1. #define _ARMA_
  2. class CfgPatches
  3. {
  4. class ZGM_TEST
  5. {
  6. units[] = {"ZGM_TEST"};
  7. weapons[] = {};
  8. requiredVersion = 0.1;
  9. requiredAddons[] = {"A3_Data_F","A3_Roads_F","A3_Structures_F","A3_Map_Data"};
  10. author[] = {"ZeroG"};
  11. authorUrl = "";
  12. };
  13. };
  14. class CfgWorlds
  15. {
  16. class DefaultWorld
  17. {
  18. cutscenes[] = {"Stratis_Intro1","Stratis_Intro2"};
  19. class Weather
  20. {
  21. class Overcast;
  22. };
  23. };
  24. class CAWorld: DefaultWorld
  25. {
  26. class Grid{};
  27. class DayLightingBrightAlmost;
  28. class DayLightingRainy;
  29. class DefaultClutter;
  30. class Weather: Weather
  31. {
  32. class Lighting;
  33. class Overcast: Overcast
  34. {
  35. class Weather1;
  36. class Weather2;
  37. class Weather3;
  38. class Weather4;
  39. class Weather5;
  40. class Weather6;
  41. };
  42. };
  43. };
  44. class DefaultLighting;
  45. class ZGM_TEST: CAWorld
  46. {
  47. cutscenes[] = {};
  48. description = "ZGM_TEST";
  49. icon = "";
  50. pictureShot = "\ZGM_TEST\data\ZGM_TEST_ca.paa";
  51. worldName= "\ZGM_TEST\ZGM_TEST.wrp";
  52. plateFormat = "ML$ - #####";
  53. plateLetters = "ABCDEGHIKLMNOPRSTVXZ";
  54. longitude = -9;
  55. latitude = -52;
  56. landgrid = 100;
  57. class EnvSounds;
  58. class Sounds
  59. {
  60. sounds[] = {};
  61. };
  62. class Animation
  63. {
  64. vehicles[] = {};
  65. };
  66. class Grid: Grid
  67. {
  68. offsetX = 0;
  69. offsetY = 1024;
  70. class Zoom1
  71. {
  72. zoomMax = 0.15;
  73. format = "XY";
  74. formatX = "000";
  75. formatY = "000";
  76. stepX = 100;
  77. stepY = -100;
  78. };
  79. class Zoom2
  80. {
  81. zoomMax = 0.85;
  82. format = "XY";
  83. formatX = "00";
  84. formatY = "00";
  85. stepX = 1000;
  86. stepY = -1000;
  87. };
  88. class Zoom3
  89. {
  90. zoomMax = 1e+030;
  91. format = "XY";
  92. formatX = "0";
  93. formatY = "0";
  94. stepX = 10000;
  95. stepY = -10000;
  96. };
  97. };
  98. startTime = "12:30";
  99. startDate = "03/07/2013";
  100. startWeather = 0.0;
  101. startFog = 0.0;
  102. forecastWeather = 0.0;
  103. forecastFog = 0.0;
  104. centerPosition[] = {512,512,500};
  105. seagullPos[] = {512,512,500};
  106. ilsPosition[] = {3330,3610};
  107. ilsDirection[] = {-1,0.08,0};
  108. ilsTaxiIn[] = {3540,3572,3388,3572,3382,3578,3382,3600,3400,3610};
  109. ilsTaxiOff[] = {3520,3610,4040,3610,4050,3600,4050,3580,4045,3575,4040,3572,3540,3572};
  110. class ReplaceObjects{};
  111. class Sea
  112. {
  113. seaTexture = "a3\data_f\seatexture_co.paa";
  114. seaMaterial = "#water";
  115. shoreMaterial = "#shore";
  116. shoreFoamMaterial = "#shorefoam";
  117. shoreWetMaterial = "#shorewet";
  118. WaterMapScale = 20;
  119. WaterGrid = 50;
  120. MaxTide = 0;
  121. MaxWave = 0.25;
  122. SeaWaveXScale = "2.0/50";
  123. SeaWaveZScale = "1.0/50";
  124. SeaWaveHScale = 2.0;
  125. SeaWaveXDuration = 5000;
  126. SeaWaveZDuration = 10000;
  127. };
  128. class Underwater
  129. {
  130. noWaterFog = -0.01;
  131. fullWaterFog = -0.01;
  132. deepWaterFog = 100;
  133. waterFogDistanceNear = 5;
  134. waterFogDistance = 30;
  135. waterColor[] = {0.12,0.12,0.12};
  136. deepWaterColor[] = {0.0,0.5,0.8};
  137. surfaceColor[] = {0,0,0};
  138. deepSurfaceColor[] = {0,0,0};
  139. };
  140. class SeaWaterShaderPars
  141. {
  142. refractionMoveCoef = 0.03;
  143. minWaterOpacity = 0.0;
  144. waterOpacityDistCoef = 0.4;
  145. underwaterOpacity = 0.5;
  146. waterOpacityFadeStart = 60;
  147. waterOpacityFadeLength = 120;
  148. };
  149. class OutsideTerrain
  150. {
  151. satellite = "A3\map_Stratis\data\s_satout_co.paa";
  152. enableTerrainSynth = 0;
  153. class Layers
  154. {
  155. class Layer0
  156. {
  157. nopx = "A3\Map_Data\gdt_grass_green_nopx.paa";
  158. texture = "A3\Map_Data\gdt_grass_green_co.paa";
  159. };
  160. };
  161. colorOutside[] = {0.294118,0.333333,0.372549,1};
  162. };
  163. class Lighting: DefaultLighting
  164. {
  165. groundReflection[] = {0.132,0.133,0.122};
  166. };
  167. class DayLightingBrightAlmost: DayLightingBrightAlmost
  168. {
  169. deepNight[] = {-15,
  170. { 0.005,0.01,0.01 },
  171. { 0.0,0.002,0.003 },
  172. { 0.0,0.0,0.0 },
  173. { 0.0,0.0,0.0 },
  174. { 0.0,0.002,0.003 },
  175. { 0.0,0.002,0.003 },0};
  176. fullNight[] = {-5,
  177. { 0.182,0.213,0.25 },
  178. { 0.05,0.111,0.221 },
  179. { 0.04,0.034,0.004 },
  180. { 0.039,0.049,0.072 },
  181. { 0.082,0.128,0.185 },
  182. { 0.283,0.35,0.431 },0};
  183. sunMoon[] = {-3.75,
  184. { 0.377,0.441,0.518 },
  185. { 0.103,0.227,0.453 },
  186. { 0.04,0.034,0.004 },
  187. { 0.039,0.049,0.072 },
  188. { 0.174,0.274,0.395 },
  189. { 0.582,0.72,0.887 },0.5};
  190. earlySun[] = {-2.5,
  191. { 0.675,0.69,0.784 },
  192. { 0.22,0.322,0.471 },
  193. { 0.04,0.034,0.004 },
  194. { 0.039,0.049,0.072 },
  195. { 0.424,0.549,0.745 },
  196. { 0.698,0.753,0.894 },1};
  197. sunrise[] = {0,
  198. { 0.675,0.69,0.784 },
  199. { 0.478,0.51,0.659 },
  200. { 0.2,0.19,0.07 },
  201. { 0.124,0.161,0.236 },
  202. {
  203. { 0.847,0.855,0.965 },0.2 },
  204. {
  205. { 0.933,0.949,0.996 },2 },1};
  206. earlyMorning[] = {3,
  207. {
  208. { 0.844,0.61,0.469 },0.8 },
  209. { 0.424,0.557,0.651 },
  210. {
  211. { 1,0.45,0.2 },1 },
  212. { 0.12,0.26,0.38 },
  213. {
  214. { 0.428,0.579,0.743 },2 },
  215. {
  216. { 0.844,0.61,0.469 },2.7 },1};
  217. midMorning[] = {8,
  218. {
  219. { 0.822,0.75,0.646 },3.8 },
  220. {
  221. { 0.383,0.58,0.858 },1.3 },
  222. {
  223. { 1.3,0.9,0.61 },2.8 },
  224. {
  225. { 0.12,0.18,0.28 },0.5 },
  226. {
  227. { 0.322,0.478,0.675 },3.5 },
  228. {
  229. { 1.0,0.929,0.815 },4.7 },1};
  230. morning[] = {16,
  231. {
  232. { 1,0.95,0.91 },12.2 },
  233. {
  234. { 0.12,0.18,0.28 },9.2 },
  235. {
  236. { 1,0.95,0.91 },11.2 },
  237. {
  238. { 0.12,0.18,0.28 },8.5 },
  239. {
  240. { 0.14,0.18,0.24 },11.0 },
  241. {
  242. { 0.5,0.6,0.9 },13.2 },1};
  243. noon[] = {45,
  244. {
  245. { 0.98,0.94,0.94 },13.8 },
  246. {
  247. { 0.2,0.27,0.35 },10.8 },
  248. {
  249. { 0.98,0.94,0.94 },13.8 },
  250. {
  251. { 0.2,0.27,0.35 },10.8 },
  252. {
  253. { 0.5,0.64,1.0 },12.0 },
  254. {
  255. { 0.5,0.5,0.5 },14.8 },1,0.5,0.4,0.5,0.4};
  256. };
  257. class DayLightingRainy: DayLightingRainy
  258. {
  259. deepNight[] = {-15,
  260. { 0.005,0.01,0.01 },
  261. { 0.0,0.002,0.003 },
  262. { 0.0,0.0,0.0 },
  263. { 0.0,0.0,0.0 },
  264. { 0.0,0.002,0.003 },
  265. { 0.0,0.002,0.003 },0};
  266. fullNight[] = {-5,
  267. { 0.023,0.023,0.023 },
  268. { 0.02,0.02,0.02 },
  269. { 0.023,0.023,0.023 },
  270. { 0.02,0.02,0.02 },
  271. { 0.01,0.01,0.02 },
  272. { 0.08,0.06,0.06 },0};
  273. sunMoon[] = {-3.75,
  274. { 0.04,0.04,0.05 },
  275. { 0.04,0.04,0.05 },
  276. { 0.04,0.04,0.05 },
  277. { 0.04,0.04,0.05 },
  278. { 0.04,0.035,0.04 },
  279. { 0.11,0.08,0.09 },0.5};
  280. earlySun[] = {-2.5,
  281. { 0.0689,0.0689,0.0804 },
  282. { 0.06,0.06,0.07 },
  283. { 0.0689,0.0689,0.0804 },
  284. { 0.06,0.06,0.07 },
  285. { 0.08,0.07,0.08 },
  286. { 0.14,0.1,0.12 },0.5};
  287. earlyMorning[] = {3,
  288. {
  289. { 1,1,1 },"(-4)+3.95" },
  290. {
  291. { 1,1,1 },"(-4)+3.0" },
  292. {
  293. { 1,1,1 },"(-4)+3.95" },
  294. {
  295. { 1,1,1 },"(-4)+3.0" },
  296. {
  297. { 1,1,1 },"(-4)+4" },
  298. {
  299. { 1,1,1 },"(-4)+5.5" },1};
  300. morning[] = {16,
  301. {
  302. { 1,1,1 },"(-4)+5.7" },
  303. {
  304. { 1,1,1 },"(-4)+4.5" },
  305. {
  306. { 1,1,1 },"(-4)+5.7" },
  307. {
  308. { 1,1,1 },"(-4)+4.5" },
  309. {
  310. { 1,1,1 },"(-4)+7" },
  311. {
  312. { 1,1,1 },"(-4)+8" },1};
  313. lateMorning[] = {25,
  314. {
  315. { 1,1,1 },"(-4)+10.45" },
  316. {
  317. { 1,1,1 },"(-4)+9.75" },
  318. {
  319. { 1,1,1 },"(-4)+10.45" },
  320. {
  321. { 1,1,1 },"(-4)+9.75" },
  322. {
  323. { 1,1,1 },"(-4)+12" },
  324. {
  325. { 1,1,1 },"(-4)+12.75" },1};
  326. noon[] = {45,
  327. {
  328. { 1,1,1 },10.0 },
  329. {
  330. { 1,1,1 },9.0 },
  331. {
  332. { 1,1,1 },9.0 },
  333. {
  334. { 1,1,1 },8.0 },
  335. {
  336. { 0.5,0.64,1 },12.0 },
  337. {
  338. { 0.5,0.5,0.5 },14.8 },1};
  339. };
  340. class Weather: Weather
  341. {
  342. class LightingNew
  343. {
  344. class Lighting0
  345. {
  346. height = 0;
  347. overcast = 0.6;
  348. sunAngle = -10;
  349. sunOrMoon = 0;
  350. diffuse[] = {0.0297,0.0539,0.16005};
  351. diffuseCloud[] = {0.02673,0.04851,0.144045};
  352. ambient[] = {0,0.00055,0.0063};
  353. ambientCloud[] = {0,0.000495,0.00567};
  354. ambientMid[] = {0,0.00033,0.00378};
  355. ambientMidCloud[] = {0,0.000297,0.003402};
  356. groundReflection[] = {0,0.000198,0.002268};
  357. groundReflectionCloud[] = {0,0.000178,0.002041};
  358. bidirect[] = {0,0,0};
  359. bidirectCloud[] = {0,0,0};
  360. sky[] = {0.002,0.002,0.0025};
  361. skyAroundSun[] = {3.2e-005,0.000404,0.000938};
  362. fogColor[] = {0.010224,0.014418,0.027709};
  363. apertureMin = 0.6517;
  364. apertureStandard = 0.7448;
  365. apertureMax = 1.17;
  366. standardAvgLum = 0.0012;
  367. desiredLuminanceCoef = 0.118098;
  368. desiredLuminanceCoefCloud = 0.059049;
  369. luminanceRectCoef = 0.4;
  370. luminanceRectCoefCloud = 0.2;
  371. rayleigh[] = {0.00749,0.01388,0.02878};
  372. mie[] = {0.0046,0.0046,0.0046};
  373. cloudsColor[] = {
  374. { 0.3,0.4,1 },8};
  375. swBrightness = 1;
  376. };
  377. class Lighting1
  378. {
  379. height = 0;
  380. overcast = 0.6;
  381. sunAngle = -9;
  382. sunOrMoon = 0;
  383. diffuse[] = {0,0,0};
  384. diffuseCloud[] = {0,0,0};
  385. ambient[] = {0.0044,0.0077,0.018};
  386. ambientCloud[] = {0.00396,0.00693,0.0162};
  387. ambientMid[] = {0.00264,0.00462,0.0108};
  388. ambientMidCloud[] = {0.002376,0.004158,0.00972};
  389. groundReflection[] = {0.001584,0.002772,0.00648};
  390. groundReflectionCloud[] = {0.001426,0.002495,0.005832};
  391. bidirect[] = {0,0,0};
  392. bidirectCloud[] = {0,0,0};
  393. sky[] = {0.063536,0.061948,0.061081};
  394. skyAroundSun[] = {0.03249,0.020216,0.023458};
  395. fogColor[] = {0.01278,0.018022,0.034636};
  396. apertureMin = 6.517;
  397. apertureStandard = 7.448;
  398. apertureMax = 11.7;
  399. standardAvgLum = 1.2;
  400. desiredLuminanceCoef = 0.13122;
  401. desiredLuminanceCoefCloud = 0.06561;
  402. luminanceRectCoef = 0.4;
  403. luminanceRectCoefCloud = 0.2;
  404. rayleigh[] = {0.00749,0.01388,0.02878};
  405. mie[] = {0.0046,0.0046,0.0046};
  406. cloudsColor[] = {0.8,0.81,1};
  407. swBrightness = 1;
  408. };
  409. class Lighting2
  410. {
  411. height = 0;
  412. overcast = 0.6;
  413. sunAngle = -8;
  414. sunOrMoon = 1;
  415. diffuse[] = {0,0,0};
  416. diffuseCloud[] = {0,0,0};
  417. ambient[] = {0.024,0.0385,0.06345};
  418. ambientCloud[] = {0.0216,0.03465,0.057105};
  419. ambientMid[] = {0.0144,0.0231,0.03807};
  420. ambientMidCloud[] = {0.01296,0.02079,0.034263};
  421. groundReflection[] = {0.0072,0.01155,0.019035};
  422. groundReflectionCloud[] = {0.00648,0.010395,0.017132};
  423. bidirect[] = {0,0,0};
  424. bidirectCloud[] = {0,0,0};
  425. sky[] = {
  426. { 0.06688,0.065208,0.064296 },0.135575};
  427. skyAroundSun[] = {
  428. { 0.0342,0.02128,0.024692 },0.4};
  429. fogColor[] = {0.015974,0.022528,0.043295};
  430. apertureMin = 6.86;
  431. apertureStandard = 7.84;
  432. apertureMax = 13;
  433. standardAvgLum = 3;
  434. desiredLuminanceCoef = 0.1458;
  435. desiredLuminanceCoefCloud = 0.0729;
  436. luminanceRectCoef = 0.4;
  437. luminanceRectCoefCloud = 0.2;
  438. rayleigh[] = {0.00749,0.01388,0.02878};
  439. mie[] = {0.0046,0.0046,0.0046};
  440. cloudsColor[] = {
  441. { 0.8,0.81,1 },0.135575};
  442. swBrightness = 1;
  443. };
  444. class Lighting3
  445. {
  446. height = 0;
  447. overcast = 0.6;
  448. sunAngle = -7;
  449. sunOrMoon = 1;
  450. diffuse[] = {0,0,0};
  451. diffuseCloud[] = {0,0,0};
  452. ambient[] = {0.02,0.11,0.3411};
  453. ambientCloud[] = {0.018,0.099,0.30699};
  454. ambientMid[] = {0.016,0.088,0.27288};
  455. ambientMidCloud[] = {0.0144,0.0792,0.245592};
  456. groundReflection[] = {0.008,0.044,0.13644};
  457. groundReflectionCloud[] = {0.0072,0.0396,0.122796};
  458. bidirect[] = {0.000213,0.000203,0.000191};
  459. bidirectCloud[] = {0.000192,0.000183,0.000171};
  460. sky[] = {
  461. { 0.0704,0.06864,0.06768 },4.06725};
  462. skyAroundSun[] = {
  463. { 0.036,0.0224,0.025992 },4.2427};
  464. fogColor[] = {0.019968,0.02816,0.054118};
  465. apertureMin = 7;
  466. apertureStandard = 8;
  467. apertureMax = 20;
  468. standardAvgLum = 5;
  469. desiredLuminanceCoef = 0.13122;
  470. desiredLuminanceCoefCloud = 0.06561;
  471. luminanceRectCoef = 0.4;
  472. luminanceRectCoefCloud = 0.2;
  473. rayleigh[] = {0.00749,0.01388,0.02878};
  474. mie[] = {0.0046,0.0046,0.0046};
  475. cloudsColor[] = {
  476. { 0.8,0.81,1 },6.5076};
  477. swBrightness = 1;
  478. };
  479. class Lighting4
  480. {
  481. height = 0;
  482. overcast = 0.6;
  483. sunAngle = -5;
  484. sunOrMoon = 1;
  485. diffuse[] = {0,0,0};
  486. diffuseCloud[] = {0,0,0};
  487. ambient[] = {
  488. { 0.2,0.275,0.6309 },1.8183};
  489. ambientCloud[] = {
  490. { 0.18,0.2475,0.56781 },1.63647};
  491. ambientMid[] = {
  492. { 0.2,0.275,0.6309 },1.63647};
  493. ambientMidCloud[] = {
  494. { 0.18,0.2475,0.56781 },1.472823};
  495. groundReflection[] = {
  496. { 0.1,0.1375,0.31545 },1.145529};
  497. groundReflectionCloud[] = {
  498. { 0.09,0.12375,0.283905 },1.030976};
  499. bidirect[] = {0.00213,0.002034,0.001905};
  500. bidirectCloud[] = {0.001917,0.001831,0.001715};
  501. sky[] = {
  502. { 0.352,0.3432,0.3384 },8.1345};
  503. skyAroundSun[] = {
  504. { 0.36,0.224,0.25992 },7.57625};
  505. fogColor[] = {0.02496,0.0352,0.067648};
  506. apertureMin = 8;
  507. apertureStandard = 8;
  508. apertureMax = 20;
  509. standardAvgLum = 10;
  510. desiredLuminanceCoef = 0.1458;
  511. desiredLuminanceCoefCloud = 0.0729;
  512. luminanceRectCoef = 0.4;
  513. luminanceRectCoefCloud = 0.2;
  514. rayleigh[] = {0.00749,0.01388,0.02878};
  515. mie[] = {0.0046,0.0046,0.0046};
  516. cloudsColor[] = {
  517. { 0.8,0.81,1 },13.0152};
  518. swBrightness = 1;
  519. };
  520. class Lighting5
  521. {
  522. height = 0;
  523. overcast = 0.6;
  524. sunAngle = -2;
  525. sunOrMoon = 1;
  526. diffuse[] = {
  527. { 0.66,0.1764,0.3007 },1.595};
  528. diffuseCloud[] = {
  529. { 0.594,0.15876,0.27063 },1.4355};
  530. ambient[] = {
  531. { 0.28,0.33,0.6345 },2.12135};
  532. ambientCloud[] = {
  533. { 0.252,0.297,0.57105 },1.909215};
  534. ambientMid[] = {
  535. { 0.28,0.33,0.6345 },2.12135};
  536. ambientMidCloud[] = {
  537. { 0.252,0.297,0.57105 },1.909215};
  538. groundReflection[] = {
  539. { 0.14,0.165,0.31725 },1.484945};
  540. groundReflectionCloud[] = {
  541. { 0.126,0.1485,0.285525 },1.33645};
  542. bidirect[] = {0.00497,0.004746,0.004445};
  543. bidirectCloud[] = {0.004473,0.004271,0.004001};
  544. sky[] = {
  545. { 0.44,0.429,0.423 },8.40565};
  546. skyAroundSun[] = {
  547. { 0.45,0.28,0.3249 },7.8793};
  548. fogColor[] = {0.0312,0.044,0.08456};
  549. apertureMin = 7;
  550. apertureStandard = 9;
  551. apertureMax = 20;
  552. standardAvgLum = 20;
  553. desiredLuminanceCoef = 0.162;
  554. desiredLuminanceCoefCloud = 0.081;
  555. luminanceRectCoef = 0.4;
  556. luminanceRectCoefCloud = 0.2;
  557. rayleigh[] = {0.00749,0.01388,0.02878};
  558. mie[] = {0.0046,0.0046,0.0046};
  559. cloudsColor[] = {
  560. { 0.8,0.81,1 },10.08678};
  561. swBrightness = 1;
  562. };
  563. class Lighting6
  564. {
  565. height = 0;
  566. overcast = 0.6;
  567. sunAngle = 0;
  568. sunOrMoon = 1;
  569. diffuse[] = {
  570. { 0.99,0.2744,0.2134 },6.061};
  571. diffuseCloud[] = {
  572. { 0.891,0.24696,0.19206 },5.4549};
  573. ambient[] = {
  574. { 0.32,0.42735,0.6777 },3.0305};
  575. ambientCloud[] = {
  576. { 0.288,0.384615,0.60993 },2.72745};
  577. ambientMid[] = {
  578. { 0.4512,0.485775,0.7608 },3.182025};
  579. ambientMidCloud[] = {
  580. { 0.40608,0.437198,0.68472 },2.863822};
  581. groundReflection[] = {
  582. { 0.28187,0.2712,0.37973 },3.118385};
  583. groundReflectionCloud[] = {
  584. { 0.253683,0.24408,0.341757 },2.806546};
  585. bidirect[] = {0.03408,0.032544,0.03048};
  586. bidirectCloud[] = {0.030672,0.02929,0.027432};
  587. sky[] = {
  588. { 0.4392,0.42735,0.4239 },8.812375};
  589. skyAroundSun[] = {
  590. { 0.4472,0.297605,0.3249 },8.333875};
  591. fogColor[] = {0.039,0.055,0.1057};
  592. apertureMin = 8;
  593. apertureStandard = 12;
  594. apertureMax = 20;
  595. standardAvgLum = 60;
  596. desiredLuminanceCoef = 0.18;
  597. desiredLuminanceCoefCloud = 0.09;
  598. luminanceRectCoef = 0.4;
  599. luminanceRectCoefCloud = 0.2;
  600. rayleigh[] = {0.00749,0.01388,0.02878};
  601. mie[] = {0.0046,0.0046,0.0046};
  602. cloudsColor[] = {
  603. { 0.8,0.81,1 },10.3986};
  604. swBrightness = 1;
  605. };
  606. class Lighting7
  607. {
  608. height = 0;
  609. overcast = 0.6;
  610. sunAngle = 2;
  611. sunOrMoon = 1;
  612. diffuse[] = {
  613. { 1.1,0.4116,0.194 },8.7725};
  614. diffuseCloud[] = {
  615. { 0.99,0.37044,0.1746 },7.89525};
  616. ambient[] = {
  617. { 0.424,0.45925,0.7371 },4.38625};
  618. ambientCloud[] = {
  619. { 0.3816,0.413325,0.66339 },3.947625};
  620. ambientMid[] = {
  621. { 0.4782,0.52197,0.784 },4.824875};
  622. ambientMidCloud[] = {
  623. { 0.43038,0.469773,0.7056 },4.342388};
  624. groundReflection[] = {
  625. { 0.3692,0.35256,0.438785 },4.583631};
  626. groundReflectionCloud[] = {
  627. { 0.33228,0.317304,0.394907 },4.125268};
  628. bidirect[] = {0.03337,0.031866,0.029845};
  629. bidirectCloud[] = {0.030033,0.028679,0.026861};
  630. sky[] = {
  631. { 0.4312,0.4433,0.5175 },10.57485};
  632. skyAroundSun[] = {
  633. { 0.4392,0.32186,0.3609 },10.60675};
  634. fogColor[] = {0.087,0.11165,0.1743};
  635. apertureMin = 10;
  636. apertureStandard = 15;
  637. apertureMax = 20;
  638. standardAvgLum = 70;
  639. desiredLuminanceCoef = 0.2;
  640. desiredLuminanceCoefCloud = 0.4;
  641. luminanceRectCoef = 0.4;
  642. luminanceRectCoefCloud = 0.2;
  643. rayleigh[] = {0.00749,0.01388,0.02878};
  644. mie[] = {0.0046,0.0046,0.0046};
  645. cloudsColor[] = {
  646. { 0.8,0.81,1 },10.57485};
  647. swBrightness = 1;
  648. };
  649. class Lighting8
  650. {
  651. height = 0;
  652. overcast = 0.6;
  653. sunAngle = 6;
  654. sunOrMoon = 1;
  655. diffuse[] = {
  656. { 1.1,0.588,0.291 },12.76};
  657. diffuseCloud[] = {
  658. { 0.99,0.5292,0.2619 },11.484};
  659. ambient[] = {
  660. { 0.4164,0.4939,0.7956 },6.6352};
  661. ambientCloud[] = {
  662. { 0.37476,0.44451,0.71604 },5.97168};
  663. ambientMid[] = {
  664. { 0.522,0.56134,0.796 },7.431424};
  665. ambientMidCloud[] = {
  666. { 0.4698,0.505206,0.7164 },6.688282};
  667. groundReflection[] = {
  668. { 0.48635,0.467142,0.509905 },6.688282};
  669. groundReflectionCloud[] = {
  670. { 0.437715,0.420428,0.458915 },6.019454};
  671. bidirect[] = {0.03266,0.031188,0.02921};
  672. bidirectCloud[] = {0.029394,0.028069,0.026289};
  673. sky[] = {
  674. { 0.42,0.46255,0.6507 },12.20175};
  675. skyAroundSun[] = {
  676. { 0.424,0.344575,0.396 },12.87963};
  677. fogColor[] = {0.251,0.28215,0.36855};
  678. apertureMin = 15;
  679. apertureStandard = 28;
  680. apertureMax = 40;
  681. standardAvgLum = 120;
  682. desiredLuminanceCoef = 0.2;
  683. desiredLuminanceCoefCloud = 0.4;
  684. luminanceRectCoef = 0.4;
  685. luminanceRectCoefCloud = 0.2;
  686. rayleigh[] = {0.00749,0.01388,0.02878};
  687. mie[] = {0.0046,0.0046,0.0046};
  688. cloudsColor[] = {
  689. { 0.8,0.81,1 },12.20175};
  690. swBrightness = 1;
  691. };
  692. class Lighting9
  693. {
  694. height = 0;
  695. overcast = 0.6;
  696. sunAngle = 16;
  697. sunOrMoon = 1;
  698. diffuse[] = {
  699. { 1.1,0.7252,0.485 },14.355};
  700. diffuseCloud[] = {
  701. { 0.99,0.65268,0.4365 },12.9195};
  702. ambient[] = {
  703. { 0.408,0.52195,0.855 },7.7517};
  704. ambientCloud[] = {
  705. { 0.3672,0.469755,0.7695 },6.97653};
  706. ambientMid[] = {
  707. { 0.5652,0.600075,0.796 },8.914455};
  708. ambientMidCloud[] = {
  709. { 0.50868,0.540068,0.7164 },8.023009};
  710. groundReflection[] = {
  711. { 0.6035,0.575622,0.575945 },7.131564};
  712. groundReflectionCloud[] = {
  713. { 0.54315,0.51806,0.518351 },6.418407};
  714. bidirect[] = {0.03195,0.03051,0.028575};
  715. bidirectCloud[] = {0.028755,0.027459,0.025718};
  716. sky[] = {
  717. { 0.408,0.48565,0.8163 },13.0152};
  718. skyAroundSun[] = {
  719. { 0.412,0.36498,0.42435 },13.63725};
  720. fogColor[] = {0.38,0.4235,0.5334};
  721. apertureMin = 25;
  722. apertureStandard = 35;
  723. apertureMax = 85;
  724. standardAvgLum = 540;
  725. desiredLuminanceCoef = 0.2;
  726. desiredLuminanceCoefCloud = 0.4;
  727. luminanceRectCoef = 0.4;
  728. luminanceRectCoefCloud = 0.2;
  729. rayleigh[] = {0.00749,0.01388,0.02878};
  730. mie[] = {0.0046,0.0046,0.0046};
  731. cloudsColor[] = {
  732. { 0.8,0.81,1 },13.0152};
  733. swBrightness = 1;
  734. };
  735. class Lighting10
  736. {
  737. height = 0;
  738. overcast = 0.6;
  739. sunAngle = 45;
  740. sunOrMoon = 1;
  741. diffuse[] = {
  742. { 1.1,0.98,0.97 },15.95};
  743. diffuseCloud[] = {
  744. { 0.99,0.882,0.873 },14.355};
  745. ambient[] = {
  746. { 0.4,0.55,0.9 },9.7295};
  747. ambientCloud[] = {
  748. { 0.36,0.495,0.81 },8.75655};
  749. ambientMid[] = {
  750. { 0.6,0.635,0.8 },10.70245};
  751. ambientMidCloud[] = {
  752. { 0.54,0.5715,0.72 },9.632205};
  753. groundReflection[] = {
  754. { 0.71,0.678,0.635 },8.56196};
  755. groundReflectionCloud[] = {
  756. { 0.639,0.6102,0.5715 },7.705764};
  757. bidirect[] = {0.02982,0.028476,0.02667};
  758. bidirectCloud[] = {0.026838,0.025628,0.024003};
  759. sky[] = {
  760. { 0.4,0.55,0.9 },13.5575};
  761. skyAroundSun[] = {
  762. { 0.4,0.385,0.45 },15.1525};
  763. fogColor[] = {
  764. { 0.5,0.55,0.68 },0.015};
  765. apertureMin = 35;
  766. apertureStandard = 65;
  767. apertureMax = 85;
  768. standardAvgLum = 800;
  769. desiredLuminanceCoef = 0.2;
  770. desiredLuminanceCoefCloud = 0.4;
  771. luminanceRectCoef = 0.4;
  772. luminanceRectCoefCloud = 0.2;
  773. rayleigh[] = {0.00749,0.01388,0.02878};
  774. mie[] = {0.006,0.0046,0.004};
  775. cloudsColor[] = {
  776. { 0.8,0.81,1 },13.5575};
  777. swBrightness = 1;
  778. };
  779. class Lighting11
  780. {
  781. height = 0;
  782. overcast = 0.8;
  783. sunAngle = -10;
  784. sunOrMoon = 0;
  785. diffuse[] = {0,0,0};
  786. diffuseCloud[] = {0,0,0};
  787. ambient[] = {0,0.000371,0.004253};
  788. ambientCloud[] = {0,0.000278,0.003189};
  789. ambientMid[] = {0,0.000223,0.002552};
  790. ambientMidCloud[] = {0,0.000167,0.001914};
  791. groundReflection[] = {0,0.000134,0.001531};
  792. groundReflectionCloud[] = {0,0.0001,0.001148};
  793. bidirect[] = {0,0,0};
  794. bidirectCloud[] = {0,0,0};
  795. sky[] = {0.002,0.002,0.0025};
  796. skyAroundSun[] = {6.4e-005,0.001239,0};
  797. fogColor[] = {0,0,0};
  798. apertureMin = 0.6517;
  799. apertureStandard = 0.7448;
  800. apertureMax = 1.17;
  801. standardAvgLum = 1e-006;
  802. desiredLuminanceCoef = 0.118098;
  803. desiredLuminanceCoefCloud = 0.059049;
  804. luminanceRectCoef = 0.4;
  805. luminanceRectCoefCloud = 0.2;
  806. rayleigh[] = {0.00749,0.01388,0.02878};
  807. mie[] = {0.0046,0.0046,0.0046};
  808. cloudsColor[] = {
  809. { 0.3,0.4,1 },8};
  810. swBrightness = 1;
  811. };
  812. class Lighting12
  813. {
  814. height = 0;
  815. overcast = 0.8;
  816. sunAngle = -9;
  817. sunOrMoon = 0;
  818. diffuse[] = {0,0,0};
  819. diffuseCloud[] = {0,0,0};
  820. ambient[] = {0.004,0.08,0.018};
  821. ambientCloud[] = {0.003,0.06,0.0135};
  822. ambientMid[] = {0.0024,0.048,0.0108};
  823. ambientMidCloud[] = {0.0018,0.036,0.0081};
  824. groundReflection[] = {0.00144,0.0288,0.00648};
  825. groundReflectionCloud[] = {0.00108,0.0216,0.00486};
  826. bidirect[] = {0,0,0};
  827. bidirectCloud[] = {0,0,0};
  828. sky[] = {0.063536,0.061948,0.061081};
  829. skyAroundSun[] = {0.063536,0.061948,0.061081};
  830. fogColor[] = {0,0,0};
  831. apertureMin = 6.517;
  832. apertureStandard = 7.448;
  833. apertureMax = 11.7;
  834. standardAvgLum = 0.001;
  835. desiredLuminanceCoef = 0.13122;
  836. desiredLuminanceCoefCloud = 0.06561;
  837. luminanceRectCoef = 0.4;
  838. luminanceRectCoefCloud = 0.2;
  839. rayleigh[] = {0.00749,0.01388,0.02878};
  840. mie[] = {0.0046,0.0046,0.0046};
  841. cloudsColor[] = {0.8,0.81,1};
  842. swBrightness = 1;
  843. };
  844. class Lighting13
  845. {
  846. height = 0;
  847. overcast = 0.8;
  848. sunAngle = -8;
  849. sunOrMoon = 1;
  850. diffuse[] = {0,0,0};
  851. diffuseCloud[] = {0,0,0};
  852. ambient[] = {0.029,0.028,0.134};
  853. ambientCloud[] = {0.02175,0.021,0.1005};
  854. ambientMid[] = {0.0174,0.0168,0.0804};
  855. ambientMidCloud[] = {0.01305,0.0126,0.0603};
  856. groundReflection[] = {0.01044,0.01008,0.04824};
  857. groundReflectionCloud[] = {0.00783,0.00756,0.03618};
  858. bidirect[] = {0,0,0};
  859. bidirectCloud[] = {0,0,0};
  860. sky[] = {0.06688,0.065208,0.064296};
  861. skyAroundSun[] = {0.06688,0.065208,0.064296};
  862. fogColor[] = {0,0,0};
  863. apertureMin = 6.86;
  864. apertureStandard = 7.84;
  865. apertureMax = 13;
  866. standardAvgLum = 0.002;
  867. desiredLuminanceCoef = 0.1458;
  868. desiredLuminanceCoefCloud = 0.0729;
  869. luminanceRectCoef = 0.4;
  870. luminanceRectCoefCloud = 0.2;
  871. rayleigh[] = {0.00749,0.01388,0.02878};
  872. mie[] = {0.0046,0.0046,0.0046};
  873. cloudsColor[] = {
  874. { 0.8,0.81,1 },3};
  875. swBrightness = 1;
  876. };
  877. class Lighting14
  878. {
  879. height = 0;
  880. overcast = 0.8;
  881. sunAngle = -7;
  882. sunOrMoon = 1;
  883. diffuse[] = {0,0,0};
  884. diffuseCloud[] = {0,0,0};
  885. ambient[] = {0.047,0.051,0.183};
  886. ambientCloud[] = {0.03525,0.03825,0.13725};
  887. ambientMid[] = {0.0282,0.0306,0.1098};
  888. ambientMidCloud[] = {0.02115,0.02295,0.08235};
  889. groundReflection[] = {0.01692,0.01836,0.06588};
  890. groundReflectionCloud[] = {0.01269,0.01377,0.04941};
  891. bidirect[] = {0.000144,0.000137,0.000129};
  892. bidirectCloud[] = {0.000108,0.000103,9.6e-005};
  893. sky[] = {0.0704,0.06864,0.06768};
  894. skyAroundSun[] = {0.5,0.5,0.5};
  895. fogColor[] = {0.00256,0.00512,0.01536};
  896. apertureMin = 7;
  897. apertureStandard = 8;
  898. apertureMax = 20;
  899. standardAvgLum = 0.003;
  900. desiredLuminanceCoef = 0.13122;
  901. desiredLuminanceCoefCloud = 0.06561;
  902. luminanceRectCoef = 0.4;
  903. luminanceRectCoefCloud = 0.2;
  904. rayleigh[] = {0.00749,0.01388,0.02878};
  905. mie[] = {0.0046,0.0046,0.0046};
  906. cloudsColor[] = {
  907. { 0.8,0.81,1 },8};
  908. swBrightness = 1;
  909. };
  910. class Lighting15
  911. {
  912. height = 0;
  913. overcast = 0.8;
  914. sunAngle = -5;
  915. sunOrMoon = 1;
  916. diffuse[] = {0,0,0};
  917. diffuseCloud[] = {0,0,0};
  918. ambient[] = {0.07,0.081,0.245};
  919. ambientCloud[] = {0.0525,0.06075,0.18375};
  920. ambientMid[] = {0.042,0.0486,0.147};
  921. ambientMidCloud[] = {0.0315,0.03645,0.11025};
  922. groundReflection[] = {0.0252,0.02916,0.0882};
  923. groundReflectionCloud[] = {0.0189,0.02187,0.06615};
  924. bidirect[] = {0.001438,0.001373,0.001286};
  925. bidirectCloud[] = {0.001078,0.00103,0.000964};
  926. sky[] = {
  927. { 0.352,0.3432,0.3384 },1.214752};
  928. skyAroundSun[] = {
  929. { 0.5,0.5,0.5 },1.357664};
  930. fogColor[] = {0.0032,0.0064,0.0192};
  931. apertureMin = 8;
  932. apertureStandard = 8;
  933. apertureMax = 20;
  934. standardAvgLum = 0.006;
  935. desiredLuminanceCoef = 0.1458;
  936. desiredLuminanceCoefCloud = 0.0729;
  937. luminanceRectCoef = 0.4;
  938. luminanceRectCoefCloud = 0.2;
  939. rayleigh[] = {0.00749,0.01388,0.02878};
  940. mie[] = {0.0046,0.0046,0.0046};
  941. cloudsColor[] = {
  942. { 0.8,0.81,1 },5.20608};
  943. swBrightness = 1;
  944. };
  945. class Lighting16
  946. {
  947. height = 0;
  948. overcast = 0.8;
  949. sunAngle = -2;
  950. sunOrMoon = 1;
  951. diffuse[] = {0,0,0};
  952. diffuseCloud[] = {0,0,0};
  953. ambient[] = {0.097,0.155,0.318};
  954. ambientCloud[] = {0.07275,0.11625,0.2385};
  955. ambientMid[] = {0.0582,0.093,0.1908};
  956. ambientMidCloud[] = {0.04365,0.06975,0.1431};
  957. groundReflection[] = {0.03492,0.0558,0.11448};
  958. groundReflectionCloud[] = {0.02619,0.04185,0.08586};
  959. bidirect[] = {0.003355,0.003204,0.003};
  960. bidirectCloud[] = {0.002516,0.002403,0.00225};
  961. sky[] = {
  962. { 0.44,0.429,0.423 },2.429504};
  963. skyAroundSun[] = {
  964. { 0.5,0.5,0.5 },2.715328};
  965. fogColor[] = {0.004,0.008,0.024};
  966. apertureMin = 7;
  967. apertureStandard = 9;
  968. apertureMax = 20;
  969. standardAvgLum = 0.01;
  970. desiredLuminanceCoef = 0.162;
  971. desiredLuminanceCoefCloud = 0.081;
  972. luminanceRectCoef = 0.4;
  973. luminanceRectCoefCloud = 0.2;
  974. rayleigh[] = {0.00749,0.01388,0.02878};
  975. mie[] = {0.0046,0.0046,0.0046};
  976. cloudsColor[] = {
  977. { 0.8,0.81,1 },6.052068};
  978. swBrightness = 1;
  979. };
  980. class Lighting17
  981. {
  982. height = 0;
  983. overcast = 0.8;
  984. sunAngle = 0;
  985. sunOrMoon = 1;
  986. diffuse[] = {0,0,0};
  987. diffuseCloud[] = {0,0,0};
  988. ambient[] = {
  989. { 0.101,0.187,0.426 },0.559845};
  990. ambientCloud[] = {
  991. { 0.07575,0.14025,0.3195 },0.419884};
  992. ambientMid[] = {
  993. { 0.0606,0.1122,0.2556 },0.515057};
  994. ambientMidCloud[] = {
  995. { 0.04545,0.08415,0.1917 },0.386293};
  996. groundReflection[] = {
  997. { 0.03636,0.06732,0.15336 },0.334787};
  998. groundReflectionCloud[] = {
  999. { 0.02727,0.05049,0.11502 },0.251091};
  1000. bidirect[] = {0.023004,0.021967,0.020574};
  1001. bidirectCloud[] = {0.017253,0.016475,0.015431};
  1002. sky[] = {
  1003. { 0.4392,0.42735,0.4239 },4.859008};
  1004. skyAroundSun[] = {
  1005. { 0.5,0.5,0.5 },5.430656};
  1006. fogColor[] = {0.005,0.01,0.03};
  1007. apertureMin = 8;
  1008. apertureStandard = 12;
  1009. apertureMax = 20;
  1010. standardAvgLum = 1;
  1011. desiredLuminanceCoef = 0.18;
  1012. desiredLuminanceCoefCloud = 0.09;
  1013. luminanceRectCoef = 0.4;
  1014. luminanceRectCoefCloud = 0.2;
  1015. rayleigh[] = {0.00749,0.01388,0.02878};
  1016. mie[] = {0.0046,0.0046,0.0046};
  1017. cloudsColor[] = {
  1018. { 0.8,0.81,1 },8.838812};
  1019. swBrightness = 1;
  1020. };
  1021. class Lighting18
  1022. {
  1023. height = 0;
  1024. overcast = 0.8;
  1025. sunAngle = 2;
  1026. sunOrMoon = 1;
  1027. diffuse[] = {0,0,0};
  1028. diffuseCloud[] = {0,0,0};
  1029. ambient[] = {
  1030. { 0.27,0.32,0.554 },3.35907};
  1031. ambientCloud[] = {
  1032. { 0.2025,0.24,0.4155 },2.519303};
  1033. ambientMid[] = {
  1034. { 0.216,0.256,0.4432 },3.258298};
  1035. ambientMidCloud[] = {
  1036. { 0.162,0.192,0.3324 },2.443723};
  1037. groundReflection[] = {
  1038. { 0.1512,0.1792,0.31024 },2.280808};
  1039. groundReflectionCloud[] = {
  1040. { 0.1134,0.1344,0.23268 },1.710606};
  1041. bidirect[] = {0.022525,0.02151,0.020145};
  1042. bidirectCloud[] = {0.016894,0.016132,0.015109};
  1043. sky[] = {
  1044. { 0.4312,0.4433,0.5175 },6.94144};
  1045. skyAroundSun[] = {
  1046. { 0.5,0.5,0.5 },7.75808};
  1047. fogColor[] = {0.02,0.025,0.04};
  1048. apertureMin = 10;
  1049. apertureStandard = 15;
  1050. apertureMax = 20;
  1051. standardAvgLum = 5;
  1052. desiredLuminanceCoef = 0.2;
  1053. desiredLuminanceCoefCloud = 0.4;
  1054. luminanceRectCoef = 0.4;
  1055. luminanceRectCoefCloud = 0.2;
  1056. rayleigh[] = {0.00749,0.01388,0.02878};
  1057. mie[] = {0.0046,0.0046,0.0046};
  1058. cloudsColor[] = {
  1059. { 0.8,0.81,1 },9.517365};
  1060. swBrightness = 1;
  1061. };
  1062. class Lighting19
  1063. {
  1064. height = 0;
  1065. overcast = 0.8;
  1066. sunAngle = 6;
  1067. sunOrMoon = 1;
  1068. diffuse[] = {0,0,0};
  1069. diffuseCloud[] = {0,0,0};
  1070. ambient[] = {
  1071. { 0.375,0.442,0.669 },5.59845};
  1072. ambientCloud[] = {
  1073. { 0.28125,0.3315,0.50175 },4.198837};
  1074. ambientMid[] = {
  1075. { 0.3,0.3536,0.5352 },5.59845};
  1076. ambientMidCloud[] = {
  1077. { 0.225,0.2652,0.4014 },4.198837};
  1078. groundReflection[] = {
  1079. { 0.21,0.24752,0.37464 },4.198837};
  1080. groundReflectionCloud[] = {
  1081. { 0.1575,0.18564,0.28098 },3.149128};
  1082. bidirect[] = {0.022046,0.021052,0.019717};
  1083. bidirectCloud[] = {0.016534,0.015789,0.014788};
  1084. sky[] = {
  1085. { 0.42,0.46255,0.6507 },8.6768};
  1086. skyAroundSun[] = {
  1087. { 0.5,0.5,0.5 },9.6976};
  1088. fogColor[] = {0.054,0.055,0.05};
  1089. apertureMin = 15;
  1090. apertureStandard = 25;
  1091. apertureMax = 40;
  1092. standardAvgLum = 60;
  1093. desiredLuminanceCoef = 0.2;
  1094. desiredLuminanceCoefCloud = 0.4;
  1095. luminanceRectCoef = 0.4;
  1096. luminanceRectCoefCloud = 0.2;
  1097. rayleigh[] = {0.00749,0.01388,0.02878};
  1098. mie[] = {0.0046,0.0046,0.0046};
  1099. cloudsColor[] = {
  1100. { 0.8,0.81,1 },11.59166};
  1101. swBrightness = 1;
  1102. };
  1103. class Lighting20
  1104. {
  1105. height = 0;
  1106. overcast = 0.8;
  1107. sunAngle = 16;
  1108. sunOrMoon = 1;
  1109. diffuse[] = {0,0,0};
  1110. diffuseCloud[] = {0,0,0};
  1111. ambient[] = {
  1112. { 0.465,0.545,0.767 },10.07721};
  1113. ambientCloud[] = {
  1114. { 0.34875,0.40875,0.57525 },7.557908};
  1115. ambientMid[] = {
  1116. { 0.372,0.436,0.6136 },10.58107};
  1117. ambientMidCloud[] = {
  1118. { 0.279,0.327,0.4602 },7.935803};
  1119. groundReflection[] = {
  1120. { 0.2604,0.3052,0.42952 },8.464856};
  1121. groundReflectionCloud[] = {
  1122. { 0.1953,0.2289,0.32214 },6.348642};
  1123. bidirect[] = {0.021566,0.020594,0.019288};
  1124. bidirectCloud[] = {0.016175,0.015446,0.014466};
  1125. sky[] = {
  1126. { 0.408,0.48565,0.8163 },10.846};
  1127. skyAroundSun[] = {
  1128. { 0.5,0.5,0.5 },12.122};
  1129. fogColor[] = {0.05,0.052,0.052};
  1130. apertureMin = 25;
  1131. apertureStandard = 30;
  1132. apertureMax = 85;
  1133. standardAvgLum = 30;
  1134. desiredLuminanceCoef = 0.2;
  1135. desiredLuminanceCoefCloud = 0.4;
  1136. luminanceRectCoef = 0.4;
  1137. luminanceRectCoefCloud = 0.2;
  1138. rayleigh[] = {0.00749,0.01388,0.02878};
  1139. mie[] = {0.0046,0.0046,0.0046};
  1140. cloudsColor[] = {
  1141. { 0.8,0.81,1 },13.0152};
  1142. swBrightness = 1;
  1143. };
  1144. class Lighting21
  1145. {
  1146. height = 0;
  1147. overcast = 0.8;
  1148. sunAngle = 45;
  1149. sunOrMoon = 1;
  1150. diffuse[] = {0,0,0};
  1151. diffuseCloud[] = {0,0,0};
  1152. ambient[] = {
  1153. { 0.587,0.686,0.9 },11.1969};
  1154. ambientCloud[] = {
  1155. { 0.44025,0.5145,0.675 },8.397675};
  1156. ambientMid[] = {
  1157. { 0.4696,0.5488,0.72 },11.75675};
  1158. ambientMidCloud[] = {
  1159. { 0.3522,0.4116,0.54 },8.817558};
  1160. groundReflection[] = {
  1161. { 0.32872,0.38416,0.504 },9.993234};
  1162. groundReflectionCloud[] = {
  1163. { 0.24654,0.28812,0.378 },7.494925};
  1164. bidirect[] = {0.020129,0.019221,0.018002};
  1165. bidirectCloud[] = {0.015096,0.014416,0.013502};
  1166. sky[] = {
  1167. { 0.4,0.55,0.9 },13.5575};
  1168. skyAroundSun[] = {
  1169. { 0.4,0.385,0.45 },15.1525};
  1170. fogColor[] = {0.05,0.044,0.042};
  1171. apertureMin = 35;
  1172. apertureStandard = 45;
  1173. apertureMax = 85;
  1174. standardAvgLum = 100;
  1175. desiredLuminanceCoef = 0.2;
  1176. desiredLuminanceCoefCloud = 0.4;
  1177. luminanceRectCoef = 0.4;
  1178. luminanceRectCoefCloud = 0.2;
  1179. rayleigh[] = {0.00749,0.01388,0.02878};
  1180. mie[] = {0.006,0.0046,0.004};
  1181. cloudsColor[] = {
  1182. { 0.8,0.81,1 },13.5575};
  1183. swBrightness = 1;
  1184. };
  1185. class Lighting22
  1186. {
  1187. height = -0.001;
  1188. overcast = 0;
  1189. sunAngle = -10;
  1190. sunOrMoon = 0;
  1191. diffuse[] = {0.06,0.09,0.2};
  1192. diffuseCloud[] = {0.054,0.081,0.18};
  1193. ambient[] = {0.005,0.009,0.035};
  1194. ambientCloud[] = {0.0045,0.0081,0.0315};
  1195. ambientMid[] = {0.0005,0.0009,0.0035};
  1196. ambientMidCloud[] = {0.00045,0.00081,0.00315};
  1197. groundReflection[] = {0.0004,0.00055,0.00089};
  1198. groundReflectionCloud[] = {0.00036,0.000495,0.000801};
  1199. bidirect[] = {0,0,0};
  1200. bidirectCloud[] = {0,0,0};
  1201. sky[] = {0.002,0.002,0.0025};
  1202. skyAroundSun[] = {4e-006,0.000102,0.00032};
  1203. fogColor[] = {0.000391,0.000653,0.000706};
  1204. apertureMin = 0.43;
  1205. apertureStandard = 0.5;
  1206. apertureMax = 0.66;
  1207. standardAvgLum = 0.0016;
  1208. desiredLuminanceCoef = 0;
  1209. desiredLuminanceCoefCloud = 0;
  1210. luminanceRectCoef = 0;
  1211. luminanceRectCoefCloud = 0;
  1212. rayleigh[] = {0.00749,0.01388,0.02878};
  1213. mie[] = {0.0046,0.0046,0.0046};
  1214. cloudsColor[] = {
  1215. { 0.8,0.81,1 },8};
  1216. swBrightness = 1;
  1217. };
  1218. class Lighting23
  1219. {
  1220. height = -0.001;
  1221. overcast = 0;
  1222. sunAngle = -9;
  1223. sunOrMoon = 0;
  1224. diffuse[] = {0.06,0.09,0.2};
  1225. diffuseCloud[] = {0.06,0.09,0.2};
  1226. ambient[] = {0.006,0.009,0.02};
  1227. ambientCloud[] = {0.006,0.009,0.02};
  1228. ambientMid[] = {0.0048,0.0072,0.016};
  1229. ambientMidCloud[] = {0.0048,0.0072,0.016};
  1230. groundReflection[] = {0.00336,0.00504,0.0112};
  1231. groundReflectionCloud[] = {0.00336,0.00504,0.0112};
  1232. bidirect[] = {0,0.05,0.07};
  1233. bidirectCloud[] = {0,0.05,0.07};
  1234. sky[] = {0.0027,0.01728,0.027};
  1235. skyAroundSun[] = {0.004,0.00512,0.008};
  1236. fogColor[] = {0.000391,0.000653,0.000706};
  1237. apertureMin = 0.43;
  1238. apertureStandard = 0.5;
  1239. apertureMax = 0.66;
  1240. standardAvgLum = 0.00162;
  1241. rayleigh[] = {0.00749,0.01388,0.02878};
  1242. mie[] = {0.0046,0.0046,0.0046};
  1243. cloudsColor[] = {0.8,0.81,1};
  1244. swBrightness = 1;
  1245. };
  1246. class Lighting24
  1247. {
  1248. height = -0.001;
  1249. overcast = 0;
  1250. sunAngle = -8;
  1251. sunOrMoon = 1;
  1252. diffuse[] = {0.06,0.09,0.2};
  1253. diffuseCloud[] = {0.06,0.09,0.2};
  1254. ambient[] = {0.012,0.018,0.04};
  1255. ambientCloud[] = {0.012,0.018,0.04};
  1256. ambientMid[] = {0.0096,0.0144,0.032};
  1257. ambientMidCloud[] = {0.0096,0.0144,0.032};
  1258. groundReflection[] = {0.00672,0.01008,0.0224};
  1259. groundReflectionCloud[] = {0.00672,0.01008,0.0224};
  1260. bidirect[] = {0,0.05,0.07};
  1261. bidirectCloud[] = {0,0.05,0.07};
  1262. sky[] = {0.009,0.0576,0.09};
  1263. skyAroundSun[] = {0.02,0.0256,0.04};
  1264. fogColor[] = {0.000652,0.001088,0.001177};
  1265. apertureMin = 0.43;
  1266. apertureStandard = 0.5;
  1267. apertureMax = 0.66;
  1268. standardAvgLum = 0.00405;
  1269. rayleigh[] = {0.00749,0.01388,0.02878};
  1270. mie[] = {0.0046,0.0046,0.0046};
  1271. cloudsColor[] = {
  1272. { 0.8,0.81,1 },3};
  1273. swBrightness = 1;
  1274. };
  1275. class Lighting25
  1276. {
  1277. height = -0.001;
  1278. overcast = 0;
  1279. sunAngle = -7;
  1280. sunOrMoon = 1;
  1281. diffuse[] = {0.078,0.117,0.26};
  1282. diffuseCloud[] = {0.078,0.117,0.26};
  1283. ambient[] = {0.0702,0.1053,0.234};
  1284. ambientCloud[] = {0.0702,0.1053,0.234};
  1285. ambientMid[] = {0.05616,0.08424,0.1872};
  1286. ambientMidCloud[] = {0.05616,0.08424,0.1872};
  1287. groundReflection[] = {0.039312,0.058968,0.13104};
  1288. groundReflectionCloud[] = {0.039312,0.058968,0.13104};
  1289. bidirect[] = {0,0.05,0.07};
  1290. bidirectCloud[] = {0,0.05,0.07};
  1291. sky[] = {0.03,0.192,0.3};
  1292. skyAroundSun[] = {0.1,0.128,0.2};
  1293. fogColor[] = {0.001087,0.001814,0.001962};
  1294. apertureMin = 0.559;
  1295. apertureStandard = 0.65;
  1296. apertureMax = 0.858;
  1297. standardAvgLum = 0.00675;
  1298. rayleigh[] = {0.00749,0.01388,0.02878};
  1299. mie[] = {0.0046,0.0046,0.0046};
  1300. cloudsColor[] = {
  1301. { 0.8,0.81,1 },8};
  1302. swBrightness = 1;
  1303. };
  1304. class Lighting26
  1305. {
  1306. height = -0.001;
  1307. overcast = 0;
  1308. sunAngle = -5;
  1309. sunOrMoon = 1;
  1310. diffuse[] = {0.15,0.9,1.8};
  1311. diffuseCloud[] = {0.15,0.9,1.8};
  1312. ambient[] = {0.135,0.81,1.62};
  1313. ambientCloud[] = {0.135,0.81,1.62};
  1314. ambientMid[] = {0.108,0.648,1.296};
  1315. ambientMidCloud[] = {0.108,0.648,1.296};
  1316. groundReflection[] = {0.0756,0.4536,0.9072};
  1317. groundReflectionCloud[] = {0.0756,0.4536,0.9072};
  1318. bidirect[] = {0,0.05,0.07};
  1319. bidirectCloud[] = {0,0.05,0.07};
  1320. sky[] = {
  1321. { 0.1,0.64,1 },1.214752};
  1322. skyAroundSun[] = {
  1323. { 0.5,0.64,1 },1.357664};
  1324. fogColor[] = {0.001812,0.003023,0.00327};
  1325. apertureMin = 1.118;
  1326. apertureStandard = 1.3;
  1327. apertureMax = 1.716;
  1328. standardAvgLum = 0.135;
  1329. rayleigh[] = {0.00749,0.01388,0.02878};
  1330. mie[] = {0.0046,0.0046,0.0046};
  1331. cloudsColor[] = {
  1332. { 0.8,0.81,1 },5.20608};
  1333. swBrightness = 1;
  1334. };
  1335. class Lighting27
  1336. {
  1337. height = -0.001;
  1338. overcast = 0;
  1339. sunAngle = -2;
  1340. sunOrMoon = 1;
  1341. diffuse[] = {0.75,4.5,9};
  1342. diffuseCloud[] = {0.75,4.5,9};
  1343. ambient[] = {0.675,4.05,8.1};
  1344. ambientCloud[] = {0.675,4.05,8.1};
  1345. ambientMid[] = {0.54,3.24,6.48};
  1346. ambientMidCloud[] = {0.54,3.24,6.48};
  1347. groundReflection[] = {0.378,2.268,4.536};
  1348. groundReflectionCloud[] = {0.378,2.268,4.536};
  1349. bidirect[] = {0,0.05,0.07};
  1350. bidirectCloud[] = {0,0.05,0.07};
  1351. sky[] = {
  1352. { 0.1,0.64,1 },2.429504};
  1353. skyAroundSun[] = {
  1354. { 0.5,0.64,1 },2.715328};
  1355. fogColor[] = {0.00302,0.005038,0.005449};
  1356. apertureMin = 2.236;
  1357. apertureStandard = 2.6;
  1358. apertureMax = 3.432;
  1359. standardAvgLum = 2.25;
  1360. rayleigh[] = {0.00749,0.01388,0.02878};
  1361. mie[] = {0.0046,0.0046,0.0046};
  1362. cloudsColor[] = {
  1363. { 0.8,0.81,1 },6.052068};
  1364. swBrightness = 1;
  1365. };
  1366. class Lighting28
  1367. {
  1368. height = -0.001;
  1369. overcast = 0;
  1370. sunAngle = 0;
  1371. sunOrMoon = 1;
  1372. diffuse[] = {5,30,60};
  1373. diffuseCloud[] = {5,30,60};
  1374. ambient[] = {4.5,27,54};
  1375. ambientCloud[] = {4.5,27,54};
  1376. ambientMid[] = {3.6,21.6,43.2};
  1377. ambientMidCloud[] = {3.6,21.6,43.2};
  1378. groundReflection[] = {2.52,15.12,30.24};
  1379. groundReflectionCloud[] = {2.52,15.12,30.24};
  1380. bidirect[] = {0,0.05,0.07};
  1381. bidirectCloud[] = {0.03,0.03,0.03};
  1382. sky[] = {
  1383. { 0.1,0.64,1 },4.859008};
  1384. skyAroundSun[] = {
  1385. { 0.5,0.64,1 },5.430656};
  1386. fogColor[] = {0.005034,0.008397,0.009082};
  1387. apertureMin = 5.5125;
  1388. apertureStandard = 8.424;
  1389. apertureMax = 22.14844;
  1390. standardAvgLum = 7.5;
  1391. desiredLuminanceCoef = 0;
  1392. desiredLuminanceCoefCloud = 0;
  1393. luminanceRectCoef = 1;
  1394. luminanceRectCoefCloud = 1;
  1395. rayleigh[] = {0.00749,0.01388,0.02878};
  1396. mie[] = {0.0046,0.0046,0.0046};
  1397. cloudsColor[] = {
  1398. { 0.8,0.81,1 },8.838812};
  1399. swBrightness = 1;
  1400. };
  1401. class Lighting29
  1402. {
  1403. height = -0.001;
  1404. overcast = 0;
  1405. sunAngle = 2;
  1406. sunOrMoon = 1;
  1407. diffuse[] = {10,60,120};
  1408. diffuseCloud[] = {10,60,120};
  1409. ambient[] = {9,54,108};
  1410. ambientCloud[] = {9,54,108};
  1411. ambientMid[] = {7.2,43.2,86.4};
  1412. ambientMidCloud[] = {7.2,43.2,86.4};
  1413. groundReflection[] = {5.04,30.24,60.48};
  1414. groundReflectionCloud[] = {5.04,30.24,60.48};
  1415. bidirect[] = {0,0.05,0.07};
  1416. bidirectCloud[] = {0.03,0.03,0.03};
  1417. sky[] = {
  1418. { 0.1,0.64,1 },6.94144};
  1419. skyAroundSun[] = {
  1420. { 0.5,0.64,1 },7.75808};
  1421. fogColor[] = {0.00839,0.013994,0.015137};
  1422. apertureMin = 7.35;
  1423. apertureStandard = 12.96;
  1424. apertureMax = 29.53125;
  1425. standardAvgLum = 15;
  1426. desiredLuminanceCoef = 0;
  1427. desiredLuminanceCoefCloud = 0;
  1428. luminanceRectCoef = 1;
  1429. luminanceRectCoefCloud = 1;
  1430. rayleigh[] = {0.00749,0.01388,0.02878};
  1431. mie[] = {0.0046,0.0046,0.0046};
  1432. cloudsColor[] = {
  1433. { 0.8,0.81,1 },9.517365};
  1434. swBrightness = 1;
  1435. };
  1436. class Lighting30
  1437. {
  1438. height = -0.001;
  1439. overcast = 0;
  1440. sunAngle = 6;
  1441. sunOrMoon = 1;
  1442. diffuse[] = {
  1443. { 0.2,0.45,0.5 },9.1872};
  1444. diffuseCloud[] = {
  1445. { 0.2,0.5,0.5 },9.1872};
  1446. ambient[] = {
  1447. { 0.05,0.17,0.2 },6.43104};
  1448. ambientCloud[] = {
  1449. { 0,0.5,1 },6.43104};
  1450. ambientMid[] = {
  1451. { 0,0.17,0.2 },4.501728};
  1452. ambientMidCloud[] = {
  1453. { 0,0.5,1 },4.501728};
  1454. groundReflection[] = {
  1455. { 0,0.45,0.4 },3.15121};
  1456. groundReflectionCloud[] = {
  1457. { 0,0.45,0.4 },3.15121};
  1458. bidirect[] = {0,0.05,0.07};
  1459. bidirectCloud[] = {0.03,0.03,0.03};
  1460. sky[] = {
  1461. { 0.1,0.64,1 },8.6768};
  1462. skyAroundSun[] = {
  1463. { 0.5,0.64,1 },9.6976};
  1464. fogColor[] = {0.013983,0.023324,0.025228};
  1465. apertureMin = 9.8;
  1466. apertureStandard = 21.6;
  1467. apertureMax = 39.375;
  1468. standardAvgLum = 30;
  1469. desiredLuminanceCoef = 0;
  1470. desiredLuminanceCoefCloud = 0;
  1471. luminanceRectCoef = 1;
  1472. luminanceRectCoefCloud = 1;
  1473. rayleigh[] = {0.00749,0.01388,0.02878};
  1474. mie[] = {0.0046,0.0046,0.0046};
  1475. cloudsColor[] = {
  1476. { 0.8,0.81,1 },11.59166};
  1477. swBrightness = 1;
  1478. };
  1479. class Lighting31
  1480. {
  1481. height = -0.001;
  1482. overcast = 0;
  1483. sunAngle = 16;
  1484. sunOrMoon = 1;
  1485. diffuse[] = {
  1486. { 0.2,0.45,0.5 },11.484};
  1487. diffuseCloud[] = {
  1488. { 0.2,0.5,0.5 },11.484};
  1489. ambient[] = {
  1490. { 0.05,0.17,0.2 },8.0388};
  1491. ambientCloud[] = {
  1492. { 0,0.5,1 },8.0388};
  1493. ambientMid[] = {
  1494. { 0,0.17,0.2 },5.62716};
  1495. ambientMidCloud[] = {
  1496. { 0,0.5,1 },5.62716};
  1497. groundReflection[] = {
  1498. { 0,0.45,0.4 },3.939012};
  1499. groundReflectionCloud[] = {
  1500. { 0,0.45,0.4 },3.939012};
  1501. bidirect[] = {0,0.05,0.07};
  1502. bidirectCloud[] = {0.03,0.03,0.03};
  1503. sky[] = {
  1504. { 0.1,0.64,1 },10.846};
  1505. skyAroundSun[] = {
  1506. { 0.5,0.64,1 },12.122};
  1507. fogColor[] = {0.019975,0.03332,0.03604};
  1508. apertureMin = 14;
  1509. apertureStandard = 36;
  1510. apertureMax = 52.5;
  1511. standardAvgLum = 230;
  1512. desiredLuminanceCoef = 0;
  1513. desiredLuminanceCoefCloud = 0;
  1514. luminanceRectCoef = 1;
  1515. luminanceRectCoefCloud = 1;
  1516. rayleigh[] = {0.00749,0.01388,0.02878};
  1517. mie[] = {0.0046,0.0046,0.0046};
  1518. cloudsColor[] = {
  1519. { 0.8,0.81,1 },13.0152};
  1520. swBrightness = 1;
  1521. };
  1522. class Lighting32
  1523. {
  1524. height = -0.001;
  1525. overcast = 0;
  1526. sunAngle = 45;
  1527. sunOrMoon = 1;
  1528. diffuse[] = {
  1529. { 0.2,0.45,0.5 },14.355};
  1530. diffuseCloud[] = {
  1531. { 0.2,0.5,0.5 },14.355};
  1532. ambient[] = {
  1533. { 0.05,0.17,0.2 },12.20175};
  1534. ambientCloud[] = {
  1535. { 0,0.5,1 },12.20175};
  1536. ambientMid[] = {
  1537. { 0,0.17,0.2 },9.7614};
  1538. ambientMidCloud[] = {
  1539. { 0,0.5,1 },9.7614};
  1540. groundReflection[] = {
  1541. { 0,0.45,0.4 },6.83298};
  1542. groundReflectionCloud[] = {
  1543. { 0,0.45,0.4 },6.83298};
  1544. bidirect[] = {0,0.05,0.07};
  1545. bidirectCloud[] = {0.03,0.03,0.03};
  1546. sky[] = {
  1547. { 0.1,0.64,1 },13.5575};
  1548. skyAroundSun[] = {
  1549. { 0.5,0.64,1 },15.1525};
  1550. fogColor[] = {0.0235,0.0392,0.0424};
  1551. apertureMin = 20;
  1552. apertureStandard = 60;
  1553. apertureMax = 70;
  1554. standardAvgLum = 400;
  1555. desiredLuminanceCoef = 0;
  1556. desiredLuminanceCoefCloud = 0;
  1557. luminanceRectCoef = 1;
  1558. luminanceRectCoefCloud = 1;
  1559. rayleigh[] = {0.00749,0.01388,0.02878};
  1560. mie[] = {0.006,0.0046,0.004};
  1561. cloudsColor[] = {
  1562. { 0.8,0.81,1 },13.5575};
  1563. swBrightness = 1;
  1564. };
  1565. class Lighting33
  1566. {
  1567. height = -150;
  1568. overcast = 0;
  1569. sunAngle = -10;
  1570. sunOrMoon = 0;
  1571. diffuse[] = {0.0005,0.001,0.001};
  1572. diffuseCloud[] = {0,0,0};
  1573. ambient[] = {0.0004,0.0008,0.0008};
  1574. ambientCloud[] = {0,0,0};
  1575. ambientMid[] = {0.000375,0.00075,0.00075};
  1576. ambientMidCloud[] = {0,0,0};
  1577. groundReflection[] = {0,0,0};
  1578. groundReflectionCloud[] = {0,0,0};
  1579. bidirect[] = {0,0,0};
  1580. bidirectCloud[] = {0,0,0};
  1581. sky[] = {0,0.002,0.003};
  1582. skyAroundSun[] = {0,0.002,0.003};
  1583. fogColor[] = {0,0,0};
  1584. apertureMin = 0.3;
  1585. apertureStandard = 0.5;
  1586. apertureMax = 0.8;
  1587. standardAvgLum = 0.001;
  1588. desiredLuminanceCoef = 0;
  1589. desiredLuminanceCoefCloud = 0;
  1590. luminanceRectCoef = 1;
  1591. luminanceRectCoefCloud = 1;
  1592. rayleigh[] = {0.00749,0.01388,0.02878};
  1593. mie[] = {0.0046,0.0046,0.0046};
  1594. cloudsColor[] = {0.8,0.81,1};
  1595. swBrightness = 1;
  1596. };
  1597. class Lighting34
  1598. {
  1599. height = -150;
  1600. overcast = 0;
  1601. sunAngle = 0;
  1602. sunOrMoon = 1;
  1603. diffuse[] = {0.4,0.5,0.5};
  1604. diffuseCloud[] = {0.2,0.5,0.5};
  1605. ambient[] = {0.1,0.2,0.2};
  1606. ambientCloud[] = {0,0.5,1};
  1607. ambientMid[] = {0.1,0.2,0.2};
  1608. ambientMidCloud[] = {0,0.5,1};
  1609. groundReflection[] = {0,0.45,0.4};
  1610. groundReflectionCloud[] = {0.3,0.3,0.3};
  1611. bidirect[] = {0,0.05,0.07};
  1612. bidirectCloud[] = {0.03,0.03,0.03};
  1613. sky[] = {
  1614. { 0.1,0.64,1 },0.485901};
  1615. skyAroundSun[] = {
  1616. { 0.5,0.64,1 },0.543066};
  1617. fogColor[] = {0.05,0.05,0.05};
  1618. apertureMin = 8;
  1619. apertureStandard = 12;
  1620. apertureMax = 20;
  1621. standardAvgLum = 1;
  1622. desiredLuminanceCoef = 0.02;
  1623. desiredLuminanceCoefCloud = 0.02;
  1624. luminanceRectCoef = 1;
  1625. luminanceRectCoefCloud = 1;
  1626. rayleigh[] = {0.00749,0.01388,0.02878};
  1627. mie[] = {0.0046,0.0046,0.0046};
  1628. cloudsColor[] = {
  1629. { 0.8,0.81,1 },2};
  1630. swBrightness = 1;
  1631. };
  1632. class Lighting35
  1633. {
  1634. height = -150;
  1635. overcast = 0;
  1636. sunAngle = 45;
  1637. sunOrMoon = 1;
  1638. diffuse[] = {
  1639. { 0.2,0.45,0.5 },7.1775};
  1640. diffuseCloud[] = {
  1641. { 0.2,0.5,0.5 },7.1775};
  1642. ambient[] = {
  1643. { 0,0.17,0.2 },3.58875};
  1644. ambientCloud[] = {
  1645. { 0,0.5,1 },3.58875};
  1646. ambientMid[] = {
  1647. { 0,0.17,0.2 },1.794375};
  1648. ambientMidCloud[] = {
  1649. { 0,0.5,1 },1.794375};
  1650. groundReflection[] = {
  1651. { 0,0.45,0.4 },2.15325};
  1652. groundReflectionCloud[] = {
  1653. { 0,0.45,0.4 },2.15325};
  1654. bidirect[] = {0,0.05,0.07};
  1655. bidirectCloud[] = {0.03,0.03,0.03};
  1656. sky[] = {
  1657. { 0.1,0.64,1 },6.77875};
  1658. skyAroundSun[] = {
  1659. { 0.5,0.64,1 },7.57625};
  1660. fogColor[] = {0.05,0.055,0.07};
  1661. apertureMin = 5;
  1662. apertureStandard = 8;
  1663. apertureMax = 12;
  1664. standardAvgLum = 8;
  1665. desiredLuminanceCoef = 0;
  1666. desiredLuminanceCoefCloud = 0;
  1667. luminanceRectCoef = 1;
  1668. luminanceRectCoefCloud = 1;
  1669. rayleigh[] = {0.00749,0.01388,0.02878};
  1670. mie[] = {0.006,0.0046,0.004};
  1671. cloudsColor[] = {
  1672. { 0.8,0.81,1 },9};
  1673. swBrightness = 1;
  1674. };
  1675. class Lighting36
  1676. {
  1677. height = -300;
  1678. overcast = 0;
  1679. sunAngle = -10;
  1680. sunOrMoon = 0;
  1681. diffuse[] = {0.0005,0.001,0.001};
  1682. diffuseCloud[] = {0,0,0};
  1683. ambient[] = {0.0004,0.0008,0.0008};
  1684. ambientCloud[] = {0,0,0};
  1685. ambientMid[] = {0.000375,0.00075,0.00075};
  1686. ambientMidCloud[] = {0,0,0};
  1687. groundReflection[] = {0,0,0};
  1688. groundReflectionCloud[] = {0,0,0};
  1689. bidirect[] = {0,0,0};
  1690. bidirectCloud[] = {0,0,0};
  1691. sky[] = {0,0.002,0.003};
  1692. skyAroundSun[] = {0,0.002,0.003};
  1693. fogColor[] = {0,0,0};
  1694. apertureMin = 0.3;
  1695. apertureStandard = 0.5;
  1696. apertureMax = 0.8;
  1697. standardAvgLum = 0.001;
  1698. desiredLuminanceCoef = 0;
  1699. desiredLuminanceCoefCloud = 0;
  1700. luminanceRectCoef = 1;
  1701. luminanceRectCoefCloud = 1;
  1702. rayleigh[] = {0.00749,0.01388,0.02878};
  1703. mie[] = {0.0046,0.0046,0.0046};
  1704. cloudsColor[] = {0.8,0.81,1};
  1705. swBrightness = 1;
  1706. };
  1707. class Lighting37
  1708. {
  1709. height = -300;
  1710. overcast = 0;
  1711. sunAngle = 0;
  1712. sunOrMoon = 1;
  1713. diffuse[] = {0.4,0.5,0.5};
  1714. diffuseCloud[] = {0.2,0.5,0.5};
  1715. ambient[] = {0.1,0.2,0.2};
  1716. ambientCloud[] = {0,0.5,1};
  1717. ambientMid[] = {0.1,0.2,0.2};
  1718. ambientMidCloud[] = {0,0.5,1};
  1719. groundReflection[] = {0,0.45,0.4};
  1720. groundReflectionCloud[] = {0.3,0.3,0.3};
  1721. bidirect[] = {0,0.05,0.07};
  1722. bidirectCloud[] = {0.03,0.03,0.03};
  1723. sky[] = {
  1724. { 0.1,0.64,1 },0.04859};
  1725. skyAroundSun[] = {
  1726. { 0.5,0.64,1 },0.054307};
  1727. fogColor[] = {0.05,0.05,0.05};
  1728. apertureMin = 5.5125;
  1729. apertureStandard = 8.424;
  1730. apertureMax = 22.14844;
  1731. standardAvgLum = 7.5;
  1732. desiredLuminanceCoef = 0.02;
  1733. desiredLuminanceCoefCloud = 0.02;
  1734. luminanceRectCoef = 1;
  1735. luminanceRectCoefCloud = 1;
  1736. rayleigh[] = {0.00749,0.01388,0.02878};
  1737. mie[] = {0.0046,0.0046,0.0046};
  1738. cloudsColor[] = {
  1739. { 0.8,0.81,1 },2};
  1740. swBrightness = 1;
  1741. };
  1742. class Lighting38
  1743. {
  1744. height = -300;
  1745. overcast = 0;
  1746. sunAngle = 45;
  1747. sunOrMoon = 1;
  1748. diffuse[] = {
  1749. { 0.2,0.45,0.5 },3.58875};
  1750. diffuseCloud[] = {
  1751. { 0.2,0.5,0.5 },3.58875};
  1752. ambient[] = {
  1753. { 0.05,0.17,0.2 },1.794375};
  1754. ambientCloud[] = {
  1755. { 0,0.5,1 },1.794375};
  1756. ambientMid[] = {
  1757. { 0,0.17,0.2 },0.897188};
  1758. ambientMidCloud[] = {
  1759. { 0,0.5,1 },0.897188};
  1760. groundReflection[] = {
  1761. { 0,0.45,0.4 },1.076625};
  1762. groundReflectionCloud[] = {
  1763. { 0,0.45,0.4 },1.076625};
  1764. bidirect[] = {0,0.05,0.07};
  1765. bidirectCloud[] = {0.03,0.03,0.03};
  1766. sky[] = {
  1767. { 0.1,0.64,1 },0.677875};
  1768. skyAroundSun[] = {
  1769. { 0.5,0.64,1 },0.757625};
  1770. fogColor[] = {0.05,0.055,0.07};
  1771. apertureMin = 10;
  1772. apertureStandard = 20;
  1773. apertureMax = 30;
  1774. standardAvgLum = 8;
  1775. desiredLuminanceCoef = 0;
  1776. desiredLuminanceCoefCloud = 0;
  1777. luminanceRectCoef = 1;
  1778. luminanceRectCoefCloud = 1;
  1779. rayleigh[] = {0.00749,0.01388,0.02878};
  1780. mie[] = {0.006,0.0046,0.004};
  1781. cloudsColor[] = {
  1782. { 0.8,0.81,1 },10.5};
  1783. swBrightness = 1;
  1784. };
  1785. };
  1786. class Lighting: Lighting
  1787. {
  1788. class BrightAlmost: DayLightingBrightAlmost
  1789. {
  1790. overcast = 0.0;
  1791. };
  1792. class Rainy: DayLightingRainy
  1793. {
  1794. overcast = 1.0;
  1795. };
  1796. };
  1797. class Overcast: Overcast
  1798. {
  1799. class Weather1: Weather1
  1800. {
  1801. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1802. skyR = "A3\Map_Stratis\Data\sky_veryclear_lco.paa";
  1803. horizon = "A3\Map_Stratis\Data\sky_veryclear_horizont_sky.paa";
  1804. };
  1805. class Weather7: Weather1
  1806. {
  1807. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1808. skyR = "A3\Map_Stratis\Data\sky_clear_lco.paa";
  1809. horizon = "A3\Map_Stratis\Data\sky_clear_horizont_sky.paa";
  1810. };
  1811. class Weather2: Weather2
  1812. {
  1813. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1814. skyR = "A3\Map_Stratis\Data\sky_almostclear_lco.paa";
  1815. horizon = "A3\Map_Stratis\Data\sky_almostclear_horizont_sky.paa";
  1816. };
  1817. class Weather3: Weather3
  1818. {
  1819. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1820. skyR = "A3\Map_Stratis\Data\sky_semicloudy_lco.paa";
  1821. horizon = "A3\Map_Stratis\Data\sky_semicloudy_horizont_sky.paa";
  1822. };
  1823. class Weather4: Weather4
  1824. {
  1825. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1826. skyR = "A3\Map_Stratis\Data\sky_cloudy_lco.paa";
  1827. horizon = "A3\Map_Stratis\Data\sky_cloudy_horizont_sky.paa";
  1828. };
  1829. class Weather5: Weather5
  1830. {
  1831. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1832. skyR = "A3\Map_Stratis\Data\sky_mostlycloudy_lco.paa";
  1833. horizon = "A3\Map_Stratis\Data\sky_mostlycloudy_horizont_sky.paa";
  1834. };
  1835. class Weather6: Weather6
  1836. {
  1837. sky = "A3\Map_Stratis\Data\sky_veryclear_sky.paa";
  1838. skyR = "A3\Map_Stratis\Data\sky_overcast_lco.paa";
  1839. horizon = "A3\Map_Stratis\Data\sky_overcast_horizont_sky.paa";
  1840. };
  1841. };
  1842. };
  1843. humidityUpCoef = 0.1;
  1844. humidityDownCoef = 0.05;
  1845. class SimulWeather
  1846. {
  1847. noiseTexture = "a3\data_f\noise_raw.paa";
  1848. numKeyframesPerDay = 48;
  1849. windSpeedCoef = "10.0f";
  1850. moonIrradianceCoef = "10.0f";
  1851. fadeMaxDistanceKm = 1000.0;
  1852. fadeMaxAltitudeKm = 15.0;
  1853. fadeNumAltitudes = 8;
  1854. fadeNumElevations = 8;
  1855. fadeNumDistances = 8;
  1856. fadeEarthTest = 1;
  1857. autoBrightness = 0;
  1858. autoBrightnessStrength = 0.1;
  1859. cloudGridWidth = 64;
  1860. cloudGridLength = 64;
  1861. cloudGridHeight = 16;
  1862. helperGridElevationSteps = 24;
  1863. helperGridAzimuthSteps = 15;
  1864. helperEffectiveEarthRadius = 160000;
  1865. helperCurvedEarth = 1;
  1866. helperAdjustCurvature = 0;
  1867. helperNumLayers = 120;
  1868. helperMaxDistance = 160000;
  1869. helperNearCloudFade = 0.1;
  1870. helperChurn = 10;
  1871. cloudWidth = 40000;
  1872. cloudLength = 40000;
  1873. wrapClouds = 1;
  1874. noiseResolution = 8;
  1875. noisePeriod = 4.0;
  1876. opticalDensity = 1.5;
  1877. alphaSharpness = 0.5;
  1878. selfShadowScale = 0.05;
  1879. mieAsymmetry = 0.87;
  1880. minimumLightElevationDegrees = 1.0;
  1881. directLightCoef = 0.25;
  1882. indirectLightCoef = 0.025;
  1883. fogStart = 0;
  1884. fogEnd = 2000;
  1885. fogHeight = 2000;
  1886. class DefaultKeyframe
  1887. {
  1888. rayleigh[] = {0.00749,0.01388,0.02878};
  1889. mie[] = {0.0046,0.0046,0.0046};
  1890. haze = 30;
  1891. hazeBaseKm = 5.0;
  1892. hazeScaleKm = 1.0;
  1893. hazeEccentricity = 1;
  1894. brightnessAdjustment = 1.0;
  1895. cloudiness = 0.6;
  1896. cloudBaseKm = 0.85;
  1897. cloudHeightKm = 8.0;
  1898. directLight = 0.4;
  1899. indirectLight = 1.0;
  1900. ambientLight = 3.0;
  1901. noiseOctaves = 5;
  1902. noisePersistence = 1.0;
  1903. fractalAmplitude = 2.8;
  1904. fractalWavelength = 190.0;
  1905. extinction = 5.0;
  1906. diffusivity = 0.001;
  1907. };
  1908. class Overcast
  1909. {
  1910. class Weather1: DefaultKeyframe
  1911. {
  1912. overcast = 0.0;
  1913. cloudiness = 0.0;
  1914. seqFileKeyframe = 0;
  1915. };
  1916. class Weather2: DefaultKeyframe
  1917. {
  1918. overcast = 0.2;
  1919. cloudiness = 0.3;
  1920. diffusivity = 0.5;
  1921. seqFileKeyframe = 0;
  1922. };
  1923. class Weather3: DefaultKeyframe
  1924. {
  1925. overcast = 0.4;
  1926. cloudiness = 0.3;
  1927. seqFileKeyframe = 3;
  1928. };
  1929. class Weather4: DefaultKeyframe
  1930. {
  1931. overcast = 0.5;
  1932. cloudiness = 0.4;
  1933. seqFileKeyframe = 4;
  1934. };
  1935. class Weather5: DefaultKeyframe
  1936. {
  1937. overcast = 0.8;
  1938. cloudiness = 0.9;
  1939. seqFileKeyframe = 5;
  1940. };
  1941. class Weather6: DefaultKeyframe
  1942. {
  1943. overcast = 1.0;
  1944. cloudiness = 1.0;
  1945. seqFileKeyframe = 7;
  1946. };
  1947. };
  1948. };
  1949. clutterGrid = 10;
  1950. clutterDist = 1;
  1951. noDetailDist = 40;
  1952. fullDetailDist = 30;
  1953. midDetailTexture = "ZGM_TEST\data\TEST_middle_mco.paa";
  1954. minTreesInForestSquare = 4;
  1955. minRocksInRockSquare = 3;
  1956. class clutter{};
  1957. class Subdivision
  1958. {
  1959. class Fractal
  1960. {
  1961. rougness = 5;
  1962. maxRoad = 0.02;
  1963. maxTrack = 0.5;
  1964. maxSlopeFactor = 0.05;
  1965. };
  1966. class WhiteNoise
  1967. {
  1968. rougness = 2;
  1969. maxRoad = 0.01;
  1970. maxTrack = 0.05;
  1971. maxSlopeFactor = 0.0025;
  1972. };
  1973. minY = 0.0;
  1974. minSlope = 0.02;
  1975. };
  1976. class Ambient
  1977. {
  1978. class Mammals
  1979. {
  1980. radius = 200;
  1981. cost = "(1 - night) * ((1 + (3 * sea)) - (2 * rain))";
  1982. class Species
  1983. {
  1984. class Rabbit
  1985. {
  1986. probability = 0.5;
  1987. cost = 1;
  1988. };
  1989. };
  1990. };
  1991. class BigBirds
  1992. {
  1993. radius = 300;
  1994. cost = "(1 - night) * ((1 + (3 * sea)) - (2 * rain))";
  1995. class Species
  1996. {
  1997. class Hawk
  1998. {
  1999. probability = 0.7;
  2000. cost = 1;
  2001. };
  2002. };
  2003. };
  2004. class Birds
  2005. {
  2006. radius = 170;
  2007. cost = "(1 - night) * ((1 + (3 * sea)) - (2 * rain))";
  2008. class Species
  2009. {
  2010. class Crow
  2011. {
  2012. probability = 0;
  2013. cost = 1;
  2014. };
  2015. };
  2016. };
  2017. class BigInsects
  2018. {
  2019. radius = 20;
  2020. cost = "(5 - (2 * houses)) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)";
  2021. class Species
  2022. {
  2023. class DragonFly
  2024. {
  2025. probability = "0.6 - (meadow * 0.5) + (forest * 0.4)";
  2026. cost = 1;
  2027. };
  2028. class ButterFly
  2029. {
  2030. probability = "0.4 + (meadow * 0.5) - (forest * 0.4)";
  2031. cost = 1;
  2032. };
  2033. };
  2034. };
  2035. class BigInsectsAquatic
  2036. {
  2037. radius = 20;
  2038. cost = "(3 * sea) * (1 - night) * (1 - rain) * (1 - windy)";
  2039. class Species
  2040. {
  2041. class DragonFly
  2042. {
  2043. probability = 1;
  2044. cost = 1;
  2045. };
  2046. };
  2047. };
  2048. class SmallInsects
  2049. {
  2050. radius = 3;
  2051. cost = "(12 - 8 * hills) * (1 - night) * (1 - rain) * (1 - sea) * (1 - windy)";
  2052. class Species
  2053. {
  2054. class HouseFly
  2055. {
  2056. probability = "deadBody + (1 - deadBody) * (0.5 - forest * 0.1 - meadow * 0.2)";
  2057. cost = 1;
  2058. };
  2059. class HoneyBee
  2060. {
  2061. probability = "(1 - deadBody) * (0.5 - forest * 0.1 + meadow * 0.2)";
  2062. cost = 1;
  2063. };
  2064. class Mosquito
  2065. {
  2066. probability = "(1 - deadBody) * (0.2 * forest)";
  2067. cost = 1;
  2068. };
  2069. };
  2070. };
  2071. class NightInsects
  2072. {
  2073. radius = 3;
  2074. cost = "(9 - 8 * hills) * night * (1 - rain) * (1 - sea) * (1 - windy)";
  2075. class Species
  2076. {
  2077. class Mosquito
  2078. {
  2079. probability = 1;
  2080. cost = 1;
  2081. };
  2082. };
  2083. };
  2084. class WindClutter
  2085. {
  2086. radius = 10;
  2087. cost = "((20 - 5 * rain) * (3 * (windy factor [0.2, 0.5]))) * (1 - sea)";
  2088. class Species
  2089. {
  2090. class FxWindGrass1
  2091. {
  2092. probability = "0.4 - 0.2 * hills - 0.2 * trees";
  2093. cost = 1;
  2094. };
  2095. class FxWindGrass2
  2096. {
  2097. probability = "0.4 - 0.2 * hills - 0.2 * trees";
  2098. cost = 1;
  2099. };
  2100. class FxWindRock1
  2101. {
  2102. probability = "0.4 * hills";
  2103. cost = 1;
  2104. };
  2105. };
  2106. };
  2107. class NoWindClutter
  2108. {
  2109. radius = 15;
  2110. cost = 8;
  2111. class Species
  2112. {
  2113. class FxWindPollen1
  2114. {
  2115. probability = 1;
  2116. cost = 1;
  2117. };
  2118. };
  2119. };
  2120. };
  2121. class Names{};
  2122. class Armory{};
  2123. safePositionAnchor[] = {3448.11,3627.18};
  2124. safePositionRadius = 2000;
  2125. };
  2126. };
  2127. class CfgWorldList
  2128. {
  2129. class ZGM_TEST{};
  2130. };
  2131. class CfgMissions{};
  2132. class CfgVehicles{};
  2133. class CfgMaterials
  2134. {
  2135. };
  2136. class CfgSurfaces
  2137. {
  2138. class Default{};
  2139. class Water{};
  2140. };
  2141. class CfgSurfaceCharacters{};
  2142. //};

A3 simple example island config

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