- Server/src/
- char.h aç ve arat
- void SetGMLevel();
- altına ekle
- Kod:
- int GetChannel() const;
- char.cpp arat
- quest::CQuestManager::instance().LevelUp(GetPlayer ID());
- altına ekle
- Kod:
- // UpdateP2P TPacketGGLogin p;
- p.bHeader = HEADER_GG_LOGIN;
- strlcpy(p.szName, GetName(), sizeof(p.szName));
- p.dwPID = GetPlayerID();
- p.bEmpire = GetEmpire();
- p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(GetX(), GetY());
- p.bChannel = g_bChannel;
- p.iLevel = GetLevel();
- P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
- arat
- BYTE CHARACTER::GetGMLevel() const
- altına ekle
- Kod:
- int CHARACTER::GetChannel() const{
- return g_bChannel;
- }
- arat
- TPacketGGLogin p;
- p.bHeader = HEADER_GG_LOGIN;
- strlcpy(p.szName, GetName(), sizeof(p.szName));
- p.dwPID = GetPlayerID();
- p.bEmpire = GetEmpire();
- p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(GetX(), GetY());
- p.bChannel = g_bChannel;
- P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
- değiştir
- Kod:
- TPacketGGLogin p;
- p.bHeader = HEADER_GG_LOGIN;
- strlcpy(p.szName, GetName(), sizeof(p.szName));
- p.dwPID = GetPlayerID();
- p.bEmpire = GetEmpire();
- p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(GetX(), GetY());
- p.bChannel = g_bChannel;
- p.iLevel = GetLevel();
- P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
- input_db.cpp
- Arat:
- TPacketGGLogin p;
- p.bHeader = HEADER_GG_LOGIN;
- strlcpy(p.szName, ch->GetName(), sizeof(p.szName));
- p.dwPID = ch->GetPlayerID();
- p.bEmpire = ch->GetEmpire();
- p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(ch->GetX(), ch->GetY());
- p.bChannel = g_bChannel;
- P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
- Kod:
- Değiştir:
- TPacketGGLogin p;
- p.bHeader = HEADER_GG_LOGIN;
- strlcpy(p.szName, ch->GetName(), sizeof(p.szName));
- p.dwPID = ch->GetPlayerID();
- p.bEmpire = ch->GetEmpire();
- p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(ch->GetX(), ch->GetY());
- p.bChannel = g_bChannel;
- p.iLevel = ch->GetLevel();
- P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
- packet.h
- arat
- typedef struct SPacketGGLogin
- {
- BYTE bHeader;
- char szName[CHARACTER_NAME_MAX_LEN + 1];
- DWORD dwPID;
- BYTE bEmpire;
- long lMapIndex;
- BYTE bChannel;
- } TPacketGGLogin;
- Kod:
- Değiştir:typedef struct SPacketGGLogin
- {
- BYTE bHeader;
- char szName[CHARACTER_NAME_MAX_LEN + 1];
- DWORD dwPID;
- BYTE bEmpire;
- long lMapIndex;
- BYTE bChannel;
- int iLevel;
- } TPacketGGLogin;
- p2p.cpp
- Arat (void P2P_MANAGER::Boot(LPDESC d)):
- p.bHeader = HEADER_GG_LOGIN;
- strlcpy(p.szName, ch->GetName(), sizeof(p.szName));
- p.dwPID = ch->GetPlayerID();
- p.bEmpire = ch->GetEmpire();
- p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(ch->GetX(), ch->GetY());
- p.bChannel = g_bChannel;
- d->Packet(&p, sizeof(p));
- Değiştir:
- Kod:
- p.bHeader = HEADER_GG_LOGIN;
- strlcpy(p.szName, ch->GetName(), sizeof(p.szName));
- p.dwPID = ch->GetPlayerID();
- p.bEmpire = ch->GetEmpire();
- p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(ch->GetX(), ch->GetY());
- p.bChannel = g_bChannel;
- p.iLevel = ch->GetLevel();
- d->Packet(&p, sizeof(p));
- [/CODE]
- Arat (void P2P_MANAGER::Login(LPDESC d, const TPacketGGLogin * p)):
- pkCCI->lMapIndex = p->lMapIndex;
- pkCCI->pkDesc = d;
- pkCCI->bChannel = p->bChannel;
- sys_log(0, "P2P: Login %s", pkCCI->szName);
- CGuildManager::instance().P2PLoginMember(pkCCI->dwPID);
- CPartyManager::instance().P2PLogin(pkCCI->dwPID, pkCCI->szName);
- Kod:
- Değiştir:
- pkCCI->lMapIndex = p->lMapIndex;
- pkCCI->pkDesc = d;
- pkCCI->bChannel = p->bChannel;
- pkCCI->iLevel = p->iLevel;
- sys_log(0, "P2P: Login %s", pkCCI->szName);
- CGuildManager::instance().P2PLoginMember(pkCCI->dwPID);
- CPartyManager::instance().P2PLogin(pkCCI->dwPID, pkCCI->szName);
- p2p.h
- Arat:
- typedef struct _CCI
- {
- char szName[CHARACTER_NAME_MAX_LEN + 1];
- DWORD dwPID;
- BYTE bEmpire;
- long lMapIndex;
- BYTE bChannel;
- LPDESC pkDesc;
- } CCI;
- Kod:
- Değiştir:
- typedef struct _CCI
- {
- char szName[CHARACTER_NAME_MAX_LEN + 1];
- DWORD dwPID;
- BYTE bEmpire;
- long lMapIndex;
- BYTE bChannel;
- LPDESC pkDesc;
- int iLevel;
- } CCI;
- cmd_general.cpp
- müsait biryere ekleyin
- [CODE]ACMD(do_bilgial){
- char arg1[256];
- one_argument(argument, arg1, sizeof(arg1));
- if (!*arg1)
- return;
- int iTargetEmpire = 0;
- int iTargetLevel = 0;
- int iTargetChannel = 0;
- LPCHARACTER tch = CHARACTER_MANAGER::instance().FindPC(arg1);
- if (tch)
- {
- iTargetEmpire = (int)tch->GetEmpire();
- iTargetLevel = tch->GetLevel();
- iTargetChannel = tch->GetChannel();
- }
- else {
- CCI * pkCCI = P2P_MANAGER::instance().Find(arg1);
- if (pkCCI)
- {
- iTargetEmpire = (int)pkCCI->bEmpire;
- iTargetLevel = pkCCI->iLevel;
- iTargetChannel = (int)pkCCI->bChannel;
- }
- else {
- ch->ChatPacket(CHAT_TYPE_INFO, "Hedef oyuncu: %s suan offline", arg1);
- return;
- }
- }
- ch->ChatPacket(CHAT_TYPE_COMMAND, "bilgiver %s %d %d %d", arg1, iTargetEmpire, iTargetLevel, iTargetChannel);
- }
- Arat
- Cmd.cpp
- ACMD(do_refine_rod);
- altına
- Kod:
- ACMD(do_bilgial);
- ---
- { "joy", do_emotion, 0, POS_FIGHTING, GM_PLAYER },
- altınada
- Kod:
- { "bilgial", do_bilgial, 0, POS_DEAD, GM_PLAYER },
- Client/userinterface/pythonnetworkstreamcommand.cpp
- arat
- else if (!strcmpi(szCmd, "mobile_auth"))
- {
- PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "OnMobileAuthority", Py_BuildValue("()"));
- }
- Kod:
- Ekle:
- else if (!strcmpi(szCmd, "bilgiver"))
- {
- if (5 != TokenVector.size())
- {
- TraceError("CPythonNetworkStream::ServerCommand(c_szCommand=%s) - Strange Parameter Count : %d", c_szCommand, TokenVector.size());
- return;
- }
- const std::string & c_rstrName = TokenVector[1].c_str();
- int iEmpire = atoi(TokenVector[2].c_str());
- int iLevel = atoi(TokenVector[3].c_str());
- int iChannel = atoi(TokenVector[4].c_str());
- PyCallClassMemberFunc(m_apoPhaseWnd[PHASE_WINDOW_GAME], "BINARY_BilgiIsle", Py_BuildValue("(siii)", c_rstrName.c_str(), iEmpire, iLevel, iChannel));
- }
- /root
- game.py
- Arat:
- def BINARY_UpdateLovePoint(self, lovePoint):
- if self.interface.wndMessenger:
- self.interface.wndMessenger.OnUpdateLovePoint(love Point)
- if self.affectShower:
- self.affectShower.OnUpdateLovePoint(lovePoint)
- Kod:
- Ekle:
- def BINARY_BilgiIsle(self, targetName, targetEmpire, targetLevel, targetChannel):
- self.interface.BilgileriEkle(targetName, targetEmpire, targetLevel, targetChannel)
- interfaceModule.py
- Arat:
- def MinimizeWhisperDialog(self, name):
- if 0 != name:
- self.__MakeWhisperButton(name)
- self.CloseWhisperDialog(name)
- Kod:
- Altına ekle:
- def BilgileriEkle(self, name, empire, level, channel):
- try:
- dlgWhisper = self.whisperDialogDict[name]
- dlgWhisper.SetToolTipForBilgi(name, empire, level, channel)
- except:
- import dbg, sys
- (type, msg, tb)=sys.exc_info()
- dbg.TraceError("interface.BilgileriEkle - Failed to find key | %s:%s" % (type, msg))
- whisperdialog.py
- Arat:
- {
- "name" : "titlename",
- "type" : "text",
- "x" : 3,
- "y" : 3,
- "text" : uiScriptLocale.WHISPER_NAME,
- },
- Kod:
- Üstüne ekle:
- {
- "name" : "hiddenbutton",
- "type" : "button",
- "x" : 0,
- "y" : 0,
- "text" : "",
- "default_image" : "d:/ymir work/ui/public/hidden.tga",
- "over_image" : "d:/ymir work/ui/public/hidden.tga",
- "down_image" : "d:/ymir work/ui/public/hidden.tga",
- },
- uiwhisper.py
- Kod:
- importların altına ekle:import uiToolTip
- empireList = ["NULL", "Shinsoo", "Chunjo", "Jinno"]
- Arat:
- self.titleName = GetObject("titlename")
- Kod:
- Altına ekle:
- self.titleHiddenButton = GetObject("hiddenbutton")
- Arat:
- def OpenWithTarget(self, targetName):
- chat.CreateWhisper(targetName)
- chat.SetWhisperBoxSize(targetName, self.GetWidth() - 60, self.GetHeight() - 90)
- self.chatLine.SetFocus()
- self.titleName.SetText(targetName)
- self.targetName = targetName
- self.textRenderer.SetTargetName(targetName)
- self.titleNameEdit.Hide()
- self.ignoreButton.Show()
- self.reportButton.Show()
- self.acceptButton.Hide()
- self.gamemasterMark.Hide()
- self.minimizeButton.Show()
- Kod:
- Altına ekle:
- self.SetToolTipForBilgi(targetName, 0, 0, 0)
- net.SendChatPacket("/bilgial %s" % targetName)
- Arat:
- def OpenWithoutTarget(self, event):
- self.eventAcceptTarget = event
- self.titleName.SetText("")
- self.titleNameEdit.SetText("")
- self.titleNameEdit.SetFocus()
- self.targetName = 0
- self.titleNameEdit.Show()
- self.ignoreButton.Hide()
- self.reportViolentWhisperButton.Hide()
- self.acceptButton.Show()
- self.minimizeButton.Hide()
- Kod:
- Altına ekle:
- self.titleHiddenButton.Hide()
- Arat:
- def AcceptTarget(self):
- name = self.titleNameEdit.GetText()
- if len(name) <= 0:
- self.Close()
- return
- if None != self.eventAcceptTarget:
- self.titleNameEdit.KillFocus()
- self.eventAcceptTarget(name)
- Kod:
- Değiştir:
- def AcceptTarget(self):
- name = self.titleNameEdit.GetText()
- if len(name) <= 0:
- self.Close()
- return
- if None != self.eventAcceptTarget:
- self.titleNameEdit.KillFocus()
- self.eventAcceptTarget(name)
- if not self.titleHiddenButton.IsShow():
- self.titleHiddenButton.Show()
- self.SetToolTipForBilgi(name, 0, 0, 0)
- net.SendChatPacket("/bilgial %s" % name)
- Arat:
- def Close(self):
- Kod:
- Üstüne ekle:
- def __CreateGameTypeToolTip(self, name, empire, level, channel):
- tooltipItem = uiToolTip.ToolTip()
- tooltipItem.ClearToolTip()
- if not empire and not level and not channel:
- tooltipItem.AppendTextLine("Oyuncu %s'in bilgileri henuz hazir degil." % name)
- else:
- tooltipItem.AppendTextLine("Krallik: %s Kralligi" % empireList[empire])
- tooltipItem.AppendTextLine("Seviye: %d" % level)
- tooltipItem.AppendTextLine("Kanal: %d" % channel)
- return tooltipItem
- def SetToolTipForBilgi(self, name, empire, level, channel):
- self.titleHiddenButton.SetToolTipWindow(self.__CreateGameTypeToolTip(name, empire, level, channel))