1. //EffectManager.h
  2. #ifdef ENABLE_SKILL_COLOR_SYSTEM
  3. BOOL RegisterEffect(const char * c_szFileName,bool isExistDelete=false,bool isNeedCache=false, const char * name=NULL);
  4. BOOL RegisterEffect2(const char * c_szFileName, DWORD* pdwRetCRC, bool isNeedCache=false, const char * name=NULL);
  5. #else
  6. BOOL RegisterEffect(const char * c_szFileName,bool isExistDelete=false,bool isNeedCache=false);
  7. BOOL RegisterEffect2(const char * c_szFileName, DWORD* pdwRetCRC, bool isNeedCache=false);
  8. #endif