- - D U P L E X - ▄▄▄
- ███▄ ■
- ■▄▄▄▄▄▄▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▐██▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ █▄▄ ▀▀▀▀▀▀▀▀▀▄▄▄▄▄▄▄■
- ▒▓████▀▀██▄ ░▒████ ▐█▌▒▓███▀▀██▄▐██ ▒▓███▀▀██▄ ███▄ ▄█▄
- ▓█████ ███▄ ▒▓████ ▐█▌▓████ ▐██▐██ ▓████ ███ ▐▓██▌ ▓██
- ▓█████ ▐███ ▓█████ ▐█▌▓████ ▐██▐██ ▓████ ▐▓██▌ ▐██▌
- ██████ ▐███ ██████ ▐█▌█████ ▐██▌▐██ █████ ▀███ ██▀
- ██████ ▐███ ▓█████ ▐█▌█████ ▀ ▄███ ▓████▀ ███▀█
- ██████ ▐███ ██████ ▐█▌█████ ▓████ ▀▀▐██ ▄███ ▐█▄
- ██████ ████ ██████ ██▌█████ █████ ███▐██ ███ ▓███▌ ██▓
- ▀█████▄▄███▀ ▀█████▄▄██▌█████ █████▄▄███▐██▄▄███ ▐▓███ ▀█▀
- ■▀▀▀▀▀▀▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ████▀ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▀██▀▀▄▄▄▄▄▀▀▀▀▀▀▀■
- ▓ ▀▀▀▀ ▀▓▀ bmx!11
- ▀ ■ P R O U D L Y P R E S E N T S : ▄■
- DOOM II (Classic) incl. DLC
- ▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▒▄▄▄▄▄
- Date : 01-2022 Languages: English
- Platform : PS4 FW 9.00 Genre : FPS
- ■▄ ■▄
- ▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄░▄▄▄▄▄▄
- ▄ ■
- ▀
- Release Info:
- ~~~~~~~~~~~~~
- This beloved sequel to the groundbreaking DOOM (1993) gave players the
- brutal Super Shotgun to bear against deadlier demons, and the infamous
- boss, the Icon of Sin.
- The re-release of DOOM II includes:
- - The Master Levels, 20 additional levels made by the community and
- supervised by the developers
- - Local 4 player multiplayer
- - Local 4 player co-op
- To save Earth, you must descend into the depths of hell, survive demon
- hordes, and take part in the fiercest battle ever.
- Release Notes:
- ~~~~~~~~~~~~~~
- CUSA15595
- v1.08
- First install DOOM.2.PS4-DUPLEX.pkg then DOOM.2.Update.v1.08.PS4-DUPLEX.pkg
- (1.00 won't work offline).
- Just like our release of Quake, we made sure to include ALL mods/addons/DLC
- (call them whatever you want) currently available. No online connection is
- needed.
- To make it easy for you, we relinked the download partition to the actual
- 1.08 update so the game will see them as pre-installed. You can find them
- in the "Addon" menu.
- Addons available:
- - Earthless: Prelude
- - Syringe
- - DOOM Zero
- - REKKR
- - BTSX: Episode 1
- - BTSX: Episode 2
- - Double Impact
- - TNT Evilution
- - The Plutonia Experiment
- Changelog:
- v1.03
- Adjusted Bethesda.net menus
- Fixed music, sounds, and lighting
- Improved user experience
- v1.05
- Patch Highlights
- - Introducing "Add-ons^"! Add-ons bring free downloadable content to the
- re-releases of DOOM and DOOM II, consisting of official map packs as well
- as some of the best community episodes and megawads released for the
- original DOOM titles. On both DOOM and DOOM II you'll find TNT: Evilution
- and The Plutonia Experiment, the two map packs that constituted the retail
- Final DOOM release. Together those alone represent over 60 levels of
- gameplay^! On DOOM II you'll also find No Rest for the Living, a map pack
- created by our friends at Nerve Software.
- - 60 FPS Support: For the first time, DOOM and DOOM II now run at 60 FPS on
- all platforms, instead of 35 FPS as in the original releases.
- - Added Aspect Ratio Option: Stretches the display vertically to match the
- original 4:3 aspect ratio that the game was intended to be played in.
- - Added Quick Save and Load: Pause the game, and press R1 to immediately
- save where you are, and unpause the game. Load your quick save by pausing
- the game and then pressing L1.
- - Added Level Select: Pick an episode, map, and difficulty of your
- choosing, and immediately play on it without having to clear the previous
- levels first.
- - Added Weapon Carousel: You no longer need to cycle through every weapon
- to get to the one you want. Press Previous or Next Weapon to highlight the
- weapon you want, and it will swap immediately to the selected gun.
- - Added Quick Weapon Select: The Directional Buttons can now be used to
- quickly swap between weapons.
- Up Button: Shotgun and Super Shotgun
- Right Button: Chaingun
- Down Button: Rocket Launcher
- Left Button: Plasma Gun
- - Added Overall Brightness and Level Brightness: Turn up Overall Brightness
- to make the colors brighter, but if that isn't enough, you can also raise
- Level Brightness to change the brightness of the lights in the world.
- - Added Random SFX Pitch Toggle: Turn off randomized sound pitches during
- playback, which was a feature present in early versions of the original
- DOOM release.
- - New split screen HUD: A minimal HUD will be used when playing split
- screen multiplayer. The bottom status bar is removed, allowing more room
- for the game to be displayed in.
- Changes
- - Changed Health Graphics: The pill has been changed into a green plus,
- making the graphics closer to their original appearance.
- - Changed Wolfenstein Secret Level: Enemies in the Wolfenstein level have
- been restored to the original DOS release. The original textures and enemy
- audio have been re-added to the level, but with [censored] references
- removed.
- Performance Optimizations
- - Several optimizations to DOOM's software renderer have been made in order
- to better support 60 FPS.
- - Improved behavior when starting the game out of rest mode. There still
- may be cases that cause the game to lock up after awakening.
- - Sped up various UI animations to make navigating through menus quicker.
- Fixes
- - Fixed an issue from the original DOS release where map objects would not
- correctly track the player after loading a saved game. This also fixes an
- occasional crash with loading a save game with an active BFG projectile.
- - Fixed an issue where the game would skip ahead several tics after
- unpausing.
- - Fixed an issue where attract mode demos would desync, causing demo
- playback to deviate from the original DOS release.
- v1.06
- Audio Updates
- - The Audio has been overhauled, and positional audio should now work in
- all cases.
- - Sound distance falloff is now accurately using the same volume ranges
- from the original DOS release.
- - Objects that make consecutive sounds (such as the Chaingunner's gun
- firing) will now correctly interrupt each other.
- Add-on Specific Updates
- - Chainsaw firing in Add-ons has been fixed to its original optimal buzz.
- - Sounds at 22khz (such as the Double Barrel Shotgun) now play correctly in
- Add-ons.
- - In the Add-on "No Rest for the Living", Hell levels now use the correct
- hell sky texture.
- - Add-ons that are made up of multiple episodes can now be selected
- correctly.
- Fixes
- - Fixed stalls that may occur when quick loading the game several times in
- a row when Add-ons are active.
- Changes
- - Automap colors have been changed. It will now clearly mark doors, and
- keyed doors using red, yellow, blue, or white lines, making it quicker to
- find parts of the map that are unexplored.
- - Automap is drawn with pixel doubling to increase visibility and fix
- issues with lines disappearing.
- - Kills, items, and secrets are now shown on the automap during gameplay.
- Performance Optimization
- - Quick Load now loads quicker by skipping the screen wipe animation when
- loading a game.
- - Minor rendering optimizations.
- v1.07
- New Additions
- - Widescreen rendering support
- - DeHackEd support
- - Motion sensor function available for aiming
- - Weapons stay enabled for Deathmatch
- - Crosshair
- - Millisecond accurate timer
- - Notification when entering secret areas
- - Added VSync option to reduce latency
- Changes
- - Restored original attract loop to the original 1993 release. The original
- title screen and credits screen are now visible between demo playback.
- - Restored cut message from the original 1993 release when picking up a
- medkit, while having with less than 25 health.
- - Restored cut "ouch face" from the original 1993 release for when a lot of
- damage is taken in a single hit.
- - Intermission screen is now shown after boss levels, instead of cutting
- immediately to the ending screens in order to see level completion stats
- and time. Par times have been added to E1M8, E2M8, and E3M8.
- - Random SFX pitch is now disabled for chainsaw sounds to allow for better
- looping. Random pitch variation has been reduced for other sounds.
- - Pickup sounds and player voices will no longer interrupt weapon firing
- sounds.
- - Add-ons will now use graphics inside the add-on during intermisison and
- level loading screens.
- - Latest add-ons appear on the top of the Downloaded list
- Fixes
- - Nightmare behavior has been fully restored to the original 1993 release
- by making enemies move twice as fast.
- - In honor of double speed enemies returning, the warning when selecting
- Nightmare difficulty has been restored.
- - Resolved an issue where lighting in split screen was not accurate
- compared to single player.
- - Improved behavior of additional lighting option to increase light levels
- more accurately across walls and floors.
- - Reduced delay in starting certain MIDI music in Add-On levels.
- - Resolved an issue from the original 1993 release where the Super Shotgun
- blast will linger for an extra frame.
- - Resolved an issue from the original 1993 release where the Former Human
- would not light up when firing.
- - Resolved a rendering issue from the original 1993 where certain textures
- wouldn't tile vertically, commonly known as the "Tutti-Frutti Effect"
- - Reduced frequency of stutters caused by garbage collection while playing
- the game.
- v1.08
- - Stopped control overlay from appearing at start of level.
- ▄ ■
- ■ Enjoy This Fine DUPLEX Release ▄
- ▄▄▄▓▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄░▄▄▄▄▄▄
- ▄ ■▄ bmx!