- #root\uitooltip.py
- #Search:
- elif item.ITEM_TYPE_FISH == itemType:
- if 0 != metinSlot:
- self.__AppendFishInfo(metinSlot[0])
- #Add after:
- ### Gacha = Battle Shop Chest ###
- if item.ITEM_TYPE_GACHA == itemType:
- if 0 != metinSlot:
- if self.isShopItem:
- restUsableCount = int(item.GetLimit(1)[1])
- else:
- restUsableCount = int(metinSlot[0])
- self.AppendSpace(5)
- self.AppendTextLine(localeInfo.TOOLTIP_REST_USABLE_COUNT % (restUsableCount), grp.GenerateColor(0.5, 1.0, 0.3, 1.0))