1. #ifndef __INC_SERVICE_H__
  2. #define __INC_SERVICE_H__
  3. #define _IMPROVED_PACKET_ENCRYPTION_
  4. //#define __AUCTION__
  5. #define __PET_SYSTEM__
  6. #define __UDP_BLOCK__
  7. #define __GAYA__
  8. #define __HORSE_ATTACK_FIX__
  9. #define __CHANGE_CHANNEL_SYSTEM__
  10. #define __ANTI_EXP_RING__
  11. #define __WJ_SHOW_MOB_INFO__
  12. #define __WEAPON_COSTUME_SYSTEM__
  13. #define __ANTI_RESIST_MAGIC_BONUS__
  14. #define __HIGHLIGHT_SYSTEM__
  15. #define __MOUNT_SYSTEM__
  16. #define __ENABLE_ALIGN_RENEWAL__
  17. #define __ENABLE_MAILBOX_SYSTEM__
  18. #define __MS_BUG_WITH_MAPS__
  19. #define __VIEW_TARGET_PLAYER_HP__
  20. #define __VIEW_TARGET_DECIMAL_HP__
  21. #define __WOLFMAN_CHARACTER__
  22. #define __7AND8TH_SKILLS__
  23. #define __SEND_TARGET_INFO__
  24. #define __COSTUME_ATTR_SYSTEM__
  25. #define __BOSS_SECURITY__
  26. #define __SASH_SYSTEM__
  27. #define __WING_SYSTEM__
  28. #define __GOHOME_IF_MAP_NOT_EXIST__
  29. #define __5_INVENTORY_PAGES__
  30. #define __SWAPITEM_SYSTEM__
  31. #define __OLUMSUZLUK_YUZUGU__
  32. #define __TILSIM_EFSUN__
  33. #define __ENABLE_DEFENSEWAVE_SYSTEM__
  34. #ifdef __ENABLE_DEFENSEWAVE_SYSTEM__
  35. #define MAST_VNUM 20434
  36. #define HYDRA_BEGIN_VNUM 3960
  37. #define HYDRA_END_VNUM 3964
  38. #define PORTAL_VNUM 3949
  39. #define PORTAL_TELEPORT_XY 168600,611200
  40. #endif
  41. #define __ENABLE_AUTO_HUNTING_SYSTEM__
  42. #define ENABLE_MINI_GAME_CATCH_KING
  43. #define ENABLE_TOGGLE_ITEMS
  44. #define ENABLE_PET_ATTR_DETERMINE
  45. //#define __IMPROVED_GUILD_WAR__
  46. //#define __NEW_ENCHANT_ATTR__
  47. #define ENABLE_GIFTCODE_SYSTEM
  48. #define ENABLE_SKILL_RENEWAL
  49. #define WJ_QUIVER_SYSTEM
  50. #define WJ_COMBAT_ZONE
  51. #define WJ_COMBAT_ZONE_HIDE_INFO_USER
  52. #define WJ_SHOW_STROKE_INFO
  53. #define WJ_SPLIT_INVENTORY_SYSTEM
  54. #define WJ_EXTENDED_PET_SYSTEM
  55. #define WJ_SECURITY_SYSTEM
  56. #define WJ_OFFLINESHOP_SYSTEM
  57. #define WJ_SHOP_SEARCH_SYSTEM
  58. //#define DISABLE_PRIVATE_SHOP_SEARCH_NEED_ITEM
  59. #define WJ_CHANGELOOK_SYSTEM
  60. #define WJ_ITEM_COMBINATION_SYSTEM
  61. #define WJ_ENABLE_TRADABLE_ICON
  62. #define ENABLE_MAX_COUNT_NEW
  63. #define ENABLE_QUEST_CATEGORY
  64. #define ENABLE_ADMIN_BAN_MANAGER
  65. #define ENABLE_POLY_SHOP
  66. #define ENABLE_LOCALIZATION_SYSTEM
  67. #define ENABLE_FEATURES_REFINE_SYSTEM
  68. #define ENABLE_CUBE_RENEWAL
  69. #define ENABLE_2TH_SHOPEX_SYSTEM
  70. #define ENABLE_BUY_WITH_ITEM
  71. #define ENABLE_CHEQUE_SYSTEM
  72. #define ENABLE_ATTENDANCE_EVENT
  73. #define ENABLE_SOULBIND_SYSTEM
  74. #define ENABLE_TITLE_SYSTEM
  75. #define ENABLE_MESSENGER_BLOCK
  76. #define ENABLE_YMIR_AFFECT_FIX
  77. #define ENABLE_NEW_AFFECT_POTION
  78. #define ENABLE_DICE_SYSTEM
  79. #define ENABLE_SUPPORT_SYSTEM
  80. #define SAMAN_SKILL_VERMELI_SISTEM
  81. #define ENABLE_SHOW_CHEST_DROP
  82. #define ENABLE_AFFECT_POLYMORPH_REMOVE
  83. #define ENABLE_BASLANGIC
  84. #define ENABLE_RELOAD_QUEST_FIX
  85. #define ENABLE_PARTY_UPDATE
  86. #define ENABLE_PARTYLEADER_BONUS
  87. #define ENABLE_USER_PANEL
  88. #define ENABLE_COINS_SYSTEM
  89. #define ENABLE_ANTI_CMD_FLOOD
  90. #define ENABLE_PET_EFFECT
  91. #define ENABLE_FULL_NOTICE
  92. #define ENABLE_REBIRTH
  93. #define ENABLE_DUNGEON_INFO
  94. #define ENABLE_BOTKONTROL
  95. #define ENABLE_OX_RENEWAL
  96. #define ENABLE_FEATURES_OXEVENT
  97. #define ENABLE_PET_PICKUP
  98. #define ENABLE_SUPPORT_PICKUP
  99. #define ENABLE_QUESTCONTINUE_FIX
  100. #define ENABLE_FIX_BUG_POLYMORPH
  101. //#define ENABLE_CHATTAG_SYSTEM
  102. #define ENABLE_SHOW_QUIZ_NUMBER_OXEVENT
  103. #define ENABLE_ONLINE_COMMAND
  104. #define ENABLE_OFFLINESHOP_SAYAC
  105. #define ENABLE_SONG_EVENT
  106. #define __SWAPFIX__
  107. #define __MOUNTDELAY__
  108. // aXs_Other(fun)
  109. #define ENABLE_KILLALL_COMMAND
  110. // aXs_Other(fun)
  111. #define ENABLE_WHISPER_ADMIN_SYSTEM
  112. //#define ENABLE_FAST_SOULSTONE
  113. #define ENABLE_BIOLOG_SYSTEM
  114. #define NEW_PET_SYSTEM
  115. #define COSTUME_ENCHANT_SYSTEM
  116. #define ELEMENT_NEW_BONUSES
  117. #define ENABLE_DS_GRADE_MYTH
  118. #define DRAGON_SOUL_ACTIVE_EFFECT
  119. #define OKEY_CARD_SYSTEM
  120. #define ITEM_SILME_SISTEMI
  121. #define CHARM_SYSTEM
  122. #define ELEMENT_TARGET
  123. #define REMOTE_TRADE_SYSTEM
  124. //#define CONVERT_TO_ENGLISH
  125. #define ENABLE_NEW_SEQUENCE_TABLE
  126. #define __DUNGEON_FOR_GUILD__
  127. #ifdef __DUNGEON_FOR_GUILD__
  128. #define __MELEY_LAIR_DUNGEON__
  129. #ifdef __MELEY_LAIR_DUNGEON__
  130. #define __DESTROY_INFINITE_STATUES_GM__
  131. #define __LASER_EFFECT_ON_75HP__
  132. #define __LASER_EFFECT_ON_50HP__
  133. #endif
  134. #endif
  135. #define __VERSION_162__
  136. #ifdef __VERSION_162__
  137. #define HEALING_SKILL_VNUM 265
  138. #endif
  139. #define ENABLE_FISH_EVENT
  140. #define ENABLE_AGGREGATE_MONSTER_EFFECT
  141. #define ENABLE_IGNORE_LOWER_BUFFS
  142. #define ENABLE_COSTUME_SHINING
  143. #define ENABLE_SOCKET_DRILL
  144. #define ENABLE_RONARK_SYSTEM
  145. #define ENABLE_RARITY_WITH_ITEM
  146. #endif