1. #root\uitooltip.py
  2. #Search:
  3. elif item.ITEM_TYPE_FISH == itemType:
  4. if 0 != metinSlot:
  5. self.__AppendFishInfo(metinSlot[0])
  6. #Add after:
  7. ### Gacha = Battle Shop Chest ###
  8. if item.ITEM_TYPE_GACHA == itemType:
  9. if 0 != metinSlot:
  10. if self.isShopItem:
  11. restUsableCount = int(item.GetLimit(1)[1])
  12. else:
  13. restUsableCount = int(metinSlot[0])
  14. self.AppendSpace(5)
  15. self.AppendTextLine(localeInfo.TOOLTIP_REST_USABLE_COUNT % (restUsableCount), grp.GenerateColor(0.5, 1.0, 0.3, 1.0))