1. v1.0.2:
  2. FIXED
  3. - wrong display of UI elements
  4. v1.0.1:
  5. ADDED
  6. - Controller settings now allow enable / disable of the controller (default: controller disabled)
  7. - It's now possible to change additional menu movement buttons (default mapped to DPAD) for controllers with nonstandard mapping
  8. - Added few new mythical items on level 20
  9. CHANGED
  10. - tuned collisions of the heads of several zombies.
  11. - achievement Untouchable in the Brain Draining mission changed to don't get hit by more than 10% of your health as getting no hit from the drone in singleplayer was almost impossible
  12. - removed frame rate limit for disabled vsync (it might help with input lag issues on some machines)
  13. - removed level cap for price on special bonus items (loot dropper)
  14. - increased sprint speed a bit in the PVP mode
  15. - reduced requirements for following achievements:
  16. * Lord of the loot now requires only 3000 loot items instead 5000
  17. * Hard To Kill - requires 10 revives instead 50
  18. * Immortal - requires 50 revives instead 500
  19. * Keep on dying, Are you gonna cry, Too hard, More dead than alive to now trigger at 10,20,50 and 100 deaths
  20. FIXED
  21. - Equinox ability - Jane no longer screams in pain with the ability activated
  22. - updated Russian translation for the new texts
  23. - weapon type description for Peace Makers
  24. - missing credit pickup in the Wagners Labs
  25. - door in the Our base our castle can't be destroyed by grenades now (should make it a lot easier on nightmare/hell difficulty)
  26. - loot lockers in the last story mission can be now opened in combat
  27. - possible script blocker in Saved In a Freezer in Coop
  28. - visual distortion of hp / power / stamina bars on too big change of the equipment
  29. - wrong visual ammo box for grenade launcher
  30. - enabling enemy hud bars during the mission
  31. - removed sell price for consumables in mission rewards
  32. - enemy health bar now shows correct level for the client player
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