- cvar = portal
- desc = Name of Battle.net portal to use
- flags = 800 (2048.)
- default =
- category = 6
- cvar = textLocale
- desc = Set the game locale for text
- flags = 800 (2048.)
- default =
- category = 4
- cvar = audioLocale
- desc = Set the game locale for audio content
- flags = 800 (2048.)
- default =
- category = 4
- cvar = locale
- desc = Set the game locale
- flags = 400 (1024.)
- default =
- category = 5
- cvar = agentUID
- desc = The UID provided by Battle.net to be passed to Agent
- flags = 0
- default = wow_beta
- category = 4
- cvar = timingTestError
- desc = Error reported by the timing validation system
- flags = 6
- default = 0
- category = 5
- cvar = timingMethod
- desc = Desired method for game timing
- flags = 2
- default = 0
- category = 5
- cvar = enableStreaming
- desc = Set to 0 to disable all streaming (requires client restart)
- flags = 0
- default = 1
- category = 0
- cvar = launchAgent
- desc = Set this to have the client start up Agent
- flags = 0
- default = 1
- category = 4
- cvar = hwDetect
- desc =
- flags = 0
- default = 0
- category = 5
- cvar = videoOptionsVersion
- desc =
- flags = 0
- default = 10
- category = 5
- cvar = gxApi
- desc =
- flags = 0
- default = D3D11
- category = 5
- cvar = gxWindow
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = gxMaximize
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = graphicsQuality
- desc =
- flags = 0
- default = 10
- category = 5
- cvar = RAIDgraphicsQuality
- desc =
- flags = 0
- default = 10
- category = 5
- cvar = playIntroMovie
- desc =
- flags = 0
- default = 7
- category = 5
- cvar = Gamma
- desc =
- flags = 0
- default = 1.000000
- category = 5
- cvar = debugLog1
- desc =
- flags = 0
- default =
- category = 5
- cvar = debugLog2
- desc =
- flags = 0
- default =
- category = 5
- cvar = Sound_MusicVolume
- desc =
- flags = 0
- default = 0.40000000596046
- category = 5
- cvar = Sound_AmbienceVolume
- desc =
- flags = 0
- default = 0.40000000596046
- category = 5
- cvar = farclip
- desc =
- flags = 0
- default = 10000.000000
- category = 5
- cvar = horizonStart
- desc =
- flags = 0
- default = 4000.000000
- category = 5
- cvar = particleDensity
- desc =
- flags = 0
- default = 100.000000
- category = 5
- cvar = waterDetail
- desc =
- flags = 0
- default = 3.000000
- category = 5
- cvar = rippleDetail
- desc =
- flags = 0
- default = 2.000000
- category = 5
- cvar = reflectionMode
- desc =
- flags = 0
- default = 3.000000
- category = 5
- cvar = sunShafts
- desc =
- flags = 0
- default = 2.000000
- category = 5
- cvar = refraction
- desc =
- flags = 0
- default = 2.000000
- category = 5
- cvar = groundEffectDensity
- desc =
- flags = 0
- default = 80.000000
- category = 5
- cvar = groundEffectDist
- desc =
- flags = 0
- default = 200.000000
- category = 5
- cvar = environmentDetail
- desc =
- flags = 0
- default = 125.000000
- category = 5
- cvar = projectedTextures
- desc =
- flags = 0
- default = 1.000000
- category = 5
- cvar = shadowMode
- desc =
- flags = 0
- default = 4.000000
- category = 5
- cvar = shadowTextureSize
- desc =
- flags = 0
- default = 2048.000000
- category = 5
- cvar = SSAO
- desc =
- flags = 0
- default = 3.000000
- category = 5
- cvar = SSAOBlur
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = textureFilteringMode
- desc =
- flags = 0
- default = 5.000000
- category = 5
- cvar = terrainLodDist
- desc =
- flags = 0
- default = 850.000000
- category = 5
- cvar = wmoLodDist
- desc =
- flags = 0
- default = 550.000000
- category = 5
- cvar = terrainTextureLod
- desc =
- flags = 0
- default = 0.000000
- category = 5
- cvar = OutlineEngineMode
- desc =
- flags = 0
- default = 2.000000
- category = 5
- cvar = lodObjectCullSize
- desc =
- flags = 0
- default = 18.000000
- category = 5
- cvar = RAIDsettingsInit
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = RAIDfarclip
- desc =
- flags = 0
- default = 10000.000000
- category = 5
- cvar = RAIDWaterDetail
- desc =
- flags = 0
- default = 3.000000
- category = 5
- cvar = RAIDSSAO
- desc =
- flags = 0
- default = 3.000000
- category = 5
- cvar = RAIDSSAOBlur
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = RAIDgroundEffectDensity
- desc =
- flags = 0
- default = 80.000000
- category = 5
- cvar = RAIDgroundEffectDist
- desc =
- flags = 0
- default = 200.000000
- category = 5
- cvar = RAIDshadowMode
- desc =
- flags = 0
- default = 4.000000
- category = 5
- cvar = RAIDterrainLodDist
- desc =
- flags = 0
- default = 850.000000
- category = 5
- cvar = RAIDterrainTextureLod
- desc =
- flags = 0
- default = 0.000000
- category = 5
- cvar = RAIDwmoLodDist
- desc =
- flags = 0
- default = 550.000000
- category = 5
- cvar = RAIDhorizonStart
- desc =
- flags = 0
- default = 2200
- category = 5
- cvar = RAIDtextureFilteringMode
- desc =
- flags = 0
- default = 5.000000
- category = 5
- cvar = RAIDprojectedTextures
- desc =
- flags = 0
- default = 1.000000
- category = 5
- cvar = RAIDenvironmentDetail
- desc =
- flags = 0
- default = 125.000000
- category = 5
- cvar = RAIDshadowTextureSize
- desc =
- flags = 0
- default = 2048.000000
- category = 5
- cvar = RAIDreflectionMode
- desc =
- flags = 0
- default = 3.000000
- category = 5
- cvar = RAIDrippleDetail
- desc =
- flags = 0
- default = 2.000000
- category = 5
- cvar = RAIDsunShafts
- desc =
- flags = 0
- default = 2.000000
- category = 5
- cvar = RAIDparticleDensity
- desc =
- flags = 0
- default = 100.000000
- category = 5
- cvar = RAIDrefraction
- desc =
- flags = 0
- default = 2.000000
- category = 5
- cvar = RAIDOutlineEngineMode
- desc =
- flags = 0
- default = 2.000000
- category = 5
- cvar = RAIDlodObjectCullSize
- desc =
- flags = 0
- default = 18.000000
- category = 5
- cvar = componentTextureLevel
- desc =
- flags = 0
- default = 0.000000
- category = 5
- cvar = RAIDcomponentTextureLevel
- desc =
- flags = 0
- default = 0.000000
- category = 5
- cvar = weatherDensity
- desc =
- flags = 0
- default = 3.000000
- category = 5
- cvar = RAIDweatherDensity
- desc =
- flags = 0
- default = 3.000000
- category = 5
- cvar = particleMTDensity
- desc =
- flags = 0
- default = 100.000000
- category = 5
- cvar = DepthBasedOpacity
- desc =
- flags = 0
- default = 1.000000
- category = 5
- cvar = terrainMipLevel
- desc =
- flags = 0
- default = 0.000000
- category = 5
- cvar = worldBaseMip
- desc =
- flags = 0
- default = 0.000000
- category = 5
- cvar = lightMode
- desc =
- flags = 0
- default = 2.000000
- category = 5
- cvar = RAIDDepthBasedOpacity
- desc =
- flags = 0
- default = 1.000000
- category = 5
- cvar = RAIDterrainMipLevel
- desc =
- flags = 0
- default = 0.000000
- category = 5
- cvar = RAIDworldBaseMip
- desc =
- flags = 0
- default = 0.000000
- category = 5
- cvar = RAIDparticleMTDensity
- desc =
- flags = 0
- default = 100.000000
- category = 5
- cvar = RAIDLightMode
- desc =
- flags = 0
- default = 2.000000
- category = 5
- cvar = gxRefresh
- desc =
- flags = 0
- default = 50000/1000
- category = 5
- cvar = gxVSync
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = Sound_NumChannels
- desc =
- flags = 0
- default = 64
- category = 5
- cvar = RAIDsettingsEnabled
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = graphicsViewDistance
- desc =
- flags = 0
- default = 10
- category = 5
- cvar = graphicsEnvironmentDetail
- desc =
- flags = 0
- default = 7
- category = 5
- cvar = graphicsGroundClutter
- desc =
- flags = 0
- default = 7
- category = 5
- cvar = graphicsLiquidDetail
- desc =
- flags = 0
- default = 5
- category = 5
- cvar = graphicsParticleDensity
- desc =
- flags = 0
- default = 4
- category = 5
- cvar = raidGraphicsTextureFiltering
- desc =
- flags = 0
- default = 5
- category = 5
- cvar = raidGraphicsProjectedTextures
- desc =
- flags = 0
- default = 2
- category = 5
- cvar = raidGraphicsViewDistance
- desc =
- flags = 0
- default = 10
- category = 5
- cvar = raidGraphicsEnvironmentDetail
- desc =
- flags = 0
- default = 7
- category = 5
- cvar = raidGraphicsGroundClutter
- desc =
- flags = 0
- default = 7
- category = 5
- cvar = raidGraphicsShadowQuality
- desc =
- flags = 0
- default = 5
- category = 5
- cvar = raidGraphicsLiquidDetail
- desc =
- flags = 0
- default = 5
- category = 5
- cvar = raidGraphicsSunshafts
- desc =
- flags = 0
- default = 3
- category = 5
- cvar = raidGraphicsParticleDensity
- desc =
- flags = 0
- default = 4
- category = 5
- cvar = raidGraphicsSSAO
- desc =
- flags = 0
- default = 4
- category = 5
- cvar = raidGraphicsDepthEffects
- desc =
- flags = 0
- default = 4
- category = 5
- cvar = raidGraphicsLightingQuality
- desc =
- flags = 0
- default = 3
- category = 5
- cvar = raidGraphicsOutlineMode
- desc =
- flags = 0
- default = 3
- category = 5
- cvar = engineSurvey
- desc =
- flags = 0
- default = 2
- category = 5
- cvar = mouseSpeed
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = debugLog0
- desc =
- flags = 0
- default = 051516_171121 1: 1
- category = 5
- cvar = ChatMusicVolume
- desc =
- flags = 0
- default = 0.29999998211861
- category = 5
- cvar = ChatSoundVolume
- desc =
- flags = 0
- default = 0.39999997615814
- category = 5
- cvar = ChatAmbienceVolume
- desc =
- flags = 0
- default = 0.29999998211861
- category = 5
- cvar = VoiceActivationSensitivity
- desc =
- flags = 0
- default = 0.39999997615814
- category = 5
- cvar = gameTip
- desc =
- flags = 0
- default = 102
- category = 5
- cvar = Sound_EnableErrorSpeech
- desc =
- flags = 0
- default = 0
- category = 5
- cvar = Sound_EnableEmoteSounds
- desc =
- flags = 0
- default = 0
- category = 5
- cvar = Sound_EnablePetSounds
- desc =
- flags = 0
- default = 0
- category = 5
- cvar = Sound_SFXVolume
- desc =
- flags = 0
- default = 0.10000000149012
- category = 5
- cvar = Sound_DialogVolume
- desc =
- flags = 0
- default = 0.40000000596046
- category = 5
- cvar = checkAddonVersion
- desc =
- flags = 0
- default = 0
- category = 5
- cvar = lastAddonVersion
- desc =
- flags = 0
- default = 70000
- category = 5
- cvar = expandUpgradePanel
- desc =
- flags = 0
- default = 0
- category = 5
- cvar = g_accountUsesToken
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = Sound_EnableSoundWhenGameIsInBG
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = Sound_EnablePositionalLowPassFilter
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = raidOrBattleCount
- desc =
- flags = 0
- default = 10
- category = 5
- cvar = advancedCombatLogging
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = realmName
- desc =
- flags = 0
- default =
- category = 5
- cvar = accounttype
- desc =
- flags = 0
- default = WD
- category = 5
- cvar = lodObjectCullDist
- desc =
- flags = 0
- default = 30.000000
- category = 5
- cvar = lodObjectMinSize
- desc =
- flags = 0
- default = 54.000000
- category = 5
- cvar = RAIDlodObjectCullDist
- desc =
- flags = 0
- default = 30.000000
- category = 5
- cvar = RAIDlodObjectMinSize
- desc =
- flags = 0
- default = 54.000000
- category = 5
- cvar = playerStatusText
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = petStatusText
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = partyStatusText
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = targetStatusText
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = alternateResourceText
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = trackedWorldQuest
- desc =
- flags = 0
- default = 0
- category = 5
- cvar = Sound_EnableAmbience
- desc =
- flags = 0
- default = 0
- category = 5
- cvar = Sound_MasterVolume
- desc =
- flags = 0
- default = 0.32200002670288
- category = 5
- cvar = graphicsTextureResolution
- desc =
- flags = 0
- default = 3
- category = 5
- cvar = Sound_ZoneMusicNoDelay
- desc =
- flags = 0
- default = 1
- category = 5
- cvar = accountName
- desc =
- flags = 0
- default =
- category = 5
- cvar = accountList
- desc =
- flags = 0
- default =
- category = 5
- cvar = agentLogLevel
- desc = Logging level for agent (0, 1, 2)
- flags = 0
- default = 1
- category = 0
- cvar = serverAlert
- desc = Get the glue-string tag for the URL
- flags = 0
- default = SERVER_ALERT_BETA_URL
- category = 6
- cvar = overrideArchive
- desc = Whether or not the client loads alternate data
- flags = 0
- default = 0
- category = 4
- cvar = simd
- desc = Enable SIMD features (e.g. SSE)
- flags = 0
- default = 255
- category = 5
- cvar = processAffinityMask
- desc = Sets which core(s) WoW may execute on - changes require restart to take effect
- flags = 2
- default = 0
- category = 0
- cvar = streamingCameraRadius
- desc = Base radius of the streaming camera.
- flags = 1
- default = 100
- category = 1
- cvar = streamingCameraMaxRadius
- desc = Max radius of the streaming camera.
- flags = 1
- default = 250
- category = 1
- cvar = streamingCameraLookAheadTime
- desc = Look ahead time for streaming.
- flags = 1
- default = 2000
- category = 1
- cvar = disableAutoRealmSelect
- desc = Disable automatically selecting a realm on login
- flags = 400 (1024.)
- default = 0
- category = 5
- cvar = initialRealmListTimeout
- desc = How long to wait for the initial realm list before failing login (in seconds)
- flags = 1
- default = 60
- category = 5
- cvar = webChallengeURLTimeout
- desc = How long to wait for the web challenge URL (in seconds). 0 means wait forever.
- flags = 1
- default = 60
- category = 5
- cvar = debugAllocTrackStacktrace
- desc = Whether to track the stacktrace for each debug allocation
- flags = 200 (512.)
- default = 0
- category = 5
- cvar = debugAllocSingleBlade
- desc = At startup only, choose a single blade such as a CSI peer to have debug allocators
- flags = 0
- default =
- category = 5
- cvar = useDebugAllocators
- desc = Should we use debug allocators (level: 0, 1, 2)
- flags = 0
- default = 0
- category = 5
- cvar = asyncThreadSleep
- desc = Engine option: Async read thread sleep
- flags = 1
- default = 0
- category = 0
- cvar = asyncHandlerTimeout
- desc = Engine option: Async read main thread timeout
- flags = 1
- default = 100
- category = 0
- cvar = enableBGDL
- desc = Background Download (on async net thread) Enabled
- flags = 1
- default = 1
- category = 0
- cvar = maxFPS
- desc = Set FPS limit
- flags = 1
- default = 100
- category = 1
- cvar = maxFPSBk
- desc = Set background FPS limit
- flags = 1
- default = 30
- category = 1
- cvar = gxAdapter
- desc = Force to run the specified adapter index (-1 to let client choose)
- flags = 1
- default = -1
- category = 1
- cvar = gxDepthResolveHandleCaching
- desc = Caching of the target handle for the depth resolve
- flags = 1
- default = 1
- category = 1
- cvar = gxAFRDevicesCount
- desc = Force to set number of AFR devices
- flags = 1
- default = 0
- category = 1
- cvar = hwDetect
- desc = do hardware detection
- flags = 1
- default = 1
- category = 1
- cvar = videoOptionsVersion
- desc = Video options version
- flags = 1
- default = 0
- category = 1
- cvar = gxApi
- desc = graphics api
- flags = 1
- default = auto
- category = 1
- cvar = gxWindow
- desc = toggle fullscreen/window
- flags = 800 (2048.)
- default = 0
- category = 1
- cvar = gxMaximize
- desc = maximize game window
- flags = 800 (2048.)
- default = 0
- category = 1
- cvar = gxMonitor
- desc = monitor
- flags = 1
- default = 0
- category = 1
- cvar = gxFullscreenResolution
- desc = resolution
- flags = 1
- default = 1920x1080
- category = 1
- cvar = gxWindowedResolution
- desc = windowed resolution
- flags = 1
- default = 1920x1080
- category = 1
- cvar = gxNewResolution
- desc = resolution to be set
- flags = 400 (1024.)
- default = 0x0
- category = 1
- cvar = gxPreferWindowedFullscreen
- desc = prefer which fullscreen mode for toggle
- flags = 1
- default = 0
- category = 1
- cvar = gxRefresh
- desc = refresh rate
- flags = 1
- default = 60000/1001
- category = 1
- cvar = gxTripleBuffer
- desc = triple buffer
- flags = 1
- default = 0
- category = 1
- cvar = gxVSync
- desc = vsync on or off
- flags = 1
- default = 0
- category = 1
- cvar = gxAspect
- desc = constrain window aspect
- flags = 1
- default = 1
- category = 1
- cvar = gxCursor
- desc = toggle hardware cursor
- flags = 1
- default = 1
- category = 1
- cvar = gxFixLag
- desc = prevent cursor lag
- flags = 1
- default = 0
- category = 1
- cvar = gxMaxFrameLatency
- desc = maximum number of frames ahead of GPU the CPU can be
- flags = 1
- default = 3
- category = 1
- cvar = gxStereoEnabled
- desc = Enable stereoscopic rendering
- flags = 1
- default = 0
- category = 1
- cvar = windowResizeLock
- desc = prevent resizing in windowed mode
- flags = 1
- default = 0
- category = 1
- cvar = graphicsQuality
- desc = save for Graphics Quality Selection
- flags = 1
- default = 4
- category = 1
- cvar = RAIDgraphicsQuality
- desc = save for Raid Graphics Quality Selection
- flags = 1
- default = 4
- category = 1
- cvar = gxStereoConvergence
- desc = Set stereoscopic rendering convergence depth
- flags = 1
- default = 1
- category = 1
- cvar = gxStereoSeparation
- desc = Set stereoscopic rendering separation percentage
- flags = 1
- default = 25
- category = 1
- cvar = ErrorFileLog
- desc = ???
- flags = 0
- default = 0
- category = 0
- cvar = M2UseThreads
- desc = multithread model animations
- flags = 0
- default = 1
- category = 1
- cvar = M2ForceAdditiveParticleSort
- desc = force all particles to sort as though they were additive
- flags = 0
- default = 0
- category = 1
- cvar = M2UseInstancing
- desc = use hardware instancing
- flags = 0
- default = 1
- category = 1
- cvar = M2UseLOD
- desc = use model lod
- flags = 0
- default = 1
- category = 1
- cvar = detailDoodadInstancing
- desc = Detail doodad instancing
- flags = 1
- default = 1
- category = 1
- cvar = farclip
- desc = Far clip plane distance
- flags = 1
- default = 1000
- category = 1
- cvar = nearclip
- desc = Near clip plane distance
- flags = 1
- default = 0.2
- category = 1
- cvar = horizonStart
- desc = Horizon start distance
- flags = 1
- default = 800
- category = 1
- cvar = particleDensity
- desc = Particle density
- flags = 1
- default = 100
- category = 1
- cvar = particleMTDensity
- desc = Multi-Tex particle density
- flags = 1
- default = 100
- category = 1
- cvar = waterDetail
- desc = Water surface detail
- flags = 1
- default = 0
- category = 1
- cvar = rippleDetail
- desc = Ripple surface detail
- flags = 1
- default = 2
- category = 1
- cvar = reflectionMode
- desc = Reflection mode
- flags = 1
- default = 3
- category = 1
- cvar = reflectionDownscale
- desc = Reflection downscale
- flags = 1
- default = 0
- category = 1
- cvar = sunShafts
- desc = SunShafts
- flags = 1
- default = 0
- category = 1
- cvar = refraction
- desc = Refraction
- flags = 1
- default = 0
- category = 1
- cvar = bspcache
- desc = BSP node caching
- flags = 1
- default = 0
- category = 1
- cvar = worldPoolUsage
- desc = Usage static/dynamic/stream
- flags = 1
- default = static
- category = 1
- cvar = terrainAlphaBitDepth
- desc = Terrain alpha map bit depth
- flags = 1
- default = 8
- category = 1
- cvar = groundEffectDensity
- desc = Ground effect density
- flags = 1
- default = 16
- category = 1
- cvar = groundEffectFade
- desc = Ground effect fade
- flags = 1
- default = 70
- category = 1
- cvar = groundEffectDist
- desc = Ground effect dist
- flags = 1
- default = 70
- category = 1
- cvar = environmentDetail
- desc = Environment detail
- flags = 1
- default = 100
- category = 1
- cvar = hwPCF
- desc = Hardware PCF Filtering
- flags = 1
- default = 1
- category = 1
- cvar = projectedTextures
- desc = Projected Textures
- flags = 1
- default = 0
- category = 1
- cvar = gxTextureCacheSize
- desc = GX Texture Cache Size
- flags = 1
- default = 0
- category = 1
- cvar = shadowMode
- desc = Quality of shadows (0-3)
- flags = 1
- default = 0
- category = 1
- cvar = shadowTextureSize
- desc = Shadow texture size (1024-2048)
- flags = 1
- default = 1024
- category = 1
- cvar = shadowSoft
- desc = (BETA)Soft shadows (0/1)
- flags = 1
- default = 0
- category = 1
- cvar = maxLightCount
- desc = Maximum lights to render
- flags = 1
- default = 128
- category = 1
- cvar = maxLightDist
- desc = Maximum distance to render lights
- flags = 1
- default = 2048
- category = 1
- cvar = SSAO
- desc = Screen-Space Ambient Occlusion
- flags = 1
- default = 0
- category = 1
- cvar = SSAODistance
- desc = SSAO distance
- flags = 1
- default = 100.0f
- category = 1
- cvar = SSAOBlur
- desc = Blur technique (0=off, 1=gauss, 2=bilateral
- flags = 1
- default = 2
- category = 1
- cvar = DepthBasedOpacity
- desc = Enable/Disable Soft Edge Effect
- flags = 1
- default = 1
- category = 1
- cvar = preloadStreamingDistTerrain
- desc = Terrain preload distance when streaming
- flags = 1
- default = 256
- category = 5
- cvar = preloadStreamingDistObject
- desc = Object preload distance when streaming
- flags = 1
- default = 64
- category = 5
- cvar = preloadLoadingDistTerrain
- desc = Terrain preload distance when loading
- flags = 1
- default = 1024
- category = 5
- cvar = preloadLoadingDistObject
- desc = Object preload distance when loading
- flags = 1
- default = 512
- category = 5
- cvar = SkyCloudLOD
- desc = Texture resolution for clouds
- flags = 1
- default = 0
- category = 1
- cvar = textureFilteringMode
- desc = Texture filtering mode
- flags = 1
- default = 1
- category = 1
- cvar = terrainLodDist
- desc = Terrain level of detail distance
- flags = 1
- default = 400
- category = 1
- cvar = wmoLodDist
- desc = Wmo level of detail distance
- flags = 1
- default = 650
- category = 1
- cvar = wmoDoodadDist
- desc = Wmo doodad load distance
- flags = 1
- default = 2000
- category = 1
- cvar = terrainTextureLod
- desc = Terrain texture level of detail
- flags = 1
- default = 0
- category = 1
- cvar = entityLodDist
- desc = Entity level of detail distance
- flags = 1
- default = 20
- category = 1
- cvar = doodadLodDist
- desc = Doodad level of detail distance
- flags = 1
- default = 150
- category = 1
- cvar = terrainMipLevel
- desc = Terrain blend map mip level
- flags = 1
- default = 0
- category = 1
- cvar = worldMaxMipLevel
- desc = World maximum texture mip level
- flags = 1
- default = 12
- category = 1
- cvar = worldBaseMip
- desc = World texture base mip
- flags = 1
- default = 0
- category = 1
- cvar = terrainHoles
- desc = Terrain holes affect occlusion
- flags = 1
- default = 0
- category = 1
- cvar = OutlineEngineMode
- desc = Mode for the OutlineBuffer for the engine
- flags = 1
- default = 0
- category = 1
- cvar = lightMode
- desc = Quality of lighting
- flags = 1
- default = 2
- category = 1
- cvar = physicsLevel
- desc = Level of physics world interaction
- flags = 1
- default = 1
- category = 1
- cvar = minimapPortalMax
- desc = Max Number of Portals to traverse for minimap
- flags = 1
- default = 99
- category = 4
- cvar = RenderScale
- desc = Render scale (for supersampling or undersampling)
- flags = 1
- default = 1.0
- category = 1
- cvar = ResampleQuality
- desc = Resample quality
- flags = 1
- default = 0
- category = 1
- cvar = MSAAQuality
- desc = Multisampling AA quality
- flags = 1
- default = 0
- category = 1
- cvar = MSAAAlphaTest
- desc = Enable MSAA for alpha-tested geometry
- flags = 1
- default = 1
- category = 1
- cvar = LodLiquid
- desc = Render using lod liquid
- flags = 400 (1024.)
- default = 1
- category = 1
- cvar = lodTerrainDiv
- desc = Terrain lod divisor
- flags = 1
- default = 768
- category = 1
- cvar = lodObjectCullSize
- desc = Lod object culling size
- flags = 1
- default = 15
- category = 1
- cvar = lodObjectCullDist
- desc = Lod object culling dist minimum
- flags = 1
- default = 30
- category = 1
- cvar = lodObjectMinSize
- desc = Lod object min size
- flags = 1
- default = 20
- category = 1
- cvar = RAIDsettingsEnabled
- desc = Raid graphic settings are available
- flags = 1
- default = 0
- category = 1
- cvar = RAIDfarclip
- desc = Raid Far clip plane distance
- flags = 1
- default = 1000
- category = 1
- cvar = RAIDWaterDetail
- desc = Raid Water surface detail
- flags = 1
- default = 0
- category = 1
- cvar = RAIDSSAO
- desc = Raid Screen-Space Ambient Occlusion
- flags = 1
- default = 0
- category = 1
- cvar = RAIDSSAOBlur
- desc = Raid SSAO Blur technique
- flags = 1
- default = 2
- category = 1
- cvar = RAIDDepthBasedOpacity
- desc = Raid Enable/Disable Soft Edge Effect
- flags = 1
- default = 1
- category = 1
- cvar = RAIDgroundEffectDensity
- desc = Raid Ground effect density
- flags = 1
- default = 16
- category = 1
- cvar = RAIDgroundEffectFade
- desc = Raid Ground effect fade
- flags = 1
- default = 70
- category = 1
- cvar = RAIDgroundEffectDist
- desc = Raid Ground effect dist
- flags = 1
- default = 70
- category = 1
- cvar = RAIDshadowMode
- desc = Raid Quality of shadows (0-3)
- flags = 1
- default = 0
- category = 1
- cvar = RAIDterrainLodDist
- desc = Raid Terrain level of detail distance
- flags = 1
- default = 400
- category = 1
- cvar = RAIDterrainTextureLod
- desc = Raid Terrain texture level of detail
- flags = 1
- default = 0
- category = 1
- cvar = RAIDwmoLodDist
- desc = Raid Wmo level of detail distance
- flags = 1
- default = 650
- category = 1
- cvar = RAIDhorizonStart
- desc = Raid Horizon start distance
- flags = 1
- default = 800
- category = 1
- cvar = RAIDterrainMipLevel
- desc = Terrain blend map mip level
- flags = 1
- default = 0
- category = 1
- cvar = RAIDworldBaseMip
- desc = World texture base mip
- flags = 1
- default = 0
- category = 1
- cvar = RAIDtextureFilteringMode
- desc = Texture filtering mode
- flags = 1
- default = 1
- category = 1
- cvar = RAIDprojectedTextures
- desc = Projected Textures
- flags = 1
- default = 0
- category = 1
- cvar = RAIDenvironmentDetail
- desc = Environment detail
- flags = 1
- default = 100
- category = 1
- cvar = RAIDshadowTextureSize
- desc = Shadow texture size (1024-2048)
- flags = 1
- default = 1024
- category = 1
- cvar = RAIDshadowSoft
- desc = Soft shadows (0/1)
- flags = 1
- default = 0
- category = 1
- cvar = RAIDreflectionMode
- desc = Reflection mode
- flags = 1
- default = 3
- category = 1
- cvar = RAIDrippleDetail
- desc = Ripple surface detail
- flags = 1
- default = 2
- category = 1
- cvar = RAIDsunShafts
- desc = SunShafts
- flags = 1
- default = 0
- category = 1
- cvar = RAIDparticleDensity
- desc = Particle density
- flags = 1
- default = 100
- category = 1
- cvar = RAIDparticleMTDensity
- desc = Multi-Tex particle density
- flags = 1
- default = 100
- category = 1
- cvar = RAIDrefraction
- desc = Refraction
- flags = 1
- default = 0
- category = 1
- cvar = RAIDOutlineEngineMode
- desc = Mode for the OutlineBuffer
- flags = 1
- default = 0
- category = 1
- cvar = RAIDLightMode
- desc = Quality of lighting
- flags = 1
- default = 2
- category = 1
- cvar = RAIDlodObjectCullSize
- desc = Lod object culling size
- flags = 1
- default = 15
- category = 1
- cvar = RAIDlodObjectCullDist
- desc = Lod object culling dist minimum
- flags = 1
- default = 30
- category = 1
- cvar = RAIDlodObjectMinSize
- desc = Lod object min size
- flags = 1
- default = 20
- category = 1
- cvar = componentTextureLevel
- desc = Level of detail for character component textures. 0 means full detail.
- flags = 1
- default = 1
- category = 1
- cvar = componentThread
- desc = Multi thread character component processing
- flags = 1
- default = 1
- category = 1
- cvar = componentCompress
- desc = Character component texture compression
- flags = 1
- default = 1
- category = 1
- cvar = componentTexLoadLimit
- desc = Character component texture loading limit per frame
- flags = 1
- default = 6
- category = 1
- cvar = componentTexCacheSize
- desc = Character component texture cache size (in MB)
- flags = 1
- default = 20
- category = 1
- cvar = componentSpecular
- desc = Character component specular highlights
- flags = 1
- default = 1
- category = 1
- cvar = componentEmissive
- desc = Character component unlit/emissive
- flags = 1
- default = 1
- category = 1
- cvar = RAIDcomponentTextureLevel
- desc = Level of detail for character component textures. 0 means full detail.
- flags = 1
- default = 1
- category = 1
- cvar = weatherDensity
- desc = ???
- flags = 0
- default = 2
- category = 1
- cvar = RAIDweatherDensity
- desc = ???
- flags = 0
- default = 2
- category = 1
- cvar = graphicsTextureResolution
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 5
- category = 1
- cvar = graphicsTextureFiltering
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 5
- category = 1
- cvar = graphicsProjectedTextures
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 2
- category = 1
- cvar = graphicsViewDistance
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 7
- category = 1
- cvar = graphicsEnvironmentDetail
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 6
- category = 1
- cvar = graphicsGroundClutter
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 6
- category = 1
- cvar = graphicsShadowQuality
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 5
- category = 1
- cvar = graphicsLiquidDetail
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 4
- category = 1
- cvar = graphicsSunshafts
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 3
- category = 1
- cvar = graphicsParticleDensity
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 3
- category = 1
- cvar = graphicsSSAO
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 4
- category = 1
- cvar = graphicsDepthEffects
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 4
- category = 1
- cvar = graphicsLightingQuality
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 3
- category = 1
- cvar = graphicsOutlineMode
- desc = UI value of the graphics setting
- flags = 1001 (4097.)
- default = 3
- category = 1
- cvar = raidGraphicsTextureResolution
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 3
- category = 1
- cvar = raidGraphicsTextureFiltering
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 4
- category = 1
- cvar = raidGraphicsProjectedTextures
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 1
- category = 1
- cvar = raidGraphicsViewDistance
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 5
- category = 1
- cvar = raidGraphicsEnvironmentDetail
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 6
- category = 1
- cvar = raidGraphicsGroundClutter
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 6
- category = 1
- cvar = raidGraphicsShadowQuality
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 3
- category = 1
- cvar = raidGraphicsLiquidDetail
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 2
- category = 1
- cvar = raidGraphicsSunshafts
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 1
- category = 1
- cvar = raidGraphicsParticleDensity
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 2
- category = 1
- cvar = raidGraphicsSSAO
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 2
- category = 1
- cvar = raidGraphicsDepthEffects
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 1
- category = 1
- cvar = raidGraphicsLightingQuality
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 2
- category = 1
- cvar = raidGraphicsOutlineMode
- desc = UI value of the raidGraphics setting
- flags = 1001 (4097.)
- default = 1
- category = 1
- cvar = warp
- desc = UI value of the graphics setting
- flags = 600 (1536.)
- default = 0
- category = 1
- cvar = warpScreenSize
- desc = Physical monitor size in cubits/decimeter
- flags = 1
- default = .52
- category = 1
- cvar = warpViewDistance
- desc = Physical distance from the viewer to the monitor
- flags = 1
- default = .2
- category = 1
- cvar = warpViewTilt
- desc = Angle of the side monitors IN RADIANS
- flags = 1
- default = .05
- category = 1
- cvar = shadowCull
- desc = enable shadow frustum culling
- flags = 0
- default = 1
- category = 5
- cvar = shadowScissor
- desc = enable scissoring when rendering shadowmaps
- flags = 0
- default = 1
- category = 5
- cvar = shadowInstancing
- desc = enable instancing when rendering shadowmaps
- flags = 0
- default = 1
- category = 5
- cvar = hbaoNormals
- desc = Use Normals for HBAO
- flags = 1
- default = 1
- category = 1
- cvar = hbaoBias
- desc = HBAO Bias
- flags = 1
- default = 0.45
- category = 1
- cvar = hbaoRadius
- desc = HBAO Radius
- flags = 1
- default = 2.2
- category = 1
- cvar = hbaoPowerExp
- desc = HBAO Power Exponent
- flags = 1
- default = 2.4
- category = 1
- cvar = hbaoBlurSharp
- desc = HBAO Blur Sharpness
- flags = 1
- default = 4.0
- category = 1
- cvar = animFrameSkipLOD
- desc = animations will skip frames at distance
- flags = 1
- default = 0
- category = 1
- cvar = hotReloadModels
- desc = Allow an active model to be reloaded when a new version is detected in the bin folder. If this is disabled, the model data will only be refreshed after all game objects using the model are deleted
- flags = 1
- default = 1
- category = 1
- cvar = forceLODCheck
- desc = If enabled, we will skip checking DBC for LOD count and every m2 will scan the folder for skin profiles
- flags = 1
- default = 0
- category = 1
- cvar = BrowserNavigateLog
- desc = Enables Logging of browser navigation requests (Requires /reload)
- flags = 1
- default = 0
- category = 0
- cvar = accountName
- desc = Saved account name
- flags = 40 (64.)
- default =
- category = 4
- cvar = accountList
- desc = List of wow accounts for saved Blizzard account
- flags = 40 (64.)
- default =
- category = 4
- cvar = g_accountUsesToken
- desc = Saved whether uses authenticator
- flags = 40 (64.)
- default = 0
- category = 4
- cvar = playIntroMovie
- desc = Starting expansion movie to play on startup
- flags = 0
- default = 5
- category = 4
- cvar = movieSubtitle
- desc = Show movie subtitles
- flags = 0
- default = 0
- category = 4
- cvar = engineSurvey
- desc = Whether to send the engine survey to the servers
- flags = 0
- default = 0
- category = 4
- cvar = raidOrBattleCount
- desc = How many times we've sent a raid or battleground survey to the servers
- flags = 0
- default = 0
- category = 4
- cvar = checkAddonVersion
- desc = Check interface addon version number
- flags = 0
- default = 1
- category = 4
- cvar = lastAddonVersion
- desc = Addon interface version number from previous build
- flags = 0
- default = 0
- category = 4
- cvar = enableMouseSpeed
- desc = Enables setting a custom mouse sensitivity to override the setting from the operating system.
- flags = 0
- default = 0
- category = 4
- cvar = mouseSpeed
- desc = ???
- flags = 0
- default = 1.0
- category = 4
- cvar = fullDump
- desc = When you crash, generate a full memory dump
- flags = 0
- default = 0
- category = 0
- cvar = Errors
- desc = ???
- flags = 400 (1024.)
- default = 0
- category = 0
- cvar = showErrors
- desc = ???
- flags = 0
- default = 1
- category = 0
- cvar = ErrorLevelMin
- desc = ???
- flags = 0
- default = 2
- category = 0
- cvar = ErrorLevelMax
- desc = ???
- flags = 0
- default = 3
- category = 0
- cvar = ErrorFilter
- desc = ???
- flags = 0
- default = all
- category = 0
- cvar = DesktopGamma
- desc = ???
- flags = 0
- default = 0
- category = 1
- cvar = Gamma
- desc = ???
- flags = 0
- default = 1.0
- category = 1
- cvar = lastCharacterIndex
- desc = Last character selected
- flags = 0
- default = 0
- category = 4
- cvar = readTerminationWithoutNotice
- desc = Status of the Termination without Notice notice
- flags = 0
- default = 0
- category = 4
- cvar = lastReadTerminationWithoutNotice
- desc = Last version for which the Termination without Notice notice was read
- flags = 0
- default = 0
- category = 4
- cvar = readScanning
- desc = Status of the Scanning notice
- flags = 0
- default = 0
- category = 4
- cvar = readContest
- desc = Status of the Contest notice
- flags = 0
- default = 0
- category = 4
- cvar = seenCharacterUpgradePopup
- desc = Seen the free character upgrade popup
- flags = 0
- default = 0
- category = 4
- cvar = screenshotFormat
- desc = Set the format of screenshots
- flags = 1
- default = jpeg
- category = 1
- cvar = screenshotQuality
- desc = Set the quality of screenshots (1 - 10)
- flags = 1
- default = 3
- category = 1
- cvar = expandUpgradePanel
- desc = Controls whether the upgrade panel is expanded or collapsed.
- flags = 0
- default = 1
- category = 4
- cvar = debugLog0
- desc = CVar for debugging
- flags = 0
- default = 0
- category = 4
- cvar = debugLog1
- desc = CVar for debugging
- flags = 0
- default = 0
- category = 4
- cvar = debugLog2
- desc = CVar for debugging
- flags = 0
- default = 0
- category = 4
- cvar = useIPv6
- desc = Enable the usage of IPv6 sockets
- flags = 1
- default = 0
- category = 6
- cvar = disableServerNagle
- desc = Disable server-side nagle algorithm
- flags = 1
- default = 1
- category = 6
- cvar = advancedCombatLogging
- desc = Whether we want advanced combat log data sent from the server
- flags = 1
- default = 0
- category = 4
- cvar = bnetLogSeverity
- desc = Set Battle.net's debug logging severity level
- flags = 1
- default = 1
- category = 0
- cvar = skipStartGear
- desc = Whether we should show starter gear on character create
- flags = 1
- default = 0
- category = 4
- cvar = hdPlayerModels
- desc = Use high definition replacements for player models
- flags = 201 (513.)
- default = 1
- category = 1
- cvar = preloadPlayerModels
- desc = Preload all local racial models into memory
- flags = 0
- default = 1
- category = 4
- cvar = ChatMusicVolume
- desc = music volume (0.0 to 1.0)
- flags = 0
- default = 0.3
- category = 7
- cvar = ChatSoundVolume
- desc = sound volume (0.0 to 1.0)
- flags = 0
- default = 0.4
- category = 7
- cvar = ChatAmbienceVolume
- desc = Ambience Volume (0.0 to 1.0)
- flags = 0
- default = 0.3
- category = 7
- cvar = StartTalkingDelay
- desc =
- flags = 0
- default = 0.0
- category = 5
- cvar = StartTalkingTime
- desc =
- flags = 0
- default = 1.0
- category = 5
- cvar = StopTalkingDelay
- desc =
- flags = 0
- default = 0.0
- category = 5
- cvar = StopTalkingTime
- desc =
- flags = 0
- default = 2.0
- category = 5
- cvar = OutboundChatVolume
- desc = The software amplification factor (0.0 - 2.0)
- flags = 0
- default = 1.0
- category = 5
- cvar = InboundChatVolume
- desc = The volume of all other chat you hear (0.0 - 1.0)
- flags = 0
- default = 1.0
- category = 5
- cvar = VoiceChatMode
- desc = Push to talk(0) or voice activation(1)
- flags = 0
- default = 0
- category = 5
- cvar = VoiceActivationSensitivity
- desc = Sensitivity of the microphone (0.0 - 1.0)
- flags = 0
- default = 0.4
- category = 5
- cvar = EnableMicrophone
- desc = Enables the microphone so you can speak.
- flags = 0
- default = 1
- category = 5
- cvar = EnableVoiceChat
- desc = Enables the voice chat feature.
- flags = 200 (512.)
- default = 0
- category = 5
- cvar = VoiceChatSelfMute
- desc = Turn off your ability to talk.
- flags = 0
- default = 0
- category = 5
- cvar = PushToTalkButton
- desc = String representation of the Push-To-Talk button.
- flags = 0
- default = `
- category = 5
- cvar = Sound_NumChannels
- desc = number of sound channels
- flags = 0
- default = 32
- category = 7
- cvar = Sound_EnableReverb
- desc =
- flags = 0
- default = 0
- category = 7
- cvar = Sound_OutputDriverIndex
- desc =
- flags = 0
- default = 0
- category = 7
- cvar = Sound_OutputDriverName
- desc =
- flags = 0
- default = Primary Sound Driver
- category = 7
- cvar = Sound_VoiceChatInputDriverIndex
- desc =
- flags = 0
- default = 0
- category = 7
- cvar = Sound_VoiceChatInputDriverName
- desc =
- flags = 0
- default = Primary Sound Capture Driver
- category = 7
- cvar = Sound_VoiceChatOutputDriverIndex
- desc =
- flags = 0
- default = 0
- category = 7
- cvar = Sound_VoiceChatOutputDriverName
- desc =
- flags = 0
- default = Primary Sound Driver
- category = 7
- cvar = Sound_DSPBufferSize
- desc = sound buffer size, default 0
- flags = 0
- default = 0
- category = 7
- cvar = Sound_OutputSampleRate
- desc = output sample rate
- flags = 0
- default = 44100
- category = 7
- cvar = Sound_EnableMode2
- desc = test
- flags = 0
- default = 0
- category = 7
- cvar = Sound_EnableMixMode2
- desc = test
- flags = 0
- default = 0
- category = 7
- cvar = Sound_EnableSFX
- desc =
- flags = 0
- default = 1
- category = 7
- cvar = Sound_EnableAmbience
- desc = Enable Ambience
- flags = 0
- default = 1
- category = 7
- cvar = Sound_EnableErrorSpeech
- desc = error speech
- flags = 0
- default = 1
- category = 7
- cvar = Sound_EnableMusic
- desc = Enables music
- flags = 0
- default = 1
- category = 7
- cvar = Sound_EnablePetBattleMusic
- desc = Enables music in pet battles
- flags = 200 (512.)
- default = 1
- category = 7
- cvar = Sound_EnableAllSound
- desc =
- flags = 0
- default = 1
- category = 7
- cvar = Sound_EnableDialog
- desc = all dialog
- flags = 0
- default = 1
- category = 7
- cvar = Sound_MasterVolume
- desc = master volume (0.0 to 1.0)
- flags = 0
- default = 1.0
- category = 7
- cvar = Sound_SFXVolume
- desc = sound volume (0.0 to 1.0)
- flags = 0
- default = 1.0
- category = 7
- cvar = Sound_MusicVolume
- desc = music volume (0.0 to 1.0)
- flags = 0
- default = 0.4
- category = 7
- cvar = Sound_AmbienceVolume
- desc = Ambience Volume (0.0 to 1.0)
- flags = 0
- default = 0.6
- category = 7
- cvar = Sound_DialogVolume
- desc = Dialog Volume (0.0 to 1.0)
- flags = 0
- default = 1.0
- category = 7
- cvar = Sound_ListenerAtCharacter
- desc = lock listener at character
- flags = 0
- default = 1
- category = 7
- cvar = Sound_EnableEmoteSounds
- desc =
- flags = 0
- default = 1
- category = 7
- cvar = Sound_ZoneMusicNoDelay
- desc =
- flags = 0
- default = 0
- category = 7
- cvar = Sound_EnableArmorFoleySoundForSelf
- desc =
- flags = 0
- default = 1
- category = 7
- cvar = Sound_EnableArmorFoleySoundForOthers
- desc =
- flags = 0
- default = 1
- category = 7
- cvar = Sound_EnableDSPEffects
- desc =
- flags = 0
- default = 1
- category = 7
- cvar = Sound_EnablePetSounds
- desc = Enables pet sounds
- flags = 0
- default = 1
- category = 7
- cvar = Sound_MaxCacheSizeInBytes
- desc = Max cache size in bytes
- flags = 0
- default = 67108864
- category = 7
- cvar = Sound_MaxCacheableSizeInBytes
- desc = Max sound size that will be cached, larger files will be streamed instead
- flags = 0
- default = 1048576
- category = 7
- cvar = FootstepSounds
- desc = play footstep sounds
- flags = 0
- default = 1
- category = 7
- cvar = Sound_EnableSoundWhenGameIsInBG
- desc = Enable Sound When Game Is In Background
- flags = 0
- default = 0
- category = 7
- cvar = SoundUseNewBusSystem
- desc = use the new bus structure or fallback to the old one
- flags = 200 (512.)
- default = 1
- category = 7
- cvar = debugSoundPlayerSpellsOnlyOnPlayerBus
- desc =
- flags = 0
- default = 0
- category = 7
- cvar = SoundPerf_VariationCap
- desc = Limit sound kit variations to cut down on memory usage and disk thrashing on 32-bit machines
- flags = 0
- default = 32
- category = 7
- cvar = Sound_EnablePositionalLowPassFilter
- desc = Environmental effect to make sounds duller behind you or far away
- flags = 0
- default = 0
- category = 7
- cvar = enableWowMouse
- desc = Enable Steelseries World of Warcraft Mouse
- flags = 1
- default = 0
- category = 5
- cvar = synchronizeSettings
- desc = Whether client settings should be stored on the server
- flags = 0
- default = 1
- category = 5
- cvar = releaseUITextures
- desc = Release Hidden UI Textures by default
- flags = 0
- default = 1
- category = 5
- cvar = ffxRectangle
- desc = use rectangle texture for full screen effects
- flags = 1
- default = 1
- category = 1
- cvar = ffxAntiAliasingMode
- desc = Anti Aliasing Mode
- flags = 1
- default = 0
- category = 1
- cvar = daltonize
- desc = Attempt to correct for color blindness (set colorblindSimulator to type of colorblindness)
- flags = 9
- default = 1
- category = 1
- cvar = colorblindWeaknessFactor
- desc = Amount of sensitivity. e.g. Protanope (red-weakness) 0.0 = not colorblind, 1.0 = full weakness(Protanopia), 0.5 = mid weakness(Protanomaly)
- flags = 9
- default = 0.5
- category = 1
- cvar = colorblindSimulator
- desc = Type of color blindness
- flags = 9
- default = 0
- category = 1
- cvar = forceEnglishNames
- desc = ???
- flags = 0
- default = 0
- category = 5
- cvar = synchronizeConfig
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeConfig
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeBindings
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeBindings
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeMacros
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeMacros
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = ???
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeChatFrames
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = gameTip
- desc = ???
- flags = 0
- default = 0
- category = 5
- cvar = streamBeams
- desc = Use vertex streaming for beams (Gfx Driver Workaround). 0=Auto Detect, 1=Never Stream, 2=Always Stream
- flags = 1
- default = 0
- category = 1
- cvar = sceneOcclusionEnable
- desc = Scene software occlusion
- flags = 1
- default = 1
- category = 1
- cvar = synchronizeConfig
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeConfig
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeBindings
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeBindings
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeMacros
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeMacros
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = ???
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = synchronizeChatFrames
- desc = ???
- flags = 0
- default = 1
- category = 5
- cvar = showfootprintparticles
- desc = toggles rendering of footprint particles
- flags = 1
- default = 1
- category = 1
- cvar = pathSmoothing
- desc = NPC will round corners on ground paths
- flags = 0
- default = 1
- category = 4
- cvar = POIShiftComplete
- desc = ???
- flags = 0
- default = 0.3
- category = 0
- cvar = incompleteQuestPriorityThresholdDelta
- desc = ???
- flags = 0
- default = 135
- category = 0
- cvar = taintLog
- desc = Whether taint logging is enabled
- flags = 0
- default = 0
- category = 5
- cvar = scriptProfile
- desc = Whether or not script profiling is enabled
- flags = 0
- default = 0
- category = 5
- cvar = releaseUITextures
- desc = Release Hidden UI Textures by default
- flags = 0
- default = 1
- category = 5
- cvar = deselectOnClick
- desc = Clear the target when clicking on terrain
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = autoInteract
- desc = Toggles auto-move to interact target
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = autoStand
- desc = Automatically stand when needed
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = autoDismount
- desc = Automatically dismount when needed
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = autoDismountFlying
- desc = If enabled, your character will automatically dismount before casting while flying
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = autoUnshift
- desc = Automatically leave shapeshift form when needed
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = autoClearAFK
- desc = Automatically clear AFK when moving or chatting
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = blockTrades
- desc = Whether to automatically block trade requests
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = blockChannelInvites
- desc = Whether to automatically block chat channel invites
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = lootUnderMouse
- desc = Whether the loot window should open under the mouse
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = autoLootDefault
- desc = Automatically loot items when the loot window opens
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = autoLootRate
- desc = Rate in milliseconds to tick auto loot
- flags = 20 (32.)
- default = 150
- category = 4
- cvar = autoOpenLootHistory
- desc = Automatically opens the Loot History window when certain items drop
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = alwaysCompareItems
- desc = Always show item comparison tooltips
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = SpellTooltip_DisplayAvgValues
- desc = Toggles the spread from (min-max) to (avg)
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = breakUpLargeNumbers
- desc = Toggles using commas in large numbers
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = superTrackerDist
- desc =
- flags = 10 (16.)
- default = 0.75
- category = 4
- cvar = spellBookSort
- desc =
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = interactOnLeftClick
- desc = Test CVar for interacting with NPC's on left click
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = assistAttack
- desc = Whether to start attacking after an assist
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = autoSelfCast
- desc = Whether spells should automatically be cast on you if you don't have a valid target
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = stopAutoAttackOnTargetChange
- desc = Whether to stop attacking when changing targets
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = showTargetOfTarget
- desc = Whether the target of target frame should be shown
- flags = 18 (24.)
- default = 0
- category = 4
- cvar = targetOfTargetMode
- desc = The conditions under which target of target should be shown
- flags = 18 (24.)
- default = 5
- category = 4
- cvar = showTargetCastbar
- desc = Show the spell your current target is casting
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = showVKeyCastbar
- desc = If the V key display is up for your current target, show the enemy cast bar with the target's health bar in the game field
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = showVKeyCastbarOnlyOnTarget
- desc = ???
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = showVKeyCastbarSpellName
- desc = ???
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = displaySpellActivationOverlays
- desc = Whether to display Spell Activation Overlays (a.k.a. Spell Alerts)
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = spellActivationOverlayOpacity
- desc = The opacity of the Spell Activation Overlays (a.k.a. Spell Alerts)
- flags = 10 (16.)
- default = 0.65
- category = 4
- cvar = doNotFlashLowHealthWarning
- desc = Do not flash your screen red when you are low on health.
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = reducedLagTolerance
- desc = Enables the Reduced Lag Tolerance slider. (Doesn't actually change anything. Use "MaxSpellStartRecoveryOffset" for that.)
- flags = 210 (528.)
- default = 0
- category = 4
- cvar = maxSpellStartRecoveryOffset
- desc = Determines how far ahead of the end of a spell start recovery the spell system can be before allowing spell request to be sent to the server
- flags = 210 (528.)
- default = 0
- category = 4
- cvar = lossOfControl
- desc = Enables loss of control spell banner
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = lossOfControlFull
- desc = Setting for Loss of Control - Full Loss
- flags = 220 (544.)
- default = 2
- category = 4
- cvar = lossOfControlInterrupt
- desc = Setting for Loss of Control - Interrupt
- flags = 220 (544.)
- default = 1
- category = 4
- cvar = lossOfControlSilence
- desc = Setting for Loss of Control - Silence
- flags = 220 (544.)
- default = 1
- category = 4
- cvar = lossOfControlDisarm
- desc = Setting for Loss of Control - Disarm
- flags = 220 (544.)
- default = 1
- category = 4
- cvar = lossOfControlRoot
- desc = Setting for Loss of Control - Root
- flags = 220 (544.)
- default = 1
- category = 4
- cvar = rotateMinimap
- desc = Whether to rotate the entire minimap instead of the player arrow
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = minimapZoom
- desc = The current outdoor minimap zoom level
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = minimapInsideZoom
- desc = The current indoor minimap zoom level
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = minimapAltitudeHintMode
- desc = Change minimap altitude difference display. 0=none, 1=darken, 2=arrows
- flags = 1
- default = 0
- category = 4
- cvar = scriptErrors
- desc = Whether or not the UI shows Lua errors
- flags = 10 (16.)
- default = 1
- category = 5
- cvar = scriptWarnings
- desc = Whether or not the UI shows Lua warnings
- flags = 10 (16.)
- default = 0
- category = 5
- cvar = screenEdgeFlash
- desc = Whether to show a red flash while you are in combat with the world map up
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = displayFreeBagSlots
- desc = Whether or not the backpack button should indicate how many inventory slots you've got free
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = displayWorldPVPObjectives
- desc = Whether to show world PvP objectives
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = colorblindMode
- desc = Enables colorblind accessibility features in the game
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = enableMovePad
- desc = Enables the MovePad accessibility feature in the game
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = streamStatusMessage
- desc = Whether to display status messages while streaming content
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = emphasizeMySpellEffects
- desc = Whether other player's spell impacts are toned down or not.
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = allowCompareWithToggle
- desc =
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = countdownForCooldowns
- desc = Whether to use number countdown instead of radial swipe for action button cooldowns or not.
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = showHonorAsExperience
- desc = Show the honor bar as a regular experience bar in place of rep
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = autoQuestWatch
- desc = Whether to automatically watch all quests when you obtain them
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = autoQuestProgress
- desc = Whether to automatically watch all quests when they are updated
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = showQuestTrackingTooltips
- desc = Displays quest tracking information in unit and object tooltips
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = questLogCollapseHeaderFilter
- desc = bit filed for saving off the state of the headers in Quest Log
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = autoQuestPopUps
- desc = Saves current pop-ups for quests that are automatically acquired or completed.
- flags = 20 (32.)
- default =
- category = 4
- cvar = questLogOpen
- desc = Whether the quest log appears the side of the windowed map.
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = advancedWatchFrame
- desc = Enables advanced Objectives tracking features
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = watchFrameIgnoreCursor
- desc = Disables Objectives frame mouseover and title dropdown.
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = watchFrameBaseAlpha
- desc = Objectives frame opacity.
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = watchFrameState
- desc = Stores Objectives frame locked and collapsed states
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = showQuestObjectivesOnMap
- desc = Shows quest POIs on the main map.
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = trackedQuests
- desc = Internal cvar for saving automatically tracked quests in order
- flags = 120 (288.)
- default =
- category = 4
- cvar = hardTrackedQuests
- desc = Internal cvar for saving hard (user manually selected) tracked quests in order
- flags = 120 (288.)
- default =
- category = 4
- cvar = trackedWorldQuests
- desc = Internal cvar for saving tracked world quests
- flags = 120 (288.)
- default =
- category = 4
- cvar = hardTrackedWorldQuests
- desc = Internal cvar for saving hard tracked world quests
- flags = 120 (288.)
- default =
- category = 4
- cvar = trackedAchievements
- desc = Internal cvar for saving tracked achievements in order
- flags = 120 (288.)
- default =
- category = 4
- cvar = flaggedTutorials
- desc = Internal cvar for saving completed tutorials in order
- flags = 110 (272.)
- default =
- category = 4
- cvar = actionedAdventureJournalEntries
- desc = Which adventure journal entries flagged with ADVENTURE_JOURNAL_HIDE_AFTER_ACTION the user acted upon
- flags = 110 (272.)
- default =
- category = 4
- cvar = lockedWorldMap
- desc = Whether the world map is locked when sized down
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = worldMapOpacity
- desc = Opacity for the world map when sized down
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = mapFade
- desc = Whether to fade out the world map when moving
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = trackQuestSorting
- desc = Whether to sort the last tracked quest to the top of the quest tracker or use proximity sorting
- flags = 10 (16.)
- default = top
- category = 4
- cvar = mapAnimMinAlpha
- desc = Alpha value to animate to when player moves with windowed world map open
- flags = 10 (16.)
- default = 0.35
- category = 4
- cvar = mapAnimDuration
- desc = Duration for the alpha animation
- flags = 10 (16.)
- default = 0.12
- category = 4
- cvar = mapAnimStartDelay
- desc = Start delay for the alpha animation
- flags = 10 (16.)
- default = 0.0
- category = 4
- cvar = profanityFilter
- desc = Whether to enable mature language filtering
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = spamFilter
- desc = Whether to enable spam filtering
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = chatBubbles
- desc = Whether to show in-game chat bubbles
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = chatBubblesParty
- desc = Whether to show in-game chat bubbles for party chat
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = removeChatDelay
- desc = Remove Chat Hover Delay
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = guildShowOffline
- desc = Show offline guild members in the guild UI
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = guildMemberNotify
- desc = Receive notification when guild members log on/off
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = guildRewardsUsable
- desc = Show usable guild rewards only
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = guildRewardsCategory
- desc = Show category of guild rewards
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = lfgAutoFill
- desc = Whether to automatically add party members while looking for a group
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = lfgAutoJoin
- desc = Whether to automatically join a party while looking for a group
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = friendsViewButtons
- desc = Whether to show the friends list view buttons
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = friendsSmallView
- desc = Whether to use smaller buttons in the friends list
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = chatStyle
- desc = The style of Edit Boxes for the ChatFrame. Valid values: "classic", "im"
- flags = 10 (16.)
- default = im
- category = 4
- cvar = wholeChatWindowClickable
- desc = Whether the user may click anywhere on a chat window to change EditBox focus (only works in IM style)
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = whisperMode
- desc = The action new whispers take by default: "popout", "inline", "popout_and_inline"
- flags = 10 (16.)
- default = inline
- category = 4
- cvar = showTimestamps
- desc = The format of timestamps in chat or "none"
- flags = 10 (16.)
- default = none
- category = 4
- cvar = chatMouseScroll
- desc = Whether the user can use the mouse wheel to scroll through chat
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = enableTwitter
- desc = Whether Twitter integration is enabled
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = twitterGetConfigTime
- desc = Last time that we got Twitter configuration data successfully
- flags = 1
- default = 0
- category = 4
- cvar = twitterShortUrlLength
- desc = Number of characters that non-https URLS get shortened to
- flags = 1
- default = 22
- category = 4
- cvar = twitterShortUrlLengthHttps
- desc = Number of characters that https URLS get shortened to
- flags = 1
- default = 23
- category = 4
- cvar = twitterCharactersPerMedia
- desc = Number of characters needed when attaching media to a Twitter post
- flags = 1
- default = 23
- category = 4
- cvar = findYourselfMode
- desc = Highlight you character. 0 = circle, 1 = circle & outline
- flags = 210 (528.)
- default = 0
- category = 4
- cvar = findYourselfInRaidOnlyInCombat
- desc = Highlight your character in Raids only when in combat
- flags = 210 (528.)
- default = 1
- category = 4
- cvar = findYourselfInBGOnlyInCombat
- desc = Highlight your character in Battlegrounds only when in combat
- flags = 210 (528.)
- default = 0
- category = 4
- cvar = findYourselfAnywhereOnlyInCombat
- desc = Highlight your character only when in combat
- flags = 210 (528.)
- default = 0
- category = 4
- cvar = findYourselfInRaid
- desc = Always Highlight your character in Raids
- flags = 210 (528.)
- default = 1
- category = 4
- cvar = findYourselfInBG
- desc = Always Highlight your character in Battlegrounds
- flags = 210 (528.)
- default = 1
- category = 4
- cvar = findYourselfAnywhere
- desc = Always Highlight your character
- flags = 210 (528.)
- default = 0
- category = 4
- cvar = comboPointLocation
- desc = Location of combo points in UI. 1=target, 2=self
- flags = 1
- default = 2
- category = 4
- cvar = nameplateResourceOnTarget
- desc = Nameplate class resource overlay mode. 0=self, 1=target
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = nameplateOtherAtBase
- desc = Position other nameplates at the base, rather than overhead
- flags = 18 (24.)
- default = 0
- category = 4
- cvar = lockActionBars
- desc = Whether the action bars should be locked, preventing changes
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = alwaysShowActionBars
- desc = Whether to always show the action bar grid
- flags = 18 (24.)
- default = 0
- category = 4
- cvar = secureAbilityToggle
- desc = Whether you should be protected against accidentally double-clicking an aura
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = UnitNameOwn
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = UnitNameNPC
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = UnitNameHostleNPC
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = UnitNameForceHideMinus
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = UnitNamePlayerGuild
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = UnitNamePlayerPVPTitle
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = UnitNameEnemyPlayerName
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = UnitNameEnemyPetName
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = UnitNameEnemyGuardianName
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = UnitNameEnemyTotemName
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = UnitNameEnemyMinionName
- desc = ???
- flags = 1010 (4112.)
- default = 1
- category = 4
- cvar = UnitNameFriendlyPlayerName
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = UnitNameFriendlyPetName
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = UnitNameFriendlyGuardianName
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = UnitNameFriendlyTotemName
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = UnitNameFriendlyMinionName
- desc = ???
- flags = 1010 (4112.)
- default = 1
- category = 4
- cvar = UnitNameNonCombatCreatureName
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = UnitNameFriendlySpecialNPCName
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = UnitNameGuildTitle
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = WorldTextStartPosRandomness
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 4
- cvar = WorldTextScreenY
- desc = ???
- flags = 10 (16.)
- default = 0.015
- category = 4
- cvar = WorldTextCritScreenY
- desc = ???
- flags = 10 (16.)
- default = 0.0275
- category = 4
- cvar = WorldTextRandomXY
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 4
- cvar = WorldTextRandomZMin
- desc = ???
- flags = 10 (16.)
- default = 0.8
- category = 4
- cvar = WorldTextRandomZMax
- desc = ???
- flags = 10 (16.)
- default = 1.5
- category = 4
- cvar = WorldTextNonRandomZ
- desc = ???
- flags = 10 (16.)
- default = 2.5
- category = 4
- cvar = WorldTextGravity
- desc = ???
- flags = 10 (16.)
- default = 0.5
- category = 4
- cvar = WorldTextRampPow
- desc = ???
- flags = 10 (16.)
- default = 1.9
- category = 4
- cvar = WorldTextRampPowCrit
- desc = ???
- flags = 10 (16.)
- default = 8.0
- category = 4
- cvar = WorldTextRampDuration
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 4
- cvar = floatingCombatTextCombatDamage
- desc = Display damage numbers over hostile creatures when damaged
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextCombatDamageStyle
- desc = No longer used
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextCombatDamageAllAutos
- desc = Show all auto-attack numbers, rather than hiding non-event numbers
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextCombatDamageDirectionalOffset
- desc = Amount to offset directional damage numbers when they start
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextCombatDamageDirectionalScale
- desc = Directional damage numbers movement scale (0 = no directional numbers)
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextCombatLogPeriodicSpells
- desc = Display damage caused by periodic effects
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextPetMeleeDamage
- desc = Display pet melee damage in the world
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextPetSpellDamage
- desc = Display pet spell damage in the world
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextCombatHealing
- desc = Display amount of healing you did to the target
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextCombatHealingAbsorbTarget
- desc = Display amount of shield added to the target.
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextCombatHealingAbsorbSelf
- desc = Shows a message when you gain a shield.
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = enableFloatingCombatText
- desc = Whether to show floating combat text
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextFloatMode
- desc = The combat text float mode
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = enablePetBattleFloatingCombatText
- desc = Whether to show floating combat text for pet battles
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextCombatState
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextDodgeParryMiss
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextDamageReduction
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextRepChanges
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextReactives
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextFriendlyHealers
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextComboPoints
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextLowManaHealth
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = floatingCombatTextEnergyGains
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextPeriodicEnergyGains
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextHonorGains
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextAuras
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextAllSpellMechanics
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextSpellMechanics
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = floatingCombatTextSpellMechanicsOther
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = xpBarText
- desc = Whether the XP bar shows the numeric experience value
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = statusText
- desc = Whether the status bars show numeric health/mana values
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = statusTextDisplay
- desc = Whether numeric health/mana values are shown as raw values or percentages, or both
- flags = 10 (16.)
- default = NUMERIC
- category = 4
- cvar = showPartyBackground
- desc = Show a background behind party members
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = partyBackgroundOpacity
- desc = The opacity of the party background
- flags = 10 (16.)
- default = 0.5
- category = 4
- cvar = showPartyPets
- desc = Whether to show pets in the party UI
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = showArenaEnemyFrames
- desc = Show arena enemy frames while in an Arena
- flags = 28 (40.)
- default = 1
- category = 4
- cvar = showArenaEnemyCastbar
- desc = Show the spell enemies are casting on the Arena Enemy frames
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = showArenaEnemyPets
- desc = Show the enemy team's pets on the ArenaEnemy frames
- flags = 28 (40.)
- default = 1
- category = 4
- cvar = fullSizeFocusFrame
- desc = Increases the size of the focus frame to that of the target frame
- flags = 28 (40.)
- default = 1
- category = 4
- cvar = useCompactPartyFrames
- desc = Use the new raid frames for parties
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = buffDurations
- desc = Whether to show buff durations
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = showDispelDebuffs
- desc = Show only Debuffs that the player can dispel. Only applies to raids.
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = showCastableBuffs
- desc = Show only Buffs the player can cast. Only applies to raids.
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = noBuffDebuffFilterOnTarget
- desc = Do not filter buffs or debuffs at all on targets
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = showToastOnline
- desc = Whether to show Battle.net message for friend coming online
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = showToastOffline
- desc = Whether to show Battle.net message for friend going offline
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = showToastBroadcast
- desc = Whether to show Battle.net message for broadcasts
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = showToastFriendRequest
- desc = Whether to show Battle.net message for friend requests
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = showToastConversation
- desc = Whether to show Battle.net message for conversations
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = showToastWindow
- desc = Whether to show Battle.net system messages in a toast window
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = toastDuration
- desc = How long to display Battle.net toast windows, in seconds
- flags = 10 (16.)
- default = 4
- category = 4
- cvar = cameraSavedDistance
- desc = ???
- flags = 20 (32.)
- default = 5.55
- category = 5
- cvar = cameraSavedVehicleDistance
- desc = ???
- flags = 20 (32.)
- default = -1.0
- category = 5
- cvar = cameraSavedPetBattleDistance
- desc = ???
- flags = 20 (32.)
- default = 10.0
- category = 5
- cvar = cameraSavedPitch
- desc = ???
- flags = 20 (32.)
- default = 10.0
- category = 5
- cvar = mouseInvertYaw
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 5
- cvar = mouseInvertPitch
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 5
- cvar = cameraBobbing
- desc = ???
- flags = 0
- default = 0
- category = 5
- cvar = cameraHeadMovementStrength
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 5
- cvar = cameraHeadMovementWhileStanding
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 5
- cvar = cameraHeadMovementRange
- desc = ???
- flags = 10 (16.)
- default = 6
- category = 5
- cvar = cameraHeadMovementSmoothRate
- desc = ???
- flags = 10 (16.)
- default = 40
- category = 5
- cvar = cameraDynamicPitch
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 5
- cvar = cameraDynamicPitchBaseFovPad
- desc = ???
- flags = 10 (16.)
- default = 0.4
- category = 5
- cvar = cameraDynamicPitchBaseFovPadFlying
- desc = ???
- flags = 10 (16.)
- default = 0.75
- category = 5
- cvar = cameraDynamicPitchSmartPivotCutoffDist
- desc = ???
- flags = 10 (16.)
- default = 10
- category = 5
- cvar = cameraOverShoulder
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 5
- cvar = cameraLockedTargetFocusing
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 5
- cvar = cameraDistanceMoveSpeed
- desc = ???
- flags = 10 (16.)
- default = 8.33
- category = 5
- cvar = cameraPitchMoveSpeed
- desc = ???
- flags = 10 (16.)
- default = 90
- category = 5
- cvar = cameraYawMoveSpeed
- desc = ???
- flags = 10 (16.)
- default = 180
- category = 5
- cvar = cameraBobbingSmoothSpeed
- desc = ???
- flags = 10 (16.)
- default = 0.8
- category = 5
- cvar = cameraFoVSmoothSpeed
- desc = ???
- flags = 10 (16.)
- default = 0.5
- category = 5
- cvar = cameraDistanceSmoothSpeed
- desc = ???
- flags = 10 (16.)
- default = 8.33
- category = 5
- cvar = cameraGroundSmoothSpeed
- desc = ???
- flags = 10 (16.)
- default = 7.5
- category = 5
- cvar = cameraHeightSmoothSpeed
- desc = ???
- flags = 10 (16.)
- default = 1.2
- category = 5
- cvar = cameraPitchSmoothSpeed
- desc = ???
- flags = 10 (16.)
- default = 45
- category = 5
- cvar = cameraTargetSmoothSpeed
- desc = ???
- flags = 10 (16.)
- default = 90
- category = 5
- cvar = cameraYawSmoothSpeed
- desc = ???
- flags = 10 (16.)
- default = 180
- category = 5
- cvar = cameraFlyingMountHeightSmoothSpeed
- desc = ???
- flags = 10 (16.)
- default = 2.0
- category = 5
- cvar = cameraViewBlendStyle
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 5
- cvar = cameraView
- desc = ???
- flags = 10 (16.)
- default = 2
- category = 5
- cvar = cameraDistance
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraPitch
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraYaw
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraDistanceA
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraPitchA
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraYawA
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraDistanceB
- desc = ???
- flags = 50 (80.)
- default = 5.55
- category = 5
- cvar = cameraPitchB
- desc = ???
- flags = 50 (80.)
- default = 10.0
- category = 5
- cvar = cameraYawB
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraDistanceC
- desc = ???
- flags = 50 (80.)
- default = 5.55
- category = 5
- cvar = cameraPitchC
- desc = ???
- flags = 50 (80.)
- default = 20.0
- category = 5
- cvar = cameraYawC
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraDistanceD
- desc = ???
- flags = 50 (80.)
- default = 13.88
- category = 5
- cvar = cameraPitchD
- desc = ???
- flags = 50 (80.)
- default = 30.0
- category = 5
- cvar = cameraYawD
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraDistanceE
- desc = ???
- flags = 50 (80.)
- default = 13.88
- category = 5
- cvar = cameraPitchE
- desc = ???
- flags = 50 (80.)
- default = 10.0
- category = 5
- cvar = cameraYawE
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraDistanceCom
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraPitchCom
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraYawCom
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraDistanceBarber Shop
- desc = ???
- flags = 50 (80.)
- default = 5.0
- category = 5
- cvar = cameraPitchBarber Shop
- desc = ???
- flags = 50 (80.)
- default = 10.0
- category = 5
- cvar = cameraYawBarber Shop
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = cameraDistanceSelfie
- desc = ???
- flags = 50 (80.)
- default = 5.0
- category = 5
- cvar = cameraPitchSelfie
- desc = ???
- flags = 50 (80.)
- default = 10.0
- category = 5
- cvar = cameraYawSelfie
- desc = ???
- flags = 50 (80.)
- default = 0.0
- category = 5
- cvar = camerasmooth
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 5
- cvar = cameraSmoothPitch
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 5
- cvar = cameraSmoothYaw
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 5
- cvar = cameraSmoothStyle
- desc = ???
- flags = 10 (16.)
- default = 4
- category = 5
- cvar = cameraSmoothTrackingStyle
- desc = ???
- flags = 10 (16.)
- default = 4
- category = 5
- cvar = cameraCustomViewSmoothing
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 5
- cvar = cameraSmoothNeverIdleDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverIdleFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverStopDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverStopFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverTrackDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverTrackFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverMoveDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverMoveFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverStrafeDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverStrafeFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverTurnDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverTurnFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverFearDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothNeverFearFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataNeverDistanceDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataNeverDistanceFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataNeverPitchDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataNeverPitchFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataNeverYawDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataNeverYawFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverFallAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverFallDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverFallFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltNeverFearAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverFearDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverFearFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltNeverIdleAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverIdleDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverIdleFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltNeverJumpAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverJumpDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverJumpFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltNeverMoveAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverMoveDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverMoveFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltNeverStrafeAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverStrafeDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverStrafeFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltNeverSwimAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverSwimDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverSwimFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltNeverTaxiAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverTaxiDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverTaxiFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltNeverTrackAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverTrackDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverTrackFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltNeverTurnAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverTurnDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltNeverTurnFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraSmoothSmartIdleDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmartIdleFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmartStopDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmartStopFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmartTrackDelay
- desc = ???
- flags = 10 (16.)
- default = 0.4
- category = 5
- cvar = cameraSmoothSmartTrackFactor
- desc = ???
- flags = 10 (16.)
- default = 10.0
- category = 5
- cvar = cameraSmoothSmartMoveDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmartMoveFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothSmartStrafeDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmartStrafeFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothSmartTurnDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmartTurnFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothSmartFearDelay
- desc = ???
- flags = 10 (16.)
- default = 0.4
- category = 5
- cvar = cameraSmoothSmartFearFactor
- desc = ???
- flags = 10 (16.)
- default = 10.0
- category = 5
- cvar = cameraSmoothViewDataSmartDistanceDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSmartDistanceFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSmartPitchDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSmartPitchFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSmartYawDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSmartYawFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartFallAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartFallDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartFallFactor
- desc = ???
- flags = 10 (16.)
- default = 0.75
- category = 5
- cvar = cameraTerrainTiltSmartFearAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartFearDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartFearFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartIdleAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartIdleDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartIdleFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltSmartJumpAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartJumpDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartJumpFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltSmartMoveAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartMoveDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartMoveFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartStrafeAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartStrafeDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartStrafeFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartSwimAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartSwimDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartSwimFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartTaxiAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartTaxiDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartTaxiFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartTrackAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartTrackDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartTrackFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartTurnAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmartTurnDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmartTurnFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothAlwaysIdleDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothAlwaysIdleFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothAlwaysStopDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothAlwaysStopFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothAlwaysTrackDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothAlwaysTrackFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothAlwaysMoveDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothAlwaysMoveFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothAlwaysStrafeDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothAlwaysStrafeFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothAlwaysTurnDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothAlwaysTurnFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothAlwaysFearDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothAlwaysFearFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothViewDataAlwaysDistanceDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataAlwaysDistanceFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataAlwaysPitchDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataAlwaysPitchFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothViewDataAlwaysYawDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataAlwaysYawFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysFallAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysFallDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysFallFactor
- desc = ???
- flags = 10 (16.)
- default = 0.75
- category = 5
- cvar = cameraTerrainTiltAlwaysFearAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysFearDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysFearFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysIdleAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysIdleDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysIdleFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysJumpAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysJumpDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysJumpFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysMoveAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysMoveDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysMoveFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysStrafeAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysStrafeDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysStrafeFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysSwimAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysSwimDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysSwimFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysTaxiAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysTaxiDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysTaxiFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysTrackAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysTrackDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysTrackFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysTurnAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltAlwaysTurnDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltAlwaysTurnFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothSplineIdleDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSplineIdleFactor
- desc = ???
- flags = 10 (16.)
- default = 4.0
- category = 5
- cvar = cameraSmoothSplineStopDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSplineStopFactor
- desc = ???
- flags = 10 (16.)
- default = 4.0
- category = 5
- cvar = cameraSmoothSplineTrackDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSplineTrackFactor
- desc = ???
- flags = 10 (16.)
- default = 4.0
- category = 5
- cvar = cameraSmoothSplineMoveDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSplineMoveFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothSplineStrafeDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSplineStrafeFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothSplineTurnDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSplineTurnFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothSplineFearDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSplineFearFactor
- desc = ???
- flags = 10 (16.)
- default = 4.0
- category = 5
- cvar = cameraSmoothViewDataSplineDistanceDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSplineDistanceFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSplinePitchDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSplinePitchFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothViewDataSplineYawDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSplineYawFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineFallAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineFallDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineFallFactor
- desc = ???
- flags = 10 (16.)
- default = 0.75
- category = 5
- cvar = cameraTerrainTiltSplineFearAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineFearDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineFearFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineIdleAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineIdleDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineIdleFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltSplineJumpAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineJumpDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineJumpFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltSplineMoveAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineMoveDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineMoveFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineStrafeAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineStrafeDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineStrafeFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineSwimAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineSwimDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineSwimFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineTaxiAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineTaxiDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineTaxiFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineTrackAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineTrackDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineTrackFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineTurnAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSplineTurnDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSplineTurnFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothSmarterIdleDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmarterIdleFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmarterStopDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmarterStopFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmarterTrackDelay
- desc = ???
- flags = 10 (16.)
- default = 0.4
- category = 5
- cvar = cameraSmoothSmarterTrackFactor
- desc = ???
- flags = 10 (16.)
- default = 10.0
- category = 5
- cvar = cameraSmoothSmarterMoveDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmarterMoveFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothSmarterStrafeDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmarterStrafeFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothSmarterTurnDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothSmarterTurnFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothSmarterFearDelay
- desc = ???
- flags = 10 (16.)
- default = 0.4
- category = 5
- cvar = cameraSmoothSmarterFearFactor
- desc = ???
- flags = 10 (16.)
- default = 10.0
- category = 5
- cvar = cameraSmoothViewDataSmarterDistanceDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSmarterDistanceFactor
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSmarterPitchDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSmarterPitchFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraSmoothViewDataSmarterYawDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothViewDataSmarterYawFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterFallAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterFallDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterFallFactor
- desc = ???
- flags = 10 (16.)
- default = 0.75
- category = 5
- cvar = cameraTerrainTiltSmarterFearAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterFearDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterFearFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterIdleAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterIdleDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterIdleFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltSmarterJumpAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterJumpDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterJumpFactor
- desc = ???
- flags = 10 (16.)
- default = -1.0
- category = 5
- cvar = cameraTerrainTiltSmarterMoveAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterMoveDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterMoveFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterStrafeAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterStrafeDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterStrafeFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterSwimAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterSwimDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterSwimFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterTaxiAbsorb
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterTaxiDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterTaxiFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterTrackAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterTrackDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterTrackFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterTurnAbsorb
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTiltSmarterTurnDelay
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraTerrainTiltSmarterTurnFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraTerrainTilt
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 5
- cvar = cameraTerrainTiltTimeMin
- desc = ???
- flags = 10 (16.)
- default = 3.0
- category = 5
- cvar = cameraTerrainTiltTimeMax
- desc = ???
- flags = 10 (16.)
- default = 10.0
- category = 5
- cvar = cameraWaterCollision
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 5
- cvar = cameraHeightIgnoreStandState
- desc = ???
- flags = 10 (16.)
- default = 0
- category = 5
- cvar = cameraPivot
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 5
- cvar = cameraPivotDXMax
- desc = ???
- flags = 10 (16.)
- default = 0.05
- category = 5
- cvar = cameraPivotDYMin
- desc = ???
- flags = 10 (16.)
- default = 0.00
- category = 5
- cvar = cameraDive
- desc = ???
- flags = 10 (16.)
- default = 1
- category = 5
- cvar = cameraSurfacePitch
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSubmergePitch
- desc = ???
- flags = 10 (16.)
- default = 18.0
- category = 5
- cvar = cameraSurfaceFinalPitch
- desc = ???
- flags = 10 (16.)
- default = 5.0
- category = 5
- cvar = cameraSubmergeFinalPitch
- desc = ???
- flags = 10 (16.)
- default = 5.0
- category = 5
- cvar = cameraDistanceMax
- desc = ???
- flags = 10 (16.)
- default = 15.0
- category = 5
- cvar = cameraDistanceMaxFactor
- desc = ???
- flags = 10 (16.)
- default = 1.0
- category = 5
- cvar = cameraPitchSmoothMin
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraPitchSmoothMax
- desc = ???
- flags = 10 (16.)
- default = 23.0
- category = 5
- cvar = cameraYawSmoothMin
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraYawSmoothMax
- desc = ???
- flags = 10 (16.)
- default = 0.0
- category = 5
- cvar = cameraSmoothTimeMin
- desc = ???
- flags = 10 (16.)
- default = 0.1
- category = 5
- cvar = cameraSmoothTimeMax
- desc = ???
- flags = 10 (16.)
- default = 2.0
- category = 5
- cvar = UberTooltips
- desc = Show verbose tooltips
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = showTutorials
- desc = display tutorials
- flags = 10 (16.)
- default = 2
- category = 4
- cvar = showNPETutorials
- desc = display NPE tutorials
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = raidOptionSortMode
- desc = The way to sort raid frames
- flags = 20 (32.)
- default = role
- category = 4
- cvar = raidOptionKeepGroupsTogether
- desc = The way to group raid frames
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = raidOptionLocked
- desc = Whether the raid frames are locked
- flags = 20 (32.)
- default = lock
- category = 4
- cvar = raidOptionDisplayPets
- desc = Whether to display pets on the raid frames
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = raidOptionDisplayMainTankAndAssist
- desc = Whether to display main tank and main assist units in the raid frames
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = raidOptionIsShown
- desc = Whether the Raid Frames are shown
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = raidFramesDisplayAggroHighlight
- desc = Whether to display aggro highlights on Raid Frames
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = raidFramesDisplayOnlyDispellableDebuffs
- desc = Whether to display only dispellable debuffs on Raid Frames
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = raidFramesDisplayPowerBars
- desc = Whether to display mana, rage, etc. on Raid Frames
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = raidFramesPosition
- desc = Where the raid frames should be placed
- flags = 20 (32.)
- default =
- category = 4
- cvar = raidFramesHeight
- desc = The height of the individual raid frames
- flags = 20 (32.)
- default = 36
- category = 4
- cvar = raidFramesWidth
- desc = The width of the individual raid frames
- flags = 20 (32.)
- default = 72
- category = 4
- cvar = raidFramesHealthText
- desc = How to display health text on the raid frames
- flags = 20 (32.)
- default = none
- category = 4
- cvar = raidOptionShowBorders
- desc = Displays borders around the raid frames.
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = raidFramesDisplayClassColor
- desc = Colors raid frames with the class color
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = calendarShowWeeklyHolidays
- desc = Whether weekly holidays should appear in the calendar
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = calendarShowDarkmoon
- desc = Whether Darkmoon Faire holidays should appear in the calendar
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = calendarShowBattlegrounds
- desc = Whether Battleground holidays should appear in the calendar
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = calendarShowLockouts
- desc = Whether raid lockouts should appear in the calendar
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = calendarShowResets
- desc = Whether raid resets should appear in the calendar
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = nameplateShowSelf
- desc = ???
- flags = 28 (40.)
- default = 1
- category = 4
- cvar = nameplateShowEnemies
- desc = ???
- flags = 28 (40.)
- default = 1
- category = 4
- cvar = nameplateShowEnemyMinions
- desc = ???
- flags = 1028 (4136.)
- default = 0
- category = 4
- cvar = nameplateShowEnemyPets
- desc = ???
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = nameplateShowEnemyGuardians
- desc = ???
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = nameplateShowEnemyTotems
- desc = ???
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = nameplateShowEnemyMinus
- desc = ???
- flags = 28 (40.)
- default = 1
- category = 4
- cvar = nameplateShowFriends
- desc = ???
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = nameplateShowFriendlyMinions
- desc = ???
- flags = 1028 (4136.)
- default = 0
- category = 4
- cvar = nameplateShowFriendlyPets
- desc = ???
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = nameplateShowFriendlyGuardians
- desc = ???
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = nameplateShowFriendlyTotems
- desc = ???
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = nameplateShowAll
- desc = ???
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = unitHighlights
- desc = Whether the highlight circle around units should be displayed
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = enablePVPNotifyAFK
- desc = The ability to shutdown the AFK notification system
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = serviceTypeFilter
- desc = Which trainer services to show
- flags = 10 (16.)
- default = 6
- category = 4
- cvar = autojoinPartyVoice
- desc = Automatically join the voice session in party/raid chat
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = autojoinBGVoice
- desc = Automatically join the voice session in battleground chat
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = PushToTalkSound
- desc = Play a sound when voice recording activates and deactivates
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = showBattlefieldMinimap
- desc = Whether or not the battlefield minimap is shown
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = playerStatLeftDropdown
- desc = The player stat selected in the left dropdown
- flags = 20 (32.)
- default =
- category = 4
- cvar = playerStatRightDropdown
- desc = The player stat selected in the right dropdown
- flags = 20 (32.)
- default =
- category = 4
- cvar = talentFrameShown
- desc = The talent UI has been shown
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = talentPointsSpent
- desc = The player has spent a talent point
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = auctionDisplayOnCharacter
- desc = Show auction items on the dress-up paperdoll
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = addFriendInfoShown
- desc = The info for Add Friend has been shown
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = pendingInviteInfoShown
- desc = The info for pending invites has been shown
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = guildRosterView
- desc = The current guild roster display mode
- flags = 20 (32.)
- default =
- category = 4
- cvar = timeMgrUseMilitaryTime
- desc = Toggles the display of either 12 or 24 hour time
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = timeMgrUseLocalTime
- desc = Toggles the use of either the realm time or your system time
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = timeMgrAlarmTime
- desc = The time manager's alarm time in minutes
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = timeMgrAlarmMessage
- desc = The time manager's alarm message
- flags = 10 (16.)
- default =
- category = 4
- cvar = timeMgrAlarmEnabled
- desc = Toggles whether or not the time manager's alarm will go off
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = combatLogRetentionTime
- desc = The maximum duration in seconds to retain combat log entries
- flags = 10 (16.)
- default = 300
- category = 4
- cvar = combatLogReducedRetentionTime
- desc = The maximum duration in seconds to retain combat log entries when we're low on memory
- flags = 0
- default = 60
- category = 4
- cvar = currencyTokensUnused1
- desc = Currency token types marked as unused.
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = currencyTokensUnused2
- desc = Currency token types marked as unused.
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = currencyTokensBackpack1
- desc = Currency token types shown on backpack.
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = currencyTokensBackpack2
- desc = Currency token types shown on backpack.
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = currencyCategoriesCollapsed
- desc = Internal CVar for tracking collapsed currency categories.
- flags = 120 (288.)
- default = 0
- category = 4
- cvar = showTokenFrame
- desc = The token UI has been shown
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = showTokenFrameHonor
- desc = The token UI has shown Honor
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = predictedHealth
- desc = Whether or not to use predicted health values in the UI
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = predictedPower
- desc = Whether or not to use predicted power values in the UI
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = threatWarning
- desc = Whether or not to show threat warning UI (0 = off, 1 = in dungeons, 2 = in party/raid, 3 = always)
- flags = 20 (32.)
- default = 3
- category = 4
- cvar = threatWorldText
- desc = Whether or not to show threat floaters in combat
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = threatShowNumeric
- desc = Whether or not to show numeric threat on the target and focus frames
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = threatPlaySounds
- desc = Whether or not to sounds when certain threat transitions occur
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = violenceLevel
- desc = Sets the violence level of the game
- flags = 10 (16.)
- default = 2
- category = 4
- cvar = lfgSelectedRoles
- desc = Stores what roles the player is willing to take on.
- flags = 120 (288.)
- default = 0
- category = 4
- cvar = lfdCollapsedHeaders
- desc = Stores which LFD headers are collapsed.
- flags = 120 (288.)
- default =
- category = 4
- cvar = lfdSelectedDungeons
- desc = Stores which LFD dungeons are selected.
- flags = 120 (288.)
- default =
- category = 4
- cvar = pvpSelectedRoles
- desc = Stores what roles the player will fulfill in a BG.
- flags = 120 (288.)
- default = 0
- category = 4
- cvar = lfgListSearchLanguages
- desc = A simple bitfield for what languages we want to search in.
- flags = 110 (272.)
- default = 0
- category = 4
- cvar = lastTalkedToGM
- desc = Stores the last GM someone was talking to in case they reload the UI while the GM chat window is open.
- flags = 10 (16.)
- default =
- category = 4
- cvar = autoCompleteResortNamesOnRecency
- desc = Shows people you recently spoke with higher up on the AutoComplete list.
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = autoCompleteWhenEditingFromCenter
- desc = If you edit a name by inserting characters into the center, a smarter auto-complete will occur.
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = autoCompleteUseContext
- desc = The system will, for example, only show people in your guild when you are typing /gpromote. Names will also never be removed.
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = colorChatNamesByClass
- desc = If enabled, the name of a player speaking in chat will be colored according to his class.
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = autoFilledMultiCastSlots
- desc = Bitfield that saves whether multi-cast slots have been automatically filled.
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = minimapTrackedInfov2
- desc = Stores the minimap tracking that was active last session.
- flags = 20 (32.)
- default = 491528
- category = 4
- cvar = minimapShapeshiftTracking
- desc = Stores shapeshift-specific tracking spells that were active last session.
- flags = 120 (288.)
- default =
- category = 4
- cvar = showTamers
- desc = If enabled, pet battle icons will be shown on world maps
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = primaryProfessionsFilter
- desc = If enabled, primary profession world quests icons will be shown on world maps
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = secondaryProfessionsFilter
- desc = If enabled, secondary profession world quests icons will be shown on world maps
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = questPOI
- desc = If enabled, the quest POI system will be used.
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = digSites
- desc = If enabled, the archaeological dig site system will be used.
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = miniWorldMap
- desc = Whether or not the world map has been toggled to smaller size
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = characterFrameCollapsed
- desc = Whether or not the Character Frame has been collapsed to a smaller size
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = reputationsCollapsed
- desc = List of reputation categories that have been collapsed in the Reputation tab
- flags = 20 (32.)
- default =
- category = 4
- cvar = dontShowEquipmentSetsOnItems
- desc = Don't show which equipment sets an item is associated with
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = guildNewsFilter
- desc = Stores the guild news filters
- flags = 120 (288.)
- default = 0
- category = 4
- cvar = ActionButtonUseKeyDown
- desc = Activate the action button on a keydown
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = lfGuildSettings
- desc = Bit field of Looking For Guild player settings
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = lfGuildComment
- desc = Stores the player's Looking For Guild comment
- flags = 20 (32.)
- default =
- category = 4
- cvar = activeCUFProfile
- desc = The last active CUF Profile.
- flags = 20 (32.)
- default =
- category = 4
- cvar = lastVoidStorageTutorial
- desc = Stores the last void storage tutorial the player has accepted
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = lastGarrisonMissionTutorial
- desc = Stores the last garrison mission tutorial the player has accepted
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = shipyardMissionTutorialFirst
- desc = Stores whether the player has accepted the first mission tutorial
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = shipyardMissionTutorialBlockade
- desc = Stores whether the player has accepted the first blockade mission tutorial
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = shipyardMissionTutorialAreaBuff
- desc = Stores whether the player has accepted the first area buff mission tutorial
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = orderHallMissionTutorial
- desc = Stores information about which order hall mission tutorials the player has seen
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = minimapShowQuestBlobs
- desc = Stores whether to show the quest blobs on the minimap.
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = minimapShowArchBlobs
- desc = Stores whether to show the quest blobs on the minimap.
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = closedInfoFrames
- desc = Bitfield for which help frames have been acknowledged by the user
- flags = 20 (32.)
- default =
- category = 4
- cvar = dangerousShipyardMissionWarningAlreadyShown
- desc = Boolean indicating whether the shipyard's dangerous mission warning has been shown
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = petJournalFilters
- desc = Bitfield for which collected filters are applied in the pet journal
- flags = 110 (272.)
- default =
- category = 4
- cvar = petJournalTypeFilters
- desc = Bitfield for which type filters are applied in the pet journal
- flags = 110 (272.)
- default =
- category = 4
- cvar = petJournalSourceFilters
- desc = Bitfield for which source filters are applied in the pet journal
- flags = 110 (272.)
- default =
- category = 4
- cvar = petJournalSort
- desc = Sorting value for the pet journal
- flags = 110 (272.)
- default = 0
- category = 4
- cvar = mountJournalFilters
- desc = Bitfield for which collected filters are applied in the mount journal
- flags = 110 (272.)
- default =
- category = 4
- cvar = mountJournalSourceFilters
- desc = Bitfield for which source filters are applied in the mount journal
- flags = 110 (272.)
- default =
- category = 4
- cvar = toyBoxCollectedFilters
- desc = Bitfield for which collected filters are applied in the toybox
- flags = 110 (272.)
- default = 0
- category = 4
- cvar = toyBoxSourceFilters
- desc = Bitfield for which source filters are applied in the toybox
- flags = 110 (272.)
- default = 0
- category = 4
- cvar = heirloomCollectedFilters
- desc = Bitfield for which collected filters are applied in the heirloom journal
- flags = 110 (272.)
- default = 0
- category = 4
- cvar = heirloomSourceFilters
- desc = Bitfield for which source filters are applied in the heirloom journal
- flags = 110 (272.)
- default = 0
- category = 4
- cvar = transmogrifySourceFilters
- desc = Bitfield for which source filters are applied in the wardrobe at the transmogrifier
- flags = 110 (272.)
- default = 0
- category = 4
- cvar = wardrobeSourceFilters
- desc = Bitfield for which source filters are applied in the wardrobe in the collection journal
- flags = 110 (272.)
- default = 0
- category = 4
- cvar = transmogrifyShowCollected
- desc = Whether to show collected transmogs in the at the transmogrifier
- flags = 110 (272.)
- default = 1
- category = 4
- cvar = transmogrifyShowUncollected
- desc = Whether to show uncollected transmogs in the at the transmogrifier
- flags = 110 (272.)
- default = 0
- category = 4
- cvar = wardrobeShowCollected
- desc = Whether to show collected transmogs in the wardrobe
- flags = 110 (272.)
- default = 1
- category = 4
- cvar = wardrobeShowUncollected
- desc = Whether to show uncollected transmogs in the wardrobe
- flags = 110 (272.)
- default = 1
- category = 4
- cvar = missingTransmogSourceInItemTooltips
- desc = Whether to show if you have collected the appearance of an item but not from that item itself
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = petJournalTab
- desc = Stores the last tab the pet journal was opened to
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = EJLootClass
- desc = Stores the last class that loot was filtered by in the encounter journal
- flags = 20 (32.)
- default = -1
- category = 4
- cvar = EJLootSpec
- desc = Stores the last spec that loot was filtered by in the encounter journal
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = EJRaidDifficulty
- desc = Stores the last raid difficulty viewed in the encounter journal
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = EJDungeonDifficulty
- desc = Stores the last dungeon difficulty viewed in the encounter journal
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = transmogCurrentSpecOnly
- desc = Stores whether transmogs apply to current spec instead of all specs
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = pvpBlacklistMaps0
- desc = Blacklist PVP Map
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = pvpBlacklistMaps1
- desc = Blacklist PVP Map
- flags = 20 (32.)
- default = 0
- category = 4
- cvar = displayedRAFFriendInfo
- desc = Stores whether we already told a recruited person about their new BattleTag friend
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = Outline
- desc = Outline Mode
- flags = 210 (528.)
- default = 2
- category = 4
- cvar = EmitterCombatRange
- desc = Range to stop shoulder/weapon emissions during combat
- flags = 10 (16.)
- default = 900
- category = 4
- cvar = NonEmitterCombatRange
- desc = Range to stop shoulder/weapon emissions outside combat
- flags = 10 (16.)
- default = 6400
- category = 4
- cvar = advJournalLastOpened
- desc = Last time the Adventure Journal opened
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = hideAdventureJournalAlerts
- desc = Hide alerts shown on the Adventure Journal Microbutton
- flags = 10 (16.)
- default = 0
- category = 4
- cvar = splashScreenNormal
- desc = Show normal splash screen id
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = splashScreenBoost
- desc = Show boost splash screen id
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = seenAsiaCharacterUpgradePopup
- desc = Seen the free character upgrade popup (Asia)
- flags = 18 (24.)
- default = 0
- category = 4
- cvar = showSpectatorTeamCircles
- desc = Determines if the team color circles are visible while spectating or commentating a wargame
- flags = 1
- default = 1
- category = 4
- cvar = flashErrorMessageRepeats
- desc = Flashes the center screen red error text if the same message is fired.
- flags = 10 (16.)
- default = 1
- category = 4
- cvar = outdoorMinAltitudeDistance
- desc = Minimum altitude distance for outdoor objects when you are also outdoors before the altitude difference marker displays
- flags = 1
- default = 20
- category = 4
- cvar = garrisonCompleteTalent
- desc =
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = garrisonCompleteTalentType
- desc =
- flags = 28 (40.)
- default = 0
- category = 4
- cvar = spellClutter
- desc = Enables/Disables spell clutter
- flags = 0
- default = 1
- category = 4
- cvar = spellClutterRangeConstant
- desc = How many yards before the priority is doubled (min 1.0)
- flags = 0
- default = 30.0
- category = 4
- cvar = spellClutterPlayerScalarMultiplier
- desc = Increases number of effects on "interesting" targets multiplicatively (min 0.1)
- flags = 0
- default = 1.66667
- category = 4
- cvar = spellClutterDefaultTargetScalar
- desc = Starting target scalar value (min 0.1)
- flags = 0
- default = 3.0
- category = 4
- cvar = spellClutterPartySizeScalar
- desc = Scales the targetScalar by how different the party size is from this (min 1)
- flags = 0
- default = 20.0
- category = 4
- cvar = spellClutterHostileScalar
- desc = Scalar we apply to the hostile creature spells (min 0.001)
- flags = 0
- default = 0.5
- category = 4
- cvar = spellClutterMinSpellCount
- desc = Min spells on a target before we apply clutter logic (min 0)
- flags = 0
- default = 1
- category = 4
- cvar = unitClutter
- desc = Enables/Disables unit clutter
- flags = 0
- default = 1
- category = 4
- cvar = unitClutterInstancesOnly
- desc = Whether or not to use unit clutter in instances only (0 or 1)
- flags = 0
- default = 1
- category = 4
- cvar = unitClutterPlayerThreshold
- desc = The number of players that have to be nearby to trigger unit clutter
- flags = 0
- default = 10
- category = 4
- cvar = nameplateMaxDistance
- desc = The max distance to show nameplates.
- flags = 28 (40.)
- default = 45
- category = 1
- cvar = nameplateTargetBehindMaxDistance
- desc = The max distance to show the target nameplate when the target is behind the camera.
- flags = 28 (40.)
- default = 15
- category = 1
- cvar = nameplateMotion
- desc = Defines the movement/collision model for nameplates
- flags = 28 (40.)
- default = 0
- category = 1
- cvar = nameplateMotionSpeed
- desc = Controls the rate at which nameplate animates into their target locations [0.0-1.0]
- flags = 28 (40.)
- default = 0.025
- category = 1
- cvar = nameplateOverlapH
- desc = Percentage amount for horizontal overlap of nameplates
- flags = 18 (24.)
- default = 0.8
- category = 1
- cvar = nameplateOverlapV
- desc = Percentage amount for vertical overlap of nameplates
- flags = 18 (24.)
- default = 1.1
- category = 1
- cvar = nameplateGlobalScale
- desc = Applies global scaling to non-self nameplates, this is applied AFTER selected, min, and max scale.
- flags = 28 (40.)
- default = 1.0
- category = 1
- cvar = nameplateMinScale
- desc = The minimum scale of nameplates.
- flags = 28 (40.)
- default = 0.8
- category = 1
- cvar = nameplateMaxScale
- desc = The max scale of nameplates.
- flags = 28 (40.)
- default = 1.0
- category = 1
- cvar = nameplateLargerScale
- desc = An additional scale modifier for important monsters.
- flags = 28 (40.)
- default = 1.2
- category = 1
- cvar = nameplateMinScaleDistance
- desc = The distance from the max distance that nameplates will reach their minimum scale.
- flags = 28 (40.)
- default = 10
- category = 1
- cvar = nameplateMaxScaleDistance
- desc = The distance from the camera that nameplates will reach their maximum scale.
- flags = 28 (40.)
- default = 10
- category = 1
- cvar = nameplateMinAlpha
- desc = The minimum alpha of nameplates.
- flags = 28 (40.)
- default = .5
- category = 1
- cvar = nameplateMaxAlpha
- desc = The max alpha of nameplates.
- flags = 28 (40.)
- default = 0.9
- category = 1
- cvar = nameplateMinAlphaDistance
- desc = The distance from the max distance that nameplates will reach their minimum alpha.
- flags = 28 (40.)
- default = 10
- category = 1
- cvar = nameplateMaxAlphaDistance
- desc = The distance from the camera that nameplates will reach their maximum alpha.
- flags = 28 (40.)
- default = 10
- category = 1
- cvar = nameplateSelectedScale
- desc = The scale of the selected nameplate.
- flags = 28 (40.)
- default = 1.0
- category = 1
- cvar = nameplateSelectedAlpha
- desc = The alpha of the selected nameplate.
- flags = 28 (40.)
- default = 1.0
- category = 1
- cvar = nameplateSelfScale
- desc = The scale of the self nameplate.
- flags = 28 (40.)
- default = 1.0
- category = 1
- cvar = nameplateSelfAlpha
- desc = The alpha of the self nameplate.
- flags = 28 (40.)
- default = 0.75
- category = 1
- cvar = nameplateSelfBottomInset
- desc = The inset from the bottom (in screen percent) that the self nameplate is clamped to.
- flags = 28 (40.)
- default = .2
- category = 1
- cvar = nameplateSelfTopInset
- desc = The inset from the top (in screen percent) that the self nameplate is clamped to.
- flags = 28 (40.)
- default = .5
- category = 1
- cvar = nameplateOtherBottomInset
- desc = The inset from the bottom (in screen percent) that the non-self nameplates are clamped to.
- flags = 28 (40.)
- default = .1
- category = 1
- cvar = nameplateOtherTopInset
- desc = The inset from the top (in screen percent) that the non-self nameplates are clamped to.
- flags = 28 (40.)
- default = .065
- category = 1
- cvar = nameplateLargeBottomInset
- desc = The inset from the bottom (in screen percent) that large nameplates are clamped to.
- flags = 28 (40.)
- default = .15
- category = 1
- cvar = nameplateLargeTopInset
- desc = The inset from the top (in screen percent) that large nameplates are clamped to.
- flags = 28 (40.)
- default = .1
- category = 1
- cvar = nameplateClassResourceTopInset
- desc = The inset from the top (in screen percent) that nameplates are clamped to when class resources are being displayed on them.
- flags = 28 (40.)
- default = .03
- category = 1
- cvar = ShowClassColorInNameplate
- desc = use this to display the class color in the nameplate health bar
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = ShowNamePlateLoseAggroFlash
- desc = When enabled, if you are a tank role and lose aggro, the nameplate with briefly flash.
- flags = 20 (32.)
- default = 1
- category = 4
- cvar = NamePlateHorizontalScale
- desc = Applied to horizontal size of all nameplates.
- flags = 28 (40.)
- default = 1.0
- category = 4
- cvar = NamePlateVerticalScale
- desc = Applied to vertical size of all nameplates.
- flags = 28 (40.)
- default = 1.0
- category = 4
- cvar = TargetNearestUseOld
- desc = Use pre-7.0 'nearest target' functionality
- flags = 400 (1024.)
- default = 0
- category = 4
- cvar = TargetPriorityIncludeBehind
- desc = If set, include target's behind the player in priority target selection
- flags = 400 (1024.)
- default = 1
- category = 4
- cvar = TargetPriorityAllowAnyOnScreen
- desc = If set, and no 100% correct target is available, allow selecting any valid in-range target (2 = also out-of-range)
- flags = 400 (1024.)
- default = 1
- category = 4
- cvar = TargetPriorityHoldHighlightDelay
- desc = Delay in Milliseconds before priority target highlight starts when holding the button
- flags = 400 (1024.)
- default = 300
- category = 4
- cvar = TargetPriorityCombatLock
- desc = 1=Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player.
- flags = 400 (1024.)
- default = 1
- category = 4
- cvar = TargetPriorityCombatLockHighlight
- desc = 1=Lock to in-combat targets when starting from an in-combat target. 2=Further restrict to in-combat with player. (while doing hold-to-target)
- flags = 400 (1024.)
- default = 0
- category = 4
- cvar = TargetPriorityPvp
- desc = When in pvp, give higher priority to players and important pvp targets (2 = all pvp targets, 3 = players only)
- flags = 400 (1024.)
- default = 1
- category = 4
- cvar = TargetPriorityPvpLock
- desc = Lock to important pvp targets when starting from a pvp target.
- flags = 400 (1024.)
- default = 1
- category = 4
- cvar = TargetPriorityPvpLockHighlight
- desc = Lock to players when starting from a player target in pvp. (while doing hold-to-target)
- flags = 400 (1024.)
- default = 0
- category = 4
- cvar = TargetPriorityValueBank
- desc = Selects the scoring values bank for calculating target priority order
- flags = 400 (1024.)
- default = 0
- category = 4
- cvar = ffxGlow
- desc = full screen glow effect
- flags = 1
- default = 1
- category = 1
- cvar = PraiseTheSun
- desc = ???
- flags = 0
- default = 0
- category = 4
- cvar = uiScale
- desc = The current UI scale
- flags = 8
- default = 1.0
- category = 4
- cvar = useUiScale
- desc = Whether or not the UI scale should be used
- flags = 8
- default = 0
- category = 4
- cvar = ObjectSelectionCircle
- desc = ???
- flags = 0
- default = 1
- category = 0
- cvar = outlineMouseOverFadeDuration
- desc = ???
- flags = 0
- default = 0.9
- category = 0
- cvar = outlineSelectionFadeDuration
- desc = ???
- flags = 0
- default = 0.32
- category = 0
- cvar = bodyQuota
- desc = Maximum number of componented bodies seen at once
- flags = 0
- default = 100
- category = 1
- cvar = GameObjForceMouseOver
- desc = 0=off 1=on
- flags = 0
- default = 0
- category = 5
- cvar = MaxObservedPetBattles
- desc = Maximum number of observed pet battles
- flags = 201 (513.)
- default = 4
- category = 5
- cvar = smoothUnitPhasing
- desc = The client will try to smoothly switch between the same on model different phases.
- flags = 0
- default = 1
- category = 4
- cvar = smoothUnitPhasingDistThreshold
- desc = Distance threshold to active smooth unit phasing.
- flags = 0
- default = 0.25
- category = 4
- cvar = smoothUnitPhasingUnseenPurgatoryTimeMs
- desc = Time to keep unit displays in purgatory before letting go of them, if they were just unseen.
- flags = 0
- default = 1000
- category = 4
- cvar = smoothUnitPhasingDestroyedPurgatoryTimeMs
- desc = Time to keep unit displays in purgatory before letting go of them, if they were destroyed
- flags = 0
- default = 750
- category = 4
- cvar = smoothUnitPhasingActorPurgatoryTimeMs
- desc = Time to keep client-actor displays in purgatory before letting go of them, if they were despawned
- flags = 0
- default = 1500
- category = 4
- cvar = smoothUnitPhasingEnableAlive
- desc = Use units that have not despawn yet if they match, in hopes the despawn message will come later.
- flags = 0
- default = 1
- category = 4
- cvar = smoothUnitPhasingAliveTimeoutMs
- desc = Time to wait for an alive unit to get it's despawn message
- flags = 0
- default = 3500
- category = 4
- cvar = smoothUnitPhasingVehicleExtraTimeoutMs
- desc = Extra time to wait before releasing a vehicle, after it has smooth phased. This allows it's passengers to smooth phase as well.
- flags = 0
- default = 1000
- category = 4
- cvar = SplineOpt
- desc = toggles use of spline coll optimization
- flags = 1
- default = 1
- category = 0
- cvar = releaseUITextures
- desc = Release Hidden UI Textures by default
- flags = 0
- default = 1
- category = 5