1. Patch 7 (released: 12/10/13):
  2. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  3. BUGS:
  4. - Fix for the collectible finder displaying incorrect collectible count
  5. - Fix for Tanya getting stuck in “King of the Dance”
  7. - Added Russian language support
  8. - Added future DLC compatibility
  9. Patch 6.1 (released: 11/12/13)
  10. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  11. Ultra Saints Row IV Extreme Update Patch Update Edition:
  12. [UPDATES]
  13. · The free Thank You Pack -- available on Steam under Saints Row IV DLC -- now unlocks as intended
  14. Patch 6 (released: 11/12/13)
  15. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  16. · Fix for playing preview lines for The Boss when selecting a new voice in Image As Designed
  17. · Fix for audio logs playing after a game load
  18. · Fix for rapid selection of powers causing power to go into full cool-down
  19. · Fix for Marauders spawning on top of The Boss while in Kinzie's Warehouse
  20. · Fix for the player getting stuck in a falling animation when super jumping and landing on slopes
  21. · Fix for the game freezing when selecting Quests during mission: KINZIE KIDNAPPED
  22. · Fix to allow the 'Merica Gun to be equipped in the Gateway or Friendly Fire if no other weapons are in the special weapon slot
  23. · Fix for weapon icons appearing grey when a skin is customized more than once while in Friendly Fire
  24. · Fix to allow changes to be discarded in Image As Designed
  25. · Fix for The Reynolds .50 HMG weapon radial image
  26. · Fix for crashes at the end of a mission when complements/taunts were used
  27. · Fix to stop Stomp Mayhem from providing Super Jump height bonuses after the activity is complete
  28. · Fix for allowing a hat to be worn with Disco Business Man hair
  29. · Fix for The Black Hole launcher crashing during Asha’s Loyalty mission
  30. · Fix for a tank-related soft crash near the end of mission: Keymaster
  31. · Fix for Scallywagon soft crash when stomped by a warden
  32. · (COOP) Fix allowing the client to receive credit while streaking
  33. · (COOP) Fix for host seeing client standing while piloting the Screaming Eagle Jet
  34. · (Enter The Dominatrix) Fix for TK'ed enemies ragdolling the player on contact
  35. · (Enter The Dominatrix) Fix for The Boss missing certain clothing/hair when moving between the crib ship and the simulation
  36. · (Enter The Dominatrix) Fix for the Alien RPG grayed out in the weapon radial
  37. · (Enter The Dominatrix) Fix for additional Naughty F-69 VTOL / Dildozer spawns while calling a homie
  38. [UPDATES]
  39. · Added support for future DLC
  40. Patch 5 (released: 10/21/13)
  41. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  42. [BUGS]
  43. · Fix for an issue where Marauders could spawn on the cribship
  44. · Fix for an issue with the gun fire audio playing for the machine gun included in the GAT V DLC pack
  45. · Fix for an issue where certain weapon icons would appear when they shouldn’t in store interfaces
  46. · Fix for some missions where the player male animation set would replace the female animation set
  47. · Fix for radio control bindings while on foot
  48. · Fix to the weapon menu where the player is unable to scroll after receiving more than 9 special weapons
  49. · Fix to for some players who were unable to become fireproof
  50. · Improved overall stability of the game
  51. · Various UI fixes for running the game with Eyefinity, including improved heath indications and weapon inventory screen updates
  52. · Fix for crash where the player attempts to switch to fullscreen and it fails.
  53. [UPDATES]
  54. · Added support for future DLC
  55. · Improved camera behavior while flying a VTOL
  56. · The Client will now pause gameplay when joining a Host’s game while the host is on the “invite friends” menu after initially loading a CO-OP game
  57. · The voice chat option will now only be enabled while CO-OP is active
  58. Patch 4.1 (released: 10/10/13)
  59. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  60. [BUGS]
  61. · Fix for a startup crash for PCs with ASUS Sound Boards
  62. · Fixes for several stability issues which resulted in crashes
  63. · Fix for a certain character missing during romance sequences
  64. · Fix for a COOP infinite load in mission “THE BOSS GOES TO WASHINGTON”
  65. · Fix for certain players using Fire Invulnerability after completing Blazing Activities
  66. · Fix for soft crash using the DEATH FROM ABOVE nuke in water
  67. · Fix for soft crash due to using The Rectifier during Hot Spots
  68. [UPDATES]
  69. · Reduced the distance necessary for completing challenge: DISTANCE TRAVELLED IN ALIEN VEHICLE
  70. · Players with below min spec framerate will be stuck less often when asked to disable generators throughout the game
  71. Patch 4 (released: 9/16/13)
  72. ~~~~~~~~~~~~~~~~~~~~~~~~~~~
  73. [BUGS]
  74. · Fixed a patch issue in the save system where weapon data was corrupted. Examples of the data corruption includes duplicated weapons or missing weapons.
  75. · Fix for the Rectifier and Penetrator Upgrade/Customization Screen freezes
  76. · Fix for double Dubstep Gun being available to certain players after the last patch
  77. · Fix for “Inauguration Station” .exe name
  78. · Fix for keyboard/mouse tutorial messages when using sprint toggle
  79. · Fix for radio key mapping not working as intended
  80. · Fix for key mapping of “ 1 “ and “ 2 “ for weapon swap
  81. · Fix for wall sprint functionality sticking when using sprint toggle
  82. · (AMD Eyefinity users) Fix for 21:9 resolution monitors to display UI correctly
  83. · Fix for hangs relating to DRM checks
  84. · Fix for missing Polish string translation (defaults to English if string is missing)
  85. · Fix for extra UI elements appearing in certain Mayhem activities
  86. [UPDATES]
  87. · Added support for future DLC
  88. · Added crash reporting support, this will help to pinpoint crash issues
  89. · Added a toggle in the menu for allow weapon swapping not to bring up the weapon swap screen. When enabled, this stops the full screen menu from popping up during weapon swap
  90. · Added transparency to the weapon radial under certain conditions
  91. Patch 3 (released: 8/30/13)
  92. ~~~~~~~~~~~~~~~~~~~~~~~~~~~
  93. [BUGS]
  94. · Fixed a patch issue in the save system where weapon data was corrupted. Examples of the data corruption includes duplicated weapons or missing weapons.
  95. [UPDATES]
  96. · Most weapons lost due to the previous patch will be restored. This includes weapons rewarded due to game progress, promotional weapons, and DLC pack weapons. In addition, all weapons purchased from Friendly Fire or picked up from enemies that were upgraded, customized, or equipped will be restored.
  97. Patch 2 (released: 8/27/13)
  98. ~~~~~~~~~~~~~~~~~~~~~~~~~~~
  99. [BUGS]
  100. · The continue option no longer appears on the main menu if the only save data present is another user’s
  101. · Fix for a hang that would occur if the user is shot in the Friendly Fire interface
  102. · Fix for an animation issue from falling from a super jump and hitting a ledge while doing a midair recovery
  103. · Fix for a crash if the player performs two max-height nuke DFAs back to back.
  104. · Fix for a crash for the client if the host exits a mission while the client is mid-save.
  105. · Fix for a stats mismatch between ‘total time played’ on the save file and the stats page.
  106. [UPDATES]
  107. · Added future DLC compatibility
  108. Patch 1 (released: 8/22/13)
  109. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  110. [BUGS]
  111. · Fixed an error where Saints Row IV was referred to as “Saints Row Inauguration Station”
  112. [UPDATES]
  113. · Adjusted a sequence in THE REAL WORLD mission to assist players who are running the game below minimum spec with low framerate.
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