1. Update v1.57:
  2. Bug fixes:
  3. Fixed an issue that prevented planets from being added to the Discovery timeline when exiting certain ship models
  4. Fixed an issue that prevented players from using the Pulse Engine to escape between waves of Sentinel space fighters
  5. Fixed an issue that could cause base NPC workers to become unresponsive after moving / deleting your base
  6. Substantially increased the length of time fuel lasts in the hydroponic trays
  7. Prevented an occasional crash on Xbox One X in scenes with a high node count
  8. Fixed a crash related to creatures
  9. Fixed a crash related to terrain generation
  10. Fix for an issue with PC shader compilation when the game is first booted which would occasionally result in a crash
  11. Various performance improvements
  12. Various improvements to load times (approximately 5-10% improvement to warp times, 30% improvement to initial game load)
  13. Fixed an issue that incorrectly limited the number of storage containers that could be built on the freighter
  14. Fixed an issue that could prevent construction in the freighter base
  15. Fixed an issue that could cause the ‘Nearby buildings’ scan on the signal booster to fail
  16. Fixed an issue that prevented exploration-focussed frigates from charging their scanners
  17. Fixed an issue that prevented damaged frigates from being completely repaired
  18. Fixed an issue that could cause the lobby not to display all available games on PS4
  19. Marked icons are now automatically cleared on arrival at the marked target
  20. Fixed a number of cases where the HUD would prompt to mark icons that did not need marking
  21. Improved target locking for ship PvP
  22. Improved the appearance of HUD markers on player ships
  23. Fixed a number of visual issues around using the Analyser Visor in very specific circumstances
  24. Improved the mapping of the Steam Controller
  25. Removed an obsolete building product from the blueprint analyser
  26. Combat music now triggers when fighting biological horrors
  27. Slightly increased the damage dealt by biological horrors
  28. Fixed an issue that could cause expedition rewards to artificially increase after save/loading
  29. Fixed an issue where the Personal Forcefield could be deployed on 0% charge
  30. Fixed an issue where the Mining Beam and other weapon effects displayed the wrong colour in multiplayer
  31. Fixed an issue where the screen on the Multi-Tool would display the wrong ammo count for the Blaze Javelin
  32. Fixed an issue where the Multi-Tool was invisible in Photo Mode
  33. Fixed an issue where the Personal Forcefield would remain in-world forever when cycling Alt Weapon modes
  34. Fixed an issue where meleeing while sprinting could cause an animation glitch
  35. Improved the appearance of clouds in 4K/1440p modes
  36. Visual improvements made to some exotic biomes
  37. Visual improvements made to the space station technology merchants
  38. Increased the visibility of underground toxic hazards
  39. Visual improvements to buried technology modules