1. *Please note, some of these changes have been implemented prior to 12/18/14.
  2. In-Game Updates:
  3. - Matchmaking improvements.
  4. - Connectivity improvements.
  5. - Removed skull HUD element from System Hack Scorestreak UI effect.
  6. - Adjusted the score value the System Hack Scorestreak.
  7. - Increased the timing between kills to count Multikills.
  8. - Addressed rare issue where CTF flag was not being returned immediately.
  9. - Fixed rare crash issue when switching profiles.
  10. - Adjusted the time limit expiration for Red Baron gear after challenge has been completed.
  11. - Fixed various out of map exploits.
  12. - Fixed Momentum mantle prompt overlapping with 2X indicator
  13. - Fixed issue with the “Taking” icon overlapping the flag icons in Momentum Splitscreen.
  14. - Fixed issue with the Reinforcement icon overlapping HUD while playing in Splitscreen.
  15. - Added “RELOAD”, “LOW AMMO”, and “NO AMMO” HUD notifications on all Weapon Loot.
  16. - Fixed stretched weapon loot icon in Killcam feeds.
  17. - Fixed issue where 1st players progress in Exo Survival would be lost when signing into a Splitscreen local play.
  18. - Fixed Lynx ammo count issue.
  19. - Fixed Care Package trap module exploit.
  20. - Fixed threat indicator issue with friendly MDL projectiles and the Crossbow Bolts
  21. - Fixed Goliath pod down on planted bomb.
  22. - Fixed Goliath getting stuck issues.
  23. - Fixed Goliath players out of world exploit.
  24. - Fixed issue where the Ameli - Chicanery Elite variant would remain locked after permanent unlock via Prestige.
  25. - Fixed rare issue where MDL projectiles would not explode.
  26. - Fixed an exploit where the Minimap would be visible when you paused during a Killcam, Fixed issue where players being invited into a bonus playlist while the game is still installing, - which would cause a crash when loading Atlas Gorge.
  27. - Fixed issue when rapid supply package from a supply drop appear locked and expired.
  28. - Fixed rare visual affect issue when ADS with the Sniper, ACOG, Variable Zoom, and Ballistic scopes would not appear correctly.
  29. Security and Anti-Cheat Updates:
  30. - Updated Security features.
  31. - Multiple fixes for invalid player data, which allowed custom "super" classes.
  32. - Added offensive emblem policy message to emblem editor main page and save pop-up.
  33. - Added additional enforcement for offensive player-created emblems.
  34. Store Updates:
  35. - Polish and fan requested improvements.
  36. Emblem Updates:
  37. - General Emblem Editor polish and fan requested improvements. Including colors, layers, etc.
  38. - Added ability to set an emblem as your clan emblem.
  39. UI Updates:
  40. - Updated Playlist Menu.
  41. - Fixed issues with localization copy in the in-game store.
  42. - Updated sorting of Character Gear within Customization menu.
  43. - Fixed issues with invites between Multiplayer and Exo Survival modes that would exclude Splitscreen party leader is unable to invite anyone to their party.
  44. - Fixed issue where newly unlocked items were not showing up in the new items list.
  45. - Safe Area adjustments for Spectator HUD.
  46. - Added categories to Armory. (All Loot, Redeemable Loot, Time Limited Loot, and Permanent Loot)
  47. - Fixed issue where Armory Page Count displays incorrectly and added time remaining information for all Time Limited Loot Items.
  48. - Fixed an issue where the scoreboard on the after action report was not highlighting the active player.
  49. - Added indication of how many modules a Scorestreak can have based on player’s rank level.
  50. - Updated lobby status info for System Link games while in the firing range.
  51. - Fixed an issue where the “Completed” text would show up on locked calling cards, after scrolling over an unlocked/completed calling card.
  52. - Updated Multiplayer Main Menu to include Friends list option by default.
  53. - Updated Prestige menu flow experience and information displayed.
  54. - Added the ability to customize Scorestreaks within the Scorestreaks selection menu.
  55. Clan Updates:
  56. - Fixed an issue where Clan Wars Bonus XP was not being awarded.
  57. - Widened the Clan Invite Details window to accommodate long clan names.
  58. - Added warning message when transferring ownership of Clan.
  59. - Added Clan member position display label to the Clan Roster
  60. Challenge Updates:
  61. - Added new Supply Drop Daily Challenges.
  62. - Fixed Far Sighted” challenge requiring four long shot medals instead of the three to complete
  63. - Fixed an issue with the “Super Star” challenge, where it did not prompt the player that 6 or more people are needed to complete the challenge.
  64. - Fixed an issue with the “Crushing Victory” challenge where it would not track properly when there are less than 6 players in the match.
  65. Weapon Balancing Updates (Note: Adjustments affect base weapon and all loot variants):
  66. - Bal27: damage reduced, max damage range decreased, recoil adjusted
  67. - HBRa3: max damage range decreased
  68. - ASM1: max damage range increased
  69. - MP11: max damage range increased
  70. - EM1: damage increased
  71. - EPM3: damage increased, ads time decreased
  72. - XMG: damage increased, lockdown mode increased
  73. - Ameli: damage increased
  74. - Pytaek: damage increased
  75. Scorestreak Updates:
  76. - Fixed an issue where the System Hack Graphic would remain on Broadcaster’s Screen, even after system hack event was over.
  77. - Fixed issue with Care package drone delivery if System Hack is activated at beginning of delivery.
  78. - Fixed issue with not being able to kill care package drone.
  79. - Fixed issue where all medals earned while operating a Scorestreak would not appear on players screen.
  80. - Fixed rare issue of players losing the ability to activate Scorestreaks when killed while moving a turret.
  81. - Fixed an issue where the player could have his weapon dropped after returning from controlling a Scorestreak.
  82. - Fixed issue where player wouldn’t be able to trigger game objects while using the ripped turret.
  83. - Fixed an issue with the Paladin where Friend or Foe overlay would remain on if you joined a Paladin Scorestreak and immediately exited Scorestreak.
  84. - Fixed issue where the player would get credited with assault drone challenges when they used a Map Based Scorestreak
  85. Broadcaster UI Updates:
  86. - Addressed rare issue with eSports Broadcaster HUD disappearing.
  87. - Added the bomb planting/defusing UI to the Broadcaster UI.
  88. - Adjusted scoreboard placement when viewing through Broadcaster.
  89. - Fixed issue where the bomb icon in the Broadcaster UI wouldn’t disappear when the bomb carrier planted the bomb.
  90. - Fixed issue where the match summary in the After Action Report wouldn’t update with Scoreboard for the broadcaster.
  91. - Updated HUD outlines for Broadcaster.
  92. - Fixed issue where Aim Down Sights overlays weren’t being displayed for Sniper Scopes.
  93. - Removed player rank information from being displayed in the Fullscreen scoreboard and the overhead names.
  94. - Added objective information to the Broadcaster scoreboard. This information appears in the gray bar beneath the teams’ scores.
  95. - CODVision is now brighter and easier to see. Added Broadcaster HUD UI elements including active player info, in-game scoreboard/status, mini-map highlights player with satellite (Uplink), persistent weapon info, and objective information in First Person Mode.
  96. - Added functionality for broadcaster settings to be remembered between rounds.
  97. - Added a subtitle to the broadcaster scoreboard that displays the current Hardpoint’s timer; or the current round number in Capture the Flag, Search & Destroy, and Uplink.
  98. - The primary timer in the broadcaster scoreboard is now yellow once the bomb has been planted. Will switch to red when timer reaches 10 seconds.
  99. eSports Settings Changes:
  100. - Search and Destroy Silent Plant = Enabled
  101. - Spectating POV = First Person Only
  102. - Battle Chatter = Disabled
  103. - Uplink Respawn Delay = 5 Seconds
  104. - Hardpoint Respawn Delay = 2.5 Seconds
  105. - Team Kill Penalty = None
  106. - Friendly Fire = Enabled
  107. - Explosive Delay = None
  108. Ranked Play Updates:
  109. - Addressed issue where players where dropping multiple divisions after a match in Ranked Play.
  110. - Addressed rare issue with wins counting as losses in Ranked Play.
  111. - Remove Join in Progress.
  112. - Turning on Skill Based Matchmaking.
  113. - Turning off friendly fire.
  114. - Fixed issue where the player wouldn’t lose division points from abandoning the match by using the system close application option.
  115. - Initialize disconnect penalty as soon as the match starts.
  116. - Utilize latest eSports rule set:
  117. - Primary Weapons - All Specials
  118. - Secondary Weapons - All Launchers
  119. - Attachments - Tracker, Grenade Launcher, Akimbo
  120. - Wildcards - Bombardier
  121. - Exo Ability - Ping
  122. - Exo Launcher - Tracking Drone, Explosive Drone
  123. - Scorestreaks - UAV, Orbital Care Package, System Hack
  124. - Scorestreaks Modules - Bombing Run Care Package Upgrade, XS1 Goliath Recon, and All Support Modules.
  125. Game Mode Specific Updates (Note: Adjusted score amounts for various events and objective modes.)
  126. Search & Destroy:
  127. - Fixed rare Search & Destroy Killcam issue.
  128. - [Broadcaster] Added various Search & Destroy UI improvements.
  129. - [Broadcaster] Fixed the bug where the “Target A” and “Target B” in-world icons wouldn’t disappear when the bomb was planted.
  130. - Capture the Flag:
  131. - Removed the text that duplicates the information presented by the flag icons.
  132. - Adjusted spawn logic in Capture the Flag to make it less likely for players to spawn near their own flag.
  133. - [Broadcaster] Added a timer that displays the time remaining until the flag automatically resets when the flag is on the ground.
  134. Uplink:
  135. - [Broadcaster] Added various Uplink UI improvements.
  136. - Added distance limitation to passing the Satellite Drone in Uplink. This prevents the players from passing it across the entire map. Also adjusted the required throw angle.
  137. - Fixed spawn points issue in uplink.
  138. Hardpoint:
  139. - [Broadcaster] Added various Hardpoint UI improvements.
  140. - Altered Spawn logic to prevent cluster spawning near the Hardpoint.
  141. - Fixed rare Hardpoint location disappearing issue in Private Match.
  142. - [Broadcaster] Adjusted so that the broadcaster will now see a “Defend” icon appear on the HUD when the spectated player is standing in the Hardpoint.
  143. Momentum:
  144. - [Broadcaster] Changed the team scores to display a list of flags with the current state of the flags.
  145. - [Broadcaster] The objective bar now displays the current state of the contested flag, and displays a bar that illustrates the current capture progress.
  146. Map Specific Updates (Note: Many of the following updates apply to all maps, and are directly improved based on the findings of our security team and via community response to exploits.)
  147. - Fixed player out of world exploits throughout. [Applies to Exo Survival.]
  148. - Fixed Aerial Assault Drone and Recon Drone out of world exploits throughout.
  149. - Fixed rare spectate cam issue.
  150. - Fixed rare Tactical Insertion exploit in Infected.
  151. - Fixed Warbird out-of-bounds exploit.
  152. - Fixed various clipping issues with the Goliath.
  153. Exo Survival Global Updates:
  154. - Fixed issues with the score number in the Exo survival after action report.
  155. - Fixed an issue where players would get “Share Package” medals using a partners Goliath Scorestreak.
  156. - Fixed automatic revive issues at the start of the next round