- def Destroy(self):
- self.wndMoneySlotIcon = 0
- self.Money = 0
- self.Money_Slot = 0
- add under
- self.wndCoins = 0
- self.wndCoinsSlot = 0
- self.wndCoinsSlotIcon = 0
- def RefreshStatus(self):
- add
- coins = player.GetCoins()
- self.wndCoins.SetText(localeInfo.NumberToCoinsString(coins))
- find
- self.Money = self.GetChild("Money")
- self.wndMoneySlotIcon = self.GetChild("Money_Icon")
- add
- self.wndCoins = self.GetChild("Coins")