- #include "stdafx.h"
- #include "../../common/billing.h"
- #include "config.h"
- #include "desc_client.h"
- #include "desc_manager.h"
- #include "char.h"
- #include "char_manager.h"
- #include "p2p.h"
- #include "guild.h"
- #include "guild_manager.h"
- #include "party.h"
- #include "messenger_manager.h"
- #include "empire_text_convert.h"
- #include "unique_item.h"
- #include "xmas_event.h"
- #include "affect.h"
- #include "castle.h"
- #include "dev_log.h"
- #include "locale_service.h"
- #include "questmanager.h"
- #include "pcbang.h"
- #include "skill.h"
- #include "threeway_war.h"
- ////////////////////////////////////////////////////////////////////////////////
- // Input Processor
- CInputP2P::CInputP2P()
- {
- BindPacketInfo(&m_packetInfoGG);
- }
- void CInputP2P::Login(LPDESC d, const char * c_pData)
- {
- P2P_MANAGER::instance().Login(d, (TPacketGGLogin *) c_pData);
- }
- void CInputP2P::Logout(LPDESC d, const char * c_pData)
- {
- TPacketGGLogout * p = (TPacketGGLogout *) c_pData;
- P2P_MANAGER::instance().Logout(p->szName);
- }
- int CInputP2P::Relay(LPDESC d, const char * c_pData, size_t uiBytes)
- {
- TPacketGGRelay * p = (TPacketGGRelay *) c_pData;
- if (uiBytes < sizeof(TPacketGGRelay) + p->lSize)
- return -1;
- if (p->lSize < 0)
- {
- sys_err("invalid packet length %d", p->lSize);
- d->SetPhase(PHASE_CLOSE);
- return -1;
- }
- sys_log(0, "InputP2P::Relay : %s size %d", p->szName, p->lSize);
- LPCHARACTER pkChr = CHARACTER_MANAGER::instance().FindPC(p->szName);
- const BYTE* c_pbData = (const BYTE *) (c_pData + sizeof(TPacketGGRelay));
- if (!pkChr)
- return p->lSize;
- if (*c_pbData == HEADER_GC_WHISPER)
- {
- if (pkChr->IsBlockMode(BLOCK_WHISPER))
- {
- // 귓속말 거부 상태에서 귓속말 거부.
- return p->lSize;
- }
- char buf[1024];
- memcpy(buf, c_pbData, MIN(p->lSize, sizeof(buf)));
- TPacketGCWhisper* p2 = (TPacketGCWhisper*) buf;
- // bType 상위 4비트: Empire 번호
- // bType 하위 4비트: EWhisperType
- BYTE bToEmpire = (p2->bType >> 4);
- p2->bType = p2->bType & 0x0F;
- if(p2->bType == 0x0F) {
- // 시스템 메세지 귓속말은 bType의 상위비트까지 모두 사용함.
- p2->bType = WHISPER_TYPE_SYSTEM;
- } else {
- if (!pkChr->IsEquipUniqueGroup(UNIQUE_GROUP_RING_OF_LANGUAGE))
- if (bToEmpire >= 1 && bToEmpire <= 3 && pkChr->GetEmpire() != bToEmpire)
- {
- ConvertEmpireText(bToEmpire,
- buf + sizeof(TPacketGCWhisper),
- p2->wSize - sizeof(TPacketGCWhisper),
- 10+2*pkChr->GetSkillPower(SKILL_LANGUAGE1 + bToEmpire - 1));
- }
- }
- pkChr->GetDesc()->Packet(buf, p->lSize);
- }
- else
- pkChr->GetDesc()->Packet(c_pbData, p->lSize);
- return (p->lSize);
- }
- int CInputP2P::Notice(LPDESC d, const char * c_pData, size_t uiBytes)
- {
- TPacketGGNotice * p = (TPacketGGNotice *) c_pData;
- if (uiBytes < sizeof(TPacketGGNotice) + p->lSize)
- return -1;
- if (p->lSize < 0)
- {
- sys_err("invalid packet length %d", p->lSize);
- d->SetPhase(PHASE_CLOSE);
- return -1;
- }
- char szBuf[256+1];
- strlcpy(szBuf, c_pData + sizeof(TPacketGGNotice), MIN(p->lSize + 1, sizeof(szBuf)));
- SendNotice(szBuf);
- return (p->lSize);
- }
- int CInputP2P::MonarchNotice(LPDESC d, const char * c_pData, size_t uiBytes)
- {
- TPacketGGMonarchNotice * p = (TPacketGGMonarchNotice *) c_pData;
- if (uiBytes < p->lSize + sizeof(TPacketGGMonarchNotice))
- return -1;
- if (p->lSize < 0)
- {
- sys_err("invalid packet length %d", p->lSize);
- d->SetPhase(PHASE_CLOSE);
- return -1;
- }
- char szBuf[256+1];
- strlcpy(szBuf, c_pData + sizeof(TPacketGGMonarchNotice), MIN(p->lSize + 1, sizeof(szBuf)));
- SendMonarchNotice(p->bEmpire, szBuf);
- return (p->lSize);
- }
- int CInputP2P::MonarchTransfer(LPDESC d, const char* c_pData)
- {
- TPacketMonarchGGTransfer* p = (TPacketMonarchGGTransfer*) c_pData;
- LPCHARACTER pTargetChar = CHARACTER_MANAGER::instance().FindByPID(p->dwTargetPID);
- if (pTargetChar != NULL)
- {
- unsigned int qIndex = quest::CQuestManager::instance().GetQuestIndexByName("monarch_transfer");
- if (qIndex != 0)
- {
- pTargetChar->SetQuestFlag("monarch_transfer.x", p->x);
- pTargetChar->SetQuestFlag("monarch_transfer.y", p->y);
- quest::CQuestManager::instance().Letter(pTargetChar->GetPlayerID(), qIndex, 0);
- }
- }
- return 0;
- }
- int CInputP2P::Guild(LPDESC d, const char* c_pData, size_t uiBytes)
- {
- TPacketGGGuild * p = (TPacketGGGuild *) c_pData;
- uiBytes -= sizeof(TPacketGGGuild);
- c_pData += sizeof(TPacketGGGuild);
- CGuild * g = CGuildManager::instance().FindGuild(p->dwGuild);
- switch (p->bSubHeader)
- {
- case GUILD_SUBHEADER_GG_CHAT:
- {
- if (uiBytes < sizeof(TPacketGGGuildChat))
- return -1;
- TPacketGGGuildChat * p = (TPacketGGGuildChat *) c_pData;
- if (g)
- g->P2PChat(p->szText);
- return sizeof(TPacketGGGuildChat);
- }
- case GUILD_SUBHEADER_GG_SET_MEMBER_COUNT_BONUS:
- {
- if (uiBytes < sizeof(int))
- return -1;
- int iBonus = *((int *) c_pData);
- CGuild* pGuild = CGuildManager::instance().FindGuild(p->dwGuild);
- if (pGuild)
- {
- pGuild->SetMemberCountBonus(iBonus);
- }
- return sizeof(int);
- }
- default:
- sys_err ("UNKNOWN GUILD SUB PACKET");
- break;
- }
- return 0;
- }
- struct FuncShout
- {
- const char * m_str;
- BYTE m_bEmpire;
- FuncShout(const char * str, BYTE bEmpire) : m_str(str), m_bEmpire(bEmpire)
- {
- }
- void operator () (LPDESC d)
- {
- #ifdef ENABLE_NEWSTUFF
- if (!d->GetCharacter() || (!g_bGlobalShoutEnable && d->GetCharacter()->GetGMLevel() == GM_PLAYER && d->GetEmpire() != m_bEmpire))
- return;
- #else
- if (!d->GetCharacter() || (d->GetCharacter()->GetGMLevel() == GM_PLAYER && d->GetEmpire() != m_bEmpire))
- return;
- #endif
- d->GetCharacter()->ChatPacket(CHAT_TYPE_SHOUT, "%s", m_str);
- }
- };
- void SendShout(const char * szText, BYTE bEmpire)
- {
- const DESC_MANAGER::DESC_SET & c_ref_set = DESC_MANAGER::instance().GetClientSet();
- std::for_each(c_ref_set.begin(), c_ref_set.end(), FuncShout(szText, bEmpire));
- }
- void CInputP2P::Shout(const char * c_pData)
- {
- TPacketGGShout * p = (TPacketGGShout *) c_pData;
- SendShout(p->szText, p->bEmpire);
- }
- void CInputP2P::Disconnect(const char * c_pData)
- {
- TPacketGGDisconnect * p = (TPacketGGDisconnect *) c_pData;
- LPDESC d = DESC_MANAGER::instance().FindByLoginName(p->szLogin);
- if (!d)
- return;
- if (!d->GetCharacter())
- {
- d->SetPhase(PHASE_CLOSE);
- }
- else
- d->DisconnectOfSameLogin();
- }
- void CInputP2P::Setup(LPDESC d, const char * c_pData)
- {
- TPacketGGSetup * p = (TPacketGGSetup *) c_pData;
- sys_log(0, "P2P: Setup %s:%d", d->GetHostName(), p->wPort);
- d->SetP2P(d->GetHostName(), p->wPort, p->bChannel);
- }
- void CInputP2P::MessengerAdd(const char * c_pData)
- {
- TPacketGGMessenger * p = (TPacketGGMessenger *) c_pData;
- sys_log(0, "P2P: Messenger Add %s %s", p->szAccount, p->szCompanion);
- MessengerManager::instance().__AddToList(p->szAccount, p->szCompanion);
- }
- void CInputP2P::MessengerRemove(const char * c_pData)
- {
- TPacketGGMessenger * p = (TPacketGGMessenger *) c_pData;
- sys_log(0, "P2P: Messenger Remove %s %s", p->szAccount, p->szCompanion);
- MessengerManager::instance().__RemoveFromList(p->szAccount, p->szCompanion);
- }
- void CInputP2P::FindPosition(LPDESC d, const char* c_pData)
- {
- TPacketGGFindPosition* p = (TPacketGGFindPosition*) c_pData;
- LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(p->dwTargetPID);
- #ifdef ENABLE_CMD_WARP_IN_DUNGEON
- if (ch)
- #else
- if (ch && ch->GetMapIndex() < 10000)
- #endif
- {
- TPacketGGWarpCharacter pw;
- pw.header = HEADER_GG_WARP_CHARACTER;
- pw.pid = p->dwFromPID;
- pw.x = ch->GetX();
- pw.y = ch->GetY();
- #ifdef ENABLE_CMD_WARP_IN_DUNGEON
- pw.mapIndex = (ch->GetMapIndex() < 10000) ? 0 : ch->GetMapIndex();
- #endif
- d->Packet(&pw, sizeof(pw));
- }
- }
- void CInputP2P::WarpCharacter(const char* c_pData)
- {
- TPacketGGWarpCharacter* p = (TPacketGGWarpCharacter*) c_pData;
- LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(p->pid);
- #ifdef ENABLE_CMD_WARP_IN_DUNGEON
- if (ch)
- ch->WarpSet(p->x, p->y, p->mapIndex);
- #else
- if (ch)
- ch->WarpSet(p->x, p->y);
- #endif
- }
- void CInputP2P::GuildWarZoneMapIndex(const char* c_pData)
- {
- TPacketGGGuildWarMapIndex * p = (TPacketGGGuildWarMapIndex*) c_pData;
- CGuildManager & gm = CGuildManager::instance();
- sys_log(0, "P2P: GuildWarZoneMapIndex g1(%u) vs g2(%u), mapIndex(%d)", p->dwGuildID1, p->dwGuildID2, p->lMapIndex);
- CGuild * g1 = gm.FindGuild(p->dwGuildID1);
- CGuild * g2 = gm.FindGuild(p->dwGuildID2);
- if (g1 && g2)
- {
- g1->SetGuildWarMapIndex(p->dwGuildID2, p->lMapIndex);
- g2->SetGuildWarMapIndex(p->dwGuildID1, p->lMapIndex);
- }
- }
- void CInputP2P::Transfer(const char * c_pData)
- {
- TPacketGGTransfer * p = (TPacketGGTransfer *) c_pData;
- LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(p->szName);
- if (ch)
- ch->WarpSet(p->lX, p->lY);
- }
- void CInputP2P::XmasWarpSanta(const char * c_pData)
- {
- TPacketGGXmasWarpSanta * p =(TPacketGGXmasWarpSanta *) c_pData;
- if (p->bChannel == g_bChannel && map_allow_find(p->lMapIndex))
- {
- int iNextSpawnDelay = 50 * 60;
- xmas::SpawnSanta(p->lMapIndex, iNextSpawnDelay); // 50분있다가 새로운 산타가 나타남 (한국은 20분)
- TPacketGGXmasWarpSantaReply pack_reply;
- pack_reply.bHeader = HEADER_GG_XMAS_WARP_SANTA_REPLY;
- pack_reply.bChannel = g_bChannel;
- P2P_MANAGER::instance().Send(&pack_reply, sizeof(pack_reply));
- }
- }
- void CInputP2P::XmasWarpSantaReply(const char* c_pData)
- {
- TPacketGGXmasWarpSantaReply* p = (TPacketGGXmasWarpSantaReply*) c_pData;
- if (p->bChannel == g_bChannel)
- {
- CharacterVectorInteractor i;
- if (CHARACTER_MANAGER::instance().GetCharactersByRaceNum(xmas::MOB_SANTA_VNUM, i))
- {
- CharacterVectorInteractor::iterator it = i.begin();
- while (it != i.end()) {
- M2_DESTROY_CHARACTER(*it++);
- }
- }
- }
- }
- void CInputP2P::LoginPing(LPDESC d, const char * c_pData)
- {
- TPacketGGLoginPing * p = (TPacketGGLoginPing *) c_pData;
- SendBillingExpire(p->szLogin, BILLING_DAY, 0, NULL);
- if (!g_pkAuthMasterDesc) // If I am master, I have to broadcast
- P2P_MANAGER::instance().Send(p, sizeof(TPacketGGLoginPing), d);
- }
- // BLOCK_CHAT
- void CInputP2P::BlockChat(const char * c_pData)
- {
- TPacketGGBlockChat * p = (TPacketGGBlockChat *) c_pData;
- LPCHARACTER ch = CHARACTER_MANAGER::instance().FindPC(p->szName);
- if (ch)
- {
- sys_log(0, "BLOCK CHAT apply name %s dur %d", p->szName, p->lBlockDuration);
- ch->AddAffect(AFFECT_BLOCK_CHAT, POINT_NONE, 0, AFF_NONE, p->lBlockDuration, 0, true);
- }
- else
- {
- sys_log(0, "BLOCK CHAT fail name %s dur %d", p->szName, p->lBlockDuration);
- }
- }
- // END_OF_BLOCK_CHAT
- //
- void CInputP2P::PCBangUpdate(const char* c_pData)
- {
- TPacketPCBangUpdate* p = (TPacketPCBangUpdate*)c_pData;
- CPCBangManager::instance().RequestUpdateIPList(p->ulPCBangID);
- }
- void CInputP2P::IamAwake(LPDESC d, const char * c_pData)
- {
- std::string hostNames;
- P2P_MANAGER::instance().GetP2PHostNames(hostNames);
- sys_log(0, "P2P Awakeness check from %s. My P2P connection number is %d. and details...\n%s", d->GetHostName(), P2P_MANAGER::instance().GetDescCount(), hostNames.c_str());
- }
- int CInputP2P::Analyze(LPDESC d, BYTE bHeader, const char * c_pData)
- {
- if (test_server)
- sys_log(0, "CInputP2P::Anlayze[Header %d]", bHeader);
- int iExtraLen = 0;
- switch (bHeader)
- {
- case HEADER_GG_SETUP:
- Setup(d, c_pData);
- break;
- case HEADER_GG_LOGIN:
- Login(d, c_pData);
- break;
- case HEADER_GG_LOGOUT:
- Logout(d, c_pData);
- break;
- case HEADER_GG_RELAY:
- if ((iExtraLen = Relay(d, c_pData, m_iBufferLeft)) < 0)
- return -1;
- break;
- case HEADER_GG_NOTICE:
- if ((iExtraLen = Notice(d, c_pData, m_iBufferLeft)) < 0)
- return -1;
- break;
- case HEADER_GG_SHUTDOWN:
- sys_err("Accept shutdown p2p command from %s.", d->GetHostName());
- Shutdown(10);
- break;
- case HEADER_GG_GUILD:
- if ((iExtraLen = Guild(d, c_pData, m_iBufferLeft)) < 0)
- return -1;
- break;
- case HEADER_GG_SHOUT:
- Shout(c_pData);
- break;
- case HEADER_GG_DISCONNECT:
- Disconnect(c_pData);
- break;
- case HEADER_GG_MESSENGER_ADD:
- MessengerAdd(c_pData);
- break;
- case HEADER_GG_MESSENGER_REMOVE:
- MessengerRemove(c_pData);
- break;
- case HEADER_GG_FIND_POSITION:
- FindPosition(d, c_pData);
- break;
- case HEADER_GG_WARP_CHARACTER:
- WarpCharacter(c_pData);
- break;
- case HEADER_GG_GUILD_WAR_ZONE_MAP_INDEX:
- GuildWarZoneMapIndex(c_pData);
- break;
- case HEADER_GG_TRANSFER:
- Transfer(c_pData);
- break;
- case HEADER_GG_XMAS_WARP_SANTA:
- XmasWarpSanta(c_pData);
- break;
- case HEADER_GG_XMAS_WARP_SANTA_REPLY:
- XmasWarpSantaReply(c_pData);
- break;
- case HEADER_GG_RELOAD_CRC_LIST:
- LoadValidCRCList();
- break;
- case HEADER_GG_CHECK_CLIENT_VERSION:
- CheckClientVersion();
- break;
- case HEADER_GG_LOGIN_PING:
- LoginPing(d, c_pData);
- break;
- case HEADER_GG_BLOCK_CHAT:
- BlockChat(c_pData);
- break;
- case HEADER_GG_SIEGE:
- {
- TPacketGGSiege* pSiege = (TPacketGGSiege*)c_pData;
- castle_siege(pSiege->bEmpire, pSiege->bTowerCount);
- }
- break;
- case HEADER_GG_MONARCH_NOTICE:
- if ((iExtraLen = MonarchNotice(d, c_pData, m_iBufferLeft)) < 0)
- return -1;
- break;
- case HEADER_GG_MONARCH_TRANSFER :
- MonarchTransfer(d, c_pData);
- break;
- case HEADER_GG_PCBANG_UPDATE :
- PCBangUpdate(c_pData);
- break;
- case HEADER_GG_CHECK_AWAKENESS:
- IamAwake(d, c_pData);
- break;
- }
- return (iExtraLen);
- }