- //EffectManager.h
- #ifdef ENABLE_SKILL_COLOR_SYSTEM
- BOOL RegisterEffect(const char * c_szFileName,bool isExistDelete=false,bool isNeedCache=false, const char * name=NULL);
- BOOL RegisterEffect2(const char * c_szFileName, DWORD* pdwRetCRC, bool isNeedCache=false, const char * name=NULL);
- #else
- BOOL RegisterEffect(const char * c_szFileName,bool isExistDelete=false,bool isNeedCache=false);
- BOOL RegisterEffect2(const char * c_szFileName, DWORD* pdwRetCRC, bool isNeedCache=false);
- #endif