1. direct rendering: Yes
  2. GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
  3. GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
  4. Extended renderer info (GLX_MESA_query_renderer):
  5. OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile
  6. GL_ARB_compute_shader, GL_ARB_conditional_render_inverted,
  7. GL_MESA_texture_signed_rgba, GL_NV_conditional_render, GL_NV_depth_clamp,
  8. GL_ARB_compute_shader, GL_ARB_conditional_render_inverted,
  9. GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_light_max_exponent,
  10. GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,

ekran kartı-1