1. Update v1.0.4.240:
  2. Here’s a list of the biggest and most exciting changes:
  3. Removed an invisible repelling force that’s no longer necessary ;;)
  4. Added menu for gameplay options that can be triggered by looking at the Player Suit in the Ship after the first loop
  5. Visually revamped menu UI system
  6. Changed the clue in the Black Hole Forge (again…)
  7. Sound, especially ship impact noises, no longer travels between Dark Bramble areas
  8. Continue reading below if you want to know what else made it in!
  9. Design improvements
  10. The Fig backer satellite is now more easily accessible and less frustrating to explore
  11. Fuel and oxygen gauges in the ship cockpit now give actual measurements
  12. UI
  13. Added tooltips to the gameplay options menu to describe each option
  14. Scrollbars across the game now fully scroll from top to bottom
  15. Improved dialogue UI to fit text better
  16. Asterisks in the ship log are now orange/yellow
  17. Visuals
  18. Improved visual effects for a certain sequence in the High Energy Lab
  19. The Ash Twin hologram on the Orbital Probe Cannon now has antennae
  20. Changed the Ship Log picture for the High Energy Lab mural
  21. Improved lighting and added baked ambient occlusion to a certain Nomai area
  22. Mesh geometry on the Little Scout now rotates to match the camera direction
  23. Minor fixes & adjustments
  24. Fix to the archeologist achievement that allows you to get all ship log facts from Gabbro in later conversations.
  25. Fix for not being able to look/rotate while using a Nomai projection pool in zero-g
  26. Fixed miscellaneous crash bugs
  27. Fixed bug that occasionally makes the geometry of the planet you're on disappear
  28. Fixed planet symbols at the Black Hole Forge
  29. Fixed lakebed cave lighting bug that occurs when the player enters in a particular way
  30. The player can no longer slightly see inside the clouds on Giant's Deep
  31. Slate and Hal's auto-conversation triggers now deactivate if you talk to them manually
  32. Fixed bug that occasionally vaulted the player upwards while jumping at a certain object
  33. Fixed a bug where the autopilot tries to direct you towards something that doesn't exist anymore
  34. Fixed bug with singularities