRA8, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_River_Waves02_Normals (BGRA8, 961X63)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Water_Gradient (AutoDXT, 512X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Water_Pixelated (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Noise_Curves (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Noise_Progressive (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Waterfall_Foam_Directional (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Waterfall_Foam (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2022 Packages Remain 8439 Total 10461
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Pond_Foam (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Pond_Moss (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Pond_Scum (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Pond_Plants (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Pond_SurfacePlants (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Pond_SurfacePlants_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Riverbank (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Riverbank_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Stone (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Stone_N (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Sand (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Sand_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FrameClamp (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterSplash2_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterSplash2 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2072 Packages Remain 8438 Total 10510
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_NearMesh_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_NearMesh_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_82 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Snow_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Normal_N (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2122 Packages Remain 8438 Total 10560
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Clouds_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slab_03_D (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slab_03_N (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Landscape, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Rock_01_N (BC5, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2172 Packages Remain 8438 Total 10610
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Rock_01_D (AutoDXT, 8192X8192)
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogTemp: Resetting audio stream to device id
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_3 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Skydome_Sunset_D (BC7, 8192X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_952 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Skydome_Cloudy_D (BC7, 4096X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Metal_Rust_03_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Metal_Rust_Blends_02_M (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_CenterBD_Gears02_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_CenterBD_Gears02_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Stalactite_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_01_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Large_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Stalactite_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Moss_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Large_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Detail_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Large02_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Glacier_Cap_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2222 Packages Remain 8435 Total 10657
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2272 Packages Remain 8434 Total 10706
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2322 Packages Remain 8429 Total 10751
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2372 Packages Remain 8428 Total 10800
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Small_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Pillar_M (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Path_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Dirt_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Pillar_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2422 Packages Remain 8427 Total 10849
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterStream_nowhite_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterStream0005_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Waterfall_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_Base_N (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_BaseDirt_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2472 Packages Remain 8426 Total 10898
- LogTemp: Resetting audio stream to device id
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Lensflare_01_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Flare_Wide_01_N (AutoDXT, 1024X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_grass_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_TilingNoise03_M (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- LogTemp: Resetting audio stream to device id
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogTemp: Resetting audio stream to device id
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LeafFlip_6X6_01_D (AutoDXT, 1024X1024)
- UATHelper: 024)
- UATHelper: ackaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Smoke_Ball3_5 (AutoDXT, 512X512)
- UATHelper: aging (Windows (64-bit)): LogTexture: Display: Building textures: T_Clouds_01_M (AutoDXT, 1024X1024)
- UATHelper: ng (Windows (64-bit)): LogTexture: Display: Building textures: T_SparkSingle_M (AutoDXT, 128X1024)
- UATHelper: (64-bit)): LogTexture: Display: Building textures: T_SmokeBall_01_8_8_D (AutoDXT, 1024X1024)
- UATHelper: indows (64-bit)): LogTexture: Display: Building textures: T_Smoke_Tile_01 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LeafFlip_6X6_01_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_cloud (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Smoke_Ball3_5 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Clouds_01_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SparkSingle_M (AutoDXT, 128X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SmokeBall_01_8_8_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Smoke_Tile_01 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SparkCore_2X2_M (G8, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Flare_04 (BGRA8, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Spark_Bits_2X2_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Flare_02_M (BGRA8, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_TilingClouds_01_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_TilingNoise03 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SmokeSubUV_8X8_02_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_TilingClouds_01 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SmokeSubUV_8X8_02 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/wash2.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail4': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Paper_Sheet (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Water_shockwave_contrast_a_02 (AutoDXT, 256X256)
- UATHelper: (64-bit)): LogTexture: Display: Building textures: T_Cave_Spotlight_D (AutoDXT, 2048X2048)
- UATHelper: dows (64-bit)): LogTexture: Display: Building textures: T_Cave_Spotlight_N (BC5, 2048X2048)
- UATHelper: : LogTexture: Display: Building textures: T_LV_Soul_CenterBD_Gears_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Chain_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Chain_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Spotlight_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Spotlight_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_CenterBD_Gears_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_CenterBD_Gears_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_BuildingSet_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_BuildingSet_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2522 Packages Remain 8425 Total 10947
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_LandingZoneSteps_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2572 Packages Remain 8425 Total 10997
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_LandingZoneSteps_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_LandingZone_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2622 Packages Remain 8424 Total 11046
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2672 Packages Remain 8424 Total 11096
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_LandingZone_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Gradient_M (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_Light_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_WallLamp_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_WallLamp_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_WoodenBridge_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_WoodenBridge_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_Decals_M (AutoDXT, 2048X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Tree_Aspen_Bark_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_Tree02B_D (AutoDXT, 1024X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_Tree02B_N (BC5, 1024X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_Tree01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_grass_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Soul_Tree01_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Foliage_Leaves_N (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_VINETEXTURE_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_VINETEXTURE_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_Trees_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RockSetB_Babies_D (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_Trees_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2722 Packages Remain 8423 Total 11145
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Normal_wash2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Specular_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Diffuse_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Specular_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Normal_wash2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RockSetB_Babies_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2772 Packages Remain 8422 Total 11194
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Diffuse_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Specular_wash2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Normal_wash2 (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Diffuse_wash2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Specular_wash2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Normal_wash2 (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Diffuse_wash2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Specular_wash2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Bump_wash2 (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Diffuse_wash2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Specular_wash2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Normal_wash2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2822 Packages Remain 8422 Total 11244
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Diffuse_wash2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Specular_wash2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Diffuse_wash2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Bump_wash2 (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Specular_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Normal_wash2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Diffuse_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Specular_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2872 Packages Remain 8421 Total 11293
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Diffuse_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Normal_wash2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Diffuse_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Normal_wash2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Diffuse_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Specular_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Specular_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2922 Packages Remain 8420 Total 11342
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Mud_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_CurvedWall_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Mud_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Dirt_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_CurvedWall_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 2972 Packages Remain 8419 Total 11391
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Medium_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3022 Packages Remain 8418 Total 11440
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cave_Rock_Medium_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_FlatRock_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3072 Packages Remain 8417 Total 11489
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Soul_FlatRock_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Canyon_Rock_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LV_Canyon_Rock_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3122 Packages Remain 8417 Total 11539
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3172 Packages Remain 8416 Total 11588
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_05_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_05_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_05_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_06_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3222 Packages Remain 8412 Total 11634
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_06_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_06_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_07_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_07_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3272 Packages Remain 8415 Total 11687
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3322 Packages Remain 8413 Total 11735
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_07_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3372 Packages Remain 8413 Total 11785
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_08_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3422 Packages Remain 8411 Total 11833
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_08_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 7 (FlipX:0). The remaining elements will not get cooked.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 58 (FlipX:0). The remaining elements will not get cooked.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 7 (FlipX:1). The remaining elements will not get cooked.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysicsCore: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 58 (FlipX:1). The remaining elements will not get cooked.
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: Attempt to build physics data for /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps:BodySetup_0 when we are unable to.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3472 Packages Remain 8411 Total 11883
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_08_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_09_D (AutoDXT, 2048X2048)
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 7 (FlipX:0). The remaining elements will not get cooked.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 58 (FlipX:0). The remaining elements will not get cooked.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 7 (FlipX:1). The remaining elements will not get cooked.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: PHYSX: (D:\Build\++Fortnite\Sync\Engine\Source\ThirdParty\PhysX3\PhysX_3.4\Source\PhysXCooking\src\convex\QuickHullConvexHullLib.cpp 937) eINTERNAL_ERROR : QuickHullConvexHullLib::findSimplex: Simplex input points appers to be coplanar.
- PackagingResults: Warning: Failed to cook convex: /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps 58 (FlipX:1). The remaining elements will not get cooked.
- PackagingResults: Warning: Attempt to build physics data for /Game/FBX/Shrine_Back_Steps.Shrine_Back_Steps:BodySetup_0 when we are unable to.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_09_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_09_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_10_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Tongue5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_10_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_10_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_11_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_11_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_11_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_12_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_12_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_12_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_13_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_13_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_13_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_14_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_14_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_14_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_15_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_15_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_15_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_16_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_16_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_16_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_17_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_17_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_17_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_18_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_18_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_18_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_19_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_19_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_19_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_20_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_20_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_20_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_21_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_21_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_21_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_22_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_22_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_22_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_23_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_23_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_23_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_24_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_24_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_24_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_25_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_25_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_25_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_26_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_26_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_26_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_27_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_27_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol1_27_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_01-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_01_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_01_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_01-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_01-3_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_02-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_02_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_02-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_02_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_02-3_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_03-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_03_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_03_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_03-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_03-3_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_04-01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_04_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_04_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_04-02_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_04-03_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_05-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_05_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_05-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_05_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_05-3_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_06-01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_06_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_06_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_06-02_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_06-03_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_07-01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_07_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_07_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_07-02_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_07-03_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_08-01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_08_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_08_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Normal_blowandwashr (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_08-03_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_08-02_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_09-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_09_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_09_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_09-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_09-3_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_10-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_tiles_10-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_01_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_01_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_03_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_03_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_03_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_01_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_01_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_02_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_02_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_02_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_03_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_03_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_03_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_04_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_04_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_04_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_05_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_05_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_05_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_06_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_06_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_wood_floor_06_RAOH (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SoftDust (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SoftDust_02 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SoftDust_Mask_01 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RakePebbles_D (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RakePebbles_N (BC5, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_TouchWind_SubUV_6X6 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_ButterFly_3 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Petals_Pink_SubUV_02 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Petals_Pink_SubUV_01 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Butterfly_3A (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Petals_Pink (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FlipbookFlowerTest_01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SplashDisc_A (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SplashDisc_N (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterTile_Blur_Packed (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FlipbookLeaf_01_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FlipLeaf_SubUV_8X8_02 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_CameraFacing_Cherry_01_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_CameraFacing_Cherry_depthoffset_01 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cherryblossom_UnlitCard_Flipbook_03_lit (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cherryblossom_UnlitCard_Flipbook_03_unlit (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cherryblossom_VolumeShadow_test_01 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_CameraFacing_Cherry_01_N (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cherryblossom_VolumeShadow_02 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_CherryBark_512 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_CherryBark_512_N (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_TileWaterDrag_Detail_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Water_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SplashMask (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterInterract_Packed_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterInterract_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_BlobShadow (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Fish_Koi_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Fish_D2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cube_R2TTest_Tex9 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Water2_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Fish_D3 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Fish_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Fish_D4 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Butterfly_RGB (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterPourMask (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_32 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_30 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_32 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_30 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_6 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_6 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BillboardTree (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_EV_FogSheet_CloudTex_02 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_ZenBackground_Cliff_01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FloatingRockCard_01 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_6_North_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_5_North_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_1_North_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_1_NorthEast_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_1_NorthWest_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_1_South_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterInterract_D (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BillboardTree4 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BillboardTree3 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BillboardTree5 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Soil_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Soil_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MarbleB_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RoundCorners_D (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Zen_Grass_Plane_D (DXT5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_31 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FlipbookBird_01_Lit_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_33 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_31 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_33 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Petals_Pool_Surface (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Petals_Pool_Surface_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Petals_Pink_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Specular_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_34 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_35 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_36 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_37 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_38 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_39 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_40 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_41 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_42 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_43 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_44 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_45 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_46 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_47 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_48 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_49 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_50 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_51 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_52 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_53 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_54 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_55 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_56 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_57 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_58 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_59 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_60 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_61 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_62 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_63 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_64 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_65 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_66 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_67 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_68 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_69 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_70 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_71 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_72 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_73 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_74 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_75 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_76 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_77 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_78 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_79 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_80 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_81 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_82 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_83 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_84 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_85 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_86 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_87 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_88 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_89 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_90 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_91 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_92 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_93 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_94 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_95 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_34 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_35 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_36 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_37 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_38 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_39 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_40 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_41 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_42 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_43 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_44 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_45 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_46 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_47 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_48 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_50 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_49 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_51 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_52 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_53 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_54 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_55 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_56 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_57 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_58 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_59 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_60 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_61 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_62 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_63 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_64 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_65 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_66 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_67 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_68 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_69 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_70 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_71 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_72 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_73 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_74 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_75 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_76 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_77 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_78 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_79 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_80 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_81 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_82 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_83 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_84 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_85 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_86 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_87 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_88 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_89 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_91 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_90 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_92 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_93 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_94 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_95 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_2_North_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_2_NorthEast_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_2_South_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_3_North_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_3_NorthEast_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_3_SouthEast_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Cloud_M2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_CloudScape_08_Details_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_CloudScape_08_Mask (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_1_SouthEast_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_3_South_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_4_North_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_4_NorthEast_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_4_SouthEast_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_4_South_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_4_SouthWest_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_5_NorthWest_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_5_NorthEast_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_5_SouthEast_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_5_South_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_5_SouthWest_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Specular_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_6_NorthEast_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_6_SouthEast_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_6_South_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BackGroundRock_6_NorthWest_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_28 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_28 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Bush_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_100 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_101 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_102 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_103 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_104 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_105 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_106 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_107 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_108 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_109 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_96 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_97 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_98 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_99 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_100 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_101 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_102 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_103 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_104 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_105 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_106 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_107 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_108 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_109 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_96 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_97 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_98 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_99 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: BillboardTree2 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_110 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_110 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: UE4Logo (BGRA8, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_10 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_11 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_12 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_13 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_14 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_15 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_16 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_17 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_18 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_19 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_20 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_21 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_22 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_23 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_24 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_25 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_26 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_27 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_29 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_3 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_4 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_5 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_7 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_10 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_11 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_12 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_13 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_14 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_15 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_16 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_17 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_18 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_19 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_20 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_21 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_22 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_23 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_24 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_25 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_27 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_26 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_29 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_3 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_4 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_5 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_7 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_8 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_9 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RoundCeilingLight_AO (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RoundCeilingLight_M (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: CloudySky1LDR (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RoundCeilingLight_N (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_CherryBillboard5_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_ConcreteLeaking_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_ConcretePlates_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_ConcretePlates_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FakeInterior_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Grass_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Grass_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MetalTrim_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MetalTrim_M (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MetalTrim_M2 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MetalTrim_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Window_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Window_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Concrete_Tiles_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Concrete_Tiles_M (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Concrete_Tiles_M2 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Normal_blowandwashr (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Concrete_Tiles_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GardenLamp_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GardenLamp_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GardenLamp_M (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_HedgeWall_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_HedgeWall2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Pond_Walls_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Pond_Ground_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Moss_01_D (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_PondSmall_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_PondSmall_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MarblePlates_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MarblePlates_M (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MarblePlates_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_PondGrunge_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SandPitIsland_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SandPitIsland_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SandPitCorner_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SandPitCorner_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_WaterBowl_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MetalFacade_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Zen_Deck_Chair01_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Zen_Deck_Chair01_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RockMesh_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: CloudySky1 (RGBA16F, 8000X4000)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_RockMesh_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Diffuse_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SoftDust, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_DebugSphere, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_RakeTest_02, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material orange_lamp, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material lambert6, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3522 Packages Remain 8410 Total 11932
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Tongue4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Circle, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material SideArrow, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material ResetArrow, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material ClickToStart, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material BlinkingArrow, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material blinn4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Pebbles, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Long_table_wood, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material blinn5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Props3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material DefaultTextMaterialTranslucentUnlit, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Wood_Props, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Book_texture_4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_32 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Book_texture_1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Banners, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Parchment, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material T_Paper_Sheet_Mat, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_25 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3572 Packages Remain 8410 Total 11982
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Tongue3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_33 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_26 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material lambert28, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Photoscan_Master_Displacement, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material 09_-_Default, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Armor_bronze, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material bache_cabnit_wall, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material blinn7, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material blinn9, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material BroadleafBark, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material ceramic, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material lambert10, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material lower_carpet1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Metalbeam, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material phong1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material rawblack, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material second_wood, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material white_string, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material wood, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material yellow_standard, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3622 Packages Remain 8410 Total 12032
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Tongue2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_34 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material hall_wall_texture, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material brick_ancientDiagonal, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material wallpaper, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material carpet_trim, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Original_Bitmap, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material RedCanister, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Headstone2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_FireExtChrome, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material ahsap, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material top_wood, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material concrete, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_FEGuage, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Ocean, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Ocean_Cheaper, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Ocean_Distance, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Ocean_Radial, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Ocean_Radial_Cheaper, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Rapids_Cheaper, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_River, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_River_Cheaper, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Water_Clean, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Water_Clean_Cheaper, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Water_Opaque, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Water_Pixelated, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Waterfall, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Waterfall_Cheaper, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_PondScum, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_DistanceMesh, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_PondScum_Cheaper, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Riverbank, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_River_Rock, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Clouds, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Sand, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Rapids, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_RapidsBank, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WaterSplash, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Waterfall_Foam, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Water_Lake, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SkyHDR, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_980 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_9 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums_Metalwork, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Glowstick_RK, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_SoulDistanceBD002_M2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Emissive_Vent, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Glow, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_Soul_CenterBD_Gear02_M, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Slums, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_MOSS, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_MOSS, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_Out5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_Dirt, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Rock_MASTER_VertexPaint_Dirt, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_lake, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_River2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Waterfall2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Landscape_SingleLayer_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Lensflare_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Lensflare_Wide_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Searchlight_Base, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Water_Foam, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_dust_dynamic_rotate, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SmallSplash_1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WaveSplash_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WaveSplash_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Leaves, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SoftSmoke, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Smoke_MacroUV_Subtle_Near, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Single_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Spark_Core_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Flare_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Snow_Blowing_unLitDistanceFade, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Snow_Blowing_Lit, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Smoke_MacroUV_Subtle_Emissive_Near, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Smoke_MacroUV_Subtle_Emissive_Lit, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_paper, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SplashFoam, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SkyClouds, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Chain, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Floor, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Spotlight, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_Soul_CenterBD_Gear01_M, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Buildings, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_SoulDistanceBD001_M, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_SoulDistanceBD002_M, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_LandingZone, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_WallLamp, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_WoodenBridge, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_T_COG_PaintMask_D_Mat2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Emissive, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Trashcan, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Aspen_Tree_Bark, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Upper_Teeth4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_Soul_Tree001B_M, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3672 Packages Remain 8410 Total 12082
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Tongue1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_35 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Pine, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1045 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_10 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_SoulGrass_01M, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_Soul_Tree02, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Head4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Bush, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Tree3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Body4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material scalp_long_straight4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Lower_Teeth4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material long_straight4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Stone_1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Fingernail4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eyelash4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eye4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Cornea4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_Ground_MASTER, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Glowstick, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_FlatRock, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Cave_FlatRock, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Soul_Rock01_M, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3722 Packages Remain 8410 Total 12132
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_36 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_11 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_25 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Specular_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_tessellation_master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3772 Packages Remain 8409 Total 12181
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Specular_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_10 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_24 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_20 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_11 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_12 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_13 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_14 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_15 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_32 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_34 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_2 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_35 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_37 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_36 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_38 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_39 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_4 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_3 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_41 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_42 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1013 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_11 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3822 Packages Remain 8408 Total 12230
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_43 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_44 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Normal_wash2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_16 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_31 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_30 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3872 Packages Remain 8407 Total 12279
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_45 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_46 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_27 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_12 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3922 Packages Remain 8406 Total 12328
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_49 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Normal_blowandwashr (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_13 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_956 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Pebbles, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_TouchWind, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_495 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_5 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ButterFly_MeshEmit_Opaque, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Petals_SubUV, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Butterfly_OnGround, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Butterfly_OnGround_PS, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ButterFly_MeshEmit_Trans, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Petals_Static, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Petals_Static_OnWater, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Water_Ripple, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Leaves_SubUV, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_StandardSprite_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 3972 Packages Remain 8406 Total 12378
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_6 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Diffuse_wash2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_30 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_50 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_503 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SplineBranches, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WaterInterract_Ribbon, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WaterSplash_Particulate, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WaterSplashBase, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material BlobShadow, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Fish, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water_Nick_Fake, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water_DistanceLimitedReflectionTest, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_FishFIX1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_FishFIX2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_FishFIX3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_FishFIX4, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_FishFIX5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ButterFly_MeshEmit_FakeBlur_RGB, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WaterBlob_Test, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WaterFly, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WaterFountain_Flows, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BambooFountain, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Lotus_Flower_WPo, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Water_Bowl_Fake, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BGBillBoardtree, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BackgroundRock_01_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4022 Packages Remain 8406 Total 12428
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_7 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1040 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_27 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_VistaWaterFall, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Bench, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_GrassPlanes_Unlit, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BirdsDistant, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Petals_Pool_Surface, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WaterFall_Vista, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Upper_Teeth2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4072 Packages Remain 8405 Total 12477
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_8 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_9 (BGRA8, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_45 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Diffuse_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_23 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_VistaCloud_Trans, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4122 Packages Remain 8405 Total 12527
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Specular_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[1] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[2] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[3] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[4] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[5] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[6] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[7] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[8] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[9] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[10] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[11] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[12] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[13] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[14] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[15] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[16] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[17] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[18] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[19] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[20] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[21] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[22] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[23] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[24] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[25] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[26] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[27] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[28] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[29] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[30] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[31] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[32] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[33] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[34] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[35] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[36] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[37] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[38] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[39] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[40] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[41] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[42] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[43] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[44] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[45] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[46] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[47] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[48] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[49] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[50] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[51] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[52] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[53] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[54] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[55] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[56] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[57] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[58] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[59] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[60] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[61] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[62] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[63] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[0] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[1] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[2] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[3] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[4] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[5] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[6] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[7] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[8] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[9] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[10] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[11] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[12] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[13] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[14] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[15] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[16] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[17] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[18] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[19] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[20] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[21] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[22] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[23] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[24] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[25] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[26] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[27] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[28] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[29] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[30] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[31] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[32] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[33] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[34] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[35] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[36] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[37] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[38] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[39] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[40] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[41] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[42] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[43] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[44] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[45] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[46] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[47] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[48] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[49] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[50] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[51] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[52] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[53] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[54] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[55] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[56] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[57] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[58] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[59] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[60] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[61] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[62] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[63] invalid
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Bush, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_14 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1000 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_119 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_BlackBox, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material UE4Logo, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material CloudySky1LDR_Mat, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Bark_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_RoundCeilingLight_Mat, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Concrete, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_FakeInterior, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Grass, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_MetalTrim, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4172 Packages Remain 8401 Total 12573
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Violen_Cluster...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Scare/Violen_Cluster.Violen_Cluster will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 7408800 while cooking SoundWave /Game/Sound/Scare/Violen_Cluster.Violen_Cluster.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave impact_arrow...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/impact_arrow.impact_arrow will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 58900 while cooking SoundWave /Game/Sound/impact_arrow.impact_arrow.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave heart_beat...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/heart_beat.heart_beat will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 9904292 while cooking SoundWave /Game/Sound/heart_beat.heart_beat.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Growl-beast...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Growl-beast.Growl-beast will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 983040 while cooking SoundWave /Game/Sound/Growl-beast.Growl-beast.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave introwhisper...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/VO/introwhisper.introwhisper will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 4856048 while cooking SoundWave /Game/Sound/VO/introwhisper.introwhisper.
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[3] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[1] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[2] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[3] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[4] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[0] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[1] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[5] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[2] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[6] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[7] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[3] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[8] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[4] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[5] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[9] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[6] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[7] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[8] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[10] invalid
- UATHelper: nvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[11] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[12] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[13] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[14] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[15] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[16] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[17] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[18] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[19] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[20] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[9] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[10] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[21] invalid
- UATHelper: nvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[22] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[23] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[11] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[12] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[24] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[25] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[13] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[26] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[27] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[14] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[15] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[16] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[17] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[18] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[28] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[19] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[20] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[29] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[21] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[22] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[30] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[23] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[24] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[31] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[25] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[26] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[27] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[28] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[32] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[33] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[34] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[35] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[29] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[30] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[31] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[36] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[37] invalid
- UATHelper: nvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[38] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[39] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[32] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[33] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[40] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[34] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[35] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[36] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[37] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[43] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[41] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[42] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[43] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[38] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[39] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[44] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[40] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[41] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[42] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[43] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[45] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[46] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[44] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[45] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[46] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[47] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[48] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[49] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[50] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[51] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[52] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[53] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[54] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[55] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[56] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[47] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[57] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[48] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[49] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[58] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[50] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[51] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[52] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[59] invalid
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[53] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[60] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[54] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[55] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[61] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[62] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[56] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[57] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[58] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[59] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[63] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[60] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[61] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[62] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[63] invalid
- UATHelper: Packaging (Windows (64-bit)): PIE: Warning: AttachTo: '/Game/CVInvInterface/Maps/Overview.Overview:PersistentLevel.bigpolelight3.StaticMesh' is not static (in blueprint "bigpolelight"), cannot attach '/Game/CVInvInterface/Maps/Overview.Overview:PersistentLevel.bigpolelight3.PointLight' which is static to it. Aborting.
- PackagingResults: Warning: AttachTo: '/Game/CVInvInterface/Maps/Overview.Overview:PersistentLevel.bigpolelight3.StaticMesh' is not static (in blueprint "bigpolelight"), cannot attach '/Game/CVInvInterface/Maps/Overview.Overview:PersistentLevel.bigpolelight3.PointLight' which is static to it. Aborting.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_5 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_42 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_35 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_47 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_364 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_363 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_54 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_57 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_366 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_362 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_361 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_26 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_70 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Window, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WindowGlass, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Concrete_Tiles, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_GardenLamp, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_HedgeWall, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Piano, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Pond, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_PondSmall, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_MarblePlates, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SandPitIsland, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WaterBowl, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Deck_Chair, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_RockMesh, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4222 Packages Remain 8400 Total 12622
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Normal_candle2 (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_65 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_70 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_365 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_12 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[1] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[2] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[3] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[4] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[5] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[6] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[7] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[8] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[9] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[10] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[11] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[12] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[13] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[14] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[15] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[16] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[17] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[18] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[19] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[20] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[21] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[22] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[23] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[24] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[25] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[26] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[27] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[28] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[29] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[30] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[31] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[32] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[33] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[34] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[35] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[36] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[37] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[38] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[39] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[40] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[41] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[42] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[43] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[44] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[45] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[46] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[47] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[48] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[49] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[50] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[51] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[52] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[53] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[54] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[55] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[56] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[57] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[58] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[59] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[60] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[61] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[62] invalid
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- UATHelper: Packaging (Windows (64-bit)): LogPhysics: Warning: ForeachShape(Convex): ScaledElem[63] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[0] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[1] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[2] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[3] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[4] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[5] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[6] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[7] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[8] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[9] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[10] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[11] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[12] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[13] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[14] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[15] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[16] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[17] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[18] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[19] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[20] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[21] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[22] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[23] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[24] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[25] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[26] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[27] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[28] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[29] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[30] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[31] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[32] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[33] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[34] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[35] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[36] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[37] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[38] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[39] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[40] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[41] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[42] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[43] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[44] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[45] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[46] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[47] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[48] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[49] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[50] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[51] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[52] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[53] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[54] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[55] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[56] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[57] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[58] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[59] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[60] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[61] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[62] invalid
- PackagingResults: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem is missing ConvexMesh
- PackagingResults: Warning: ForeachShape(Convex): ScaledElem[63] invalid
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/CVInvInterface/Maps/Level2 contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_38 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_29 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1016 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_977 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1018 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_990 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_979 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1048 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1029 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1027 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1064 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1047 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_991 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_52 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_996 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_66 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_961 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_982 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1049 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1050 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1058 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_64 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1062 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_57 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_963 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_73 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1052 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1053 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_953 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1003 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1060 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_15 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4272 Packages Remain 8399 Total 12671
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_75 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_28 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Diffuse_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4322 Packages Remain 8396 Total 12718
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_24 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Diffuse_blowandwashr (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_965 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4372 Packages Remain 8396 Total 12768
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Head5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_16 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1055 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Specular_blowandwashr (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Normal_blowandwashr (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4422 Packages Remain 8396 Total 12818
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1056 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_4 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_974 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4472 Packages Remain 8396 Total 12868
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Head3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_968 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_988 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_17 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4522 Packages Remain 8396 Total 12918
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Head2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_29 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1004 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4572 Packages Remain 8395 Total 12967
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Head1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_967 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_18 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_19 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4622 Packages Remain 8395 Total 13017
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_81 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_20 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Specular_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4672 Packages Remain 8392 Total 13064
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_21 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Specular_blowandwashr (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1063 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4722 Packages Remain 8392 Total 13114
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4722 Packages Remain 8390 Total 13112
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4722 Packages Remain 8388 Total 13110
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Body5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Body3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4722 Packages Remain 8387 Total 13109
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Body2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Body1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_22 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_952 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_954 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_980 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1039 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1045 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1013 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_985 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1017 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1030 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_956 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1001 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_983 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1040 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1036 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1031 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: uilding textures: Texture2D_959 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1000 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_957 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_959 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1032 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_951 (BGRA8, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1033 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1034 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Normal_blowandwashr (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Normal_candle2 (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Diffuse_blowandwashr (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Diffuse_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_32 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_33 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_34 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_988 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_987 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_976 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_977 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1018 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1016 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_958 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_990 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1048 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1029 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1027 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1064 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1047 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_960 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_991 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_995 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_996 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1002 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_961 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1049 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_971 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1050 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1058 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1062 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_997 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_969 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_963 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1052 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_7 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_8 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1054 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1060 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1003 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_972 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_965 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_5 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_6 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_2 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1057 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_974 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1061 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_968 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1004 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_967 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_1063 (BGRA8, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4738 Packages Remain 8382 Total 13120
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4739 Packages Remain 8379 Total 13118
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4739 Packages Remain 8376 Total 13115
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4739 Packages Remain 8375 Total 13114
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4739 Packages Remain 8373 Total 13112
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4739 Packages Remain 8371 Total 13110
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material scalp_long_straight5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material scalp_long_straight3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4739 Packages Remain 8370 Total 13109
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material scalp_long_straight2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material scalp_long_straight1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Bump_candle2 (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Specular_blowandwashr (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Diffuse_blowandwashr (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Opacity_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Diffuse_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Bump_candle2 (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Specular_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4751 Packages Remain 8365 Total 13116
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4752 Packages Remain 8356 Total 13108
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4753 Packages Remain 8355 Total 13108
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4753 Packages Remain 8352 Total 13105
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4753 Packages Remain 8350 Total 13103
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4753 Packages Remain 8348 Total 13101
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Lower_Teeth5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Lower_Teeth3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4753 Packages Remain 8347 Total 13100
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Lower_Teeth2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Lower_Teeth1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4753 Packages Remain 8344 Total 13097
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4753 Packages Remain 8343 Total 13096
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4753 Packages Remain 8341 Total 13094
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4753 Packages Remain 8339 Total 13092
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material long_straight5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material long_straight3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4753 Packages Remain 8338 Total 13091
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material long_straight2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material long_straight1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Bump_blowandwashr (BC5, 1024X1024)
- UATHelper: 1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Specular_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Bump_candle2 (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Diffuse_blowandwashr (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Diffuse_blowandwashr (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Normal_blowandwashr (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Diffuse_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Opacity_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Specular_blowandwashr (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Specular_blowandwashr (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Specular_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4776 Packages Remain 8336 Total 13112
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4777 Packages Remain 8333 Total 13110
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4778 Packages Remain 8332 Total 13110
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4778 Packages Remain 8330 Total 13108
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Specular_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Specular_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4780 Packages Remain 8327 Total 13107
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4780 Packages Remain 8325 Total 13105
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Fingernail5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Fingernail3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4780 Packages Remain 8324 Total 13104
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Fingernail2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Fingernail1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4780 Packages Remain 8321 Total 13101
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4780 Packages Remain 8319 Total 13099
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4780 Packages Remain 8317 Total 13097
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4780 Packages Remain 8316 Total 13096
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4780 Packages Remain 8314 Total 13094
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eyelash5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eyelash3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4780 Packages Remain 8313 Total 13093
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eyelash2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eyelash1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eye5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4780 Packages Remain 8312 Total 13092
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eye3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4780 Packages Remain 8311 Total 13091
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eye2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eye1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Opacity_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Specular_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Specular_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Diffuse_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Diffuse_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Normal_blowandwashr (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Diffuse_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Normal_blowandwashr (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4806 Packages Remain 8307 Total 13113
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4806 Packages Remain 8305 Total 13111
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Cornea5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Cornea3, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4806 Packages Remain 8304 Total 13110
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Cornea2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Cornea1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Diffuse_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Normal_blowandwashr (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4814 Packages Remain 8302 Total 13116
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4815 Packages Remain 8301 Total 13116
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail2': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4816 Packages Remain 8300 Total 13116
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4817 Packages Remain 8299 Total 13116
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4818 Packages Remain 8298 Total 13116
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/candle2_CandleBlow.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Upper_Teeth1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4820 Packages Remain 8297 Total 13117
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4821 Packages Remain 8296 Total 13117
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Oantas_Animations/blowandwashr.uasset' failed to load '/Game/WorldBP/Oantas_Animations/Toenail5': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Upper_Teeth5, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Diffuse_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4824 Packages Remain 8294 Total 13118
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4825 Packages Remain 8293 Total 13118
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4826 Packages Remain 8292 Total 13118
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4827 Packages Remain 8291 Total 13118
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4828 Packages Remain 8290 Total 13118
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4829 Packages Remain 8289 Total 13118
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4830 Packages Remain 8288 Total 13118
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4832 Packages Remain 8287 Total 13119
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4832 Packages Remain 8284 Total 13116
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Quit_Ritual (BGRA8, 507X95)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4835 Packages Remain 8280 Total 13115
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4836 Packages Remain 8272 Total 13108
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4837 Packages Remain 8269 Total 13106
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Warning:
- UATHelper: Packaging (Windows (64-bit)):
- UATHelper: Packaging (Windows (64-bit)): Script Stack (0 frames):
- UATHelper: Packaging (Windows (64-bit)):
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: !FPackageName::IsShortPackageName(Path) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp] [Line: 46]
- UATHelper: ed: !FPackageName::IsShortPackageName(Path) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp] [Line: 46]
- UATHelper: rce/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp] [Line: 46]
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff98a357a3 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: -CoreUObject.dll!UnknownFunction []
- UATHelper: []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff98b0f867 UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: begin: stack for UAT
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff98963121 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff98958594 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff9896a285 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff98963121 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: []
- UATHelper: []
- PackagingResults: Error: === Handled ensure: ===
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff798b89c2 UE4Editor-KismetCompiler.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff6eb7d4d2 UE4Editor-UMGEditor.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff798f3358 UE4Editor-KismetCompiler.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff8ddc1500 UE4Editor-Kismet.dll!UnknownFunction []
- PackagingResults: Error: Ensure condition failed: !FPackageName::IsShortPackageName(Path) [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp] [Line: 46]
- PackagingResults: Error: Cannot create SoftObjectPath with short package name 'False'! You must pass in fully qualified package names
- PackagingResults: Error: Stack:
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff8dd74602 UE4Editor-Kismet.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff98b0f867 UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff98a357a3 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff8dd71835 UE4Editor-Kismet.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff98958594 UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff9896a285 UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff98963121 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff987106c9 UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff989ba32e UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff986e5fa8 UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff8eda0e24 UE4Editor-UnrealEd.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff798b89c2 UE4Editor-KismetCompiler.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff6eb7d4d2 UE4Editor-UMGEditor.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff798f3358 UE4Editor-KismetCompiler.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff988240f9 UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff8ddc1500 UE4Editor-Kismet.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff8dd74602 UE4Editor-Kismet.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff8dd71835 UE4Editor-Kismet.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff987106c9 UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff988240f9 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff9884ddcc UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff9884ddcc UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff98822936 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff9882453b UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff9884ed62 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff98a18d33 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff98a17dea UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff8e890628 UE4Editor-UnrealEd.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff8e8ca498 UE4Editor-UnrealEd.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff8e762728 UE4Editor-UnrealEd.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff98822936 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fff8e787fcf UE4Editor-UnrealEd.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff9882453b UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff9884ed62 UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff98a18d33 UE4Editor-CoreUObject.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ff172fb0 UE4Editor-Cmd.exe!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff98a17dea UE4Editor-CoreUObject.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff8e890628 UE4Editor-UnrealEd.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fff8e8ca498 UE4Editor-UnrealEd.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fffe2bf7bd4 KERNEL32.DLL!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ff16c4ca UE4Editor-Cmd.exe!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ff17ceae UE4Editor-Cmd.exe!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007ff7ff17ede2 UE4Editor-Cmd.exe!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fffe2bf7bd4 KERNEL32.DLL!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: [Callstack] 0x00007fffe31aced1 ntdll.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error:
- PackagingResults: Error: [Callstack] 0x00007fff8e762728 UE4Editor-UnrealEd.dll!UnknownFunction []
- UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: end: stack for UAT
- PackagingResults: Error: [Callstack] 0x00007fff8e787fcf UE4Editor-UnrealEd.dll!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ff7ff172fb0 UE4Editor-Cmd.exe!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ff7ff16c17c UE4Editor-Cmd.exe!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ff7ff16c4ca UE4Editor-Cmd.exe!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ff7ff17ceae UE4Editor-Cmd.exe!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007ff7ff17ede2 UE4Editor-Cmd.exe!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fffe2bf7bd4 KERNEL32.DLL!UnknownFunction []
- PackagingResults: Error: [Callstack] 0x00007fffe31aced1 ntdll.dll!UnknownFunction []
- PackagingResults: Error: end: stack for UAT
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4838 Packages Remain 8268 Total 13106
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4838 Packages Remain 8267 Total 13105
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Diffuse (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Specular_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Specular (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Upper_Teeth_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4843 Packages Remain 8266 Total 13109
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Upper_Teeth1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Upper_Teeth, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Tongue1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Tongue, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Specular (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Specular_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Normal (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Diffuse (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Specular (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Specular_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Tongue_Normal (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Diffuse (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4861 Packages Remain 8262 Total 13123
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Head1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Head, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Diffuse (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Normal_candle2 (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Specular (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Diffuse (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Normal (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Diffuse_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Head_Specular_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4869 Packages Remain 8261 Total 13130
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Body1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Skin_Body, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4869 Packages Remain 8260 Total 13129
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material scalp_long_straight1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material scalp_long_straight, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4869 Packages Remain 8259 Total 13128
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Lower_Teeth1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Lower_Teeth, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Specular (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Specular_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Normal (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Diffuse_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Bump (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Diffuse (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Diffuse (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Diffuse_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Opacity (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Opacity_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Specular (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: scalp_long_straight_Specular_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Diffuse (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Normal_candle2 (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Diffuse_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Normal (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Skin_Body_Specular (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Lower_Teeth_Diffuse (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4895 Packages Remain 8258 Total 13153
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4895 Packages Remain 8257 Total 13152
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4895 Packages Remain 8256 Total 13151
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4895 Packages Remain 8255 Total 13150
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material long_straight1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4895 Packages Remain 8254 Total 13149
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Bump_candle2 (BC5, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Opacity_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Specular_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: long_straight_Diffuse_candle2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4901 Packages Remain 8249 Total 13150
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4902 Packages Remain 8248 Total 13150
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4902 Packages Remain 8242 Total 13144
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Fingernail1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Fingernail, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eyelash1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eyelash, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Diffuse (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Opacity (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Opacity_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Specular (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eyelash_Specular_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Diffuse (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Normal (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Diffuse (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Eye_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Normal (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Specular (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Fingernail_Specular_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4921 Packages Remain 8241 Total 13162
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eye1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Eye, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4925 Packages Remain 8239 Total 13164
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4927 Packages Remain 8236 Total 13163
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4928 Packages Remain 8233 Total 13161
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/Darumakillcam.uasset' failed to load '/Game/WorldBP/Toenail': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Cornea, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Normal (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Diffuse (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4932 Packages Remain 8232 Total 13164
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4932 Packages Remain 8227 Total 13159
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4932 Packages Remain 8226 Total 13158
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material Cornea1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4932 Packages Remain 8225 Total 13157
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Diffuse_candle2 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Cornea_Normal_candle2 (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4936 Packages Remain 8221 Total 13157
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4937 Packages Remain 8220 Total 13157
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogUObjectGlobals: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- PackagingResults: Warning: While loading '../../../../TheBathGame2 4.24/Content/WorldBP/candle2_hairwash.uasset' failed to load '/Game/WorldBP/Toenail1': Can't find file.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4938 Packages Remain 8219 Total 13157
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4940 Packages Remain 8214 Total 13154
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4940 Packages Remain 8207 Total 13147
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogTemp: Resetting audio stream to device id
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Stone_Wall_Trim_OcclusionRoughnessMetallic (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Window_Trim2_OcclusionRoughnessMetallic (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Window_Trim2_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Window_Trim2_Normal (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Stone_Wall_Trim_Normal (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Window_Trim_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Window_Trim_OcclusionRoughnessMetallic (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Window_Trim_Normal (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Dirty_Weapon_Set1_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Dirty_Weapon_Set1_Normal (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Dirty_Weapon_Set2_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Dirty_Weapon_Set1_OcclusionRoughnessMetallic (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Dirty_Weapon_Set2_OcclusionRoughnessMetallic (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Dirty_Weapon_Set2_Normal (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4953 Packages Remain 8206 Total 13159
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4953 Packages Remain 8206 Total 13159
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4953 Packages Remain 8200 Total 13153
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4953 Packages Remain 8196 Total 13149
- LogTemp: Resetting audio stream to device id
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Props2_BaseColor (AutoDXT, 2048X2048)
- UATHelper: DXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Props2_Normal (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Props1_OcclusionRoughnessMetallic (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Props1_Normal (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Props1_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Props2_OcclusionRoughnessMetallic (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Floor_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Floor_Normal (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Stone_Wall_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Window_Frames_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Window_Frames_Normal (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: StainGlass_Base_Color (AutoDXT, 2048X2048)
- UATHelper: 096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: StainGlass_Metallic (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: StainGlass_Opacity (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: StainGlass_Normal_DirectX (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: StainGlass_Roughness (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Stone_Wall_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Stone_Wall_Normal (BC5, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Stone_Wall_OcclusionRoughnessMetallic (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Stone_Wall_Trim_BaseColor (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4978 Packages Remain 8195 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4979 Packages Remain 8194 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4980 Packages Remain 8193 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4981 Packages Remain 8192 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4982 Packages Remain 8191 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4983 Packages Remain 8190 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4984 Packages Remain 8189 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4985 Packages Remain 8188 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4986 Packages Remain 8187 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4987 Packages Remain 8186 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4988 Packages Remain 8185 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4989 Packages Remain 8184 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4990 Packages Remain 8183 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4991 Packages Remain 8182 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4992 Packages Remain 8181 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4993 Packages Remain 8180 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4994 Packages Remain 8179 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4995 Packages Remain 8178 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4996 Packages Remain 8177 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4997 Packages Remain 8176 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4998 Packages Remain 8175 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 4999 Packages Remain 8174 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5000 Packages Remain 8173 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5001 Packages Remain 8172 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5002 Packages Remain 8171 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5003 Packages Remain 8170 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5004 Packages Remain 8169 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5005 Packages Remain 8168 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5006 Packages Remain 8167 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5007 Packages Remain 8166 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5008 Packages Remain 8165 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5009 Packages Remain 8164 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5010 Packages Remain 8163 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5011 Packages Remain 8162 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5012 Packages Remain 8161 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5013 Packages Remain 8160 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5014 Packages Remain 8158 Total 13172
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5015 Packages Remain 8156 Total 13171
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5016 Packages Remain 8155 Total 13171
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5017 Packages Remain 8154 Total 13171
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5018 Packages Remain 8152 Total 13170
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5019 Packages Remain 8149 Total 13168
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Wall_Window_Frame1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Wall_Window_Frame2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5022 Packages Remain 8147 Total 13169
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Window_Frames, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5024 Packages Remain 8146 Total 13170
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Stone_Wall, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5026 Packages Remain 8145 Total 13171
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Floor, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5028 Packages Remain 8144 Total 13172
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Props2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5030 Packages Remain 8143 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Props1, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5032 Packages Remain 8142 Total 13174
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5033 Packages Remain 8141 Total 13174
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5034 Packages Remain 8140 Total 13174
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5035 Packages Remain 8139 Total 13174
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5036 Packages Remain 8138 Total 13174
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5037 Packages Remain 8137 Total 13174
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5038 Packages Remain 8136 Total 13174
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5039 Packages Remain 8134 Total 13173
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5040 Packages Remain 8132 Total 13172
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WeaponSet_2Dirty, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5040 Packages Remain 8131 Total 13171
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WeaponSet_1Dirty, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5040 Packages Remain 8130 Total 13170
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Stone_Wall_Trim, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5040 Packages Remain 8126 Total 13166
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Stained_Glass, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5040 Packages Remain 8119 Total 13159
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_12 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_13 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_20 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_21 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_15 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_16 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_6 (AutoDXT, 2048X2048)
- UATHelper: ackaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_7 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_19 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_20 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_21 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_22 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_23 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_24 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_25 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_26 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_27 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_28 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_18 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_7 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_8 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_9 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_10 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_11 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_12 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_13 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_14 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_15 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_16 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_17 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_27 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_6 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_20 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_22 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_21 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_23 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_24 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_25 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_26 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_28 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_3 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_27 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_6 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_4 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_7 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_5 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_8 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_9 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5046 Packages Remain 8118 Total 13164
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Spark_VelocityLerp, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_FlareRound, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_HeatDistort, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Fire_SubUV_11X11_Noise, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_GodRay, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ThumbnailTexture (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GodRay_Mask02 (BGRA8, 512X1024)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_GodRay, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GodRay_Mask01 (BGRA8, 512X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Snow01_Packed (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FlareRound_Noise (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_FireSubUV_11X11_32 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_TilingNoise16 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_HeatTile3_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_TilingNoise12 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5061 Packages Remain 8117 Total 13178
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5063 Packages Remain 8115 Total 13178
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5064 Packages Remain 8114 Total 13178
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Sedan] Get Input Axis references unknown Axis 'LookRight' for Get LookRight
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Sedan] InputAction Event references unknown Action 'SwitchCamera' for InputAction SwitchCamera
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Sedan] InputAction Event references unknown Action 'Handbrake' for InputAction Handbrake
- PackagingResults: Warning: [Compiler Sedan] Get Input Axis references unknown Axis 'LookRight' for Get LookRight
- PackagingResults: Warning: [Compiler Sedan] InputAction Event references unknown Action 'SwitchCamera' for InputAction SwitchCamera
- PackagingResults: Warning: [Compiler Sedan] InputAction Event references unknown Action 'Handbrake' for InputAction Handbrake
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5090 Packages Remain 8009 Total 13099
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5091 Packages Remain 8001 Total 13092
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5094 Packages Remain 7996 Total 13090
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5095 Packages Remain 7987 Total 13082
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5095 Packages Remain 7946 Total 13041
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5095 Packages Remain 7938 Total 13033
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5095 Packages Remain 7915 Total 13010
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5095 Packages Remain 7914 Total 13009
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5102 Packages Remain 7888 Total 12990
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5104 Packages Remain 7874 Total 12978
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5105 Packages Remain 7873 Total 12978
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5106 Packages Remain 7872 Total 12978
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5107 Packages Remain 7871 Total 12978
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5108 Packages Remain 7870 Total 12978
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5109 Packages Remain 7869 Total 12978
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5110 Packages Remain 7868 Total 12978
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5111 Packages Remain 7867 Total 12978
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5112 Packages Remain 7866 Total 12978
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5113 Packages Remain 7863 Total 12976
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5114 Packages Remain 7862 Total 12976
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5115 Packages Remain 7861 Total 12976
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5116 Packages Remain 7860 Total 12976
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5117 Packages Remain 7859 Total 12976
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5118 Packages Remain 7858 Total 12976
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5119 Packages Remain 7856 Total 12975
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5120 Packages Remain 7852 Total 12972
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5121 Packages Remain 7851 Total 12972
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5122 Packages Remain 7850 Total 12972
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5123 Packages Remain 7849 Total 12972
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5124 Packages Remain 7846 Total 12970
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5125 Packages Remain 7840 Total 12965
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5126 Packages Remain 7839 Total 12965
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5127 Packages Remain 7838 Total 12965
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5128 Packages Remain 7835 Total 12963
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5129 Packages Remain 7830 Total 12959
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5130 Packages Remain 7829 Total 12959
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5131 Packages Remain 7822 Total 12953
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5132 Packages Remain 7819 Total 12951
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5133 Packages Remain 7817 Total 12950
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5134 Packages Remain 7815 Total 12949
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5134 Packages Remain 7811 Total 12945
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5137 Packages Remain 7779 Total 12916
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5137 Packages Remain 7766 Total 12903
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 32X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_2 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_2 (AutoDXT, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: SkyOcclusion0_1 (AutoDXT, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5140 Packages Remain 7749 Total 12889
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Minimal_Default contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5141 Packages Remain 7746 Total 12887
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5143 Packages Remain 7737 Total 12880
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5145 Packages Remain 7735 Total 12880
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5145 Packages Remain 7733 Total 12878
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Loading secondary levels for package 'LV_Soul_Slum_Mobile'
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_113 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_115 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_114 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_116 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_101 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_100 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_0 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_19 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_102 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_seagull_00_Mat, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_104 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_103 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_105 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_107 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_106 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_108 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_109 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_110 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_111 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_112 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_117 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_119 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_118 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_11 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_120 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_122 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_121 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_10 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_12 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_15 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_13 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_14 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_49 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_60 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_70 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_71 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_72 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_73 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_74 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_75 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_16 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_39 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_40 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_41 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_42 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_43 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_44 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_45 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_46 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_47 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_48 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_50 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_51 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_52 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_53 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_54 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_55 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_56 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_57 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_58 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_17 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_59 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_61 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_62 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_63 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_64 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_65 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_66 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_67 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_68 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_69 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_18 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_2 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_20 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_21 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_22 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_23 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_24 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Texture2D_10 (BGRA8, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_25 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_26 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_27 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_28 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_29 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_30 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_3 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_31 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_32 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_33 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_34 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_35 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_36 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_37 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_2 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_38 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_39 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_40 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_41 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_42 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_43 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_44 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_45 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_46 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_47 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_48 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_49 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_50 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_51 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_5 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_52 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_53 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_4 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_54 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_55 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_56 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_57 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_58 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_59 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_60 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_61 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_62 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_63 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_64 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_65 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_66 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_67 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_68 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_69 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_70 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_71 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_72 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_73 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_74 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_7 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_75 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_76 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_77 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_78 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_79 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_6 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_80 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_81 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_82 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_83 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_84 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_85 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_86 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_87 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_88 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_89 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_90 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_91 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_92 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_93 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_94 (AutoDXT, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_95 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_96 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_97 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_98 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_99 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_113 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_114 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_115 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_116 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_19 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_10 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_1 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_100 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_101 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_102 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_103 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_104 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_105 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_106 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_108 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_107 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_109 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_110 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_111 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_112 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_117 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_118 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_119 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_11 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_120 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_121 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_12 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_122 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_15 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_16 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_14 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_17 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_13 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_18 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_20 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_21 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_22 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_23 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_24 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_25 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_26 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_28 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_27 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_29 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_30 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_31 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_3 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_32 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_33 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_34 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_35 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_36 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_37 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_38 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_39 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_40 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_41 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_43 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_42 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_44 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_45 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_46 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_47 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_48 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_49 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_50 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_51 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_5 (DXT1, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_52 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_53 (DXT1, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_54 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_55 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_56 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_57 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_58 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_59 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_60 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_61 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_71 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_63 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_64 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_65 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_66 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_67 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_68 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_69 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_4 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_70 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_71 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_72 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_73 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_84 (DXT1, 128X128)
- UATHelper: ackaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_86 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_75 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_76 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_77 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_78 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_79 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_80 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_81 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_83 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_82 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_84 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_86 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_85 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_87 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_88 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_89 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_90 (DXT1, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_91 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_92 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_93 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_94 (DXT1, 128X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_95 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_96 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_97 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_98 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_99 (DXT1, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_2 (G8, 2048X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_6 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_seagull_00_D (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Toenail_Specular_blowandwashr (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_9 (DXT1, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_8 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5149 Packages Remain 7732 Total 12881
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5153 Packages Remain 7726 Total 12879
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5154 Packages Remain 7725 Total 12879
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5155 Packages Remain 7723 Total 12878
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5156 Packages Remain 7721 Total 12877
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5157 Packages Remain 7720 Total 12877
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5158 Packages Remain 7719 Total 12877
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5159 Packages Remain 7716 Total 12875
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave kitta2...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/VO/Kitta/kitta2.kitta2 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 301100 while cooking SoundWave /Game/Sound/VO/Kitta/kitta2.kitta2.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5160 Packages Remain 7712 Total 12872
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Why_did_you_fall_down...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/VO/Why_did_you_fall_down.Why_did_you_fall_down will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 627824 while cooking SoundWave /Game/Sound/VO/Why_did_you_fall_down.Why_did_you_fall_down.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5161 Packages Remain 7707 Total 12868
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave CreepyWhispers...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/VO/CreepyWhispers.CreepyWhispers will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3273668 while cooking SoundWave /Game/Sound/VO/CreepyWhispers.CreepyWhispers.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5162 Packages Remain 7701 Total 12863
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Woman_scream...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Scare/Woman_scream.Woman_scream will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 184222 while cooking SoundWave /Game/Sound/Scare/Woman_scream.Woman_scream.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5163 Packages Remain 7700 Total 12863
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5164 Packages Remain 7698 Total 12862
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave water_movement...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Music/water_movement.water_movement will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3341824 while cooking SoundWave /Game/Sound/Music/water_movement.water_movement.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5165 Packages Remain 7697 Total 12862
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Mainmenucreepy-vocal-ambience...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Music/Mainmenucreepy-vocal-ambience.Mainmenucreepy-vocal-ambience will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 13963140 while cooking SoundWave /Game/Sound/Music/Mainmenucreepy-vocal-ambience.Mainmenucreepy-vocal-ambience.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5166 Packages Remain 7696 Total 12862
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave HauntingPt2...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Music/HauntingPt2.HauntingPt2 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 20724704 while cooking SoundWave /Game/Sound/Music/HauntingPt2.HauntingPt2.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5167 Packages Remain 7695 Total 12862
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave HauntingPt1...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Music/HauntingPt1.HauntingPt1 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 13780164 while cooking SoundWave /Game/Sound/Music/HauntingPt1.HauntingPt1.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5168 Packages Remain 7694 Total 12862
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave blow...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Music/blow.blow will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 518916 while cooking SoundWave /Game/Sound/Music/blow.blow.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5169 Packages Remain 7692 Total 12861
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Crickets...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Effects/Eniviroment/Crickets.Crickets will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 115302384 while cooking SoundWave /Game/Sound/Effects/Eniviroment/Crickets.Crickets.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5170 Packages Remain 7689 Total 12859
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave 186374__samararaine__bonfire-being-lit...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Effects/Eniviroment/186374__samararaine__bonfire-being-lit.186374__samararaine__bonfire-being-lit will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1327056 while cooking SoundWave /Game/Sound/Effects/Eniviroment/186374__samararaine__bonfire-being-lit.186374__samararaine__bonfire-being-lit.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5171 Packages Remain 7687 Total 12858
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave 186316__samararaine__nighttime-bonfire-1...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Effects/Eniviroment/186316__samararaine__nighttime-bonfire-1.186316__samararaine__nighttime-bonfire-1 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 17881600 while cooking SoundWave /Game/Sound/Effects/Eniviroment/186316__samararaine__nighttime-bonfire-1.186316__samararaine__nighttime-bonfire-1.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5172 Packages Remain 7686 Total 12858
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave introgong...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Effects/introgong.introgong will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 4319164 while cooking SoundWave /Game/Sound/Effects/introgong.introgong.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5173 Packages Remain 7680 Total 12853
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave heart_beat...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Effects/heart_beat.heart_beat will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 9904292 while cooking SoundWave /Game/Sound/Effects/heart_beat.heart_beat.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5174 Packages Remain 7679 Total 12853
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave dry_grass...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/Effects/dry_grass.dry_grass will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 622592 while cooking SoundWave /Game/Sound/Effects/dry_grass.dry_grass.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5175 Packages Remain 7676 Total 12851
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave wood_Walk2...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/wood_Walk2.wood_Walk2 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 454852 while cooking SoundWave /Game/Sound/wood_Walk2.wood_Walk2.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5176 Packages Remain 7673 Total 12849
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave LVL_0_SONG...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/LVL_0_SONG.LVL_0_SONG will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 22640216 while cooking SoundWave /Game/Sound/LVL_0_SONG.LVL_0_SONG.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5177 Packages Remain 7665 Total 12842
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave lociked_doorflling_doors...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/lociked_doorflling_doors.lociked_doorflling_doors will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1091476 while cooking SoundWave /Game/Sound/lociked_doorflling_doors.lociked_doorflling_doors.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5178 Packages Remain 7664 Total 12842
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave heart_beatfast...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/heart_beatfast.heart_beatfast will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 5631224 while cooking SoundWave /Game/Sound/heart_beatfast.heart_beatfast.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5179 Packages Remain 7662 Total 12841
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave haunted...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/haunted.haunted will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 36074436 while cooking SoundWave /Game/Sound/haunted.haunted.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5180 Packages Remain 7660 Total 12840
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave footsteps-on-concrete...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/footsteps-on-concrete.footsteps-on-concrete will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 1534976 while cooking SoundWave /Game/Sound/footsteps-on-concrete.footsteps-on-concrete.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5181 Packages Remain 7657 Total 12838
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5182 Packages Remain 7656 Total 12838
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave carpet_drag...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sound/carpet_drag.carpet_drag will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 3166720 while cooking SoundWave /Game/Sound/carpet_drag.carpet_drag.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5183 Packages Remain 7653 Total 12836
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Soul_Music_FlyUp...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Music/Soul_Music_FlyUp.Soul_Music_FlyUp will be modified from 75 to 75.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 4757732 while cooking SoundWave /Game/SoulCity/Sound/Wav/Music/Soul_Music_FlyUp.Soul_Music_FlyUp.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5184 Packages Remain 7652 Total 12836
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Metal08...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal08.Footstep_Metal08 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 62074 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal08.Footstep_Metal08.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5185 Packages Remain 7619 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Metal07...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal07.Footstep_Metal07 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 58778 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal07.Footstep_Metal07.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5186 Packages Remain 7618 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Metal06...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal06.Footstep_Metal06 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 61148 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal06.Footstep_Metal06.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5187 Packages Remain 7617 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Metal05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal05.Footstep_Metal05 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 63972 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal05.Footstep_Metal05.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5188 Packages Remain 7616 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Metal04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal04.Footstep_Metal04 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5189 Packages Remain 7615 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5189 Packages Remain 7615 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Metal03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal03.Footstep_Metal03 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 62090 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal03.Footstep_Metal03.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5190 Packages Remain 7614 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Metal02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal02.Footstep_Metal02 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 61522 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal02.Footstep_Metal02.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5191 Packages Remain 7613 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Metal01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal01.Footstep_Metal01 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 64280 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Metal01.Footstep_Metal01.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5192 Packages Remain 7612 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Dirt08...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt08.Footstep_Dirt08 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 62880 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt08.Footstep_Dirt08.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5193 Packages Remain 7611 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Dirt07...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt07.Footstep_Dirt07 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 62342 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt07.Footstep_Dirt07.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5194 Packages Remain 7610 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Dirt06...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt06.Footstep_Dirt06 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 60926 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt06.Footstep_Dirt06.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5195 Packages Remain 7609 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Dirt05...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt05.Footstep_Dirt05 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 61502 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt05.Footstep_Dirt05.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5196 Packages Remain 7608 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Dirt04...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt04.Footstep_Dirt04 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 63358 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt04.Footstep_Dirt04.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5197 Packages Remain 7607 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Dirt03...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt03.Footstep_Dirt03 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5198 Packages Remain 7606 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5198 Packages Remain 7606 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Dirt02...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt02.Footstep_Dirt02 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 56468 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt02.Footstep_Dirt02.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5199 Packages Remain 7605 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10025600-1-1-1-1-1 wave Footstep_Dirt01...
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt01.Footstep_Dirt01 will be modified from 40 to 40.
- UATHelper: Packaging (Windows (64-bit)): LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 58852 while cooking SoundWave /Game/SoulCity/Sound/Wav/Footstep_Dirt01.Footstep_Dirt01.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5200 Packages Remain 7604 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5201 Packages Remain 7604 Total 12805
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5202 Packages Remain 7607 Total 12809
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5202 Packages Remain 7602 Total 12804
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_CycRoom_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MeterGrid_01_M (BGRA8, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5205 Packages Remain 7601 Total 12806
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5205 Packages Remain 7490 Total 12695
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_MeshEmitWater_MASTER, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_MeshEmitWater_MASTER, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_SplashBase_N (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Slums_PaintMask_N (BC5, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_TilingNoise11_M (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5214 Packages Remain 7437 Total 12651
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5215 Packages Remain 7288 Total 12503
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5216 Packages Remain 7286 Total 12502
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5217 Packages Remain 7285 Total 12502
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5218 Packages Remain 7284 Total 12502
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5219 Packages Remain 7283 Total 12502
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5220 Packages Remain 7282 Total 12502
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5221 Packages Remain 7281 Total 12502
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5222 Packages Remain 7280 Total 12502
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5223 Packages Remain 7279 Total 12502
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5224 Packages Remain 7277 Total 12501
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5225 Packages Remain 7276 Total 12501
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5226 Packages Remain 7274 Total 12500
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5227 Packages Remain 7272 Total 12499
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5228 Packages Remain 7269 Total 12497
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5229 Packages Remain 7267 Total 12496
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5230 Packages Remain 7265 Total 12495
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5231 Packages Remain 7260 Total 12491
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5232 Packages Remain 7256 Total 12488
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5233 Packages Remain 7255 Total 12488
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5234 Packages Remain 7249 Total 12483
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5235 Packages Remain 7248 Total 12483
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5236 Packages Remain 7246 Total 12482
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5237 Packages Remain 7245 Total 12482
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5238 Packages Remain 7244 Total 12482
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5239 Packages Remain 7243 Total 12482
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5240 Packages Remain 7241 Total 12481
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5241 Packages Remain 7234 Total 12475
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5242 Packages Remain 7232 Total 12474
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5243 Packages Remain 7231 Total 12474
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5244 Packages Remain 7229 Total 12473
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5245 Packages Remain 7228 Total 12473
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5246 Packages Remain 7224 Total 12470
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5247 Packages Remain 7223 Total 12470
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5248 Packages Remain 7218 Total 12466
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5249 Packages Remain 7217 Total 12466
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5250 Packages Remain 7216 Total 12466
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5251 Packages Remain 7215 Total 12466
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5252 Packages Remain 7214 Total 12466
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5253 Packages Remain 7213 Total 12466
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5254 Packages Remain 7212 Total 12466
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5255 Packages Remain 7211 Total 12466
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5256 Packages Remain 7208 Total 12464
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5257 Packages Remain 7204 Total 12461
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5258 Packages Remain 7197 Total 12455
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Trashcan, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5260 Packages Remain 7194 Total 12454
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5261 Packages Remain 7187 Total 12448
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5262 Packages Remain 7186 Total 12448
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5263 Packages Remain 7184 Total 12447
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5264 Packages Remain 7183 Total 12447
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5265 Packages Remain 7182 Total 12447
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5266 Packages Remain 7162 Total 12428
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5267 Packages Remain 7159 Total 12426
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5268 Packages Remain 7157 Total 12425
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5269 Packages Remain 7156 Total 12425
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5270 Packages Remain 7155 Total 12425
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5271 Packages Remain 7154 Total 12425
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5272 Packages Remain 7153 Total 12425
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5273 Packages Remain 7144 Total 12417
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5274 Packages Remain 7141 Total 12415
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5275 Packages Remain 7139 Total 12414
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5276 Packages Remain 7131 Total 12407
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5277 Packages Remain 7128 Total 12405
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5278 Packages Remain 7126 Total 12404
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5279 Packages Remain 7125 Total 12404
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5280 Packages Remain 7122 Total 12402
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5281 Packages Remain 7118 Total 12399
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5282 Packages Remain 7117 Total 12399
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5283 Packages Remain 7116 Total 12399
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5284 Packages Remain 7115 Total 12399
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5285 Packages Remain 7114 Total 12399
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5286 Packages Remain 7113 Total 12399
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5287 Packages Remain 7106 Total 12393
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5288 Packages Remain 7102 Total 12390
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5289 Packages Remain 7097 Total 12386
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5290 Packages Remain 7096 Total 12386
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5291 Packages Remain 7095 Total 12386
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5292 Packages Remain 7093 Total 12385
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5293 Packages Remain 7089 Total 12382
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5294 Packages Remain 7087 Total 12381
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5295 Packages Remain 7086 Total 12381
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5296 Packages Remain 7085 Total 12381
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5297 Packages Remain 7084 Total 12381
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5298 Packages Remain 7083 Total 12381
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5299 Packages Remain 7082 Total 12381
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5300 Packages Remain 7080 Total 12380
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5301 Packages Remain 7079 Total 12380
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_T_COG_PaintMask_D_Mat, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5303 Packages Remain 7072 Total 12375
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5304 Packages Remain 7071 Total 12375
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5305 Packages Remain 7065 Total 12370
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5306 Packages Remain 7061 Total 12367
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5307 Packages Remain 7059 Total 12366
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5308 Packages Remain 7058 Total 12366
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5309 Packages Remain 7052 Total 12361
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_WorldGridMaterial, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5309 Packages Remain 7050 Total 12359
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5311 Packages Remain 7037 Total 12348
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5312 Packages Remain 6982 Total 12294
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Aspen_Tree_Lit_Blowing_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5312 Packages Remain 6916 Total 12228
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5314 Packages Remain 6905 Total 12219
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5315 Packages Remain 6895 Total 12210
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_LV_SoulDistanceBD001_Unlit_lightsOn, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5315 Packages Remain 6860 Total 12175
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5315 Packages Remain 6769 Total 12084
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5315 Packages Remain 6755 Total 12070
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5315 Packages Remain 6754 Total 12069
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5315 Packages Remain 6753 Total 12068
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Lensflare_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Flare_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_ForestFireSmokeColumnNormal (BC5, 512X2048)
- UATHelper: 048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_ForestFireSmokeColumnNormal (BC5, 512X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_TileNoise (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5324 Packages Remain 6752 Total 12076
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5325 Packages Remain 6751 Total 12076
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5326 Packages Remain 6651 Total 11977
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5326 Packages Remain 6648 Total 11974
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5326 Packages Remain 6647 Total 11973
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5326 Packages Remain 6646 Total 11972
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: xb_start (BGRA8, 87X79)
- UATHelper: ng (Windows (64-bit)): LogCook: Display: Cooked packages 5332 Packages Remain 6645 Total 11977
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: xb_rb (BGRA8, 118X50)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: xb_right_stick (AutoDXT, 92X80)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: xb_rs_button (BGRA8, 92X70)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: xb_start (BGRA8, 87X79)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5332 Packages Remain 6645 Total 11977
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5332 Packages Remain 6644 Total 11976
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5332 Packages Remain 6636 Total 11968
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: xb_back (BGRA8, 85X80)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: xb_dpad_down (AutoDXT, 80X80)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: xb_dpad_left (AutoDXT, 80X80)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: xb_dpad_right (AutoDXT, 80X80)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: xb_dpad_up (AutoDXT, 80X80)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: Billboard (BGRA8, 256X195)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: xb_lb (BGRA8, 118X50)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5340 Packages Remain 6605 Total 11945
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5342 Packages Remain 6603 Total 11945
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5343 Packages Remain 6602 Total 11945
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5344 Packages Remain 6601 Total 11945
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5345 Packages Remain 6598 Total 11943
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5346 Packages Remain 6597 Total 11943
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5347 Packages Remain 6596 Total 11943
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5348 Packages Remain 6595 Total 11943
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5349 Packages Remain 6594 Total 11943
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5349 Packages Remain 6593 Total 11942
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_UE4_Logo_M (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5351 Packages Remain 6589 Total 11940
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5352 Packages Remain 6588 Total 11940
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_UE4_Logo_2, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5354 Packages Remain 6585 Total 11939
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5355 Packages Remain 6584 Total 11939
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5356 Packages Remain 6583 Total 11939
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5357 Packages Remain 6581 Total 11938
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5358 Packages Remain 6580 Total 11938
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_UE4_Logo_Doors, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5361 Packages Remain 6579 Total 11940
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_GlasDoor, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5364 Packages Remain 6578 Total 11942
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5365 Packages Remain 6577 Total 11942
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5366 Packages Remain 6566 Total 11932
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5367 Packages Remain 6563 Total 11930
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5369 Packages Remain 6560 Total 11929
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Button, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Button_Chrome, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5373 Packages Remain 6558 Total 11931
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5374 Packages Remain 6556 Total 11930
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_TestSky, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5376 Packages Remain 6549 Total 11925
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SceneCaptureCube, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5376 Packages Remain 6548 Total 11924
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_SceneCapture2d, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_ReflectionDemo_MAT, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5383 Packages Remain 6547 Total 11930
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5385 Packages Remain 6543 Total 11928
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5386 Packages Remain 6537 Total 11923
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5387 Packages Remain 6536 Total 11923
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Gradient, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5389 Packages Remain 6534 Total 11923
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5390 Packages Remain 6533 Total 11923
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5391 Packages Remain 6532 Total 11923
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5392 Packages Remain 6531 Total 11923
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Emissive, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5395 Packages Remain 6525 Total 11920
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5399 Packages Remain 6511 Total 11910
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5400 Packages Remain 6505 Total 11905
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_DemoLightFunktion, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5402 Packages Remain 6504 Total 11906
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_DemoAnimated, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5402 Packages Remain 6503 Total 11905
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_DemoAnimated, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5405 Packages Remain 6502 Total 11907
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5406 Packages Remain 6496 Total 11902
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5407 Packages Remain 6494 Total 11901
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5408 Packages Remain 6493 Total 11901
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5409 Packages Remain 6492 Total 11901
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: Node '/Game/QTEPack/Starter/DemoRoom/BluePrint/BP_Audio_Trigger.BP_Audio_Trigger:EventGraph.K2Node_Event_2521' missing NodeGuid, this can cause deterministic cooking issues please resave package.
- PackagingResults: Warning: Node '/Game/QTEPack/Starter/DemoRoom/BluePrint/BP_Audio_Trigger.BP_Audio_Trigger:EventGraph.K2Node_Event_2521' missing NodeGuid, this can cause deterministic cooking issues please resave package.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5410 Packages Remain 6487 Total 11897
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Weapon_Pack/Map/Weapons_Kit contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5412 Packages Remain 6471 Total 11883
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5413 Packages Remain 6470 Total 11883
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5414 Packages Remain 6467 Total 11881
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5415 Packages Remain 6464 Total 11879
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5415 Packages Remain 6338 Total 11753
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5415 Packages Remain 6335 Total 11750
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5415 Packages Remain 6332 Total 11747
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_24-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_23-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_22-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_25-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6328 Total 11746
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6325 Total 11743
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6322 Total 11740
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6319 Total 11737
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6316 Total 11734
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6313 Total 11731
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6310 Total 11728
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6307 Total 11725
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6304 Total 11722
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6301 Total 11719
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6298 Total 11716
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6295 Total 11713
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6292 Total 11710
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6289 Total 11707
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6286 Total 11704
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6283 Total 11701
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6280 Total 11698
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6277 Total 11695
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6274 Total 11692
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6271 Total 11689
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6268 Total 11686
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6265 Total 11683
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5418 Packages Remain 6184 Total 11602
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_06-2_D (AutoDXT, 2048X2048)
- UATHelper: 8)
- UATHelper: 048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_02-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_16_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_16-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_03-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_04-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_05-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_06-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_07-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_08-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_09-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_10-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_11-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_12-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_13-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_15-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_19-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_17-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_18-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_14-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_20-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_16-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricks_vol2_21-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5444 Packages Remain 6183 Total 11627
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_11-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_09_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_10_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_11-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_10-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_10_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_11_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_11_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_12-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_12-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_12_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_12_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_13-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_13-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_13_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_13_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_14-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_14-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_14_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_14_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_15-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_15-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_15_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_15_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_09_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_10-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5469 Packages Remain 6182 Total 11651
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_03-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_08_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_04-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_03_N (BC5, 2048X2048)
- UATHelper: 2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_04_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_04_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_05-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_05-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_05_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_05_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_06-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_06-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_06_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_06_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_07-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_07-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_07_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_07_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_08-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_08-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_08_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_08_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_09-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_09-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5495 Packages Remain 6181 Total 11676
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_02_N (BC5, 2048X2048)
- UATHelper: ing (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_02_RAOH (AutoDXT, 2048X2048)
- UATHelper: ging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_03-1_D (AutoDXT, 2048X2048)
- UATHelper: ing (Windows (64-bit)): LogCook: Display: Cooked packages 5505 Packages Remain 6098 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_01_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_02-2_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_02_N (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_02_RAOH (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: t_bricksV3_03-1_D (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5505 Packages Remain 6098 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5506 Packages Remain 6097 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5507 Packages Remain 6096 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5508 Packages Remain 6095 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5509 Packages Remain 6094 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5510 Packages Remain 6093 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5511 Packages Remain 6092 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5512 Packages Remain 6091 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5513 Packages Remain 6090 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5514 Packages Remain 6089 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5515 Packages Remain 6088 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5516 Packages Remain 6087 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5517 Packages Remain 6086 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5518 Packages Remain 6085 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5519 Packages Remain 6084 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5520 Packages Remain 6083 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5521 Packages Remain 6082 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5522 Packages Remain 6081 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5523 Packages Remain 6080 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5524 Packages Remain 6079 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5525 Packages Remain 6078 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5526 Packages Remain 6077 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5527 Packages Remain 6076 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5528 Packages Remain 6075 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5529 Packages Remain 6074 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5530 Packages Remain 6073 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5531 Packages Remain 6072 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5532 Packages Remain 6071 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5533 Packages Remain 6070 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5534 Packages Remain 6069 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5535 Packages Remain 6068 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5536 Packages Remain 6067 Total 11603
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5537 Packages Remain 6038 Total 11575
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5538 Packages Remain 6036 Total 11574
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5539 Packages Remain 6034 Total 11573
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5540 Packages Remain 6032 Total 11572
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5541 Packages Remain 6030 Total 11571
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5542 Packages Remain 6028 Total 11570
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5543 Packages Remain 6026 Total 11569
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5544 Packages Remain 6024 Total 11568
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5545 Packages Remain 6022 Total 11567
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5546 Packages Remain 6020 Total 11566
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5547 Packages Remain 6018 Total 11565
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5548 Packages Remain 6016 Total 11564
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5549 Packages Remain 6014 Total 11563
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5550 Packages Remain 6012 Total 11562
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5551 Packages Remain 6010 Total 11561
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5552 Packages Remain 6008 Total 11560
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5553 Packages Remain 6006 Total 11559
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5554 Packages Remain 6004 Total 11558
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5555 Packages Remain 6002 Total 11557
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5556 Packages Remain 6000 Total 11556
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5557 Packages Remain 5998 Total 11555
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5558 Packages Remain 5996 Total 11554
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5559 Packages Remain 5994 Total 11553
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5560 Packages Remain 5992 Total 11552
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5561 Packages Remain 5990 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5562 Packages Remain 5989 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5563 Packages Remain 5988 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5564 Packages Remain 5987 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5565 Packages Remain 5986 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5566 Packages Remain 5985 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5567 Packages Remain 5984 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5568 Packages Remain 5983 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5569 Packages Remain 5982 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5570 Packages Remain 5981 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5571 Packages Remain 5980 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5572 Packages Remain 5979 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5573 Packages Remain 5978 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5574 Packages Remain 5977 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5575 Packages Remain 5976 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5576 Packages Remain 5975 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5577 Packages Remain 5974 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5578 Packages Remain 5973 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5579 Packages Remain 5972 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5580 Packages Remain 5971 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5581 Packages Remain 5970 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5582 Packages Remain 5969 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5583 Packages Remain 5968 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5584 Packages Remain 5967 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5585 Packages Remain 5966 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5586 Packages Remain 5965 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5587 Packages Remain 5964 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5588 Packages Remain 5963 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5589 Packages Remain 5962 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5590 Packages Remain 5961 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5591 Packages Remain 5960 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5592 Packages Remain 5959 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5593 Packages Remain 5958 Total 11551
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5594 Packages Remain 5929 Total 11523
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5595 Packages Remain 5927 Total 11522
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5596 Packages Remain 5925 Total 11521
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5597 Packages Remain 5923 Total 11520
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5598 Packages Remain 5921 Total 11519
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5599 Packages Remain 5919 Total 11518
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5600 Packages Remain 5917 Total 11517
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5601 Packages Remain 5915 Total 11516
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5602 Packages Remain 5913 Total 11515
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5603 Packages Remain 5911 Total 11514
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5604 Packages Remain 5909 Total 11513
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5605 Packages Remain 5907 Total 11512
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5606 Packages Remain 5905 Total 11511
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5607 Packages Remain 5903 Total 11510
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5608 Packages Remain 5901 Total 11509
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5609 Packages Remain 5899 Total 11508
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5610 Packages Remain 5897 Total 11507
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5611 Packages Remain 5895 Total 11506
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5612 Packages Remain 5893 Total 11505
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5613 Packages Remain 5891 Total 11504
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5614 Packages Remain 5889 Total 11503
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5615 Packages Remain 5887 Total 11502
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5616 Packages Remain 5885 Total 11501
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5617 Packages Remain 5883 Total 11500
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5618 Packages Remain 5881 Total 11499
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5619 Packages Remain 5871 Total 11490
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5620 Packages Remain 5869 Total 11489
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5621 Packages Remain 5865 Total 11486
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5622 Packages Remain 5864 Total 11486
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5622 Packages Remain 5858 Total 11480
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HDRI_Epic_Courtyard_Daylight (RGBA16F, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update SunlightColorLUT
- PackagingResults: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update SunlightColorLUT
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: KimsBackYard (RGBA16F, 10000X5000)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5625 Packages Remain 5857 Total 11482
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5626 Packages Remain 5856 Total 11482
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5627 Packages Remain 5855 Total 11482
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5629 Packages Remain 5854 Total 11483
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5630 Packages Remain 5853 Total 11483
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5632 Packages Remain 5852 Total 11484
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5633 Packages Remain 5851 Total 11484
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_CycRoom_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5636 Packages Remain 5850 Total 11486
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5637 Packages Remain 5849 Total 11486
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_1Meter_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5639 Packages Remain 5848 Total 11487
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5639 Packages Remain 5823 Total 11462
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_CycWall_01, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material ScotsPineTall_01_Billboard_Mat, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ScotsPineTall_01_Atlas_Billboards_Tex (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ScotsPineTall_01_Atlas_Billboards_Normal_Tex (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5644 Packages Remain 5822 Total 11466
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5644 Packages Remain 5800 Total 11444
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5644 Packages Remain 5797 Total 11441
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material HillTree_01_Billboard_Mat, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HillTree_01_Atlas_Billboards_Normal_Tex (BC5, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HillTree_01_Atlas_Billboards_Tex (AutoDXT, 2048X2048)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5648 Packages Remain 5791 Total 11439
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5649 Packages Remain 5788 Total 11437
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5650 Packages Remain 5787 Total 11437
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5651 Packages Remain 5786 Total 11437
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5651 Packages Remain 5784 Total 11435
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogTemp: Resetting audio stream to device id
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogTemp: Resetting audio stream to device id
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Scree_001_N (AutoDXT, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_Scree_001_D_CC (AutoDXT, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5655 Packages Remain 5783 Total 11438
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5656 Packages Remain 5782 Total 11438
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5657 Packages Remain 5781 Total 11438
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 5657 Packages Remain 5776 Total 11433
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_MountainRock_Closed_N (BC5, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: ory.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: 40716653830144
- UATHelper: Packaging (Windows (64-bit)): UsedPhysical 1654784
- UATHelper: Packaging (Windows (64-bit)): PeakUsedPhysical 5314072576
- UATHelper: Packaging (Windows (64-bit)): UsedVirtual 15061434368
- UATHelper: Packaging (Windows (64-bit)): PeakUsedVirtual 16010072064
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: cal 5314072576
- UATHelper: Packaging (Windows (64-bit)): UsedVirtual 15061434368
- UATHelper: Packaging (Windows (64-bit)): PeakUsedVirtual 16010072064
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: 16010072064
- UATHelper: Packaging (Windows (64-bit)): LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
- UATHelper: Packaging (Windows (64-bit)): LogMemory: Warning: MemoryStats:
- UATHelper: Packaging (Windows (64-bit)): AvailablePhysical 1032192
- UATHelper: Packaging (Windows (64-bit)): AvailableVirtual 140716653830144
- UATHelper: Packaging (Windows (64-bit)): UsedPhysical 1654784
- UATHelper: Packaging (Windows (64-bit)): PeakUsedPhysical 5314072576
- UATHelper: Packaging (Windows (64-bit)): UsedVirtual 15061434368
- UATHelper: Packaging (Windows (64-bit)): PeakUsedVirtual 16010072064
- PackagingResults: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
- PackagingResults: Warning: MemoryStats:
- LogTemp: Resetting audio stream to device id
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogTemp: Resetting audio stream to device id
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
- UATHelper: th alignment 0
- UATHelper: ogWindows: Error:
- UATHelper: ing (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThread 11
- UATHelper: olThread 11
- UATHelper: nable thread PoolThread 12
- UATHelper: it)): LogWindows: Error: end: stack for UAT
- PackagingResults: Error: Runnable thread PoolThread 11 crashed.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThread 11
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThread 12
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: end: stack for UAT
- PackagingResults: Error: Runnable thread PoolThread 12 crashed.
- PackagingResults: Error: HandleError re-entered.
- PackagingResults: Error: begin: stack for UAT
- PackagingResults: Error: === Critical error: ===
- PackagingResults: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186]
- PackagingResults: Error: Ran out of memory allocating 1073741824 bytes with alignment 0
- PackagingResults: Error: Crash in runnable thread PoolThread 11
- PackagingResults: Error: Crash in runnable thread PoolThread 12
- PackagingResults: Error: end: stack for UAT
- UATHelper: Packaging (Windows (64-bit)): Executing StaticShutdownAfterError
- UATHelper: Packaging (Windows (64-bit)): Took 6873.5929008s to run UE4Editor-Cmd.exe, ExitCode=3
- UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
- UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\Log.txt for full exception trace)
- PackagingResults: Error: Cook failed.
- UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
- UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
- PackagingResults: Error: Unknown Cook Failure
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogSlate: Took 0.040514 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K)
- LogSlate: Window 'Plugins' being destroyed
- LogSlate: Window 'Plugins' being destroyed
- LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted.
- LogSlate: Window 'Output Log' being destroyed
- LogSlate: Window 'Output Log' being destroyed
- LogUObjectHash: Compacting FUObjectHashTables data took 85.94ms
- UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
- UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="E:/TheBathGame2 4.24/TheBathGame2.uproject" BuildCookRun -nocompile -nocompileeditor -installed -nop4 -project="E:/TheBathGame2 4.24/TheBathGame2.uproject" -cook -stage -archive -archivedirectory=E:/Freelance/Daruma -package -ue4exe=E:\UE_4.24\Engine\Binaries\Win64\UE4Editor-C
- md.exe -clean -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -clientconfig=Shipping -utf8output
- UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for E:\TheBathGame2 4.24\TheBathGame2.uproject
- UATHelper: Packaging (Windows (64-bit)): TheBathGame2.uproject requires a temporary target.cs to be generated (DlgSystem plugin is enabled)
- UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
- UATHelper: Packaging (Windows (64-bit)): Running: E:\UE_4.24\Engine\Binaries\DotNET\UnrealBuildTool.exe TheBathGame2 Win64 Shipping -Project="E:\TheBathGame2 4.24\TheBathGame2.uproject" -Clean -NoHotReload "E:\TheBathGame2 4.24\TheBathGame2.uproject" -NoUBTMakefiles -remoteini="E:\TheBathGame2 4.24" -skipdeploy -nobuilduht -log="C:\Users\Admin\AppData\Roami
- ng\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-TheBathGame2-Win64-Shipping.txt"
- UATHelper: Packaging (Windows (64-bit)): Cleaning TheBathGame2 binaries...
- UATHelper: Packaging (Windows (64-bit)): Took 1.368385s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): Running: E:\UE_4.24\Engine\Binaries\DotNET\UnrealBuildTool.exe TheBathGame2 Win64 Shipping -Project="E:\TheBathGame2 4.24\TheBathGame2.uproject" "E:\TheBathGame2 4.24\TheBathGame2.uproject" -NoUBTMakefiles -remoteini="E:\TheBathGame2 4.24" -skipdeploy -Manifest="E:\TheBathGame2 4.24\Intermediate\Build\Manifest.xml"
- -NoHotReload -log="C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\UBT-TheBathGame2-Win64-Shipping_2.txt"
- UATHelper: Packaging (Windows (64-bit)): Parsing headers for TheBathGame2
- UATHelper: Packaging (Windows (64-bit)): Running UnrealHeaderTool "E:\TheBathGame2 4.24\TheBathGame2.uproject" "E:\TheBathGame2 4.24\Intermediate\Build\Win64\TheBathGame2\Shipping\TheBathGame2.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- UATHelper: Packaging (Windows (64-bit)): Reflection code generated for TheBathGame2 in 8.5619245 seconds
- UATHelper: Packaging (Windows (64-bit)): Writing manifest to E:\TheBathGame2 4.24\Intermediate\Build\Manifest.xml
- UATHelper: Packaging (Windows (64-bit)): Building TheBathGame2...
- UATHelper: Packaging (Windows (64-bit)): Using Visual Studio 2019 14.23.28107 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.23.28105) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10).
- UATHelper: Packaging (Windows (64-bit)): [Upgrade]
- UATHelper: Packaging (Windows (64-bit)): [Upgrade] Using backward-compatible build settings. The latest version of UE4 sets the following values by default, which may require code changes:
- UATHelper: Packaging (Windows (64-bit)): [Upgrade] bLegacyPublicIncludePaths = false => Omits subfolders from public include paths to reduce compiler command line length. (Previously: true).
- UATHelper: Packaging (Windows (64-bit)): [Upgrade] ShadowVariableWarningLevel = WarningLevel.Error => Treats shadowed variable warnings as errors. (Previously: WarningLevel.Warning).
- UATHelper: Packaging (Windows (64-bit)): [Upgrade] PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs => Set in build.cs files to enables IWYU-style PCH model. See https://docs.unrealengine.com/en-US/Programming/BuildTools/UnrealBuildTool/IWYU/index.html. (Previously: PCHUsageMode.UseSharedPCHs).
- UATHelper: Packaging (Windows (64-bit)): [Upgrade] Suppress this message by setting 'DefaultBuildSettings = BuildSettingsVersion.V2;' in TheBathGame2.Target.cs, and explicitly overriding settings that differ from the new defaults.
- UATHelper: Packaging (Windows (64-bit)): [Upgrade]
- UATHelper: Packaging (Windows (64-bit)): Building 5 actions with 8 processes...
- UATHelper: Packaging (Windows (64-bit)): [1/5] Default.rc2
- UATHelper: Packaging (Windows (64-bit)): [2/5] SharedPCH.Core.cpp
- UATHelper: Packaging (Windows (64-bit)): [3/5] TheBathGame2.cpp
- UATHelper: Packaging (Windows (64-bit)): [4/5] TheBathGame2-Win64-Shipping.exe
- UATHelper: Packaging (Windows (64-bit)): Creating library E:\TheBathGame2 4.24\Binaries\Win64\TheBathGame2-Win64-Shipping.lib and object E:\TheBathGame2 4.24\Binaries\Win64\TheBathGame2-Win64-Shipping.exp
- UATHelper: Packaging (Windows (64-bit)): [5/5] TheBathGame2-Win64-Shipping.target
- UATHelper: Packaging (Windows (64-bit)): Total time in Parallel executor: 25.59 seconds
- UATHelper: Packaging (Windows (64-bit)): Total execution time: 45.04 seconds
- UATHelper: Packaging (Windows (64-bit)): Took 45.2874127s to run UnrealBuildTool.exe, ExitCode=0
- UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND COMPLETED **********
- UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
- UATHelper: Packaging (Windows (64-bit)): Cleaning cooked data.
- UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project E:\TheBathGame2 4.24\TheBathGame2.uproject
- UATHelper: Packaging (Windows (64-bit)): Commandlet log file is E:\UE_4.24\Engine\Programs\AutomationTool\Saved\Cook-2020.03.17-16.48.20.txt
- UATHelper: Packaging (Windows (64-bit)): Running: E:\UE_4.24\Engine\Binaries\Win64\UE4Editor-Cmd.exe "E:\TheBathGame2 4.24\TheBathGame2.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -unversioned -abslog=E:\UE_4.24\Engine\Programs\AutomationTool\Saved\Cook-2020.03.17-16.48.20.txt -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
- UATHelper: Packaging (Windows (64-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: TheBathGame2
- UATHelper: Packaging (Windows (64-bit)): LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4000'
- PackagingResults: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4000'
- UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 8 GB [8506888192 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- UATHelper: Packaging (Windows (64-bit)): LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4000'
- PackagingResults: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '4000'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ATC'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1a'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTC'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ATCClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1Client'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1aClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTCClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
- UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Admin/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- UATHelper: Packaging (Windows (64-bit)): LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Constructor
- UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: Smoke tests took > 2s to run: 2.16s
- PackagingResults: Warning: Smoke tests took > 2s to run: 2.16s
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked content cleared for platform WindowsNoEditor
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Unable to read previous cook inisettings for platform WindowsNoEditor invalidating cook
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.126 seconds for platforms WindowsNoEditor iterative false
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Maps/Overview3
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/CVInvInterface/Maps/Overview3
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Maps/Overview3
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Maps/Overview3
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder__Epic_Industrial_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder__Epic_Industrial_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder_looped__Epic_Industrial_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder__Epic_Industrial_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder__Epic_Industrial_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder_looped__Epic_Industrial_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder_looped__Epic_Industrial_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle__Dramatic_Game_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle_looped__Dramatic_Game_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle_looped__Dramatic_Game_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Work_Harder_looped__Epic_Industrial_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle__Dramatic_Game_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Lyric_Mood__Sentimental_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle__Dramatic_Game_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle_looped__Dramatic_Game_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Wind_Of_Battle_looped__Dramatic_Game_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Lyric_Mood__Sentimental_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Lyric_Mood__Sentimental_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes__Dramatic_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes__Dramatic_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_short__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Lyric_Mood__Sentimental_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_short__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_short__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_short__Dramatic_Cinematic_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_looped__Dramatic_Cinematic_Theme__Cue
- UATHelper: e
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment__Electronic_Rock_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment_looped__Electronic_Rock_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment_looped__Electronic_Rock_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_looped__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Heroes_looped__Dramatic_Cinematic_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment__Electronic_Rock_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment__Electronic_Rock_Theme__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment_looped__Electronic_Rock_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/_DIFFERENT_MUSIC/Wavs/Experiment_looped__Electronic_Rock_Theme__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1__looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__Old_version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1__looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/HeavyRiffs/Wavs/Heavy_Riff_1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__Old_version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__Old_version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_2__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_2__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__Old_version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_1__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_2__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_2__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_1__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_1__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__looped_ending__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__looped_ending__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__New_version_part_1__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__looped_ending__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic__looped_ending__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version___Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version___Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Drums_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicTrack_TheLastStand/Wavs/Epic_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version__Part_1_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version___Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version___Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version__Part_1_Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version__Part_1_Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Orchestra_Only_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Orchestra_Only_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version__Part_1_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Percussions_Version_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Orchestra_Only_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_Orchestra_Only_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Rock_Loop__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Rock_Loop__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Part_1_Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Part_1_Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_2__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Rock_Loop__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Rock_Loop__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Part_1_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Part_1_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_2__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_1__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_1__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_2__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_1__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Lyric_Part_Version_1__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Heavy_Part_Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Heavy_Part_Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Heavy_Part_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW__Heavy_Part_Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicRockTrack_HeartOfWarrior/Wavs/Heart_of_Warrior_NEW_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__No_Drums__Cue
- UATHelper: Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__8_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__5_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__3_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__1_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__No_Drums__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__No_Drums__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/EpicBattleTrailersAndLoops/Wavs/Epic_Battle__10_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__8_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__5_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__3_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10__Looped__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10__Looped__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ElectronicAbstractMusicPack/Wavs/Abstract_Vision__10_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__6_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__9_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__7_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__7_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__6_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__6_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__9_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8__Slow_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__8_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__7_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__6_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__6_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__5_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__5_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4__Fast_Version__Cue
- UATHelper: Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__4_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__3_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__18_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__2_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__20_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1__Slow_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1__Slow_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__1_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__19_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__18_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__18_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__18_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__17_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__16_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__16_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__15_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__15_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__16_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__16_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__15_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__15_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__13_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__13_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__12_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__12_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__14_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__13_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__13_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__12_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__12_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11__Slow_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11__Slow_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11__Slow_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__11_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10__Fast_Version__Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10_Cue
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10__Fast_Version__Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10_Cue
- PackagingResults: Warning: Unable to find package for cooking /Game/MegaGameMusicCollection/ActionCombatPercussionLoops/Wavs/A_C_Percussion_Loop__10_Cue
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/FBX/Book1
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/FBX/Book1
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Meshes/TutorialPlane
- PackagingResults: Warning: Unable to find package for cooking /Game/FBX/Book1
- PackagingResults: Warning: Unable to find package for cooking /Game/FBX/Book1
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/CVInvInterface/Meshes/TutorialPlane
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Meshes/TutorialPlane
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Meshes/TutorialPlane
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Materials/M_Arrows
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/CVInvInterface/Materials/M_Arrows
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Blueprints/Tutorial/BP_Interact_LArrow2
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/CVInvInterface/Blueprints/Tutorial/BP_Interact_LArrow2
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Materials/M_Arrows
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Materials/M_Arrows
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Blueprints/Tutorial/BP_Interact_LArrow2
- PackagingResults: Warning: Unable to find package for cooking /Game/CVInvInterface/Blueprints/Tutorial/BP_Interact_LArrow2
- UATHelper: Packaging (Windows (64-bit)): CookResults: Warning: Unable to find package for cooking /Game/Brushify/Maps/SnowShader/Multi-Biome
- UATHelper: Packaging (Windows (64-bit)): LogCook: Warning: Unable to find package for cooking /Game/Brushify/Maps/SnowShader/Multi-Biome
- PackagingResults: Warning: Unable to find package for cooking /Game/Brushify/Maps/SnowShader/Multi-Biome
- PackagingResults: Warning: Unable to find package for cooking /Game/Brushify/Maps/SnowShader/Multi-Biome
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 8508 Total 8508
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 50 Packages Remain 8507 Total 8557
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 100 Packages Remain 8506 Total 8606
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 150 Packages Remain 8507 Total 8657
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 200 Packages Remain 8508 Total 8708
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 250 Packages Remain 8507 Total 8757
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 300 Packages Remain 8496 Total 8796
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 350 Packages Remain 8363 Total 8713
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 350 Packages Remain 8361 Total 8711
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 366 Packages Remain 8360 Total 8726
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 377 Packages Remain 8360 Total 8737
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 386 Packages Remain 8359 Total 8745
- UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTEPresets.Enum_QTEPresets' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- PackagingResults: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTEPresets.Enum_QTEPresets' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTETypes.Enum_QTETypes' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- PackagingResults: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTETypes.Enum_QTETypes' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler OannABP] Bath_Game_Oann_Walk to Kitta will never be taken, please connect something to Can Enter Transition
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler OannABP] Kitta to Bath_Game_Oann_Walk will never be taken, please connect something to Can Enter Transition
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler OannABP] thebathgame_oann_idle to Bath_Game_Oann_Walk will never be taken, please connect something to Can Enter Transition
- PackagingResults: Warning: [Compiler OannABP] Bath_Game_Oann_Walk to Kitta will never be taken, please connect something to Can Enter Transition
- PackagingResults: Warning: [Compiler OannABP] Kitta to Bath_Game_Oann_Walk will never be taken, please connect something to Can Enter Transition
- PackagingResults: Warning: [Compiler OannABP] thebathgame_oann_idle to Bath_Game_Oann_Walk will never be taken, please connect something to Can Enter Transition
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann2] InputAction Event references unknown Action 'Kitta' for InputAction Kitta
- PackagingResults: Warning: [Compiler Oann2] InputAction Event references unknown Action 'Kitta' for InputAction Kitta
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann2] InputAction Event references unknown Action 'Tamare!' for InputAction Tamare!
- PackagingResults: Warning: [Compiler Oann2] InputAction Event references unknown Action 'Tamare!' for InputAction Tamare!
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann2] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann2] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- PackagingResults: Warning: [Compiler Oann2] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- PackagingResults: Warning: [Compiler Oann2] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann] InputAction Event references unknown Action 'Kitta' for InputAction Kitta
- PackagingResults: Warning: [Compiler Oann] InputAction Event references unknown Action 'Kitta' for InputAction Kitta
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann] InputAction Event references unknown Action 'Tamare!' for InputAction Tamare!
- PackagingResults: Warning: [Compiler Oann] InputAction Event references unknown Action 'Tamare!' for InputAction Tamare!
- UATHelper: Packaging (Windows (64-bit)): LogBlueprint: Warning: [Compiler Oann] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- PackagingResults: Warning: [Compiler Oann] Input pin Method specifying non-default value no longer exists on node Set members in PostProcessSettings . Please refresh node or reset pin to default value to remove pin.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Blueprints/Widgets/BPW_WarningBox (BarFade)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Engine/Transient (WidgetAnimation_0)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTE_State.Enum_QTE_State' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- PackagingResults: Warning: Enum '/Game/QTEPack/Blueprints/Enum_QTE_State.Enum_QTE_State' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: Enum '/Game/CVInvInterface/Blueprints/E_TakableOrNot.E_TakableOrNot' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- PackagingResults: Warning: Enum '/Game/CVInvInterface/Blueprints/E_TakableOrNot.E_TakableOrNot' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- UATHelper: Packaging (Windows (64-bit)): AssetCheck: Warning: kitta_Kimino_kitta_Anim Particle system /Game/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_AuraCircle_Fire_00.P_AuraCircle_Fire_00 used in anim notify for asset /Game/kitta_Kimino_kitta_Anim.kitta_Kimino_kitta_Anim is set to looping, but the slot is a one-shot (it won't be played to avoi
- d leaking a component per notify).
- PackagingResults: Warning: kitta_Kimino_kitta_Anim Particle system /Game/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_AuraCircle_Fire_00.P_AuraCircle_Fire_00 used in anim notify for asset /Game/kitta_Kimino_kitta_Anim.kitta_Kimino_kitta_Anim is set to looping, but the slot is a one-shot (it won't be played to avoid leaking a component per notify).
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (Unknown sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogMovieScene: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- PackagingResults: Warning: Legacy data detected in sequence '/Game/CVInvInterface/Sequences/S_Drawer1Sequence (S_Drawer1Sequence)'. This will cause deterministic cooking issues. Please resave the package.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 421 Packages Remain 8408 Total 8829
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 471 Packages Remain 8410 Total 8881
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "E" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "LMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "RMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "E" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Space" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "F" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Q" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Y" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "LMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "RMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "Space" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "F" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "Q" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "Y" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "LT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "RT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "A" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "X" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "B" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "LT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "RT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "A" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "X" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- PackagingResults: Warning: Saving FText "B" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Structs/Keys_Struct may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 521 Packages Remain 8410 Total 8931
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/StarterMap contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 571 Packages Remain 8411 Total 8982
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 621 Packages Remain 8411 Total 9032
- UATHelper: Packaging (Windows (64-bit)): LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update SunlightColorLUT
- PackagingResults: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update SunlightColorLUT
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/StarterContent/Maps/Advanced_Lighting contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "E" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "E" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "LMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "RMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Space" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "F" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Q" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "Y" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "LMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "RMB" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "Space" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "F" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "Q" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "Y" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "LT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "LT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "RT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "A" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "X" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogText: Warning: Saving FText "B" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "RT" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "A" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "X" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- PackagingResults: Warning: Saving FText "B" which has been initialized from FString at cook time resave of source package /Game/QTEPack/Blueprints/QTE_Component may fix issue.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 671 Packages Remain 8412 Total 9083
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 721 Packages Remain 8411 Total 9132
- UATHelper: Packaging (Windows (64-bit)): AssetCheck: Warning: kitta_Kimino_kitta_Anim Particle system /Game/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_AuraCircle_Fire_00.P_AuraCircle_Fire_00 used in anim notify for asset /Game/kitta_Kimino_kitta_Anim.kitta_Kimino_kitta_Anim is set to looping, but the slot is a one-shot (it won't be played to avoi
- d leaking a component per notify).
- PackagingResults: Warning: kitta_Kimino_kitta_Anim Particle system /Game/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_AuraCircle_Fire_00.P_AuraCircle_Fire_00 used in anim notify for asset /Game/kitta_Kimino_kitta_Anim.kitta_Kimino_kitta_Anim is set to looping, but the slot is a one-shot (it won't be played to avoid leaking a component per notify).
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 771 Packages Remain 8410 Total 9181
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Loading secondary levels for package 'LV_Soul_Slum'
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 821 Packages Remain 8427 Total 9248
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 871 Packages Remain 8426 Total 9297
- UATHelper: Packaging (Windows (64-bit)): LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update CC_Water_Color
- PackagingResults: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update CC_Water_Color
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 921 Packages Remain 8426 Total 9347
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 971 Packages Remain 8426 Total 9397
- UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: Enum '/Game/QTEPack/Starter/DemoRoom/BluePrint/BP_DemoDisplay_Enum.BP_DemoDisplay_Enum' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- PackagingResults: Warning: Enum '/Game/QTEPack/Starter/DemoRoom/BluePrint/BP_DemoDisplay_Enum.BP_DemoDisplay_Enum' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1021 Packages Remain 8425 Total 9446
- UATHelper: Packaging (Windows (64-bit)): LogLinker: Warning: Asset '../../../../TheBathGame2 4.24/Content/API/Materials/Sprites/Paint/M_StandardSprite_Paint_P5.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- PackagingResults: Warning: Asset '../../../../TheBathGame2 4.24/Content/API/Materials/Sprites/Paint/M_StandardSprite_Paint_P5.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Loading secondary levels for package 'Zen_Vis'
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_Vis contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1071 Packages Remain 8440 Total 9511
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1121 Packages Remain 8439 Total 9560
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1171 Packages Remain 8438 Total 9609
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1221 Packages Remain 8437 Total 9658
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1271 Packages Remain 8435 Total 9706
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1321 Packages Remain 8434 Total 9755
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1371 Packages Remain 8433 Total 9804
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Loading secondary levels for package 'Zen_P'
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogReflectionCaptureComponent: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- PackagingResults: Warning: /Game/Maps/Zen_P contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1421 Packages Remain 8438 Total 9859
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_Photoscan_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_HeatherNew_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_HeatherNew_Master, compiling.
- UATHelper: Packaging (Windows (64-bit)): LoadErrors: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update SunlightColorLUT
- PackagingResults: Warning: Linear color curves now accurately handle RGB values > 1. If you were relying on HSV clamping, please update SunlightColorLUT
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_13 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_10 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_11 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_12 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_DeadLeaves, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_2 (AutoDXT, 1024X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_3 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogMaterial: Display: Missing cached shader map for material M_AssetPlatform_Grass, compiling.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_6 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_4 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_5 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_7 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_8 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_9 (AutoDXT, 512X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_10 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_11 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 1471 Packages Remain 8438 Total 9909
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_13 (AutoDXT, 64X64)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (AutoDXT, 256X256)
- UATHelper: ackaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoDXT, 512X512)
- UATHelper: ackaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_10 (DXT1, 256X256)
- UATHelper: aging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_11 (DXT1, 256X256)
- UATHelper: ging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_12 (DXT1, 256X256)
- UATHelper: ing (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_1_13 (DXT1, 64X64)
- UATHelper: (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap0_1 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_8 (AutoDXT, 256X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_9 (AutoDXT, 512X512)
- UATHelper: 64X32)
- UATHelper: A8, 1024X512)
- UATHelper: 3 (BGRA8, 512X256)
- UATHelper: re2D_4 (BGRA8, 512X256)
- UATHelper: apTexture2D_43 (BGRA8, 1024X512)
- UATHelper: dowMapTexture2D_44 (BGRA8, 512X256)
- UATHelper: es: ShadowMapTexture2D_42 (BGRA8, 2048X1024)
- UATHelper: textures: ShadowMapTexture2D_41 (BGRA8, 4096X2048)
- UATHelper: Building textures: ShadowMapTexture2D_45 (BGRA8, 512X256)
- UATHelper: isplay: Building textures: ShadowMapTexture2D_46 (BGRA8, 256X128)
- UATHelper: ture: Display: Building textures: ShadowMapTexture2D_47 (BGRA8, 256X128)
- UATHelper: LogTexture: Display: Building textures: ShadowMapTexture2D_49 (BGRA8, 256X128)
- UATHelper: it)): LogTexture: Display: Building textures: ShadowMapTexture2D_48 (BGRA8, 512X256)
- UATHelper: s (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_5 (BGRA8, 256X128)
- UATHelper: (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_50 (BGRA8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_10 (BGRA8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_11 (BGRA8, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_2 (BGRA8, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_3 (BGRA8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_4 (BGRA8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_43 (BGRA8, 1024X512)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_44 (BGRA8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_42 (BGRA8, 2048X1024)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_41 (BGRA8, 4096X2048)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_45 (BGRA8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_46 (BGRA8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_47 (BGRA8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_49 (BGRA8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_48 (BGRA8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_5 (BGRA8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_50 (BGRA8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_52 (BGRA8, 64X32)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_51 (BGRA8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_6 (BGRA8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_8 (BGRA8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_9 (BGRA8, 256X128)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: ShadowMapTexture2D_7 (BGRA8, 512X256)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: HQ_Lightmap1_1 (AutoDXT, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: LQ_Lightmap_0_1 (DXT1, 4096X4096)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LargePlainsBoulder002_N (BC5, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GDC_LargeVolcanicRock_001_N (BC5, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_LargePlainsBoulder002_D_R (AutoDXT, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GroundRevealRock001a_N (BC5, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Warning: C:/Users/Admin/AppData/Local/UnrealEngine/Common/DerivedDataCache is very slow (0.14MB/s) when accessing C:/Users/Admin/AppData/Local/UnrealEngine/Common/DerivedDataCache/5/6/0/TEXTURE_564290F8998644E39A2118D5C683187B_BC5_02D9FC4B494B4A788053F38213E2FEED___1E116E55D4893A5B75FCDC50BF8E5A
- D3EF6EFC19.udd, consider disabling it.
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GDC_LargeVolcanicRock_001_D2_R (AutoDXT, 8192X8192)
- UATHelper: Packaging (Windows (64-bit)): LogMemory: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
- UATHelper: Packaging (Windows (64-bit)): LogMemory: Warning: MemoryStats:
- UATHelper: Packaging (Windows (64-bit)): AvailablePhysical 321236992
- UATHelper: Packaging (Windows (64-bit)): AvailableVirtual 140717641715712
- UATHelper: Packaging (Windows (64-bit)): UsedPhysical 1072414720
- UATHelper: Packaging (Windows (64-bit)): PeakUsedPhysical 4200505344
- UATHelper: Packaging (Windows (64-bit)): UsedVirtual 14169309184
- UATHelper: Packaging (Windows (64-bit)): PeakUsedVirtual 14525902848
- UATHelper: Packaging (Windows (64-bit)): LogTexture: Display: Building textures: T_GroundRevealRock001a_D_CC_R (AutoDXT, 8192X8192)
- PackagingResults: Warning: C:/Users/Admin/AppData/Local/UnrealEngine/Common/DerivedDataCache is very slow (0.14MB/s) when accessing C:/Users/Admin/AppData/Local/UnrealEngine/Common/DerivedDataCache/5/6/0/TEXTURE_564290F8998644E39A2118D5C683187B_BC5_02D9FC4B494B4A788053F38213E2FEED___1E116E55D4893A5B75FCDC50BF8E5AD3EF6EFC19.udd, consider disabling it.
- PackagingResults: Warning: Freeing 33554432 bytes from backup pool to handle out of memory.
- PackagingResults: Warning: MemoryStats:
- LogTemp: Resetting audio stream to device id
- UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 7 crashed.
- UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 10 crashed.
- UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 11 crashed.
- UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 6 crashed.
- UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 9 crashed.
- UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 13 crashed.
- UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 11 crashed.
- UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread PoolThread 10 crashed.
- UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 9 crashed.
- UATHelper: Packaging (Windows (64-bit)): LogThreadingWindows: Error: Runnable thread TaskGraphThreadHP 8 crashed.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: HandleError re-entered.
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: begin: stack for UAT
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: === Critical error: ===
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186]
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Ran out of memory allocating 268435456 bytes with alignment 0
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error:
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThreaThreadHPoolThread 9
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread TaskGraphThreadHP 10
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread PoolThread 10
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread TaskGraphThreadHP 9
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: Crash in runnable thread TaskGraphThreadHP 8
- UATHelper: Packaging (Windows (64-bit)): LogWindows: Error: end: stack for UAT
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- PackagingResults: Error: Runnable thread TaskGraphThreadHP 7 crashed.
- PackagingResults: Error: Runnable thread TaskGraphThreadHP 10 crashed.
- PackagingResults: Error: Runnable thread PoolThread 11 crashed.
- PackagingResults: Error: Runnable thread TaskGraphThreadHP 6 crashed.
- PackagingResults: Error: Runnable thread PoolThread 9 crashed.
- PackagingResults: Error: Runnable thread PoolThread 13 crashed.
- PackagingResults: Error: Runnable thread TaskGraphThreadHP 11 crashed.
- PackagingResults: Error: Runnable thread PoolThread 10 crashed.
- PackagingResults: Error: Runnable thread TaskGraphThreadHP 9 crashed.
- PackagingResults: Error: Runnable thread TaskGraphThreadHP 8 crashed.
- PackagingResults: Error: HandleError re-entered.
- PackagingResults: Error: HandleError re-entered.
- PackagingResults: Error: HandleError re-entered.
- PackagingResults: Error: HandleError re-entered.
- PackagingResults: Error: HandleError re-entered.
- PackagingResults: Error: HandleError re-entered.
- PackagingResults: Error: HandleError re-entered.
- PackagingResults: Error: HandleError re-entered.
- PackagingResults: Error: HandleError re-entered.
- PackagingResults: Error: begin: stack for UAT
- PackagingResults: Error: === Critical error: ===
- PackagingResults: Error: Fatal error: [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMemory.cpp] [Line: 186]
- PackagingResults: Error: Ran out of memory allocating 268435456 bytes with alignment 0
- PackagingResults: Error: Crash in runnable thread
- PackagingResults: Error: Crash in runnable thread
- PackagingResults: Error: Crash in runnable thread
- PackagingResults: Error: Crash in runnable thread PoolThreaThreadHPoolThread 9
- PackagingResults: Error: Crash in runnable thread TaskGraphThreadHP 10
- PackagingResults: Error: Crash in runnable thread PoolThread 10
- PackagingResults: Error: Crash in runnable thread TaskGraphThreadHP 9
- PackagingResults: Error: Crash in runnable thread TaskGraphThreadHP 8
- PackagingResults: Error: end: stack for UAT
- LogTemp: Resetting audio stream to device id
- LogAudioMixer: Display: Audio Device Output Speaker Info:
- LogAudioMixer: Display: Name: LG TV (NVIDIA High Definition Audio)
- LogAudioMixer: Display: Is Default: Yes
- LogAudioMixer: Display: Sample Rate: 48000
- LogAudioMixer: Display: Channel Count Used: 2
- LogAudioMixer: Display: Device Channel Count: 2
- LogAudioMixer: Display: Channel Order:
- LogAudioMixer: Display: 0: FrontLeft
- LogAudioMixer: Display: 1: FrontRight
- UATHelper: Packaging (Windows (64-bit)): Took 738.2624855s to run UE4Editor-Cmd.exe, ExitCode=-2147483645
- UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
- PackagingResults: Error: Cook failed.
- UATHelper: Packaging (Windows (64-bit)): (see C:\Users\Admin\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+UE_4.24\Log.txt for full exception trace)
- UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
- UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
- PackagingResults: Error: Unknown Cook Failure
- LogAudioMixer: Display: Audio Buffer Underrun detected.
- LogAudioMixer: Display: Audio Buffer Underrun detected.