1. Revision: TrinityCore rev. 570ffbff7b79+ 2018-12-25 21:30:57 +0100 (4.3.4 branch) (Win64, RelWithDebInfo, Static)
  2. Date 27:12:2018. Time 16:10
  3. //=====================================================
  4. *** Hardware ***
  5. Processor: Intel(R) Core(TM) i3-4000M CPU @ 2.40GHz
  6. Number Of Processors: 4
  7. Physical Memory: 8311064 KB (Available: 2274008 KB)
  8. Commit Charge Limit: 9621784 KB
  9. *** Operation System ***
  10. Windows 10 Home Edition (Version 10.0, Build 17134)
  11. //=====================================================
  12. Exception code: C0000420 Ein Assertionsfehler ist aufgetreten.
  13. Assertion message:
  14. C:\Users\Hodor\Desktop\Emulation\Repositories\TrinityCore\src\server\game\Entities\Creature\Creature.cpp:1520 in Creature::LoadFromDB ASSERTION FAILED:
  15. m_respawnCompatibilityMode || sPoolMgr->IsPartOfAPool<Creature>(spawnId)
  16. Creature (SpawnID 44457) trying to load despite a respawn timer in progress.
  17. Fault address: 00007FF66CE52B8B 01:0000000000891B8B C:\Users\Hodor\Desktop\Emulation\Core\worldserver.exe
  18. Registers:
  19. RAX:00007FF862871416
  20. RBX:000001FAE11C0CE0
  21. RCX:00000055306FE2A0
  22. RDX:00007FF66C64798E
  23. RSI:000000005C24EB7D
  24. RDI:000001FAC818EEC4
  25. R8: 00007FF8628C78D0
  26. R9: 00000055306FE800
  27. R10:00007FF8628E9510
  28. R11:000001FACD5A5E30
  29. R12:000000000000ADA9
  30. R13:000001FA8F5D5800
  31. R14:000001FAC818EED0
  32. R15:0000000000000001
  33. CS:RIP:0033:00007FF862BDA388
  34. SS:RSP:002B:00000000306FE740 RBP:306FE8D1
  35. DS:002B ES:002B FS:0053 GS:002B
  36. Flags:00000206
  37. Call stack:
  38. Address Frame Function SourceFile
  39. 00007FF862BDA388 00000055306FE810 RaiseException+68
  40. 00007FF66D2F85CC 00000055306FE920 Trinity::Assert+26C c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\common\debugging\errors.cpp line 91
  41. 00007FF66CE52B8B 00000055306FEB10 Creature::LoadFromDB+E1B c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\entities\creature\creature.cpp line 1520
  42. 00007FF66CEA09AF 00000055306FEC40 GameEventMgr::GameEventSpawn+25F c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 1266
  43. 00007FF66CEA0189 00000055306FED00 GameEventMgr::ApplyNewEvent+299 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 1170
  44. 00007FF66CEA84A7 00000055306FED60 GameEventMgr::StartEvent+D7 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 141
  45. 00007FF66CEA8F4F 00000055306FEE60 GameEventMgr::Update+37F c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 1125
  46. 00007FF66CB2B44D 00000055306FF0D0 World::Update+AFD c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\world\world.cpp line 2467
  47. 00007FF66C657AA2 00000055306FF160 WorldUpdateLoop+102 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\worldserver\main.cpp line 446
  48. 00007FF66C6673D0 00000055306FFD70 main+2300 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\worldserver\main.cpp line 347
  49. 00007FF66D445DB4 00000055306FFDB0 __scrt_common_main_seh+110 f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 283
  50. 00007FF863133034 00000055306FFDE0 BaseThreadInitThunk+14
  51. 00007FF865C43691 00000055306FFE30 RtlUserThreadStart+21
  52. Call stack:
  53. Address Frame Function SourceFile
  54. 00007FF865C6C6F4 00000055306FC770 ZwGetContextThread+14
  55. 00007FF862C0EDBA 00000055306FC7A0 GetThreadContext+A
  56. 00007FF66C67329B 00000055306FCCD0 WheatyExceptionReport::printTracesForAllThreads+CB c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\common\debugging\wheatyexceptionreport.cpp line 486
  57. 00007FF66C670FFF 00000055306FD360 WheatyExceptionReport::GenerateExceptionReport+30F c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\common\debugging\wheatyexceptionreport.cpp line 592
  58. 00007FF66C672351 00000055306FD670 WheatyExceptionReport::WheatyUnhandledExceptionFilter+331 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\common\debugging\wheatyexceptionreport.cpp line 197
  59. 00007FF862C8BCF0 00000055306FD780 UnhandledExceptionFilter+190
  60. 00007FF865C73167 00000055306FD7B0 memset+1BE7
  61. 00007FF865C5B5E6 00000055306FD820 __C_specific_handler+96
  62. 00007FF865C6F7DD 00000055306FD850 __chkstk+11D
  63. 00007FF865BDD856 00000055306FDF50 RtlWalkFrameChain+13F6
  64. 00007FF865BDBE9A 00000055306FE730 RtlRaiseException+31A
  65. 00007FF862BDA388 00000055306FE810 RaiseException+68
  66. 00007FF66D2F85CC 00000055306FE920 Trinity::Assert+26C c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\common\debugging\errors.cpp line 91
  67. 00007FF66CE52B8B 00000055306FEB10 Creature::LoadFromDB+E1B c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\entities\creature\creature.cpp line 1520
  68. 00007FF66CEA09AF 00000055306FEC40 GameEventMgr::GameEventSpawn+25F c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 1266
  69. 00007FF66CEA0189 00000055306FED00 GameEventMgr::ApplyNewEvent+299 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 1170
  70. 00007FF66CEA84A7 00000055306FED60 GameEventMgr::StartEvent+D7 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 141
  71. 00007FF66CEA8F4F 00000055306FEE60 GameEventMgr::Update+37F c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 1125
  72. 00007FF66CB2B44D 00000055306FF0D0 World::Update+AFD c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\world\world.cpp line 2467
  73. 00007FF66C657AA2 00000055306FF160 WorldUpdateLoop+102 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\worldserver\main.cpp line 446
  74. 00007FF66C6673D0 00000055306FFD70 main+2300 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\worldserver\main.cpp line 347
  75. 00007FF66D445DB4 00000055306FFDB0 __scrt_common_main_seh+110 f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl line 283
  76. 00007FF863133034 00000055306FFDE0 BaseThreadInitThunk+14
  77. 00007FF865C43691 00000055306FFE30 RtlUserThreadStart+21
  78. Call stack:
  79. Address Frame Function SourceFile
  80. 00007FF865C6AAC4 0000005530AFFA90 NtRemoveIoCompletion+14
  81. 00007FF862BF3642 0000005530AFFAF0 GetQueuedCompletionStatus+52
  82. 00007FF66C65CFF9 0000005530AFFBE0 boost::asio::detail::win_iocp_io_service::do_one+2B9 c:\local\boost_1_63_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
  83. 00007FF66C661AD2 0000005530AFFC50 boost::asio::io_service::run+A2 c:\local\boost_1_63_0\boost\asio\impl\io_service.ipp line 59
  84. 00007FF66C6598C0 0000005530AFFC90 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Go+70 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 232
  85. 00007FF66C657ED9 0000005530AFFCC0 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
  86. 00007FF86281C4CE 0000005530AFFCF0 _o_ceil+4E
  87. 00007FF863133034 0000005530AFFD20 BaseThreadInitThunk+14
  88. 00007FF865C43691 0000005530AFFD70 RtlUserThreadStart+21
  89. Call stack:
  90. Address Frame Function SourceFile
  91. 00007FF865C6AAC4 0000005530BFF780 NtRemoveIoCompletion+14
  92. 00007FF862BF3642 0000005530BFF7E0 GetQueuedCompletionStatus+52
  93. 00007FF66C65CFF9 0000005530BFF8D0 boost::asio::detail::win_iocp_io_service::do_one+2B9 c:\local\boost_1_63_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
  94. 00007FF66C661AFE 0000005530BFF940 boost::asio::io_service::run+CE c:\local\boost_1_63_0\boost\asio\impl\io_service.ipp line 59
  95. 00007FF66C6598C0 0000005530BFF980 std::_LaunchPad<std::unique_ptr<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> >,std::default_delete<std::tuple<<lambda_d3727edd283ecb38f019dec8ac5a6949> > > > >::_Go+70 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 232
  96. 00007FF66C657ED9 0000005530BFF9B0 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
  97. 00007FF86281C4CE 0000005530BFF9E0 _o_ceil+4E
  98. 00007FF863133034 0000005530BFFA10 BaseThreadInitThunk+14
  99. 00007FF865C43691 0000005530BFFA60 RtlUserThreadStart+21
  100. Call stack:
  101. Address Frame Function SourceFile
  102. 00007FF865C6E294 0000005530CFFA60 ZwWaitForAlertByThreadId+14
  103. 00007FF865BF5F29 0000005530CFFAD0 RtlSleepConditionVariableSRW+109
  104. 00007FF862BD2C72 0000005530CFFB10 SleepConditionVariableSRW+32
  105. 00007FF858B6B278 0000005530CFFB40 ?_Syserror_map@std@@YAPEBDH@Z+208
  106. 00007FF858B6B4B0 0000005530CFFBC0 _Cnd_destroy+90
  107. 00007FF66D2E84A7 0000005530CFFC10 DatabaseWorker::WorkerThread+77 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\database\database\databaseworker.cpp line 48
  108. 00007FF66D2E85FC 0000005530CFFC50 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+6C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 232
  109. 00007FF66C657ED9 0000005530CFFC80 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
  110. 00007FF86281C4CE 0000005530CFFCB0 _o_ceil+4E
  111. 00007FF863133034 0000005530CFFCE0 BaseThreadInitThunk+14
  112. 00007FF865C43691 0000005530CFFD30 RtlUserThreadStart+21
  113. Call stack:
  114. Address Frame Function SourceFile
  115. 00007FF865C6E294 0000005530DFFCD0 ZwWaitForAlertByThreadId+14
  116. 00007FF865BF5F29 0000005530DFFD40 RtlSleepConditionVariableSRW+109
  117. 00007FF862BD2C72 0000005530DFFD80 SleepConditionVariableSRW+32
  118. 00007FF858B6B278 0000005530DFFDB0 ?_Syserror_map@std@@YAPEBDH@Z+208
  119. 00007FF858B6B4B0 0000005530DFFE30 _Cnd_destroy+90
  120. 00007FF66D2E84A7 0000005530DFFE80 DatabaseWorker::WorkerThread+77 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\database\database\databaseworker.cpp line 48
  121. 00007FF66D2E85FC 0000005530DFFEC0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+6C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 232
  122. 00007FF66C657ED9 0000005530DFFEF0 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
  123. 00007FF86281C4CE 0000005530DFFF20 _o_ceil+4E
  124. 00007FF863133034 0000005530DFFF50 BaseThreadInitThunk+14
  125. 00007FF865C43691 0000005530DFFFA0 RtlUserThreadStart+21
  126. Call stack:
  127. Address Frame Function SourceFile
  128. 00007FF865C6E294 0000005530EFFA60 ZwWaitForAlertByThreadId+14
  129. 00007FF865BF5F29 0000005530EFFAD0 RtlSleepConditionVariableSRW+109
  130. 00007FF862BD2C72 0000005530EFFB10 SleepConditionVariableSRW+32
  131. 00007FF858B6B278 0000005530EFFB40 ?_Syserror_map@std@@YAPEBDH@Z+208
  132. 00007FF858B6B4B0 0000005530EFFBC0 _Cnd_destroy+90
  133. 00007FF66D2E84A7 0000005530EFFC10 DatabaseWorker::WorkerThread+77 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\database\database\databaseworker.cpp line 48
  134. 00007FF66D2E85FC 0000005530EFFC50 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64>,std::default_delete<std::tuple<void (__cdecl DatabaseWorker::*)(void) __ptr64,DatabaseWorker * __ptr64> > > >::_Go+6C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 232
  135. 00007FF66C657ED9 0000005530EFFC80 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
  136. 00007FF86281C4CE 0000005530EFFCB0 _o_ceil+4E
  137. 00007FF863133034 0000005530EFFCE0 BaseThreadInitThunk+14
  138. 00007FF865C43691 0000005530EFFD30 RtlUserThreadStart+21
  139. Call stack:
  140. Address Frame Function SourceFile
  141. 00007FF865C6AA24 0000005530FFFBF0 NtWaitForSingleObject+14
  142. 00007FF862BD9252 0000005530FFFC90 WaitForSingleObjectEx+A2
  143. 00007FF66C6619E1 0000005530FFFCC0 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+31 c:\local\boost_1_63_0\boost\asio\detail\win_thread.hpp line 118
  144. 00007FF66C664F8F 0000005530FFFD00 boost::asio::detail::win_thread_function+2F c:\local\boost_1_63_0\boost\asio\detail\impl\win_thread.ipp line 120
  145. 00007FF86281C4CE 0000005530FFFD30 _o_ceil+4E
  146. 00007FF863133034 0000005530FFFD60 BaseThreadInitThunk+14
  147. 00007FF865C43691 0000005530FFFDB0 RtlUserThreadStart+21
  148. Call stack:
  149. Address Frame Function SourceFile
  150. 00007FF865C6E294 00000055312FF670 ZwWaitForAlertByThreadId+14
  151. 00007FF865BF5F29 00000055312FF6E0 RtlSleepConditionVariableSRW+109
  152. 00007FF862BD2C72 00000055312FF720 SleepConditionVariableSRW+32
  153. 00007FF858B6B278 00000055312FF750 ?_Syserror_map@std@@YAPEBDH@Z+208
  154. 00007FF858B6B4B0 00000055312FF7D0 _Cnd_destroy+90
  155. 00007FF66D104B17 00000055312FF820 MapUpdater::WorkerThread+67 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\maps\mapupdater.cpp line 108
  156. 00007FF66D104C6C 00000055312FF860 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapUpdater::*)(void) __ptr64,MapUpdater * __ptr64> > > >::_Go+6C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 232
  157. 00007FF66C657ED9 00000055312FF890 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
  158. 00007FF86281C4CE 00000055312FF8C0 _o_ceil+4E
  159. 00007FF863133034 00000055312FF8F0 BaseThreadInitThunk+14
  160. 00007FF865C43691 00000055312FF940 RtlUserThreadStart+21
  161. Call stack:
  162. Address Frame Function SourceFile
  163. 00007FF865C6AA24 00000055307FFB50 NtWaitForSingleObject+14
  164. 00007FF862BD9252 00000055307FFBF0 WaitForSingleObjectEx+A2
  165. 00007FF66C6619E1 00000055307FFC20 boost::asio::detail::win_thread::func<boost::asio::detail::win_iocp_io_service::timer_thread_function>::run+31 c:\local\boost_1_63_0\boost\asio\detail\win_thread.hpp line 118
  166. 00007FF66C664F8F 00000055307FFC60 boost::asio::detail::win_thread_function+2F c:\local\boost_1_63_0\boost\asio\detail\impl\win_thread.ipp line 120
  167. 00007FF86281C4CE 00000055307FFC90 _o_ceil+4E
  168. 00007FF863133034 00000055307FFCC0 BaseThreadInitThunk+14
  169. 00007FF865C43691 00000055307FFD10 RtlUserThreadStart+21
  170. Call stack:
  171. Address Frame Function SourceFile
  172. 00007FF865C6AAC4 00000055308FF550 NtRemoveIoCompletion+14
  173. 00007FF862BF3642 00000055308FF5B0 GetQueuedCompletionStatus+52
  174. 00007FF66C65CFF9 00000055308FF6A0 boost::asio::detail::win_iocp_io_service::do_one+2B9 c:\local\boost_1_63_0\boost\asio\detail\impl\win_iocp_io_service.ipp line 367
  175. 00007FF66C661AFE 00000055308FF710 boost::asio::io_service::run+CE c:\local\boost_1_63_0\boost\asio\impl\io_service.ipp line 59
  176. 00007FF66CB978E5 00000055308FF7E0 NetworkThread<WorldSocket>::Run+235 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\shared\networking\networkthread.h line 129
  177. 00007FF66CB98F9C 00000055308FF820 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64>,std::default_delete<std::tuple<void (__cdecl NetworkThread<WorldSocket>::*)(void) __ptr64,NetworkThread<WorldSocket> * __ptr64> > > >::_Go+6C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 232
  178. 00007FF66C657ED9 00000055308FF850 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
  179. 00007FF86281C4CE 00000055308FF880 _o_ceil+4E
  180. 00007FF863133034 00000055308FF8B0 BaseThreadInitThunk+14
  181. 00007FF865C43691 00000055308FF900 RtlUserThreadStart+21
  182. Call stack:
  183. Address Frame Function SourceFile
  184. 00007FF865C6AA64 00000055309FFAB0 NtReadFile+14
  185. 00007FF862BD2B36 00000055309FFB30 ReadFile+76
  186. 00007FF862814D18 00000055309FFBD0 _close+208
  187. 00007FF862814E52 00000055309FFC10 _read+A2
  188. 00007FF862814F08 00000055309FFC40 _read+158
  189. 00007FF86287129D 00000055309FFCA0 fgetpos+DD
  190. 00007FF66C66789D 00000055309FFE80 CliThread+13D c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\worldserver\commandline\clirunnable.cpp line 159
  191. 00007FF66C659825 00000055309FFEC0 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(void)>,std::default_delete<std::tuple<void (__cdecl*)(void)> > > >::_Go+65 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 232
  192. 00007FF66C657ED9 00000055309FFEF0 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
  193. 00007FF86281C4CE 00000055309FFF20 _o_ceil+4E
  194. 00007FF863133034 00000055309FFF50 BaseThreadInitThunk+14
  195. 00007FF865C43691 00000055309FFFA0 RtlUserThreadStart+21
  196. Call stack:
  197. Address Frame Function SourceFile
  198. 00007FF865C6AA24 00000055313FF340 NtWaitForSingleObject+14
  199. 00007FF861766A42 00000055313FF3E0 Tcpip4_WSHOpenSocket2+332
  200. 00007FF86176D359 00000055313FF590 NSPStartup+3F89
  201. 00007FF8657266D0 00000055313FF670 select+1E0
  202. 00007FF66D27422B 00000055313FFD00 zmq::select_t::select_family_entry+7B c:\users\Hodor\desktop\emulation\repositories\trinitycore\dep\libzmq\src\select.cpp line 390
  203. 00007FF66D273C0F 00000055313FFDA0 zmq::select_t::loop+35F c:\users\Hodor\desktop\emulation\repositories\trinitycore\dep\libzmq\src\select.cpp line 360
  204. 00007FF66D26F8FD 00000055313FFDD0 thread_routine+D c:\users\Hodor\desktop\emulation\repositories\trinitycore\dep\libzmq\src\thread.cpp line 47
  205. 00007FF86281C4CE 00000055313FFE00 _o_ceil+4E
  206. 00007FF863133034 00000055313FFE30 BaseThreadInitThunk+14
  207. 00007FF865C43691 00000055313FFE80 RtlUserThreadStart+21
  208. Call stack:
  209. Address Frame Function SourceFile
  210. 00007FF865C6AA24 00000055314FF000 NtWaitForSingleObject+14
  211. 00007FF861766A42 00000055314FF0A0 Tcpip4_WSHOpenSocket2+332
  212. 00007FF86176D359 00000055314FF250 NSPStartup+3F89
  213. 00007FF8657266D0 00000055314FF330 select+1E0
  214. 00007FF66D27422B 00000055314FF9C0 zmq::select_t::select_family_entry+7B c:\users\Hodor\desktop\emulation\repositories\trinitycore\dep\libzmq\src\select.cpp line 390
  215. 00007FF66D273C0F 00000055314FFA60 zmq::select_t::loop+35F c:\users\Hodor\desktop\emulation\repositories\trinitycore\dep\libzmq\src\select.cpp line 360
  216. 00007FF66D26F8FD 00000055314FFA90 thread_routine+D c:\users\Hodor\desktop\emulation\repositories\trinitycore\dep\libzmq\src\thread.cpp line 47
  217. 00007FF86281C4CE 00000055314FFAC0 _o_ceil+4E
  218. 00007FF863133034 00000055314FFAF0 BaseThreadInitThunk+14
  219. 00007FF865C43691 00000055314FFB40 RtlUserThreadStart+21
  220. Call stack:
  221. Address Frame Function SourceFile
  222. 00007FF865C6AAC4 00000055315FFA50 NtRemoveIoCompletion+14
  223. 00007FF86176F338 00000055315FFAB0 Tcpip6_WSHStringToAddress+1698
  224. 00007FF863133034 00000055315FFAE0 BaseThreadInitThunk+14
  225. 00007FF865C43691 00000055315FFB30 RtlUserThreadStart+21
  226. Call stack:
  227. Address Frame Function SourceFile
  228. 00007FF865C6B024 00000055316FF8F0 ZwDelayExecution+14
  229. 00007FF862BE5E9A 00000055316FF990 SleepEx+9A
  230. 00007FF858B52077 00000055316FF9E0 _Thrd_sleep+87
  231. 00007FF66D2369BF 00000055316FFA40 ZmqMux::Run+6F c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\ipc\zmqmux.cpp line 60
  232. 00007FF66D23600C 00000055316FFA80 std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl ZMQTask::*)(void) __ptr64,ZMQTask * __ptr64>,std::default_delete<std::tuple<void (__cdecl ZMQTask::*)(void) __ptr64,ZMQTask * __ptr64> > > >::_Go+6C c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 232
  233. 00007FF66C657ED9 00000055316FFAB0 std::_Pad::_Call_func+9 c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread line 211
  234. 00007FF86281C4CE 00000055316FFAE0 _o_ceil+4E
  235. 00007FF863133034 00000055316FFB10 BaseThreadInitThunk+14
  236. 00007FF865C43691 00000055316FFB60 RtlUserThreadStart+21
  237. ========================
  238. Local Variables And Parameters
  239. Call stack:
  240. Address Frame Function SourceFile
  241. 00007FF862BDA388 00000055306FE810 RaiseException+68
  242. 00007FF66D2F85CC 00000055306FE920 Trinity::Assert+26C c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\common\debugging\errors.cpp line 91
  243. Parameter char* file = "C:\Users\Hodor\Desktop\Emulation\Repositori..."
  244. Parameter char* file = 0x1FA3FD4F2D0 <Unable to read memory>
  245. Parameter int line = 0x55306FE850
  246. Parameter int line = 0x55306FE938
  247. Parameter char* function = "Creature::LoadFromDB"
  248. Parameter char* function = 0x401921FB60000000 <Unable to read memory>
  249. Parameter char* message = "m_respawnCompatibilityMode || sPoolMgr->IsPa..."
  250. Parameter char* message = 0x3 <Unable to read memory>
  251. Parameter char* format = "Creature (SpawnID %u) trying to load despite..."
  252. Local unsigned int[2] execeptionArgs
  253. [0] = 0x1FACBA5EA40
  254. [1] = 0x7FF66CE52B8B
  255. Local std::string formattedMessage = "
  256. C:\Users\Hodor\Desktop\Emulation\Repositor..."
  257. 00007FF66CE52B8B 00000055306FEB10 Creature::LoadFromDB+E1B c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\entities\creature\creature.cpp line 1520
  258. Local Creature* this = 0x1FA8F5D5800
  259. Unit
  260. WorldObject
  261. Object
  262. unsigned int m_objectType = 0x9
  263. int m_objectTypeId = 0x3
  264. unsigned int m_updateFlag = 0x20
  265. int* m_int32Values = 0x210D
  266. unsigned int* m_uint32Values = 0x210D
  267. float* m_floatValues = 0.000000
  268. UpdateMask _changesMask = 0x1FA8F5D5820
  269. unsigned int m_valuesCount = 0x92
  270. unsigned int _fieldNotifyFlags = 0x100
  271. bool m_objectUpdated = 0x0
  272. bool m_inWorld = 0x0
  273. bool m_isNewObject = 0x0
  274. PackedGuid m_PackGUID = 0x1FA8F5D5838
  275. WorldLocation
  276. Position
  277. <user defined> XY = 0x1FA8F5D5878
  278. <user defined> XYZ = 0x1FA8F5D5878
  279. <user defined> XYZO = 0x1FA8F5D5878
  280. <user defined> PackedXYZ = 0x1FA8F5D5878
  281. float m_positionX = 5877.879883
  282. float m_positionY = 662.895020
  283. float m_positionZ = 644.530029
  284. float m_orientation = 1.663660
  285. ?$Streamer@UXY@Position@@
  286. Position* Pos = 0x4425B94845B7AF0A
  287. ?$ConstStreamer@UXY@Position@@
  288. Position* Pos = 0x4425B94845B7AF0A
  289. ?$Streamer@UXYZ@Position@@
  290. <user defined> Pos = 0x4425B94845B7AF0A
  291. ?$ConstStreamer@UXYZ@Position@@
  292. <user defined> Pos = 0x4425B94845B7AF0A
  293. ?$Streamer@UXYZO@Position@@
  294. <user defined> Pos = 0x4425B94845B7AF0A
  295. ?$ConstStreamer@UXYZO@Position@@
  296. <user defined> Pos = 0x4425B94845B7AF0A
  297. ?$Streamer@UPackedXYZ@Position@@
  298. <user defined> Pos = 0x4425B94845B7AF0A
  299. ?$ConstStreamer@UPackedXYZ@Position@@
  300. <user defined> Pos = 0x4425B94845B7AF0A
  301. unsigned int m_mapId = 0x23B
  302. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1FA8F5D588C
  303. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1FA8F5D5898
  304. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x1FA8F5D58A4
  305. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x1FA8F5D5940
  306. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1FA8F5D59DC
  307. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1FA8F5D59E8
  308. unsigned int LastUsedScriptID = 0x59E
  309. MovementInfo m_movementInfo = 0x1FA8F5D59F8
  310. std::string m_name = "Minigob Manabonk"
  311. bool m_isActive = 0x0
  312. bool m_isFarVisible = 0x0
  313. bool m_isInfiniteObject = 0x0
  314. bool m_isGiganticObject = 0x0
  315. bool m_isLargeObject = 0x0
  316. bool m_isWorldObject = 0x0
  317. ZoneScript* m_zoneScript = NULL
  318. Transport* m_transport = NULL
  319. unsigned int m_zoneId = 0x0
  320. unsigned int m_areaId = 0x0
  321. float m_staticFloorZ = -100000.000000
  322. bool m_outdoors = 0x0
  323. Map* m_currMap = 0x1FACD5A5E30
  324. unsigned int m_InstanceId = 0x0
  325. unsigned int m_phaseMask = 0x1
  326. PhaseShift _phaseShift = 0x1FA8F5D5AC0
  327. PhaseShift _suppressedPhaseShift = 0x1FA8F5D5B18
  328. int _dbPhase = 0x0
  329. unsigned int m_notifyflags = 0x0
  330. unsigned int m_executed_notifies = 0x0
  331. unsigned int m_aiAnimKitId = 0x0
  332. unsigned int m_movementAnimKitId = 0x0
  333. unsigned int m_meleeAnimKitId = 0x0
  334. unsigned int m_extraAttacks = 0x0
  335. bool m_canDualWield = 0x0
  336. std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
  337. std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  338. std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  339. std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1FA8F5D5B88
  340. <user defined> _Copy_tag = 0x8778A140
  341. <user defined> _Move_tag = 0x8778A140
  342. Player* m_playerMovingMe = NULL
  343. ObjectGuid[7] m_SummonSlot
  344. [0] = 0x0
  345. [1] = 0x0
  346. [2] = 0x0
  347. [3] = 0x0
  348. [4] = 0x0
  349. [5] = 0x0
  350. [6] = 0x0
  351. ObjectGuid[4] m_ObjectSlot
  352. [0] = 0x0
  353. [1] = 0x0
  354. [2] = 0x0
  355. [3] = 0x0
  356. float m_modMeleeHitChance = 0.000000
  357. float m_modRangedHitChance = 0.000000
  358. float m_modSpellHitChance = 0.000000
  359. int m_baseSpellCritChance = 0x5
  360. float[7] m_threatModifier
  361. [0] = 1.000000
  362. [1] = 1.000000
  363. [2] = 1.000000
  364. [3] = 1.000000
  365. [4] = 1.000000
  366. [5] = 1.000000
  367. [6] = 1.000000
  368. float[3] m_modAttackSpeedPct
  369. [0] = 1.000000
  370. [1] = 1.000000
  371. [2] = 1.000000
  372. EventProcessor m_Events
  373. unsigned int m_time = 0x0
  374. std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1FA8F5D5C38
  375. std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
  376. [0] = 0x1FA8F5D5C48
  377. [1] = 0x1FA8F5D5C88
  378. [2] = 0x1FA8F5D5CC8
  379. [3] = 0x1FA8F5D5D08
  380. [4] = 0x1FA8F5D5D48
  381. [5] = 0x1FA8F5D5D88
  382. [6] = 0x1FA8F5D5DC8
  383. unsigned int m_lastSanctuaryTime = 0x0
  384. bool IsAIEnabled = 0x0
  385. bool NeedChangeAI = 0x0
  386. ObjectGuid LastCharmerGUID
  387. <unnamed-type-_data>
  388. unsigned int _guid = 0x0
  389. unsigned int[8] _bytes
  390. [0] = 0x0
  391. [1] = 0x0
  392. [2] = 0x0
  393. [3] = 0x0
  394. [4] = 0x0
  395. [5] = 0x0
  396. [6] = 0x0
  397. [7] = 0x0
  398. ObjectGuid::<unnamed-type-_data> _data = 0x0
  399. bool m_ControlledByPlayer = 0x0
  400. Movement::MoveSpline* movespline = 0x1FA8DD8A2D0
  401. Movement::Spline<int> spline = 0x1FA8DD8A2D0
  402. Movement::FacingInfo facing = 0x1FA8DD8A310
  403. unsigned int m_Id = 0x0
  404. Movement::MoveSplineFlag splineflags = 0x20
  405. int time_passed = 0x0
  406. float vertical_acceleration = 0.000000
  407. float initialOrientation = 0.000000
  408. int effect_start_time = 0x0
  409. int point_Idx = 0x0
  410. int point_Idx_offset = 0x0
  411. bool onTransport = 0x0
  412. UnitAI* i_AI = NULL
  413. UnitAI* i_disabledAI = NULL
  414. bool m_AutoRepeatFirstCast = 0x0
  415. unsigned int[3] m_attackTimer
  416. [0] = 0x0
  417. [1] = 0x0
  418. [2] = 0x0
  419. float[5] m_createStats
  420. [0] = 0.000000
  421. [1] = 0.000000
  422. [2] = 0.000000
  423. [3] = 0.000000
  424. [4] = 0.000000
  425. std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
  426. std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  427. std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  428. std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1FA8F5D5E60
  429. <user defined> _Copy_tag = 0xF0
  430. <user defined> _Move_tag = 0xF0
  431. Unit* m_attacking = NULL
  432. int m_deathState = 0x0
  433. int m_procDeep = 0x0
  434. std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
  435. std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
  436. std::_List_alloc<std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
  437. std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x1FA8F5D5E80
  438. std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
  439. std::_List_buy<GameObject *,std::allocator<GameObject *> >
  440. std::_List_alloc<std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
  441. std::_Compressed_pair<std::allocator<std::_List_node<GameObject *,void *> >,std::_List_val<std::_List_simple_types<GameObject *> >,1> _Mypair = 0x1FA8F5D5E90
  442. unsigned int m_transform = 0x0
  443. Spell*[4] m_currentSpells
  444. [0] = NULL
  445. [1] = NULL
  446. [2] = NULL
  447. [3] = NULL
  448. std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
  449. std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
  450. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
  451. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x1FA8F5D5EC8
  452. <user defined> value_compare = 0x20
  453. <user defined> _Copy_tag = 0x20
  454. <user defined> _Move_tag = 0x20
  455. <user defined> value_compare = 0x1FA8F5D5EC8
  456. std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
  457. std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
  458. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
  459. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x1FA8F5D5ED8
  460. <user defined> value_compare = 0x60
  461. <user defined> _Copy_tag = 0x60
  462. <user defined> _Move_tag = 0x60
  463. <user defined> value_compare = 0x1FA8F5D5ED8
  464. std::list<Aura *,std::allocator<Aura *> > m_removedAuras
  465. std::_List_buy<Aura *,std::allocator<Aura *> >
  466. std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
  467. std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1FA8F5D5EE8
  468. std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
  469. std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
  470. std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0>
  471. std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x1FA857B7820
  472. unsigned int m_removedAurasCount = 0x0
  473. std::list<AuraEffect *,std::allocator<AuraEffect *> >[371] m_modAuras
  474. [0] = 0x1FA8F5D5F08
  475. [1] = 0x1FA8F5D5F18
  476. [2] = 0x1FA8F5D5F28
  477. [3] = 0x1FA8F5D5F38
  478. [4] = 0x1FA8F5D5F48
  479. [5] = 0x1FA8F5D5F58
  480. [6] = 0x1FA8F5D5F68
  481. [7] = 0x1FA8F5D5F78
  482. [8] = 0x1FA8F5D5F88
  483. [9] = 0x1FA8F5D5F98
  484. std::list<Aura *,std::allocator<Aura *> > m_scAuras
  485. std::_List_buy<Aura *,std::allocator<Aura *> >
  486. std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
  487. std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1FA8F5D7638
  488. std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
  489. std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
  490. std::_List_alloc<std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
  491. std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x1FA8F5D7648
  492. std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
  493. std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
  494. std::_Tree_comp_alloc<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
  495. std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x1FA8F5D7658
  496. <user defined> value_compare = 0xA0
  497. <user defined> _Copy_tag = 0xA0
  498. <user defined> _Move_tag = 0xA0
  499. <user defined> value_compare = 0x1FA8F5D7658
  500. unsigned int m_interruptMask = 0x0
  501. float[4] m_auraModifiersGroup
  502. [0] = 0.000000
  503. [1] = 1.000000
  504. [2] = 0.000000
  505. [3] = 1.000000
  506. [0] = 0x1FA8F5D766C
  507. float[4]
  508. [0] = 0.000000
  509. [1] = 1.000000
  510. [2] = 0.000000
  511. [3] = 1.000000
  512. float[4]
  513. [0] = 0.000000
  514. [1] = 1.000000
  515. [2] = 0.000000
  516. [3] = 1.000000
  517. float[4]
  518. [0] = 0.000000
  519. [1] = 1.000000
  520. [2] = 0.000000
  521. [3] = 1.000000
  522. float[4]
  523. [0] = 0.000000
  524. [1] = 1.000000
  525. [2] = 0.000000
  526. [3] = 1.000000
  527. float[4]
  528. [0] = 3367.000000
  529. [1] = 1.000000
  530. [2] = 0.000000
  531. [3] = 1.000000
  532. float[4]
  533. [0] = 8139.000000
  534. [1] = 1.000000
  535. [2] = 0.000000
  536. [3] = 1.000000
  537. float[4]
  538. [0] = 0.000000
  539. [1] = 1.000000
  540. [2] = 0.000000
  541. [3] = 1.000000
  542. float[4]
  543. [0] = 0.000000
  544. [1] = 1.000000
  545. [2] = 0.000000
  546. [3] = 1.000000
  547. float[4]
  548. [0] = 0.000000
  549. [1] = 1.000000
  550. [2] = 0.000000
  551. [3] = 1.000000
  552. float[2] m_weaponDamage
  553. [0] = 36.787102
  554. [1] = 55.180653
  555. [0] = 0x425CB8FD421325FE
  556. float[2]
  557. [0] = 36.787102
  558. [1] = 55.180653
  559. float[2]
  560. [0] = 36.787102
  561. [1] = 55.180653
  562. bool m_canModifyStats = 0x1
  563. std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
  564. std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
  565. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
  566. std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x1FA8F5D7858
  567. <user defined> value_compare = 0x1FA8F5D7858
  568. <user defined> _Copy_tag = 0x1FA8F5D7858
  569. <user defined> _Move_tag = 0x1FA8F5D7858
  570. <user defined> value_compare = 0x1FA8F5D7858
  571. float[9] m_speed_rate
  572. [0] = 1.000000
  573. [1] = 1.142860
  574. [2] = 1.000000
  575. [3] = 1.000000
  576. [4] = 1.000000
  577. [5] = 1.000000
  578. [6] = 1.000000
  579. [7] = 1.000000
  580. [8] = 1.000000
  581. CharmInfo* m_charmInfo = NULL
  582. std::list<Player *,std::allocator<Player *> > m_sharedVision
  583. std::_List_buy<Player *,std::allocator<Player *> >
  584. std::_List_alloc<std::_List_base_types<Player *,std::allocator<Player *> > >
  585. std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x1FA8F5D7898
  586. MotionMaster* i_motionMaster = 0x1FA8F297FC0
  587. MovementGenerator*[3] _slot
  588. [0] = NULL
  589. [1] = NULL
  590. [2] = NULL
  591. bool[3] _initialize
  592. [0] = 0x1
  593. [1] = 0x1
  594. [2] = 0x1
  595. std::vector<MovementGenerator *,std::allocator<MovementGenerator *> > _expireList = 0x1FA8F297FE0
  596. Unit* _owner = 0x1FA8F5D5800
  597. int _top = 0xFFFFFFFF
  598. unsigned int _cleanFlag = 0x0
  599. unsigned int[3] m_reactiveTimer
  600. [0] = 0x0
  601. [1] = 0x0
  602. [2] = 0x0
  603. unsigned int m_regenTimer = 0x7D0
  604. ThreatManager m_ThreatManager
  605. HostileReference* iCurrentVictim = NULL
  606. Unit* iOwner = 0x1FA8F5D5800
  607. unsigned int iUpdateTimer = 0x3E8
  608. ThreatContainer iThreatContainer = 0x1FA8F5D78D8
  609. ThreatContainer iThreatOfflineContainer = 0x1FA8F5D78F0
  610. Vehicle* m_vehicle = NULL
  611. Vehicle* m_vehicleKit = NULL
  612. unsigned int m_unitTypeMask = 0x0
  613. LiquidTypeEntry* _lastLiquid = NULL
  614. unsigned int m_movementCounter = 0x0
  615. unsigned int m_state = 0x0
  616. unsigned int m_CombatTimer = 0x0
  617. TimeTrackerSmall m_splineSyncTimer
  618. int i_expiryTime = 0x0
  619. DiminishingReturn[21] m_Diminishing
  620. [0] = 0x1FA8F5D7938
  621. [1] = 0x1FA8F5D7944
  622. [2] = 0x1FA8F5D7950
  623. [3] = 0x1FA8F5D795C
  624. [4] = 0x1FA8F5D7968
  625. [5] = 0x1FA8F5D7974
  626. [6] = 0x1FA8F5D7980
  627. [7] = 0x1FA8F5D798C
  628. [8] = 0x1FA8F5D7998
  629. [9] = 0x1FA8F5D79A4
  630. HostileRefManager m_HostileRefManager
  631. RefManager<Unit,ThreatManager>
  632. LinkedListHead
  633. LinkedListElement iFirst = 0x1FA8F5D7A40
  634. LinkedListElement iLast = 0x1FA8F5D7A50
  635. unsigned int iSize = 0x0
  636. <user defined> ?$Iterator@VLinkedListElement@@ = 0x8F5D7A50
  637. <user defined> iterator = 0x8F5D7A50
  638. iterator
  639. Reference<Unit,ThreatManager>* _Ptr = 0x7FF66D86DAA8
  640. Unit* iOwner = 0x1FA8F5D5800
  641. FollowerRefManager m_FollowingRefManager
  642. RefManager<Unit,TargetedMovementGeneratorBase>
  643. LinkedListHead
  644. LinkedListElement iFirst = 0x1FA8F5D7A78
  645. LinkedListElement iLast = 0x1FA8F5D7A88
  646. unsigned int iSize = 0x0
  647. <user defined> ?$Iterator@VLinkedListElement@@ = 0x8F5D7A88
  648. <user defined> iterator = 0x8F5D7A88
  649. <user defined> iterator = 0x88
  650. std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders
  651. std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
  652. std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
  653. std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1FA8F5D7AA0
  654. <user defined> _Copy_tag = 0xD0
  655. <user defined> _Move_tag = 0xD0
  656. RedirectThreatInfo _redirectThreadInfo
  657. ObjectGuid _targetGUID = 0x0
  658. unsigned int _threatPct = 0x0
  659. bool m_cleanupDone = 0x0
  660. bool m_duringRemoveFromWorld = 0x0
  661. unsigned int _oldFactionId = 0x0
  662. bool _isWalkingBeforeCharm = 0x0
  663. int _lastDamagedTime = 0x0
  664. SpellHistory* m_spellHistory = 0x1FA8DF4D700
  665. CooldownEntry
  666. unsigned int SpellId = 0x8F5D5800
  667. std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0x3F800000
  668. unsigned int ItemId = 0x8F298510
  669. unsigned int CategoryId = 0x1FA
  670. std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0
  671. bool OnHold = 0xA0
  672. Unit* _owner = 0x1FA8F5D5800
  673. std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x1FA8DF4D708
  674. std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x1FA8DF4D748
  675. std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x1FA8DF4D788
  676. std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
  677. [0] = 0x0
  678. [1] = 0x0
  679. [2] = 0x0
  680. [3] = 0x0
  681. [4] = 0x0
  682. [5] = 0x0
  683. [6] = 0x0
  684. std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > > > > _globalCooldowns = 0x1FA8DF4D800
  685. GridObject<Creature>
  686. GridReference<Creature> _gridRef
  687. Reference<GridRefManager<Creature>,Creature>
  688. LinkedListElement
  689. LinkedListElement* iNext = NULL
  690. LinkedListElement* iPrev = NULL
  691. GridRefManager<Creature>* iRefTo = NULL
  692. Creature* iRefFrom = NULL
  693. MapObject
  694. Cell _currentCell
  695. <unnamed-type-data>
  696. <unnamed-type-Part>
  697. unsigned int grid_x = 0x0
  698. unsigned int grid_y = 0x0
  699. unsigned int cell_x = 0x0
  700. unsigned int cell_y = 0x0
  701. unsigned int nocreate = 0x0
  702. unsigned int reserved = 0x0
  703. Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x0
  704. unsigned int All = 0x0
  705. Cell::<unnamed-type-data> data = 0x0
  706. int _moveState = 0x0
  707. Position _newPosition
  708. <user defined> XY = 0x0
  709. <user defined> XYZ = 0x0
  710. <user defined> XYZO = 0x0
  711. <user defined> PackedXYZ = 0x0
  712. float m_positionX = 0.000000
  713. float m_positionY = 0.000000
  714. float m_positionZ = 0.000000
  715. float m_orientation = 0.000000
  716. ?$Streamer@UXY@Position@@
  717. Position* Pos = NULL
  718. ?$ConstStreamer@UXY@Position@@
  719. Position* Pos = NULL
  720. ?$Streamer@UXYZ@Position@@
  721. <user defined> Pos = 0x0
  722. ?$ConstStreamer@UXYZ@Position@@
  723. <user defined> Pos = 0x0
  724. ?$Streamer@UXYZO@Position@@
  725. <user defined> Pos = 0x0
  726. ?$ConstStreamer@UXYZO@Position@@
  727. <user defined> Pos = 0x0
  728. ?$Streamer@UPackedXYZ@Position@@
  729. <user defined> Pos = 0x0
  730. ?$ConstStreamer@UPackedXYZ@Position@@
  731. <user defined> Pos = 0x0
  732. Loot loot
  733. std::vector<LootItem,std::allocator<LootItem> > items
  734. std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
  735. std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x1FA8F5D7B28
  736. std::vector<LootItem,std::allocator<LootItem> > quest_items
  737. std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
  738. std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x1FA8F5D7B40
  739. unsigned int gold = 0x0
  740. unsigned int unlootedCount = 0x0
  741. ObjectGuid roundRobinPlayer
  742. <unnamed-type-_data>
  743. unsigned int _guid = 0x0
  744. unsigned int[8] _bytes
  745. [0] = 0x0
  746. [1] = 0x0
  747. [2] = 0x0
  748. [3] = 0x0
  749. [4] = 0x0
  750. [5] = 0x0
  751. [6] = 0x0
  752. [7] = 0x0
  753. ObjectGuid::<unnamed-type-_data> _data = 0x0
  754. unsigned int loot_type = 0x1
  755. unsigned int maxDuplicates = 0x1
  756. unsigned int containerID = 0x0
  757. std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting
  758. std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
  759. std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
  760. std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1FA8F5D7B70
  761. <user defined> _Copy_tag = 0x1FA8778A1A0
  762. <user defined> _Move_tag = 0x1FA8778A1A0
  763. std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerQuestItems
  764. std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
  765. <user defined> value_compare = 0x3F800000
  766. std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
  767. std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x1FA8F5D7B88
  768. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x1FA8F5D7B98
  769. unsigned int _Mask = 0x7
  770. unsigned int _Maxidx = 0x8
  771. std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerFFAItems
  772. std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
  773. <user defined> value_compare = 0x3F800000
  774. std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
  775. std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x1FA8F5D7BC8
  776. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x1FA8F5D7BD8
  777. unsigned int _Mask = 0x7
  778. unsigned int _Maxidx = 0x8
  779. std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerNonQuestNonFFAConditionalItems
  780. std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
  781. <user defined> value_compare = 0x3F800000
  782. std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
  783. std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x1FA8F5D7C08
  784. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x1FA8F5D7C18
  785. unsigned int _Mask = 0x7
  786. unsigned int _Maxidx = 0x8
  787. LootValidatorRefManager i_LootValidatorRefManager
  788. RefManager<Loot,LootValidatorRef>
  789. LinkedListHead
  790. LinkedListElement iFirst = 0x1FA8F5D7C48
  791. LinkedListElement iLast = 0x1FA8F5D7C58
  792. unsigned int iSize = 0x0
  793. <user defined> ?$Iterator@VLinkedListElement@@ = 0x8F5D7C58
  794. <user defined> iterator = 0x8F5D7C58
  795. <user defined> iterator = 0x7FF66D8D6BD8
  796. iterator
  797. LootValidatorRef* _Ptr = 0x7FF66D8D6BD8
  798. unsigned int[8] m_spells
  799. [0] = 0x0
  800. [1] = 0x0
  801. [2] = 0x0
  802. [3] = 0x0
  803. [4] = 0x0
  804. [5] = 0x0
  805. [6] = 0x0
  806. [7] = 0x0
  807. unsigned int m_groupLootTimer = 0x0
  808. unsigned int lootingGroupLowGUID = 0x0
  809. unsigned int m_PlayerDamageReq = 0x693
  810. float m_SightDistance = 50.000000
  811. float m_CombatDistance = 0.000000
  812. bool m_isTempWorldObject = 0x0
  813. std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts
  814. std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> >
  815. std::_List_alloc<std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > >
  816. std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair = 0x1FA8F5D7CA8
  817. ObjectGuid m_lootRecipient
  818. <unnamed-type-_data>
  819. unsigned int _guid = 0x0
  820. unsigned int[8] _bytes
  821. [0] = 0x0
  822. [1] = 0x0
  823. [2] = 0x0
  824. [3] = 0x0
  825. [4] = 0x0
  826. [5] = 0x0
  827. [6] = 0x0
  828. [7] = 0x0
  829. ObjectGuid::<unnamed-type-_data> _data
  830. unsigned int _guid = 0x0
  831. <user defined> _bytes = 0x0
  832. unsigned int m_lootRecipientGroup = 0x0
  833. ObjectGuid _skinner
  834. <unnamed-type-_data>
  835. unsigned int _guid = 0x0
  836. unsigned int[8] _bytes
  837. [0] = 0x0
  838. [1] = 0x0
  839. [2] = 0x0
  840. [3] = 0x0
  841. [4] = 0x0
  842. [5] = 0x0
  843. [6] = 0x0
  844. [7] = 0x0
  845. ObjectGuid::<unnamed-type-_data> _data
  846. unsigned int _guid = 0x0
  847. <user defined> _bytes = 0x0
  848. int _pickpocketLootRestore = 0x0
  849. int m_corpseRemoveTime = 0x0
  850. int m_respawnTime = 0x5C24EB7D
  851. unsigned int m_respawnDelay = 0x12C
  852. unsigned int m_corpseDelay = 0x3C
  853. float m_respawnradius = 0.000000
  854. unsigned int m_boundaryCheckTime = 0x9C4
  855. unsigned int m_combatPulseTime = 0x0
  856. unsigned int m_combatPulseDelay = 0x0
  857. int m_reactState = 0x2
  858. unsigned int m_defaultMovementType = 0x0
  859. unsigned int m_spawnId = 0xADA9
  860. unsigned int m_equipmentId = 0x1
  861. int m_originalEquipmentId = 0x0
  862. bool m_AlreadyCallAssistance = 0x0
  863. bool m_AlreadySearchedAssistance = 0x0
  864. bool m_regenHealth = 0x1
  865. bool m_cannotReachTarget = 0x0
  866. unsigned int m_cannotReachTimer = 0x0
  867. bool m_AI_locked = 0x0
  868. int m_meleeDamageSchoolMask = 0x1
  869. unsigned int m_originalEntry = 0x8046
  870. Position m_homePosition
  871. <user defined> XY = 0x1FA8F5D7D24
  872. <user defined> XYZ = 0x1FA8F5D7D24
  873. <user defined> XYZO = 0x1FA8F5D7D24
  874. <user defined> PackedXYZ = 0x1FA8F5D7D24
  875. float m_positionX = 5877.879883
  876. float m_positionY = 662.895020
  877. float m_positionZ = 644.530029
  878. float m_orientation = 1.663660
  879. ?$Streamer@UXY@Position@@
  880. Position* Pos = 0x4425B94845B7AF0A
  881. ?$ConstStreamer@UXY@Position@@
  882. Position* Pos = 0x4425B94845B7AF0A
  883. ?$Streamer@UXYZ@Position@@
  884. <user defined> Pos = 0x4425B94845B7AF0A
  885. ?$ConstStreamer@UXYZ@Position@@
  886. <user defined> Pos = 0x4425B94845B7AF0A
  887. ?$Streamer@UXYZO@Position@@
  888. <user defined> Pos = 0x4425B94845B7AF0A
  889. ?$ConstStreamer@UXYZO@Position@@
  890. <user defined> Pos = 0x4425B94845B7AF0A
  891. ?$Streamer@UPackedXYZ@Position@@
  892. <user defined> Pos = 0x4425B94845B7AF0A
  893. ?$ConstStreamer@UPackedXYZ@Position@@
  894. <user defined> Pos = 0x4425B94845B7AF0A
  895. Position m_transportHomePosition
  896. <user defined> XY = 0x0
  897. <user defined> XYZ = 0x0
  898. <user defined> XYZO = 0x0
  899. <user defined> PackedXYZ = 0x0
  900. float m_positionX = 0.000000
  901. float m_positionY = 0.000000
  902. float m_positionZ = 0.000000
  903. float m_orientation = 0.000000
  904. ?$Streamer@UXY@Position@@
  905. Position* Pos = NULL
  906. ?$ConstStreamer@UXY@Position@@
  907. Position* Pos = NULL
  908. ?$Streamer@UXYZ@Position@@
  909. <user defined> Pos = 0x0
  910. ?$ConstStreamer@UXYZ@Position@@
  911. <user defined> Pos = 0x0
  912. ?$Streamer@UXYZO@Position@@
  913. <user defined> Pos = 0x0
  914. ?$ConstStreamer@UXYZO@Position@@
  915. <user defined> Pos = 0x0
  916. ?$Streamer@UPackedXYZ@Position@@
  917. <user defined> Pos = 0x0
  918. ?$ConstStreamer@UPackedXYZ@Position@@
  919. <user defined> Pos = 0x0
  920. bool DisableReputationGain = 0x0
  921. CreatureTemplate* m_creatureInfo = 0x1FAC5ACC248
  922. unsigned int Entry = 0x8046
  923. unsigned int[3] DifficultyEntry
  924. [0] = 0x0
  925. [1] = 0x0
  926. [2] = 0x0
  927. unsigned int[2] KillCredit
  928. [0] = 0x0
  929. [1] = 0x0
  930. unsigned int Modelid1 = 0x6E9B
  931. unsigned int Modelid2 = 0x0
  932. unsigned int Modelid3 = 0x0
  933. unsigned int Modelid4 = 0x0
  934. std::string Name = "Minigob Manabonk"
  935. std::string FemaleName = ""
  936. std::string Title = "The Mischievous Mage"
  937. std::string IconName = ""
  938. unsigned int GossipMenuId = 0x0
  939. unsigned int minlevel = 0x4C
  940. unsigned int maxlevel = 0x4C
  941. unsigned int expansion = 0x0
  942. unsigned int expansionUnknown = 0x0
  943. unsigned int faction = 0x23
  944. unsigned int npcflag = 0x0
  945. float speed_walk = 1.000000
  946. float speed_run = 1.142860
  947. float scale = 1.000000
  948. unsigned int rank = 0x0
  949. unsigned int dmgschool = 0x0
  950. unsigned int BaseAttackTime = 0x7D0
  951. unsigned int RangeAttackTime = 0x7D0
  952. float BaseVariance = 1.000000
  953. float RangeVariance = 1.000000
  954. unsigned int unit_class = 0x8
  955. unsigned int unit_flags = 0x8000
  956. unsigned int unit_flags2 = 0x800
  957. unsigned int dynamicflags = 0x0
  958. int family = 0x0
  959. unsigned int trainer_type = 0x0
  960. unsigned int trainer_class = 0x0
  961. unsigned int trainer_race = 0x0
  962. unsigned int type = 0x7
  963. unsigned int type_flags = 0x0
  964. unsigned int type_flags2 = 0x0
  965. unsigned int lootid = 0x0
  966. unsigned int pickpocketLootId = 0x0
  967. unsigned int SkinLootId = 0x0
  968. int[7] resistance
  969. [0] = 0x0
  970. [1] = 0x0
  971. [2] = 0x0
  972. [3] = 0x0
  973. [4] = 0x0
  974. [5] = 0x0
  975. [6] = 0x0
  976. unsigned int[8] spells
  977. [0] = 0x0
  978. [1] = 0x0
  979. [2] = 0x0
  980. [3] = 0x0
  981. [4] = 0x0
  982. [5] = 0x0
  983. [6] = 0x0
  984. [7] = 0x0
  985. unsigned int PetSpellDataId = 0x0
  986. unsigned int VehicleId = 0x0
  987. unsigned int mingold = 0x0
  988. unsigned int maxgold = 0x0
  989. std::string AIName = ""
  990. unsigned int MovementType = 0x0
  991. unsigned int InhabitType = 0x3
  992. float HoverHeight = 1.000000
  993. float ModHealth = 1.000000
  994. float ModHealthExtra = 1.000000
  995. float ModMana = 1.000000
  996. float ModManaExtra = 1.000000
  997. float ModArmor = 1.000000
  998. float ModDamage = 1.000000
  999. float ModExperience = 1.000000
  1000. bool RacialLeader = 0x0
  1001. unsigned int movementId = 0x0
  1002. bool RegenHealth = 0x1
  1003. unsigned int MechanicImmuneMask = 0x0
  1004. unsigned int SpellSchoolImmuneMask = 0x0
  1005. unsigned int flags_extra = 0x0
  1006. unsigned int ScriptID = 0x59E
  1007. CreatureData* m_creatureData = 0x1FAC818EEC4
  1008. SpawnData
  1009. int type = 0x0
  1010. unsigned int spawnId = 0xADA9
  1011. unsigned int id = 0x8046
  1012. WorldLocation spawnPoint = 0x1FAC818EED0
  1013. unsigned int phaseMask = 0x1
  1014. int spawntimesecs = 0x12C
  1015. unsigned int spawnMask = 0x1
  1016. SpawnGroupTemplateData* spawnGroupData = 0x1FAC6B5EF98
  1017. unsigned int phaseUseFlags = 0x0
  1018. unsigned int phaseId = 0xA9
  1019. unsigned int phaseGroup = 0x0
  1020. int terrainSwapMap = 0xFFFFFFFF
  1021. unsigned int scriptId = 0x0
  1022. bool dbData = 0x1
  1023. unsigned int displayid = 0x0
  1024. int equipmentId = 0x0
  1025. float spawndist = 0.000000
  1026. unsigned int currentwaypoint = 0x0
  1027. unsigned int curhealth = 0x1
  1028. unsigned int curmana = 0x0
  1029. unsigned int movementType = 0x0
  1030. unsigned int npcflag = 0x0
  1031. unsigned int unit_flags = 0x0
  1032. unsigned int dynamicflags = 0x0
  1033. unsigned int m_LootMode = 0x1
  1034. unsigned int _waypointPathId = 0x0
  1035. std::pair<unsigned int,unsigned int> _currentWaypointNodeInfo
  1036. unsigned int first = 0x0
  1037. unsigned int second = 0x0
  1038. CreatureGroup* m_formation = NULL
  1039. bool m_triggerJustAppeared = 0x1
  1040. bool m_respawnCompatibilityMode = 0x0
  1041. Spell* m_focusSpell = NULL
  1042. unsigned int m_focusDelay = 0x0
  1043. bool m_shouldReacquireTarget = 0x0
  1044. ObjectGuid m_suppressedTarget
  1045. <unnamed-type-_data>
  1046. unsigned int _guid = 0x0
  1047. unsigned int[8] _bytes
  1048. [0] = 0x0
  1049. [1] = 0x0
  1050. [2] = 0x0
  1051. [3] = 0x0
  1052. [4] = 0x0
  1053. [5] = 0x0
  1054. [6] = 0x0
  1055. [7] = 0x0
  1056. ObjectGuid::<unnamed-type-_data> _data
  1057. unsigned int _guid = 0x0
  1058. <user defined> _bytes = 0x0
  1059. float m_suppressedOrientation = 0.000000
  1060. std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > m_textRepeat
  1061. std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> >
  1062. <user defined> value_compare = 0x3F800000
  1063. std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> _Traitsobj = 0x3F800000
  1064. std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > _List = 0x1FA8F5D7DA0
  1065. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > > > > _Vec = 0x1FA8F5D7DB0
  1066. unsigned int _Mask = 0x7
  1067. unsigned int _Maxidx = 0x8
  1068. Local Creature* this = 0x1FA8F5D5800
  1069. Unit
  1070. WorldObject
  1071. Object
  1072. unsigned int m_objectType = 0x9
  1073. int m_objectTypeId = 0x3
  1074. unsigned int m_updateFlag = 0x20
  1075. int* m_int32Values = 0x210D
  1076. unsigned int* m_uint32Values = 0x210D
  1077. float* m_floatValues = 0.000000
  1078. UpdateMask _changesMask = 0x1FA8F5D5820
  1079. unsigned int m_valuesCount = 0x92
  1080. unsigned int _fieldNotifyFlags = 0x100
  1081. bool m_objectUpdated = 0x0
  1082. bool m_inWorld = 0x0
  1083. bool m_isNewObject = 0x0
  1084. PackedGuid m_PackGUID = 0x1FA8F5D5838
  1085. WorldLocation
  1086. Position
  1087. <user defined> XY = 0x4425B94845B7AF0A
  1088. <user defined> XYZ = 0x4425B94845B7AF0A
  1089. <user defined> XYZO = 0x4425B94845B7AF0A
  1090. <user defined> PackedXYZ = 0x4425B94845B7AF0A
  1091. float m_positionX = 5877.879883
  1092. float m_positionY = 662.895020
  1093. float m_positionZ = 644.530029
  1094. float m_orientation = 1.663660
  1095. ?$Streamer@UXY@Position@@
  1096. Position* Pos = 0x4425B94845B7AF0A
  1097. ?$ConstStreamer@UXY@Position@@
  1098. Position* Pos = 0x4425B94845B7AF0A
  1099. ?$Streamer@UXYZ@Position@@
  1100. <user defined> Pos = 0x4425B94845B7AF0A
  1101. ?$ConstStreamer@UXYZ@Position@@
  1102. <user defined> Pos = 0x4425B94845B7AF0A
  1103. ?$Streamer@UXYZO@Position@@
  1104. <user defined> Pos = 0x4425B94845B7AF0A
  1105. ?$ConstStreamer@UXYZO@Position@@
  1106. <user defined> Pos = 0x4425B94845B7AF0A
  1107. ?$Streamer@UPackedXYZ@Position@@
  1108. <user defined> Pos = 0x4425B94845B7AF0A
  1109. ?$ConstStreamer@UPackedXYZ@Position@@
  1110. <user defined> Pos = 0x4425B94845B7AF0A
  1111. unsigned int m_mapId = 0x23B
  1112. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealth = 0x1FA8F5D588C
  1113. FlaggedValuesArray32<int,unsigned int,enum StealthType,2> m_stealthDetect = 0x1FA8F5D5898
  1114. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibility = 0x1FA8F5D58A4
  1115. FlaggedValuesArray32<int,unsigned int,enum InvisibilityType,38> m_invisibilityDetect = 0x1FA8F5D5940
  1116. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibility = 0x1FA8F5D59DC
  1117. FlaggedValuesArray32<int,unsigned int,enum ServerSideVisibilityType,2> m_serverSideVisibilityDetect = 0x1FA8F5D59E8
  1118. unsigned int LastUsedScriptID = 0x59E
  1119. MovementInfo m_movementInfo = 0x1FA8F5D59F8
  1120. std::string m_name = "Minigob Manabonk"
  1121. bool m_isActive = 0x0
  1122. bool m_isFarVisible = 0x0
  1123. bool m_isInfiniteObject = 0x0
  1124. bool m_isGiganticObject = 0x0
  1125. bool m_isLargeObject = 0x0
  1126. bool m_isWorldObject = 0x0
  1127. ZoneScript* m_zoneScript = NULL
  1128. Transport* m_transport = NULL
  1129. unsigned int m_zoneId = 0x0
  1130. unsigned int m_areaId = 0x0
  1131. float m_staticFloorZ = -100000.000000
  1132. bool m_outdoors = 0x0
  1133. Map* m_currMap = 0x1FACD5A5E30
  1134. unsigned int m_InstanceId = 0x0
  1135. unsigned int m_phaseMask = 0x1
  1136. PhaseShift _phaseShift = 0x1FA8F5D5AC0
  1137. PhaseShift _suppressedPhaseShift = 0x1FA8F5D5B18
  1138. int _dbPhase = 0x0
  1139. unsigned int m_notifyflags = 0x0
  1140. unsigned int m_executed_notifies = 0x0
  1141. unsigned int m_aiAnimKitId = 0x0
  1142. unsigned int m_movementAnimKitId = 0x0
  1143. unsigned int m_meleeAnimKitId = 0x0
  1144. unsigned int m_extraAttacks = 0x0
  1145. bool m_canDualWield = 0x0
  1146. std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_Controlled
  1147. std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  1148. std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  1149. std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1FA8F5D5B88
  1150. <user defined> _Copy_tag = 0x8778A140
  1151. <user defined> _Move_tag = 0x8778A140
  1152. Player* m_playerMovingMe = NULL
  1153. ObjectGuid[7] m_SummonSlot
  1154. [0] = 0x0
  1155. [1] = 0x0
  1156. [2] = 0x0
  1157. [3] = 0x0
  1158. [4] = 0x0
  1159. [5] = 0x0
  1160. [6] = 0x0
  1161. ObjectGuid[4] m_ObjectSlot
  1162. [0] = 0x0
  1163. [1] = 0x0
  1164. [2] = 0x0
  1165. [3] = 0x0
  1166. float m_modMeleeHitChance = 0.000000
  1167. float m_modRangedHitChance = 0.000000
  1168. float m_modSpellHitChance = 0.000000
  1169. int m_baseSpellCritChance = 0x5
  1170. float[7] m_threatModifier
  1171. [0] = 1.000000
  1172. [1] = 1.000000
  1173. [2] = 1.000000
  1174. [3] = 1.000000
  1175. [4] = 1.000000
  1176. [5] = 1.000000
  1177. [6] = 1.000000
  1178. float[3] m_modAttackSpeedPct
  1179. [0] = 1.000000
  1180. [1] = 1.000000
  1181. [2] = 1.000000
  1182. EventProcessor m_Events
  1183. unsigned int m_time = 0x0
  1184. std::multimap<unsigned __int64,BasicEvent *,std::less<unsigned __int64>,std::allocator<std::pair<unsigned __int64 const ,BasicEvent *> > > m_events = 0x1FA8F5D5C38
  1185. std::unordered_multimap<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > >[7] m_spellImmune
  1186. [0] = 0x1FA8F5D5C48
  1187. [1] = 0x1FA8F5D5C88
  1188. [2] = 0x1FA8F5D5CC8
  1189. [3] = 0x1FA8F5D5D08
  1190. [4] = 0x1FA8F5D5D48
  1191. [5] = 0x1FA8F5D5D88
  1192. [6] = 0x1FA8F5D5DC8
  1193. unsigned int m_lastSanctuaryTime = 0x0
  1194. bool IsAIEnabled = 0x0
  1195. bool NeedChangeAI = 0x0
  1196. ObjectGuid LastCharmerGUID
  1197. <unnamed-type-_data>
  1198. unsigned int _guid = 0x0
  1199. unsigned int[8] _bytes
  1200. [0] = 0x0
  1201. [1] = 0x0
  1202. [2] = 0x0
  1203. [3] = 0x0
  1204. [4] = 0x0
  1205. [5] = 0x0
  1206. [6] = 0x0
  1207. [7] = 0x0
  1208. ObjectGuid::<unnamed-type-_data> _data = 0x0
  1209. bool m_ControlledByPlayer = 0x0
  1210. Movement::MoveSpline* movespline = 0x1FA8DD8A2D0
  1211. Movement::Spline<int> spline = 0x1FA8DD8A2D0
  1212. Movement::FacingInfo facing = 0x1FA8DD8A310
  1213. unsigned int m_Id = 0x0
  1214. Movement::MoveSplineFlag splineflags = 0x20
  1215. int time_passed = 0x0
  1216. float vertical_acceleration = 0.000000
  1217. float initialOrientation = 0.000000
  1218. int effect_start_time = 0x0
  1219. int point_Idx = 0x0
  1220. int point_Idx_offset = 0x0
  1221. bool onTransport = 0x0
  1222. UnitAI* i_AI = NULL
  1223. UnitAI* i_disabledAI = NULL
  1224. bool m_AutoRepeatFirstCast = 0x0
  1225. unsigned int[3] m_attackTimer
  1226. [0] = 0x0
  1227. [1] = 0x0
  1228. [2] = 0x0
  1229. float[5] m_createStats
  1230. [0] = 0.000000
  1231. [1] = 0.000000
  1232. [2] = 0.000000
  1233. [3] = 0.000000
  1234. [4] = 0.000000
  1235. std::set<Unit *,std::less<Unit *>,std::allocator<Unit *> > m_attackers
  1236. std::_Tree<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  1237. std::_Tree_comp_alloc<std::_Tset_traits<Unit *,std::less<Unit *>,std::allocator<Unit *>,0> >
  1238. std::_Compressed_pair<std::less<Unit *>,std::_Compressed_pair<std::allocator<std::_Tree_node<Unit *,void *> >,std::_Tree_val<std::_Tree_simple_types<Unit *> >,1>,1> _Mypair = 0x1FA8F5D5E60
  1239. <user defined> _Copy_tag = 0xF0
  1240. <user defined> _Move_tag = 0xF0
  1241. Unit* m_attacking = NULL
  1242. int m_deathState = 0x0
  1243. int m_procDeep = 0x0
  1244. std::list<DynamicObject *,std::allocator<DynamicObject *> > m_dynObj
  1245. std::_List_buy<DynamicObject *,std::allocator<DynamicObject *> >
  1246. std::_List_alloc<std::_List_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
  1247. std::_Compressed_pair<std::allocator<std::_List_node<DynamicObject *,void *> >,std::_List_val<std::_List_simple_types<DynamicObject *> >,1> _Mypair = 0x1FA8F5D5E80
  1248. std::list<GameObject *,std::allocator<GameObject *> > m_gameObj
  1249. std::_List_buy<GameObject *,std::allocator<GameObject *> >
  1250. std::_List_alloc<std::_List_base_types<GameObject *,std::allocator<GameObject *> > >
  1251. std::_Compressed_pair<std::allocator<std::_List_node<GameObject *,void *> >,std::_List_val<std::_List_simple_types<GameObject *> >,1> _Mypair = 0x1FA8F5D5E90
  1252. unsigned int m_transform = 0x0
  1253. Spell*[4] m_currentSpells
  1254. [0] = NULL
  1255. [1] = NULL
  1256. [2] = NULL
  1257. [3] = NULL
  1258. std::multimap<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> > > m_ownedAuras
  1259. std::_Tree<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
  1260. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,Aura *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,Aura *> >,1> >
  1261. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,1>,1> _Mypair = 0x1FA8F5D5EC8
  1262. <user defined> value_compare = 0x20
  1263. <user defined> _Copy_tag = 0x20
  1264. <user defined> _Move_tag = 0x20
  1265. <user defined> value_compare = 0x1FA8F5D5EC8
  1266. std::multimap<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> > > m_appliedAuras
  1267. std::_Tree<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
  1268. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,AuraApplication *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,AuraApplication *> >,1> >
  1269. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,AuraApplication *> > >,1>,1> _Mypair = 0x1FA8F5D5ED8
  1270. <user defined> value_compare = 0x60
  1271. <user defined> _Copy_tag = 0x60
  1272. <user defined> _Move_tag = 0x60
  1273. <user defined> value_compare = 0x1FA8F5D5ED8
  1274. std::list<Aura *,std::allocator<Aura *> > m_removedAuras
  1275. std::_List_buy<Aura *,std::allocator<Aura *> >
  1276. std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
  1277. std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1FA8F5D5EE8
  1278. std::_Tree_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > > m_auraUpdateIterator
  1279. std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > > >
  1280. std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,Aura *> > >,std::_Iterator_base0>
  1281. std::_Tree_node<std::pair<unsigned int const ,Aura *>,void *>* _Ptr = 0x1FA857B7820
  1282. unsigned int m_removedAurasCount = 0x0
  1283. std::list<AuraEffect *,std::allocator<AuraEffect *> >[371] m_modAuras
  1284. [0] = 0x1FA8F5D5F08
  1285. [1] = 0x1FA8F5D5F18
  1286. [2] = 0x1FA8F5D5F28
  1287. [3] = 0x1FA8F5D5F38
  1288. [4] = 0x1FA8F5D5F48
  1289. [5] = 0x1FA8F5D5F58
  1290. [6] = 0x1FA8F5D5F68
  1291. [7] = 0x1FA8F5D5F78
  1292. [8] = 0x1FA8F5D5F88
  1293. [9] = 0x1FA8F5D5F98
  1294. std::list<Aura *,std::allocator<Aura *> > m_scAuras
  1295. std::_List_buy<Aura *,std::allocator<Aura *> >
  1296. std::_List_alloc<std::_List_base_types<Aura *,std::allocator<Aura *> > >
  1297. std::_Compressed_pair<std::allocator<std::_List_node<Aura *,void *> >,std::_List_val<std::_List_simple_types<Aura *> >,1> _Mypair = 0x1FA8F5D7638
  1298. std::list<AuraApplication *,std::allocator<AuraApplication *> > m_interruptableAuras
  1299. std::_List_buy<AuraApplication *,std::allocator<AuraApplication *> >
  1300. std::_List_alloc<std::_List_base_types<AuraApplication *,std::allocator<AuraApplication *> > >
  1301. std::_Compressed_pair<std::allocator<std::_List_node<AuraApplication *,void *> >,std::_List_val<std::_List_simple_types<AuraApplication *> >,1> _Mypair = 0x1FA8F5D7648
  1302. std::multimap<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> > > m_auraStateAuras
  1303. std::_Tree<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
  1304. std::_Tree_comp_alloc<std::_Tmap_traits<enum AuraStateType,AuraApplication *,std::less<enum AuraStateType>,std::allocator<std::pair<enum AuraStateType const ,AuraApplication *> >,1> >
  1305. std::_Compressed_pair<std::less<enum AuraStateType>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum AuraStateType const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum AuraStateType const ,AuraApplication *> > >,1>,1> _Mypair = 0x1FA8F5D7658
  1306. <user defined> value_compare = 0xA0
  1307. <user defined> _Copy_tag = 0xA0
  1308. <user defined> _Move_tag = 0xA0
  1309. <user defined> value_compare = 0x1FA8F5D7658
  1310. unsigned int m_interruptMask = 0x0
  1311. float[4] m_auraModifiersGroup
  1312. [0] = 0.000000
  1313. [1] = 1.000000
  1314. [2] = 0.000000
  1315. [3] = 1.000000
  1316. [0] = 0x1FA8F5D766C
  1317. float[4]
  1318. [0] = 0.000000
  1319. [1] = 1.000000
  1320. [2] = 0.000000
  1321. [3] = 1.000000
  1322. float[4]
  1323. [0] = 0.000000
  1324. [1] = 1.000000
  1325. [2] = 0.000000
  1326. [3] = 1.000000
  1327. float[4]
  1328. [0] = 0.000000
  1329. [1] = 1.000000
  1330. [2] = 0.000000
  1331. [3] = 1.000000
  1332. float[4]
  1333. [0] = 0.000000
  1334. [1] = 1.000000
  1335. [2] = 0.000000
  1336. [3] = 1.000000
  1337. float[4]
  1338. [0] = 3367.000000
  1339. [1] = 1.000000
  1340. [2] = 0.000000
  1341. [3] = 1.000000
  1342. float[4]
  1343. [0] = 8139.000000
  1344. [1] = 1.000000
  1345. [2] = 0.000000
  1346. [3] = 1.000000
  1347. float[4]
  1348. [0] = 0.000000
  1349. [1] = 1.000000
  1350. [2] = 0.000000
  1351. [3] = 1.000000
  1352. float[4]
  1353. [0] = 0.000000
  1354. [1] = 1.000000
  1355. [2] = 0.000000
  1356. [3] = 1.000000
  1357. float[4]
  1358. [0] = 0.000000
  1359. [1] = 1.000000
  1360. [2] = 0.000000
  1361. [3] = 1.000000
  1362. float[2] m_weaponDamage
  1363. [0] = 36.787102
  1364. [1] = 55.180653
  1365. [0] = 0x425CB8FD421325FE
  1366. float[2]
  1367. [0] = 36.787102
  1368. [1] = 55.180653
  1369. float[2]
  1370. [0] = 36.787102
  1371. [1] = 55.180653
  1372. bool m_canModifyStats = 0x1
  1373. std::map<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> > > m_visibleAuras
  1374. std::_Tree<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
  1375. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned char,AuraApplication *,std::less<unsigned char>,std::allocator<std::pair<unsigned char const ,AuraApplication *> >,0> >
  1376. std::_Compressed_pair<std::less<unsigned char>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned char const ,AuraApplication *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned char const ,AuraApplication *> > >,1>,1> _Mypair = 0x1FA8F5D7858
  1377. <user defined> value_compare = 0x1FA8F5D7858
  1378. <user defined> _Copy_tag = 0x1FA8F5D7858
  1379. <user defined> _Move_tag = 0x1FA8F5D7858
  1380. <user defined> value_compare = 0x1FA8F5D7858
  1381. float[9] m_speed_rate
  1382. [0] = 1.000000
  1383. [1] = 1.142860
  1384. [2] = 1.000000
  1385. [3] = 1.000000
  1386. [4] = 1.000000
  1387. [5] = 1.000000
  1388. [6] = 1.000000
  1389. [7] = 1.000000
  1390. [8] = 1.000000
  1391. CharmInfo* m_charmInfo = NULL
  1392. std::list<Player *,std::allocator<Player *> > m_sharedVision
  1393. std::_List_buy<Player *,std::allocator<Player *> >
  1394. std::_List_alloc<std::_List_base_types<Player *,std::allocator<Player *> > >
  1395. std::_Compressed_pair<std::allocator<std::_List_node<Player *,void *> >,std::_List_val<std::_List_simple_types<Player *> >,1> _Mypair = 0x1FA8F5D7898
  1396. MotionMaster* i_motionMaster = 0x1FA8F297FC0
  1397. MovementGenerator*[3] _slot
  1398. [0] = NULL
  1399. [1] = NULL
  1400. [2] = NULL
  1401. bool[3] _initialize
  1402. [0] = 0x1
  1403. [1] = 0x1
  1404. [2] = 0x1
  1405. std::vector<MovementGenerator *,std::allocator<MovementGenerator *> > _expireList = 0x1FA8F297FE0
  1406. Unit* _owner = 0x1FA8F5D5800
  1407. int _top = 0xFFFFFFFF
  1408. unsigned int _cleanFlag = 0x0
  1409. unsigned int[3] m_reactiveTimer
  1410. [0] = 0x0
  1411. [1] = 0x0
  1412. [2] = 0x0
  1413. unsigned int m_regenTimer = 0x7D0
  1414. ThreatManager m_ThreatManager
  1415. HostileReference* iCurrentVictim = NULL
  1416. Unit* iOwner = 0x1FA8F5D5800
  1417. unsigned int iUpdateTimer = 0x3E8
  1418. ThreatContainer iThreatContainer = 0x1FA8F5D78D8
  1419. ThreatContainer iThreatOfflineContainer = 0x1FA8F5D78F0
  1420. Vehicle* m_vehicle = NULL
  1421. Vehicle* m_vehicleKit = NULL
  1422. unsigned int m_unitTypeMask = 0x0
  1423. LiquidTypeEntry* _lastLiquid = NULL
  1424. unsigned int m_movementCounter = 0x0
  1425. unsigned int m_state = 0x0
  1426. unsigned int m_CombatTimer = 0x0
  1427. TimeTrackerSmall m_splineSyncTimer
  1428. int i_expiryTime = 0x0
  1429. DiminishingReturn[21] m_Diminishing
  1430. [0] = 0x1FA8F5D7938
  1431. [1] = 0x1FA8F5D7944
  1432. [2] = 0x1FA8F5D7950
  1433. [3] = 0x1FA8F5D795C
  1434. [4] = 0x1FA8F5D7968
  1435. [5] = 0x1FA8F5D7974
  1436. [6] = 0x1FA8F5D7980
  1437. [7] = 0x1FA8F5D798C
  1438. [8] = 0x1FA8F5D7998
  1439. [9] = 0x1FA8F5D79A4
  1440. HostileRefManager m_HostileRefManager
  1441. RefManager<Unit,ThreatManager>
  1442. LinkedListHead
  1443. LinkedListElement iFirst = 0x1FA8F5D7A40
  1444. LinkedListElement iLast = 0x1FA8F5D7A50
  1445. unsigned int iSize = 0x0
  1446. <user defined> ?$Iterator@VLinkedListElement@@ = 0x8F5D7A50
  1447. <user defined> iterator = 0x8F5D7A50
  1448. iterator
  1449. Reference<Unit,ThreatManager>* _Ptr = 0x7FF66D86DAA8
  1450. Unit* iOwner = 0x1FA8F5D5800
  1451. FollowerRefManager m_FollowingRefManager
  1452. RefManager<Unit,TargetedMovementGeneratorBase>
  1453. LinkedListHead
  1454. LinkedListElement iFirst = 0x1FA8F5D7A78
  1455. LinkedListElement iLast = 0x1FA8F5D7A88
  1456. unsigned int iSize = 0x0
  1457. <user defined> ?$Iterator@VLinkedListElement@@ = 0x8F5D7A88
  1458. <user defined> iterator = 0x8F5D7A88
  1459. <user defined> iterator = 0x88
  1460. std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > m_ComboPointHolders
  1461. std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
  1462. std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
  1463. std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1FA8F5D7AA0
  1464. <user defined> _Copy_tag = 0xD0
  1465. <user defined> _Move_tag = 0xD0
  1466. RedirectThreatInfo _redirectThreadInfo
  1467. ObjectGuid _targetGUID = 0x0
  1468. unsigned int _threatPct = 0x0
  1469. bool m_cleanupDone = 0x0
  1470. bool m_duringRemoveFromWorld = 0x0
  1471. unsigned int _oldFactionId = 0x0
  1472. bool _isWalkingBeforeCharm = 0x0
  1473. int _lastDamagedTime = 0x0
  1474. SpellHistory* m_spellHistory = 0x1FA8DF4D700
  1475. CooldownEntry
  1476. unsigned int SpellId = 0x8F5D5800
  1477. std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CooldownEnd = 0x3F800000
  1478. unsigned int ItemId = 0x8F298510
  1479. unsigned int CategoryId = 0x1FA
  1480. std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > CategoryEnd = 0x0
  1481. bool OnHold = 0xA0
  1482. Unit* _owner = 0x1FA8F5D5800
  1483. std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldowns = 0x1FA8DF4D708
  1484. std::unordered_map<unsigned int,SpellHistory::CooldownEntry,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry> > > _spellCooldownsBeforeDuel = 0x1FA8DF4D748
  1485. std::unordered_map<unsigned int,SpellHistory::CooldownEntry *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,SpellHistory::CooldownEntry *> > > _categoryCooldowns = 0x1FA8DF4D788
  1486. std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >[7] _schoolLockouts
  1487. [0] = 0x0
  1488. [1] = 0x0
  1489. [2] = 0x0
  1490. [3] = 0x0
  1491. [4] = 0x0
  1492. [5] = 0x0
  1493. [6] = 0x0
  1494. std::unordered_map<unsigned int,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::chrono::time_point<std::chrono::system_clock,std::chrono::duration<__int64,std::ratio<1,10000000> > > > > > _globalCooldowns = 0x1FA8DF4D800
  1495. GridObject<Creature>
  1496. GridReference<Creature> _gridRef
  1497. Reference<GridRefManager<Creature>,Creature>
  1498. LinkedListElement
  1499. LinkedListElement* iNext = NULL
  1500. LinkedListElement* iPrev = NULL
  1501. GridRefManager<Creature>* iRefTo = NULL
  1502. Creature* iRefFrom = NULL
  1503. MapObject
  1504. Cell _currentCell
  1505. <unnamed-type-data>
  1506. <unnamed-type-Part>
  1507. unsigned int grid_x = 0x0
  1508. unsigned int grid_y = 0x0
  1509. unsigned int cell_x = 0x0
  1510. unsigned int cell_y = 0x0
  1511. unsigned int nocreate = 0x0
  1512. unsigned int reserved = 0x0
  1513. Cell::<unnamed-type-data>::<unnamed-type-Part> Part = 0x0
  1514. unsigned int All = 0x0
  1515. Cell::<unnamed-type-data> data = 0x0
  1516. int _moveState = 0x0
  1517. Position _newPosition
  1518. <user defined> XY = 0x0
  1519. <user defined> XYZ = 0x0
  1520. <user defined> XYZO = 0x0
  1521. <user defined> PackedXYZ = 0x0
  1522. float m_positionX = 0.000000
  1523. float m_positionY = 0.000000
  1524. float m_positionZ = 0.000000
  1525. float m_orientation = 0.000000
  1526. ?$Streamer@UXY@Position@@
  1527. Position* Pos = NULL
  1528. ?$ConstStreamer@UXY@Position@@
  1529. Position* Pos = NULL
  1530. ?$Streamer@UXYZ@Position@@
  1531. <user defined> Pos = 0x0
  1532. ?$ConstStreamer@UXYZ@Position@@
  1533. <user defined> Pos = 0x0
  1534. ?$Streamer@UXYZO@Position@@
  1535. <user defined> Pos = 0x0
  1536. ?$ConstStreamer@UXYZO@Position@@
  1537. <user defined> Pos = 0x0
  1538. ?$Streamer@UPackedXYZ@Position@@
  1539. <user defined> Pos = 0x0
  1540. ?$ConstStreamer@UPackedXYZ@Position@@
  1541. <user defined> Pos = 0x0
  1542. Loot loot
  1543. std::vector<LootItem,std::allocator<LootItem> > items
  1544. std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
  1545. std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x1FA8F5D7B28
  1546. std::vector<LootItem,std::allocator<LootItem> > quest_items
  1547. std::_Vector_alloc<std::_Vec_base_types<LootItem,std::allocator<LootItem> > >
  1548. std::_Compressed_pair<std::allocator<LootItem>,std::_Vector_val<std::_Simple_types<LootItem> >,1> _Mypair = 0x1FA8F5D7B40
  1549. unsigned int gold = 0x0
  1550. unsigned int unlootedCount = 0x0
  1551. ObjectGuid roundRobinPlayer
  1552. <unnamed-type-_data>
  1553. unsigned int _guid = 0x0
  1554. unsigned int[8] _bytes
  1555. [0] = 0x0
  1556. [1] = 0x0
  1557. [2] = 0x0
  1558. [3] = 0x0
  1559. [4] = 0x0
  1560. [5] = 0x0
  1561. [6] = 0x0
  1562. [7] = 0x0
  1563. ObjectGuid::<unnamed-type-_data> _data = 0x0
  1564. unsigned int loot_type = 0x1
  1565. unsigned int maxDuplicates = 0x1
  1566. unsigned int containerID = 0x0
  1567. std::set<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid> > PlayersLooting
  1568. std::_Tree<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
  1569. std::_Tree_comp_alloc<std::_Tset_traits<ObjectGuid,std::less<ObjectGuid>,std::allocator<ObjectGuid>,0> >
  1570. std::_Compressed_pair<std::less<ObjectGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<ObjectGuid,void *> >,std::_Tree_val<std::_Tree_simple_types<ObjectGuid> >,1>,1> _Mypair = 0x1FA8F5D7B70
  1571. <user defined> _Copy_tag = 0x1FA8778A1A0
  1572. <user defined> _Move_tag = 0x1FA8778A1A0
  1573. std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerQuestItems
  1574. std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
  1575. <user defined> value_compare = 0x3F800000
  1576. std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
  1577. std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x1FA8F5D7B88
  1578. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x1FA8F5D7B98
  1579. unsigned int _Mask = 0x7
  1580. unsigned int _Maxidx = 0x8
  1581. std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerFFAItems
  1582. std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
  1583. <user defined> value_compare = 0x3F800000
  1584. std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
  1585. std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x1FA8F5D7BC8
  1586. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x1FA8F5D7BD8
  1587. unsigned int _Mask = 0x7
  1588. unsigned int _Maxidx = 0x8
  1589. std::unordered_map<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > PlayerNonQuestNonFFAConditionalItems
  1590. std::_Hash<std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> >
  1591. <user defined> value_compare = 0x3F800000
  1592. std::_Umap_traits<ObjectGuid,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> >,0> _Traitsobj = 0x3F800000
  1593. std::list<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *>,std::allocator<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > _List = 0x1FA8F5D7C08
  1594. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,std::vector<NotNormalLootItem,std::allocator<NotNormalLootItem> > *> > > > > > _Vec = 0x1FA8F5D7C18
  1595. unsigned int _Mask = 0x7
  1596. unsigned int _Maxidx = 0x8
  1597. LootValidatorRefManager i_LootValidatorRefManager
  1598. RefManager<Loot,LootValidatorRef>
  1599. LinkedListHead
  1600. LinkedListElement iFirst = 0x1FA8F5D7C48
  1601. LinkedListElement iLast = 0x1FA8F5D7C58
  1602. unsigned int iSize = 0x0
  1603. <user defined> ?$Iterator@VLinkedListElement@@ = 0x8F5D7C58
  1604. <user defined> iterator = 0x8F5D7C58
  1605. <user defined> iterator = 0x7FF66D8D6BD8
  1606. iterator
  1607. LootValidatorRef* _Ptr = 0x7FF66D8D6BD8
  1608. unsigned int[8] m_spells
  1609. [0] = 0x0
  1610. [1] = 0x0
  1611. [2] = 0x0
  1612. [3] = 0x0
  1613. [4] = 0x0
  1614. [5] = 0x0
  1615. [6] = 0x0
  1616. [7] = 0x0
  1617. unsigned int m_groupLootTimer = 0x0
  1618. unsigned int lootingGroupLowGUID = 0x0
  1619. unsigned int m_PlayerDamageReq = 0x693
  1620. float m_SightDistance = 50.000000
  1621. float m_CombatDistance = 0.000000
  1622. bool m_isTempWorldObject = 0x0
  1623. std::list<VendorItemCount,std::allocator<VendorItemCount> > m_vendorItemCounts
  1624. std::_List_buy<VendorItemCount,std::allocator<VendorItemCount> >
  1625. std::_List_alloc<std::_List_base_types<VendorItemCount,std::allocator<VendorItemCount> > >
  1626. std::_Compressed_pair<std::allocator<std::_List_node<VendorItemCount,void *> >,std::_List_val<std::_List_simple_types<VendorItemCount> >,1> _Mypair = 0x1FA8F5D7CA8
  1627. ObjectGuid m_lootRecipient
  1628. <unnamed-type-_data>
  1629. unsigned int _guid = 0x0
  1630. unsigned int[8] _bytes
  1631. [0] = 0x0
  1632. [1] = 0x0
  1633. [2] = 0x0
  1634. [3] = 0x0
  1635. [4] = 0x0
  1636. [5] = 0x0
  1637. [6] = 0x0
  1638. [7] = 0x0
  1639. ObjectGuid::<unnamed-type-_data> _data
  1640. unsigned int _guid = 0x0
  1641. <user defined> _bytes = 0x0
  1642. unsigned int m_lootRecipientGroup = 0x0
  1643. ObjectGuid _skinner
  1644. <unnamed-type-_data>
  1645. unsigned int _guid = 0x0
  1646. unsigned int[8] _bytes
  1647. [0] = 0x0
  1648. [1] = 0x0
  1649. [2] = 0x0
  1650. [3] = 0x0
  1651. [4] = 0x0
  1652. [5] = 0x0
  1653. [6] = 0x0
  1654. [7] = 0x0
  1655. ObjectGuid::<unnamed-type-_data> _data
  1656. unsigned int _guid = 0x0
  1657. <user defined> _bytes = 0x0
  1658. int _pickpocketLootRestore = 0x0
  1659. int m_corpseRemoveTime = 0x0
  1660. int m_respawnTime = 0x5C24EB7D
  1661. unsigned int m_respawnDelay = 0x12C
  1662. unsigned int m_corpseDelay = 0x3C
  1663. float m_respawnradius = 0.000000
  1664. unsigned int m_boundaryCheckTime = 0x9C4
  1665. unsigned int m_combatPulseTime = 0x0
  1666. unsigned int m_combatPulseDelay = 0x0
  1667. int m_reactState = 0x2
  1668. unsigned int m_defaultMovementType = 0x0
  1669. unsigned int m_spawnId = 0xADA9
  1670. unsigned int m_equipmentId = 0x1
  1671. int m_originalEquipmentId = 0x0
  1672. bool m_AlreadyCallAssistance = 0x0
  1673. bool m_AlreadySearchedAssistance = 0x0
  1674. bool m_regenHealth = 0x1
  1675. bool m_cannotReachTarget = 0x0
  1676. unsigned int m_cannotReachTimer = 0x0
  1677. bool m_AI_locked = 0x0
  1678. int m_meleeDamageSchoolMask = 0x1
  1679. unsigned int m_originalEntry = 0x8046
  1680. Position m_homePosition
  1681. <user defined> XY = 0x1FA8F5D7D24
  1682. <user defined> XYZ = 0x1FA8F5D7D24
  1683. <user defined> XYZO = 0x1FA8F5D7D24
  1684. <user defined> PackedXYZ = 0x1FA8F5D7D24
  1685. float m_positionX = 5877.879883
  1686. float m_positionY = 662.895020
  1687. float m_positionZ = 644.530029
  1688. float m_orientation = 1.663660
  1689. ?$Streamer@UXY@Position@@
  1690. Position* Pos = 0x4425B94845B7AF0A
  1691. ?$ConstStreamer@UXY@Position@@
  1692. Position* Pos = 0x4425B94845B7AF0A
  1693. ?$Streamer@UXYZ@Position@@
  1694. <user defined> Pos = 0x4425B94845B7AF0A
  1695. ?$ConstStreamer@UXYZ@Position@@
  1696. <user defined> Pos = 0x4425B94845B7AF0A
  1697. ?$Streamer@UXYZO@Position@@
  1698. <user defined> Pos = 0x4425B94845B7AF0A
  1699. ?$ConstStreamer@UXYZO@Position@@
  1700. <user defined> Pos = 0x4425B94845B7AF0A
  1701. ?$Streamer@UPackedXYZ@Position@@
  1702. <user defined> Pos = 0x4425B94845B7AF0A
  1703. ?$ConstStreamer@UPackedXYZ@Position@@
  1704. <user defined> Pos = 0x4425B94845B7AF0A
  1705. Position m_transportHomePosition
  1706. <user defined> XY = 0x0
  1707. <user defined> XYZ = 0x0
  1708. <user defined> XYZO = 0x0
  1709. <user defined> PackedXYZ = 0x0
  1710. float m_positionX = 0.000000
  1711. float m_positionY = 0.000000
  1712. float m_positionZ = 0.000000
  1713. float m_orientation = 0.000000
  1714. ?$Streamer@UXY@Position@@
  1715. Position* Pos = NULL
  1716. ?$ConstStreamer@UXY@Position@@
  1717. Position* Pos = NULL
  1718. ?$Streamer@UXYZ@Position@@
  1719. <user defined> Pos = 0x0
  1720. ?$ConstStreamer@UXYZ@Position@@
  1721. <user defined> Pos = 0x0
  1722. ?$Streamer@UXYZO@Position@@
  1723. <user defined> Pos = 0x0
  1724. ?$ConstStreamer@UXYZO@Position@@
  1725. <user defined> Pos = 0x0
  1726. ?$Streamer@UPackedXYZ@Position@@
  1727. <user defined> Pos = 0x0
  1728. ?$ConstStreamer@UPackedXYZ@Position@@
  1729. <user defined> Pos = 0x0
  1730. bool DisableReputationGain = 0x0
  1731. CreatureTemplate* m_creatureInfo = 0x1FAC5ACC248
  1732. unsigned int Entry = 0x8046
  1733. unsigned int[3] DifficultyEntry
  1734. [0] = 0x0
  1735. [1] = 0x0
  1736. [2] = 0x0
  1737. unsigned int[2] KillCredit
  1738. [0] = 0x0
  1739. [1] = 0x0
  1740. unsigned int Modelid1 = 0x6E9B
  1741. unsigned int Modelid2 = 0x0
  1742. unsigned int Modelid3 = 0x0
  1743. unsigned int Modelid4 = 0x0
  1744. std::string Name = "Minigob Manabonk"
  1745. std::string FemaleName = ""
  1746. std::string Title = "The Mischievous Mage"
  1747. std::string IconName = ""
  1748. unsigned int GossipMenuId = 0x0
  1749. unsigned int minlevel = 0x4C
  1750. unsigned int maxlevel = 0x4C
  1751. unsigned int expansion = 0x0
  1752. unsigned int expansionUnknown = 0x0
  1753. unsigned int faction = 0x23
  1754. unsigned int npcflag = 0x0
  1755. float speed_walk = 1.000000
  1756. float speed_run = 1.142860
  1757. float scale = 1.000000
  1758. unsigned int rank = 0x0
  1759. unsigned int dmgschool = 0x0
  1760. unsigned int BaseAttackTime = 0x7D0
  1761. unsigned int RangeAttackTime = 0x7D0
  1762. float BaseVariance = 1.000000
  1763. float RangeVariance = 1.000000
  1764. unsigned int unit_class = 0x8
  1765. unsigned int unit_flags = 0x8000
  1766. unsigned int unit_flags2 = 0x800
  1767. unsigned int dynamicflags = 0x0
  1768. int family = 0x0
  1769. unsigned int trainer_type = 0x0
  1770. unsigned int trainer_class = 0x0
  1771. unsigned int trainer_race = 0x0
  1772. unsigned int type = 0x7
  1773. unsigned int type_flags = 0x0
  1774. unsigned int type_flags2 = 0x0
  1775. unsigned int lootid = 0x0
  1776. unsigned int pickpocketLootId = 0x0
  1777. unsigned int SkinLootId = 0x0
  1778. int[7] resistance
  1779. [0] = 0x0
  1780. [1] = 0x0
  1781. [2] = 0x0
  1782. [3] = 0x0
  1783. [4] = 0x0
  1784. [5] = 0x0
  1785. [6] = 0x0
  1786. unsigned int[8] spells
  1787. [0] = 0x0
  1788. [1] = 0x0
  1789. [2] = 0x0
  1790. [3] = 0x0
  1791. [4] = 0x0
  1792. [5] = 0x0
  1793. [6] = 0x0
  1794. [7] = 0x0
  1795. unsigned int PetSpellDataId = 0x0
  1796. unsigned int VehicleId = 0x0
  1797. unsigned int mingold = 0x0
  1798. unsigned int maxgold = 0x0
  1799. std::string AIName = ""
  1800. unsigned int MovementType = 0x0
  1801. unsigned int InhabitType = 0x3
  1802. float HoverHeight = 1.000000
  1803. float ModHealth = 1.000000
  1804. float ModHealthExtra = 1.000000
  1805. float ModMana = 1.000000
  1806. float ModManaExtra = 1.000000
  1807. float ModArmor = 1.000000
  1808. float ModDamage = 1.000000
  1809. float ModExperience = 1.000000
  1810. bool RacialLeader = 0x0
  1811. unsigned int movementId = 0x0
  1812. bool RegenHealth = 0x1
  1813. unsigned int MechanicImmuneMask = 0x0
  1814. unsigned int SpellSchoolImmuneMask = 0x0
  1815. unsigned int flags_extra = 0x0
  1816. unsigned int ScriptID = 0x59E
  1817. CreatureData* m_creatureData = 0x1FAC818EEC4
  1818. SpawnData
  1819. int type = 0x0
  1820. unsigned int spawnId = 0xADA9
  1821. unsigned int id = 0x8046
  1822. WorldLocation spawnPoint = 0x1FAC818EED0
  1823. unsigned int phaseMask = 0x1
  1824. int spawntimesecs = 0x12C
  1825. unsigned int spawnMask = 0x1
  1826. SpawnGroupTemplateData* spawnGroupData = 0x1FAC6B5EF98
  1827. unsigned int phaseUseFlags = 0x0
  1828. unsigned int phaseId = 0xA9
  1829. unsigned int phaseGroup = 0x0
  1830. int terrainSwapMap = 0xFFFFFFFF
  1831. unsigned int scriptId = 0x0
  1832. bool dbData = 0x1
  1833. unsigned int displayid = 0x0
  1834. int equipmentId = 0x0
  1835. float spawndist = 0.000000
  1836. unsigned int currentwaypoint = 0x0
  1837. unsigned int curhealth = 0x1
  1838. unsigned int curmana = 0x0
  1839. unsigned int movementType = 0x0
  1840. unsigned int npcflag = 0x0
  1841. unsigned int unit_flags = 0x0
  1842. unsigned int dynamicflags = 0x0
  1843. unsigned int m_LootMode = 0x1
  1844. unsigned int _waypointPathId = 0x0
  1845. std::pair<unsigned int,unsigned int> _currentWaypointNodeInfo
  1846. unsigned int first = 0x0
  1847. unsigned int second = 0x0
  1848. CreatureGroup* m_formation = NULL
  1849. bool m_triggerJustAppeared = 0x1
  1850. bool m_respawnCompatibilityMode = 0x0
  1851. Spell* m_focusSpell = NULL
  1852. unsigned int m_focusDelay = 0x0
  1853. bool m_shouldReacquireTarget = 0x0
  1854. ObjectGuid m_suppressedTarget
  1855. <unnamed-type-_data>
  1856. unsigned int _guid = 0x0
  1857. unsigned int[8] _bytes
  1858. [0] = 0x0
  1859. [1] = 0x0
  1860. [2] = 0x0
  1861. [3] = 0x0
  1862. [4] = 0x0
  1863. [5] = 0x0
  1864. [6] = 0x0
  1865. [7] = 0x0
  1866. ObjectGuid::<unnamed-type-_data> _data
  1867. unsigned int _guid = 0x0
  1868. <user defined> _bytes = 0x0
  1869. float m_suppressedOrientation = 0.000000
  1870. std::unordered_map<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::hash<unsigned char>,std::equal_to<unsigned char>,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > m_textRepeat
  1871. std::_Hash<std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> >
  1872. <user defined> value_compare = 0x3F800000
  1873. std::_Umap_traits<unsigned char,std::vector<unsigned char,std::allocator<unsigned char> >,std::_Uhash_compare<unsigned char,std::hash<unsigned char>,std::equal_to<unsigned char> >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > >,0> _Traitsobj = 0x3F800000
  1874. std::list<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > >,std::allocator<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > _List = 0x1FA8F5D7DA0
  1875. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned char const ,std::vector<unsigned char,std::allocator<unsigned char> > > > > > > > _Vec = 0x1FA8F5D7DB0
  1876. unsigned int _Mask = 0x7
  1877. unsigned int _Maxidx = 0x8
  1878. Parameter unsigned int spawnId = 0x55306FE990
  1879. Parameter unsigned int spawnId = 0x55306FEB28
  1880. Parameter Map* map = 0x1FACD5A5E30
  1881. GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >
  1882. RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >
  1883. LinkedListHead
  1884. LinkedListElement iFirst = 0x1FACD5A5E38
  1885. LinkedListElement iLast = 0x1FACD5A5E48
  1886. unsigned int iSize = 0x9
  1887. <user defined> ?$Iterator@VLinkedListElement@@ = 0x89C58048
  1888. <user defined> iterator = 0x89C58048
  1889. <user defined> iterator = 0x6D87E8B0
  1890. iterator
  1891. GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >* _Ptr = 0x7FF66D87E8B0
  1892. std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
  1893. std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
  1894. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
  1895. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > >,1>,1> _Mypair = 0x1FACD5A5E60
  1896. <user defined> value_compare = 0xCD3BD970
  1897. <user defined> _Copy_tag = 0xCD3BD970
  1898. <user defined> _Move_tag = 0xCD3BD970
  1899. <user defined> value_compare = 0xCD3BD970
  1900. bool _creatureToMoveLock = 0x0
  1901. std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
  1902. std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
  1903. std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x1FACD5A5E78
  1904. bool _gameObjectsToMoveLock = 0x0
  1905. std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
  1906. std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
  1907. std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x1FACD5A5E98
  1908. bool _dynamicObjectsToMoveLock = 0x0
  1909. std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
  1910. std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
  1911. std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x1FACD5A5EB8
  1912. std::mutex _mapLock
  1913. std::_Mutex_base
  1914. std::_Align_type<double,80> _Mtx_storage = 0x1FACD5A5ED0
  1915. std::mutex _gridLock
  1916. std::_Mutex_base
  1917. std::_Align_type<double,80> _Mtx_storage = 0x1FACD5A5F20
  1918. MapEntry* i_mapEntry = 0x1FA98A2D1C8
  1919. unsigned int MapID = 0x23B
  1920. unsigned int map_type = 0x0
  1921. unsigned int Flags = 0x61D
  1922. char* name = "Northrend"
  1923. unsigned int linked_zone = 0x0
  1924. unsigned int multimap_id = 0xD8
  1925. int entrance_map = 0xFFFFFFFF
  1926. float entrance_x = 0.000000
  1927. float entrance_y = 0.000000
  1928. unsigned int addon = 0x2
  1929. unsigned int expireTime = 0x0
  1930. unsigned int maxPlayers = 0x0
  1931. int rootPhaseMap = 0xFFFFFFFF
  1932. unsigned int i_spawnMode = 0x0
  1933. unsigned int i_InstanceId = 0x0
  1934. unsigned int m_unloadTimer = 0x0
  1935. float m_VisibleDistance = 100.000000
  1936. DynamicMapTree _dynamicTree
  1937. DynTreeImpl* impl = 0x1FACBB93F20
  1938. RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
  1939. std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x1FACBB93F20
  1940. BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
  1941. [0] = NULL
  1942. [1] = NULL
  1943. [2] = NULL
  1944. [3] = NULL
  1945. [4] = NULL
  1946. [5] = NULL
  1947. [6] = NULL
  1948. [7] = NULL
  1949. [8] = NULL
  1950. [9] = NULL
  1951. [0] = 0x1FACBB93F60
  1952. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  1953. [0] = NULL
  1954. [1] = NULL
  1955. [2] = NULL
  1956. [3] = NULL
  1957. [4] = NULL
  1958. [5] = NULL
  1959. [6] = NULL
  1960. [7] = NULL
  1961. [8] = NULL
  1962. [9] = NULL
  1963. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  1964. [0] = NULL
  1965. [1] = NULL
  1966. [2] = NULL
  1967. [3] = NULL
  1968. [4] = NULL
  1969. [5] = NULL
  1970. [6] = NULL
  1971. [7] = NULL
  1972. [8] = NULL
  1973. [9] = NULL
  1974. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  1975. [0] = NULL
  1976. [1] = NULL
  1977. [2] = NULL
  1978. [3] = NULL
  1979. [4] = NULL
  1980. [5] = NULL
  1981. [6] = NULL
  1982. [7] = NULL
  1983. [8] = NULL
  1984. [9] = NULL
  1985. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  1986. [0] = NULL
  1987. [1] = NULL
  1988. [2] = NULL
  1989. [3] = NULL
  1990. [4] = NULL
  1991. [5] = NULL
  1992. [6] = NULL
  1993. [7] = NULL
  1994. [8] = NULL
  1995. [9] = NULL
  1996. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  1997. [0] = NULL
  1998. [1] = NULL
  1999. [2] = NULL
  2000. [3] = NULL
  2001. [4] = NULL
  2002. [5] = NULL
  2003. [6] = NULL
  2004. [7] = NULL
  2005. [8] = NULL
  2006. [9] = NULL
  2007. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2008. [0] = NULL
  2009. [1] = NULL
  2010. [2] = NULL
  2011. [3] = NULL
  2012. [4] = NULL
  2013. [5] = NULL
  2014. [6] = NULL
  2015. [7] = NULL
  2016. [8] = NULL
  2017. [9] = NULL
  2018. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2019. [0] = NULL
  2020. [1] = NULL
  2021. [2] = NULL
  2022. [3] = NULL
  2023. [4] = NULL
  2024. [5] = NULL
  2025. [6] = NULL
  2026. [7] = NULL
  2027. [8] = NULL
  2028. [9] = NULL
  2029. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2030. [0] = NULL
  2031. [1] = NULL
  2032. [2] = NULL
  2033. [3] = NULL
  2034. [4] = NULL
  2035. [5] = NULL
  2036. [6] = NULL
  2037. [7] = NULL
  2038. [8] = NULL
  2039. [9] = NULL
  2040. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2041. [0] = NULL
  2042. [1] = NULL
  2043. [2] = NULL
  2044. [3] = NULL
  2045. [4] = NULL
  2046. [5] = NULL
  2047. [6] = NULL
  2048. [7] = NULL
  2049. [8] = NULL
  2050. [9] = NULL
  2051. Cell
  2052. int x = 0x3F800000
  2053. int y = 0x1FA
  2054. TimeTrackerSmall rebalance_timer = 0x62
  2055. int unbalanced_times = 0xC
  2056. MapRefManager m_mapRefManager
  2057. RefManager<Map,Player>
  2058. LinkedListHead
  2059. LinkedListElement iFirst = 0x1FACD5A5F98
  2060. LinkedListElement iLast = 0x1FACD5A5FA8
  2061. unsigned int iSize = 0x0
  2062. <user defined> ?$Iterator@VLinkedListElement@@ = 0xCD5A5FA8
  2063. <user defined> iterator = 0xCD5A5FA8
  2064. <user defined> iterator = 0x6D87E810
  2065. iterator
  2066. MapReference* _Ptr = 0x7FF66D87E810
  2067. const_iterator
  2068. MapReference* _Ptr = 0x7FF66D87E810
  2069. LinkedListHead::Iterator<MapReference> m_mapRefIter
  2070. MapReference* _Ptr = NULL
  2071. int m_VisibilityNotifyPeriod = 0x3E8
  2072. std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
  2073. std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  2074. std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  2075. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x1FACD5A5FD0
  2076. <user defined> _Copy_tag = 0xCD5364D0
  2077. <user defined> _Move_tag = 0xCD5364D0
  2078. std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
  2079. std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base0>
  2080. std::_Tree_node<WorldObject *,void *>* _Ptr = 0x1FACD5364D0
  2081. std::set<MapTransport *,std::less<MapTransport *>,std::allocator<MapTransport *> > _transports
  2082. std::_Tree<std::_Tset_traits<MapTransport *,std::less<MapTransport *>,std::allocator<MapTransport *>,0> >
  2083. std::_Tree_comp_alloc<std::_Tset_traits<MapTransport *,std::less<MapTransport *>,std::allocator<MapTransport *>,0> >
  2084. std::_Compressed_pair<std::less<MapTransport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<MapTransport *,void *> >,std::_Tree_val<std::_Tree_simple_types<MapTransport *> >,1>,1> _Mypair = 0x1FACD5A5FE8
  2085. <user defined> _Copy_tag = 0xCD535FF0
  2086. <user defined> _Move_tag = 0xCD535FF0
  2087. std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<MapTransport *> > > _transportsUpdateIter
  2088. std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<MapTransport *> >,std::_Iterator_base0>
  2089. std::_Tree_node<MapTransport *,void *>* _Ptr = 0x1FACD535FF0
  2090. int i_gridExpiry = 0x493E0
  2091. Map* m_parentMap = 0x1FACD5A5E30
  2092. Map* m_parentTerrainMap = 0x1FACD5A5E30
  2093. std::vector<Map *,std::allocator<Map *> >* m_childTerrainMaps = 0x1FACD468CD0
  2094. std::_Vector_alloc<std::_Vec_base_types<Map *,std::allocator<Map *> > >
  2095. std::_Compressed_pair<std::allocator<Map *>,std::_Vector_val<std::_Simple_types<Map *> >,1> _Mypair = 0x1FACD468CD0
  2096. NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >*[64] i_grids
  2097. [0] = NULL
  2098. [1] = NULL
  2099. [2] = NULL
  2100. [3] = NULL
  2101. [4] = NULL
  2102. [5] = NULL
  2103. [6] = NULL
  2104. [7] = NULL
  2105. [8] = NULL
  2106. [9] = NULL
  2107. [0] = 0x1FACD5A6020
  2108. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2109. [0] = NULL
  2110. [1] = NULL
  2111. [2] = NULL
  2112. [3] = NULL
  2113. [4] = NULL
  2114. [5] = NULL
  2115. [6] = NULL
  2116. [7] = NULL
  2117. [8] = NULL
  2118. [9] = NULL
  2119. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2120. [0] = NULL
  2121. [1] = NULL
  2122. [2] = NULL
  2123. [3] = NULL
  2124. [4] = NULL
  2125. [5] = NULL
  2126. [6] = NULL
  2127. [7] = NULL
  2128. [8] = NULL
  2129. [9] = NULL
  2130. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2131. [0] = NULL
  2132. [1] = NULL
  2133. [2] = NULL
  2134. [3] = NULL
  2135. [4] = NULL
  2136. [5] = NULL
  2137. [6] = NULL
  2138. [7] = NULL
  2139. [8] = NULL
  2140. [9] = NULL
  2141. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2142. [0] = NULL
  2143. [1] = NULL
  2144. [2] = NULL
  2145. [3] = NULL
  2146. [4] = NULL
  2147. [5] = NULL
  2148. [6] = NULL
  2149. [7] = NULL
  2150. [8] = NULL
  2151. [9] = NULL
  2152. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2153. [0] = NULL
  2154. [1] = NULL
  2155. [2] = NULL
  2156. [3] = NULL
  2157. [4] = NULL
  2158. [5] = NULL
  2159. [6] = NULL
  2160. [7] = NULL
  2161. [8] = NULL
  2162. [9] = NULL
  2163. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2164. [0] = NULL
  2165. [1] = NULL
  2166. [2] = NULL
  2167. [3] = NULL
  2168. [4] = NULL
  2169. [5] = NULL
  2170. [6] = NULL
  2171. [7] = NULL
  2172. [8] = NULL
  2173. [9] = NULL
  2174. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2175. [0] = NULL
  2176. [1] = NULL
  2177. [2] = NULL
  2178. [3] = NULL
  2179. [4] = NULL
  2180. [5] = NULL
  2181. [6] = NULL
  2182. [7] = NULL
  2183. [8] = NULL
  2184. [9] = NULL
  2185. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2186. [0] = NULL
  2187. [1] = NULL
  2188. [2] = NULL
  2189. [3] = NULL
  2190. [4] = NULL
  2191. [5] = NULL
  2192. [6] = NULL
  2193. [7] = NULL
  2194. [8] = NULL
  2195. [9] = NULL
  2196. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2197. [0] = NULL
  2198. [1] = NULL
  2199. [2] = NULL
  2200. [3] = NULL
  2201. [4] = NULL
  2202. [5] = NULL
  2203. [6] = NULL
  2204. [7] = NULL
  2205. [8] = NULL
  2206. [9] = NULL
  2207. GridMap*[64] GridMaps
  2208. [0] = NULL
  2209. [1] = NULL
  2210. [2] = NULL
  2211. [3] = NULL
  2212. [4] = NULL
  2213. [5] = NULL
  2214. [6] = NULL
  2215. [7] = NULL
  2216. [8] = NULL
  2217. [9] = NULL
  2218. [0] = 0x1FACD5AE020
  2219. <user defined>*[64] GridMap
  2220. [0] = NULL
  2221. [1] = NULL
  2222. [2] = NULL
  2223. [3] = NULL
  2224. [4] = NULL
  2225. [5] = NULL
  2226. [6] = NULL
  2227. [7] = NULL
  2228. [8] = NULL
  2229. [9] = NULL
  2230. <user defined>*[64] GridMap
  2231. [0] = NULL
  2232. [1] = NULL
  2233. [2] = NULL
  2234. [3] = NULL
  2235. [4] = NULL
  2236. [5] = NULL
  2237. [6] = NULL
  2238. [7] = NULL
  2239. [8] = NULL
  2240. [9] = NULL
  2241. <user defined>*[64] GridMap
  2242. [0] = NULL
  2243. [1] = NULL
  2244. [2] = NULL
  2245. [3] = NULL
  2246. [4] = NULL
  2247. [5] = NULL
  2248. [6] = NULL
  2249. [7] = NULL
  2250. [8] = NULL
  2251. [9] = NULL
  2252. <user defined>*[64] GridMap
  2253. [0] = NULL
  2254. [1] = NULL
  2255. [2] = NULL
  2256. [3] = NULL
  2257. [4] = NULL
  2258. [5] = NULL
  2259. [6] = NULL
  2260. [7] = NULL
  2261. [8] = NULL
  2262. [9] = NULL
  2263. <user defined>*[64] GridMap
  2264. [0] = NULL
  2265. [1] = NULL
  2266. [2] = NULL
  2267. [3] = NULL
  2268. [4] = NULL
  2269. [5] = NULL
  2270. [6] = NULL
  2271. [7] = NULL
  2272. [8] = NULL
  2273. [9] = NULL
  2274. <user defined>*[64] GridMap
  2275. [0] = NULL
  2276. [1] = NULL
  2277. [2] = NULL
  2278. [3] = NULL
  2279. [4] = NULL
  2280. [5] = NULL
  2281. [6] = NULL
  2282. [7] = NULL
  2283. [8] = NULL
  2284. [9] = NULL
  2285. <user defined>*[64] GridMap
  2286. [0] = NULL
  2287. [1] = NULL
  2288. [2] = NULL
  2289. [3] = NULL
  2290. [4] = NULL
  2291. [5] = NULL
  2292. [6] = NULL
  2293. [7] = NULL
  2294. [8] = NULL
  2295. [9] = NULL
  2296. <user defined>*[64] GridMap
  2297. [0] = NULL
  2298. [1] = NULL
  2299. [2] = NULL
  2300. [3] = NULL
  2301. [4] = NULL
  2302. [5] = NULL
  2303. [6] = NULL
  2304. [7] = NULL
  2305. [8] = NULL
  2306. [9] = NULL
  2307. <user defined>*[64] GridMap
  2308. [0] = NULL
  2309. [1] = NULL
  2310. [2] = NULL
  2311. [3] = NULL
  2312. [4] = NULL
  2313. [5] = NULL
  2314. [6] = NULL
  2315. [7] = NULL
  2316. [8] = NULL
  2317. [9] = NULL
  2318. unsigned int[64] GridMapReference
  2319. [0] = 0x0
  2320. [1] = 0x0
  2321. [2] = 0x0
  2322. [3] = 0x0
  2323. [4] = 0x0
  2324. [5] = 0x0
  2325. [6] = 0x0
  2326. [7] = 0x0
  2327. [8] = 0x0
  2328. [9] = 0x0
  2329. [0] = 0x1FACD5B6020
  2330. unsigned int[64]
  2331. [0] = 0x0
  2332. [1] = 0x0
  2333. [2] = 0x0
  2334. [3] = 0x0
  2335. [4] = 0x0
  2336. [5] = 0x0
  2337. [6] = 0x0
  2338. [7] = 0x0
  2339. [8] = 0x0
  2340. [9] = 0x0
  2341. unsigned int[64]
  2342. [0] = 0x0
  2343. [1] = 0x0
  2344. [2] = 0x0
  2345. [3] = 0x0
  2346. [4] = 0x0
  2347. [5] = 0x0
  2348. [6] = 0x0
  2349. [7] = 0x0
  2350. [8] = 0x0
  2351. [9] = 0x0
  2352. unsigned int[64]
  2353. [0] = 0x0
  2354. [1] = 0x0
  2355. [2] = 0x0
  2356. [3] = 0x0
  2357. [4] = 0x0
  2358. [5] = 0x0
  2359. [6] = 0x0
  2360. [7] = 0x0
  2361. [8] = 0x0
  2362. [9] = 0x0
  2363. unsigned int[64]
  2364. [0] = 0x0
  2365. [1] = 0x0
  2366. [2] = 0x0
  2367. [3] = 0x0
  2368. [4] = 0x0
  2369. [5] = 0x0
  2370. [6] = 0x0
  2371. [7] = 0x0
  2372. [8] = 0x0
  2373. [9] = 0x0
  2374. unsigned int[64]
  2375. [0] = 0x0
  2376. [1] = 0x0
  2377. [2] = 0x0
  2378. [3] = 0x0
  2379. [4] = 0x0
  2380. [5] = 0x0
  2381. [6] = 0x0
  2382. [7] = 0x0
  2383. [8] = 0x0
  2384. [9] = 0x0
  2385. unsigned int[64]
  2386. [0] = 0x0
  2387. [1] = 0x0
  2388. [2] = 0x0
  2389. [3] = 0x0
  2390. [4] = 0x0
  2391. [5] = 0x0
  2392. [6] = 0x0
  2393. [7] = 0x0
  2394. [8] = 0x0
  2395. [9] = 0x0
  2396. unsigned int[64]
  2397. [0] = 0x0
  2398. [1] = 0x0
  2399. [2] = 0x0
  2400. [3] = 0x0
  2401. [4] = 0x0
  2402. [5] = 0x0
  2403. [6] = 0x0
  2404. [7] = 0x0
  2405. [8] = 0x0
  2406. [9] = 0x0
  2407. unsigned int[64]
  2408. [0] = 0x0
  2409. [1] = 0x0
  2410. [2] = 0x0
  2411. [3] = 0x0
  2412. [4] = 0x0
  2413. [5] = 0x0
  2414. [6] = 0x0
  2415. [7] = 0x0
  2416. [8] = 0x0
  2417. [9] = 0x0
  2418. unsigned int[64]
  2419. [0] = 0x0
  2420. [1] = 0x0
  2421. [2] = 0x0
  2422. [3] = 0x0
  2423. [4] = 0x0
  2424. [5] = 0x0
  2425. [6] = 0x0
  2426. [7] = 0x0
  2427. [8] = 0x0
  2428. [9] = 0x0
  2429. std::bitset<262144> marked_cells
  2430. <user defined> reference = 0x1FACD5B8020
  2431. unsigned int[4096] _Array
  2432. [0] = 0x0
  2433. [1] = 0x0
  2434. [2] = 0x0
  2435. [3] = 0x0
  2436. [4] = 0x0
  2437. [5] = 0x0
  2438. [6] = 0x0
  2439. [7] = 0x0
  2440. [8] = 0x0
  2441. [9] = 0x0
  2442. bool i_scriptLock = 0x0
  2443. std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
  2444. std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  2445. std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  2446. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x1FACD5C0028
  2447. <user defined> _Copy_tag = 0x1FACD5C0028
  2448. <user defined> _Move_tag = 0x1FACD5C0028
  2449. std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
  2450. std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
  2451. std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
  2452. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x1FACD5C0038
  2453. <user defined> value_compare = 0x1FACD5C0038
  2454. <user defined> _Copy_tag = 0x1FACD5C0038
  2455. <user defined> _Move_tag = 0x1FACD5C0038
  2456. <user defined> value_compare = 0x1FACD5C0038
  2457. std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
  2458. std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  2459. std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  2460. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x1FACD5C0048
  2461. <user defined> _Copy_tag = 0x1FACD5C0048
  2462. <user defined> _Move_tag = 0x1FACD5C0048
  2463. std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
  2464. std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
  2465. std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
  2466. std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x1FACD5C0058
  2467. <user defined> value_compare = 0x1FACD5C0058
  2468. <user defined> _Copy_tag = 0x1FACD5C0058
  2469. <user defined> _Move_tag = 0x1FACD5C0058
  2470. <user defined> value_compare = 0x1FACD5C0058
  2471. boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
  2472. boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
  2473. boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
  2474. boost::heap::detail::size_holder<1,unsigned __int64>
  2475. unsigned int size_ = 0x1
  2476. super_t
  2477. implementation_defined
  2478. boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x1FAFED01300
  2479. boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>
  2480. boost::heap::detail::heap_node<RespawnInfo *,1>
  2481. boost::heap::detail::heap_node_base<0>
  2482. boost::intrusive::list_base_hook<boost::intrusive::link_mode<1>,void,void>
  2483. boost::intrusive::generic_hook<0,boost::intrusive::list_node_traits<void *>,boost::intrusive::dft_tag,1,1>
  2484. boost::intrusive::node_holder<boost::intrusive::list_node<void *>,boost::intrusive::dft_tag,1>
  2485. boost::intrusive::list_node<void *>
  2486. boost::intrusive::list_node<void *>* next_ = 0x1FACD5C0090
  2487. boost::intrusive::list_node<void *>* prev_ = 0x1FACD5C0090
  2488. RespawnInfo* value = 0x1FA8486C750
  2489. boost::intrusive::list<boost::heap::detail::heap_node_base<0>,boost::intrusive::constant_time_size<1>,void,void,void> children = 0x1FAFED01318
  2490. boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>* parent = NULL
  2491. bool mark = 0x0
  2492. boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots
  2493. boost::intrusive::list_impl<boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>,unsigned __int64,1,void>
  2494. root_plus_size
  2495. boost::intrusive::detail::size_holder<1,unsigned __int64,void>
  2496. unsigned int size_ = 0x1
  2497. boost::intrusive::detail::default_header_holder<boost::intrusive::list_node_traits<void *> > m_header = 0x1FACD5C0090
  2498. data_t
  2499. boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>
  2500. boost::intrusive::list_impl<boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>,unsigned __int64,1,void>::root_plus_size root_plus_size_ = 0x1FACD5C0088
  2501. boost::intrusive::list_impl<boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>,unsigned __int64,1,void>::data_t data_ = 0x1FACD5C0088
  2502. std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
  2503. std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
  2504. <user defined> value_compare = 0x1FACD5C00A0
  2505. std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
  2506. std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x1FACD5C00A8
  2507. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x1FACD5C00B8
  2508. unsigned int _Mask = 0x7
  2509. unsigned int _Maxidx = 0x8
  2510. std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
  2511. std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
  2512. <user defined> value_compare = 0x3F800000
  2513. std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
  2514. std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x1FACD5C00E8
  2515. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x1FACD5C00F8
  2516. unsigned int _Mask = 0x7
  2517. unsigned int _Maxidx = 0x8
  2518. std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
  2519. std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
  2520. std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
  2521. std::list<unsigned int,std::allocator<unsigned int> > _List = 0x1FACD5C0128
  2522. std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x1FACD5C0138
  2523. unsigned int _Mask = 0x7
  2524. unsigned int _Maxidx = 0x8
  2525. unsigned int _respawnCheckTimer = 0x76
  2526. std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
  2527. std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
  2528. <user defined> value_compare = 0x3F800000
  2529. std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
  2530. std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x1FACD5C0170
  2531. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x1FACD5C0180
  2532. unsigned int _Mask = 0x7
  2533. unsigned int _Maxidx = 0x8
  2534. std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
  2535. std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
  2536. <user defined> value_compare = 0x3F800000
  2537. std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
  2538. std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x1FACD5C01B0
  2539. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x1FACD5C01C0
  2540. unsigned int _Mask = 0x7
  2541. unsigned int _Maxidx = 0x8
  2542. IntervalTimer _weatherUpdateTimer
  2543. int _interval = 0x3E8
  2544. int _current = 0x0
  2545. unsigned int _defaultLight = 0x2F0
  2546. std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
  2547. std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
  2548. std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
  2549. std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x1FACD5C0200
  2550. <user defined> value_compare = 0x1FACD3BDBF0
  2551. <user defined> _Copy_tag = 0x1FACD3BDBF0
  2552. <user defined> _Move_tag = 0x1FACD3BDBF0
  2553. <user defined> value_compare = 0x1FACD3BDBF0
  2554. TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >,ObjectGuid> _objectsStore
  2555. ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >,ObjectGuid> _elements
  2556. ContainerUnorderedMap<Creature,ObjectGuid> _elements = 0x1FACD5C0210
  2557. ContainerUnorderedMap<TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > >,ObjectGuid> _tailElements = 0x1FACD5C0250
  2558. std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
  2559. std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
  2560. <user defined> value_compare = 0x3F800000
  2561. std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
  2562. std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x1FACD5C03A0
  2563. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x1FACD5C03B0
  2564. unsigned int _Mask = 0x1FFF
  2565. unsigned int _Maxidx = 0x2000
  2566. std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameObjectBySpawnIdStore
  2567. std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
  2568. <user defined> value_compare = 0x3F800000
  2569. std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
  2570. std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x1FACD5C03E0
  2571. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x1FACD5C03F0
  2572. unsigned int _Mask = 0xFFF
  2573. unsigned int _Maxidx = 0x1000
  2574. std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
  2575. std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
  2576. <user defined> value_compare = 0x3F800000
  2577. std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
  2578. std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x1FACD5C0420
  2579. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x1FACD5C0430
  2580. unsigned int _Mask = 0x7
  2581. unsigned int _Maxidx = 0x8
  2582. std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
  2583. std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
  2584. <user defined> value_compare = 0x3F800000
  2585. std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
  2586. std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x1FACD5C0460
  2587. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x1FACD5C0470
  2588. unsigned int _Mask = 0x7
  2589. unsigned int _Maxidx = 0x8
  2590. std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
  2591. std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
  2592. std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
  2593. std::list<Corpse *,std::allocator<Corpse *> > _List = 0x1FACD5C04A0
  2594. std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x1FACD5C04B0
  2595. unsigned int _Mask = 0x7
  2596. unsigned int _Maxidx = 0x8
  2597. std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
  2598. std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
  2599. std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
  2600. std::list<Object *,std::allocator<Object *> > _List = 0x1FACD5C04E0
  2601. std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x1FACD5C04F0
  2602. unsigned int _Mask = 0x7
  2603. unsigned int _Maxidx = 0x8
  2604. Parameter Map* map = 0x1FACD5A5E30
  2605. GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >
  2606. RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >
  2607. LinkedListHead
  2608. LinkedListElement iFirst = 0x1FACD5A5E38
  2609. LinkedListElement iLast = 0x1FACD5A5E48
  2610. unsigned int iSize = 0x9
  2611. <user defined> ?$Iterator@VLinkedListElement@@ = 0x89C58048
  2612. <user defined> iterator = 0x89C58048
  2613. <user defined> iterator = 0x7FF66D87E8B0
  2614. iterator
  2615. GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >* _Ptr = 0x7FF66D87E8B0
  2616. std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
  2617. std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
  2618. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
  2619. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > >,1>,1> _Mypair = 0x1FACD5A5E60
  2620. <user defined> value_compare = 0xCD3BD970
  2621. <user defined> _Copy_tag = 0xCD3BD970
  2622. <user defined> _Move_tag = 0xCD3BD970
  2623. <user defined> value_compare = 0x1FACD3BD970
  2624. bool _creatureToMoveLock = 0x0
  2625. std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
  2626. std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
  2627. std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x1FACD5A5E78
  2628. bool _gameObjectsToMoveLock = 0x0
  2629. std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
  2630. std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
  2631. std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x1FACD5A5E98
  2632. bool _dynamicObjectsToMoveLock = 0x0
  2633. std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
  2634. std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
  2635. std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x1FACD5A5EB8
  2636. std::mutex _mapLock
  2637. std::_Mutex_base
  2638. std::_Align_type<double,80> _Mtx_storage = 0x1FACD5A5ED0
  2639. std::mutex _gridLock
  2640. std::_Mutex_base
  2641. std::_Align_type<double,80> _Mtx_storage = 0x1FACD5A5F20
  2642. MapEntry* i_mapEntry = 0x1FA98A2D1C8
  2643. unsigned int MapID = 0x23B
  2644. unsigned int map_type = 0x0
  2645. unsigned int Flags = 0x61D
  2646. char* name = "Northrend"
  2647. unsigned int linked_zone = 0x0
  2648. unsigned int multimap_id = 0xD8
  2649. int entrance_map = 0xFFFFFFFF
  2650. float entrance_x = 0.000000
  2651. float entrance_y = 0.000000
  2652. unsigned int addon = 0x2
  2653. unsigned int expireTime = 0x0
  2654. unsigned int maxPlayers = 0x0
  2655. int rootPhaseMap = 0xFFFFFFFF
  2656. unsigned int i_spawnMode = 0x0
  2657. unsigned int i_InstanceId = 0x0
  2658. unsigned int m_unloadTimer = 0x0
  2659. float m_VisibleDistance = 100.000000
  2660. DynamicMapTree _dynamicTree
  2661. DynTreeImpl* impl = 0x1FACBB93F20
  2662. RegularGrid2D<GameObjectModel,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >,NodeCreator<BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > >,BoundsTrait<GameObjectModel>,PositionTrait<GameObjectModel> >
  2663. std::unordered_multimap<GameObjectModel const *,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *,std::hash<GameObjectModel const *>,std::equal_to<GameObjectModel const *>,std::allocator<std::pair<GameObjectModel const * const,BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> > *> > > memberTable = 0x1FACBB93F20
  2664. BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >*[64] nodes
  2665. [0] = NULL
  2666. [1] = NULL
  2667. [2] = NULL
  2668. [3] = NULL
  2669. [4] = NULL
  2670. [5] = NULL
  2671. [6] = NULL
  2672. [7] = NULL
  2673. [8] = NULL
  2674. [9] = NULL
  2675. [0] = 0x1FACBB93F60
  2676. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2677. [0] = NULL
  2678. [1] = NULL
  2679. [2] = NULL
  2680. [3] = NULL
  2681. [4] = NULL
  2682. [5] = NULL
  2683. [6] = NULL
  2684. [7] = NULL
  2685. [8] = NULL
  2686. [9] = NULL
  2687. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2688. [0] = NULL
  2689. [1] = NULL
  2690. [2] = NULL
  2691. [3] = NULL
  2692. [4] = NULL
  2693. [5] = NULL
  2694. [6] = NULL
  2695. [7] = NULL
  2696. [8] = NULL
  2697. [9] = NULL
  2698. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2699. [0] = NULL
  2700. [1] = NULL
  2701. [2] = NULL
  2702. [3] = NULL
  2703. [4] = NULL
  2704. [5] = NULL
  2705. [6] = NULL
  2706. [7] = NULL
  2707. [8] = NULL
  2708. [9] = NULL
  2709. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2710. [0] = NULL
  2711. [1] = NULL
  2712. [2] = NULL
  2713. [3] = NULL
  2714. [4] = NULL
  2715. [5] = NULL
  2716. [6] = NULL
  2717. [7] = NULL
  2718. [8] = NULL
  2719. [9] = NULL
  2720. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2721. [0] = NULL
  2722. [1] = NULL
  2723. [2] = NULL
  2724. [3] = NULL
  2725. [4] = NULL
  2726. [5] = NULL
  2727. [6] = NULL
  2728. [7] = NULL
  2729. [8] = NULL
  2730. [9] = NULL
  2731. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2732. [0] = NULL
  2733. [1] = NULL
  2734. [2] = NULL
  2735. [3] = NULL
  2736. [4] = NULL
  2737. [5] = NULL
  2738. [6] = NULL
  2739. [7] = NULL
  2740. [8] = NULL
  2741. [9] = NULL
  2742. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2743. [0] = NULL
  2744. [1] = NULL
  2745. [2] = NULL
  2746. [3] = NULL
  2747. [4] = NULL
  2748. [5] = NULL
  2749. [6] = NULL
  2750. [7] = NULL
  2751. [8] = NULL
  2752. [9] = NULL
  2753. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2754. [0] = NULL
  2755. [1] = NULL
  2756. [2] = NULL
  2757. [3] = NULL
  2758. [4] = NULL
  2759. [5] = NULL
  2760. [6] = NULL
  2761. [7] = NULL
  2762. [8] = NULL
  2763. [9] = NULL
  2764. <user defined>*[64] BIHWrap<GameObjectModel,BoundsTrait<GameObjectModel> >
  2765. [0] = NULL
  2766. [1] = NULL
  2767. [2] = NULL
  2768. [3] = NULL
  2769. [4] = NULL
  2770. [5] = NULL
  2771. [6] = NULL
  2772. [7] = NULL
  2773. [8] = NULL
  2774. [9] = NULL
  2775. Cell
  2776. int x = 0x3F800000
  2777. int y = 0x1FA
  2778. TimeTrackerSmall rebalance_timer = 0x62
  2779. int unbalanced_times = 0xC
  2780. MapRefManager m_mapRefManager
  2781. RefManager<Map,Player>
  2782. LinkedListHead
  2783. LinkedListElement iFirst = 0x1FACD5A5F98
  2784. LinkedListElement iLast = 0x1FACD5A5FA8
  2785. unsigned int iSize = 0x0
  2786. <user defined> ?$Iterator@VLinkedListElement@@ = 0xCD5A5FA8
  2787. <user defined> iterator = 0xCD5A5FA8
  2788. <user defined> iterator = 0x6D87E810
  2789. iterator
  2790. MapReference* _Ptr = 0x7FF66D87E810
  2791. const_iterator
  2792. MapReference* _Ptr = 0x7FF66D87E810
  2793. LinkedListHead::Iterator<MapReference> m_mapRefIter
  2794. MapReference* _Ptr = NULL
  2795. int m_VisibilityNotifyPeriod = 0x3E8
  2796. std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
  2797. std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  2798. std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  2799. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x1FACD5A5FD0
  2800. <user defined> _Copy_tag = 0xCD5364D0
  2801. <user defined> _Move_tag = 0xCD5364D0
  2802. std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
  2803. std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base0>
  2804. std::_Tree_node<WorldObject *,void *>* _Ptr = 0x1FACD5364D0
  2805. std::set<MapTransport *,std::less<MapTransport *>,std::allocator<MapTransport *> > _transports
  2806. std::_Tree<std::_Tset_traits<MapTransport *,std::less<MapTransport *>,std::allocator<MapTransport *>,0> >
  2807. std::_Tree_comp_alloc<std::_Tset_traits<MapTransport *,std::less<MapTransport *>,std::allocator<MapTransport *>,0> >
  2808. std::_Compressed_pair<std::less<MapTransport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<MapTransport *,void *> >,std::_Tree_val<std::_Tree_simple_types<MapTransport *> >,1>,1> _Mypair = 0x1FACD5A5FE8
  2809. <user defined> _Copy_tag = 0xCD535FF0
  2810. <user defined> _Move_tag = 0xCD535FF0
  2811. std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<MapTransport *> > > _transportsUpdateIter
  2812. std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<MapTransport *> >,std::_Iterator_base0>
  2813. std::_Tree_node<MapTransport *,void *>* _Ptr = 0x1FACD535FF0
  2814. int i_gridExpiry = 0x493E0
  2815. Map* m_parentMap = 0x1FACD5A5E30
  2816. Map* m_parentTerrainMap = 0x1FACD5A5E30
  2817. std::vector<Map *,std::allocator<Map *> >* m_childTerrainMaps = 0x1FACD468CD0
  2818. std::_Vector_alloc<std::_Vec_base_types<Map *,std::allocator<Map *> > >
  2819. std::_Compressed_pair<std::allocator<Map *>,std::_Vector_val<std::_Simple_types<Map *> >,1> _Mypair = 0x1FACD468CD0
  2820. NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >*[64] i_grids
  2821. [0] = NULL
  2822. [1] = NULL
  2823. [2] = NULL
  2824. [3] = NULL
  2825. [4] = NULL
  2826. [5] = NULL
  2827. [6] = NULL
  2828. [7] = NULL
  2829. [8] = NULL
  2830. [9] = NULL
  2831. [0] = 0x1FACD5A6020
  2832. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2833. [0] = NULL
  2834. [1] = NULL
  2835. [2] = NULL
  2836. [3] = NULL
  2837. [4] = NULL
  2838. [5] = NULL
  2839. [6] = NULL
  2840. [7] = NULL
  2841. [8] = NULL
  2842. [9] = NULL
  2843. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2844. [0] = NULL
  2845. [1] = NULL
  2846. [2] = NULL
  2847. [3] = NULL
  2848. [4] = NULL
  2849. [5] = NULL
  2850. [6] = NULL
  2851. [7] = NULL
  2852. [8] = NULL
  2853. [9] = NULL
  2854. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2855. [0] = NULL
  2856. [1] = NULL
  2857. [2] = NULL
  2858. [3] = NULL
  2859. [4] = NULL
  2860. [5] = NULL
  2861. [6] = NULL
  2862. [7] = NULL
  2863. [8] = NULL
  2864. [9] = NULL
  2865. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2866. [0] = NULL
  2867. [1] = NULL
  2868. [2] = NULL
  2869. [3] = NULL
  2870. [4] = NULL
  2871. [5] = NULL
  2872. [6] = NULL
  2873. [7] = NULL
  2874. [8] = NULL
  2875. [9] = NULL
  2876. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2877. [0] = NULL
  2878. [1] = NULL
  2879. [2] = NULL
  2880. [3] = NULL
  2881. [4] = NULL
  2882. [5] = NULL
  2883. [6] = NULL
  2884. [7] = NULL
  2885. [8] = NULL
  2886. [9] = NULL
  2887. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2888. [0] = NULL
  2889. [1] = NULL
  2890. [2] = NULL
  2891. [3] = NULL
  2892. [4] = NULL
  2893. [5] = NULL
  2894. [6] = NULL
  2895. [7] = NULL
  2896. [8] = NULL
  2897. [9] = NULL
  2898. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2899. [0] = NULL
  2900. [1] = NULL
  2901. [2] = NULL
  2902. [3] = NULL
  2903. [4] = NULL
  2904. [5] = NULL
  2905. [6] = NULL
  2906. [7] = NULL
  2907. [8] = NULL
  2908. [9] = NULL
  2909. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2910. [0] = NULL
  2911. [1] = NULL
  2912. [2] = NULL
  2913. [3] = NULL
  2914. [4] = NULL
  2915. [5] = NULL
  2916. [6] = NULL
  2917. [7] = NULL
  2918. [8] = NULL
  2919. [9] = NULL
  2920. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  2921. [0] = NULL
  2922. [1] = NULL
  2923. [2] = NULL
  2924. [3] = NULL
  2925. [4] = NULL
  2926. [5] = NULL
  2927. [6] = NULL
  2928. [7] = NULL
  2929. [8] = NULL
  2930. [9] = NULL
  2931. GridMap*[64] GridMaps
  2932. [0] = NULL
  2933. [1] = NULL
  2934. [2] = NULL
  2935. [3] = NULL
  2936. [4] = NULL
  2937. [5] = NULL
  2938. [6] = NULL
  2939. [7] = NULL
  2940. [8] = NULL
  2941. [9] = NULL
  2942. [0] = 0x1FACD5AE020
  2943. <user defined>*[64] GridMap
  2944. [0] = NULL
  2945. [1] = NULL
  2946. [2] = NULL
  2947. [3] = NULL
  2948. [4] = NULL
  2949. [5] = NULL
  2950. [6] = NULL
  2951. [7] = NULL
  2952. [8] = NULL
  2953. [9] = NULL
  2954. <user defined>*[64] GridMap
  2955. [0] = NULL
  2956. [1] = NULL
  2957. [2] = NULL
  2958. [3] = NULL
  2959. [4] = NULL
  2960. [5] = NULL
  2961. [6] = NULL
  2962. [7] = NULL
  2963. [8] = NULL
  2964. [9] = NULL
  2965. <user defined>*[64] GridMap
  2966. [0] = NULL
  2967. [1] = NULL
  2968. [2] = NULL
  2969. [3] = NULL
  2970. [4] = NULL
  2971. [5] = NULL
  2972. [6] = NULL
  2973. [7] = NULL
  2974. [8] = NULL
  2975. [9] = NULL
  2976. <user defined>*[64] GridMap
  2977. [0] = NULL
  2978. [1] = NULL
  2979. [2] = NULL
  2980. [3] = NULL
  2981. [4] = NULL
  2982. [5] = NULL
  2983. [6] = NULL
  2984. [7] = NULL
  2985. [8] = NULL
  2986. [9] = NULL
  2987. <user defined>*[64] GridMap
  2988. [0] = NULL
  2989. [1] = NULL
  2990. [2] = NULL
  2991. [3] = NULL
  2992. [4] = NULL
  2993. [5] = NULL
  2994. [6] = NULL
  2995. [7] = NULL
  2996. [8] = NULL
  2997. [9] = NULL
  2998. <user defined>*[64] GridMap
  2999. [0] = NULL
  3000. [1] = NULL
  3001. [2] = NULL
  3002. [3] = NULL
  3003. [4] = NULL
  3004. [5] = NULL
  3005. [6] = NULL
  3006. [7] = NULL
  3007. [8] = NULL
  3008. [9] = NULL
  3009. <user defined>*[64] GridMap
  3010. [0] = NULL
  3011. [1] = NULL
  3012. [2] = NULL
  3013. [3] = NULL
  3014. [4] = NULL
  3015. [5] = NULL
  3016. [6] = NULL
  3017. [7] = NULL
  3018. [8] = NULL
  3019. [9] = NULL
  3020. <user defined>*[64] GridMap
  3021. [0] = NULL
  3022. [1] = NULL
  3023. [2] = NULL
  3024. [3] = NULL
  3025. [4] = NULL
  3026. [5] = NULL
  3027. [6] = NULL
  3028. [7] = NULL
  3029. [8] = NULL
  3030. [9] = NULL
  3031. <user defined>*[64] GridMap
  3032. [0] = NULL
  3033. [1] = NULL
  3034. [2] = NULL
  3035. [3] = NULL
  3036. [4] = NULL
  3037. [5] = NULL
  3038. [6] = NULL
  3039. [7] = NULL
  3040. [8] = NULL
  3041. [9] = NULL
  3042. unsigned int[64] GridMapReference
  3043. [0] = 0x0
  3044. [1] = 0x0
  3045. [2] = 0x0
  3046. [3] = 0x0
  3047. [4] = 0x0
  3048. [5] = 0x0
  3049. [6] = 0x0
  3050. [7] = 0x0
  3051. [8] = 0x0
  3052. [9] = 0x0
  3053. [0] = 0x1FACD5B6020
  3054. unsigned int[64]
  3055. [0] = 0x0
  3056. [1] = 0x0
  3057. [2] = 0x0
  3058. [3] = 0x0
  3059. [4] = 0x0
  3060. [5] = 0x0
  3061. [6] = 0x0
  3062. [7] = 0x0
  3063. [8] = 0x0
  3064. [9] = 0x0
  3065. unsigned int[64]
  3066. [0] = 0x0
  3067. [1] = 0x0
  3068. [2] = 0x0
  3069. [3] = 0x0
  3070. [4] = 0x0
  3071. [5] = 0x0
  3072. [6] = 0x0
  3073. [7] = 0x0
  3074. [8] = 0x0
  3075. [9] = 0x0
  3076. unsigned int[64]
  3077. [0] = 0x0
  3078. [1] = 0x0
  3079. [2] = 0x0
  3080. [3] = 0x0
  3081. [4] = 0x0
  3082. [5] = 0x0
  3083. [6] = 0x0
  3084. [7] = 0x0
  3085. [8] = 0x0
  3086. [9] = 0x0
  3087. unsigned int[64]
  3088. [0] = 0x0
  3089. [1] = 0x0
  3090. [2] = 0x0
  3091. [3] = 0x0
  3092. [4] = 0x0
  3093. [5] = 0x0
  3094. [6] = 0x0
  3095. [7] = 0x0
  3096. [8] = 0x0
  3097. [9] = 0x0
  3098. unsigned int[64]
  3099. [0] = 0x0
  3100. [1] = 0x0
  3101. [2] = 0x0
  3102. [3] = 0x0
  3103. [4] = 0x0
  3104. [5] = 0x0
  3105. [6] = 0x0
  3106. [7] = 0x0
  3107. [8] = 0x0
  3108. [9] = 0x0
  3109. unsigned int[64]
  3110. [0] = 0x0
  3111. [1] = 0x0
  3112. [2] = 0x0
  3113. [3] = 0x0
  3114. [4] = 0x0
  3115. [5] = 0x0
  3116. [6] = 0x0
  3117. [7] = 0x0
  3118. [8] = 0x0
  3119. [9] = 0x0
  3120. unsigned int[64]
  3121. [0] = 0x0
  3122. [1] = 0x0
  3123. [2] = 0x0
  3124. [3] = 0x0
  3125. [4] = 0x0
  3126. [5] = 0x0
  3127. [6] = 0x0
  3128. [7] = 0x0
  3129. [8] = 0x0
  3130. [9] = 0x0
  3131. unsigned int[64]
  3132. [0] = 0x0
  3133. [1] = 0x0
  3134. [2] = 0x0
  3135. [3] = 0x0
  3136. [4] = 0x0
  3137. [5] = 0x0
  3138. [6] = 0x0
  3139. [7] = 0x0
  3140. [8] = 0x0
  3141. [9] = 0x0
  3142. unsigned int[64]
  3143. [0] = 0x0
  3144. [1] = 0x0
  3145. [2] = 0x0
  3146. [3] = 0x0
  3147. [4] = 0x0
  3148. [5] = 0x0
  3149. [6] = 0x0
  3150. [7] = 0x0
  3151. [8] = 0x0
  3152. [9] = 0x0
  3153. std::bitset<262144> marked_cells
  3154. <user defined> reference = 0x1FACD5B8020
  3155. unsigned int[4096] _Array
  3156. [0] = 0x0
  3157. [1] = 0x0
  3158. [2] = 0x0
  3159. [3] = 0x0
  3160. [4] = 0x0
  3161. [5] = 0x0
  3162. [6] = 0x0
  3163. [7] = 0x0
  3164. [8] = 0x0
  3165. [9] = 0x0
  3166. bool i_scriptLock = 0x0
  3167. std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
  3168. std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  3169. std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  3170. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x1FACD5C0028
  3171. <user defined> _Copy_tag = 0x1FACD5C0028
  3172. <user defined> _Move_tag = 0x1FACD5C0028
  3173. std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
  3174. std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
  3175. std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
  3176. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x1FACD5C0038
  3177. <user defined> value_compare = 0x1FACD5C0038
  3178. <user defined> _Copy_tag = 0x1FACD5C0038
  3179. <user defined> _Move_tag = 0x1FACD5C0038
  3180. <user defined> value_compare = 0x1FACD5C0038
  3181. std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
  3182. std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  3183. std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  3184. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x1FACD5C0048
  3185. <user defined> _Copy_tag = 0x1FACD5C0048
  3186. <user defined> _Move_tag = 0x1FACD5C0048
  3187. std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
  3188. std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
  3189. std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
  3190. std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x1FACD5C0058
  3191. <user defined> value_compare = 0x1FACD5C0058
  3192. <user defined> _Copy_tag = 0x1FACD5C0058
  3193. <user defined> _Move_tag = 0x1FACD5C0058
  3194. <user defined> value_compare = 0x1FACD5C0058
  3195. boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
  3196. boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
  3197. boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
  3198. boost::heap::detail::size_holder<1,unsigned __int64>
  3199. unsigned int size_ = 0x1
  3200. super_t
  3201. implementation_defined
  3202. boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x1FAFED01300
  3203. boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>
  3204. boost::heap::detail::heap_node<RespawnInfo *,1>
  3205. boost::heap::detail::heap_node_base<0>
  3206. boost::intrusive::list_base_hook<boost::intrusive::link_mode<1>,void,void>
  3207. boost::intrusive::generic_hook<0,boost::intrusive::list_node_traits<void *>,boost::intrusive::dft_tag,1,1>
  3208. boost::intrusive::node_holder<boost::intrusive::list_node<void *>,boost::intrusive::dft_tag,1>
  3209. boost::intrusive::list_node<void *>
  3210. boost::intrusive::list_node<void *>* next_ = 0x1FACD5C0090
  3211. boost::intrusive::list_node<void *>* prev_ = 0x1FACD5C0090
  3212. RespawnInfo* value = 0x1FA8486C750
  3213. boost::intrusive::list<boost::heap::detail::heap_node_base<0>,boost::intrusive::constant_time_size<1>,void,void,void> children = 0x1FAFED01318
  3214. boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>* parent = NULL
  3215. bool mark = 0x0
  3216. boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots
  3217. boost::intrusive::list_impl<boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>,unsigned __int64,1,void>
  3218. root_plus_size
  3219. boost::intrusive::detail::size_holder<1,unsigned __int64,void>
  3220. unsigned int size_ = 0x1
  3221. boost::intrusive::detail::default_header_holder<boost::intrusive::list_node_traits<void *> > m_header = 0x1FACD5C0090
  3222. data_t
  3223. boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>
  3224. boost::intrusive::list_impl<boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>,unsigned __int64,1,void>::root_plus_size root_plus_size_ = 0x1FACD5C0088
  3225. boost::intrusive::list_impl<boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>,unsigned __int64,1,void>::data_t data_ = 0x1FACD5C0088
  3226. std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
  3227. std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
  3228. <user defined> value_compare = 0x1FACD5C00A0
  3229. std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
  3230. std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x1FACD5C00A8
  3231. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x1FACD5C00B8
  3232. unsigned int _Mask = 0x7
  3233. unsigned int _Maxidx = 0x8
  3234. std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
  3235. std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
  3236. <user defined> value_compare = 0x3F800000
  3237. std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x3F800000
  3238. std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x1FACD5C00E8
  3239. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x1FACD5C00F8
  3240. unsigned int _Mask = 0x7
  3241. unsigned int _Maxidx = 0x8
  3242. std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
  3243. std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
  3244. std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x3F800000
  3245. std::list<unsigned int,std::allocator<unsigned int> > _List = 0x1FACD5C0128
  3246. std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x1FACD5C0138
  3247. unsigned int _Mask = 0x7
  3248. unsigned int _Maxidx = 0x8
  3249. unsigned int _respawnCheckTimer = 0x76
  3250. std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
  3251. std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
  3252. <user defined> value_compare = 0x3F800000
  3253. std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x3F800000
  3254. std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x1FACD5C0170
  3255. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x1FACD5C0180
  3256. unsigned int _Mask = 0x7
  3257. unsigned int _Maxidx = 0x8
  3258. std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
  3259. std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
  3260. <user defined> value_compare = 0x3F800000
  3261. std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x3F800000
  3262. std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x1FACD5C01B0
  3263. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x1FACD5C01C0
  3264. unsigned int _Mask = 0x7
  3265. unsigned int _Maxidx = 0x8
  3266. IntervalTimer _weatherUpdateTimer
  3267. int _interval = 0x3E8
  3268. int _current = 0x0
  3269. unsigned int _defaultLight = 0x2F0
  3270. std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
  3271. std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
  3272. std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
  3273. std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x1FACD5C0200
  3274. <user defined> value_compare = 0x1FACD3BDBF0
  3275. <user defined> _Copy_tag = 0x1FACD3BDBF0
  3276. <user defined> _Move_tag = 0x1FACD3BDBF0
  3277. <user defined> value_compare = 0x1FACD3BDBF0
  3278. TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >,ObjectGuid> _objectsStore
  3279. ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >,ObjectGuid> _elements
  3280. ContainerUnorderedMap<Creature,ObjectGuid> _elements = 0x1FACD5C0210
  3281. ContainerUnorderedMap<TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > >,ObjectGuid> _tailElements = 0x1FACD5C0250
  3282. std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
  3283. std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
  3284. <user defined> value_compare = 0x3F800000
  3285. std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x3F800000
  3286. std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x1FACD5C03A0
  3287. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x1FACD5C03B0
  3288. unsigned int _Mask = 0x1FFF
  3289. unsigned int _Maxidx = 0x2000
  3290. std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameObjectBySpawnIdStore
  3291. std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
  3292. <user defined> value_compare = 0x3F800000
  3293. std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x3F800000
  3294. std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x1FACD5C03E0
  3295. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x1FACD5C03F0
  3296. unsigned int _Mask = 0xFFF
  3297. unsigned int _Maxidx = 0x1000
  3298. std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
  3299. std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
  3300. <user defined> value_compare = 0x3F800000
  3301. std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x3F800000
  3302. std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x1FACD5C0420
  3303. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x1FACD5C0430
  3304. unsigned int _Mask = 0x7
  3305. unsigned int _Maxidx = 0x8
  3306. std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
  3307. std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
  3308. <user defined> value_compare = 0x3F800000
  3309. std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x3F800000
  3310. std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x1FACD5C0460
  3311. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x1FACD5C0470
  3312. unsigned int _Mask = 0x7
  3313. unsigned int _Maxidx = 0x8
  3314. std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
  3315. std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
  3316. std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x3F800000
  3317. std::list<Corpse *,std::allocator<Corpse *> > _List = 0x1FACD5C04A0
  3318. std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x1FACD5C04B0
  3319. unsigned int _Mask = 0x7
  3320. unsigned int _Maxidx = 0x8
  3321. std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
  3322. std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
  3323. std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x3F800000
  3324. std::list<Object *,std::allocator<Object *> > _List = 0x1FACD5C04E0
  3325. std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x1FACD5C04F0
  3326. unsigned int _Mask = 0x7
  3327. unsigned int _Maxidx = 0x8
  3328. Parameter Map* map = 0x1FA8F5D7D98
  3329. GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >
  3330. RefManager<GridRefManager<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >,NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >
  3331. LinkedListHead
  3332. LinkedListElement iFirst = 0x1FA8F5D7DA0
  3333. LinkedListElement iLast = 0x1FA8F5D7DB0
  3334. unsigned int iSize = 0xF68161C0
  3335. <user defined> ?$Iterator@VLinkedListElement@@ = 0x857B78E0
  3336. <user defined> iterator = 0x857B78E0
  3337. <user defined> iterator = 0x3F800000
  3338. iterator
  3339. GridReference<NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > > >* _Ptr = 0x3F800000
  3340. std::map<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> > > CreatureGroupHolder
  3341. std::_Tree<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
  3342. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,CreatureGroup *,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,CreatureGroup *> >,0> >
  3343. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,CreatureGroup *>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,CreatureGroup *> > >,1>,1> _Mypair = 0x1FA8F5D7DC8
  3344. <user defined> value_compare = 0x7
  3345. <user defined> _Copy_tag = 0x7
  3346. <user defined> _Move_tag = 0x7
  3347. <user defined> value_compare = 0x7
  3348. bool _creatureToMoveLock = 0x0
  3349. std::vector<Creature *,std::allocator<Creature *> > _creaturesToMove
  3350. std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
  3351. std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair = 0x1FA8F5D7DE0
  3352. bool _gameObjectsToMoveLock = 0x0
  3353. std::vector<GameObject *,std::allocator<GameObject *> > _gameObjectsToMove
  3354. std::_Vector_alloc<std::_Vec_base_types<GameObject *,std::allocator<GameObject *> > >
  3355. std::_Compressed_pair<std::allocator<GameObject *>,std::_Vector_val<std::_Simple_types<GameObject *> >,1> _Mypair = 0x1FA8F5D7E00
  3356. bool _dynamicObjectsToMoveLock = 0x0
  3357. std::vector<DynamicObject *,std::allocator<DynamicObject *> > _dynamicObjectsToMove
  3358. std::_Vector_alloc<std::_Vec_base_types<DynamicObject *,std::allocator<DynamicObject *> > >
  3359. std::_Compressed_pair<std::allocator<DynamicObject *>,std::_Vector_val<std::_Simple_types<DynamicObject *> >,1> _Mypair = 0x1FA8F5D7E20
  3360. std::mutex _mapLock
  3361. std::_Mutex_base
  3362. std::_Align_type<double,80> _Mtx_storage = 0x1FA8F5D7E38
  3363. std::mutex _gridLock
  3364. std::_Mutex_base
  3365. std::_Align_type<double,80> _Mtx_storage = 0x1FA8F5D7E88
  3366. MapEntry* i_mapEntry = NULL
  3367. unsigned int i_spawnMode = 0x0
  3368. unsigned int i_InstanceId = 0x0
  3369. unsigned int m_unloadTimer = 0x0
  3370. float m_VisibleDistance = 0.000000
  3371. DynamicMapTree _dynamicTree
  3372. DynTreeImpl* impl = NULL
  3373. MapRefManager m_mapRefManager
  3374. RefManager<Map,Player>
  3375. LinkedListHead
  3376. LinkedListElement iFirst = 0x1FA8F5D7F00
  3377. LinkedListElement iLast = 0x1FA8F5D7F10
  3378. unsigned int iSize = 0x0
  3379. <user defined> ?$Iterator@VLinkedListElement@@ = 0x0
  3380. <user defined> iterator = 0x0
  3381. <user defined> iterator = 0x1FA8F5D7EF8
  3382. iterator
  3383. MapReference* _Ptr = NULL
  3384. const_iterator
  3385. MapReference* _Ptr = NULL
  3386. LinkedListHead::Iterator<MapReference> m_mapRefIter
  3387. MapReference* _Ptr = NULL
  3388. int m_VisibilityNotifyPeriod = 0x0
  3389. std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > m_activeNonPlayers
  3390. std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  3391. std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  3392. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x1FA8F5D7F38
  3393. <user defined> _Copy_tag = 0x1FA8F5D7F38
  3394. <user defined> _Move_tag = 0x1FA8F5D7F38
  3395. std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> > > m_activeNonPlayersIter
  3396. std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,std::_Iterator_base0>
  3397. std::_Tree_node<WorldObject *,void *>* _Ptr = NULL
  3398. std::set<MapTransport *,std::less<MapTransport *>,std::allocator<MapTransport *> > _transports
  3399. std::_Tree<std::_Tset_traits<MapTransport *,std::less<MapTransport *>,std::allocator<MapTransport *>,0> >
  3400. std::_Tree_comp_alloc<std::_Tset_traits<MapTransport *,std::less<MapTransport *>,std::allocator<MapTransport *>,0> >
  3401. std::_Compressed_pair<std::less<MapTransport *>,std::_Compressed_pair<std::allocator<std::_Tree_node<MapTransport *,void *> >,std::_Tree_val<std::_Tree_simple_types<MapTransport *> >,1>,1> _Mypair = 0x1FA8F5D7F50
  3402. <user defined> _Copy_tag = 0x1FA8F5D7F50
  3403. <user defined> _Move_tag = 0x1FA8F5D7F50
  3404. std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<MapTransport *> > > _transportsUpdateIter
  3405. std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<MapTransport *> >,std::_Iterator_base0>
  3406. std::_Tree_node<MapTransport *,void *>* _Ptr = NULL
  3407. int i_gridExpiry = 0x0
  3408. Map* m_parentMap = NULL
  3409. Map* m_parentTerrainMap = NULL
  3410. std::vector<Map *,std::allocator<Map *> >* m_childTerrainMaps = NULL
  3411. NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >*[64] i_grids
  3412. [0] = NULL
  3413. [1] = NULL
  3414. [2] = NULL
  3415. [3] = NULL
  3416. [4] = NULL
  3417. [5] = NULL
  3418. [6] = NULL
  3419. [7] = NULL
  3420. [8] = NULL
  3421. [9] = NULL
  3422. [0] = 0x1FA8F5D7F88
  3423. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  3424. [0] = NULL
  3425. [1] = NULL
  3426. [2] = NULL
  3427. [3] = NULL
  3428. [4] = NULL
  3429. [5] = NULL
  3430. [6] = NULL
  3431. [7] = NULL
  3432. [8] = NULL
  3433. [9] = NULL
  3434. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  3435. [0] = NULL
  3436. [1] = NULL
  3437. [2] = NULL
  3438. [3] = NULL
  3439. [4] = NULL
  3440. [5] = NULL
  3441. [6] = NULL
  3442. [7] = NULL
  3443. [8] = NULL
  3444. [9] = NULL
  3445. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  3446. [0] = NULL
  3447. [1] = NULL
  3448. [2] = NULL
  3449. [3] = NULL
  3450. [4] = NULL
  3451. [5] = NULL
  3452. [6] = NULL
  3453. [7] = NULL
  3454. [8] = NULL
  3455. [9] = NULL
  3456. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  3457. [0] = NULL
  3458. [1] = NULL
  3459. [2] = NULL
  3460. [3] = NULL
  3461. [4] = NULL
  3462. [5] = NULL
  3463. [6] = NULL
  3464. [7] = NULL
  3465. [8] = NULL
  3466. [9] = NULL
  3467. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  3468. [0] = NULL
  3469. [1] = NULL
  3470. [2] = NULL
  3471. [3] = NULL
  3472. [4] = NULL
  3473. [5] = NULL
  3474. [6] = NULL
  3475. [7] = NULL
  3476. [8] = NULL
  3477. [9] = NULL
  3478. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  3479. [0] = NULL
  3480. [1] = NULL
  3481. [2] = NULL
  3482. [3] = NULL
  3483. [4] = NULL
  3484. [5] = NULL
  3485. [6] = NULL
  3486. [7] = NULL
  3487. [8] = NULL
  3488. [9] = NULL
  3489. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  3490. [0] = NULL
  3491. [1] = NULL
  3492. [2] = NULL
  3493. [3] = NULL
  3494. [4] = NULL
  3495. [5] = NULL
  3496. [6] = NULL
  3497. [7] = NULL
  3498. [8] = NULL
  3499. [9] = NULL
  3500. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  3501. [0] = NULL
  3502. [1] = NULL
  3503. [2] = NULL
  3504. [3] = NULL
  3505. [4] = NULL
  3506. [5] = NULL
  3507. [6] = NULL
  3508. [7] = NULL
  3509. [8] = NULL
  3510. [9] = NULL
  3511. <user defined>*[64] NGrid<8,Player,TypeList<Player,TypeList<Creature,TypeList<Corpse,TypeList<DynamicObject,TypeNull> > > >,TypeList<GameObject,TypeList<Creature,TypeList<DynamicObject,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >
  3512. [0] = NULL
  3513. [1] = NULL
  3514. [2] = NULL
  3515. [3] = NULL
  3516. [4] = NULL
  3517. [5] = NULL
  3518. [6] = NULL
  3519. [7] = NULL
  3520. [8] = NULL
  3521. [9] = NULL
  3522. GridMap*[64] GridMaps
  3523. [0] = 0x8801F100C2A23A46
  3524. [1] = 0x1FA8F5DFF90
  3525. [2] = 0x1FA8F5DFF90
  3526. [3] = NULL
  3527. [4] = 0x8801F200C2AC3A44
  3528. [5] = 0x1FA8F5DFFB0
  3529. [6] = 0x1FA8F5DFFB0
  3530. [7] = NULL
  3531. [8] = 0x8801F300C2AE3A42
  3532. [9] = 0x1FA8F5DFFD0
  3533. [0] = 0x1FA8F5DFF88
  3534. <user defined>*[64] GridMap
  3535. [0] = 0x88020100C54205A6
  3536. [1] = 0x1FA8F5E0190
  3537. [2] = 0x1FA8F5E0190
  3538. [3] = NULL
  3539. [4] = 0x88020200C54C05A4
  3540. [5] = 0x1FA8F5E01B0
  3541. [6] = 0x1FA8F5E01B0
  3542. [7] = NULL
  3543. [8] = 0x88020300C54E05A2
  3544. [9] = 0x1FA8F5E01D0
  3545. <user defined>*[64] GridMap
  3546. [0] = 0x88021100C5620586
  3547. [1] = 0x1FA8F5E0390
  3548. [2] = 0x1FA8F5E0390
  3549. [3] = NULL
  3550. [4] = 0x88021200C56C0584
  3551. [5] = 0x1FA8F5E03B0
  3552. [6] = 0x1FA8F5E03B0
  3553. [7] = NULL
  3554. [8] = 0x88021300C56E0582
  3555. [9] = 0x1FA8F5E03D0
  3556. <user defined>*[64] GridMap
  3557. [0] = 0x88022100C50205E6
  3558. [1] = 0x1FA8F5E0590
  3559. [2] = 0x1FA8F5E0590
  3560. [3] = NULL
  3561. [4] = 0x88022200C50C05E4
  3562. [5] = 0x1FA8F5E05B0
  3563. [6] = 0x1FA8F5E05B0
  3564. [7] = NULL
  3565. [8] = 0x88022300C50E05E2
  3566. [9] = 0x1FA8F5E05D0
  3567. <user defined>*[64] GridMap
  3568. [0] = 0x88023100C52205C6
  3569. [1] = 0x1FA8F5E0790
  3570. [2] = 0x1FA8F5E0790
  3571. [3] = NULL
  3572. [4] = 0x88023200C52C05C4
  3573. [5] = 0x1FA8F5E07B0
  3574. [6] = 0x1FA8F5E07B0
  3575. [7] = NULL
  3576. [8] = 0x88023300C52E05C2
  3577. [9] = 0x1FA8F5E07D0
  3578. <user defined>*[64] GridMap
  3579. [0] = 0x88024100C5C20526
  3580. [1] = 0x1FA8F5E0990
  3581. [2] = 0x1FA8F5E0990
  3582. [3] = NULL
  3583. [4] = 0x88024200C5CC0524
  3584. [5] = 0x1FA8F5E09B0
  3585. [6] = 0x1FA8F5E09B0
  3586. [7] = NULL
  3587. [8] = 0x88024300C5CE0522
  3588. [9] = 0x1FA8F5E09D0
  3589. <user defined>*[64] GridMap
  3590. [0] = 0x88025100C5E20506
  3591. [1] = 0x1FA8F5E0B90
  3592. [2] = 0x1FA8F5E0B90
  3593. [3] = NULL
  3594. [4] = 0x88025200C5EC0504
  3595. [5] = 0x1FA8F5E0BB0
  3596. [6] = 0x1FA8F5E0BB0
  3597. [7] = NULL
  3598. [8] = 0x88025300C5EE0502
  3599. [9] = 0x1FA8F5E0BD0
  3600. <user defined>*[64] GridMap
  3601. [0] = 0x88026100C5820566
  3602. [1] = 0x1FA8F5E0D90
  3603. [2] = 0x1FA8F5E0D90
  3604. [3] = NULL
  3605. [4] = 0x88026200C58C0564
  3606. [5] = 0x1FA8F5E0DB0
  3607. [6] = 0x1FA8F5E0DB0
  3608. [7] = NULL
  3609. [8] = 0x88026300C58E0562
  3610. [9] = 0x1FA8F5E0DD0
  3611. <user defined>*[64] GridMap
  3612. [0] = 0x88027100C5A20546
  3613. [1] = 0x1FA8F5E0F90
  3614. [2] = 0x1FA8F5E0F90
  3615. [3] = NULL
  3616. [4] = 0x88027200C5AC0544
  3617. [5] = 0x1FA8F5E0FB0
  3618. [6] = 0x1FA8F5E0FB0
  3619. [7] = NULL
  3620. [8] = 0x88027300C5AE0542
  3621. [9] = 0x1FA8F5E0FD0
  3622. <user defined>*[64] GridMap
  3623. [0] = 0x88028100C44204A6
  3624. [1] = 0x1FA8F5E1190
  3625. [2] = 0x1FA8F5E1190
  3626. [3] = NULL
  3627. [4] = 0x88028200C44C04A4
  3628. [5] = 0x1FA8F5E11B0
  3629. [6] = 0x1FA8F5E11B0
  3630. [7] = NULL
  3631. [8] = 0x88028300C44E04A2
  3632. [9] = 0x1FA8F5E11D0
  3633. unsigned int[64] GridMapReference
  3634. [0] = 0x246
  3635. [1] = 0xCAA2
  3636. [2] = 0xF100
  3637. [3] = 0x8805
  3638. [4] = 0x7F90
  3639. [5] = 0x8F5E
  3640. [6] = 0x1FA
  3641. [7] = 0x0
  3642. [8] = 0x7F90
  3643. [9] = 0x8F5E
  3644. [0] = 0x1FA8F5E7F88
  3645. unsigned int[64]
  3646. [0] = 0xDBE
  3647. [1] = 0xCAAA
  3648. [2] = 0xF500
  3649. [3] = 0x8805
  3650. [4] = 0x8010
  3651. [5] = 0x8F5E
  3652. [6] = 0x1FA
  3653. [7] = 0x0
  3654. [8] = 0x8010
  3655. [9] = 0x8F5E
  3656. unsigned int[64]
  3657. [0] = 0xDB6
  3658. [1] = 0xCD52
  3659. [2] = 0xF900
  3660. [3] = 0x8805
  3661. [4] = 0x8090
  3662. [5] = 0x8F5E
  3663. [6] = 0x1FA
  3664. [7] = 0x0
  3665. [8] = 0x8090
  3666. [9] = 0x8F5E
  3667. unsigned int[64]
  3668. [0] = 0xDAE
  3669. [1] = 0xCD5A
  3670. [2] = 0xFD00
  3671. [3] = 0x8805
  3672. [4] = 0x8110
  3673. [5] = 0x8F5E
  3674. [6] = 0x1FA
  3675. [7] = 0x0
  3676. [8] = 0x8110
  3677. [9] = 0x8F5E
  3678. unsigned int[64]
  3679. [0] = 0xDA6
  3680. [1] = 0xCD42
  3681. [2] = 0x100
  3682. [3] = 0x8806
  3683. [4] = 0x8190
  3684. [5] = 0x8F5E
  3685. [6] = 0x1FA
  3686. [7] = 0x0
  3687. [8] = 0x8190
  3688. [9] = 0x8F5E
  3689. unsigned int[64]
  3690. [0] = 0xD9E
  3691. [1] = 0xCD4A
  3692. [2] = 0x500
  3693. [3] = 0x8806
  3694. [4] = 0x8210
  3695. [5] = 0x8F5E
  3696. [6] = 0x1FA
  3697. [7] = 0x0
  3698. [8] = 0x8210
  3699. [9] = 0x8F5E
  3700. unsigned int[64]
  3701. [0] = 0xD96
  3702. [1] = 0xCD72
  3703. [2] = 0x900
  3704. [3] = 0x8806
  3705. [4] = 0x8290
  3706. [5] = 0x8F5E
  3707. [6] = 0x1FA
  3708. [7] = 0x0
  3709. [8] = 0x8290
  3710. [9] = 0x8F5E
  3711. unsigned int[64]
  3712. [0] = 0xD8E
  3713. [1] = 0xCD7A
  3714. [2] = 0xD00
  3715. [3] = 0x8806
  3716. [4] = 0x8310
  3717. [5] = 0x8F5E
  3718. [6] = 0x1FA
  3719. [7] = 0x0
  3720. [8] = 0x8310
  3721. [9] = 0x8F5E
  3722. unsigned int[64]
  3723. [0] = 0xD86
  3724. [1] = 0xCD62
  3725. [2] = 0x1100
  3726. [3] = 0x8806
  3727. [4] = 0x8390
  3728. [5] = 0x8F5E
  3729. [6] = 0x1FA
  3730. [7] = 0x0
  3731. [8] = 0x8390
  3732. [9] = 0x8F5E
  3733. unsigned int[64]
  3734. [0] = 0xDFE
  3735. [1] = 0xCD6A
  3736. [2] = 0x1500
  3737. [3] = 0x8806
  3738. [4] = 0x8410
  3739. [5] = 0x8F5E
  3740. [6] = 0x1FA
  3741. [7] = 0x0
  3742. [8] = 0x8410
  3743. [9] = 0x8F5E
  3744. std::bitset<262144> marked_cells
  3745. <user defined> reference = 0x1FA8F5E9F88
  3746. unsigned int[4096] _Array
  3747. [0] = 0x8806F100CCA20C46
  3748. [1] = 0x1FA8F5E9F90
  3749. [2] = 0x1FA8F5E9F90
  3750. [3] = 0x0
  3751. [4] = 0x8806F200CCAC0C44
  3752. [5] = 0x1FA8F5E9FB0
  3753. [6] = 0x1FA8F5E9FB0
  3754. [7] = 0x0
  3755. [8] = 0x8806F300CCAE0C42
  3756. [9] = 0x1FA8F5E9FD0
  3757. bool i_scriptLock = 0x80
  3758. std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_objectsToRemove
  3759. std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  3760. std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  3761. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x1FA8F5F1F90
  3762. <user defined> _Copy_tag = 0x1FA8F5F1F90
  3763. <user defined> _Move_tag = 0x1FA8F5F1F90
  3764. std::map<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> > > i_objectsToSwitch
  3765. std::_Tree<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
  3766. std::_Tree_comp_alloc<std::_Tmap_traits<WorldObject *,bool,std::less<WorldObject *>,std::allocator<std::pair<WorldObject * const,bool> >,0> >
  3767. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<WorldObject * const,bool>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<WorldObject * const,bool> > >,1>,1> _Mypair = 0x1FA8F5F1FA0
  3768. <user defined> value_compare = 0x1FA8F5F1FA0
  3769. <user defined> _Copy_tag = 0x1FA8F5F1FA0
  3770. <user defined> _Move_tag = 0x1FA8F5F1FA0
  3771. <user defined> value_compare = 0x1FA8F5F1FA0
  3772. std::set<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *> > i_worldObjects
  3773. std::_Tree<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  3774. std::_Tree_comp_alloc<std::_Tset_traits<WorldObject *,std::less<WorldObject *>,std::allocator<WorldObject *>,0> >
  3775. std::_Compressed_pair<std::less<WorldObject *>,std::_Compressed_pair<std::allocator<std::_Tree_node<WorldObject *,void *> >,std::_Tree_val<std::_Tree_simple_types<WorldObject *> >,1>,1> _Mypair = 0x1FA8F5F1FB0
  3776. <user defined> _Copy_tag = 0x1FA8F5F1FB0
  3777. <user defined> _Move_tag = 0x1FA8F5F1FB0
  3778. std::multimap<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> > > m_scriptSchedule
  3779. std::_Tree<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
  3780. std::_Tree_comp_alloc<std::_Tmap_traits<__int64,ScriptAction,std::less<__int64>,std::allocator<std::pair<__int64 const ,ScriptAction> >,1> >
  3781. std::_Compressed_pair<std::less<__int64>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<__int64 const ,ScriptAction>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<__int64 const ,ScriptAction> > >,1>,1> _Mypair = 0x1FA8F5F1FC0
  3782. <user defined> value_compare = 0x1FA8F5F1FC0
  3783. <user defined> _Copy_tag = 0x1FA8F5F1FC0
  3784. <user defined> _Move_tag = 0x1FA8F5F1FC0
  3785. <user defined> value_compare = 0x1FA8F5F1FC0
  3786. boost::heap::fibonacci_heap<RespawnInfo *,boost::heap::compare<CompareRespawnInfo>,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_,boost::parameter::void_> _respawnTimes
  3787. boost::heap::detail::make_fibonacci_heap_base<RespawnInfo *,boost::parameter::aux::arg_list<boost::heap::compare<CompareRespawnInfo>,boost::parameter::aux::empty_arg_list> >::type
  3788. boost::heap::detail::heap_base<RespawnInfo *,CompareRespawnInfo,1,unsigned __int64,0>
  3789. boost::heap::detail::size_holder<1,unsigned __int64>
  3790. unsigned int size_ = 0x0
  3791. super_t
  3792. implementation_defined
  3793. boost::heap::detail::marked_heap_node<RespawnInfo *>* top_element = 0x1FA8F5F1FE0
  3794. boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>
  3795. boost::heap::detail::heap_node<RespawnInfo *,1>
  3796. boost::heap::detail::heap_node_base<0>
  3797. boost::intrusive::list_base_hook<boost::intrusive::link_mode<1>,void,void>
  3798. boost::intrusive::generic_hook<0,boost::intrusive::list_node_traits<void *>,boost::intrusive::dft_tag,1,1>
  3799. boost::intrusive::node_holder<boost::intrusive::list_node<void *>,boost::intrusive::dft_tag,1>
  3800. boost::intrusive::list_node<void *>
  3801. boost::intrusive::list_node<void *>* next_ = 0x1FA8F5F1FE0
  3802. boost::intrusive::list_node<void *>* prev_ = 0x1FA8F5F1FE0
  3803. RespawnInfo* value = NULL
  3804. boost::intrusive::list<boost::heap::detail::heap_node_base<0>,boost::intrusive::constant_time_size<1>,void,void,void> children = 0x1FA8F5F1FF8
  3805. boost::heap::detail::parent_pointing_heap_node<RespawnInfo *>* parent = NULL
  3806. bool mark = 0xBF
  3807. boost::intrusive::list<boost::heap::detail::heap_node_base<0>,void,void,void,void> roots
  3808. boost::intrusive::list_impl<boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>,unsigned __int64,1,void>
  3809. root_plus_size
  3810. boost::intrusive::detail::size_holder<1,unsigned __int64,void>
  3811. unsigned int size_ = 0x0
  3812. boost::intrusive::detail::default_header_holder<boost::intrusive::list_node_traits<void *> > m_header = 0x1FA8F5F1FF8
  3813. data_t
  3814. boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>
  3815. boost::intrusive::list_impl<boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>,unsigned __int64,1,void>::root_plus_size root_plus_size_ = 0x1FA8F5F1FF0
  3816. boost::intrusive::list_impl<boost::intrusive::bhtraits<boost::heap::detail::heap_node_base<0>,boost::intrusive::list_node_traits<void *>,1,boost::intrusive::dft_tag,1>,unsigned __int64,1,void>::data_t data_ = 0x1FA8F5F1FF0
  3817. std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _creatureRespawnTimesBySpawnId
  3818. std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
  3819. <user defined> value_compare = 0x1FA8F5F2008
  3820. std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x8F5F2000
  3821. std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x1FA8F5F2010
  3822. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x1FA8F5F2020
  3823. unsigned int _Mask = 0x8801F600C55417BD
  3824. unsigned int _Maxidx = 0x1FA8F5F2040
  3825. std::unordered_map<unsigned int,RespawnInfo *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _gameObjectRespawnTimesBySpawnId
  3826. std::_Hash<std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> >
  3827. <user defined> value_compare = 0x1FA8F5F2040
  3828. std::_Umap_traits<unsigned int,RespawnInfo *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,RespawnInfo *> >,0> _Traitsobj = 0x8F5F2040
  3829. std::list<std::pair<unsigned int const ,RespawnInfo *>,std::allocator<std::pair<unsigned int const ,RespawnInfo *> > > _List = 0x1FA8F5F2050
  3830. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,RespawnInfo *> > > > > > _Vec = 0x1FA8F5F2060
  3831. unsigned int _Mask = 0x8801F800C55017B9
  3832. unsigned int _Maxidx = 0x1FA8F5F2080
  3833. std::unordered_set<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<unsigned int> > _toggledSpawnGroupIds
  3834. std::_Hash<std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> >
  3835. std::_Uset_traits<unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<unsigned int>,0> _Traitsobj = 0x8F5F2080
  3836. std::list<unsigned int,std::allocator<unsigned int> > _List = 0x1FA8F5F2090
  3837. std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0> > > _Vec = 0x1FA8F5F20A0
  3838. unsigned int _Mask = 0x8801FA00C55C17B5
  3839. unsigned int _Maxidx = 0x1FA8F5F20C0
  3840. unsigned int _respawnCheckTimer = 0x8F5F20C0
  3841. std::unordered_map<unsigned int,unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _zonePlayerCountMap
  3842. std::_Hash<std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> >
  3843. <user defined> value_compare = 0x0
  3844. std::_Umap_traits<unsigned int,unsigned int,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,unsigned int> >,0> _Traitsobj = 0x0
  3845. std::list<std::pair<unsigned int const ,unsigned int>,std::allocator<std::pair<unsigned int const ,unsigned int> > > _List = 0x1FA8F5F20D8
  3846. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,unsigned int> > > > > > _Vec = 0x1FA8F5F20E8
  3847. unsigned int _Mask = 0x1FA8F5F2100
  3848. unsigned int _Maxidx = 0x1FA8F5F2100
  3849. std::unordered_map<unsigned int,ZoneDynamicInfo,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _zoneDynamicInfo
  3850. std::_Hash<std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> >
  3851. <user defined> value_compare = 0x0
  3852. std::_Umap_traits<unsigned int,ZoneDynamicInfo,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> >,0> _Traitsobj = 0x0
  3853. std::list<std::pair<unsigned int const ,ZoneDynamicInfo>,std::allocator<std::pair<unsigned int const ,ZoneDynamicInfo> > > _List = 0x1FA8F5F2118
  3854. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,ZoneDynamicInfo> > > > > > _Vec = 0x1FA8F5F2128
  3855. unsigned int _Mask = 0x1FA8F5F2140
  3856. unsigned int _Maxidx = 0x1FA8F5F2140
  3857. IntervalTimer _weatherUpdateTimer
  3858. int _interval = 0x0
  3859. int _current = 0x8801FF00C54617AB
  3860. unsigned int _defaultLight = 0x8F5F2160
  3861. std::map<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > > _guidGenerators
  3862. std::_Tree<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
  3863. std::_Tree_comp_alloc<std::_Tmap_traits<enum HighGuid,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> >,std::less<enum HighGuid>,std::allocator<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > >,0> >
  3864. std::_Compressed_pair<std::less<enum HighGuid>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > >,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<enum HighGuid const ,std::unique_ptr<ObjectGuidGeneratorBase,std::default_delete<ObjectGuidGeneratorBase> > > > >,1>,1> _Mypair = 0x1FA8F5F2168
  3865. <user defined> value_compare = 0x1FA8F5F2160
  3866. <user defined> _Copy_tag = 0x1FA8F5F2160
  3867. <user defined> _Move_tag = 0x1FA8F5F2160
  3868. <user defined> value_compare = 0x1FA8F5F2160
  3869. TypeUnorderedMapContainer<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >,ObjectGuid> _objectsStore
  3870. ContainerUnorderedMap<TypeList<Creature,TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > > >,ObjectGuid> _elements
  3871. ContainerUnorderedMap<Creature,ObjectGuid> _elements = 0x1FA8F5F2178
  3872. ContainerUnorderedMap<TypeList<GameObject,TypeList<DynamicObject,TypeList<Pet,TypeList<Corpse,TypeList<AreaTrigger,TypeNull> > > > >,ObjectGuid> _tailElements = 0x1FA8F5F21B8
  3873. std::unordered_multimap<unsigned int,Creature *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,Creature *> > > _creatureBySpawnIdStore
  3874. std::_Hash<std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> >
  3875. <user defined> value_compare = 0x1FA8F5F2300
  3876. std::_Umap_traits<unsigned int,Creature *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,Creature *> >,1> _Traitsobj = 0x8F5F2300
  3877. std::list<std::pair<unsigned int const ,Creature *>,std::allocator<std::pair<unsigned int const ,Creature *> > > _List = 0x1FA8F5F2308
  3878. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > > _Vec = 0x1FA8F5F2318
  3879. unsigned int _Mask = 0x0
  3880. unsigned int _Maxidx = 0x88020E00C564178D
  3881. std::unordered_multimap<unsigned int,GameObject *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _gameObjectBySpawnIdStore
  3882. std::_Hash<std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> >
  3883. <user defined> value_compare = 0x1FA8F5F2340
  3884. std::_Umap_traits<unsigned int,GameObject *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,GameObject *> >,1> _Traitsobj = 0x8F5F2340
  3885. std::list<std::pair<unsigned int const ,GameObject *>,std::allocator<std::pair<unsigned int const ,GameObject *> > > _List = 0x1FA8F5F2348
  3886. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,GameObject *> > > > > > _Vec = 0x1FA8F5F2358
  3887. unsigned int _Mask = 0x0
  3888. unsigned int _Maxidx = 0x88021000C5601789
  3889. std::unordered_map<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _corpsesByCell
  3890. std::_Hash<std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> >
  3891. <user defined> value_compare = 0x1FA8F5F2380
  3892. std::_Umap_traits<unsigned int,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> >,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > >,0> _Traitsobj = 0x8F5F2380
  3893. std::list<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > >,std::allocator<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > _List = 0x1FA8F5F2388
  3894. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > > > > > > > _Vec = 0x1FA8F5F2398
  3895. unsigned int _Mask = 0x0
  3896. unsigned int _Maxidx = 0x88021200C56C1785
  3897. std::unordered_map<ObjectGuid,Corpse *,std::hash<ObjectGuid>,std::equal_to<ObjectGuid>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _corpsesByPlayer
  3898. std::_Hash<std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> >
  3899. <user defined> value_compare = 0x1FA8F5F23C0
  3900. std::_Umap_traits<ObjectGuid,Corpse *,std::_Uhash_compare<ObjectGuid,std::hash<ObjectGuid>,std::equal_to<ObjectGuid> >,std::allocator<std::pair<ObjectGuid const ,Corpse *> >,0> _Traitsobj = 0x8F5F23C0
  3901. std::list<std::pair<ObjectGuid const ,Corpse *>,std::allocator<std::pair<ObjectGuid const ,Corpse *> > > _List = 0x1FA8F5F23C8
  3902. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<ObjectGuid const ,Corpse *> > > > > > _Vec = 0x1FA8F5F23D8
  3903. unsigned int _Mask = 0x0
  3904. unsigned int _Maxidx = 0x88021400C5681781
  3905. std::unordered_set<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *>,std::allocator<Corpse *> > _corpseBones
  3906. std::_Hash<std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> >
  3907. std::_Uset_traits<Corpse *,std::_Uhash_compare<Corpse *,std::hash<Corpse *>,std::equal_to<Corpse *> >,std::allocator<Corpse *>,0> _Traitsobj = 0x8F5F2400
  3908. std::list<Corpse *,std::allocator<Corpse *> > _List = 0x1FA8F5F2408
  3909. std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Corpse *> >,std::_Iterator_base0> > > _Vec = 0x1FA8F5F2418
  3910. unsigned int _Mask = 0x0
  3911. unsigned int _Maxidx = 0x88021600C51417FD
  3912. std::unordered_set<Object *,std::hash<Object *>,std::equal_to<Object *>,std::allocator<Object *> > _updateObjects
  3913. std::_Hash<std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> >
  3914. std::_Uset_traits<Object *,std::_Uhash_compare<Object *,std::hash<Object *>,std::equal_to<Object *> >,std::allocator<Object *>,0> _Traitsobj = 0x8F5F2440
  3915. std::list<Object *,std::allocator<Object *> > _List = 0x1FA8F5F2448
  3916. std::vector<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0>,std::allocator<std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<Object *> >,std::_Iterator_base0> > > _Vec = 0x1FA8F5F2458
  3917. unsigned int _Mask = 0x0
  3918. unsigned int _Maxidx = 0x88021800C51017F9
  3919. Parameter bool addToMap = 0x55306FEB38
  3920. Parameter bool allowDuplicate = 0x55306FEB40
  3921. Local std::vector<Creature *,std::allocator<Creature *> > despawnList
  3922. std::_Vector_alloc<std::_Vec_base_types<Creature *,std::allocator<Creature *> > >
  3923. std::_Compressed_pair<std::allocator<Creature *>,std::_Vector_val<std::_Simple_types<Creature *> >,1> _Mypair
  3924. std::_Vector_val<std::_Simple_types<Creature *> > _Myval2 = 0x55306FE9A8
  3925. Local std::pair<std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >,std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > > creatureBounds
  3926. std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > first
  3927. std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >
  3928. std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > >,std::_Iterator_base0>
  3929. std::_List_node<std::pair<unsigned int const ,Creature *>,void *>* _Ptr = 0x1FACD536080
  3930. std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > second
  3931. std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >
  3932. std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > >,std::_Iterator_base0>
  3933. std::_List_node<std::pair<unsigned int const ,Creature *>,void *>* _Ptr = 0x1FACD536080
  3934. Local std::_List_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > > itr
  3935. std::_List_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > > >
  3936. std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,Creature *> > >,std::_Iterator_base0>
  3937. std::_List_node<std::pair<unsigned int const ,Creature *>,void *>* _Ptr = 0x10
  3938. Local std::exception& e = 0x7FF862800000
  3939. __std_exception_data _Data
  3940. char* _What = 0xFFFF00000004 <Unable to read memory>
  3941. bool _DoFree = 0xB8
  3942. Local std::exception& e = 0x1FA8F5D7DB0
  3943. __std_exception_data _Data
  3944. char* _What = ""
  3945. bool _DoFree = 0xC0
  3946. Local Creature** <begin>$L0 = <Unable to read memory>
  3947. Local std::exception& e = 0x7FF66D444B43
  3948. __std_exception_data _Data
  3949. char* _What = 0x75FFFB8348C35B20 <Unable to read memory>
  3950. bool _DoFree = 0x6
  3951. 00007FF66CEA09AF 00000055306FEC40 GameEventMgr::GameEventSpawn+25F c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 1266
  3952. Local GameEventMgr* this = 0x7FF66DF06800
  3953. std::vector<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > mGameEventCreatureQuests
  3954. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > >
  3955. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > >,1> _Mypair = 0x7FF66DF06800
  3956. std::vector<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > mGameEventGameObjectQuests
  3957. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > >
  3958. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > >,1> _Mypair = 0x7FF66DF06818
  3959. std::vector<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> >,std::allocator<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > > > mGameEventVendors
  3960. std::_Vector_alloc<std::_Vec_base_types<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> >,std::allocator<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > > > >
  3961. std::_Compressed_pair<std::allocator<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > >,std::_Vector_val<std::_Simple_types<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > > >,1> _Mypair = 0x7FF66DF06830
  3962. std::vector<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > >,std::allocator<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > > > mGameEventModelEquip
  3963. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > >,std::allocator<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > > > >
  3964. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > > >,1> _Mypair = 0x7FF66DF06848
  3965. std::vector<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > mGameEventPoolIds
  3966. std::_Vector_alloc<std::_Vec_base_types<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > >
  3967. std::_Compressed_pair<std::allocator<std::list<unsigned int,std::allocator<unsigned int> > >,std::_Vector_val<std::_Simple_types<std::list<unsigned int,std::allocator<unsigned int> > > >,1> _Mypair = 0x7FF66DF06860
  3968. std::vector<GameEventData,std::allocator<GameEventData> > mGameEvent
  3969. std::_Vector_alloc<std::_Vec_base_types<GameEventData,std::allocator<GameEventData> > >
  3970. std::_Compressed_pair<std::allocator<GameEventData>,std::_Vector_val<std::_Simple_types<GameEventData> >,1> _Mypair = 0x7FF66DF06878
  3971. std::vector<unsigned int,std::allocator<unsigned int> > mGameEventBattlegroundHolidays
  3972. std::_Vector_alloc<std::_Vec_base_types<unsigned int,std::allocator<unsigned int> > >
  3973. std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x7FF66DF06890
  3974. std::map<unsigned int,GameEventQuestToEventConditionNum,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> > > mQuestToEventConditions
  3975. std::_Tree<std::_Tmap_traits<unsigned int,GameEventQuestToEventConditionNum,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> >,0> >
  3976. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,GameEventQuestToEventConditionNum,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> >,0> >
  3977. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,GameEventQuestToEventConditionNum>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> > >,1>,1> _Mypair = 0x7FF66DF068A8
  3978. <user defined> value_compare = 0x7FF66DF068A8
  3979. <user defined> _Copy_tag = 0x7FF66DF068A8
  3980. <user defined> _Move_tag = 0x7FF66DF068A8
  3981. <user defined> value_compare = 0x30
  3982. std::vector<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > mGameEventNPCFlags
  3983. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > >
  3984. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > >,1> _Mypair = 0x7FF66DF068B8
  3985. std::set<unsigned short,std::less<unsigned short>,std::allocator<unsigned short> > m_ActiveEvents
  3986. std::_Tree<std::_Tset_traits<unsigned short,std::less<unsigned short>,std::allocator<unsigned short>,0> >
  3987. std::_Tree_comp_alloc<std::_Tset_traits<unsigned short,std::less<unsigned short>,std::allocator<unsigned short>,0> >
  3988. std::_Compressed_pair<std::less<unsigned short>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned short,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned short> >,1>,1> _Mypair = 0x7FF66DF068D0
  3989. <user defined> _Copy_tag = 0x7FF66DF068D0
  3990. <user defined> _Move_tag = 0x7FF66DF068D0
  3991. bool isSystemInit = 0xF4
  3992. std::vector<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > mGameEventCreatureGuids
  3993. std::_Vector_alloc<std::_Vec_base_types<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > >
  3994. std::_Compressed_pair<std::allocator<std::list<unsigned int,std::allocator<unsigned int> > >,std::_Vector_val<std::_Simple_types<std::list<unsigned int,std::allocator<unsigned int> > > >,1> _Mypair = 0x7FF66DF068E8
  3995. std::vector<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > mGameEventGameobjectGuids
  3996. std::_Vector_alloc<std::_Vec_base_types<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > >
  3997. std::_Compressed_pair<std::allocator<std::list<unsigned int,std::allocator<unsigned int> > >,std::_Vector_val<std::_Simple_types<std::list<unsigned int,std::allocator<unsigned int> > > >,1> _Mypair = 0x7FF66DF06900
  3998. std::vector<unsigned int,std::allocator<unsigned int> > modifiedHolidays
  3999. std::_Vector_alloc<std::_Vec_base_types<unsigned int,std::allocator<unsigned int> > >
  4000. std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x7FF66DF06918
  4001. Parameter int event_id = 0x55306FEC58
  4002. Local int internal_event_id = 0x55306FEB60
  4003. Local std::exception& e = 0x1FAF948C760
  4004. __std_exception_data _Data
  4005. char* _What = "`Ȉ񺁢
  4006. bool _DoFree = 0xCE
  4007. Local std::exception& e = 0x7FF66DEFD928
  4008. __std_exception_data _Data
  4009. char* _What = NULL
  4010. bool _DoFree = 0x0
  4011. Local std::_List_iterator<std::_List_val<std::_List_simple_types<unsigned int> > > itr
  4012. std::_List_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> > >
  4013. std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>
  4014. std::_List_node<unsigned int,void *>* _Ptr = <Unable to read memory>
  4015. Local GameObjectData* data = <Unable to read memory>
  4016. Local Map* map = <Unable to read memory>
  4017. Local GameObject* pGameobject = <Unable to read memory>
  4018. Local std::exception& e = 0x7FF858B6B6D0
  4019. __std_exception_data _Data
  4020. char* _What = 0xCCCCCCCCCCCCCC00 <Unable to read memory>
  4021. bool _DoFree = 0x48
  4022. Local std::_List_iterator<std::_List_val<std::_List_simple_types<unsigned int> > > itr
  4023. std::_List_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> > >
  4024. std::_List_unchecked_const_iterator<std::_List_val<std::_List_simple_types<unsigned int> >,std::_Iterator_base0>
  4025. std::_List_node<unsigned int,void *>* _Ptr = <Unable to read memory>
  4026. 00007FF66CEA0189 00000055306FED00 GameEventMgr::ApplyNewEvent+299 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 1170
  4027. Local GameEventMgr* this = 0x7FF66DF06730
  4028. std::vector<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > mGameEventCreatureQuests
  4029. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > >
  4030. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > >,1> _Mypair = 0x7FF66DF06730
  4031. std::vector<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > mGameEventGameObjectQuests
  4032. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > >
  4033. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > >,1> _Mypair = 0x7FF66DF06748
  4034. std::vector<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> >,std::allocator<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > > > mGameEventVendors
  4035. std::_Vector_alloc<std::_Vec_base_types<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> >,std::allocator<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > > > >
  4036. std::_Compressed_pair<std::allocator<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > >,std::_Vector_val<std::_Simple_types<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > > >,1> _Mypair = 0x7FF66DF06760
  4037. std::vector<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > >,std::allocator<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > > > mGameEventModelEquip
  4038. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > >,std::allocator<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > > > >
  4039. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > > >,1> _Mypair = 0x7FF66DF06778
  4040. std::vector<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > mGameEventPoolIds
  4041. std::_Vector_alloc<std::_Vec_base_types<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > >
  4042. std::_Compressed_pair<std::allocator<std::list<unsigned int,std::allocator<unsigned int> > >,std::_Vector_val<std::_Simple_types<std::list<unsigned int,std::allocator<unsigned int> > > >,1> _Mypair = 0x7FF66DF06790
  4043. std::vector<GameEventData,std::allocator<GameEventData> > mGameEvent
  4044. std::_Vector_alloc<std::_Vec_base_types<GameEventData,std::allocator<GameEventData> > >
  4045. std::_Compressed_pair<std::allocator<GameEventData>,std::_Vector_val<std::_Simple_types<GameEventData> >,1> _Mypair = 0x7FF66DF067A8
  4046. std::vector<unsigned int,std::allocator<unsigned int> > mGameEventBattlegroundHolidays
  4047. std::_Vector_alloc<std::_Vec_base_types<unsigned int,std::allocator<unsigned int> > >
  4048. std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x7FF66DF067C0
  4049. std::map<unsigned int,GameEventQuestToEventConditionNum,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> > > mQuestToEventConditions
  4050. std::_Tree<std::_Tmap_traits<unsigned int,GameEventQuestToEventConditionNum,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> >,0> >
  4051. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,GameEventQuestToEventConditionNum,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> >,0> >
  4052. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,GameEventQuestToEventConditionNum>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> > >,1>,1> _Mypair = 0x7FF66DF067D8
  4053. <user defined> value_compare = 0x7FF66DF067D8
  4054. <user defined> _Copy_tag = 0x7FF66DF067D8
  4055. <user defined> _Move_tag = 0x7FF66DF067D8
  4056. <user defined> value_compare = 0x30
  4057. std::vector<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > mGameEventNPCFlags
  4058. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > >
  4059. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > >,1> _Mypair = 0x7FF66DF067E8
  4060. std::set<unsigned short,std::less<unsigned short>,std::allocator<unsigned short> > m_ActiveEvents
  4061. std::_Tree<std::_Tset_traits<unsigned short,std::less<unsigned short>,std::allocator<unsigned short>,0> >
  4062. std::_Tree_comp_alloc<std::_Tset_traits<unsigned short,std::less<unsigned short>,std::allocator<unsigned short>,0> >
  4063. std::_Compressed_pair<std::less<unsigned short>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned short,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned short> >,1>,1> _Mypair = 0x7FF66DF06800
  4064. <user defined> _Copy_tag = 0x7FF66DF06800
  4065. <user defined> _Move_tag = 0x7FF66DF06800
  4066. bool isSystemInit = 0x1
  4067. std::vector<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > mGameEventCreatureGuids
  4068. std::_Vector_alloc<std::_Vec_base_types<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > >
  4069. std::_Compressed_pair<std::allocator<std::list<unsigned int,std::allocator<unsigned int> > >,std::_Vector_val<std::_Simple_types<std::list<unsigned int,std::allocator<unsigned int> > > >,1> _Mypair = 0x7FF66DF06818
  4070. std::vector<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > mGameEventGameobjectGuids
  4071. std::_Vector_alloc<std::_Vec_base_types<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > >
  4072. std::_Compressed_pair<std::allocator<std::list<unsigned int,std::allocator<unsigned int> > >,std::_Vector_val<std::_Simple_types<std::list<unsigned int,std::allocator<unsigned int> > > >,1> _Mypair = 0x7FF66DF06830
  4073. std::vector<unsigned int,std::allocator<unsigned int> > modifiedHolidays
  4074. std::_Vector_alloc<std::_Vec_base_types<unsigned int,std::allocator<unsigned int> > >
  4075. std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x7FF66DF06848
  4076. Local GameEventMgr* this = 0x1FA8778A0B0
  4077. std::vector<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > mGameEventCreatureQuests
  4078. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > >
  4079. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > >,1> _Mypair = 0x1FA8778A0B0
  4080. std::vector<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > mGameEventGameObjectQuests
  4081. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > >
  4082. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > >,1> _Mypair = 0x1FA8778A0C8
  4083. std::vector<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> >,std::allocator<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > > > mGameEventVendors
  4084. std::_Vector_alloc<std::_Vec_base_types<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> >,std::allocator<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > > > >
  4085. std::_Compressed_pair<std::allocator<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > >,std::_Vector_val<std::_Simple_types<std::list<NPCVendorEntry,std::allocator<NPCVendorEntry> > > >,1> _Mypair = 0x1FA8778A0E0
  4086. std::vector<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > >,std::allocator<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > > > mGameEventModelEquip
  4087. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > >,std::allocator<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > > > >
  4088. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,ModelEquip>,std::allocator<std::pair<unsigned int,ModelEquip> > > > >,1> _Mypair = 0x1FA8778A0F8
  4089. std::vector<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > mGameEventPoolIds
  4090. std::_Vector_alloc<std::_Vec_base_types<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > >
  4091. std::_Compressed_pair<std::allocator<std::list<unsigned int,std::allocator<unsigned int> > >,std::_Vector_val<std::_Simple_types<std::list<unsigned int,std::allocator<unsigned int> > > >,1> _Mypair = 0x1FA8778A110
  4092. std::vector<GameEventData,std::allocator<GameEventData> > mGameEvent
  4093. std::_Vector_alloc<std::_Vec_base_types<GameEventData,std::allocator<GameEventData> > >
  4094. std::_Compressed_pair<std::allocator<GameEventData>,std::_Vector_val<std::_Simple_types<GameEventData> >,1> _Mypair = 0x1FA8778A128
  4095. std::vector<unsigned int,std::allocator<unsigned int> > mGameEventBattlegroundHolidays
  4096. std::_Vector_alloc<std::_Vec_base_types<unsigned int,std::allocator<unsigned int> > >
  4097. std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x1FA8778A140
  4098. std::map<unsigned int,GameEventQuestToEventConditionNum,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> > > mQuestToEventConditions
  4099. std::_Tree<std::_Tmap_traits<unsigned int,GameEventQuestToEventConditionNum,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> >,0> >
  4100. std::_Tree_comp_alloc<std::_Tmap_traits<unsigned int,GameEventQuestToEventConditionNum,std::less<unsigned int>,std::allocator<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> >,0> >
  4101. std::_Compressed_pair<std::less<unsigned int>,std::_Compressed_pair<std::allocator<std::_Tree_node<std::pair<unsigned int const ,GameEventQuestToEventConditionNum>,void *> >,std::_Tree_val<std::_Tree_simple_types<std::pair<unsigned int const ,GameEventQuestToEventConditionNum> > >,1>,1> _Mypair = 0x1FA8778A158
  4102. <user defined> value_compare = 0x1FA8778A158
  4103. <user defined> _Copy_tag = 0x1FA8778A158
  4104. <user defined> _Move_tag = 0x1FA8778A158
  4105. <user defined> value_compare = 0x1
  4106. std::vector<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > mGameEventNPCFlags
  4107. std::_Vector_alloc<std::_Vec_base_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > >,std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > > >
  4108. std::_Compressed_pair<std::allocator<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > >,std::_Vector_val<std::_Simple_types<std::list<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > > >,1> _Mypair = 0x1FA8778A168
  4109. std::set<unsigned short,std::less<unsigned short>,std::allocator<unsigned short> > m_ActiveEvents
  4110. std::_Tree<std::_Tset_traits<unsigned short,std::less<unsigned short>,std::allocator<unsigned short>,0> >
  4111. std::_Tree_comp_alloc<std::_Tset_traits<unsigned short,std::less<unsigned short>,std::allocator<unsigned short>,0> >
  4112. std::_Compressed_pair<std::less<unsigned short>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned short,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned short> >,1>,1> _Mypair = 0x1FA8778A180
  4113. <user defined> _Copy_tag = 0x1FA8778A180
  4114. <user defined> _Move_tag = 0x1FA8778A180
  4115. bool isSystemInit = 0x0
  4116. std::vector<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > mGameEventCreatureGuids
  4117. std::_Vector_alloc<std::_Vec_base_types<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > >
  4118. std::_Compressed_pair<std::allocator<std::list<unsigned int,std::allocator<unsigned int> > >,std::_Vector_val<std::_Simple_types<std::list<unsigned int,std::allocator<unsigned int> > > >,1> _Mypair = 0x1FA8778A198
  4119. std::vector<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > mGameEventGameobjectGuids
  4120. std::_Vector_alloc<std::_Vec_base_types<std::list<unsigned int,std::allocator<unsigned int> >,std::allocator<std::list<unsigned int,std::allocator<unsigned int> > > > >
  4121. std::_Compressed_pair<std::allocator<std::list<unsigned int,std::allocator<unsigned int> > >,std::_Vector_val<std::_Simple_types<std::list<unsigned int,std::allocator<unsigned int> > > >,1> _Mypair = 0x1FA8778A1B0
  4122. std::vector<unsigned int,std::allocator<unsigned int> > modifiedHolidays
  4123. std::_Vector_alloc<std::_Vec_base_types<unsigned int,std::allocator<unsigned int> > >
  4124. std::_Compressed_pair<std::allocator<unsigned int>,std::_Vector_val<std::_Simple_types<unsigned int> >,1> _Mypair = 0x1FA8778A1C8
  4125. Parameter unsigned int event_id = 0x55306FEC80
  4126. Parameter unsigned int event_id = 0x55306FED18
  4127. Local unsigned int announce = 0x0 <Unable to read memory>
  4128. Local std::exception& e = 0x7FF66CE9A22B
  4129. __std_exception_data _Data
  4130. char* _What = 0x89660BB70F000018 <Unable to read memory>
  4131. bool _DoFree = 0x48
  4132. 00007FF66CEA84A7 00000055306FED60 GameEventMgr::StartEvent+D7 c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 141
  4133. Local bool conditions_met = 0x0 <Unable to read memory>
  4134. 00007FF66CEA8F4F 00000055306FEE60 GameEventMgr::Update+37F c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\events\gameeventmgr.cpp line 1125
  4135. Local GameEventMgr* this = NULL
  4136. Local int currenttime = 0x55306FEDB0
  4137. Local unsigned int calcDelay = 0x0 <Unable to read memory>
  4138. Local unsigned int nextEventDelay = 0x55306FEDA4
  4139. Local unsigned int nextEventDelay = 0x55306FEDA8
  4140. Local std::set<unsigned short,std::less<unsigned short>,std::allocator<unsigned short> > activate
  4141. std::_Tree<std::_Tset_traits<unsigned short,std::less<unsigned short>,std::allocator<unsigned short>,0> >
  4142. std::_Tree_comp_alloc<std::_Tset_traits<unsigned short,std::less<unsigned short>,std::allocator<unsigned short>,0> >
  4143. std::_Compressed_pair<std::less<unsigned short>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned short,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned short> >,1>,1> _Mypair = 0x55306FEDC8
  4144. <user defined> _Copy_tag = 0x0
  4145. <user defined> _Move_tag = 0x0
  4146. Local std::set<unsigned short,std::less<unsigned short>,std::allocator<unsigned short> > deactivate
  4147. std::_Tree<std::_Tset_traits<unsigned short,std::less<unsigned short>,std::allocator<unsigned short>,0> >
  4148. std::_Tree_comp_alloc<std::_Tset_traits<unsigned short,std::less<unsigned short>,std::allocator<unsigned short>,0> >
  4149. std::_Compressed_pair<std::less<unsigned short>,std::_Compressed_pair<std::allocator<std::_Tree_node<unsigned short,void *> >,std::_Tree_val<std::_Tree_simple_types<unsigned short> >,1>,1> _Mypair = 0x55306FEDB8
  4150. <user defined> _Copy_tag = 0x30
  4151. <user defined> _Move_tag = 0x30
  4152. Local unsigned int itr = 0x55306FEDA0
  4153. Local int event_nid = 0x0 <Unable to read memory>
  4154. Local std::_Tree_const_iterator<std::_Tree_val<std::_Tree_simple_types<unsigned short> > > itr
  4155. std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<unsigned short> >,std::_Iterator_base0>
  4156. std::_Tree_node<unsigned short,void *>* _Ptr = <Unable to read memory>
  4157. Local std::exception& e = 0x1FA87783020
  4158. __std_exception_data _Data
  4159. char* _What = "`֨��
  4160. bool _DoFree = 0x10
  4161. 00007FF66CB2B44D 00000055306FF0D0 World::Update+AFD c:\users\Hodor\desktop\emulation\repositories\trinitycore\src\server\game\world\world.cpp line 2467
  4162. Local World* this = 0x7FF66DEF4730
  4163. unsigned int m_ShutdownTimer = 0x0
  4164. unsigned int m_ShutdownMask = 0x0
  4165. unsigned int m_CleaningFlags = 0x0
  4166. bool m_isClosed = 0x0
  4167. IntervalTimer[14] m_timers
  4168. [0] = 0x7FF66DEF4740
  4169. [1] = 0x7FF66DEF4750
  4170. [2] = 0x7FF66DEF4760
  4171. [3] = 0x7FF66DEF4770
  4172. [4] = 0x7FF66DEF4780
  4173. [5] = 0x7FF66DEF4790
  4174. [6] = 0x7FF66DEF47A0
  4175. [7] = 0x7FF66DEF47B0
  4176. [8] = 0x7FF66DEF47C0
  4177. [9] = 0x7FF66DEF47D0
  4178. int mail_timer = 0x2AF
  4179. int mail_timer_expires = 0x5A0
  4180. std::unordered_map<unsigned int,WorldSession *,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > m_sessions
  4181. std::_Hash<std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> >
  4182. <user defined> value_compare = 0x7FF66DEF4830
  4183. std::_Umap_traits<unsigned int,WorldSession *,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,WorldSession *> >,0> _Traitsobj = 0x3F800000
  4184. std::list<std::pair<unsigned int const ,WorldSession *>,std::allocator<std::pair<unsigned int const ,WorldSession *> > > _List = 0x7FF66DEF4838
  4185. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,WorldSession *> > > > > > _Vec = 0x7FF66DEF4848
  4186. unsigned int _Mask = 0x7
  4187. unsigned int _Maxidx = 0x8
  4188. std::unordered_map<unsigned int,__int64,std::hash<unsigned int>,std::equal_to<unsigned int>,std::allocator<std::pair<unsigned int const ,__int64> > > m_disconnects
  4189. std::_Hash<std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> >
  4190. <user defined> value_compare = 0x3F800000
  4191. std::_Umap_traits<unsigned int,__int64,std::_Uhash_compare<unsigned int,std::hash<unsigned int>,std::equal_to<unsigned int> >,std::allocator<std::pair<unsigned int const ,__int64> >,0> _Traitsobj = 0x3F800000
  4192. std::list<std::pair<unsigned int const ,__int64>,std::allocator<std::pair<unsigned int const ,__int64> > > _List = 0x7FF66DEF4878
  4193. std::vector<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > >,std::allocator<std::_List_unchecked_iterator<std::_List_val<std::_List_simple_types<std::pair<unsigned int const ,__int64> > > > > > _Vec = 0x7FF66DEF4888
  4194. unsigned int _Mask = 0x7
  4195. unsigned int _Maxidx = 0x8
  4196. unsigned int m_maxActiveSessionCount = 0x1
  4197. unsigned int m_maxQueuedSessionCount = 0x0
  4198. unsigned int m_PlayerCount = 0x1
  4199. unsigned int m_MaxPlayerCount = 0x1
  4200. std::string m_newCharString = ""
  4201. float[69] rate_values
  4202. [0] = 1.000000
  4203. [1] = 1.000000