1. #include "stdafx.h"
  2. #include "../../common/teen_packet.h"
  3. #include "../../common/VnumHelper.h"
  4. #include <boost/algorithm/string.hpp>
  5. #include "char.h"
  6. #include "config.h"
  7. #include "utils.h"
  8. #include "crc32.h"
  9. #include "char_manager.h"
  10. #include "desc_client.h"
  11. #include "desc_manager.h"
  12. #include "buffer_manager.h"
  13. #include "item_manager.h"
  14. #include "motion.h"
  15. #include "vector.h"
  16. #include "packet.h"
  17. #include "cmd.h"
  18. #include "fishing.h"
  19. #include "exchange.h"
  20. #include "battle.h"
  21. #include "affect.h"
  22. #include "shop.h"
  23. #include "shop_manager.h"
  24. #include "safebox.h"
  25. #include "regen.h"
  26. #include "pvp.h"
  27. #include "party.h"
  28. #include "start_position.h"
  29. #include "questmanager.h"
  30. #include "log.h"
  31. #include "p2p.h"
  32. #include "guild.h"
  33. #include "guild_manager.h"
  34. #include "dungeon.h"
  35. #include "messenger_manager.h"
  36. #include "unique_item.h"
  37. #include "priv_manager.h"
  38. #include "war_map.h"
  39. #include "xmas_event.h"
  40. #include "banword.h"
  41. #include "target.h"
  42. #include "wedding.h"
  43. #include "mob_manager.h"
  44. #include "mining.h"
  45. #include "castle.h"
  46. #include "arena.h"
  47. #include "dev_log.h"
  48. #include "horsename_manager.h"
  49. #include "pcbang.h"
  50. #include "gm.h"
  51. #include "map_location.h"
  52. #include "BlueDragon_Binder.h"
  53. #include "skill_power.h"
  54. #include "buff_on_attributes.h"
  55. #ifdef __PET_SYSTEM__
  56. #include "PetSystem.h"
  57. #endif
  58. #include "DragonSoul.h"
  59. extern const BYTE g_aBuffOnAttrPoints;
  60. extern bool RaceToJob(unsigned race, unsigned *ret_job);
  61. extern int g_nPortalLimitTime;
  62. extern int test_server;
  63. extern bool IS_SUMMONABLE_ZONE(int map_index); // char_item.cpp
  64. bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index);
  65. bool CAN_ENTER_ZONE(const LPCHARACTER& ch, int map_index)
  66. {
  67. switch (map_index)
  68. {
  69. case 301:
  70. case 302:
  71. case 303:
  72. case 304:
  73. if (ch->GetLevel() < 90)
  74. return false;
  75. }
  76. return true;
  77. }
  78. // <Factor> DynamicCharacterPtr member function definitions
  79. LPCHARACTER DynamicCharacterPtr::Get() const {
  80. LPCHARACTER p = NULL;
  81. if (is_pc) {
  82. p = CHARACTER_MANAGER::instance().FindByPID(id);
  83. } else {
  84. p = CHARACTER_MANAGER::instance().Find(id);
  85. }
  86. return p;
  87. }
  88. DynamicCharacterPtr& DynamicCharacterPtr::operator=(LPCHARACTER character) {
  89. if (character == NULL) {
  90. Reset();
  91. return *this;
  92. }
  93. if (character->IsPC()) {
  94. is_pc = true;
  95. id = character->GetPlayerID();
  96. } else {
  97. is_pc = false;
  98. id = character->GetVID();
  99. }
  100. return *this;
  101. }
  102. CHARACTER::CHARACTER()
  103. {
  104. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateIdle, &CHARACTER::EndStateEmpty);
  105. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
  106. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateBattle, &CHARACTER::EndStateEmpty);
  107. Initialize();
  108. }
  109. CHARACTER::~CHARACTER()
  110. {
  111. Destroy();
  112. }
  113. void CHARACTER::Initialize()
  114. {
  115. CEntity::Initialize(ENTITY_CHARACTER);
  116. m_bNoOpenedShop = true;
  117. m_bOpeningSafebox = false;
  118. m_fSyncTime = get_float_time()-3;
  119. m_dwPlayerID = 0;
  120. m_dwKillerPID = 0;
  121. m_iMoveCount = 0;
  122. #ifdef OFFLINE_SHOP
  123. m_pkRefreshShopEvent = NULL;
  124. bprivShop = 0;
  125. bprivShopOwner = 0;
  126. bprivShop = 0;
  127. bprivShopOwner = 0;
  128. dw_ShopTime = 0;
  129. m_mapshops.clear();
  130. m_pkEditShopEvent = NULL;
  131. m_bShopEditMode = false;
  132. m_dwShopEditModeTick = 0;
  133. #endif
  134. #ifdef GIFT_SYSTEM
  135. m_pkGiftRefresh = NULL;
  136. m_dwLastGiftPage = 0;
  137. m_mapGiftGrid.clear();
  138. #endif
  139. m_pkRegen = NULL;
  140. regen_id_ = 0;
  141. m_posRegen.x = m_posRegen.y = m_posRegen.z = 0;
  142. m_posStart.x = m_posStart.y = 0;
  143. m_posDest.x = m_posDest.y = 0;
  144. m_fRegenAngle = 0.0f;
  145. m_pkMobData = NULL;
  146. m_pkMobInst = NULL;
  147. m_pkShop = NULL;
  148. m_pkChrShopOwner = NULL;
  149. m_pkMyShop = NULL;
  150. m_pkExchange = NULL;
  151. m_pkParty = NULL;
  152. m_pkPartyRequestEvent = NULL;
  153. m_pGuild = NULL;
  154. m_pkChrTarget = NULL;
  155. m_pkMuyeongEvent = NULL;
  156. m_pkWarpNPCEvent = NULL;
  157. m_pkDeadEvent = NULL;
  158. m_pkStunEvent = NULL;
  159. m_pkSaveEvent = NULL;
  160. m_pkRecoveryEvent = NULL;
  161. m_pkTimedEvent = NULL;
  162. m_pkFishingEvent = NULL;
  163. m_pkWarpEvent = NULL;
  164. // MINING
  165. m_pkMiningEvent = NULL;
  166. // END_OF_MINING
  167. m_pkPoisonEvent = NULL;
  168. m_pkFireEvent = NULL;
  169. m_pkCheckSpeedHackEvent = NULL;
  170. m_speed_hack_count = 0;
  171. m_pkAffectEvent = NULL;
  172. m_afAffectFlag = TAffectFlag(0, 0);
  173. m_pkDestroyWhenIdleEvent = NULL;
  174. m_pkChrSyncOwner = NULL;
  175. memset(&m_points, 0, sizeof(m_points));
  176. memset(&m_pointsInstant, 0, sizeof(m_pointsInstant));
  177. memset(&m_quickslot, 0, sizeof(m_quickslot));
  178. m_bCharType = CHAR_TYPE_MONSTER;
  179. SetPosition(POS_STANDING);
  180. m_dwPlayStartTime = m_dwLastMoveTime = get_dword_time();
  181. GotoState(m_stateIdle);
  182. m_dwStateDuration = 1;
  183. m_dwLastAttackTime = get_dword_time() - 20000;
  184. m_bAddChrState = 0;
  185. m_pkChrStone = NULL;
  186. m_pkSafebox = NULL;
  187. m_iSafeboxSize = -1;
  188. m_iSafeboxLoadTime = 0;
  189. m_pkMall = NULL;
  190. m_iMallLoadTime = 0;
  191. m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;
  192. m_lWarpMapIndex = 0;
  193. m_posExit.x = m_posExit.y = m_posExit.z = 0;
  194. m_lExitMapIndex = 0;
  195. m_pSkillLevels = NULL;
  196. m_dwMoveStartTime = 0;
  197. m_dwMoveDuration = 0;
  198. m_dwFlyTargetID = 0;
  199. m_dwNextStatePulse = 0;
  200. m_dwLastDeadTime = get_dword_time()-180000;
  201. m_bSkipSave = false;
  202. m_bItemLoaded = false;
  203. m_bHasPoisoned = false;
  204. m_pkDungeon = NULL;
  205. m_iEventAttr = 0;
  206. m_kAttackLog.dwVID = 0;
  207. m_kAttackLog.dwTime = 0;
  208. m_bNowWalking = m_bWalking = false;
  209. ResetChangeAttackPositionTime();
  210. m_bDetailLog = false;
  211. m_bMonsterLog = false;
  212. m_bDisableCooltime = false;
  213. m_iAlignment = 0;
  214. m_iRealAlignment = 0;
  215. m_iKillerModePulse = 0;
  216. m_bPKMode = PK_MODE_PEACE;
  217. m_dwQuestNPCVID = 0;
  218. m_dwQuestByVnum = 0;
  219. m_pQuestItem = NULL;
  220. m_szMobileAuth[0] = '\0';
  221. m_dwUnderGuildWarInfoMessageTime = get_dword_time()-60000;
  222. m_bUnderRefine = false;
  223. // REFINE_NPC
  224. m_dwRefineNPCVID = 0;
  225. // END_OF_REFINE_NPC
  226. m_dwPolymorphRace = 0;
  227. m_bStaminaConsume = false;
  228. ResetChainLightningIndex();
  229. m_dwMountVnum = 0;
  230. m_chHorse = NULL;
  231. m_chRider = NULL;
  232. m_pWarMap = NULL;
  233. m_pWeddingMap = NULL;
  234. m_bChatCounter = 0;
  235. ResetStopTime();
  236. m_dwLastVictimSetTime = get_dword_time() - 3000;
  237. m_iMaxAggro = -100;
  238. m_bSendHorseLevel = 0;
  239. m_bSendHorseHealthGrade = 0;
  240. m_bSendHorseStaminaGrade = 0;
  241. m_dwLoginPlayTime = 0;
  242. m_pkChrMarried = NULL;
  243. m_posSafeboxOpen.x = -1000;
  244. m_posSafeboxOpen.y = -1000;
  245. // EQUIP_LAST_SKILL_DELAY
  246. m_dwLastSkillTime = get_dword_time();
  247. // END_OF_EQUIP_LAST_SKILL_DELAY
  248. // MOB_SKILL_COOLTIME
  249. memset(m_adwMobSkillCooltime, 0, sizeof(m_adwMobSkillCooltime));
  250. // END_OF_MOB_SKILL_COOLTIME
  251. m_isinPCBang = false;
  252. // ARENA
  253. m_pArena = NULL;
  254. m_nPotionLimit = quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count");
  255. // END_ARENA
  256. //PREVENT_TRADE_WINDOW
  257. m_isOpenSafebox = 0;
  258. //END_PREVENT_TRADE_WINDOW
  259. //PREVENT_REFINE_HACK
  260. m_iRefineTime = 0;
  261. //END_PREVENT_REFINE_HACK
  262. //RESTRICT_USE_SEED_OR_MOONBOTTLE
  263. m_iSeedTime = 0;
  264. //END_RESTRICT_USE_SEED_OR_MOONBOTTLE
  265. //PREVENT_PORTAL_AFTER_EXCHANGE
  266. m_iExchangeTime = 0;
  267. //END_PREVENT_PORTAL_AFTER_EXCHANGE
  268. //
  269. m_iSafeboxLoadTime = 0;
  270. m_iMyShopTime = 0;
  271. m_deposit_pulse = 0;
  272. SET_OVER_TIME(this, OT_NONE);
  273. m_strNewName = "";
  274. m_known_guild.clear();
  275. m_dwLogOffInterval = 0;
  276. m_bComboSequence = 0;
  277. m_dwLastComboTime = 0;
  278. m_bComboIndex = 0;
  279. m_iComboHackCount = 0;
  280. m_dwSkipComboAttackByTime = 0;
  281. m_dwMountTime = 0;
  282. m_dwLastGoldDropTime = 0;
  283. m_bIsLoadedAffect = false;
  284. cannot_dead = false;
  285. #ifdef __PET_SYSTEM__
  286. m_petSystem = 0;
  287. m_bIsPet = false;
  288. #endif
  289. m_fAttMul = 1.0f;
  290. m_fDamMul = 1.0f;
  291. m_pointsInstant.iDragonSoulActiveDeck = -1;
  292. memset(&m_tvLastSyncTime, 0, sizeof(m_tvLastSyncTime));
  293. m_iSyncHackCount = 0;
  294. }
  295. void CHARACTER::Create(const char * c_pszName, DWORD vid, bool isPC)
  296. {
  297. static int s_crc = 172814;
  298. char crc_string[128+1];
  299. snprintf(crc_string, sizeof(crc_string), "%s%p%d", c_pszName, this, ++s_crc);
  300. m_vid = VID(vid, GetCRC32(crc_string, strlen(crc_string)));
  301. if (isPC)
  302. m_stName = c_pszName;
  303. }
  304. void CHARACTER::Destroy()
  305. {
  306. CloseMyShop();
  307. if (m_pkRegen)
  308. {
  309. if (m_pkDungeon) {
  310. // Dungeon regen may not be valid at this point
  311. if (m_pkDungeon->IsValidRegen(m_pkRegen, regen_id_)) {
  312. --m_pkRegen->count;
  313. }
  314. } else {
  315. // Is this really safe?
  316. --m_pkRegen->count;
  317. }
  318. m_pkRegen = NULL;
  319. }
  320. if (m_pkDungeon)
  321. {
  322. SetDungeon(NULL);
  323. }
  324. #ifdef __PET_SYSTEM__
  325. if (m_petSystem)
  326. {
  327. m_petSystem->Destroy();
  328. delete m_petSystem;
  329. m_petSystem = 0;
  330. }
  331. #endif
  332. HorseSummon(false);
  333. if (GetRider())
  334. GetRider()->ClearHorseInfo();
  335. if (GetDesc())
  336. {
  337. GetDesc()->BindCharacter(NULL);
  338. // BindDesc(NULL);
  339. }
  340. if (m_pkExchange)
  341. m_pkExchange->Cancel();
  342. SetVictim(NULL);
  343. if (GetShop())
  344. {
  345. GetShop()->RemoveGuest(this);
  346. SetShop(NULL);
  347. }
  348. ClearStone();
  349. ClearSync();
  350. ClearTarget();
  351. if (NULL == m_pkMobData)
  352. {
  353. DragonSoul_CleanUp();
  354. ClearItem();
  355. }
  356. // <Factor> m_pkParty becomes NULL after CParty destructor call!
  357. LPPARTY party = m_pkParty;
  358. if (party)
  359. {
  360. if (party->GetLeaderPID() == GetVID() && !IsPC())
  361. {
  362. M2_DELETE(party);
  363. }
  364. else
  365. {
  366. party->Unlink(this);
  367. if (!IsPC())
  368. party->Quit(GetVID());
  369. }
  370. SetParty(NULL); // ¾ÈÇØµµ µÇÁö¸¸ ¾ÈÀüÇϰÔ.
  371. }
  372. if (m_pkMobInst)
  373. {
  374. M2_DELETE(m_pkMobInst);
  375. m_pkMobInst = NULL;
  376. }
  377. m_pkMobData = NULL;
  378. if (m_pkSafebox)
  379. {
  380. M2_DELETE(m_pkSafebox);
  381. m_pkSafebox = NULL;
  382. }
  383. if (m_pkMall)
  384. {
  385. M2_DELETE(m_pkMall);
  386. m_pkMall = NULL;
  387. }
  388. m_set_pkChrSpawnedBy.clear();
  389. StopMuyeongEvent();
  390. event_cancel(&m_pkWarpNPCEvent);
  391. event_cancel(&m_pkRecoveryEvent);
  392. event_cancel(&m_pkDeadEvent);
  393. event_cancel(&m_pkSaveEvent);
  394. event_cancel(&m_pkTimedEvent);
  395. event_cancel(&m_pkStunEvent);
  396. event_cancel(&m_pkFishingEvent);
  397. event_cancel(&m_pkPoisonEvent);
  398. event_cancel(&m_pkFireEvent);
  399. event_cancel(&m_pkPartyRequestEvent);
  400. //DELAYED_WARP
  401. event_cancel(&m_pkWarpEvent);
  402. event_cancel(&m_pkCheckSpeedHackEvent);
  403. //END_DELAYED_WARP
  404. #ifdef GIFT_SYSTEM
  405. event_cancel(&m_pkGiftRefresh);
  406. m_dwLastGiftPage = 0;
  407. m_mapGiftGrid.clear();
  408. #endif
  409. #ifdef OFFLINE_SHOP
  410. event_cancel(&m_pkRefreshShopEvent);
  411. bprivShop = 0;
  412. bprivShopOwner = 0;
  413. dw_ShopTime = 0;
  414. m_mapshops.clear();
  415. event_cancel(&m_pkEditShopEvent);
  416. m_pkEditShopEvent = NULL;
  417. m_bShopEditMode = false;
  418. m_dwShopEditModeTick = 0;
  419. #endif
  420. // RECALL_DELAY
  421. //event_cancel(&m_pkRecallEvent);
  422. // END_OF_RECALL_DELAY
  423. // MINING
  424. event_cancel(&m_pkMiningEvent);
  425. // END_OF_MINING
  426. for (itertype(m_mapMobSkillEvent) it = m_mapMobSkillEvent.begin(); it != m_mapMobSkillEvent.end(); ++it)
  427. {
  428. LPEVENT pkEvent = it->second;
  429. event_cancel(&pkEvent);
  430. }
  431. m_mapMobSkillEvent.clear();
  432. //event_cancel(&m_pkAffectEvent);
  433. ClearAffect();
  434. for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
  435. {
  436. if (NULL != it->second)
  437. {
  438. M2_DELETE(it->second);
  439. }
  440. }
  441. m_map_buff_on_attrs.clear();
  442. event_cancel(&m_pkDestroyWhenIdleEvent);
  443. if (m_pSkillLevels)
  444. {
  445. M2_DELETE_ARRAY(m_pSkillLevels);
  446. m_pSkillLevels = NULL;
  447. }
  448. CEntity::Destroy();
  449. if (GetSectree())
  450. GetSectree()->RemoveEntity(this);
  451. if (m_bMonsterLog)
  452. CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
  453. }
  454. const char * CHARACTER::GetName() const
  455. {
  456. return m_stName.empty() ? (m_pkMobData ? m_pkMobData->m_table.szLocaleName : "") : m_stName.c_str();
  457. }
  458. void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount)
  459. {
  460. if (GetPart(PART_MAIN) > 2)
  461. {
  462. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©¿ÊÀ» ¹ş¾î¾ß °³ÀÎ »óÁ¡À» ¿­ ¼ö ÀÖ½À´Ï´Ù."));
  463. return;
  464. }
  465. if (GetMyShop()) // ÀÌ¹Ì ¼¥ÀÌ ¿­·Á ÀÖÀ¸¸é ´İ´Â´Ù.
  466. {
  467. CloseMyShop();
  468. return;
  469. }
  470. // ÁøÇàÁßÀÎ Äù½ºÆ®°¡ ÀÖÀ¸¸é »óÁ¡À» ¿­ ¼ö ¾ø´Ù.
  471. quest::PC * pPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());
  472. // GetPCForce´Â NULLÀÏ ¼ö ¾øÀ¸¹Ç·Î µû·Î È®ÀÎÇÏÁö ¾ÊÀ½
  473. if (pPC->IsRunning())
  474. return;
  475. if (bItemCount == 0)
  476. return;
  477. int64_t nTotalMoney = 0;
  478. for (int n = 0; n < bItemCount; ++n)
  479. {
  480. nTotalMoney += static_cast<int64_t>((pTable+n)->price);
  481. }
  482. nTotalMoney += static_cast<int64_t>(GetGold());
  483. if (GOLD_MAX <= nTotalMoney)
  484. {
  485. //sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
  486. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20¾ï ³ÉÀ» ÃʰúÇÏ¿© »óÁ¡À» ¿­¼ö°¡ ¾ø½À´Ï´Ù"));
  487. return;
  488. }
  489. char szSign[SHOP_SIGN_MAX_LEN+1];
  490. strlcpy(szSign, c_pszSign, sizeof(szSign));
  491. m_stShopSign = szSign;
  492. if (m_stShopSign.length() == 0)
  493. return;
  494. if (LC_IsCanada() == false)
  495. {
  496. if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()))
  497. {
  498. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ºñ¼Ó¾î³ª Àº¾î°¡ Æ÷ÇÔµÈ »óÁ¡ À̸§À¸·Î »óÁ¡À» ¿­ ¼ö ¾ø½À´Ï´Ù."));
  499. return;
  500. }
  501. }
  502. // MYSHOP_PRICE_LIST
  503. std::map<DWORD, DWORD> itemkind; // ¾ÆÀÌÅÛ Á¾·ùº° °¡°İ, first: vnum, second: ´ÜÀÏ ¼ö·® °¡°İ
  504. // END_OF_MYSHOP_PRICE_LIST
  505. std::set<TItemPos> cont;
  506. for (BYTE i = 0; i < bItemCount; ++i)
  507. {
  508. if (cont.find((pTable + i)->pos) != cont.end())
  509. {
  510. sys_err("MYSHOP: duplicate shop item detected! (name: %s)", GetName());
  511. return;
  512. }
  513. // ANTI_GIVE, ANTI_MYSHOP check
  514. LPITEM pkItem = GetItem((pTable + i)->pos);
  515. if (pkItem)
  516. {
  517. const TItemTable * item_table = pkItem->GetProto();
  518. if (item_table && (IS_SET(item_table->dwAntiFlags, ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_MYSHOP)))
  519. {
  520. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("À¯·áÈ­ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼­ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
  521. return;
  522. }
  523. if (pkItem->IsEquipped() == true)
  524. {
  525. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀåºñÁßÀÎ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼­ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
  526. return;
  527. }
  528. if (true == pkItem->isLocked())
  529. {
  530. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ç¿ëÁßÀÎ ¾ÆÀÌÅÛÀº °³ÀλóÁ¡¿¡¼­ ÆÇ¸ÅÇÒ ¼ö ¾ø½À´Ï´Ù."));
  531. return;
  532. }
  533. // MYSHOP_PRICE_LIST
  534. itemkind[pkItem->GetVnum()] = (pTable + i)->price / pkItem->GetCount();
  535. // END_OF_MYSHOP_PRICE_LIST
  536. }
  537. cont.insert((pTable + i)->pos);
  538. }
  539. // MYSHOP_PRICE_LIST
  540. // º¸µû¸® °³¼ö¸¦ °¨¼Ò½ÃŲ´Ù.
  541. if (CountSpecifyItem(71049)) { // ºñ´Ü º¸µû¸®´Â ¾ø¾ÖÁö ¾Ê°í °¡°İÁ¤º¸¸¦ ÀúÀåÇÑ´Ù.
  542. //
  543. // ¾ÆÀÌÅÛ °¡°İÁ¤º¸¸¦ ÀúÀåÇϱâ À§ÇØ ¾ÆÀÌÅÛ °¡°İÁ¤º¸ ÆĞŶÀ» ¸¸µé¾î DB ij½Ã¿¡ º¸³½´Ù.
  544. //
  545. TPacketMyshopPricelistHeader header;
  546. TItemPriceInfo info;
  547. header.dwOwnerID = GetPlayerID();
  548. header.byCount = itemkind.size();
  549. TEMP_BUFFER buf;
  550. buf.write(&header, sizeof(header));
  551. for (itertype(itemkind) it = itemkind.begin(); it != itemkind.end(); ++it)
  552. {
  553. info.dwVnum = it->first;
  554. info.dwPrice = it->second;
  555. buf.write(&info, sizeof(info));
  556. }
  557. db_clientdesc->DBPacket(HEADER_GD_MYSHOP_PRICELIST_UPDATE, 0, buf.read_peek(), buf.size());
  558. }
  559. // END_OF_MYSHOP_PRICE_LIST
  560. else if (CountSpecifyItem(50200))
  561. RemoveSpecifyItem(50200, 1);
  562. else
  563. return; // º¸µû¸®°¡ ¾øÀ¸¸é Áß´Ü.
  564. if (m_pkExchange)
  565. m_pkExchange->Cancel();
  566. TPacketGCShopSign p;
  567. p.bHeader = HEADER_GC_SHOP_SIGN;
  568. p.dwVID = GetVID();
  569. strlcpy(p.szSign, c_pszSign, sizeof(p.szSign));
  570. PacketAround(&p, sizeof(TPacketGCShopSign));
  571. m_pkMyShop = CShopManager::instance().CreatePCShop(this, pTable, bItemCount);
  572. if (IsPolymorphed() == true)
  573. {
  574. RemoveAffect(AFFECT_POLYMORPH);
  575. }
  576. if (GetHorse())
  577. {
  578. HorseSummon( false, true );
  579. }
  580. // new mount ÀÌ¿ë Áß¿¡, °³ÀÎ »óÁ¡ ¿­¸é ÀÚµ¿ unmount
  581. // StopRidingÀ¸·Î ´º¸¶¿îÆ®±îÁö ó¸®Çϸé ÁÁÀºµ¥ ¿Ö ±×·¸°Ô ¾ÈÇØ³ù´ÂÁö ¾Ë ¼ö ¾ø´Ù.
  582. else if (GetMountVnum())
  583. {
  584. RemoveAffect(AFFECT_MOUNT);
  585. RemoveAffect(AFFECT_MOUNT_BONUS);
  586. }
  587. //if (!LC_IsNewCIBN())
  588. SetPolymorph(30000, true);
  589. }
  590. void CHARACTER::CloseMyShop()
  591. {
  592. if (GetMyShop())
  593. {
  594. m_stShopSign.clear();
  595. CShopManager::instance().DestroyPCShop(this);
  596. m_pkMyShop = NULL;
  597. TPacketGCShopSign p;
  598. p.bHeader = HEADER_GC_SHOP_SIGN;
  599. p.dwVID = GetVID();
  600. p.szSign[0] = '\0';
  601. PacketAround(&p, sizeof(p));
  602. #ifdef OFFLINE_SHOP
  603. if (IsPrivShop())
  604. {
  605. M2_DESTROY_CHARACTER(this);
  606. return;
  607. }
  608. #endif
  609. SetPolymorph(GetJob(), true);
  610. }
  611. }
  612. #ifdef GIFT_SYSTEM
  613. #include <boost/algorithm/string.hpp>
  614. EVENTFUNC(gift_refresh_event)
  615. {
  616. char_event_info* info = dynamic_cast<char_event_info*>(event->info);
  617. if (info == NULL)
  618. {
  619. sys_err("gift_refresh_event> <Factor> Null pointer");
  620. return 0;
  621. }
  622. LPCHARACTER ch = info->ch;
  623. if (NULL == ch || ch->IsNPC())
  624. return 0;
  625. ch->RefreshGift();
  626. return PASSES_PER_SEC(5 * 60);
  627. }
  628. void CHARACTER::StartRefreshGift()
  629. {
  630. if (m_pkGiftRefresh)
  631. return;
  632. char_event_info* info = AllocEventInfo<char_event_info>();
  633. info->ch = this;
  634. m_pkGiftRefresh = event_create(gift_refresh_event, info, PASSES_PER_SEC(1)); // 1o?
  635. }
  636. void SendGift(LPCHARACTER ch, TGiftItem item)
  637. {
  638. char szSockets[1024] = { '\0' };
  639. char *tempSockets = szSockets;
  640. for (int soc = 0; soc < ITEM_SOCKET_MAX_NUM; soc++)
  641. tempSockets += sprintf(tempSockets, "%ld%s", item.alSockets[soc], (soc<ITEM_SOCKET_MAX_NUM - 1 ? "|" : ""));
  642. char szAttrs[1024] = { '\0' };
  643. char *tempAttrs = szAttrs;
  644. for (int attr = 0; attr < ITEM_ATTRIBUTE_MAX_NUM; attr++)
  645. tempAttrs += sprintf(tempAttrs, "%u,%d%s", item.aAttr[attr].bType, item.aAttr[attr].sValue, (attr<ITEM_ATTRIBUTE_MAX_NUM - 1 ? "|" : ""));
  646. #ifdef FULL_YANG
  647. ch->ChatPacket(CHAT_TYPE_COMMAND, "gift_item %d %d %lld %d %d %s %s %s %s", item.id, item.vnum, item.count, item.pos, item.dwDateAdd, item.szFrom, item.szReason, szSockets, szAttrs);
  648. #else
  649. ch->ChatPacket(CHAT_TYPE_COMMAND, "gift_item %d %d %d %d %d %s %s %s %s", item.id, item.vnum, item.count, item.pos, item.dwDateAdd, item.szFrom, item.szReason, szSockets, szAttrs);
  650. #endif
  651. }
  652. void CHARACTER::LoadGiftPage(int page)
  653. {
  654. page = MINMAX(1, page, m_mapGiftGrid.size());
  655. ChatPacket(CHAT_TYPE_COMMAND, "gift_clear");
  656. GIFT_MAP::iterator it = m_mapGiftGrid.find(page);
  657. if (it == m_mapGiftGrid.end())
  658. return;
  659. m_dwLastGiftPage = page;
  660. for (int i = 0; i < it->second.size(); i++)
  661. SendGift(this, it->second[i]);
  662. ChatPacket(CHAT_TYPE_COMMAND, "gift_load");
  663. }
  664. static CGrid* grid;
  665. void CHARACTER::AddGiftGrid(int page)
  666. {
  667. if (m_mapGiftGrid.find(page) == m_mapGiftGrid.end())
  668. {
  669. std::vector<TGiftItem> vec;
  670. m_mapGiftGrid.insert(std::make_pair(page, vec));
  671. }
  672. }
  673. int CHARACTER::AddGiftGridItem( int page, int size)
  674. {
  675. AddGiftGrid(page);
  676. int iPos = grid->FindBlank(1, size);
  677. if (iPos < 0)
  678. return -1;
  679. if (!grid->IsEmpty(iPos, 1, size))
  680. return -1;
  681. grid->Put(iPos, 1, size);
  682. return iPos;
  683. }
  684. void CHARACTER::RefreshGift()
  685. {
  686. char szSockets[1024] = { '\0' };
  687. char *tempSockets = szSockets;
  688. for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
  689. {
  690. tempSockets += sprintf(tempSockets, "socket%d", i);
  691. if (i<ITEM_SOCKET_MAX_NUM - 1)
  692. tempSockets += sprintf(tempSockets, ",");
  693. }
  694. char szAttrs[1024] = { '\0' };
  695. char *tempAttrs = szAttrs;
  696. for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
  697. {
  698. if (i < 7)
  699. tempAttrs += sprintf(tempAttrs, "attrtype%d,attrvalue%d", i, i);
  700. else
  701. tempAttrs += sprintf(tempAttrs, "applytype%d,applyvalue%d", i - 7, i - 7);
  702. if (i<ITEM_ATTRIBUTE_MAX_NUM - 1)
  703. tempAttrs += sprintf(tempAttrs, ",");
  704. }
  705. SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,vnum,count,unix_timestamp(date_add),replace(reason,' ','_'),replace(`from`,' ','_'),%s,%s from player_gift where owner_id = %d and status = 'WAIT' ORDER BY date_add ", szSockets, szAttrs, GetPlayerID()));
  706. SQLResult * pRes = pkMsg->Get();
  707. m_mapGiftGrid.clear();
  708. grid = M2_NEW CGrid(15, 8);
  709. grid->Clear();
  710. int page = 1;
  711. if (pRes->uiNumRows>0)
  712. {
  713. AddGiftGrid(page);
  714. MYSQL_ROW row;
  715. while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
  716. {
  717. int col = 0;
  718. TGiftItem item;
  719. memset(&item, 0, sizeof(item));
  720. str_to_number(item.id, row[col++]);
  721. str_to_number(item.vnum, row[col++]);
  722. str_to_number(item.count, row[col++]);
  723. str_to_number(item.dwDateAdd, row[col++]);
  724. strlcpy(item.szReason, row[col++], sizeof(item.szReason) - 1);
  725. strlcpy(item.szFrom, row[col++], sizeof(item.szFrom) - 1);
  726. for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
  727. str_to_number(item.alSockets[i], row[col++]);
  728. for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
  729. {
  730. str_to_number(item.aAttr[i].bType, row[col++]);
  731. str_to_number(item.aAttr[i].sValue, row[col++]);
  732. }
  733. const TItemTable * item_table = ITEM_MANAGER::instance().GetTable(item.vnum);
  734. if (!item_table)
  735. continue;
  736. int iPos = AddGiftGridItem( page, item_table->bSize);
  737. if (iPos < 0)
  738. {
  739. page++;
  740. grid->Clear();
  741. iPos = AddGiftGridItem(page, item_table->bSize);
  742. if (iPos < 0)
  743. {
  744. sys_err("iPos <0");
  745. break;
  746. }
  747. }
  748. item.pos = iPos;
  749. m_mapGiftGrid[page].push_back(item);
  750. }
  751. M2_DELETE(grid);
  752. }
  753. if(GetGiftPages()>0)
  754. ChatPacket(CHAT_TYPE_COMMAND, "gift_info %d", GetGiftPages());
  755. }
  756. #endif
  757. #ifdef OFFLINE_SHOP
  758. extern std::map<DWORD, DWORD> g_ShopIndexCount;
  759. extern std::map<int, TShopCost> g_ShopCosts;
  760. void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount, DWORD id)
  761. {
  762. if (g_ShopCosts.find(id) == g_ShopCosts.end())
  763. {
  764. sys_log(0, "Shop days error %s %d", c_pszSign, id);
  765. return;
  766. }
  767. int days = g_ShopCosts[id].days;
  768. long long price = g_ShopCosts[id].price;
  769. if (price > 0 && GetGold() < price)
  770. {
  771. ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_NEED_MONEY"), price);
  772. return;
  773. }
  774. if (days == 0 && GetPart(PART_MAIN) > 2)
  775. {
  776. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©zER» atlîlß °lRÎ »óÁ^R» z­ Lö RÖ¨R´D´U."));
  777. return;
  778. }
  779. if (GetMyShop())
  780. {
  781. CloseMyShop();
  782. return;
  783. }
  784. int gShopMax = quest::CQuestManager::Instance().GetEventFlag("shop_max");
  785. if (m_mapshops.size() >= (gShopMax ? gShopMax : 2))
  786. {
  787. ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_MAX_ERR"));
  788. return;
  789. }
  790. if (g_ShopIndexCount.count(GetMapIndex())>0)
  791. {
  792. int shop_max = g_ShopIndexCount[GetMapIndex()];
  793. #ifdef SHOP_ONLY_ALLOWED_INDEX
  794. if (shop_max > 0)
  795. {
  796. #else
  797. if (shop_max == 0)
  798. block = true;
  799. else {
  800. #endif
  801. std::auto_ptr <SQLMsg> pkMsg(DBManager::instance().DirectQuery("SELECT map_index from player_shop WHERE channel=%d and status='OK' and map_index=%d", g_bChannel, GetMapIndex()));
  802. SQLResult* pRes = pkMsg->Get();
  803. if (pRes->uiNumRows >= shop_max)
  804. block = true;
  805. }
  806. if (block)
  807. {
  808. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_MAP_MAX"));
  809. return;
  810. }
  811. }
  812. #ifdef SHOP_ONLY_ALLOWED_INDEX
  813. else
  814. {
  815. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_CANNOT_OPEN_HERE"));
  816. return;
  817. }
  818. #endif
  819. if (GetMyShop()) // AI1I 1YAI ?­·Á AÖA¸¸é ´Y´Â´U.
  820. {
  821. CloseMyShop();
  822. return;
  823. }
  824. #ifndef FULL_YANG
  825. int64_t nTotalMoney = 0;
  826. for (int n = 0; n < bItemCount; ++n)
  827. {
  828. nTotalMoney += static_cast<int64_t> ((pTable + n)->price);
  829. }
  830. nTotalMoney += static_cast<int64_t> (GetGold());
  831. if (GOLD_MAX <= nTotalMoney)
  832. {
  833. //sys_err("[OVERFLOW_GOLD] Overflow (GOLD_MAX) id %u name %s", GetPlayerID(), GetName());
  834. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20ld lÉR» AE°úÇDz© »óÁ^R» z­Lö°^ lr¨R´D´U"));
  835. return;
  836. }
  837. #endif
  838. #ifdef ACCE_FIX
  839. if(IsAcceOpen())
  840. Acce_close(this);
  841. #endif
  842. quest::PC * pPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());
  843. if (pPC->IsRunning())
  844. return;
  845. std::vector<TShopItemTable *> map_shop;
  846. for (BYTE i = 0; i < bItemCount; ++i)
  847. {
  848. // ANTI_GIVE, ANTI_MYSHOP check
  849. LPITEM pkItem = GetItem((pTable + i)->pos);
  850. if (pkItem)
  851. {
  852. const TItemTable * item_table = pkItem->GetProto();
  853. if (item_table && (IS_SET(item_table->dwAntiFlags, ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_MYSHOP)))
  854. {
  855. ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "RZ·áC­ lCRELURş °lRλóÁ^z^L­ CǸLÇN Lö lr¨R´D´U."));
  856. return;
  857. }
  858. if (pkItem->IsEquipped())
  859. {
  860. ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "RlşnÁßRÎ lCRELURş °lRλóÁ^z^L­ CǸLÇN Lö lr¨R´D´U."));
  861. return;
  862. }
  863. if (pkItem->isLocked())
  864. {
  865. ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "»çzëÁßRÎ lCRELURş °lRλóÁ^z^L­ CǸLÇN Lö lr¨R´D´U."));
  866. return;
  867. }
  868. if (pkItem->GetOwner() != this)
  869. {
  870. return;
  871. }
  872. #ifdef SOULBIND_SYSTEM
  873. if (pkItem->IsSoulBind())
  874. {
  875. ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "You can't sell in private shop item with soul bind."));
  876. return;
  877. }
  878. #endif
  879. }
  880. if (days != 0)
  881. map_shop.push_back(pTable++);
  882. }
  883. if (days != 0 && map_shop.size() == 0)
  884. return;
  885. char szName[256];
  886. DBManager::instance().EscapeString(szName, 256, c_pszSign, strlen(c_pszSign));
  887. m_stShopSign = szName;
  888. boost::replace_all(m_stShopSign, "%", "%%");
  889. if (m_stShopSign.length()>30)
  890. m_stShopSign.resize(30);
  891. if (m_stShopSign.length() == 0)
  892. return;
  893. #ifdef STRING_PROTECTION
  894. if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()) != "")
  895. {
  896. ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "şnLÓlîlŞ Rşlî°^ C÷ÇÔµC »óÁ^ RE¸§R¸·Î »óÁ^R» z­ Lö lr¨R´D´U."));
  897. return;
  898. }
  899. #else
  900. if (CBanwordManager::instance().CheckString(m_stShopSign.c_str(), m_stShopSign.length()))
  901. {
  902. ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "şnLÓlîlŞ Rşlî°^ C÷ÇÔµC »óÁ^ RE¸§R¸·Î »óÁ^R» z­ Lö lr¨R´D´U."));
  903. return;
  904. }
  905. #endif
  906. if (m_pkExchange)
  907. m_pkExchange->Cancel();
  908. if (price > 0)
  909. #ifdef FULL_YANG_OWN
  910. ChangeGold(-price);
  911. #else
  912. PointChange(POINT_GOLD, -price);
  913. #endif
  914. if (days != 0)
  915. {
  916. CShopManager::instance().CreateOfflineShop(this, m_stShopSign.c_str(), map_shop, id);
  917. m_stShopSign.clear();
  918. return;
  919. }
  920. TPacketGCShopSign p;
  921. p.bHeader = HEADER_GC_SHOP_SIGN;
  922. p.dwVID = GetVID();
  923. strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));
  924. PacketAround(&p, sizeof(TPacketGCShopSign));
  925. m_pkMyShop = CShopManager::instance().CreatePCShop(this, pTable, bItemCount);
  926. if (!m_pkMyShop)
  927. {
  928. sys_err("Cannot open normal shop %s %s", GetName(), m_stShopSign.c_str());
  929. return;
  930. }
  931. if (IsPolymorphed() == true)
  932. {
  933. RemoveAffect(AFFECT_POLYMORPH);
  934. }
  935. if (GetHorse())
  936. {
  937. HorseSummon(false, true);
  938. }
  939. else if (GetMountVnum())
  940. {
  941. RemoveAffect(AFFECT_MOUNT);
  942. RemoveAffect(AFFECT_MOUNT_BONUS);
  943. }
  944. SetPolymorph(30000, true);
  945. }
  946. void CHARACTER::SetShopSign(const char * name)
  947. {
  948. m_stShopSign = name;
  949. TPacketGCShopSign p;
  950. p.bHeader = HEADER_GC_SHOP_SIGN;
  951. p.dwVID = GetVID();
  952. strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));
  953. PacketAround(&p, sizeof(TPacketGCShopSign));
  954. }
  955. TPrivShop CHARACTER::GetPrivShopTable(DWORD id)
  956. {
  957. TPrivShop shop;
  958. memset(&shop, 0, sizeof(TPrivShop));
  959. PSHOP_MAP::iterator it = m_mapshops.find(id);
  960. if (it != m_mapshops.end())
  961. return it->second;
  962. return shop;
  963. }
  964. void CHARACTER::UpdatePrivShopTable(DWORD id, TPrivShop shop)
  965. {
  966. if (m_mapshops.find(id) != m_mapshops.end())
  967. m_mapshops[id]=shop;
  968. SendShops();
  969. }
  970. void CHARACTER::RemovePrivShopTable(DWORD id)
  971. {
  972. if (m_mapshops.find(id) != m_mapshops.end())
  973. m_mapshops.erase(m_mapshops.find(id));
  974. SendShops();
  975. }
  976. void CHARACTER::UpdateShopItems()
  977. {
  978. LPSHOP npcshop = GetMyShop();
  979. LPCHARACTER owner = CHARACTER_MANAGER::instance().FindByPID(GetPrivShopOwner());
  980. if (!npcshop || !IsPrivShop())
  981. return;
  982. npcshop->RemoveGuests(owner);
  983. npcshop->SetLocked(true);
  984. npcshop->ClearItems();
  985. std::vector<TShopItemTable *> map_shop;
  986. char szSockets[1024] = { '\0' };
  987. char *tempSockets = szSockets;
  988. for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
  989. {
  990. tempSockets += sprintf(tempSockets, "socket%d", i);
  991. if (i<ITEM_SOCKET_MAX_NUM - 1)
  992. tempSockets += sprintf(tempSockets, ",");
  993. }
  994. char szAttrs[1024] = { '\0' };
  995. char *tempAttrs = szAttrs;
  996. for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
  997. {
  998. if (i < 7)
  999. tempAttrs += sprintf(tempAttrs, "attrtype%d,attrvalue%d", i, i);
  1000. else
  1001. tempAttrs += sprintf(tempAttrs, "applytype%d,applyvalue%d", i - 7, i - 7);
  1002. if (i<ITEM_ATTRIBUTE_MAX_NUM - 1)
  1003. tempAttrs += sprintf(tempAttrs, ",");
  1004. }
  1005. SQLMsg * Msg(DBManager::instance().DirectQuery("SELECT id,vnum,count,price,%s,%s from player_shop_items where shop_id='%d'",szSockets,szAttrs, GetPrivShop()));
  1006. SQLResult * Res = Msg->Get();
  1007. if (Res->uiNumRows > 0)
  1008. {
  1009. MYSQL_ROW row;
  1010. while ((row = mysql_fetch_row(Res->pSQLResult)) != NULL)
  1011. {
  1012. int col = 0;
  1013. TShopItemTable *shop = new TShopItemTable;
  1014. memset(shop, 0, sizeof(TShopItemTable));
  1015. DWORD id;
  1016. shop->pos.window_type = INVENTORY;
  1017. str_to_number(id, row[col++]);
  1018. str_to_number(shop->vnum, row[col++]);
  1019. str_to_number(shop->count, row[col++]);
  1020. str_to_number(shop->display_pos, row[col++]);
  1021. //col++;
  1022. str_to_number(shop->price, row[col++]);
  1023. const TItemTable * item_table = ITEM_MANAGER::instance().GetTable(shop->vnum);
  1024. if (!item_table)
  1025. {
  1026. sys_err("Shop: no item table by item vnum #%d", shop->vnum);
  1027. continue;
  1028. }
  1029. for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
  1030. {
  1031. if (NULL != GetInventoryItem(i) && GetInventoryItem(i)->GetRealID() == id)
  1032. GetInventoryItem(i)->RemoveFromCharacter();
  1033. }
  1034. LPITEM item = ITEM_MANAGER::instance().CreateItem(shop->vnum, shop->count, id, false, -1, true);
  1035. if (-1 == (shop->pos.cell = GetEmptyInventory(item_table->bSize)))
  1036. {
  1037. sys_err("no empty position in npc inventory");
  1038. return;
  1039. }
  1040. if (item)
  1041. {
  1042. item->ClearAttribute();
  1043. item->SetRealID(id);
  1044. for (int s = 0;s<ITEM_SOCKET_MAX_NUM;s++)
  1045. {
  1046. DWORD soc;
  1047. str_to_number(soc, row[col++]);
  1048. item->SetSocket(s, soc, false);
  1049. }
  1050. for (int at = 0;at<ITEM_ATTRIBUTE_MAX_NUM;at++)
  1051. {
  1052. DWORD attr;
  1053. long val;
  1054. str_to_number(attr, row[col++]);
  1055. str_to_number(val, row[col++]);
  1056. item->SetForceAttribute(at, attr, val);
  1057. }
  1058. item->AddToCharacter(this, shop->pos);
  1059. }
  1060. else
  1061. {
  1062. sys_err("%d is not item", shop->vnum);
  1063. continue;
  1064. }
  1065. map_shop.push_back(shop);
  1066. }
  1067. }
  1068. if (map_shop.size() == 0 || map_shop.size() > SHOP_HOST_ITEM_MAX_NUM)
  1069. {
  1070. DeleteMyShop();
  1071. return;
  1072. }
  1073. npcshop->SetPrivShopItems(map_shop);
  1074. npcshop->SetLocked(false);
  1075. for (int i = 0;i < SHOP_HOST_ITEM_MAX_NUM;i++)
  1076. npcshop->BroadcastUpdateItem(i);
  1077. if (owner)
  1078. {
  1079. owner->LoadPrivShops();
  1080. owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_EDIT_SUCCESS"));
  1081. }
  1082. }
  1083. void CHARACTER::LoadPrivShops()
  1084. {
  1085. m_mapshops.clear();
  1086. #ifndef FULL_YANG
  1087. SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,shop_vid,replace(replace(name,' ','\\\\'),'#','_'),IFNULL((select sum(count) from player_gift where `from` like concat('%%#',player_shop.id) and status = 'WAIT'),0),item_count,(select count(id) from player_shop_items where shop_id=player_shop.id),DATEDIFF(date_close,now()) AS days,UNIX_TIMESTAMP(date_close) from player_shop WHERE player_id=%d", GetPlayerID()));
  1088. #else
  1089. SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,shop_vid,replace(replace(name,' ','\\\\'),'#','_'),gold,item_count,(select count(id) from player_shop_items where shop_id=player_shop.id),DATEDIFF(date_close,now()) AS days,UNIX_TIMESTAMP(date_close) from player_shop WHERE player_id=%d", GetPlayerID()));
  1090. #endif
  1091. SQLResult * pRes = pkMsg->Get();
  1092. if (pRes->uiNumRows>0)
  1093. {
  1094. MYSQL_ROW row;
  1095. while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
  1096. {
  1097. int col = 0;
  1098. TPrivShop shop;
  1099. memset(&shop, 0, sizeof(TPrivShop));
  1100. str_to_number(shop.shop_id, row[col++]);
  1101. str_to_number(shop.shop_vid, row[col++]);
  1102. strlcpy(shop.szSign, row[col++], sizeof(shop.szSign));
  1103. str_to_number(shop.gold, row[col++]);
  1104. str_to_number(shop.item_count, row[col++]);
  1105. str_to_number(shop.rest_count, row[col++]);
  1106. str_to_number(shop.days, row[col++]);
  1107. str_to_number(shop.date_close, row[col++]);
  1108. m_mapshops.insert(std::make_pair(shop.shop_id, shop));
  1109. }
  1110. }
  1111. SendShops();
  1112. }
  1113. void CHARACTER::SendShops(bool isGm)
  1114. {
  1115. ChatPacket(CHAT_TYPE_COMMAND, "shop_clear");
  1116. PSHOP_MAP::iterator it = m_mapshops.begin();
  1117. while (it != m_mapshops.end())
  1118. {
  1119. ChatPacket(CHAT_TYPE_COMMAND, "shop_add %d %d %s %lld %d %d %d %d", it->second.shop_id, it->second.shop_vid, it->second.szSign, it->second.gold, it->second.item_count, it->second.rest_count, it->second.days, it->second.date_close);
  1120. it++;
  1121. }
  1122. }
  1123. void CHARACTER::SendShopCost()
  1124. {
  1125. extern std::map<int, TShopCost> g_ShopCosts;
  1126. ChatPacket(CHAT_TYPE_COMMAND, "shop_cost_clear");
  1127. std::map<int, TShopCost>::iterator it = g_ShopCosts.begin();
  1128. while (it != g_ShopCosts.end())
  1129. {
  1130. ChatPacket(CHAT_TYPE_COMMAND, "shop_cost %d %d %d %lld", it->first,it->second.days, it->second.time, it->second.price);
  1131. it++;
  1132. }
  1133. }
  1134. void CHARACTER::OpenShop(DWORD id, const char *name, bool onboot)
  1135. {
  1136. if (GetMyShop())
  1137. {
  1138. CloseMyShop();
  1139. return;
  1140. }
  1141. if (IsPC())
  1142. return;
  1143. char szSockets[1024] = { '\0' };
  1144. char *tempSockets = szSockets;
  1145. for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
  1146. {
  1147. tempSockets += sprintf(tempSockets, "socket%d", i);
  1148. if (i<ITEM_SOCKET_MAX_NUM - 1)
  1149. tempSockets += sprintf(tempSockets, ",");
  1150. }
  1151. char szAttrs[1024] = { '\0' };
  1152. char *tempAttrs = szAttrs;
  1153. for (int i = 0; i < ITEM_ATTRIBUTE_MAX_NUM; i++)
  1154. {
  1155. if (i < 7)
  1156. tempAttrs += sprintf(tempAttrs, "attrtype%d,attrvalue%d", i, i);
  1157. else
  1158. tempAttrs += sprintf(tempAttrs, "applytype%d,applyvalue%d", i - 7, i - 7);
  1159. if (i<ITEM_ATTRIBUTE_MAX_NUM - 1)
  1160. tempAttrs += sprintf(tempAttrs, ",");
  1161. }
  1162. SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT id,vnum,count,display_pos,price,%s,%s from player_shop_items where shop_id='%d'",szSockets,szAttrs, id));
  1163. SQLResult * pRes = pkMsg->Get();
  1164. BYTE bItemCount = pRes->uiNumRows;
  1165. TShopItemTable * m_pShopTable = new TShopItemTable[bItemCount];
  1166. memset(&m_pShopTable[0], 0, sizeof(TShopItemTable) * bItemCount);
  1167. std::vector<TShopItemTable *> map_shop;
  1168. if (bItemCount>0)
  1169. {
  1170. bItemCount = 0;
  1171. MYSQL_ROW row;
  1172. int c = 0;
  1173. while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
  1174. {
  1175. int col = 0;
  1176. TShopItemTable *shop = new TShopItemTable;
  1177. memset(shop, 0, sizeof(TShopItemTable));
  1178. DWORD id;
  1179. shop->pos.window_type = INVENTORY;
  1180. str_to_number(id, row[col++]);
  1181. str_to_number(shop->vnum, row[col++]);
  1182. str_to_number(shop->count, row[col++]);
  1183. str_to_number(shop->display_pos, row[col++]);
  1184. //col++;
  1185. str_to_number(shop->price, row[col++]);
  1186. const TItemTable * item_table = ITEM_MANAGER::instance().GetTable(shop->vnum);
  1187. if (!item_table)
  1188. {
  1189. sys_err("Shop: no item table by item vnum #%d", shop->vnum);
  1190. continue;
  1191. }
  1192. if (-1 == (shop->pos.cell = GetEmptyInventory(item_table->bSize)))
  1193. {
  1194. sys_err("no empty position in npc inventory");
  1195. return;
  1196. }
  1197. LPITEM item = ITEM_MANAGER::instance().CreateItem(shop->vnum, shop->count, 0, false, -1, true);
  1198. if (item)
  1199. {
  1200. item->ClearAttribute();
  1201. item->SetSkipSave(true);
  1202. item->SetRealID(id);
  1203. for (int s = 0;s<ITEM_SOCKET_MAX_NUM;s++)
  1204. {
  1205. DWORD soc;
  1206. str_to_number(soc, row[col++]);
  1207. item->SetSocket(s, soc, false);
  1208. }
  1209. for (int at = 0;at<ITEM_ATTRIBUTE_MAX_NUM;at++)
  1210. {
  1211. DWORD attr;
  1212. long val;
  1213. str_to_number(attr, row[col++]);
  1214. str_to_number(val, row[col++]);
  1215. item->SetForceAttribute(at, attr, val);
  1216. }
  1217. item->AddToCharacter(this, shop->pos);
  1218. }
  1219. else
  1220. {
  1221. sys_err("%d is not item", shop->vnum);
  1222. continue;
  1223. }
  1224. map_shop.push_back(shop);
  1225. ++bItemCount;
  1226. }
  1227. }
  1228. if (bItemCount == 0 && !onboot || bItemCount > SHOP_HOST_ITEM_MAX_NUM)
  1229. return;
  1230. m_stShopSign = name;
  1231. if (m_stShopSign.length()>30)
  1232. m_stShopSign.resize(30);
  1233. if (m_stShopSign.length() == 0)
  1234. return;
  1235. TPacketGCShopSign p;
  1236. p.bHeader = HEADER_GC_SHOP_SIGN;
  1237. p.dwVID = GetVID();
  1238. strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));
  1239. PacketAround(&p, sizeof(TPacketGCShopSign));
  1240. m_pkMyShop = CShopManager::instance().CreateNPCShop(this, map_shop);
  1241. }
  1242. void CHARACTER::DeleteMyShop()
  1243. {
  1244. if (GetMyShop())
  1245. {
  1246. LPCHARACTER owner = CHARACTER_MANAGER::instance().FindByPID(GetPrivShopOwner());
  1247. if(get_global_time() - GetShopEditModeTick() < 20)
  1248. {
  1249. if (owner)
  1250. {
  1251. owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_SUCCESS_TOO_FAST"));
  1252. }else{
  1253. TPacketShopClose packet;
  1254. packet.shop_id = GetPrivShop();
  1255. packet.pid = GetPrivShopOwner();
  1256. packet.error = true;
  1257. db_clientdesc->DBPacket(HEADER_GD_SHOP_CLOSE, 0, &packet, sizeof(packet));
  1258. }
  1259. return;
  1260. }
  1261. SQLMsg * pkMsg(DBManager::instance().DirectQuery("SELECT gold FROM player_shop where id='%d'", GetPrivShop()));
  1262. SQLResult * pRes = pkMsg->Get();
  1263. if (pRes->uiNumRows>0)
  1264. {
  1265. MYSQL_ROW row;
  1266. while ((row = mysql_fetch_row(pRes->pSQLResult)) != NULL)
  1267. {
  1268. long long gold;
  1269. str_to_number(gold, row[0]);
  1270. if (gold>0)
  1271. {
  1272. char query[1024];
  1273. sprintf(query, "INSERT INTO player_gift SET \
  1274. owner_id=%d,vnum=1,count='%s',reason=\"%s\",`from`=replace(\"%s\",' ','_'),status='WAIT',date_add=NOW()",
  1275. GetPrivShopOwner(), row[0], LC_TEXT("SHOP_REASON"), GetName());
  1276. DBManager::instance().DirectQuery(query);
  1277. }
  1278. }
  1279. GetMyShop()->GetItems();
  1280. if (owner)
  1281. {
  1282. #ifdef GIFT_SYSTEM
  1283. owner->RefreshGift();
  1284. #endif
  1285. owner->RemovePrivShopTable(GetPrivShop());
  1286. owner->SendShops();
  1287. owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT( "SHOP_SUCCESS_CLOSE"));
  1288. }
  1289. else{
  1290. TPacketShopClose packet;
  1291. packet.shop_id = GetPrivShop();
  1292. packet.pid = GetPrivShopOwner();
  1293. db_clientdesc->DBPacket(HEADER_GD_SHOP_CLOSE, 0, &packet, sizeof(packet));
  1294. }
  1295. DBManager::instance().DirectQuery("delete from player_shop where id='%d'", GetPrivShop());
  1296. CloseMyShop();
  1297. }
  1298. return;
  1299. }
  1300. M2_DESTROY_CHARACTER(this);
  1301. }
  1302. EVENTFUNC(RefreshShopEvent)
  1303. {
  1304. char_event_info* info = dynamic_cast<char_event_info*>(event->info);
  1305. if (info == NULL)
  1306. {
  1307. sys_err("ishop_refresh_event> <Factor> Null pointer");
  1308. return 0;
  1309. }
  1310. LPCHARACTER ch = info->ch;
  1311. if (NULL == ch)
  1312. return 0;
  1313. ch->SendShops();
  1314. ch->SendShopCost();
  1315. if (ch->GetGiftPages()>0)
  1316. ch->ChatPacket(CHAT_TYPE_COMMAND, "gift_info %d", ch->GetGiftPages());
  1317. return PASSES_PER_SEC(10);
  1318. }
  1319. void CHARACTER::StartRefreshShopEvent()
  1320. {
  1321. if (m_pkRefreshShopEvent)
  1322. return;
  1323. char_event_info* info = AllocEventInfo<char_event_info>();
  1324. info->ch = this;
  1325. m_pkRefreshShopEvent = event_create(RefreshShopEvent, info, PASSES_PER_SEC(1)); // 1o?
  1326. }
  1327. EVENTFUNC(ShopEditModeEvent)
  1328. {
  1329. char_event_info* info = dynamic_cast<char_event_info*>(event->info);
  1330. if (info == NULL)
  1331. {
  1332. sys_err("ShopEditModeEvent> <Factor> Null pointer");
  1333. return 0;
  1334. }
  1335. LPCHARACTER ch = info->ch;
  1336. if (NULL == ch)
  1337. return 0;
  1338. if(!ch->GetMyShop() || !ch->IsPrivShop())
  1339. return 0;
  1340. if(ch->GetShopEditMode() && get_global_time() - ch->GetShopEditModeTick() > 5)
  1341. ch->SetShopEditMode(false);
  1342. return PASSES_PER_SEC(6);
  1343. }
  1344. void CHARACTER::SetShopEditMode(bool val)
  1345. {
  1346. m_bShopEditMode = val;
  1347. GetMyShop()->SetLocked(val);
  1348. if(val)
  1349. GetMyShop()->RemoveGuests(this);
  1350. else
  1351. UpdateShopItems();
  1352. DBManager::Instance().DirectQuery("UPDATE player_shop SET edit_mode=%d WHERE id=%d", val, GetPrivShop());
  1353. }
  1354. void CHARACTER::SetShopEditModeTick()
  1355. {
  1356. m_dwShopEditModeTick = get_global_time();
  1357. }
  1358. void CHARACTER::StartShopEditModeEvent()
  1359. {
  1360. if (m_pkEditShopEvent)
  1361. return;
  1362. char_event_info* info = AllocEventInfo<char_event_info>();
  1363. info->ch = this;
  1364. m_pkEditShopEvent = event_create(ShopEditModeEvent, info, PASSES_PER_SEC(1)); // 1o?
  1365. }
  1366. #endif
  1367. void EncodeMovePacket(TPacketGCMove & pack, DWORD dwVID, BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, BYTE bRot)
  1368. {
  1369. pack.bHeader = HEADER_GC_MOVE;
  1370. pack.bFunc = bFunc;
  1371. pack.bArg = bArg;
  1372. pack.dwVID = dwVID;
  1373. pack.dwTime = dwTime ? dwTime : get_dword_time();
  1374. pack.bRot = bRot;
  1375. pack.lX = x;
  1376. pack.lY = y;
  1377. pack.dwDuration = dwDuration;
  1378. }
  1379. void CHARACTER::RestartAtSamePos()
  1380. {
  1381. if (m_bIsObserver)
  1382. return;
  1383. EncodeRemovePacket(this);
  1384. EncodeInsertPacket(this);
  1385. ENTITY_MAP::iterator it = m_map_view.begin();
  1386. while (it != m_map_view.end())
  1387. {
  1388. LPENTITY entity = (it++)->first;
  1389. EncodeRemovePacket(entity);
  1390. if (!m_bIsObserver)
  1391. EncodeInsertPacket(entity);
  1392. if( entity->IsType(ENTITY_CHARACTER) )
  1393. {
  1394. LPCHARACTER lpChar = (LPCHARACTER)entity;
  1395. if( lpChar->IsPC() || lpChar->IsNPC() || lpChar->IsMonster() )
  1396. {
  1397. if (!entity->IsObserverMode())
  1398. entity->EncodeInsertPacket(this);
  1399. }
  1400. }
  1401. else
  1402. {
  1403. if( !entity->IsObserverMode())
  1404. {
  1405. entity->EncodeInsertPacket(this);
  1406. }
  1407. }
  1408. }
  1409. }
  1410. // Entity¿¡ ³»°¡ ³ªÅ¸³µ´Ù°í ÆĞŶÀ» º¸³½´Ù.
  1411. void CHARACTER::EncodeInsertPacket(LPENTITY entity)
  1412. {
  1413. LPDESC d;
  1414. if (!(d = entity->GetDesc()))
  1415. return;
  1416. // ±æµåÀ̸§ ¹ö±× ¼öÁ¤ ÄÚµå
  1417. LPCHARACTER ch = (LPCHARACTER) entity;
  1418. ch->SendGuildName(GetGuild());
  1419. // ±æµåÀ̸§ ¹ö±× ¼öÁ¤ ÄÚµå
  1420. TPacketGCCharacterAdd pack;
  1421. pack.header = HEADER_GC_CHARACTER_ADD;
  1422. pack.dwVID = m_vid;
  1423. pack.bType = GetCharType();
  1424. pack.angle = GetRotation();
  1425. pack.x = GetX();
  1426. pack.y = GetY();
  1427. pack.z = GetZ();
  1428. pack.wRaceNum = GetRaceNum();
  1429. if (IsPet())
  1430. {
  1431. pack.bMovingSpeed = 150;
  1432. }
  1433. else
  1434. {
  1435. pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
  1436. }
  1437. pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
  1438. pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
  1439. pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];
  1440. pack.bStateFlag = m_bAddChrState;
  1441. int iDur = 0;
  1442. if (m_posDest.x != pack.x || m_posDest.y != pack.y)
  1443. {
  1444. iDur = (m_dwMoveStartTime + m_dwMoveDuration) - get_dword_time();
  1445. if (iDur <= 0)
  1446. {
  1447. pack.x = m_posDest.x;
  1448. pack.y = m_posDest.y;
  1449. }
  1450. }
  1451. d->Packet(&pack, sizeof(pack));
  1452. if (IsPC() == true || m_bCharType == CHAR_TYPE_NPC)
  1453. {
  1454. TPacketGCCharacterAdditionalInfo addPacket;
  1455. memset(&addPacket, 0, sizeof(TPacketGCCharacterAdditionalInfo));
  1456. addPacket.header = HEADER_GC_CHAR_ADDITIONAL_INFO;
  1457. addPacket.dwVID = m_vid;
  1458. addPacket.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
  1459. addPacket.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
  1460. addPacket.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
  1461. addPacket.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);
  1462. addPacket.bPKMode = m_bPKMode;
  1463. addPacket.dwMountVnum = GetMountVnum();
  1464. addPacket.bEmpire = m_bEmpire;
  1465. if (IsPC() == true && (LC_IsEurope() == true || LC_IsCanada() == true || LC_IsSingapore() == true))
  1466. {
  1467. addPacket.dwLevel = GetLevel();
  1468. }
  1469. else
  1470. {
  1471. addPacket.dwLevel = 0;
  1472. }
  1473. if (false)
  1474. {
  1475. LPCHARACTER ch = (LPCHARACTER) entity;
  1476. if (GetEmpire() == ch->GetEmpire() || ch->GetGMLevel() > GM_PLAYER || m_bCharType == CHAR_TYPE_NPC)
  1477. {
  1478. goto show_all_info;
  1479. }
  1480. else
  1481. {
  1482. memset(addPacket.name, 0, CHARACTER_NAME_MAX_LEN);
  1483. addPacket.dwGuildID = 0;
  1484. addPacket.sAlignment = 0;
  1485. }
  1486. }
  1487. else
  1488. {
  1489. show_all_info:
  1490. #if defined(SHOP_HIDE_NAME) && defined(OFFLINE_SHOP)
  1491. if (IsPC() || GetRaceNum() != 30000 && !IsPrivShop())
  1492. #endif
  1493. strlcpy(addPacket.name, GetName(), sizeof(addPacket.name));
  1494. if (GetGuild() != NULL)
  1495. {
  1496. addPacket.dwGuildID = GetGuild()->GetID();
  1497. }
  1498. else
  1499. {
  1500. addPacket.dwGuildID = 0;
  1501. }
  1502. addPacket.sAlignment = m_iAlignment / 10;
  1503. }
  1504. d->Packet(&addPacket, sizeof(TPacketGCCharacterAdditionalInfo));
  1505. }
  1506. if (iDur)
  1507. {
  1508. TPacketGCMove pack;
  1509. EncodeMovePacket(pack, GetVID(), FUNC_MOVE, 0, m_posDest.x, m_posDest.y, iDur, 0, (BYTE) (GetRotation() / 5));
  1510. d->Packet(&pack, sizeof(pack));
  1511. TPacketGCWalkMode p;
  1512. p.vid = GetVID();
  1513. p.header = HEADER_GC_WALK_MODE;
  1514. p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
  1515. d->Packet(&p, sizeof(p));
  1516. }
  1517. if (entity->IsType(ENTITY_CHARACTER) && GetDesc())
  1518. {
  1519. LPCHARACTER ch = (LPCHARACTER) entity;
  1520. if (ch->IsWalking())
  1521. {
  1522. TPacketGCWalkMode p;
  1523. p.vid = ch->GetVID();
  1524. p.header = HEADER_GC_WALK_MODE;
  1525. p.mode = ch->m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
  1526. GetDesc()->Packet(&p, sizeof(p));
  1527. }
  1528. }
  1529. if (GetMyShop())
  1530. {
  1531. TPacketGCShopSign p;
  1532. p.bHeader = HEADER_GC_SHOP_SIGN;
  1533. p.dwVID = GetVID();
  1534. strlcpy(p.szSign, m_stShopSign.c_str(), sizeof(p.szSign));
  1535. d->Packet(&p, sizeof(TPacketGCShopSign));
  1536. }
  1537. if (entity->IsType(ENTITY_CHARACTER))
  1538. {
  1539. sys_log(3, "EntityInsert %s (RaceNum %d) (%d %d) TO %s",
  1540. GetName(), GetRaceNum(), GetX() / SECTREE_SIZE, GetY() / SECTREE_SIZE, ((LPCHARACTER)entity)->GetName());
  1541. }
  1542. }
  1543. void CHARACTER::EncodeRemovePacket(LPENTITY entity)
  1544. {
  1545. if (entity->GetType() != ENTITY_CHARACTER)
  1546. return;
  1547. LPDESC d;
  1548. if (!(d = entity->GetDesc()))
  1549. return;
  1550. TPacketGCCharacterDelete pack;
  1551. pack.header = HEADER_GC_CHARACTER_DEL;
  1552. pack.id = m_vid;
  1553. d->Packet(&pack, sizeof(TPacketGCCharacterDelete));
  1554. if (entity->IsType(ENTITY_CHARACTER))
  1555. sys_log(3, "EntityRemove %s(%d) FROM %s", GetName(), (DWORD) m_vid, ((LPCHARACTER) entity)->GetName());
  1556. }
  1557. void CHARACTER::UpdatePacket()
  1558. {
  1559. if (GetSectree() == NULL) return;
  1560. TPacketGCCharacterUpdate pack;
  1561. TPacketGCCharacterUpdate pack2;
  1562. pack.header = HEADER_GC_CHARACTER_UPDATE;
  1563. pack.dwVID = m_vid;
  1564. pack.awPart[CHR_EQUIPPART_ARMOR] = GetPart(PART_MAIN);
  1565. pack.awPart[CHR_EQUIPPART_WEAPON] = GetPart(PART_WEAPON);
  1566. pack.awPart[CHR_EQUIPPART_HEAD] = GetPart(PART_HEAD);
  1567. pack.awPart[CHR_EQUIPPART_HAIR] = GetPart(PART_HAIR);
  1568. pack.bMovingSpeed = GetLimitPoint(POINT_MOV_SPEED);
  1569. pack.bAttackSpeed = GetLimitPoint(POINT_ATT_SPEED);
  1570. pack.bStateFlag = m_bAddChrState;
  1571. pack.dwAffectFlag[0] = m_afAffectFlag.bits[0];
  1572. pack.dwAffectFlag[1] = m_afAffectFlag.bits[1];
  1573. pack.dwGuildID = 0;
  1574. pack.sAlignment = m_iAlignment / 10;
  1575. pack.bPKMode = m_bPKMode;
  1576. if (GetGuild())
  1577. pack.dwGuildID = GetGuild()->GetID();
  1578. pack.dwMountVnum = GetMountVnum();
  1579. pack2 = pack;
  1580. pack2.dwGuildID = 0;
  1581. pack2.sAlignment = 0;
  1582. if (false)
  1583. {
  1584. if (m_bIsObserver != true)
  1585. {
  1586. for (ENTITY_MAP::iterator iter = m_map_view.begin(); iter != m_map_view.end(); iter++)
  1587. {
  1588. LPENTITY pEntity = iter->first;
  1589. if (pEntity != NULL)
  1590. {
  1591. if (pEntity->IsType(ENTITY_CHARACTER) == true)
  1592. {
  1593. if (pEntity->GetDesc() != NULL)
  1594. {
  1595. LPCHARACTER pChar = (LPCHARACTER)pEntity;
  1596. if (GetEmpire() == pChar->GetEmpire() || pChar->GetGMLevel() > GM_PLAYER)
  1597. {
  1598. pEntity->GetDesc()->Packet(&pack, sizeof(pack));
  1599. }
  1600. else
  1601. {
  1602. pEntity->GetDesc()->Packet(&pack2, sizeof(pack2));
  1603. }
  1604. }
  1605. }
  1606. else
  1607. {
  1608. if (pEntity->GetDesc() != NULL)
  1609. {
  1610. pEntity->GetDesc()->Packet(&pack, sizeof(pack));
  1611. }
  1612. }
  1613. }
  1614. }
  1615. }
  1616. if (GetDesc() != NULL)
  1617. {
  1618. GetDesc()->Packet(&pack, sizeof(pack));
  1619. }
  1620. }
  1621. else
  1622. {
  1623. PacketAround(&pack, sizeof(pack));
  1624. }
  1625. }
  1626. LPCHARACTER CHARACTER::FindCharacterInView(const char * c_pszName, bool bFindPCOnly)
  1627. {
  1628. ENTITY_MAP::iterator it = m_map_view.begin();
  1629. for (; it != m_map_view.end(); ++it)
  1630. {
  1631. if (!it->first->IsType(ENTITY_CHARACTER))
  1632. continue;
  1633. LPCHARACTER tch = (LPCHARACTER) it->first;
  1634. if (bFindPCOnly && tch->IsNPC())
  1635. continue;
  1636. if (!strcasecmp(tch->GetName(), c_pszName))
  1637. return (tch);
  1638. }
  1639. return NULL;
  1640. }
  1641. void CHARACTER::SetPosition(int pos)
  1642. {
  1643. if (pos == POS_STANDING)
  1644. {
  1645. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);
  1646. REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_STUN);
  1647. event_cancel(&m_pkDeadEvent);
  1648. event_cancel(&m_pkStunEvent);
  1649. }
  1650. else if (pos == POS_DEAD)
  1651. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_DEAD);
  1652. if (!IsStone())
  1653. {
  1654. switch (pos)
  1655. {
  1656. case POS_FIGHTING:
  1657. if (!IsState(m_stateBattle))
  1658. MonsterLog("[BATTLE] ½Î¿ì´Â »óÅÂ");
  1659. GotoState(m_stateBattle);
  1660. break;
  1661. default:
  1662. if (!IsState(m_stateIdle))
  1663. MonsterLog("[IDLE] ½¬´Â »óÅÂ");
  1664. GotoState(m_stateIdle);
  1665. break;
  1666. }
  1667. }
  1668. m_pointsInstant.position = pos;
  1669. }
  1670. void CHARACTER::Save()
  1671. {
  1672. if (!m_bSkipSave)
  1673. CHARACTER_MANAGER::instance().DelayedSave(this);
  1674. }
  1675. void CHARACTER::CreatePlayerProto(TPlayerTable & tab)
  1676. {
  1677. memset(&tab, 0, sizeof(TPlayerTable));
  1678. if (GetNewName().empty())
  1679. {
  1680. strlcpy(tab.name, GetName(), sizeof(tab.name));
  1681. }
  1682. else
  1683. {
  1684. strlcpy(tab.name, GetNewName().c_str(), sizeof(tab.name));
  1685. }
  1686. strlcpy(tab.ip, GetDesc()->GetHostName(), sizeof(tab.ip));
  1687. tab.id = m_dwPlayerID;
  1688. tab.voice = GetPoint(POINT_VOICE);
  1689. tab.level = GetLevel();
  1690. tab.level_step = GetPoint(POINT_LEVEL_STEP);
  1691. tab.exp = GetExp();
  1692. tab.gold = GetGold();
  1693. tab.job = m_points.job;
  1694. tab.part_base = m_pointsInstant.bBasePart;
  1695. tab.skill_group = m_points.skill_group;
  1696. DWORD dwPlayedTime = (get_dword_time() - m_dwPlayStartTime);
  1697. if (dwPlayedTime > 60000)
  1698. {
  1699. if (GetSectree() && !GetSectree()->IsAttr(GetX(), GetY(), ATTR_BANPK))
  1700. {
  1701. if (GetRealAlignment() < 0)
  1702. {
  1703. if (IsEquipUniqueItem(UNIQUE_ITEM_FASTER_ALIGNMENT_UP_BY_TIME))
  1704. UpdateAlignment(120 * (dwPlayedTime / 60000));
  1705. else
  1706. UpdateAlignment(60 * (dwPlayedTime / 60000));
  1707. }
  1708. else
  1709. UpdateAlignment(5 * (dwPlayedTime / 60000));
  1710. }
  1711. SetRealPoint(POINT_PLAYTIME, GetRealPoint(POINT_PLAYTIME) + dwPlayedTime / 60000);
  1712. ResetPlayTime(dwPlayedTime % 60000);
  1713. }
  1714. tab.playtime = GetRealPoint(POINT_PLAYTIME);
  1715. tab.lAlignment = m_iRealAlignment;
  1716. if (m_posWarp.x != 0 || m_posWarp.y != 0)
  1717. {
  1718. tab.x = m_posWarp.x;
  1719. tab.y = m_posWarp.y;
  1720. tab.z = 0;
  1721. tab.lMapIndex = m_lWarpMapIndex;
  1722. }
  1723. else
  1724. {
  1725. tab.x = GetX();
  1726. tab.y = GetY();
  1727. tab.z = GetZ();
  1728. tab.lMapIndex = GetMapIndex();
  1729. }
  1730. if (m_lExitMapIndex == 0)
  1731. {
  1732. tab.lExitMapIndex = tab.lMapIndex;
  1733. tab.lExitX = tab.x;
  1734. tab.lExitY = tab.y;
  1735. }
  1736. else
  1737. {
  1738. tab.lExitMapIndex = m_lExitMapIndex;
  1739. tab.lExitX = m_posExit.x;
  1740. tab.lExitY = m_posExit.y;
  1741. }
  1742. sys_log(0, "SAVE: %s %dx%d", GetName(), tab.x, tab.y);
  1743. tab.st = GetRealPoint(POINT_ST);
  1744. tab.ht = GetRealPoint(POINT_HT);
  1745. tab.dx = GetRealPoint(POINT_DX);
  1746. tab.iq = GetRealPoint(POINT_IQ);
  1747. tab.stat_point = GetPoint(POINT_STAT);
  1748. tab.skill_point = GetPoint(POINT_SKILL);
  1749. tab.sub_skill_point = GetPoint(POINT_SUB_SKILL);
  1750. tab.horse_skill_point = GetPoint(POINT_HORSE_SKILL);
  1751. tab.stat_reset_count = GetPoint(POINT_STAT_RESET_COUNT);
  1752. tab.hp = GetHP();
  1753. tab.sp = GetSP();
  1754. tab.stamina = GetStamina();
  1755. tab.sRandomHP = m_points.iRandomHP;
  1756. tab.sRandomSP = m_points.iRandomSP;
  1757. for (int i = 0; i < QUICKSLOT_MAX_NUM; ++i)
  1758. tab.quickslot[i] = m_quickslot[i];
  1759. if (m_stMobile.length() && !*m_szMobileAuth)
  1760. strlcpy(tab.szMobile, m_stMobile.c_str(), sizeof(tab.szMobile));
  1761. thecore_memcpy(tab.parts, m_pointsInstant.parts, sizeof(tab.parts));
  1762. // REMOVE_REAL_SKILL_LEVLES
  1763. thecore_memcpy(tab.skills, m_pSkillLevels, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
  1764. // END_OF_REMOVE_REAL_SKILL_LEVLES
  1765. tab.horse = GetHorseData();
  1766. }
  1767. void CHARACTER::SaveReal()
  1768. {
  1769. if (m_bSkipSave)
  1770. return;
  1771. if (!GetDesc())
  1772. {
  1773. sys_err("Character::Save : no descriptor when saving (name: %s)", GetName());
  1774. return;
  1775. }
  1776. TPlayerTable table;
  1777. CreatePlayerProto(table);
  1778. db_clientdesc->DBPacket(HEADER_GD_PLAYER_SAVE, GetDesc()->GetHandle(), &table, sizeof(TPlayerTable));
  1779. quest::PC * pkQuestPC = quest::CQuestManager::instance().GetPCForce(GetPlayerID());
  1780. if (!pkQuestPC)
  1781. sys_err("CHARACTER::Save : null quest::PC pointer! (name %s)", GetName());
  1782. else
  1783. {
  1784. pkQuestPC->Save();
  1785. }
  1786. marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
  1787. if (pMarriage)
  1788. pMarriage->Save();
  1789. }
  1790. void CHARACTER::FlushDelayedSaveItem()
  1791. {
  1792. // ÀúÀå ¾ÈµÈ ¼ÒÁöǰÀ» ÀüºÎ ÀúÀå½ÃŲ´Ù.
  1793. LPITEM item;
  1794. for (int i = 0; i < INVENTORY_AND_EQUIP_SLOT_MAX; ++i)
  1795. if ((item = GetInventoryItem(i)))
  1796. ITEM_MANAGER::instance().FlushDelayedSave(item);
  1797. }
  1798. void CHARACTER::Disconnect(const char * c_pszReason)
  1799. {
  1800. assert(GetDesc() != NULL);
  1801. sys_log(0, "DISCONNECT: %s (%s)", GetName(), c_pszReason ? c_pszReason : "unset" );
  1802. if (GetShop())
  1803. {
  1804. GetShop()->RemoveGuest(this);
  1805. SetShop(NULL);
  1806. }
  1807. if (GetArena() != NULL)
  1808. {
  1809. GetArena()->OnDisconnect(GetPlayerID());
  1810. }
  1811. if (GetParty() != NULL)
  1812. {
  1813. GetParty()->UpdateOfflineState(GetPlayerID());
  1814. }
  1815. marriage::CManager::instance().Logout(this);
  1816. // P2P Logout
  1817. TPacketGGLogout p;
  1818. p.bHeader = HEADER_GG_LOGOUT;
  1819. strlcpy(p.szName, GetName(), sizeof(p.szName));
  1820. P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogout));
  1821. char buf[51];
  1822. snprintf(buf, sizeof(buf), "%s %d %d %ld %d",
  1823. inet_ntoa(GetDesc()->GetAddr().sin_addr), GetGold(), g_bChannel, GetMapIndex(), GetAlignment());
  1824. LogManager::instance().CharLog(this, 0, "LOGOUT", buf);
  1825. if (LC_IsYMIR() || LC_IsKorea() || LC_IsBrazil())
  1826. {
  1827. long playTime = GetRealPoint(POINT_PLAYTIME) - m_dwLoginPlayTime;
  1828. LogManager::instance().LoginLog(false, GetDesc()->GetAccountTable().id, GetPlayerID(), GetLevel(), GetJob(), playTime);
  1829. if (LC_IsBrazil() != true)
  1830. CPCBangManager::instance().Log(GetDesc()->GetHostName(), GetPlayerID(), playTime);
  1831. }
  1832. if (m_pWarMap)
  1833. SetWarMap(NULL);
  1834. if (m_pWeddingMap)
  1835. {
  1836. SetWeddingMap(NULL);
  1837. }
  1838. if (GetGuild())
  1839. GetGuild()->LogoutMember(this);
  1840. quest::CQuestManager::instance().LogoutPC(this);
  1841. if (GetParty())
  1842. GetParty()->Unlink(this);
  1843. // Á×¾úÀ» ¶§ Á¢¼Ó²÷À¸¸é °æÇèÄ¡ ÁÙ°Ô Çϱâ
  1844. if (IsStun() || IsDead())
  1845. {
  1846. DeathPenalty(0);
  1847. PointChange(POINT_HP, 50 - GetHP());
  1848. }
  1849. if (!CHARACTER_MANAGER::instance().FlushDelayedSave(this))
  1850. {
  1851. SaveReal();
  1852. }
  1853. FlushDelayedSaveItem();
  1854. SaveAffect();
  1855. m_bIsLoadedAffect = false;
  1856. m_bSkipSave = true; // ÀÌ ÀÌÈÄ¿¡´Â ´õÀÌ»ó ÀúÀåÇÏ¸é ¾ÈµÈ´Ù.
  1857. quest::CQuestManager::instance().DisconnectPC(this);
  1858. CloseSafebox();
  1859. CloseMall();
  1860. CPVPManager::instance().Disconnect(this);
  1861. CTargetManager::instance().Logout(GetPlayerID());
  1862. MessengerManager::instance().Logout(GetName());
  1863. if (GetDesc())
  1864. {
  1865. GetDesc()->BindCharacter(NULL);
  1866. // BindDesc(NULL);
  1867. }
  1868. M2_DESTROY_CHARACTER(this);
  1869. }
  1870. bool CHARACTER::Show(long lMapIndex, long x, long y, long z, bool bShowSpawnMotion/* = false */)
  1871. {
  1872. LPSECTREE sectree = SECTREE_MANAGER::instance().Get(lMapIndex, x, y);
  1873. if (!sectree)
  1874. {
  1875. sys_log(0, "cannot find sectree by %dx%d mapindex %d", x, y, lMapIndex);
  1876. return false;
  1877. }
  1878. SetMapIndex(lMapIndex);
  1879. bool bChangeTree = false;
  1880. if (!GetSectree() || GetSectree() != sectree)
  1881. bChangeTree = true;
  1882. if (bChangeTree)
  1883. {
  1884. if (GetSectree())
  1885. GetSectree()->RemoveEntity(this);
  1886. ViewCleanup();
  1887. }
  1888. if (!IsNPC())
  1889. {
  1890. sys_log(0, "SHOW: %s %dx%dx%d", GetName(), x, y, z);
  1891. if (GetStamina() < GetMaxStamina())
  1892. StartAffectEvent();
  1893. }
  1894. else if (m_pkMobData)
  1895. {
  1896. m_pkMobInst->m_posLastAttacked.x = x;
  1897. m_pkMobInst->m_posLastAttacked.y = y;
  1898. m_pkMobInst->m_posLastAttacked.z = z;
  1899. }
  1900. if (bShowSpawnMotion)
  1901. {
  1902. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  1903. m_afAffectFlag.Set(AFF_SPAWN);
  1904. }
  1905. SetXYZ(x, y, z);
  1906. m_posDest.x = x;
  1907. m_posDest.y = y;
  1908. m_posDest.z = z;
  1909. m_posStart.x = x;
  1910. m_posStart.y = y;
  1911. m_posStart.z = z;
  1912. if (bChangeTree)
  1913. {
  1914. EncodeInsertPacket(this);
  1915. sectree->InsertEntity(this);
  1916. UpdateSectree();
  1917. }
  1918. else
  1919. {
  1920. ViewReencode();
  1921. sys_log(0, " in same sectree");
  1922. }
  1923. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  1924. SetValidComboInterval(0);
  1925. return true;
  1926. }
  1927. // BGM_INFO
  1928. struct BGMInfo
  1929. {
  1930. std::string name;
  1931. float vol;
  1932. };
  1933. typedef std::map<unsigned, BGMInfo> BGMInfoMap;
  1934. static BGMInfoMap gs_bgmInfoMap;
  1935. static bool gs_bgmVolEnable = false;
  1936. void CHARACTER_SetBGMVolumeEnable()
  1937. {
  1938. gs_bgmVolEnable = true;
  1939. sys_log(0, "bgm_info.set_bgm_volume_enable");
  1940. }
  1941. void CHARACTER_AddBGMInfo(unsigned mapIndex, const char* name, float vol)
  1942. {
  1943. BGMInfo newInfo;
  1944. newInfo.name = name;
  1945. newInfo.vol = vol;
  1946. gs_bgmInfoMap[mapIndex] = newInfo;
  1947. sys_log(0, "bgm_info.add_info(%d, '%s', %f)", mapIndex, name, vol);
  1948. }
  1949. const BGMInfo& CHARACTER_GetBGMInfo(unsigned mapIndex)
  1950. {
  1951. BGMInfoMap::iterator f = gs_bgmInfoMap.find(mapIndex);
  1952. if (gs_bgmInfoMap.end() == f)
  1953. {
  1954. static BGMInfo s_empty = {"", 0.0f};
  1955. return s_empty;
  1956. }
  1957. return f->second;
  1958. }
  1959. bool CHARACTER_IsBGMVolumeEnable()
  1960. {
  1961. return gs_bgmVolEnable;
  1962. }
  1963. // END_OF_BGM_INFO
  1964. void CHARACTER::MainCharacterPacket()
  1965. {
  1966. const unsigned mapIndex = GetMapIndex();
  1967. const BGMInfo& bgmInfo = CHARACTER_GetBGMInfo(mapIndex);
  1968. // SUPPORT_BGM
  1969. if (!bgmInfo.name.empty())
  1970. {
  1971. if (CHARACTER_IsBGMVolumeEnable())
  1972. {
  1973. sys_log(1, "bgm_info.play_bgm_vol(%d, name='%s', vol=%f)", mapIndex, bgmInfo.name.c_str(), bgmInfo.vol);
  1974. TPacketGCMainCharacter4_BGM_VOL mainChrPacket;
  1975. mainChrPacket.header = HEADER_GC_MAIN_CHARACTER4_BGM_VOL;
  1976. mainChrPacket.dwVID = m_vid;
  1977. mainChrPacket.wRaceNum = GetRaceNum();
  1978. mainChrPacket.lx = GetX();
  1979. mainChrPacket.ly = GetY();
  1980. mainChrPacket.lz = GetZ();
  1981. mainChrPacket.empire = GetDesc()->GetEmpire();
  1982. mainChrPacket.skill_group = GetSkillGroup();
  1983. strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));
  1984. mainChrPacket.fBGMVol = bgmInfo.vol;
  1985. strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
  1986. GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter4_BGM_VOL));
  1987. }
  1988. else
  1989. {
  1990. sys_log(1, "bgm_info.play(%d, '%s')", mapIndex, bgmInfo.name.c_str());
  1991. TPacketGCMainCharacter3_BGM mainChrPacket;
  1992. mainChrPacket.header = HEADER_GC_MAIN_CHARACTER3_BGM;
  1993. mainChrPacket.dwVID = m_vid;
  1994. mainChrPacket.wRaceNum = GetRaceNum();
  1995. mainChrPacket.lx = GetX();
  1996. mainChrPacket.ly = GetY();
  1997. mainChrPacket.lz = GetZ();
  1998. mainChrPacket.empire = GetDesc()->GetEmpire();
  1999. mainChrPacket.skill_group = GetSkillGroup();
  2000. strlcpy(mainChrPacket.szChrName, GetName(), sizeof(mainChrPacket.szChrName));
  2001. strlcpy(mainChrPacket.szBGMName, bgmInfo.name.c_str(), sizeof(mainChrPacket.szBGMName));
  2002. GetDesc()->Packet(&mainChrPacket, sizeof(TPacketGCMainCharacter3_BGM));
  2003. }
  2004. //if (m_stMobile.length())
  2005. // ChatPacket(CHAT_TYPE_COMMAND, "sms");
  2006. }
  2007. // END_OF_SUPPORT_BGM
  2008. else
  2009. {
  2010. sys_log(0, "bgm_info.play(%d, DEFAULT_BGM_NAME)", mapIndex);
  2011. TPacketGCMainCharacter pack;
  2012. pack.header = HEADER_GC_MAIN_CHARACTER;
  2013. pack.dwVID = m_vid;
  2014. pack.wRaceNum = GetRaceNum();
  2015. pack.lx = GetX();
  2016. pack.ly = GetY();
  2017. pack.lz = GetZ();
  2018. pack.empire = GetDesc()->GetEmpire();
  2019. pack.skill_group = GetSkillGroup();
  2020. strlcpy(pack.szName, GetName(), sizeof(pack.szName));
  2021. GetDesc()->Packet(&pack, sizeof(TPacketGCMainCharacter));
  2022. if (m_stMobile.length())
  2023. ChatPacket(CHAT_TYPE_COMMAND, "sms");
  2024. }
  2025. }
  2026. void CHARACTER::PointsPacket()
  2027. {
  2028. if (!GetDesc())
  2029. return;
  2030. TPacketGCPoints pack;
  2031. pack.header = HEADER_GC_CHARACTER_POINTS;
  2032. pack.points[POINT_LEVEL] = GetLevel();
  2033. pack.points[POINT_EXP] = GetExp();
  2034. pack.points[POINT_NEXT_EXP] = GetNextExp();
  2035. pack.points[POINT_HP] = GetHP();
  2036. pack.points[POINT_MAX_HP] = GetMaxHP();
  2037. pack.points[POINT_SP] = GetSP();
  2038. pack.points[POINT_MAX_SP] = GetMaxSP();
  2039. pack.points[POINT_GOLD] = GetGold();
  2040. pack.points[POINT_STAMINA] = GetStamina();
  2041. pack.points[POINT_MAX_STAMINA] = GetMaxStamina();
  2042. for (int i = POINT_ST; i < POINT_MAX_NUM; ++i)
  2043. pack.points[i] = GetPoint(i);
  2044. GetDesc()->Packet(&pack, sizeof(TPacketGCPoints));
  2045. }
  2046. bool CHARACTER::ChangeSex()
  2047. {
  2048. int src_race = GetRaceNum();
  2049. switch (src_race)
  2050. {
  2051. case MAIN_RACE_WARRIOR_M:
  2052. m_points.job = MAIN_RACE_WARRIOR_W;
  2053. break;
  2054. case MAIN_RACE_WARRIOR_W:
  2055. m_points.job = MAIN_RACE_WARRIOR_M;
  2056. break;
  2057. case MAIN_RACE_ASSASSIN_M:
  2058. m_points.job = MAIN_RACE_ASSASSIN_W;
  2059. break;
  2060. case MAIN_RACE_ASSASSIN_W:
  2061. m_points.job = MAIN_RACE_ASSASSIN_M;
  2062. break;
  2063. case MAIN_RACE_SURA_M:
  2064. m_points.job = MAIN_RACE_SURA_W;
  2065. break;
  2066. case MAIN_RACE_SURA_W:
  2067. m_points.job = MAIN_RACE_SURA_M;
  2068. break;
  2069. case MAIN_RACE_SHAMAN_M:
  2070. m_points.job = MAIN_RACE_SHAMAN_W;
  2071. break;
  2072. case MAIN_RACE_SHAMAN_W:
  2073. m_points.job = MAIN_RACE_SHAMAN_M;
  2074. break;
  2075. default:
  2076. sys_err("CHANGE_SEX: %s unknown race %d", GetName(), src_race);
  2077. return false;
  2078. }
  2079. sys_log(0, "CHANGE_SEX: %s (%d -> %d)", GetName(), src_race, m_points.job);
  2080. return true;
  2081. }
  2082. WORD CHARACTER::GetRaceNum() const
  2083. {
  2084. if (m_dwPolymorphRace)
  2085. return m_dwPolymorphRace;
  2086. if (m_pkMobData)
  2087. return m_pkMobData->m_table.dwVnum;
  2088. return m_points.job;
  2089. }
  2090. void CHARACTER::SetRace(BYTE race)
  2091. {
  2092. if (race >= MAIN_RACE_MAX_NUM)
  2093. {
  2094. sys_err("CHARACTER::SetRace(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
  2095. return;
  2096. }
  2097. m_points.job = race;
  2098. }
  2099. BYTE CHARACTER::GetJob() const
  2100. {
  2101. unsigned race = m_points.job;
  2102. unsigned job;
  2103. if (RaceToJob(race, &job))
  2104. return job;
  2105. sys_err("CHARACTER::GetJob(name=%s, race=%d).OUT_OF_RACE_RANGE", GetName(), race);
  2106. return JOB_WARRIOR;
  2107. }
  2108. void CHARACTER::SetLevel(BYTE level)
  2109. {
  2110. m_points.level = level;
  2111. if (IsPC())
  2112. {
  2113. if (level < PK_PROTECT_LEVEL)
  2114. SetPKMode(PK_MODE_PROTECT);
  2115. else if (GetGMLevel() != GM_PLAYER)
  2116. SetPKMode(PK_MODE_PROTECT);
  2117. else if (m_bPKMode == PK_MODE_PROTECT)
  2118. SetPKMode(PK_MODE_PEACE);
  2119. }
  2120. }
  2121. void CHARACTER::SetEmpire(BYTE bEmpire)
  2122. {
  2123. m_bEmpire = bEmpire;
  2124. }
  2125. void CHARACTER::SetPlayerProto(const TPlayerTable * t)
  2126. {
  2127. if (!GetDesc() || !*GetDesc()->GetHostName())
  2128. sys_err("cannot get desc or hostname");
  2129. else
  2130. SetGMLevel();
  2131. m_bCharType = CHAR_TYPE_PC;
  2132. m_dwPlayerID = t->id;
  2133. m_iAlignment = t->lAlignment;
  2134. m_iRealAlignment = t->lAlignment;
  2135. m_points.voice = t->voice;
  2136. m_points.skill_group = t->skill_group;
  2137. m_pointsInstant.bBasePart = t->part_base;
  2138. SetPart(PART_HAIR, t->parts[PART_HAIR]);
  2139. m_points.iRandomHP = t->sRandomHP;
  2140. m_points.iRandomSP = t->sRandomSP;
  2141. // REMOVE_REAL_SKILL_LEVLES
  2142. if (m_pSkillLevels)
  2143. M2_DELETE_ARRAY(m_pSkillLevels);
  2144. m_pSkillLevels = M2_NEW TPlayerSkill[SKILL_MAX_NUM];
  2145. thecore_memcpy(m_pSkillLevels, t->skills, sizeof(TPlayerSkill) * SKILL_MAX_NUM);
  2146. // END_OF_REMOVE_REAL_SKILL_LEVLES
  2147. if (t->lMapIndex >= 10000)
  2148. {
  2149. m_posWarp.x = t->lExitX;
  2150. m_posWarp.y = t->lExitY;
  2151. m_lWarpMapIndex = t->lExitMapIndex;
  2152. }
  2153. SetRealPoint(POINT_PLAYTIME, t->playtime);
  2154. m_dwLoginPlayTime = t->playtime;
  2155. SetRealPoint(POINT_ST, t->st);
  2156. SetRealPoint(POINT_HT, t->ht);
  2157. SetRealPoint(POINT_DX, t->dx);
  2158. SetRealPoint(POINT_IQ, t->iq);
  2159. SetPoint(POINT_ST, t->st);
  2160. SetPoint(POINT_HT, t->ht);
  2161. SetPoint(POINT_DX, t->dx);
  2162. SetPoint(POINT_IQ, t->iq);
  2163. SetPoint(POINT_STAT, t->stat_point);
  2164. SetPoint(POINT_SKILL, t->skill_point);
  2165. SetPoint(POINT_SUB_SKILL, t->sub_skill_point);
  2166. SetPoint(POINT_HORSE_SKILL, t->horse_skill_point);
  2167. SetPoint(POINT_STAT_RESET_COUNT, t->stat_reset_count);
  2168. SetPoint(POINT_LEVEL_STEP, t->level_step);
  2169. SetRealPoint(POINT_LEVEL_STEP, t->level_step);
  2170. SetRace(t->job);
  2171. SetLevel(t->level);
  2172. SetExp(t->exp);
  2173. SetGold(t->gold);
  2174. SetMapIndex(t->lMapIndex);
  2175. SetXYZ(t->x, t->y, t->z);
  2176. ComputePoints();
  2177. SetHP(t->hp);
  2178. SetSP(t->sp);
  2179. SetStamina(t->stamina);
  2180. //GMÀ϶§ º¸È£¸ğµå
  2181. if (!test_server)
  2182. {
  2183. if (GetGMLevel() > GM_LOW_WIZARD)
  2184. {
  2185. m_afAffectFlag.Set(AFF_YMIR);
  2186. m_bPKMode = PK_MODE_PROTECT;
  2187. }
  2188. }
  2189. if (GetLevel() < PK_PROTECT_LEVEL)
  2190. m_bPKMode = PK_MODE_PROTECT;
  2191. m_stMobile = t->szMobile;
  2192. SetHorseData(t->horse);
  2193. if (GetHorseLevel() > 0)
  2194. UpdateHorseDataByLogoff(t->logoff_interval);
  2195. thecore_memcpy(m_aiPremiumTimes, t->aiPremiumTimes, sizeof(t->aiPremiumTimes));
  2196. m_dwLogOffInterval = t->logoff_interval;
  2197. sys_log(0, "PLAYER_LOAD: %s PREMIUM %d %d, LOGGOFF_INTERVAL %u PTR: %p", t->name, m_aiPremiumTimes[0], m_aiPremiumTimes[1], t->logoff_interval, this);
  2198. if (GetGMLevel() != GM_PLAYER)
  2199. {
  2200. LogManager::instance().CharLog(this, GetGMLevel(), "GM_LOGIN", "");
  2201. sys_log(0, "GM_LOGIN(gmlevel=%d, name=%s(%d), pos=(%d, %d)", GetGMLevel(), GetName(), GetPlayerID(), GetX(), GetY());
  2202. }
  2203. #ifdef __PET_SYSTEM__
  2204. // NOTE: ÀÏ´Ü Ä³¸¯ÅͰ¡ PCÀÎ °æ¿ì¿¡¸¸ PetSystemÀ» °®µµ·Ï ÇÔ. À¯·´ ¸Ó½Å´ç ¸Ş¸ğ¸® »ç¿ë·ü¶§¹®¿¡ NPC±îÁö Çϱä Á»..
  2205. if (m_petSystem)
  2206. {
  2207. m_petSystem->Destroy();
  2208. delete m_petSystem;
  2209. }
  2210. m_petSystem = M2_NEW CPetSystem(this);
  2211. #endif
  2212. }
  2213. EVENTFUNC(kill_ore_load_event)
  2214. {
  2215. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  2216. if ( info == NULL )
  2217. {
  2218. sys_err( "kill_ore_load_even> <Factor> Null pointer" );
  2219. return 0;
  2220. }
  2221. LPCHARACTER ch = info->ch;
  2222. if (ch == NULL) { // <Factor>
  2223. return 0;
  2224. }
  2225. ch->m_pkMiningEvent = NULL;
  2226. M2_DESTROY_CHARACTER(ch);
  2227. return 0;
  2228. }
  2229. void CHARACTER::SetProto(const CMob * pkMob)
  2230. {
  2231. if (m_pkMobInst)
  2232. M2_DELETE(m_pkMobInst);
  2233. m_pkMobData = pkMob;
  2234. m_pkMobInst = M2_NEW CMobInstance;
  2235. m_bPKMode = PK_MODE_FREE;
  2236. const TMobTable * t = &m_pkMobData->m_table;
  2237. m_bCharType = t->bType;
  2238. SetLevel(t->bLevel);
  2239. SetEmpire(t->bEmpire);
  2240. SetExp(t->dwExp);
  2241. SetRealPoint(POINT_ST, t->bStr);
  2242. SetRealPoint(POINT_DX, t->bDex);
  2243. SetRealPoint(POINT_HT, t->bCon);
  2244. SetRealPoint(POINT_IQ, t->bInt);
  2245. ComputePoints();
  2246. SetHP(GetMaxHP());
  2247. SetSP(GetMaxSP());
  2248. ////////////////////
  2249. m_pointsInstant.dwAIFlag = t->dwAIFlag;
  2250. SetImmuneFlag(t->dwImmuneFlag);
  2251. AssignTriggers(t);
  2252. ApplyMobAttribute(t);
  2253. if (IsStone())
  2254. {
  2255. DetermineDropMetinStone();
  2256. }
  2257. if (IsWarp() || IsGoto())
  2258. {
  2259. StartWarpNPCEvent();
  2260. }
  2261. CHARACTER_MANAGER::instance().RegisterRaceNumMap(this);
  2262. // XXX X-mas santa hardcoding
  2263. if (GetRaceNum() == xmas::MOB_SANTA_VNUM)
  2264. {
  2265. SetPoint(POINT_ATT_GRADE_BONUS, 10);
  2266. if (g_iUseLocale)
  2267. SetPoint(POINT_DEF_GRADE_BONUS, 6);
  2268. else
  2269. SetPoint(POINT_DEF_GRADE_BONUS, 15);
  2270. //»êŸ¿ë
  2271. //m_dwPlayStartTime = get_dword_time() + 10 * 60 * 1000;
  2272. //½Å¼±ÀÚ ³ëÇØ
  2273. m_dwPlayStartTime = get_dword_time() + 30 * 1000;
  2274. if (test_server)
  2275. m_dwPlayStartTime = get_dword_time() + 30 * 1000;
  2276. }
  2277. // XXX CTF GuildWar hardcoding
  2278. if (warmap::IsWarFlag(GetRaceNum()))
  2279. {
  2280. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
  2281. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
  2282. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlag, &CHARACTER::EndStateEmpty);
  2283. }
  2284. if (warmap::IsWarFlagBase(GetRaceNum()))
  2285. {
  2286. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
  2287. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
  2288. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateFlagBase, &CHARACTER::EndStateEmpty);
  2289. }
  2290. if (m_bCharType == CHAR_TYPE_HORSE ||
  2291. GetRaceNum() == 20101 ||
  2292. GetRaceNum() == 20102 ||
  2293. GetRaceNum() == 20103 ||
  2294. GetRaceNum() == 20104 ||
  2295. GetRaceNum() == 20105 ||
  2296. GetRaceNum() == 20106 ||
  2297. GetRaceNum() == 20107 ||
  2298. GetRaceNum() == 20108 ||
  2299. GetRaceNum() == 20109
  2300. )
  2301. {
  2302. m_stateIdle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
  2303. m_stateMove.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateMove, &CHARACTER::EndStateEmpty);
  2304. m_stateBattle.Set(this, &CHARACTER::BeginStateEmpty, &CHARACTER::StateHorse, &CHARACTER::EndStateEmpty);
  2305. }
  2306. // MINING
  2307. if (mining::IsVeinOfOre (GetRaceNum()))
  2308. {
  2309. char_event_info* info = AllocEventInfo<char_event_info>();
  2310. info->ch = this;
  2311. m_pkMiningEvent = event_create(kill_ore_load_event, info, PASSES_PER_SEC(number(7 * 60, 15 * 60)));
  2312. }
  2313. // END_OF_MINING
  2314. }
  2315. const TMobTable & CHARACTER::GetMobTable() const
  2316. {
  2317. return m_pkMobData->m_table;
  2318. }
  2319. bool CHARACTER::IsRaceFlag(DWORD dwBit) const
  2320. {
  2321. return m_pkMobData ? IS_SET(m_pkMobData->m_table.dwRaceFlag, dwBit) : 0;
  2322. }
  2323. DWORD CHARACTER::GetMobDamageMin() const
  2324. {
  2325. return m_pkMobData->m_table.dwDamageRange[0];
  2326. }
  2327. DWORD CHARACTER::GetMobDamageMax() const
  2328. {
  2329. return m_pkMobData->m_table.dwDamageRange[1];
  2330. }
  2331. float CHARACTER::GetMobDamageMultiply() const
  2332. {
  2333. float fDamMultiply = GetMobTable().fDamMultiply;
  2334. if (IsBerserk())
  2335. fDamMultiply = fDamMultiply * 2.0f; // BALANCE: ±¤ÆøÈ­ ½Ã µÎ¹è
  2336. return fDamMultiply;
  2337. }
  2338. DWORD CHARACTER::GetMobDropItemVnum() const
  2339. {
  2340. return m_pkMobData->m_table.dwDropItemVnum;
  2341. }
  2342. bool CHARACTER::IsSummonMonster() const
  2343. {
  2344. return GetSummonVnum() != 0;
  2345. }
  2346. DWORD CHARACTER::GetSummonVnum() const
  2347. {
  2348. return m_pkMobData ? m_pkMobData->m_table.dwSummonVnum : 0;
  2349. }
  2350. DWORD CHARACTER::GetPolymorphItemVnum() const
  2351. {
  2352. return m_pkMobData ? m_pkMobData->m_table.dwPolymorphItemVnum : 0;
  2353. }
  2354. DWORD CHARACTER::GetMonsterDrainSPPoint() const
  2355. {
  2356. return m_pkMobData ? m_pkMobData->m_table.dwDrainSP : 0;
  2357. }
  2358. BYTE CHARACTER::GetMobRank() const
  2359. {
  2360. if (!m_pkMobData)
  2361. return MOB_RANK_KNIGHT; // PCÀÏ °æ¿ì KNIGHT±Ş
  2362. return m_pkMobData->m_table.bRank;
  2363. }
  2364. BYTE CHARACTER::GetMobSize() const
  2365. {
  2366. if (!m_pkMobData)
  2367. return MOBSIZE_MEDIUM;
  2368. return m_pkMobData->m_table.bSize;
  2369. }
  2370. WORD CHARACTER::GetMobAttackRange() const
  2371. {
  2372. switch (GetMobBattleType())
  2373. {
  2374. case BATTLE_TYPE_RANGE:
  2375. case BATTLE_TYPE_MAGIC:
  2376. return m_pkMobData->m_table.wAttackRange + GetPoint(POINT_BOW_DISTANCE);
  2377. default:
  2378. return m_pkMobData->m_table.wAttackRange;
  2379. }
  2380. }
  2381. BYTE CHARACTER::GetMobBattleType() const
  2382. {
  2383. if (!m_pkMobData)
  2384. return BATTLE_TYPE_MELEE;
  2385. return (m_pkMobData->m_table.bBattleType);
  2386. }
  2387. void CHARACTER::ComputeBattlePoints()
  2388. {
  2389. if (IsPolymorphed())
  2390. {
  2391. DWORD dwMobVnum = GetPolymorphVnum();
  2392. const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
  2393. int iAtt = 0;
  2394. int iDef = 0;
  2395. if (pMob)
  2396. {
  2397. iAtt = GetLevel() * 2 + GetPolymorphPoint(POINT_ST) * 2;
  2398. // lev + con
  2399. iDef = GetLevel() + GetPolymorphPoint(POINT_HT) + pMob->m_table.wDef;
  2400. }
  2401. SetPoint(POINT_ATT_GRADE, iAtt);
  2402. SetPoint(POINT_DEF_GRADE, iDef);
  2403. SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
  2404. SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
  2405. }
  2406. else if (IsPC())
  2407. {
  2408. SetPoint(POINT_ATT_GRADE, 0);
  2409. SetPoint(POINT_DEF_GRADE, 0);
  2410. SetPoint(POINT_CLIENT_DEF_GRADE, 0);
  2411. SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
  2412. SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
  2413. //
  2414. // ±âº» ATK = 2lev + 2str, Á÷¾÷¿¡ ¸¶´Ù 2strÀº ¹Ù²ğ ¼ö ÀÖÀ½
  2415. //
  2416. int iAtk = GetLevel() * 2;
  2417. int iStatAtk = 0;
  2418. switch (GetJob())
  2419. {
  2420. case JOB_WARRIOR:
  2421. case JOB_SURA:
  2422. iStatAtk = (2 * GetPoint(POINT_ST));
  2423. break;
  2424. case JOB_ASSASSIN:
  2425. iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_DX)) / 3;
  2426. break;
  2427. case JOB_SHAMAN:
  2428. iStatAtk = (4 * GetPoint(POINT_ST) + 2 * GetPoint(POINT_IQ)) / 3;
  2429. break;
  2430. default:
  2431. sys_err("invalid job %d", GetJob());
  2432. iStatAtk = (2 * GetPoint(POINT_ST));
  2433. break;
  2434. }
  2435. // ¸»À» Ÿ°í ÀÖ°í, ½ºÅÈÀ¸·Î ÀÎÇÑ °ø°İ·ÂÀÌ ST*2 º¸´Ù ³·À¸¸é ST*2·Î ÇÑ´Ù.
  2436. // ½ºÅÈÀ» À߸ø ÂïÀº »ç¶÷ °ø°İ·ÂÀÌ ´õ ³·Áö ¾Ê°Ô Çϱâ À§Çؼ­´Ù.
  2437. if (GetMountVnum() && iStatAtk < 2 * GetPoint(POINT_ST))
  2438. iStatAtk = (2 * GetPoint(POINT_ST));
  2439. iAtk += iStatAtk;
  2440. // ½Â¸¶(¸») : °Ë¼ö¶ó µ¥¹ÌÁö °¨¼Ò
  2441. if (GetMountVnum())
  2442. {
  2443. if (GetJob() == JOB_SURA && GetSkillGroup() == 1)
  2444. {
  2445. iAtk += (iAtk * GetHorseLevel()) / 60;
  2446. }
  2447. else
  2448. {
  2449. iAtk += (iAtk * GetHorseLevel()) / 30;
  2450. }
  2451. }
  2452. //
  2453. // ATK Setting
  2454. //
  2455. iAtk += GetPoint(POINT_ATT_GRADE_BONUS);
  2456. PointChange(POINT_ATT_GRADE, iAtk);
  2457. // DEF = LEV + CON + ARMOR
  2458. int iShowDef = GetLevel() + GetPoint(POINT_HT); // For Ymir(õ¸¶)
  2459. int iDef = GetLevel() + (int) (GetPoint(POINT_HT) / 1.25); // For Other
  2460. int iArmor = 0;
  2461. LPITEM pkItem;
  2462. for (int i = 0; i < WEAR_MAX_NUM; ++i)
  2463. if ((pkItem = GetWear(i)) && pkItem->GetType() == ITEM_ARMOR)
  2464. {
  2465. if (pkItem->GetSubType() == ARMOR_BODY || pkItem->GetSubType() == ARMOR_HEAD || pkItem->GetSubType() == ARMOR_FOOTS || pkItem->GetSubType() == ARMOR_SHIELD)
  2466. {
  2467. iArmor += pkItem->GetValue(1);
  2468. iArmor += (2 * pkItem->GetValue(5));
  2469. }
  2470. }
  2471. // ¸» Ÿ°í ÀÖÀ» ¶§ ¹æ¾î·ÂÀÌ ¸»ÀÇ ±âÁØ ¹æ¾î·Âº¸´Ù ³·À¸¸é ±âÁØ ¹æ¾î·ÂÀ¸·Î ¼³Á¤
  2472. if( true == IsHorseRiding() )
  2473. {
  2474. if (iArmor < GetHorseArmor())
  2475. iArmor = GetHorseArmor();
  2476. const char* pHorseName = CHorseNameManager::instance().GetHorseName(GetPlayerID());
  2477. if (pHorseName != NULL && strlen(pHorseName))
  2478. {
  2479. iArmor += 20;
  2480. }
  2481. }
  2482. iArmor += GetPoint(POINT_DEF_GRADE_BONUS);
  2483. iArmor += GetPoint(POINT_PARTY_DEFENDER_BONUS);
  2484. // INTERNATIONAL_VERSION
  2485. if (LC_IsYMIR())
  2486. {
  2487. PointChange(POINT_DEF_GRADE, iShowDef + iArmor);
  2488. }
  2489. else
  2490. {
  2491. PointChange(POINT_DEF_GRADE, iDef + iArmor);
  2492. PointChange(POINT_CLIENT_DEF_GRADE, (iShowDef + iArmor) - GetPoint(POINT_DEF_GRADE));
  2493. }
  2494. // END_OF_INTERNATIONAL_VERSION
  2495. PointChange(POINT_MAGIC_ATT_GRADE, GetLevel() * 2 + GetPoint(POINT_IQ) * 2 + GetPoint(POINT_MAGIC_ATT_GRADE_BONUS));
  2496. PointChange(POINT_MAGIC_DEF_GRADE, GetLevel() + (GetPoint(POINT_IQ) * 3 + GetPoint(POINT_HT)) / 3 + iArmor / 2 + GetPoint(POINT_MAGIC_DEF_GRADE_BONUS));
  2497. }
  2498. else
  2499. {
  2500. // 2lev + str * 2
  2501. int iAtt = GetLevel() * 2 + GetPoint(POINT_ST) * 2;
  2502. // lev + con
  2503. int iDef = GetLevel() + GetPoint(POINT_HT) + GetMobTable().wDef;
  2504. SetPoint(POINT_ATT_GRADE, iAtt);
  2505. SetPoint(POINT_DEF_GRADE, iDef);
  2506. SetPoint(POINT_MAGIC_ATT_GRADE, GetPoint(POINT_ATT_GRADE));
  2507. SetPoint(POINT_MAGIC_DEF_GRADE, GetPoint(POINT_DEF_GRADE));
  2508. }
  2509. }
  2510. void CHARACTER::ComputePoints()
  2511. {
  2512. long lStat = GetPoint(POINT_STAT);
  2513. long lStatResetCount = GetPoint(POINT_STAT_RESET_COUNT);
  2514. long lSkillActive = GetPoint(POINT_SKILL);
  2515. long lSkillSub = GetPoint(POINT_SUB_SKILL);
  2516. long lSkillHorse = GetPoint(POINT_HORSE_SKILL);
  2517. long lLevelStep = GetPoint(POINT_LEVEL_STEP);
  2518. long lAttackerBonus = GetPoint(POINT_PARTY_ATTACKER_BONUS);
  2519. long lTankerBonus = GetPoint(POINT_PARTY_TANKER_BONUS);
  2520. long lBufferBonus = GetPoint(POINT_PARTY_BUFFER_BONUS);
  2521. long lSkillMasterBonus = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
  2522. long lHasteBonus = GetPoint(POINT_PARTY_HASTE_BONUS);
  2523. long lDefenderBonus = GetPoint(POINT_PARTY_DEFENDER_BONUS);
  2524. long lHPRecovery = GetPoint(POINT_HP_RECOVERY);
  2525. long lSPRecovery = GetPoint(POINT_SP_RECOVERY);
  2526. memset(m_pointsInstant.points, 0, sizeof(m_pointsInstant.points));
  2527. BuffOnAttr_ClearAll();
  2528. m_SkillDamageBonus.clear();
  2529. SetPoint(POINT_STAT, lStat);
  2530. SetPoint(POINT_SKILL, lSkillActive);
  2531. SetPoint(POINT_SUB_SKILL, lSkillSub);
  2532. SetPoint(POINT_HORSE_SKILL, lSkillHorse);
  2533. SetPoint(POINT_LEVEL_STEP, lLevelStep);
  2534. SetPoint(POINT_STAT_RESET_COUNT, lStatResetCount);
  2535. SetPoint(POINT_ST, GetRealPoint(POINT_ST));
  2536. SetPoint(POINT_HT, GetRealPoint(POINT_HT));
  2537. SetPoint(POINT_DX, GetRealPoint(POINT_DX));
  2538. SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));
  2539. SetPart(PART_MAIN, GetOriginalPart(PART_MAIN));
  2540. SetPart(PART_WEAPON, GetOriginalPart(PART_WEAPON));
  2541. SetPart(PART_HEAD, GetOriginalPart(PART_HEAD));
  2542. SetPart(PART_HAIR, GetOriginalPart(PART_HAIR));
  2543. SetPoint(POINT_PARTY_ATTACKER_BONUS, lAttackerBonus);
  2544. SetPoint(POINT_PARTY_TANKER_BONUS, lTankerBonus);
  2545. SetPoint(POINT_PARTY_BUFFER_BONUS, lBufferBonus);
  2546. SetPoint(POINT_PARTY_SKILL_MASTER_BONUS, lSkillMasterBonus);
  2547. SetPoint(POINT_PARTY_HASTE_BONUS, lHasteBonus);
  2548. SetPoint(POINT_PARTY_DEFENDER_BONUS, lDefenderBonus);
  2549. SetPoint(POINT_HP_RECOVERY, lHPRecovery);
  2550. SetPoint(POINT_SP_RECOVERY, lSPRecovery);
  2551. // PC_BANG_ITEM_ADD
  2552. SetPoint(POINT_PC_BANG_EXP_BONUS, 0);
  2553. SetPoint(POINT_PC_BANG_DROP_BONUS, 0);
  2554. // END_PC_BANG_ITEM_ADD
  2555. int iMaxHP, iMaxSP;
  2556. int iMaxStamina;
  2557. if (IsPC())
  2558. {
  2559. // ÃÖ´ë »ı¸í·Â/Á¤½Å·Â
  2560. iMaxHP = JobInitialPoints[GetJob()].max_hp + m_points.iRandomHP + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].hp_per_ht;
  2561. iMaxSP = JobInitialPoints[GetJob()].max_sp + m_points.iRandomSP + GetPoint(POINT_IQ) * JobInitialPoints[GetJob()].sp_per_iq;
  2562. iMaxStamina = JobInitialPoints[GetJob()].max_stamina + GetPoint(POINT_HT) * JobInitialPoints[GetJob()].stamina_per_con;
  2563. {
  2564. CSkillProto* pkSk = CSkillManager::instance().Get(SKILL_ADD_HP);
  2565. if (NULL != pkSk)
  2566. {
  2567. pkSk->SetPointVar("k", 1.0f * GetSkillPower(SKILL_ADD_HP) / 100.0f);
  2568. iMaxHP += static_cast<int>(pkSk->kPointPoly.Eval());
  2569. }
  2570. }
  2571. // ±âº» °ªµé
  2572. SetPoint(POINT_MOV_SPEED, 100);
  2573. SetPoint(POINT_ATT_SPEED, 100);
  2574. PointChange(POINT_ATT_SPEED, GetPoint(POINT_PARTY_HASTE_BONUS));
  2575. SetPoint(POINT_CASTING_SPEED, 100);
  2576. }
  2577. else
  2578. {
  2579. iMaxHP = m_pkMobData->m_table.dwMaxHP;
  2580. iMaxSP = 0;
  2581. iMaxStamina = 0;
  2582. SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
  2583. SetPoint(POINT_MOV_SPEED, m_pkMobData->m_table.sMovingSpeed);
  2584. SetPoint(POINT_CASTING_SPEED, m_pkMobData->m_table.sAttackSpeed);
  2585. }
  2586. if (IsPC())
  2587. {
  2588. // ¸» Ÿ°í ÀÖÀ» ¶§´Â ±âº» ½ºÅÈÀÌ ¸»ÀÇ ±âÁØ ½ºÅȺ¸´Ù ³·À¸¸é ³ô°Ô ¸¸µç´Ù.
  2589. // µû¶ó¼­ ¸»ÀÇ ±âÁØ ½ºÅÈÀÌ ¹«»ç ±âÁØÀ̹ǷÎ, ¼ö¶ó/¹«´çÀº Àüü ½ºÅÈ ÇÕÀÌ
  2590. // ´ëäÀûÀ¸·Î ´õ ¿Ã¶ó°¡°Ô µÉ °ÍÀÌ´Ù.
  2591. if (GetMountVnum())
  2592. {
  2593. if (GetHorseST() > GetPoint(POINT_ST))
  2594. PointChange(POINT_ST, GetHorseST() - GetPoint(POINT_ST));
  2595. if (GetHorseDX() > GetPoint(POINT_DX))
  2596. PointChange(POINT_DX, GetHorseDX() - GetPoint(POINT_DX));
  2597. if (GetHorseHT() > GetPoint(POINT_HT))
  2598. PointChange(POINT_HT, GetHorseHT() - GetPoint(POINT_HT));
  2599. if (GetHorseIQ() > GetPoint(POINT_IQ))
  2600. PointChange(POINT_IQ, GetHorseIQ() - GetPoint(POINT_IQ));
  2601. }
  2602. }
  2603. ComputeBattlePoints();
  2604. // ±âº» HP/SP ¼³Á¤
  2605. if (iMaxHP != GetMaxHP())
  2606. {
  2607. SetRealPoint(POINT_MAX_HP, iMaxHP); // ±âº»HP¸¦ RealPoint¿¡ ÀúÀåÇØ ³õ´Â´Ù.
  2608. }
  2609. PointChange(POINT_MAX_HP, 0);
  2610. if (iMaxSP != GetMaxSP())
  2611. {
  2612. SetRealPoint(POINT_MAX_SP, iMaxSP); // ±âº»SP¸¦ RealPoint¿¡ ÀúÀåÇØ ³õ´Â´Ù.
  2613. }
  2614. PointChange(POINT_MAX_SP, 0);
  2615. SetMaxStamina(iMaxStamina);
  2616. m_pointsInstant.dwImmuneFlag = 0;
  2617. for (int i = 0 ; i < WEAR_MAX_NUM; i++)
  2618. {
  2619. LPITEM pItem = GetWear(i);
  2620. if (pItem)
  2621. {
  2622. pItem->ModifyPoints(true);
  2623. SET_BIT(m_pointsInstant.dwImmuneFlag, GetWear(i)->GetImmuneFlag());
  2624. }
  2625. }
  2626. // ¿ëÈ¥¼® ½Ã½ºÅÛ
  2627. // ComputePoints¿¡¼­´Â Äɸ¯ÅÍÀÇ ¸ğµç ¼Ó¼º°ªÀ» ÃʱâÈ­Çϰí,
  2628. // ¾ÆÀÌÅÛ, ¹öÇÁ µî¿¡ °ü·ÃµÈ ¸ğµç ¼Ó¼º°ªÀ» Àç°è»êÇϱ⠶§¹®¿¡,
  2629. // ¿ëÈ¥¼® ½Ã½ºÅÛµµ ActiveDeck¿¡ ÀÖ´Â ¸ğµç ¿ëÈ¥¼®ÀÇ ¼Ó¼º°ªÀ» ´Ù½Ã Àû¿ë½ÃÄÑ¾ß ÇÑ´Ù.
  2630. if (DragonSoul_IsDeckActivated())
  2631. {
  2632. for (int i = WEAR_MAX_NUM + DS_SLOT_MAX * DragonSoul_GetActiveDeck();
  2633. i < WEAR_MAX_NUM + DS_SLOT_MAX * (DragonSoul_GetActiveDeck() + 1); i++)
  2634. {
  2635. LPITEM pItem = GetWear(i);
  2636. if (pItem)
  2637. {
  2638. if (DSManager::instance().IsTimeLeftDragonSoul(pItem))
  2639. pItem->ModifyPoints(true);
  2640. }
  2641. }
  2642. }
  2643. if (GetHP() > GetMaxHP())
  2644. PointChange(POINT_HP, GetMaxHP() - GetHP());
  2645. if (GetSP() > GetMaxSP())
  2646. PointChange(POINT_SP, GetMaxSP() - GetSP());
  2647. ComputeSkillPoints();
  2648. RefreshAffect();
  2649. CPetSystem* pPetSystem = GetPetSystem();
  2650. if (NULL != pPetSystem)
  2651. {
  2652. pPetSystem->RefreshBuff();
  2653. }
  2654. for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
  2655. {
  2656. it->second->GiveAllAttributes();
  2657. }
  2658. UpdatePacket();
  2659. }
  2660. // m_dwPlayStartTimeÀÇ ´ÜÀ§´Â milisecond´Ù. µ¥ÀÌÅͺ£À̽º¿¡´Â ºĞ´ÜÀ§·Î ±â·ÏÇϱâ
  2661. // ¶§¹®¿¡ Ç÷¹À̽ð£À» °è»êÇÒ ¶§ / 60000 À¸·Î ³ª´²¼­ Çϴµ¥, ±× ³ª¸ÓÁö °ªÀÌ ³²¾Ò
  2662. // À» ¶§ ¿©±â¿¡ dwTimeRemainÀ¸·Î ³Ö¾î¼­ Á¦´ë·Î °è»êµÇµµ·Ï ÇØÁÖ¾î¾ß ÇÑ´Ù.
  2663. void CHARACTER::ResetPlayTime(DWORD dwTimeRemain)
  2664. {
  2665. m_dwPlayStartTime = get_dword_time() - dwTimeRemain;
  2666. }
  2667. const int aiRecoveryPercents[10] = { 1, 5, 5, 5, 5, 5, 5, 5, 5, 5 };
  2668. EVENTFUNC(recovery_event)
  2669. {
  2670. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  2671. if ( info == NULL )
  2672. {
  2673. sys_err( "recovery_event> <Factor> Null pointer" );
  2674. return 0;
  2675. }
  2676. LPCHARACTER ch = info->ch;
  2677. if (ch == NULL) { // <Factor>
  2678. return 0;
  2679. }
  2680. if (!ch->IsPC())
  2681. {
  2682. //
  2683. // ¸ó½ºÅÍ È¸º¹
  2684. //
  2685. if (ch->IsAffectFlag(AFF_POISON))
  2686. return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));
  2687. if (2493 == ch->GetMobTable().dwVnum)
  2688. {
  2689. int regenPct = BlueDragon_GetRangeFactor("hp_regen", ch->GetHPPct());
  2690. regenPct += ch->GetMobTable().bRegenPercent;
  2691. for (int i=1 ; i <= 4 ; ++i)
  2692. {
  2693. if (REGEN_PECT_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
  2694. {
  2695. DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
  2696. size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
  2697. size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );
  2698. regenPct += (val*cnt);
  2699. break;
  2700. }
  2701. }
  2702. ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * regenPct) / 100));
  2703. }
  2704. else if (!ch->IsDoor())
  2705. {
  2706. ch->MonsterLog("HP_REGEN +%d", MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
  2707. ch->PointChange(POINT_HP, MAX(1, (ch->GetMaxHP() * ch->GetMobTable().bRegenPercent) / 100));
  2708. }
  2709. if (ch->GetHP() >= ch->GetMaxHP())
  2710. {
  2711. ch->m_pkRecoveryEvent = NULL;
  2712. return 0;
  2713. }
  2714. if (2493 == ch->GetMobTable().dwVnum)
  2715. {
  2716. for (int i=1 ; i <= 4 ; ++i)
  2717. {
  2718. if (REGEN_TIME_BONUS == BlueDragon_GetIndexFactor("DragonStone", i, "effect_type"))
  2719. {
  2720. DWORD dwDragonStoneID = BlueDragon_GetIndexFactor("DragonStone", i, "vnum");
  2721. size_t val = BlueDragon_GetIndexFactor("DragonStone", i, "val");
  2722. size_t cnt = SECTREE_MANAGER::instance().GetMonsterCountInMap( ch->GetMapIndex(), dwDragonStoneID );
  2723. return PASSES_PER_SEC(MAX(1, (ch->GetMobTable().bRegenCycle - (val*cnt))));
  2724. }
  2725. }
  2726. }
  2727. return PASSES_PER_SEC(MAX(1, ch->GetMobTable().bRegenCycle));
  2728. }
  2729. else
  2730. {
  2731. //
  2732. // PC ȸº¹
  2733. //
  2734. ch->CheckTarget();
  2735. //ch->UpdateSectree(); // ¿©±â¼­ ÀÌ°É ¿ÖÇÏÁö?
  2736. ch->UpdateKillerMode();
  2737. if (ch->IsAffectFlag(AFF_POISON) == true)
  2738. {
  2739. // Áßµ¶ÀÎ °æ¿ì ÀÚµ¿È¸º¹ ±İÁö
  2740. // ÆÄ¹ı¼úÀÎ °æ¿ì ÀÚµ¿È¸º¹ ±İÁö
  2741. return 3;
  2742. }
  2743. int iSec = (get_dword_time() - ch->GetLastMoveTime()) / 3000;
  2744. // SP ȸº¹ ·çƾ.
  2745. // ¿Ö ÀÌ°É·Î ÇØ¼­ ÇÔ¼ö·Î »©³ù´Â°¡ ?!
  2746. ch->DistributeSP(ch);
  2747. if (ch->GetMaxHP() <= ch->GetHP())
  2748. return PASSES_PER_SEC(3);
  2749. int iPercent = 0;
  2750. int iAmount = 0;
  2751. {
  2752. iPercent = aiRecoveryPercents[MIN(9, iSec)];
  2753. iAmount = 15 + (ch->GetMaxHP() * iPercent) / 100;
  2754. }
  2755. iAmount += (iAmount * ch->GetPoint(POINT_HP_REGEN)) / 100;
  2756. sys_log(1, "RECOVERY_EVENT: %s %d HP_REGEN %d HP +%d", ch->GetName(), iPercent, ch->GetPoint(POINT_HP_REGEN), iAmount);
  2757. ch->PointChange(POINT_HP, iAmount, false);
  2758. return PASSES_PER_SEC(3);
  2759. }
  2760. }
  2761. void CHARACTER::StartRecoveryEvent()
  2762. {
  2763. if (m_pkRecoveryEvent)
  2764. return;
  2765. if (IsDead() || IsStun())
  2766. return;
  2767. if (IsNPC() && GetHP() >= GetMaxHP()) // ¸ó½ºÅʹ ü·ÂÀÌ ´Ù Â÷ÀÖÀ¸¸é ½ÃÀÛ ¾ÈÇÑ´Ù.
  2768. return;
  2769. char_event_info* info = AllocEventInfo<char_event_info>();
  2770. info->ch = this;
  2771. int iSec = IsPC() ? 3 : (MAX(1, GetMobTable().bRegenCycle));
  2772. m_pkRecoveryEvent = event_create(recovery_event, info, PASSES_PER_SEC(iSec));
  2773. }
  2774. void CHARACTER::Standup()
  2775. {
  2776. struct packet_position pack_position;
  2777. if (!IsPosition(POS_SITTING))
  2778. return;
  2779. SetPosition(POS_STANDING);
  2780. sys_log(1, "STANDUP: %s", GetName());
  2781. pack_position.header = HEADER_GC_CHARACTER_POSITION;
  2782. pack_position.vid = GetVID();
  2783. pack_position.position = POSITION_GENERAL;
  2784. PacketAround(&pack_position, sizeof(pack_position));
  2785. }
  2786. void CHARACTER::Sitdown(int is_ground)
  2787. {
  2788. struct packet_position pack_position;
  2789. if (IsPosition(POS_SITTING))
  2790. return;
  2791. SetPosition(POS_SITTING);
  2792. sys_log(1, "SITDOWN: %s", GetName());
  2793. pack_position.header = HEADER_GC_CHARACTER_POSITION;
  2794. pack_position.vid = GetVID();
  2795. pack_position.position = POSITION_SITTING_GROUND;
  2796. PacketAround(&pack_position, sizeof(pack_position));
  2797. }
  2798. void CHARACTER::SetRotation(float fRot)
  2799. {
  2800. m_pointsInstant.fRot = fRot;
  2801. }
  2802. // x, y ¹æÇâÀ¸·Î º¸°í ¼±´Ù.
  2803. void CHARACTER::SetRotationToXY(long x, long y)
  2804. {
  2805. SetRotation(GetDegreeFromPositionXY(GetX(), GetY(), x, y));
  2806. }
  2807. bool CHARACTER::CannotMoveByAffect() const
  2808. {
  2809. return (IsAffectFlag(AFF_STUN));
  2810. }
  2811. bool CHARACTER::CanMove() const
  2812. {
  2813. if (CannotMoveByAffect())
  2814. return false;
  2815. if (GetMyShop()) // »óÁ¡ ¿¬ »óÅ¿¡¼­´Â ¿òÁ÷ÀÏ ¼ö ¾øÀ½
  2816. return false;
  2817. // 0.2ÃÊ ÀüÀ̶ó¸é ¿òÁ÷ÀÏ ¼ö ¾ø´Ù.
  2818. /*
  2819. if (get_float_time() - m_fSyncTime < 0.2f)
  2820. return false;
  2821. */
  2822. return true;
  2823. }
  2824. // ¹«Á¶°Ç x, y À§Ä¡·Î À̵¿ ½ÃŲ´Ù.
  2825. bool CHARACTER::Sync(long x, long y)
  2826. {
  2827. if (!GetSectree())
  2828. return false;
  2829. LPSECTREE new_tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), x, y);
  2830. if (!new_tree)
  2831. {
  2832. if (GetDesc())
  2833. {
  2834. sys_err("cannot find tree at %d %d (name: %s)", x, y, GetName());
  2835. GetDesc()->SetPhase(PHASE_CLOSE);
  2836. }
  2837. else
  2838. {
  2839. sys_err("no tree: %s %d %d %d", GetName(), x, y, GetMapIndex());
  2840. Dead();
  2841. }
  2842. return false;
  2843. }
  2844. SetRotationToXY(x, y);
  2845. SetXYZ(x, y, 0);
  2846. if (GetDungeon())
  2847. {
  2848. // ´øÁ¯¿ë À̺¥Æ® ¼Ó¼º º¯È­
  2849. int iLastEventAttr = m_iEventAttr;
  2850. m_iEventAttr = new_tree->GetEventAttribute(x, y);
  2851. if (m_iEventAttr != iLastEventAttr)
  2852. {
  2853. if (GetParty())
  2854. {
  2855. quest::CQuestManager::instance().AttrOut(GetParty()->GetLeaderPID(), this, iLastEventAttr);
  2856. quest::CQuestManager::instance().AttrIn(GetParty()->GetLeaderPID(), this, m_iEventAttr);
  2857. }
  2858. else
  2859. {
  2860. quest::CQuestManager::instance().AttrOut(GetPlayerID(), this, iLastEventAttr);
  2861. quest::CQuestManager::instance().AttrIn(GetPlayerID(), this, m_iEventAttr);
  2862. }
  2863. }
  2864. }
  2865. if (GetSectree() != new_tree)
  2866. {
  2867. if (!IsNPC())
  2868. {
  2869. SECTREEID id = new_tree->GetID();
  2870. SECTREEID old_id = GetSectree()->GetID();
  2871. sys_log(0, "SECTREE DIFFER: %s %dx%d was %dx%d",
  2872. GetName(),
  2873. id.coord.x,
  2874. id.coord.y,
  2875. old_id.coord.x,
  2876. old_id.coord.y);
  2877. }
  2878. new_tree->InsertEntity(this);
  2879. }
  2880. return true;
  2881. }
  2882. void CHARACTER::Stop()
  2883. {
  2884. if (!IsState(m_stateIdle))
  2885. MonsterLog("[IDLE] Á¤Áö");
  2886. GotoState(m_stateIdle);
  2887. m_posDest.x = m_posStart.x = GetX();
  2888. m_posDest.y = m_posStart.y = GetY();
  2889. }
  2890. bool CHARACTER::Goto(long x, long y)
  2891. {
  2892. // TODO °Å¸®Ã¼Å© ÇÊ¿ä
  2893. // °°Àº À§Ä¡¸é À̵¿ÇÒ ÇÊ¿ä ¾øÀ½ (ÀÚµ¿ ¼º°ø)
  2894. if (GetX() == x && GetY() == y)
  2895. return false;
  2896. if (m_posDest.x == x && m_posDest.y == y)
  2897. {
  2898. if (!IsState(m_stateMove))
  2899. {
  2900. m_dwStateDuration = 4;
  2901. GotoState(m_stateMove);
  2902. }
  2903. return false;
  2904. }
  2905. m_posDest.x = x;
  2906. m_posDest.y = y;
  2907. CalculateMoveDuration();
  2908. m_dwStateDuration = 4;
  2909. if (!IsState(m_stateMove))
  2910. {
  2911. MonsterLog("[MOVE] %s", GetVictim() ? "´ë»óÃßÀû" : "±×³ÉÀ̵¿");
  2912. if (GetVictim())
  2913. {
  2914. //MonsterChat(MONSTER_CHAT_CHASE);
  2915. MonsterChat(MONSTER_CHAT_ATTACK);
  2916. }
  2917. }
  2918. GotoState(m_stateMove);
  2919. return true;
  2920. }
  2921. DWORD CHARACTER::GetMotionMode() const
  2922. {
  2923. DWORD dwMode = MOTION_MODE_GENERAL;
  2924. if (IsPolymorphed())
  2925. return dwMode;
  2926. LPITEM pkItem;
  2927. if ((pkItem = GetWear(WEAR_WEAPON)))
  2928. {
  2929. switch (pkItem->GetProto()->bSubType)
  2930. {
  2931. case WEAPON_SWORD:
  2932. dwMode = MOTION_MODE_ONEHAND_SWORD;
  2933. break;
  2934. case WEAPON_TWO_HANDED:
  2935. dwMode = MOTION_MODE_TWOHAND_SWORD;
  2936. break;
  2937. case WEAPON_DAGGER:
  2938. dwMode = MOTION_MODE_DUALHAND_SWORD;
  2939. break;
  2940. case WEAPON_BOW:
  2941. dwMode = MOTION_MODE_BOW;
  2942. break;
  2943. case WEAPON_BELL:
  2944. dwMode = MOTION_MODE_BELL;
  2945. break;
  2946. case WEAPON_FAN:
  2947. dwMode = MOTION_MODE_FAN;
  2948. break;
  2949. }
  2950. }
  2951. return dwMode;
  2952. }
  2953. float CHARACTER::GetMoveMotionSpeed() const
  2954. {
  2955. DWORD dwMode = GetMotionMode();
  2956. const CMotion * pkMotion = NULL;
  2957. if (!GetMountVnum())
  2958. pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(dwMode, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
  2959. else
  2960. {
  2961. pkMotion = CMotionManager::instance().GetMotion(GetMountVnum(), MAKE_MOTION_KEY(MOTION_MODE_GENERAL, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
  2962. if (!pkMotion)
  2963. pkMotion = CMotionManager::instance().GetMotion(GetRaceNum(), MAKE_MOTION_KEY(MOTION_MODE_HORSE, (IsWalking() && IsPC()) ? MOTION_WALK : MOTION_RUN));
  2964. }
  2965. if (pkMotion)
  2966. return -pkMotion->GetAccumVector().y / pkMotion->GetDuration();
  2967. else
  2968. {
  2969. sys_err("cannot find motion (name %s race %d mode %d)", GetName(), GetRaceNum(), dwMode);
  2970. return 300.0f;
  2971. }
  2972. }
  2973. float CHARACTER::GetMoveSpeed() const
  2974. {
  2975. return GetMoveMotionSpeed() * 10000 / CalculateDuration(GetLimitPoint(POINT_MOV_SPEED), 10000);
  2976. }
  2977. void CHARACTER::CalculateMoveDuration()
  2978. {
  2979. m_posStart.x = GetX();
  2980. m_posStart.y = GetY();
  2981. float fDist = DISTANCE_SQRT(m_posStart.x - m_posDest.x, m_posStart.y - m_posDest.y);
  2982. float motionSpeed = GetMoveMotionSpeed();
  2983. m_dwMoveDuration = CalculateDuration(GetLimitPoint(POINT_MOV_SPEED),
  2984. (int) ((fDist / motionSpeed) * 1000.0f));
  2985. if (IsNPC())
  2986. sys_log(1, "%s: GOTO: distance %f, spd %u, duration %u, motion speed %f pos %d %d -> %d %d",
  2987. GetName(), fDist, GetLimitPoint(POINT_MOV_SPEED), m_dwMoveDuration, motionSpeed,
  2988. m_posStart.x, m_posStart.y, m_posDest.x, m_posDest.y);
  2989. m_dwMoveStartTime = get_dword_time();
  2990. }
  2991. // x y À§Ä¡·Î À̵¿ ÇÑ´Ù. (À̵¿ÇÒ ¼ö ÀÖ´Â °¡ ¾ø´Â °¡¸¦ È®ÀÎ Çϰí Sync ¸Ş¼Òµå·Î ½ÇÁ¦ À̵¿ ÇÑ´Ù)
  2992. // ¼­¹ö´Â charÀÇ x, y °ªÀ» ¹Ù·Î ¹Ù²ÙÁö¸¸,
  2993. // Ŭ¶ó¿¡¼­´Â ÀÌÀü À§Ä¡¿¡¼­ ¹Ù²Û x, y±îÁö interpolationÇÑ´Ù.
  2994. // °È°Å³ª ¶Ù´Â °ÍÀº charÀÇ m_bNowWalking¿¡ ´Ş·ÁÀÖ´Ù.
  2995. // Warp¸¦ ÀǵµÇÑ °ÍÀ̶ó¸é Show¸¦ »ç¿ëÇÒ °Í.
  2996. bool CHARACTER::Move(long x, long y)
  2997. {
  2998. // °°Àº À§Ä¡¸é À̵¿ÇÒ ÇÊ¿ä ¾øÀ½ (ÀÚµ¿ ¼º°ø)
  2999. if (GetX() == x && GetY() == y)
  3000. return true;
  3001. if (test_server)
  3002. if (m_bDetailLog)
  3003. sys_log(0, "%s position %u %u", GetName(), x, y);
  3004. OnMove();
  3005. return Sync(x, y);
  3006. }
  3007. void CHARACTER::SendMovePacket(BYTE bFunc, BYTE bArg, DWORD x, DWORD y, DWORD dwDuration, DWORD dwTime, int iRot)
  3008. {
  3009. TPacketGCMove pack;
  3010. if (bFunc == FUNC_WAIT)
  3011. {
  3012. x = m_posDest.x;
  3013. y = m_posDest.y;
  3014. dwDuration = m_dwMoveDuration;
  3015. }
  3016. EncodeMovePacket(pack, GetVID(), bFunc, bArg, x, y, dwDuration, dwTime, iRot == -1 ? (int) GetRotation() / 5 : iRot);
  3017. PacketView(&pack, sizeof(TPacketGCMove), this);
  3018. }
  3019. int CHARACTER::GetRealPoint(BYTE type) const
  3020. {
  3021. return m_points.points[type];
  3022. }
  3023. void CHARACTER::SetRealPoint(BYTE type, int val)
  3024. {
  3025. m_points.points[type] = val;
  3026. }
  3027. int CHARACTER::GetPolymorphPoint(BYTE type) const
  3028. {
  3029. if (IsPolymorphed() && !IsPolyMaintainStat())
  3030. {
  3031. DWORD dwMobVnum = GetPolymorphVnum();
  3032. const CMob * pMob = CMobManager::instance().Get(dwMobVnum);
  3033. int iPower = GetPolymorphPower();
  3034. if (pMob)
  3035. {
  3036. switch (type)
  3037. {
  3038. case POINT_ST:
  3039. if (GetJob() == JOB_SHAMAN || GetJob() == JOB_SURA && GetSkillGroup() == 2)
  3040. return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_IQ);
  3041. return pMob->m_table.bStr * iPower / 100 + GetPoint(POINT_ST);
  3042. case POINT_HT:
  3043. return pMob->m_table.bCon * iPower / 100 + GetPoint(POINT_HT);
  3044. case POINT_IQ:
  3045. return pMob->m_table.bInt * iPower / 100 + GetPoint(POINT_IQ);
  3046. case POINT_DX:
  3047. return pMob->m_table.bDex * iPower / 100 + GetPoint(POINT_DX);
  3048. }
  3049. }
  3050. }
  3051. return GetPoint(type);
  3052. }
  3053. int CHARACTER::GetPoint(BYTE type) const
  3054. {
  3055. if (type >= POINT_MAX_NUM)
  3056. {
  3057. sys_err("Point type overflow (type %u)", type);
  3058. return 0;
  3059. }
  3060. int val = m_pointsInstant.points[type];
  3061. int max_val = INT_MAX;
  3062. switch (type)
  3063. {
  3064. case POINT_STEAL_HP:
  3065. case POINT_STEAL_SP:
  3066. max_val = 50;
  3067. break;
  3068. }
  3069. if (val > max_val)
  3070. sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);
  3071. return (val);
  3072. }
  3073. int CHARACTER::GetLimitPoint(BYTE type) const
  3074. {
  3075. if (type >= POINT_MAX_NUM)
  3076. {
  3077. sys_err("Point type overflow (type %u)", type);
  3078. return 0;
  3079. }
  3080. int val = m_pointsInstant.points[type];
  3081. int max_val = INT_MAX;
  3082. int limit = INT_MAX;
  3083. int min_limit = -INT_MAX;
  3084. switch (type)
  3085. {
  3086. case POINT_ATT_SPEED:
  3087. min_limit = 0;
  3088. if (IsPC())
  3089. limit = 170;
  3090. else
  3091. limit = 250;
  3092. break;
  3093. case POINT_MOV_SPEED:
  3094. min_limit = 0;
  3095. if (IsPC())
  3096. limit = 200;
  3097. else
  3098. limit = 250;
  3099. break;
  3100. case POINT_STEAL_HP:
  3101. case POINT_STEAL_SP:
  3102. limit = 50;
  3103. max_val = 50;
  3104. break;
  3105. case POINT_MALL_ATTBONUS:
  3106. case POINT_MALL_DEFBONUS:
  3107. limit = 20;
  3108. max_val = 50;
  3109. break;
  3110. }
  3111. if (val > max_val)
  3112. sys_err("POINT_ERROR: %s type %d val %d (max: %d)", GetName(), val, max_val);
  3113. if (val > limit)
  3114. val = limit;
  3115. if (val < min_limit)
  3116. val = min_limit;
  3117. return (val);
  3118. }
  3119. void CHARACTER::SetPoint(BYTE type, int val)
  3120. {
  3121. if (type >= POINT_MAX_NUM)
  3122. {
  3123. sys_err("Point type overflow (type %u)", type);
  3124. return;
  3125. }
  3126. m_pointsInstant.points[type] = val;
  3127. // ¾ÆÁ÷ À̵¿ÀÌ ´Ù ¾È³¡³µ´Ù¸é À̵¿ ½Ã°£ °è»êÀ» ´Ù½Ã ÇØ¾ß ÇÑ´Ù.
  3128. if (type == POINT_MOV_SPEED && get_dword_time() < m_dwMoveStartTime + m_dwMoveDuration)
  3129. {
  3130. CalculateMoveDuration();
  3131. }
  3132. }
  3133. INT CHARACTER::GetAllowedGold() const
  3134. {
  3135. if (GetLevel() <= 10)
  3136. return 100000;
  3137. else if (GetLevel() <= 20)
  3138. return 500000;
  3139. else
  3140. return 50000000;
  3141. }
  3142. void CHARACTER::CheckMaximumPoints()
  3143. {
  3144. if (GetMaxHP() < GetHP())
  3145. PointChange(POINT_HP, GetMaxHP() - GetHP());
  3146. if (GetMaxSP() < GetSP())
  3147. PointChange(POINT_SP, GetMaxSP() - GetSP());
  3148. }
  3149. void CHARACTER::PointChange(BYTE type, int amount, bool bAmount, bool bBroadcast)
  3150. {
  3151. int val = 0;
  3152. //sys_log(0, "PointChange %d %d | %d -> %d cHP %d mHP %d", type, amount, GetPoint(type), GetPoint(type)+amount, GetHP(), GetMaxHP());
  3153. switch (type)
  3154. {
  3155. case POINT_NONE:
  3156. return;
  3157. case POINT_LEVEL:
  3158. if ((GetLevel() + amount) > gPlayerMaxLevel)
  3159. return;
  3160. SetLevel(GetLevel() + amount);
  3161. val = GetLevel();
  3162. sys_log(0, "LEVELUP: %s %d NEXT EXP %d", GetName(), GetLevel(), GetNextExp());
  3163. PointChange(POINT_NEXT_EXP, GetNextExp(), false);
  3164. if (amount)
  3165. {
  3166. quest::CQuestManager::instance().LevelUp(GetPlayerID());
  3167. LogManager::instance().LevelLog(this, val, GetRealPoint(POINT_PLAYTIME) + (get_dword_time() - m_dwPlayStartTime) / 60000);
  3168. if (GetGuild())
  3169. {
  3170. GetGuild()->LevelChange(GetPlayerID(), GetLevel());
  3171. }
  3172. if (GetParty())
  3173. {
  3174. GetParty()->RequestSetMemberLevel(GetPlayerID(), GetLevel());
  3175. }
  3176. }
  3177. break;
  3178. case POINT_NEXT_EXP:
  3179. val = GetNextExp();
  3180. bAmount = false; // ¹«Á¶°Ç bAmount´Â false ¿©¾ß ÇÑ´Ù.
  3181. break;
  3182. case POINT_EXP:
  3183. {
  3184. DWORD exp = GetExp();
  3185. DWORD next_exp = GetNextExp();
  3186. // û¼Ò³âº¸È£
  3187. if (LC_IsNewCIBN())
  3188. {
  3189. if (IsOverTime(OT_NONE))
  3190. {
  3191. dev_log(LOG_DEB0, "<EXP_LOG> %s = NONE", GetName());
  3192. }
  3193. else if (IsOverTime(OT_3HOUR))
  3194. {
  3195. amount = (amount / 2);
  3196. dev_log(LOG_DEB0, "<EXP_LOG> %s = 3HOUR", GetName());
  3197. }
  3198. else if (IsOverTime(OT_5HOUR))
  3199. {
  3200. amount = 0;
  3201. dev_log(LOG_DEB0, "<EXP_LOG> %s = 5HOUR", GetName());
  3202. }
  3203. }
  3204. // exp°¡ 0 ÀÌÇÏ·Î °¡Áö ¾Êµµ·Ï ÇÑ´Ù
  3205. if (amount < 0 && exp < -amount)
  3206. {
  3207. sys_log(1, "%s AMOUNT < 0 %d, CUR EXP: %d", GetName(), -amount, exp);
  3208. amount = -exp;
  3209. SetExp(exp + amount);
  3210. val = GetExp();
  3211. }
  3212. else
  3213. {
  3214. if (gPlayerMaxLevel <= GetLevel())
  3215. return;
  3216. if (test_server)
  3217. ChatPacket(CHAT_TYPE_INFO, "You have gained %d exp.", amount);
  3218. DWORD iExpBalance = 0;
  3219. // ·¹º§ ¾÷!
  3220. if (exp + amount >= next_exp)
  3221. {
  3222. iExpBalance = (exp + amount) - next_exp;
  3223. amount = next_exp - exp;
  3224. SetExp(0);
  3225. exp = next_exp;
  3226. }
  3227. else
  3228. {
  3229. SetExp(exp + amount);
  3230. exp = GetExp();
  3231. }
  3232. DWORD q = DWORD(next_exp / 4.0f);
  3233. int iLevStep = GetRealPoint(POINT_LEVEL_STEP);
  3234. // iLevStepÀÌ 4 ÀÌ»óÀÌ¸é ·¹º§ÀÌ ¿Ã¶ú¾î¾ß ÇϹǷΠ¿©±â¿¡ ¿Ã ¼ö ¾ø´Â °ªÀÌ´Ù.
  3235. if (iLevStep >= 4)
  3236. {
  3237. sys_err("%s LEVEL_STEP bigger than 4! (%d)", GetName(), iLevStep);
  3238. iLevStep = 4;
  3239. }
  3240. if (exp >= next_exp && iLevStep < 4)
  3241. {
  3242. for (int i = 0; i < 4 - iLevStep; ++i)
  3243. PointChange(POINT_LEVEL_STEP, 1, false, true);
  3244. }
  3245. else if (exp >= q * 3 && iLevStep < 3)
  3246. {
  3247. for (int i = 0; i < 3 - iLevStep; ++i)
  3248. PointChange(POINT_LEVEL_STEP, 1, false, true);
  3249. }
  3250. else if (exp >= q * 2 && iLevStep < 2)
  3251. {
  3252. for (int i = 0; i < 2 - iLevStep; ++i)
  3253. PointChange(POINT_LEVEL_STEP, 1, false, true);
  3254. }
  3255. else if (exp >= q && iLevStep < 1)
  3256. PointChange(POINT_LEVEL_STEP, 1);
  3257. if (iExpBalance)
  3258. {
  3259. PointChange(POINT_EXP, iExpBalance);
  3260. }
  3261. val = GetExp();
  3262. }
  3263. }
  3264. break;
  3265. case POINT_LEVEL_STEP:
  3266. if (amount > 0)
  3267. {
  3268. val = GetPoint(POINT_LEVEL_STEP) + amount;
  3269. switch (val)
  3270. {
  3271. case 1:
  3272. case 2:
  3273. case 3:
  3274. //if (GetLevel() < 100) PointChange(POINT_STAT, 1);
  3275. if (GetLevel() < 91) PointChange(POINT_STAT, 1);
  3276. break;
  3277. case 4:
  3278. {
  3279. int iHP = number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end);
  3280. int iSP = number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end);
  3281. m_points.iRandomHP += iHP;
  3282. m_points.iRandomSP += iSP;
  3283. if (GetSkillGroup())
  3284. {
  3285. if (GetLevel() >= 5)
  3286. PointChange(POINT_SKILL, 1);
  3287. if (GetLevel() >= 9)
  3288. PointChange(POINT_SUB_SKILL, 1);
  3289. }
  3290. PointChange(POINT_MAX_HP, iHP);
  3291. PointChange(POINT_MAX_SP, iSP);
  3292. PointChange(POINT_LEVEL, 1, false, true);
  3293. val = 0;
  3294. }
  3295. break;
  3296. }
  3297. if (GetLevel() <= 10)
  3298. AutoGiveItem(27001, 2);
  3299. else if (GetLevel() <= 30)
  3300. AutoGiveItem(27002, 2);
  3301. else
  3302. {
  3303. AutoGiveItem(27002, 2);
  3304. // AutoGiveItem(27003, 2);
  3305. }
  3306. PointChange(POINT_HP, GetMaxHP() - GetHP());
  3307. PointChange(POINT_SP, GetMaxSP() - GetSP());
  3308. PointChange(POINT_STAMINA, GetMaxStamina() - GetStamina());
  3309. SetPoint(POINT_LEVEL_STEP, val);
  3310. SetRealPoint(POINT_LEVEL_STEP, val);
  3311. Save();
  3312. }
  3313. else
  3314. val = GetPoint(POINT_LEVEL_STEP);
  3315. break;
  3316. case POINT_HP:
  3317. {
  3318. if (IsDead() || IsStun())
  3319. return;
  3320. int prev_hp = GetHP();
  3321. amount = MIN(GetMaxHP() - GetHP(), amount);
  3322. SetHP(GetHP() + amount);
  3323. val = GetHP();
  3324. BroadcastTargetPacket();
  3325. if (GetParty() && IsPC() && val != prev_hp)
  3326. GetParty()->SendPartyInfoOneToAll(this);
  3327. }
  3328. break;
  3329. case POINT_SP:
  3330. {
  3331. if (IsDead() || IsStun())
  3332. return;
  3333. amount = MIN(GetMaxSP() - GetSP(), amount);
  3334. SetSP(GetSP() + amount);
  3335. val = GetSP();
  3336. }
  3337. break;
  3338. case POINT_STAMINA:
  3339. {
  3340. if (IsDead() || IsStun())
  3341. return;
  3342. int prev_val = GetStamina();
  3343. amount = MIN(GetMaxStamina() - GetStamina(), amount);
  3344. SetStamina(GetStamina() + amount);
  3345. val = GetStamina();
  3346. if (val == 0)
  3347. {
  3348. // Stamina°¡ ¾øÀ¸´Ï °ÈÀÚ!
  3349. SetNowWalking(true);
  3350. }
  3351. else if (prev_val == 0)
  3352. {
  3353. // ¾ø´ø ½ºÅ׹̳ª°¡ »ı°åÀ¸´Ï ÀÌÀü ¸ğµå º¹±Í
  3354. ResetWalking();
  3355. }
  3356. if (amount < 0 && val != 0) // °¨¼Ò´Â º¸³»Áö¾Ê´Â´Ù.
  3357. return;
  3358. }
  3359. break;
  3360. case POINT_MAX_HP:
  3361. {
  3362. SetPoint(type, GetPoint(type) + amount);
  3363. //SetMaxHP(GetMaxHP() + amount);
  3364. // ÃÖ´ë »ı¸í·Â = (±âº» ÃÖ´ë »ı¸í·Â + Ãß°¡) * ÃÖ´ë»ı¸í·Â%
  3365. int hp = GetRealPoint(POINT_MAX_HP);
  3366. int add_hp = MIN(3500, hp * GetPoint(POINT_MAX_HP_PCT) / 100);
  3367. add_hp += GetPoint(POINT_MAX_HP);
  3368. add_hp += GetPoint(POINT_PARTY_TANKER_BONUS);
  3369. SetMaxHP(hp + add_hp);
  3370. val = GetMaxHP();
  3371. }
  3372. break;
  3373. case POINT_MAX_SP:
  3374. {
  3375. SetPoint(type, GetPoint(type) + amount);
  3376. //SetMaxSP(GetMaxSP() + amount);
  3377. // ÃÖ´ë Á¤½Å·Â = (±âº» ÃÖ´ë Á¤½Å·Â + Ãß°¡) * ÃÖ´ëÁ¤½Å·Â%
  3378. int sp = GetRealPoint(POINT_MAX_SP);
  3379. int add_sp = MIN(800, sp * GetPoint(POINT_MAX_SP_PCT) / 100);
  3380. add_sp += GetPoint(POINT_MAX_SP);
  3381. add_sp += GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
  3382. SetMaxSP(sp + add_sp);
  3383. val = GetMaxSP();
  3384. }
  3385. break;
  3386. case POINT_MAX_HP_PCT:
  3387. SetPoint(type, GetPoint(type) + amount);
  3388. val = GetPoint(type);
  3389. PointChange(POINT_MAX_HP, 0);
  3390. break;
  3391. case POINT_MAX_SP_PCT:
  3392. SetPoint(type, GetPoint(type) + amount);
  3393. val = GetPoint(type);
  3394. PointChange(POINT_MAX_SP, 0);
  3395. break;
  3396. case POINT_MAX_STAMINA:
  3397. SetMaxStamina(GetMaxStamina() + amount);
  3398. val = GetMaxStamina();
  3399. break;
  3400. case POINT_GOLD:
  3401. {
  3402. const int64_t nTotalMoney = static_cast<int64_t>(GetGold()) + static_cast<int64_t>(amount);
  3403. if (GOLD_MAX <= nTotalMoney)
  3404. {
  3405. //sys_err("[OVERFLOW_GOLD] OriGold %d AddedGold %d id %u Name %s ", GetGold(), amount, GetPlayerID(), GetName());
  3406. LogManager::instance().CharLog(this, GetGold() + amount, "OVERFLOW_GOLD", "");
  3407. return;
  3408. }
  3409. // û¼Ò³âº¸È£
  3410. if (LC_IsNewCIBN() && amount > 0)
  3411. {
  3412. if (IsOverTime(OT_NONE))
  3413. {
  3414. dev_log(LOG_DEB0, "<GOLD_LOG> %s = NONE", GetName());
  3415. }
  3416. else if (IsOverTime(OT_3HOUR))
  3417. {
  3418. amount = (amount / 2);
  3419. dev_log(LOG_DEB0, "<GOLD_LOG> %s = 3HOUR", GetName());
  3420. }
  3421. else if (IsOverTime(OT_5HOUR))
  3422. {
  3423. amount = 0;
  3424. dev_log(LOG_DEB0, "<GOLD_LOG> %s = 5HOUR", GetName());
  3425. }
  3426. }
  3427. SetGold(GetGold() + amount);
  3428. val = GetGold();
  3429. }
  3430. break;
  3431. case POINT_SKILL:
  3432. case POINT_STAT:
  3433. case POINT_SUB_SKILL:
  3434. case POINT_STAT_RESET_COUNT:
  3435. case POINT_HORSE_SKILL:
  3436. SetPoint(type, GetPoint(type) + amount);
  3437. val = GetPoint(type);
  3438. SetRealPoint(type, val);
  3439. break;
  3440. case POINT_DEF_GRADE:
  3441. SetPoint(type, GetPoint(type) + amount);
  3442. val = GetPoint(type);
  3443. PointChange(POINT_CLIENT_DEF_GRADE, amount);
  3444. break;
  3445. case POINT_CLIENT_DEF_GRADE:
  3446. SetPoint(type, GetPoint(type) + amount);
  3447. val = GetPoint(type);
  3448. break;
  3449. case POINT_ST:
  3450. case POINT_HT:
  3451. case POINT_DX:
  3452. case POINT_IQ:
  3453. case POINT_HP_REGEN:
  3454. case POINT_SP_REGEN:
  3455. case POINT_ATT_SPEED:
  3456. case POINT_ATT_GRADE:
  3457. case POINT_MOV_SPEED:
  3458. case POINT_CASTING_SPEED:
  3459. case POINT_MAGIC_ATT_GRADE:
  3460. case POINT_MAGIC_DEF_GRADE:
  3461. case POINT_BOW_DISTANCE:
  3462. case POINT_HP_RECOVERY:
  3463. case POINT_SP_RECOVERY:
  3464. case POINT_ATTBONUS_HUMAN: // 42 Àΰ£¿¡°Ô °­ÇÔ
  3465. case POINT_ATTBONUS_ANIMAL: // 43 µ¿¹°¿¡°Ô µ¥¹ÌÁö % Áõ°¡
  3466. case POINT_ATTBONUS_ORC: // 44 ¿õ±Í¿¡°Ô µ¥¹ÌÁö % Áõ°¡
  3467. case POINT_ATTBONUS_MILGYO: // 45 ¹Ğ±³¿¡°Ô µ¥¹ÌÁö % Áõ°¡
  3468. case POINT_ATTBONUS_UNDEAD: // 46 ½Ãü¿¡°Ô µ¥¹ÌÁö % Áõ°¡
  3469. case POINT_ATTBONUS_DEVIL: // 47 ¸¶±Í(¾Ç¸¶)¿¡°Ô µ¥¹ÌÁö % Áõ°¡
  3470. case POINT_ATTBONUS_MONSTER:
  3471. case POINT_ATTBONUS_SURA:
  3472. case POINT_ATTBONUS_ASSASSIN:
  3473. case POINT_ATTBONUS_WARRIOR:
  3474. case POINT_ATTBONUS_SHAMAN:
  3475. case POINT_POISON_PCT:
  3476. case POINT_STUN_PCT:
  3477. case POINT_SLOW_PCT:
  3478. case POINT_BLOCK:
  3479. case POINT_DODGE:
  3480. case POINT_CRITICAL_PCT:
  3481. case POINT_RESIST_CRITICAL:
  3482. case POINT_PENETRATE_PCT:
  3483. case POINT_RESIST_PENETRATE:
  3484. case POINT_CURSE_PCT:
  3485. case POINT_STEAL_HP: // 48 »ı¸í·Â Èí¼ö
  3486. case POINT_STEAL_SP: // 49 Á¤½Å·Â Èí¼ö
  3487. case POINT_MANA_BURN_PCT: // 50 ¸¶³ª ¹ø
  3488. case POINT_DAMAGE_SP_RECOVER: // 51 °ø°İ´çÇÒ ½Ã Á¤½Å·Â ȸº¹ È®·ü
  3489. case POINT_RESIST_NORMAL_DAMAGE:
  3490. case POINT_RESIST_SWORD:
  3491. case POINT_RESIST_TWOHAND:
  3492. case POINT_RESIST_DAGGER:
  3493. case POINT_RESIST_BELL:
  3494. case POINT_RESIST_FAN:
  3495. case POINT_RESIST_BOW:
  3496. case POINT_RESIST_FIRE:
  3497. case POINT_RESIST_ELEC:
  3498. case POINT_RESIST_MAGIC:
  3499. case POINT_RESIST_WIND:
  3500. case POINT_RESIST_ICE:
  3501. case POINT_RESIST_EARTH:
  3502. case POINT_RESIST_DARK:
  3503. case POINT_REFLECT_MELEE: // 67 °ø°İ ¹İ»ç
  3504. case POINT_REFLECT_CURSE: // 68 ÀúÁÖ ¹İ»ç
  3505. case POINT_POISON_REDUCE: // 69 µ¶µ¥¹ÌÁö °¨¼Ò
  3506. case POINT_KILL_SP_RECOVER: // 70 Àû ¼Ò¸ê½Ã MP ȸº¹
  3507. case POINT_KILL_HP_RECOVERY: // 75
  3508. case POINT_HIT_HP_RECOVERY:
  3509. case POINT_HIT_SP_RECOVERY:
  3510. case POINT_MANASHIELD:
  3511. case POINT_ATT_BONUS:
  3512. case POINT_DEF_BONUS:
  3513. case POINT_SKILL_DAMAGE_BONUS:
  3514. case POINT_NORMAL_HIT_DAMAGE_BONUS:
  3515. // DEPEND_BONUS_ATTRIBUTES
  3516. case POINT_SKILL_DEFEND_BONUS:
  3517. case POINT_NORMAL_HIT_DEFEND_BONUS:
  3518. SetPoint(type, GetPoint(type) + amount);
  3519. val = GetPoint(type);
  3520. break;
  3521. // END_OF_DEPEND_BONUS_ATTRIBUTES
  3522. case POINT_PARTY_ATTACKER_BONUS:
  3523. case POINT_PARTY_TANKER_BONUS:
  3524. case POINT_PARTY_BUFFER_BONUS:
  3525. case POINT_PARTY_SKILL_MASTER_BONUS:
  3526. case POINT_PARTY_HASTE_BONUS:
  3527. case POINT_PARTY_DEFENDER_BONUS:
  3528. case POINT_RESIST_WARRIOR :
  3529. case POINT_RESIST_ASSASSIN :
  3530. case POINT_RESIST_SURA :
  3531. case POINT_RESIST_SHAMAN :
  3532. SetPoint(type, GetPoint(type) + amount);
  3533. val = GetPoint(type);
  3534. break;
  3535. case POINT_MALL_ATTBONUS:
  3536. case POINT_MALL_DEFBONUS:
  3537. case POINT_MALL_EXPBONUS:
  3538. case POINT_MALL_ITEMBONUS:
  3539. case POINT_MALL_GOLDBONUS:
  3540. case POINT_MELEE_MAGIC_ATT_BONUS_PER:
  3541. if (GetPoint(type) + amount > 100)
  3542. {
  3543. sys_err("MALL_BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
  3544. amount = 100 - GetPoint(type);
  3545. }
  3546. SetPoint(type, GetPoint(type) + amount);
  3547. val = GetPoint(type);
  3548. break;
  3549. // PC_BANG_ITEM_ADD
  3550. case POINT_PC_BANG_EXP_BONUS :
  3551. case POINT_PC_BANG_DROP_BONUS :
  3552. case POINT_RAMADAN_CANDY_BONUS_EXP:
  3553. SetPoint(type, amount);
  3554. val = GetPoint(type);
  3555. break;
  3556. // END_PC_BANG_ITEM_ADD
  3557. case POINT_EXP_DOUBLE_BONUS: // 71
  3558. case POINT_GOLD_DOUBLE_BONUS: // 72
  3559. case POINT_ITEM_DROP_BONUS: // 73
  3560. case POINT_POTION_BONUS: // 74
  3561. if (GetPoint(type) + amount > 100)
  3562. {
  3563. sys_err("BONUS exceeded over 100!! point type: %d name: %s amount %d", type, GetName(), amount);
  3564. amount = 100 - GetPoint(type);
  3565. }
  3566. SetPoint(type, GetPoint(type) + amount);
  3567. val = GetPoint(type);
  3568. break;
  3569. case POINT_IMMUNE_STUN: // 76
  3570. SetPoint(type, GetPoint(type) + amount);
  3571. val = GetPoint(type);
  3572. if (val)
  3573. {
  3574. SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
  3575. }
  3576. else
  3577. {
  3578. REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_STUN);
  3579. }
  3580. break;
  3581. case POINT_IMMUNE_SLOW: // 77
  3582. SetPoint(type, GetPoint(type) + amount);
  3583. val = GetPoint(type);
  3584. if (val)
  3585. {
  3586. SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
  3587. }
  3588. else
  3589. {
  3590. REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_SLOW);
  3591. }
  3592. break;
  3593. case POINT_IMMUNE_FALL: // 78
  3594. SetPoint(type, GetPoint(type) + amount);
  3595. val = GetPoint(type);
  3596. if (val)
  3597. {
  3598. SET_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
  3599. }
  3600. else
  3601. {
  3602. REMOVE_BIT(m_pointsInstant.dwImmuneFlag, IMMUNE_FALL);
  3603. }
  3604. break;
  3605. case POINT_ATT_GRADE_BONUS:
  3606. SetPoint(type, GetPoint(type) + amount);
  3607. PointChange(POINT_ATT_GRADE, amount);
  3608. val = GetPoint(type);
  3609. break;
  3610. case POINT_DEF_GRADE_BONUS:
  3611. SetPoint(type, GetPoint(type) + amount);
  3612. PointChange(POINT_DEF_GRADE, amount);
  3613. val = GetPoint(type);
  3614. break;
  3615. case POINT_MAGIC_ATT_GRADE_BONUS:
  3616. SetPoint(type, GetPoint(type) + amount);
  3617. PointChange(POINT_MAGIC_ATT_GRADE, amount);
  3618. val = GetPoint(type);
  3619. break;
  3620. case POINT_MAGIC_DEF_GRADE_BONUS:
  3621. SetPoint(type, GetPoint(type) + amount);
  3622. PointChange(POINT_MAGIC_DEF_GRADE, amount);
  3623. val = GetPoint(type);
  3624. break;
  3625. case POINT_VOICE:
  3626. case POINT_EMPIRE_POINT:
  3627. //sys_err("CHARACTER::PointChange: %s: point cannot be changed. use SetPoint instead (type: %d)", GetName(), type);
  3628. val = GetRealPoint(type);
  3629. break;
  3630. case POINT_POLYMORPH:
  3631. SetPoint(type, GetPoint(type) + amount);
  3632. val = GetPoint(type);
  3633. SetPolymorph(val);
  3634. break;
  3635. case POINT_MOUNT:
  3636. SetPoint(type, GetPoint(type) + amount);
  3637. val = GetPoint(type);
  3638. MountVnum(val);
  3639. break;
  3640. case POINT_ENERGY:
  3641. case POINT_COSTUME_ATTR_BONUS:
  3642. {
  3643. int old_val = GetPoint(type);
  3644. SetPoint(type, old_val + amount);
  3645. val = GetPoint(type);
  3646. BuffOnAttr_ValueChange(type, old_val, val);
  3647. }
  3648. break;
  3649. default:
  3650. sys_err("CHARACTER::PointChange: %s: unknown point change type %d", GetName(), type);
  3651. return;
  3652. }
  3653. switch (type)
  3654. {
  3655. case POINT_LEVEL:
  3656. case POINT_ST:
  3657. case POINT_DX:
  3658. case POINT_IQ:
  3659. case POINT_HT:
  3660. ComputeBattlePoints();
  3661. break;
  3662. case POINT_MAX_HP:
  3663. case POINT_MAX_SP:
  3664. case POINT_MAX_STAMINA:
  3665. break;
  3666. }
  3667. if (type == POINT_HP && amount == 0)
  3668. return;
  3669. if (GetDesc())
  3670. {
  3671. struct packet_point_change pack;
  3672. pack.header = HEADER_GC_CHARACTER_POINT_CHANGE;
  3673. pack.dwVID = m_vid;
  3674. pack.type = type;
  3675. pack.value = val;
  3676. if (bAmount)
  3677. pack.amount = amount;
  3678. else
  3679. pack.amount = 0;
  3680. if (!bBroadcast)
  3681. GetDesc()->Packet(&pack, sizeof(struct packet_point_change));
  3682. else
  3683. PacketAround(&pack, sizeof(pack));
  3684. }
  3685. }
  3686. void CHARACTER::ApplyPoint(BYTE bApplyType, int iVal)
  3687. {
  3688. switch (bApplyType)
  3689. {
  3690. case APPLY_NONE: // 0
  3691. break;;
  3692. case APPLY_CON:
  3693. PointChange(POINT_HT, iVal);
  3694. PointChange(POINT_MAX_HP, (iVal * JobInitialPoints[GetJob()].hp_per_ht));
  3695. PointChange(POINT_MAX_STAMINA, (iVal * JobInitialPoints[GetJob()].stamina_per_con));
  3696. break;
  3697. case APPLY_INT:
  3698. PointChange(POINT_IQ, iVal);
  3699. PointChange(POINT_MAX_SP, (iVal * JobInitialPoints[GetJob()].sp_per_iq));
  3700. break;
  3701. case APPLY_SKILL:
  3702. // SKILL_DAMAGE_BONUS
  3703. {
  3704. // ÃÖ»óÀ§ ºñÆ® ±âÁØÀ¸·Î 8ºñÆ® vnum, 9ºñÆ® add, 15ºñÆ® change
  3705. // 00000000 00000000 00000000 00000000
  3706. // ^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^
  3707. // vnum ^ add change
  3708. BYTE bSkillVnum = (BYTE) (((DWORD)iVal) >> 24);
  3709. int iAdd = iVal & 0x00800000;
  3710. int iChange = iVal & 0x007fffff;
  3711. sys_log(1, "APPLY_SKILL skill %d add? %d change %d", bSkillVnum, iAdd ? 1 : 0, iChange);
  3712. if (0 == iAdd)
  3713. iChange = -iChange;
  3714. boost::unordered_map<BYTE, int>::iterator iter = m_SkillDamageBonus.find(bSkillVnum);
  3715. if (iter == m_SkillDamageBonus.end())
  3716. m_SkillDamageBonus.insert(std::make_pair(bSkillVnum, iChange));
  3717. else
  3718. iter->second += iChange;
  3719. }
  3720. // END_OF_SKILL_DAMAGE_BONUS
  3721. break;
  3722. case APPLY_STR:
  3723. case APPLY_DEX:
  3724. case APPLY_MAX_HP:
  3725. case APPLY_MAX_SP:
  3726. case APPLY_MAX_HP_PCT:
  3727. case APPLY_MAX_SP_PCT:
  3728. case APPLY_ATT_SPEED:
  3729. case APPLY_MOV_SPEED:
  3730. case APPLY_CAST_SPEED:
  3731. case APPLY_HP_REGEN:
  3732. case APPLY_SP_REGEN:
  3733. case APPLY_POISON_PCT:
  3734. case APPLY_STUN_PCT:
  3735. case APPLY_SLOW_PCT:
  3736. case APPLY_CRITICAL_PCT:
  3737. case APPLY_PENETRATE_PCT:
  3738. case APPLY_ATTBONUS_HUMAN:
  3739. case APPLY_ATTBONUS_ANIMAL:
  3740. case APPLY_ATTBONUS_ORC:
  3741. case APPLY_ATTBONUS_MILGYO:
  3742. case APPLY_ATTBONUS_UNDEAD:
  3743. case APPLY_ATTBONUS_DEVIL:
  3744. case APPLY_ATTBONUS_WARRIOR: // 59
  3745. case APPLY_ATTBONUS_ASSASSIN: // 60
  3746. case APPLY_ATTBONUS_SURA: // 61
  3747. case APPLY_ATTBONUS_SHAMAN: // 62
  3748. case APPLY_ATTBONUS_MONSTER: // 63
  3749. case APPLY_STEAL_HP:
  3750. case APPLY_STEAL_SP:
  3751. case APPLY_MANA_BURN_PCT:
  3752. case APPLY_DAMAGE_SP_RECOVER:
  3753. case APPLY_BLOCK:
  3754. case APPLY_DODGE:
  3755. case APPLY_RESIST_SWORD:
  3756. case APPLY_RESIST_TWOHAND:
  3757. case APPLY_RESIST_DAGGER:
  3758. case APPLY_RESIST_BELL:
  3759. case APPLY_RESIST_FAN:
  3760. case APPLY_RESIST_BOW:
  3761. case APPLY_RESIST_FIRE:
  3762. case APPLY_RESIST_ELEC:
  3763. case APPLY_RESIST_MAGIC:
  3764. case APPLY_RESIST_WIND:
  3765. case APPLY_RESIST_ICE:
  3766. case APPLY_RESIST_EARTH:
  3767. case APPLY_RESIST_DARK:
  3768. case APPLY_REFLECT_MELEE:
  3769. case APPLY_REFLECT_CURSE:
  3770. case APPLY_ANTI_CRITICAL_PCT:
  3771. case APPLY_ANTI_PENETRATE_PCT:
  3772. case APPLY_POISON_REDUCE:
  3773. case APPLY_KILL_SP_RECOVER:
  3774. case APPLY_EXP_DOUBLE_BONUS:
  3775. case APPLY_GOLD_DOUBLE_BONUS:
  3776. case APPLY_ITEM_DROP_BONUS:
  3777. case APPLY_POTION_BONUS:
  3778. case APPLY_KILL_HP_RECOVER:
  3779. case APPLY_IMMUNE_STUN:
  3780. case APPLY_IMMUNE_SLOW:
  3781. case APPLY_IMMUNE_FALL:
  3782. case APPLY_BOW_DISTANCE:
  3783. case APPLY_ATT_GRADE_BONUS:
  3784. case APPLY_DEF_GRADE_BONUS:
  3785. case APPLY_MAGIC_ATT_GRADE:
  3786. case APPLY_MAGIC_DEF_GRADE:
  3787. case APPLY_CURSE_PCT:
  3788. case APPLY_MAX_STAMINA:
  3789. case APPLY_MALL_ATTBONUS:
  3790. case APPLY_MALL_DEFBONUS:
  3791. case APPLY_MALL_EXPBONUS:
  3792. case APPLY_MALL_ITEMBONUS:
  3793. case APPLY_MALL_GOLDBONUS:
  3794. case APPLY_SKILL_DAMAGE_BONUS:
  3795. case APPLY_NORMAL_HIT_DAMAGE_BONUS:
  3796. // DEPEND_BONUS_ATTRIBUTES
  3797. case APPLY_SKILL_DEFEND_BONUS:
  3798. case APPLY_NORMAL_HIT_DEFEND_BONUS:
  3799. // END_OF_DEPEND_BONUS_ATTRIBUTES
  3800. case APPLY_PC_BANG_EXP_BONUS :
  3801. case APPLY_PC_BANG_DROP_BONUS :
  3802. case APPLY_RESIST_WARRIOR :
  3803. case APPLY_RESIST_ASSASSIN :
  3804. case APPLY_RESIST_SURA :
  3805. case APPLY_RESIST_SHAMAN :
  3806. case APPLY_ENERGY: // 82 ±â·Â
  3807. case APPLY_DEF_GRADE: // 83 ¹æ¾î·Â. DEF_GRADE_BONUS´Â Ŭ¶ó¿¡¼­ µÎ¹è·Î º¸¿©Áö´Â ÀǵµµÈ ¹ö±×(...)°¡ ÀÖ´Ù.
  3808. case APPLY_COSTUME_ATTR_BONUS: // 84 ÄÚ½ºÆ¬ ¾ÆÀÌÅÛ¿¡ ºÙÀº ¼Ó¼ºÄ¡ º¸³Ê½º
  3809. case APPLY_MAGIC_ATTBONUS_PER: // 85 ¸¶¹ı °ø°İ·Â +x%
  3810. case APPLY_MELEE_MAGIC_ATTBONUS_PER: // 86 ¸¶¹ı + ¹Ğ¸® °ø°İ·Â +x%
  3811. PointChange(aApplyInfo[bApplyType].bPointType, iVal);
  3812. break;
  3813. default:
  3814. sys_err("Unknown apply type %d name %s", bApplyType, GetName());
  3815. break;
  3816. }
  3817. }
  3818. void CHARACTER::MotionPacketEncode(BYTE motion, LPCHARACTER victim, struct packet_motion * packet)
  3819. {
  3820. packet->header = HEADER_GC_MOTION;
  3821. packet->vid = m_vid;
  3822. packet->motion = motion;
  3823. if (victim)
  3824. packet->victim_vid = victim->GetVID();
  3825. else
  3826. packet->victim_vid = 0;
  3827. }
  3828. void CHARACTER::Motion(BYTE motion, LPCHARACTER victim)
  3829. {
  3830. struct packet_motion pack_motion;
  3831. MotionPacketEncode(motion, victim, &pack_motion);
  3832. PacketAround(&pack_motion, sizeof(struct packet_motion));
  3833. }
  3834. EVENTFUNC(save_event)
  3835. {
  3836. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  3837. if ( info == NULL )
  3838. {
  3839. sys_err( "save_event> <Factor> Null pointer" );
  3840. return 0;
  3841. }
  3842. LPCHARACTER ch = info->ch;
  3843. if (ch == NULL) { // <Factor>
  3844. return 0;
  3845. }
  3846. sys_log(1, "SAVE_EVENT: %s", ch->GetName());
  3847. ch->Save();
  3848. ch->FlushDelayedSaveItem();
  3849. return (save_event_second_cycle);
  3850. }
  3851. void CHARACTER::StartSaveEvent()
  3852. {
  3853. if (m_pkSaveEvent)
  3854. return;
  3855. char_event_info* info = AllocEventInfo<char_event_info>();
  3856. info->ch = this;
  3857. m_pkSaveEvent = event_create(save_event, info, save_event_second_cycle);
  3858. }
  3859. void CHARACTER::MonsterLog(const char* format, ...)
  3860. {
  3861. if (!test_server)
  3862. return;
  3863. if (IsPC())
  3864. return;
  3865. char chatbuf[CHAT_MAX_LEN + 1];
  3866. int len = snprintf(chatbuf, sizeof(chatbuf), "%u)", (DWORD)GetVID());
  3867. if (len < 0 || len >= (int) sizeof(chatbuf))
  3868. len = sizeof(chatbuf) - 1;
  3869. va_list args;
  3870. va_start(args, format);
  3871. int len2 = vsnprintf(chatbuf + len, sizeof(chatbuf) - len, format, args);
  3872. if (len2 < 0 || len2 >= (int) sizeof(chatbuf) - len)
  3873. len += (sizeof(chatbuf) - len) - 1;
  3874. else
  3875. len += len2;
  3876. // \0 ¹®ÀÚ Æ÷ÇÔ
  3877. ++len;
  3878. va_end(args);
  3879. TPacketGCChat pack_chat;
  3880. pack_chat.header = HEADER_GC_CHAT;
  3881. pack_chat.size = sizeof(TPacketGCChat) + len;
  3882. pack_chat.type = CHAT_TYPE_TALKING;
  3883. pack_chat.id = (DWORD)GetVID();
  3884. pack_chat.bEmpire = 0;
  3885. TEMP_BUFFER buf;
  3886. buf.write(&pack_chat, sizeof(TPacketGCChat));
  3887. buf.write(chatbuf, len);
  3888. CHARACTER_MANAGER::instance().PacketMonsterLog(this, buf.read_peek(), buf.size());
  3889. }
  3890. void CHARACTER::ChatPacket(BYTE type, const char * format, ...)
  3891. {
  3892. LPDESC d = GetDesc();
  3893. if (!d || !format)
  3894. return;
  3895. char chatbuf[CHAT_MAX_LEN + 1];
  3896. va_list args;
  3897. va_start(args, format);
  3898. int len = vsnprintf(chatbuf, sizeof(chatbuf), format, args);
  3899. va_end(args);
  3900. struct packet_chat pack_chat;
  3901. pack_chat.header = HEADER_GC_CHAT;
  3902. pack_chat.size = sizeof(struct packet_chat) + len;
  3903. pack_chat.type = type;
  3904. pack_chat.id = 0;
  3905. pack_chat.bEmpire = d->GetEmpire();
  3906. TEMP_BUFFER buf;
  3907. buf.write(&pack_chat, sizeof(struct packet_chat));
  3908. buf.write(chatbuf, len);
  3909. d->Packet(buf.read_peek(), buf.size());
  3910. if (type == CHAT_TYPE_COMMAND && test_server)
  3911. sys_log(0, "SEND_COMMAND %s %s", GetName(), chatbuf);
  3912. }
  3913. // MINING
  3914. void CHARACTER::mining_take()
  3915. {
  3916. m_pkMiningEvent = NULL;
  3917. }
  3918. void CHARACTER::mining_cancel()
  3919. {
  3920. if (m_pkMiningEvent)
  3921. {
  3922. sys_log(0, "XXX MINING CANCEL");
  3923. event_cancel(&m_pkMiningEvent);
  3924. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("䱤À» Áß´ÜÇÏ¿´½À´Ï´Ù."));
  3925. }
  3926. }
  3927. void CHARACTER::mining(LPCHARACTER chLoad)
  3928. {
  3929. if (m_pkMiningEvent)
  3930. {
  3931. mining_cancel();
  3932. return;
  3933. }
  3934. if (!chLoad)
  3935. return;
  3936. if (mining::GetRawOreFromLoad(chLoad->GetRaceNum()) == 0)
  3937. return;
  3938. LPITEM pick = GetWear(WEAR_WEAPON);
  3939. if (!pick || pick->GetType() != ITEM_PICK)
  3940. {
  3941. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°î±ªÀ̸¦ ÀåÂøÇϼ¼¿ä."));
  3942. return;
  3943. }
  3944. int count = number(5, 15); // µ¿ÀÛ È½¼ö, ÇÑ µ¿ÀÛ´ç 2ÃÊ
  3945. // 䱤 µ¿ÀÛÀ» º¸¿©ÁÜ
  3946. TPacketGCDigMotion p;
  3947. p.header = HEADER_GC_DIG_MOTION;
  3948. p.vid = GetVID();
  3949. p.target_vid = chLoad->GetVID();
  3950. p.count = count;
  3951. PacketAround(&p, sizeof(p));
  3952. m_pkMiningEvent = mining::CreateMiningEvent(this, chLoad, count);
  3953. }
  3954. // END_OF_MINING
  3955. void CHARACTER::fishing()
  3956. {
  3957. if (m_pkFishingEvent)
  3958. {
  3959. fishing_take();
  3960. return;
  3961. }
  3962. // ¸ø°¨ ¼Ó¼º¿¡¼­ ³¬½Ã¸¦ ½ÃµµÇÑ´Ù?
  3963. {
  3964. LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(GetMapIndex());
  3965. int x = GetX();
  3966. int y = GetY();
  3967. LPSECTREE tree = pkSectreeMap->Find(x, y);
  3968. DWORD dwAttr = tree->GetAttribute(x, y);
  3969. if (IS_SET(dwAttr, ATTR_BLOCK))
  3970. {
  3971. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã¸¦ ÇÒ ¼ö ÀÖ´Â °÷ÀÌ ¾Æ´Õ´Ï´Ù"));
  3972. return;
  3973. }
  3974. }
  3975. LPITEM rod = GetWear(WEAR_WEAPON);
  3976. // ³¬½Ã´ë ÀåÂø
  3977. if (!rod || rod->GetType() != ITEM_ROD)
  3978. {
  3979. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã´ë¸¦ ÀåÂø Çϼ¼¿ä."));
  3980. return;
  3981. }
  3982. if (0 == rod->GetSocket(2))
  3983. {
  3984. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹Ì³¢¸¦ ³¢°í ´øÁ® ÁÖ¼¼¿ä."));
  3985. return;
  3986. }
  3987. float fx, fy;
  3988. GetDeltaByDegree(GetRotation(), 400.0f, &fx, &fy);
  3989. m_pkFishingEvent = fishing::CreateFishingEvent(this);
  3990. }
  3991. void CHARACTER::fishing_take()
  3992. {
  3993. LPITEM rod = GetWear(WEAR_WEAPON);
  3994. if (rod && rod->GetType() == ITEM_ROD)
  3995. {
  3996. using fishing::fishing_event_info;
  3997. if (m_pkFishingEvent)
  3998. {
  3999. struct fishing_event_info* info = dynamic_cast<struct fishing_event_info*>(m_pkFishingEvent->info);
  4000. if (info)
  4001. fishing::Take(info, this);
  4002. }
  4003. }
  4004. else
  4005. {
  4006. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã´ë°¡ ¾Æ´Ñ ¹°°ÇÀ¸·Î ³¬½Ã¸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù!"));
  4007. }
  4008. event_cancel(&m_pkFishingEvent);
  4009. }
  4010. bool CHARACTER::StartStateMachine(int iNextPulse)
  4011. {
  4012. if (CHARACTER_MANAGER::instance().AddToStateList(this))
  4013. {
  4014. m_dwNextStatePulse = thecore_heart->pulse + iNextPulse;
  4015. return true;
  4016. }
  4017. return false;
  4018. }
  4019. void CHARACTER::StopStateMachine()
  4020. {
  4021. CHARACTER_MANAGER::instance().RemoveFromStateList(this);
  4022. }
  4023. void CHARACTER::UpdateStateMachine(DWORD dwPulse)
  4024. {
  4025. if (dwPulse < m_dwNextStatePulse)
  4026. return;
  4027. if (IsDead())
  4028. return;
  4029. Update();
  4030. m_dwNextStatePulse = dwPulse + m_dwStateDuration;
  4031. }
  4032. void CHARACTER::SetNextStatePulse(int iNextPulse)
  4033. {
  4034. CHARACTER_MANAGER::instance().AddToStateList(this);
  4035. m_dwNextStatePulse = iNextPulse;
  4036. if (iNextPulse < 10)
  4037. MonsterLog("´ÙÀ½»óÅ·ξ°¡ÀÚ");
  4038. }
  4039. // ij¸¯ÅÍ ÀνºÅϽº ¾÷µ¥ÀÌÆ® ÇÔ¼ö.
  4040. void CHARACTER::UpdateCharacter(DWORD dwPulse)
  4041. {
  4042. CFSM::Update();
  4043. }
  4044. void CHARACTER::SetShop(LPSHOP pkShop)
  4045. {
  4046. if ((m_pkShop = pkShop))
  4047. SET_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
  4048. else
  4049. {
  4050. REMOVE_BIT(m_pointsInstant.instant_flag, INSTANT_FLAG_SHOP);
  4051. SetShopOwner(NULL);
  4052. }
  4053. }
  4054. void CHARACTER::SetExchange(CExchange * pkExchange)
  4055. {
  4056. m_pkExchange = pkExchange;
  4057. }
  4058. void CHARACTER::SetPart(BYTE bPartPos, WORD wVal)
  4059. {
  4060. assert(bPartPos < PART_MAX_NUM);
  4061. m_pointsInstant.parts[bPartPos] = wVal;
  4062. }
  4063. WORD CHARACTER::GetPart(BYTE bPartPos) const
  4064. {
  4065. assert(bPartPos < PART_MAX_NUM);
  4066. return m_pointsInstant.parts[bPartPos];
  4067. }
  4068. WORD CHARACTER::GetOriginalPart(BYTE bPartPos) const
  4069. {
  4070. switch (bPartPos)
  4071. {
  4072. case PART_MAIN:
  4073. if (!IsPC()) // PC°¡ ¾Æ´Ñ °æ¿ì ÇöÀç ÆÄÆ®¸¦ ±×´ë·Î ¸®ÅÏ
  4074. return GetPart(PART_MAIN);
  4075. else
  4076. return m_pointsInstant.bBasePart;
  4077. case PART_HAIR:
  4078. return GetPart(PART_HAIR);
  4079. default:
  4080. return 0;
  4081. }
  4082. }
  4083. BYTE CHARACTER::GetCharType() const
  4084. {
  4085. return m_bCharType;
  4086. }
  4087. bool CHARACTER::SetSyncOwner(LPCHARACTER ch, bool bRemoveFromList)
  4088. {
  4089. // TRENT_MONSTER
  4090. if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
  4091. return false;
  4092. // END_OF_TRENT_MONSTER
  4093. if (ch == this)
  4094. {
  4095. sys_err("SetSyncOwner owner == this (%p)", this);
  4096. return false;
  4097. }
  4098. if (!ch)
  4099. {
  4100. if (bRemoveFromList && m_pkChrSyncOwner)
  4101. {
  4102. m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
  4103. }
  4104. if (m_pkChrSyncOwner)
  4105. sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());
  4106. // ¸®½ºÆ®¿¡¼­ Á¦°ÅÇÏÁö ¾Ê´õ¶óµµ Æ÷ÀÎÅÍ´Â NULL·Î ¼ÂÆÃµÇ¾î¾ß ÇÑ´Ù.
  4107. m_pkChrSyncOwner = NULL;
  4108. }
  4109. else
  4110. {
  4111. if (!IsSyncOwner(ch))
  4112. return false;
  4113. // °Å¸®°¡ 200 ÀÌ»óÀ̸é SyncOwner°¡ µÉ ¼ö ¾ø´Ù.
  4114. if (DISTANCE_APPROX(GetX() - ch->GetX(), GetY() - ch->GetY()) > 250)
  4115. {
  4116. sys_log(1, "SetSyncOwner distance over than 250 %s %s", GetName(), ch->GetName());
  4117. // SyncOwnerÀÏ °æ¿ì Owner·Î Ç¥½ÃÇÑ´Ù.
  4118. if (m_pkChrSyncOwner == ch)
  4119. return true;
  4120. return false;
  4121. }
  4122. if (m_pkChrSyncOwner != ch)
  4123. {
  4124. if (m_pkChrSyncOwner)
  4125. {
  4126. sys_log(1, "SyncRelease %s %p from %s", GetName(), this, m_pkChrSyncOwner->GetName());
  4127. m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.remove(this);
  4128. }
  4129. m_pkChrSyncOwner = ch;
  4130. m_pkChrSyncOwner->m_kLst_pkChrSyncOwned.push_back(this);
  4131. // SyncOwner°¡ ¹Ù²î¸é LastSyncTimeÀ» ÃʱâÈ­ÇÑ´Ù.
  4132. static const timeval zero_tv = {0, 0};
  4133. SetLastSyncTime(zero_tv);
  4134. sys_log(1, "SetSyncOwner set %s %p to %s", GetName(), this, ch->GetName());
  4135. }
  4136. m_fSyncTime = get_float_time();
  4137. }
  4138. // TODO: Sync Owner°¡ °°´õ¶óµµ °è¼Ó ÆĞŶÀ» º¸³»°í ÀÖÀ¸¹Ç·Î,
  4139. // µ¿±âÈ­ µÈ ½Ã°£ÀÌ 3ÃÊ ÀÌ»ó Áö³µÀ» ¶§ Ç®¾îÁÖ´Â ÆĞŶÀ»
  4140. // º¸³»´Â ¹æ½ÄÀ¸·Î ÇÏ¸é ÆĞŶÀ» ÁÙÀÏ ¼ö ÀÖ´Ù.
  4141. TPacketGCOwnership pack;
  4142. pack.bHeader = HEADER_GC_OWNERSHIP;
  4143. pack.dwOwnerVID = ch ? ch->GetVID() : 0;
  4144. pack.dwVictimVID = GetVID();
  4145. PacketAround(&pack, sizeof(TPacketGCOwnership));
  4146. return true;
  4147. }
  4148. struct FuncClearSync
  4149. {
  4150. void operator () (LPCHARACTER ch)
  4151. {
  4152. assert(ch != NULL);
  4153. ch->SetSyncOwner(NULL, false); // false Ç÷¡±×·Î ÇØ¾ß for_each °¡ Á¦´ë·Î µ·´Ù.
  4154. }
  4155. };
  4156. void CHARACTER::ClearSync()
  4157. {
  4158. SetSyncOwner(NULL);
  4159. // ¾Æ·¡ for_each¿¡¼­ ³ª¸¦ m_pkChrSyncOwner·Î °¡Áø ÀÚµéÀÇ Æ÷ÀÎÅ͸¦ NULL·Î ÇÑ´Ù.
  4160. std::for_each(m_kLst_pkChrSyncOwned.begin(), m_kLst_pkChrSyncOwned.end(), FuncClearSync());
  4161. m_kLst_pkChrSyncOwned.clear();
  4162. }
  4163. bool CHARACTER::IsSyncOwner(LPCHARACTER ch) const
  4164. {
  4165. if (m_pkChrSyncOwner == ch)
  4166. return true;
  4167. // ¸¶Áö¸·À¸·Î µ¿±âÈ­ µÈ ½Ã°£ÀÌ 3ÃÊ ÀÌ»ó Áö³µ´Ù¸é ¼ÒÀ¯±ÇÀÌ ¾Æ¹«¿¡°Ôµµ
  4168. // ¾ø´Ù. µû¶ó¼­ ¾Æ¹«³ª SyncOwnerÀ̹ǷΠtrue ¸®ÅÏ
  4169. if (get_float_time() - m_fSyncTime >= 3.0f)
  4170. return true;
  4171. return false;
  4172. }
  4173. void CHARACTER::SetParty(LPPARTY pkParty)
  4174. {
  4175. if (pkParty == m_pkParty)
  4176. return;
  4177. if (pkParty && m_pkParty)
  4178. sys_err("%s is trying to reassigning party (current %p, new party %p)", GetName(), get_pointer(m_pkParty), get_pointer(pkParty));
  4179. sys_log(1, "PARTY set to %p", get_pointer(pkParty));
  4180. //if (m_pkDungeon && IsPC())
  4181. //SetDungeon(NULL);
  4182. m_pkParty = pkParty;
  4183. if (IsPC())
  4184. {
  4185. if (m_pkParty)
  4186. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);
  4187. else
  4188. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_PARTY);
  4189. UpdatePacket();
  4190. }
  4191. }
  4192. // PARTY_JOIN_BUG_FIX
  4193. /// ÆÄƼ °¡ÀÔ event Á¤º¸
  4194. EVENTINFO(TPartyJoinEventInfo)
  4195. {
  4196. DWORD dwGuestPID; ///< ÆÄƼ¿¡ Âü¿©ÇÒ Ä³¸¯ÅÍÀÇ PID
  4197. DWORD dwLeaderPID; ///< ÆÄƼ ¸®´õÀÇ PID
  4198. TPartyJoinEventInfo()
  4199. : dwGuestPID( 0 )
  4200. , dwLeaderPID( 0 )
  4201. {
  4202. }
  4203. } ;
  4204. EVENTFUNC(party_request_event)
  4205. {
  4206. TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>( event->info );
  4207. if ( info == NULL )
  4208. {
  4209. sys_err( "party_request_event> <Factor> Null pointer" );
  4210. return 0;
  4211. }
  4212. LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(info->dwGuestPID);
  4213. if (ch)
  4214. {
  4215. sys_log(0, "PartyRequestEvent %s", ch->GetName());
  4216. ch->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
  4217. ch->SetPartyRequestEvent(NULL);
  4218. }
  4219. return 0;
  4220. }
  4221. bool CHARACTER::RequestToParty(LPCHARACTER leader)
  4222. {
  4223. if (leader->GetParty())
  4224. leader = leader->GetParty()->GetLeaderCharacter();
  4225. if (!leader)
  4226. {
  4227. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÆÄƼÀåÀÌ Á¢¼Ó »óŰ¡ ¾Æ´Ï¶ó¼­ ¿äûÀ» ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4228. return false;
  4229. }
  4230. if (m_pkPartyRequestEvent)
  4231. return false;
  4232. if (!IsPC() || !leader->IsPC())
  4233. return false;
  4234. if (leader->IsBlockMode(BLOCK_PARTY_REQUEST))
  4235. return false;
  4236. PartyJoinErrCode errcode = IsPartyJoinableCondition(leader, this);
  4237. switch (errcode)
  4238. {
  4239. case PERR_NONE:
  4240. break;
  4241. case PERR_SERVER:
  4242. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼­¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4243. return false;
  4244. case PERR_DIFFEMPIRE:
  4245. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´Ù¸¥ Á¦±¹°ú ÆÄƼ¸¦ ÀÌ·ê ¼ö ¾ø½À´Ï´Ù."));
  4246. return false;
  4247. case PERR_DUNGEON:
  4248. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼­´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4249. return false;
  4250. case PERR_OBSERVER:
  4251. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4252. return false;
  4253. case PERR_LVBOUNDARY:
  4254. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
  4255. return false;
  4256. case PERR_LOWLEVEL:
  4257. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4258. return false;
  4259. case PERR_HILEVEL:
  4260. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4261. return false;
  4262. case PERR_ALREADYJOIN:
  4263. return false;
  4264. case PERR_PARTYISFULL:
  4265. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4266. return false;
  4267. default:
  4268. sys_err("Do not process party join error(%d)", errcode);
  4269. return false;
  4270. }
  4271. TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();
  4272. info->dwGuestPID = GetPlayerID();
  4273. info->dwLeaderPID = leader->GetPlayerID();
  4274. SetPartyRequestEvent(event_create(party_request_event, info, PASSES_PER_SEC(10)));
  4275. leader->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequest %u", (DWORD) GetVID());
  4276. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%s ´Ô¿¡°Ô ÆÄƼ°¡ÀÔ ½ÅûÀ» Çß½À´Ï´Ù."), leader->GetName());
  4277. return true;
  4278. }
  4279. void CHARACTER::DenyToParty(LPCHARACTER member)
  4280. {
  4281. sys_log(1, "DenyToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));
  4282. if (!member->m_pkPartyRequestEvent)
  4283. return;
  4284. TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);
  4285. if (!info)
  4286. {
  4287. sys_err( "CHARACTER::DenyToParty> <Factor> Null pointer" );
  4288. return;
  4289. }
  4290. if (info->dwGuestPID != member->GetPlayerID())
  4291. return;
  4292. if (info->dwLeaderPID != GetPlayerID())
  4293. return;
  4294. event_cancel(&member->m_pkPartyRequestEvent);
  4295. member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
  4296. }
  4297. void CHARACTER::AcceptToParty(LPCHARACTER member)
  4298. {
  4299. sys_log(1, "AcceptToParty %s member %s %p", GetName(), member->GetName(), get_pointer(member->m_pkPartyRequestEvent));
  4300. if (!member->m_pkPartyRequestEvent)
  4301. return;
  4302. TPartyJoinEventInfo * info = dynamic_cast<TPartyJoinEventInfo *>(member->m_pkPartyRequestEvent->info);
  4303. if (!info)
  4304. {
  4305. sys_err( "CHARACTER::AcceptToParty> <Factor> Null pointer" );
  4306. return;
  4307. }
  4308. if (info->dwGuestPID != member->GetPlayerID())
  4309. return;
  4310. if (info->dwLeaderPID != GetPlayerID())
  4311. return;
  4312. event_cancel(&member->m_pkPartyRequestEvent);
  4313. if (!GetParty())
  4314. member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÆÄƼ¿¡ ¼ÓÇØÀÖÁö ¾Ê½À´Ï´Ù."));
  4315. else
  4316. {
  4317. if (GetPlayerID() != GetParty()->GetLeaderPID())
  4318. return;
  4319. PartyJoinErrCode errcode = IsPartyJoinableCondition(this, member);
  4320. switch (errcode)
  4321. {
  4322. case PERR_NONE: member->PartyJoin(this); return;
  4323. case PERR_SERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼­¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
  4324. case PERR_DUNGEON: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼­´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
  4325. case PERR_OBSERVER: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
  4326. case PERR_LVBOUNDARY: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù.")); break;
  4327. case PERR_LOWLEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
  4328. case PERR_HILEVEL: member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù.")); break;
  4329. case PERR_ALREADYJOIN: break;
  4330. case PERR_PARTYISFULL: {
  4331. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4332. member->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼÀÇ ÀοøÁ¦ÇÑÀÌ ÃʰúÇÏ¿© ÆÄƼ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4333. break;
  4334. }
  4335. default: sys_err("Do not process party join error(%d)", errcode);
  4336. }
  4337. }
  4338. member->ChatPacket(CHAT_TYPE_COMMAND, "PartyRequestDenied");
  4339. }
  4340. /**
  4341. * ÆÄƼ ÃÊ´ë event callback ÇÔ¼ö.
  4342. * event °¡ ¹ßµ¿Çϸé ÃÊ´ë °ÅÀı·Î ó¸®ÇÑ´Ù.
  4343. */
  4344. EVENTFUNC(party_invite_event)
  4345. {
  4346. TPartyJoinEventInfo * pInfo = dynamic_cast<TPartyJoinEventInfo *>( event->info );
  4347. if ( pInfo == NULL )
  4348. {
  4349. sys_err( "party_invite_event> <Factor> Null pointer" );
  4350. return 0;
  4351. }
  4352. LPCHARACTER pchInviter = CHARACTER_MANAGER::instance().FindByPID(pInfo->dwLeaderPID);
  4353. if (pchInviter)
  4354. {
  4355. sys_log(1, "PartyInviteEvent %s", pchInviter->GetName());
  4356. pchInviter->PartyInviteDeny(pInfo->dwGuestPID);
  4357. }
  4358. return 0;
  4359. }
  4360. void CHARACTER::PartyInvite(LPCHARACTER pchInvitee)
  4361. {
  4362. if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
  4363. {
  4364. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ÀÖ´Â ±ÇÇÑÀÌ ¾ø½À´Ï´Ù."));
  4365. return;
  4366. }
  4367. else if (pchInvitee->IsBlockMode(BLOCK_PARTY_INVITE))
  4368. {
  4369. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s ´ÔÀÌ ÆÄƼ °ÅºÎ »óÅÂÀÔ´Ï´Ù."), pchInvitee->GetName());
  4370. return;
  4371. }
  4372. PartyJoinErrCode errcode = IsPartyJoinableCondition(this, pchInvitee);
  4373. switch (errcode)
  4374. {
  4375. case PERR_NONE:
  4376. break;
  4377. case PERR_SERVER:
  4378. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼­¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4379. return;
  4380. case PERR_DIFFEMPIRE:
  4381. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´Ù¸¥ Á¦±¹°ú ÆÄƼ¸¦ ÀÌ·ê ¼ö ¾ø½À´Ï´Ù."));
  4382. return;
  4383. case PERR_DUNGEON:
  4384. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼­´Â ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4385. return;
  4386. case PERR_OBSERVER:
  4387. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4388. return;
  4389. case PERR_LVBOUNDARY:
  4390. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
  4391. return;
  4392. case PERR_LOWLEVEL:
  4393. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4394. return;
  4395. case PERR_HILEVEL:
  4396. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4397. return;
  4398. case PERR_ALREADYJOIN:
  4399. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÀÌ¹Ì %s´ÔÀº ÆÄƼ¿¡ ¼ÓÇØ ÀÖ½À´Ï´Ù."), pchInvitee->GetName());
  4400. return;
  4401. case PERR_PARTYISFULL:
  4402. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4403. return;
  4404. default:
  4405. sys_err("Do not process party join error(%d)", errcode);
  4406. return;
  4407. }
  4408. if (m_PartyInviteEventMap.end() != m_PartyInviteEventMap.find(pchInvitee->GetPlayerID()))
  4409. return;
  4410. //
  4411. // EventMap ¿¡ À̺¥Æ® Ãß°¡
  4412. //
  4413. TPartyJoinEventInfo* info = AllocEventInfo<TPartyJoinEventInfo>();
  4414. info->dwGuestPID = pchInvitee->GetPlayerID();
  4415. info->dwLeaderPID = GetPlayerID();
  4416. m_PartyInviteEventMap.insert(EventMap::value_type(pchInvitee->GetPlayerID(), event_create(party_invite_event, info, PASSES_PER_SEC(10))));
  4417. //
  4418. // ÃÊ´ë ¹Ş´Â character ¿¡°Ô ÃÊ´ë ÆĞŶ Àü¼Û
  4419. //
  4420. TPacketGCPartyInvite p;
  4421. p.header = HEADER_GC_PARTY_INVITE;
  4422. p.leader_vid = GetVID();
  4423. pchInvitee->GetDesc()->Packet(&p, sizeof(p));
  4424. }
  4425. void CHARACTER::PartyInviteAccept(LPCHARACTER pchInvitee)
  4426. {
  4427. EventMap::iterator itFind = m_PartyInviteEventMap.find(pchInvitee->GetPlayerID());
  4428. if (itFind == m_PartyInviteEventMap.end())
  4429. {
  4430. sys_log(1, "PartyInviteAccept from not invited character(%s)", pchInvitee->GetName());
  4431. return;
  4432. }
  4433. event_cancel(&itFind->second);
  4434. m_PartyInviteEventMap.erase(itFind);
  4435. if (GetParty() && GetParty()->GetLeaderPID() != GetPlayerID())
  4436. {
  4437. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ÀÖ´Â ±ÇÇÑÀÌ ¾ø½À´Ï´Ù."));
  4438. return;
  4439. }
  4440. PartyJoinErrCode errcode = IsPartyJoinableMutableCondition(this, pchInvitee);
  4441. switch (errcode)
  4442. {
  4443. case PERR_NONE:
  4444. break;
  4445. case PERR_SERVER:
  4446. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ¼­¹ö ¹®Á¦·Î ÆÄƼ °ü·Ã 󸮸¦ ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4447. return;
  4448. case PERR_DUNGEON:
  4449. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´øÀü ¾È¿¡¼­´Â ÆÄƼ ÃÊ´ë¿¡ ÀÀÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4450. return;
  4451. case PERR_OBSERVER:
  4452. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> °üÀü ¸ğµå¿¡¼± ÆÄƼ Ãʴ븦 ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4453. return;
  4454. case PERR_LVBOUNDARY:
  4455. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> -30 ~ +30 ·¹º§ À̳»ÀÇ »ó´ë¹æ¸¸ ÃÊ´ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
  4456. return;
  4457. case PERR_LOWLEVEL:
  4458. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖ°í ·¹º§ º¸´Ù 30·¹º§ÀÌ ³·¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4459. return;
  4460. case PERR_HILEVEL:
  4461. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ³» ÃÖÀú ·¹º§ º¸´Ù 30·¹º§ÀÌ ³ô¾Æ ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4462. return;
  4463. case PERR_ALREADYJOIN:
  4464. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼ ÃÊ´ë¿¡ ÀÀÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4465. return;
  4466. case PERR_PARTYISFULL:
  4467. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ´õ ÀÌ»ó ÆÄƼ¿øÀ» ÃÊ´ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4468. pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> ÆÄƼÀÇ ÀοøÁ¦ÇÑÀÌ ÃʰúÇÏ¿© ÆÄƼ¿¡ Âü°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4469. return;
  4470. default:
  4471. sys_err("ignore party join error(%d)", errcode);
  4472. return;
  4473. }
  4474. //
  4475. // ÆÄƼ °¡ÀÔ Ã³¸®
  4476. //
  4477. if (GetParty())
  4478. pchInvitee->PartyJoin(this);
  4479. else
  4480. {
  4481. LPPARTY pParty = CPartyManager::instance().CreateParty(this);
  4482. pParty->Join(pchInvitee->GetPlayerID());
  4483. pParty->Link(pchInvitee);
  4484. pParty->SendPartyInfoAllToOne(this);
  4485. }
  4486. }
  4487. void CHARACTER::PartyInviteDeny(DWORD dwPID)
  4488. {
  4489. EventMap::iterator itFind = m_PartyInviteEventMap.find(dwPID);
  4490. if (itFind == m_PartyInviteEventMap.end())
  4491. {
  4492. sys_log(1, "PartyInviteDeny to not exist event(inviter PID: %d, invitee PID: %d)", GetPlayerID(), dwPID);
  4493. return;
  4494. }
  4495. event_cancel(&itFind->second);
  4496. m_PartyInviteEventMap.erase(itFind);
  4497. LPCHARACTER pchInvitee = CHARACTER_MANAGER::instance().FindByPID(dwPID);
  4498. if (pchInvitee)
  4499. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÌ ÆÄƼ Ãʴ븦 °ÅÀıÇϼ̽À´Ï´Ù."), pchInvitee->GetName());
  4500. }
  4501. void CHARACTER::PartyJoin(LPCHARACTER pLeader)
  4502. {
  4503. pLeader->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÌ ÆÄƼ¿¡ Âü°¡Çϼ̽À´Ï´Ù."), GetName());
  4504. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<ÆÄƼ> %s´ÔÀÇ ÆÄƼ¿¡ Âü°¡Çϼ̽À´Ï´Ù."), pLeader->GetName());
  4505. pLeader->GetParty()->Join(GetPlayerID());
  4506. pLeader->GetParty()->Link(this);
  4507. }
  4508. CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
  4509. {
  4510. if (pchLeader->GetEmpire() != pchGuest->GetEmpire())
  4511. return PERR_DIFFEMPIRE;
  4512. return IsPartyJoinableMutableCondition(pchLeader, pchGuest);
  4513. }
  4514. static bool __party_can_join_by_level(LPCHARACTER leader, LPCHARACTER quest)
  4515. {
  4516. int level_limit = 30;
  4517. if (LC_IsCanada())
  4518. level_limit = 15;
  4519. else if (LC_IsBrazil() == true)
  4520. {
  4521. level_limit = 10;
  4522. }
  4523. else
  4524. level_limit = 30;
  4525. return (abs(leader->GetLevel() - quest->GetLevel()) <= level_limit);
  4526. }
  4527. CHARACTER::PartyJoinErrCode CHARACTER::IsPartyJoinableMutableCondition(const LPCHARACTER pchLeader, const LPCHARACTER pchGuest)
  4528. {
  4529. if (!CPartyManager::instance().IsEnablePCParty())
  4530. return PERR_SERVER;
  4531. else if (pchLeader->GetDungeon())
  4532. return PERR_DUNGEON;
  4533. else if (pchGuest->IsObserverMode())
  4534. return PERR_OBSERVER;
  4535. else if (false == __party_can_join_by_level(pchLeader, pchGuest))
  4536. return PERR_LVBOUNDARY;
  4537. else if (pchGuest->GetParty())
  4538. return PERR_ALREADYJOIN;
  4539. else if (pchLeader->GetParty())
  4540. {
  4541. if (pchLeader->GetParty()->GetMemberCount() == PARTY_MAX_MEMBER)
  4542. return PERR_PARTYISFULL;
  4543. }
  4544. return PERR_NONE;
  4545. }
  4546. // END_OF_PARTY_JOIN_BUG_FIX
  4547. void CHARACTER::SetDungeon(LPDUNGEON pkDungeon)
  4548. {
  4549. if (pkDungeon && m_pkDungeon)
  4550. sys_err("%s is trying to reassigning dungeon (current %p, new party %p)", GetName(), get_pointer(m_pkDungeon), get_pointer(pkDungeon));
  4551. if (m_pkDungeon == pkDungeon) {
  4552. return;
  4553. }
  4554. if (m_pkDungeon)
  4555. {
  4556. if (IsPC())
  4557. {
  4558. if (GetParty())
  4559. m_pkDungeon->DecPartyMember(GetParty(), this);
  4560. else
  4561. m_pkDungeon->DecMember(this);
  4562. }
  4563. else if (IsMonster() || IsStone())
  4564. {
  4565. m_pkDungeon->DecMonster();
  4566. }
  4567. }
  4568. m_pkDungeon = pkDungeon;
  4569. if (pkDungeon)
  4570. {
  4571. sys_log(0, "%s DUNGEON set to %p, PARTY is %p", GetName(), get_pointer(pkDungeon), get_pointer(m_pkParty));
  4572. if (IsPC())
  4573. {
  4574. if (GetParty())
  4575. m_pkDungeon->IncPartyMember(GetParty(), this);
  4576. else
  4577. m_pkDungeon->IncMember(this);
  4578. }
  4579. else if (IsMonster() || IsStone())
  4580. {
  4581. m_pkDungeon->IncMonster();
  4582. }
  4583. }
  4584. }
  4585. void CHARACTER::SetWarMap(CWarMap * pWarMap)
  4586. {
  4587. if (m_pWarMap)
  4588. m_pWarMap->DecMember(this);
  4589. m_pWarMap = pWarMap;
  4590. if (m_pWarMap)
  4591. m_pWarMap->IncMember(this);
  4592. }
  4593. void CHARACTER::SetWeddingMap(marriage::WeddingMap* pMap)
  4594. {
  4595. if (m_pWeddingMap)
  4596. m_pWeddingMap->DecMember(this);
  4597. m_pWeddingMap = pMap;
  4598. if (m_pWeddingMap)
  4599. m_pWeddingMap->IncMember(this);
  4600. }
  4601. void CHARACTER::SetRegen(LPREGEN pkRegen)
  4602. {
  4603. m_pkRegen = pkRegen;
  4604. if (pkRegen != NULL) {
  4605. regen_id_ = pkRegen->id;
  4606. }
  4607. m_fRegenAngle = GetRotation();
  4608. m_posRegen = GetXYZ();
  4609. }
  4610. bool CHARACTER::OnIdle()
  4611. {
  4612. return false;
  4613. }
  4614. void CHARACTER::OnMove(bool bIsAttack)
  4615. {
  4616. m_dwLastMoveTime = get_dword_time();
  4617. if (bIsAttack)
  4618. {
  4619. m_dwLastAttackTime = m_dwLastMoveTime;
  4620. if (IsAffectFlag(AFF_REVIVE_INVISIBLE))
  4621. RemoveAffect(AFFECT_REVIVE_INVISIBLE);
  4622. if (IsAffectFlag(AFF_EUNHYUNG))
  4623. {
  4624. RemoveAffect(SKILL_EUNHYUNG);
  4625. SetAffectedEunhyung();
  4626. }
  4627. else
  4628. {
  4629. ClearAffectedEunhyung();
  4630. }
  4631. /*if (IsAffectFlag(AFF_JEONSIN))
  4632. RemoveAffect(SKILL_JEONSINBANGEO);*/
  4633. }
  4634. /*if (IsAffectFlag(AFF_GUNGON))
  4635. RemoveAffect(SKILL_GUNGON);*/
  4636. // MINING
  4637. mining_cancel();
  4638. // END_OF_MINING
  4639. }
  4640. void CHARACTER::OnClick(LPCHARACTER pkChrCauser)
  4641. {
  4642. if (!pkChrCauser)
  4643. {
  4644. sys_err("OnClick %s by NULL", GetName());
  4645. return;
  4646. }
  4647. DWORD vid = GetVID();
  4648. sys_log(0, "OnClick %s[vnum %d ServerUniqueID %d, pid %d] by %s", GetName(), GetRaceNum(), vid, GetPlayerID(), pkChrCauser->GetName());
  4649. // »óÁ¡À» ¿¬»óÅ·ΠÄù½ºÆ®¸¦ ÁøÇàÇÒ ¼ö ¾ø´Ù.
  4650. {
  4651. // ´Ü, ÀÚ½ÅÀº ÀÚ½ÅÀÇ »óÁ¡À» Ŭ¸¯ÇÒ ¼ö ÀÖ´Ù.
  4652. if (pkChrCauser->GetMyShop() && pkChrCauser != this)
  4653. {
  4654. sys_err("OnClick Fail (%s->%s) - pc has shop", pkChrCauser->GetName(), GetName());
  4655. return;
  4656. }
  4657. }
  4658. // ±³È¯ÁßÀ϶§ Äù½ºÆ®¸¦ ÁøÇàÇÒ ¼ö ¾ø´Ù.
  4659. {
  4660. if (pkChrCauser->GetExchange())
  4661. {
  4662. sys_err("OnClick Fail (%s->%s) - pc is exchanging", pkChrCauser->GetName(), GetName());
  4663. return;
  4664. }
  4665. }
  4666. #ifdef OFFLINE_SHOP
  4667. if (IsPC() || IsNPC() && GetRaceNum() == 30000)
  4668. {
  4669. if (!CTargetManager::instance().GetTargetInfo(pkChrCauser->GetPlayerID(), TARGET_TYPE_VID, GetVID()) || GetRaceNum() == 30000)
  4670. #else
  4671. if (IsPC())
  4672. {
  4673. if (!CTargetManager::instance().GetTargetInfo(pkChrCauser->GetPlayerID(), TARGET_TYPE_VID, GetVID()))
  4674. #endif
  4675. {
  4676. if (GetMyShop())
  4677. {
  4678. if (pkChrCauser->IsDead() == true) return;
  4679. //PREVENT_TRADE_WINDOW
  4680. if (pkChrCauser == this) // ÀÚ±â´Â °¡´É
  4681. {
  4682. if ((GetExchange() || IsOpenSafebox() || GetShopOwner()) || IsCubeOpen())
  4683. {
  4684. pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ù¸¥ °Å·¡Áß(â°í,±³È¯,»óÁ¡)¿¡´Â °³ÀλóÁ¡À» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4685. return;
  4686. }
  4687. }
  4688. else // ´Ù¸¥ »ç¶÷ÀÌ Å¬¸¯ÇßÀ»¶§
  4689. {
  4690. // Ŭ¸¯ÇÑ »ç¶÷ÀÌ ±³È¯/â°í/°³ÀλóÁ¡/»óÁ¡ÀÌ¿ëÁßÀ̶ó¸é ºÒ°¡
  4691. if ((pkChrCauser->GetExchange() || pkChrCauser->IsOpenSafebox() || pkChrCauser->GetMyShop() || pkChrCauser->GetShopOwner()) || pkChrCauser->IsCubeOpen() )
  4692. {
  4693. pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´Ù¸¥ °Å·¡Áß(â°í,±³È¯,»óÁ¡)¿¡´Â °³ÀλóÁ¡À» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
  4694. return;
  4695. }
  4696. // Ŭ¸¯ÇÑ ´ë»óÀÌ ±³È¯/â°í/»óÁ¡ÀÌ¿ëÁßÀ̶ó¸é ºÒ°¡
  4697. //if ((GetExchange() || IsOpenSafebox() || GetShopOwner()))
  4698. if ((GetExchange() || IsOpenSafebox() || IsCubeOpen()))
  4699. {
  4700. pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ´Ù¸¥ °Å·¡¸¦ Çϰí ÀÖ´Â ÁßÀÔ´Ï´Ù."));
  4701. return;
  4702. }
  4703. }
  4704. //END_PREVENT_TRADE_WINDOW
  4705. #ifdef OFFLINE_SHOP
  4706. if (GetMyShop()->IsLocked()){
  4707. pkChrCauser->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("SHOP_LOCKED"));
  4708. return;
  4709. }
  4710. #endif
  4711. GetMyShop()->AddGuest(pkChrCauser, GetVID(), false);
  4712. pkChrCauser->SetShopOwner(this);
  4713. return;
  4714. }
  4715. if (test_server)
  4716. sys_err("%s.OnClickFailure(%s) - target is PC", pkChrCauser->GetName(), GetName());
  4717. return;
  4718. }
  4719. }
  4720. // û¼Ò³âÀº Äù½ºÆ® ¸øÇÔ
  4721. if (LC_IsNewCIBN())
  4722. {
  4723. if (pkChrCauser->IsOverTime(OT_3HOUR))
  4724. {
  4725. sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 3);
  4726. return;
  4727. }
  4728. else if (pkChrCauser->IsOverTime(OT_5HOUR))
  4729. {
  4730. sys_log(0, "Teen OverTime : name = %s, hour = %d)", pkChrCauser->GetName(), 5);
  4731. return;
  4732. }
  4733. }
  4734. pkChrCauser->SetQuestNPCID(GetVID());
  4735. if (quest::CQuestManager::instance().Click(pkChrCauser->GetPlayerID(), this))
  4736. {
  4737. return;
  4738. }
  4739. // NPC Àü¿ë ±â´É ¼öÇà : »óÁ¡ ¿­±â µî
  4740. if (!IsPC())
  4741. {
  4742. if (!m_triggerOnClick.pFunc)
  4743. {
  4744. // NPC Æ®¸®°Å ½Ã½ºÅÛ ·Î±× º¸±â
  4745. //sys_err("%s.OnClickFailure(%s) : triggerOnClick.pFunc is EMPTY(pid=%d)",
  4746. // pkChrCauser->GetName(),
  4747. // GetName(),
  4748. // pkChrCauser->GetPlayerID());
  4749. return;
  4750. }
  4751. m_triggerOnClick.pFunc(this, pkChrCauser);
  4752. }
  4753. }
  4754. BYTE CHARACTER::GetGMLevel() const
  4755. {
  4756. if (test_server)
  4757. return GM_IMPLEMENTOR;
  4758. return m_pointsInstant.gm_level;
  4759. }
  4760. void CHARACTER::SetGMLevel()
  4761. {
  4762. if (GetDesc())
  4763. {
  4764. m_pointsInstant.gm_level = gm_get_level(GetName(), GetDesc()->GetHostName(), GetDesc()->GetAccountTable().login);
  4765. }
  4766. else
  4767. {
  4768. m_pointsInstant.gm_level = GM_PLAYER;
  4769. }
  4770. }
  4771. BOOL CHARACTER::IsGM() const
  4772. {
  4773. if (m_pointsInstant.gm_level != GM_PLAYER)
  4774. return true;
  4775. if (test_server)
  4776. return true;
  4777. return false;
  4778. }
  4779. void CHARACTER::SetStone(LPCHARACTER pkChrStone)
  4780. {
  4781. m_pkChrStone = pkChrStone;
  4782. if (m_pkChrStone)
  4783. {
  4784. if (pkChrStone->m_set_pkChrSpawnedBy.find(this) == pkChrStone->m_set_pkChrSpawnedBy.end())
  4785. pkChrStone->m_set_pkChrSpawnedBy.insert(this);
  4786. }
  4787. }
  4788. struct FuncDeadSpawnedByStone
  4789. {
  4790. void operator () (LPCHARACTER ch)
  4791. {
  4792. ch->Dead(NULL);
  4793. ch->SetStone(NULL);
  4794. }
  4795. };
  4796. void CHARACTER::ClearStone()
  4797. {
  4798. if (!m_set_pkChrSpawnedBy.empty())
  4799. {
  4800. // ³»°¡ ½ºÆù½ÃŲ ¸ó½ºÅ͵éÀ» ¸ğµÎ Á×ÀδÙ.
  4801. FuncDeadSpawnedByStone f;
  4802. std::for_each(m_set_pkChrSpawnedBy.begin(), m_set_pkChrSpawnedBy.end(), f);
  4803. m_set_pkChrSpawnedBy.clear();
  4804. }
  4805. if (!m_pkChrStone)
  4806. return;
  4807. m_pkChrStone->m_set_pkChrSpawnedBy.erase(this);
  4808. m_pkChrStone = NULL;
  4809. }
  4810. void CHARACTER::ClearTarget()
  4811. {
  4812. if (m_pkChrTarget)
  4813. {
  4814. m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);
  4815. m_pkChrTarget = NULL;
  4816. }
  4817. TPacketGCTarget p;
  4818. p.header = HEADER_GC_TARGET;
  4819. p.dwVID = 0;
  4820. p.bHPPercent = 0;
  4821. CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();
  4822. while (it != m_set_pkChrTargetedBy.end())
  4823. {
  4824. LPCHARACTER pkChr = *(it++);
  4825. pkChr->m_pkChrTarget = NULL;
  4826. if (!pkChr->GetDesc())
  4827. {
  4828. sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
  4829. abort();
  4830. }
  4831. pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
  4832. }
  4833. m_set_pkChrTargetedBy.clear();
  4834. }
  4835. void CHARACTER::SetTarget(LPCHARACTER pkChrTarget)
  4836. {
  4837. if (m_pkChrTarget == pkChrTarget)
  4838. return;
  4839. // CASTLE
  4840. if (IS_CASTLE_MAP(GetMapIndex()) && !IsGM())
  4841. return;
  4842. // CASTLE
  4843. if (m_pkChrTarget)
  4844. m_pkChrTarget->m_set_pkChrTargetedBy.erase(this);
  4845. m_pkChrTarget = pkChrTarget;
  4846. TPacketGCTarget p;
  4847. p.header = HEADER_GC_TARGET;
  4848. if (m_pkChrTarget)
  4849. {
  4850. m_pkChrTarget->m_set_pkChrTargetedBy.insert(this);
  4851. p.dwVID = m_pkChrTarget->GetVID();
  4852. if (m_pkChrTarget->IsPC() && !m_pkChrTarget->IsPolymorphed() || m_pkChrTarget->GetMaxHP() <= 0)
  4853. p.bHPPercent = 0;
  4854. else
  4855. {
  4856. if (m_pkChrTarget->GetRaceNum() == 20101 ||
  4857. m_pkChrTarget->GetRaceNum() == 20102 ||
  4858. m_pkChrTarget->GetRaceNum() == 20103 ||
  4859. m_pkChrTarget->GetRaceNum() == 20104 ||
  4860. m_pkChrTarget->GetRaceNum() == 20105 ||
  4861. m_pkChrTarget->GetRaceNum() == 20106 ||
  4862. m_pkChrTarget->GetRaceNum() == 20107 ||
  4863. m_pkChrTarget->GetRaceNum() == 20108 ||
  4864. m_pkChrTarget->GetRaceNum() == 20109)
  4865. {
  4866. LPCHARACTER owner = m_pkChrTarget->GetVictim();
  4867. if (owner)
  4868. {
  4869. int iHorseHealth = owner->GetHorseHealth();
  4870. int iHorseMaxHealth = owner->GetHorseMaxHealth();
  4871. if (iHorseMaxHealth)
  4872. p.bHPPercent = MINMAX(0, iHorseHealth * 100 / iHorseMaxHealth, 100);
  4873. else
  4874. p.bHPPercent = 100;
  4875. }
  4876. else
  4877. p.bHPPercent = 100;
  4878. }
  4879. else
  4880. p.bHPPercent = MINMAX(0, (m_pkChrTarget->GetHP() * 100) / m_pkChrTarget->GetMaxHP(), 100);
  4881. }
  4882. }
  4883. else
  4884. {
  4885. p.dwVID = 0;
  4886. p.bHPPercent = 0;
  4887. }
  4888. GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
  4889. }
  4890. void CHARACTER::BroadcastTargetPacket()
  4891. {
  4892. if (m_set_pkChrTargetedBy.empty())
  4893. return;
  4894. TPacketGCTarget p;
  4895. p.header = HEADER_GC_TARGET;
  4896. p.dwVID = GetVID();
  4897. if (IsPC())
  4898. p.bHPPercent = 0;
  4899. else
  4900. p.bHPPercent = MINMAX(0, (GetHP() * 100) / GetMaxHP(), 100);
  4901. CHARACTER_SET::iterator it = m_set_pkChrTargetedBy.begin();
  4902. while (it != m_set_pkChrTargetedBy.end())
  4903. {
  4904. LPCHARACTER pkChr = *it++;
  4905. if (!pkChr->GetDesc())
  4906. {
  4907. sys_err("%s %p does not have desc", pkChr->GetName(), get_pointer(pkChr));
  4908. abort();
  4909. }
  4910. pkChr->GetDesc()->Packet(&p, sizeof(TPacketGCTarget));
  4911. }
  4912. }
  4913. void CHARACTER::CheckTarget()
  4914. {
  4915. if (!m_pkChrTarget)
  4916. return;
  4917. if (DISTANCE_APPROX(GetX() - m_pkChrTarget->GetX(), GetY() - m_pkChrTarget->GetY()) >= 4800)
  4918. SetTarget(NULL);
  4919. }
  4920. void CHARACTER::SetWarpLocation(long lMapIndex, long x, long y)
  4921. {
  4922. m_posWarp.x = x * 100;
  4923. m_posWarp.y = y * 100;
  4924. m_lWarpMapIndex = lMapIndex;
  4925. }
  4926. void CHARACTER::SaveExitLocation()
  4927. {
  4928. m_posExit = GetXYZ();
  4929. m_lExitMapIndex = GetMapIndex();
  4930. }
  4931. void CHARACTER::ExitToSavedLocation()
  4932. {
  4933. sys_log (0, "ExitToSavedLocation");
  4934. WarpSet(m_posWarp.x, m_posWarp.y, m_lWarpMapIndex);
  4935. m_posExit.x = m_posExit.y = m_posExit.z = 0;
  4936. m_lExitMapIndex = 0;
  4937. }
  4938. // fixme
  4939. // Áö±İ±îÁø privateMapIndex °¡ ÇöÀç ¸Ê À妽º¿Í °°ÀºÁö üũ ÇÏ´Â °ÍÀ» ¿ÜºÎ¿¡¼­ Çϰí,
  4940. // ´Ù¸£¸é warpsetÀ» ºÒ·¶´Âµ¥
  4941. // À̸¦ warpset ¾ÈÀ¸·Î ³ÖÀÚ.
  4942. bool CHARACTER::WarpSet(long x, long y, long lPrivateMapIndex)
  4943. {
  4944. if (!IsPC())
  4945. return false;
  4946. long lAddr;
  4947. long lMapIndex;
  4948. WORD wPort;
  4949. if (!CMapLocation::instance().Get(x, y, lMapIndex, lAddr, wPort))
  4950. {
  4951. sys_err("cannot find map location index %d x %d y %d name %s", lMapIndex, x, y, GetName());
  4952. return false;
  4953. }
  4954. //Send Supplementary Data Block if new map requires security packages in loading this map
  4955. {
  4956. long lCurAddr;
  4957. long lCurMapIndex = 0;
  4958. WORD wCurPort;
  4959. CMapLocation::instance().Get(GetX(), GetY(), lCurMapIndex, lCurAddr, wCurPort);
  4960. //do not send SDB files if char is in the same map
  4961. if( lCurMapIndex != lMapIndex )
  4962. {
  4963. const TMapRegion * rMapRgn = SECTREE_MANAGER::instance().GetMapRegion(lMapIndex);
  4964. {
  4965. DESC_MANAGER::instance().SendClientPackageSDBToLoadMap( GetDesc(), rMapRgn->strMapName.c_str() );
  4966. }
  4967. }
  4968. }
  4969. if (lPrivateMapIndex >= 10000)
  4970. {
  4971. if (lPrivateMapIndex / 10000 != lMapIndex)
  4972. {
  4973. sys_err("Invalid map inedx %d, must be child of %d", lPrivateMapIndex, lMapIndex);
  4974. return false;
  4975. }
  4976. lMapIndex = lPrivateMapIndex;
  4977. }
  4978. Stop();
  4979. Save();
  4980. if (GetSectree())
  4981. {
  4982. GetSectree()->RemoveEntity(this);
  4983. ViewCleanup();
  4984. EncodeRemovePacket(this);
  4985. }
  4986. m_lWarpMapIndex = lMapIndex;
  4987. m_posWarp.x = x;
  4988. m_posWarp.y = y;
  4989. sys_log(0, "WarpSet %s %d %d current map %d target map %d", GetName(), x, y, GetMapIndex(), lMapIndex);
  4990. TPacketGCWarp p;
  4991. p.bHeader = HEADER_GC_WARP;
  4992. p.lX = x;
  4993. p.lY = y;
  4994. p.lAddr = lAddr;
  4995. p.wPort = wPort;
  4996. GetDesc()->Packet(&p, sizeof(TPacketGCWarp));
  4997. //if (!LC_IsNewCIBN())
  4998. {
  4999. char buf[256];
  5000. snprintf(buf, sizeof(buf), "%s MapIdx %ld DestMapIdx%ld DestX%ld DestY%ld Empire%d", GetName(), GetMapIndex(), lPrivateMapIndex, x, y, GetEmpire());
  5001. LogManager::instance().CharLog(this, 0, "WARP", buf);
  5002. }
  5003. return true;
  5004. }
  5005. void CHARACTER::WarpEnd()
  5006. {
  5007. if (test_server)
  5008. sys_log(0, "WarpEnd %s", GetName());
  5009. if (m_posWarp.x == 0 && m_posWarp.y == 0)
  5010. return;
  5011. int index = m_lWarpMapIndex;
  5012. if (index > 10000)
  5013. index /= 10000;
  5014. if (!map_allow_find(index))
  5015. {
  5016. // ÀÌ °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾øÀ¸¹Ç·Î ¿öÇÁÇϱâ Àü ÁÂÇ¥·Î µÇµ¹¸®ÀÚ.
  5017. sys_err("location %d %d not allowed to login this server", m_posWarp.x, m_posWarp.y);
  5018. GetDesc()->SetPhase(PHASE_CLOSE);
  5019. return;
  5020. }
  5021. sys_log(0, "WarpEnd %s %d %u %u", GetName(), m_lWarpMapIndex, m_posWarp.x, m_posWarp.y);
  5022. Show(m_lWarpMapIndex, m_posWarp.x, m_posWarp.y, 0);
  5023. Stop();
  5024. m_lWarpMapIndex = 0;
  5025. m_posWarp.x = m_posWarp.y = m_posWarp.z = 0;
  5026. {
  5027. // P2P Login
  5028. TPacketGGLogin p;
  5029. p.bHeader = HEADER_GG_LOGIN;
  5030. strlcpy(p.szName, GetName(), sizeof(p.szName));
  5031. p.dwPID = GetPlayerID();
  5032. p.bEmpire = GetEmpire();
  5033. p.lMapIndex = SECTREE_MANAGER::instance().GetMapIndex(GetX(), GetY());
  5034. p.bChannel = g_bChannel;
  5035. P2P_MANAGER::instance().Send(&p, sizeof(TPacketGGLogin));
  5036. }
  5037. }
  5038. bool CHARACTER::Return()
  5039. {
  5040. if (!IsNPC())
  5041. return false;
  5042. int x, y;
  5043. /*
  5044. float fDist = DISTANCE_SQRT(m_pkMobData->m_posLastAttacked.x - GetX(), m_pkMobData->m_posLastAttacked.y - GetY());
  5045. float fx, fy;
  5046. GetDeltaByDegree(GetRotation(), fDist, &fx, &fy);
  5047. x = GetX() + (int) fx;
  5048. y = GetY() + (int) fy;
  5049. */
  5050. SetVictim(NULL);
  5051. x = m_pkMobInst->m_posLastAttacked.x;
  5052. y = m_pkMobInst->m_posLastAttacked.y;
  5053. SetRotationToXY(x, y);
  5054. if (!Goto(x, y))
  5055. return false;
  5056. SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
  5057. if (test_server)
  5058. sys_log(0, "%s %p Æ÷±âÇÏ°í µ¹¾Æ°¡ÀÚ! %d %d", GetName(), this, x, y);
  5059. if (GetParty())
  5060. GetParty()->SendMessage(this, PM_RETURN, x, y);
  5061. return true;
  5062. }
  5063. bool CHARACTER::Follow(LPCHARACTER pkChr, float fMinDistance)
  5064. {
  5065. if (IsPC())
  5066. {
  5067. sys_err("CHARACTER::Follow : PC cannot use this method", GetName());
  5068. return false;
  5069. }
  5070. // TRENT_MONSTER
  5071. if (IS_SET(m_pointsInstant.dwAIFlag, AIFLAG_NOMOVE))
  5072. {
  5073. if (pkChr->IsPC()) // ÂѾư¡´Â »ó´ë°¡ PCÀÏ ¶§
  5074. {
  5075. // If i'm in a party. I must obey party leader's AI.
  5076. if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
  5077. {
  5078. if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·À¸·Î °ø°İ¹ŞÀºÁö 15Ãʰ¡ Áö³µ°í
  5079. {
  5080. // ¸¶Áö¸· ¸ÂÀº °÷À¸·Î ºÎÅÍ 50¹ÌÅÍ ÀÌ»ó Â÷À̳ª¸é Æ÷±âÇÏ°í µ¹¾Æ°£´Ù.
  5081. if (m_pkMobData->m_table.wAttackRange < DISTANCE_APPROX(pkChr->GetX() - GetX(), pkChr->GetY() - GetY()))
  5082. if (Return())
  5083. return true;
  5084. }
  5085. }
  5086. }
  5087. return false;
  5088. }
  5089. // END_OF_TRENT_MONSTER
  5090. long x = pkChr->GetX();
  5091. long y = pkChr->GetY();
  5092. if (pkChr->IsPC()) // ÂѾư¡´Â »ó´ë°¡ PCÀÏ ¶§
  5093. {
  5094. // If i'm in a party. I must obey party leader's AI.
  5095. if (!GetParty() || !GetParty()->GetLeader() || GetParty()->GetLeader() == this)
  5096. {
  5097. if (get_dword_time() - m_pkMobInst->m_dwLastAttackedTime >= 15000) // ¸¶Áö¸·À¸·Î °ø°İ¹ŞÀºÁö 15Ãʰ¡ Áö³µ°í
  5098. {
  5099. // ¸¶Áö¸· ¸ÂÀº °÷À¸·Î ºÎÅÍ 50¹ÌÅÍ ÀÌ»ó Â÷À̳ª¸é Æ÷±âÇÏ°í µ¹¾Æ°£´Ù.
  5100. if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
  5101. if (Return())
  5102. return true;
  5103. }
  5104. }
  5105. }
  5106. if (IsGuardNPC())
  5107. {
  5108. if (5000 < DISTANCE_APPROX(m_pkMobInst->m_posLastAttacked.x - GetX(), m_pkMobInst->m_posLastAttacked.y - GetY()))
  5109. if (Return())
  5110. return true;
  5111. }
  5112. if (pkChr->IsState(pkChr->m_stateMove) &&
  5113. GetMobBattleType() != BATTLE_TYPE_RANGE &&
  5114. GetMobBattleType() != BATTLE_TYPE_MAGIC &&
  5115. false == IsPet())
  5116. {
  5117. // ´ë»óÀÌ À̵¿ÁßÀÌ¸é ¿¹Ãø À̵¿À» ÇÑ´Ù
  5118. // ³ª¿Í »ó´ë¹æÀÇ ¼ÓµµÂ÷¿Í °Å¸®·ÎºÎÅÍ ¸¸³¯ ½Ã°£À» ¿¹»óÇÑ ÈÄ
  5119. // »ó´ë¹æÀÌ ±× ½Ã°£±îÁö Á÷¼±À¸·Î À̵¿ÇÑ´Ù°í °¡Á¤ÇÏ¿© °Å±â·Î À̵¿ÇÑ´Ù.
  5120. float rot = pkChr->GetRotation();
  5121. float rot_delta = GetDegreeDelta(rot, GetDegreeFromPositionXY(GetX(), GetY(), pkChr->GetX(), pkChr->GetY()));
  5122. float yourSpeed = pkChr->GetMoveSpeed();
  5123. float mySpeed = GetMoveSpeed();
  5124. float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
  5125. float fFollowSpeed = mySpeed - yourSpeed * cos(rot_delta * M_PI / 180);
  5126. if (fFollowSpeed >= 0.1f)
  5127. {
  5128. float fMeetTime = fDist / fFollowSpeed;
  5129. float fYourMoveEstimateX, fYourMoveEstimateY;
  5130. if( fMeetTime * yourSpeed <= 100000.0f )
  5131. {
  5132. GetDeltaByDegree(pkChr->GetRotation(), fMeetTime * yourSpeed, &fYourMoveEstimateX, &fYourMoveEstimateY);
  5133. x += (long) fYourMoveEstimateX;
  5134. y += (long) fYourMoveEstimateY;
  5135. float fDistNew = sqrt(((double)x - GetX())*(x-GetX())+((double)y - GetY())*(y-GetY()));
  5136. if (fDist < fDistNew)
  5137. {
  5138. x = (long)(GetX() + (x - GetX()) * fDist / fDistNew);
  5139. y = (long)(GetY() + (y - GetY()) * fDist / fDistNew);
  5140. }
  5141. }
  5142. }
  5143. }
  5144. // °¡·Á´Â À§Ä¡¸¦ ¹Ù¶óºÁ¾ß ÇÑ´Ù.
  5145. SetRotationToXY(x, y);
  5146. float fDist = DISTANCE_SQRT(x - GetX(), y - GetY());
  5147. if (fDist <= fMinDistance)
  5148. return false;
  5149. float fx, fy;
  5150. if (IsChangeAttackPosition(pkChr) && GetMobRank() < MOB_RANK_BOSS)
  5151. {
  5152. // »ó´ë¹æ ÁÖº¯ ·£´ıÇÑ °÷À¸·Î À̵¿
  5153. SetChangeAttackPositionTime();
  5154. int retry = 16;
  5155. int dx, dy;
  5156. int rot = (int) GetDegreeFromPositionXY(x, y, GetX(), GetY());
  5157. while (--retry)
  5158. {
  5159. if (fDist < 500.0f)
  5160. GetDeltaByDegree((rot + number(-90, 90) + number(-90, 90)) % 360, fMinDistance, &fx, &fy);
  5161. else
  5162. GetDeltaByDegree(number(0, 359), fMinDistance, &fx, &fy);
  5163. dx = x + (int) fx;
  5164. dy = y + (int) fy;
  5165. LPSECTREE tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), dx, dy);
  5166. if (NULL == tree)
  5167. break;
  5168. if (0 == (tree->GetAttribute(dx, dy) & (ATTR_BLOCK | ATTR_OBJECT)))
  5169. break;
  5170. }
  5171. //sys_log(0, "±Ùó ¾îµò°¡·Î À̵¿ %s retry %d", GetName(), retry);
  5172. if (!Goto(dx, dy))
  5173. return false;
  5174. }
  5175. else
  5176. {
  5177. // Á÷¼± µû¶ó°¡±â
  5178. float fDistToGo = fDist - fMinDistance;
  5179. GetDeltaByDegree(GetRotation(), fDistToGo, &fx, &fy);
  5180. //sys_log(0, "Á÷¼±À¸·Î À̵¿ %s", GetName());
  5181. if (!Goto(GetX() + (int) fx, GetY() + (int) fy))
  5182. return false;
  5183. }
  5184. SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
  5185. //MonsterLog("ÂѾư¡±â; %s", pkChr->GetName());
  5186. return true;
  5187. }
  5188. float CHARACTER::GetDistanceFromSafeboxOpen() const
  5189. {
  5190. return DISTANCE_APPROX(GetX() - m_posSafeboxOpen.x, GetY() - m_posSafeboxOpen.y);
  5191. }
  5192. void CHARACTER::SetSafeboxOpenPosition()
  5193. {
  5194. m_posSafeboxOpen = GetXYZ();
  5195. }
  5196. CSafebox * CHARACTER::GetSafebox() const
  5197. {
  5198. return m_pkSafebox;
  5199. }
  5200. void CHARACTER::ReqSafeboxLoad(const char* pszPassword)
  5201. {
  5202. if (!*pszPassword || strlen(pszPassword) > SAFEBOX_PASSWORD_MAX_LEN)
  5203. {
  5204. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> À߸øµÈ ¾ÏÈ£¸¦ ÀÔ·ÂÇϼ̽À´Ï´Ù."));
  5205. return;
  5206. }
  5207. else if (m_pkSafebox)
  5208. {
  5209. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í°¡ ÀÌ¹Ì ¿­·ÁÀÖ½À´Ï´Ù."));
  5210. return;
  5211. }
  5212. int iPulse = thecore_pulse();
  5213. if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(10))
  5214. {
  5215. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> â°í¸¦ ´İÀºÁö 10ÃÊ ¾È¿¡´Â ¿­ ¼ö ¾ø½À´Ï´Ù."));
  5216. return;
  5217. }
  5218. else if (GetDistanceFromSafeboxOpen() > 1000)
  5219. {
  5220. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<â°í> °Å¸®°¡ ¸Ö¾î¼­ â°í¸¦ ¿­ ¼ö ¾ø½À´Ï´Ù."));
  5221. return;
  5222. }
  5223. else if (m_bOpeningSafebox)
  5224. {
  5225. sys_log(0, "Overlapped safebox load request from %s", GetName());
  5226. return;
  5227. }
  5228. SetSafeboxLoadTime();
  5229. m_bOpeningSafebox = true;
  5230. TSafeboxLoadPacket p;
  5231. p.dwID = GetDesc()->GetAccountTable().id;
  5232. strlcpy(p.szLogin, GetDesc()->GetAccountTable().login, sizeof(p.szLogin));
  5233. strlcpy(p.szPassword, pszPassword, sizeof(p.szPassword));
  5234. db_clientdesc->DBPacket(HEADER_GD_SAFEBOX_LOAD, GetDesc()->GetHandle(), &p, sizeof(p));
  5235. }
  5236. void CHARACTER::LoadSafebox(int iSize, DWORD dwGold, int iItemCount, TPlayerItem * pItems)
  5237. {
  5238. bool bLoaded = false;
  5239. //PREVENT_TRADE_WINDOW
  5240. SetOpenSafebox(true);
  5241. //END_PREVENT_TRADE_WINDOW
  5242. if (m_pkSafebox)
  5243. bLoaded = true;
  5244. if (!m_pkSafebox)
  5245. m_pkSafebox = M2_NEW CSafebox(this, iSize, dwGold);
  5246. else
  5247. m_pkSafebox->ChangeSize(iSize);
  5248. m_iSafeboxSize = iSize;
  5249. TPacketCGSafeboxSize p;
  5250. p.bHeader = HEADER_GC_SAFEBOX_SIZE;
  5251. p.bSize = iSize;
  5252. GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
  5253. if (!bLoaded)
  5254. {
  5255. for (int i = 0; i < iItemCount; ++i, ++pItems)
  5256. {
  5257. if (!m_pkSafebox->IsValidPosition(pItems->pos))
  5258. continue;
  5259. LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);
  5260. if (!item)
  5261. {
  5262. sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
  5263. continue;
  5264. }
  5265. item->SetSkipSave(true);
  5266. item->SetSockets(pItems->alSockets);
  5267. item->SetAttributes(pItems->aAttr);
  5268. if (!m_pkSafebox->Add(pItems->pos, item))
  5269. {
  5270. M2_DESTROY_ITEM(item);
  5271. }
  5272. else
  5273. item->SetSkipSave(false);
  5274. }
  5275. }
  5276. }
  5277. void CHARACTER::ChangeSafeboxSize(BYTE bSize)
  5278. {
  5279. //if (!m_pkSafebox)
  5280. //return;
  5281. TPacketCGSafeboxSize p;
  5282. p.bHeader = HEADER_GC_SAFEBOX_SIZE;
  5283. p.bSize = bSize;
  5284. GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
  5285. if (m_pkSafebox)
  5286. m_pkSafebox->ChangeSize(bSize);
  5287. m_iSafeboxSize = bSize;
  5288. }
  5289. void CHARACTER::CloseSafebox()
  5290. {
  5291. if (!m_pkSafebox)
  5292. return;
  5293. //PREVENT_TRADE_WINDOW
  5294. SetOpenSafebox(false);
  5295. //END_PREVENT_TRADE_WINDOW
  5296. m_pkSafebox->Save();
  5297. M2_DELETE(m_pkSafebox);
  5298. m_pkSafebox = NULL;
  5299. ChatPacket(CHAT_TYPE_COMMAND, "CloseSafebox");
  5300. SetSafeboxLoadTime();
  5301. m_bOpeningSafebox = false;
  5302. Save();
  5303. }
  5304. CSafebox * CHARACTER::GetMall() const
  5305. {
  5306. return m_pkMall;
  5307. }
  5308. void CHARACTER::LoadMall(int iItemCount, TPlayerItem * pItems)
  5309. {
  5310. bool bLoaded = false;
  5311. if (m_pkMall)
  5312. bLoaded = true;
  5313. if (!m_pkMall)
  5314. m_pkMall = M2_NEW CSafebox(this, 3 * SAFEBOX_PAGE_SIZE, 0);
  5315. else
  5316. m_pkMall->ChangeSize(3 * SAFEBOX_PAGE_SIZE);
  5317. m_pkMall->SetWindowMode(MALL);
  5318. TPacketCGSafeboxSize p;
  5319. p.bHeader = HEADER_GC_MALL_OPEN;
  5320. p.bSize = 3 * SAFEBOX_PAGE_SIZE;
  5321. GetDesc()->Packet(&p, sizeof(TPacketCGSafeboxSize));
  5322. if (!bLoaded)
  5323. {
  5324. for (int i = 0; i < iItemCount; ++i, ++pItems)
  5325. {
  5326. if (!m_pkMall->IsValidPosition(pItems->pos))
  5327. continue;
  5328. LPITEM item = ITEM_MANAGER::instance().CreateItem(pItems->vnum, pItems->count, pItems->id);
  5329. if (!item)
  5330. {
  5331. sys_err("cannot create item vnum %d id %u (name: %s)", pItems->vnum, pItems->id, GetName());
  5332. continue;
  5333. }
  5334. item->SetSkipSave(true);
  5335. item->SetSockets(pItems->alSockets);
  5336. item->SetAttributes(pItems->aAttr);
  5337. if (!m_pkMall->Add(pItems->pos, item))
  5338. M2_DESTROY_ITEM(item);
  5339. else
  5340. item->SetSkipSave(false);
  5341. }
  5342. }
  5343. }
  5344. void CHARACTER::CloseMall()
  5345. {
  5346. if (!m_pkMall)
  5347. return;
  5348. m_pkMall->Save();
  5349. M2_DELETE(m_pkMall);
  5350. m_pkMall = NULL;
  5351. ChatPacket(CHAT_TYPE_COMMAND, "CloseMall");
  5352. }
  5353. bool CHARACTER::BuildUpdatePartyPacket(TPacketGCPartyUpdate & out)
  5354. {
  5355. if (!GetParty())
  5356. return false;
  5357. memset(&out, 0, sizeof(out));
  5358. out.header = HEADER_GC_PARTY_UPDATE;
  5359. out.pid = GetPlayerID();
  5360. out.percent_hp = MINMAX(0, GetHP() * 100 / GetMaxHP(), 100);
  5361. out.role = GetParty()->GetRole(GetPlayerID());
  5362. sys_log(1, "PARTY %s role is %d", GetName(), out.role);
  5363. LPCHARACTER l = GetParty()->GetLeaderCharacter();
  5364. if (l && DISTANCE_APPROX(GetX() - l->GetX(), GetY() - l->GetY()) < PARTY_DEFAULT_RANGE)
  5365. {
  5366. if (g_iUseLocale)
  5367. out.affects[0] = GetParty()->GetPartyBonusExpPercent();
  5368. else
  5369. out.affects[0] = GetParty()->GetExpBonusPercent();
  5370. out.affects[1] = GetPoint(POINT_PARTY_ATTACKER_BONUS);
  5371. out.affects[2] = GetPoint(POINT_PARTY_TANKER_BONUS);
  5372. out.affects[3] = GetPoint(POINT_PARTY_BUFFER_BONUS);
  5373. out.affects[4] = GetPoint(POINT_PARTY_SKILL_MASTER_BONUS);
  5374. out.affects[5] = GetPoint(POINT_PARTY_HASTE_BONUS);
  5375. out.affects[6] = GetPoint(POINT_PARTY_DEFENDER_BONUS);
  5376. }
  5377. return true;
  5378. }
  5379. int CHARACTER::GetLeadershipSkillLevel() const
  5380. {
  5381. return GetSkillLevel(SKILL_LEADERSHIP);
  5382. }
  5383. void CHARACTER::QuerySafeboxSize()
  5384. {
  5385. if (m_iSafeboxSize == -1)
  5386. {
  5387. DBManager::instance().ReturnQuery(QID_SAFEBOX_SIZE,
  5388. GetPlayerID(),
  5389. NULL,
  5390. "SELECT size FROM safebox%s WHERE account_id = %u",
  5391. get_table_postfix(),
  5392. GetDesc()->GetAccountTable().id);
  5393. }
  5394. }
  5395. void CHARACTER::SetSafeboxSize(int iSize)
  5396. {
  5397. sys_log(1, "SetSafeboxSize: %s %d", GetName(), iSize);
  5398. m_iSafeboxSize = iSize;
  5399. DBManager::instance().Query("UPDATE safebox%s SET size = %d WHERE account_id = %u", get_table_postfix(), iSize / SAFEBOX_PAGE_SIZE, GetDesc()->GetAccountTable().id);
  5400. }
  5401. int CHARACTER::GetSafeboxSize() const
  5402. {
  5403. return m_iSafeboxSize;
  5404. }
  5405. void CHARACTER::SetNowWalking(bool bWalkFlag)
  5406. {
  5407. //if (m_bNowWalking != bWalkFlag || IsNPC())
  5408. if (m_bNowWalking != bWalkFlag)
  5409. {
  5410. if (bWalkFlag)
  5411. {
  5412. m_bNowWalking = true;
  5413. m_dwWalkStartTime = get_dword_time();
  5414. }
  5415. else
  5416. {
  5417. m_bNowWalking = false;
  5418. }
  5419. //if (m_bNowWalking)
  5420. {
  5421. TPacketGCWalkMode p;
  5422. p.vid = GetVID();
  5423. p.header = HEADER_GC_WALK_MODE;
  5424. p.mode = m_bNowWalking ? WALKMODE_WALK : WALKMODE_RUN;
  5425. PacketView(&p, sizeof(p));
  5426. }
  5427. if (IsNPC())
  5428. {
  5429. if (m_bNowWalking)
  5430. MonsterLog("°È´Â´Ù");
  5431. else
  5432. MonsterLog("¶Ú´Ù");
  5433. }
  5434. //sys_log(0, "%s is now %s", GetName(), m_bNowWalking?"walking.":"running.");
  5435. }
  5436. }
  5437. void CHARACTER::StartStaminaConsume()
  5438. {
  5439. if (m_bStaminaConsume)
  5440. return;
  5441. PointChange(POINT_STAMINA, 0);
  5442. m_bStaminaConsume = true;
  5443. //ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
  5444. if (IsStaminaHalfConsume())
  5445. ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec / 2, GetStamina());
  5446. else
  5447. ChatPacket(CHAT_TYPE_COMMAND, "StartStaminaConsume %d %d", STAMINA_PER_STEP * passes_per_sec, GetStamina());
  5448. }
  5449. void CHARACTER::StopStaminaConsume()
  5450. {
  5451. if (!m_bStaminaConsume)
  5452. return;
  5453. PointChange(POINT_STAMINA, 0);
  5454. m_bStaminaConsume = false;
  5455. ChatPacket(CHAT_TYPE_COMMAND, "StopStaminaConsume %d", GetStamina());
  5456. }
  5457. bool CHARACTER::IsStaminaConsume() const
  5458. {
  5459. return m_bStaminaConsume;
  5460. }
  5461. bool CHARACTER::IsStaminaHalfConsume() const
  5462. {
  5463. return IsEquipUniqueItem(UNIQUE_ITEM_HALF_STAMINA);
  5464. }
  5465. void CHARACTER::ResetStopTime()
  5466. {
  5467. m_dwStopTime = get_dword_time();
  5468. }
  5469. DWORD CHARACTER::GetStopTime() const
  5470. {
  5471. return m_dwStopTime;
  5472. }
  5473. void CHARACTER::ResetPoint(int iLv)
  5474. {
  5475. BYTE bJob = GetJob();
  5476. PointChange(POINT_LEVEL, iLv - GetLevel());
  5477. SetRealPoint(POINT_ST, JobInitialPoints[bJob].st);
  5478. SetPoint(POINT_ST, GetRealPoint(POINT_ST));
  5479. SetRealPoint(POINT_HT, JobInitialPoints[bJob].ht);
  5480. SetPoint(POINT_HT, GetRealPoint(POINT_HT));
  5481. SetRealPoint(POINT_DX, JobInitialPoints[bJob].dx);
  5482. SetPoint(POINT_DX, GetRealPoint(POINT_DX));
  5483. SetRealPoint(POINT_IQ, JobInitialPoints[bJob].iq);
  5484. SetPoint(POINT_IQ, GetRealPoint(POINT_IQ));
  5485. SetRandomHP((iLv - 1) * number(JobInitialPoints[GetJob()].hp_per_lv_begin, JobInitialPoints[GetJob()].hp_per_lv_end));
  5486. SetRandomSP((iLv - 1) * number(JobInitialPoints[GetJob()].sp_per_lv_begin, JobInitialPoints[GetJob()].sp_per_lv_end));
  5487. //PointChange(POINT_STAT, ((MINMAX(1, iLv, 99) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
  5488. PointChange(POINT_STAT, ((MINMAX(1, iLv, 90) - 1) * 3) + GetPoint(POINT_LEVEL_STEP) - GetPoint(POINT_STAT));
  5489. ComputePoints();
  5490. // ȸº¹
  5491. PointChange(POINT_HP, GetMaxHP() - GetHP());
  5492. PointChange(POINT_SP, GetMaxSP() - GetSP());
  5493. PointsPacket();
  5494. LogManager::instance().CharLog(this, 0, "RESET_POINT", "");
  5495. }
  5496. bool CHARACTER::IsChangeAttackPosition(LPCHARACTER target) const
  5497. {
  5498. if (!IsNPC())
  5499. return true;
  5500. DWORD dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_NEAR;
  5501. if (DISTANCE_APPROX(GetX() - target->GetX(), GetY() - target->GetY()) >
  5502. AI_CHANGE_ATTACK_POISITION_DISTANCE + GetMobAttackRange())
  5503. dwChangeTime = AI_CHANGE_ATTACK_POISITION_TIME_FAR;
  5504. return get_dword_time() - m_dwLastChangeAttackPositionTime > dwChangeTime;
  5505. }
  5506. void CHARACTER::GiveRandomSkillBook()
  5507. {
  5508. LPITEM item = AutoGiveItem(50300);
  5509. if (NULL != item)
  5510. {
  5511. BYTE bJob = 0;
  5512. if (!number(0, 1))
  5513. bJob = GetJob() + 1;
  5514. DWORD dwSkillVnum = 0;
  5515. do
  5516. {
  5517. dwSkillVnum = number(1, 111);
  5518. const CSkillProto* pkSk = CSkillManager::instance().Get(dwSkillVnum);
  5519. if (NULL == pkSk)
  5520. continue;
  5521. if (bJob && bJob != pkSk->dwType)
  5522. continue;
  5523. break;
  5524. } while (true);
  5525. item->SetSocket(0, dwSkillVnum);
  5526. }
  5527. }
  5528. void CHARACTER::ReviveInvisible(int iDur)
  5529. {
  5530. AddAffect(AFFECT_REVIVE_INVISIBLE, POINT_NONE, 0, AFF_REVIVE_INVISIBLE, iDur, 0, true);
  5531. }
  5532. void CHARACTER::ToggleMonsterLog()
  5533. {
  5534. m_bMonsterLog = !m_bMonsterLog;
  5535. if (m_bMonsterLog)
  5536. {
  5537. CHARACTER_MANAGER::instance().RegisterForMonsterLog(this);
  5538. }
  5539. else
  5540. {
  5541. CHARACTER_MANAGER::instance().UnregisterForMonsterLog(this);
  5542. }
  5543. }
  5544. void CHARACTER::SetGuild(CGuild* pGuild)
  5545. {
  5546. if (m_pGuild != pGuild)
  5547. {
  5548. m_pGuild = pGuild;
  5549. UpdatePacket();
  5550. }
  5551. }
  5552. void CHARACTER::SendGreetMessage()
  5553. {
  5554. typeof(DBManager::instance().GetGreetMessage()) v = DBManager::instance().GetGreetMessage();
  5555. for (itertype(v) it = v.begin(); it != v.end(); ++it)
  5556. {
  5557. ChatPacket(CHAT_TYPE_NOTICE, it->c_str());
  5558. }
  5559. }
  5560. void CHARACTER::BeginStateEmpty()
  5561. {
  5562. MonsterLog("!");
  5563. }
  5564. void CHARACTER::EffectPacket(int enumEffectType)
  5565. {
  5566. TPacketGCSpecialEffect p;
  5567. p.header = HEADER_GC_SEPCIAL_EFFECT;
  5568. p.type = enumEffectType;
  5569. p.vid = GetVID();
  5570. PacketAround(&p, sizeof(TPacketGCSpecialEffect));
  5571. }
  5572. void CHARACTER::SpecificEffectPacket(const char filename[MAX_EFFECT_FILE_NAME])
  5573. {
  5574. TPacketGCSpecificEffect p;
  5575. p.header = HEADER_GC_SPECIFIC_EFFECT;
  5576. p.vid = GetVID();
  5577. memcpy (p.effect_file, filename, MAX_EFFECT_FILE_NAME);
  5578. PacketAround(&p, sizeof(TPacketGCSpecificEffect));
  5579. }
  5580. void CHARACTER::MonsterChat(BYTE bMonsterChatType)
  5581. {
  5582. if (IsPC())
  5583. return;
  5584. char sbuf[256+1];
  5585. if (IsMonster())
  5586. {
  5587. if (number(0, 60))
  5588. return;
  5589. snprintf(sbuf, sizeof(sbuf),
  5590. "(locale.monster_chat[%i] and locale.monster_chat[%i][%d] or '')",
  5591. GetRaceNum(), GetRaceNum(), bMonsterChatType*3 + number(1, 3));
  5592. }
  5593. else
  5594. {
  5595. if (bMonsterChatType != MONSTER_CHAT_WAIT)
  5596. return;
  5597. if (IsGuardNPC())
  5598. {
  5599. if (number(0, 6))
  5600. return;
  5601. }
  5602. else
  5603. {
  5604. if (number(0, 30))
  5605. return;
  5606. }
  5607. snprintf(sbuf, sizeof(sbuf), "(locale.monster_chat[%i] and locale.monster_chat[%i][number(1, table.getn(locale.monster_chat[%i]))] or '')", GetRaceNum(), GetRaceNum(), GetRaceNum());
  5608. }
  5609. std::string text = quest::ScriptToString(sbuf);
  5610. if (text.empty())
  5611. return;
  5612. struct packet_chat pack_chat;
  5613. pack_chat.header = HEADER_GC_CHAT;
  5614. pack_chat.size = sizeof(struct packet_chat) + text.size() + 1;
  5615. pack_chat.type = CHAT_TYPE_TALKING;
  5616. pack_chat.id = GetVID();
  5617. pack_chat.bEmpire = 0;
  5618. TEMP_BUFFER buf;
  5619. buf.write(&pack_chat, sizeof(struct packet_chat));
  5620. buf.write(text.c_str(), text.size() + 1);
  5621. PacketAround(buf.read_peek(), buf.size());
  5622. }
  5623. void CHARACTER::SetQuestNPCID(DWORD vid)
  5624. {
  5625. m_dwQuestNPCVID = vid;
  5626. }
  5627. LPCHARACTER CHARACTER::GetQuestNPC() const
  5628. {
  5629. return CHARACTER_MANAGER::instance().Find(m_dwQuestNPCVID);
  5630. }
  5631. void CHARACTER::SetQuestItemPtr(LPITEM item)
  5632. {
  5633. m_pQuestItem = item;
  5634. }
  5635. void CHARACTER::ClearQuestItemPtr()
  5636. {
  5637. m_pQuestItem = NULL;
  5638. }
  5639. LPITEM CHARACTER::GetQuestItemPtr() const
  5640. {
  5641. return m_pQuestItem;
  5642. }
  5643. LPDUNGEON CHARACTER::GetDungeonForce() const
  5644. {
  5645. if (m_lWarpMapIndex > 10000)
  5646. return CDungeonManager::instance().FindByMapIndex(m_lWarpMapIndex);
  5647. return m_pkDungeon;
  5648. }
  5649. void CHARACTER::SetBlockMode(BYTE bFlag)
  5650. {
  5651. m_pointsInstant.bBlockMode = bFlag;
  5652. ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);
  5653. SetQuestFlag("game_option.block_exchange", bFlag & BLOCK_EXCHANGE ? 1 : 0);
  5654. SetQuestFlag("game_option.block_party_invite", bFlag & BLOCK_PARTY_INVITE ? 1 : 0);
  5655. SetQuestFlag("game_option.block_guild_invite", bFlag & BLOCK_GUILD_INVITE ? 1 : 0);
  5656. SetQuestFlag("game_option.block_whisper", bFlag & BLOCK_WHISPER ? 1 : 0);
  5657. SetQuestFlag("game_option.block_messenger_invite", bFlag & BLOCK_MESSENGER_INVITE ? 1 : 0);
  5658. SetQuestFlag("game_option.block_party_request", bFlag & BLOCK_PARTY_REQUEST ? 1 : 0);
  5659. }
  5660. void CHARACTER::SetBlockModeForce(BYTE bFlag)
  5661. {
  5662. m_pointsInstant.bBlockMode = bFlag;
  5663. ChatPacket(CHAT_TYPE_COMMAND, "setblockmode %d", m_pointsInstant.bBlockMode);
  5664. }
  5665. bool CHARACTER::IsGuardNPC() const
  5666. {
  5667. return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
  5668. }
  5669. int CHARACTER::GetPolymorphPower() const
  5670. {
  5671. if (test_server)
  5672. {
  5673. int value = quest::CQuestManager::instance().GetEventFlag("poly");
  5674. if (value)
  5675. return value;
  5676. }
  5677. return aiPolymorphPowerByLevel[MINMAX(0, GetSkillLevel(SKILL_POLYMORPH), 40)];
  5678. }
  5679. void CHARACTER::SetPolymorph(DWORD dwRaceNum, bool bMaintainStat)
  5680. {
  5681. if (dwRaceNum < JOB_MAX_NUM)
  5682. {
  5683. dwRaceNum = 0;
  5684. bMaintainStat = false;
  5685. }
  5686. if (m_dwPolymorphRace == dwRaceNum)
  5687. return;
  5688. m_bPolyMaintainStat = bMaintainStat;
  5689. m_dwPolymorphRace = dwRaceNum;
  5690. sys_log(0, "POLYMORPH: %s race %u ", GetName(), dwRaceNum);
  5691. if (dwRaceNum != 0)
  5692. StopRiding();
  5693. SET_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  5694. m_afAffectFlag.Set(AFF_SPAWN);
  5695. ViewReencode();
  5696. REMOVE_BIT(m_bAddChrState, ADD_CHARACTER_STATE_SPAWN);
  5697. if (!bMaintainStat)
  5698. {
  5699. PointChange(POINT_ST, 0);
  5700. PointChange(POINT_DX, 0);
  5701. PointChange(POINT_IQ, 0);
  5702. PointChange(POINT_HT, 0);
  5703. }
  5704. // Æú¸®¸ğÇÁ »óÅ¿¡¼­ Á×´Â °æ¿ì, Æú¸®¸ğÇÁ°¡ Ç®¸®°Ô µÇ´Âµ¥
  5705. // Æú¸® ¸ğÇÁ ÀüÈÄ·Î valid combo intervalÀÌ ´Ù¸£±â ¶§¹®¿¡
  5706. // Combo ÇÙ ¶Ç´Â Hacker·Î ÀνÄÇÏ´Â °æ¿ì°¡ ÀÖ´Ù.
  5707. // µû¶ó¼­ Æú¸®¸ğÇÁ¸¦ Ç®°Å³ª Æú¸®¸ğÇÁ ÇÏ°Ô µÇ¸é,
  5708. // valid combo intervalÀ» resetÇÑ´Ù.
  5709. SetValidComboInterval(0);
  5710. SetComboSequence(0);
  5711. ComputeBattlePoints();
  5712. }
  5713. int CHARACTER::GetQuestFlag(const std::string& flag) const
  5714. {
  5715. quest::CQuestManager& q = quest::CQuestManager::instance();
  5716. quest::PC* pPC = q.GetPC(GetPlayerID());
  5717. return pPC->GetFlag(flag);
  5718. }
  5719. void CHARACTER::SetQuestFlag(const std::string& flag, int value)
  5720. {
  5721. quest::CQuestManager& q = quest::CQuestManager::instance();
  5722. quest::PC* pPC = q.GetPC(GetPlayerID());
  5723. pPC->SetFlag(flag, value);
  5724. }
  5725. void CHARACTER::DetermineDropMetinStone()
  5726. {
  5727. const int METIN_STONE_NUM = 14;
  5728. static DWORD c_adwMetin[METIN_STONE_NUM] =
  5729. {
  5730. 28030,
  5731. 28031,
  5732. 28032,
  5733. 28033,
  5734. 28034,
  5735. 28035,
  5736. 28036,
  5737. 28037,
  5738. 28038,
  5739. 28039,
  5740. 28040,
  5741. 28041,
  5742. 28042,
  5743. 28043,
  5744. };
  5745. DWORD stone_num = GetRaceNum();
  5746. int idx = std::lower_bound(aStoneDrop, aStoneDrop+STONE_INFO_MAX_NUM, stone_num) - aStoneDrop;
  5747. if (idx >= STONE_INFO_MAX_NUM || aStoneDrop[idx].dwMobVnum != stone_num)
  5748. {
  5749. m_dwDropMetinStone = 0;
  5750. }
  5751. else
  5752. {
  5753. const SStoneDropInfo & info = aStoneDrop[idx];
  5754. m_bDropMetinStonePct = info.iDropPct;
  5755. {
  5756. m_dwDropMetinStone = c_adwMetin[number(0, METIN_STONE_NUM - 1)];
  5757. int iGradePct = number(1, 100);
  5758. for (int iStoneLevel = 0; iStoneLevel < STONE_LEVEL_MAX_NUM; iStoneLevel ++)
  5759. {
  5760. int iLevelGradePortion = info.iLevelPct[iStoneLevel];
  5761. if (iGradePct <= iLevelGradePortion)
  5762. {
  5763. break;
  5764. }
  5765. else
  5766. {
  5767. iGradePct -= iLevelGradePortion;
  5768. m_dwDropMetinStone += 100; // µ¹ +a -> +(a+1)ÀÌ µÉ¶§¸¶´Ù 100¾¿ Áõ°¡
  5769. }
  5770. }
  5771. }
  5772. }
  5773. }
  5774. void CHARACTER::SendEquipment(LPCHARACTER ch)
  5775. {
  5776. TPacketViewEquip p;
  5777. p.header = HEADER_GC_VIEW_EQUIP;
  5778. p.vid = GetVID();
  5779. for (int i = 0; i<WEAR_MAX_NUM; i++)
  5780. {
  5781. LPITEM item = GetWear(i);
  5782. if (item)
  5783. {
  5784. p.equips[i].vnum = item->GetVnum();
  5785. p.equips[i].count = item->GetCount();
  5786. thecore_memcpy(p.equips[i].alSockets, item->GetSockets(), sizeof(p.equips[i].alSockets));
  5787. thecore_memcpy(p.equips[i].aAttr, item->GetAttributes(), sizeof(p.equips[i].aAttr));
  5788. }
  5789. else
  5790. {
  5791. p.equips[i].vnum = 0;
  5792. }
  5793. }
  5794. ch->GetDesc()->Packet(&p, sizeof(p));
  5795. }
  5796. bool CHARACTER::CanSummon(int iLeaderShip)
  5797. {
  5798. return (iLeaderShip >= 20 || iLeaderShip >= 12 && m_dwLastDeadTime + 180 > get_dword_time());
  5799. }
  5800. void CHARACTER::MountVnum(DWORD vnum)
  5801. {
  5802. if (m_dwMountVnum == vnum)
  5803. return;
  5804. m_dwMountVnum = vnum;
  5805. m_dwMountTime = get_dword_time();
  5806. if (m_bIsObserver)
  5807. return;
  5808. //NOTE : MountÇÑ´Ù°í ÇØ¼­ Client SideÀÇ °´Ã¼¸¦ »èÁ¦ÇÏÁø ¾Ê´Â´Ù.
  5809. //±×¸®°í ¼­¹öSide¿¡¼­ ÅÀÀ»¶§ À§Ä¡ À̵¿Àº ÇÏÁö ¾Ê´Â´Ù. ¿Ö³ÄÇϸé Client Side¿¡¼­ Coliision Adjust¸¦ ÇÒ¼ö Àִµ¥
  5810. //°´Ã¼¸¦ ¼Ò¸ê½ÃÄ×´Ù°¡ ¼­¹öÀ§Ä¡·Î À̵¿½Ã۸é À̶§ collision check¸¦ ÇÏÁö´Â ¾ÊÀ¸¹Ç·Î ¹è°æ¿¡ ³¢°Å³ª ¶Õ°í ³ª°¡´Â ¹®Á¦°¡ Á¸ÀçÇÑ´Ù.
  5811. m_posDest.x = m_posStart.x = GetX();
  5812. m_posDest.y = m_posStart.y = GetY();
  5813. //EncodeRemovePacket(this);
  5814. EncodeInsertPacket(this);
  5815. ENTITY_MAP::iterator it = m_map_view.begin();
  5816. while (it != m_map_view.end())
  5817. {
  5818. LPENTITY entity = (it++)->first;
  5819. //MountÇÑ´Ù°í ÇØ¼­ Client SideÀÇ °´Ã¼¸¦ »èÁ¦ÇÏÁø ¾Ê´Â´Ù.
  5820. //EncodeRemovePacket(entity);
  5821. //if (!m_bIsObserver)
  5822. EncodeInsertPacket(entity);
  5823. //if (!entity->IsObserverMode())
  5824. // entity->EncodeInsertPacket(this);
  5825. }
  5826. SetValidComboInterval(0);
  5827. SetComboSequence(0);
  5828. ComputePoints();
  5829. }
  5830. namespace {
  5831. class FuncCheckWarp
  5832. {
  5833. public:
  5834. FuncCheckWarp(LPCHARACTER pkWarp)
  5835. {
  5836. m_lTargetY = 0;
  5837. m_lTargetX = 0;
  5838. m_lX = pkWarp->GetX();
  5839. m_lY = pkWarp->GetY();
  5840. m_bInvalid = false;
  5841. m_bEmpire = pkWarp->GetEmpire();
  5842. char szTmp[64];
  5843. if (3 != sscanf(pkWarp->GetName(), " %s %ld %ld ", szTmp, &m_lTargetX, &m_lTargetY))
  5844. {
  5845. if (number(1, 100) < 5)
  5846. sys_err("Warp NPC name wrong : vnum(%d) name(%s)", pkWarp->GetRaceNum(), pkWarp->GetName());
  5847. m_bInvalid = true;
  5848. return;
  5849. }
  5850. m_lTargetX *= 100;
  5851. m_lTargetY *= 100;
  5852. m_bUseWarp = true;
  5853. if (pkWarp->IsGoto())
  5854. {
  5855. LPSECTREE_MAP pkSectreeMap = SECTREE_MANAGER::instance().GetMap(pkWarp->GetMapIndex());
  5856. m_lTargetX += pkSectreeMap->m_setting.iBaseX;
  5857. m_lTargetY += pkSectreeMap->m_setting.iBaseY;
  5858. m_bUseWarp = false;
  5859. }
  5860. }
  5861. bool Valid()
  5862. {
  5863. return !m_bInvalid;
  5864. }
  5865. void operator () (LPENTITY ent)
  5866. {
  5867. if (!Valid())
  5868. return;
  5869. if (!ent->IsType(ENTITY_CHARACTER))
  5870. return;
  5871. LPCHARACTER pkChr = (LPCHARACTER) ent;
  5872. if (!pkChr->IsPC())
  5873. return;
  5874. int iDist = DISTANCE_APPROX(pkChr->GetX() - m_lX, pkChr->GetY() - m_lY);
  5875. if (iDist > 300)
  5876. return;
  5877. if (m_bEmpire && pkChr->GetEmpire() && m_bEmpire != pkChr->GetEmpire())
  5878. return;
  5879. if (pkChr->IsHack())
  5880. return;
  5881. if (!pkChr->CanHandleItem(false, true))
  5882. return;
  5883. if (m_bUseWarp)
  5884. pkChr->WarpSet(m_lTargetX, m_lTargetY);
  5885. else
  5886. {
  5887. pkChr->Show(pkChr->GetMapIndex(), m_lTargetX, m_lTargetY);
  5888. pkChr->Stop();
  5889. }
  5890. }
  5891. bool m_bInvalid;
  5892. bool m_bUseWarp;
  5893. long m_lX;
  5894. long m_lY;
  5895. long m_lTargetX;
  5896. long m_lTargetY;
  5897. BYTE m_bEmpire;
  5898. };
  5899. }
  5900. EVENTFUNC(warp_npc_event)
  5901. {
  5902. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  5903. if ( info == NULL )
  5904. {
  5905. sys_err( "warp_npc_event> <Factor> Null pointer" );
  5906. return 0;
  5907. }
  5908. LPCHARACTER ch = info->ch;
  5909. if (ch == NULL) { // <Factor>
  5910. return 0;
  5911. }
  5912. if (!ch->GetSectree())
  5913. {
  5914. ch->m_pkWarpNPCEvent = NULL;
  5915. return 0;
  5916. }
  5917. FuncCheckWarp f(ch);
  5918. if (f.Valid())
  5919. ch->GetSectree()->ForEachAround(f);
  5920. return passes_per_sec / 2;
  5921. }
  5922. void CHARACTER::StartWarpNPCEvent()
  5923. {
  5924. if (m_pkWarpNPCEvent)
  5925. return;
  5926. if (!IsWarp() && !IsGoto())
  5927. return;
  5928. char_event_info* info = AllocEventInfo<char_event_info>();
  5929. info->ch = this;
  5930. m_pkWarpNPCEvent = event_create(warp_npc_event, info, passes_per_sec / 2);
  5931. }
  5932. void CHARACTER::SyncPacket()
  5933. {
  5934. TEMP_BUFFER buf;
  5935. TPacketCGSyncPositionElement elem;
  5936. elem.dwVID = GetVID();
  5937. elem.lX = GetX();
  5938. elem.lY = GetY();
  5939. TPacketGCSyncPosition pack;
  5940. pack.bHeader = HEADER_GC_SYNC_POSITION;
  5941. pack.wSize = sizeof(TPacketGCSyncPosition) + sizeof(elem);
  5942. buf.write(&pack, sizeof(pack));
  5943. buf.write(&elem, sizeof(elem));
  5944. PacketAround(buf.read_peek(), buf.size());
  5945. }
  5946. LPCHARACTER CHARACTER::GetMarryPartner() const
  5947. {
  5948. return m_pkChrMarried;
  5949. }
  5950. void CHARACTER::SetMarryPartner(LPCHARACTER ch)
  5951. {
  5952. m_pkChrMarried = ch;
  5953. }
  5954. int CHARACTER::GetMarriageBonus(DWORD dwItemVnum, bool bSum)
  5955. {
  5956. if (IsNPC())
  5957. return 0;
  5958. marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
  5959. if (!pMarriage)
  5960. return 0;
  5961. return pMarriage->GetBonus(dwItemVnum, bSum, this);
  5962. }
  5963. void CHARACTER::ConfirmWithMsg(const char* szMsg, int iTimeout, DWORD dwRequestPID)
  5964. {
  5965. if (!IsPC())
  5966. return;
  5967. TPacketGCQuestConfirm p;
  5968. p.header = HEADER_GC_QUEST_CONFIRM;
  5969. p.requestPID = dwRequestPID;
  5970. p.timeout = iTimeout;
  5971. strlcpy(p.msg, szMsg, sizeof(p.msg));
  5972. GetDesc()->Packet(&p, sizeof(p));
  5973. }
  5974. int CHARACTER::GetPremiumRemainSeconds(BYTE bType) const
  5975. {
  5976. if (bType >= PREMIUM_MAX_NUM)
  5977. return 0;
  5978. return m_aiPremiumTimes[bType] - get_global_time();
  5979. }
  5980. bool CHARACTER::WarpToPID(DWORD dwPID)
  5981. {
  5982. LPCHARACTER victim;
  5983. if ((victim = (CHARACTER_MANAGER::instance().FindByPID(dwPID))))
  5984. {
  5985. int mapIdx = victim->GetMapIndex();
  5986. if (IS_SUMMONABLE_ZONE(mapIdx))
  5987. {
  5988. if (CAN_ENTER_ZONE(this, mapIdx))
  5989. {
  5990. WarpSet(victim->GetX(), victim->GetY());
  5991. }
  5992. else
  5993. {
  5994. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
  5995. return false;
  5996. }
  5997. }
  5998. else
  5999. {
  6000. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
  6001. return false;
  6002. }
  6003. }
  6004. else
  6005. {
  6006. // ´Ù¸¥ ¼­¹ö¿¡ ·Î±×ÀÎµÈ »ç¶÷ÀÌ ÀÖÀ½ -> ¸Ş½ÃÁö º¸³» ÁÂÇ¥¸¦ ¹Ş¾Æ¿ÀÀÚ
  6007. // 1. A.pid, B.pid ¸¦ »Ñ¸²
  6008. // 2. B.pid¸¦ °¡Áø ¼­¹ö°¡ »Ñ¸°¼­¹ö¿¡°Ô A.pid, ÁÂÇ¥ ¸¦ º¸³¿
  6009. // 3. ¿öÇÁ
  6010. CCI * pcci = P2P_MANAGER::instance().FindByPID(dwPID);
  6011. if (!pcci)
  6012. {
  6013. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ¿Â¶óÀÎ »óŰ¡ ¾Æ´Õ´Ï´Ù."));
  6014. return false;
  6015. }
  6016. if (pcci->bChannel != g_bChannel)
  6017. {
  6018. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ %d ä³Î¿¡ ÀÖ½À´Ï´Ù. (ÇöÀç ä³Î %d)"), pcci->bChannel, g_bChannel);
  6019. return false;
  6020. }
  6021. else if (false == IS_SUMMONABLE_ZONE(pcci->lMapIndex))
  6022. {
  6023. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
  6024. return false;
  6025. }
  6026. else
  6027. {
  6028. if (!CAN_ENTER_ZONE(this, pcci->lMapIndex))
  6029. {
  6030. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ó´ë¹æÀÌ ÀÖ´Â °÷À¸·Î ¿öÇÁÇÒ ¼ö ¾ø½À´Ï´Ù."));
  6031. return false;
  6032. }
  6033. TPacketGGFindPosition p;
  6034. p.header = HEADER_GG_FIND_POSITION;
  6035. p.dwFromPID = GetPlayerID();
  6036. p.dwTargetPID = dwPID;
  6037. pcci->pkDesc->Packet(&p, sizeof(TPacketGGFindPosition));
  6038. if (test_server)
  6039. ChatPacket(CHAT_TYPE_PARTY, "sent find position packet for teleport");
  6040. }
  6041. }
  6042. return true;
  6043. }
  6044. // ADD_REFINE_BUILDING
  6045. CGuild* CHARACTER::GetRefineGuild() const
  6046. {
  6047. LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);
  6048. return (chRefineNPC ? chRefineNPC->GetGuild() : NULL);
  6049. }
  6050. bool CHARACTER::IsRefineThroughGuild() const
  6051. {
  6052. return GetRefineGuild() != NULL;
  6053. }
  6054. int CHARACTER::ComputeRefineFee(int iCost, int iMultiply) const
  6055. {
  6056. CGuild* pGuild = GetRefineGuild();
  6057. if (pGuild)
  6058. {
  6059. if (pGuild == GetGuild())
  6060. return iCost * iMultiply * 9 / 10;
  6061. // ´Ù¸¥ Á¦±¹ »ç¶÷ÀÌ ½ÃµµÇÏ´Â °æ¿ì Ãß°¡·Î 3¹è ´õ
  6062. LPCHARACTER chRefineNPC = CHARACTER_MANAGER::instance().Find(m_dwRefineNPCVID);
  6063. if (chRefineNPC && chRefineNPC->GetEmpire() != GetEmpire())
  6064. return iCost * iMultiply * 3;
  6065. return iCost * iMultiply;
  6066. }
  6067. else
  6068. return iCost;
  6069. }
  6070. void CHARACTER::PayRefineFee(int iTotalMoney)
  6071. {
  6072. int iFee = iTotalMoney / 10;
  6073. CGuild* pGuild = GetRefineGuild();
  6074. int iRemain = iTotalMoney;
  6075. if (pGuild)
  6076. {
  6077. // Àڱ⠱æµåÀ̸é iTotalMoney¿¡ ÀÌ¹Ì 10%°¡ Á¦¿ÜµÇ¾îÀÖ´Ù
  6078. if (pGuild != GetGuild())
  6079. {
  6080. pGuild->RequestDepositMoney(this, iFee);
  6081. iRemain -= iFee;
  6082. }
  6083. }
  6084. PointChange(POINT_GOLD, -iRemain);
  6085. }
  6086. // END_OF_ADD_REFINE_BUILDING
  6087. //Hack ¹æÁö¸¦ À§ÇÑ Ã¼Å©.
  6088. bool CHARACTER::IsHack(bool bSendMsg, bool bCheckShopOwner, int limittime)
  6089. {
  6090. const int iPulse = thecore_pulse();
  6091. if (test_server)
  6092. bSendMsg = true;
  6093. //â°í ¿¬ÈÄ Ã¼Å©
  6094. if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(limittime))
  6095. {
  6096. if (bSendMsg)
  6097. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("â°í¸¦ ¿¬ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥°÷À¸·Î À̵¿ÇÒ¼ö ¾ø½À´Ï´Ù."), limittime);
  6098. if (test_server)
  6099. ChatPacket(CHAT_TYPE_INFO, "[TestOnly]Pulse %d LoadTime %d PASS %d", iPulse, GetSafeboxLoadTime(), PASSES_PER_SEC(limittime));
  6100. return true;
  6101. }
  6102. //°Å·¡°ü·Ã â üũ
  6103. if (bCheckShopOwner)
  6104. {
  6105. if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
  6106. {
  6107. if (bSendMsg)
  6108. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼­´Â ´Ù¸¥°÷À¸·Î À̵¿,Á¾·á ÇÒ¼ö ¾ø½À´Ï´Ù"));
  6109. return true;
  6110. }
  6111. }
  6112. else
  6113. {
  6114. if (GetExchange() || GetMyShop() || IsOpenSafebox() || IsCubeOpen())
  6115. {
  6116. if (bSendMsg)
  6117. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼­´Â ´Ù¸¥°÷À¸·Î À̵¿,Á¾·á ÇÒ¼ö ¾ø½À´Ï´Ù"));
  6118. return true;
  6119. }
  6120. }
  6121. //PREVENT_PORTAL_AFTER_EXCHANGE
  6122. //±³È¯ ÈÄ ½Ã°£Ã¼Å©
  6123. if (iPulse - GetExchangeTime() < PASSES_PER_SEC(limittime))
  6124. {
  6125. if (bSendMsg)
  6126. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡ ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥Áö¿ªÀ¸·Î À̵¿ ÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime );
  6127. return true;
  6128. }
  6129. //END_PREVENT_PORTAL_AFTER_EXCHANGE
  6130. //PREVENT_ITEM_COPY
  6131. if (iPulse - GetMyShopTime() < PASSES_PER_SEC(limittime))
  6132. {
  6133. if (bSendMsg)
  6134. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡ ÈÄ %dÃÊ À̳»¿¡´Â ´Ù¸¥Áö¿ªÀ¸·Î À̵¿ ÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime);
  6135. return true;
  6136. }
  6137. if (iPulse - GetRefineTime() < PASSES_PER_SEC(limittime))
  6138. {
  6139. if (bSendMsg)
  6140. ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ °³·®ÈÄ %dÃÊ À̳»¿¡´Â ±ÍȯºÎ,±Íȯ±â¾ïºÎ¸¦ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."), limittime);
  6141. return true;
  6142. }
  6143. //END_PREVENT_ITEM_COPY
  6144. return false;
  6145. }
  6146. void CHARACTER::Say(const std::string & s)
  6147. {
  6148. struct ::packet_script packet_script;
  6149. packet_script.header = HEADER_GC_SCRIPT;
  6150. packet_script.skin = 1;
  6151. packet_script.src_size = s.size();
  6152. packet_script.size = packet_script.src_size + sizeof(struct packet_script);
  6153. TEMP_BUFFER buf;
  6154. buf.write(&packet_script, sizeof(struct packet_script));
  6155. buf.write(&s[0], s.size());
  6156. if (IsPC())
  6157. {
  6158. GetDesc()->Packet(buf.read_peek(), buf.size());
  6159. }
  6160. }
  6161. bool CHARACTER::IsSiegeNPC() const
  6162. {
  6163. return IsNPC() && (GetRaceNum() == 11000 || GetRaceNum() == 11002 || GetRaceNum() == 11004);
  6164. }
  6165. //------------------------------------------------
  6166. void CHARACTER::UpdateDepositPulse()
  6167. {
  6168. m_deposit_pulse = thecore_pulse() + PASSES_PER_SEC(60*5); // 5ºĞ
  6169. }
  6170. bool CHARACTER::CanDeposit() const
  6171. {
  6172. return (m_deposit_pulse == 0 || (m_deposit_pulse < thecore_pulse()));
  6173. }
  6174. //------------------------------------------------
  6175. ESex GET_SEX(LPCHARACTER ch)
  6176. {
  6177. switch (ch->GetRaceNum())
  6178. {
  6179. case MAIN_RACE_WARRIOR_M:
  6180. case MAIN_RACE_SURA_M:
  6181. case MAIN_RACE_ASSASSIN_M:
  6182. case MAIN_RACE_SHAMAN_M:
  6183. return SEX_MALE;
  6184. case MAIN_RACE_ASSASSIN_W:
  6185. case MAIN_RACE_SHAMAN_W:
  6186. case MAIN_RACE_WARRIOR_W:
  6187. case MAIN_RACE_SURA_W:
  6188. return SEX_FEMALE;
  6189. }
  6190. /* default sex = male */
  6191. return SEX_MALE;
  6192. }
  6193. int CHARACTER::GetHPPct() const
  6194. {
  6195. return (GetHP() * 100) / GetMaxHP();
  6196. }
  6197. bool CHARACTER::IsBerserk() const
  6198. {
  6199. if (m_pkMobInst != NULL)
  6200. return m_pkMobInst->m_IsBerserk;
  6201. else
  6202. return false;
  6203. }
  6204. void CHARACTER::SetBerserk(bool mode)
  6205. {
  6206. if (m_pkMobInst != NULL)
  6207. m_pkMobInst->m_IsBerserk = mode;
  6208. }
  6209. bool CHARACTER::IsGodSpeed() const
  6210. {
  6211. if (m_pkMobInst != NULL)
  6212. {
  6213. return m_pkMobInst->m_IsGodSpeed;
  6214. }
  6215. else
  6216. {
  6217. return false;
  6218. }
  6219. }
  6220. void CHARACTER::SetGodSpeed(bool mode)
  6221. {
  6222. if (m_pkMobInst != NULL)
  6223. {
  6224. m_pkMobInst->m_IsGodSpeed = mode;
  6225. if (mode == true)
  6226. {
  6227. SetPoint(POINT_ATT_SPEED, 250);
  6228. }
  6229. else
  6230. {
  6231. SetPoint(POINT_ATT_SPEED, m_pkMobData->m_table.sAttackSpeed);
  6232. }
  6233. }
  6234. }
  6235. bool CHARACTER::IsDeathBlow() const
  6236. {
  6237. if (number(1, 100) <= m_pkMobData->m_table.bDeathBlowPoint)
  6238. {
  6239. return true;
  6240. }
  6241. else
  6242. {
  6243. return false;
  6244. }
  6245. }
  6246. struct FFindReviver
  6247. {
  6248. FFindReviver()
  6249. {
  6250. pChar = NULL;
  6251. HasReviver = false;
  6252. }
  6253. void operator() (LPCHARACTER ch)
  6254. {
  6255. if (ch->IsMonster() != true)
  6256. {
  6257. return;
  6258. }
  6259. if (ch->IsReviver() == true && pChar != ch && ch->IsDead() != true)
  6260. {
  6261. if (number(1, 100) <= ch->GetMobTable().bRevivePoint)
  6262. {
  6263. HasReviver = true;
  6264. pChar = ch;
  6265. }
  6266. }
  6267. }
  6268. LPCHARACTER pChar;
  6269. bool HasReviver;
  6270. };
  6271. bool CHARACTER::HasReviverInParty() const
  6272. {
  6273. LPPARTY party = GetParty();
  6274. if (party != NULL)
  6275. {
  6276. if (party->GetMemberCount() == 1) return false;
  6277. FFindReviver f;
  6278. party->ForEachMemberPtr(f);
  6279. return f.HasReviver;
  6280. }
  6281. return false;
  6282. }
  6283. bool CHARACTER::IsRevive() const
  6284. {
  6285. if (m_pkMobInst != NULL)
  6286. {
  6287. return m_pkMobInst->m_IsRevive;
  6288. }
  6289. return false;
  6290. }
  6291. void CHARACTER::SetRevive(bool mode)
  6292. {
  6293. if (m_pkMobInst != NULL)
  6294. {
  6295. m_pkMobInst->m_IsRevive = mode;
  6296. }
  6297. }
  6298. #define IS_SPEED_HACK_PLAYER(ch) (ch->m_speed_hack_count > SPEEDHACK_LIMIT_COUNT)
  6299. EVENTFUNC(check_speedhack_event)
  6300. {
  6301. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  6302. if ( info == NULL )
  6303. {
  6304. sys_err( "check_speedhack_event> <Factor> Null pointer" );
  6305. return 0;
  6306. }
  6307. LPCHARACTER ch = info->ch;
  6308. if (NULL == ch || ch->IsNPC())
  6309. return 0;
  6310. if (IS_SPEED_HACK_PLAYER(ch))
  6311. {
  6312. // write hack log
  6313. LogManager::instance().SpeedHackLog(ch->GetPlayerID(), ch->GetX(), ch->GetY(), ch->m_speed_hack_count);
  6314. if (false == LC_IsEurope())
  6315. {
  6316. // close connection
  6317. LPDESC desc = ch->GetDesc();
  6318. if (desc)
  6319. {
  6320. DESC_MANAGER::instance().DestroyDesc(desc);
  6321. return 0;
  6322. }
  6323. }
  6324. }
  6325. ch->m_speed_hack_count = 0;
  6326. ch->ResetComboHackCount();
  6327. return PASSES_PER_SEC(60);
  6328. }
  6329. void CHARACTER::StartCheckSpeedHackEvent()
  6330. {
  6331. if (m_pkCheckSpeedHackEvent)
  6332. return;
  6333. char_event_info* info = AllocEventInfo<char_event_info>();
  6334. info->ch = this;
  6335. m_pkCheckSpeedHackEvent = event_create(check_speedhack_event, info, PASSES_PER_SEC(60)); // 1ºĞ
  6336. }
  6337. void CHARACTER::GoHome()
  6338. {
  6339. WarpSet(EMPIRE_START_X(GetEmpire()), EMPIRE_START_Y(GetEmpire()));
  6340. }
  6341. void CHARACTER::SendGuildName(CGuild* pGuild)
  6342. {
  6343. if (NULL == pGuild) return;
  6344. DESC *desc = GetDesc();
  6345. if (NULL == desc) return;
  6346. if (m_known_guild.find(pGuild->GetID()) != m_known_guild.end()) return;
  6347. m_known_guild.insert(pGuild->GetID());
  6348. TPacketGCGuildName pack;
  6349. memset(&pack, 0x00, sizeof(pack));
  6350. pack.header = HEADER_GC_GUILD;
  6351. pack.subheader = GUILD_SUBHEADER_GC_GUILD_NAME;
  6352. pack.size = sizeof(TPacketGCGuildName);
  6353. pack.guildID = pGuild->GetID();
  6354. memcpy(pack.guildName, pGuild->GetName(), GUILD_NAME_MAX_LEN);
  6355. desc->Packet(&pack, sizeof(pack));
  6356. }
  6357. void CHARACTER::SendGuildName(DWORD dwGuildID)
  6358. {
  6359. SendGuildName(CGuildManager::instance().FindGuild(dwGuildID));
  6360. }
  6361. EVENTFUNC(destroy_when_idle_event)
  6362. {
  6363. char_event_info* info = dynamic_cast<char_event_info*>( event->info );
  6364. if ( info == NULL )
  6365. {
  6366. sys_err( "destroy_when_idle_event> <Factor> Null pointer" );
  6367. return 0;
  6368. }
  6369. LPCHARACTER ch = info->ch;
  6370. if (ch == NULL) { // <Factor>
  6371. return 0;
  6372. }
  6373. if (ch->GetVictim())
  6374. {
  6375. return PASSES_PER_SEC(300);
  6376. }
  6377. sys_log(1, "DESTROY_WHEN_IDLE: %s", ch->GetName());
  6378. ch->m_pkDestroyWhenIdleEvent = NULL;
  6379. M2_DESTROY_CHARACTER(ch);
  6380. return 0;
  6381. }
  6382. void CHARACTER::StartDestroyWhenIdleEvent()
  6383. {
  6384. if (m_pkDestroyWhenIdleEvent)
  6385. return;
  6386. char_event_info* info = AllocEventInfo<char_event_info>();
  6387. info->ch = this;
  6388. m_pkDestroyWhenIdleEvent = event_create(destroy_when_idle_event, info, PASSES_PER_SEC(300));
  6389. }
  6390. void CHARACTER::SetComboSequence(BYTE seq)
  6391. {
  6392. m_bComboSequence = seq;
  6393. }
  6394. BYTE CHARACTER::GetComboSequence() const
  6395. {
  6396. return m_bComboSequence;
  6397. }
  6398. void CHARACTER::SetLastComboTime(DWORD time)
  6399. {
  6400. m_dwLastComboTime = time;
  6401. }
  6402. DWORD CHARACTER::GetLastComboTime() const
  6403. {
  6404. return m_dwLastComboTime;
  6405. }
  6406. void CHARACTER::SetValidComboInterval(int interval)
  6407. {
  6408. m_iValidComboInterval = interval;
  6409. }
  6410. int CHARACTER::GetValidComboInterval() const
  6411. {
  6412. return m_iValidComboInterval;
  6413. }
  6414. BYTE CHARACTER::GetComboIndex() const
  6415. {
  6416. return m_bComboIndex;
  6417. }
  6418. void CHARACTER::IncreaseComboHackCount(int k)
  6419. {
  6420. m_iComboHackCount += k;
  6421. if (m_iComboHackCount >= 10)
  6422. {
  6423. if (GetDesc())
  6424. if (GetDesc()->DelayedDisconnect(number(2, 7)))
  6425. {
  6426. sys_log(0, "COMBO_HACK_DISCONNECT: %s count: %d", GetName(), m_iComboHackCount);
  6427. LogManager::instance().HackLog("Combo", this);
  6428. }
  6429. }
  6430. }
  6431. void CHARACTER::ResetComboHackCount()
  6432. {
  6433. m_iComboHackCount = 0;
  6434. }
  6435. void CHARACTER::SkipComboAttackByTime(int interval)
  6436. {
  6437. m_dwSkipComboAttackByTime = get_dword_time() + interval;
  6438. }
  6439. DWORD CHARACTER::GetSkipComboAttackByTime() const
  6440. {
  6441. return m_dwSkipComboAttackByTime;
  6442. }
  6443. void CHARACTER::ResetChatCounter()
  6444. {
  6445. m_bChatCounter = 0;
  6446. }
  6447. BYTE CHARACTER::IncreaseChatCounter()
  6448. {
  6449. return ++m_bChatCounter;
  6450. }
  6451. BYTE CHARACTER::GetChatCounter() const
  6452. {
  6453. return m_bChatCounter;
  6454. }
  6455. // ¸»À̳ª ´Ù¸¥°ÍÀ» Ÿ°í ÀÖ³ª?
  6456. bool CHARACTER::IsRiding() const
  6457. {
  6458. return IsHorseRiding() || GetMountVnum();
  6459. }
  6460. bool CHARACTER::CanWarp() const
  6461. {
  6462. const int iPulse = thecore_pulse();
  6463. const int limit_time = PASSES_PER_SEC(g_nPortalLimitTime);
  6464. if ((iPulse - GetSafeboxLoadTime()) < limit_time)
  6465. return false;
  6466. if ((iPulse - GetExchangeTime()) < limit_time)
  6467. return false;
  6468. if ((iPulse - GetMyShopTime()) < limit_time)
  6469. return false;
  6470. if ((iPulse - GetRefineTime()) < limit_time)
  6471. return false;
  6472. if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
  6473. return false;
  6474. return true;
  6475. }
  6476. DWORD CHARACTER::GetNextExp() const
  6477. {
  6478. if (PLAYER_EXP_TABLE_MAX < GetLevel())
  6479. return 2500000000;
  6480. else
  6481. return exp_table[GetLevel()];
  6482. }
  6483. int CHARACTER::GetSkillPowerByLevel(int level, bool bMob) const
  6484. {
  6485. return CTableBySkill::instance().GetSkillPowerByLevelFromType(GetJob(), GetSkillGroup(), MINMAX(0, level, SKILL_MAX_LEVEL), bMob);
  6486. }