1. ================= v1.3.1 ====================
  2. +++ Localization
  3. * Localization Texts updated.
  4. * KSPedia Localization texts and graphics updated.
  5. * Fix KerbNet localization strings.
  6. * Fix Number and time displays for localization.
  7. * Fix Lingoona library for Ubuntu Linux.
  8. * Localization Performance improvements.
  9. * Fix localization of Tutorials and Scenarios.
  10. * Fix localization of planet names in Science Reports.
  11. * Resource names on Mining contracts localized.
  12. * Removed lingoona Gender tags on Biome filters in RnD archives screen.
  13. * Texture update opening scene for Chinese.
  14. * Fix Profanity filter for Kerbal Names in Russian.
  15. * Fix Custom Category filters in SPH/VAB and localized some missing texts.
  16. * Fix tooltip for custom Category filters.
  17. * Fix incorrect text on engineer report for Antenna check.
  18. * Fix RnD archive biome filter for mini biomes showing lingoona gender tags.
  19. * Fix failed file deletion message when overwriting saves.
  20. * Fix grammar To the Mun P2 Tutorial for English.
  21. * Fix keyboard layouts overwriting EVA Light key from ‘U’ to ‘L’. Now U in all cases and G for Dvorak.
  22. * Fix key binding display on settings input dialog.
  23. * Fix locked facility dialog headings.
  24. * Fix format of MET display all languages.
  25. * Fix Flag naming dialog text positioning.
  26. * Add noun gender indicators to resource names in Russian.
  27. * Add localization for shielded parts PAWs in stock saves.
  28. * Fix Keyboard layout confirmation dialog to show correct punctuation keys when binding. A reset may be required for exisiting custom layouts.
  29. * Fix labels on settings menu for languages to fit.
  30. * Fix use of Lastly (all languages) for contract parameters.
  31. * Fix Engineers Report text alignment all languages.
  32. * Log Celestial Body periods in English in the game logs.
  33. * Fix punctuation position on Japanese and Chinese fonts.
  34. +++ Enhancements
  35. * Default setting for NavBall in Mapmode (default is not to autohide).
  36. * Default throttle setting to 0%.
  37. * Add ability to tweak endpoints of symmetry struts and fuel lines.
  38. * Improvements to symmetry tweaking in the editor scenes.
  39. * Add game clock to all KSC Facility Menus.
  40. * Game clock in all screens now shows the time in Gray when time is paused.
  41. * Add action groups for wheel motors and wheel steering.
  42. * Add the shadow fade fix from KSC scene to the editor scenes.
  43. * Change the near clipping pane on game camera so it doesn’t clip when zoomed in as much.
  44. * Add ‘Control from here’ to External Seat.
  45. * Add action group for ‘Control from here’ to ModuleCommand and ModuleDockingNode, External Seat and Grapple.
  46. * Exclude wheels from part recovery contracts as some are too hard to grapple.
  47. +++ Bug fixes
  48. * Fix the deploy/retract actions not showing for drills on custom action groups.
  49. * Fix UT/MET display in flight.
  50. * Fix control command persistence when changing to map view.
  51. * Fix delta time Part Thermal Flux calculations.
  52. * Timewarp indicator in all screens now shows no green arrows when time is paused.
  53. * Fix MK3 size 2 adapter collider.
  54. * Fix issue with compound parts inside fairings causing launched vessels to explode.
  55. * Change Settings UI text alignments to be centered.
  56. * Fix texture on VAB level 3 floor near the outer door.
  57. * FIx the tweakable end of compound parts not getting mirrored when moved.
  58. * Fix an incorrect text when a station contract gets completed.
  59. * Fix the toggles in the UI at the Main Menu stretching as much as they could.
  60. * Fix Flag on Sentinel Telescope Icon in VAB/SPH.
  61. * Fix Sun (stepping) movement in Flight whilst retaining sun shadows fix.
  62. * Fix opacity issue in editor scenes for unconnected parts.
  63. * Jetpack translation is no longer affected when an EVA Kerbal’s PAW is open and being dragged.
  64. * Kerbals can no longer EVA from inside fairings (but can from interstage fairings) to avoid exploding vessels.
  65. * Fix quicksaveload dialog when enter is used in the filename input box.
  66. * Fix Grab interaction msg for EVA kerbals when ladders are retracted.
  67. * Fix NREs on craft thumbnail creation - added filename sanitizing.
  68. * Fix Part highlighting in VAB/SPH interacting with Light Animations on parts.
  69. * Fix destructible building on Tracking Station Level 2 dish.
  70. * Fix Part highlighting for new and dropped parts in VAB/SPH.
  71. * Replace TrackIR with new implementation.
  72. * Fix Flight camera issues when active vessel crashes into the ground.
  73. * Fix Destructible Building error messages in log.
  74. * Disable Save on PauseMenu when active vessel is dead to avoid invalid save files.
  75. * Shadow tweak on buildings in KSC scene.
  76. * Fix issue with being able to add maneuver nodes to vessels without control.
  77. * Remove ability to create maneuver nodes with EVA Kerbals.
  78. * Fix an issue where an atmospheric resource harvester would not properly activate.
  79. * Fix Loading Scene picture swapping feature.
  80. * Fix Grass texture on level 3 RnD building.
  81. * Fix MPL cleaning experiments screen messages.
  82. * Fix Restart Warning text on main Settings Screen.
  83. * Fix Cannot Deploy while stowed messages.
  84. * Fix "Toggle Display" button on scientific devices.
  85. * Fix floor decal alignment level 2 SPH.
  86. * Fix Difficulty settings dialog height for all tabs.
  87. * Fix icon visuals on Contracts App when pausing during flight.
  88. * Fix empty craft name save expection in VAB/SPH.
  89. * Fix Tour contract kerbal gender log messages.
  90. * Fix RnD Archives Biome filtering.
  91. * Fix rotate and offset on compount parts in VAB/SPH.
  92. * Fix drill action groups.
  93. * Fix drill disable and mining when lost ground contact.
  94. * Improve vessel ground collision checks for landed vessels coming off rails (includes recovery contract parts that are landed).
  95. * Reduce stutter when flying fast and low over a planet.
  96. * Fix kerbal heading calculations - fixes swimming animation jitters.
  97. * Fix Duna Rock allows kerbals to climb and plant flags (no more ragdoll).
  98. * Turn on Goliath and Wheesley Exhaust damage.
  99. * Fix fairing shader not set correctly and overlaying engine FX.
  100. * Fix external command seat ejection.
  101. * Fix PAW actions and events ordering on pinned PAWs.
  102. * Fix NRE on Navball in IVA when doing scenarios and training.
  103. * Fix black line low over terrain (unfortunately re-introduces green line low over ocean).
  104. * Fix presence of .DS_Store file no longer marks save games as modded.
  105. +++ Modding
  106. * Restore CelestialBody.theName methods (marked as deprecated).
  107. * Fix Part Filter category names capitalization for mods.
  108. * Add property to CustomParameterUI to support Localization.
  109. * ModuleDeployablePart now finds all animations.
  110. * CelestialBody GetRelSurfacePosition now calling correct methods.